// ------------------------------------------------------------------------------------ // // Mann vs Machine // ------------------------------------------------------------------------------------ // "MVM.Siren" { "channel" "CHAN_STATIC" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "mvm/ambient_mp3/mvm_siren.mp3" } "MVM.MoneyPickup" { "channel" "CHAN_STATIC" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "mvm/mvm_money_pickup.wav" } "MVM.MoneyVanish" { "channel" "CHAN_STATIC" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" ")mvm/mvm_money_vanish.wav" } "MVM.PlayerUpgraded" { "channel" "CHAN_STATIC" "volume" "0.25" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" ")mvm/mvm_bought_upgrade.wav" } "MVM.PlayerBoughtIn" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "mvm/mvm_bought_in.wav" } "MVM.PlayerUsedPowerup" { "channel" "CHAN_STATIC" "volume" "0.13" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" ")mvm/mvm_used_powerup.wav" } "MVM.PlayerDied" { "channel" "CHAN_STATIC" "volume" "0.600" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "*#mvm/mvm_player_died.wav" } "MVM.PlayerDiedScout" { "channel" "CHAN_VOICE" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "vo/scout_PainCrticialDeath01.mp3" "wave" "vo/scout_PainCrticialDeath02.mp3" "wave" "vo/scout_PainCrticialDeath03.mp3" } } "MVM.PlayerDiedSniper" { "channel" "CHAN_VOICE" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "vo/sniper_PainCrticialDeath01.mp3" "wave" "vo/sniper_PainCrticialDeath02.mp3" "wave" "vo/sniper_PainCrticialDeath03.mp3" "wave" "vo/sniper_PainCrticialDeath04.mp3" } } "MVM.PlayerDiedSoldier" { "channel" "CHAN_VOICE" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "vo/soldier_PainCrticialDeath01.mp3" "wave" "vo/soldier_PainCrticialDeath02.mp3" "wave" "vo/soldier_PainCrticialDeath03.mp3" "wave" "vo/soldier_PainCrticialDeath04.mp3" } } "MVM.PlayerDiedDemoman" { "channel" "CHAN_VOICE" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "vo/demoman_PainCrticialDeath01.mp3" "wave" "vo/demoman_PainCrticialDeath02.mp3" "wave" "vo/demoman_PainCrticialDeath03.mp3" "wave" "vo/demoman_PainCrticialDeath04.mp3" "wave" "vo/demoman_PainCrticialDeath05.mp3" } } "MVM.PlayerDiedMedic" { "channel" "CHAN_VOICE" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "vo/medic_PainCrticialDeath01.mp3" "wave" "vo/medic_PainCrticialDeath02.mp3" "wave" "vo/medic_PainCrticialDeath03.mp3" "wave" "vo/medic_PainCrticialDeath04.mp3" } } "MVM.PlayerDiedHeavy" { "channel" "CHAN_VOICE" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "vo/heavy_PainCrticialDeath01.mp3" "wave" "vo/heavy_PainCrticialDeath02.mp3" "wave" "vo/heavy_PainCrticialDeath03.mp3" } } "MVM.PlayerDiedPyro" { "channel" "CHAN_VOICE" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "vo/pyro_PainCrticialDeath01.mp3" "wave" "vo/pyro_PainCrticialDeath02.mp3" "wave" "vo/pyro_PainCrticialDeath03.mp3" } } "MVM.PlayerDiedSpy" { "channel" "CHAN_VOICE" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "vo/Spy_PainCrticialDeath01.mp3" "wave" "vo/Spy_PainCrticialDeath02.mp3" "wave" "vo/Spy_PainCrticialDeath03.mp3" } } "MVM.PlayerDiedEngineer" { "channel" "CHAN_VOICE" "volume" "1.000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "vo/engineer_PainCrticialDeath01.mp3" "wave" "vo/engineer_PainCrticialDeath02.mp3" "wave" "vo/engineer_PainCrticialDeath03.mp3" "wave" "vo/engineer_PainCrticialDeath04.mp3" "wave" "vo/engineer_PainCrticialDeath05.mp3" "wave" "vo/engineer_PainCrticialDeath06.mp3" } } "MVM.Mothership" { "channel" "CHAN_STATIC" "volume" "0.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_85dB" "wave" "misc/null.wav" } // Baseball bat replacement "Weapon_BaseballBat.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "weapons/cbar_hitbod1.wav" "wave" "weapons/cbar_hitbod2.wav" "wave" "weapons/cbar_hitbod3.wav" } } "Weapon_Bat.