"lang" { "Language" "English" "Tokens" { "testcommands" "This is red and italics andbold white again." // Biker "player.biker_alertgiveitem01" "Francis: Here, take this." "player.biker_alertgiveitem02" "Francis: I got something for you." "player.biker_alertgiveitem03" "Francis: Take this." "player.biker_alertgiveitem04" "Francis: Merry Christmas." "player.biker_alertgiveitem05" "Francis: Share the wealth, brother." "player.biker_alertgiveitem06" "Francis: Hold up, I got something for you." "player.biker_alertgiveitem07" "Francis: Take it. Hell, I don't need it." "player.biker_answerlostcall01" "Francis: Over here!" "player.biker_answerlostcall02" "Francis: Hey, this way!" "npc.biker_answerready01" "Francis: Ready." "npc.biker_answerready02" "Francis: Yeah, ready." "npc.biker_answerready03" "Francis: Yeah, let's do it." "npc.biker_answerready04" "Francis: Let's go break stuff!" "npc.biker_answerready05" "Francis: Let's go kill somethin'!" "player.biker_areaclear01" "Francis: Clear." "player.biker_areaclear02" "Francis: It's clear." "player.biker_areaclear03" "Francis: Nothin' in here." "player.biker_areaclear04" "Francis: Clear, sir." "player.biker_areaclear05" "Francis: Clear." "player.biker_areaclear06" "Francis: Nothin' in here." "player.biker_areaclear07" "Francis: Looks empty." "player.biker_areaclear08" "Francis: Looks empty." "player.biker_areaclear09" "Francis: I don't see anything here" "player.biker_areaclear10" "Francis: I got nothin' here." "player.biker_arriveboat01" "Francis: Get to the boat!" "player.biker_arriveboat02" "Francis: Everyone to the boat!" "player.biker_arriveboat03" "Francis: Get your asses on that boat!" "npc.biker_arriveboat04" "Francis: Time to get on the boat, kids!" "player.biker_arriveboatinitial01" "Francis: Our boat's here, all aboard!" "player.biker_arriveboatinitial02" "Francis: Our boat's here! Let's go!" "player.biker_arrivechopper01" "Francis: Everybody to the chopper!" "player.biker_arrivechopper02" "Francis: Get to the chopper!" "npc.biker_arrivechopper03" "Francis: Run to the chopper! NOW!" "npc.biker_arrivechopper04" "Francis: To the chopper, to the chopper!" "player.biker_arrivechopperinitial01" "Francis: The chopper's here! Let's go!" "player.biker_arrivechopperinitial02" "Francis: The chopper's here! About time, too..." "player.biker_arrivegeneric01" "Francis: Let's get out of here. Go go go!" "player.biker_arrivegeneric02" "Francis: Time to open up a can of haul ass. Let's go!" "player.biker_arrivegeneric03" "Francis: They're here for us! Let's go!" "player.biker_arrivegeneric04" "Francis: Let's get out of here. GoGoGO!" "player.biker_arrivegenericinitial01" "Francis: They're here. Let's go!" "player.biker_arrivegenericinitial02" "Francis: Our ride's here! C'mon, let's go!" "player.biker_arrivegenericinitial03" "Francis: Our ride's here, ladies! Let's go!" "player.biker_arriveplane01" "Francis: Get to the plane. Let's go!" "player.biker_arriveplane02" "Francis: Get to the plane!" "npc.biker_arriveplane03" "Francis: Time to get on that plane!" "player.biker_arriveplaneinitial01" "Francis: This is the last flight out of here! Let's go" "player.biker_arriveplaneinitial02" "Francis: The plane's here! Let's go!" "player.biker_arrivetruck01" "Francis: Run to the truck! Go go go!" "player.biker_arrivetruck02" "Francis: To the truck!" "player.biker_arrivetruck03" "Francis: Get to the truck!" "player.biker_arrivetruckinitial01" "Francis: C'mon, that's the last truck outta this shithole. LET'S GO!" "player.biker_arrivetruckinitial02" "Francis: The truck's here! Let's go!" "player.biker_askready01" "Francis: Ready for this?" "player.biker_askready02" "Francis: Ready for this?" "player.biker_askready03" "Francis: Ready?" "player.biker_askready04" "Francis: Ready?" "player.biker_askready05" "Francis: Ready for some fun?" "player.biker_askready06" "Francis: Everybody ready?" "player.biker_askready07" "Francis: You ready to roll?" "player.biker_askready08" "Francis: We ready?" "player.biker_askready09" "Francis: Everyone ready?" "player.biker_askready10" "Francis: You ladies ready for this?" "player.biker_backup01" "Francis: Back-Back-Back!" "player.biker_backup02" "Francis: Back up!" "player.biker_backup03" "Francis: Back up!" "player.biker_backup04" "Francis: Get the hell back!" "player.biker_backup05" "Francis: Back it up!" "npc.biker_backupquiet01" "Francis: Back up." "npc.biker_backupquiet02" "Francis: Back up, back up." "npc.biker_backupquiet03" "Francis: Back up." "npc.biker_biker_friendlyfirebill01" "Francis: AH! You havin' some kinda flashback, Old Man?" "npc.biker_biker_friendlyfirebill02" "Francis: God DAMMIT, Bill!" "npc.biker_biker_friendlyfirebill03" "Francis: Bill, quit shootin' me." "npc.biker_biker_friendlyfirebill04" "Francis: Watch yer fire, Old Man." "npc.biker_biker_friendlyfirebill05" "Francis: Nice Shot, Bill. That was my ass." "npc.biker_biker_friendlyfirelouis01" "Francis: I'm gonna shove that gun up your ass, Louis." "npc.biker_biker_friendlyfirelouis02" "Francis: Cut the shit, Louis." "npc.biker_biker_friendlyfirelouis03" "Francis: OW! Louis!" "npc.biker_biker_friendlyfirelouis04" "Francis: GODDAMN IT, LOUIS! Stop shootin' me!" "npc.biker_biker_friendlyfirelouis05" "Francis: Hey! Suity! Quit shootin me!" "npc.biker_biker_friendlyfirelouis06" "Francis: LOU-IS STOP SHOOTING ME!" "npc.biker_biker_friendlyfirelouis07" "Francis: Louis, don't be a punk." "npc.biker_biker_friendlyfirezoey01" "Francis: Look, sweetheart, I ain't a goddamn vampire." "npc.biker_biker_friendlyfirezoey02" "Francis: Knock it off, Zoey." "npc.biker_biker_friendlyfirezoey03" "Francis: Zoey. Sweety, STOP SHOOTING ME!" "npc.biker_biker_friendlyfirezoey04" "Francis: Zoey, aim that thing somewhere else." "npc.biker_biker_friendlyfirezoey05" "Francis: Zoey! Stop shooting me." "player.biker_callforrescue01" "Francis: I could use some help over here! Anyone?" "player.biker_callforrescue02" "Francis: Anyone out there? I got myself stuck in here!" "player.biker_callforrescue03" "Francis: Get me the hell out of here!" "player.biker_callforrescue04" "Francis: Heeeeyyyy! Can anyone hear me? I could use a hand." "player.biker_callforrescue05" "Francis: Hey! Someone let me out of here." "player.biker_callforrescue06" "Francis: Goddammit, I'm stuck in here! Someone let me out!" "player.biker_callforrescue07" "Francis: When you get a chance, can you guys get me outta here?" "player.biker_callforrescue08" "Francis: If it ain't too much trouble, I could use a hand out of here!" "player.biker_callforrescue09" "Francis: Hey, can anyone hear me? I got my ass stuck in here." "player.biker_callforrescue10" "Francis: Someone want to let me outta here?" "player.biker_callforrescue11" "Francis: Ah shit I'm stuck! C'mon! I could use a hand out of here!" "player.biker_callforrescue12" "Francis: Shit, I'm stuck in here! Someone give me a hand!" "player.biker_callforrescue13" "Francis: Goddamn it! I need to get the hell out of here!" //"player.biker_callforrescue14" "Francis: [Struggling, Grunting, Exertion]" //"player.biker_callforrescue15" "Francis: [Struggling, Grunting, Exertion]" //"player.biker_choke01" "Francis: [Choking]" //"player.biker_choke02" "Francis: [Choking]" //"player.biker_choke03" "Francis: [Choking]" //"player.biker_choke04" "Francis: [Choking]" //"player.biker_choke05" "Francis: [Choking]" //"player.biker_choke06" "Francis: [Choking]" //"player.biker_choke07" "rancis: [Choking]" //"player.biker_choke08" "rancis: [Choking]" //"player.biker_choke09" "Francis: [Choking]" "player.biker_closethedoor01" "Francis: Lock the damn door." "player.biker_closethedoor02" "Francis: Lock the door." "player.biker_closethedoor03" "Francis: Lock that door!" "player.biker_closethedoor04" "Francis: You born in a barn? Lock the goddamn door." "player.biker_closethedoor05" "Francis: Lock the door." "player.biker_closethedoor06" "Francis: Lock the freakin' door." "player.biker_closethedoor07" "Francis: Personally, I'm happy to keep fighting. But YOU ladies might want to lock the door." "player.biker_closethedoor08" "Francis: Someone gonna lock that door?" "player.biker_closethedoor09" "Francis: Get that lock." "player.biker_closethedoor10" "Francis: Lock the goddamn door." "player.biker_closethedoor11" "Francis: Would you lock that sucker?" "player.biker_closethedoor12" "Francis: Keep 'em out! Lock that door!" "player.biker_contextmodifiercalm01" "Francis: To the left." "player.biker_contextmodifiercalm02" "Francis: To the right." "player.biker_contextmodifiercalm03" "Francis: Up there." "player.biker_contextmodifiercalm04" "Francis: Above us." "player.biker_contextmodifiercalm05" "Francis: Down there." "player.biker_contextmodifiercalm06" "Francis: Below us." "player.biker_contextmodifiercalm07" "Francis: Back there." "player.biker_contextmodifiercalm08" "Francis: Up ahead." "player.biker_contextmodifiercalm09" "Francis: In the window." "player.biker_contextmodifiercalm10" "Francis: Around the corner." "player.biker_contextmodifiercalm11" "Francis: In the doorway." "player.biker_contextmodifiercalm12" "Francis: Behind this wall." "player.biker_contextmodifiercalm13" "Francis: Behind this door." "player.biker_contextmodifiercalm14" "Francis: On the roof." "player.biker_contextmodifiercalm15" "Francis: Behind that." "player.biker_contextmodifiercalm16" "Francis: In this building." "player.biker_contextmodifiercalm17" "Francis: In the trees." "player.biker_contextmodifiercalm18" "Francis: Near the rocks." "player.biker_contextmodifiercalm19" "Francis: One of 'em." "player.biker_contextmodifiercalm20" "Francis: Two of 'em." "player.biker_contextmodifiercalm21" "Francis: Three of 'em." "player.biker_contextmodifiercalm22" "Francis: Four of 'em." "player.biker_contextmodifiercalm23" "Francis: Lots of 'em." "player.biker_contextmodifiercalm24" "Francis: A couple of 'em." "player.biker_contextmodifiercalm25" "Francis: A few of 'em." "player.biker_contextmodifierloud01" "Francis: To the left!" "player.biker_contextmodifierloud02" "Francis: To the right!" "player.biker_contextmodifierloud03" "Francis: Up there!" "player.biker_contextmodifierloud04" "Francis: Above us!" "player.biker_contextmodifierloud05" "Francis: Down there!" "player.biker_contextmodifierloud06" "Francis: Below us!" "player.biker_contextmodifierloud07" "Francis: Back there!" "player.biker_contextmodifierloud08" "Francis: Up ahead!" "player.biker_contextmodifierloud09" "Francis: In the window!" "player.biker_contextmodifierloud10" "Francis: Around the corner!" "player.biker_contextmodifierloud11" "Francis: In the doorway!" "player.biker_contextmodifierloud12" "Francis: Behind this wall!" "player.biker_contextmodifierloud13" "Francis: Behind this door!" "player.biker_contextmodifierloud14" "Francis: On the roof!" "player.biker_contextmodifierloud15" "Francis: Behind that!" "player.biker_contextmodifierloud16" "Francis: In this building!" "player.biker_contextmodifierloud17" "Francis: In the trees!" "player.biker_contextmodifierloud18" "Francis: Near the rocks!" "player.biker_contextmodifierloud19" "Francis: One of 'em!" "player.biker_contextmodifierloud20" "Francis: Two of 'em!" "player.biker_contextmodifierloud21" "Francis: Three of 'em!" "player.biker_contextmodifierloud22" "Francis: Four of 'em!" "player.biker_contextmodifierloud23" "Francis: Lots of 'em!" "player.biker_contextmodifierloud24" "Francis: A couple of 'em!" "player.biker_contextmodifierloud25" "Francis: A few of 'em!" "player.biker_cough01" "Francis: [Coughing from smoke]" //"player.biker_cough02" "Francis: [Coughing from smoke]" //"player.biker_cough03" "Francis: [Coughing from smoke]" //"player.biker_cough04" "Francis: [Coughing from smoke]" //"player.biker_cough05" "Francis: [Coughing from smoke]" //"player.biker_cough06" "Francis: [Coughing from smoke]" //"player.biker_cough07" "Francis: [Coughing from smoke]" "player.biker_coverme01" "Francis: Cover me!" "player.biker_coverme02" "Francis: Get my back." "player.biker_coverme03" "Francis: Watch my back." "player.biker_coverme04" "Francis: Cover me!" "player.biker_coverme05" "Francis: Get my back." "player.biker_coverme06" "Francis: Watch my back." "player.biker_coverme07" "Francis: Watch my back, bro." "player.biker_coverme08" "Francis: Watch my back! But don't stare at my ass." "player.biker_coverme09" "Francis: Watch my back! But don't stare at my ass." "npc.biker_coverme10" "Francis: Cover my ass." "npc.biker_coverme11" "Francis: Healing, cover me." "npc.biker_coverme12" "Francis: Wait up, I'm healing." "npc.biker_coverme13" "Francis: Hold on, gotta heal." "npc.biker_coverme14" "Francis: I'm healing." "player.biker_deathscream01" "Francis: [Death rattle]" "player.biker_deathscream02" "Francis: [Death rattle]" "player.biker_deathscream03" "Francis: [Death rattle]" "player.biker_deathscream04" "Francis: [Death rattle]" "player.biker_deathscream05" "Francis: [Death rattle] Mama..." "player.biker_deathscream06" "Francis: [Death scream]" "player.biker_deathscream07" "Francis: [Death scream]" "player.biker_deathscream08" "Francis: [Death scream]" "player.biker_deathscream09" "Francis: [Death scream]" "player.biker_deathscream10" "Francis: [Death scream]" "npc.biker_doorbreaking01" "Francis: This door ain't holdin' 'em." "npc.biker_doorbreaking02" "Francis: They're coming through the door!" "npc.biker_doubledeathresponse01" "Francis: Two left. All right. We can still do this." "npc.biker_doubledeathresponse02" "Francis: Just two of us left. Shit." "npc.biker_doubledeathresponse03" "Francis: You and me gotta find some tougher friends." "npc.biker_doubledeathresponse04" "Francis: This shit ain't funny." "npc.biker_downinfront01" "Francis: Down in front!" "npc.biker_downinfront02" "Francis: Duck!" "npc.biker_downinfront03" "Francis: Get down!" "npc.biker_dying01" "Francis: I need help NOW!" "npc.biker_dying02" "Francis: This is it, I need help now!" "player.biker_emphaticgo01" "Francis: GET MOVING!" "player.biker_emphaticgo02" "Francis: MOVE!" "player.biker_emphaticgo03" "Francis: Go go go!" "player.biker_emphaticgo04" "Francis: GO!" "player.biker_emphaticgo05" "Francis: Get your rear in gear!" "player.biker_emphaticgo06" "Francis: Get your rear in gear!" "npc.biker_emphaticgoquiet01" "Francis: Don't stop - go!" "npc.biker_emphaticgoquiet02" "Francis: Go, go, go!" "npc.biker_emphaticgoquiet03" "Francis: Keep moving!" "player.biker_emphaticno01" "Francis: No freakin' way." "player.biker_emphaticno02" "Francis: Get the hell outta here." "player.biker_emphaticno03" "Francis: No way." "player.biker_emphaticno04" "Francis: Are you out of your mind?" "player.biker_emphaticno05" "Francis: That's ah... Hell, that's just silly." "player.biker_emphaticno06" "Francis: No freakin' way." "player.biker_emphaticno07" "Francis: Get the hell outta here." "player.biker_emphaticno08" "Francis: No way." "player.biker_emphaticrun01" "Francis: RUN!" "player.biker_emphaticrun02" "Francis: RUN!" "player.biker_emphaticrun03" "Francis: HOLY SHIT! Run!" "player.biker_emphaticrun04" "Francis: LET'S BEAT IT!" "player.biker_emphaticrun05" "Francis: RUN!" "player.biker_emphaticrun06" "Francis: SHIT! Run!" "player.biker_emphaticrun07" "Francis: Put it in reverse!" "npc.biker_emphaticrun08" "Francis: Run!" "npc.biker_emphaticrun09" "Francis: Get the lead out!" "npc.biker_emphaticrun10" "Francis: Haul Ass!" //"player.biker_exertioncritical01" "Francis: [Frightened breathing]" //"player.biker_exertioncritical02" "Francis: [Frightened breathing]" //"player.biker_exertioncritical03" "Francis: [Frightened breathing]" //"player.biker_exertionmajor01" "Francis: [Heavy breathing]" //"player.biker_exertionmajor02" "Francis: [Heavy breathing]" //"player.biker_exertionminor01" "Francis: [Out of breath]" //"player.biker_exertionminor02" "Francis: [Out of breath]" //"player.biker_exertionminor03" "Francis: [Out of breath]" //"player.biker_exertionminor04" "Francis: [Out of breath]" //"player.biker_exertionminor05" "Francis: [Out of breath]" "player.biker_fall01" "Francis: [Death scream]" "player.biker_fall02" "Francis: [Death scream]" "player.biker_fall03" "Francis: [Death scream]" "player.biker_fallshort01" "Francis: Oh no." "player.biker_fallshort02" "Francis: Wooaaah." "player.biker_fallshort03" "Francis: Whoahh." "player.biker_finaleahead01" "Francis: We're almost there!" "player.biker_finaleahead02" "Francis: We're almost out of here!" "player.biker_finaleahead03" "Francis: Now there's a sight for sore eyes. Looks like we're gonna make it, kids." "player.biker_finaleahead04" "Francis: Hey, we're almost outta this shithole. I told you I'd get you here." "player.biker_followme01" "Francis: Come on, this way." "player.biker_followme02" "Francis: Follow me!" "player.biker_followme03" "Francis: Follow me." "player.biker_followme04" "Francis: This way." "player.biker_followme05" "Francis: This way." "player.biker_followme06" "Francis: I got the lead - follow me." "player.biker_followme07" "Francis: I got the lead." "player.biker_followme08" "Francis: Well, hell, let's all follow me." "player.biker_followme09" "Francis: This way, kids." "player.biker_friendlyfire01" "Francis: That hurt." "player.biker_friendlyfire02" "Francis: Dammit! Will you knock it off!" "player.biker_friendlyfire03" "Francis: Will you knock it off!" "player.biker_friendlyfire04" "Francis: Do I look like a target?" "player.biker_friendlyfire05" "Francis: You know I would appreciate it, IF YOU'D STOP SHOOTING ME." "player.biker_friendlyfire06" "Francis: Watch where the hell you're shooting." "player.biker_friendlyfire07" "Francis: Watch where you're shooting!" "player.biker_friendlyfire08" "Francis: Stop. Shooting. Me." "player.biker_friendlyfire09" "Francis: Hey! Stop. Shooting. Me." "player.biker_friendlyfire10" "Francis: Watch where you're shooting!" "player.biker_friendlyfire11" "Francis: Don't shoot me!" "player.biker_friendlyfire12" "Francis: Watch where you point that thing!" "player.biker_friendlyfire13" "Francis: Dammit! Watch where you're shooting!" "player.biker_friendlyfire14" "Francis: Don't shoot me!" "player.biker_friendlyfire15" "Francis: Monsters all over the damn place, and you gotta shoot me." "player.biker_friendlyfire16" "Francis: Quit freaking shooting me!" "player.biker_friendlyfire18" "Francis: Shoot me again, I'm gonna kick your ass." "player.biker_friendlyfire19" "Francis: Do that again, and you're gonna be firing that thing outta your ass." "npc.biker_friendlyfire20" "Francis: You set me on goddamn fire!" "player.biker_generic01" "Francis: Beer." "player.biker_generic02" "Francis: Come to daddy." "player.biker_generic03" "Francis: He puked on me!" "player.biker_generic04" "Francis: Oh hey, that is uncalled for!" "npc.biker_generic05" "Francis: I'll take that." "npc.biker_generic06" "Francis: Don't mind if I do." "npc.biker_generic07" "Francis: I'm comin', Bill. Keep yer beard on." "npc.biker_generic08" "Francis: Zoey, stop checkin' me out." "npc.biker_generic09" "Francis: Long enough to know you got a pretty mouth." "npc.biker_generic10" "Francis: If you survive, maybe God's tryin' to tell ya something." "npc.biker_generic11" "Francis: Forty years ago you woulda been, what, a hundred?" "npc.biker_generic12" "Francis: Jesus Christ. That's the sound of you NOT complaining?" "npc.biker_generic13" "Francis: What if just your beard starts to turn? Can I shoot that?" "npc.biker_generic14" "Francis: You were at the battle of Hue?" "npc.biker_generic15" "Francis: I'm kidding. I have no idea what that is." "npc.biker_generic16" "Francis: Uh oh. Watch out. There might be *deer* around here." "npc.biker_generic17" "Francis: Beats standin' around in a forest. Let's go." "npc.biker_generic18" "Francis: Nice park job." "npc.biker_generic19" "Francis: How the hell do you know *that*?" "npc.biker_generic20" "Francis: Know what? I just realized I don't care. Lead on." "npc.biker_generic21" "Francis: Ooh, another great park job." "npc.biker_generic22" "Francis: Barricades, huh? Wonder how *that* worked out for 'em?" "npc.biker_generic23" "Francis: Why would you think that?" "npc.biker_generic24" "Francis: You kids and your stupid movies." "npc.biker_generic25" "Francis: Is that another line from a movie?" "npc.biker_generic26" "Francis: There's the tracks!" "npc.biker_generic27" "Francis: Yes sir, Colonel." "npc.biker_generic28" "Francis: Aye Aye, Captain." "npc.biker_generic29" "Francis: Why the hell would you think you need to shoot them in the head?" "npc.biker_generic30" "Francis: Hey Louis, you look like shit." "npc.biker_generic31" "Francis: Don't that shit beat all?" "npc.biker_generic32" "Francis: To think I used to get in trouble for this shit." "npc.biker_generic33" "Francis: Call these freaks whatever you want." "npc.biker_generic34" "Francis: Keep talkin', Louis..." "npc.biker_generic35" "Francis: I don't care what these things are, I'm just killin' em all." "npc.biker_generic36" "Francis: Kill em all and let God sort em out." "npc.biker_generic37" "Francis: I hate zombies." "npc.biker_generic38" "Francis: I hate smokers." "npc.biker_generic39" "Francis: I hate boomers." "npc.biker_generic40" "Francis: I hate hunters." "npc.biker_generic41" "Francis: I hate tanks." "npc.biker_generic42" "Francis: I hate witches." "npc.biker_generic43" "Francis: I hate witches, and this dead thing." "npc.biker_generic44" "Francis: Don't make me beat your ass." "npc.biker_generic45" "Francis: Louie, this is as good as it's gonna get." "npc.biker_generic46" "Francis: Don't give me that shit." "npc.biker_generic47" "Francis: You can call 'em Princess Diana, I'm still gonna blow their heads off" "npc.biker_generic48" "Francis: Keep an eye on Bill, he don't look so hot." "npc.biker_generic49" "Francis: Sweety, wanna give Bill your health kit?" "npc.biker_generic50" "Francis: Okay, gangster." "npc.biker_generic51" "Francis: Whatever, Louis." "npc.biker_generic52" "Francis: Zoey, listen to Bill." "npc.biker_generic53" "Francis: Who the hell just shot me?" "npc.biker_generic54" "Francis: What the hell are you two talking about?" "npc.biker_generic55" "Francis: This shit's all wrong." "npc.biker_generic56" "Francis: Hey, who just shot me?" "npc.biker_generic57" "Francis: I really hate hunters." "npc.biker_generic58" "Francis: I hate witches." "npc.biker_generic59" "Francis: I hate whispering." "npc.biker_generic60" "Francis: Fantastic. A tunnel." "npc.biker_generic61" "Francis: Who the hell shot me AGAIN?" "npc.biker_generic62" "Francis: Don't think this means anything. This is just pillow talk baby." "npc.biker_generic63" "Francis: Groovy." "npc.biker_generic64" "Francis: What's so funny? It is groovy." "npc.biker_generic65" "Francis: What?" "npc.biker_generic66" "Francis: Seriousy, what?" "npc.biker_generic67" "Francis: I always wanted to be a cop." "npc.biker_generic68" "Francis: Most people'll do anything if a cop tells 'em to." "npc.biker_generic69" "Francis: Trust me. Just tell everybody we're cops." "npc.biker_generic70" "Francis: If we meet anyone. Tell 'em we're cops." "npc.biker_generic71" "Francis: Trust me." "npc.biker_generic73" "Francis: What's so funny?" "npc.biker_genericdirections01" "Francis: Up the stairs!" "npc.biker_genericdirections02" "Francis: Down the stairs!" "npc.biker_genericdirections03" "Francis: Let's get up that ladder!" "npc.biker_genericdirections04" "Francis: We need to go down there!" "npc.biker_genericdirections05" "Francis: Through here!" "npc.biker_genericdirections06" "Francis: Through this door!" "npc.biker_genericdirections07" "Francis: We need to get outside." "npc.biker_genericdirections08" "Francis: We gotta get off the street." "npc.biker_genericdirections09" "Francis: We gotta get back to the rooftops." "npc.biker_genericdirections10" "Francis: Back here!" "npc.biker_genericdirections11" "Francis: We gotta get over this thing." "npc.biker_genericdirections12" "Francis: Bill, do I gotta carry you up these damn stairs?" "npc.biker_genericresponses01" "Francis: Yeah, well, get over it." "npc.biker_genericresponses02" "Francis: What?" "npc.biker_genericresponses03" "Francis: Yer kidding, right?" "npc.biker_genericresponses04" "Francis: Sure, why not?" "npc.biker_genericresponses05" "Francis: What the hell are you talkin' about?" "npc.biker_genericresponses06" "Francis: I'll say." "npc.biker_genericresponses07" "Francis: If you say so." "npc.biker_genericresponses08" "Francis: That sounds about right." "npc.biker_genericresponses09" "Francis: Allright, then, let's do it." "npc.biker_genericresponses10" "Francis: Good thinking." "npc.biker_genericresponses11" "Francis: Ah shit, here we go again." "npc.biker_genericresponses12" "Francis: Go to hell." "npc.biker_genericresponses13" "Francis: I say we just do it." "npc.biker_genericresponses14" "Francis: Hey everybody, raise your hand if you think that's a good idea." "npc.biker_genericresponses15" "Francis: You're sure about this, right?" "npc.biker_genericresponses16" "Francis: Okay..." "npc.biker_genericresponses17" "Francis: Hell yes." "npc.biker_genericresponses18" "Francis: It's Francis!" "npc.biker_genericresponses19" "Francis: Come on, man, it's Francis!" "npc.biker_genericresponses20" "Francis: Hell if I know." "npc.biker_genericresponses21" "Francis: I'm gonna let you handle that." "npc.biker_genericresponses22" "Francis: That's actually a good point." "npc.biker_genericresponses23" "Francis: Sure thing, bro." "npc.biker_genericresponses24" "Francis: I'm not listenin' to you..." "npc.biker_gettingrevived01" "Francis: I'm okay." "npc.biker_gettingrevived02" "Francis: No, no, I'm all right." "npc.biker_gettingrevived03" "Francis: [Groan]" "npc.biker_gettingrevived04" "Francis: Hell if I know." "npc.biker_gettingrevived05" "Francis: Ah, hey, is this my blood?" "npc.biker_gettingrevived06" "Francis: [Groan]" "npc.biker_gettingrevived07" "Francis: I'll make it." "npc.biker_gettingrevived08" "Francis: I'll live, I'll live." "npc.biker_gettingrevived09" "Francis: Uh, how's my face?" "npc.biker_gettingrevived10" "Francis: I've been better." "npc.biker_gettingrevived11" "Francis: If I go down, promise you'll go on without me, get help, then come back and save me." "npc.biker_gettingrevived12" "Francis: You think they'll call us heroes someday? We are savin' humanity, right? A very small, four-person chunk of it, but still." "npc.biker_gettingrevived13" "Francis: Shit. I hope I don't NEED all that blood." "npc.biker_gettingrevived14" "Francis: Good thing I'm indestructible." "npc.biker_gettingrevived15" "Francis: You should see the other hundred guys." "npc.biker_gettingrevived16" "Francis: You think they'll call us heroes someday?" "player.biker_goingtodie01" "Francis: I don't feel so good." "player.biker_goingtodie02" "Francis: I don't - I don't know if I am going to make it." "player.biker_goingtodie03" "Francis: Man, I feel like you guys look." "player.biker_goingtodie04" "Francis: I've - I've felt better." "player.biker_goingtodie05" "Francis: This is turning into one of those days" "player.biker_goingtodie06" "Francis: I have definitely felt better." "player.biker_goingtodie07" "Francis: I need to get patched up." "player.biker_goingtodie08" "Francis: Even my ass hurts." "player.biker_goingtodie09" "Francis: This is startin' to get to me." "player.biker_goingtodie10" "Francis: I ain't gonna make it much further." "player.biker_goingtodie11" "Francis: I don't wanna sound like a sissy, but I'm hurt bad." "player.biker_goingtodie12" "Francis: I think I'm pretty screwed up." "player.biker_goingtodie13" "Francis: I'm hurtin'." "player.biker_goingtodie14" "Francis: Dammit, I am messed up." "player.biker_goingtodie15" "Francis: Shit, this just hurts." "player.biker_goingtodie16" "Francis: Oooh mama, this hurts." "player.biker_goingtodie17" "Francis: I feel terrible." "player.biker_goingtodie18" "Francis: God, I feel awful." "player.biker_goingtodie19" "Francis: I think I'm gonna puke." "player.biker_goingtodie20" "Francis: I'm feelin' pretty shitty and a little woozy. The woozy is kinda fun." "player.biker_goingtodie21" "Francis: Sheeet, I ain't gonna make it." "player.biker_goingtodie22" "Francis: Shit, I just hurt." "player.biker_goingtodie23" "Francis: I feel like shit." "player.biker_goingtodie24" "Francis: I ain't doing so good." "player.biker_goingtodie25" "Francis: I feel pretty crappy." "player.biker_goingtodie26" "Francis: I feel like guys look after I've punched them in the face." "npc.biker_goingtodieaskforheal01" "Francis: Anyone have some first aid? I'm about to die." "npc.biker_goingtodieaskforheal02" "Francis: Sure could use a med kit. Just sayin'." "npc.biker_goingtodieaskforheal03" "Francis: Can anyone patch me up?" "npc.biker_goingtodieaskforheal04" "Francis: Ahh - hey, somone wanna patch me up?" "npc.biker_goingtodielight01" "Francis: Shit..." "npc.biker_goingtodielight02" "Francis: I gotta get some first aid." "npc.biker_goingtodielight03" "Francis: I need to score a med kit." "npc.biker_goingtodielight04" "Francis: Ah christ this hurts like hell." "npc.biker_goingtodielight05" "Francis: Christ, I need a med kit." "npc.biker_goingtodielight06" "Francis: I ain't gonna make it." "npc.biker_goingtodielight07" "Francis: Goddammit, this hurts." "npc.biker_goingtodielight08" "Francis: Louis, any chance you can spot me a med kit?" "npc.biker_goingtodielight09" "Francis: Bill, I kinda need that med kit you been hordin'." "npc.biker_goingtodielight10" "Francis: Hey Zoey, spare a med kit for a dyin' man?" "npc.biker_goingtodielight11" "Francis: I ain't gonna let these goddamn vampires beat me." "npc.biker_goingtodielight12" "Francis: Ow. God DAMMIT!" "npc.biker_goingtodielight13" "Francis: Ah man, somethin' don't feel right" "npc.biker_goingtodielight14" "Francis: This hurts." "npc.biker_goingtodielight15" "Francis: I'm pretty hosed." "npc.biker_goingtodielight16" "Francis: Killed by vampires. What a goddamn disgrace." "npc.biker_grabbedbysmoker01" "Francis: No, no, NOOOO!" "player.biker_grabbedbysmoker01a" "Francis: no, No, NO, NOOOOOOO!!!!!!!!!" "npc.biker_grabbedbysmoker01b" "Francis: NOOOO!" "npc.biker_grabbedbysmoker02" "Francis: No, no, no, NOOOO!" "player.biker_grabbedbysmoker02a" "Francis: No, No, NO, NOOOOOOO!!!!!!!!!" "npc.biker_grabbedbysmoker02b" "Francis: NOOOO!" "player.biker_grabbedbysmoker03" "Francis: No, No, NO, NO!!!" "player.biker_grenade01" "Francis: GRENADE!" "player.biker_grenade02" "Francis: GRENADE!" "player.biker_grenade03" "Francis: FIRE IN THE HOLE!!" "player.biker_grenade04" "Francis: GRENADE!" "player.biker_grenade05" "Francis: FIRE IN THE HOLE!!" "player.biker_grenade06" "Francis: FIRE IN THE HOLE!!" "player.biker_grieffemalegeneric01" "Francis: She's dead." "player.biker_grieffemalegeneric02" "Francis: She's gone." "player.biker_grieffemalegeneric03" "Francis: Ah hell, she's dead." "player.biker_grieffemalegeneric04" "Francis: She's dead." "player.biker_grieffemalegeneric05" "Francis: She's, she's gone." "player.biker_grieffemalegeneric06" "Francis: Ah hell, she's dead." "player.biker_griefmalegeneric01" "Francis: He's gone." "player.biker_griefmalegeneric02" "Francis: That's it for him." "player.biker_griefmalegeneric03" "Francis: Later, brother. You will be missed." "player.biker_griefmalegeneric04" "Francis: That's it for him." "npc.biker_griefmalegeneric05" "Francis: Rest in peace, brother." "player.biker_griefmanager01" "Francis: Ahhh. the manager's down for the count." "player.biker_griefmanager02" "Francis: Ah shit, I was just starting to like that guy." "player.biker_griefmanager03" "Francis: Damn it, he didn't deserve this." "player.biker_griefmanager04" "Francis: The manager's down for the count." "player.biker_griefmanager05" "Francis: Shit, I was just starting to like that guy." "player.biker_griefteengirl01" "Francis: Ahh, Zoey. No." "player.biker_griefteengirl02" "Francis: Ahh damnit, not Zoey." "player.biker_griefteengirl03" "Francis: Goddamn, Zoey's dead!" "player.biker_griefvet01" "Francis: Bill's gone!" "player.biker_griefvet02" "Francis: Rest in peace, old man." "player.biker_griefvet03" "Francis: Shit, I'm gonna miss the old guy." "npc.biker_healother01" "Francis: Lemme patch you up." "npc.biker_healother02" "Francis: Hold on, lemme patch you up." "npc.biker_healother03" "Francis: Stand still, I'm gonna fix ya." "npc.biker_healother04" "Francis: Don't move, I'm healin' ya." "npc.biker_healother05" "Francis: C'mon. Lemme heal ya up." "npc.biker_healother06" "Francis: Quit fidgitin' and let me heal ya." "npc.biker_healother07" "Francis: Goddamit, quit fussin and let me heal ya." "npc.biker_healothercombat01" "Francis: Hold on! Hold on!" "npc.biker_healothercombat02" "Francis: Hold on! I'm gonna patch ya up!" "npc.biker_healothercombat03" "Francis: Don't move, I'm healin' ya!" "npc.biker_healothercombat04" "Francis: Don't go nowhere, I gotta heal ya." "npc.biker_healothercombat05" "Francis: Lemme heal ya!" "npc.biker_healothercombat06" "Francis: Hang on. I got ya!" "npc.biker_healothercombat07" "Francis: Stand still, I'm healin' ya!" "player.biker_heardboomer01" "Francis: I hear a Boomer out there." "player.biker_heardboomer02" "Francis: Careful, I hear a Boomer." "player.biker_heardboomer03" "Francis: There's a Boomer around here." "player.biker_heardboomer04" "Francis: Watch it, we got a Boomer." "player.biker_heardboomer05" "Francis: Hear that Boomer? I'm gonna kill its ass." "player.biker_heardboomer06" "Francis: I hear a Boomer." "npc.biker_heardboomer07" "Francis: Get ready for some puke fun, I hear a Boomer." "npc.biker_heardboomer08" "Francis: Boomer's around." "npc.biker_heardboomer09" "Francis: Ah shit, I hear a Boomer." "npc.biker_heardboomer10" "Francis: Get ready for some fun, we got a puker on our hands." "player.biker_heardhulk01" "Francis: WHOOO, WE GOT A TANK!" "player.biker_heardhulk02" "Francis: WE GOT A TANK!" "player.biker_heardhulk03" "Francis: TANK INCOMING!" "player.biker_heardhulk04" "Francis: TANK ON ITS WAY!" "player.biker_heardhulk05" "Francis: WE GOT A TANK!" "player.biker_heardhulk06" "Francis: Tank out there!" "npc.biker_heardhulk07" "Francis: TANK COMING!" "npc.biker_heardhulk08" "Francis: And that, kids, is a Tank." "npc.biker_heardhulk09" "Francis: Tank time, folks!" "npc.biker_heardhulk10" "Francis: OOOOHHH SHIIIITTTT TANK!" "npc.biker_heardhulk11" "Francis: Watch it, a Tank!" "player.biker_heardhunter01" "Francis: There's a Hunter out there." "player.biker_heardhunter02" "Francis: Careful, there's a Hunter around here." "player.biker_heardhunter03" "Francis: I hear a Hunter." "player.biker_heardhunter04" "Francis: Careful, there's a Hunter around here." "player.biker_heardhunter05" "Francis: Sounds like a freakin' Hunter." "player.biker_heardhunter06" "Francis: Hunter out there." "player.biker_heardhunter07" "Francis: There's a Hunter someplace around here." "player.biker_heardhunter08" "Francis: I hear a Hunter. COME ON OUT, WUSSY!" "player.biker_heardhunter09" "Francis: YEAH, YOU BETTER HIDE! Sweatshirt wearin' little wuss." "player.biker_heardsmoker01" "Francis: Man, there's a Smoker around here." "player.biker_heardsmoker02" "Francis: Smell that Smoker?" "player.biker_heardsmoker03" "Francis: Smoker. Hear it?" "player.biker_heardsmoker04" "Francis: I hear a Smoker." "player.biker_heardsmoker05" "Francis: Sounds like a Smoker." "player.biker_heardsmoker06" "Francis: Smoker. He's gonna have to use that tongue to choke my foot out of his ass." "player.biker_heardsmoker07" "Francis: Sounds like a Smoker." "player.biker_heardwitch01" "Francis: I hear a Witch." "player.biker_heardwitch02" "Francis: Witch, and she's close!" "player.biker_heardwitch03" "Francis: There's a Witch around here." "player.biker_heardwitch04" "Francis: Witch, and she's close!" "player.biker_heardwitch05" "Francis: Hear that Witch? I'm gonna give her something to cry about." "player.biker_heardwitch06" "Francis: Shhh, I hear a Witch." "player.biker_heardwitch07" "Francis: There's a Witch around here." "player.biker_heardwitch08" "Francis: I hear a Witch." "player.biker_help01" "Francis: Help!" "player.biker_help02" "Francis: I need some help over here." "player.biker_help03" "Francis: I'm in trouble!" "player.biker_help04" "Francis: Dammit, I need some help" "player.biker_help05" "Francis: Help me!" "player.biker_help06" "Francis: Help!" "player.biker_help07" "Francis: Help me!" "player.biker_help08" "Francis: I'm in some trouble!" "player.biker_help09" "Francis: I need some help over here." "player.biker_help10" "Francis: Hey! I need some help!" "player.biker_help11" "Francis: Hey! I need some help!" "player.biker_help12" "Francis: Help me!" "player.biker_help13" "Francis: I need a hand over here!" "player.biker_help14" "Francis: I'm in a little trouble over here!" "player.biker_help15" "Francis: Dammit, I need some help." "npc.biker_hordeattack01" "Francis: We got incoming!" "npc.biker_hordeattack02" "Francis: Holy shit, incoming!" "npc.biker_hordeattack03" "Francis: THAT is a lot of zombies." "npc.biker_hordeattack04" "Francis: THAT is a lot of vampires." "npc.biker_hordeattack05" "Francis: THAT, my friends, is a shitload of zombies." "npc.biker_hunterbillpounced01" "Francis: Hunter's got Bill!" "npc.biker_hunterbillpounced02" "Francis: Hunter's on Bill!" "npc.biker_hunterlouispounced01" "Francis: Hunter's got Louis!" "npc.biker_hunterlouispounced02" "Francis: Hunter on Louis!" "npc.biker_hunterzoeypounced01" "Francis: Hunter's got Zoey!" "npc.biker_hunterzoeypounced02" "Francis: Hunter on Zoey!" "npc.biker_hunterzoeypounced03" "Francis: Hey, Hunter's got Zoey!" "player.biker_hurrah01" "Francis: All right." "player.biker_hurrah02" "Francis: Aw riiiight." "player.biker_hurrah03" "Francis: Awesome." "player.biker_hurrah04" "Francis: Awesome." "player.biker_hurrah05" "Francis: We just might make it out of here after all." "player.biker_hurrah06" "Francis: We're gonna be okay." "player.biker_hurrah07" "Francis: I think we're gonna make it." "player.biker_hurrah08" "Francis: They can't stop us." "player.biker_hurrah09" "Francis: Nothing can stop us." "player.biker_hurrah10" "Francis: We are unstoppable!" "player.biker_hurrah11" "Francis: YEAH!" "player.biker_hurrah12" "Francis: Everybody havin' as much fun as me?" "player.biker_hurrah13" "Francis: Everyone havin' fun?" "player.biker_hurrah14" "Francis: You know all those monsters? I don't think they're gonna make it." "player.biker_hurrah15" "Francis: We just might make it out of here after all." "player.biker_hurrah16" "Francis: Awesome." "player.biker_hurrah17" "Francis: Aw riiiight." "player.biker_hurrah18" "Francis: Aw riiiight." "player.biker_hurrah19" "Francis: Goddamn right!" "player.biker_hurrah20" "Francis: Hell yeah!" "player.biker_hurrah21" "Francis: You guys are all right." "player.biker_hurrah22" "Francis: I think we got a chance." "player.biker_hurrah23" "Francis: Lookin' good." "player.biker_hurrah24" "Francis: Hey, this is just gettin' fun." "player.biker_hurryup01" "Francis: Hurry up!" "player.biker_hurryup02" "Francis: Hurry up!" "player.biker_hurryup03" "Francis: Hurry!" "player.biker_hurryup04" "Francis: MOVE." "player.biker_hurryup05" "Francis: Let's go, ladies!" "player.biker_hurryup06" "Francis: Put your rear in gear!" "player.biker_hurryup07" "Francis: Move your ass!" "player.biker_hurryup08" "Francis: Let's go, let's go!" "player.biker_hurryup09" "Francis: Come on, let's go!" //"player.biker_hurtcritical01" "Francis: [Pain]" //"player.biker_hurtcritical02" "Francis: [Pain]" //"player.biker_hurtcritical03" "Francis: [Pain]" //"player.biker_hurtcritical04" "Francis: [Pain]" //"player.biker_hurtcritical05" "Francis: [Pain]" //"player.biker_hurtcritical06" "Francis: [Pain]" //"player.biker_hurtcritical07" "Francis: [Pain]" //"player.biker_hurtcritical08" "Francis: [Pain]" //"player.biker_hurtcritical09" "Francis: [Pain]" //"player.biker_hurtcritical10" "Francis: [Pain]" //"player.biker_hurtcritical11" "Francis: [Pain]" //"player.biker_hurtmajor01" "Francis: [Pain]" //"player.biker_hurtmajor02" "Francis: [Pain]" //"player.biker_hurtmajor03" "Francis: [Pain]" //"player.biker_hurtmajor04" "Francis: [Pain]" //"player.biker_hurtmajor05" "Francis: [Pain]" //"player.biker_hurtmajor06" "Francis: [Pain]" //"player.biker_hurtmajor07" "Francis: [Pain]" //"player.biker_hurtmajor08" "Francis: [Pain]" //"player.biker_hurtmajor09" "Francis: [Pain]" //"player.biker_hurtmajor10" "Francis: [Pain]" //"player.biker_hurtmajor11" "Francis: [Pain]" //"player.biker_hurtminor01" "Francis: [Pain]" //"player.biker_hurtminor02" "Francis: [Pain]" //"player.biker_hurtminor03" "Francis: [Pain]" //"player.biker_hurtminor04" "Francis: [Pain]" //"player.biker_hurtminor05" "Francis: [Pain]" //"player.biker_hurtminor06" "Francis: [Pain]" //"player.biker_hurtminor07" "Francis: [Pain]" //"player.biker_hurtminor08" "Francis: [Pain]" "player.biker_imwithyou01" "Francis: Right behind you!" "player.biker_imwithyou02" "Francis: I've got your back!" "player.biker_imwithyou03" "Francis: I've got your back!" "player.biker_imwithyou04" "Francis: I'm with ya!" "player.biker_imwithyou05" "Francis: I'm with ya!" "player.biker_imwithyou06" "Francis: Right behind you!" "player.biker_imwithyou07" "Francis: I'm with ya!" "player.biker_imwithyou08" "Francis: I got your back!" "player.biker_imwithyou09" "Francis: Behind you!" "player.biker_imwithyou10" "Francis: I'm here!" "npc.biker_incapacitatedinitial01" "Francis: I'm down!" "npc.biker_incapacitatedinitial02" "Francis: Dammit, I'm down." "npc.biker_incapacitatedinitial03" "Francis: Shit, I need some help." "player.biker_incapacitatedinjury01" "Francis: [Terrified yell]" "player.biker_incapacitatedinjury02" "Francis: [Terrified yell]" "player.biker_incapacitatedinjury03" "Francis: [Terrified yell]" "player.biker_incapacitatedinjury04" "Francis: [Terrified yell]" "player.biker_incapacitatedinjury05" "Francis: [Terrified yell]" "player.biker_incapacitatedinjury06" "Francis: [Terrified yell]" "player.biker_incoming01" "Francis: Here they come!" "player.biker_incoming02" "Francis: Holy shit, here they come!" "player.biker_incoming03" "Francis: They're coming!" "player.biker_incoming04" "Francis: Incoming!" "player.biker_incoming05" "Francis: Get ready ladies!" "player.biker_incoming06" "Francis: INCOMING!" "player.biker_incoming07" "Francis: This is gonna be good." "player.biker_incoming08" "Francis: Shit, get ready!" "npc.biker_insidesaferoom01" "Francis: We gotta get back out there." "npc.biker_insidesaferoom02" "Francis: Are we just gonna leave someone behind?" "npc.biker_insidesaferoom03" "Francis: We gotta heal up and get back out there." "npc.biker_insidesaferoom04" "Francis: Helpin' is half the fun." "npc.biker_insidesaferoom05" "Francis: We can't leave Zoey out there." "npc.biker_insidesaferoom06" "Francis: That old man wouldn't leave one of US out there." "npc.biker_insidesaferoom07" "Francis: I don't know man, I don't think we need any more bankers." "npc.biker_insidesaferoom08" "Francis: Well shit, kill zombies in here or out there. Let's go." "npc.biker_insidesaferoom09" "Francis: C'mon girls, let's heal up and get back out there." "npc.biker_insidesaferoom10" "Francis: Ahh shit, I just can't sit here and wait for them to die." "npc.biker_insidesaferoom11" "Francis: Let's go kill some zombies." "npc.biker_insidesaferoom12" "Francis: Let's go kill some vampires." "npc.biker_insidesaferoom13" "Francis: Hell with this. Let's go kill some zombies." "npc.biker_insidesaferoom14" "Francis: Screw this. Let's go kill some vampires." "npc.biker_insidesaferoom15" "Francis: Hey, Adult Diapers, move!" "npc.biker_insidesaferoom16" "Francis: Hey, Power Tie, get in here!" "npc.biker_insidesaferoom17" "Francis: Hey, girl, get in here!" "npc.biker_insidesaferoom18" "Francis: We should maybe go get Louis. I'm just sayin'..." "npc.biker_insidesaferoom19" "Francis: We just leavin' Bill out there?" "npc.biker_insidesaferoom20" "Francis: We gonna just leave Zoey out there?" "npc.biker_insidesaferoom21" "Francis: We just leavin' Louis out there?" "npc.biker_insidesaferoom22" "Francis: I mean, I'm cool with that if everyone else is." "npc.biker_insidesaferoom24" "Francis: I'm bored. Let's go kill some zombies." "npc.biker_insidesaferoom25" "Francis: I'm bored. Let's go kill some vampires." "npc.biker_insidesaferoom26" "Francis: Hey, Old Folks Home, get in here!" "npc.biker_killconfirmation01" "Francis: Got it!" "npc.biker_killconfirmation02" "Francis: Nailed it!" "npc.biker_killconfirmation03" "Francis: Down!" "npc.biker_killconfirmation04" "Francis: That's mine." "npc.biker_killconfirmation05" "Francis: Dead!" "npc.biker_killconfirmation06" "Francis: Popped it!" "npc.biker_killconfirmation07" "Francis: Popped a cap in his ass!" "player.biker_killthatlight01" "Francis: Kill that light!" "player.biker_killthatlight02" "Francis: Kill that light!" "player.biker_killthatlight03" "Francis: Kill that light!" "player.biker_killthatlight04" "Francis: Turn your light off!" "player.biker_killthatlight05" "Francis: Lights off!" "player.biker_killthatlight06" "Francis: Flashlights off!" "player.biker_killthatlight07" "Francis: Kill that light!" "player.biker_killthatlight08" "Francis: Shut off your flashlight, they'll see us!" "player.biker_killthatlight09" "Francis: Turn off your light." "player.biker_killthatlight10" "Francis: No lights!" "npc.biker_laughter01" "Francis: [Short laugh]" "npc.biker_laughter02" "Francis: [Nervous laugh]" "npc.biker_laughter03" "Francis: [Snort]" "npc.biker_laughter04" "Francis: [Hearty laugh]" "npc.biker_laughter05" "Francis: [Short laugh]" "npc.biker_laughter06" "Francis: [Nervous laugh]" "npc.biker_laughter07" "Francis: [Short laugh]" "npc.biker_laughter08" "Francis: [Short laugh]" "npc.biker_laughter09" "Francis: [Short laugh]" "npc.biker_laughter10" "Francis: [Snort]" "npc.biker_laughter11" "Francis: [Short laugh]" "npc.biker_laughter12" "Francis: [Hearty laugh]" "npc.biker_laughter13" "Francis: [Hearty laugh]" "npc.biker_laughter14" "Francis: [Hearty laugh]" "npc.biker_laughter15" "Francis: [Hearty laugh]" "player.biker_leadon01" "Francis: I'll follow you." "player.biker_leadon02" "Francis: You go ahead, I'll follow you." "player.biker_leadon03" "Francis: You take the lead." "player.biker_leadon04" "Francis: Go ahead." "player.biker_leadon05" "Francis: Go ahead." "player.biker_leadon06" "Francis: After you." "player.biker_leadon07" "Francis: After you, ladies." "player.biker_ledgehangend01" "Francis: I'M SLIPPING! PULL ME UP!" "player.biker_ledgehangend02" "Francis: GET OVER HERE OR I'M GONNA FALL!" "player.biker_ledgehangend03" "Francis: I CAN'T HOLD ON - I'M GONNA FALL!" "player.biker_ledgehangend04" "Francis: SHIT...I'M GONNA FALL!" "player.biker_ledgehangend05" "Francis: I'M GONNA FALL!" "player.biker_ledgehangend06" "Francis: I CAN'T HOLD ON!" "player.biker_ledgehangmiddle01" "Francis: Okay, joke's over, get your ass over here and pull me up!" "player.biker_ledgehangmiddle02" "Francis: Someone pull me up already!" "player.biker_ledgehangmiddle03" "Francis: I ain't gonna last hanging here much longer." "player.biker_ledgehangmiddle04" "Francis: I'm not screwing around, I really need some help over here!" "player.biker_ledgehangmiddle05" "Francis: For chrissake, pull me up already." "player.biker_ledgehangstart01" "Francis: Hey, I could use a hand." "player.biker_ledgehangstart02" "Francis: Get your ass over here and help me up." "player.biker_ledgehangstart03" "Francis: Someone want to help me out here?" "player.biker_ledgehangstart04" "Francis: Hello. I could use a hand." "player.biker_ledgehangstart05" "Francis: Someone wanna give me a hand?" "player.biker_ledgehangstart06" "Francis: I'm hanging here." "player.biker_ledgehangstart07" "Francis: I ain't hangin' here for fun, get over here and help me." "player.biker_ledgehangstart08" "Francis: Hey, I really need a hand." "player.biker_ledgehangstart09" "Francis: Could use a hand here." "player.biker_ledgesave01" "Francis: Come on, don't worry, I gotcha. Up you go." "player.biker_ledgesave02" "Francis: You think I was gonna let you just hang around all day? Get your ass up here." "player.biker_ledgesave03" "Francis: You think I was gonna let you just hang around all day? Get your ass up here." "player.biker_ledgesave04" "Francis: Come on, don't worry, I gotcha. Up you go." "player.biker_ledgesave05" "Francis: You ain't gonna fall, I gotcha. Quit blubberin' ya little baby, now get your ass back up here." "player.biker_ledgesave06" "Francis: You ain't gonna fall, I gotcha. Get yer ass up here!" "player.biker_ledgesave07" "Francis: You ain't gonna fall, I gotcha. Quit blubberin' and get back up here." "player.biker_look01" "Francis: Over there!" "player.biker_look02" "Francis: Over there!" "player.biker_look03" "Francis: Look!" "player.biker_look04" "Francis: Look!" "player.biker_look05" "Francis: Look!" "player.biker_lookhere01" "Francis: Check this out." "player.biker_lookhere02" "Francis: Look at this." "player.biker_lookhere03" "Francis: Look at this." "player.biker_lookhere04" "Francis: Well, hell, look at this." "player.biker_lookhere05" "Francis: Look here." "player.biker_lookhere06" "Francis: Somebody better check this out." "player.biker_lookhere07" "Francis: What the hell is this?" "player.biker_lookout01" "Francis: Look out!" "player.biker_lookout02" "Francis: Look out!" "player.biker_lookout03" "Francis: Watch out!" "player.biker_lookout04" "Francis: Watch out!" "player.biker_lookout05" "Francis: Watch your ass!" "player.biker_lookout06" "Francis: Heads up!" "player.biker_lostcall01" "Francis: Hello?" "player.biker_lostcall02" "Francis: Where are you?" "player.biker_lostcall03" "Francis: Where is everyone?" "player.biker_lostcall04" "Francis: Is anyone there?" "player.biker_lostcall05" "Francis: Marco!" "player.biker_lostcall06" "Francis: Where'dja guys go?" "player.biker_lostcall07" "Francis: Where the hell did everyone run off to?" "player.biker_lostcall08" "Francis: Hello? Where dija go?" "npc.biker_minifinalegetready01" "Francis: Get ready!" "npc.biker_minifinalegetready02" "Francis: Bring it on!" "npc.biker_minifinalegetready03" "Francis: Here they come!" "npc.biker_minifinalegetready04" "Francis: They're coming!" "player.biker_moveon01" "Francis: All right, let's go" "player.biker_moveon02" "Francis: Come on, we ain't got all day." "player.biker_moveon03" "Francis: Let's go." "player.biker_moveon04" "Francis: Let's get moving." "player.biker_moveon05" "Francis: Let's move." "player.biker_moveon06" "Francis: Get your asses in gear!" "player.biker_moveon07" "Francis: Time to go, ladies." "player.biker_moveon08" "Francis: Let's go." "player.biker_moveon09" "Francis: I'm tired of waitin' around here. Come on, let's go." "player.biker_moveon10" "Francis: Come on, let's go." "player.biker_moveon11" "Francis: Come on, let's move." "player.biker_moveon12" "Francis: Come on,come on, let's go." "player.biker_namebill01" "Francis: Bill!" "player.biker_namebill02" "Francis: Billllll!" "player.biker_namebill03" "Francis: Bill!" "player.biker_namelouis01" "Francis: Louis!" "player.biker_namelouis02" "Francis: Louissss!" "player.biker_namelouis03" "Francis: Louis!" "player.biker_namezoey01" "Francis: Zoey!" "player.biker_namezoey02" "Francis: Zoeyyyyy!" "player.biker_namezoey03" "Francis: Zoey!" "player.biker_negativenoise01" "" "player.biker_negativenoise02" "" "player.biker_negativenoise03" "Francis: Gahh... Jesus..." "player.biker_negativenoise04" "" "player.biker_negativenoise05" "" "player.biker_negativenoise06" "" "player.biker_negativenoise07" "" "player.biker_negativenoise08" "" "player.biker_nervoushumming01" "" "player.biker_nervoushumming02" "" "player.biker_nervoushumming03" "" "player.biker_nervoushumming04" "" "player.biker_nervoushumming05" "" "player.biker_nervoushumming06" "" "player.biker_nervoushumming07" "" "player.biker_nicejob01" "Francis: Nice." "player.biker_nicejob02" "Francis: Nice." "player.biker_nicejob03" "Francis: Nice job." "player.biker_nicejob04" "Francis: Shit, that was all right." "player.biker_nicejob05" "Francis: Damn, not bad." "player.biker_nicejob06" "Francis: Nice job." "player.biker_nicejob07" "Francis: Nice." "player.biker_nicejob08" "Francis: Nice job." "player.biker_nicejob09" "Francis: Nice job." "player.biker_nicejob10" "Francis: Nice work." "player.biker_nicejob11" "Francis: Well, shit, that was all right." "player.biker_nicejob12" "Francis: Nice damn job." "player.biker_nicejob13" "Francis: Damn, not bad." "player.biker_nicejob14" "Francis: Shiiiit." "player.biker_nicejob15" "Francis: Hey, nice work." "player.biker_nicejob16" "Francis: Well whaddya know. Good job!" "player.biker_nicejob17" "Francis: Cool." "player.biker_nicejob18" "Francis: You suprised me. Nice job." "player.biker_nicejob19" "Francis: I knew you had it in ya." "npc.biker_nicejob20" "Francis: All right." "npc.biker_niceonesarcastic01" "Francis: Real nice job there, Zoey." "npc.biker_niceonesarcastic02" "Francis: Nice, Bill, real nice." "npc.biker_niceonesarcastic03" "Francis: Real good job, Louis." "npc.biker_niceonesarcastic04" "Francis: Real good work, guys." "player.biker_niceshooting01" "Francis: Nice shootin', Tex." "player.biker_niceshooting02" "Francis: Nice shootin." "player.biker_niceshooting03" "Francis: You are takin' care of business." "player.biker_niceshooting04" "Francis: Nice shootin' tex." "player.biker_niceshooting05" "Francis: Nice shootin." "player.biker_niceshooting06" "Francis: You're getting good with that gun." "player.biker_niceshooting07" "Francis: This is gettin' fun, isn't it?" "player.biker_niceshooting08" "Francis: Nice shooting - keep it up." "player.biker_niceshooting09" "Francis: See? I told you guns were fun." "player.biker_niceshooting10" "Francis: Sheeeet, you're all right with that gun." "player.biker_niceshooting11" "Francis: Damn. Leave a few for me." "player.biker_niceshot01" "Francis: Nice shot!" "player.biker_niceshot02" "Francis: Nice shot!" "player.biker_niceshot03" "Francis: Good shot!" "player.biker_niceshot04" "Francis: Good shot!" "player.biker_niceshot05" "Francis: Nice shot, bro." "player.biker_niceshot06" "Francis: Nice shot, bro." "npc.biker_niceshot07" "Francis: Whoah. Nice shot." "npc.biker_niceshot08" "Francis: Good shot." "npc.biker_niceshot09" "Francis: Great shot" "npc.biker_niceshot10" "Francis: Good one!" "npc.biker_niceshot11" "Francis: Nice shot! For a girl." "npc.biker_niceshot12" "Francis: Nice shot! For a girl. Louis." "player.biker_no01" "Francis: No." "player.biker_no02" "Francis: No way." "player.biker_no03" "Francis: Um, no." "player.biker_no04" "Francis: No way, Jose." "player.biker_no05" "Francis: Hell no." "player.biker_no06" "Francis: Hell no." "player.biker_no07" "Francis: Nope." "player.biker_no08" "Francis: Nope." "player.biker_no09" "Francis: No way, Jose" "player.biker_no10" "Francis: No effin way." "player.biker_no11" "Francis: Negatory." "player.biker_no12" "Francis: Negatory." "player.biker_no13" "Francis: Uh, no." "player.biker_no14" "Francis: No way." "player.biker_no15" "Francis: No." "player.biker_no16" "Francis: Nope." "player.biker_no17" "Francis: No siree bob." "player.biker_no18" "Francis: Not a chance." "player.biker_painreliefsigh01" "Francis: Ahhh." "player.biker_painreliefsigh02" "Francis: Ah." "player.biker_painreliefsigh03" "Francis: Ah." "player.biker_painreliefsigh04" "Francis: Ohh." "player.biker_painreliefsigh05" "Francis: Ohh." "npc.biker_pathclear01" "Francis: Path's clear! Let's go!" "npc.biker_pathclear02" "Francis: We're good to go! Come on!" "player.biker_player.gamespeech01" "Francis: Call these freaks whatever you want." "npc.biker_playerrevive01" "Francis: If you think we look bad, take a look at the other guys." "npc.biker_playerrevive02" "Francis: Jesus. Human body's only got nine pints of blood in it. You might want to, like, save some in a cup or something." "npc.biker_playerrevive03" "Francis: Hey, look on the bright side: Even if you don't make it, I'll still be really handsome." "npc.biker_playerrevive04" "Francis: You did good back there. Right up to the point where all the zombies attacked and, you know, almost killed ya." "npc.biker_playerrevive05" "Francis: Zombie killin's harder than it looks, innit?" "npc.biker_playerrevive06" "Francis: Ahhh, you'll be fine. I'm pretty sure you're supposed to be able to see that bone." "npc.biker_playerrevive07" "Francis: Let's get you patched up so you can go die someplace nicer." "npc.biker_playersuggesthealth01" "Francis: We oughtta heal up while it's quiet." "npc.biker_playersuggesthealth02" "Francis: Seems like a good time to heal up." "npc.biker_playersuggesthealth03" "Francis: This might be a good time to heal up." "npc.biker_playersuggesthealth04" "Francis: You should heal up." "npc.biker_playersuggesthealth05" "Francis: Someone should use their health pack..." "npc.biker_playersuggesthealthbill01" "Francis: Old man - use your health kit." "npc.biker_playersuggesthealthbill02" "Francis: Bill, man, heal up." "npc.biker_playersuggesthealthbill03" "Francis: Bro, heal up." "npc.biker_playersuggesthealthlouis01" "Francis: Hey Louie, use your first aid kit." "npc.biker_playersuggesthealthlouis02" "Francis: Louis, you gotta heal up, man." "npc.biker_playersuggesthealthlouis03" "Francis: Louis, heal fer chrissake." "npc.biker_playersuggesthealthspecific04" "Francis: Zoey, you got a health kit for me?" "npc.biker_playersuggesthealthspecific05" "Francis: Bill, could I borrow your med kit? I just wanna look at it." "npc.biker_playersuggesthealthspecific06" "Francis: Louis, you got a med kit I could have?" "npc.biker_playersuggesthealthspecific07" "Francis: Bill, you got a med kit I could have?" "npc.biker_playersuggesthealthspecific08" "Francis: Louis, don't bogart that med-kit, man. I'm hurt." "npc.biker_playersuggesthealthspecific09" "Francis: Hey, little lady, if you ain't gonna use that health kit I could use it." "npc.biker_playersuggesthealthspecific10" "Francis: Louis, while I hate to break that ensemble and all, can I have your health pack?" "npc.biker_playersuggesthealthspecific11" "Francis: Old man, you forget you have a health pack, or you saving that for me?" "npc.biker_playersuggesthealthspecific12" "Francis: Louis, gimme your health pack." "npc.biker_playersuggesthealthzoey01" "Francis: Zoey, heal up." "npc.biker_playersuggesthealthzoey02" "Francis: Zoey darlin', heal up." "npc.biker_playersuggesthealthzoey03" "Francis: Zoey, patch yerself up." "npc.biker_playersuggesthealthzoey04" "Francis: Hey Zoey, you oughtta heal." "npc.biker_playertransitionclose01" "Francis: Any zombie fight you can crawl away from means you won it." "npc.biker_playertransitionclose02" "Francis: Heh heh, well all right!" "npc.biker_playertransitionclose03" "Francis: That was close!" "npc.biker_playertransitionclose04" "Francis: Thought we were goners." "npc.biker_playertransitionclose05" "Francis: This shit ain't easy." "npc.biker_playertransitionclose06" "Francis: Killin' vampires looked easier in the brochure, dinnit?" "player.biker_positivenoise01" "" "player.biker_positivenoise02" "" "player.biker_positivenoise03" "" "player.biker_positivenoise04" "" "player.biker_positivenoise05" "" "player.biker_radiousedboat01" "Francis: We got a boat coming!" "player.biker_radiousedchopper01" "Francis: Chopper's on its way!" "player.biker_radiousedgeneric01" "Francis: They are on their way!" "player.biker_radiousedgeneric02" "Francis: Help'll be here soon! You ladies ready for some fun until they show up?" "player.biker_radiousedgeneric03" "Francis: We got some help comin'. Let's get ready!" "player.biker_radiousedgeneric04" "Francis: Okay, somebody's comin' for us. All we gotta do is stay alive until they get here." "player.biker_radiousedgeneric05" "Francis: Help's on its way. Let's have some fun while we wait." "player.biker_radiousedgeneric06" "Francis: Somebody's coming to take us outta here. The good news is we got time for one last blow out before they arrive." "player.biker_radiousedgeneric07" "Francis: Okay, we got help coming, we just need to hold out until they show up." "player.biker_radiousedgeneric08" "Francis: Help is on the way!" "player.biker_radiousedplane01" "Francis: Okay, we got a plane coming - just gotta last until it shows up." "player.biker_radiousedtruck01" "Francis: A truck should be here soon - we just gotta hold out until it shows." "player.biker_reactionapprehensive01" "Francis: I have a bad feeling about this." "player.biker_reactionapprehensive02" "Francis: Hmmm, it's too quiet" "player.biker_reactionapprehensive03" "Francis: I don't like this one damn bit." "player.biker_reactionapprehensive04" "Francis: This shit's all wrong." "npc.biker_reactionapprehensive05" "Francis: I don't know about this." "npc.biker_reactionapprehensive06" "Francis: This don't feel right." "player.biker_reactionboomervomit01" "Francis: Shit." "player.biker_reactionboomervomit02" "Francis: Ah, ewww, ah, yuck." "player.biker_reactionboomervomit03" "Francis: Holy Jesus! That's bad!" "player.biker_reactionboomervomit04" "Francis: Eh, yech..." "player.biker_reactionboomervomit05" "Francis: Ewwww...ah shit! Yech..." "player.biker_reactiondisgusted01" "Francis: Ewwww..." "player.biker_reactiondisgusted02" "Francis: Blecch.." "player.biker_reactiondisgusted03" "Francis: Yecch..." "player.biker_reactiondisgusted04" "Francis: Eh..." "player.biker_reactiondisgusted05" "Francis: Blecch..." "player.biker_reactiondisgusted06" "Francis: Yech..." "player.biker_reactiondisgusted07" "Francis: Ah, ewww, ah, yuck." "npc.biker_reactiondisgusted08" "Francis: Sick..." "npc.biker_reactiondisgusted09" "Francis: Ohhh..." "npc.biker_reactiondisgusted10" "Francis: Oh, that's disgusting." "player.biker_reactionnegative01" "Francis: Hhhhhhh..." "player.biker_reactionnegative02" "Francis: That's bad." "player.biker_reactionnegative03" "Francis: Damn." "player.biker_reactionnegative04" "Francis: Holy Jesus." "player.biker_reactionnegative05" "Francis: Shit." "player.biker_reactionnegative06" "Francis: Ah shit." "player.biker_reactionnegative07" "Francis: Damnit." "player.biker_reactionnegative08" "Francis: Damnit." "player.biker_reactionnegative09" "Francis: Ahhhhh." "player.biker_reactionnegative10" "Francis: Effin hell." "player.biker_reactionpositive01" "Francis: [Laughs]" "player.biker_reactionpositive02" "Francis: Well hell, all right." "player.biker_reactionpositive03" "Francis: Rock-n-roll!" "player.biker_reactionpositive04" "Francis: Cool." "player.biker_reactionpositive05" "Francis: Bingo." "player.biker_reactionpositive06" "Francis: Hell yeah!" "player.biker_reactionpositive07" "Francis: All right!" "player.biker_reactionpositive08" "Francis: Yeah!" "player.biker_reactionpositive09" "Francis: Yeah!" "player.biker_reactionpositive10" "Francis: Hell yeah!" "player.biker_reactionpositive11" "Francis: All right!" "player.biker_reactionstartled01" "Francis: Whoah!" "player.biker_reactionstartled02" "Francis: AHHHH!" "player.biker_reactionstartled03" "Francis: Whoah! Jesus..." "player.biker_reactionstartled04" "Francis: What the?" "player.biker_reloading01" "Francis: Reloading!" "player.biker_reloading02" "Francis: Reloading!" "player.biker_reloading03" "Francis: Reloading!" "npc.biker_reloadingquiet01" "Francis: Reloading..." "npc.biker_reloadingquiet02" "Francis: Reloading..." "player.biker_revivecriticalfriend01" "Francis: I gotcha, I gotcha. Man, you took a real beatin'. We gotta find you some first aid, cuz you go down like this again and it's over." "player.biker_revivecriticalfriend02" "Francis: No worries - I gotcha, I gotcha. Man, you took a real beatin'. We gotta find you some first aid, cuz you go down like this again and it's over." "player.biker_revivecriticalfriend03" "Francis: Okay, okay. Come on. Man, you are on death's door. We gotta get you some first aid, cuz you go down like this again and it's over." "player.biker_revivecriticalfriend04" "Francis: Ah shit, I can't lie, you are messed up bad. We gotta get you some first aid, cuz you go down like this again and it's over." "player.biker_revivecriticalfriend05" "Francis: I can help you up, but you ain't gonna last. We gotta get you some first aid, cuz you go down like this again and it's over." "player.biker_revivecriticalfriend06" "Francis: Okay, let's get you - Oh, man, they really tore you up. We gotta get you some first aid, cuz you go down like this again and it's over." "player.biker_revivecriticalfriend07" "Francis: I can get you up, but oh shit, We gotta get you some first aid, cuz you go down like this again and it's over." "player.biker_revivecriticalfriend08" "Francis: Relax, I gotcha. But, shit, we gotta get you some first aid, cuz you go down like this again and it's over." "player.biker_revivefriend01" "Francis: Hang on, hang on, I'm here. Relax, I gotcha. Get up. Get up now. We gotta move." "player.biker_revivefriend02" "Francis: Woah, I thought you were hosed for sure, but I think I can get you back on your feet." "player.biker_revivefriend03" "Francis: Come on, lazy - can't have ya laying around all day. We gotta get moving. Let me get you up." "player.biker_revivefriend04" "Francis: You look like shit, but I think I can get you up on your feet enough to keep moving." "player.biker_revivefriend05" "Francis: C'mon, let's get you on your feet. You look pretty messed up, but that might help you out a little if you know what I mean." "player.biker_revivefriend06" "Francis: Don't worry, don't worry, we all go down sometime. Lemme get you up." "npc.biker_revivefriend07" "Francis: Didn't think you were gettin' back up." "npc.biker_revivefriend08" "Francis: Yer a little tougher than ya look. Get up." "npc.biker_revivefriend09" "Francis: You ain't gonna be much help down there. Lemme get ya up." "npc.biker_revivefriend10" "Francis: Nap time's over. Let's get you up. We gotta keep going." "npc.biker_revivefriend11" "Francis: Nap time's over, sweetie. Let's get you up. We gotta keep going." "npc.biker_revivefrienda01" "Francis: You okay?" "npc.biker_revivefrienda02" "Francis: How d'ya feel?" "npc.biker_revivefrienda03" "Francis: Can you make it?" "npc.biker_revivefrienda04" "Francis: You gonna make it?" "npc.biker_revivefrienda05" "Francis: How bad are you?" "npc.biker_revivefrienda06" "Francis: You look bad." "npc.biker_revivefrienda07" "Francis: How ya doin'?" "npc.biker_revivefriendb01" "Francis: Up and at 'em." "npc.biker_revivefriendb02" "Francis: Come on up!" "npc.biker_revivefriendb03" "Francis: Up ya go." "npc.biker_revivefriendb04" "Francis: You'll be okay." "npc.biker_revivefriendb05" "Francis: I got ya." "npc.biker_revivefriendb06" "Francis: Up we go." "npc.biker_revivefriendb07" "Francis: Hell, you're fine." "npc.biker_revivefriendb08" "Francis: It don't look bad." "npc.biker_revivefriendb09" "Francis: Come on up." "npc.biker_revivefriendb10" "Francis: Let's move!" "npc.biker_revivefriendb11" "Francis: You're fine." "npc.biker_revivefriendb12" "Francis: Let's get to it, Louis." "npc.biker_revivefriendb13" "Francis: Back to the fight, Billy." "npc.biker_revivefriendb14" "Francis: You're fine, Zoey." "npc.biker_revivefriendloud01" "Francis: Hold on. I'm gonna get you up!" "npc.biker_revivefriendloud02" "Francis: Get the hell up, Bill!" "npc.biker_revivefriendloud03" "Francis: Zoey, let's go, get up!" "npc.biker_revivefriendloud04" "Francis: C'mon Bill, get up!" "npc.biker_revivefriendloud05" "Francis: Get up, Louis!" "npc.biker_revivefriendloud06" "Francis: C'mon Zoey, get the hell up!" "npc.biker_revivefriendloud07" "Francis: Let's go, Louis. Get up!" "npc.biker_revivefriendloud08" "Francis: I ain't gonna carry you, Bill. Get the hell up!" "npc.biker_revivefriendloud09" "Francis: Let's go, Bill. Up an' at 'em!" "npc.biker_revivefriendloud10" "Francis: Come on, come on! Get up!" "npc.biker_revivefriendloud11" "Francis: Get your ass up, let's go!" "npc.biker_revivefriendloud12" "Francis: Come on, come on! Get up!" "player.biker_safespotahead01" "Francis: Safe spot up here." "player.biker_safespotahead02" "Francis: Safe spot ahead." "player.biker_safespotahead03" "Francis: We're near a safe spot." "player.biker_safespotahead04" "Francis: There's a safe place up ahead." "player.biker_safespotahead05" "Francis: Safe place ahead." "npc.biker_safespotahead06" "Francis: Safe house ahead!" "npc.biker_safespotahead07" "Francis: Safe house!" "npc.biker_safespotahead08" "Francis: Safe house, let's go!" "npc.biker_safespotaheadreaction01" "Francis: Finally!" "npc.biker_safespotaheadreaction02" "Francis: A-men to that!" "npc.biker_safespotaheadreaction03" "Francis: Cool." "npc.biker_safespotaheadreaction04" "Francis: Well, all right!" "npc.biker_safespotaheadreaction05" "Francis: Finally." "npc.biker_safespotaheadreaction06" "Francis: A-men, brother!" "npc.biker_safespotaheadreaction07" "Francis: A-frickin'-men." "npc.biker_safespotaheadreaction08" "Francis: A-goddamn-men." "player.biker_sawsomething01" "Francis: There's something over there!" "player.biker_sawsomething02" "Francis: There is something over there!" "player.biker_sawsomething03" "Francis: There is definitely something over there!" "player.biker_sawsomething04" "Francis: There is definitely something over there!" "player.biker_sawsomething05" "Francis: There is definitely something over there!" "player.biker_scenariojoin01" "Francis: I'm here!" "player.biker_scenariojoin02" "Francis: Hey, I'm here!" "player.biker_scenariojoin03" "Francis: Hey, I'm here!" "player.biker_scenariojoin04" "Francis: Hello!" "player.biker_scenariojoinlast01" "Francis: We're all here!" "player.biker_screamwhilepounced01" "Francis: GET IT OFF!" "player.biker_screamwhilepounced02" "Francis: GET IT OFF!" "player.biker_screamwhilepounced03" "Francis: GET IT OFF" "player.biker_screamwhilepounced04" "Francis: GET IT OFF GET IT OFF" "player.biker_shoved01" "rancis: Oof!" "player.biker_shoved02" "rancis: Oof!" "player.biker_shoved03" "rancis: Oof!" "player.biker_shoved04" "rancis: Oof!" "player.biker_shoved05" "rancis: Oof!" "player.biker_shoved06" "rancis: Oof!" "player.biker_shoved07" "rancis: Oof!" "player.biker_sorry01" "Francis: Sorry." "player.biker_sorry02" "Francis: Sorry about that." "player.biker_sorry03" "Francis: Sorry about that." "player.biker_sorry04" "Francis: Aww, man, sorry." "player.biker_sorry05" "Francis: Sorry." "player.biker_sorry06" "Francis: Sorry about that." "player.biker_sorry07" "Francis: Yeah, guess that was my fault." "player.biker_sorry08" "Francis: Yeah, guess that was my fault. Again." "player.biker_sorry09" "Francis: Sorry." "player.biker_sorry10" "Francis: Sorry, man, shit happens." "player.biker_sorry11" "Francis: Shit happens." "player.biker_sorry12" "Francis: My bad." "player.biker_sorry13" "Francis: Whoopsie." "player.biker_sorry14" "Francis: Uh, yeah, sorry." "player.biker_sorry15" "Francis: Sorry." "player.biker_sorry16" "Francis: Oopsy daisy." "player.biker_sorry17" "Francis: That was my fault." "player.biker_sorry18" "Francis: My bad." "npc.biker_spot01" "Francis: Ammo here." "npc.biker_spot02" "Francis: First aid kit here." "npc.biker_spot03" "Francis: First aid kit here." "npc.biker_spot04" "Francis: First aid here." "npc.biker_spot05" "Francis: Grenades here." "npc.biker_spot06" "Francis: Pills here." "npc.biker_spot07" "Francis: Weapons here." "player.biker_spotammo01" "Francis: Ammo here!" "player.biker_spotfirstaid01" "Francis: First Aid Kit here!" "player.biker_spotfirstaid02" "Francis: First Aid kit here!" "player.biker_spotfirstaid03" "Francis: First Aid here!" "npc.biker_spotfirstaid04" "Francis: First aid kits over here." "npc.biker_spotfirstaid05" "Francis: There's a first aid kit here." "npc.biker_spotfirstaid06" "Francis: First aid kits over here." "npc.biker_spotfirstaid07" "Francis: First aid kit over here." "player.biker_spotgrenades01" "Francis: Grenades here!" "npc.biker_spotgrenades02" "Francis: Molotovs over here." "npc.biker_spotgrenades03" "Francis: There's a pipebomb here." "npc.biker_spotgrenades04" "Francis: Molotov's over here." "npc.biker_spotgrenades05" "Francis: There's a pipe bomb here." "npc.biker_spotgrenades06" "Francis: Pipe bombs!" "npc.biker_spotgrenades07" "Francis: Molotovs!" "npc.biker_spotgrenades08" "Francis: Weapons!" "player.biker_spotpills01" "Francis: Pills here!" "npc.biker_spotweapon01" "Francis: Weapons here." "player.biker_spotweapons01" "Francis: Weapons here!" "npc.biker_spotweapons02" "Francis: Weapon's over here!" "npc.biker_spotweapons03" "Francis: Buncha guns over here!" "npc.biker_spotweapons04" "Francis: Weapon's over here!" "npc.biker_spotweapons05" "Francis: We got weapons over here." "player.biker_staytogether01" "Francis: Stay close!" "player.biker_staytogether02" "Francis: We gotta stay together." "player.biker_staytogether03" "Francis: Keep together!" "player.biker_staytogether04" "Francis: Stay together!" "player.biker_staytogether05" "Francis: Don't split up!" "player.biker_staytogether06" "Francis: Don't nobody wander off." "player.biker_staytogether07" "Francis: Stay close." "player.biker_staytogether08" "Francis: Don't get split up!" "player.biker_staytogether09" "Francis: Stay together!" "player.biker_staytogether10" "Francis: Jesus, don't stray!" "player.biker_staytogether11" "Francis: Don't stray!" "player.biker_staytogether12" "Francis: Keep together!" "player.biker_staytogetherinside01" "Francis: Get your asses in here!" "player.biker_staytogetherinside02" "Francis: Come on ladies, everyone inside!" "player.biker_staytogetherinside03" "Francis: Get in here!" "player.biker_staytogetherinside04" "Francis: Everyone inside!" "player.biker_staytogetherinside05" "Francis: Quit pissin' around and get in here!" "player.biker_staytogetherinside06" "Francis: Get inside! Free beer in here!" "npc.biker_swear01" "Francis: Goddammit." "npc.biker_swear02" "Francis: Shit." "npc.biker_swear03" "Francis: Ah shit." "npc.biker_swear04" "Francis: Ah hell." "npc.biker_swear05" "Francis: Son of a bitch." "npc.biker_swear06" "Francis: Crap." "npc.biker_swear07" "Francis: Shit. Ah shit." "npc.biker_swear08" "Francis: Ah bullshit." "npc.biker_swear09" "Francis: Dammit." "npc.biker_swear10" "Francis: Bullshit." "npc.biker_swear11" "Francis: Goddammit." "npc.biker_swear12" "Francis: Shit." "npc.biker_swear13" "Francis: Ah shit." "npc.biker_swear14" "Francis: Ah hell." "npc.biker_swear15" "Francis: Son of a bitch." "npc.biker_swear16" "Francis: Ah bullshit." "npc.biker_swear17" "Francis: Dammit." "npc.biker_swear18" "Francis: Bullshit." "npc.biker_swear19" "Francis: Ah bullshit." "npc.biker_swearcoupdegrace01" "Francis: Burn, you son of a bitch." "npc.biker_swearcoupdegrace02" "Francis: Go to hell." "npc.biker_swearcoupdegrace03" "Francis: Burn, you vampire bitch." "npc.biker_swearcoupdegrace04" "Francis: Thanks for killin' our only woman." "npc.biker_swearcoupdegrace05" "Francis: Burn, you son of a bitch." "npc.biker_swearcoupdegrace06" "Francis: Stay the hell down." "npc.biker_swearcoupdegrace07" "Francis: Screw ALL you vampires." "npc.biker_swearcoupdegrace08" "Francis: Eat me, you piece of shit." "npc.biker_swearcoupdegrace09" "Francis: Die, you bitch." "npc.biker_swearcoupdegrace10" "Francis: BURN IN HELL! Burn in hell." "npc.biker_swearcoupdegrace11" "Francis: That was for Louis!" "npc.biker_swearcoupdegrace12" "Francis: That was for Bill!" "npc.biker_swearcoupdegrace13" "Francis: That was for Zoey!" "npc.biker_swearcoupdegrace14" "Francis: That was for ME!" "npc.biker_swearcoupdegrace15" "Francis: Screw you guys!" "player.biker_takeassaultrifle01" "Francis: This oughtta put the fear a' God into 'em." "player.biker_takeassaultrifle02" "Francis: Gonna rack some up with this assault rifle." "player.biker_takeassaultrifle03" "Francis: This assault rifle should help." "player.biker_takeassaultrifle04" "Francis: This assault rifle should help." "player.biker_takeassaultrifle05" "Francis: I'm grabbing this rifle." "player.biker_takeassaultrifle06" "Francis: This oughtta put the fear a' God into 'em." "player.biker_takeassaultrifle07" "Francis: Gonna rack some up with this assault rifle." "player.biker_takeassaultrifle08" "Francis: This assault rifle should help." "player.biker_takeautoshotgun01" "Francis: Got an auto shotgun." "player.biker_takeautoshotgun02" "Francis: Come to daddy, my sweet shotgun." "player.biker_takeautoshotgun03" "Francis: Now this is a shotgun I can love." "player.biker_takeautoshotgun04" "Francis: Those bastards think they're sick now, wait'll they get a taste of this." "player.biker_takeautoshotgun05" "Francis: Got an auto shotgun." "player.biker_takeautoshotgun06" "Francis: Come to daddy, my sweet shotgun." "player.biker_takeautoshotgun07" "Francis: Now this is a shotgun I can love." "player.biker_takeautoshotgun08" "Francis: Huh, this shotgun is more my style." "player.biker_takefirstaid01" "Francis: Ho oh, some first aid." "player.biker_takefirstaid02" "Francis: Grabbing First Aid." "player.biker_takefirstaid03" "Francis: Grabbing First Aid." "player.biker_takefirstaid04" "Francis: Might need these." "player.biker_takemolotov01" "Francis: All right, cocktails!" "player.biker_takemolotov02" "Francis: Grabbing a Molotov." "player.biker_takemolotov03" "Francis: Fire!" "player.biker_takepills01" "Francis: Might need these." "player.biker_takepills02" "Francis: Grabbing pills." "player.biker_takepills03" "Francis: Hey, a little pick me up." "player.biker_takepipebomb01" "Francis: Ah great, homemade explosives." "player.biker_takepipebomb02" "Francis: Grabbing a pipe bomb." "player.biker_takepipebomb03" "Francis: Grabbing a pipe bomb." "player.biker_takepipebomb04" "Francis: This'll blow some shit up." "player.biker_takepipebomb05" "Francis: This'll blow the crap outta something." "player.biker_takepistol01" "Francis: A little double pistol action." "player.biker_takepistol02" "Francis: I'm taking an extra pistol." "player.biker_takepistol03" "Francis: Double my fun." "player.biker_takepistol04" "Francis: Two pistols. Hell yeah." "player.biker_takeshotgun01" "Francis: Shotgun! All right folks, I'm on crowd control." "player.biker_takeshotgun02" "Francis: Grabbing a shotgun." "player.biker_takeshotgun03" "Francis: Grabbing a shotgun." "player.biker_takeshotgun04" "Francis: I'll take this room sweeper." "player.biker_takesniper01" "Francis: A hunting rifle. Nice." "player.biker_takesniper02" "Francis: Now that is a sweet-ass scope." "player.biker_takesubmachinegun01" "Francis: Full auto! Right on!" "player.biker_takesubmachinegun02" "Francis: Whoah, full auto! Everybody stand back." "player.biker_takesubmachinegun03" "Francis: Grabbing a machinegun." "player.biker_tankpound01" "Francis: Get this thing off me!" "player.biker_tankpound02" "Francis: This thing's poundin the hell outta me!" "player.biker_tankpound03" "Francis: This thing's killing me!" "player.biker_tankpound04" "Francis: I got a Tank on me!" "player.biker_taunt01" "Francis: That's right!" "player.biker_taunt02" "Francis: HELL YEAH!" "player.biker_taunt03" "Francis: OH YEAH!" "player.biker_taunt04" "Francis: Oh yeah!" "player.biker_taunt05" "Francis: [Loud, evil laugh]" "player.biker_taunt06" "Francis: [Loud, evil laugh]" "player.biker_taunt07" "Francis: [Loud, evil laugh]" "player.biker_taunt08" "Francis: YEAH! YEAH!" "player.biker_taunt09" "Francis: Damn straight!" "player.biker_taunt10" "Francis: HELL YEAH!" "player.biker_teamkillaccident01" "Francis: Be careful!" "player.biker_teamkillaccident02" "Francis: That was not cool." "player.biker_teamkillaccident03" "Francis: That was not cool." "player.biker_teamkillaccident04" "Francis: Pull yer head outta yer ass." "player.biker_teamkillaccident05" "Francis: Careful!" "player.biker_teamkillaccident06" "Francis: Hey! Careful!" "player.biker_teamkillonpurpose01" "Francis: That. Was Not Cool." "player.biker_teamkillonpurpose02" "Francis: Never. Ever. Try that shit on me." "player.biker_teamkillonpurpose03" "Francis: Never. Ever. Do that again." "player.biker_teamkillonpurpose04" "Francis: What the hell are you doing?" "player.biker_teamkillonpurpose05" "Francis: Hey, come on, you didn't need to do that." "player.biker_teamkillonpurpose06" "Francis: Hey! I'm all for killin'...just not one of ours!" "player.biker_teamkillonpurpose07" "Francis: Stop that shit!" "player.biker_teamkillonpurpose08" "Francis: You try that shit with me, you ain't gonna be so happy." "player.biker_teamkillonpurpose09" "Francis: Hey! hey!" "player.biker_teamkillonpurpose10" "Francis: Ah shit, that attitude ain't gonna help anyone." "player.biker_thanks01" "Francis: I owe you one." "player.biker_thanks02" "Francis: Thanks." "player.biker_thanks03" "Francis: Thanks." "player.biker_thanks04" "Francis: Thanks." "player.biker_thanks05" "Francis: Thanks, man." "player.biker_thanks06" "Francis: Hey, thanks man." "player.biker_thanks07" "Francis: Yeah, thanks." "player.biker_thanks08" "Francis: Thank you." "player.biker_thanks09" "Francis: Thanks, I owe ya." "player.biker_thanks10" "Francis: Thanks, I owe ya." "player.biker_thanks11" "Francis: Thanks, dude." "player.biker_thanks12" "Francis: Thanks for that." "player.biker_thanks13" "Francis: Thanks, bro." "player.biker_thanks14" "Francis: Thanks, brother." "player.biker_thanks15" "Francis: Thanks." "npc.biker_thanks16" "Francis: Thanks, Bill." "npc.biker_thanks17" "Francis: Thanks, Zoey." "npc.biker_thanks18" "Francis: Thanks, Louis." "npc.biker_thanks19" "Francis: Thanks, Louis. I owe you one" "player.biker_totherescue01" "Francis: Hang on, I'm on my way!" "player.biker_totherescue02" "Francis: I'm coming!" "player.biker_totherescue03" "Francis: Hang in there, buddy, I'm comin." "player.biker_totherescue04" "Francis: I'm coming for ya!" "player.biker_totherescue05" "Francis: Hang on I'm coming!" "player.biker_totherescue06" "Francis: Hang in there, I'm comin'!" "player.biker_totherescue07" "Francis: Hang on, hang on, I'm comin'!" "player.biker_totherescue08" "Francis: I heard ya, I'm comin'!" "npc.biker_totherescuethanks01" "Francis: Thanks for gettin' me out of there." "npc.biker_totherescuethanks02" "Francis: Thanks for gettin' me." "npc.biker_totherescuethanks03" "Francis: Hey, thanks for not forgettin' me." "npc.biker_totherescuethanks04" "Francis: I owe you one." "npc.biker_totherescuethanks05" "Francis: Hell, I guess that's one I owe YOU." "npc.biker_uncertain01" "Francis: What the hell was that?" "npc.biker_uncertain02" "Francis: What was that?" "npc.biker_uncertain03" "Francis: What the hell is that?" "npc.biker_uncertain04" "Francis: What is that?" "npc.biker_uncertain05" "Francis: Did you hear that?" "npc.biker_uncertain06" "Francis: Are you seeing this?" "npc.biker_uncertain07" "Francis: Oh come the hell on." "npc.biker_uncertain08" "Francis: Are you kidding me?" "npc.biker_vampires01" "Francis: Where the hell did all these vampires come from?" "npc.biker_vampires02" "Francis: If figured the world'd eventually end. I just never thought it'd be vampires." "npc.biker_vampires03" "Francis: What's the difference?" "npc.biker_vampires04" "Francis: Nice job there, Van Helsing." "npc.biker_vampires05" "Francis: Don't zombies move real slow?" "npc.biker_vampires06" "Francis: Yeah whatever you say, Professor Monster." "npc.biker_vampires07" "Francis: I thought we were fightin' vampires..." "npc.biker_vampires08" "Francis: Man, even for vampires these things haul ass." "npc.biker_vampires09" "Francis: You're right, these things shamble around and eat people. Oh no, wait, they don't, because THEY'RE VAMPIRES." "npc.biker_vampires10" "Francis: *What*ever." "npc.biker_vampires11" "Francis: Look, all I know is these are some messed up vampires." "npc.biker_vampires12" "Francis: Goddamn vampires..." "npc.biker_vampires13" "Francis: Vampires. I hate vampires." "npc.biker_violenceawe01" "Francis: Whooo!" "npc.biker_violenceawe02" "Francis: Jee-zus..." "npc.biker_violenceawe03" "Francis: Holy crap." "npc.biker_violenceawe04" "Francis: Whoa." "npc.biker_violenceawe05" "Francis: Holy shit..." "npc.biker_violenceawe06" "Francis: Did you see that?" "npc.biker_violenceawe07" "Francis: Whoa-ho-ho, YEAH!" "npc.biker_vocalfidgets01" "" "npc.biker_vocalfidgets02" "" "npc.biker_vocalfidgets03" "" "npc.biker_vocalfidgets04" "" "npc.biker_vocalfidgets05" "" "npc.biker_vocalfidgets06" "" "npc.biker_vocalfidgets07" "" "npc.biker_vocalfidgets08" "" "player.biker_waithere01" "Francis: Everyone stop!" "player.biker_waithere02" "Francis: Stop for a second!" "player.biker_waithere04" "Francis: Hold up a minute!" "player.biker_waithere05" "Francis: Hold up!" "player.biker_waithere06" "Francis: Everyone stop!" "player.biker_waithere07" "Francis: Hold up - I'm tired of runnin' from these pussies." "player.biker_waithere08" "Francis: Park your ass for a sec." "npc.biker_warn01" "Francis: TANK!" "npc.biker_warn02" "Francis: Smoker!" "npc.biker_warn03" "Francis: Hunter!" "npc.biker_warn04" "Francis: Boomer!" "npc.biker_warn05" "Francis: TANK!" "npc.biker_warn06" "Francis: Smoker!" "npc.biker_warn07" "Francis: Witch!" "npc.biker_warn08" "Francis: Hunter!" "npc.biker_warn09" "Francis: BOOMER!" "npc.biker_warn10" "Francis: SMOKER" "npc.biker_warn11" "Francis: TANK!" "npc.biker_warn12" "Francis: WITCH!" "npc.biker_warn13" "Francis: BOOMER!" "npc.biker_warn14" "Francis: WITCH!" "npc.biker_warn15" "Francis: HUNTER!" "player.biker_warnboomer01" "Francis: BOOMER!" "player.biker_warnboomer02" "Francis: BOOMER!" "player.biker_warnboomer03" "Francis: BOOMER!" "player.biker_warncareful01" "Francis: Careful..." "player.biker_warncareful02" "Francis: Be careful..." "player.biker_warncareful03" "Francis: Take it easy..." "player.biker_warncareful04" "Francis: Take 'er easy..." "player.biker_warncareful05" "Francis: Watch yourself, now..." "player.biker_warncareful06" "Francis: Careful now..." "player.biker_warncareful07" "Francis: Watch it..." "player.biker_warncareful08" "Francis: Carrrefullll..." "player.biker_warncareful09" "Francis: Careful, kids..." "player.biker_warnhunter01" "Francis: HUNTER!" "player.biker_warnhunter02" "Francis: HUNTER!" "player.biker_warnhunter03" "Francis: HUNTER!" "player.biker_warnsmoker01" "Francis: SMOKER!" "player.biker_warnsmoker02" "Francis: SMOKER!" "player.biker_warnsmoker03" "Francis: SMOKER!" "player.biker_warntank01" "Francis: TANK!" "player.biker_warntank02" "Francis: TANK!" "player.biker_warntank03" "Francis: TANK!" "player.biker_warnwitch01" "Francis: WITCH!" "player.biker_warnwitch02" "Francis: WITCH!" "player.biker_warnwitch03" "Francis: WITCH!" "player.biker_watchoutbehind01" "Francis: Behind us!" "player.biker_watchoutbehind02" "Francis: They're behind us!" "player.biker_watchoutbehind03" "Francis: Behind us!" "player.biker_witchchasing01" "Francis: She's Coming For me!" "player.biker_witchchasing02" "Francis: Witch on my ass!" "player.biker_witchchasing03" "Francis: The WITCH IS CHASING ME!" "player.biker_witchchasing04" "Francis: Shit, she's Coming For me!" "player.biker_witchgettingangry01" "Francis: You got a death wish? Leave that witch alone!" "player.biker_witchgettingangry02" "Francis: Stop spookin' the effin witch!" "player.biker_witchgettingangry03" "Francis: Oh shit, the witch's gettin' riled up!" "player.biker_witchgettingangry04" "Francis: Watch it, that witch is gettin' pissed!" "npc.biker_worldairport0101" "Francis: Let's head through this grow room." "npc.biker_worldairport0102" "Francis: Working plane means working airport. I say we head there." "npc.biker_worldairport0103" "Francis: We got a better chance of making it if we stick to the rooftops." "npc.biker_worldairport0104" "Francis: That plane's headed right for the airport. I say we head there too." "npc.biker_worldairport0105" "Francis: The whole damn city's on fire." "npc.biker_worldairport0106" "Francis: I sure as hell wouldn't mind flyin' outta here. Let's head to the airport." "npc.biker_worldairport0107" "Francis: That plane's headed for the airport and the airport ain't far from here. If nobody's got a better idea, I say we head for the airport too." "npc.biker_worldairport0108" "Francis: Up the fire escape!" "npc.biker_worldairport0109" "Francis: Get to the hotel!" "npc.biker_worldairport0110" "Francis: Safe house in the hotel!" "npc.biker_worldairport0111" "Francis: It's worth a try." "npc.biker_worldairport0112" "Francis: That's better than my plan." "npc.biker_worldairport0113" "Francis: I didn't have one." "npc.biker_worldairport0114" "Francis: That plane's headed right for the airport. I say we head there too." "npc.biker_worldairport0115" "Francis: Holy shit, the whole damn city's on fire." "npc.biker_worldairport0201" "Francis: We can get back to the rooftops." "npc.biker_worldairport0202" "Francis: Let's head back up." "npc.biker_worldairport0203" "Francis: We oughtta get back on the rooftops." "npc.biker_worldairport0204" "Francis: We can't get across some buildings this way." "npc.biker_worldairport0205" "Francis: The crane'll lower that dumpster, then we can jump across." "npc.biker_worldairport0206" "Francis: We can get across on that dumpster." "npc.biker_worldairport0207" "Francis: Somebody wanna lower that dumpster so we can get across?" "npc.biker_worldairport0208" "Francis: Somebody start the crane." "npc.biker_worldairport0209" "Francis: It's down! Let's move!" "npc.biker_worldairport0210" "Francis: Our dumpster has arrived! Let's go!" "npc.biker_worldairport0211" "Francis: We're gonna have to jump for it." "npc.biker_worldairport0212" "Francis: Gonna have to jump it." "npc.biker_worldairport0213" "Francis: Dig in. That dumpster's gonna take a minute." "npc.biker_worldairport0214" "Francis: Jump!" "npc.biker_worldairport0215" "Francis: Down the stairs!" "npc.biker_worldairport0216" "Francis: Let's head down the stairs." "npc.biker_worldairport0217" "Francis: Good thinking!" "npc.biker_worldairport0218" "Francis: Nice crane technique, Louis!" "npc.biker_worldairport0219" "Francis: Good job, Billy!" "npc.biker_worldairport0220" "Francis: You really made that crane your bitch, Zoey." "npc.biker_worldairport0221" "Francis: We're getting close the airport!" "npc.biker_worldairport0222" "Francis: We're almost to the airport!" "npc.biker_worldairport0223" "Francis: Safe house in that storage place!" "npc.biker_worldairport0224" "Francis: Looks like we take the stairs." "npc.biker_worldairport0225" "Francis: We're all outta roof." "npc.biker_worldairport0226" "Francis: Nice one, Bill!" "npc.biker_worldairport0227" "Francis: Good thinking, Zoey!" "npc.biker_worldairport0228" "Francis: Nice thinking, Louis!" "npc.biker_worldairport0229" "Francis: Don't everybody start the crane at once." "npc.biker_worldairport0230" "Francis: Damn, I hate hotels." "npc.biker_worldairport0231" "Francis: Our dumpster has arrived! Let's go, girls!" "npc.biker_worldairport0232" "Francis: I hate jumping." "npc.biker_worldairport0301" "Francis: Let's burn down this barricade." "npc.biker_worldairport0302" "Francis: It figures the only thing in the damn city not on fire is the one thing we need burned down." "npc.biker_worldairport0303" "Francis: THE AIRPORT!" "npc.biker_worldairport0304" "Francis: HELL YES, IT'S THE AIRPORT!" "npc.biker_worldairport0305" "Francis: Through here!" "npc.biker_worldairport0306" "Francis: What the hell happened to the airport?" "npc.biker_worldairport0307" "Francis: Well, we're here, we may as well look for a plane." "npc.biker_worldairport0308" "Francis: The doors are all blocked!" "npc.biker_worldairport0309" "Francis: The path is clear!" "npc.biker_worldairport0310" "Francis: We burned a path!" "npc.biker_worldairport0311" "Francis: This better not be the plane we saw." "npc.biker_worldairport0312" "Francis: We can get inside over the skybridge." "npc.biker_worldairport0313" "Francis: There's the skybridge!" "npc.biker_worldairport0314" "Francis: There's a safe house across the skybridge!" "npc.biker_worldairport0315" "Francis: What idiot bombed the airport?" "npc.biker_worldairport0316" "Francis: Let's go through here." "npc.biker_worldairport0317" "Francis: Ah shit, that half a plane ain't real encouraging." "npc.biker_worldairport0318" "Francis: Let's burn this pile a' crap." "npc.biker_worldairport0319" "Francis: THE AIRPORT! Told ya I'd get us here." "npc.biker_worldairport0320" "Francis: Hey, Suit, this look familiar?" "npc.biker_worldairport0321" "Francis: What friggin' idiot bombed the airport?" "npc.biker_worldairport0322" "Francis: Heh heh, hot shot." "npc.biker_worldairport0323" "Francis: Never a cop when you need one." "npc.biker_worldairport0401" "Francis: We need to get downstairs." "npc.biker_worldairport0402" "Francis: Let's go through the offices!" "npc.biker_worldairport0403" "Francis: We can send the van through that pile a' crap." "npc.biker_worldairport0404" "Francis: We gotta get through that pile a' junk." "npc.biker_worldairport0405" "Francis: Big pile a' luggage. Lotta good it did em." "npc.biker_worldairport0406" "Francis: We need to be on the other side of that pile a' crap." "npc.biker_worldairport0407" "Francis: Why would the army bomb the airport?" "npc.biker_worldairport0408" "Francis: Get outta the damn metal detector!" "npc.biker_worldairport0409" "Francis: Maybe your belt buckle set that off." "npc.biker_worldairport0410" "Francis: Bill? I was the one that said that." "npc.biker_worldairport0411" "Francis: What do you mean it's just like the army?" "npc.biker_worldairport0412" "Francis: There's the plane we saw!" "npc.biker_worldairport0413" "Francis: Let's get down to that plane!" "npc.biker_worldairport0414" "Francis: There's the plane! How the hell do we get to it?" "npc.biker_worldairport0416" "Francis: I hate Ayn Rand." "npc.biker_worldairport0417" "Francis: You think my belt buckle set it off?" "npc.biker_worldairport0418" "Francis: Here's a crazy idea: What if we send the van into that pile of junk?" "npc.biker_worldairport0419" "Francis: We need to get out to the runway." "npc.biker_worldairport0420" "Francis: We gotta get to the runway." "npc.biker_worldairport0421" "Francis: This is the most sober I've ever been in an airport." "npc.biker_worldairport0422" "Francis: That skybridge will get us over." "npc.biker_worldairport0423" "Francis: There's the plane!" "npc.biker_worldairport0424" "Francis: The sad thing is this is only the second worst time I've ever had in an airport." "npc.biker_worldairport0425" "Francis: I hate vans." "npc.biker_worldairport0426" "Francis: God's dead, huh? Well, join the damn club." "npc.biker_worldairport0427" "Francis: Holy shit... that wasn't our plane was it?" "npc.biker_worldairport0428" "Francis: I'm a little scared of flyin' now." "npc.biker_worldairport0429" "Francis: What's the chance that'll happen twice in a row?" "npc.biker_worldairport0501" "Francis: That plane looks like it's still workin'." "npc.biker_worldairport0502" "Francis: We gotta gas up the plane." "npc.biker_worldairport0503" "Francis: Starting the fuel truck..." "npc.biker_worldairport0504" "Francis: Start the fuel truck!" "npc.biker_worldairport0505" "Francis: The plane's gassed up: Let's go!" "npc.biker_worldairport0506" "Francis: The plane's ready!" "npc.biker_worldairport0507" "Francis: Plane's ready! Let's go! Let's go!" "npc.biker_worldairport0509" "Francis: Somebody really blew this place to Hell..." "npc.biker_worldairport0510" "Francis: What the hell happened to this place?" "npc.biker_worldairport0511" "Francis: *That* plane looks okay." "npc.biker_worldairport0512" "Francis: Jesus, it looks like a bomb went off here. A few bombs." "npc.biker_worldairport0513" "Francis: I hate planes." "npc.biker_worldairport05npc01" "Francis: Everyone but us is either a zombie or an asshole." "npc.biker_worldairport05npc02" "Francis: Listen candy-pants, we can *make* you open that goddamn door." "npc.biker_worldairport05npc03" "Francis: Fine." "npc.biker_worldairport05npc04" "Francis: Have a heart, we gotta a helpless old man with us!" "npc.biker_worldairport05npc05" "Francis: Shut up, Bill." "npc.biker_worldairport05npc06" "Francis: If anybody dies pumpin' this goddamn gas, I'm takin' it out on you." "npc.biker_worldairport05npc07" "Francis: Everyone but us is either a vampire or an asshole." "npc.biker_worldairport05npc08" "Francis: I'm votin' asshole." "npc.biker_worldairport05npc09" "Francis: Are you kidding me?" "npc.biker_worldairport05npc10" "Francis: Yeah, yeah, we get it. You're a hero." "npc.biker_worldairport05npc11" "Francis: Listen, asshole, I can fly the plane!" "npc.biker_worldairport05npc12" "Francis: Why don't you come out here and prove it?" "npc.biker_worldairport05npc13" "Francis: Sir, Terry's dead. And we're cops." "npc.biker_worldairport05npc14" "Francis: Terry didn't make it, pal." "npc.biker_worldairport05npc15" "Francis: We can do that." "npc.biker_worldairport05npc16" "Francis: Hell, we can do that." "npc.biker_worldairport05npc17" "Francis: You just make sure the damn thing is ready to fly." "npc.biker_worldairport05npc18" "Francis: Sir, uh, we're cops." "npc.biker_worldairport05npc19" "Francis: Sir, uh, we're cops." "npc.biker_worldairport05npc20" "Francis: Jackass." "npc.biker_worldairport05npc21" "Francis: Don't make me come over there and open up a can of whoopass." "npc.biker_worldfarmhouse0101" "Francis: Yer tellin' me people camp for fun?" "npc.biker_worldfarmhouse0102" "Francis: All right." "npc.biker_worldfarmhouse0103" "Francis: We gotta be close to the outpost." "npc.biker_worldfarmhouse0104" "Francis: If we can find some tracks, we can follow em to the military outpost." "npc.biker_worldfarmhouse0105" "Francis: Shit. Never thought I'd go lookin' for the military." "npc.biker_worldfarmhouse0106" "Francis: Bet you kids cross shit like this for fun." "npc.biker_worldfarmhouse0107" "Francis: Nice place." "npc.biker_worldfarmhouse0108" "Francis: There's the tracks. Now we just need to get to 'em." "npc.biker_worldfarmhouse0109" "Francis: Bet we can get to the tracks from that building." "npc.biker_worldfarmhouse0110" "Francis: There's a safe house back here!" "npc.biker_worldfarmhouse0111" "Francis: Man I hate the woods." "npc.biker_worldfarmhouse0112" "Francis: I hate the woods." "npc.biker_worldfarmhouse0113" "Francis: Bridge's out." "npc.biker_worldfarmhouse0114" "Francis: Woah...Okay... all we need to do is find the railroad tracks." "npc.biker_worldfarmhouse0115" "Francis: Nice day for a picnic." "npc.biker_worldfarmhouse0116" "Francis: Bridge's out. Terrific." "npc.biker_worldfarmhouse0201" "Francis: Louis, what's scarier: Zombies or goin' back to work in an office?" "npc.biker_worldfarmhouse0202" "Francis: We can get down to the tracks over here!" "npc.biker_worldfarmhouse0203" "Francis: Looks like this tunnel heads the right way." "npc.biker_worldfarmhouse0204" "Francis: This tunnel heads the right way." "npc.biker_worldfarmhouse0205" "Francis: The tracks are down from here." "npc.biker_worldfarmhouse0206" "Francis: Through here!" "npc.biker_worldfarmhouse0207" "Francis: Well, goddamit, the tracks are blocked." "npc.biker_worldfarmhouse0208" "Francis: Let's try this tunnel." "npc.biker_worldfarmhouse0209" "Francis: Maintenance corridor up here!" "npc.biker_worldfarmhouse0210" "Francis: Damn tracks are blocked!" "npc.biker_worldfarmhouse0211" "Francis: I hate trains." "npc.biker_worldfarmhouse0212" "Francis: I hate tunnels." "npc.biker_worldfarmhouse0213" "Francis: Louis, what's scarier: Vampires or goin' back to work in an office?" "npc.biker_worldfarmhouse0214" "Francis: The tracks should just be downstairs." "npc.biker_worldfarmhouse0301" "Francis: These things are a real frickin' maze. I hate mazes." "npc.biker_worldfarmhouse0302" "Francis: This better go through." "npc.biker_worldfarmhouse0303" "Francis: Watch out for that fence." "npc.biker_worldfarmhouse0304" "Francis: Nice, they electrified the fence." "npc.biker_worldfarmhouse0305" "Francis: Hey, Pointdexter, hit the power." "npc.biker_worldfarmhouse0306" "Francis: Hey, Suit, hit the power." "npc.biker_worldfarmhouse0307" "Francis: Woaah, fried." "npc.biker_worldfarmhouse0308" "Francis: Start the engine." "npc.biker_worldfarmhouse0309" "Francis: Hey, unhook that car." "npc.biker_worldfarmhouse0310" "Francis: Get that thing moving!" "npc.biker_worldfarmhouse0311" "Francis: Hit it!" "npc.biker_worldfarmhouse0312" "Francis: Watch out for the train!" "npc.biker_worldfarmhouse0313" "Francis: We can get up there now!" "npc.biker_worldfarmhouse0314" "Francis: Up there!" "npc.biker_worldfarmhouse0315" "Francis: Safe house up there!" "npc.biker_worldfarmhouse0316" "Francis: There might be supplies in that house." "npc.biker_worldfarmhouse0317" "Francis: Let's check this house." "npc.biker_worldfarmhouse0318" "Francis: There's the tracks!" "npc.biker_worldfarmhouse0319" "Francis: Track's blocked again. Looks like they curve around that hill." "npc.biker_worldfarmhouse0320" "Francis: Let's hump our asses over the hill." "npc.biker_worldfarmhouse0321" "Francis: God DAMN I hate electric fences." "npc.biker_worldfarmhouse0322" "Francis: Yo, you in the monkey suit, hit the power." "npc.biker_worldfarmhouse0323" "Francis: This is a real freakin' maze." "npc.biker_worldfarmhouse0324" "Francis: There're some trains back here." "npc.biker_worldfarmhouse0325" "Francis: There's some trains back there." "npc.biker_worldfarmhouse0326" "Francis: You know - I bet we could knock that bridge down." "npc.biker_worldfarmhouse0327" "Francis: We need to get up there." "npc.biker_worldfarmhouse0401" "Francis: Barn ahead!" "npc.biker_worldfarmhouse0402" "Francis: Any supplies in the barn?" "npc.biker_worldfarmhouse0403" "Francis: Let's check out the barn." "npc.biker_worldfarmhouse0404" "Francis: Is Arnold in there?" "npc.biker_worldfarmhouse0405" "Francis: Never mind, I forgot, you guys are like 10 years old. 