//******************************************************* // HL2 World sounds // doors, buttons, levers, platforms, beams "FuncTrackChange.Blocking" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "buttons/button11.wav" } //"TriggerSuperArmor.StartCharging" //{ // "channel" "CHAN_ITEM" // "volume" "0.85" // "soundlevel" "SNDLVL_75dB" // // "wave" "items/suitchargeok1.wav" //} //"TriggerSuperArmor.Charging" //{ // "channel" "CHAN_ITEM" // "volume" "0.85" // "soundlevel" "SNDLVL_75dB" // // "wave" "items/suitcharge1.wav" //} //"TriggerSuperArmor.DoneCharging" //{ // "channel" "CHAN_ITEM" // "volume" "0.85" // "soundlevel" "SNDLVL_75dB" // // "wave" "items/suitchargeno1.wav" //} // ********************************************************* // Doors //"Door.Locked1" //{ // "channel" "CHAN_VOICE" // "volume" "1" // "soundlevel" "SNDLVL_75dB" // "wave" "doors/door_locked1.wav" //} //"Door.Locked2" //{ // "channel" "CHAN_VOICE" // "volume" "1" // "soundlevel" "SNDLVL_75dB" // "wave" "doors/door_locked2.wav" //} "DoorSound.Null" { "channel" "CHAN_BODY" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_NORM" "wave" "common/null.wav" } "DoorSound.DefaultMove" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_move.wav" } "DoorSound.DefaultArrive" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "DoorSound.DefaultLocked" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_locked.wav" } "RotDoorSound.DefaultMove" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_move.wav" } "RotDoorSound.DefaultArrive" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "RotDoorSound.DefaultLocked" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_locked.wav" } // 1 Metal Door "Doors.Move1" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_metal_rusty_move1.wav" "wave" "doors/door_squeek1.wav" } } "Doors.FullOpen1" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_medium_open1.wav" } "Doors.FullClose1" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_metal_medium_close1.wav" "wave" "doors/default_stop.wav" } } // 2 Rusty Metal Door "Doors.Move2" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_metal_rusty_move1.wav" "wave" "doors/metal_move1.wav" } } "Doors.FullOpen2" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_large_open1.wav" } "Doors.FullClose2" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_metal_large_close2.wav" "wave" "doors/metal_stop1.wav" } } // 3 Wood door "Doors.Move3" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door1_move.wav" "wave" "doors/wood_move1.wav" } } "Doors.FullOpen3" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door1_stop.wav" } "Doors.FullClose3" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_wood_close1.wav" "wave" "doors/wood_stop1.wav" } } // 4 Old Wood door "Doors.Move4" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door1_move.wav" "wave" "doors/wood_move1.wav" } } "Doors.FullOpen4" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door1_stop.wav" } "Doors.FullClose4" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/door_wood_close1.wav" "wave" "doors/wood_stop1.wav" } } // 5 screen door with spring //"Doors.Move5" //{ // "channel" "CHAN_BODY" // "volume" "0.5" // "soundlevel" "SNDLVL_75dB" // "pitch" "90,110" // "wave" "doors/door_screen_move1.wav" //} //"Doors.FullOpen5" //{ // "channel" "CHAN_BODY" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "90,110" // "wave" "doors/door_screen_open1.wav" //} //"Doors.FullClose5" //{ // "channel" "CHAN_BODY" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "90,110" // "wave" "doors/door_screen_close1.wav" //} // 6 chainlink door "Doors.Move6" { "channel" "CHAN_BODY" "volume" "0.6" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_chainlink_move1.wav" } "Doors.FullOpen6" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_chainlink_close1.wav" } //"Doors.FullClose6" //{ // "channel" "CHAN_BODY" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "90,110" // "wave" "doors/door_chainlink_close2.wav" //} // 7 metal gate //"Doors.Move7" //{ // "channel" "CHAN_BODY" // "volume" "0.6" // "soundlevel" "SNDLVL_75dB" // "pitch" "90,110" // "wave" "doors/door_metal_gate_move1.wav" //} "Doors.FullOpen7" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_gate_close1.wav" } "Doors.FullClose7" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_large_close2.wav" } // 8 locker/metal box/vent door "Doors.Move8" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_thin_move1.wav" } "Doors.FullOpen8" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_thin_open1.wav" } "Doors.FullClose8" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/door_metal_thin_close2.wav" } // 9 large metal door "Doors.Move9" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "75,85" "rndwave" { "wave" "doors/metal_move1.wav" } } "Doors.FullOpen9" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "90,110" "wave" "doors/door_metal_large_close2.wav" } //"Doors.FullClose9" //{ // "channel" "CHAN_BODY" // "volume" "0.9" // "soundlevel" "SNDLVL_85dB" // "pitch" "90,110" // "wave" "doors/door_metal_large_chamber_close1.wav" //} // 10 huge metal door //"Doors.Move10" //{ // "channel" "CHAN_BODY" // "volume" "0.8" // "soundlevel" "SNDLVL_100dB" // "pitch" "100" // "wave" "plats/hall_elev_move.wav" //} "Doors.FullOpen10" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "70,80" "wave" "plats/hall_elev_stop.wav" } "Doors.FullClose10" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_100dB" "pitch" "70,80" "wave" "plats/hall_elev_stop.wav" } "Elevator.Stop" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_100dB" "pitch" "70,80" "wave" "plats/hall_elev_stop.wav" } "Elevator.Stuck" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_100dB" "pitch" "70,80" "wave" "plats/ttrain_brake1.wav" } "Elevator.PowerOff" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "pitch" "100" "wave" "plats/elevator_emergency_power_off_01.wav" } "Elevator.NoisyMove" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "plats/noisy_elevator_travel_lp_01.wav" } "Elevator.Squeek" { "channel" "CHAN_STATIC" "volume" "0.3" "soundlevel" "SNDLVL_100dB" "pitch" "70,80" "wave" "plats/squeekmove1.wav" } "Elevator.Squeak_Loud" { "channel" "CHAN_STATIC" "volume" "0.2" "soundlevel" "SNDLVL_150dB" "pitch" "70,80" "wave" "plats/squeekmove1.wav" } "Elevator.Squeak_Loud_dlc2" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_150dB" "pitch" "70,80" "wave" "#@plats/squeekmove_dlc2.wav" } // 11 large metal rollup door "Doors.Move11" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_100dB" "pitch" "90,110" "wave" "doors/garage_move1.wav" } //"Doors.FullOpen11" //{ // "channel" "CHAN_BODY" // "volume" "0.7" // "soundlevel" "SNDLVL_100dB" // "pitch" "90,110" // "wave" "doors/garage_stop1.wav" //} //"Doors.FullClose11" //{ // "channel" "CHAN_BODY" // "volume" "0.7" // "soundlevel" "SNDLVL_100dB" // "pitch" "90,110" // "wave" "doors/garage_stop1.wav" //} // 12 large motorized door1 //"Doors.Move12" //{ // "channel" "CHAN_BODY" // "volume" "0.9" // "soundlevel" "SNDLVL_85dB" // "pitch" "100" // "wave" "doors/doormove1.wav" //} //"Doors.FullOpen12" //{ // "channel" "CHAN_BODY" // "volume" "0.9" // "soundlevel" "SNDLVL_85dB" // "pitch" "100" // "wave" "doors/doorstop6.wav" //} //"Doors.FullClose12" //{ // "channel" "CHAN_BODY" // "volume" "0.9" // "soundlevel" "SNDLVL_85dB" // "pitch" "100" // "wave" "doors/doorstop6.wav" //} // 13 large motorized door2 //"Doors.Move13" //{ // "channel" "CHAN_BODY" // "volume" "0.9" // "soundlevel" "SNDLVL_85dB" // "pitch" "100" // "wave" "doors/doormove7.wav" //} //"Doors.FullOpen13" //{ // "channel" "CHAN_BODY" // "volume" "0.9" // "soundlevel" "SNDLVL_85dB" // "pitch" "100" // "wave" "doors/doorstop2.wav" //} //"Doors.FullClose13" //{ // "channel" "CHAN_BODY" // "volume" "0.9" // "soundlevel" "SNDLVL_85dB" // "pitch" "100" // "wave" "doors/doorstop2.wav" //} // 14 pressurized door "Doors.Move14" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/doormove2.wav" } //"Doors.FullOpen14" //{ // "channel" "CHAN_BODY" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "doors/doorstop1.wav" //} //"Doors.FullClose14" //{ // "channel" "CHAN_BODY" // "volume" "0.4" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "doors/doorstop1.wav" //} // 15 high tech glass/plastic door //"Doors.Move15" //{ // "channel" "CHAN_BODY" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "doors/doormove4.wav" //} //"Doors.FullOpen15" //{ // "channel" "CHAN_BODY" // "volume" "0.4" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "doors/doorstop4.wav" //} //"Doors.FullClose15" //{ // "channel" "CHAN_BODY" // "volume" "0.4" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "doors/doorstop4.wav" //} // 16 gigantic floodgate door "Doors.Move16" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "ambient/machines/wall_move4.wav" } //"Doors.FullOpen16" //{ // "channel" "CHAN_BODY" // "volume" "1.0" // "soundlevel" "SNDLVL_100dB" // "pitch" "100" // "wave" "plats/bigstop1.wav" //} //"Doors.FullClose16" //{ // "channel" "CHAN_BODY" // "volume" "1.0" // "soundlevel" "SNDLVL_100dB" // "pitch" "100" // "wave" "plats/bigstop1.wav" //} // 17 combine barrier/gate door large //"Doors.Move17" //{ // "channel" "CHAN_BODY" // "volume" "1.0" // "soundlevel" "SNDLVL_100dB" // "pitch" "100" // "wave" "ambient/machines/wall_ambient1.wav" //} //"Doors.FullOpen17" //{ // "channel" "CHAN_BODY" // "volume" "1.0" // "soundlevel" "SNDLVL_100dB" // "pitch" "100" // "wave" "plats/platstop1.wav" //} //"Doors.FullClose17" //{ // "channel" "CHAN_BODY" // "volume" "1.0" // "soundlevel" "SNDLVL_100dB" // "pitch" "100" // "wave" "plats/platstop1.wav" //} // 18 combine barrier/gate door medium //"Doors.Move18" //{ // "channel" "CHAN_BODY" // "volume" "0.8" // "soundlevel" "SNDLVL_90dB" // "pitch" "120" // "wave" "ambient/machines/wall_move5.wav" //} //"Doors.FullOpen18" //{ // "channel" "CHAN_BODY" // "volume" "0.8" // "soundlevel" "SNDLVL_90dB" // "pitch" "120" // "wave" "plats/platstop1.wav" //} //"Doors.FullClose18" //{ // "channel" "CHAN_BODY" // "volume" "0.8" // "soundlevel" "SNDLVL_90dB" // "pitch" "100" // "wave" "plats/platstop1.wav" //} //"doors.locker_shut" //{ // "channel" "CHAN_STATIC" // "volume" "0.15,0.25" // "soundlevel" "SNDLVL_75dB" // "pitch" "120,135" // "rndwave" // { // "wave" "doors/vent_open2.wav" // "wave" "doors/vent_open3.wav" // } //} // ************************************************************** // Combine Door (combine_gate_**) // combine gate citizen //"Doors.CombineGate_citizen_unlock1" //{ // "channel" "CHAN_STATIC" // "volume" "0.65" // "soundlevel" "SNDLVL_70dB" // "pitch" "100" // "wave" "plats/hall_elev_door.wav" //} //"Doors.CombineGate_citizen_move1" //{ // "channel" "CHAN_BODY" // "volume" "0.65" // "soundlevel" "SNDLVL_70dB" // "pitch" "100" // "wave" "plats/hall_elev_move.wav" //} //"Doors.CombineGate_citizen_stop1" //{ // "channel" "CHAN_STATIC" // "volume" "0.7" // "soundlevel" "SNDLVL_70dB" // "pitch" "100" // "wave" "plats/elevator_stop1.wav" //} //"Doors.CombineGate_citizen_stop2" //{ // "channel" "CHAN_STATIC" // "volume" "0.7" // "soundlevel" "SNDLVL_70dB" // "pitch" "100" // "wave" "plats/elevator_stop2.wav" //} // ************************************************************** // Door Handles // 1 latch "DoorHandles.Unlocked1" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "rndwave" { "wave" "doors/latchunlocked1.wav" "wave" "doors/door_latch3.wav" } } "DoorHandles.Locked1" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/latchlocked2.wav" } // 2 pushbar //"DoorHandles.Unlocked2" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "90,110" // "wave" "doors/handle_pushbar_open1.wav" //} //"DoorHandles.Locked2" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "90,110" // "wave" "doors/handle_pushbar_locked1.wav" //} // 3 knob "DoorHandles.Unlocked3" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "90,110" "wave" "doors/latchunlocked1.wav" } //"DoorHandles.Locked3" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "90,110" // "wave" "doors/handle_knob_locked2.wav" //} // 4 metal locker //"DoorHandles.Unlocked4" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "90,110" // "wave" "doors/latchunlocked2.wav" //} //"DoorHandles.Locked4" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "90,110" // "wave" "doors/handle_locker_locked1.wav" //} // ********************************************************** // UNDONE: Platforms // 1 clean elevator //doors/door_elevator1.wav //doors/door_elevator_loop1.wav // 2 industrial elevator //doors/garage_move1.wav //doors/garage_stop1.wav // 3 extension bridge //doors/drawbridge_move1.wav //doors/drawbridge_stop1.wav // ********************************************************** // Buttons "Buttons.snd0" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } //"Buttons.snd1" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button1.wav" //} //"Buttons.snd2" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button2.wav" //} //"Buttons.snd3" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button3.wav" //} "Buttons.snd4" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button4.wav" } //"Buttons.snd5" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button5.wav" //} //"Buttons.snd6" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button6.wav" //} //"Buttons.snd7" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button7.wav" //} //"Buttons.snd8" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button8.wav" //} //"Buttons.snd9" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button9.wav" //} "Buttons.snd10" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button10.wav" } "Buttons.snd11" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button11.wav" } "Buttons.snd12" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/latchlocked2.wav" } "Buttons.snd13" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/latchunlocked1.wav" } //"Buttons.snd14" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/lightswitch2.wav" //} //"Buttons.snd15" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button15.wav" //} //"Buttons.snd16" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button16.wav" //} //"Buttons.snd17" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button17.wav" //} //"Buttons.snd18" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button18.wav" //} //"Buttons.snd19" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button19.wav" //} //"Buttons.snd20" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button20.wav" //} // ****************************************************** // Levers //"Buttons.snd21" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "wave" "buttons/lever1.wav" // //} //"Buttons.snd22" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "wave" "buttons/lever2.wav" // //} //"Buttons.snd23" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "wave" "buttons/lever3.wav" // //} //"Buttons.snd24" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "wave" "buttons/lever4.wav" // //} //"Buttons.snd25" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "wave" "buttons/lever5.wav" // //} //"Buttons.snd26" //{ // "channel" "CHAN_STATIC" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/Lever6.wav" //} //"Buttons.snd27" //{ // "channel" "CHAN_STATIC" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/Lever7.wav" //} //"Buttons.snd28" //{ // "channel" "CHAN_STATIC" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/Lever8.wav" //} // ****************************************************** // New buttons //"Buttons.snd31" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button21.wav" //} "Buttons.snd32" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button22.wav" } //"Buttons.snd33" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button23.wav" //} //"Buttons.snd34" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button24.wav" //} //"Buttons.snd35" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button12.wav" //} //"Buttons.snd36" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/button13.wav" //} "Buttons.snd37" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button14.wav" } // ************************************************ // Combine Buttons //"Buttons.snd40" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/combine_button_locked.wav" //} //"Buttons.snd41" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/combine_button1.wav" //} //"Buttons.snd42" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/combine_button2.wav" //} //"Buttons.snd43" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/combine_button3.wav" //} //"Buttons.snd44" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/combine_button4.wav" //} //"Buttons.snd45" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/combine_button5.wav" //} //"Buttons.snd46" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/combine_button6.wav" //} //"Buttons.snd47" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "soundlevel" "SNDLVL_75dB" // "pitch" "100" // "wave" "buttons/combine_button7.wav" //} //"WeaponDissolve.Dissolve" //{ // "channel" "CHAN_ITEM" // "volume" "0.7" // "pitch" "90,110" // "soundlevel" "SNDLVL_100db" // "rndwave" // { // "wave" "ambient/levels/citadel/weapon_disintegrate1.wav" // "wave" "ambient/levels/citadel/weapon_disintegrate2.wav" // "wave" "ambient/levels/citadel/weapon_disintegrate3.wav" // "wave" "ambient/levels/citadel/weapon_disintegrate4.wav" // } //} //"WeaponDissolve.Charge" //{ // "channel" "CHAN_ITEM" // "volume" "0.45" // "pitch" "90,110" // "soundlevel" "SNDLVL_90db" // "wave" "ambient/energy/electric_loop.wav" //} //"WeaponDissolve.Beam" //{ // "channel" "CHAN_VOICE" // "volume" "0.8" // "pitch" "100" // "soundlevel" "SNDLVL_100db" // // "rndwave" // { // "wave" "ambient/levels/citadel/zapper_loop1.wav" // "wave" "ambient/levels/citadel/zapper_loop2.wav" // } //} "PropaneTank.Burst" { "channel" "CHAN_WEAPON" "volume" "1.0" "pitch" "95,105" "soundlevel" "SNDLVL_90db" "wave" "ambient/fire/gascan_ignite1.wav" } //"BrassBell.C" //{ // "channel" "CHAN_STATIC" // "volume" "1.0" // "pitch" "100,100" // "soundlevel" "SNDLVL_80db" // "wave" "ambient/misc/brass_bell_C.wav" //} //"BrassBell.D" //{ // "channel" "CHAN_STATIC" // "volume" "1.0" // "pitch" "100,100" // "soundlevel" "SNDLVL_80db" // "wave" "ambient/misc/brass_bell_D.wav" //} //"BrassBell.E" //{ // "channel" "CHAN_STATIC" // "volume" "1.0" // "pitch" "100,100" // "soundlevel" "SNDLVL_80db" // "wave" "ambient/misc/brass_bell_E.wav" //} //"BrassBell.F" //{ // "channel" "CHAN_STATIC" // "volume" "1.0" // "pitch" "100,100" // "soundlevel" "SNDLVL_80db" // "wave" "ambient/misc/brass_bell_F.wav" //} //"Door.GateInferno" //{ // "channel" "CHAN_BODY" // "volume" "1" // "soundlevel" "SNDLVL_75dB" // "pitch" "90,110" // "wave" "doors/door_metal_gate_move2.wav" //} //******************************************************* // L4D World sounds // Dynamic Objects "Objects.TV_Static" { "channel" "CHAN_STATIC" "volume" ".8" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/Ambience/tv_static_loop2.wav" } "Objects.AlarmClock_Blink" { "channel" "CHAN_STATIC" "volume" ".9" "pitch" "100" "soundlevel" "SNDLVL_55dB" "wave" "ambient/Spacial_Loops/BlinkingAlarmClock.wav" } //"Objects.fridge_loop" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "pitch" "100" // "soundlevel" "SNDLVL_70dB" // "wave" "ambient\Spacial_Loops\Fridge_loop.wav" //} "Objects.generator_start" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient\machines\hydraulic_1.wav" } //"Objects.generator_loop" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "pitch" "100" // "soundlevel" "SNDLVL_70dB" // "wave" "ambient\Ambience\Big_Generator_Loop.wav" //} "Objects.tarp_blow_away" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "animation\TARP_Blow_Away.wav" } "Objects.gas_station_explosion" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_150dB" "wave" "animation\Gas_Station_Explosion.wav" } "Objects.emergency_alarm_loop" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_150dB" "wave" "ambient/alarms/alarm1.wav" } //******************************************************* // L4D World sounds // Weather "Weather.lightning_strike_1" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "ambient/weather/thunderstorm/lightning_strike_1.wav" } "Weather.lightning_strike_2" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "ambient/weather/thunderstorm/lightning_strike_2.wav" } "Weather.lightning_strike_3" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "ambient/weather/thunderstorm/lightning_strike_3.wav" } "Weather.lightning_strike_4" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "ambient/weather/thunderstorm/lightning_strike_4.wav" } "Weather.thunder_1" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/weather/thunderstorm/thunder_1.wav" } "Weather.thunder_2" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/weather/thunderstorm/thunder_2.wav" } "Weather.thunder_3" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/weather/thunderstorm/thunder_3.wav" } "Weather.thunder_far_away_1" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/weather/thunderstorm/thunder_far_away_1.wav" } "Weather.thunder_far_away_2" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_70dB" "wave" "ambient/weather/thunderstorm/thunder_far_away_2.wav" } "Weather.thunder_close_1" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "ambient/ambience/rainscapes/Thunder_close01.wav" } "Weather.thunder_close_2" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "ambient/ambience/rainscapes/Thunder_close02.wav" } "Weather.thunder_close_3" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "ambient/ambience/rainscapes/Thunder_close03.wav" } "Weather.thunder_close_4" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "ambient/ambience/rainscapes/Thunder_close04.wav" } //------------------------------------------ //Campaign 4 - Close thunder as one entry //------------------------------------------ "Weather.thunder_close_all_4" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_NONE" "rndwave" { "wave" "ambient/ambience/rainscapes/Thunder_close01.wav" "wave" "ambient/ambience/rainscapes/Thunder_close02.wav" "wave" "ambient/ambience/rainscapes/Thunder_close03.wav" // "wave" "ambient/ambience/rainscapes/Thunder_close04.wav" } } // -------------------------------------------------------------------- // -------------------------------------------------------------------- // Looping