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "weapons/cbar_hitbod1.wav" "wave" "weapons/cbar_hitbod2.wav" "wave" "weapons/cbar_hitbod3.wav" } } // ------------------------------------------------------------------------------------ // // Tank // ------------------------------------------------------------------------------------ // "MVM.TankStart" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "*#mvm/mvm_tank_start.wav" } "MVM.TankEnd" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "*#mvm/mvm_tank_end.wav" } "MVM.TankPing" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_150dB" "wave" ")mvm/mvm_tank_horn.wav" } "MVM.TankEngineLoop" { "channel" "CHAN_STATIC" "volume" "0.89" "pitch" "100" "soundlevel" "SNDLVL_85dB" "wave" "^mvm/mvm_tank_loop.wav" } "MVM.TankSmash" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_150dB" "wave" ")mvm/mvm_tank_smash.wav" } "MVM.TankDeploy" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_140dB" "wave" "mvm/mvm_tank_deploy.wav" } "MVM.TankExplodes" { "channel" "CHAN_STATIC" "volume" "0.85" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" ")mvm/mvm_tank_explode.wav" } // ------------------------------------------------------------------------------------ // // Bomb // ------------------------------------------------------------------------------------ // "MVM.BombWarning" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_104dB" "wave" ")mvm\mvm_bomb_warning.wav" } "MVM.BombExplodes" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "mvm/mvm_bomb_explode.wav" } "MVM.Warning" { "channel" "CHAN_STATIC" "volume" "0.500" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "#*mvm/mvm_warning.wav" } "MVM.BombResetExplode" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "weapons/bombinomicon_explode1.wav" } // ------------------------------------------------------------------------------------ // // For bomb deploy animations based on robot size // ------------------------------------------------------------------------------------ // "MVM.DeployBombGiant" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "mvm/mvm_deploy_giant.wav" } "MVM.DeployBombSmall" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "mvm/mvm_deploy_small.wav" } // ------------------------------------------------------------------------------------ // // Sentry Buster // ------------------------------------------------------------------------------------ // "MVM.SentryBusterExplode" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_130dB" "wave" ")mvm/sentrybuster/mvm_sentrybuster_explode.wav" } "MVM.SentryBusterSpin" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_130dB" "wave" ")mvm/sentrybuster/mvm_sentrybuster_spin.wav" } "MVM.SentryBusterLoop" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "mvm/sentrybuster/mvm_sentrybuster_loop.wav" } "MVM.SentryBusterIntro" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_140dB" "wave" ")mvm/sentrybuster/mvm_sentrybuster_intro.wav" } "MVM.SentryBusterStep" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "^mvm/sentrybuster/mvm_sentrybuster_step_01.wav" "wave" "^mvm/sentrybuster/mvm_sentrybuster_step_02.wav" "wave" "^mvm/sentrybuster/mvm_sentrybuster_step_03.wav" "wave" "^mvm/sentrybuster/mvm_sentrybuster_step_04.wav" } } // ------------------------------------------------------------------------------------ // // Giant Heavy // ------------------------------------------------------------------------------------ // "MVM.GiantHeavyEntrance" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" ")mvm/giant_heavy/giant_heavy_entrance.wav" } "MVM.GiantHeavyExplodes" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_125dB" "rndwave" { // "wave" ")mvm/giant_common/giant_common_explodes_01.wav" // "wave" ")mvm/giant_common/giant_common_explodes_02.wav" "wave" "mvm/sentrybuster/mvm_sentrybuster_explode.wav" } } "MVM.GiantHeavyGunWindDown" { "channel" "CHAN_WEAPON" "volume" "0.9" "pitch" "100" "soundlevel" "SNDLVL_120dB" "wave" ")mvm/giant_heavy/giant_heavy_gunwinddown.wav" } "MVM.GiantHeavyGunWindUp" { "channel" "CHAN_WEAPON" "volume" "0.9" "pitch" "100" "soundlevel" "SNDLVL_120dB" "wave" ")mvm/giant_heavy/giant_heavy_gunwindup.wav" } "MVM.GiantHeavyGunFire" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_120dB" "wave" ")mvm/giant_heavy/giant_heavy