'Cept you, Bill." "npc.biker_worldfarmhouse0406" "Francis: The tracks!" "npc.biker_worldfarmhouse0407" "Francis: Another building!" "npc.biker_worldfarmhouse0408" "Francis: The tracks should be down there!" "npc.biker_worldfarmhouse0409" "Francis: Train station." "npc.biker_worldfarmhouse0410" "Francis: This better not be the military outpost." "npc.biker_worldfarmhouse0411" "Francis: This is all messed up." "npc.biker_worldfarmhouse0412" "Francis: We can get around down here." "npc.biker_worldfarmhouse0413" "Francis: Someone get the gate." "npc.biker_worldfarmhouse0414" "Francis: Open the gate!" "npc.biker_worldfarmhouse0415" "Francis: Across the bridge, GO!" "npc.biker_worldfarmhouse0416" "Francis: Run for the train car!" "npc.biker_worldfarmhouse0417" "Francis: Get to the goddam train car!" "npc.biker_worldfarmhouse0418" "Francis: Yeah, the caboose!" "npc.biker_worldfarmhouse0419" "Francis: I have NEVER liked barns." "npc.biker_worldfarmhouse0420" "Francis: I hate barns." "npc.biker_worldfarmhouse0501" "Francis: Get to the farm house!" "npc.biker_worldfarmhouse0502" "Francis: An outpost!" "npc.biker_worldfarmhouse0503" "Francis: Yeah, we made it!" "npc.biker_worldfarmhouse0504" "Francis: Up the hill!" "npc.biker_worldfarmhouse0505" "Francis: Finally! We're getting out of here." "npc.biker_worldfarmhouse0506" "Francis: I don't like this..." "npc.biker_worldfarmhouse0507" "Francis: Somethin's not right..." "npc.biker_worldfarmhouse0508" "Francis: Pick up the radio." "npc.biker_worldfarmhouse0509" "Francis: What's this shit?" "npc.biker_worldfarmhouse0510" "Francis: Well, I'm callin' em, this is it." "npc.biker_worldfarmhouse0511" "Francis: We just gotta wait until they show up." "npc.biker_worldfarmhouse0512" "Francis: Army's here!" "npc.biker_worldfarmhouse0513" "Francis: Look at that shit!" "npc.biker_worldfarmhouse0515" "Francis: That's some fire power!" "npc.biker_worldfarmhouse0517" "Francis: Ladies, I do believe we have been saved." "npc.biker_worldfarmhouse0518" "Francis: Guns in the barn!" "npc.biker_worldfarmhouse0519" "Francis: Yeah, army's here!" "npc.biker_worldfarmhouse0521" "Francis: We walk 500 miles, kill 10,000 zombies just to make it to a goddamn tape loop? Screw the army." "npc.biker_worldfarmhouse0522" "Francis: These guys better not take long. I've had it." "npc.biker_worldfarmhouse0523" "Francis: I forgive you, Army. I love you guys!" "npc.biker_worldfarmhouse0524" "Francis: That is one creepy ass house." "npc.biker_worldfarmhouse0525" "Francis: You got to be shittin me. We walk a hundred miles, fight 5 million vampires -" "npc.biker_worldfarmhouse0526" "Francis: Goddamn tape loop piece of shit." "npc.biker_worldfarmhouse0527" "Francis: Whatever. And all they got is a goddamn tape loop? Screw the goddamn army." "npc.biker_worldfarmhouse0528" "Francis: I LOVE the goddamn army!" "npc.biker_worldfarmhouse0529" "Francis: We walk 500 miles, kill 10,000 vampires just to make it to a goddamn tape loop? Screw the army." "npc.biker_worldfarmhousegeneric01" "Francis: Fried zombies..." "npc.biker_worldfarmhousegeneric02" "Francis: Hey, fried zombies... tasty." "npc.biker_worldfarmhouseintro01" "Francis: I heard the military's got a safe zone north of here. We just gotta follow the train tracks." "npc.biker_worldfarmhouseintro02" "Francis: I knew that idiot couldn't fly a plane. Everybody in one piece?" "npc.biker_worldfarmhouseintro03" "Francis: Yeah, I heard that, too." "npc.biker_worldfarmhouseintro04" "Francis: You got a better plan?" "npc.biker_worldfarmhouseintro05" "Francis: We ain't gonna survive on our own forever. I heard the military's got a safe zone north of here. We just gotta follow the train tracks." "npc.biker_worldfarmhouseintro06" "Francis: Listen, the government's got a hate-free zone up north... I'm kidding, the military's got a stronghold up there and they're killing anything that walks funny. Railroad tracks should take us right there." "npc.biker_worldfarmhousenpc01" "Francis: Uh, hello?" "npc.biker_worldfarmhousenpc02" "Francis: Attention Army: This is the cops." "npc.biker_worldfarmhousenpc03" "Francis: Rodger dodger." "npc.biker_worldfarmhousenpc04" "Francis: We're ready!" "npc.biker_worldfarmhousenpc05" "Francis: We're all set!" "npc.biker_worldfarmhousenpc06" "Francis: Come get us!" "npc.biker_worldfarmhousenpc07" "Francis: I hope they believed that shit about us being cops." "npc.biker_worldfarmhousenpc08" "Francis: Attention Army: This is the cops." "npc.biker_worldhospital0201" "Francis: I hate subways." "npc.biker_worldhospital0301" "Francis: We've got to get to the hospital." "npc.biker_worldhospital0302" "Francis: Into the hospital!" "npc.biker_worldhospital0303" "Francis: There's a safe house in the hospital!" "npc.biker_worldhospital0304" "Francis: Hit the button!" "npc.biker_worldhospital0305" "Francis: Get on the lift!" "npc.biker_worldhospital0306" "Francis: Now this is some shit." "npc.biker_worldhospital0308" "Francis: I hate sewers." "npc.biker_worldhospital0401" "Francis: If he ain't, at least we'll die with a nice view of the city." "npc.biker_worldhospital0402" "Francis: So, how's yer beard holdin' up, Bill?" "npc.biker_worldhospital0403" "Francis: The biggest mystery about this vampire outbreak is which one of you jackasses just beefed?" "npc.biker_worldhospital0404" "Francis: I hate hospitals. And doctors and lawyers and cops..." "npc.biker_worldhospital0405" "Francis: I hate hospitals." "npc.biker_worldhospital0406" "Francis: Elevator's here!" "npc.biker_worldhospital0407" "Francis: Get on the elevator!" "npc.biker_worldhospital0408" "Francis: I hate hospitals." "npc.biker_worldhospital0409" "Francis: I hate elevators." "npc.biker_worldhospital0410" "Francis: I hate stairs." "npc.biker_worldhospital0411" "Francis: And doctors, and lawyers and..." "npc.biker_worldhospital0501" "Francis: I hate helicopters." "npc.biker_worldhospital0502" "Francis: Louis, try not to blow up the helicopter..." "npc.biker_worldhospitalgeneric01" "Francis: I already pressed the damn button." "npc.biker_worldhospitalgeneric02" "Francis: Yeah, it'll probably come quicker if ya keep pressin it." "npc.biker_worldhospitalgeneric03" "Francis: Hey jackass, I already pressed the damn button." "npc.biker_worldhospitalgeneric04" "Francis: Yeah, it'll probably come quicker if you just keep pressin' it." "npc.biker_worldsmalltown0103" "Francis: Gunfire! Somebody's still alive in Riverside!" "npc.biker_worldsmalltown0104" "Francis: That sounds like a plan." "npc.biker_worldsmalltown0105" "Francis: Sounds good to me. Let's head to Riverside." "npc.biker_worldsmalltown0106" "Francis: Hear that? There's fightin' in town." "npc.biker_worldsmalltown0107" "Francis: If we find a way to the surface, we can get to Riverside." "npc.biker_worldsmalltown0108" "Francis: Watch out for bats!" "npc.biker_worldsmalltown0109" "Francis: I don't HATE bats, but I do not like them." "npc.biker_worldsmalltown0110" "Francis: Bridge is out." "npc.biker_worldsmalltown0111" "Francis: Yep... Bridge is out." "npc.biker_worldsmalltown0112" "Francis: Come on, this tunnel is a little creepy" "npc.biker_worldsmalltown0113" "Francis: Watch out above us." "npc.biker_worldsmalltown0114" "Francis: Down here!" "npc.biker_worldsmalltown0115" "Francis: Blocked!" "npc.biker_worldsmalltown0116" "Francis: We can take these stairs!" "npc.biker_worldsmalltown0117" "Francis: Safe house up there!" "npc.biker_worldsmalltown0118" "Francis: I hate turnpikes." "npc.biker_worldsmalltown0201" "Francis: We gotta activate that bridge." "npc.biker_worldsmalltown0202" "Francis: Is this that kind of sewer?" "npc.biker_worldsmalltown0203" "Francis: Cool." "npc.biker_worldsmalltown0204" "Francis: I hate trainyards." "npc.biker_worldsmalltown0205" "Francis: Yeah, I don't think they held." "npc.biker_worldsmalltown0206" "Francis: I hate churches." "npc.biker_worldsmalltown0207" "Francis: Ew. I hate caca." "npc.biker_worldsmalltown0301" "Francis: Riverside's to our right." "npc.biker_worldsmalltown0302" "Francis: Almost to Riverside." "npc.biker_worldsmalltown0303" "Francis: The town's pretty quiet..." "npc.biker_worldsmalltown0304" "Francis: Get to the church!" "npc.biker_worldsmalltown0305" "Francis: So much fer Riverside." "npc.biker_worldsmalltown0306" "Francis: Looks like Riverside couldn't hold it together." "npc.biker_worldsmalltown0307" "Francis: Looks like we're getting close to Riverside." "npc.biker_worldsmalltown0308" "Francis: Riverside ain't too far from here." "npc.biker_worldsmalltown0309" "Francis: There's lights on in that church!" "npc.biker_worldsmalltown0310" "Francis: I hate walking." "npc.biker_worldsmalltown0311" "Francis: I hate small towns." "npc.biker_worldsmalltown03npc01" "Francis: If we live through this, I'm gonna kill that guy." "npc.biker_worldsmalltown03npc02" "Francis: Not if I kill him first." "npc.biker_worldsmalltown03npc03" "Francis: If we live through this, I'm gonna frickin' kill that guy." "npc.biker_worldsmalltown0401" "Francis: Riverside's a bust. Let's just get to the river and steal a boat." "npc.biker_worldsmalltown0402" "Francis: We can get to the river through here." "npc.biker_worldsmalltown0501" "Francis: Get to the boat house!" "npc.biker_worldsmalltown0502" "Francis: Get to the boat!" "npc.biker_worldsmalltown0503" "Francis: Our ride's here! Let's go!" "npc.biker_worldsmalltown0504" "Francis: They're here! Everyone to the boat!" "npc.biker_worldsmalltown0505" "Francis: Get to the boat!" "npc.biker_worldsmalltown0506" "Francis: To the boat!" "npc.biker_worldsmalltown0507" "Francis: The boat's here!" "npc.biker_worldsmalltown0508" "Francis: I hate boats." "npc.biker_worldsmalltown0509" "Francis: I hate the water." "npc.biker_worldsmalltown0510" "Francis: I hate boat people." "npc.biker_worldsmalltown0511" "Francis: I hate boat lawyers" "npc.biker_worldsmalltown0512" "Francis: I hate boat lawyers. When are they gonna get done practicing law?" "npc.biker_worldsmalltown0513" "Francis: You know what I don't hate? I don't hate vests." "npc.biker_worldsmalltown0514" "Francis: I hate vomit." "npc.biker_worldsmalltown0515" "Francis: I love my vest." "npc.biker_worldsmalltown0516" "Francis: Hey - not on the vest!" "npc.biker_worldsmalltown0517" "Francis: Hey - not on the vest!" "npc.biker_worldsmalltownnpcbellman01" "Francis: Who are you?" "npc.biker_worldsmalltownnpcbellman02" "Francis: Just open the goddamn door." "npc.biker_worldsmalltownnpcbellman03" "Francis: We're cops. Open up." "npc.biker_worldsmalltownnpcbellman04" "Francis: Well, let's see: I'm Francis, and that's Grandpa Bill, and - THERE'S ZOMBIES OUT HERE OPEN THE GODDAMN DOOR." "npc.biker_worldsmalltownnpcbellman05" "Francis: I am going to tear that bell down and shove it up your ass!" "npc.biker_worldsmalltownnpcbellman06" "Francis: Are you ringing that goddamn bell?" "npc.biker_worldsmalltownnpcbellman07" "Francis: Is he ringing that goddamn bell?" "npc.biker_worldsmalltownnpcbellman08" "Francis: Stop ringing the goddamn bell!" "npc.biker_worldsmalltownnpcbellman09" "Francis: We're not infected!" "npc.biker_worldsmalltownnpcbellman10" "Francis: We're not infected! I just have herpes!" "npc.biker_worldsmalltownnpcbellman11" "Francis: Well, let's see: I'm Francis, and that's Grandpa Bill, and - THERE'S VAMPIRES OUT HERE OPEN THE GODDAMN DOOR." "npc.biker_worldsmalltownnpcbellman12" "Francis: Open the door, we're cops." "npc.biker_worldsmalltownnpcbellman13" "Francis: Man, I don't think the cop thing worked." "npc.biker_worldsmalltownnpcboatman01" "Francis: You got a deal." "npc.biker_worldsmalltownnpcboatman02" "Francis: You got a deal, pal." "npc.biker_worldsmalltownnpcboatman03" "Francis: Come get us!" "npc.biker_worldsmalltownnpcboatman04" "Francis: Give us a minute, here." "npc.biker_worldsmalltownnpcboatman05" "Francis: We got guns, pal." "npc.biker_worldsmalltownnpcboatman06" "Francis: There's four us with guns here." "npc.biker_worldsmalltownnpcboatman07" "Francis: We gotta whole lotta guns, pal." "npc.biker_worldsmalltownnpcboatman08" "Francis: So long, Riverside." "npc.biker_worldsmalltownnpcboatman09" "Francis: Sorry lady, we're takin' yer husband's offer." "npc.biker_worldsmalltownnpcboatman10" "Francis: Sorry lady." "npc.biker_worldsmalltownnpcboatman11" "Francis: Lady: We're the cops. Now come get us." "npc.biker_worldsmalltownnpcboatman12" "Francis: Attention boat owner: We are the cops. Come pick us up." "npc.biker_worldsmalltownnpcboatman13" "Francis: Attention boat owner: We are the cops. I command you to pick us up. NOW." "npc.biker_worldsmalltownnpcboatman14" "Francis: Attention boat owner: We are the cops. I command you to pick us up." "player.biker_yes01" "Francis: Yes." "player.biker_yes02" "Francis: Okay." "player.biker_yes03" "Francis: Yep." "player.biker_yes04" "Francis: Yeah." "player.biker_yes05" "Francis: Yeah." "player.biker_yes06" "Francis: Roger that, good buddy." "player.biker_youarewelcome01" "Francis: Well, hell, you're welcome." "player.biker_youarewelcome02" "Francis: I got your back." "player.biker_youarewelcome03" "Francis: Any damn time." "player.biker_youarewelcome04" "Francis: Hey, no problem." "player.biker_youarewelcome05" "Francis: No problem." "player.biker_youarewelcome06" "Francis: Sure." "player.biker_youarewelcome07" "Francis: I told ya I'd take care of ya." "player.biker_youarewelcome08" "Francis: No, thank YOU!" "player.biker_youarewelcome09" "Francis: Yer welcome." "player.biker_youarewelcome10" "Francis: Yea, I'm pretty awesome." "player.biker_youarewelcome11" "Francis: No problemo, pal." "player.biker_youarewelcome12" "Francis: It's all good." "player.biker_youarewelcome13" "Francis: Gotcha." "player.biker_youarewelcome14" "Francis: Whatever, whenever, man." "player.biker_youarewelcome15" "Francis: Yeah, well, remember this when we're down to our last beer." // Manager "player.manager_alertgiveitem01" "Louis: Here take this." "player.manager_alertgiveitem02" "Louis: Here, I got something for you." "player.manager_alertgiveitem03" "Louis: Take this." "player.manager_alertgiveitem04" "Louis: Go ahead and take this." "player.manager_alertgiveitem05" "Louis: Here man, take this." "player.manager_alertgiveitem06" "Louis: Take it and you can pay me back later" "player.manager_alertgiveitem07" "Louis: It's not a time to be a hero, just take it." "player.manager_answerlostcall01" "Louis: Here!" "player.manager_answerlostcall02" "Louis: Over here!" "player.manager_answerlostcall03" "Louis: I'm here!" "player.manager_answerlostcall04" "Louis: I'm here!" "npc.manager_answerready01" "Louis: Ready!" "npc.manager_answerready02" "Louis: Let's do it!" "npc.manager_answerready03" "Louis: Hit it!" "npc.manager_answerready04" "Louis: Come on, let's do it!" "player.manager_areaclear01" "Louis: Clear!" "player.manager_areaclear02" "Louis: Nothing in here!" "player.manager_areaclear03" "Louis: Nothin' here!" "player.manager_areaclear04" "Louis: All clean!" "player.manager_arriveboat01" "Louis: Get to the boat!" "player.manager_arriveboat02" "Louis: Get to the boat!" "player.manager_arriveboat03" "Louis: Run to the boat!" "player.manager_arriveboatinitial01" "Louis: The boat's here! Let's go!" "player.manager_arriveboatinitial02" "Louis: Our boat's here! Let's go!" "player.manager_arrivechopper01" "Louis: Everyone in the helicopter! Go!" "player.manager_arrivechopper02" "Louis: Get to the helicopter!" "player.manager_arrivechopperinitial01" "Louis: The heli's here. Let's go!" "player.manager_arrivechopperinitial02" "Louis: The helicopter's here! Let's go!" "player.manager_arrivegeneric01" "Louis: They're here! Let's go!" "player.manager_arrivegeneric02" "Louis: We're gettin' out of here. Come on!" "player.manager_arrivegeneric03" "Louis: They're here for us! Let's go!" "player.manager_arrivegenericinitial01" "Louis: That's our ride! Let's go!" "player.manager_arrivegenericinitial02" "Louis: Our ride's here! Let's go!" "player.manager_arriveplane01" "Louis: Get to the plane. GO!" "player.manager_arriveplane02" "Louis: Get to the plane!" "player.manager_arriveplaneinitial01" "Louis: There's the plane! Time to go!" "player.manager_arriveplaneinitial02" "Louis: The plane's here! Let's go!" "player.manager_arrivetruck01" "Louis: Get to the truck! TO THE TRUCK!" "player.manager_arrivetruck02" "Louis: GET TO THE TRUCK!" "player.manager_arrivetruckinitial01" "Louis: The truck's here! Let's go!" "player.manager_askready01" "Louis: Ready?" "player.manager_askready02" "Louis: Ready?" "player.manager_askready03" "Louis: Ready for this?" "player.manager_askready04" "Louis: Ready for this?" "player.manager_askready05" "Louis: Waddya say, we ready?" "player.manager_askready06" "Louis: You ready to bounce?" "player.manager_askready07" "Louis: You ready?" "player.manager_askready08" "Louis: Yeah, let's get ready" "player.manager_askready09" "Louis: I'm ready, you ready?" "player.manager_backup01" "Louis: Back up!" "player.manager_backup02" "Louis: Back-back-back!" "player.manager_backup03" "Louis: Back up!" "npc.manager_backupquiet01" "Louis: Back up." "npc.manager_backupquiet02" "Louis: Back up back up." "npc.manager_backupquiet03" "Louis: Move back." "npc.manager_backupquiet04" "Louis: Back up." "player.manager_player.manager_callforrescue01" "Louis: Come on, let me out! I can give you a hand!" "player.manager_callforrescue01" "Louis: Come on, let me out! I can give you a hand!" "player.manager_callforrescue02" "Louis: Come on, let me out! I can help!" "player.manager_callforrescue03" "Louis: I'm trapped in here, let me out!" "player.manager_callforrescue04" "" "player.manager_callforrescue05" "" //"player.manager_choke01" "Louis: [Choking]" //"player.manager_choke02" "Louis: [Choking]" //"player.manager_choke03" "Louis: [Choking]" //"player.manager_choke04" "Louis: [Choking]" //"player.manager_choke05" "Louis: [Choking]" //"player.manager_choke06" "Louis: [Choking]" //"player.manager_choke07" "Louis: [Choking]" //"player.manager_choke08" "Louis: [Choking]" "player.manager_closethedoor01" "Louis: Lock that door." "player.manager_closethedoor02" "Louis: Lock the door." "player.manager_closethedoor03" "Louis: Lock the door, man!" "player.manager_closethedoor04" "Louis: Go ahead and lock that door." "player.manager_closethedoor05" "Louis: Lock the damn door." "player.manager_closethedoor06" "Louis: Did you lock the door?" "player.manager_closethedoor07" "Louis: Lock the door, man!" "player.manager_contextmodifiercalm01" "Louis: To the left." "player.manager_contextmodifiercalm02" "Louis: To the right." "player.manager_contextmodifiercalm03" "Louis: Up there." "player.manager_contextmodifiercalm04" "Louis: Above us." "player.manager_contextmodifiercalm05" "Louis: Down there." "player.manager_contextmodifiercalm06" "Louis: Below us." "player.manager_contextmodifiercalm07" "Louis: Back there." "player.manager_contextmodifiercalm08" "Louis: Up ahead." "player.manager_contextmodifiercalm09" "Louis: In the window." "player.manager_contextmodifiercalm10" "Louis: Around the corner." "player.manager_contextmodifiercalm11" "Louis: In the doorway." "player.manager_contextmodifiercalm12" "Louis: Behind this wall." "player.manager_contextmodifiercalm13" "Louis: Behind this door." "player.manager_contextmodifiercalm14" "Louis: On the roof." "player.manager_contextmodifiercalm15" "Louis: Behind that." "player.manager_contextmodifiercalm16" "Louis: In this building." "player.manager_contextmodifiercalm17" "Louis: In the trees." "player.manager_contextmodifiercalm18" "Louis: Near the rocks." "player.manager_contextmodifiercalm19" "Louis: One of 'em." "player.manager_contextmodifiercalm20" "Louis: Two of 'em." "player.manager_contextmodifiercalm21" "Louis: Three of 'em." "player.manager_contextmodifiercalm22" "Louis: Four of 'em." "player.manager_contextmodifiercalm23" "Louis: Lots of 'em." "player.manager_contextmodifiercalm24" "Louis: A couple of 'em." "player.manager_contextmodifiercalm25" "Louis: A few of 'em." "player.manager_contextmodifierloud01" "Louis: To the left!" "player.manager_contextmodifierloud02" "Louis: To the right!" "player.manager_contextmodifierloud03" "Louis: Up there!" "player.manager_contextmodifierloud04" "Louis: Above us!" "player.manager_contextmodifierloud05" "Louis: Down there!" "player.manager_contextmodifierloud06" "Louis: Below us!" "player.manager_contextmodifierloud07" "Louis: Back there!" "player.manager_contextmodifierloud08" "Louis: Up ahead!" "player.manager_contextmodifierloud09" "Louis: In the window!" "player.manager_contextmodifierloud10" "Louis: Around the corner!" "player.manager_contextmodifierloud11" "Louis: In the doorway!" "player.manager_contextmodifierloud12" "Louis: Behind this wall!" "player.manager_contextmodifierloud13" "Louis: Behind this door!" "player.manager_contextmodifierloud14" "Louis: On the roof!" "player.manager_contextmodifierloud15" "Louis: Behind that!" "player.manager_contextmodifierloud16" "Louis: In this building!" "player.manager_contextmodifierloud17" "Louis: In the trees!" "player.manager_contextmodifierloud18" "Louis: Near the rocks!" "player.manager_contextmodifierloud19" "Louis: One of 'em!" "player.manager_contextmodifierloud20" "Louis: Two of 'em!" "player.manager_contextmodifierloud21" "Louis: Three of 'em!" "player.manager_contextmodifierloud22" "Louis: Four of 'em!" "player.manager_contextmodifierloud23" "Louis: Lots of 'em!" "player.manager_contextmodifierloud24" "Louis: A couple of 'em!" "player.manager_contextmodifierloud25" "Louis: A few of 'em!" "player.manager_cough01" "Louis: [Coughing from smoke]" //"player.manager_cough02" "Louis: [Coughing from smoke]" //"player.manager_cough03" "Louis: [Coughing from smoke]" //"player.manager_cough04" "Louis: [Coughing from smoke]" //"player.manager_cough05" "Louis: [Coughing from smoke]" "player.manager_coverme01" "Louis: Cover me!" "player.manager_coverme02" "Louis: Cover me!" "player.manager_coverme03" "Louis: Cover me!" "player.manager_coverme04" "Louis: Watch my back!" "player.manager_coverme05" "Louis: Watch my back!" "npc.manager_coverme06" "Louis: Cover me, I'm healing!" "npc.manager_coverme07" "Louis: Everybody stop a sec, I gotta heal." "npc.manager_coverme08" "Louis: Wait up while I heal." "npc.manager_coverme09" "Louis: Hold up, I gotta heal." "npc.manager_coverme10" "Louis: Cover me while I heal." "player.manager_deathscream01" "Louis: [Death rattle]" "player.manager_deathscream02" "Louis: [Death scream]" "player.manager_deathscream03" "Louis: [Death scream]" "player.manager_deathscream04" "Louis: [Death scream]" "player.manager_deathscream05" "Louis: [Death scream]" "player.manager_deathscream06" "Louis: [Death scream]" "player.manager_deathscream07" "Louis: [Death scream]" "player.manager_deathscream08" "Louis: [Death rattle]" "player.manager_deathscream09" "Louis: [Death rattle]" "player.manager_deathscream10" "Louis: [Death rattle]" "npc.manager_doorbreaking01" "Louis: They're coming through the door!" "npc.manager_doorbreaking02" "Louis: The door ain't holdin 'em!" "npc.manager_doubledeathresponse01" "Louis: This shit was not in my plans." "npc.manager_doubledeathresponse02" "Louis: We gotta pull ourselves together." "npc.manager_doubledeathresponse03" "Louis: JESUS CHRIST!" "npc.manager_downinfront01" "Louis: Down in front!" "npc.manager_downinfront02" "Louis: Get down!" "npc.manager_downinfront03" "Louis: Duck!" "npc.manager_dying01" "Louis: Guys! I need help now!" "npc.manager_dying02" "Louis: Yo, I need some help RIGHT NOW!" "npc.manager_dying03" "Louis: Yo, I need help right the hell now!" "npc.manager_dying04" "Louis: I need help right the hell now!" "player.manager_emphaticgo01" "Louis: Move move move!" "player.manager_emphaticgo02" "Louis: Go go go!" "player.manager_emphaticgo03" "Louis: Go go GO!" "player.manager_emphaticgo04" "Louis: GO!" "player.manager_emphaticgo05" "Louis: MOVE!" "player.manager_emphaticgo06" "Louis: C'mon go!" "player.manager_emphaticgo07" "Louis: MOVE!" "player.manager_emphaticgo08" "Louis: MOVE IT!" "player.manager_emphaticgo09" "Louis: Move it mooove it!" "npc.manager_emphaticgoquiet01" "Louis: Don't stop! Go!" "npc.manager_emphaticgoquiet02" "Louis: Go, go!" "npc.manager_emphaticgoquiet03" "Louis: Come on, go!" "npc.manager_emphaticgoquiet04" "Louis: Move!" "npc.manager_emphaticgoquiet05" "Louis: Come on, come on, go!" "npc.manager_emphaticgoquiet06" "Louis: Move it!" "player.manager_emphaticno01" "Louis: No way, man." "player.manager_emphaticno02" "Louis: No damn way." "player.manager_emphaticno03" "Louis: Man, you're crazy" "player.manager_emphaticno04" "Louis: Are you out of your damn mind?" "player.manager_emphaticno05" "Louis: I'm serious, are you crazy?" "player.manager_emphaticrun01" "Louis: Let's get the hell outta here!" "player.manager_emphaticrun02" "Louis: RUN!" "player.manager_emphaticrun03" "Louis: RUN!" "player.manager_emphaticrun04" "Louis: Oh damn, RUN!" "player.manager_emphaticrun05" "Louis: Get the hell out of here!" //"player.manager_exertioncritical01" "Louis: [Frightened breathing]" //"player.manager_exertioncritical02" "Louis: [Frightened breathing]" //"player.manager_exertioncritical03" "Louis: [Frightened breathing]" //"player.manager_exertionmajor01" "Louis: [Heavy breathing]" //"player.manager_exertionmajor02" "Louis: [Heavy breathing]" //"player.manager_exertionminor01" "Louis: [Panting]" //"player.manager_exertionminor02" "Louis: [Panting]" //"player.manager_exertionminor03" "Louis: [Panting]" //"player.manager_exertionminor04" "Louis: [Panting]" "player.manager_fall01" "Louis: [Falling-to-Death scream]" "player.manager_fall02" "Louis: [Falling-to-Death scream]" "player.manager_fall03" "Louis: [Falling-to-Death scream]" "player.manager_fallshort01" "Louis: Wooaaah." "player.manager_fallshort02" "Louis: Ohhh nooooo!" "player.manager_fallshort03" "Louis: YAH!" "player.manager_fallshort04" "Louis: YAH!" "player.manager_finaleahead01" "Louis: We're almost out of here!" "player.manager_finaleahead02" "Louis: We're almost out of here!" "npc.manager_finaleaheadhospital01" "Louis: I hear the pilot!" "player.manager_followme01" "Louis: Come on this way." "player.manager_followme02" "Louis: Follow me." "player.manager_followme03" "Louis: Follow me!" "player.manager_followme04" "Louis: This way." "player.manager_followme05" "Louis: Come on man, this way." "player.manager_followme06" "Louis: What the hell, I'll lead." "player.manager_followme07" "Louis: What the hell, I'll lead." "player.manager_friendlyfire01" "Louis: Hey, man, that hurt." "player.manager_friendlyfire02" "Louis: AH! Will you knock it off?" "player.manager_friendlyfire03" "Louis: Do I look like one of them?" "player.manager_friendlyfire04" "Louis: You know I would appreciate it, IF YOU'D STOP SHOOTING ME." "player.manager_friendlyfire05" "Louis: Watch where you're shooting!" "player.manager_friendlyfire06" "Louis: Hey, man, that's not cool." "player.manager_friendlyfire07" "Louis: Man, what the hell, quit shooting me" "player.manager_friendlyfire08" "Louis: Whoa, whoa, don't shoot, it's me!" "player.manager_friendlyfire09" "Louis: Ow man! Ow! Why you shooting me?!" "player.manager_friendlyfire10" "Louis: Look at my face, do I look like them?" "player.manager_friendlyfire11" "Louis: Oh what the hell, why you shootin' me?" "player.manager_friendlyfire12" "Louis: I'm gonna shoot you back next time." "player.manager_friendlyfire13" "Louis: Ahhh Mother." "player.manager_friendlyfire14" "Louis: Whoa, whoa, don't shoot, it's me!" "npc.manager_friendlyfire15" "Louis: Man, watch where you point that damn thing!" "npc.manager_friendlyfire16" "Louis: Ow!" "player.manager_generic01" "Louis: Got it." "player.manager_generic02" "Louis: Oh cool." "player.manager_generic03" "Louis: Riiigghht, okay, I got you." "player.manager_generic04" "Louis: S-say, that again." "player.manager_generic05" "Louis: Ooh, Ohh, Ohh, I got you." "npc.manager_generic06" "Louis: Oh, yeah, yeah, okay." "player.manager_generic07" "Louis: Oh no, I'm straight." "player.manager_generic08" "Louis: Oh, I got the scenario." "player.manager_generic09" "Louis: Stop freaking out!" "player.manager_generic12" "Louis: He's on you!" "player.manager_generic13" "Louis: Oh shit! Too late!" "player.manager_generic14" "Louis: BELCH! Excuse me" "npc.manager_generic15" "Louis: Francis, you gotta lighten up, buddy." "npc.manager_generic16" "Louis: Now *this* is a big ass machine gun." "npc.manager_generic17" "Louis: Stay frosty." "npc.manager_generic18" "Louis: Francis, don't hate me for being beautiful." "npc.manager_generic19" "Louis: Cocked and locked. Let's show these things how we cure infection." "npc.manager_generic20" "Louis: Guys at the office used to laugh when I'd hit the rifle range on my lunch break. Ain't so damn funny now, is it?" "npc.manager_generic21" "Louis: You do those tattoos yourself, Francis? It'd explain all the misspellings." "npc.manager_generic22" "Louis: How long were you in prison, Francis?" "npc.manager_generic23" "Louis: They're ZOMBIES, Francis." "npc.manager_generic24" "Louis: Zombies, man." "npc.manager_generic25" "Louis: Zombies, man, zombies." "npc.manager_generic26" "Louis: They ain't vampires, man, they're zombies." "npc.manager_generic27" "Louis: Zombies, Francis." "npc.manager_generic28" "Louis: When this is over with? I'm buyin' all three of you mansions." "npc.manager_generic29" "Louis: Think of it like this, Bill: How could it get any worse?" "npc.manager_generic30" "Louis: Bill, would you please say one positive thing before I shoot you?" "npc.manager_generic31" "Louis: You were born a crusty old bastard, weren't you, Bill?" "npc.manager_generic32" "Louis: Bill, would you please say one positive thing before I shoot your ass?" "npc.manager_generic33" "Louis: They're ZOMBIES, Francis." "npc.manager_generic34" "Louis: Can zombies swim?" "npc.manager_generic35" "Louis: ZOMBIES. Say it, Francis." "npc.manager_generic36" "Louis: Yeah, yeah, there you go!" "npc.manager_genericdirections01" "Louis: Up the stairs!" "npc.manager_genericdirections02" "Louis: Down the stairs!" "npc.manager_genericdirections03" "Louis: Let's get up that ladder!" "npc.manager_genericdirections04" "Louis: We need to go down there!" "npc.manager_genericdirections05" "Louis: Through here!" "npc.manager_genericdirections06" "Louis: Through this door!" "npc.manager_genericdirections07" "Louis: We need to get outside." "npc.manager_genericdirections08" "Louis: We gotta get off the street." "npc.manager_genericdirections09" "Louis: We gotta get back to the rooftops." "npc.manager_genericdirections10" "Louis: Back here!" "npc.manager_genericdirections11" "Louis: We gotta get over this thing." "npc.manager_genericdirections12" "Louis: Stairs are a good workout." "npc.manager_genericdirections13" "Louis: Let's head up the stairs!" "npc.manager_genericdirections14" "Louis: Let's go down the stairs!" "npc.manager_genericdirections15" "Louis: Up the stairs!" "npc.manager_genericdirections16" "Louis: Down the stairs!" "npc.manager_genericdirections17" "Louis: Let's get up that ladder!" "npc.manager_genericdirections18" "Louis: Up the stairs!" "npc.manager_genericdirections19" "Louis: Down the stairs!" "npc.manager_genericdirections20" "Louis: Back here!" "npc.manager_genericresponses01" "Louis: Yeah, well, get over it." "npc.manager_genericresponses02" "Louis: What?" "npc.manager_genericresponses03" "Louis: You're joking, right?" "npc.manager_genericresponses04" "Louis: Sure, why not?" "npc.manager_genericresponses05" "Louis: What the hell are you talkin' about?" "npc.manager_genericresponses06" "Louis: I'll say." "npc.manager_genericresponses07" "Louis: If you say so." "npc.manager_genericresponses08" "Louis: That sounds about right." "npc.manager_genericresponses09" "Louis: All right, then, let's do it." "npc.manager_genericresponses10" "Louis: Good thinking." "npc.manager_genericresponses11" "Louis: Ah shit, here we go again." "npc.manager_genericresponses12" "Louis: Man, you are crazy." "npc.manager_genericresponses13" "Louis: I say we just do it." "npc.manager_genericresponses14" "Louis: You're sure about this, right?" "npc.manager_genericresponses15" "Louis: Okay..." "npc.manager_genericresponses16" "Louis: Hell yes." "npc.manager_genericresponses17" "Louis: It's Louis!" "npc.manager_genericresponses18" "Louis: Come on, Bill, it's Louis!" "npc.manager_genericresponses19" "Louis: Hell if I know." "npc.manager_genericresponses20" "Louis: I'm gonna let you handle that." "npc.manager_genericresponses21" "Louis: That's actually a good point." "npc.manager_genericresponses22" "Louis: Sure thing, bro." "npc.manager_genericresponses23" "Louis: Works for me." "npc.manager_genericresponses24" "Louis: Sounds good." "npc.manager_genericresponses25" "Louis: Tell me you ain't serious." "npc.manager_genericresponses26" "Louis: Do you even know what you're sayin'?" "npc.manager_genericresponses27" "Louis: I'll take your word for it." "npc.manager_genericresponses28" "Louis: I don't know about that." "npc.manager_genericresponses29" "Louis: Yeah, I guess." "npc.manager_genericresponses30" "Louis: I hope you know what you're doin'." "npc.manager_genericresponses31" "Louis: Actually, that makes a lotta sense." "npc.manager_genericresponses32" "Louis: You're damn right." "npc.manager_genericresponses33" "Louis: You ain't lyin' there." "npc.manager_genericresponses34" "Louis: That's how I see it." "npc.manager_genericresponses35" "Louis: All right, that's a plan." "npc.manager_genericresponses36" "Louis: Man, you got me." "npc.manager_genericresponses37" "Louis: Don't look at me!" "npc.manager_genericresponses38" "Louis: I'll be honest, I got no idea." "npc.manager_genericresponses39" "Louis: Oh no. Ain't no damn way..." "npc.manager_genericresponses40" "Louis: Hell yeah." "npc.manager_gettingrevived01" "Louis: I'm okay." "npc.manager_gettingrevived02" "Louis: I'm all right." "npc.manager_gettingrevived03" "Louis: [Groan]" "npc.manager_gettingrevived04" "Louis: I don't even know." "npc.manager_gettingrevived05" "Louis: Aw hell, I'm bleedin'." "npc.manager_gettingrevived06" "Louis: [Groan]" "npc.manager_gettingrevived07" "Louis: I'll make it." "npc.manager_gettingrevived08" "Louis: I'll live." "npc.manager_gettingrevived09" "Louis: I can shake it off." "npc.manager_gettingrevived10" "Louis: Just help me up." "npc.manager_gettingrevived11" "Louis: I ain't done yet." "player.manager_goingtodie01" "Louis: I don't feel so good" "player.manager_goingtodie02" "Louis: I don't, I don't know if I'm going to make it" "player.manager_goingtodie03" "Louis: I feel awful." "player.manager_goingtodie04" "Louis: I'm not gonna last much longer." "player.manager_goingtodie05" "Louis: I really need to get some First Aid." "player.manager_goingtodie06" "Louis: Shit, I am really messed up." "player.manager_goingtodie07" "Louis: I don't think I'm gonnna make it." "player.manager_goingtodie08" "Louis: I have to heal up." "player.manager_goingtodie09" "Louis: Every part of me hurts." "player.manager_goingtodie10" "Louis: This sucks." "player.manager_goingtodie11" "Louis: At this rate, I'm not gonna make it." "player.manager_goingtodie12" "Louis: I feel terrible." "player.manager_goingtodie13" "Louis: This is bad. This is really bad." "player.manager_goingtodie14" "Louis: I think I'm hurt bad." "player.manager_goingtodie15" "Louis: I think I'm dyin'." "player.manager_goingtodie16" "Louis: I feel terrible." "player.manager_goingtodie17" "Louis: I feel awful." "player.manager_goingtodie18" "" "player.manager_goingtodie19" "Louis: I think something's broken." "player.manager_goingtodie20" "Louis: I should have stayed in the damn store..." "player.manager_goingtodie21" "Louis: I'm not kidding, we need to find me some First Aid." "player.manager_goingtodie22" "Louis: Dammit." "player.manager_goingtodie23" "Louis: Ah, I might not make it." "player.manager_goingtodie24" "Louis: Oh man, I am in sorry ass shape." "player.manager_goingtodie25" "Louis: I feel kinda woozy." "player.manager_goingtodie26" "Louis: I'm not gonna make it man." "player.manager_goingtodie27" "Louis: Every part of me hurts." "npc.manager_goingtodieaskforheal01" "Louis: Someone got a first aid kit?" "npc.manager_goingtodieaskforheal02" "Louis: Can anybody spare a kit?" "npc.manager_goingtodieaskforheal03" "Louis: Could use a first aid kit." "npc.manager_goingtodieaskforheal04" "Louis: Could use some first aid." "npc.manager_goingtodielight01" "Louis: Ah man, somethin' ain't sittin right." "npc.manager_goingtodielight02" "Louis: Not to complain, but I don't feel right." "npc.manager_goingtodielight03" "Louis: Man, this hurts." "npc.manager_goingtodielight04" "Louis: I am not really feeling right." "npc.manager_goingtodielight05" "Louis: Ah Dammit!" "npc.manager_goingtodielight07" "Louis: Okay. I'm hurt bad here." "npc.manager_goingtodielight08" "Louis: I think I'm hurt reeeeeal bad." "npc.manager_goingtodielight09" "Louis: Awww, man. I am in a bad, bad way." "npc.manager_goingtodielight10" "Louis: I ain't...aw hell..." "npc.manager_goingtodielight12" "Louis: C'mon Louis: you are NOT dyin' here." "npc.manager_goingtodielight13" "Louis: Ow! Lord almighty." "npc.manager_goingtodielight14" "Louis: Oh man, every damn thing hurts." "npc.manager_goingtodielight15" "Louis: This is some real bullshit right here." "npc.manager_goingtodielight16" "Louis: I don't wanna die. I know nobody wants to die, but I'm like, fifty times that." "npc.manager_goingtodielight17" "Louis: Ah. Hell, hell." "npc.manager_grabbedbysmoker01" "Louis: No, no, NOO, NOOOO!" "player.manager_grabbedbysmoker01a" "Louis: No, No, NO, NO!!!!!" "player.manager_grabbedbysmoker01b" "Louis: No, No, NO, NO!!!!!" "npc.manager_grabbedbysmoker02" "Louis: No, no, NOO, NOOOO!" "player.manager_grabbedbysmoker02a" "Louis: No, No, NO, NOOOOOOO!!!!!!!!!" "player.manager_grabbedbysmoker02b" "Louis: No, No, NO, NOOOOOOO!!!!!!!!!" "npc.manager_grabbedbysmoker03" "Louis: No, no, No,, NOOOO!" "player.manager_grabbedbysmoker03a" "Louis: No, No, NO, NOOOOOOO!!!!!!!!!" "player.manager_grabbedbysmoker03b" "Louis: No, No, NO, NOOOOOOO!!!!!!!!!" "player.manager_grabbedbysmoker04" "Louis: No, No, NO, NOOOOOOO!!!!!!!!!" "player.manager_grenade01" "Louis: GRENADE!" "player.manager_grenade02" "Louis: GRENADE!" "player.manager_grenade03" "Louis: DUCK AND COVER!" "player.manager_grenade04" "Louis: FIRE IN THE HOLE!" "player.manager_grenade05" "Louis: FIRE IN THE HOLE!" "player.manager_grenade06" "Louis: LOOK OUT, GRENADE!" "player.manager_grenade07" "Louis: GRENADE!" "player.manager_griefbiker01" "Louis: Francis! NO!" "player.manager_griefbiker02" "Louis: Jesus, Francis!" "player.manager_griefbiker03" "Louis: Oh shit. Shit. Shit shit shit." "player.manager_griefbiker04" "Louis: Francis! NO!" "player.manager_griefbiker05" "Louis: Jesus, Francis!" "player.manager_griefbiker06" "Louis: Oh shit. Shit. Shit shit shit." "player.manager_griefbiker07" "Louis: Jesus Christ, Francis, no, Francis!" "player.manager_grieffemalegeneric01" "Louis: She's dead!" "player.manager_grieffemalegeneric02" "Louis: Oh this is bad - she's dead." "player.manager_grieffemalegeneric03" "Louis: Oh God, she's dead!" "player.manager_griefmalegeneric01" "Louis: He's dead!" "player.manager_griefmalegeneric02" "Louis: Oh God, he's dead!" "player.manager_griefmalegeneric03" "Louis: He's not moving. I think he's dead." "player.manager_griefteengirl01" "Louis: Ah! Zoey!" "player.manager_griefteengirl02" "Louis: ZOEY! Goddamn it." "player.manager_griefteengirl03" "Louis: Noo, oh ho ho, ZOEY!" "player.manager_griefteengirl04" "Louis: Goddamn it Zoey, wake up!" "player.manager_griefteengirl05" "Louis: Ah! Zoey!" "player.manager_griefteengirl06" "Louis: Zoey!" "player.manager_griefteengirl07" "Louis: Damn Zoey" "player.manager_griefteengirl08" "Louis: Zoey, Zoey Goddamit!" "player.manager_griefvet01" "Louis: Bill, no!" "player.manager_griefvet02" "Louis: Oh no, the old man's dead." "player.manager_griefvet03" "Louis: Ah Bill. Ah, shit." "player.manager_griefvet04" "Louis: Bill, Bill, no!" "player.manager_griefvet05" "Louis: Oh no, no, not the old man." "player.manager_griefvet06" "Louis: Bill, no!" "player.manager_griefvet07" "Louis: Oh no, no, not the old man." "player.manager_griefvet08" "Louis: Ah Bill. Ah, shit." "npc.manager_healother01" "Louis: Let me heal you up." "npc.manager_healother02" "Louis: Hold on, I'm gonna heal you." "npc.manager_healother03" "Louis: Hold up, this'll help." "npc.manager_healother04" "Louis: Hang on, let me fix you up." "npc.manager_healother05" "Louis: This should last you until we're safe." "player.manager_heardboomer01" "Louis: Watch your fire, I hear a Boomer." "player.manager_heardboomer02" "Louis: I hear a Boomer." "player.manager_heardboomer03" "Louis: Careful, there's a Boomer's around." "player.manager_heardboomer04" "Louis: I hear a Boomer." "player.manager_heardboomer05" "Louis: Careful, I hear a Boomer." "player.manager_heardboomer06" "Louis: Watch it, I hear a Boomer." "player.manager_heardboomer07" "Louis: Heads up, man, I hear a Boomer." "player.manager_heardboomer08" "Louis: Ah, man, that sounds like a Boomer." "player.manager_heardboomer09" "Louis: Look out, we got a Boomer around here." "player.manager_heardboomer10" "Louis: I definitely hear a Boomer." "player.manager_heardboomer11" "Louis: Watch your fire, I hear a Boomer." "player.manager_heardboomer12" "Louis: Careful, there's a Boomer's around." "player.manager_heardboomer13" "Louis: I hear a Boomer." "player.manager_heardboomer14" "Louis: Careful, I hear a Boomer." "player.manager_heardboomer15" "Louis: Watch it, I hear a Boomer." "player.manager_heardboomer16" "Louis: Heads up, man, I hear a Boomer." "player.manager_heardboomer17" "Louis: Ah, man, that sounds like a Boomer." "player.manager_heardboomer18" "Louis: Look out, we got a Boomer around here." "player.manager_heardboomer19" "Louis: I definitely hear a Boomer." "player.manager_heardhulk01" "Louis: There's a Tank out there!" "player.manager_heardhulk02" "Louis: Watch it, Tank!" "player.manager_heardhulk03" "Louis: TANK ON THE WAY!" "player.manager_heardhulk04" "Louis: I hear a Tank out there." "player.manager_heardhulk05" "Louis: TANK COMING!" "player.manager_heardhunter01" "Louis: Watch your back, I hear a Hunter." "player.manager_heardhunter02" "Louis: Careful, I hear a Hunter." "player.manager_heardhunter03" "Louis: I hear a Hunter" "player.manager_heardhunter04" "Louis: There's a Hunter out there." "player.manager_heardhunter05" "Louis: Careful now, there's a Hunter around here." "player.manager_heardhunter06" "Louis: Watch your back, I hear a Hunter." "player.manager_heardhunter07" "Louis: Careful, I hear a Hunter." "player.manager_heardhunter08" "Louis: I hear a Hunter." "player.manager_heardhunter09" "Louis: There's a Hunter out there." "player.manager_heardhunter10" "Louis: Careful now, there's a hunter around here." "player.manager_heardsmoker01" "Louis: There's a Smoker around here." "player.manager_heardsmoker02" "Louis: Smoker - somewhere around here." "player.manager_heardsmoker03" "Louis: Careful, I smell a Smoker." "player.manager_heardsmoker04" "Louis: I hear a Smoker." "player.manager_heardsmoker05" "Louis: There's a Smoker around here." "player.manager_heardsmoker06" "Louis: Smoker - somewhere around here." "player.manager_heardsmoker07" "Louis: Careful, I smell a Smoker." "player.manager_heardsmoker08" "Louis: I hear a Smoker." "player.manager_heardwitch01" "Louis: Shhh, I hear a Witch." "player.manager_heardwitch02" "Louis: I hear a Witch." "player.manager_heardwitch03" "Louis: I hear a damn Witch." "player.manager_heardwitch04" "Louis: There's a Witch around here." "player.manager_heardwitch05" "Louis: Hold on, hold on, shhh, that's a witch!" "player.manager_heardwitch06" "Louis: Ahh damn, a Witch is around here." "player.manager_heardwitch07" "Louis: Stop, Stop, Stop - I hear a witch." "player.manager_help01" "Louis: Help!" "player.manager_help02" "Louis: I need some help over here!" "player.manager_help03" "Louis: Need a little help over here!" "player.manager_help04" "Louis: Dammit, I need some help!" "player.manager_help05" "Louis: Help me!" "player.manager_help06" "Louis: Help!" "player.manager_help07" "Louis: I'm in trouble!" "player.manager_help08" "Louis: I need some help!" "player.manager_help09" "Louis: Somebody help me!" "player.manager_help10" "Louis: Can you hear me? I need some help!" "player.manager_help11" "Louis: What part of help do you not understand? Help!" "npc.manager_hordeattack01" "Louis: Damn!" "npc.manager_hordeattack02" "Louis: Oh my god, here they come!" "npc.manager_hordeattack03" "Louis: They're coming! You guys ready?" "npc.manager_hunterbillpounced01" "Louis: Bill!" "npc.manager_hunterbillpounced02" "Louis: Hunter on Bill!" "npc.manager_hunterbillpounced03" "Louis: Hunter on Bill!" "npc.manager_hunterfrancispounced01" "Louis: Francis!" "npc.manager_hunterfrancispounced02" "Louis: Hunter on Francis!" "npc.manager_hunterfrancispounced03" "Louis: Hunter on Francis!" "npc.manager_hunterzoeypounced01" "Louis: Hunter on Zoey!" "npc.manager_hunterzoeypounced02" "Louis: Zoey!" "npc.manager_hunterzoeypounced03" "Louis: Hunter on Zoey!" "player.manager_hurrah01" "Louis: Aw riiiight!" "player.manager_hurrah02" "Louis: Woo baby, Aw riiiight!" "player.manager_hurrah03" "Louis: Hell yeah." "player.manager_hurrah04" "Louis: We might just make it out of here." "player.manager_hurrah05" "Louis: We're going to be okay." "player.manager_hurrah06" "Louis: We're going to be okay." "player.manager_hurrah07" "Louis: Man, I think we're gonna make it." "player.manager_hurrah08" "Louis: They can't stop us now." "player.manager_hurrah09" "Louis: Nothing can stop us." "player.manager_hurrah10" "Louis: Nothing can stop us, do you hear me? Nothing can stop us!" "player.manager_hurrah11" "Louis: We are unstoppable." "player.manager_hurrah12" "Louis: That's right, we should call ourselves the unstoppables." "player.manager_hurrah13" "Louis: We are unstoppable." "player.manager_hurrah14" "Louis: YEAH!" "player.manager_hurrah15" "Louis: YEAH WOO!" "player.manager_hurrah16" "Louis: I am bad, yes I am bad, YES I AM! WOO!" "player.manager_hurryup01" "Louis: Hurry up!" "player.manager_hurryup02" "Louis: Hurry up!" "player.manager_hurryup03" "Louis: Hurry!" "player.manager_hurryup04" "Louis: Hurry!" "player.manager_hurryup05" "Louis: Move!" "player.manager_hurryup06" "Louis: Come on!" "player.manager_hurryup07" "Louis: Hurry!" "player.manager_hurryup08" "Louis: Faster!" "player.manager_hurryup09" "Louis: Move it" "player.manager_hurryup10" "Louis: Let's go let's go let's go!" "player.manager_hurryup11" "Louis: Come on, catch up!" "player.manager_hurryup12" "Louis: Move it, move it up here!" "player.manager_hurryup13" "Louis: I'm not waiting on you, get up here!" //"player.manager_hurtcritical01" "Louis: [Pain]" //"player.manager_hurtcritical02" "Louis: [Pain]" //"player.manager_hurtcritical03" "Louis: [Pain]" //"player.manager_hurtcritical04" "Louis: [Pain]" //"player.manager_hurtcritical05" "Louis: [Pain]" //"player.manager_hurtmajor01" "Louis: [Pain]" //"player.manager_hurtmajor02" "Louis: [Pain]" //"player.manager_hurtmajor03" "Louis: [Pain]" //"player.manager_hurtmajor04" "Louis: [Pain]" //"player.manager_hurtmajor05" "Louis: [Pain]" //"player.manager_hurtmajor06" "Louis: [Pain]" //"player.manager_hurtmajor07" "Louis: [Pain]" //"player.manager_hurtmajor08" "Louis: [Pain]" //"player.manager_hurtmajor09" "Louis: [Pain]" //"player.manager_hurtmajor10" "Louis: [Pain]" //"player.manager_hurtminor01" "Louis: [Pain]" //"player.manager_hurtminor02" "Louis: [Pain]" //"player.manager_hurtminor03" "Louis: [Pain]" //"player.manager_hurtminor04" "Louis: [Pain]" //"player.manager_hurtminor05" "Louis: [Pain]" //"player.manager_hurtminor06" "Louis: [Pain]" //"player.manager_hurtminor07" "Louis: [Pain]" //"player.manager_hurtminor08" "Louis: [Pain]" "player.manager_imwithyou01" "Louis: Don't worry, I got your back." "player.manager_imwithyou02" "Louis: Right behind you." "player.manager_imwithyou03" "Louis: I'm with ya." "npc.manager_incapacitatedinitial01" "Louis: Ahhhh, I'm down!" "npc.manager_incapacitatedinitial02" "Louis: Ahhhh, I'm down!" "npc.manager_incapacitatedinitial03" "Louis: Jesus! I'm down!" "npc.manager_incapacitatedinitial04" "Louis: Shit! I'm down!" "npc.manager_incapacitatedinitial05" "Louis: I'm down!" "player.manager_incapacitatedinjury01" "Louis: [Terrified yell]" "player.manager_incapacitatedinjury02" "Louis: [Terrified yell]" "player.manager_incapacitatedinjury03" "Louis: [Terrified yell]" "player.manager_incoming01" "Louis: Here they come!" "player.manager_incoming02" "Louis: They're comin'!" "player.manager_incoming03" "Louis: Incoming!" "player.manager_incoming04" "Louis: Oh shit, here they come!" "npc.manager_insidesaferoom01" "Louis: I'm no hero, but we can't just leave 'em out there." "npc.manager_insidesaferoom02" "Louis: I am NOT leaving Zoey behind!" "npc.manager_insidesaferoom03" "Louis: Come on, I'd want them to come for me." "npc.manager_insidesaferoom04" "Louis: I'd want them to come for me." "npc.manager_insidesaferoom05" "Louis: We cannot leave anyone behind." "npc.manager_insidesaferoom06" "Louis: If we don't go out there, we're gonna regret it." "npc.manager_insidesaferoom07" "Louis: What you waitin' for, let's go help him!" "npc.manager_insidesaferoom08" "Louis: What you waitin' for, let's go help her!" "player.manager_introdeadair01" "Louis: We were gonna take the roof tops to the airport. It was supposed to be about a mile to the terminal. Longest damn mile of my life." "player.manager_intronomercy01" "Louis: I used to take the subway to Mercy Hospital. Grab the red line, a transfer, and two stops. When this gets back to normal, I'm never gonna complain about that transfer again." "player.manager_introruralboatending01" "Louis: Me and my family used to go camping down by the lake. That's where we were heading...only, it wasn't Momma's cookin' waiting for us at the end of this trip." "player.manager_introruralfamrhouseending01" "Louis: We started out on a hill top. Far as I was concerned, that's where we should've stayed. Instead, we headed to a farm house on the bad side of the tracks. Nowadays, though, I guess it's all on the bad side of the tracks." "npc.manager_killconfirmation01" "Louis: Got it!" "npc.manager_killconfirmation02" "Louis: Killed it!" "npc.manager_killconfirmation03" "Louis: Dead!" "npc.manager_killconfirmation04" "Louis: Got it!" "npc.manager_killconfirmation05" "Louis: Killed it!" "npc.manager_killconfirmation06" "Louis: Dead!" "player.manager_killthatlight01" "Louis: Kill that light!" "player.manager_killthatlight02" "Louis: Flashlights off!" "player.manager_killthatlight03" "Louis: Turn your light off!" "player.manager_killthatlight04" "Louis: Kill the light, man." "player.manager_killthatlight05" "Louis: Lights off!" "npc.manager_laughter01" "Louis: [Short laugh]" "npc.manager_laughter02" "Louis: [Nervous Laugh]" "npc.manager_laughter03" "Louis: [Snort]" "npc.manager_laughter04" "Louis: [Hearty laugh]" "npc.manager_laughter05" "Louis: [Hearty laugh]" "npc.manager_laughter06" "Louis: [Short laugh]" "npc.manager_laughter07" "Louis: [Short laugh]" "npc.manager_laughter08" "Louis: [Short laugh]" "npc.manager_laughter09" "Louis: [Short laugh]" "npc.manager_laughter10" "Louis: [Short laugh]" "npc.manager_laughter11" "Louis: [Short laugh]" "npc.manager_laughter12" "Louis: [Short laugh]" "npc.manager_laughter13" "Louis: [Hearty laugh]" "npc.manager_laughter14" "Louis: [Hearty laugh]" "npc.manager_laughter15" "Louis: [Snort]" "npc.manager_laughter16" "Louis: [Short laugh]" "npc.manager_laughter17" "Louis: [Short laugh]" "npc.manager_laughter18" "Louis: [Short laugh]" "npc.manager_laughter19" "Louis: [Short laugh]" "npc.manager_laughter20" "Louis: [Hearty laugh]" "npc.manager_laughter21" "Louis: [Hearty laugh]" "player.manager_leadon01" "Louis: You all go right ahead." "player.manager_leadon02" "Louis: You go ahead, I'll follow you." "player.manager_leadon03" "Louis: You take the lead." "player.manager_leadon04" "Louis: Go ahead." "player.manager_leadon05" "Louis: You first." "player.manager_ledgehangend01" "Louis: I'M SLIPPING! PULL ME UP!" "player.manager_ledgehangend02" "Louis: I'm about to fall off this thing. HELP! HELLLLLP!!!!" "player.manager_ledgehangend03" "Louis: I CAN'T HOLD ON - I CAN'T HOLD ON - I'M FALLING!" "player.manager_ledgehangend04" "Louis: SOMEBOY, SOMEBODY - OH SHIT I'M FALLING! I'M FALLING!" "player.manager_ledgehangmiddle01" "Louis: I really do need someone to pull me up!" "player.manager_ledgehangmiddle02" "Louis: Somebody really needs to get over here a pull me up!" "player.manager_ledgehangmiddle03" "Louis: Hey, I'm still hanging off a ledge here!" "player.manager_ledgehangmiddle04" "Louis: It's a long way down here. You gotta pull me up!" "player.manager_ledgehangmiddle05" "Louis: Come on man, I'm not playin', get over here and pull me up!" "player.manager_ledgehangmiddle06" "Louis: I'm getting tired of hanging around. Pull me up!" "player.manager_ledgehangstart01" "Louis: Someone pull me up!" "player.manager_ledgehangstart02" "Louis: Could somebody give me a hand up over here?" "player.manager_ledgehangstart03" "Louis: Could somebody give me a hand up over here?" "player.manager_ledgehangstart04" "Louis: I could really use a hand up over here!" "player.manager_ledgehangstart05" "Louis: Hey! I need somebody to pull me up!" "player.manager_ledgehangstart06" "Louis: Throw me a hand man, pull me up!" "player.manager_ledgehangstart07" "Louis: Don't laugh, man, just pull me up." "player.manager_ledgesave01" "Louis: Okay, okay, I think I can get you up. Just hang on one more second." "player.manager_ledgesave02" "Louis: I'm here. I gotcha, man. Grab my hand and we're gonna get you back on solid ground!" "player.manager_ledgesave03" "Louis: Don't worry, I gotcha, man. Hang on, hang on. Almost up..." "player.manager_look01" "Louis: Over there." "player.manager_look02" "Louis: Over there." "player.manager_look03" "Louis: Look." "player.manager_look04" "Louis: Look!" "player.manager_look05" "Louis: Look!" "player.manager_lookhere01" "Louis: Check this out." "player.manager_lookhere02" "Louis: Yo, Check this out." "player.manager_lookhere03" "Louis: Oh man, look at this." "player.manager_lookhere04" "Louis: Look at this." "player.manager_lookhere05" "Louis: Oh man, you better look at this." "player.manager_lookout01" "Louis: Look out!" "player.manager_lookout02" "Louis: Look out!" "player.manager_lookout03" "Louis: Watch out!" "player.manager_lookout04" "Louis: Watch out!" "player.manager_lookout05" "Louis: Heads up!" "player.manager_lookout06" "Louis: Heads up!" "player.manager_lostcall01" "Louis: Hello?" "player.manager_lostcall02" "Louis: Where are you?" "player.manager_lostcall03" "Louis: Where is everyone?" "player.manager_lostcall04" "Louis: Is anyone there?" "player.manager_lostcall05" "Louis: Where'd everyone get to?" "player.manager_lostcall06" "Louis: Can anyone hear me?" "player.manager_lostcall07" "Louis: Ah crap, I think maybe I'm lost!" "npc.manager_manager_friendlyfirebill01" "Louis: Old man, stop shooting me!" "npc.manager_manager_friendlyfirebill02" "Louis: Whoa, whoa whoa! Jesus, Bill, what are you doing?" "npc.manager_manager_friendlyfirebill03" "Louis: William! Come on, man!" "npc.manager_manager_friendlyfirebill04" "Louis: Watch it, Bill!" "npc.manager_manager_friendlyfirebill05" "Louis: Bill!" "npc.manager_manager_friendlyfirebill06" "Louis: I cannot BELIEVE you just shot me AGAIN." "npc.manager_manager_friendlyfirebill07" "Louis: Ow! I ain't damn bulletproof." "npc.manager_manager_friendlyfirebill08" "Louis: Bill!" "npc.manager_manager_friendlyfirebill09" "Louis: Bill!" "npc.manager_manager_friendlyfirefrancis01" "Louis: Francis, that's MY ass your shootin'." "npc.manager_manager_friendlyfirefrancis02" "Louis: Francis, What the HELL is wrong with you?" "npc.manager_manager_friendlyfirefrancis04" "Louis: Francis, learn to shoot, man!" "npc.manager_manager_friendlyfirefrancis05" "Louis: Man, stop shooting me!" "npc.manager_manager_friendlyfirefrancis06" "Louis: Francis!" "npc.manager_manager_friendlyfirefrancis07" "Louis: Go on, do it one more time, fat man." "npc.manager_manager_friendlyfirefrancis08" "Louis: Francis!" "npc.manager_manager_friendlyfirefrancis09" "Louis: Fatman, what the HELL is wrong with you?" "npc.manager_manager_friendlyfirezoey01" "Louis: Zoey, you know you're shooting me, right?" "npc.manager_manager_friendlyfirezoey02" "Louis: You gotta stop that shit, Zoey!" "npc.manager_manager_friendlyfirezoey03" "Louis: Zoey, please don't shoot me" "npc.manager_manager_friendlyfirezoey04" "Louis: Zoey! You're shooting me!" "npc.manager_manager_friendlyfirezoey05" "Louis: Zoey!" "npc.manager_manager_friendlyfirezoey06" "Louis: How many damn times are you gonna shoot me?" "npc.manager_manager_friendlyfirezoey07" "Louis: Zoey!" "player.manager_moveon01" "Louis: All right, let's go." "player.manager_moveon02" "Louis: Time to move." "player.manager_moveon03" "Louis: Let's go." "player.manager_moveon04" "Louis: Let's move, let's move!" "player.manager_moveon05" "Louis: I really think we should keep moving." "player.manager_moveon06" "Louis: Whaddya say we get moving?" "player.manager_moveon07" "Louis: Let's go." "player.manager_moveon08" "Louis: Tme to move" "player.manager_namebill01" "Louis: Bill!" "player.manager_namebill02" "Louis: Bill!" "player.manager_namebill03" "Louis: Bill!" "player.manager_namebill04" "Louis: Bill" "player.manager_namebill05" "Louis: Bill" "player.manager_namefrancis01" "Louis: Francis!" "player.manager_namefrancis02" "Louis: Francis!" "player.manager_namefrancis03" "Louis: Francis!" "player.manager_namefrancis04" "Louis: Francis" "player.manager_namefrancis05" "Louis: Francis" "player.manager_namezoey01" "Louis: Zoey!" "player.manager_namezoey02" "Louis: Zoey!" "player.manager_namezoey03" "Louis: Zoey!" "player.manager_namezoey04" "Louis: Zoey" "player.manager_namezoey05" "Louis: Zoey" "player.manager_negativenoise01" "" "player.manager_negativenoise02" "" "player.manager_negativenoise03" "" "player.manager_nervoushumming01" "" "player.manager_nervoushumming02" "" "player.manager_nervouswhislte01" "" "player.manager_nicejob01" "Louis: Nice." "player.manager_nicejob02" "Louis: Nice work." "player.manager_nicejob03" "Louis: Nice job." "player.manager_nicejob04" "Louis: Dammmn, man, that was nice." "player.manager_nicejob05" "Louis: That was great." "player.manager_nicejob06" "Louis: That was cool." "player.manager_nicejob07" "Louis: Ah, that was off the chain." "player.manager_niceshooting01" "Louis: Wow!" "player.manager_niceshooting02" "Louis: Damn, nice shooting." "player.manager_niceshooting03" "Louis: Man, I hope I never get on your bad side." "player.manager_niceshot01" "Louis: Nice shot!" "player.manager_niceshot02" "Louis: Oh man, great shot." "player.manager_niceshot03" "Louis: Wooo, nice baby!" "npc.manager_niceshot04" "Louis: Whoah. Nice shot." "npc.manager_niceshot05" "Louis: Nice one!" "npc.manager_niceshot06" "Louis: Nice, Zoey, nice!" "npc.manager_niceshot07" "Louis: Nice shot!" "npc.manager_niceshot08" "Louis: Great shot!" "npc.manager_niceshot09" "Louis: POW!" "npc.manager_niceshot10" "Louis: Oh, HELL yes." "player.manager_no01" "Louis: No way." "player.manager_no02" "Louis: Uh uh." "player.manager_no03" "Louis: Nope." "player.manager_no04" "Louis: Not a chance." "player.manager_no05" "Louis: No way, man." "player.manager_no06" "Louis: Uh uh." "player.manager_no07" "Louis: Um no." "player.manager_no08" "Louis: No." "player.manager_no09" "Louis: I said No" "player.manager_painreliefsigh01" "Louis: Ahhh." "player.manager_painreliefsigh02" "Louis: Ah." "player.manager_painreliefsigh03" "Louis: Ohhhhh." "player.manager_painreliefsigh04" "Louis: Ohh." "player.manager_painreliefsigh05" "Louis: Wooooohh." "player.manager_player.gamespeech01" "Louis: The guys used to laugh when I'd hit the rifle range at lunch. Ain't so funny now, is it?" "npc.manager_playersuggesthealth01" "Louis: Maybe you oughtta heal up." "npc.manager_playersuggesthealth02" "Louis: Let's heal up." "npc.manager_playersuggesthealth03" "Louis: Time to heal." "npc.manager_playersuggesthealthbill01" "Louis: Bill, you might wanna use your med kit." "npc.manager_playersuggesthealthbill02" "Louis: Bill, you oughtta heal." "npc.manager_playersuggesthealthbill03" "Louis: Hey Bill, might be a good time to patch yourself up." "npc.manager_playersuggesthealthfrancis01" "Louis: Francis, you should use your med kit." "npc.manager_playersuggesthealthfrancis02" "Louis: Hey, tough guy, heal up." "npc.manager_playersuggesthealthfrancis03" "Louis: Yo, Francis, come on buddy, heal up." "npc.manager_playersuggesthealthfrancis04" "Louis: Francis, patch yerself up." "npc.manager_playersuggesthealthspecific01" "Louis: Francis, can you lend me your med kit?" "npc.manager_playersuggesthealthspecific02" "Louis: Francis, mind spottin' me a med kit?" "npc.manager_playersuggesthealthspecific03" "Louis: Francis, health kit?" "npc.manager_playersuggesthealthspecific04" "Louis: Zoey, are you going to use that med kit?" "npc.manager_playersuggesthealthspecific05" "Louis: Zoey, any chance I could get some first aid?" "npc.manager_playersuggesthealthspecific06" "Louis: Bill, Bill... first aid kit?" "npc.manager_playersuggesthealthspecific07" "Louis: Bill, could I get some first aid?" "npc.manager_playersuggesthealthspecific08" "Louis: Francis, first aid kit?" "npc.manager_playersuggesthealthzoey01" "Louis: Zoey, you really oughtta heal." "npc.manager_playersuggesthealthzoey02" "Louis: Go on and heal up, girl." "npc.manager_playersuggesthealthzoey03" "Louis: Might be a good time to heal, Zoey." "npc.manager_playersuggesthealthzoey04" "Louis: Come on, girl. Time to heal up." "npc.manager_playersuggesthealthzoey05" "Louis: Go on and heal up, Zoey." "npc.manager_playertransitionclose01" "Louis: Woah, Jesus!" "npc.manager_playertransitionclose02" "Louis: Damn!" "npc.manager_playertransitionclose03" "Louis: At least we're safe now!" "npc.manager_playertransitionclose04" "Louis: BOOM-diah" "player.manager_positivenoise01" "" "player.manager_positivenoise02" "" "player.manager_positivenoise03" "" "player.manager_positivenoise04" "" "player.manager_radiousedboat01" "Louis: Okay, we gotta hold out til the rescue boat gets here." "player.manager_radiousedchopper01" "Louis: Okay, the chopper's coming." "player.manager_radiousedgeneric01" "Louis: Our ride out of here's on its way." "player.manager_radiousedgeneric02" "Louis: Help's on the way! A few more minutes and we're out of here for good!" "player.manager_radiousedgeneric03" "Louis: Help is on the way! I can't believe it, but I think we might actually make it out of here!" "player.manager_radiousedplane01" "Louis: Help will be here soon!" "player.manager_radiousedtruck01" "Louis: All right, now we just gotta hold out til the truck gets here." "player.manager_reactionapprehensive01" "Louis: I have a bad feeling about this" "player.manager_reactionapprehensive02" "Louis: Man, it's too quiet, too damn quiet." "player.manager_reactionapprehensive03" "Louis: I don't like this one damn bit." "player.manager_reactionapprehensive04" "Louis: Something ain't right." "player.manager_reactionboomervomit01" "" "player.manager_reactionboomervomit02" "" "player.manager_reactionboomervomit03" "" "player.manager_reactionboomervomit04" "" "player.manager_reactiondisgusted01" "Louis: Ewwww..." "player.manager_reactiondisgusted02" "Louis: Blecch.." "player.manager_reactiondisgusted03" "Louis: That is some nasty shit." "player.manager_reactiondisgusted04" "Louis: Yuck." "player.manager_reactionnegative01" "Louis: Uh oh." "player.manager_reactionnegative02" "Louis: Can't be good" "player.manager_reactionnegative03" "Louis: Oh my god." "player.manager_reactionnegative04" "Louis: Ah, Jesus." "player.manager_reactionpositive01" "Louis: Oh, okay." "player.manager_reactionpositive02" "Louis: Hmm hmmm." "player.manager_reactionpositive03" "Louis: Oh, cool" "player.manager_reactionpositive04" "Louis: All right!" "player.manager_reactionpositive05" "Louis: All right!" "player.manager_reactionpositive06" "Louis: Heh hehhhh." "player.manager_reactionpositive07" "Louis: Nice!" "player.manager_reactionpositive08" "Louis: Sweet!" "player.manager_reactionpositive09" "Louis: Sweet baby!" "player.manager_reactionpositive10" "Louis: That's what I'm talkin' about." "player.manager_reactionpositive11" "Louis: Nice!" "player.manager_reactionstartled01" "Louis: AHHHH!" "player.manager_reactionstartled02" "Louis: Whoa!" "player.manager_reactionstartled03" "Louis: Oh!" "player.manager_reactionstartled04" "Louis: Ah ah!" "player.manager_reactionstartled05" "Louis: Oh my!" "player.manager_reloading01" "Louis: Reloading!" "player.manager_reloading02" "Louis: Reloading!" "player.manager_reloading03" "Louis: Reloading!" "npc.manager_reloadingquiet01" "Louis: Reloading." "npc.manager_reloadingquiet02" "Louis: Reloading." "npc.manager_reloadingquiet03" "Louis: Reloading." "player.manager_revivecriticalfriend01" "Louis: Oh man, you don't look so good. If we don't get you some first aid , you're not gonna survive another hit like that." "player.manager_revivecriticalfriend02" "Louis: Ah, ah Jesus, you're bleedin' all over the place. If we don't get you some first aid, you're not gonna survive another hit like that." "player.manager_revivecriticalfriend03" "Louis: I can get you on your feet, but just barely. If we don't get you some first aid, you're not gonna survive another hit like that." "player.manager_revivecriticalfriend04" "Louis: Okay, come on, stay with me. I can get you moving again, but if we don't find you some first aid, you're not gonna survive another hit like that." "player.manager_revivecriticalfriend05" "Louis: I can help you up, but, Jesus, you shouldn't even be alive. If we don't find you some first aid, you're not gonna survive another hit like that." "player.manager_revivefriend01" "Louis: I gotcha, I gotcha. Don't worry, I'm not gonna let you die. Come on, up ya go." "player.manager_revivefriend02" "Louis: Come on, man, look at me. Focus. You are going to be okay. Let's get moving." "player.manager_revivefriend03" "Louis: I got ya, I got ya. Don't worry, I'm not gonna let you die. Come on, up ya go." "player.manager_revivefriend04" "Louis: Come on, man, look at me. Focus. You are going to be okay. Let's get moving." "player.manager_revivefriend05" "Louis: Okay, okay, I'm here, don't worry. Onnne second. I'll get you back on your feet." "player.manager_revivefriend06" "Louis: Okay, okay, I'm here, don't worry. Onnne second. I'll get you back on your feet." "player.manager_revivefriend07" "Louis: C'mon, okay, break time's over. Let's get you on your feet and back to work." "player.manager_revivefriend08" "Louis: I think... Yeah, I think you're okay. Let's get you up so we can keep moving." "player.manager_revivefriend09" "Louis: I'm no doctor, but you are *definitely* not dead yet. So come on, let's get you up and moving." "player.manager_revivefriend10" "Louis: Okay, okay, I'm here, don't worry. Onnne second. I'll get you back on your feet." "npc.manager_revivefriend11" "Louis: I didn't think you were gettin' back up." "npc.manager_revivefriend12" "Louis: Don't worry, I gotcha. You're gonna be just fine." "npc.manager_revivefriend13" "Louis: Let's get you up. We'll be out of here soon." "npc.manager_revivefriend14" "Louis: Come on Zoey, I'll get you out of this." "npc.manager_revivefriend15" "Louis: Barely a scratch on you! Let me just sop up some of that blood there." "npc.manager_revivefriend16" "Louis: Man, are you even hurt? You look good, son!" "npc.manager_revivefriend17" "Louis: I never saw nobody take that much abuse and live! You're a machine!" "npc.manager_revivefriend18" "Louis: I never saw nobody take that much abuse and live! Oughtta start callin' you Jason." "npc.manager_revivefriend19" "Louis: I never saw nobody take that much abuse and live! Oughtta start callin' you Hercules." "npc.manager_revivefrienda01" "Louis: You okay?" "npc.manager_revivefrienda02" "Louis: How d'ya feel?" "npc.manager_revivefrienda03" "Louis: Can you make it?" "npc.manager_revivefrienda04" "Louis: You gonna make it?" "npc.manager_revivefrienda05" "Louis: How bad are you?" "npc.manager_revivefrienda06" "Louis: Man, you look bad." "npc.manager_revivefrienda07" "Louis: How ya doin'?" "npc.manager_revivefrienda08" "Louis: Man, you look great." "npc.manager_revivefriendb01" "Louis: Up and at 'em." "npc.manager_revivefriendb02" "Louis: Come on up!" "npc.manager_revivefriendb03" "Louis: Up ya go." "npc.manager_revivefriendb04" "Louis: You'll be okay." "npc.manager_revivefriendb05" "Louis: I got ya." "npc.manager_revivefriendb06" "Louis: Up we go." "npc.manager_revivefriendb07" "Louis: You're fine." "npc.manager_revivefriendb08" "Louis: It doesn't look bad." "npc.manager_revivefriendb09" "Louis: Come on up." "npc.manager_revivefriendb10" "Louis: Let's move!" "npc.manager_revivefriendb11" "Louis: You'll be fine." "npc.manager_revivefriendb12" "Louis: Come on, Francis." "npc.manager_revivefriendb13" "Louis: Come on, Bill." "npc.manager_revivefriendb14" "Louis: You'll be fine, girl." "npc.manager_revivefriendloud01" "Louis: Come on, come on! You're okay!" "npc.manager_revivefriendloud02" "Louis: Let's get up, let's get up!" "npc.manager_revivefriendloud03" "Louis: Get up, we gotta go!" "npc.manager_revivefriendloud04" "Louis: Come on, get up!" "npc.manager_revivefriendloud05" "Louis: Come on, man, get up!" "npc.manager_revivefriendloud06" "Louis: No time for this, bro, let's move!" "npc.manager_revivefriendloud07" "Louis: Come on, girl, get up!" "npc.manager_revivefriendloud08" "Louis: Come on, you gotta get up." "npc.manager_revivefriendloud09" "Louis: Come on now. Get up!" "npc.manager_revivefriendloud10" "Louis: We gotta get your ass up, man." "npc.manager_revivefriendloud11" "Louis: Get up now, come on!" "player.manager_safespotahead01" "Louis: We're near a safe spot." "player.manager_safespotahead02" "Louis: There's a safe place just ahead." "player.manager_safespotahead03" "Louis: There's a safe spot up ahead." "npc.manager_safespotahead04" "Louis: Safe house ahead!" "npc.manager_safespotahead05" "Louis: There's the safe house!" "npc.manager_safespotahead06" "Louis: Safe house!" "npc.manager_safespotahead07" "Louis: Safe house up ahead!" "npc.manager_safespotaheadreaction01" "Louis: Finally!" "npc.manager_safespotaheadreaction02" "Louis: We made it!" "npc.manager_safespotaheadreaction03" "Louis: Knew we'd make it!" "npc.manager_safespotaheadreaction04" "Louis: We're gonna be okay!" "npc.manager_safespotaheadreaction05" "Louis: Man, I KNEW we was gonna make it." "npc.manager_safespotaheadreaction06" "Louis: That is a sweet sight." "npc.manager_safespotaheadreaction07" "Louis: That is one sweet sight." "player.manager_sawsomething01" "Louis: There's something over there." "player.manager_sawsomething02" "Louis: There is definitely something over there." "player.manager_sawsomething03" "Louis: There's something over there." "player.manager_sawsomething04" "Louis: Look, over there!" "player.manager_scenariojoin01" "Louis: I'm here!" "player.manager_scenariojoin02" "Louis: Hello!" "player.manager_scenariojoin03" "Louis: Hey, I'm here!" "player.manager_scenariojoinlast01" "Louis: We're all here!" "player.manager_screamwhilepounced02" "Louis: GET IT GET IT OFF GET IT OFF!" "npc.manager_screamwhilepounced02a" "Louis: Get it! Get it!" "npc.manager_screamwhilepounced02b" "Louis: Get it off me! Get it off me!" "player.manager_screamwhilepounced03" "Louis: GET IT GET IT OFF GET IT OFF!" "npc.manager_screamwhilepounced03a" "Louis: Get it! Get it!" "npc.manager_screamwhilepounced03b" "Louis: Get it off me!" "npc.manager_screamwhilepounced03c" "Louis: Get it off me!" "player.manager_shoved01" "Louis: Oof!" "player.manager_shoved02" "Louis: Oof!" "player.manager_shoved03" "Louis: Oof!" "player.manager_shoved04" "Louis: Oof!" "player.manager_shoved05" "Louis: Oof!" "player.manager_sorry01" "Louis: Sorry!" "player.manager_sorry02" "Louis: Sorry!" "player.manager_sorry03" "Louis: Sorry about that!" "player.manager_sorry04" "Louis: Aww, man, sorry." "player.manager_sorry05" "Louis: Ah hell, that was my fault." "player.manager_sorry06" "Louis: My bad." "player.manager_sorry07" "Louis: 100% my fault" "npc.manager_spot01" "Louis: Ammo here." "npc.manager_spot02" "Louis: First aid kit here." "npc.manager_spot03" "Louis: First aid, here." "npc.manager_spot04" "Louis: Grenades here." "npc.manager_spot05" "Louis: Pills here." "player.manager_spotammo01" "Louis: Ammo here!" "player.manager_spotfirstaid01" "Louis: A First Aid Kit here!" "player.manager_spotfirstaid02" "Louis: First Aid here!" "npc.manager_spotfirstaid03" "Louis: First aid kit over here!" "npc.manager_spotfirstaid04" "Louis: First aid here!" "player.manager_spotgrenades01" "Louis: Grenades here!" "npc.manager_spotgrenades02" "Louis: Molotovs over here!" "npc.manager_spotgrenades03" "Louis: Molotovs here!" "npc.manager_spotgrenades04" "Louis: Pipe bomb here!" "npc.manager_spotgrenades05" "Louis: Pipe bomb!" "player.manager_spotpills01" "Louis: Pills here!" "player.manager_spotweapons01" "Louis: Weapons here!" "npc.manager_spotweapons02" "Louis: Weapons over here!" "npc.manager_spotweapons03" "Louis: Weapons!" "player.manager_staytogether01" "Louis: Stay close." "player.manager_staytogether02" "Louis: Come on, we got to stay together." "player.manager_staytogether03" "Louis: Keep together!" "player.manager_staytogether04" "Louis: Stay together!" "player.manager_staytogether05" "Louis: We've got to stick together." "player.manager_staytogether06" "Louis: Nobody run off." "npc.manager_staytogether07" "Louis: Everybody stay tight." "npc.manager_staytogether08" "Louis: Stick together!" "player.manager_staytogetherinside01" "Louis: C'mon, everyone inside, inside!" "player.manager_staytogetherinside02" "Louis: Let's get inside!" "player.manager_staytogetherinside04" "Louis: We gotta get inside!" "npc.manager_swearcoupdegrace01" "Louis: And stay down!" "npc.manager_swearcoupdegrace02" "Louis: And stay down, bitch!" "npc.manager_swearcoupdegrace03" "Louis: Burn, you bitch!" "npc.manager_swearcoupdegrace04" "Louis: Die, bitch!" "npc.manager_swearcoupdegrace05" "Louis: Hoody ass bitch." "npc.manager_swearcoupdegrace06" "Louis: Kilt your bitch ass. Bitch." "npc.manager_swearcoupdegrace07" "Louis: Tank bitch." "npc.manager_swearcoupdegrace08" "Louis: That was for Francis, bitch." "npc.manager_swearcoupdegrace09" "Louis: That was for Zoey, bitch." "npc.manager_swearcoupdegrace10" "Louis: That was for Bill, you bitch." "npc.manager_swearcoupdegrace11" "Louis: How you like that? Funky ass bitch." "npc.manager_swearcoupdegrace12" "Louis: Funky smellin' bitch." "npc.manager_swearcoupdegrace13" "Louis: Sit yer steroid ass down, bitch." "npc.manager_swearcoupdegrace14" "Louis: Shot yer bitch ass, din't I?" "npc.manager_swearcoupdegrace15" "Louis: Set yer bitch ass on fire!" "npc.manager_swearcoupdegrace16" "Louis: Punk ass bitch." "npc.manager_swearcoupdegrace17" "Louis: Oh it's BITCH apocalypse now, bitch." "npc.manager_swearcoupdegrace18" "Louis: Yeah baby, Louis just shot yer bitch ass." "npc.manager_swearcoupdegrace19" "Louis: Your bitch ass just got shot." "npc.manager_swearcoupdegrace20" "Louis: Yeah, I won. Yeah, yeah." "npc.manager_swearcoupdegrace21" "Louis: Yeah, yeah, Louis just shot yer bitch ass." "npc.manager_swearcoupdegrace22" "Louis: That was for Francis." "npc.manager_swearcoupdegrace23" "Louis: That was for Zoey." "npc.manager_swearcoupdegrace24" "Louis: That was for Bill." "npc.manager_swearcoupdegrace25" "Louis: Sit yer steroid ass down, bitch." "npc.manager_swears01" "Louis: Bullshit." "npc.manager_swears02" "Louis: Dammit." "npc.manager_swears03" "Louis: Aw hell." "npc.manager_swears05" "Louis: Shit." "npc.manager_swears06" "Louis: Ah shit." "npc.manager_swears07" "Louis: Shit shit shit." "npc.manager_swears08" "Louis: That is some stupid ass bullshit." "npc.manager_swears09" "Louis: Bullshit." "npc.manager_swears10" "Louis: Dammit." "npc.manager_swears11" "Louis: Aw hell." "npc.manager_swears12" "Louis: Shit." "npc.manager_swears13" "Louis: Ah shit." "npc.manager_swears14" "Louis: That is some stupid ass bullshit." "npc.manager_swears15" "Louis: Shit shit shit." "npc.manager_swears16" "Louis: That's some country-ass bullshit." "player.manager_takeassaultrifle01" "Louis: I'm takin' this rifle." "player.manager_takeassaultrifle02" "Louis: This rifle is now mine." "player.manager_takeassaultrifle03" "Louis: I'm takin' this rifle." "player.manager_takeassaultrifle04" "Louis: This big rifle is now mine." "player.manager_takeassaultrifle05" "Louis: Oh, this rifle is mine!" "player.manager_takeautoshotgun01" "Louis: I'll take this shotgun." "player.manager_takeautoshotgun02" "Louis: I'll take the shotgun." "player.manager_takeautoshotgun03" "Louis: I'm grabbing this shotgun." "player.manager_takeautoshotgun04" "Louis: Got the shotgun." "player.manager_takeautoshotgun05" "Louis: Oh, I'm grabbing this shotgun." "player.manager_takefirstaid01" "Louis: First Aid." "player.manager_takefirstaid02" "Louis: Grabbing First Aid!" "player.manager_takefirstaid03" "Louis: Oh, this first aid is mine!" "player.manager_takemolotov01" "Louis: Molotovs." "player.manager_takemolotov02" "Louis: Grabbing a Molotov." "player.manager_takemolotov03" "Louis: Molotovs, hell yeah!" "player.manager_takepills01" "Louis: Better grab everything I can." "player.manager_takepills02" "Louis: Grabbing Pills." "player.manager_takepipebomb01" "Louis: Woah, this'll blow something up." "player.manager_takepipebomb02" "Louis: Grabbing a pipe bomb." "player.manager_takepipebomb03" "Louis: Woo hoo hoo hoo, I'm grabbing a pipe bomb." "npc.manager_takepipebomb04" "Louis: I don't know, this shit look real jerry-rigged." "npc.manager_takepipebomb05" "Louis: This shit look real jerry-rigged." "player.manager_takepistol01" "Louis: An extra pistol might come in handy." "player.manager_takepistol02" "Louis: I'm taking an extra pistol." "player.manager_takeshotgun01" "Louis: Guess I'll try this shotgun." "player.manager_takesniper01" "Louis: I'm gonna take this rifle." "player.manager_takesniper02" "Louis: This is a nice rifle." "player.manager_takesubmachinegun01" "Louis: Grabbing a machine gun!" "player.manager_takesubmachinegun02" "Louis: A machine gun." "player.manager_takesubmachinegun03" "Louis: Cool, just like Counter-Strike." "player.manager_tankpound01" "Louis: Get this thing off me!" "player.manager_tankpound02" "Louis: Ah shit, ah shit. Stop this thing!" "player.manager_tankpound03" "Louis: AAHHHH It's crushing me!" "player.manager_tankpound04" "Louis: I can't breathe, help me, I can't breathe!" "player.manager_tankpound05" "Louis: Shoot it, I can't breathe, shoot it." "player.manager_taunt01" "Louis: That's right!" "player.manager_taunt02" "Louis: Woo hoo, that's right!" "player.manager_taunt03" "Louis: Yeah, baby, Yeah!" "player.manager_taunt04" "Louis: Alllright!" "player.manager_taunt05" "Louis: Oh yeah, who's your momma, who's your daddy?" "player.manager_taunt06" "Louis: Helll yeah, Hell yeah!" "player.manager_taunt07" "Louis: [Loud evil laugh]" "player.manager_taunt08" "Louis: [Loud evil laugh]" "player.manager_taunt09" "Louis: [Loud evil laugh]" "player.manager_taunt10" "Louis: [Loud evil laugh]" "player.manager_teamkillaccident01" "Louis: Woah man, you gotta be careful." "player.manager_teamkillaccident02" "Louis: Woah man, you gotta be careful." "player.manager_teamkillaccident03" "Louis: What the hell man?" "player.manager_teamkillaccident04" "Louis: Be careful, what are you doing?" "player.manager_teamkillonpurpose01" "Louis: ARE YOU INSANE?" "player.manager_teamkillonpurpose02" "Louis: ARE YOU INSANE?" "player.manager_teamkillonpurpose03" "Louis: CAREFUL!" "player.manager_teamkillonpurpose04" "Louis: Are you out of your damn mind!" "player.manager_thanks01" "Louis: Thanks." "player.manager_thanks02" "Louis: Thanks." "player.manager_thanks03" "Louis: Thanks, I owe you one." "player.manager_thanks04" "Louis: Thanks." "player.manager_thanks05" "Louis: Thanks, man." "player.manager_thanks06" "Louis: Thanks, man." "player.manager_thanks07" "Louis: Thank you." "player.manager_thanks08" "Louis: Thanks, I owe ya a big one." "player.manager_thanks09" "Louis: Thanks a lot." "player.manager_thanks10" "Louis: Whoo, thanks." "player.manager_thanks11" "Louis: Hey, thanks." "player.manager_thanks12" "Louis: Thanks, Dog." "player.manager_thanks13" "Louis: Girl, thanks" "player.manager_thanks14" "Louis: Thanks, Playa" "player.manager_totherescue01" "Louis: Hold on, I'm on my way!" "player.manager_totherescue02" "Louis: Look, I'm coming!" "player.manager_totherescue03" "Louis: Don't worry, I'm on my way!" "npc.manager_totherescuethanks01" "Louis: Thanks for getting me out of there!" "npc.manager_totherescuethanks02" "Louis: Thanks, man!" "npc.manager_totherescuethanks03" "Louis: Yo, thanks, man." "npc.manager_totherescuethanks04" "Louis: Thanks. Thought I was gonna die in that closet." "npc.manager_uncertain01" "Louis: What the hell was that?" "npc.manager_uncertain02" "Louis: What was that?" "npc.manager_uncertain03" "Louis: What the hell is that?" "npc.manager_uncertain04" "Louis: What is that?" "npc.manager_uncertain05" "Louis: Did you hear that?" "npc.manager_uncertain06" "Louis: Are you seeing this?" "npc.manager_uncertain07" "Louis: Oh come the hell on." "npc.manager_uncertain08" "Louis: Are you kidding me?" "npc.manager_violenceawe01" "Louis: Whoa!" "npc.manager_violenceawe02" "Louis: Jee-zus..." "npc.manager_violenceawe03" "Louis: Holy crap." "npc.manager_violenceawe04" "Louis: Whoa." "npc.manager_violenceawe05" "Louis: Holy shit..." "npc.manager_violenceawe06" "Louis: Did you see that?" "npc.manager_violenceawe07" "Louis: Whoa-ho-ho." "npc.manager_violenceawe08" "Louis: Jee-zus..." "npc.manager_violenceawe09" "Louis: Whoa!" "npc.manager_violenceawe10" "Louis: Holy shit..." "npc.manager_violenceawe11" "Louis: Did you see that?" "npc.manager_violenceawe12" "Louis: Whoa-ho-ho." "npc.manager_vocalfidgets01" "" "npc.manager_vocalfidgets02" "" "npc.manager_vocalfidgets03" "" "npc.manager_vocalfidgets04" "" "npc.manager_vocalfidgets05" "" "npc.manager_vocalfidgets06" "" "npc.manager_vocalfidgets07" "" "npc.manager_vocalfidgets08" "" "npc.manager_vocalfidgets09" "" "npc.manager_vocalfidgets10" "" "npc.manager_vocalfidgets11" "" "npc.manager_vocalfidgets12" "" "npc.manager_vocalfidgets13" "" "npc.manager_vocalfidgets14" "" "player.manager_waithere01" "Louis: Let's wait here." "player.manager_waithere02" "Louis: Hold up! Let's wait here" "player.manager_waithere03" "Louis: Chill, let's wait here." "player.manager_waithere04" "Louis: Everybody hold up!" "player.manager_waithere05" "Louis: Hold up! Hold Up!" "npc.manager_warn01" "Louis: BOOMER!" "npc.manager_warn02" "Louis: SMOKER!" "npc.manager_warn03" "Louis: SMOKER!" "npc.manager_warn04" "Louis: Hunter!" "npc.manager_warn05" "Louis: HUNTER!" "npc.manager_warn06" "Louis: BOOMER!" "npc.manager_warn07" "Louis: Boomer!" "npc.manager_warn08" "Louis: Smoker!" "npc.manager_warn09" "Louis: Witch!" "npc.manager_warn10" "Louis: WITCH!" "npc.manager_warn11" "Louis: WITCH!" "npc.manager_warn12" "Louis: Boomer!" "npc.manager_warn13" "Louis: Hunter!" "npc.manager_warn14" "Louis: TANK!" "npc.manager_warn15" "Louis: TANK!" "npc.manager_warn16" "Louis: Tank!" "player.manager_warnboomer01" "Louis: BOOMER!" "player.manager_warnboomer02" "Louis: BOOMER!" "player.manager_warnboomer03" "Louis: BOOMER!" "npc.manager_warnboomer04" "Louis: Boomer!" "player.manager_warncareful01" "Louis: Be very damn careful...." "player.manager_warncareful02" "Louis: Caarefullll..." "player.manager_warncareful03" "Louis: Careful..." "player.manager_warncareful04" "Louis: Be careful..." "player.manager_warncareful05" "Louis: Watch yourself now..." "player.manager_warncareful06" "Louis: Take it easy..." "player.manager_warncareful07" "Louis: We gotta be careful..." "player.manager_warncareful08" "Louis: Careful, careful." "player.manager_warncareful09" "Louis: Careful..." "player.manager_warncareful10" "Louis: We've got to be careful..." "player.manager_warncareful11" "Louis: Careful..." "player.manager_warnhunter01" "Louis: HUNTER!" "player.manager_warnhunter02" "Louis: HUNTER!" "player.manager_warnhunter03" "Louis: HUNTER!" "player.manager_warnsmoker01" "Louis: SMOKER!" "player.manager_warnsmoker02" "Louis: SMOKER!" "player.manager_warnsmoker03" "Louis: SMOKER!" "player.manager_warntank01" "Louis: TANK!" "player.manager_warntank02" "Louis: TANK!" "player.manager_warntank03" "Louis: TANK!" "player.manager_warnwitch01" "Louis: WITCH!" "player.manager_warnwitch02" "Louis: WITCH!" "player.manager_warnwitch03" "Louis: WITCH!" "player.manager_watchoutbehind01" "Louis: Behind us!" "player.manager_watchoutbehind02" "Louis: They're behind us!" "player.manager_watchoutbehind03" "Louis: Turn around man!" "player.manager_witchgettingangry01" "Louis: Yo, that Witch ain't gonna set still much longer." "player.manager_witchgettingangry02" "Louis: Will you stop that shit? The witch ain't gonna sit still much longer." "player.manager_witchgettingangry03" "Louis: Stop freakin' out the damn Witch." "player.manager_witchgettingangry04" "Louis: Oh man, do not piss the witch off!" "player.manager_witchgettingangry05" "Louis: The Witch is getting up!" "npc.manager_worldairport0101" "Louis: Man... this is going to take forever to rebuild." "npc.manager_worldairport0102" "Louis: This is NOT what I expected." "npc.manager_worldairport0401" "Louis: I'm a little scared, never been in a plane before." "npc.manager_worldairport0402" "Louis: They really trashed this airport." "npc.manager_worldairport0403" "Louis: Man, they really trashed this place." "npc.manager_worldairportnpc01" "Louis: We ain't Terry, man. You need refuelin', right?" "npc.manager_worldairportnpc02" "Louis: Hey! If we refuel you, can you fly us out of here?" "npc.manager_worldairportnpc03" "Louis: Terry's dead. How can we help?" "npc.manager_worldairportnpc04" "Louis: You're a pilot? Can you fly us out?" "npc.manager_worldairportnpc05" "Louis: I see it. Give us a second to get ready." "npc.manager_worldairportnpc06" "Louis: I see the button. Give us a minute to get ready." "npc.manager_worldairportnpc07" "Louis: Okay, let's do it!" "npc.manager_worldfarmhouse0101" "Louis: I bet your country ass DOES like this trailer." "npc.manager_worldfarmhouse0301" "Louis: I have no idea how this is going to work." "npc.manager_worldfarmhouse0401" "Louis: Never thought I'd say it, but I miss the city." "npc.manager_worldfarmhouse0501" "Louis: We. Are. SAVED!" "npc.manager_worldfarmhousenpc01" "Louis: Hello?" "npc.manager_worldfarmhousenpc02" "Louis: We got four immune here!" "npc.manager_worldfarmhousenpc03" "Louis: Any time you like, man! Come and get us!" "npc.manager_worldfarmhousenpc04" "Louis: We'll be here waitin'! Come get us!" "npc.manager_worldfarmhousenpc05" "Louis: We're set to go, sir! Any time you're ready." "npc.manager_worldfarmhousenpc07" "Louis: Man, we're good to go whenever you are." "npc.manager_worldfarmhousenpc08" "Louis: Whenever you're ready, guys, we're good here." "npc.manager_worldfarmhousenpc09" "Louis: You know where we are." "npc.manager_worldfarmhousenpc10" "Louis: Sounds good to me." "npc.manager_worldfarmhousenpc11" "Louis: You got it!" "npc.manager_worldfarmhousenpc12" "Louis: All right, see you in ten." "npc.manager_worldfarmhousenpc13" "Louis: Yeah! Wooo!" "npc.manager_worldfarmhousenpc14" "Louis: I am alive! You hear that? I am breathing and it feels good!" "npc.manager_worldfarmhousenpc15" "Louis: Yes! My god, yes! You didn't get me, did you? No you did not! Louis beat all your asses!" "npc.manager_worldfarmhousenpc16" "Louis: Hello?" "npc.manager_worldfarmhousenpc17" "Louis: We got immune here!" "npc.manager_worldfarmhousenpc18" "Louis: Man, any time you like! Come get us!" "npc.manager_worldfarmhousenpc19" "Louis: We're good whenever you are." "npc.manager_worldfarmhousenpc20" "Louis: All right, see you in ten, sir." "npc.manager_worldhospital01" "Louis: There's the landing pad." "npc.manager_worldhospital0101" "Louis: The subway can take us straight to Mercy Hospital!" "npc.manager_worldhospital0102" "Louis: Subway station's just around the corner!" "npc.manager_worldhospital0103" "Louis: The station's just up the street." "npc.manager_worldhospital0104" "Louis: Man, you CANNOT give up." "npc.manager_worldhospital0105" "Louis: There's the station!" "npc.manager_worldhospital0106" "Louis: Get to the station!" "npc.manager_worldhospital0107" "Louis: This way!" "npc.manager_worldhospital0108" "Louis: There it is!" "npc.manager_worldhospital0109" "Louis: Station's up the street!" "npc.manager_worldhospital02" "Louis: Can't this thing move any faster?" "npc.manager_worldhospital0201" "Louis: Red Line North is the way." "npc.manager_worldhospital0202" "Louis: We gotta take the Red Line North to Mercy Hospital." "npc.manager_worldhospital0203" "Louis: The red line will take us to Mercy." "npc.manager_worldhospital0204" "Louis: Damn, the line's blocked." "npc.manager_worldhospital0205" "Louis: Tracks are blocked. We gotta find another way" "npc.manager_worldhospital0206" "Louis: All right, no problem. Now we gotta get out of the subway." "npc.manager_worldhospital0207" "Louis: Safe house in the pawnshop!" "npc.manager_worldhospital0208" "Louis: Get to the pawnshop!" "npc.manager_worldhospital0209" "Louis: Safe house in the pawnshop!" "npc.manager_worldhospital0301" "Louis: Tch. I think it's this way." "npc.manager_worldhospital0302" "Louis: Should be around here." "npc.manager_worldhospital0303" "Louis: Excellent! We can use that lift!" "npc.manager_worldhospital0304" "Louis: Through the warehouse!" "npc.manager_worldhospital0305" "Louis: Still can't get used to this." "npc.manager_worldhospital0306" "Louis: This is going to be messy." "npc.manager_worldhospital0307" "Louis: Well... into the sewers we go!" "npc.manager_worldhospital0308" "Louis: Phew... Francis..." "npc.manager_worldhospital0309" "Louis: This is not going to be sanitary." "npc.manager_worldhospital0310" "Louis: Mercy Hospital should be right above us." "npc.manager_worldhospital0311" "Louis: The HOSPITAL!" "npc.manager_worldhospital0312" "Louis: GET TO THE HOSPITAL!" "npc.manager_worldhospital0313" "Louis: The hospital! We made it!" "npc.manager_worldhospital0314" "Louis: Hurry eveyrone!" "npc.manager_worldhospital0315" "Louis: Get on the lift!" "npc.manager_worldhospital0316" "Louis: Hospital's just past the water works!" "npc.manager_worldhospital0317" "Louis: There's the hospital!" "npc.manager_worldhospital0318" "Louis: Get on the lift!" "npc.manager_worldhospital0319" "Louis: We should be close!" "npc.manager_worldhospital0320" "Louis: Hit the button!" "npc.manager_worldhospital0321" "Louis: Activate the lift!" "npc.manager_worldhospital0323" "Louis: Man, why'd you shoot the car?!" "npc.manager_worldhospital0324" "Louis: Bet it's just a little further" "npc.manager_worldhospital0325" "Louis: Gonna be messy." "npc.manager_worldhospital0326" "Louis: Hurry!" "npc.manager_worldhospital0327" "Louis: Hurry!" "npc.manager_worldhospital0328" "Louis: Get on the lift!" "npc.manager_worldhospital0329" "Louis: Everybody, get on the lift!" "npc.manager_worldhospital0330" "Louis: Man, why'd you shoot the car?!" "npc.manager_worldhospital0331" "Louis: Don't shoot the car!" "npc.manager_worldhospital0401" "Louis: This doesn't smell like a hospital..." "npc.manager_worldhospital0402" "Louis: Were they saving people or killin' them?" "npc.manager_worldhospital0403" "Louis: It's good for you Bill. Cardio!" "npc.manager_worldhospital0404" "Louis: Elevator's here!" "npc.manager_worldhospital0405" "Louis: To the elevator!" "npc.manager_worldhospital0406" "Louis: Into the elevator!" "npc.manager_worldhospital0407" "Louis: Stay away from the edge." "npc.manager_worldhospital0408" "Louis: Safe house through here." "npc.manager_worldhospital0409" "Louis: We need to find access to the roof!" "npc.manager_worldhospital0410" "Louis: Roof this way!" "npc.manager_worldhospital0411" "Louis: Man, I pressed the button!" "npc.manager_worldhospital0412" "Louis: I'll call the elevator." "npc.manager_worldhospital0413" "Louis: Get ready, I called the elevator." "npc.manager_worldhospital0414" "Louis: Hurry up." "npc.manager_worldhospital0415" "Louis: Let's go, let's go!" "npc.manager_worldhospital0416" "Louis: Get in the elevator!" "npc.manager_worldhospital0417" "Louis: Get in!" "npc.manager_worldhospital0418" "Louis: We need to find roof access!" "npc.manager_worldhospital0419" "Louis: The roof's this way!" "npc.manager_worldhospital0420" "Louis: Get ready, I pressed the elevator." "npc.manager_worldhospital0421" "Louis: Hurry up." "npc.manager_worldhospital0501" "Louis: Let's find that radio." "npc.manager_worldhospital0502" "Louis: Bet the chopper pilot'll be happy to hear from us!" "npc.manager_worldhospital0503" "Louis: Let's find that radio!" "npc.manager_worldhospital0504" "Louis: Big ass gun up here." "npc.manager_worldhospital0505" "Louis: Check out this gun up here!" "npc.manager_worldhospital0506" "Louis: Well, this is it." "npc.manager_worldhospital0507" "Louis: Get to the chopper!" "npc.manager_worldhospital0508" "Louis: Let's get out of here!" "npc.manager_worldhospital0509" "Louis: Man, I always wanted to fire one of these things." "npc.manager_worldhospital0510" "Louis: Man, check this gun out!" "npc.manager_worldhospital0511" "Louis: Man, check out this gun!" "npc.manager_worldsmalltown0101" "Louis: I heard the military was evacuating people to Riverside." "npc.manager_worldsmalltown0102" "Louis: Gunfire means people. We gotta hurry!" "npc.manager_worldsmalltown0103" "Louis: We have to get across the bridge!" "npc.manager_worldsmalltown0104" "Louis: Wow! That was cool... Oh wait, how do we get across?" "npc.manager_worldsmalltown0105" "Louis: Now that's a damn fireball!" "npc.manager_worldsmalltown0106" "Louis: Looks like we can get back up the other side." "npc.manager_worldsmalltown0107" "Louis: The tunnel's blocked." "npc.manager_worldsmalltown0108" "Louis: We have to find another way." "npc.manager_worldsmalltown0109" "Louis: Man, this is messed up!" "npc.manager_worldsmalltown0110" "Louis: Safe house up there!" "npc.manager_worldsmalltown0111" "Louis: Ah, hell. The bridge is out." "npc.manager_worldsmalltown0112" "Louis: Here's a way down!" "npc.manager_worldsmalltown0201" "Louis: These must be overflow pipes for Riverside." "npc.manager_worldsmalltown0202" "Louis: Hit the button." "npc.manager_worldsmalltown0203" "Louis: That'll seal the lock." "npc.manager_worldsmalltown0204" "Louis: We have to lower that platform!" "npc.manager_worldsmalltown0205" "Louis: Safe house in the train station!" "npc.manager_worldsmalltown0206" "Louis: Get into the train yard!" "npc.manager_worldsmalltown0207" "Louis: Riverside! The military's dug in there! Shipping out refugees." "npc.manager_worldsmalltown0208" "Louis: Riverside! At least we're going the right way." "npc.manager_worldsmalltown0209" "Louis: Gunfire! People are fightin' back!" "npc.manager_worldsmalltown0210" "Louis: Hear that? Sounds like Riverside's still puttin' up a fight!" "npc.manager_worldsmalltown0211" "Louis: Hey, Hartford Mining! This should take us to Riverside!" "npc.manager_worldsmalltown0212" "Louis: Interesting true story. In 1975, the local township -" "npc.manager_worldsmalltown0213" "Louis: They shoulda kept movin'..." "npc.manager_worldsmalltown0214" "Louis: Riverside! At least we're going the right way." "npc.manager_worldsmalltown0301" "Louis: Should we check up there?" "npc.manager_worldsmalltown0302" "Louis: Careful, this is wide open." "npc.manager_worldsmalltown0303" "Louis: We can cross up here." "npc.manager_worldsmalltown0304" "Louis: We can use that train to cross." "npc.manager_worldsmalltown0305" "Louis: Almost to Riverside." "npc.manager_worldsmalltown0306" "Louis: We need to get over this fence." "npc.manager_worldsmalltown0307" "Louis: I don't think getting to Riverside helped." "npc.manager_worldsmalltown0308" "Louis: Goddamn it, there's gotta be some place that held out." "npc.manager_worldsmalltown0309" "Louis: Get to the church!" "npc.manager_worldsmalltown0311" "Louis: This shit seemed cooler in movies." "npc.manager_worldsmalltown0312" "Louis: Graveyards used to spook me a little." "npc.manager_worldsmalltown0313" "Louis: I think we're too late." "npc.manager_worldsmalltown0314" "Louis: There I was wishin' I was in Riverside." "npc.manager_worldsmalltown0315" "Louis: Can't be too much farther." "npc.manager_worldsmalltown0316" "Louis: So much for Riverside." "npc.manager_worldsmalltown0317" "Louis: Well, looks like we ain't gonna find any help in Riverside." "npc.manager_worldsmalltown0318" "Louis: Look, there's lights on in that church!" "npc.manager_worldsmalltown0401" "Louis: Riverside's a bust. Let's just get to the river." "npc.manager_worldsmalltown0402" "Louis: If we get to the river we can find a boat." "npc.manager_worldsmalltown0403" "Louis: If you ignore the crazy guy and the zombies...nice town." "npc.manager_worldsmalltown0404" "Louis: I could see coming back here once this is over." "npc.manager_worldsmalltown0405" "Louis: We can get to the river through here." "npc.manager_worldsmalltown0406" "Louis: Riverside ain't happenin'. Let's get to the water and find a boat." "npc.manager_worldsmalltown0407" "Louis: Two miles to Riverside! We're almost there!" "npc.manager_worldsmalltown0408" "Louis: Church still got its lights on." "npc.manager_worldsmalltown0409" "Louis: But we heard gunshots less than an hour ago! There's GOTTA be someone left!" "npc.manager_worldsmalltown0501" "Louis: Someone's on the radio!" "npc.manager_worldsmalltown0502" "Louis: To the boat house!" "npc.manager_worldsmalltown0503" "Louis: The boat house!" "npc.manager_worldsmalltown0504" "Louis: We can hold out in the boat house!" "npc.manager_worldsmalltown0505" "Louis: Boat's here!" "npc.manager_worldsmalltown0506" "Louis: They're here! Let's go!" "npc.manager_worldsmalltown0507" "Louis: They're here! To the boat!" "npc.manager_worldsmalltown0508" "Louis: Get to the boat!" "npc.manager_worldsmalltownintro01" "Louis: I heard reports that Riverside held out!" "npc.manager_worldsmalltownintro02" "Louis: We get to Riverside and we'll probably be all right." "npc.manager_worldsmalltownintro03" "Louis: I heard Riverside was some sorta evacuation hub." "npc.manager_worldsmalltownintro04" "Louis: It's just a few miles from here. We oughtta check it out." "npc.manager_worldsmalltownnpcbellman01" "Louis: Sir, please! We are NOT infected." "npc.manager_worldsmalltownnpcbellman02" "Louis: Does anybody know what the hell he's talking about?" "npc.manager_worldsmalltownnpcbellman03" "Louis: I'm getting a seriously bad vibe off this guy." "npc.manager_worldsmalltownnpcbellman04" "Louis: Anyone else sick of arguing with the lunatic?" "npc.manager_worldsmalltownnpcbellman05" "Louis: Man, open the damn door!" "npc.manager_worldsmalltownnpcbellman06" "Louis: Man, is this guy for real?" "npc.manager_worldsmalltownnpcbellman07" "Louis: Okay, fun's over! Open the door or I am gonna hurt you!" "npc.manager_worldsmalltownnpcbellman08" "Louis: Mister, if one of us get killed out here, I am gonna shoot my way in there and beat you to death with my gun!" "npc.manager_worldsmalltownnpcboatman01" "Louis: We, uh, just need a minute to think about it, okay?" "npc.manager_worldsmalltownnpcboatman02" "Louis: I think we should take him up on it." "npc.manager_worldsmalltownnpcboatman03" "Louis: I think we should take them up on it." "npc.manager_worldsmalltownnpcboatman04" "Louis: It's this or we wait around here. Not much of a choice." "npc.manager_worldsmalltownnpcboatman05" "Louis: Dunno if I trust him. Guess we ain't got much of a choice, though." "npc.manager_worldsmalltownnpcboatman06" "Louis: I think I'd rather take my chances with this guy than die on the shore." "npc.manager_worldsmalltownnpcboatman07" "Louis: Sounds like a plan. Give us a minute, alright?" "npc.manager_worldsmalltownnpcboatman08" "Louis: All right, you got a deal." "npc.manager_worldsmalltownnpcboatman09" "Louis: Okay. Deal." "npc.manager_worldsmalltownnpcboatman10" "Louis: Go on and head out. We're ready." "npc.manager_worldsmalltownnpcboatman11" "Louis: Come on and get us. We're good here." "npc.manager_worldsmalltownnpcboatman12" "Louis: Man, that boat is takin' it's sweet time getting here." "npc.manager_worldsmalltownnpcboatman13" "Louis: Is he paddling the boat in with his damn hands?" "npc.manager_worldsmalltownnpcboatman14" "Louis: Come on, boat guy, hurry up!" "npc.manager_worldsmalltownnpcboatman15" "Louis: Come on, boat man, get in here." "npc.manager_worldsmalltownnpcboatman16" "Louis: Boat man, get your fat ass over here." "npc.manager_worldsmalltownnpcboatman17" "Louis: So long, Riverside." "npc.manager_worldsmalltownnpcboatman18" "Louis: Man, that boat is takin' its sweet time getting here." "npc.manager_worldsmalltownnpcboatman19" "Louis: Is he paddling the boat in with his damn hands?" "npc.manager_worldsmalltownnpcboatman20" "Louis: Come on, boat guy, hurry up!" "player.manager_yes01" "Louis: All right." "player.manager_yes02" "Louis: Yeah." "player.manager_yes03" "Louis: Yes." "player.manager_yes04" "Louis: Yeah." "player.manager_yes05" "Louis: Okay." "player.manager_yes06" "Louis: Oh, yeah yeah okay." "player.manager_yes07" "Louis: Yeah, I'm cool with that." "player.manager_yes08" "Louis: Yes." "player.manager_yes09" "Louis: Cool." "player.manager_youarewelcome01" "Louis: All right - cool." "player.manager_youarewelcome02" "Louis: It's not a big deal." "player.manager_youarewelcome03" "Louis: It's fine." "player.manager_youarewelcome04" "Louis: Any time." "player.manager_youarewelcome05" "Louis: Hey, no problem." "player.manager_youarewelcome06" "Louis: No problem." "player.manager_youarewelcome07" "Louis: Sure." "player.manager_youarewelcome08" "Louis: Its all good." "player.manager_youarewelcome09" "Louis: Hey, no problem." "player.manager_youarewelcome10" "Louis: My pleasure." "player.manager_youarewelcome11" "Louis: It's all good." "player.manager_youarewelcome12" "Louis: It's my job." "player.manager_youarewelcome13" "Louis: Hey, man, no problem." "player.manager_youarewelcome14" "Louis: Not a problem." "player.manager_youarewelcome15" "Louis: You are totally welcome." "player.manager_youarewelcome16" "Louis: Sure thing, man." "player.manager_youarewelcome17" "Louis: Sure." "npc.manager_zombiegenericlong01" "Louis: When all this is over, you think they'll call us heroes? We are savin' humanity, right? I mean, a very small, four-person chunk of it, but still." "npc.manager_zombiegenericlong02" "Louis: I ain't dyin', man. Death gonna have to pry me off the Earth." "npc.manager_zombiegenericlong03" "Louis: If I go down, go on without me. Actually, wait, no. Save my ass." "npc.manager_zombiegenericlong04" "Louis: If I go down, go on without me, get help, then come back and save me." "npc.manager_zombiegenericlong06" "Louis: Look at the bright side: overpopulation? Bad economy? All fixed now." "npc.manager_zombiegenericlong07" "Louis: Man, I do wish I'd bought stock in ammo manufacturers now." "npc.manager_zombiegenericlong08" "Louis: I had a nice house before this. A 401k... Damn it! I had a really nice 401k!" "npc.manager_zombiegenericlong09" "Louis: Zombies might have done us a favor, really. Think about it. We get to start over now." "npc.manager_zombiegenericlong10" "Louis: My last life? District IT manager at Fischer Platt. Not good practice for zombie killing, you know?" "npc.manager_zombiegenericlong11" "Louis: Any of you guys in the Cub Scouts? Surprisingly ineffective at preparin' you for some shit like this." "npc.manager_zombiegenericlong12" "Louis: Folks I was with before you, three wouldn't keep movin'. Figured they could wait it out. They couldn't." "npc.manager_zombiegenericlong13" "Louis: When things go back to normal, Zoe, Bill - I'm giving you both jobs. Francis, I'll help you sign your fat ass back up on welfare." "npc.manager_zombiegenericlong14" "Louis: I ain't got time to bleed. Oh hell, I *AM* bleedin'!" "npc.manager_zombiegenericlong15" "Louis: When things go back to normal, Zoe, Bill - I'm giving you both jobs. Francis, I'm gonna teach your ass how to read." "npc.manager_zombiegenericlong16" "Louis: When things go back to normal, Zoe, Bill - I'm giving you both jobs. Francis, I'll help you sign back onto welfare." "npc.manager_zombiegenericlong17" "Louis: I ain't got time to bleed. Oh hell, I *AM* bleedin'!" "npc.manager_zombiegenericlong18" "Louis: When things go back to normal, Zoe, Bill - I'm giving you both jobs. Francis, I'm gonna teach you how to read." "npc.manager_zombiegenericshort01" "Louis: Infected or not - they don't like bullets." "npc.manager_zombiegenericshort02" "Louis: I think I just discovered a cure for infection. Lead." "npc.manager_zombiegenericshort03" "Louis: We'll beat 'em 'cause we're better than them. Period." "npc.manager_zombiegenericshort04" "Louis: Winning isn't everything. Wantin' to win is." "npc.manager_zombiegenericshort05" "Louis: Smile when it hurts the most. That's my philosophy." "npc.manager_zombiegenericshort06" "Louis: Now that was a blessing in disguise." "npc.manager_zombiegenericshort07" "Louis: Ahhh, probably for the best." "npc.manager_zombiegenericshort08" "Louis: It'll work out in the end. You watch." "npc.manager_zombiegenericshort09" "Louis: All right, that makes us even." "npc.manager_zombiegenericshort10" "Louis: Come on, cheer up! We're almost through!" "npc.manager_zombiegenericshort11" "Louis: Ahhh, this ain't so bad." "npc.manager_zombiegenericshort12" "Louis: I've been in worse. Not much worse though." "npc.manager_zombiegenericshort13" "Louis: Well, it can only get better, right?" "npc.manager_zombiegenericshort14" "Louis: Stay positive, guys! I got a good feeling about this." "npc.manager_zombiegenericshort15" "Louis: We'll be laughin' about it when we get to the other side." "npc.manager_zombiegenericshort16" "Louis: It's gotta be just a little farther!" "npc.manager_zombiegenericshort17" "Louis: The army's gonna take care of this." "npc.manager_zombiegenericshort18" "Louis: Humanity's gonna bounce right back, you watch." "npc.manager_zombiegenericshort19" "Louis: Humanity ain't beat, it's just takin' a breather." "npc.manager_zombiegenericshort20" "Louis: Shit, this is one long ass elevator ride." "npc.manager_zombiegenericshort21" "Louis: I guess I'm just a glass-half-full guy." "npc.manager_zombiegenericshort22" "Louis: Ain't no big deal, the army's gonna take care of this." "npc.manager_zombiegenericshort23" "Louis: Even I can't make lemonade out of this shit." // NamVet "player.namvet_alertgiveitem01" "Bill: Here, take this." "player.namvet_alertgiveitem02" "Bill: Here, I've got something for you." "player.namvet_alertgiveitem03" "Bill: Take this." "player.namvet_alertgiveitem04" "Bill: Hold up, I got something for you." "player.namvet_alertgiveitem05" "Bill: You're gonna need this." "player.namvet_alertgiveitem06" "Bill: Here, I saved this for you." "player.namvet_alertgiveitem07" "Bill: Here." "player.namvet_answerlostcall01" "Bill: Here!" "player.namvet_answerlostcall02" "Bill: OVER HERE!" "player.namvet_answerlostcall03" "Bill: I'm here!" "player.namvet_answerlostcall04" "Bill: Over here!" "player.namvet_answerlostcall05" "Bill: I hear you!" "player.namvet_answerlostcall06" "Bill: Over here, kid!" "npc.namvet_answerready01" "Bill: Ready." "npc.namvet_answerready02" "Bill: Good to go." "npc.namvet_answerready03" "Bill: I'm ready." "npc.namvet_answerready04" "Bill: I said I'm ready!" "player.namvet_areaclear01" "Bill: Clear." "player.namvet_areaclear02" "Bill: Nothing in here." "player.namvet_areaclear03" "Bill: Nothin' in here." "player.namvet_areaclear04" "Bill: Clear." "player.namvet_areaclear05" "Bill: Nothin' in here." "player.namvet_areaclear06" "Bill: Looks empty." "player.namvet_areaclear07" "Bill: Looks empty." "player.namvet_areaclear08" "Bill: I don't see anything." "player.namvet_areaclear09" "Bill: I don't see anything here." "player.namvet_areaclear10" "Bill: I got nothin' here." "player.namvet_arriveboat01" "Bill: Run to the boat!" "player.namvet_arriveboat02" "Bill: Get to the boat!" "player.namvet_arriveboat03" "Bill: To the boat! MOVE!" "player.namvet_arriveboat04" "Bill: Haul ass to that boat! RUN!" "player.namvet_arriveboatinitial01" "Bill: That's the boat! Time to bug out!" "player.namvet_arriveboatinitial02" "Bill: All right, the boat's here! Let's go!" "player.namvet_arrivechopper01" "Bill: Get to the chopper! GO!" "player.namvet_arrivechopper02" "Bill: Get to the chopper!" "player.namvet_arrivechopper03" "Bill: To the chopper. Come on, MOVE IT, MOVE IT, MOVE IT!" "player.namvet_arrivechopper04" "Bill: Get to the LZ!" "player.namvet_arrivechopperinitial01" "Bill: Our chopper's here! Let's get the hell out of Dodge." "player.namvet_arrivechopperinitial02" "Bill: The bird's here! Let's go!" "player.namvet_arrivegeneric01" "Bill: Get to the vehicle! GO!" "player.namvet_arrivegeneric02" "Bill: They're here for us! Let's go!" "player.namvet_arrivegeneric03" "Bill: Into the vehicle, people. MOVE MOVE MOVE!" "player.namvet_arrivegeneric04" "Bill: They're waitin' for us. MOVE!" "player.namvet_arrivegenericinitial01" "Bill: That's our ride. Let's go. Double time, people." "player.namvet_arrivegenericinitial02" "Bill: Our ride's here! Let's go!" "player.namvet_arriveplane01" "Bill: Everyone on the plane! PRONTO!" "player.namvet_arriveplane02" "Bill: Get to the plane!" "player.namvet_arriveplane03" "Bill: Into the plane. Hustle it, people!" "player.namvet_arriveplaneinitial01" "Bill: Our plane's here. Let's move out!" "player.namvet_arriveplaneinitial02" "Bill: The plane's here! Let's go!" "player.namvet_arrivetruck01" "Bill: Get to the truck! MOVE!" "player.namvet_arrivetruck02" "Bill: Get to the truck!" "player.namvet_arrivetruck03" "Bill: Get to that truck on the double! GO! GO! GO!" "player.namvet_arrivetruck04" "Bill: The truck's waitin'. RUN!" "player.namvet_arrivetruckinitial01" "Bill: The truck's here! Let's go!" "player.namvet_arrivetruckinitial02" "Bill: The truck has arrived! Let's move out, people!" "player.namvet_askready01" "Bill: Ready?" "player.namvet_askready02" "Bill: Ready?" "player.namvet_askready03" "Bill: Ready for this?" "player.namvet_askready04" "Bill: Everyone locked and loaded?" "player.namvet_askready05" "Bill: Ready for this?" "player.namvet_askready06" "Bill: Everybody ready to roll?" "player.namvet_askready07" "Bill: Ready to rock?" "player.namvet_askready08" "Bill: Everyone set?" "player.namvet_askready09" "Bill: You people ready?" "player.namvet_backup01" "Bill: Back up!" "player.namvet_backup02" "Bill: Back up!" "player.namvet_backup03" "Bill: Back back back back back back!" "player.namvet_backup04" "Bill: Back back back!" "player.namvet_backup05" "Bill: Back up!" "player.namvet_backup06" "Bill: Move back!" "player.namvet_backup07" "Bill: Back it up!" "npc.namvet_backupquiet01" "Bill: Back up." "npc.namvet_backupquiet02" "Bill: Back back back." "player.namvet_callforrescue01" "Bill: Anybody out there?" "player.namvet_callforrescue02" "Bill: Come on people, let me out!" "player.namvet_callforrescue03" "Bill: [Struggling, Grunting, Exertion]" "player.namvet_callforrescue04" "Bill: [Struggling, Grunting, Exertion]" "player.namvet_callforrescue05" "Bill: Can anyone hear me?" "player.namvet_callforrescue06" "Bill: Let me out!" "player.namvet_callforrescue07" "Bill: Hey! Can anybody hear me?" "player.namvet_callforrescue08" "Bill: Get over here and let me out!" "player.namvet_callforrescue09" "Bill: God dammit, I'm trapped in here!" "player.namvet_callforrescue10" "Bill: I can't see a damn thing in here. Let me out!" "player.namvet_callforrescue11" "Bill: This is such horseshit. Is anybody even out there?" "player.namvet_callforrescue12" "Bill: I know you can hear me, goddammit. Let me the hell out!" "player.namvet_callforrescue15" "Bill: Listen up out there! March your ass over here and let me out!" //"player.namvet_choke01" "Bill: [Choking]" //"player.namvet_choke02" "Bill: [Choking]" //"player.namvet_choke03" "Bill: [Choking]" //"player.namvet_choke04" "Bill: [Choking]" //"player.namvet_choke05" "Bill: [Choking]" //"player.namvet_choke06" "Bill: [Choking]" //"player.namvet_choke07" "Bill: [Choking]" //"player.namvet_choke08" "Bill: [Choking]" //"player.namvet_choke09" "Bill: [Choking]" //"player.namvet_choke10" "Bill: [Choking]" //"player.namvet_choke11" "Bill: [Choking]" //"player.namvet_choke12" "Bill: [Choking]" "player.namvet_closethedoor01" "Bill: That door ain't gonna lock itself, people." "player.namvet_closethedoor02" "Bill: Lock the door. Do it!" "player.namvet_closethedoor03" "Bill: Lock that door." "player.namvet_closethedoor04" "Bill: Lock the door." "player.namvet_closethedoor05" "Bill: Lock that door!" "player.namvet_closethedoor06" "Bill: Lock the door." "player.namvet_closethedoor07" "Bill: Lock that door" "player.namvet_closethedoor08" "Bill: Lock that door" "player.namvet_closethedoor09" "Bill: Lock the door." "player.namvet_closethedoor10" "Bill: That door ain't gonna lock itself, people." "player.namvet_closethedoor11" "Bill: Secure that door!" "player.namvet_closethedoor12" "Bill: Secure the door!" "player.namvet_closethedoor13" "Bill: Lock the door." "player.namvet_contextmodifiercalm01" "Bill: To the left." "player.namvet_contextmodifiercalm02" "Bill: To the right." "player.namvet_contextmodifiercalm03" "Bill: Up there." "player.namvet_contextmodifiercalm04" "Bill: Above us." "player.namvet_contextmodifiercalm05" "Bill: Down there." "player.namvet_contextmodifiercalm06" "Bill: Below us." "player.namvet_contextmodifiercalm07" "Bill: Back there." "player.namvet_contextmodifiercalm08" "Bill: Up ahead." "player.namvet_contextmodifiercalm09" "Bill: In the window." "player.namvet_contextmodifiercalm10" "Bill: Around the corner." "player.namvet_contextmodifiercalm11" "Bill: In the doorway." "player.namvet_contextmodifiercalm12" "Bill: Behind this wall." "player.namvet_contextmodifiercalm13" "Bill: Behind this door." "player.namvet_contextmodifiercalm14" "Bill: On the roof." "player.namvet_contextmodifiercalm15" "Bill: Behind that." "player.namvet_contextmodifiercalm16" "Bill: In this building." "player.namvet_contextmodifiercalm17" "Bill: In the trees." "player.namvet_contextmodifiercalm18" "Bill: Near the rocks." "player.namvet_contextmodifiercalm19" "Bill: One of 'em." "player.namvet_contextmodifiercalm20" "Bill: Two of 'em." "player.namvet_contextmodifiercalm21" "Bill: Three of 'em." "player.namvet_contextmodifiercalm22" "Bill: Four of 'em." "player.namvet_contextmodifiercalm23" "Bill: Lots of 'em." "player.namvet_contextmodifiercalm24" "Bill: A couple of 'em." "player.namvet_contextmodifiercalm25" "Bill: A few of 'em." "player.namvet_contextmodifierloud01" "Bill: To the left!" "player.namvet_contextmodifierloud02" "Bill: To the right!" "player.namvet_contextmodifierloud03" "Bill: Up there!" "player.namvet_contextmodifierloud04" "Bill: Above us!" "player.namvet_contextmodifierloud05" "Bill: Down there!" "player.namvet_contextmodifierloud06" "Bill: Below us!" "player.namvet_contextmodifierloud07" "Bill: Back there!" "player.namvet_contextmodifierloud08" "Bill: Up ahead!" "player.namvet_contextmodifierloud09" "Bill: In the window!" "player.namvet_contextmodifierloud10" "Bill: Around the corner!" "player.namvet_contextmodifierloud11" "Bill: In the doorway!" "player.namvet_contextmodifierloud12" "Bill: Behind this wall!" "player.namvet_contextmodifierloud13" "Bill: Behind this door!" "player.namvet_contextmodifierloud14" "Bill: On the roof!" "player.namvet_contextmodifierloud15" "Bill: Behind that!" "player.namvet_contextmodifierloud16" "Bill: In this building!" "player.namvet_contextmodifierloud17" "Bill: In the trees!" "player.namvet_contextmodifierloud18" "Bill: Near the rocks!" "player.namvet_contextmodifierloud19" "Bill: One of 'em!" "player.namvet_contextmodifierloud20" "Bill: Two of 'em!" "player.namvet_contextmodifierloud21" "Bill: Three of 'em!" "player.namvet_contextmodifierloud22" "Bill: Four of 'em!" "player.namvet_contextmodifierloud23" "Bill: Lots of 'em!" "player.namvet_contextmodifierloud24" "Bill: A couple of 'em!" "player.namvet_contextmodifierloud25" "Bill: A few of 'em!" "player.namvet_cough01" "Bill: [Coughing from smoke]" //"player.namvet_cough02" "Bill: [Coughing from smoke]" //"player.namvet_cough03" "Bill: [Coughing from smoke]" //"player.namvet_cough04" "Bill: [Coughing from smoke]" //"player.namvet_cough05" "Bill: [Coughing from smoke]" //"player.namvet_cough06" "Bill: [Coughing from smoke]" "player.namvet_coverme01" "Bill: Cover me!" "player.namvet_coverme02" "Bill: Cover