//-------------------------------------------------------------------------------------------------------------- // Demoman Response Rule File - AUTO GENERATED DO NOT EDIT BY HAND //-------------------------------------------------------------------------------------------------------------- Response item_unicorn_uberDemoman { scene "scenes/Player/Demoman/low/7780.vcd" scene "scenes/Player/Demoman/low/7781.vcd" scene "scenes/Player/Demoman/low/7784.vcd" } Rule item_unicorn_uberDemoman { criteria ConceptMedicChargeDeployed IsDemoman IsInvulnerable MedicNotInvulnerableSpeech 20PercentChance IsUnicornHead Response item_unicorn_uberDemoman } //-------------------------------------------------------------------------------------------------------------- // Auto Speech //-------------------------------------------------------------------------------------------------------------- Response item_unicorn_round_startDemoman { scene "scenes/Player/Demoman/low/7773.vcd" predelay "1.0, 5.0" scene "scenes/Player/Demoman/low/7776.vcd" predelay "1.0, 5.0" scene "scenes/Player/Demoman/low/7777.vcd" predelay "1.0, 5.0" } Rule item_unicorn_round_startDemoman { criteria ConceptPlayerRoundStart IsDemoman 100PercentChance IsUnicornHead Response item_unicorn_round_startDemoman } //-------------------------------------------------------------------------------------------------------------- // Auto Speech Combat //-------------------------------------------------------------------------------------------------------------- Response item_unicorn_dominationDemoman { scene "scenes/Player/Demoman/low/7785.vcd" predelay "2.5" scene "scenes/Player/Demoman/low/7786.vcd" predelay "2.5" scene "scenes/Player/Demoman/low/7787.vcd" predelay "2.5" scene "scenes/Player/Demoman/low/7788.vcd" predelay "2.5" scene "scenes/Player/Demoman/low/7790.vcd" predelay "2.5" } Rule item_unicorn_dominationDemoman { criteria ConceptKilledPlayer IsDemoman IsDominated 30PercentChance IsUnicornHead ApplyContext "DemomanKillSpeech:1:10" Response item_unicorn_dominationDemoman } //-------------------------------------------------------------------------------------------------------------- // Auto Speech Pain //-------------------------------------------------------------------------------------------------------------- Response item_unicorn_on_fireDemoman { scene "scenes/Player/Demoman/low/7778.vcd" scene "scenes/Player/Demoman/low/7779.vcd" } Rule item_unicorn_on_fireDemoman { criteria ConceptFire IsDemoman DemomanIsNotStillonFire 20PercentChance IsUnicornHead ApplyContext "DemomanOnFire:1:7" Response item_unicorn_on_fireDemoman }