_gunfire.wav" } "MVM.GiantHeavyGunSpin" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100" "soundlevel" "SNDLVL_120dB" "wave" ")mvm/giant_heavy/giant_heavy_gunspin.wav" } "MVM.GiantHeavyLoop" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100" "soundlevel" "SNDLVL_83dB" "wave" ")mvm/giant_heavy/giant_heavy_loop.wav" } "MVM.GiantHeavyStep" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "^mvm/giant_common/giant_common_step_01.wav" "wave" "^mvm/giant_common/giant_common_step_02.wav" "wave" "^mvm/giant_common/giant_common_step_03.wav" "wave" "^mvm/giant_common/giant_common_step_04.wav" "wave" "^mvm/giant_common/giant_common_step_05.wav" "wave" "^mvm/giant_common/giant_common_step_06.wav" "wave" "^mvm/giant_common/giant_common_step_07.wav" "wave" "^mvm/giant_common/giant_common_step_08.wav" } } // ------------------------------------------------------------------------------------ // // Giant Common - explosion common to all non-Heavy giants // ------------------------------------------------------------------------------------ // "MVM.GiantCommonExplodes" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_125dB" "rndwave" { // "wave" ")mvm/giant_common/giant_common_explodes_01.wav" // "wave" ")mvm/giant_common/giant_common_explodes_02.wav" "wave" "mvm/sentrybuster/mvm_sentrybuster_explode.wav" } } // ------------------------------------------------------------------------------------ // // Giant Soldier // ------------------------------------------------------------------------------------ // "MVM.GiantSoldierLoop" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_82dB" "wave" "mvm/giant_soldier/giant_soldier_loop.wav" } "MVM.GiantSoldierStep" { "channel" "CHAN_STATIC" "volume" ".65" "pitch" "100" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "^mvm/giant_common/giant_common_step_01.wav" "wave" "^mvm/giant_common/giant_common_step_02.wav" "wave" "^mvm/giant_common/giant_common_step_03.wav" "wave" "^mvm/giant_common/giant_common_step_04.wav" "wave" "^mvm/giant_common/giant_common_step_05.wav" "wave" "^mvm/giant_common/giant_common_step_06.wav" "wave" "^mvm/giant_common/giant_common_step_07.wav" "wave" "^mvm/giant_common/giant_common_step_08.wav" } } "MVM.GiantSoldierRocketShoot" { "channel" "CHAN_WEAPON" "volume" "0.65, 0.75" "pitch" "95, 105" "soundlevel" "SNDLVL_90dB" "wave" "mvm/giant_soldier/giant_soldier_rocket_shoot.wav" } "MVM.GiantSoldierRocketShootCrit" { "channel" "CHAN_WEAPON" "volume" "0.75" "pitch" "100" "soundlevel" "SNDLVL_85dB" "wave" "mvm/giant_soldier/giant_soldier_rocket_shoot_crit.wav" } "MVM.GiantSoldierRocketExplode" { "channel" "CHAN_WEAPON" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "mvm/giant_soldier/giant_soldier_rocket_explode.wav" } // ------------------------------------------------------------------------------------ // // Giant Demoman // ------------------------------------------------------------------------------------ // "MVM.GiantDemomanLoop" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "SNDLVL_82dB" "wave" "mvm/giant_demoman/giant_demoman_loop.wav" } "MVM.GiantDemomanStep" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "^mvm/giant_common/giant_common_step_01.wav" "wave" "^mvm/giant_common/giant_common_step_02.wav" "wave" "^mvm/giant_common/giant_common_step_03.wav" "wave" "^mvm/giant_common/giant_common_step_04.wav" "wave" "^mvm/giant_common/giant_common_step_05.wav" "wave" "^mvm/giant_common/giant_common_step_06.wav" "wave" "^mvm/giant_common/giant_common_step_07.wav" "wave" "^mvm/giant_common/giant_common_step_08.wav" } } "MVM.GiantDemoman_Grenadeshoot" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "wave" "^mvm/giant_demoman/giant_demoman_grenade_shoot.wav" } // ------------------------------------------------------------------------------------ // // Giant Scout // ------------------------------------------------------------------------------------ // "MVM.GiantScoutLoop" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "SNDLVL_85dB" "wave" "mvm/giant_scout/giant_scout_loop.wav" } "MVM.GiantScoutStep" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "SNDLVL_87dB" "rndwave" { "wave" "^mvm/giant_common/giant_common_step_01.wav" "wave" "^mvm/giant_common/giant_common_step_02.wav" "wave" "^mvm/giant_common/giant_common_step_03.wav" "wave" "^mvm/giant_common/giant_common_step_04.wav" "wave" "^mvm/giant_common/giant_common_step_05.wav" "wave" "^mvm/giant_common/giant_common_step_06.wav" "wave" "^mvm/giant_common/giant_common_step_07.wav" "wave" "^mvm/giant_common/giant_common_step_08.wav" } } // ------------------------------------------------------------------------------------ // // Giant Pyro // ------------------------------------------------------------------------------------ // "MVM.GiantPyroLoop" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100" "soundlevel" "SNDLVL_83dB" "wave" "mvm/giant_pyro/giant_pyro_loop.wav" } "MVM.GiantPyroStep" { "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "^mvm/giant_common/giant_common_step_01.wav" "wave" "^mvm/giant_common/giant_common_step_02.wav" "wave" "^mvm/giant_common/giant_common_step_03.wav" "wave" "^mvm/giant_common/giant_common_step_04.wav" "wave" "^mvm/giant_common/giant_common_step_05.wav" "wave" "^mvm/giant_common/giant_common_step_06.wav" "wave" "^mvm/giant_common/giant_common_step_07.wav" "wave" "^mvm/giant_common/giant_common_step_08.wav" } } "MVM.GiantPyro_FlameStart" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "wave" "^mvm/giant_pyro/giant_pyro_flamethrower_start.wav" } "MVM.GiantPyro_FlameLoop" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "wave" "^mvm/giant_pyro/giant_pyro_flamethrower_loop.wav" } // ------------------------------------------------------------------------------------ // // regular bots // ------------------------------------------------------------------------------------ // "MVM.BotStep" { "channel" "CHAN_STATIC" "volume" "0.35" "pitch" "95,100" "soundlevel" "SNDLVL_87dB" "rndwave" { "wave" "mvm/player/footsteps/robostep_01.wav" "wave" "mvm/player/footsteps/robostep_02.wav" "wave" "mvm/player/footsteps/robostep_03.wav" "wave" "mvm/player/footsteps/robostep_04.wav" "wave" "mvm/player/footsteps/robostep_05.wav" "wave" "mvm/player/footsteps/robostep_06.wav" "wave" "mvm/player/footsteps/robostep_07.wav" "wave" "mvm/player/footsteps/robostep_08.wav" "wave" "mvm/player/footsteps/robostep_09.wav" "wave" "mvm/player/footsteps/robostep_10.wav" "wave" "mvm/player/footsteps/robostep_11.wav" "wave" "mvm/player/footsteps/robostep_12.wav" "wave" "mvm/player/footsteps/robostep_13.wav" "wave" "mvm/player/footsteps/robostep_14.wav" "wave" "mvm/player/footsteps/robostep_15.wav" "wave" "mvm/player/footsteps/robostep_16.wav" "wave" "mvm/player/footsteps/robostep_17.wav" "wave" "mvm/player/footsteps/robostep_18.wav" } } // ------------------------------------------------------------------------------------ // // Fall damage for robots // ------------------------------------------------------------------------------------ // "MVM.FallDamageBots" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_60dB" "rndwave" { "wave" "mvm/mvm_fallpain01.wav" "wave" "mvm/mvm_fallpain02.wav" } } // ------------------------------------------------------------------------------------ // // Melee impact replacements Use instead of flesh impact sounds // ------------------------------------------------------------------------------------ // "MVM_Weapon_Default.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } // "wave" ")weapons/bat_baseball_hit_flesh.wav" } "MVM_Weapon_FireAxe.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_Shovel.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_3rd_degree.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_BaseballBat.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "wave" "mvm/melee_impacts/bat_baseball_hit_robo01.wav" } "MVM_Weapon_Knife.HitFlesh" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "mvm/melee_impacts/blade_hit_robo01.wav" "wave" "mvm/melee_impacts/blade_hit_robo02.wav" "wave" "mvm/melee_impacts/blade_hit_robo03.wav" "wave" "mvm/melee_impacts/blade_hit_robo04.wav" } } "MVM_Weapon_PickAxe.