audio specific to the spawned church zombie. // This plays after the mini-finale has ended and loops until the survivors // open the door. At this point, the sound stops and the zombie spawns playing // it's own sounds. This is just a radio show that emits from an ambient_generic. "Church_Zombie_Alert_Loop" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "rndwave" { "wave" "npc/infected/alert/alert/alert22.wav" "wave" "npc/infected/alert/alert/alert26.wav" "wave" "npc/infected/alert/alert/alert27.wav" "wave" "npc/infected/alert/alert/alert39.wav" "wave" "npc/infected/alert/alert/alert41.wav" "wave" "npc/infected/alert/alert/alert44.wav" "wave" "npc/churchguy/RadioCombatColor16.wav" "wave" "npc/churchguy/RadioCombatColor15.wav" "wave" "npc/churchguy/RadioCombatColor13.wav" "wave" "npc/churchguy/RadioCombatColor12.wav" "wave" "npc/churchguy/RadioCombatColor11.wav" "wave" "npc/churchguy/RadioCombatColor09.wav" } } // Looping audio specific to the spawned church zombie. // looping smashing sounds as part of the radio show // put on by the zombie behind the church in smalltown03 "Church_Zombie_Smash_Loop" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "rndwave" { "wave" "physics/cardboard/cardboard_box_break1.wav" "wave" "physics/cardboard/cardboard_box_break2.wav" "wave" "physics/cardboard/cardboard_box_break3.wav" "wave" "physics/wood/wood_crate_impact_hard4.wav" "wave" "physics/wood/wood_crate_impact_hard5.wav" "wave" "physics/wood/wood_crate_break4.wav" "wave" "physics/wood/wood_crate_impact_soft1.wav" "wave" "physics/wood/wood_crate_impact_soft3.wav" "wave" "physics/wood/wood_solid_impact_soft1.wav" "wave" "physics/wood/wood_solid_impact_soft2.wav" "wave" "physics/wood/wood_solid_impact_soft3.wav" } } //------------------------------------------------------------------ "Churchbell.StartLoop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "plats/churchbell_begin_loop.wav" } "Churchbell.End" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "plats/churchbell_end.wav" } //------------------------------------------------------------------ "Piano.TwangHit0" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_70dB" "pitch" "80,120" "wave" "plats/piano.wav" } "Piano.TwangHit1" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_70dB" "pitch" "85,95" "wave" "plats/piano.wav" } "Piano.TwangHit2" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_70dB" "pitch" "95,105" "wave" "plats/piano.wav" } "Piano.TwangHit3" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_70dB" "pitch" "105,115" "wave" "plats/piano.wav" } "Boat.Horn" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "100" "wave" "vehicles/boat/boat_horn_1.wav" } "Boat.Start" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "80" "wave" "vehicles/v8/v8_start_loop1.wav" } "Boat.Stop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "80" "wave" "vehicles/airboat/pontoon_stopped_water_loop1.wav" } "Boat.Move" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "100" "wave" "vehicles/airboat/pontoon_fast_water_loop1.wav" } // -------------------------------------------------------------------- // tractor "Tractor.Start" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "100" "wave" "vehicles/tractor/tractor_start_loop.wav" } "Tractor.Stop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "100" "wave" "vehicles/tractor/tractor_stop.wav" } //--------------------------------------------------------------- // Van Inside //--------------------------------------------------------------- "VanInside.Start" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "100" "wave" "animation/van_inside_start.wav" } "VanInside.Roll" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "100" "wave" "animation/van_inside_roll.wav" } "VanInside.Scrape" { "channel" "CHAN_STATIC" "volume" ".55" "soundlevel" "SNDLVL_96dB" "pitch" "100" "wave" ")animation/van_inside_scrape.wav" } "VanInside.Debris" { "channel" "CHAN_AUTO" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "100" "wave" ")animation/van_inside_debris.wav" } "VanInside.HitFence" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "100" "wave" ")animation/van_inside_hit_fence.wav" } "VanInside.HitWall" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "100" "wave" ")animation/van_inside_hit_wall.wav" //--------------------------------------------------------------- // End Van Inside //--------------------------------------------------------------- //--------------------------------------------------------------- // C130 //--------------------------------------------------------------- } "C130.Idle" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" ")animation/c130_idle.wav" } "C130.FlyBy" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "animation/c130_flyby.wav" } "C130.DoorOpen" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "animation/c130_door_open.wav" } //--------------------------------------------------------------- // C130 end //--------------------------------------------------------------- "FuelTruck.Engage" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_94dB" "pitch" "PITCH_NORM" "wave" ")animation/fuel_truck_engage.wav" } "Forklift.Move" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_87dB" "pitch" "PITCH_NORM" "wave" "ambient/machines/forklift.wav" } //--------------------------------------------------------------- // farm bridge