"VGUI_Screens" { // This name here can be referenced from within a // vgui_screen entity to select this vgui panel "vgui_test_screen" { // The type indicates which type of panel to create // Coders will add new types as time goes by. // "vgui_screen_panel" is a generic panel type which can // read in .res files that have been built by VGUI's build mode dialog. "type" "vgui_screen_panel" // These describe the dimensions of the screen *in pixels* "pixelswide" 240 "pixelshigh" 160 // This is the name of the .res file to load up and apply to the vgui panel "resfile" "scripts/screens/vgui_test_screen.res" } // de-funked "pda_panel" { "type" "pda_panel" "pixelswide" 300 "pixelshigh" 400 "acceptsinput" 1 "resfile" "scripts/screens/screen_pda.res" } "pda_panel_engineer_build" { "type" "pda_panel_engineer_build" "pixelswide" 300 "pixelshigh" 400 "acceptsinput" 1 "resfile" "scripts/screens/pda_engineer_build.res" } "pda_panel_engineer_destroy" { "type" "pda_panel_engineer_destroy" "pixelswide" 300 "pixelshigh" 400 "acceptsinput" 1 "resfile" "scripts/screens/pda_engineer_destroy.res" } "pda_panel_spy" { "type" "pda_panel_spy" "pixelswide" 300 "pixelshigh" 400 "acceptsinput" 1 "resfile" "scripts/screens/pda_spy.res" } "pda_panel_spy_invis" { "type" "pda_panel_spy_invis" "pixelswide" 280 "pixelshigh" 100 "acceptsinput" 0 "resfile" "scripts/screens/pda_spy_invis.res" } "pda_panel_spy_invis_pocket" { "type" "pda_panel_spy_invis_pocket" "pixelswide" 280 "pixelshigh" 100 "acceptsinput" 0 "resfile" "scripts/screens/pda_spy_invis_pocket.res" } "pda_panel_spy_invis_pocket_ttg" { "type" "pda_panel_spy_invis_pocket_ttg" "pixelswide" 280 "pixelshigh" 100 "acceptsinput" 0 "resfile" "scripts/screens/pda_spy_invis_pocket_ttg.res" } "pda_panel_spy_invis_pocket_hm" { "type" "pda_panel_spy_invis_pocket_hm" "pixelswide" 280 "pixelshigh" 100 "acceptsinput" 0 "resfile" "scripts/screens/pda_spy_invis_pocket_hm.res" } "screen_obj_dispenser_red" { "type" "screen_obj_dispenser_red" "pixelswide" 480 "pixelshigh" 240 "acceptsinput" 0 "resfile" "scripts/screens/obj_dispenser_red.res" } "screen_obj_dispenser_blue" { "type" "screen_obj_dispenser_blue" "pixelswide" 480 "pixelshigh" 240 "acceptsinput" 0 "resfile" "scripts/screens/obj_dispenser_blue.res" } }