me." "player.namvet_coverme03" "Bill: Watch my back" "player.namvet_coverme04" "Bill: Watch my back." "player.namvet_coverme05" "Bill: Cover me." "npc.namvet_coverme06" "Bill: Healin', cover me." "npc.namvet_coverme07" "Bill: Cover me, gonna heal." "npc.namvet_coverme08" "Bill: Wait up, I'm healing." "player.namvet_deathscream01" "Bill: [Death scream]" "player.namvet_deathscream02" "Bill: [Death rattle]" "player.namvet_deathscream03" "Bill: [Death scream]" "player.namvet_deathscream04" "Bill: [Death scream]" "player.namvet_deathscream05" "Bill: [Death scream]" "player.namvet_deathscream06" "Bill: [Death scream]" "player.namvet_deathscream07" "Bill: [Death rattle]" "player.namvet_deathscream08" "Bill: [Death rattle]" "npc.namvet_doorbreaking01" "Bill: They're coming through the door!" "npc.namvet_doorbreaking02" "Bill: This door ain't holdin' 'em!" "npc.namvet_doubledeathresponse01" "Bill: This is goin' to hell in a handbasket real fast!" "npc.namvet_doubledeathresponse02" "Bill: I didn't sign up for this shit!" "npc.namvet_doubledeathresponse03" "Bill: It's just you and me again, Zoey!" "npc.namvet_doubledeathresponse04" "Bill: It's just the two of us now, kid." "npc.namvet_downinfront01" "Bill: Down in front!" "npc.namvet_downinfront02" "Bill: Outta the way!" "npc.namvet_downinfront03" "Bill: Duck!" "npc.namvet_dying01" "Bill: I need help NOW!" "npc.namvet_dying02" "Bill: I can't wait, I need help now!" "npc.namvet_dying03" "Bill: Quit screwin' around and help me!" "npc.namvet_dying04" "Bill: I NEED HELP NOW!" "player.namvet_emphaticgo01" "Bill: Go go go" "player.namvet_emphaticgo02" "Bill: MOVE!" "player.namvet_emphaticgo03" "Bill: MOVE!" "player.namvet_emphaticgo04" "Bill: MOVE MOVE MOVE!" "player.namvet_emphaticgo05" "Bill: MOVE OUT!" "player.namvet_emphaticgo06" "Bill: Go go go" "npc.namvet_emphaticgoquiet01" "Bill: Don't stop! Go!" "npc.namvet_emphaticgoquiet02" "Bill: Go go go!" "npc.namvet_emphaticgoquiet03" "Bill: Go!" "npc.namvet_emphaticgoquiet04" "Bill: Keep movin'!" "player.namvet_emphaticno01" "Bill: No way, kid." "player.namvet_emphaticno02" "Bill: NO!" "player.namvet_emphaticno03" "Bill: Are you crazy?" "player.namvet_emphaticno04" "Bill: No way in Hell." "player.namvet_emphaticno05" "Bill: Are you out of your damn mind?" "player.namvet_emphaticno06" "Bill: No way." "player.namvet_emphaticno07" "Bill: Are you out of your mind?" "player.namvet_emphaticno08" "Bill: Are you crazy?" "player.namvet_emphaticrun01" "Bill: RUN!" "player.namvet_emphaticrun02" "Bill: RUN!" "player.namvet_emphaticrun03" "Bill: BUG OUT!" "player.namvet_emphaticrun04" "Bill: HAUL ASS!" //"player.namvet_exertioncritical01" "Bill: [Frightened breathing]" //"player.namvet_exertioncritical02" "Bill: [Frightened breathing]" //"player.namvet_exertioncritical03" "Bill: [Frightened breathing]" //"player.namvet_exertioncritical04" "Bill: [Frightened breathing]" //"player.namvet_exertionmajor01" "Bill: [Heavy breathing]" //"player.namvet_exertionmajor02" "Bill: [Heavy breathing]" //"player.namvet_exertionminor01" "Bill: [Panting]" //"player.namvet_exertionminor02" "Bill: [Panting]" //"player.namvet_fall01" "Bill: [Falling-to-death scream]" //"player.namvet_fall02" "Bill: [Falling-to-death scream]" //"player.namvet_fall03" "Bill: [Falling-to-death scream]" //"player.namvet_fall04" "Bill: [Falling-to-death scream]" "player.namvet_fallshort01" "Bill: Wooaaah" "player.namvet_fallshort02" "Bill: Ohhh nooooo." "player.namvet_fallshort03" "Bill: [Yelp!]" "player.namvet_finaleahead01" "Bill: This looks like it - we're almost out of here." "player.namvet_finaleahead02" "Bill: We're almost out of here!" "player.namvet_finaleahead03" "Bill: Okay, people, we're almost there. Let's keep moving!" "player.namvet_finaleahead04" "Bill: Keep it together, people. We're almost home free." "player.namvet_followme01" "Bill: Come on, this way." "player.namvet_followme02" "Bill: I'll take the lead." "player.namvet_followme03" "Bill: Follow me!" "player.namvet_followme04" "Bill: This way, people!" "player.namvet_followme05" "Bill: This way." "player.namvet_followme06" "Bill: I'm on point." "player.namvet_followme07" "Bill: This way!" "player.namvet_followme08" "Bill: Fall in behind me." "player.namvet_followme09" "Bill: Follow me." "player.namvet_friendlyfire01" "Bill: Ahh! That hurt!" "player.namvet_friendlyfire02" "Bill: Ah! Knock it off!" "player.namvet_friendlyfire03" "Bill: Do I look like a target?" "player.namvet_friendlyfire04" "Bill: You know, I would appreciate it IF YOU'D STOP SHOOTING ME!" "player.namvet_friendlyfire05" "Bill: Watch where you're shooting!" "player.namvet_friendlyfire06" "Bill: Goddamn it, watch your fire!" "player.namvet_friendlyfire07" "Bill: Jesus H. Christ, I'm on your side." "player.namvet_friendlyfire08" "Bill: Watch where you're shooting!" "player.namvet_friendlyfire09" "Bill: Don't shoot me!" "player.namvet_friendlyfire10" "Bill: Watch where you point that thing!" "player.namvet_friendlyfire11" "Bill: Watch where you're shooting!" "player.namvet_friendlyfire12" "Bill: Do not shoot me!" "player.namvet_friendlyfire13" "Bill: Goddamit, watch where you're shooting!" "player.namvet_friendlyfire14" "Bill: Check your fire!" "player.namvet_friendlyfire15" "Bill: Secure that weapon!" "player.namvet_friendlyfire16" "Bill: Hold your fire!" "player.namvet_friendlyfire17" "Bill: Who's side are you on, kid?" "npc.namvet_friendlyfire18" "Bill: Goddamnit, you set me on goddamn fire!" "player.namvet_friendlyfirefrancis01" "Bill: Francis!" "player.namvet_friendlyfirefrancis02" "Bill: Francis!" "player.namvet_friendlyfirefrancis03" "Bill: Francis!" "player.namvet_generic01" "" "player.namvet_generic02" "Bill: I couldn't have done it without the tuna sandwich, I tell ya." "npc.namvet_generic03" "Bill: Francis, is there anything you don't hate?" "npc.namvet_generic04" "Bill: How many fingers are you holding up?" "npc.namvet_generic05" "Bill: Where am I?" "npc.namvet_generic06" "Bill: What day of the week is it?" "npc.namvet_generic07" "Bill: Francis, don't take God's name in vain." "npc.namvet_generic08" "Bill: Fer chrissake, Francis, don't take God's name in vain." "npc.namvet_generic09" "Bill: How in the hell is this gonna to work?" "npc.namvet_generic10" "Bill: You ever use one of these?" "npc.namvet_generic11" "Bill: That sounds like a line of horseshit." "npc.namvet_generic12" "Bill: You two done chatting?" "npc.namvet_generic13" "Bill: Well, this don't remind me of Nam." "npc.namvet_generic14" "Bill: Don't be an ass, Francis." "npc.namvet_generic15" "Bill: There ain't much we can do now." "npc.namvet_generic16" "Bill: You're just spoutin' off ignorance." "npc.namvet_generic18" "Bill: I am gonna blow your ass to kingdom come." "npc.namvet_generic19" "Bill: Y'know, Francis, we'd all think you were a lot smarter if you said less." "npc.namvet_generic20" "Bill: The future sure ain't what it used to be." "npc.namvet_generic21" "Bill: Francis? You know what'd do us more good than all yer whinin' and jokin'? Shootin'." "npc.namvet_generic22" "Bill: Close your mouth and open your eyes, Francis. You'll aim better." "npc.namvet_generic23" "Bill: A few years in the service mighta slimmed you down and shut you up, Francis." "npc.namvet_generic24" "Bill: You know who's gonna survive this mess, Francis? It ain't the fella makin' jokes." "npc.namvet_generic25" "Bill: Francis, we might live through this if you stopped makin' jokes and started getting angry." "npc.namvet_generic26" "Bill: Speak up, Francis. Your voice got all muffled from yer head being so far up yer ass." "npc.namvet_generic27" "Bill: Speak up, Francis. Your voice got all muffled from yer head being so far up yer ass." "npc.namvet_generic29" "Bill: I'll see peace back on earth if I gotta murder every one of these bastards with my bare goddamn hands." "npc.namvet_generic30" "Bill: I ain't ready to meet my maker yet. But hearin' them animals outside, I'm happy to make some introductions." "npc.namvet_generic31" "Bill: This reminds me of the Battle of Hue." "npc.namvet_generic32" "Bill: Damn straight." "npc.namvet_generic33" "Bill: We been immune so far, but - well, if I start to turn, promise you'll shoot me." "npc.namvet_generic34" "Bill: Even bein' in a war doesn't prepare you for this. They never stop. They come at you and come at you and they *never* goddamn *stop*." "npc.namvet_generic35" "Bill: I don't want to piss on your parade, Louis, but what if it *doesn't* get better?" "npc.namvet_generic36" "Bill: Good point." "npc.namvet_generic37" "Bill: I knew this day was comin'. They wouldn't listen." "npc.namvet_generic38" "Bill: All right, it's official. I decided I hate zombies." "npc.namvet_generic39" "Bill: They're zombies, Francis." "npc.namvet_generic40" "Bill: Zombies." "npc.namvet_generic41" "Bill: Hey!" "npc.namvet_generic42" "Bill: As long as there's one of those ugly bastards left to shoot, I got a reason to keep on going." "npc.namvet_generic43" "Bill: Way to land a chopper..." "npc.namvet_generic44" "Bill: We're fightin' a war of attrition with a horde of brainless killing machines. I ain't exactly optimistic about our chances." "npc.namvet_generic45" "Bill: These things are like a brush fire: they don't discriminate. They just burn up every damn thing in their way." "npc.namvet_generic46" "Bill: I'll tell you what: if the meek inherit the earth after this, they'd better get a whole hell of a lot better at killin'." "npc.namvet_generic47" "Bill: Francis, why don't you stop makin' trouble and start makin' some corpses." "npc.namvet_generic48" "Bill: I'm gonna make an example out of the next one those things that jumps me." "npc.namvet_generic49" "Bill: You call this a zombie apocalypse? It don't hold a candle to the great zombie attack of 1957. Nah, I'm horseshittin' ya." "npc.namvet_generic50" "Bill: I don't believe it." "npc.namvet_generic51" "Bill: They're trying to stop us." "npc.namvet_generic52" "Bill: I'm with you, I hate these things." "npc.namvet_generic53" "Bill: That's not what they said on TV." "npc.namvet_genericdirections01" "Bill: Up the stairs!" "npc.namvet_genericdirections02" "Bill: Down the stairs!" "npc.namvet_genericdirections03" "Bill: Let's get up that ladder!" "npc.namvet_genericdirections04" "Bill: We need to go down there!" "npc.namvet_genericdirections05" "Bill: Through here!" "npc.namvet_genericdirections06" "Bill: Through this door!" "npc.namvet_genericdirections07" "Bill: We need to get outside." "npc.namvet_genericdirections08" "Bill: We gotta get off the street." "npc.namvet_genericdirections09" "Bill: We gotta get back to the rooftops." "npc.namvet_genericdirections10" "Bill: Back here!" "npc.namvet_genericdirections11" "Bill: We gotta get over this thing." "npc.namvet_genericresponses01" "Bill: Buck up, Son." "npc.namvet_genericresponses02" "Bill: What?" "npc.namvet_genericresponses03" "Bill: Are you joking?" "npc.namvet_genericresponses04" "Bill: Oh Christ, you're not serious?" "npc.namvet_genericresponses05" "Bill: What the hell are you talkin' about?" "npc.namvet_genericresponses06" "Bill: I'll say." "npc.namvet_genericresponses07" "Bill: If you say so." "npc.namvet_genericresponses08" "Bill: That sounds about right." "npc.namvet_genericresponses09" "Bill: All right, then, let's do it." "npc.namvet_genericresponses10" "Bill: Good thinking." "npc.namvet_genericresponses11" "Bill: Ah shit, here we go again." "npc.namvet_genericresponses12" "Bill: You are an idiot." "npc.namvet_genericresponses13" "Bill: I say we just do it." "npc.namvet_genericresponses14" "Bill: You're sure about this, right?" "npc.namvet_genericresponses15" "Bill: Okay..." "npc.namvet_genericresponses16" "Bill: Hell yes." "npc.namvet_genericresponses17" "Bill: Hell if I know." "npc.namvet_genericresponses18" "Bill: I'm gonna let you handle that." "npc.namvet_genericresponses19" "Bill: That's actually a good point." "npc.namvet_genericresponses20" "Bill: Sounds good to me. Let's do it." "npc.namvet_gettingrevived01" "Bill: I'm okay." "npc.namvet_gettingrevived02" "Bill: I'm all right." "npc.namvet_gettingrevived03" "Bill: [Groan]" "npc.namvet_gettingrevived04" "Bill: Hell if I know." "npc.namvet_gettingrevived05" "Bill: Most of this blood ain't mine." "npc.namvet_gettingrevived06" "Bill: [Groan]" "npc.namvet_gettingrevived07" "Bill: I'll make it." "npc.namvet_gettingrevived08" "Bill: I'll live." "npc.namvet_gettingrevived09" "Bill: Hell, I'll live." "npc.namvet_gettingrevived10" "Bill: I've had worse." "npc.namvet_gettingrevived11" "Bill: Who are you?" "npc.namvet_gettingrevived12" "Bill: Mother?" "npc.namvet_gettingrevived13" "Bill: Well, I ain't *good*." "npc.namvet_gnericweaponpickup01" "Bill: Ahhh. A gun's a gun." "npc.namvet_gnericweaponpickup02" "Bill: If it shoots bullets, I'll take it." "npc.namvet_gnericweaponpickup03" "Bill: *This'll* do some damage." "player.namvet_goingtodie01" "Bill: I don't feel so good." "player.namvet_goingtodie02" "Bill: I don't know if I am going to make it." "player.namvet_goingtodie03" "Bill: I feel awful." "player.namvet_goingtodie04" "Bill: I am in bad shape, people." "player.namvet_goingtodie05" "Bill: I'm gettin' too old for this horseshit." "player.namvet_goingtodie06" "Bill: I feel terrible." "player.namvet_goingtodie07" "Bill: You people might have to go on without me." "player.namvet_goingtodie08" "Bill: Goddamn horseshit." "player.namvet_goingtodie09" "Bill: It's not lookin' good for me." "player.namvet_goingtodie10" "Bill: I'm not feelin' too hot." "player.namvet_goingtodie11" "Bill: Ah shit, I'm not doin' too good here." "player.namvet_goingtodie12" "Bill: I'm really hurt, people." "player.namvet_goingtodie13" "Bill: Christ, I'm messed up." "player.namvet_goingtodie14" "" "player.namvet_goingtodie15" "Bill: We gotta find me a medic." "player.namvet_goingtodie16" "Bill: I feel awful." "player.namvet_goingtodie17" "Bill: God damn it, I am seriously fubar." "player.namvet_goingtodie18" "Bill: [Pain sound]" "player.namvet_goingtodie19" "Bill: I need a medic and a drink." "player.namvet_goingtodie20" "Bill: I'm just barely hangin' on here." "player.namvet_goingtodie21" "Bill: I think I'm goin' home in a box." "player.namvet_goingtodie22" "Bill: I feel like hell." "player.namvet_goingtodie23" "Bill: I'm about to buy the farm." "player.namvet_goingtodie24" "Bill: If I go down, don't let those bastards eat me." "player.namvet_goingtodie25" "Bill: Hang on, soldier." "player.namvet_goingtodie26" "Bill: Dammit, I'm bleeding out." "player.namvet_goingtodie27" "Bill: I'm not gonna hold out much longer." "npc.namvet_goingtodieaskforheal01" "Bill: Anyone have some first aid? I ain't feelin' right." "npc.namvet_goingtodieaskforheal02" "Bill: Someone gonna heal the old guy about to die?" "npc.namvet_goingtodieaskforheal03" "Bill: Sure could use some patchin' up." "npc.namvet_goingtodieaskforheal04" "Bill: Anyone spare a med kit?" "npc.namvet_goingtodielight01" "Bill: This old body ain't gonna make it." "npc.namvet_goingtodielight02" "Bill: Ah shit, I ain't feelin' right." "npc.namvet_goingtodielight03" "Bill: Something ain't workin' right." "npc.namvet_goingtodielight04" "Bill: This just ain't my day..." "npc.namvet_goingtodielight05" "Bill: Ah, hell... Shit..." "npc.namvet_goingtodielight06" "Bill: Ah. Dammit." "npc.namvet_goingtodielight07" "Bill: Hell with this." "npc.namvet_goingtodielight08" "Bill: Hell, I was too old for this shit fifteen years ago." "npc.namvet_grabbedbysmoker01" "Bill: No, no, NOOOO!" "player.namvet_grabbedbysmoker01a" "Bill: no, No, NO, NOOOOOOO!!!!!!!!!" "player.namvet_grabbedbysmoker01b" "Bill: no, No, NO, NOOOOOOO!!!!!!!!!" "npc.namvet_grabbedbysmoker02" "Bill: No, no, NOOOO!" "player.namvet_grabbedbysmoker02a" "Bill: No, No, NO, NOOOOOOO!!!!!!!!!" "player.namvet_grabbedbysmoker02b" "Bill: No, No, NO, NOOOOOOO!!!!!!!!!" "player.namvet_grabbedbysmoker03" "Bill: No, NO!" "player.namvet_grabbedbysmoker04" "Bill: No NO NO NOO!" "player.namvet_grenade01" "Bill: GRENADE!!" "player.namvet_grenade02" "Bill: GRENADE!!" "player.namvet_grenade03" "Bill: FIRE IN THE HOLE!!" "player.namvet_grenade04" "Bill: FIRE IN THE HOLE!!" "player.namvet_grenade05" "Bill: FIRE IN THE HOLE!" "player.namvet_grenade06" "Bill: GRENADE!!" "player.namvet_griefbiker01" "Bill: Ah, not Francis." "player.namvet_griefbiker02" "Bill: Christ, I'm gonna miss that son of a bitch." "player.namvet_griefbiker03" "Bill: I am going to miss that man and his gun." "player.namvet_grieffemalegeneric01" "Bill: She's dead!" "player.namvet_grieffemalegeneric02" "Bill: Ah Christ, she's dead!" "player.namvet_grieffemalegeneric03" "Bill: She didn't make it!" "player.namvet_grieffemalegeneric04" "Bill: Goddamit, she didn't make it." "player.namvet_grieffemalegeneric05" "Bill: Let's hope she's in a better place. Hell, it couldn't be much worse." "player.namvet_griefmalegeneric01" "Bill: He's dead!" "player.namvet_griefmalegeneric02" "Bill: He didn't make it!" "player.namvet_griefmalegeneric03" "Bill: Looks... Looks like we lost one." "player.namvet_griefmalegeneric04" "Bill: Godammit, he didn't make it." "player.namvet_griefmalegeneric05" "Bill: Ah Christ, he'd dead!" "player.namvet_griefmanager01" "Bill: Ah, Louis." "player.namvet_griefmanager02" "Bill: Louis didn't make it. Ah, Christ." "player.namvet_griefmanager03" "Bill: C'mon people, if we make it, he didn't die for nothin'." "player.namvet_griefteengirl01" "Bill: Ah not Zoey." "player.namvet_griefteengirl02" "Bill: Ah Jesus. What a waste." "player.namvet_griefteengirl03" "Bill: One of those sick sons of bitches just sealed all a' their death warrants." "player.namvet_griefteengirl04" "Bill: One of those sick sons of bitches just sealed all a' their death warrants." "player.namvet_healother01" "Bill: Let me heal you up." "player.namvet_healother02" "Bill: Hold still, I can heal you." "player.namvet_healother03" "Bill: Hold on, let me patch you up." "npc.namvet_healother04" "Bill: Lemme heal ya up." "npc.namvet_healother05" "Bill: Hold up, I'll heal ya." "npc.namvet_healother06" "Bill: Quit moving, I'll heal ya." "npc.namvet_healother07" "Bill: Stop squirmin', I'm gonna heal ya." "npc.namvet_healother08" "Bill: Hold still, I'm gonna heal ya." "player.namvet_heardboomer01" "Bill: I hear a boomer out there." "player.namvet_heardboomer02" "Bill: There's a Boomer around here." "player.namvet_heardboomer03" "Bill: Careful, Boomer." "player.namvet_heardboomer04" "Bill: Watch it, Boomer in the vicinity." "player.namvet_heardboomer05" "Bill: Boomer around here." "player.namvet_heardboomer06" "Bill: Boomer nearby." "player.namvet_heardboomer07" "Bill: There's a Boomer trackin' us." "player.namvet_heardboomer08" "Bill: Boomer close by." "player.namvet_heardboomer09" "Bill: Boomer nearby." "player.namvet_heardboomer10" "Bill: Christ, there's a Boomer around here." "player.namvet_heardboomer11" "Bill: Dammit, Boomer nearby." "player.namvet_heardhulk01" "Bill: Tank inbound!" "player.namvet_heardhulk02" "Bill: Tank out there" "player.namvet_heardhulk03" "Bill: Watch it, Tank nearby." "player.namvet_heardhulk04" "Bill: Son of a bitch, a Tank." "player.namvet_heardhulk05" "Bill: Tank coming!" "player.namvet_heardhulk06" "Bill: Tank around here." "player.namvet_heardhulk07" "Bill: Look out, Tank around here." "player.namvet_heardhulk08" "Bill: There's a Tank closeby." "player.namvet_heardhulk09" "Bill: Tank. Close." "player.namvet_heardhunter01" "Bill: There's a Hunter around here." "player.namvet_heardhunter02" "Bill: Careful, people, there's a Hunter nearby." "player.namvet_heardhunter03" "Bill: There's a hunter spookin' around out there" "player.namvet_heardhunter04" "Bill: There's a Hunter out there" "player.namvet_heardhunter05" "Bill: Careful, Hunter around here." "player.namvet_heardhunter06" "Bill: Hunter out there." "player.namvet_heardhunter08" "Bill: Watch your back - Hunter." "player.namvet_heardhunter09" "Bill: Watch your back, there's a Hunter out there." "player.namvet_heardhunter10" "Bill: I think I saw a goddamn Hunter." "player.namvet_heardsmoker01" "Bill: Smoker, right around here." "player.namvet_heardsmoker02" "Bill: There's a Smoker nearby." "player.namvet_heardsmoker03" "Bill: We got a Smoker around here." "player.namvet_heardsmoker04" "Bill: Heads up, Smoker somewhere around here." "player.namvet_heardsmoker05" "Bill: Smoker right around here someplace." "player.namvet_heardsmoker06" "Bill: Smoker. And it's close." "player.namvet_heardsmoker07" "Bill: There's a Smoker." "player.namvet_heardwitch01" "Bill: Hear that, that's a Witch." "player.namvet_heardwitch02" "Bill: Witch around here." "player.namvet_heardwitch03" "Bill: Shit, Witch." "player.namvet_heardwitch04" "Bill: Quiet, there's a Witch around here." "player.namvet_heardwitch05" "Bill: Shhh, Witch near here." "player.namvet_help01" "Bill: People, I need some help!" "player.namvet_help02" "Bill: I need some help over here." "player.namvet_help03" "Bill: Help!" "player.namvet_help04" "Bill: A little help, people." "player.namvet_help05" "Bill: Help!" "player.namvet_help06" "Bill: Help me, dammit!" "player.namvet_help07" "Bill: Help me!" "player.namvet_help08" "Bill: Little help!" "player.namvet_help09" "Bill: Help me!" "player.namvet_help10" "Bill: Help!" "player.namvet_help11" "Bill: Need some help over here!" "player.namvet_help12" "Bill: Help." "player.namvet_help13" "Bill: A little help please." "player.namvet_help14" "Bill: Need some help over here!" "player.namvet_help15" "Bill: I'm in trouble!" "player.namvet_help16" "Bill: Little help!" "player.namvet_help17" "Bill: I need a hand, people!" "npc.namvet_hordeattack01" "Bill: GET READY!" "npc.namvet_hordeattack02" "Bill: They're coming!" "npc.namvet_hordeattack03" "Bill: Here they come!" "player.namvet_hunterfrancispounced01" "Bill: Hunter's got Francis!" "player.namvet_hunterfrancispounced02" "Bill: Hunter pounced Francis!" "player.namvet_hunterfrancispounced03" "Bill: A Hunter's on Francis!" "player.namvet_hunterlouispounced01" "Bill: Hunter's got Louis!" "player.namvet_hunterlouispounced02" "Bill: Hunter pounced Louis!" "player.namvet_hunterlouispounced03" "Bill: A Hunter's on Louis!" "player.namvet_hunterzoeypounced01" "Bill: Hunter's got Zoey!" "player.namvet_hunterzoeypounced02" "Bill: Hunter pounced Zoey!" "player.namvet_hunterzoeypounced03" "Bill: A Hunter's on Zoey!" "player.namvet_hurrah01" "Bill: All right!" "player.namvet_hurrah02" "Bill: We're doing pretty goddamn good. Don't let it go to your head." "player.namvet_hurrah03" "Bill: GREAT JOB, PEOPLE!" "player.namvet_hurrah04" "Bill: We might just make it out of here after all." "player.namvet_hurrah05" "Bill: We're going to be okay." "player.namvet_hurrah06" "Bill: I think we're gonna make it." "player.namvet_hurrah07" "Bill: They can't stop us." "player.namvet_hurrah08" "Bill: Nothing can stop us." "player.namvet_hurrah09" "Bill: We are unstoppable." "player.namvet_hurrah10" "Bill: YEAH!" "player.namvet_hurrah11" "Bill: No sweat." "player.namvet_hurrah12" "Bill: Aw riiiight!" "player.namvet_hurrah13" "Bill: YEAH!" "player.namvet_hurrah14" "Bill: OH YEAH!" "player.namvet_hurrah15" "Bill: Yeah, this is good." "player.namvet_hurrah16" "Bill: We're gonna make it out of here" "player.namvet_hurrah17" "Bill: We're doin' good." "player.namvet_hurrah18" "Bill: Those bastards are in for a big surprise." "player.namvet_hurrah19" "Bill: Aw riiiight!" "player.namvet_hurrah20" "Bill: You people are gettin' good." "player.namvet_hurryup01" "Bill: Hurry up!" "player.namvet_hurryup02" "Bill: Hurry up!" "player.namvet_hurryup03" "Bill: Hurry!" "player.namvet_hurryup04" "Bill: MOVE!" "player.namvet_hurryup05" "Bill: Get the lead out, people!" "player.namvet_hurryup06" "Bill: Hurry!" "player.namvet_hurryup07" "Bill: Hustle!" "player.namvet_hurryup08" "Bill: Hurry it up" "player.namvet_hurryup09" "Bill: Faster! Move it, people." //"player.namvet_hurtcritical01" "Bill: [Pain]" //"player.namvet_hurtcritical02" "Bill: [Pain]" //"player.namvet_hurtcritical03" "Bill: [Pain]" //"player.namvet_hurtcritical04" "Bill: [Pain]" //"player.namvet_hurtcritical05" "Bill: [Pain]" //"player.namvet_hurtcritical06" "Bill: [Pain]" //"player.namvet_hurtcritical07" "Bill: [Pain]" //"player.namvet_hurtcritical08" "Bill: [Pain]" //"player.namvet_hurtcritical09" "Bill: [Pain]" //"player.namvet_hurtmajor01" "Bill: [Pain]" //"player.namvet_hurtmajor02" "Bill: [Pain]" //"player.namvet_hurtmajor03" "Bill: [Pain]" //"player.namvet_hurtmajor04" "Bill: [Pain]" //"player.namvet_hurtmajor05" "Bill: [Pain]" //"player.namvet_hurtmajor06" "Bill: [Pain]" //"player.namvet_hurtmajor07" "Bill: [Pain]" //"player.namvet_hurtmajor08" "Bill: [Pain]" //"player.namvet_hurtmajor09" "Bill: [Pain]" //"player.namvet_hurtminor01" "Bill: [Pain]" //"player.namvet_hurtminor02" "Bill: [Pain]" //"player.namvet_hurtminor03" "Bill: [Pain]" //"player.namvet_hurtminor04" "Bill: [Pain]" //"player.namvet_hurtminor05" "Bill: [Pain]" //"player.namvet_hurtminor06" "Bill: [Pain]" //"player.namvet_hurtminor07" "Bill: [Pain]" //"player.namvet_hurtminor08" "Bill: [Pain]" //"player.namvet_hurtminor09" "Bill: [Pain]" //"player.namvet_hurtminor10" "Bill: [Pain]" //"player.namvet_hurtminor11" "Bill: [Pain]" "player.namvet_imwithyou01" "Bill: I got your six." "player.namvet_imwithyou02" "Bill: Right behind you." "player.namvet_imwithyou03" "Bill: I'm with ya." "player.namvet_imwithyou04" "Bill: I got your back." "player.namvet_imwithyou05" "Bill: I'm right behind you." "player.namvet_imwithyou06" "Bill: Right behind you." "npc.namvet_incapacitatedinitial01" "Bill: Ahhhh, I'm down!" "npc.namvet_incapacitatedinitial02" "Bill: Dammit! I'm down!" "npc.namvet_incapacitatedinitial03" "Bill: Ah shit, help!" "npc.namvet_incapacitatedinitial04" "Bill: I'm down!" "player.namvet_incapacitatedinjury01" "Bill: [Terrified yell]" "player.namvet_incapacitatedinjury02" "Bill: [Terrified yell]" "player.namvet_incapacitatedinjury03" "Bill: [Terrified yell]" "player.namvet_incapacitatedinjury04" "Bill: [Terrified yell]" "player.namvet_incapacitatedinjury05" "Bill: [Terrified yell]" "player.namvet_incoming01" "Bill: Here they come!" "player.namvet_incoming02" "Bill: Here they come!" "player.namvet_incoming03" "Bill: INCOMING!" "player.namvet_incoming04" "Bill: Bookoo crazies inbound!" "player.namvet_incoming05" "Bill: HERE THEY COME!" "player.namvet_incoming06" "Bill: Contact!" "player.namvet_incoming07" "Bill: INCOMING!" "npc.namvet_insidesaferoom01" "Bill: No sense dying of old age. Let's go help 'em." "npc.namvet_insidesaferoom02" "Bill: I can't leave Zoey out there." "npc.namvet_insidesaferoom03" "Bill: How well do you really know Louis?" "npc.namvet_insidesaferoom04" "Bill: I'm kidding. Let's go get him." "npc.namvet_insidesaferoom05" "Bill: Let's heal up and get back out there." "npc.namvet_insidesaferoom06" "Bill: We will NOT leave a man behind. Let's get back out there." "npc.namvet_insidesaferoom07" "Bill: We do not leave men behind." "player.namvet_introdeadair01" "Bill: We planned on taking the rooftop route to avoid the crowds below. It was about a mile to the airport as the crow flies. But I guess the crow we were following was pretty drunk." "player.namvet_introdeadair02" "Bill: We planned on taking the rooftop route to avoid the crowds below. It was about a mile to the airport as the crow flies. But I guess the crow we were following was pretty drunk." "player.namvet_introdeadair03" "Bill: We planned on taking the rooftop route to avoid the crowds below. It was about a mile to the airport as the crow flies. But I guess the crow we were following was pretty drunk." "player.namvet_introdeadair04" "Bill: We planned on taking the rooftop route to avoid the crowds below. It was about a mile to the airport as the crow flies. But I guess the crow we were following was pretty drunk." "player.namvet_introdeadair05" "Bill: We planned on taking the rooftop route to avoid the crowds below. It was about a mile to the airport as the crow flies. But I guess the crow we were following was pretty drunk." "player.namvet_intronomercy01" "Bill: I never liked hospitals much, and I like sewers even less. But I do love a chopper taking me out of a hell hole. So we went through the bowels of the city to get to the hospital and to a chopper sent from heaven." "player.namvet_intronomercy02" "Bill: I never liked hospitals much, and I like sewers even less. But I do love a chopper taking me out of a hell hole. So we went through the bowels of the city to get to the hospital and to a chopper sent from heaven." "player.namvet_intronomercy03" "Bill: I never liked hospitals much, and I like sewers even less. But I do love a chopper taking me out of a hell hole. So we went through the bowels of the city to get to the hospital and to a chopper sent from heaven." "player.namvet_introruralboatending01" "Bill: We hiked down the road through some hick town and at the end there was a campground and a boat to a better place. And when I say a better place, that is pretty much anywhere other than here. Hell, even Cleveland would be better place." "player.namvet_introruralboatending02" "Bill: We hiked down the road through some hick town and at the end there was a campground and a boat to a better place. And when I say a better place, that is pretty much anywhere other than here. Hell, even Cleveland would be better place." "player.namvet_introruralboatending03" "Bill: We hiked down the road through some hick town and at the end there was a campground and a boat to a better place. And when I say a better place, that is pretty much anywhere other than here. Hell, even Cleveland would be better place." "player.namvet_introruralfamrhouseending01" "Bill: We had no where else to go, so we followed the tracks to an old farmhouse. The farmhouse was real quaint, pretty, peaceful even. For about 15 seconds." "player.namvet_introruralfamrhouseending02" "Bill: We had no where else to go, so we followed the tracks to an old farmhouse. The farmhouse was real quaint, pretty, peaceful even. For about 15 seconds." "player.namvet_introruralfamrhouseending03" "Bill: We had no where else to go, so we followed the tracks to an old farmhouse. The farmhouse was real quaint, pretty, peaceful even. For about 15 seconds." "player.namvet_killconfirmation01" "Bill: Got 'em." "player.namvet_killconfirmation02" "Bill: Got it." "player.namvet_killconfirmation03" "Bill: He's dead." "player.namvet_killconfirmation05" "Bill: Got 'em." "player.namvet_killconfirmation06" "Bill: Got 'em." "player.namvet_killconfirmation07" "Bill: Got 'em." "player.namvet_killconfirmation08" "Bill: Got it." "player.namvet_killthatlight01" "Bill: Kill that light!" "player.namvet_killthatlight02" "Bill: Turn your light off." "player.namvet_killthatlight03" "Bill: Lights off!" "player.namvet_killthatlight04" "Bill: Turn those flashlights off!" "player.namvet_killthatlight05" "Bill: Turn your light off." "player.namvet_killthatlight06" "Bill: Turn those flashlights off!" "player.namvet_killthatlight07" "Bill: Kill that light." "player.namvet_killthatlight08" "Bill: Turn your light off." "player.namvet_killthatlight09" "Bill: Lights off!" "player.namvet_killthatlight10" "Bill: Turn those flashlights off!" "npc.namvet_laughter01" "Bill: [Short laugh]" "npc.namvet_laughter02" "Bill: [Nervous laugh]" "npc.namvet_laughter04" "Bill: [Hearty laugh]" "npc.namvet_laughter05" "Bill: [Nervous laugh]" "npc.namvet_laughter06" "Bill: [Short laugh]" "npc.namvet_laughter07" "Bill: [Short laugh]" "npc.namvet_laughter08" "Bill: [Short laugh]" "npc.namvet_laughter09" "Bill: [Short laugh]" "npc.namvet_laughter10" "Bill: [Short laugh]" "npc.namvet_laughter11" "Bill: [Short laugh]" "npc.namvet_laughter12" "Bill: [Short laugh]" "npc.namvet_laughter13" "Bill: [Short laugh]" "npc.namvet_laughter14" "Bill: [Short laugh]" "player.namvet_leadon01" "Bill: You go ahead, I'll follow you." "player.namvet_leadon02" "Bill: You take the lead." "player.namvet_leadon03" "Bill: Go ahead." "player.namvet_leadon04" "Bill: You're on point." "player.namvet_leadon05" "Bill: I'll follow you." "player.namvet_leadon06" "Bill: Lead on." "player.namvet_leadon07" "Bill: You go ahead, I'll cover you." "player.namvet_leadon08" "Bill: Take the point." "player.namvet_ledgehangend01" "Bill: I'M SLIPPING! PULL ME UP!" "player.namvet_ledgehangend02" "Bill: I'M LOSING MY GRIP! GET OVER HERE!" "player.namvet_ledgehangend03" "Bill: I CAN'T HOLD ON - I'M GONNA FALL!" "player.namvet_ledgehangend04" "Bill: HELP ME! I'm about to take a redball into the ground!" "player.namvet_ledgehangend05" "Bill: I'M GONNA FALL!" "player.namvet_ledgehangmiddle01" "Bill: Ah christ, somebody pull me up!" "player.namvet_ledgehangmiddle02" "Bill: I need some help here." "player.namvet_ledgehangmiddle03" "Bill: Dammit, I need a hand here!" "player.namvet_ledgehangmiddle04" "Bill: Pull me up, people." "player.namvet_ledgehangmiddle05" "Bill: I need a hand up!" "player.namvet_ledgehangstart01" "Bill: I need a hand up!" "player.namvet_ledgehangstart02" "Bill: Somembody pull me up!" "player.namvet_ledgehangstart03" "Bill: Godammit, I'm hangin' off a ledge over here." "player.namvet_ledgehangstart04" "Bill: Somebody needs to get over here and pull me up!" "player.namvet_ledgehangstart05" "Bill: Hey, people, I'm hangin' off a ledge over here!" "player.namvet_ledgehangstart06" "Bill: Somebody come pull me up!" "player.namvet_ledgehangstart07" "Bill: I'm gettin' too old for this hangin' shit." "player.namvet_ledgehangstart08" "Bill: Somebody come help me up!" "player.namvet_ledgehangstart09" "Bill: Somebody come grab me up off this ledge." "player.namvet_ledgesave01" "Bill: Okay, quit squirming, I gotcha. Come on, up ya go!" "player.namvet_ledgesave02" "Bill: Let's go, take my hand. I'm gonna get you up. Here we go." "player.namvet_ledgesave03" "Bill: How the hell did this happen? Never mind, come on and grab my hand." "player.namvet_look01" "Bill: Over there." "player.namvet_look02" "Bill: Over there." "player.namvet_look03" "Bill: Look" "player.namvet_look04" "Bill: Look!" "player.namvet_look05" "Bill: Look!" "player.namvet_lookhere01" "Bill: Check this out." "player.namvet_lookhere02" "Bill: Look at this." "player.namvet_lookhere03" "Bill: Look over here." "player.namvet_lookhere04" "Bill: You're gonna want to see this." "player.namvet_lookout01" "Bill: Look out!" "player.namvet_lookout02" "Bill: Watch out!" "player.namvet_lookout03" "Bill: Watch out!" "player.namvet_lookout04" "Bill: Watch your ass!" "player.namvet_lookout05" "Bill: Heads up!" "player.namvet_lookout06" "Bill: Behind you!" "player.namvet_lostcall01" "Bill: Hello?" "player.namvet_lostcall02" "Bill: Where are you?" "player.namvet_lostcall03" "Bill: Where is everyone?" "player.namvet_lostcall04" "Bill: Is anyone there?" "player.namvet_lostcall05" "Bill: Report in, people! Report!" "player.namvet_lostcall06" "Bill: Hello?" "player.namvet_lostcall07" "Bill: Where'dja go?" "player.namvet_lostcall08" "Bill: Anybody out there?" "player.namvet_lostcall09" "Bill: Is anyone out there?" "player.namvet_lostcall10" "Bill: I lost the group!" "player.namvet_lostcall11" "Bill: Where'd you people go?" "player.namvet_moveon01" "Bill: All right, let's go." "player.namvet_moveon02" "Bill: Let's move people." "player.namvet_moveon03" "Bill: Move it out!" "player.namvet_moveon04" "Bill: Let's go." "player.namvet_moveon05" "Bill: Lets move, people" "player.namvet_moveon06" "Bill: Time to move out!" "player.namvet_moveon07" "Bill: Let's move it out, people" "player.namvet_moveon08" "Bill: All right, let's go." "player.namvet_moveon09" "Bill: Come on, let's go." "player.namvet_moveon10" "Bill: Come on, let's go." "player.namvet_moveon11" "Bill: Let's move it out!" "player.namvet_moveon12" "Bill: Let's go, people!" "player.namvet_namefrancis01" "Bill: Francis!" "player.namvet_namefrancis02" "Bill: Fraaaaancis!" "player.namvet_namefrancis03" "Bill: Francis!" "player.namvet_namelouis01" "Bill: Louis!" "player.namvet_namelouis02" "Bill: Looooouis!" "player.namvet_namelouis03" "Bill: Louis" "player.namvet_namezoey01" "Bill: Zoey!" "player.namvet_namezoey02" "Bill: Zooooooey!" "player.namvet_namezoey03" "Bill: Zoey!" "npc.namvet_namvet_friendlyfirefrancis01" "Bill: Francis, check your fire!" "npc.namvet_namvet_friendlyfirefrancis02" "Bill: What the hell are you doin', Francis?" "npc.namvet_namvet_friendlyfirefrancis03" "Bill: Francis!" "npc.namvet_namvet_friendlyfirelouis01" "Bill: Goddamnit Louis, stop shooting me!" "npc.namvet_namvet_friendlyfirelouis02" "Bill: Knock it off, Louis!" "npc.namvet_namvet_friendlyfirelouis03" "Bill: Louis!" "npc.namvet_namvet_friendlyfirezoey01" "Bill: Ah Zoey, watch it." "npc.namvet_namvet_friendlyfirezoey02" "Bill: Zoey! You know better than that!" "npc.namvet_namvet_friendlyfirezoey03" "Bill: Zoey! Stop pointing that thing at me!" "npc.namvet_namvet_friendlyfirezoey04" "Bill: Zoey!" "player.namvet_nervoushumming01" "" "player.namvet_nervouswhislte01" "" "player.namvet_nicejob01" "Bill: Nice!" "player.namvet_nicejob02" "Bill: Nice work!" "player.namvet_nicejob03" "Bill: Nice job." "player.namvet_nicejob04" "Bill: You're doing this unit proud, kid." "player.namvet_nicejob05" "Bill: Nice job." "player.namvet_nicejob06" "Bill: Good work!" "player.namvet_nicejob07" "Bill: Hey, nice!" "player.namvet_nicejob08" "Bill: Nice!" "player.namvet_nicejob09" "Bill: Nice work!" "player.namvet_nicejob10" "Bill: Nice job." "player.namvet_nicejob11" "Bill: You're doing this unit proud, kid." "player.namvet_nicejob12" "Bill: Nice job." "player.namvet_nicejob13" "Bill: Good work!" "player.namvet_nicejob14" "Bill: You did good." "player.namvet_nicejob15" "Bill: Nice job." "player.namvet_nicejob16" "Bill: You make me proud." "player.namvet_nicejob17" "Bill: Good. Very Good." "player.namvet_nicejob18" "Bill: You're a credit to the squad, kid." "player.namvet_nicejob19" "Bill: That was some piece of work." "player.namvet_nicejob20" "Bill: Pretty damn good." "player.namvet_nicejob21" "Bill: That was a good piece of work." "player.namvet_nicejob22" "Bill: You did good, kid." "player.namvet_niceshooting01" "Bill: Nice shooting, kid." "player.namvet_niceshooting02" "Bill: Nice shooting." "player.namvet_niceshooting03" "Bill: Good shooting." "player.namvet_niceshooting04" "Bill: Nice shooting, kid." "player.namvet_niceshooting05" "Bill: Nice shooting." "player.namvet_niceshooting06" "Bill: Good shooting." "player.namvet_niceshooting07" "Bill: Good shooting, kid." "player.namvet_niceshooting08" "Bill: That was a real kill spree, kid." "player.namvet_niceshooting09" "Bill: GodDAMN, you really lit 'em up!" "player.namvet_niceshooting10" "Bill: I coulda used a gun hand like you in Nam." "player.namvet_niceshooting11" "Bill: You definitely got that killer instinct, kid." "player.namvet_niceshooting12" "Bill: Now THAT was some damn fine shooting" "player.namvet_niceshot01" "Bill: Nice shot!" "player.namvet_niceshot02" "Bill: Damn, kid, that was a good shot." "player.namvet_niceshot03" "Bill: GodDAMN that was a nice shot." "player.namvet_niceshot04" "Bill: Nice shot!" "player.namvet_niceshot05" "Bill: Damn, kid, that was a good shot." "player.namvet_niceshot06" "Bill: GodDAMN that was a nice shot." "player.namvet_niceshot07" "Bill: Good shot, kid." "player.namvet_niceshot08" "Bill: Good shot!" "player.namvet_niceshot09" "Bill: Damn, now that was a shot!" "player.namvet_niceshot10" "Bill: Whoo - nice shot." "player.namvet_niceshot11" "Bill: Now THAT is how you handle a weapon." "npc.namvet_niceshot12" "Bill: Nice shot!" "player.namvet_niceshot13" "Bill: Nice shooting" "player.namvet_niceshot14" "Bill: Nice" "player.namvet_no01" "Bill: Ain't gonna happen." "player.namvet_no02" "Bill: No can do." "player.namvet_no03" "Bill: Negatory." "player.namvet_no04" "Bill: No way." "player.namvet_no05" "Bill: Nah." "player.namvet_no06" "Bill: Negative." "player.namvet_no07" "Bill: Not a chance." "player.namvet_no08" "Bill: No." "player.namvet_no09" "Bill: No." "player.namvet_no10" "Bill: No." "player.namvet_no11" "Bill: No possible way." "player.namvet_no12" "Bill: Uh, no." "player.namvet_no13" "Bill: No way." "player.namvet_no14" "Bill: I don't think so." "player.namvet_no15" "Bill: Absolutely not." "player.namvet_painreliefsigh01" "Bill: Ahhh." "player.namvet_painreliefsigh02" "Bill: Ah." "player.namvet_painreliefsigh03" "Bill: Ah." "player.namvet_painreliefsigh04" "Bill: Ohh." "player.namvet_player.gamespeech01" "Bill: I'll see peace back on earth if I gotta murder every one of these animals with my own bare hands." "npc.namvet_playersuggesthealth01" "Bill: You should heal up." "npc.namvet_playersuggesthealth02" "Bill: Good time to heal up." "npc.namvet_playersuggesthealth03" "Bill: Let's heal up." "npc.namvet_playersuggesthealthfrancis01" "Bill: Francis, use your first aid kit." "npc.namvet_playersuggesthealthfrancis02" "Bill: Francis, you should heal up." "npc.namvet_playersuggesthealthfrancis03" "Bill: Heal up, Francis." "npc.namvet_playersuggesthealthfrancis04" "Bill: Francis, heal up." "npc.namvet_playersuggesthealthlouis01" "Bill: Louis, use your first aid kit." "npc.namvet_playersuggesthealthlouis02" "Bill: Heal up, Louis." "npc.namvet_playersuggesthealthspecific01" "Bill: Francis, buddy, you gonna use that health kit?" "npc.namvet_playersuggesthealthspecific02" "Bill: Zoey, can you spare me a health kit?" "npc.namvet_playersuggesthealthspecific03" "Bill: Louis, mind givin' an old man your health kit?" "npc.namvet_playersuggesthealthzoey01" "Bill: Zoey, maybe you should heal." "npc.namvet_playersuggesthealthzoey02" "Bill: Zoey, maybe heal up?" "npc.namvet_playersuggesthealthzoey03" "Bill: Might want to heal up, Zoey." "npc.namvet_playertransitionclose01" "Bill: Jesus H Christ that was close." "npc.namvet_playertransitionclose02" "Bill: This shit's gettin' old." "npc.namvet_playertransitionclose03" "Bill: I've had about enough of this." "npc.namvet_playertransitionclose04" "Bill: That was a little closer than I'da liked." "player.namvet_positivenoise01" "" "player.namvet_positivenoise02" "" "player.namvet_positivenoise03" "" "player.namvet_radiousedboat01" "Bill: Rescue boat's on its way. Now we gotta hold out." "player.namvet_radiousedchopper01" "Bill: I called the chopper." "player.namvet_radiousedgeneric01" "Bill: All right, people, help is on the way. Let's dig in." "player.namvet_radiousedgeneric02" "Bill: Okay, people, listen up: Help is on its way. We're almost out of this." "player.namvet_radiousedgeneric03" "Bill: Okay, people, this is it. It's almost over." "player.namvet_radiousedgeneric04" "Bill: All right, people, an extraction team is on its way. Let's dig in." "player.namvet_radiousedgeneric05" "Bill: Listen up: rescue's on the way. We gotta hold out til they get here." "player.namvet_radiousedgeneric06" "Bill: Listen up: Help is on the way. We gotta hold out til it gets here." "player.namvet_radiousedgeneric07" "Bill: Allright, people, the good news is help is on the way. The bad news is we gotta stay alive until they get here." "player.namvet_radiousedgeneric08" "Bill: Okay, there's an extraction team inbound. We just gotta dig in until they get here." "player.namvet_radiousedplane01" "Bill: All right, people, there's an aircraft on its way. Let's dig in." "player.namvet_radiousedtruck01" "Bill: Listen up, there's a truck coming for us, so let's make sure we're alive to meet it." "player.namvet_reactionapprehensive01" "Bill: I have a bad feeling about this." "player.namvet_reactionapprehensive02" "Bill: It's too quiet." "player.namvet_reactionapprehensive03" "Bill: Something don't feel right." "player.namvet_reactionapprehensive04" "Bill: I do not like this one bit." "player.namvet_reactionapprehensive05" "Bill: I don't know..." "player.namvet_reactionapprehensive06" "Bill: Feels like an ambush..." "player.namvet_reactionboomervomit01" "Bill: Ah! God dammit! Son of a bitch!" "player.namvet_reactionboomervomit02" "Bill: Ehhhh...oh shit." "player.namvet_reactionboomervomit03" "Bill: Ah! Gee-zus!" "player.namvet_reactiondisgusted01" "Bill: Ewwww..." "player.namvet_reactiondisgusted02" "Bill: Blecch.." "player.namvet_reactiondisgusted03" "Bill: Ehhhh" "player.namvet_reactiondisgusted04" "Bill: Oh shit." "player.namvet_reactiondisgusted05" "Bill: Yech." "player.namvet_reactiondisgusted06" "Bill: Echh." "player.namvet_reactiondisgusted07" "Bill: Echh." "player.namvet_reactiondisgusted08" "Bill: Yecch." "player.namvet_reactionnegative01" "Bill: Uh oh." "player.namvet_reactionnegative02" "Bill: Christ." "player.namvet_reactionnegative03" "Bill: Gee-zus." "player.namvet_reactionnegative04" "" "player.namvet_reactionnegative05" "" "player.namvet_reactionnegative06" "" "player.namvet_reactionnegative07" "Bill: God dammit!" "player.namvet_reactionnegative08" "Bill: Ah shit!" "player.namvet_reactionnegative09" "Bill: Son of a bitch!" "player.namvet_reactionnegative10" "Bill: Dammit!" "player.namvet_reactionnegative11" "Bill: Ehhhh" "player.namvet_reactionnegative12" "" "player.namvet_reactionpositive01" "Bill: All right!" "player.namvet_reactionpositive02" "Bill: Heh hehhh." "player.namvet_reactionpositive03" "Bill: Rock and roll!" "player.namvet_reactionpositive04" "Bill: Trah-mendous!" "player.namvet_reactionpositive05" "" "player.namvet_reactionpositive06" "" "player.namvet_reactionpositive07" "" "player.namvet_reactionpositive08" "" "player.namvet_reactionpositive09" "Bill: Well oh-kay!" "player.namvet_reactionpositive10" "Bill: Outstanding!" "player.namvet_reactionpositive11" "Bill: Oh yeah!" "player.namvet_reactionstartled01" "Bill: Whoah!" "player.namvet_reactionstartled02" "Bill: What the?" "player.namvet_reactionstartled03" "Bill: Wah!" "player.namvet_reloading01" "Bill: Reloading!" "player.namvet_reloading02" "Bill: Reloading!" "player.namvet_reloading03" "Bill: Reloading!" "npc.namvet_reloadingquiet01" "Bill: Reloading." "npc.namvet_reloadingquiet02" "Bill: Reloading." "npc.namvet_reloadingquiet03" "Bill: Reloading." "npc.namvet_reloadingquiet04" "Bill: Reloading." "npc.namvet_reloadingquiet05" "Bill: Reloading." "player.namvet_revivecriticalfriend01" "Bill: I can help you up, but I'm not gonna lie to ya - you're in bad shape. If we don't find you some first aid, you're not gonna survive another hit." "player.namvet_revivecriticalfriend02" "Bill: Holy hell, you are messed up. If we don't find you some first aid, you're not gonna survive another hit." "player.namvet_revivecriticalfriend03" "Bill: That really tore the hell outta you. If we don't find you some first aid, you're not gonna survive another hit." "player.namvet_revivecriticalfriend04" "Bill: Holy shit, they took a big piece outta you, kid. If we don't find you some first aid, you're not gonna survive another hit." "player.namvet_revivecriticalfriend05" "Bill: I can help you back on your feet, but it's temporary. If we don't find you some first aid, you're not gonna survive another hit." "player.namvet_revivecriticalfriend06" "Bill: You're in real bad shape, kid. If we don't find you some first aid, you're not gonna survive another hit." "player.namvet_revivecriticalfriend07" "Bill: No shame, kid. I woulda pissed myself, too. But if we don't find you some first aid, you're not gonna survive another hit." "player.namvet_revivefriend01" "Bill: Hold still, hold still. I'm gonna get you back on your feet and then we gotta move." "player.namvet_revivefriend02" "Bill: Okay. All right, now. Come on kid, shake it off and let's get moving." "player.namvet_revivefriend03" "Bill: Ah hell, it looks a lot worse than it is. C'mon - you gotta get up and walk it off." "player.namvet_revivefriend04" "Bill: Probably stings like hell, but it ain't gonna kill ya. Up and at 'em, soldier! Time to move." "player.namvet_revivefriend05" "Bill: There's a lot of blood, but you're not missin' anything important. Come on, get up, let's get moving!" "player.namvet_revivefriend06" "Bill: Hold still, hold still. I'm gonna get you back on your feet and then we gotta move." "player.namvet_revivefriend07" "Bill: Okay. All right, now. Come on kid, shake it off, let's get moving." "player.namvet_revivefriend08" "Bill: Take it easy, kid. I'm gonna get you back on your feet and fighting." "player.namvet_revivefriend09" "Bill: Hell, kid, they just winged ya. Come on, back on your feet and let's get moving." "player.namvet_revivefriend10" "Bill: Here we go - back on your feet, soldier. You're not gettin' out of this fight that easy." "player.namvet_revivefriend11" "Bill: Lie still, lemme look. Ah hell, I've seen worse. You'll be all right in a second." "player.namvet_revivefriend12" "Bill: You're not through yet, kid. Get up and let's go. These shitheads ain't gonna kill themselves." "player.namvet_revivefriend13" "Bill: Zoey, Zoey, don't worry - I won't leave you." "npc.namvet_revivefriend14" "Bill: Ahh quit snivelling. I've seen worse." "npc.namvet_revivefriend15" "Bill: Lemme get you up. Lemme get you up." "npc.namvet_revivefriend16" "Bill: Relax, Zoey, you're gonna be fine." "npc.namvet_revivefriend17" "Bill: Hey, Francis. Funny meeting you here. Get up." "npc.namvet_revivefriend18" "Bill: Get up, Louis. Hell, you gotta be more careful, son." "npc.namvet_revivefriend19" "Bill: The man ain't comin' for you yet, Francis. Get up." "npc.namvet_revivefriend20" "Bill: Son, you look rode hard and put away wet." "npc.namvet_revivefriend21" "Bill: Ahhhh, dyin' ain't so scary. Happens all the time." "npc.namvet_revivefriend22" "Bill: Stay with me, now. You did real good back there." "npc.namvet_revivefriend23" "Bill: We'll live through this. Only the good and the really bad die young-and I figure we're somewhere in the middle." "npc.namvet_revivefriend24" "Bill: Bein' brave doesn't mean you're not scared. It means you're scared as hell, and then you pick up the shotgun anyway." "npc.namvet_revivefrienda01" "Bill: You okay?" "npc.namvet_revivefrienda02" "Bill: How ya feelin'?" "npc.namvet_revivefrienda03" "Bill: Can you make it?" "npc.namvet_revivefrienda04" "Bill: You gonna make it?" "npc.namvet_revivefrienda05" "Bill: How bad are you?" "npc.namvet_revivefrienda06" "Bill: You look bad." "npc.namvet_revivefrienda07" "Bill: How ya doin'?" "npc.namvet_revivefrienda08" "Bill: Can you walk?" "npc.namvet_revivefriendb01" "Bill: Up and at 'em." "npc.namvet_revivefriendb02" "Bill: Come on up!" "npc.namvet_revivefriendb03" "Bill: Up ya go, son." "npc.namvet_revivefriendb04" "Bill: You'll be okay." "npc.namvet_revivefriendb05" "Bill: I got ya." "npc.namvet_revivefriendb06" "Bill: Up we go." "npc.namvet_revivefriendb07" "Bill: Hell, you're fine." "npc.namvet_revivefriendb08" "Bill: It don't look bad." "npc.namvet_revivefriendb09" "Bill: Come on up." "npc.namvet_revivefriendb10" "Bill: Let's move!" "npc.namvet_revivefriendb11" "Bill: You're fine." "npc.namvet_revivefriendb12" "Bill: Back on yer feet, Louis." "npc.namvet_revivefriendb13" "Bill: Looks like yer big mouth still works." "npc.namvet_revivefriendb14" "Bill: You're okay, Zoey." "npc.namvet_revivefriendb15" "Bill: You'll be fine." "npc.namvet_revivefriendloud01" "Bill: I gotcha. You're gonna make it!" "npc.namvet_revivefriendloud02" "Bill: Get up, get up! We ain't got time for this!" "npc.namvet_revivefriendloud03" "Bill: Get up, get up!" "npc.namvet_revivefriendloud04" "Bill: Come on, get up!" "npc.namvet_revivefriendloud05" "Bill: Hang on, I gotcha!" "npc.namvet_revivefriendloud06" "Bill: Come on! You gotta get up!" "npc.namvet_revivefriendloud07" "Bill: You're not done yet. Come on!" "npc.namvet_revivefriendloud08" "Bill: Let's go! Get up! Let's go!" "npc.namvet_revivefriendloud09" "Bill: Come on! This fight ain't over!" "npc.namvet_revivefriendloud10" "Bill: Come on!" "player.namvet_safespotahead01" "Bill: There's a safe spot up ahead." "player.namvet_safespotahead02" "Bill: There's a safe spot just ahead." "player.namvet_safespotahead03" "Bill: Safe spot dead ahead." "player.namvet_safespotahead04" "Bill: We're near a safe spot." "player.namvet_safespotahead05" "Bill: There's a safe place up aheaad." "player.namvet_safespotahead06" "Bill: Safe place ahead." "npc.namvet_safespotahead07" "Bill: Safe house ahead!" "npc.namvet_safespotahead08" "Bill: Safe house!" "npc.namvet_safespotaheadreaction01" "Bill: Finally!" "npc.namvet_safespotaheadreaction02" "Bill: Thank God." "npc.namvet_safespotaheadreaction03" "Bill: 'Bout time!" "npc.namvet_safespotaheadreaction04" "Bill: Hallelujah!" "npc.namvet_safespotaheadreaction05" "Bill: Well it's about damn time." "npc.namvet_safespotaheadreaction06" "Bill: I could use a damn break." "player.namvet_sawsomething01" "Bill: There's something over there." "player.namvet_sawsomething02" "Bill: There's something over there." "player.namvet_sawsomething03" "Bill: There's something over there." "player.namvet_sawsomething04" "Bill: I saw something." "player.namvet_sawsomething05" "Bill: I saw something." "player.namvet_sawsomething06" "Bill: I saw something." "player.namvet_scenariojoin01" "Bill: I'm here." "player.namvet_scenariojoin02" "Bill: Hello!" "player.namvet_scenariojoin03" "Bill: Hey, I'm here." "player.namvet_scenariojoinlast01" "Bill: We're all here." "player.namvet_screamwhilepounced01" "Bill: GET IT OFF!" "player.namvet_screamwhilepounced02" "Bill: GET IT OFF GET IT OFF!" "player.namvet_screamwhilepounced03" "Bill: GET IT OFF!" "player.namvet_shoved01" "Bill: Oof!" "player.namvet_shoved02" "Bill: Oof!" "player.namvet_shoved03" "Bill: Oof!" "player.namvet_shoved04" "Bill: Oof!" "player.namvet_shoved05" "Bill: Oof!" "player.namvet_sorry01" "Bill: Sorry." "player.namvet_sorry02" "Bill: I am sorry." "player.namvet_sorry03" "Bill: Sorry about that." "player.namvet_sorry04" "Bill: My fault!" "player.namvet_sorry05" "Bill: I shouldn't have done that." "player.namvet_sorry06" "Bill: Ah horseshit, that was my fault." "player.namvet_sorry07" "Bill: Sorry about that." "player.namvet_sorry08" "Bill: My fault!" "player.namvet_sorry09" "Bill: Won't happen again." "player.namvet_sorry10" "Bill: I regret that mistake." "player.namvet_sorry11" "Bill: Ah, hell, I'm gettin too old for this shit." "player.namvet_sorry12" "Bill: That was careless of me." "npc.namvet_spot01" "Bill: Ammo here!" "npc.namvet_spot02" "Bill: First aid kit here!" "npc.namvet_spot03" "Bill: First aid here!" "npc.namvet_spot04" "Bill: Grenades here!" "npc.namvet_spot05" "Bill: Weapons here!" "npc.namvet_spot06" "Bill: Pills here!" "player.namvet_spotammo01" "Bill: Ammo here!" "player.namvet_spotfirstaid01" "Bill: First Aid Kit here!" "player.namvet_spotfirstaid02" "Bill: First Aid here!" "npc.namvet_spotfirstaid03" "Bill: First aid kit!" "npc.namvet_spotfirstaid04" "Bill: First aid kit over here!" "npc.namvet_spotfirstaid05" "Bill: Health pack here!" "player.namvet_spotgrenades01" "Bill: Grenades here!" "npc.namvet_spotgrenades02" "Bill: Molotov over here!" "npc.namvet_spotgrenades03" "Bill: Molotov!" "npc.namvet_spotgrenades04" "Bill: Pipebomb over here!" "npc.namvet_spotgrenades05" "Bill: Pipebomb!" "player.namvet_spotpills01" "Bill: Pills here!" "player.namvet_spotweapons01" "Bill: Weapons here!" "npc.namvet_spotweapons02" "Bill: Weapon over here!" "npc.namvet_spotweapons03" "Bill: Got a Weapon here!" "player.namvet_staytogether01" "Bill: Stay close!" "player.namvet_staytogether02" "Bill: Come on - we got to stay together." "player.namvet_staytogether03" "Bill: Keep together, people." "player.namvet_staytogether04" "Bill: Stay together." "player.namvet_staytogether05" "Bill: Form up!" "player.namvet_staytogether06" "Bill: Nobody go AWOL." "player.namvet_staytogether07" "Bill: Stay close." "player.namvet_staytogether08" "Bill: Don't get split up." "player.namvet_staytogether09" "Bill: Stay together." "player.namvet_staytogether10" "Bill: Stick together, people." "player.namvet_staytogether11" "Bill: We've got to stay together." "player.namvet_staytogetherinside01" "Bill: For chrissake people, get in here!" "player.namvet_staytogetherinside02" "Bill: Into the safe room, people!" "player.namvet_staytogetherinside03" "Bill: Double time it into the safe room, people!" "player.namvet_staytogetherinside04" "Bill: Assemble in the safe room!" "player.namvet_staytogetherinside05" "Bill: Fall back to the safe room!" "npc.namvet_swearcoupdegrace01" "Bill: Die, bitch!" "npc.namvet_swearcoupdegrace02" "Bill: Go to hell." "npc.namvet_swearcoupdegrace03" "Bill: Burn in hell, you bastard!" "npc.namvet_swearcoupdegrace04" "Bill: Burn, you son of a bitch!" "npc.namvet_swearcoupdegrace05" "Bill: That was for Zoey, you son of a bitch." "npc.namvet_swearcoupdegrace06" "Bill: That was for Francis, you son of a bitch." "npc.namvet_swearcoupdegrace07" "Bill: That was for Louis, you son of a bitch." "npc.namvet_swearcoupdegrace08" "Bill: Die, you bastard!" "npc.namvet_swearcoupdegrace09" "Bill: Burn in hell!" "npc.namvet_swearcoupdegrace10" "Bill: All you sick sons of bitches are gonna pay." "npc.namvet_swearcoupdegrace11" "Bill: Bu-tee-ful!" "npc.namvet_swearcoupdegrace12" "Bill: Burn, you bastard." "npc.namvet_swears01" "Bill: Bullshit." "npc.namvet_swears02" "Bill: Go to hell." "npc.namvet_swears03" "Bill: Son of a bitch." "npc.namvet_swears04" "Bill: Bull-frickin-horseshit." "npc.namvet_swears05" "Bill: Mother. Humper." "npc.namvet_swears06" "Bill: Bastard." "npc.namvet_swears07" "Bill: Ah hell." "npc.namvet_swears08" "Bill: Dammit." "npc.namvet_swears09" "Bill: God DAMMIT." "npc.namvet_swears10" "Bill: Mother of mercy." "npc.namvet_swears12" "Bill: Ah shit." "npc.namvet_swears13" "Bill: Shit shit shit." "npc.namvet_swears14" "Bill: What a crock a' shit..." "npc.namvet_swears15" "Bill: Mother. Hubbard." "npc.namvet_swears16" "Bill: Ah shit." "npc.namvet_swears17" "Bill: Shit." "npc.namvet_swears18" "Bill: Shit shit shit." "npc.namvet_swears19" "Bill: What a crock a' shit..." "npc.namvet_swears20" "Bill: Aw shiiiiiiiiit." "player.namvet_takeassaultrifle01" "Bill: An assault rifle. This shit's gettin more like Nam every second." "player.namvet_takeassaultrifle02" "Bill: An assault rifle. Come to papa." "player.namvet_takeassaultrifle03" "Bill: I'm grabbing this rifle." "player.namvet_takeassaultrifle04" "Bill: An assault rifle! Man, this takes me back." "player.namvet_takeassaultrifle05" "Bill: I'm grabbin' an assault rifle." "player.namvet_takeautoshotgun01" "Bill: Full auto shotgun." "player.namvet_takeautoshotgun02" "Bill: Auto shottie!" "player.namvet_takeautoshotgun03" "Bill: I'm grabbing this shotgun." "player.namvet_takeautoshotgun04" "Bill: I'm taking this shotgun." "player.namvet_takeautoshotgun05" "Bill: Shotgun!" "player.namvet_takefirstaid01" "Bill: First to aid, last to die." "player.namvet_takefirstaid02" "Bill: Grabbing First Aid." "player.namvet_takefirstaid03" "Bill: I'm gonna need these." "player.namvet_takemolotov01" "Bill: Molotov." "player.namvet_takemolotov02" "Bill: Grabbing a Molotov." "player.namvet_takemolotov03" "Bill: Might want to save this for later." "player.namvet_takepills01" "Bill: I'm gonna need these." "player.namvet_takepills02" "Bill: Grabbing pills." "player.namvet_takepills03" "Bill: Someone's gonna need these." "player.namvet_takepipebomb01" "Bill: A black powder bomb." "player.namvet_takepipebomb02" "Bill: Grabbing a pipe bomb." "player.namvet_takepipebomb03" "Bill: Grabbing a pipe bomb." "player.namvet_takepipebomb04" "Bill: I'd rather have a grenade, but this'll do." "player.namvet_takepistol01" "Bill: I'm taking an extra pistol." "player.namvet_takepistol02" "Bill: I'm taking an extra pistol." "player.namvet_takepistol03" "Bill: Extra Pistol!" "player.namvet_takepistol04" "Bill: Extra Sidearm!" "player.namvet_takeshotgun01" "Bill: Grabbing a shotgun." "player.namvet_takeshotgun02" "Bill: I'm grabbing this shotgun." "player.namvet_takeshotgun03" "Bill: Shotgun." "player.namvet_takesniper01" "Bill: I'm gonna grab this range rifle." "player.namvet_takesniper02" "Bill: I'm grabbing a hunting rifle." "player.namvet_takesubmachinegun01" "Bill: SMG." "player.namvet_takesubmachinegun02" "Bill: Grabbing an SMG." "player.namvet_takesubmachinegun03" "Bill: Full auto - beautiful." "player.namvet_tankpound01" "Bill: It's killin' me!" "player.namvet_tankpound02" "Bill: Get this thing offa me!" "player.namvet_tankpound03" "Bill: AAHHHH He's crushing me!" "player.namvet_taunt01" "Bill: [Loud, evil laugh]" "player.namvet_taunt02" "Bill: [Loud, evil laugh]" "player.namvet_taunt03" "Bill: That's right!" "player.namvet_taunt04" "Bill: That's right!" "player.namvet_taunt05" "Bill: Oh yeah!" "player.namvet_taunt06" "Bill: Oh yeah!" "player.namvet_taunt07" "Bill: [Loud, evil laugh]" "player.namvet_taunt08" "Bill: [Loud, evil laugh]" "player.namvet_taunt09" "Bill: [Loud, evil laugh]" "player.namvet_taunt10" "Bill: You're goin' down!" "player.namvet_teamkillaccident01" "Bill: Be careful!" "player.namvet_teamkillaccident02" "Bill: Have you lost your mind?" "player.namvet_teamkillaccident03" "Bill: What did you do you just do?" "player.namvet_teamkillaccident04" "Bill: Watch it, Watch it!" "player.namvet_teamkillonpurpose01" "Bill: That ain't gonna earn you any medals." "player.namvet_teamkillonpurpose02" "Bill: CAREFUL!" "player.namvet_teamkillonpurpose03" "Bill: Jesus H. Christ, you had better not try that shit on me." "player.namvet_teamkillonpurpose04" "Bill: HE WAS ON OUR SIDE!" "player.namvet_teamkillonpurpose05" "Bill: What in the holy hell are you doing?" "player.namvet_teamkillonpurpose07" "Bill: Oh, nice work." "player.namvet_teamkillonpurpose08" "Bill: What in the hell are you thinking?" "player.namvet_teamkillonpurpose09" "Bill: Now that was some true amateur hour horseshit." "player.namvet_thanks01" "Bill: Thanks, I owe you one." "player.namvet_thanks02" "Bill: Appreciate that." "player.namvet_thanks03" "Bill: Eh, you're a good kid." "player.namvet_thanks04" "Bill: Thanks." "player.namvet_thanks05" "Bill: Thank you." "player.namvet_thanks06" "Bill: Thanks a lot." "player.namvet_thanks07" "Bill: I owe ya one." "player.namvet_thanks08" "Bill: That's one I owe you." "player.namvet_thanks09" "Bill: 'preciate it." "player.namvet_thanks10" "Bill: You didn't have to do that" "player.namvet_thanks11" "Bill: That wasn't necessary, but thanks." "player.namvet_totherescue01" "Bill: Hold on I'm on my way!" "player.namvet_totherescue02" "Bill: I'm coming!" "player.namvet_totherescue03" "Bill: Don't get your panties in a bunch, I'm comin'!" "npc.namvet_totherescuethanks01" "Bill: Thanks for getting me out of there." "npc.namvet_totherescuethanks02" "Bill: Thanks for that." "npc.namvet_totherescuethanks03" "Bill: Thanks. I was gettin' lonely." "npc.namvet_totherescuethanks04" "Bill: Thanks. It was gettin' hard to breathe in there." "player.namvet_transitionclose01" "Bill: Well, that didn't go so well." "player.namvet_transitionclose02" "Bill: We've done better." "player.namvet_transitionclose03" "Bill: Thank god that's over." "player.namvet_transitionclose04" "Bill: Thank god that's over." "npc.namvet_uncertain01" "Bill: What the hell was that?" "npc.namvet_uncertain02" "Bill: What was that?" "npc.namvet_uncertain03" "Bill: What the hell is that?" "npc.namvet_uncertain04" "Bill: What is that?" "npc.namvet_uncertain05" "Bill: Did you hear that?" "npc.namvet_uncertain06" "Bill: Anyone else hear that?" "npc.namvet_uncertain07" "Bill: Are you kidding me?" "npc.namvet_violenceawe01" "Bill: Jee-zus..." "npc.namvet_violenceawe02" "Bill: Holy crap." "npc.namvet_violenceawe03" "Bill: Whoa." "npc.namvet_violenceawe04" "Bill: Holy shit..." "npc.namvet_violenceawe05" "Bill: Did you see that?" "npc.namvet_violenceawe06" "Bill: Whoa-ho-ho." "npc.namvet_violenceawe07" "Bill: Holy Mother of God..." "npc.namvet_violenceawe08" "Bill: Christ almighty..." "npc.namvet_vocalfidgets01" "" "npc.namvet_vocalfidgets02" "" "npc.namvet_vocalfidgets03" "" "npc.namvet_vocalfidgets04" "" "npc.namvet_vocalfidgets05" "" "npc.namvet_vocalfidgets06" "" "npc.namvet_vocalfidgets07" "" "player.namvet_waithere01" "Bill: Let's wait here." "player.namvet_waithere02" "Bill: Let's wait for a minute." "player.namvet_waithere03" "Bill: Wait here just a minute." "player.namvet_waithere04" "Bill: Hold up!" "npc.namvet_warn01" "Bill: Boomer!" "npc.namvet_warn02" "Bill: Tank!" "npc.namvet_warn03" "Bill: Smoker!" "npc.namvet_warn04" "Bill: Witch!" "npc.namvet_warn05" "Bill: Hunter!" "npc.namvet_warn06" "Bill: Boomer!" "npc.namvet_warn07" "Bill: BOOMER!" "npc.namvet_warn08" "Bill: Tank!" "npc.namvet_warn09" "Bill: Smoker!" "npc.namvet_warn10" "Bill: Witch!" "npc.namvet_warn11" "Bill: WITCH!" "npc.namvet_warn12" "Bill: Hunter!" "npc.namvet_warn13" "Bill: Hunter!" "npc.namvet_warn14" "Bill: TANK!" "npc.namvet_warn15" "Bill: SMOKER!" "npc.namvet_warn16" "Bill: Smoker!" "npc.namvet_warn17" "Bill: Witch!" "player.namvet_warnboomer01" "Bill: BOOMER!" "player.namvet_warnboomer02" "Bill: BOOMER!" "player.namvet_warnboomer03" "Bill: BOOMER!" "player.namvet_warncareful01" "Bill: Careful." "player.namvet_warncareful02" "Bill: Watch yourself." "player.namvet_warncareful03" "Bill: Careful." "player.namvet_warncareful04" "Bill: Careful." "player.namvet_warncareful05" "Bill: Be careful." "player.namvet_warncareful06" "Bill: Watch yourself now." "player.namvet_warncareful07" "Bill: Eyes and ears, people, eyes and ears." "player.namvet_warncareful08" "Bill: Be careful." "player.namvet_warncareful09" "Bill: Stay sharp." "player.namvet_warnhunter01" "Bill: HUNTER!" "player.namvet_warnhunter02" "Bill: HUNTER!" "player.namvet_warnhunter03" "Bill: HUNTER!" "player.namvet_warnsmoker01" "Bill: SMOKER!" "player.namvet_warnsmoker02" "Bill: SMOKER!" "player.namvet_warnsmoker03" "Bill: SMOKER!" "player.namvet_warnsmoker04" "Bill: SMOKER!" "player.namvet_warntank01" "Bill: TANK!" "player.namvet_warntank02" "Bill: TANK!" "player.namvet_warntank03" "Bill: TANK!" "player.namvet_warnwitch01" "Bill: WITCH!" "player.namvet_warnwitch02" "Bill: WITCH!" "player.namvet_warnwitch03" "Bill: WITCH!" "player.namvet_warnwitch04" "Bill: WITCH!" "player.namvet_watchoutbehind01" "Bill: Behind us!" "player.namvet_watchoutbehind02" "Bill: They're behind us!" "player.namvet_watchoutbehind03" "Bill: Behind us!" "player.namvet_watchoutbehind04" "Bill: They're behind us!" "player.namvet_witchchasing01" "Bill: I got a goddam Witch on my ass! RUN!" "player.namvet_witchchasing02" "Bill: Ah shit, she's after me!" "player.namvet_witchchasing03" "Bill: SCATTER! WITCH! TRACKING ME!" "player.namvet_witchgettingangry01" "Bill: There's gonna be hell to pay, you keep aggravatin that Witch." "player.namvet_witchgettingangry02" "Bill: STOP! That Witch is mad as hell." "player.namvet_witchgettingangry03" "Bill: Hold up, that Witch is getting ready to pounce!" "player.namvet_witchgettingangry04" "Bill: Hold on, that Witch is about to blow." "player.namvet_witchgettingangry05" "Bill: STOP! That Witch is mad as hell." "npc.namvet_worldairport0101" "Bill: I've seen 'em fly lower." "npc.namvet_worldairport0102" "Bill: A C-130 is nice flying." "npc.namvet_worldairport0401" "Bill: Just like I said, they bombed the airport." "npc.namvet_worldairport0402" "Bill: What'd I tell ya? They tried to stop people from leaving." "npc.namvet_worldairport0403" "Bill: Bombed!" "npc.namvet_worldairport0404" "Bill: Who in the hell set that off?" "npc.namvet_worldairport0405" "Bill: Why in the hell would you set that off?" "npc.namvet_worldairport0406" "Bill: How in the hell was I supposed to know?" "npc.namvet_worldairportintro01" "Bill: That's a C-130! Maybe we can catch up to it at the airport!" "npc.namvet_worldairportintro02" "Bill: That C-130's headed for the airport. I say we head there, too." "npc.namvet_worldairportnpc01" "Bill: Terry's dead, kid. We can get you gassed up if you like." "npc.namvet_worldairportnpc02" "Bill: It ain't Terry, pal. You want us to get you gassed up?" "npc.namvet_worldairportnpc03" "Bill: Terry's dead. You lookin' to fuel up?" "npc.namvet_worldairportnpc04" "Bill: Terry's dead, son. Can you get this plane in the air?" "npc.namvet_worldairportnpc05" "Bill: Understood. Come on, kids, let's load up." "npc.namvet_worldairportnpc06" "Bill: I see it. Give us a minute to get ready." "npc.namvet_worldairportnpc07" "Bill: All right, let's get this done." "npc.namvet_worldairportnpc08" "Bill: About goddamn time!" "npc.namvet_worldairportnpc09" "Bill: Oh no, ya don't!" "npc.namvet_worldairportnpc10" "Bill: Louis didn't make it!" "npc.namvet_worldairportnpc11" "Bill: Zoey didn't make it!" "npc.namvet_worldairportnpc12" "Bill: Francis didn't make it!" "npc.namvet_worldfarmhouse0101" "Bill: I don't trust the woods." "npc.namvet_worldfarmhouse0102" "Bill: Francis, this look like home to you?" "npc.namvet_worldfarmhouse0103" "Bill: There's the tracks!" "npc.namvet_worldfarmhouse0104" "Bill: We can get down to the tracks through there." "npc.namvet_worldfarmhouse0105" "Bill: Safe house back here!" "npc.namvet_worldfarmhouse0106" "Bill: We gotta follow these train tracks." "npc.namvet_worldfarmhouse0107" "Bill: There's the train tracks!" "npc.namvet_worldfarmhouse0108" "Bill: There's our train tracks!" "npc.namvet_worldfarmhouse0201" "Bill: We can get down to the tracks through here!" "npc.namvet_worldfarmhouse0202" "Bill: It's through this tunnel." "npc.namvet_worldfarmhouse0203" "Bill: We gotta follow the tracks." "npc.namvet_worldfarmhouse0204" "Bill: Through here!" "npc.namvet_worldfarmhouse0205" "Bill: Goddamnit, the tracks are blocked." "npc.namvet_worldfarmhouse0206" "Bill: This side passage better lead somewhere." "npc.namvet_worldfarmhouse0207" "Bill: Safe house in here!" "npc.namvet_worldfarmhouse0208" "Bill: Tracks are blocked!" "npc.namvet_worldfarmhouse0209" "Bill: Ah hell. I think we gotta go through this tunnel." "npc.namvet_worldfarmhouse0301" "Bill: This shit just confuses me." "npc.namvet_worldfarmhouse0302" "Bill: Blind leading the blind..." "npc.namvet_worldfarmhouse0303" "Bill: Fresh air!" "npc.namvet_worldfarmhouse0304" "Bill: Electrical fence!" "npc.namvet_worldfarmhouse0305" "Bill: Hit that power switch!" "npc.namvet_worldfarmhouse0306" "Bill: Get the power." "npc.namvet_worldfarmhouse0307" "Bill: Start the engine!" "npc.namvet_worldfarmhouse0308" "Bill: Let's unhook that car." "npc.namvet_worldfarmhouse0309" "Bill: Get that thing moving!" "npc.namvet_worldfarmhouse0310" "Bill: Hit it!" "npc.namvet_worldfarmhouse0311" "Bill: All aboard!" "npc.namvet_worldfarmhouse0312" "Bill: Let's get up there!" "npc.namvet_worldfarmhouse0313" "Bill: Up there!" "npc.namvet_worldfarmhouse0314" "Bill: Safe house up there." "npc.namvet_worldfarmhouse0315" "Bill: Check that house for supplies." "npc.namvet_worldfarmhouse0316" "Bill: There's the tracks." "npc.namvet_worldfarmhouse0317" "Bill: Goddamn track's blocked again." "npc.namvet_worldfarmhouse0318" "Bill: Let's get over that hill." "npc.namvet_worldfarmhouse0401" "Bill: Check the barn for supplies." "npc.namvet_worldfarmhouse0402" "Bill: Anyone check that barn?" "npc.namvet_worldfarmhouse0403" "Bill: Keep moving. The tracks gotta be up ahead" "npc.namvet_worldfarmhouse0404" "Bill: I remember that shit." "npc.namvet_worldfarmhouse0405" "Bill: I hated that show." "npc.namvet_worldfarmhouse0406" "Bill: Station ahead!" "npc.namvet_worldfarmhouse0407" "Bill: The tracks are down there!" "npc.namvet_worldfarmhouse0408" "Bill: Train station." "npc.namvet_worldfarmhouse0409" "Bill: Anything about the base?" "npc.namvet_worldfarmhouse0410" "Bill: Why can't one of these goddamn trains be working?" "npc.namvet_worldfarmhouse0411" "Bill: We can go through this building." "npc.namvet_worldfarmhouse0412" "Bill: Get the gate." "npc.namvet_worldfarmhouse0413" "Bill: Open the gate." "npc.namvet_worldfarmhouse0414" "Bill: Cross the bridge! Go go go!" "npc.namvet_worldfarmhouse0415" "Bill: Run for the car!" "npc.namvet_worldfarmhouse0416" "Bill: Get to the train!" "npc.namvet_worldfarmhouse0417" "Bill: Haul it!" "npc.namvet_worldfarmhouse0501" "Bill: Finally, an outpost!" "npc.namvet_worldfarmhouse0502" "Bill: The honest to God military!" "npc.namvet_worldfarmhouse0503" "Bill: Up the hill!" "npc.namvet_worldfarmhouse0504" "Bill: I could go for some creamed corn." "npc.namvet_worldfarmhouse0505" "Bill: I got a hankering for some corn on the cob." "npc.namvet_worldfarmhouse0506" "Bill: Something ain't right/" "npc.namvet_worldfarmhouse0507" "Bill: Settle down Francis. Just use that radio. They'll come." "npc.namvet_worldfarmhouse0508" "Bill: Hope they don't take long." "npc.namvet_worldfarmhouse0509" "Bill: You guys ready? I'm callin' em." "npc.namvet_worldfarmhouse0510" "Bill: I'm callin' 'em to come get our sorry asses." "npc.namvet_worldfarmhouse0511" "Bill: Beautiful! The cavalry has arrived!" "npc.namvet_worldfarmhouse0512" "Bill: Roger and out." "npc.namvet_worldfarmhouse0513" "Bill: H-o-l-y s-h-i-t." "npc.namvet_worldfarmhouse0514" "Bill: Now that is how you do it, people!" "npc.namvet_worldfarmhouse0515" "Bill: I believe we have found our place." "npc.namvet_worldfarmhouse0516" "Bill: Anyone for just retiring here?" "npc.namvet_worldfarmhouse0517" "Bill: We can set up in the barn or the house." "npc.namvet_worldfarmhouseintro01" "Bill: Emergency band was talking about a military outpost just north a' here." "npc.namvet_worldfarmhouseintro02" "Bill: We just need to find the train tracks and then follow 'em." "npc.namvet_worldfarmhouseintro03" "Bill: If we can find some train tracks, we can follow 'em to the military outpost." "npc.namvet_worldfarmhouseintro04" "Bill: I wonder what outfit is stationed there?" "npc.namvet_worldfarmhouseintro05" "Bill: Probably the chickenshit national guard." "npc.namvet_worldfarmhouseintro06" "Bill: I heard the military's got an outpost just north of here. There should be some train tracks somewhere around here that'll take us right to it." "npc.namvet_worldfarmhouseintro07" "Bill: The military's got an outpost just north of here. We gotta find the train tracks and they should take us right to it." "npc.namvet_worldfarmhouseintro08" "Bill: The military hasn't been much help so far, but last I heard they had an outpost not far from here off the railroad tracks." "npc.namvet_worldfarmhouseintro09" "Bill: I say we follow the tracks and see if the outpost is still operational." "npc.namvet_worldfarmhouseintro10" "Bill: If anyone has a better plan, speak now." "npc.namvet_worldfarmhouseintro11" "Bill: I'll admit the government hasn't been a hell of a lotta help so far, but we're runnin' out of options here." "npc.namvet_worldfarmhouseintro12" "Bill: Last thing I heard, there's some kind of military outpost not far from here along the train tracks." "npc.namvet_worldfarmhousenpc01" "Bill: We're here!" "npc.namvet_worldfarmhousenpc02" "Bill: Hello?" "npc.namvet_worldfarmhousenpc03" "Bill: Copy that!" "npc.namvet_worldfarmhousenpc04" "Bill: Roger that!" "npc.namvet_worldfarmhousenpc05" "Bill: We're ready, soldier." "npc.namvet_worldfarmhousenpc06" "Bill: You are a voice for sore ears, son." "npc.namvet_worldfarmhousenpc07" "Bill: We're good to go, son." "npc.namvet_worldfarmhousenpc08" "Bill: Lookin' forward to seein' you." "npc.namvet_worldfarmhousenpc09" "Bill: Read you loud and clear, son." "npc.namvet_worldfarmhousenpc10" "Bill: Roger. We'll be waiting." "npc.namvet_worldfarmhousenpc11" "Bill: Understood, soldier." "npc.namvet_worldfarmhousenpc12" "Bill: Goddamn it, we gave 'em hell, didn't we? We gave 'em hell..." "npc.namvet_worldfarmhousenpc19" "Bill: Yeah, we did it." "npc.namvet_worldfarmhousenpc20" "Bill: Yeah, we made it." "npc.namvet_worldfarmhousenpc21" "Bill: We made it." "npc.namvet_worldfarmhousenpc22" "Bill: We did it." "npc.namvet_worldfarmhousenpc23" "Bill: YEEHAW!!" "player.namvet_worldhospital0101" "Bill: The red line will take us straight to Mercy Hospital." "player.namvet_worldhospital0102" "Bill: Station's just up the street." "player.namvet_worldhospital0103" "Bill: There's a subway station just around the corner." "player.namvet_worldhospital0104" "Bill: Might not be a bad idea to get off the street." "player.namvet_worldhospital0105" "Bill: Poor gal didn't make it. Well, I understand." "player.namvet_worldhospital0106" "Bill: There's the station!" "player.namvet_worldhospital0107" "Bill: Everyone to the station!" "player.namvet_worldhospital0108" "Bill: This way people." "player.namvet_worldhospital0109" "Bill: This way!" "player.namvet_worldhospital0110" "Bill: It's right around the corner!" "player.namvet_worldhospital0111" "Bill: Station's blocked. Maybe we can get through here?" "player.namvet_worldhospital0112" "Bill: We can take the subway tunnels to the hospital. There's a redline station not far from here." "player.namvet_worldhospital0201" "Bill: Ahh shit, subway looks full of zombies." "player.namvet_worldhospital0202" "Bill: Was hoping there would be less zombies down here." "player.namvet_worldhospital0203" "Bill: Red Line North will take us straight there." "player.namvet_worldhospital0204" "Bill: The Red Line North will take us to Mercy." "player.namvet_worldhospital0205" "Bill: The Red Line North will take us to the hospital." "player.namvet_worldhospital0206" "Bill: At least it isn't raining in here." "player.namvet_worldhospital0207" "Bill: The north line is to the right." "player.namvet_worldhospital0208" "Bill: Goddamnit, the line's blocked." "player.namvet_worldhospital0209" "Bill: Gotta find another way." "player.namvet_worldhospital0210" "Bill: This seemed too easy." "player.namvet_worldhospital0211" "Bill: Going to have to go top side." "player.namvet_worldhospital0212" "Bill: It isn't that much farther." "player.namvet_worldhospital0213" "Bill: I'll hit it." "player.namvet_worldhospital0214" "Bill: Get ready! I'm hitting the button." "player.namvet_worldhospital0215" "Bill: At least it's brighter" "player.namvet_worldhospital0216" "Bill: Guns up here." "player.namvet_worldhospital0217" "Bill: Look, there's guns." "player.namvet_worldhospital0218" "Bill: Guns!" "player.namvet_worldhospital0219" "Bill: Down the street." "player.namvet_worldhospital0220" "Bill: We have to keep moving down the street." "player.namvet_worldhospital0221" "Bill: Don't shoot that car!" "player.namvet_worldhospital0222" "Bill: Check your guns. Don't shoot the car!" "player.namvet_worldhospital0223" "Bill: What in the hell were you thinking?" "player.namvet_worldhospital0224" "Bill: Safehouse up in the pawnshop." "player.namvet_worldhospital0225" "Bill: Get to the pawnshop people!" "player.namvet_worldhospital0226" "Bill: Keep moving, safehouse ahead!" "player.namvet_worldhospital0227" "Bill: The north line is to the right." "player.namvet_worldhospital0301" "Bill: I don't know which way. Through here I think." "player.namvet_worldhospital0302" "Bill: Should be a way up ahead." "player.namvet_worldhospital0303" "Bill: Dead-end. Let's try up there." "player.namvet_worldhospital0304" "Bill: To the lift." "player.namvet_worldhospital0305" "Bill: Hit the button!" "player.namvet_worldhospital0306" "Bill: Through the warehouse." "player.namvet_worldhospital0307" "Bill: At least this is the right direction." "player.namvet_worldhospital0308" "Bill: Looks like people went this way." "player.namvet_worldhospital0309" "Bill: I think they tried to escape." "player.namvet_worldhospital0310" "Bill: Into the sewers we go." "player.namvet_worldhospital0311" "Bill: Well hell, let's try the sewers." "player.namvet_worldhospital0312" "Bill: Maybe there's no stinkin' zombies in the sewers?" "player.namvet_worldhospital0313" "Bill: Already smell pretty bad." "player.namvet_worldhospital0314" "Bill: Need to find a manhole, the hospital is above us." "player.namvet_worldhospital0315" "Bill: I've smelled worse." "player.namvet_worldhospital0316" "Bill: Francis, is that you or the sewer?" "player.namvet_worldhospital0317" "Bill: Heaven help us." "player.namvet_worldhospital0318" "Bill: That's a crock of shit." "player.namvet_worldhospital0319" "Bill: The HOSPITAL!" "player.namvet_worldhospital0320" "Bill: TO THE HOSPITAL!" "player.namvet_worldhospital0321" "Bill: Into the emergency room, people!" "player.namvet_worldhospital0322" "Bill: Let's go, let's go." "player.namvet_worldhospital0323" "Bill: Get on the lift!" "player.namvet_worldhospital0324" "Bill: Hospital's just on the other side of the water works." "player.namvet_worldhospital0325" "Bill: There's the Hospital!" "player.namvet_worldhospital0327" "Bill: Through here!" "player.namvet_worldhospital0328" "Bill: Need to find manhole." "player.namvet_worldhospital0329" "Bill: Get on the lift!" "player.namvet_worldhospital0401" "Bill: Almost there!" "player.namvet_worldhospital0402" "Bill: Power's on." "player.namvet_worldhospital0403" "Bill: At least the power's on." "player.namvet_worldhospital0404" "Bill: Let's find an elevator." "player.namvet_worldhospital0405" "Bill: I ain't walking to the roof." "player.namvet_worldhospital0406" "Bill: Ahh...more stairs." "player.namvet_worldhospital0407" "Bill: I'm callin' the elevator people." "player.namvet_worldhospital0408" "Bill: Get ready, I'm callin' the elevator." "player.namvet_worldhospital0410" "Bill: Can't that thing move any faster?" "player.namvet_worldhospital0411" "Bill: Can't this thing move any faster?" "player.namvet_worldhospital0412" "Bill: Elevator's here!" "player.namvet_worldhospital0413" "Bill: Get to the elevator!" "player.namvet_worldhospital0414" "Bill: Into the elevator!" "player.namvet_worldhospital0415" "Bill: Now to the roof!" "player.namvet_worldhospital0416" "Bill: Watch out for the fall!" "player.namvet_worldhospital0417" "Bill: Saferoom up here!" "player.namvet_worldhospital0418" "Bill: We can get to the roof through here." "player.namvet_worldhospital0419" "Bill: Hurry up." "player.namvet_worldhospital0420" "Bill: Hurry up, people." "player.namvet_worldhospital0421" "Bill: Can't that thing move any faster?" "player.namvet_worldhospital0422" "Bill: Can't this thing move any faster?" "player.namvet_worldhospital0423" "Bill: That first step'll kill ya." "player.namvet_worldhospital0424" "Bill: Watch out that first step'll kill ya." "player.namvet_worldhospital0501" "Bill: Roof this way!" "player.namvet_worldhospital0502" "Bill: There's the landing pad." "player.namvet_worldhospital0503" "Bill: Let's find that radio." "player.namvet_worldhospital0504" "Bill: Let's find the radio and get a hold of that pilot." "player.namvet_worldhospital0505" "Bill: Well this is it." "player.namvet_worldhospital0506" "Bill: Get to the chopper!" "player.namvet_worldhospital0507" "Bill: Oh man, so close, so close." "player.namvet_worldhospital0508" "Bill: Let's get the hell out of here!" "player.namvet_worldhospital0509" "Bill: Damn happy to see you!" "player.namvet_worldhospital0510" "Bill: Dust off!" "player.namvet_worldhospital0511" "Bill: Jesus, Mary and Joseph!" "player.namvet_worldhospital0512" "Bill: For Christ's sake!" "player.namvet_worldhospital0513" "Bill: Let's find that radio." "npc.namvet_worldsmalltown0101" "Bill: These woods look thicker 'n Boomer shit. Nobody wander off." "npc.namvet_worldsmalltown0102" "Bill: Nobody wander off." "npc.namvet_worldsmalltown0401" "Bill: This place is a ghost town." "npc.namvet_worldsmalltown0402" "Bill: Looks like they couldn't hold out." "npc.namvet_worldsmalltown0403" "Bill: Something doesn't feel right here." "npc.namvet_worldsmalltown0404" "Bill: There's lights on in that church!" "npc.namvet_worldsmalltown0405" "Bill: Let's check out the church." "npc.namvet_worldsmalltown0407" "Bill: Poor bastards barricaded themselves inside the city. All it musta took was one infected..." "npc.namvet_worldsmalltown0408" "Bill: We're gonna die if we stay in Riverside. Let's head to the water and look for a boat." "npc.namvet_worldsmalltown0409" "Bill: The television said people were heading to Riverside." "npc.namvet_worldsmalltown0410" "Bill: This tunnel was a deathtrap." "npc.namvet_worldsmalltown0411" "Bill: They didn't have a chance." "npc.namvet_worldsmalltownnpcbellman01" "Bill: Son, we're immune, we're tired, and there's infected in the damn woods. Now cut the shit and let us in!" "npc.namvet_worldsmalltownnpcbellman02" "Bill: We're as human as they come, son. I promise you." "npc.namvet_worldsmalltownnpcbellman03" "Bill: This guy's nuttier than candy bar shit." "npc.namvet_worldsmalltownnpcbellman04" "Bill: I don't believe this." "npc.namvet_worldsmalltownnpcbellman05" "Bill: Oh, what the hell! OPEN THE DOOR ALREADY!" "npc.namvet_worldsmalltownnpcbellman06" "Bill: Son, any of us get hurt, you WILL regret it." "npc.namvet_worldsmalltownnpcbellman07" "Bill: I don't believe this shit. We're arguin' for our lives here with a damn mental moron!" "npc.namvet_worldsmalltownnpcboatman01" "Bill: We're gonna need a minute to think about it." "npc.namvet_worldsmalltownnpcboatman02" "Bill: You got a deal. Give us a minute to get ready." "npc.namvet_worldsmalltownnpcboatman03" "Bill: You got a deal." "npc.namvet_worldsmalltownnpcboatman04" "Bill: Go on and head out. We're ready." "npc.namvet_worldsmalltownnpcboatman05" "Bill: Come and get us. We're good to go." "npc.namvet_worldsmalltownnpcboatman06" "Bill: For all we know he's out there on a Huck Finn raft. Still, he's all we got." "npc.namvet_worldsmalltownnpcboatman07" "Bill: This'd better be a big goddamn boat." "npc.namvet_worldsmalltownnpcboatman08" "Bill: I wish he'd hurry the hell up." "npc.namvet_worldsmalltownnpcboatman09" "Bill: How long's it take to drive a boat to shore?" "npc.namvet_worldsmalltownnpcboatman10" "Bill: He's sure taking his sweet time about it." "npc.namvet_worldsmalltownnpcboatman11" "Bill: Move your asses, people, we are leaving!" "npc.namvet_worldsmalltownnpcboatman12" "Bill: When this is all over? Something tells me I ain't gonna visit Riverside again." "npc.namvet_worldsmalltownnpcboatman13" "Bill: So that was Riverside, was it? What. A. Shithole." "npc.namvet_worldsmalltownnpcboatman14" "Bill: See you later, Riverside." "npc.namvet_worldsmalltownnpcboatman15" "Bill: Ma'am, I'm sorry, but we're gonna take your husband's offer." "npc.namvet_worldsmalltownnpcboatman16" "Bill: Miss, I think we're gonna take your husband's offer." "player.namvet_yes01" "Bill: D'oh jeez, all right." "player.namvet_yes02" "Bill: Roger that." "player.namvet_yes03" "Bill: Yeah." "player.namvet_yes04" "Bill: Okay." "player.namvet_yes05" "Bill: Yes." "player.namvet_yes06" "Bill: Affirmative." "player.namvet_youarewelcome01" "Bill: Sure thing." "player.namvet_youarewelcome02" "Bill: Well, you're welcome." "player.namvet_youarewelcome03" "Bill: Any time." "player.namvet_youarewelcome04" "Bill: Hey, no problem" "player.namvet_youarewelcome05" "Bill: No problem." "player.namvet_youarewelcome06" "Bill: No problem." "player.namvet_youarewelcome07" "Bill: Sure." "player.namvet_youarewelcome08" "Bill: Sure thing, kid." "player.namvet_youarewelcome09" "Bill: Not a problem." "player.namvet_youarewelcome10" "Bill: Yeah, yeah, yeah." "player.namvet_youarewelcome11" "Bill: Don't get too used to it." "player.namvet_youarewelcome12" "Bill: Don't mention it." "player.namvet_youarewelcome13" "Bill: Eh, it's not a big deal." "player.namvet_youarewelcome14" "Bill: Yeah, okay, it don't mean we're married now." "player.namvet_youarewelcome15" "Bill: Don't expect a hug." "npc.namvet_zombiegeneralpurpose01" "Bill: Here's an awful thought. What if this thing evolves like a virus? I mean to say: what if bein' immune's not a lifetime guarantee?" "npc.namvet_zombiegeneralpurpose02" "Bill: Goddamnit. I can't even get a cold anymore without worryin' it's the early stages of zombieism." "npc.namvet_zombiegeneralpurpose03" "Bill: Ah well. Least I'm old. No offense to you kids, but I already had a full life." "npc.namvet_zombiegeneralpurpose05" "Bill: The zombies I can live with. But good lord, I hate the woods." "npc.namvet_zombiegeneralpurpose06" "Bill: You hear that, or am I goin' senile?" "npc.namvet_zombiegeneralpurpose07" "Bill: This just went pear-shaped! Fall back!" "npc.namvet_zombiegeneralpurpose08" "Bill: Don't worry about me, I'm calm as a june bug." "npc.namvet_zombiegeneralpurpose09" "Bill: I'm jumpier'n' spit on a hot skillet." "npc.namvet_zombiegeneralpurpose10" "Bill: Francis, if they melted your yellow ass down, you couldn't be poured into a fight." "npc.namvet_zombiegeneralpurpose11" "Bill: Laggin' behind, Francis? That's okay. Yellow suits you." "npc.namvet_zombiegeneralpurpose12" "Bill: Don't let Francis get to ya. He's all broth and no beans." "npc.namvet_zombiegeneralpurpose13" "Bill: Don't let Francis wear you down. He'd break his arm pattin' himself on the back." "npc.namvet_zombiegeneralpurpose14" "Bill: What's the matter? You decided you want to live forever? Let's go!" "npc.namvet_zombiegeneralpurpose15" "Bill: I know it's a nice safehouse, but we need to keep moving." "npc.namvet_zombiegeneralpurpose16" "Bill: You gonna stick around and redecorate? Come on, let's go." "npc.namvet_zombiegeneralpurpose17" "Bill: Come on, Zoey. If we don't keep moving we're goners." "npc.namvet_zombiegeneralpurpose18" "Bill: Don't shut the door! She's still out there!" "npc.namvet_zombiegeneralpurpose19" "Bill: I blame Bill Clinton." // TeenGirl "player.teengirl_alertgiveitem01" "Zoey: Here, you can have this" "player.teengirl_alertgiveitem03" "Zoey: Take this." "player.teengirl_alertgiveitem05" "Zoey: Wait up, I have something for you." "player.teengirl_alertgiveitem07" "Zoey: Hey, take this." "player.teengirl_alertgiveitem09" "Zoey: Here, you can have this" "player.teengirl_alertgiveitem11" "Zoey: Take this." "player.teengirl_alertgiveitem12" "Zoey: Here." "player.teengirl_alertgiveitem14" "Zoey: Here you go, you can have this." "player.teengirl_alertgiveitem15" "Zoey: Here you go, you can have this." "player.teengirl_alertgiveitem16" "Zoey: Hey, take this." "player.teengirl_answerlostcall01" "Zoey: Here we are!" "player.teengirl_answerlostcall02" "Zoey: Over here!" "player.teengirl_answerlostcall03" "Zoey: I'm here!" "player.teengirl_answerlostcall07" "Zoey: I'm over here!" "player.teengirl_answerlostcall09" "Zoey: I'm here!" "player.teengirl_answerlostcall10" "Zoey: We're over here!" "player.teengirl_answerlostcall11" "Zoey: Over here" "player.teengirl_answerlostcall12" "Zoey: I'm over here!" "player.teengirl_answerready01" "Zoey: Ready." "player.teengirl_answerready02" "Zoey: Yep, I'm ready." "player.teengirl_answerready03" "Zoey: Yeah, ready." "player.teengirl_answerready04" "Zoey: Let's go." "player.teengirl_answerready05" "Zoey: Yeah... yeah, I'm ready to bounce." "player.teengirl_answerready07" "Zoey: Ready." "player.teengirl_answerready08" "Zoey: Yep, I'm ready." "player.teengirl_answerready09" "Zoey: Yeah... yeah, I'm ready to bounce." "player.teengirl_areaclear01" "Zoey: Clear!" "player.teengirl_areaclear02" "Zoey: Looks empty." "player.teengirl_areaclear03" "Zoey: Nothing!" "player.teengirl_areaclear04" "Zoey: Clear." "player.teengirl_areaclear05" "Zoey: Nothing here" "player.teengirl_areaclear08" "Zoey: Don't see anything." "player.teengirl_areaclear09" "Zoey: I got nothin." "player.teengirl_areaclear10" "Zoey: Nothing to see here." "player.teengirl_areaclear11" "Zoey: It's empty." "player.teengirl_areaclear12" "Zoey: Nothing to see here, folks." "player.teengirl_arriveboat01" "Zoey: Get to the boat!" "player.teengirl_arriveboat02" "Zoey: Come on! Come on! To the boat!" "player.teengirl_arriveboat03" "Zoey: Run to the boat!" "player.teengirl_arriveboat04" "Zoey: We have to make it to the boat!" "player.teengirl_arriveboat08" "Zoey: We have to make it to the boat! Come on!" "player.teengirl_arriveboatinitial01" "Zoey: Boat's here, let's go!" "player.teengirl_arriveboatinitial02" "Zoey: The boat's here! Come on, let's go!" "player.teengirl_arriveboatinitial05" "Zoey: The boat's here! Come on, let's go!" "player.teengirl_arrivechopper01" "Zoey: Everyone in the helicopter!" "player.teengirl_arrivechopper02" "Zoey: Come on, get to the helicopter!" "player.teengirl_arrivechopperinitial01" "Zoey: Guys, the helicopter's here. Let's go!" "player.teengirl_arrivechopperinitial02" "Zoey: The helicopter's here! Come on, let's go!" "player.teengirl_arrivegeneric01" "Zoey: Time to go!" "player.teengirl_arrivegeneric02" "Zoey: They're here for us! Let's go!" "player.teengirl_arrivegenericinitial01" "Zoey: Finally! They're here!" "player.teengirl_arrivegenericinitial02" "Zoey: Our ride's here! Let's go!" "player.teengirl_arriveplane01" "Zoey: Everyone on the plane!" "player.teengirl_arriveplane02" "Zoey: Get to the plane!" "player.teengirl_arriveplaneinitial01" "Zoey: The plane's ready, let's go!" "player.teengirl_arriveplaneinitial02" "Zoey: Done fueling, let's get going!" "player.teengirl_arrivetruck01" "Zoey: Everyone in the truck!" "player.teengirl_arrivetruck02" "Zoey: Get to the truck!" "player.teengirl_arrivetruckinitial01" "Zoey: The truck's here! Let's go!" "player.teengirl_askready03" "Zoey: Ready guys?" "player.teengirl_askready11" "Zoey: Ready?" "player.teengirl_askready12" "Zoey: Let's go, you guys ready?" "player.teengirl_askready13" "Zoey: You ready guys?" "player.teengirl_askready14" "Zoey: Are you ready for this?" "player.teengirl_askready15" "Zoey: You guys ready?" "player.teengirl_askready17" "Zoey: Are you guys ready?" "player.teengirl_askready18" "Zoey: You guys ready?" "player.teengirl_askready19" "Zoey: Everyone ready?" "player.teengirl_askready21" "Zoey: Are you ready?" "player.teengirl_backup01" "Zoey: Back back back!" "player.teengirl_backup02" "Zoey: Back back!" "npc.teengirl_backup03" "Zoey: Move back!" "player.teengirl_backup04" "Zoey: Move back" "npc.teengirl_backup05" "Zoey: Back up!" "player.teengirl_backup08" "Zoey: Back it up!" "player.teengirl_backup09" "Zoey: Back back!" "player.teengirl_backup15" "Zoey: Back up!" "player.teengirl_backup16" "Zoey: Move back" "player.teengirl_backup17" "Zoey: Get back" "player.teengirl_backupquiet01" "Zoey: Back up" "player.teengirl_backupquiet02" "Zoey: Move back" "player.teengirl_backupquiet04" "Zoey: Back up" "player.teengirl_backupquiet05" "Zoey: Move back" "player.teengirl_backupquiet06" "Zoey: Get back" "player.teengirl_backupquiet09" "Zoey: Get back" "player.teengirl_boomerreaction01" "Zoey: [Yecch!]" "player.teengirl_boomerreaction02" "Zoey: [Yecch!]" "player.teengirl_boomerreaction04" "Zoey: [Yecch!]" "player.teengirl_boomerreaction05" "Zoey: [Yecch!]" "player.teengirl_boomerreaction06" "Zoey: Oh god!" "player.teengirl_boomerreaction07" "Zoey: [Yecch!]" "player.teengirl_boomerreaction08" "Zoey: Oh god!" "player.teengirl_boomerreaction09" "Zoey: Ahhh ugh! Oh god!" "player.teengirl_boomerreaction10" "Zoey: [Yecch!]" "player.teengirl_boomerreaction13" "Zoey: Oh yuck, not again!" "player.teengirl_boomerreaction15" "Zoey: [Yecch!]" "player.teengirl_boomerreaction16" "Zoey: [Yecch!]" "player.teengirl_callforrescue01" "Zoey: Anyone out there? I'm trapped in here!" "player.teengirl_callforrescue02" "Zoey: Please! I need some help! LET ME OUT OF HERE!!" "npc.teengirl_callforrescue03" "Zoey: [Struggle sounds]" "player.teengirl_callforrescue04" "Zoey: [Struggling]" "player.teengirl_callforrescue05" "Zoey: Let me out! Let me out!" "player.teengirl_callforrescue06" "Zoey: Help please! I need some help getting out of here!" "player.teengirl_callforrescue07" "Zoey: Someone? Anyone! Help! Please!" "npc.teengirl_callforrescue08" "Zoey: Let me out! Let me out, someone! Let me out!" "npc.teengirl_callforrescue09" "Zoey: Help! Don't leave me! Help! No, don't leave me here!" "player.teengirl_callforrescue10" "Zoey: Come on guys! I need some help!" "npc.teengirl_callforrescue11" "Zoey: I could really use some help, I'm trapped in here!" "npc.teengirl_callforrescue12" "Zoey: Help!" "player.teengirl_callforrescue13" "Zoey: PLEASE, NO. DON'T LEAVE ME BEHIND!" "player.teengirl_callforrescue14" "Zoey: Hello? Anyone out there? I need some help!" "npc.teengirl_callforrescue15" "Zoey: Come on, guys - I'm stuck! Please, please help me!" "player.teengirl_callforrescue16" "Zoey: Guys! GUYS! I'm over here! I'm trapped!" "npc.teengirl_callforrescue17" "Zoey: Oh my god, who's out there? I can't take much more of this." //"player.teengirl_choke01" "Zoey: [Choking]" //"player.teengirl_choke02" "Zoey: [Choking]" //"player.teengirl_choke03" "Zoey: [Choking]" //"player.teengirl_choke04" "Zoey: [Choking]" "player.teengirl_closethedoor01" "Zoey: Lock the door." "player.teengirl_closethedoor07" "Zoey: Close the door." "player.teengirl_closethedoor08" "Zoey: Please lock the door!" "player.teengirl_closethedoor11" "Zoey: Someone wanna close the door?" "player.teengirl_closethedoor16" "Zoey: Close the door, please!" "player.teengirl_closethedoor17" "Zoey: Lock that door." "player.teengirl_closethedoor19" "Zoey: Come on, lock the door." "player.teengirl_closethedoor22" "Zoey: Can you lock that door?!" "player.teengirl_closethedoor28" "Zoey: Close the door, please!" "player.teengirl_closethedoor29" "Zoey: Lock that door." "player.teengirl_closethedoor32" "Zoey: Come on, lock the door." "player.teengirl_closethedoor33" "Zoey: Close the door!" "player.teengirl_closethedoor41" "Zoey: Close the door already" "player.teengirl_closethedoor42" "Zoey: Lock the door." "player.teengirl_closethedoor45" "Zoey: Can you lock that door?!" "player.teengirl_closethedoor50" "Zoey: Please lock the door!" "player.teengirl_contextmodifiercalm01" "Zoey: To the left." "player.teengirl_contextmodifiercalm02" "Zoey: To the right." "player.teengirl_contextmodifiercalm03" "Zoey: Up there." "player.teengirl_contextmodifiercalm04" "Zoey: Above us." "player.teengirl_contextmodifiercalm05" "Zoey: Down there." "player.teengirl_contextmodifiercalm06" "Zoey: Below us." "player.teengirl_contextmodifiercalm07" "Zoey: Back there." "player.teengirl_contextmodifiercalm08" "Zoey: Up ahead." "player.teengirl_contextmodifiercalm09" "Zoey: In the window." "player.teengirl_contextmodifiercalm10" "Zoey: Around the corner." "player.teengirl_contextmodifiercalm11" "Zoey: In the doorway." "player.teengirl_contextmodifiercalm12" "Zoey: Behind this wall." "player.teengirl_contextmodifiercalm13" "Zoey: Behind this door." "player.teengirl_contextmodifiercalm14" "Zoey: On the roof." "player.teengirl_contextmodifiercalm15" "Zoey: Behind that." "player.teengirl_contextmodifiercalm16" "Zoey: In the trees." "player.teengirl_contextmodifiercalm17" "Zoey: Near the rocks." "player.teengirl_contextmodifiercalm18" "Zoey: One of 'em." "player.teengirl_contextmodifiercalm19" "Zoey: Two of 'em." "player.teengirl_contextmodifiercalm20" "Zoey: Three of 'em." "player.teengirl_contextmodifiercalm21" "Zoey: Four of 'em." "player.teengirl_contextmodifiercalm22" "Zoey: A couple of 'em." "player.teengirl_contextmodifiercalm23" "Zoey: A few of 'em." "player.teengirl_contextmodifiercalm24" "Zoey: Lots of 'em." "player.teengirl_contextmodifiercalm25" "Zoey: In this building." "player.teengirl_contextmodifierloud01" "Zoey: To the left!" "player.teengirl_contextmodifierloud02" "Zoey: To the right!" "player.teengirl_contextmodifierloud03" "Zoey: Up there!" "player.teengirl_contextmodifierloud04" "Zoey: Above us!" "player.teengirl_contextmodifierloud05" "Zoey: Down there!" "player.teengirl_contextmodifierloud06" "Zoey: Below us!" "player.teengirl_contextmodifierloud07" "Zoey: Back there!" "player.teengirl_contextmodifierloud08" "Zoey: Up ahead!" "player.teengirl_contextmodifierloud09" "Zoey: In the window!" "player.teengirl_contextmodifierloud10" "Zoey: Around the corner!" "player.teengirl_contextmodifierloud11" "Zoey: In the doorway!" "player.teengirl_contextmodifierloud12" "Zoey: Behind this wall!" "player.teengirl_contextmodifierloud13" "Zoey: Behind this door!" "player.teengirl_contextmodifierloud14" "Zoey: On the roof!" "player.teengirl_contextmodifierloud15" "Zoey: Behind that!" "player.teengirl_contextmodifierloud16" "Zoey: In this building!" "player.teengirl_contextmodifierloud17" "Zoey: In the trees!" "player.teengirl_contextmodifierloud18" "Zoey: Near the rocks!" "player.teengirl_contextmodifierloud19" "Zoey: One of 'em!" "player.teengirl_contextmodifierloud20" "Zoey: Two of 'em!" "player.teengirl_contextmodifierloud21" "Zoey: Three of 'em!" "player.teengirl_contextmodifierloud22" "Zoey: Four of 'em!" "player.teengirl_contextmodifierloud23" "Zoey: Lots of 'em!" "player.teengirl_contextmodifierloud24" "Zoey: A couple of 'em!" "player.teengirl_contextmodifierloud25" "Zoey: A few of 'em!" "player.teengirl_cough01" "Zoey: [Coughing from smoke]" //"player.teengirl_cough02" "Zoey: [Coughing from smoke]" //"player.teengirl_cough03" "Zoey: [Coughing from smoke]" //"player.teengirl_cough04" "Zoey: [Coughing from smoke]" //"player.teengirl_cough05" "Zoey: [Coughing from smoke]" //"player.teengirl_cough06" "Zoey: [Coughing from smoke]" "player.teengirl_coverme02" "Zoey: Hold up, gotta heal." "player.teengirl_coverme05" "Zoey: Cover me!" "player.teengirl_coverme06" "Zoey: Watch my back!" "player.teengirl_coverme10" "Zoey: Would you please cover me!" "player.teengirl_coverme14" "Zoey: Healing! Cover me!" "player.teengirl_coverme18" "Zoey: Cover me!" "player.teengirl_coverme19" "Zoey: Watch my back, please!" "player.teengirl_coverme20" "Zoey: Cover me!" "player.teengirl_coverme21" "Zoey: Hold up, gotta heal" "player.teengirl_coverme23" "Zoey: Healing! Cover me!" "player.teengirl_coverme25" "Zoey: Watch my back!" "player.teengirl_coverme27" "Zoey: Come on, man, over me!" "player.teengirl_deathscream01" "Zoey: [Death rattle]" "player.teengirl_deathscream02" "Zoey: [Death rattle]" "player.teengirl_deathscream03" "Zoey: [Death rattle]" "player.teengirl_deathscream04" "Zoey: [Death rattle]" "player.teengirl_deathscream05" "Zoey: [Death scream]" "player.teengirl_deathscream06" "Zoey: [Death scream]" "player.teengirl_deathscream07" "Zoey: [Death scream]" "player.teengirl_deathscream08" "Zoey: [Death scream]" "player.teengirl_deathscream09" "Zoey: [Death scream]" "player.teengirl_deathscream10" "Zoey: [Death scream]" "player.teengirl_deathscream11" "Zoey: [Death scream]" "player.teengirl_doorbreaking01" "Zoey: They're coming through the door!" "player.teengirl_doorbreaking02" "Zoey: That door isn't going to hold them!" "player.teengirl_doorbreaking03" "Zoey: That door isn't going to hold them for long" "player.teengirl_doorbreaking04" "Zoey: The door, the door!" "player.teengirl_doorbreaking06" "Zoey: They're coming through!" "player.teengirl_doorbreaking14" "Zoey: The door!" "player.teengirl_doorbreaking16" "Zoey: They're coming through that door!" "npc.teengirl_doubledeathresponse01" "Zoey: This is going to hell real fast!" "npc.teengirl_doubledeathresponse02" "Zoey: It's just you and me left!" "npc.teengirl_doubledeathresponse03" "Zoey: Oh, shit man, no. No. NO!" "player.teengirl_downinfront01" "Zoey: Down in front." "player.teengirl_downinfront02" "Zoey: Duck." "player.teengirl_downinfront04" "Zoey: Down in front!" "npc.teengirl_downinfront05" "Zoey: Down in front!" "player.teengirl_dying01" "Zoey: Guys! I need help now!" "player.teengirl_dying02" "Zoey: Oh my god, oh my god, I'm not going to last much longer!" "player.teengirl_dying03" "Zoey: Help, help, I don't want to die!" "player.teengirl_dying04" "Zoey: Guys, this is it, I need help now!" "player.teengirl_dying05" "Zoey: Help, help, I don't want to die!" "player.teengirl_emphaticgo01" "Zoey: Go go go!" "player.teengirl_emphaticgo02" "Zoey: Go go go!" "player.teengirl_emphaticgo04" "Zoey: Move move move!" "player.teengirl_emphaticgo05" "Zoey: Move move!" "player.teengirl_emphaticgo06" "Zoey: GO!" "player.teengirl_emphaticgo07" "Zoey: GO!" "player.teengirl_emphaticgo08" "Zoey: Go!" "player.teengirl_emphaticgo09" "Zoey: MOVE!" "player.teengirl_emphaticgo10" "Zoey: Come on, move!" "player.teengirl_emphaticgo11" "Zoey: Let's go, let's go!" "player.teengirl_emphaticgo12" "Zoey: Go go go!" "player.teengirl_emphaticgo15" "Zoey: Move move move!" "player.teengirl_emphaticgo21" "Zoey: Come on, move!" "player.teengirl_emphaticgo22" "Zoey: Let's go, let's go!" "player.teengirl_emphaticgo23" "Zoey: Come on, move!" "player.teengirl_emphaticgoquiet01" "Zoey: Keep moving!" "player.teengirl_emphaticgoquiet03" "Zoey: Don't stop, go!" "player.teengirl_emphaticgoquiet06" "Zoey: Keep going!" "player.teengirl_emphaticno01" "Zoey: No way." "player.teengirl_emphaticno04" "Zoey: Are you high?" "player.teengirl_emphaticno05" "Zoey: No way." "player.teengirl_emphaticno07" "Zoey: That so isn't going to happen." "player.teengirl_emphaticno09" "Zoey: Not. A. Chance." "player.teengirl_emphaticno10" "Zoey: Hell no!" "player.teengirl_emphaticno11" "Zoey: Seriously? No." "player.teengirl_emphaticno12" "Zoey: Are you really asking me this?" "player.teengirl_emphaticno13" "Zoey: Uh uh." "player.teengirl_emphaticno18" "Zoey: No way." "player.teengirl_emphaticno19" "Zoey: Just shut up." "player.teengirl_emphaticno23" "Zoey: What? No." "player.teengirl_emphaticno26" "Zoey: No." "player.teengirl_emphaticno29" "Zoey: No way." "player.teengirl_emphaticno33" "Zoey: N. O." "player.teengirl_emphaticno36" "Zoey: What? No." "player.teengirl_emphaticno37" "Zoey: Shut up." "player.teengirl_emphaticno38" "Zoey: Are you kidding?" "player.teengirl_emphaticno40" "Zoey: No." "player.teengirl_emphaticno42" "Zoey: In your dreams." "player.teengirl_emphaticno44" "Zoey: No." "player.teengirl_emphaticno45" "Zoey: Uh uh." "player.teengirl_emphaticno46" "Zoey: No way in hell." "player.teengirl_emphaticno47" "Zoey: Hell no!" "player.teengirl_emphaticrun01" "Zoey: RUN!" "player.teengirl_emphaticrun03" "Zoey: Keep running, keep running!" "player.teengirl_emphaticrun04" "Zoey: Let's go, let's go!" "player.teengirl_emphaticrun06" "Zoey: Just go! RUN!" "player.teengirl_emphaticrun07" "Zoey: RUN! RUN!" "player.teengirl_emphaticrun09" "Zoey: Just go! GO!" "player.teengirl_emphaticrun10" "Zoey: RUN!" "player.teengirl_emphaticrun11" "Zoey: RUN!" "player.teengirl_emphaticrun12" "Zoey: Keep moving! Come on, keep moving!" //"player.teengirl_exertioncritical01" "Zoey: [Frightened breathing]" //"player.teengirl_exertioncritical02" "Zoey: [Frightened breathing]" //"player.teengirl_exertioncritical03" "Zoey: [Frightened breathing]" //"player.teengirl_exertioncritical04" "Zoey: [Frightened breathing]" //"player.teengirl_exertionmajor01" "Zoey: [Frightened breathing]" //"player.teengirl_exertionmajor02" "Zoey: [Frightened breathing]" //"player.teengirl_exertionminor01" "Zoey: [Panting]" //"player.teengirl_exertionminor02" "Zoey: [Panting]" "player.teengirl_fall01" "Zoey: [Falling death scream]" "player.teengirl_fall02" "Zoey: [Falling death scream]" "player.teengirl_fall03" "Zoey: [Falling death scream]" "player.teengirl_fallshort01" "Zoey: Wooaaah!" "player.teengirl_fallshort02" "Zoey: Ohhh nooooo!" "player.teengirl_fallshort03" "Zoey: [Yelp!]" "player.teengirl_finaleahead01" "Zoey: Hey guys, I think we're almost there." "player.teengirl_finaleahead02" "Zoey: Thank god, we're almost outta here!" "player.teengirl_finaleahead03" "Zoey: Finally. You see that? We're almost out of here!" "player.teengirl_finaleahead04" "Zoey: This is all going to be over soon." "player.teengirl_followme01" "Zoey: Come on, this way!" "player.teengirl_followme02" "Zoey: This way, guys!" "player.teengirl_followme03" "Zoey: Follow me!" "player.teengirl_followme05" "Zoey: This way!" "player.teengirl_followme07" "Zoey: I think we should go this way." "player.teengirl_followme10" "Zoey: I'll go first." "player.teengirl_followme11" "Zoey: Follow me!" "player.teengirl_followme12" "Zoey: Come on, this way!" "player.teengirl_followme14" "Zoey: Follow me!" "player.teengirl_followme15" "Zoey: Over here, this way!" "player.teengirl_followme16" "Zoey: Okay, I'll go first." "player.teengirl_followme17" "Zoey: I think we should go this way." "player.teengirl_followme18" "Zoey: We need to go this way." "player.teengirl_followme20" "Zoey: Come on, this way!" "player.teengirl_followme22" "Zoey: Follow me!" "player.teengirl_followme23" "Zoey: This way!" "player.teengirl_followme24" "Zoey: Over here, this way!" "player.teengirl_followme25" "Zoey: I'll go first." "player.teengirl_followme27" "Zoey: We need to go this way." "player.teengirl_followme28" "Zoey: Follow me! I know where I'm going. Come on!" "player.teengirl_friendlyfire02" "Zoey: Hey, that hurt!" "player.teengirl_friendlyfire03" "Zoey: Watch it!" "player.teengirl_friendlyfire05" "Zoey: Watch where you're shooting!" "player.teengirl_friendlyfire06" "Zoey: Stop shooting me!" "player.teengirl_friendlyfire07" "Zoey: ow! HEY!" "player.teengirl_friendlyfire08" "Zoey: Stop it already!" "player.teengirl_friendlyfire10" "Zoey: Hey!" "player.teengirl_friendlyfire11" "Zoey: That's not funny." "player.teengirl_friendlyfire12" "Zoey: STOP IT!" "player.teengirl_friendlyfire13" "Zoey: Don't shoot me!" "player.teengirl_friendlyfire14" "Zoey: Hey, come on! Stop!" "player.teengirl_friendlyfire17" "Zoey: What the hell?" "player.teengirl_friendlyfire18" "Zoey: What the!" "player.teengirl_friendlyfire19" "Zoey: Why would you do that to me?" "player.teengirl_friendlyfire22" "Zoey: Ow! that hurt!" "player.teengirl_friendlyfire23" "Zoey: Ow!" "player.teengirl_friendlyfire24" "Zoey: Why would you do that to me?" "player.teengirl_generic01" "Zoey: It's not going to get any better you know." "player.teengirl_generic02" "Zoey: You're going to get yourself killed." "player.teengirl_generic03" "Zoey: Things like this never end well" "player.teengirl_generic04" "Zoey: You think one day its all just gonna go back to normal?" "player.teengirl_generic05" "Zoey: It ain't gonna happen." "player.teengirl_generic06" "Zoey: You don't have to worry about bats, they aren't vampires you know." "player.teengirl_generic07" "Zoey: Fair enough." "player.teengirl_generic08" "Zoey: Off the chain? are you kidding me?" "npc.teengirl_generic09" "Zoey: I don't think I'll ever get used to seeing them swarm like that. Blugh." "player.teengirl_generic10" "Zoey: Great, that makes me the last woman on earth." "player.teengirl_generic11" "Zoey: You might want to rethink that. Just sayin'" "npc.teengirl_generic12" "Zoey: Have you guys seen any other immune women?" "npc.teengirl_generic13" "Zoey: In zombie movies, the pretty girl *always* dies first." "npc.teengirl_generic14" "Zoey: Francis, you're not making any sense again." "npc.teengirl_generic15" "Zoey: You're an optimist. I'll give you that, Louis." "npc.teengirl_generic17" "Zoey: The glass is empty, Louis. It's completely empty!" "npc.teengirl_generic20" "Zoey: Yoink!" "npc.teengirl_generic21" "Zoey: Zoinks!" "npc.teengirl_generic22" "Zoey: Until I met you guys, I didn't know anyone else was immune." "npc.teengirl_generic23" "Zoey: How did you find out you were immune? It's a helluva test, huh?" "npc.teengirl_generic24" "Zoey: Nice power tie." "npc.teengirl_generic25" "Zoey: Next to you Louis, I feel kinda underdressed for this apocalypse." "npc.teengirl_generic26" "Zoey: I can't get over how fast they all are. It's not even fair! I'm calling zombie bullshit on that, you know? They're not allowed to be so fast." "npc.teengirl_generic27" "Zoey: Well, it's official. I am sick to death of zombies." "npc.teengirl_genericdirections01" "Zoey: Up the stairs!" "npc.teengirl_genericdirections02" "Zoey: Down the stairs!" "npc.teengirl_genericdirections03" "Zoey: We need to go up that ladder!" "npc.teengirl_genericdirections04" "Zoey: We need to go down there!" "npc.teengirl_genericdirections05" "Zoey: Through here!" "npc.teengirl_genericdirections06" "Zoey: Through this door!" "npc.teengirl_genericdirections07" "Zoey: We need to get outside." "npc.teengirl_genericdirections08" "Zoey: We gotta get off the street." "npc.teengirl_genericdirections09" "Zoey: We need to get back to the rooftops." "npc.teengirl_genericdirections10" "Zoey: Back here!" "npc.teengirl_genericdirections11" "Zoey: We gotta get over this thing." "npc.teengirl_genericdirections12" "Zoey: Hey Bill, at least we're going *down* the stairs." "npc.teengirl_genericresponse01" "Zoey: I bet you say that to all the girls." "npc.teengirl_genericresponse02" "Zoey: I'd kiss you... If you didn't smell like that." "npc.teengirl_genericresponse03" "Zoey: I'd kiss you... If you weren't covered in puke." "npc.teengirl_genericresponses01" "Zoey: Yeah, well, get over it." "npc.teengirl_genericresponses02" "Zoey: What?" "npc.teengirl_genericresponses03" "Zoey: You're kidding, right?" "npc.teengirl_genericresponses04" "Zoey: Sure, why not?" "npc.teengirl_genericresponses05" "Zoey: It couldn't get any worse, right?" "npc.teengirl_genericresponses06" "Zoey: You can say that again." "npc.teengirl_genericresponses07" "Zoey: That sounds about right." "npc.teengirl_genericresponses08" "Zoey: Yeah, let's do it." "npc.teengirl_genericresponses09" "Zoey: Good thinking." "npc.teengirl_genericresponses10" "Zoey: Here we go again." "npc.teengirl_genericresponses11" "Zoey: Yeah, just us and a million zombies." "npc.teengirl_genericresponses12" "Zoey: Would you two shut up?" "npc.teengirl_genericresponses13" "Zoey: Screw you." "npc.teengirl_genericresponses14" "Zoey: If you say so." "npc.teengirl_genericresponses15" "Zoey: You're sure about this, right?" "npc.teengirl_genericresponses16" "Zoey: Okay..." "npc.teengirl_genericresponses17" "Zoey: Whoa, whoa. Maybe we should think about this." "npc.teengirl_genericresponses18" "Zoey: WHAT?" "npc.teengirl_genericresponses19" "Zoey: WHAT DID HE SAY?" "npc.teengirl_genericresponses20" "Zoey: I'm Zoey!" "npc.teengirl_genericresponses21" "Zoey: Bill, it's Zoey!" "npc.teengirl_genericresponses22" "Zoey: Whoa, whoa, it's me, Zoey!" "npc.teengirl_genericresponses23" "Zoey: I don't know." "npc.teengirl_genericresponses24" "Zoey: I'm gonna let you handle that." "npc.teengirl_genericresponses25" "Zoey: I don't know. Sure." "npc.teengirl_genericresponses26" "Zoey: I don't know. Yes?" "npc.teengirl_genericresponses27" "Zoey: Lemme guess: Yes?" "npc.teengirl_genericresponses28" "Zoey: I don't know. No?" "npc.teengirl_genericresponses29" "Zoey: Lemme guess: No?" "npc.teengirl_genericresponses30" "Zoey: That's a good point." "npc.teengirl_genericresponses31" "Zoey: Noted." "npc.teengirl_genericresponses32" "Zoey: Groovy." "npc.teengirl_genericresponses33" "Zoey: You know, they're not technically zombies - they're infected." "npc.teengirl_genericresponses34" "Zoey: The zed word - don't say it." "npc.teengirl_genericresponses35" "Zoey: It slimed me!" "npc.teengirl_genericresponses36" "Zoey: It slimed me." "npc.teengirl_genericresponses37" "Zoey: Game over, man! Game over!" "npc.teengirl_genericresponses38" "Zoey: It's a trap!" "npc.teengirl_genericresponses39" "Zoey: Almost there. Almost there." "npc.teengirl_genericresponses40" "Zoey: Don't cross the beams, boys." "npc.teengirl_genericresponses41" "Zoey: Nice shootin', Tex." "npc.teengirl_genericresponses42" "Zoey: I hope no one promised him a woman." "npc.teengirl_genericresponses43" "Zoey: Stay on target. Stay on target." "npc.teengirl_genericresponses44" "Zoey: Almost there." "npc.teengirl_genericresponses45" "Zoey: I love you. I know." "npc.teengirl_genericresponses46" "Zoey: How's that?" "npc.teengirl_genericresponses47" "Zoey: I know." "npc.teengirl_genericresponses48" "Zoey: They come out at night. Mostly..." "npc.teengirl_genericresponses49" "Zoey: We're gonna need a bigger boat." "npc.teengirl_genericresponses50" "Zoey: License to kill... zombies." "npc.teengirl_genericresponses51" "Zoey: You get a free bowl of soup with that hat? But it looks good on you." "npc.teengirl_gettingrevived01" "Zoey: I'm okay." "npc.teengirl_gettingrevived02" "Zoey: I'm fine." "npc.teengirl_gettingrevived03" "Zoey: Oh shit." "npc.teengirl_gettingrevived04" "Zoey: I don't know." "npc.teengirl_gettingrevived05" "Zoey: I'm bleeding." "npc.teengirl_gettingrevived06" "Zoey: Ughhh." "npc.teengirl_gettingrevived07" "Zoey: I'll make it." "npc.teengirl_gettingrevived08" "Zoey: How do I look?" "npc.teengirl_gettingrevived09" "Zoey: Is it bad?" "npc.teengirl_gettingrevived10" "Zoey: How bad is it?" "npc.teengirl_gettingrevived11" "Zoey: Did they get my face?" "player.teengirl_goingtodie01" "Zoey: I don't feel so hot." "player.teengirl_goingtodie04" "Zoey: I'm not doing so good, guys" "player.teengirl_goingtodie07" "Zoey: This is really bad." "player.teengirl_goingtodie10" "Zoey: Guys, I'm really torn up." "player.teengirl_goingtodie27" "Zoey: I think I hurt something bad. Real bad." "player.teengirl_goingtodie302" "Zoey: I don't know if I am going to make it." "npc.teengirl_goingtodie313" "Zoey: I'm gonna need some help, like soon." "player.teengirl_goingtodie314" "Zoey: Guys, I don't think I'm going to make it without any help." "player.teengirl_goingtodie362" "Zoey: I need some help or I'm going to die." "player.teengirl_goingtodie363" "Zoey: I go down again and I'm dead." "npc.teengirl_goingtodie364" "Zoey: Without first aid, this is it." "player.teengirl_goingtodie370" "Zoey: Oh god, I'm going to die." "player.teengirl_goingtodie38" "Zoey: This is not going well." "player.teengirl_goingtodie42" "Zoey: Man, I feel like crap." "player.teengirl_goingtodie44" "Zoey: Guys? I'm pretty hurt." "player.teengirl_goingtodie45" "Zoey: Ohh... this is really starting to hurt." "player.teengirl_goingtodie48" "Zoey: I'm really hurt, guys." "player.teengirl_goingtodie49" "Zoey: I think I really hurt something." "player.teengirl_goingtodie50" "Zoey: I just wanna go home." "player.teengirl_goingtodie52" "Zoey: I'm not feeling real hot." "player.teengirl_goingtodie53" "Zoey: I feel terrible." "player.teengirl_goingtodie54" "Zoey: I feel awful." "player.teengirl_goingtodie55" "Zoey: I really wish my mom was here to help me." "player.teengirl_goingtodie56" "Zoey: I'm getting scared. I never hurt this bad, ever." "player.teengirl_goingtodie57" "Zoey: God. This really hurts." "player.teengirl_goingtodie58" "Zoey: Ohhhh God, I'm really hurt." "player.teengirl_goingtodie60" "Zoey: Mom..." "player.teengirl_goingtodieaskforheal01" "Zoey: Anyone have some first aid? I'm going to die." "player.teengirl_goingtodieaskforheal02" "Zoey: I need some first aid , now!" "player.teengirl_goingtodieaskforheal04" "Zoey: Anyone have some first aid? I'm going to die." "player.teengirl_goingtodieaskforheal05" "Zoey: I need some first aid , now!" "player.teengirl_goingtodieaskforheal13" "Zoey: I can't make it without some help... come on." "npc.teengirl_goingtodielight01" "Zoey: I have definitely felt better." "npc.teengirl_goingtodielight02" "Zoey: I need to find some first aid." "npc.teengirl_goingtodielight03" "Zoey: I need to find a med kit." "npc.teengirl_goingtodielight04" "Zoey: Oh My God! I think.. I think... grrr... just kidding." "npc.teengirl_goingtodielight05" "Zoey: Jesus, I could use a med kit." "npc.teengirl_goingtodielight06" "Zoey: I feel like crap." "npc.teengirl_goingtodielight07" "Zoey: Goddammit, this hurts." "npc.teengirl_goingtodielight08" "Zoey: Louis, if you aren't going to use that health pack, I could sure use it." "npc.teengirl_goingtodielight09" "Zoey: Bill, you have plans for that med kit? Cuz I'm pretty hurt here." "npc.teengirl_goingtodielight10" "Zoey: Hey Francis, think you can spot me a health kit?" "npc.teengirl_goingtodielight11" "Zoey: Oh, Jesus, I've got tooth marks on me." "npc.teengirl_goingtodielight12" "Zoey: I hope I'm immune to tetanus too." "npc.teengirl_goingtodielight13" "Zoey: Ow. Ow ow ow." "player.teengirl_goingtodiequestion02" "Zoey: You okay?" "player.teengirl_goingtodiequestion05" "Zoey: You okay?" "player.teengirl_goingtodiequestion07" "Zoey: Are you going to be okay?" "player.teengirl_goingtodiereaction01" "Zoey: You'll be okay." "player.teengirl_goingtodiereaction03" "Zoey: Everything's going to be all right." "player.teengirl_goingtodiereaction04" "Zoey: Hang in there, you'll be fine." "player.teengirl_goingtodiereaction05" "Zoey: I promise, you're gonna be okay." "player.teengirl_goingtodiereaction06" "Zoey: You'll be okay." "player.teengirl_goingtodiereaction07" "Zoey: Easy, easy, don't worry, you're going to be okay." "player.teengirl_goingtodiereaction09" "Zoey: You're gonna be fine, hang in there, you'll be fine." "npc.teengirl_grabbedbysmoker01" "Zoey: No, no, NOO, NOOOO!" "player.teengirl_grabbedbysmoker01a" "Zoey: no, No, No, NO, NOOOOOOO!!!!!!!!!" "player.teengirl_grabbedbysmoker01b" "Zoey: no, No, No, NO, NOOOOOOO!!!!!!!!!" "player.teengirl_grabbedbysmoker01c" "Zoey: no, No, No, NO, NOOOOOOO!!!!!!!!!" "npc.teengirl_grabbedbysmoker02" "Zoey: No, no, no, no, NO, NO, NOOOOO!" "player.teengirl_grabbedbysmoker02a" "Zoey: no, No, No, NO, NO, NOOOOOOO!!!!!!!!!" "player.teengirl_grabbedbysmoker02b" "Zoey: no, No, No, NO, NO, NOOOOOOO!!!!!!!!!" "player.teengirl_grabbedbysmoker02c" "Zoey: no, No, No, NO, NO, NOOOOOOO!!!!!!!!!" "npc.teengirl_grabbedbysmoker03" "Zoey: No, no, NOO, NOOOO!" "player.teengirl_grabbedbysmoker03a" "Zoey: no, No, No, NO, NO!!!!!!!!" "player.teengirl_grabbedbysmoker03b" "Zoey: no, No, No, NO, NO!!!!!!!!" "player.teengirl_grabbedbysmoker03c" "Zoey: no, No, No, NO, NO!!!!!!!!" "npc.teengirl_grabbedbysmoker04" "Zoey: No, no, NOO, NOOOO!" "player.teengirl_grabbedbysmoker04a" "Zoey: no, No, No, NO!!!!!!!!" "player.teengirl_grabbedbysmoker04b" "Zoey: no, No, No, NO!!!!!!!!" "player.teengirl_grenade02" "Zoey: GRENADE!" "player.teengirl_grenade04" "Zoey: FIRE IN THE HOLE!" "player.teengirl_grenade09" "Zoey: GRENADE!" "player.teengirl_grenade10" "Zoey: FIRE IN THE HOLE!" "player.teengirl_grenade12" "Zoey: GRENADE!" "player.teengirl_grenade13" "Zoey: FIRE IN THE HOLE!" "player.teengirl_griefbiker01" "Zoey: Francis!" "player.teengirl_griefbiker02" "Zoey: Francis! NOOOO!" "player.teengirl_griefbiker04" "Zoey: Francis!" "player.teengirl_griefbiker06" "Zoey: God, not Francis!" "player.teengirl_griefbiker07" "Zoey: Oh god, not Francis!" "player.teengirl_grieffemalegeneric01" "Zoey: She's dead." "player.teengirl_grieffemalegeneric02" "Zoey: Crap, she's gone." "player.teengirl_grieffemalegeneric03" "Zoey: I'm going to miss her." "player.teengirl_griefmalegeneric01" "Zoey: He's dead!" "player.teengirl_griefmalegeneric02" "Zoey: Oh my god, he's dead." "player.teengirl_griefmalegeneric07" "Zoey: Oh crap, he's dead!" "player.teengirl_griefmalegeneric09" "Zoey: Oh my god, he's dead." "player.teengirl_griefmanager02" "Zoey: Louis!" "player.teengirl_griefmanager03" "Zoey: Louis, oh god I'm going to miss you." "player.teengirl_griefmanager08" "Zoey: Oh no, not Louis!" "player.teengirl_griefmanager09" "Zoey: Oh god, Louis is gone!" "player.teengirl_griefmanager11" "Zoey: Oh Louis, oh god I can't believe it." "player.teengirl_griefmanager12" "Zoey: Oh god, Louis is gone!" "player.teengirl_griefvet02" "Zoey: I ah oh Bill!" "player.teengirl_griefvet03" "Zoey: Oh god. Not Bill!" "player.teengirl_griefvet04" "Zoey: Bill! No!" "player.teengirl_griefvet05" "Zoey: Bill! No!" "player.teengirl_griefvet07" "Zoey: Ahh Bill!" "player.teengirl_griefvet09" "Zoey: Bill!" "player.teengirl_griefvet11" "Zoey: Oh god. Not Bill!" "player.teengirl_griefvet12" "Zoey: Oh god. Bill!" "player.teengirl_griefvet13" "Zoey: Bill!" "player.teengirl_griefvet18" "Zoey: Bill!" "npc.teengirl_healother01" "Zoey: Let me patch you up." "npc.teengirl_healother02" "Zoey: Hold on, let me patch you up." "npc.teengirl_healother03" "Zoey: Stay still, I can help you." "npc.teengirl_healother04" "Zoey: Wait up, this will only take a second." "npc.teengirl_healother05" "Zoey: I know we gotta move, but I gotta heal you." "npc.teengirl_healothercombat01" "Zoey: Hold on!" "npc.teengirl_healothercombat02" "Zoey: Keep firing while I heal you." "npc.teengirl_healothercombat03" "Zoey: Keep shooting while I heal you." "npc.teengirl_healothercombat04" "Zoey: That's it, keep firing, I'm gonna patch you up." "npc.teengirl_healothercombat05" "Zoey: Hold on! Hold on!" "npc.teengirl_healothercombat06" "Zoey: Hold on! I'm gonna patch ya up!" "npc.teengirl_healothercombat07" "Zoey: Hold still! Lemme help!" "npc.teengirl_healothercombat08" "Zoey: Hold still! I got ya!" "npc.teengirl_healothercombat09" "Zoey: Lemme heal you!" "npc.teengirl_healothercombat10" "Zoey: Hang on. I got ya!" "npc.teengirl_healothercombat11" "Zoey: Stand still, I'm healin' you!" "npc.teengirl_healothercombat12" "Zoey: Stop with the hero bullshit, I gotta heal you!" "player.teengirl_heardboomer01" "Zoey: I think one of those vomit bags is around here." "player.teengirl_heardboomer02" "Zoey: Sounds like a Boomer's around." "player.teengirl_heardboomer03" "Zoey: Ahh a Boomer. Hear it?" "player.teengirl_heardboomer05" "Zoey: Ugh, I can hear a Boomer sloshing around." "player.teengirl_heardboomer07" "Zoey: Ah no... I think I hear a Boomer." "player.teengirl_heardboomer08" "Zoey: I hear a Boomer." "player.teengirl_heardboomer09" "Zoey: Oh god, there's a Boomer around." "player.teengirl_heardboomer10" "Zoey: Hear that Boomer?" "player.teengirl_heardboomer11" "Zoey: I think I hear a Boomer" "player.teengirl_heardboomer14" "Zoey: Wait up, I hear a Boomer" "player.teengirl_heardboomer15" "Zoey: Boomer, hear it?" "player.teengirl_heardboomer16" "Zoey: Ugh, yuck. Another Boomer. You hear that?" "player.teengirl_heardboomer17" "Zoey: Hear that? Boomer." "player.teengirl_heardboomer19" "Zoey: Boomer, don't let it puke on you." "player.teengirl_heardhulk10" "Zoey: Tank! Tank!" "player.teengirl_heardhulk11" "Zoey: TANK COMING!" "player.teengirl_heardhulk12" "Zoey: Tank out there!" "player.teengirl_heardhulk13" "Zoey: Tank heading this way!" "player.teengirl_heardhulk14" "Zoey: Ahhh! TANK!" "player.teengirl_heardhulk16" "Zoey: Aaaww crap, Tank coming!" "player.teengirl_heardhulk17" "Zoey: Get ready, Tank coming!" "player.teengirl_heardhulk19" "Zoey: Oh god, oh god, TANK!" "player.teengirl_heardhulk20" "Zoey: Tank on its way!" "player.teengirl_heardhunter03" "Zoey: There's a Hunter around" "player.teengirl_heardhunter04" "Zoey: There's a Hunter out there." "player.teengirl_heardhunter06" "Zoey: Hunter around, don't get pounced" "player.teengirl_heardhunter07" "Zoey: Careful, a Hunter's around." "player.teengirl_heardhunter08" "Zoey: Crap, Hunter." "player.teengirl_heardhunter09" "Zoey: I think I hear a Hunter." "player.teengirl_heardhunter10" "Zoey: Pretty sure I can hear a Hunter." "player.teengirl_heardhunter11" "Zoey: Hear that Hunter?" "player.teengirl_heardhunter13" "Zoey: I know that noise. Hunter" "player.teengirl_heardhunter23" "Zoey: Hunter, hear it?" "player.teengirl_heardhunter26" "Zoey: There's a Hunter out there." "player.teengirl_heardhunter27" "Zoey: Hunter and it's close." "player.teengirl_heardsmoker06" "Zoey: There's a Smoker around here." "player.teengirl_heardsmoker09" "Zoey: Smoker... don't get hung." "player.teengirl_heardsmoker10" "Zoey: Watch the roof tops, there's a smoker around." "player.teengirl_heardsmoker11" "Zoey: I hear a Smoker." "player.teengirl_heardsmoker12" "Zoey: Careful, Smoker." "player.teengirl_heardsmoker13" "Zoey: There's a Smoker around here." "player.teengirl_heardsmoker14" "Zoey: I know that sound - a Smoker!" "player.teengirl_heardsmoker16" "Zoey: Smoker... don't let him hang you." "player.teengirl_heardwitch01" "Zoey: I think I hear a Witch." "player.teengirl_heardwitch02" "Zoey: Sounds like a Witch." "player.teengirl_heardwitch03" "Zoey: Shhh.... Witch." "player.teengirl_heardwitch04" "Zoey: Quiet, listen." "player.teengirl_heardwitch05" "Zoey: Quiiii-et, I hear a Witch." "player.teengirl_heardwitch06" "Zoey: That sounds like a Witch" "player.teengirl_heardwitch07" "Zoey: It's a Witch. Don't disturb her and we'll be okay." "player.teengirl_help01" "Zoey: Help!" "player.teengirl_help02" "Zoey: Help please!" "player.teengirl_help03" "Zoey: Someone help!" "player.teengirl_help04" "Zoey: Guys, I need some help!" "player.teengirl_help07" "Zoey: Come on guys, I need some help!" "player.teengirl_help08" "Zoey: Guys, I could use a hand!" "player.teengirl_help12" "Zoey: Guys, over here - I could use a hand!" "player.teengirl_help13" "Zoey: Hey! Help!" "player.teengirl_help14" "Zoey: I need some help!" "player.teengirl_help15" "Zoey: Help!" "player.teengirl_help16" "Zoey: Help me!" "player.teengirl_help17" "Zoey: Help!" "player.teengirl_hordeattack04" "Zoey: Shit!" "player.teengirl_hordeattack05" "Zoey: Ah!" "player.teengirl_hordeattack07" "Zoey: Help!" "player.teengirl_hordeattack09" "Zoey: Help!" "player.teengirl_hordeattack10" "Zoey: Ugh!" "player.teengirl_hordeattack11" "Zoey: Help!" "player.teengirl_hordeattack12" "Zoey: Help!" "player.teengirl_hordeattack13" "Zoey: Ah!" "player.teengirl_hordeattack14" "Zoey: Dammit!" "player.teengirl_hordeattack16" "Zoey: No!" "player.teengirl_hordeattack17" "Zoey: Shit!" "player.teengirl_hordeattack18" "Zoey: God!" "player.teengirl_hordeattack21" "Zoey: Ah!" "player.teengirl_hordeattack22" "Zoey: Oh!" "player.teengirl_hordeattack23" "Zoey: Help!" "player.teengirl_hordeattack25" "Zoey: Ah!" "player.teengirl_hordeattack26" "Zoey: God!" "player.teengirl_hordeattack28" "Zoey: Ah!" "player.teengirl_hordeattack29" "Zoey: Oh!" "player.teengirl_hordeattack30" "Zoey: Ow!" "player.teengirl_hunterbillpounced01" "Zoey: Bill!" "player.teengirl_hunterbillpounced02" "Zoey: Hunter's got Bill!" "player.teengirl_hunterfrancispounced01" "Zoey: Francis!" "player.teengirl_hunterfrancispounced02" "Zoey: Hunter's got Francis!" "player.teengirl_hunterlouispounced01" "Zoey: Louis!" "player.teengirl_hunterlouispounced02" "Zoey: Hunter's got Louis!" "player.teengirl_hurrah01" "Zoey: Cool." "player.teengirl_hurrah03" "Zoey: Awesome!" "player.teengirl_hurrah04" "Zoey: YESSS!" "player.teengirl_hurrah05" "Zoey: Ha, we make a good team!" "player.teengirl_hurrah07" "Zoey: I think we're gonna make it." "player.teengirl_hurrah08" "Zoey: Looks good." "player.teengirl_hurrah10" "Zoey: We're doing all right." "player.teengirl_hurrah11" "Zoey: YEAH!" "player.teengirl_hurrah12" "Zoey: Oh yeah, lovely." "player.teengirl_hurrah13" "Zoey: We're gonna be okay." "player.teengirl_hurrah14" "Zoey: We are looking good." "player.teengirl_hurrah16" "Zoey: Oh yeah!" "player.teengirl_hurrah17" "Zoey: Impressive." "player.teengirl_hurrah18" "Zoey: We are kickin' ass" "player.teengirl_hurrah19" "Zoey: No stopping us!" "player.teengirl_hurrah20" "Zoey: We are unstoppable" "player.teengirl_hurrah22" "Zoey: Oh yeah, oh yeah, oh yeah." "player.teengirl_hurrah23" "Zoey: Well, that was refreshing." "player.teengirl_hurrah31" "Zoey: Oh god, we're gonna be okay." "player.teengirl_hurrah34" "Zoey: Okayyy, okayyy, okay." "player.teengirl_hurrah35" "Zoey: We might actually make it through this." "player.teengirl_hurrah38" "Zoey: We're doing all right." "player.teengirl_hurrah46" "Zoey: Oh, thank god!" "player.teengirl_hurrah48" "Zoey: Wow, I can't believe we did that." "player.teengirl_hurrah50" "" "player.teengirl_hurrah51" "Zoey: Oh god!" "player.teengirl_hurrah52" "Zoey: Whoo!" "player.teengirl_hurrah53" "Zoey: We are awesome together." "player.teengirl_hurrah54" "Zoey: Oh my god, we made that. Can you believe it?" "player.teengirl_hurrah55" "Zoey: Wow, oh, thank God!" "player.teengirl_hurrah56" "Zoey: Oh man, ha!" "player.teengirl_hurrah57" "Zoey: Wow." "player.teengirl_hurrah58" "Zoey: We did it. Can you believe it?" "player.teengirl_hurryup01" "Zoey: Hurry up!" "player.teengirl_hurryup04" "Zoey: We have to hurry guys!" "player.teengirl_hurryup05" "Zoey: Lets go guys!" "player.teengirl_hurryup06" "Zoey: Hurry!" "player.teengirl_hurryup08" "Zoey: Guys, hurry!" "player.teengirl_hurryup09" "Zoey: Lets go, Lets go!" //"player.teengirl_hurtcritical01" "Zoey: [Pain]" //"player.teengirl_hurtcritical02" "Zoey: [Pain]" //"player.teengirl_hurtcritical03" "Zoey: [Pain]" //"player.teengirl_hurtcritical04" "Zoey: [Pain]" //"player.teengirl_hurtcritical05" "Zoey: [Pain]" //"player.teengirl_hurtcritical06" "Zoey: [Pain]" //"player.teengirl_hurtcritical07" "Zoey: [Pain]" //"player.teengirl_hurtmajor01" "Zoey: [Pain]" //"player.teengirl_hurtmajor02" "Zoey: [Pain]" //"player.teengirl_hurtmajor03" "Zoey: [Pain]" //"player.teengirl_hurtmajor04" "Zoey: [Pain]" //"player.teengirl_hurtmajor05" "Zoey: [Pain]" //"player.teengirl_hurtmajor06" "Zoey: [Pain]" //"player.teengirl_hurtminor01" "Zoey: [Pain]" //"player.teengirl_hurtminor02" "Zoey: [Pain]" //"player.teengirl_hurtminor03" "Zoey: [Pain]" //"player.teengirl_hurtminor04" "Zoey: [Pain]" //"player.teengirl_hurtminor05" "Zoey: [Pain]" //"player.teengirl_hurtminor06" "Zoey: [Pain]" //"player.teengirl_hurtminor07" "Zoey: [Pain]" //"player.teengirl_hurtminor08" "Zoey: [Pain]" "player.teengirl_imwithyou10" "Zoey: I'm here." "player.teengirl_imwithyou11" "Zoey: Let's go." "player.teengirl_imwithyou12" "Zoey: I'm coming!" "player.teengirl_imwithyou15" "Zoey: I'm with you." "player.teengirl_imwithyou16" "Zoey: I got your back." "player.teengirl_imwithyou17" "Zoey: I'm right behind you!" "player.teengirl_imwithyou18" "Zoey: Coming." "player.teengirl_imwithyou19" "Zoey: I'll be there." "player.teengirl_imwithyou20" "Zoey: I'm there." "player.teengirl_imwithyou22" "Zoey: Right behind you!" "player.teengirl_imwithyou26" "Zoey: I'm with you." "player.teengirl_imwithyou27" "Zoey: I got your back." "player.teengirl_imwithyou31" "Zoey: Right behind you!" "player.teengirl_imwithyou32" "Zoey: I'm coming!" "player.teengirl_imwithyou37" "Zoey: I'm right behind you!" "player.teengirl_imwithyou38" "Zoey: Coming." "player.teengirl_incapacitatedinitial01" "Zoey: Ahhhh, I'm down!" "player.teengirl_incapacitatedinitial02" "Zoey: Crap, I'm down!" "player.teengirl_incapacitatedinitial03" "Zoey: GODdamnit, I'm down!" "player.teengirl_incapacitatedinitial05" "Zoey: Ahhhh, I'm down!" "player.teengirl_incapacitatedinjury01" "Zoey: [Pain]AHHHHH!" "player.teengirl_incapacitatedinjury02" "Zoey: [Pain]AHHHHH!" "player.teengirl_incapacitatedinjury03" "Zoey: [Pain]AHHHHH!" "player.teengirl_incapacitatedinjury04" "Zoey: [Pain]AHHHHH!" "player.teengirl_incoming02" "Zoey: Incoming!" "player.teengirl_incoming04" "Zoey: They're coming!" "player.teengirl_incoming05" "Zoey: Here they come!" "player.teengirl_incoming06" "Zoey: Get ready!" "player.teengirl_incoming07" "Zoey: Oh god, get ready, here they come!" "player.teengirl_incoming12" "Zoey: They're coming!" "player.teengirl_incoming13" "Zoey: Here they come!" "player.teengirl_incoming17" "Zoey: Incoming!" "player.teengirl_incoming18" "Zoey: Ohhh crap, get ready!" "player.teengirl_incoming21" "Zoey: Here they come, boys!" "player.teengirl_incoming23" "Zoey: Get ready!" "player.teengirl_incoming24" "Zoey: Get ready, here they come!" "player.teengirl_incoming25" "Zoey: Hold on, here they come!" "player.teengirl_insidesaferoom01" "Zoey: We should probably go help 'em." "player.teengirl_insidesaferoom02" "Zoey: We can't leave 'em out there." "player.teengirl_insidesaferoom03" "Zoey: Guess it's up to me." "player.teengirl_insidesaferoom04" "Zoey: I don't want to go back out there, but..." "player.teengirl_insidesaferoom06" "Zoey: I am not going to lose Bill." "player.teengirl_insidesaferoom07" "Zoey: We can't leave Francis out there." "player.teengirl_insidesaferoom08" "Zoey: No one left behind, right?" "player.teengirl_insidesaferoom13" "Zoey: Hang on Louis, I'm coming for you!" "player.teengirl_insidesaferoom14" "Zoey: We should go help 'em." "npc.teengirl_insidesaferoom15" "Zoey: Let's go back out there Louis." "npc.teengirl_insidesaferoom16" "Zoey: Come on Louis! We can't leave Bill behind." "npc.teengirl_insidesaferoom17" "Zoey: Let's heal up and get back out there." "npc.teengirl_insidesaferoom18" "Zoey: I don't want to do it either - but if it was me..." "npc.teengirl_insidesaferoom19" "Zoey: Look - I don't want to do it either - but if it was me, you better damn well go out there." "player.teengirl_killconfirmation01" "Zoey: Got it!" "player.teengirl_killconfirmation03" "Zoey: Nailed it!" "player.teengirl_killconfirmation04" "Zoey: Got 'em!" "player.teengirl_killconfirmation05" "Zoey: Got it!" "player.teengirl_killconfirmation06" "Zoey: Got 'em!" "player.teengirl_killconfirmation08" "Zoey: Got 'em!" "player.teengirl_killthatlight02" "Zoey: Turn off that light." "player.teengirl_killthatlight03" "Zoey: Lights off!" "player.teengirl_killthatlight04" "Zoey: Flashlights off!" "player.teengirl_killthatlight05" "Zoey: Can you turn off that light?" "player.teengirl_killthatlight06" "Zoey: Lights out!" "player.teengirl_killthatlight07" "Zoey: Flashlights out!" "player.teengirl_killthatlight08" "Zoey: Kill the light." "player.teengirl_killthatlight10" "Zoey: Shut off your flashlight." "player.teengirl_killthatlight11" "Zoey: Come on, shut off your flashlight." "player.teengirl_killthatlight12" "Zoey: Can you kill that light?" "player.teengirl_killthatlight13" "Zoey: Turn it off." "player.teengirl_killthatlight14" "Zoey: Lights off! Shhh." "npc.teengirl_laughter01" "Zoey: [Short laugh]" "npc.teengirl_laughter02" "Zoey: [Hearty laugh]" "npc.teengirl_laughter03" "Zoey: [Short laugh]" "npc.teengirl_laughter04" "Zoey: [Hearty laugh]" "npc.teengirl_laughter05" "Zoey: [Hearty laugh]" "npc.teengirl_laughter06" "Zoey: [Hearty laugh]" "npc.teengirl_laughter07" "Zoey: [Short laugh]" "npc.teengirl_laughter08" "Zoey: [Short laugh]" "npc.teengirl_laughter09" "Zoey: [Nervous laugh]" "npc.teengirl_laughter10" "Zoey: [Nervous laugh]" "npc.teengirl_laughter11" "Zoey: [Hearty laugh]" "npc.teengirl_laughter12" "Zoey: [Nervous laugh]" "npc.teengirl_laughter13" "Zoey: [Nervous laugh]" "npc.teengirl_laughter14" "Zoey: [Hearty laugh]" "npc.teengirl_laughter15" "Zoey: [Snort]" "npc.teengirl_laughter16" "Zoey: [Nervous laugh]" "npc.teengirl_laughter17" "Zoey: [Short laugh]" "npc.teengirl_laughter18" "Zoey: [Short laugh]" "npc.teengirl_laughter19" "Zoey: [Short laugh]" "npc.teengirl_laughter20" "Zoey: [Short laugh]" "npc.teengirl_laughter21" "Zoey: [Short laugh]" "player.teengirl_leadon04" "Zoey: You go ahead, I'll follow." "player.teengirl_leadon06" "Zoey: Lead on." "player.teengirl_leadon07" "Zoey: Go ahead I'll follow." "player.teengirl_leadon08" "Zoey: I'll follow behind you." "player.teengirl_leadon09" "Zoey: Go on, I'm coming." "player.teengirl_leadon10" "Zoey: I'm right behind you." "player.teengirl_leadon12" "Zoey: You take the lead." "player.teengirl_leadon13" "Zoey: Go ahead." "player.teengirl_leadon16" "Zoey: I'll follow." "player.teengirl_leadon22" "Zoey: Go on, I'm coming." "player.teengirl_leadon24" "Zoey: Go ahead." "player.teengirl_leadon25" "Zoey: I guess I'll follow you." "player.teengirl_leadon26" "Zoey: You go ahead, I'll follow." "player.teengirl_leadon27" "Zoey: I'll follow." "player.teengirl_leadon28" "Zoey: Lead on." "player.teengirl_ledgehangend01" "Zoey: I'M SLIPPING OFF! PULL ME UP!" "player.teengirl_ledgehangend02" "Zoey: Ohhh shit! HELP ME!" "player.teengirl_ledgehangend03" "Zoey: Oh god oh god oh god. I'M GONNA FALL! HELP MEEE!" "player.teengirl_ledgehangend04" "Zoey: I CAN'T HOLD ON - I'M GONNA FALL!" "player.teengirl_ledgehangend06" "Zoey: Oh god, I need help! Don't let me die like this!" "player.teengirl_ledgehangend10" "Zoey: I CAN'T HOLD ON - I'M GONNA FALL!" "player.teengirl_ledgehangend11" "Zoey: Help me! I can't hold on any longer!" "player.teengirl_ledgehangend17" "Zoey: I... please help! Please!" "player.teengirl_ledgehangend21" "Zoey: I'M OVER HERE!" "player.teengirl_ledgehangmiddle02" "Zoey: I can't hang on, please help me!" "player.teengirl_ledgehangmiddle03" "Zoey: I can't hang on much longer." "player.teengirl_ledgehangmiddle09" "Zoey: Hey guys, uh... I really need some help here." "player.teengirl_ledgehangmiddle10" "Zoey: Can one of you guys help me up?" "player.teengirl_ledgehangstart01" "Zoey: Can someone help me up?" "player.teengirl_ledgehangstart03" "Zoey: I could use a hand here please" "player.teengirl_ledgehangstart04" "Zoey: Can someone help me please?" "player.teengirl_ledgehangstart05" "Zoey: Can someone give me a hand please?" "player.teengirl_ledgehangstart06" "Zoey: Hey guys, I could use a hand" "player.teengirl_ledgehangstart10" "Zoey: Come on guys, help me out." "player.teengirl_ledgesave01" "Zoey: Hang on. I got you. Don't worry, I can help you. Let me help you up." "player.teengirl_ledgesave02" "Zoey: I can help you, hang on, hang on. I got you. Let's get you up." "player.teengirl_ledgesave03" "Zoey: I got you, you're not gonna fall. Here, let me help you up." "player.teengirl_ledgesave04" "Zoey: Don't worry, you won't fall. I have you. Let's get you up on your feet." "player.teengirl_ledgesave06" "Zoey: Louis, You are going to get yourself killed. Let me help you up." "player.teengirl_ledgesave10" "Zoey: Don't worry, you won't fall. I have you. Let's get you up on your feet." "player.teengirl_look01" "Zoey: Over there!" "player.teengirl_look03" "Zoey: Look!" "player.teengirl_look06" "Zoey: Over there!" "player.teengirl_look09" "Zoey: Look!" "player.teengirl_lookhere02" "Zoey: Would you look at this?" "player.teengirl_lookhere04" "Zoey: What do you make of this?" "player.teengirl_lookhere05" "Zoey: Huh, check this out." "player.teengirl_lookhere06" "Zoey: Look over here!" "player.teengirl_lookhere07" "Zoey: Look here." "player.teengirl_lookout01" "Zoey: Look out!" "player.teengirl_lookout03" "Zoey: Watch out!" "player.teengirl_lookout08" "Zoey: Behind you!!" "player.teengirl_lostcall01" "Zoey: Hello?" "player.teengirl_lostcall010" "Zoey: Where are you guys?" "player.teengirl_lostcall02" "Zoey: Where are you?" "player.teengirl_lostcall03" "Zoey: Where is everyone?" "player.teengirl_lostcall04" "Zoey: Is anyone there?" "player.teengirl_lostcall05" "Zoey: This isn't funny guys, where are you?" "player.teengirl_lostcall06" "Zoey: Helloooo?" "player.teengirl_lostcall07" "Zoey: Anyone around?" "player.teengirl_lostcall09" "Zoey: Hey guys, where are you?" "player.teengirl_lostcall13" "Zoey: Guys?" "player.teengirl_lostcall20" "Zoey: Where is everyone?" "player.teengirl_lostcall21" "Zoey: Hey guys, where are you?" "npc.teengirl_minifinalegetready01" "Zoey: Get ready!" "npc.teengirl_minifinalegetready02" "Zoey: Uh oh. Get ready!" "npc.teengirl_minifinalegetready03" "Zoey: Uh oh. Here they come!" "npc.teengirl_minifinalegetready04" "Zoey: They're coming, boys!" "npc.teengirl_minifinalegetready05" "Zoey: They're coming!" "player.teengirl_moveon01" "Zoey: Can we get going?" "player.teengirl_moveon02" "Zoey: Let's go." "player.teengirl_moveon03" "Zoey: We should go." "player.teengirl_moveon04" "Zoey: Let's get moving." "player.teengirl_moveon05" "Zoey: We need to get moving." "player.teengirl_moveon06" "Zoey: I think we should go." "player.teengirl_moveon08" "Zoey: Come on, let's go!" "player.teengirl_moveon09" "Zoey: Come on, come on, let's go!" "player.teengirl_moveon10" "Zoey: We need to get going guys." "player.teengirl_moveon12" "Zoey: We should probably go." "player.teengirl_moveon13" "Zoey: Let's go, ;et's go." "player.teengirl_namebill01" "Zoey: Bill!" "player.teengirl_namebill03" "Zoey: Bill!" "player.teengirl_namebill04" "Zoey: Bill!" "player.teengirl_namebill06" "Zoey: Bill!" "player.teengirl_namebill07" "Zoey: Bill!" "player.teengirl_namebill09" "Zoey: Bill!" "player.teengirl_namebill10" "Zoey: Bill!" "player.teengirl_namebill11" "Zoey: Bill!" "player.teengirl_namebill12" "Zoey: Bill!" "player.teengirl_namebill13" "Zoey: Bill!" "player.teengirl_namebill15" "Zoey: Bill!" "player.teengirl_namebill16" "Zoey: Bill!" "player.teengirl_namebill17" "Zoey: Bill!" "player.teengirl_namebill22" "Zoey: William!" "player.teengirl_namebill23" "Zoey: Old man!" "player.teengirl_namebill26" "Zoey: Old man!" "player.teengirl_namebill28" "Zoey: Hey, old man!" "player.teengirl_namebill30" "Zoey: Hey, old man!" "player.teengirl_namefrancis02" "Zoey: Francis" "player.teengirl_namefrancis03" "Zoey: Francis!" "player.teengirl_namefrancis04" "Zoey: Francis!" "player.teengirl_namefrancis05" "Zoey: Francis!" "player.teengirl_namefrancis06" "Zoey: Francis!" "player.teengirl_namefrancis09" "Zoey: Francis!" "player.teengirl_namefrancis10" "Zoey: Francis!" "player.teengirl_namefrancis11" "Zoey: Francis!" "player.teengirl_namefrancis12" "Zoey: Francis!" "player.teengirl_namefrancis14" "Zoey: Francis!" "player.teengirl_namefrancis15" "Zoey: Francis!" "player.teengirl_namefrancis16" "Zoey: Francis!" "player.teengirl_namefrancis17" "Zoey: Francis!" "player.teengirl_namefrancis20" "Zoey: Francis" "player.teengirl_namefrancis21" "Zoey: Francis!" "player.teengirl_namefrancis22" "Zoey: Francis!" "player.teengirl_namefrancis23" "Zoey: Hey, biker dude!" "player.teengirl_namelouis01" "Zoey: Louis!" "player.teengirl_namelouis02" "Zoey: Louis!" "player.teengirl_namelouis04" "Zoey: Louis!" "player.teengirl_namelouis05" "Zoey: Louis!" "player.teengirl_namelouis06" "Zoey: Louis!" "player.teengirl_namelouis08" "Zoey: Louis!" "player.teengirl_namelouis09" "Zoey: Louis!" "player.teengirl_namelouis10" "Zoey: Louis!" "player.teengirl_namelouis12" "Zoey: Louis!" "player.teengirl_namelouis13" "Zoey: Louis!" "player.teengirl_namelouis14" "Zoey: Louis!" "player.teengirl_namelouis15" "Zoey: Louis!" "player.teengirl_namelouis16" "Zoey: Louis!" "player.teengirl_namelouis17" "Zoey: Louis!" "player.teengirl_namelouis18" "Zoey: Louis!" "player.teengirl_namelouis19" "Zoey: Louis!" "player.teengirl_namelouis20" "Zoey: Louis!" "player.teengirl_namelouis21" "Zoey: Yeah, Louis!" "player.teengirl_namelouis23" "Zoey: Louis!" "player.teengirl_namelouis28" "Zoey: Mr. Manager!" "player.teengirl_namelouis29" "Zoey: Mr. Manager!" "player.teengirl_negativenoise01" "" "player.teengirl_negativenoise02" "" "player.teengirl_negativenoise04" "" "player.teengirl_negativenoise05" "" "player.teengirl_negativenoise06" "" "player.teengirl_negativenoise07" "" "player.teengirl_negativenoise08" "" "player.teengirl_negativenoise09" "" "player.teengirl_negativenoise10" "" "player.teengirl_negativenoise13" "" "player.teengirl_negativenoise14" "" "player.teengirl_negativenoise15" "" "player.teengirl_nervoushumming01" "" "player.teengirl_nervoushumming02" "" "player.teengirl_nervoushumming03" "" "player.teengirl_nervoushumming04" "" "player.teengirl_nervouswhislte01" "" "player.teengirl_nervouswhislte02" "" "player.teengirl_nervouswhislte03" "" "player.teengirl_nervouswhislte04" "" "player.teengirl_nervouswhislte05" "" "player.teengirl_nicejob01" "Zoey: Yeah!" "player.teengirl_nicejob02" "Zoey: Kick ass!" "player.teengirl_nicejob05" "Zoey: Well done!" "player.teengirl_nicejob06" "Zoey: Kick ass!" "player.teengirl_nicejob07" "Zoey: Nicely played, sir" "player.teengirl_nicejob08" "Zoey: Oh hell yeah!" "player.teengirl_nicejob11" "Zoey: Nice job." "player.teengirl_nicejob17" "Zoey: That was good" "player.teengirl_nicejob18" "Zoey: Okay." "player.teengirl_nicejob20" "Zoey: Lovely." "player.teengirl_nicejob21" "Zoey: Yess!" "player.teengirl_nicejob22" "Zoey: Hell yeah!" "player.teengirl_nicejob23" "Zoey: Yeah!" "player.teengirl_nicejob26" "Zoey: Yeah." "player.teengirl_nicejob29" "Zoey: Well done!" "player.teengirl_nicejob33" "Zoey: Hot!" "player.teengirl_nicejob36" "Zoey: Yeah!" "player.teengirl_nicejob38" "Zoey: Sweet!" "player.teengirl_nicejob42" "Zoey: Oh hell yeah!" "player.teengirl_nicejob43" "Zoey: Hell yeah!" "player.teengirl_nicejob44" "Zoey: Nice job." "player.teengirl_nicejob48" "Zoey: Nice." "player.teengirl_nicejob51" "Zoey: Okay." "player.teengirl_nicejob52" "Zoey: Good work." "player.teengirl_nicejob54" "Zoey: Lovely." "player.teengirl_nicejob56" "Zoey: Nice job." "player.teengirl_nicejob57" "Zoey: Nice." "player.teengirl_nicejob58" "Zoey: Hello!" "player.teengirl_nicejob59" "Zoey: Nice work." "player.teengirl_nicejob60" "Zoey: Louis!" "player.teengirl_nicejob61" "Zoey: Louis!" "npc.teengirl_niceonesarcastic01" "Zoey: Nice one, Francis." "npc.teengirl_niceonesarcastic02" "Zoey: Nice going, Bill." "npc.teengirl_niceonesarcastic03" "Zoey: Smooth, Louis. Real smooth." "npc.teengirl_niceonesarcastic04" "Zoey: Real good work, guys." "npc.teengirl_niceonesarcastic05" "Zoey: Yeah, wow, pros - we're all pros here." "player.teengirl_niceshooting10" "Zoey: Nice job, old man." "player.teengirl_niceshooting11" "Zoey: Nice job, old man." "player.teengirl_niceshooting12" "Zoey: Wow, you're a real terror." "player.teengirl_niceshooting13" "Zoey: Nice job old man." "player.teengirl_niceshot01" "Zoey: Good one!" "player.teengirl_niceshot04" "Zoey: Killer shot!" "player.teengirl_niceshot05" "Zoey: Boom! Nice." "player.teengirl_niceshot06" "Zoey: Great shot!" "player.teengirl_niceshot07" "Zoey: Nice shot!" "player.teengirl_niceshot08" "Zoey: Nice!" "player.teengirl_niceshot09" "Zoey: Nice shot, old man!" "player.teengirl_niceshot11" "Zoey: Good one!" "player.teengirl_niceshot12" "Zoey: Nice shot!" "player.teengirl_niceshot13" "Zoey: Sweet shot!" "player.teengirl_niceshot14" "Zoey: Killer shot!" "player.teengirl_niceshot15" "Zoey: Great shot!" "player.teengirl_niceshot16" "Zoey: Nice!" "player.teengirl_niceshot17" "Zoey: Nice shot, old man!" "player.teengirl_no01" "Zoey: Uh, no." "player.teengirl_no07" "Zoey: Seriously, no." "player.teengirl_no08" "Zoey: NO!" "player.teengirl_no09" "Zoey: Yeah... right!" "player.teengirl_no10" "Zoey: No!" "player.teengirl_no11" "Zoey: No." "player.teengirl_no14" "Zoey: I don't think so." "player.teengirl_no15" "Zoey: Mmmm Mm." "player.teengirl_no18" "Zoey: Not gonna happen." "player.teengirl_no21" "Zoey: No." "player.teengirl_no22" "Zoey: Uh-uh." "player.teengirl_no23" "Zoey: Nah." "player.teengirl_no24" "Zoey: Not on your life." "player.teengirl_no25" "Zoey: Not a chance." "player.teengirl_no31" "Zoey: Nooo!" "player.teengirl_no36" "Zoey: Um no." "player.teengirl_no38" "Zoey: No way." "player.teengirl_no43" "Zoey: No." "player.teengirl_no48" "Zoey: Nope." "player.teengirl_no49" "Zoey: No, NO." "player.teengirl_painreliefsigh01" "Zoey: Ahhh!" "player.teengirl_painreliefsigh02" "Zoey: Ahhh!" "player.teengirl_painreliefsigh08" "Zoey: Ahhh!" "player.teengirl_painreliefsigh10" "Zoey: Ahhh!" "player.teengirl_painreliefsigh11" "Zoey: Ahhh!" "npc.teengirl_pathclear01" "Zoey: Path's clear! Let's go!" "npc.teengirl_pathclear02" "Zoey: We're good to go! Come on!" "player.teengirl_player.gamespeech01" "Zoey: If it's not one of us, kill it." "npc.teengirl_playersuggesthealth05" "Zoey: Might be a good time for a health kit." "npc.teengirl_playersuggesthealth06" "Zoey: It's a good time to heal up." "npc.teengirl_playersuggesthealth07" "Zoey: Who's for healing up?" "npc.teengirl_playersuggesthealth08" "Zoey: Perfect time, it's quiet right now, let's heal up." "npc.teengirl_playersuggesthealth09" "Zoey: Who's for healing up?" "npc.teengirl_playersuggesthealthlouis01" "Zoey: Louis, use your first aid kit." "npc.teengirl_playersuggesthealthspecific04" "Zoey: Francis, you might want to heal." "npc.teengirl_playersuggesthealthspecific05" "Zoey: Francis, you might want to heal." "npc.teengirl_playersuggesthealthspecific06" "Zoey: Bill, might be time to heal up." "npc.teengirl_playersuggesthealthspecific07" "Zoey: Bill, might be time to heal up." "npc.teengirl_playersuggesthealthspecific08" "Zoey: Louis, come on, patch yourself up." "npc.teengirl_playersuggesthealthspecific09" "Zoey: Francis, if you aren't gonna use that first aid kit, can I have it?" "npc.teengirl_playersuggesthealthspecific10" "Zoey: Bill, if you aren't gonna use that first aid kit, can I have it?" "npc.teengirl_playersuggesthealthspecific11" "Zoey: Louis, if you aren't gonna use that first aid kit, can I have it, please?" "player.teengirl_positivenoise01" "Zoey: [Laugh]" "player.teengirl_positivenoise02" "Zoey: [Laugh]" "player.teengirl_positivenoise05" "" "player.teengirl_positivenoise10" "Zoey: [Laugh]" "player.teengirl_positivenoise11" "" "player.teengirl_positivenoise13" "" "player.teengirl_positivenoise14" "" "player.teengirl_positivenoise15" "Zoey: [Laugh]" "player.teengirl_positivenoise16" "" "player.teengirl_positivenoise17" "" "player.teengirl_positivenoise18" "" "player.teengirl_positivenoise19" "" "player.teengirl_positivenoise20" "Zoey: [Laugh]" "player.teengirl_radiousedboat01" "Zoey: All right guys, a boat's on its way." "player.teengirl_radiousedchopper01" "Zoey: Okay, the helicopter's coming!" "player.teengirl_radiousedgeneric01" "Zoey: Okay, guys, help is on the way!" "player.teengirl_radiousedgeneric02" "Zoey: Help is coming guys, we just need to last a little longer." "player.teengirl_radiousedgeneric03" "Zoey: Hey! Help is coming. Just a little longer." "player.teengirl_radiousedplane01" "Zoey: Okay, there's a plane on the way." "player.teengirl_radiousedtruck01" "Zoey: Okay guys, I called for the truck." "player.teengirl_reactionapprehensive04" "Zoey: Watch yourself." "player.teengirl_reactionapprehensive05" "Zoey: It's too quiet." "player.teengirl_reactionapprehensive07" "Zoey: Something doesn't feel right." "player.teengirl_reactionapprehensive12" "Zoey: It's too quiet." "player.teengirl_reactionapprehensive17" "Zoey: This feels bad, guys." "player.teengirl_reactionapprehensive18" "Zoey: I have a bad feeling about this" "player.teengirl_reactionapprehensive19" "Zoey: I don't like this." "player.teengirl_reactionapprehensive23" "Zoey: I don't know..." "player.teengirl_reactionapprehensive25" "Zoey: Something's bad about this, guys." "player.teengirl_reactionboomervomit01" "Zoey: Yecch!" "player.teengirl_reactionboomervomit02" "Zoey: Yecch!" "player.teengirl_reactionboomervomit03" "Zoey: Yecch!" "player.teengirl_reactiondisgusted02" "Zoey: Achhh..." "player.teengirl_reactiondisgusted04" "Zoey: Ewwww..." "player.teengirl_reactiondisgusted05" "Zoey: Ahhchh!" "player.teengirl_reactiondisgusted06" "Zoey: Oh my god." "player.teengirl_reactiondisgusted07" "Zoey: Ohhhhh!" "player.teengirl_reactiondisgusted09" "Zoey: Gross!" "player.teengirl_reactiondisgusted10" "Zoey: Ewwww..." "player.teengirl_reactiondisgusted12" "Zoey: Ohhhhh!" "player.teengirl_reactiondisgusted13" "Zoey: Ohhhhh!" "player.teengirl_reactionnegative01" "Zoey: Uh oh." "player.teengirl_reactionnegative02" "Zoey: This is so messed up." "player.teengirl_reactionnegative03" "Zoey: This sucks." "player.teengirl_reactionnegative04" "Zoey: This sucks big time." "player.teengirl_reactionnegative05" "Zoey: Oh damn." "player.teengirl_reactionnegative06" "Zoey: This isn't working." "player.teengirl_reactionnegative07" "Zoey: This can't be happening." "player.teengirl_reactionnegative08" "Zoey: What the hell was that?" "player.teengirl_reactionnegative10" "Zoey: This is so messed up." "player.teengirl_reactionnegative11" "Zoey: Are you kidding me?" "player.teengirl_reactionnegative12" "Zoey: Not again." "player.teengirl_reactionnegative14" "Zoey: This is never going to end." "player.teengirl_reactionnegative15" "Zoey: This is not going well." "player.teengirl_reactionnegative16" "Zoey: Oh man oh man oh man." "player.teengirl_reactionnegative17" "Zoey: Shit." "player.teengirl_reactionnegative18" "Zoey: This sucks." "player.teengirl_reactionnegative19" "Zoey: This sucks big time." "player.teengirl_reactionnegative20" "Zoey: Damnit." "player.teengirl_reactionnegative21" "Zoey: Oh no." "player.teengirl_reactionnegative22" "Zoey: Ah crap!" "player.teengirl_reactionnegative23" "Zoey: This is bad." "player.teengirl_reactionnegative24" "Zoey: Ooohhh." "player.teengirl_reactionnegative25" "Zoey: Crap!" "player.teengirl_reactionnegative26" "Zoey: No No No No NO!" "player.teengirl_reactionnegative27" "Zoey: This is never going to end!" "player.teengirl_reactionnegative28" "Zoey: This is not going well." "player.teengirl_reactionnegative29" "Zoey: Oh man oh man oh man." "player.teengirl_reactionnegative31" "Zoey: Shit." "player.teengirl_reactionnegative32" "Zoey: This is bad." "player.teengirl_reactionnegative33" "Zoey: Ah crap!" "player.teengirl_reactionnegative38" "" "player.teengirl_reactionnegative40" "" "npc.teengirl_reactionnegativespecial01" "" "npc.teengirl_reactionnegativespecial02" "" "npc.teengirl_reactionnegativespecial03" "" "npc.teengirl_reactionnegativespecial04" "" "npc.teengirl_reactionnegativespecial05" "" "npc.teengirl_reactionnegativespecial06" "" "npc.teengirl_reactionnegativespecial07" "" "npc.teengirl_reactionnegativespecial08" "" "npc.teengirl_reactionnegativespecial09" "" "npc.teengirl_reactionnegativespecial10" "Zoey: Really?" "npc.teengirl_reactionnegativespecial11" "Zoey: Great." "npc.teengirl_reactionnegativespecial12" "" "npc.teengirl_reactionnegativespecial13" "" "player.teengirl_reactionpositive01" "Zoey: Sweet!" "player.teengirl_reactionpositive02" "Zoey: Killer!" "player.teengirl_reactionpositive07" "Zoey: Lovely!" "player.teengirl_reactionpositive08" "Zoey: Yeah!" "player.teengirl_reactionpositive11" "Zoey: That was hot!" "player.teengirl_reactionpositive12" "Zoey: You are a charming beautiful man." "player.teengirl_reactionpositive13" "Zoey: Sweet!" "player.teengirl_reactionpositive14" "Zoey: Killer!" "player.teengirl_reactionpositive16" "Zoey: HAH!" "player.teengirl_reactionpositive17" "Zoey: All right!" "player.teengirl_reactionpositive18" "Zoey: Okay!" "player.teengirl_reactionpositive19" "Zoey: Lovely!" "player.teengirl_reactionpositive20" "Zoey: Yeah!" "player.teengirl_reactionpositive21" "Zoey: Oh yeah!" "player.teengirl_reactionpositive22" "Zoey: Nice!" "player.teengirl_reactionpositive23" "Zoey: That was hot!" "player.teengirl_reactionpositive24" "Zoey: Beautiful!" "player.teengirl_reactionpositive25" "Zoey: Holy crap!" "player.teengirl_reactionpositive26" "Zoey: AH HAH!" "player.teengirl_reactionpositive27" "Zoey: You are beautiful, sexy and charming. Thank you." "player.teengirl_reactionstartled03" "Zoey: Whoah!" "player.teengirl_reactionstartled04" "Zoey: What the?" "player.teengirl_reactionstartled06" "Zoey: Wha!" "player.teengirl_reactionstartled08" "Zoey: DAHHH!" "player.teengirl_reactionstartled10" "Zoey: What the?" "player.teengirl_reactionstartled11" "Zoey: [Gasp!]" "player.teengirl_reactionstartled12" "Zoey: [Gasp!]" "player.teengirl_reactionstartled13" "Zoey: [Gasp!]" "player.teengirl_reactionstartled15" "Zoey: [Gasp!]" "player.teengirl_reactionstartled17" "Zoey: [Gasp!]" "player.teengirl_reloading01" "Zoey: Reloading!" "player.teengirl_reloading02" "Zoey: Reloading!" "player.teengirl_reloading03" "Zoey: Reloading!" "player.teengirl_reloading04" "Zoey: I'm Reloading!" "player.teengirl_reloadingquiet01" "Zoey: Reloading!" "player.teengirl_reloadingquiet02" "Zoey: Reloading!" "player.teengirl_reloadingquiet03" "Zoey: Wait, reloading!" "player.teengirl_reloadingquiet04" "Zoey: I'm reloading!" "player.teengirl_reloadingquiet05" "Zoey: Wait, reloading!" "player.teengirl_revivecriticalfriend01" "Zoey: It's all right - I gotcha. Boy we need to find you some first aid. If you go down like this again, that's it for you." "player.teengirl_revivecriticalfriend02" "Zoey: You're going to be okay, I can get you back up, but we need to find you some first aid. If you go down like this again, that's it for you." "player.teengirl_revivecriticalfriend03" "Zoey: Don't worry, don't worry, I can help. But we need to find you some first aid. If you go down like this again, that's it for you." "player.teengirl_revivecriticalfriend04" "Zoey: I'm here. I'll help you. We need to find you some first aid. If you go down like this again, that's it for you." "player.teengirl_revivecriticalfriend05" "Zoey: Let me help you up. We really need to find you some first aid. If you go down like this again, that's it for you." "player.teengirl_revivecriticalfriend06" "Zoey: Okay, I think I can get you back on your feet, but we need to find you some first aid. If you go down like this again, that's it for you." "player.teengirl_revivecriticalfriend07" "Zoey: Let me help you. You should be okay for a little bit, but we need to find you some first aid. If you go down like this again, that's it for you." "player.teengirl_revivefriend01" "Zoey: Hang on. It's all right. I gotcha. Now get up - we gotta move." "player.teengirl_revivefriend03" "Zoey: This isn't it for you yet. C'mon, up and at 'em. We gotta keep moving." "player.teengirl_revivefriend04" "Zoey: I have you. Lie still and let me help. We gotta get you back on your feet. Okay, up we go." "player.teengirl_revivefriend06" "Zoey: I gotcha - I was worried there. Now get up, come on. We gotta keep moving." "player.teengirl_revivefriend08" "Zoey: This looks bad, but I can get you back up. Get you moving again." "player.teengirl_revivefriend10" "Zoey: Here, let me help you up. I gotcha. I'm gonna help you. We're gonna get you fixed up." "player.teengirl_revivefriend11" "Zoey: All right, Tiger, up and at 'em. Nobody's leaving anyone behind. You're gonna be fine, but we gotta keep moving." "player.teengirl_revivefriend12" "Zoey: Okay, okay, you're okay. I was worried there. Let's get you up on your feet." "player.teengirl_revivefriend16" "Zoey: I have you, you're gonna be all right. Just let me fix this up, okay? All right... Good as new." "player.teengirl_revivefriend17" "Zoey: Come on, we have to get you up. We need to keep moving." "player.teengirl_revivefriend19" "Zoey: Don't worry, I can help you up.. I can help." "player.teengirl_revivefriend25" "Zoey: I can get your back up. Get you moving again." "player.teengirl_revivefriend31" "Zoey: This isn't it for you yet. C'mon, up and at 'em. We gotta keep moving." "npc.teengirl_revivefrienda01" "Zoey: You okay?" "npc.teengirl_revivefrienda02" "Zoey: You okay?" "npc.teengirl_revivefrienda03" "Zoey: How do you feel?" "npc.teengirl_revivefrienda04" "Zoey: Can you make it?" "npc.teengirl_revivefrienda05" "Zoey: You gonna make it?" "npc.teengirl_revivefrienda06" "Zoey: How bad are you?" "npc.teengirl_revivefrienda07" "Zoey: Oh boy, you don't look good." "npc.teengirl_revivefrienda08" "Zoey: How ya doin'?" "npc.teengirl_revivefriendb01" "Zoey: Up and at 'em." "npc.teengirl_revivefriendb02" "Zoey: Up and at 'em." "npc.teengirl_revivefriendb03" "Zoey: Come on get up." "npc.teengirl_revivefriendb04" "Zoey: Up ya go." "npc.teengirl_revivefriendb05" "Zoey: You'll be okay." "npc.teengirl_revivefriendb06" "Zoey: I got ya." "npc.teengirl_revivefriendb07" "Zoey: Up we go." "npc.teengirl_revivefriendb08" "Zoey: You're fine." "npc.teengirl_revivefriendb09" "Zoey: It doesn't look bad." "npc.teengirl_revivefriendb10" "Zoey: It doesn't look bad." "npc.teengirl_revivefriendb11" "Zoey: Come on up!" "npc.teengirl_revivefriendb12" "Zoey: Let's move!" "npc.teengirl_revivefriendb13" "Zoey: Quit whining, Francis." "npc.teengirl_revivefriendb14" "Zoey: You're okay, Louis." "npc.teengirl_revivefriendb15" "Zoey: It's okay, Bill." "npc.teengirl_revivefriendb16" "Zoey: Come on, I'm the girl here." "npc.teengirl_revivefriendb17" "Zoey: Stop whining. Let's go." "player.teengirl_revivefriendloud01" "Zoey: Come on, come on! I got you, you're going to be okay." "player.teengirl_revivefriendloud02" "Zoey: Oh god, oh god, let's get you back up on your feet." "player.teengirl_revivefriendloud03" "Zoey: It's all right, you are going to be okay easy, easy." "npc.teengirl_revivefriendloud04" "Zoey: Hold on. I'm gonna get you up!" "npc.teengirl_revivefriendloud05" "Zoey: Get the hell up, Bill!" "npc.teengirl_revivefriendloud06" "Zoey: Francis, let's go, get up!" "npc.teengirl_revivefriendloud07" "Zoey: William! Get your ass up! We gotta go!" "npc.teengirl_revivefriendloud08" "Zoey: Don't make me leave your ass behind, Louis. Get up!" "npc.teengirl_revivefriendloud09" "Zoey: Francis, we don't have time for this, come on!" "npc.teengirl_revivefriendloud10" "Zoey: Louis, come on, get up!" "npc.teengirl_revivefriendloud11" "Zoey: I can't carry you, Bill. Get up!" "npc.teengirl_revivefriendloud12" "Zoey: Bill, I'm not gonna carry you. Get up!" "npc.teengirl_revivefriendloud13" "Zoey: Dude, I'm half your size. Come on, get up!" "player.teengirl_safespotahead01" "Zoey: Safe house just ahead." "player.teengirl_safespotahead06" "Zoey: Safe house ahead!" "player.teengirl_safespotahead08" "Zoey: There's a safe house ahead." "player.teengirl_safespotahead09" "Zoey: We're near a safe house." "player.teengirl_safespotaheadreaction02" "Zoey: Finally!" "player.teengirl_safespotaheadreaction07" "Zoey: Oh Lord!" "player.teengirl_safespotaheadreaction08" "Zoey: Thank God!" "player.teengirl_safespotaheadreaction10" "Zoey: Oh thank God!" "player.teengirl_safespotaheadreaction11" "Zoey: Oh thank God!" "player.teengirl_safespotaheadreaction14" "Zoey: Sweet Jesus!" "player.teengirl_sawsomething04" "Zoey: There's something over there." "player.teengirl_sawsomething07" "Zoey: I think I saw