collapse //--------------------------------------------------------------- "BridgeCollapse.Crash" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/Farm05_Train_Bridge_Crash.wav" } //--------------------------------------------------------------- // plane crash airport //--------------------------------------------------------------- "airport.planecrash" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "@#animation/Airport_ROUGH_Crash_Seq.wav" } "airport.crashfire" { "channel" "CHAN_STATIC" "volume" ".85" "soundlevel" "SNDLVL_85db" "pitch" "PITCH_NORM" "wave" "ambient/fire/fire_big_loop1.wav" } //--------------------------------------------------------------- // apc farmhouse //--------------------------------------------------------------- "apc.arrive" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "@#animation/APC_Enter.wav" } "apc.idle" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "@#animation/APC_Idle_Loop.wav" } "apc.leave" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "@#animation/APC_Exit.wav" } "apc.horn" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "vehicles/Humvee_Horn.wav" } "apc.skid" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "vehicles/v8/skid_lowfriction.wav" } //--------------------------------------------------------------- // farmhouse crows //--------------------------------------------------------------- "farm.crowflock" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "animation/Crow_Flock_Farm_05.wav" } //--------------------------------------------------------------- // flies //--------------------------------------------------------------- "farm.flies_loop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "ambient/creatures/flies_loop.wav" } //--------------------------------------------------------------- // Campaign 5 - map 4: Quarter //--------------------------------------------------------------- // Interior flybys: "bombing.distant_explos" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" // "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "ambient\random_amb_sfx\dist_explosion_01.wav" "wave" "ambient\random_amb_sfx\dist_explosion_02.wav" "wave" "ambient\random_amb_sfx\dist_explosion_03.wav" "wave" "ambient\random_amb_sfx\dist_explosion_04.wav" } } "bombing.distant_jets" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "rndwave" { "wave" "ambient/overhead/plane1.wav" "wave" "ambient/overhead/plane2.wav" "wave" "ambient/overhead/plane3.wav" } } "bombing.close_explos" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "95, 105" "soundlevel" "SNDLVL_140dB" "rndwave" { "wave" "ambient/explosions/explode_1.wav" "wave" "ambient/explosions/explode_2.wav" "wave" "ambient/explosions/explode_3.wav" "wave" "weapons\hegrenade\explode3.wav" "wave" "weapons\hegrenade\explode5.wav" } } "bombing.close_jetsflyby" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "rndwave" { "wave" "(animation/jets/jet_by_01_LR.wav" "wave" "(animation/jets/Jet_by_02_LR.wav" "wave" "(animation/jets/Jet_by_03_LR.wav" "wave" "(animation/jets/Jet_by_04_LR.wav" "wave" "(animation/jets/Jet_by_05_LR.wav" "wave" "animation/jets/Jet_by_01_mono.wav" } } //--------------------------------------------------------------- // Campaign 5 - map 5: Draw Bridge Gauntlet //--------------------------------------------------------------- "bridge.lower1bridge" { "channel" "CHAN_STATIC" "volume" "0.24" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "animation/c5_Bridge_Lower_seg01.wav" } "bridge.lower2gate" { "channel" "CHAN_STATIC" "volume" "0.23" "soundlevel" "SNDLVL_90dB" "pitch" "PITCH_NORM" "wave" "animation/c5_Bridge_Lower_seg02.wav" } // older bridge: "bridge.start01" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "plats/elevator_move_loop1.wav" } "bridge.stop01" { "channel" "CHAN_STATIC" "volume" "10" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "ambient/random_amb_sfx/binhit01.wav" } "bridge.gatemechanism" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "ambient/machines/hydraulic_1.wav" } "bridge.gate_slam" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "doors/heavy_metal_stop1.wav" } // Broken sections: "bridge.groan00" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "ambient/machines/floodgate_move_short1.wav" } "bridge.groan01" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "ambient/materials/metal_stress1.wav" } "bridge.groan02" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "ambient/materials/metal_stress2.wav" } "bridge.jetflyby01" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "(animation/jets/jet_by_01_LR.wav" } "bridge.jetflyby01mono" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "animation/jets/Jet_by_01_mono.wav" } "bridge.jetflyby02" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "(animation/jets/Jet_by_02_LR.wav" } "bridge.jetflyby02mono" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/jets/Jet_by_02_mono.wav" } "bridge.jetflyby03" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "(animation/jets/Jet_by_03_LR.wav" } "bridge.jetflyby04" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "(animation/jets/Jet_by_04_LR.wav" } "bridge.jetflyby05" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/jets/Jet_by_05_LR.wav" } "bridge.jetdistant01" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "ambient/overhead/plane1.wav" } "bridge.jetdistant02" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "ambient/overhead/plane2.wav" } "bridge.jetdistant03" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "ambient/overhead/plane3.wav" } "bridge.chopper_startup_and_loop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "animation/Chopper_startup_looped.wav" } "bridge.chopper_takeoff" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "ambient\machines\heli_pass_quick1.wav" } "bridge.chopper_loop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "vehicles\helicopter\helicopter_loop09louder.wav" } "c5m2.missile_explosion" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "(animation/overpass_jets.wav" } "c5m2.missile_explosion_sweeten" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "(animation/bridge_destruct_swt_01.wav" } "c5.bombing.run01" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "85,105" "wave" "animation/Bombing_Run_01.wav" } //bridge