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "pitch" "100" "rndwave" { "wave" "mvm/melee_impacts/blade_slice_robo01.wav" "wave" "mvm/melee_impacts/blade_slice_robo02.wav" "wave" "mvm/melee_impacts/blade_slice_robo03.wav" } } "MVM_Weapon_Sword.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "pitch" "100" "rndwave" { "wave" "mvm/melee_impacts/blade_slice_robo01.wav" "wave" "mvm/melee_impacts/blade_slice_robo02.wav" "wave" "mvm/melee_impacts/blade_slice_robo03.wav" } } "MVM_Weapon_Katana.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "pitch" "100" "rndwave" { "wave" "mvm/melee_impacts/blade_slice_robo01.wav" "wave" "mvm/melee_impacts/blade_slice_robo02.wav" "wave" "mvm/melee_impacts/blade_slice_robo03.wav" } } "MVM_Weapon_Bottle.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/bottle_hit_robo01.wav" "wave" "mvm/melee_impacts/bottle_hit_robo02.wav" "wave" "mvm/melee_impacts/bottle_hit_robo03.wav" } } "MVM_Weapon_Bottle.IntactHitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/bottle_hit_robo01.wav" "wave" "mvm/melee_impacts/bottle_hit_robo02.wav" "wave" "mvm/melee_impacts/bottle_hit_robo03.wav" } } "MVM_Weapon_Bottle.BrokenHitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/bottle_hit_robo01.wav" "wave" "mvm/melee_impacts/bottle_hit_robo02.wav" "wave" "mvm/melee_impacts/bottle_hit_robo03.wav" } } "MVM_Weapon_Crowbar.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_Machete.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_Fist.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_BoneSaw.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_Club.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_Flag.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_Medikit.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_Pipe.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_Wrench.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_Weapon_Bat.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/cbar_hitbod_robo01.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo02.wav" "wave" "mvm/melee_impacts/cbar_hitbod_robo03.wav" } } "MVM_EvictionNotice.Impact" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/metal_gloves_hit_robo01.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo02.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo03.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo04.wav" } } "MVM_EvictionNotice.ImpactCrit" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/metal_gloves_hit_robo01.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo02.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo03.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo04.wav" } } "MVM_BostonBasher.Impact" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" ")weapons\eviction_notice_01.wav" "wave" ")weapons\eviction_notice_02.wav" "wave" ")weapons\eviction_notice_03.wav" "wave" ")weapons\eviction_notice_04.wav" } } "MVM_BostonBasher.ImpactCrit" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" ")weapons\eviction_notice_01_crit.wav" "wave" ")weapons\eviction_notice_02_crit.wav" "wave" ")weapons\eviction_notice_03_crit.wav" "wave" ")weapons\eviction_notice_04_crit.wav" } } "MVM_Weapon_MetalGloves.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/metal_gloves_hit_robo01.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo02.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo03.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo04.wav" } } "MVM_Weapon_MetalGloves.CritHit" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/metal_gloves_hit_robo01.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo02.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo03.wav" "wave" "mvm/melee_impacts/metal_gloves_hit_robo04.wav" } } "MVM_Weapon_Assassin_Knife.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts\spyassassinknife_impact_robo01.wav" "wave" "mvm/melee_impacts\spyassassinknife_impact_robo02.wav" } } "MVM_Weapon_Assassin_Knife.Backstab" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts\spyassassinknife_impact_robo01.wav" "wave" "mvm/melee_impacts\spyassassinknife_impact_robo02.wav" } } "MVM_Weapon_Arrow.ImpactFlesh" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "rndwave" { "wave" "mvm\melee_impacts\arrow_impact_robo01.wav" "wave" "mvm\melee_impacts\arrow_impact_robo02.wav" "wave" "mvm\melee_impacts\arrow_impact_robo03.wav" } } "MVM_FryingPan.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "mvm/melee_impacts/pan_impact_robo01.wav" "wave" "mvm/melee_impacts/pan_impact_robo02.wav" "wave" "mvm/melee_impacts/pan_impact_robo03.wav" } } "MVM_Weapon_mittens.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "0.8" "wave" ")weapons\mittens_punch.wav" } "MVM_Weapon_BoxingGloves.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "weapons/boxing_gloves_hit1.wav" "wave" "weapons/boxing_gloves_hit2.wav" "wave" "weapons/boxing_gloves_hit3.wav" "wave" "weapons/boxing_gloves_hit4.wav" } } "MVM_Weapon_HolyMackerel.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "weapons/holy_mackerel1.wav" "wave" "weapons/holy_mackerel2.wav" "wave" "weapons/holy_mackerel3.wav" } } "MVM_BallBuster.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "wave" "weapons\ball_buster_hit_01.wav" } "MVM_Weapon_UberSaw.HitFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "rndwave" { "wave" "weapons/ubersaw_hit1.wav" "wave" "weapons/ubersaw_hit2.wav" "wave" "weapons/ubersaw_hit3.wav" "wave" "weapons/ubersaw_hit4.wav" } } // ------------------------------------------------------------------------------------ // // Physics Robot Body Sounds // ------------------------------------------------------------------------------------ // "MVM.RobotImpactSoft" { "soundlevel" "SNDLVL_75dB" "volume" "0.4" "rndwave" { "wave" "mvm/physics/robo_impact_soft_01.wav" "wave" "mvm/physics/robo_impact_soft_02.wav" "wave" "mvm/physics/robo_impact_soft_03.wav" "wave" "mvm/physics/robo_impact_soft_04.wav" "wave" "mvm/physics/robo_impact_soft_05.wav" "wave" "mvm/physics/robo_impact_soft_06.wav" "wave" "mvm/physics/robo_impact_soft_07.wav" } } "MVM.RobotImpactHard" { "soundlevel" "SNDLVL_85dB" "volume" "0.5, 1.0" "rndwave" { "wave" "mvm/physics/robo_impact_hard_01.wav" "wave" "mvm/physics/robo_impact_hard_02.wav" "wave" "mvm/physics/robo_impact_hard_03.wav" "wave" "mvm/physics/robo_impact_hard_04.wav" "wave" "mvm/physics/robo_impact_hard_05.wav" "wave" "mvm/physics/robo_impact_hard_06.wav" } } "MVM.RobotImpactBullet" { "soundlevel" "SNDLVL_80dB" "volume" "0.90" "rndwave" { "wave" "mvm/physics/robo_impact_bullet01.wav" "wave" "mvm/physics/robo_impact_bullet02.wav" "wave" "mvm/physics/robo_impact_bullet03.wav" "wave" "mvm/physics/robo_impact_bullet04.wav" } } "MVM.RobotScrape" { "soundlevel" "SNDLVL_70dB" "volume" "0.6" "wave" "mvm/physics/robo_scrape_loop.wav" } // Not currently used...added to suppress console warnings "Spy.M_MVM_Death" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/spy_PainSevere01.mp3" "wave" "vo/Spy_PainSevere02.mp3" "wave" "vo/Spy_PainSevere03.mp3" "wave" "vo/Spy_PainSevere04.mp3" "wave" "vo/Spy_PainSevere05.mp3" } } "Spy.M_MVM_CritDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/Spy_PainCrticialDeath01.mp3" "wave" "vo/Spy_PainCrticialDeath02.mp3" "wave" "vo/Spy_PainCrticialDeath03.mp3" } } "Spy.M_MVM_MeleeDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/Spy_PainCrticialDeath01.mp3" "wave" "vo/Spy_PainCrticialDeath02.mp3" "wave" "vo/Spy_PainCrticialDeath03.mp3" } } "Spy.M_MVM_ExplosionDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/spy_PainSevere01.mp3" "wave" "vo/Spy_PainSevere02.mp3" "wave" "vo/Spy_PainSevere03.mp3" "wave" "vo/Spy_PainSevere04.mp3" "wave" "vo/Spy_PainSevere05.mp3" } } "Engineer.MVM_Death" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/engineer_PainSevere01.mp3" "wave" "vo/engineer_PainSevere02.mp3" "wave" "vo/engineer_PainSevere03.mp3" "wave" "vo/engineer_PainSevere04.mp3" "wave" "vo/engineer_PainSevere05.mp3" "wave" "vo/engineer_PainSevere06.mp3" "wave" "vo/engineer_PainSevere07.mp3" } } "Engineer.MVM_CritDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/engineer_PainCrticialDeath01.mp3" "wave" "vo/engineer_PainCrticialDeath02.mp3" "wave" "vo/engineer_PainCrticialDeath03.mp3" "wave" "vo/engineer_PainCrticialDeath04.mp3" "wave" "vo/engineer_PainCrticialDeath05.mp3" "wave" "vo/engineer_PainCrticialDeath06.mp3" } } "Engineer.MVM_MeleeDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/engineer_PainCrticialDeath01.mp3" "wave" "vo/engineer_PainCrticialDeath02.mp3" "wave" "vo/engineer_PainCrticialDeath03.mp3" "wave" "vo/engineer_PainCrticialDeath04.mp3" "wave" "vo/engineer_PainCrticialDeath05.mp3" "wave" "vo/engineer_PainCrticialDeath06.mp3" } } "Engineer.MVM_ExplosionDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/engineer_PainCrticialDeath01.mp3" "wave" "vo/engineer_PainCrticialDeath02.mp3" "wave" "vo/engineer_PainCrticialDeath03.mp3" "wave" "vo/engineer_PainCrticialDeath04.mp3" "wave" "vo/engineer_PainCrticialDeath05.mp3" "wave" "vo/engineer_PainCrticialDeath06.mp3" } } "Engineer.M_MVM_Death" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/engineer_PainSevere01.mp3" "wave" "vo/engineer_PainSevere02.mp3" "wave" "vo/engineer_PainSevere03.mp3" "wave" "vo/engineer_PainSevere04.mp3" "wave" "vo/engineer_PainSevere05.mp3" "wave" "vo/engineer_PainSevere06.mp3" "wave" "vo/engineer_PainSevere07.mp3" } } "Engineer.M_MVM_CritDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/engineer_PainCrticialDeath01.mp3" "wave" "vo/engineer_PainCrticialDeath02.mp3" "wave" "vo/engineer_PainCrticialDeath03.mp3" "wave" "vo/engineer_PainCrticialDeath04.mp3" "wave" "vo/engineer_PainCrticialDeath05.mp3" "wave" "vo/engineer_PainCrticialDeath06.mp3" } } "Engineer.M_MVM_MeleeDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/engineer_PainCrticialDeath01.mp3" "wave" "vo/engineer_PainCrticialDeath02.mp3" "wave" "vo/engineer_PainCrticialDeath03.mp3" "wave" "vo/engineer_PainCrticialDeath04.mp3" "wave" "vo/engineer_PainCrticialDeath05.mp3" "wave" "vo/engineer_PainCrticialDeath06.mp3" } } "Engineer.M_MVM_ExplosionDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/engineer_PainCrticialDeath01.mp3" "wave" "vo/engineer_PainCrticialDeath02.mp3" "wave" "vo/engineer_PainCrticialDeath03.mp3" "wave" "vo/engineer_PainCrticialDeath04.mp3" "wave" "vo/engineer_PainCrticialDeath05.mp3" "wave" "vo/engineer_PainCrticialDeath06.mp3" } } "Civilian.MVM_Death" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/scout_PainSevere01.mp3" "wave" "vo/scout_PainSevere02.mp3" "wave" "vo/scout_PainSevere03.mp3" "wave" "vo/scout_PainSevere04.mp3" "wave" "vo/scout_PainSevere05.mp3" "wave" "vo/scout_PainSevere06.mp3" } } "Civilian.MVM_CritDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/scout_PainCrticialDeath01.mp3" "wave" "vo/scout_PainCrticialDeath02.mp3" "wave" "vo/scout_PainCrticialDeath03.mp3" } } "Civilian.MVM_MeleeDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/scout_PainCrticialDeath01.mp3" "wave" "vo/scout_PainCrticialDeath02.mp3" "wave" "vo/scout_PainCrticialDeath03.mp3" } } "Civilian.MVM_ExplosionDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/scout_PainCrticialDeath01.mp3" "wave" "vo/scout_PainCrticialDeath02.mp3" "wave" "vo/scout_PainCrticialDeath03.mp3" } } "Civilian.M_MVM_Death" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/scout_PainSevere01.mp3" "wave" "vo/scout_PainSevere02.mp3" "wave" "vo/scout_PainSevere03.mp3" "wave" "vo/scout_PainSevere04.mp3" "wave" "vo/scout_PainSevere05.mp3" "wave" "vo/scout_PainSevere06.mp3" } } "Civilian.M_MVM_CritDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/scout_PainCrticialDeath01.mp3" "wave" "vo/scout_PainCrticialDeath02.mp3" "wave" "vo/scout_PainCrticialDeath03.mp3" } } "Civilian.M_MVM_MeleeDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/scout_PainCrticialDeath01.mp3" "wave" "vo/scout_PainCrticialDeath02.mp3" "wave" "vo/scout_PainCrticialDeath03.mp3" } } "Civilian.M_MVM_ExplosionDeath" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "vo/scout_PainCrticialDeath01.mp3" "wave" "vo/scout_PainCrticialDeath02.mp3" "wave" "vo/scout_PainCrticialDeath03.mp3" } } // ------------------------------------------------------------------------------------ // // Melee impact replacements Use instead of flesh