finale sounds "bridge.outro01" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/C5M5_Finale_V1.wav" } "bridge.outro02" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/C5M5_Finale_V2.wav" } "bridge.outro03" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/C5M5_Finale_V3.wav" } //------------------------------------------ //Campaign 2 - Carousel //------------------------------------------ "c2m2.chainlink_fence_open" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "animation\Chainlink_fence_open.wav" } //------------------------------------------ //Campaign 2.3 //------------------------------------------ "c2m3.chopper_sounds" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150db" "pitch" "PITCH_NORM" "wave" ")vehicles/helicopter/LOUD_helicopter_lp_01.wav" } //------------------------------------------ //Campaign 2 - Concert //------------------------------------------ "c2m4.PA_feedback01" { "channel" "CHAN_STATIC" "volume" "0.16" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "animation/feedback/feedback01.wav" } "c2m4.PA_feedback02" { "channel" "CHAN_STATIC" "volume" "0.16" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "animation/feedback/feedback02.wav" } "c2m4.PA_feedback03" { "channel" "CHAN_STATIC" "volume" "0.16" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "animation/feedback/feedback03.wav" } "c2m5.turning_on_stage_lights" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "buttons/arena_switch_press_01.wav" "wave" "buttons/arena_switch_press_02.wav" } } "c2m5.house_light_off" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "ambient/atmosphere/arena_lights_off_01.wav" "wave" "ambient/atmosphere/arena_lights_off_02.wav" "wave" "ambient/atmosphere/arena_lights_off_03.wav" "wave" "ambient/atmosphere/arena_lights_off_04.wav" "wave" "ambient/atmosphere/arena_lights_off_05.wav" "wave" "ambient/atmosphere/arena_lights_off_06.wav" } } "c2m5.stage_light_on" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "rndwave" { "wave" ")ambient/atmosphere/arena_lights_on_01.wav" "wave" ")ambient/atmosphere/arena_lights_on_02.wav" "wave" ")ambient/atmosphere/arena_lights_on_03.wav" "wave" ")ambient/atmosphere/arena_lights_on_04.wav" "wave" ")ambient/atmosphere/arena_lights_on_05.wav" "wave" ")ambient/atmosphere/arena_lights_on_06.wav" } } "c2m5.start_concert" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "buttons/arena_switch_press_01.wav" "wave" "buttons/arena_switch_press_02.wav" } } "c2m5.burn_baby_burn" { "channel" "CHAN_STATIC" "volume" "0.75" "soundlevel" "SNDLVL_80dB" "pitch" "PITCH_NORM" "wave" ")ambient/atmosphere/firewerks_stage_pyro_01.wav" } "c2m5.start_light_effects" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "buttons/arena_switch_press_01.wav" "wave" "buttons/arena_switch_press_02.wav" } } "c2m5.start_main_light_show" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "buttons/arena_switch_press_01.wav" "wave" "buttons/arena_switch_press_02.wav" } } "c2m5.turning_on_mic_light" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "buttons/arena_switch_press_01.wav" "wave" "buttons/arena_switch_press_02.wav" } } "c2m5.fireworks_launch" { "channel" "CHAN_STATIC" "volume" "0.55" "soundlevel" "SNDLVL_120dB" "pitch" "95,105" "rndwave" { "wave" ")ambient/atmosphere/firewerks_launch_01.wav" "wave" ")ambient/atmosphere/firewerks_launch_02.wav" "wave" ")ambient/atmosphere/firewerks_launch_03.wav" "wave" ")ambient/atmosphere/firewerks_launch_04.wav" "wave" ")ambient/atmosphere/firewerks_launch_05.wav" "wave" ")ambient/atmosphere/firewerks_launch_06.wav" } } "c2m5.fireworks_burst" { "channel" "CHAN_STATIC" "volume" "0.6" "soundlevel" "SNDLVL_150dB" "pitch" "100" "rndwave" { "wave" "ambient/atmosphere/firewerks_burst_01.wav" "wave" "ambient/atmosphere/firewerks_burst_02.wav" "wave" "ambient/atmosphere/firewerks_burst_03.wav" "wave" "ambient/atmosphere/firewerks_burst_04.wav" } } "c2m5.chopper_sounds" { "channel" "CHAN_STATIC" "volume" "0.97" "soundlevel" "SNDLVL_150db" "pitch" "PITCH_NORM" "wave" ")vehicles/helicopter/LOUD_helicopter_lp_01.wav" } "c2m5.chopper_sounds_sweeten" { "channel" "CHAN_STATIC" "volume" "0.97" "soundlevel" "SNDLVL_100db" "pitch" "PITCH_NORM" "wave" ")vehicles/helicopter/LOUD_helicopter_sweeten_lp_01.wav" } //------------------------------------------ //Campaign 3 - Swamp Stuff //------------------------------------------ "c3m1.riverbarge_loop" { "channel" "CHAN_STATIC" "volume" "0.65" "soundlevel" "SNDLVL_70dB" "pitch" "PITCH_NORM" "wave" "animation/riverbarge_electric_motor.wav" } "c3m1.riverbarge_stop" { "channel" "CHAN_STATIC" "volume" "0.65" "soundlevel" "SNDLVL_70dB" "pitch" "PITCH_NORM" "wave" "animation/riverbarge_electric_motor_stop.wav" } "c4.RainTrigger" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "triggers/rain_loop.wav" } "c3.plantation_explode" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/Plantation_Exlposion.wav" } //------------------------------------------ //Campaign 1 - Hotel Fire Loops //------------------------------------------ "c1m1.Fireloop01" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "ambient\fire\Interior_FireClose01_mono.wav" } "c1m1.Fireloop02" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "ambient\fire\Interior_FireClose02_mono.wav" } "c1m1.Fireloop03" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "ambient\fire\Interior_FireClose03_mono.wav" } //------------------------------------------ //Campaign 1 - Hotel debris //------------------------------------------ "c1.fire.debris.01" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140db" "pitch" "80,100" "rndwave" { "wave" "animation/TimedDebris_Fall_01.wav" "wave" "animation/TimedDebris_Fall_02.wav" "wave" "animation/TimedDebris_Fall_03.wav" } } "c1.fire.debris.lite" { "channel" "CHAN_STATIC" "volume" ".6" "soundlevel" "SNDLVL_120db" "pitch" "115" "rndwave" { "wave" "animation/TimedDebris_Fall_01.wav" "wave" "animation/TimedDebris_Fall_02.wav" "wave" "animation/TimedDebris_Fall_03.wav" } } "c1.fire.debris.long" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140db" "pitch" "90,110" "rndwave" { "wave" "animation/TimedDebris_Fall_04.wav" "wave" "animation/TimedDebris_Fall_05.wav" } } //------------------------------------------ //Campaign 1 - Hotel Intro Chopper //------------------------------------------ "c1.intro.chopperleave" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/C1_intro_chopper_leave.wav" } //------------------------------------------ //Campaign 2 - Chopper leaves Concert //------------------------------------------ "c2.outro.chopperleave" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/Concert_Chopper_Exit.wav" } //------------------------------------------ //Campaign 2 - Chopper leaves Concert right exit //------------------------------------------ "c2.outro.chopperleave.right" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/Concert_Chopper_Exit_right.wav" } //------------------------------------------ //Campaign 4 - Boat leaves milltown //------------------------------------------ "c4.outro.boatleave" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/c4m5_boat_depart.wav" } //------------------------------------------ //Campaign 5 - Waterfront Intro Boat drop off //------------------------------------------ "c5.intro.boatleave" { "channel" "CHAN_STATIC" "volume" ".25" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/c5_waterfront_intro_boat.wav" } //------------------------------------------ //Campaign 1 - Mall Stuff //------------------------------------------ "c1m2.TankerExplosion" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation\Tanker_Explosion.wav" } "c1m4.ElevatorJingle" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "100" // "wave" "*)ambient/mall/elevator.wav" "wave" "common/null.wav" // GameData // { // "MusicDuckTrackList" "zombat, zombat2, zombat3, ambient" // } } "c1m4.Racecar.exit" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/RaceCar_Exit01.wav" } "c1m4.Racecar.exit2" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "animation/RaceCar_Exit02.wav" } //------------------------------------------ //DAVE'S PLACEHOLDER EVENTS //------------------------------------------ "c1m1.elevator_doors_opening" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "common/null.wav" } "c1m2.store_alarm" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "common/null.wav" } "c1m3.security_alarm" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "common/null.wav" } "c2m3.rollerCoaster_sfx" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "common/null.wav" } "c2m3.rollerCoaster_rock_break" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "common/null.wav" } "c2m4.turnstile_gate" { "channel" "CHAN_STATIC" "volume" "0.6" "soundlevel" "SNDLVL_130dB" "pitch" "100" "wave" "plats/squeekmove1.wav" } "c2m4.gatesopen_music" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "common/null.wav" } "c3m2.airplane_door_alarm" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "common/null.wav" } "c3m3.plankbridge_mechanism" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_130dB" "wave" "ambient/machines/train_freight_loop1.wav" } "c3m4.gate_explosion" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "common/null.wav" } "c4m2.elevator_motor" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "common/null.wav" } "c4.thunder" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "common/null.wav" } "c5m2.Security_alarm" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_130dB" "pitch" "100" "wave" "ambient/alarms/perimeter_alarm.wav" } "c5m4.float_tractor_motor" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "100" "wave" "vehicles/tractor/tractor_start_loop.wav" } "c5m4.float_music" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_120dB" "pitch" "PITCH_NORM" "wave" "common/null.wav" } //--------------------------------------------------------------- // dlc garage and sacrafice //--------------------------------------------------------------- "dlc.Generator_nostart_loop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "ambient\generator\Generator_nostart_loop.wav" } "dlc.Generator_start_run_loop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "ambient\generator\Generator_start_run_loop.wav" } "dlc.Generator_stop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "ambient\generator\Generator_stop.wav" } "dlc.garage_outro" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "animation/garage_outro.wav" }