impact sounds // ------------------------------------------------------------------------------------ // "MVM_Robot.BulletImpact" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_80dB" "pitch" "PITCH_NORM" "volume" "0.90" "rndwave" { "wave" "physics/metal/metal_solid_impact_bullet1.wav" "wave" "physics/metal/metal_solid_impact_bullet2.wav" "wave" "physics/metal/metal_solid_impact_bullet3.wav" "wave" "physics/metal/metal_solid_impact_bullet4.wav" } } "MVM_Giant.BulletImpact" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_80dB" "pitch" "PITCH_NORM" "volume" "1.0" "rndwave" { "wave" "physics/metal/metal_solid_impact_bullet1.wav" "wave" "physics/metal/metal_solid_impact_bullet2.wav" "wave" "physics/metal/metal_solid_impact_bullet3.wav" "wave" "physics/metal/metal_solid_impact_bullet4.wav" } } "MVM_Tank.BulletImpact" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_80dB" "pitch" "PITCH_NORM" "volume" "1.0" "rndwave" { "wave" "physics/metal/metal_solid_impact_bullet1.wav" "wave" "physics/metal/metal_solid_impact_bullet2.wav" "wave" "physics/metal/metal_solid_impact_bullet3.wav" "wave" "physics/metal/metal_solid_impact_bullet4.wav" } } // ------------------------------------------------------------------------------------ // // Weapon Upgrades // ------------------------------------------------------------------------------------ // "Weapon_Upgrade.ExplosiveHeadshot" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "wave" ")weapons\upgrade_explosive_headshot.wav" } "Weapon_Upgrade.DamageBonus1" { "channel" "CHAN_AUTO" "volume" "0.55" "soundlevel" "SNDLVL_74dB" "wave" "misc/null.wav" } "Weapon_Upgrade.DamageBonus2" { "channel" "CHAN_AUTO" "volume" "0.7" "soundlevel" "SNDLVL_74dB" "wave" "misc/null.wav" } "Weapon_Upgrade.DamageBonus3" { "channel" "CHAN_AUTO" "volume" "0.85" "soundlevel" "SNDLVL_74dB" "wave" "misc/null.wav" } "Weapon_Upgrade.DamageBonus4" { "channel" "CHAN_AUTO" "volume" "1.000" "soundlevel" "SNDLVL_74dB" "wave" "misc/null.wav" } "MVM.PlayerRevived" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "mvm\mvm_revive.wav" } // ------------------------------------------------------------------------------------ // // MVM Engineer and Teleporter // ------------------------------------------------------------------------------------ // "MVM.Robot_Engineer_Spawn" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_150dB" "wave" ")weapons/guitar_strum.wav" } "MVM.Robot_Teleporter_Deliver" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_150dB" "wave" ")mvm/mvm_tele_deliver.wav" } // Level Specific "grinder_loop" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_70dB" "pitch" "PITCH_NORM" "wave" ")ambient/grinder/grinderloop_01.wav" } "grinder_human" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_105dB" "pitch" "PITCH_NORM" "rndwave" { "wave" ")ambient_mp3/grinder/grinderhuman_01.mp3" "wave" ")ambient_mp3/grinder/grinderhuman_02.mp3" } } "grinder_bot" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_105dB" "pitch" "PITCH_NORM" "rndwave" { "wave" ")ambient_mp3/grinder/grinderbot_01.mp3" "wave" ")ambient_mp3/grinder/grinderbot_02.mp3" "wave" ")ambient_mp3/grinder/grinderbot_03.mp3" } } // ------------------------------------------------------------------------------------ // // MVM klaxon // ------------------------------------------------------------------------------------ // "mvm.cpoint_alarm" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "mvm\mvm_cpoint_klaxon.wav" } // ------------------------------------------------------------------------------------ // // MVM robotstun // ------------------------------------------------------------------------------------ // "mvm.robo_stun_lp" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" ")mvm\mvm_robo_stun.wav" } // ------------------------------------------------------------------------------------ // // MVM upgrade refund // ------------------------------------------------------------------------------------ // "MVM.RespecAwarded" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_105dB" "wave" ")mvm/mvm_tank_horn.wav" }