something." "player.teengirl_sawsomething12" "Zoey: There's something over there." "player.teengirl_sawsomething14" "Zoey: I think I saw something." "player.teengirl_scenariojoin02" "Zoey: Hello!" "player.teengirl_scenariojoin07" "Zoey: Hello!" "player.teengirl_scenariojoin12" "Zoey: Hello!" "player.teengirl_scenariojoin13" "Zoey: Hey, I'm here." "player.teengirl_scenariojoin14" "Zoey: Hey, I'm here." "player.teengirl_scenariojoin15" "Zoey: I'm here!" "player.teengirl_scenariojoin16" "Zoey: I'm here!" "player.teengirl_scenariojoin21" "Zoey: Hey, I'm here." "player.teengirl_scenariojoinlast01" "Zoey: We're all here." "player.teengirl_scenariojoinlast02" "Zoey: Well, we're all here." "player.teengirl_screamwhilepounced01" "Zoey: GET IT OFF ME!" "player.teengirl_screamwhilepounced02" "Zoey: GET IT GET IT OFF GET IT OFF!" "npc.teengirl_screamwhilepounced02a" "Zoey: Get it, get it off!" "npc.teengirl_screamwhilepounced02b" "Zoey: Get it off!" "player.teengirl_screamwhilepounced04" "Zoey: GET IT GET IT OFF GET IT OFF!" "npc.teengirl_screamwhilepounced04a" "Zoey: Get it, get it off! Get it off!" "npc.teengirl_screamwhilepounced04b" "Zoey: Get it off!" "player.teengirl_screamwhilepounced06" "Zoey: GET IT OFF ME!" "npc.teengirl_seecabin01" "Zoey: Oh, nice. A cabin in the middle of nowhere. I know how this movie ends." "player.teengirl_selfstaytogether01" "Zoey: I should stick close." "player.teengirl_selfstaytogether04" "Zoey: I should stay with the group." "player.teengirl_selfusehealth01" "Zoey: I should use my first aid kit." "player.teengirl_selfusehealth02" "Zoey: Should probably use my first aid kit." "player.teengirl_selfusehealth03" "Zoey: I should use my first aid." "player.teengirl_selfusehealth04" "Zoey: Should probably use my first aid." "player.teengirl_selfusehealth07" "Zoey: I should take those pills." "player.teengirl_selfusehealth08" "Zoey: Should probably take my pills." "player.teengirl_shoved01" "Zoey: Oof!" "player.teengirl_shoved02" "Zoey: Oof!" "player.teengirl_shoved03" "Zoey: Oof!" "player.teengirl_shoved04" "Zoey: Oof!" "player.teengirl_shoved05" "Zoey: Oof!" "player.teengirl_shoved06" "Zoey: Oof!" "player.teengirl_shoved14" "Zoey: Oof!" "player.teengirl_sorry04" "Zoey: Oops, sorry." "player.teengirl_sorry05" "Zoey: Sorry about that." "player.teengirl_sorry06" "Zoey: Oh, my bad." "player.teengirl_sorry07" "Zoey: Sorry." "player.teengirl_sorry08" "Zoey: I am really sorry." "player.teengirl_sorry09" "Zoey: My bad." "player.teengirl_sorry10" "Zoey: I am so sorry" "player.teengirl_sorry11" "Zoey: Ohh, sorry!" "player.teengirl_sorry12" "Zoey: I really am sorry 'bout that." "player.teengirl_sorry13" "Zoey: Oops, sorry." "player.teengirl_sorry14" "Zoey: Sorry." "player.teengirl_sorry15" "Zoey: Sorry about that." "player.teengirl_sorry16" "Zoey: Oh, my bad." "player.teengirl_sorry17" "Zoey: I'm really sorry." "player.teengirl_sorry18" "Zoey: I'm really sorry." "player.teengirl_sorry20" "Zoey: I am so sorry" "player.teengirl_sorry23" "Zoey: Ohh, sorry!" "npc.teengirl_sorrysarcastic03" "Zoey: Sorry." "player.teengirl_sorrysarcastic04" "Zoey: Sorry." "player.teengirl_sorrysarcastic05" "Zoey: Oops, sorry." "player.teengirl_sorrysarcastic07" "Zoey: Sorry about that." "player.teengirl_sorrysarcastic08" "Zoey: Oh, my bad." "player.teengirl_sorrysarcastic12" "Zoey: I'm really sorry." "player.teengirl_sorrysarcastic14" "Zoey: My bad." "player.teengirl_sorrysarcastic15" "Zoey: I am so sorry." "player.teengirl_sorrysarcastic16" "Zoey: I am so sorry." "player.teengirl_sorrysarcastic17" "Zoey: Oh, sorry." "player.teengirl_sorrysarcastic19" "Zoey: Really am sorry about that." "npc.teengirl_spot01" "Zoey: Ammo here." "npc.teengirl_spot02" "Zoey: First aid kit here." "npc.teengirl_spot03" "Zoey: First aid here." "npc.teengirl_spot04" "Zoey: Grenades here." "npc.teengirl_spot05" "Zoey: Pills here." "npc.teengirl_spot06" "Zoey: Weapons here." "player.teengirl_spotammo01" "Zoey: Ammo here!" "player.teengirl_spotammo02" "Zoey: Ammo here!" "player.teengirl_spotammo03" "Zoey: Ammo here!" "player.teengirl_spotammo04" "Zoey: Ammo here!" "player.teengirl_spotammo05" "Zoey: Ammo here!" "player.teengirl_spotammo06" "Zoey: Ammo here!" "player.teengirl_spotfirstaid01" "Zoey: First Aid Kit here!" "player.teengirl_spotfirstaid02" "Zoey: First Aid here!" "player.teengirl_spotfirstaid03" "Zoey: Grab some first aid" "player.teengirl_spotfirstaid04" "Zoey: First Aid Kit here!" "player.teengirl_spotfirstaid05" "Zoey: First Aid here!" "player.teengirl_spotfirstaid06" "Zoey: Grab some first aid" "player.teengirl_spotfirstaid07" "Zoey: Grab some first aid" "npc.teengirl_spotfirstaid08" "Zoey: First aid kits over here." "npc.teengirl_spotfirstaid09" "Zoey: There's a first aid kit here." "player.teengirl_spotgrenades01" "Zoey: Grenades here!" "player.teengirl_spotgrenades02" "Zoey: Grenades here!" "player.teengirl_spotgrenades03" "Zoey: Grenades here!" "npc.teengirl_spotgrenades04" "Zoey: Molotov's over here." "npc.teengirl_spotgrenades05" "Zoey: There's a pipebomb here." "npc.teengirl_spotgrenades06" "Zoey: Molotovs over here." "npc.teengirl_spotgrenades07" "Zoey: Molotovs over here." "npc.teengirl_spotgrenades08" "Zoey: Hey boys, Molotovs over here." "npc.teengirl_spotgrenades09" "Zoey: There's a pipebomb here." "npc.teengirl_spotgrenades10" "Zoey: I got a pipebomb over here." "player.teengirl_spotpills01" "Zoey: Pills here!" "player.teengirl_spotpills02" "Zoey: Pills here!" "player.teengirl_spotpills03" "Zoey: Pills here!" "player.teengirl_spotpills04" "Zoey: Pills here!" "player.teengirl_spotweapons01" "Zoey: Weapons here!" "player.teengirl_spotweapons02" "Zoey: Weapons here!" "player.teengirl_spotweapons03" "Zoey: Weapons here!" "player.teengirl_spotweapons04" "Zoey: Weapons here!" "npc.teengirl_spotweapons05" "Zoey: Weapons over here!" "npc.teengirl_spotweapons06" "Zoey: Hey, there's weapons over here!" "npc.teengirl_spotweapons07" "Zoey: Guys, better weapons!" "npc.teengirl_spotweapons08" "Zoey: Guys, better weapons!" "npc.teengirl_spotweapons09" "Zoey: Guys, big, badass, nasty weapons over here!" "player.teengirl_staytogether02" "Zoey: We should stay together" "player.teengirl_staytogether03" "Zoey: Let's stick together!" "player.teengirl_staytogether04" "Zoey: Come on, we're together." "player.teengirl_staytogether05" "Zoey: Stick together!" "player.teengirl_staytogether06" "Zoey: Stay close!" "player.teengirl_staytogether07" "Zoey: Let's try to stay together" "player.teengirl_staytogether08" "Zoey: Stay together!" "player.teengirl_staytogether09" "Zoey: Stay, together! C'mon, guys, let's make an effort." "player.teengirl_staytogether10" "Zoey: Can you stay together, guys?" "player.teengirl_staytogether11" "Zoey: We need to stick together." "player.teengirl_staytogetherinside02" "Zoey: Everyone inside!" "player.teengirl_staytogetherinside03" "Zoey: Get inside!" "player.teengirl_staytogetherinside04" "Zoey: Guys, get inside!" "player.teengirl_staytogetherinside05" "Zoey: Come on, come on! Everyone in here!" "player.teengirl_staytogetherinside06" "Zoey: Everyone, in here!" "player.teengirl_staytogetherinside07" "Zoey: Everyone inside!" "player.teengirl_suggesthealth01" "Zoey: You should heal up." "player.teengirl_suggesthealth02" "Zoey: C'mon man, use your first aid kit." "player.teengirl_suggesthealth03" "Zoey: You might want to heal up." "player.teengirl_suggesthealth04" "Zoey: Use your first aid kit" "player.teengirl_suggesthealthbill01" "Zoey: Bill, use your first aid kit." "player.teengirl_suggesthealthbill02" "Zoey: Bill, use your first aid kit." "player.teengirl_suggesthealthfrancis01" "Zoey: Francis, use your first aid kit." "player.teengirl_suggesthealthlouis01" "Zoey: Louis, use your first aid kit." "player.teengirl_suggesthealthlouis02" "Zoey: Louis, use your first aid kit." "player.teengirl_suggesthealthlouis03" "Zoey: Louis, use your first aid kit." "npc.teengirl_swear01" "Zoey: Goddammit." "npc.teengirl_swear02" "Zoey: Shit." "npc.teengirl_swear03" "Zoey: Ah shit." "npc.teengirl_swear04" "Zoey: Son of a bitch." "npc.teengirl_swear05" "Zoey: Crap." "npc.teengirl_swear06" "Zoey: Mother." "npc.teengirl_swear07" "Zoey: Shit. Ah shit." "npc.teengirl_swear08" "Zoey: Shitshitshit." "npc.teengirl_swear09" "Zoey: Ah bullshit." "npc.teengirl_swear10" "Zoey: Dammit." "npc.teengirl_swear11" "Zoey: Goddammit." "npc.teengirl_swear12" "Zoey: Shit." "npc.teengirl_swear13" "Zoey: Goddammit." "npc.teengirl_swear14" "Zoey: Shit." "npc.teengirl_swear15" "Zoey: Ah shit." "npc.teengirl_swear16" "Zoey: Son of a bitch." "npc.teengirl_swear17" "Zoey: Crap." "npc.teengirl_swear18" "Zoey: Shit. Ah shit." "npc.teengirl_swear19" "Zoey: Shitshitshit." "npc.teengirl_swear20" "Zoey: Ah bullshit." "npc.teengirl_swear21" "Zoey: Bullshit." "npc.teengirl_swear22" "Zoey: Dammit." "npc.teengirl_swearcoupdegrace01" "Zoey: Eat it, ugly." "npc.teengirl_swearcoupdegrace02" "Zoey: Go to hell." "npc.teengirl_swearcoupdegrace03" "Zoey: Get away from him, you bitch!" "player.teengirl_takeassaultrifle01" "Zoey: I'm gonna grab this rifle." "player.teengirl_takeassaultrifle02" "Zoey: Guess I'll try this rifle." "player.teengirl_takeassaultrifle03" "Zoey: This rifle looks good." "player.teengirl_takeassaultrifle04" "Zoey: Ookaay, big rifle." "player.teengirl_takeassaultrifle05" "Zoey: Gonna grab the rifle." "player.teengirl_takeassaultrifle06" "Zoey: I'll try this rifle." "player.teengirl_takeassaultrifle07" "Zoey: I'm going with the rifle." "player.teengirl_takeassaultrifle08" "Zoey: This rifle looks good." "player.teengirl_takeautoshotgun01" "Zoey: This shotgun is sweet." "player.teengirl_takeautoshotgun02" "Zoey: I'm grabbing this shotgun." "player.teengirl_takeautoshotgun03" "Zoey: I'll take the shotgun." "player.teengirl_takeautoshotgun04" "Zoey: I call shotgun." "player.teengirl_takeautoshotgun05" "Zoey: I'll give the shotgun a try." "player.teengirl_takeautoshotgun06" "Zoey: I think I'll ltake the shotgun." "player.teengirl_takefirstaid01" "Zoey: This first aid'll help." "player.teengirl_takefirstaid02" "Zoey: Grabbing First Aid!" "player.teengirl_takefirstaid03" "Zoey: We might need these." "player.teengirl_takefirstaid05" "Zoey: Grabbing First Aid!" "player.teengirl_takemolotov02" "Zoey: I'm grabbing a Molotov." "player.teengirl_takemolotov04" "Zoey: Time to start some fires." "player.teengirl_takemolotov05" "Zoey: Molotov!" "player.teengirl_takemolotov07" "Zoey: Time to start some fires." "player.teengirl_takepills01" "Zoey: Grabbing some pills." "player.teengirl_takepills03" "Zoey: We might need these." "player.teengirl_takepills05" "Zoey: I might need these pills." "player.teengirl_takepills06" "Zoey: We might need these." "player.teengirl_takepipebomb02" "Zoey: Grabbing a pipe bomb." "player.teengirl_takepipebomb04" "Zoey: Well, this looks dangerous." "player.teengirl_takepistol01" "Zoey: Two pistols, cool." "player.teengirl_takepistol02" "Zoey: I'm taking an extra pistol." "player.teengirl_takepistol03" "Zoey: Grabbing a pistol." "player.teengirl_takepistol04" "Zoey: Grabbing an extra pistol." "player.teengirl_takepistol07" "Zoey: Grabbing an extra pistol." "player.teengirl_takepistol08" "Zoey: Another pistol, yeah, this'll work." "player.teengirl_takeshotgun01" "Zoey: Grabbing a shotgun." "player.teengirl_takeshotgun02" "Zoey: Grabbing a shotgun." "player.teengirl_takeshotgun03" "Zoey: Yeah, shotgun." "player.teengirl_takeshotgun04" "Zoey: I'll try this shotgun." "player.teengirl_takeshotgun05" "Zoey: Yeah, shotgun." "player.teengirl_takesniper01" "Zoey: I'm gonna grab this hunting rifle." "player.teengirl_takesniper02" "Zoey: I'm grabbing a hunting rifle." "player.teengirl_takesniper04" "Zoey: I'm gonna try this sniper rifle." "player.teengirl_takesubmachinegun01" "Zoey: I can handle this." "player.teengirl_takesubmachinegun03" "Zoey: Grabbing a machinegun." "player.teengirl_takesubmachinegun04" "Zoey: A machinegun." "player.teengirl_takesubmachinegun05" "Zoey: I can handle this." "player.teengirl_tankdeathconfirmation03" "Zoey: Tank's dead." "player.teengirl_tankdeathconfirmation06" "Zoey: It's dead!" "player.teengirl_tankdeathconfirmation07" "Zoey: It's dead, it's dead, it's dead!" "player.teengirl_tankdeathconfirmation09" "Zoey: Tank's dead!" "player.teengirl_tankdeathconfirmation11" "Zoey: Stop shooting, he's dead!" "player.teengirl_tankpound01" "Zoey: Get him the hell off me!" "player.teengirl_tankpound02" "Zoey: He's crushing me! He's crushing me!" "player.teengirl_tankpound03" "Zoey: Oh God! He's crushing me!" "player.teengirl_tankpound04" "Zoey: Kill him! KILL HIM!" "player.teengirl_tankpound05" "Zoey: Get him off me! Get him off me!" "player.teengirl_taunt01" "Zoey: Die!" "player.teengirl_taunt02" "Zoey: Thats right." "player.teengirl_taunt05" "Zoey: How's that feel, ugly?" "player.teengirl_taunt06" "Zoey: OH YEAH!" "player.teengirl_taunt12" "Zoey: Take that!" "player.teengirl_taunt13" "Zoey: Awesome!" "player.teengirl_taunt18" "Zoey: All right!" "player.teengirl_taunt19" "Zoey: Awesome!" "player.teengirl_taunt20" "Zoey: YEAH!" "player.teengirl_taunt21" "Zoey: YESSS!" "player.teengirl_taunt24" "Zoey: Lookin good." "player.teengirl_taunt25" "Zoey: Oh yeah!" "player.teengirl_taunt26" "Zoey: Impressive." "player.teengirl_taunt27" "Zoey: Die!" "player.teengirl_taunt28" "Zoey: Thats right." "player.teengirl_taunt29" "Zoey: Oh yeah, lovely." "player.teengirl_taunt30" "Zoey: Lookin good." "player.teengirl_taunt31" "Zoey: OH YEAH!" "player.teengirl_taunt34" "Zoey: Thats right." "player.teengirl_taunt35" "Zoey: YESSS!" "player.teengirl_taunt36" "Zoey: How's that feel, ugly?" "player.teengirl_taunt39" "Zoey: YEAHHHH!" "player.teengirl_teamkillaccident03" "Zoey: You REALLY have to be more careful!" "player.teengirl_teamkillaccident05" "Zoey: Be careful!" "player.teengirl_teamkillaccident06" "Zoey: Stop Stop!" "player.teengirl_teamkillaccident08" "Zoey: Woah. Careful!" "player.teengirl_teamkillonpurpose01" "Zoey: Hey! Stop doing that!" "player.teengirl_teamkillonpurpose02" "Zoey: CAREFUL!" "player.teengirl_teamkillonpurpose04" "Zoey: Stop it! Stop it! STOP IT!" "player.teengirl_teamkillonpurpose06" "Zoey: Come on, be careful!" "player.teengirl_teamkillonpurpose07" "Zoey: What the hell? You just killed him!" "player.teengirl_teamkillonpurpose08" "Zoey: My God! You just killed him!" "player.teengirl_teamkillonpurpose11" "Zoey: Why would you do that?" "player.teengirl_teamkillonpurpose12" "Zoey: Killing him isn't going to help any of us!" "npc.teengirl_teengirl_friendlyfirebill01" "Zoey: Bill, come on Bill!" "npc.teengirl_teengirl_friendlyfirebill02" "Zoey: Ow. Dammit. Bill!" "npc.teengirl_teengirl_friendlyfirefrancis01" "Zoey: Francis, that isn't funny! Stop it." "npc.teengirl_teengirl_friendlyfirefrancis02" "Zoey: Ow. Knock that shit off, Francis." "npc.teengirl_teengirl_friendlyfirelouis01" "Zoey: Louis, you should know better." "npc.teengirl_teengirl_friendlyfirelouis02" "Zoey: Louis, is that what your mama taught you?" "npc.teengirl_teengirl_friendlyfirelouis03" "Zoey: Louis, you should know better." "npc.teengirl_teengirl_friendlyfirelouis04" "Zoey: Louis, can you try not to shoot me?" "npc.teengirl_teengirl_friendlyfirelouis05" "Zoey: What the hell are you doing, Louis?" "player.teengirl_thanks01" "Zoey: Thanks, I owe you." "player.teengirl_thanks02" "Zoey: Thanks!" "player.teengirl_thanks03" "Zoey: Thanks!" "player.teengirl_thanks04" "Zoey: Thanks, thanks a lot!" "npc.teengirl_thanks05" "Zoey: Thanks, Bill." "player.teengirl_thanks06" "Zoey: Thanks a bunch." "player.teengirl_thanks07" "Zoey: Hey, thanks!" "player.teengirl_thanks08" "Zoey: Thank you." "npc.teengirl_thanks09" "Zoey: Thank you." "npc.teengirl_thanks10" "Zoey: Yes, thank you." "player.teengirl_thanks11" "Zoey: Thanks, man." "player.teengirl_thanks13" "Zoey: Really, thanks." "player.teengirl_thanks19" "Zoey: Thanks." "player.teengirl_thanks20" "Zoey: Thanks, I owe you." "player.teengirl_thanks23" "Zoey: I really appreciate it." "player.teengirl_thanks24" "Zoey: Thanks a bunch." "player.teengirl_thanks25" "Zoey: Hey, thanks!" "player.teengirl_thanks27" "Zoey: Thank you very much." "player.teengirl_thanks28" "Zoey: Like, thanks." "player.teengirl_thanks30" "Zoey: Phew, thanks!" "player.teengirl_thanks32" "Zoey: Thanks Louis." "player.teengirl_thanks34" "Zoey: Thank you, Louis. It's about time you helped me." "player.teengirl_thanks35" "Zoey: Thanks, Louis. It's about time you were some help." "npc.teengirl_thanks40" "Zoey: Thanks, Bill." "npc.teengirl_thanks41" "Zoey: Thanks, Francis." "npc.teengirl_thanks42" "Zoey: Thanks, Louis." "npc.teengirl_thanks43" "Zoey: Thanks, Louis. I owe you one" "npc.teengirl_thanks44" "Zoey: Thanks, Francis." "npc.teengirl_thanks45" "Zoey: Thanks, Louis." "npc.teengirl_thanks46" "Zoey: Thanks, Louis. I owe you one" "player.teengirl_thankssarcastic01" "Zoey: Thanks, I owe you." "player.teengirl_thankssarcastic02" "Zoey: Thanks." "player.teengirl_thankssarcastic03" "Zoey: Thanks!" "player.teengirl_thankssarcastic04" "Zoey: Thanks! Thanks a lot!" "player.teengirl_thankssarcastic05" "Zoey: I REALLY appreciate it." "player.teengirl_thankssarcastic06" "Zoey: Thanks a bunch!" "player.teengirl_thankssarcastic07" "Zoey: Hey thanks!" "player.teengirl_thankssarcastic08" "Zoey: Thank you." "player.teengirl_thankssarcastic09" "Zoey: Thank you very much." "player.teengirl_thankssarcastic10" "Zoey: Like... thanks." "player.teengirl_thankssarcastic12" "Zoey: Phew - thanks." "player.teengirl_thankssarcastic13" "Zoey: Really, thanks!" "player.teengirl_totherescue01" "Zoey: Hold on, I'm on my way!" "player.teengirl_totherescue02" "Zoey: I'm coming!" "player.teengirl_totherescue03" "Zoey: Hold on, I'm coming!" "player.teengirl_totherescue04" "Zoey: Help is on the way!" "player.teengirl_totherescue06" "Zoey: Hang on, hang on, I'm coming!" "player.teengirl_totherescue07" "Zoey: Hang in there, I'm coming!" "player.teengirl_totherescue08" "Zoey: Coming, coming, coming!" "player.teengirl_totherescue09" "Zoey: Hold on, I'm on my way!" "player.teengirl_totherescuethanks04" "Zoey: Thanks for getting me out of there." "player.teengirl_totherescuethanks09" "Zoey: Thanks for coming back for me." "player.teengirl_totherescuethanks10" "Zoey: I knew you wouldn't leave me." "player.teengirl_transitionclose01" "Zoey: That was close." "player.teengirl_transitionclose05" "Zoey: Close one." "player.teengirl_transitionclose07" "Zoey: That was close." "player.teengirl_transitionclose09" "Zoey: That was close." "player.teengirl_transitionclose10" "Zoey: Close one." "npc.teengirl_uncertain01" "Zoey: What the hell was that?" "npc.teengirl_uncertain02" "Zoey: What was that?" "npc.teengirl_uncertain03" "Zoey: What the hell is that?" "npc.teengirl_uncertain04" "Zoey: What is that?" "npc.teengirl_uncertain05" "Zoey: Did you hear that?" "npc.teengirl_uncertain06" "Zoey: Are you seeing this?" "npc.teengirl_uncertain07" "Zoey: Oh, come on. Oh no. Nonono." "npc.teengirl_uncertain08" "Zoey: All right, I quit." "npc.teengirl_uncertain09" "Zoey: All right, I quit." "npc.teengirl_uncertain10" "Zoey: Are you kidding me?" "npc.teengirl_uncertain11" "Zoey: Really?" "npc.teengirl_uncertain12" "Zoey: Right..." "npc.teengirl_uncertain13" "Zoey: Oh god." "npc.teengirl_uncertain14" "Zoey: What is that?" "npc.teengirl_violenceawe01" "Zoey: Wha-hoa!" "npc.teengirl_violenceawe02" "Zoey: Jee-zus..." "npc.teengirl_violenceawe03" "Zoey: Holy crap." "npc.teengirl_violenceawe04" "Zoey: Whoa." "npc.teengirl_violenceawe05" "Zoey: Holy shit..." "npc.teengirl_violenceawe06" "Zoey: Did you see that?" "npc.teengirl_violenceawe07" "Zoey: Wha-ho-ho-whoa!" "npc.teengirl_violenceawe08" "Zoey: Whooo!" "npc.teengirl_violenceawe09" "Zoey: Ahh!" "npc.teengirl_violenceawe10" "Zoey: Oh my god!" "npc.teengirl_violenceawe11" "Zoey: Whoa." "npc.teengirl_violenceawe12" "Zoey: Jee-zus..." "npc.teengirl_violenceawe13" "Zoey: Holy crap." "npc.teengirl_violenceawe14" "Zoey: Whoa." "npc.teengirl_violenceawe15" "Zoey: Holy shit..." "npc.teengirl_violenceawe16" "Zoey: Did you see that?" "npc.teengirl_violenceawe17" "Zoey: Whoa-ho-ho." "player.teengirl_waithere01" "Zoey: Can we wait here?" "player.teengirl_waithere02" "Zoey: Hold up a sec!" "player.teengirl_waithere03" "Zoey: Wait a sec!" "player.teengirl_waithere04" "Zoey: Wait up!" "player.teengirl_waithere05" "Zoey: Hold up!" "player.teengirl_waithere06" "Zoey: Everybody stop!" "player.teengirl_warnboomer01" "Zoey: BOOMER!" "player.teengirl_warnboomer02" "Zoey: BOOMER!" "player.teengirl_warnboomer03" "Zoey: BOOMER!" "player.teengirl_warncareful04" "Zoey: Be careful." "player.teengirl_warncareful07" "Zoey: Everyone be careful." "player.teengirl_warncareful09" "Zoey: Let's be careful." "player.teengirl_warncareful13" "Zoey: Careful." "player.teengirl_warncareful17" "Zoey: Careful now." "player.teengirl_warncareful18" "Zoey: Guys, be careful." "player.teengirl_warncareful20" "Zoey: Careful, guys." "player.teengirl_warnhunter01" "Zoey: HUNTER!" "player.teengirl_warnhunter02" "Zoey: HUNTER!" "player.teengirl_warnhunter03" "Zoey: HUNTER!" "player.teengirl_warnsmoker01" "Zoey: SMOKER!" "player.teengirl_warnsmoker02" "Zoey: SMOKER!" "player.teengirl_warnsmoker03" "Zoey: SMOKER!" "player.teengirl_warntank01" "Zoey: TANK!" "player.teengirl_warntank02" "Zoey: TANK!" "player.teengirl_warntank04" "Zoey: TANK!" "player.teengirl_warntank05" "Zoey: TANK!" "player.teengirl_warnwitch01" "Zoey: WITCH!" "player.teengirl_warnwitch02" "Zoey: WITCH!" "player.teengirl_warnwitch03" "Zoey: WITCH!" "player.teengirl_warnwitch04" "Zoey: WITCH!" "player.teengirl_watchoutbehind01" "Zoey: Behind us!" "player.teengirl_watchoutbehind02" "Zoey: They're behind us!" "player.teengirl_watchoutbehind03" "Zoey: Behind us!" "player.teengirl_witchchasing01" "Zoey: WITCH right behind me!" "player.teengirl_witchchasing02" "Zoey: WITCH!! Run!" "player.teengirl_witchchasing03" "Zoey: WITCH!! Run like hell!" "player.teengirl_witchchasing04" "Zoey: Go go go, it's chasing me!" "player.teengirl_witchgettingangry02" "Zoey: The witch's getting mad!" "player.teengirl_witchgettingangry05" "Zoey: Ohhh... that witch is not happy!" "player.teengirl_witchgettingangry07" "Zoey: Don't piss off the witch!" "player.teengirl_witchgettingangry08" "Zoey: Don't make the witch angry!" "npc.teengirl_worldairport0101" "Zoey: Through the greenhouse." "npc.teengirl_worldairport0102" "Zoey: Looks like the airport's still operating. Let's try to get there." "npc.teengirl_worldairport0103" "Zoey: I'm sick of the streets. Let's try the rooftops." "npc.teengirl_worldairport0104" "Zoey: Looks like something still going on at the airport. Let's try to get there." "npc.teengirl_worldairport0105" "Zoey: Last time I was here, the city wasn't so much on fire." "npc.teengirl_worldairport0106" "Zoey: If the airport's still operating, we might be able to fly outtta here." "npc.teengirl_worldairport0107" "Zoey: The airport isn't far. Looks like it might be our ticket out of here." "npc.teengirl_worldairport0108" "Zoey: Up the fire escape!" "npc.teengirl_worldairport0109" "Zoey: To the hotel!" "npc.teengirl_worldairport0110" "Zoey: Safe house in the hotel!" "npc.teengirl_worldairport0111" "Zoey: Oh god. I'm not gonna go like that." "npc.teengirl_worldairport0112" "Zoey: Someone covered her up..." "npc.teengirl_worldairport0201" "Zoey: We can get back to the rooftops." "npc.teengirl_worldairport0202" "Zoey: Let's head back up." "npc.teengirl_worldairport0203" "Zoey: We can't get across some buildings this way" "npc.teengirl_worldairport0204" "Zoey: The crane will lower that dumpster." "npc.teengirl_worldairport0205" "Zoey: We can get across on that dumpster." "npc.teengirl_worldairport0206" "Zoey: Someone needs to lower that dumpster." "npc.teengirl_worldairport0207" "Zoey: Huh, I have that suitcase." "npc.teengirl_worldairport0208" "Zoey: Someone needs to start the crane." "npc.teengirl_worldairport0209" "Zoey: It's down! Let's go!" "npc.teengirl_worldairport0210" "Zoey: Our dumpster's here! Let's go!" "npc.teengirl_worldairport0211" "Zoey: We're gonna have to jump for it." "npc.teengirl_worldairport0212" "Zoey: Gonna have to jump it." "npc.teengirl_worldairport0213" "Zoey: Jump!" "npc.teengirl_worldairport0214" "Zoey: What do you call 5000 infected lawyers?" "npc.teengirl_worldairport0215" "Zoey: Jump!" "npc.teengirl_worldairport0216" "Zoey: Down the stairs!" "npc.teengirl_worldairport0217" "Zoey: Hey Bill, it's your favorite: stairs." "npc.teengirl_worldairport0218" "Zoey: Louis did you work in a cube like these?" "npc.teengirl_worldairport0219" "Zoey: Hey Louis: all these cubicles make you homesick?" "npc.teengirl_worldairport0220" "Zoey: Good thinking!" "npc.teengirl_worldairport0221" "Zoey: Way to go, Louis!" "npc.teengirl_worldairport0222" "Zoey: Way to go, Bill!" "npc.teengirl_worldairport0223" "Zoey: Way to go, Francis" "npc.teengirl_worldairport0224" "Zoey: We're getting close the airport!" "npc.teengirl_worldairport0225" "Zoey: Almost at the airport!" "npc.teengirl_worldairport0226" "Zoey: Safe house in that storage place!" "npc.teengirl_worldairport0227" "Zoey: We gotta take the stairs. Sorry, Bill." "npc.teengirl_worldairport0228" "Zoey: Looks like we ran outta roof." "npc.teengirl_worldairport0229" "Zoey: Good thinking, Bill!" "npc.teengirl_worldairport0230" "Zoey: Good thinking, Francis!" "npc.teengirl_worldairport0231" "Zoey: Good thinking, Louis!" "npc.teengirl_worldairport0301" "Zoey: We can burn down this barricade." "npc.teengirl_worldairport0302" "Zoey: Let's start a fire!" "npc.teengirl_worldairport0303" "Zoey: THE AIRPORT!" "npc.teengirl_worldairport0304" "Zoey: LOOK, THE AIRPORT!" "npc.teengirl_worldairport0305" "Zoey: Through here!" "npc.teengirl_worldairport0306" "Zoey: The airport..." "npc.teengirl_worldairport0307" "Zoey: The doors are all blocked!" "npc.teengirl_worldairport0308" "Zoey: The path is clear!" "npc.teengirl_worldairport0309" "Zoey: We burned a path!" "npc.teengirl_worldairport0310" "Zoey: I hope this isn't the plane we saw." "npc.teengirl_worldairport0311" "Zoey: We can get inside over the skybridge." "npc.teengirl_worldairport0312" "Zoey: The skybridge!" "npc.teengirl_worldairport0313" "Zoey: Safe house across the skybridge!" "npc.teengirl_worldairport0314" "Zoey: Oh no! Not short term parking!" "npc.teengirl_worldairport0315" "Zoey: Let's go through here." "npc.teengirl_worldairport0316" "Zoey: Boys, let's start a fire!" "npc.teengirl_worldairport0401" "Zoey: We need to get downstairs." "npc.teengirl_worldairport0402" "Zoey: Through the offices!" "npc.teengirl_worldairport0403" "Zoey: Oh no, the zombies killed God!" "npc.teengirl_worldairport0404" "Zoey: Oh no, the zombies killed God!" "npc.teengirl_worldairport0405" "Zoey: We can use that van." "npc.teengirl_worldairport0406" "Zoey: That van can smash through the pile." "npc.teengirl_worldairport0407" "Zoey: Hey Louis, try not to get lost." "npc.teengirl_worldairport0408" "Zoey: I wonder if this is more lost luggage than normal." "npc.teengirl_worldairport0409" "Zoey: Whatever you do, Francis, please don't take off your shoes." "npc.teengirl_worldairport0410" "Zoey: Don't stand in the metal detector with guns!" "npc.teengirl_worldairport0411" "Zoey: Maybe your belt buckle set that off." "npc.teengirl_worldairport0412" "Zoey: Oh my god, Bill was right: They bombed the airport!" "npc.teengirl_worldairport0413" "Zoey: They must have been trying to stop the infection from spreading." "npc.teengirl_worldairport0414" "Zoey: There's the plane we saw!" "npc.teengirl_worldairport0415" "Zoey: We need to get down to that plane!" "npc.teengirl_worldairport0416" "Zoey: How do we get down to the plane?" "npc.teengirl_worldairport0417" "Zoey: We will be boarding at gate 3C." "npc.teengirl_worldairport0418" "Zoey: Louis, your row isn't boarding yet." "npc.teengirl_worldairport0419" "Zoey: You think my belt buckle set it off?" "npc.teengirl_worldairport0420" "Zoey: Here's a crazy idea: What if we send the van into that pile of junk?" "npc.teengirl_worldairport0421" "Zoey: We need to get out to the runway." "npc.teengirl_worldairport0422" "Zoey: I always wondered what was back here." "npc.teengirl_worldairport0501" "Zoey: At least one plane is working." "npc.teengirl_worldairport0502" "Zoey: We have to fuel the plane." "npc.teengirl_worldairport0503" "Zoey: Start the fuel truck!" "npc.teengirl_worldairport0504" "Zoey: The plane's fueled: Let's go!" "npc.teengirl_worldairport0505" "Zoey: The plane's ready!" "npc.teengirl_worldairport0506" "Zoey: Starting the fuel truck..." "npc.teengirl_worldairport0507" "Zoey: We can get on the plane! Let's go! Let's go!" "npc.teengirl_worldairport0508" "Zoey: Hey, Ayn Rand International Airport..." "npc.teengirl_worldairport0509" "Zoey: Somebody really blew this place to Hell..." "npc.teengirl_worldairport0510" "Zoey: What the hell happened to this place?" "npc.teengirl_worldairport0511" "Zoey: *That* plane looks okay." "npc.teengirl_worldairport0512" "Zoey: Jesus, it looks like a bomb went off here. A few bombs." "npc.teengirl_worldairport05npc01" "Zoey: Everyone but us is either a zombie or an asshole." "npc.teengirl_worldairport05npc02" "Zoey: You know, we can *make* you open that goddamn door." "npc.teengirl_worldairport05npc03" "Zoey: Fine." "npc.teengirl_worldairport05npc04" "Zoey: We've got an old man with us!" "npc.teengirl_worldairport05npc05" "Zoey: Shhh!" "npc.teengirl_worldairport05npc06" "Zoey: If any of us dies pumping this goddamn gas, I'm takin' it out on you." "npc.teengirl_worldairport05npc07" "Zoey: What a dick." "npc.teengirl_worldairportintro01" "Zoey: That plane's headed right for the airport. Maybe people are refueling there." "npc.teengirl_worldairportintro02" "Zoey: That plane's headed right for the airport. Maybe they're still airlifting people out." "npc.teengirl_worldairportintro03" "Zoey: That plane's headed right for the airport. Maybe they're still airlifting people out." "npc.teengirl_worldairportintro04" "Zoey: That plane's headed right for the airport. Maybe they're still evacuating." "npc.teengirl_worldairportintro05" "Zoey: Flying out of this place would be a lot easier than walking." "npc.teengirl_worldairportintro06" "Zoey: It's worth a try." "npc.teengirl_worldairportintro07" "Zoey: We can't stay up here forever." "npc.teengirl_worldairportintro08" "Zoey: I hope this works out better than the helicopter." "npc.teengirl_worldfarmhouse0501" "Zoey: Get to the farm house!" "npc.teengirl_worldfarmhouse0502" "Zoey: Go, Go! Get to the farm house!" "npc.teengirl_worldfarmhouse0503" "Zoey: Hurry! Get to the farm house!" "npc.teengirl_worldfarmhousegeneric01" "Zoey: Fried zombies..." "npc.teengirl_worldfarmhousegeneric02" "Zoey: Nice - fried zombies..." "npc.teengirl_worldhospital0301" "Zoey: The subway smelled bad, but this..." "npc.teengirl_worldhospital0302" "Zoey: We've go to get to the hospital." "npc.teengirl_worldhospital0303" "Zoey: Into the hospital!" "npc.teengirl_worldhospital0304" "Zoey: There's a safe house in the hospital!" "npc.teengirl_worldhospital0305" "Zoey: Hurry up! Get to the hospital!" "npc.teengirl_worldhospital0306" "Zoey: Go, go! Get to the hospital!" "npc.teengirl_worldhospital0401" "Zoey: So um... yeah." "npc.teengirl_worldhospital0402" "Zoey: That helicopter pilot better be here." "npc.teengirl_worldhospital0403" "Zoey: Louis, you'd look good in one of those hospital gowns." "npc.teengirl_worldhospital0501" "Zoey: Use the radio!" "npc.teengirl_worldhospitalgeneric01" "Zoey: We just need to get to the hospital." "npc.teengirl_worldhospitalgeneric02" "Zoey: Oh boy, I pressed the button." "npc.teengirl_worldhospitalgeneric03" "Zoey: Get ready, guys. Here we go." "npc.teengirl_worldhospitalgeneric04" "Zoey: This is it!" "npc.teengirl_worldhospitalgeneric05" "Zoey: Can't that thing hurry up!" "npc.teengirl_worldhospitalgeneric06" "Zoey: Well, I pressed the button." "npc.teengirl_worldhospitalgeneric07" "Zoey: Elevator's taking forever!" "npc.teengirl_worldhospitalgeneric08" "Zoey: What the hell's taking it so long?" "npc.teengirl_worldhospitalgeneric09" "Zoey: Dude, I pressed the button." "npc.teengirl_worldhospitalintro01" "Zoey: Well, I guess we're going to the hospital." "npc.teengirl_worldsmalltown0101" "Zoey: I think we should keep heading away from town." "npc.teengirl_worldsmalltown0102" "Zoey: Let's stick to the road." "npc.teengirl_worldsmalltown0103" "Zoey: I heard the military was holding out in Riverside." "npc.teengirl_worldsmalltown0104" "Zoey: That gunfire must be from Riverside. Let's hurry." "npc.teengirl_worldsmalltown0105" "Zoey: Sounds like Riverside's putting up a fight" "npc.teengirl_worldsmalltown0106" "Zoey: Guess the easy way isn't an option..." "npc.teengirl_worldsmalltown0107" "Zoey: And of course the bridge is out..." "npc.teengirl_worldsmalltown0108" "Zoey: Boom! So much for the easy way." "npc.teengirl_worldsmalltown0109" "Zoey: Oh my god! Oh my god. Oh my god..." "npc.teengirl_worldsmalltown0110" "Zoey: Looks like we can get back up the other side." "npc.teengirl_worldsmalltown0111" "Zoey: Sewers, subway tunnels, turnpike tunnels, why not?" "npc.teengirl_worldsmalltown0112" "Zoey: This way is blocked." "npc.teengirl_worldsmalltown0113" "Zoey: I think we can go through here, guys." "npc.teengirl_worldsmalltown0114" "Zoey: There's a building up there!" "npc.teengirl_worldsmalltown0115" "Zoey: Up here guys! Let's go!" "npc.teengirl_worldsmalltown0116" "Zoey: There's an access tunnel we can try." "npc.teengirl_worldsmalltown0117" "Zoey: I think I know what a deer feels like all the time now." "npc.teengirl_worldsmalltown0118" "Zoey: I heard the military's got a safe zone in Riverside." "npc.teengirl_worldsmalltown0119" "Zoey: Gunfire! Somebody's still alive in Riverside!" "npc.teengirl_worldsmalltown0120" "Zoey: That sounds like a plan." "npc.teengirl_worldsmalltown0121" "Zoey: Sounds good to me. Let's head to Riverside." "npc.teengirl_worldsmalltown0122" "Zoey: Listen!" "npc.teengirl_worldsmalltown0123" "Zoey: Hear that? There's fighting in town." "npc.teengirl_worldsmalltown0124" "Zoey: If we find a way to the surface, we can get to Riverside." "npc.teengirl_worldsmalltown0201" "Zoey: I'm never going to be able to work on my tan am I?" "npc.teengirl_worldsmalltown0202" "Zoey: I understand why we travel at night, but why always underground?" "npc.teengirl_worldsmalltown0203" "Zoey: Up here guys!" "npc.teengirl_worldsmalltown0204" "Zoey: Through here!" "npc.teengirl_worldsmalltown0205" "Zoey: Fresh air!" "npc.teengirl_worldsmalltown0206" "Zoey: Do you think those are zombie crickets?" "npc.teengirl_worldsmalltown0207" "Zoey: Safe house in the train yard!" "npc.teengirl_worldsmalltown0208" "Zoey: Safe house in the train station!" "npc.teengirl_worldsmalltown0209" "Zoey: Safe house in the train yard. Train station. Whatever it is." "npc.teengirl_worldsmalltown0210" "Zoey: Into the caboose!" "npc.teengirl_worldsmalltown0211" "Zoey: Hang in there! I think we're getting close!" "npc.teengirl_worldsmalltown0212" "Zoey: Let's activate that bridge and get across." "npc.teengirl_worldsmalltown0213" "Zoey: There must be a panel or something to activate that bridge." "npc.teengirl_worldsmalltown0301" "Zoey: Okay, this is creepy." "npc.teengirl_worldsmalltown0302" "Zoey: Not a fan of creepy old train yards." "npc.teengirl_worldsmalltown0303" "Zoey: We can get on the other side of the fence up here!" "npc.teengirl_worldsmalltown0304" "Zoey: Riverside is to our right." "npc.teengirl_worldsmalltown0305" "Zoey: We need to get over this fence." "npc.teengirl_worldsmalltown0306" "Zoey: Almost to Riverside." "npc.teengirl_worldsmalltown0307" "Zoey: We need to get over this fence." "npc.teengirl_worldsmalltown0308" "Zoey: I can't wait for a shower... for you, Francis. Jeezus." "npc.teengirl_worldsmalltown0309" "Zoey: I don't think this barricade held..." "npc.teengirl_worldsmalltown0310" "Zoey: The town's pretty quiet. I hope that means they killed all the zombies." "npc.teengirl_worldsmalltown0311" "Zoey: To the church!" "npc.teengirl_worldsmalltown0312" "Zoey: Are you guys ready for this?" "npc.teengirl_worldsmalltown0313" "Zoey: I always imagined the zombie apocalypse would be simpler than this." "npc.teengirl_worldsmalltown0314" "Zoey: Ooh, a graveyard. Real scary..." "npc.teengirl_worldsmalltown0315" "Zoey: Oh Christ, what a mess." "npc.teengirl_worldsmalltown0316" "Zoey: I guess Riverside couldn't hold out." "npc.teengirl_worldsmalltown0317" "Zoey: Looks like Riverside didn't hold out." "npc.teengirl_worldsmalltown0318" "Zoey: Looks like we're getting close to Riverside." "npc.teengirl_worldsmalltown0319" "Zoey: Riverside isn't too far from here." "npc.teengirl_worldsmalltown0320" "Zoey: Yeah! Safe house right up ahead, boys! We made it!" "npc.teengirl_worldsmalltown0321" "Zoey: I can see Riverside!" "npc.teengirl_worldsmalltown0322" "Zoey: There's lights on in that church!" "npc.teengirl_worldsmalltown0323" "Zoey: With our luck, this thing's built on an Indian burial ground." "npc.teengirl_worldsmalltown0324" "Zoey: With our luck, it's built on an Indian burial ground." "npc.teengirl_worldsmalltown03npc01" "Zoey: Who *is* this guy?" "npc.teengirl_worldsmalltown03npc02" "Zoey: If we live through this, I'm gonna kill that guy." "npc.teengirl_worldsmalltown03npc03" "Zoey: Hey! Jerkass. Why don't you just open the goddamn door?" "npc.teengirl_worldsmalltown03npc04" "Zoey: Are you serious?" "npc.teengirl_worldsmalltown03npc05" "Zoey: You're not gonna just open the door? Really?" "npc.teengirl_worldsmalltown03npc06" "Zoey: Not if I kill him first." "npc.teengirl_worldsmalltown0401" "Zoey: Let's just get to the river." "npc.teengirl_worldsmalltown0402" "Zoey: Let's get to the river and find a boat." "npc.teengirl_worldsmalltown0403" "Zoey: I've been here before. I always liked this main street." "npc.teengirl_worldsmalltown0404" "Zoey: Hey Louis, maybe we can find you a jacket in one of these stores." "npc.teengirl_worldsmalltown0405" "Zoey: We can get to the river through here." "npc.teengirl_worldsmalltown0406" "Zoey: Seriously, I never got the vest thing." "npc.teengirl_worldsmalltown0407" "Zoey: Francis, I know how to cut hair. Just sayin...if you need it...I'm here." "npc.teengirl_worldsmalltown0408" "Zoey: So much for salvation in Riverside. Let's just get to the actual river and find a boat." "npc.teengirl_worldsmalltown0409" "Zoey: So much for salvation in Riverside. Let's just head to the river and find a boat." "npc.teengirl_worldsmalltown0501" "Zoey: Seriously, Nelson, I never got the vest thing." "npc.teengirl_worldsmalltown0502" "Zoey: Someone's on the radio!" "npc.teengirl_worldsmalltown0503" "Zoey: To the boat house!" "npc.teengirl_worldsmalltown0504" "Zoey: Get to the boat house!" "npc.teengirl_worldsmalltown0505" "Zoey: I guess we make our stand in the boat house." "npc.teengirl_worldsmalltown0506" "Zoey: Get to the boat!" "npc.teengirl_worldsmalltown0507" "Zoey: They're here! Let's go!" "npc.teengirl_worldsmalltown0508" "Zoey: They're here! Everyone to the boat!" "npc.teengirl_worldsmalltown0509" "Zoey: Get to the boat!" "npc.teengirl_worldsmalltown0510" "Zoey: To the boat!" "npc.teengirl_worldsmalltown0511" "Zoey: C'mon guys, the boat's here!" "npc.teengirl_worldsmalltown0512" "Zoey: The boat's here!" "npc.teengirl_worldsmalltown0513" "Zoey: All aboard, guys!" "npc.teengirl_worldsmalltown0514" "Zoey: Come on, come on - to the boat!" "npc.teengirl_worldsmalltown0515" "Zoey: Get to the boat!" "npc.teengirl_worldsmalltown0516" "Zoey: They're here! Let's go!" "npc.teengirl_worldsmalltown0517" "Zoey: They're here! Everyone to the boat!" "npc.teengirl_worldsmalltown0518" "Zoey: C'mon guys, the boat's here!" "npc.teengirl_worldsmalltown0519" "Zoey: To the boat!" "npc.teengirl_worldsmalltown0520" "Zoey: The boat's here!" "npc.teengirl_worldsmalltown0521" "Zoey: All aboard, guys!" "npc.teengirl_worldsmalltown0522" "Zoey: I know water scares you, Francis, but get in the boat!" "npc.teengirl_worldsmalltownintro01" "Zoey: Last thing I heard before they stopped broadcasting was that the military had a safe zone set up in Riverside." "npc.teengirl_worldsmalltownintro02" "Zoey: We're not far from Riverside." "npc.teengirl_worldsmalltownintro03" "Zoey: Unless anyone has a better plan, I say we head to Riverside." "npc.teengirl_worldsmalltownintro04" "Zoey: Unless anyone has a better plan, I say we head there." "player.teengirl_yes01" "Zoey: Yeah." "player.teengirl_yes02" "Zoey: Yes." "player.teengirl_yes04" "Zoey: Okay." "player.teengirl_yes05" "Zoey: Y'alright." "player.teengirl_yes06" "Zoey: Yeah, okay" "player.teengirl_yes08" "Zoey: Yep." "player.teengirl_yes09" "Zoey: Yeah sure." "player.teengirl_yes10" "Zoey: Yeah." "player.teengirl_yes13" "Zoey: Okay." "player.teengirl_yes14" "Zoey: Y'alright." "player.teengirl_yes15" "Zoey: Yeah, okay" "player.teengirl_yes16" "Zoey: Yes." "player.teengirl_yes17" "Zoey: Yep." "player.teengirl_yes18" "Zoey: Yeah sure." "player.teengirl_youarewelcome03" "Zoey: You are welcome, sir." "player.teengirl_youarewelcome04" "Zoey: That's okay." "player.teengirl_youarewelcome05" "Zoey: Hey, no problem." "player.teengirl_youarewelcome06" "Zoey: No problem." "player.teengirl_youarewelcome08" "Zoey: Sure thing." "player.teengirl_youarewelcome09" "Zoey: ah, whatever." "player.teengirl_youarewelcome11" "Zoey: We're cool." "player.teengirl_youarewelcome12" "Zoey: It was my pleasure." "player.teengirl_youarewelcome13" "Zoey: My pleasure." "player.teengirl_youarewelcome14" "Zoey: Anytime." "player.teengirl_youarewelcome15" "Zoey: Yeah, cool." "player.teengirl_youarewelcome16" "Zoey: Cool." "player.teengirl_youarewelcome17" "Zoey: Don't worry about it." "player.teengirl_youarewelcome18" "Zoey: You're welcome." "player.teengirl_youarewelcome20" "Zoey: That's okay." "player.teengirl_youarewelcome21" "Zoey: Hey, no problem." "player.teengirl_youarewelcome23" "Zoey: Sure." "player.teengirl_youarewelcome25" "Zoey: Ah, whatever." "player.teengirl_youarewelcome26" "Zoey: No worries." "player.teengirl_youarewelcome30" "Zoey: Anytime." "player.teengirl_youarewelcome32" "Zoey: Anything for you, Louis." "player.teengirl_youarewelcome36" "Zoey: Glad to be of help, old man." "player.teengirl_youarewelcome39" "Zoey: Anything for you, Louis." // BoatMan "npc.boatman_radioarrived01" "John Slater: All aboard, folks!" "npc.boatman_radioarrived02" "John Slater: Get in! Get in!" "npc.boatman_radioarrived03" "John Slater: We ain't got all day, let's do this already!" "npc.boatman_radioarrived04" "John Slater: We ain't stickin' around all night! In or out!" "npc.boatman_radioarrived05" "John Slater: What's the holdup? Let's go people!" "npc.boatman_radioarrived06" "John Slater: Come on, come on! We're not waiting around here all day!" "npc.boatman_radioarrived07" "John Slater: Let's go, we're here, we're here! Come on!" "npc.boatman_radioarrived08" "John Slater: The boat's here! Hello?!? Get in the boat!" "npc.boatman_radiobutton101" "John Slater: Hello?" "npc.boatman_radiobutton102" "John Slater: Hello?" "npc.boatman_radiobutton103" "John Slater: Hello? Hey! If you've got weapons, we'll give you a ride. Prepare yourselves and radio back when you're ready!" "npc.boatman_radiobutton104" "John Slater: Hello? Hey! If you've got weapons, then you got yourselves a ride. Radio back when you're ready!" "npc.boatman_radiobutton105" "John Slater: Hello? Hello! Hey, you folks immune?" "npc.boatman_radiobutton106" "John Slater: Then you got yourselves a ride. Radio back when you're ready." "npc.boatman_radiobutton107" "John Slater: Hello? Hello! Hey, armed and immune, are ya? Then you got yourselves a ride. Radio back when you're ready!" "npc.boatman_radiobutton108" "John Slater: They're gonna swarm when we come in. Stock up and radio back when you're ready." "npc.boatman_radiobutton109" "John Slater: Hello? Hello! We'll give you a ride!" "npc.boatman_radiobutton110" "John Slater: We're heading to the military outpost upriver. We can come get you in ten minutes. Arm yourselves for the trip and tell me when to head out." "npc.boatman_radiobutton111" "John Slater: Hello? Hello!" "npc.boatman_radiobutton112" "John Slater: Here's the deal: If you're uninfected and ready to fight, we can get all of you upriver to the military outpost. Ammo up and call us back when you're ready." "npc.boatman_radiobutton113" "John Slater: You folks got firepower?" "npc.boatman_radiobutton114" "John Slater: Then you got yourselves a ride. Radio back when you're ready." "npc.boatman_radiobutton115" "John Slater: And be careful with those weapons. Consider them your ticket onboard." "npc.boatman_radiobutton116" "John Slater: You guys armed?" "npc.boatman_radiobutton117" "John Slater: We can be there in ten minutes. Just tell us when to head out." "npc.boatman_radiobutton118" "John Slater: Here's the deal. We can get all of you upriver to the military outpost. But we'll be threading the needle through infected country to get there. Ammo up and call us when you're ready." "npc.boatman_radiobutton119" "John Slater: Hello? Hello! Oh thank god!" "npc.boatman_radiobutton120" "John Slater: Hey! Thank god somebody's still out there. Listen, listen!" "npc.boatman_radiobutton121" "John Slater: Hello? Hey, hey. Where are you? Ok, ok: Listen, listen." "npc.boatman_radiobutton122" "John Slater: Hello? See Amanda, I told you someone was still out there!" "npc.boatman_radiobutton123" "John Slater: Hello? Honey, it's the police!" "npc.boatman_radiobutton124" "John Slater: POLICE, RADIO US BACK WHEN YOU ARE READY FOR PICKUP!" "npc.boatman_radiobutton125" "John Slater: All right, but this offer isn't on the table forever." "npc.boatman_radiobutton201" "John Slater: Perfect." "npc.boatman_radiobutton202" "John Slater: Then we'll be there in ten." "npc.boatman_radiobutton203" "John Slater: That's what I like to hear! Give us ten minutes." "npc.boatman_radiobutton204" "John Slater: We'll be there in ten. We're not waiting around, though, so be ready!" "npc.boatman_radiobutton205" "John Slater: We'll be there in ten minutes." "npc.boatman_radiobutton206" "John Slater: Try to stay alive till we get there, all right?" "npc.boatman_radiobutton207" "John Slater: Alright, we're on our way." "npc.boatman_radiobutton208" "John Slater: Make sure you clear the area. I don't want our first act of kindness to be our last." "npc.boatman_radiobutton209" "John Slater: We'll be there in ten. Don't break your weapons, or you just lost yourselves a boat ticket, got me?" "npc.boatman_radiobutton210" "John Slater: On our way. But let's be clear: once you get on this boat? Your job is keeping our asses alive." "npc.boatman_radiobutton211" "John Slater: We'll be there in ten minutes. If you're looking for something to kill the time, maybe sweep the area so we don't get attacked as soon as we get there, alright?" "npc.boatman_radiobutton212" "John Slater: Allright, we're on our way. Make sure you clear the area. I don't want our first act of kindness to be our last." "npc.boatman_radiofinale01" "John Slater: Yeah! Yeah... ok.. Amanda. They're doing fine. yes. boy. go..." "npc.boatman_radiofinale02" "John Slater: Great. Okay, okay, sweetie. Yeah. It's... Okay." "npc.boatman_radiofinale03" "John Slater: They're not doing that well. Listen, if I had guns I could do the same thing." "npc.boatman_radiofinale04" "John Slater: Yeah okay they're doing great. You know they have guns..." "npc.boatman_radiofinale05" "John Slater: YEAH!" "npc.boatman_radiofinale06" "John Slater: GO!" "npc.boatman_radiofinale07" "John Slater: OH MAN!" "npc.boatman_radiofinale08" "John Slater: GET EM! YEAH!" "npc.boatman_radiofinale09" "John Slater: WOOHOO!" "npc.boatman_radiofinale10" "John Slater: You made it, you made it! Great job guys!" "npc.boatman_radiofinale11" "John Slater: You guys are indestructible, aren't ya? Congratulations, man, you made it!" "npc.boatman_radiofinale12" "John Slater: Congratulations, you made it!" "npc.boatman_radiofinale13" "John Slater: Great job! You made it!" "npc.boatman_radiofinale14" "John Slater: I can't believe it. You made it!" "npc.boatman_radiofinale15" "John Slater: Congratulations, you made it!" "npc.boatman_radiointransit01" "John Slater: Should be there in ten minutes!" "npc.boatman_radiointransit02" "John Slater: Ten minutes!" "npc.boatman_radiointransit03" "John Slater: Be there in about five minutes!" "npc.boatman_radiointransit04" "John Slater: Five minutes!" "npc.boatman_radiointransit05" "John Slater: We're coming in!" "npc.boatman_radiointransit06" "John Slater: We'll be there in two minutes!" "npc.boatman_radiointransit07" "John Slater: We'll be there in three minutes!" "npc.boatman_radiointransit08" "John Slater: We can see the shore! We're coming." "npc.boatman_radiointransit09" "John Slater: The shoreline clear yet? We're getting close." "npc.boatman_radiointransit10" "John Slater: We're almost there!" "npc.boatman_radiointransit11" "John Slater: We don't know that's what will happen, Amanda." "npc.boatman_radiointransit12" "John Slater: Could I save these people first? And then we can have this argument for the millionth time?" "npc.boatman_radiointransit13" "John Slater: You were against buying the boat too, Amanda." "npc.boatman_radiointransit14" "John Slater: ...guessthatmakestoouvus..." "npc.boatman_radiointransit15" "John Slater: Your problem, Amanda, is that you don't think about the little guy!" "npc.boatman_radiointransit16" "John Slater: We're not coming in with that Tank there. Take care of it or you're on your own." "npc.boatman_radiointransit17" "John Slater: Almost there! Get ready. We don't want to sightsee when we get there." "npc.boatman_radioinitialbroadcast01" "John Slater: Amanda, goddamnit, this needs to get done." "npc.boatman_radioinitialbroadcast02" "John Slater: If there is anyone out there. This is John and Amanda Slater. We are a small fishing vessel anchored off Riverside." "npc.boatman_radioinitialbroadcast03" "John Slater: If there are any survivors, please respond." "npc.boatman_radioinitialbroadcast04" "John Slater: So what, then? We leave 'em to die? I can't do that, Amanda." "npc.boatman_radioinitialbroadcast05" "John Slater: If you can hear me, please respond!" "npc.boatman_radioinitialbroadcast06" "John Slater: Yes, Amanda! I am!" "npc.boatman_radioinitialbroadcast07" "John Slater: Is there anybody out there?" "npc.boatman_radioinitialbroadcast08" "John Slater: John and Amanda Slater! We are a fishing vessel anchored off Riverside! Come in please!" "npc.boatman_radioinitialbroadcast09" "John Slater: Come in, refugees! If you can hear this." "npc.boatman_radioinitialbroadcast10" "John Slater: Amanda, if the world is ending - well, then it's ending. Can't hurt to spend our last hours trying to do some good, eh?" "npc.boatman_radioinitialbroadcast11" "John Slater: Anybody? Come on, please respond." "npc.boatman_radioinitialbroadcast12" "John Slater: We have provisions and a route to safety. We just need to get there alive. Anyone with firepower, respond." "npc.boatman_radioinitialbroadcast13" "John Slater: We will ferry anyone with firearms and ammo. Please respond." "npc.boatman_radioinitialbroadcast14" "John Slater: We are anchored off Riverside. Anyone on this frequency with weapons and ammo, please respond." "npc.boatman_radioinitialbroadcast15" "John Slater: Attention anyone with ammo and firearms. If you can hear me, please respond." "npc.boatman_radioinitialbroadcast16" "John Slater: Anyone with some firepower on this frequency, pick up." "npc.boatman_radioinitialbroadcast17" "John Slater: Come in, anyone armed. Please pick up." "npc.boatman_radioinitialbroadcast18" "John Slater: If you can hear me, pick up!" "npc.boatman_radioinitialbroadcast19" "John Slater: If you're out there and you're armed, pick up!" "npc.boatman_radioinitialbroadcast20" "John Slater: We are a small fishing boat anchored off Riverside. I think we can make it to the military outpost upriver - but we need weapons." "npc.boatman_radioinitialbroadcast21" "John Slater: To anyone listening: We have a boat, we have food. We just need ammo. If you got guns, respond." "npc.boatman_radionag01" "John Slater: Tell us when you are ready to be picked up!" "npc.boatman_radionag02" "John Slater: Let us know when you're ready to be picked up!" "npc.boatman_radionag03" "John Slater: Tell us when you are ready to be picked up!" "npc.boatman_radionag04" "John Slater: Let us know when you're ready to be picked up!" "npc.boatman_radionag05" "John Slater: Use the radio to let us know when you're ready for pickup!" "npc.boatman_radionag06" "John Slater: If you're ready to accept our offer, let us know." "npc.boatman_radionag07" "John Slater: Police: Let us know when you're ready to be picked up." "npc.boatman_radionag08" "John Slater: You know, we can hear you right now. You need to press the button again to get off the frequency." "npc.boatman_radionag09" "John Slater: You know, I could come to my senses and start listenin' to my smart beautiful wife here." "npc.boatman_radionag10" "John Slater: You know, my wife's been making some very good points here. You want me to put her in charge?" "npc.boatman_radionag11" "John Slater: Yeah, go ahead and weigh your hundreds of options." // ChopperPilot "npc.chopperpilot_hospital_finale_flyout_01a" "Chopper Pilot: Now you understand why I told you to prepare?" "npc.chopperpilot_hospital_finale_flyout_01b" "Chopper Pilot: I swear those things can sense hope..." "npc.chopperpilot_hospital_finale_flyout_01c" "and when they do, they have to destroy it." "npc.chopperpilot_hospital_finale_flyout_02" "Chopper Pilot: I'm guessing there aren't any actual doctors in your group are there?" "npc.chopperpilot_hospital_finale_flyout_03" "Chopper Pilot: Just tried a street pickup, I should know better... I think, I think I got hit." "npc.chopperpilot_hospital_finale_flyout_04" "Chopper Pilot: I'll be okay." "npc.chopperpilot_hospital_finale_flyout_05" "Chopper Pilot: Not feeling so well." "npc.chopperpilot_hospital_finale_flyout_06" "Chopper Pilot: Can you grab me my first aid kit?" "npc.chopperpilot_hospital_finale_flyout_07" "Chopper Pilot: Saw you get hit, are you immune?" "npc.chopperpilot_hospital_finale_flyout_08" "Chopper Pilot: Hope I'm immune." "npc.chopperpilot_hospital_finale_flyout_09" "Chopper Pilot: I am getting really cold." "npc.chopperpilot_hospital_finale_flyout_10" "Chopper Pilot: I'm getting really cold." "npc.chopperpilot_hospital_finale_flyout_11" "Chopper Pilot: ARGHGHG!!!" "npc.chopperpilot_hospital_finale_getin_01" "Chopper Pilot: Come on, come on! Get on the chopper!" "npc.chopperpilot_hospital_finale_getin_02" "Chopper Pilot: Come on, come on! Get on board!" "npc.chopperpilot_hospital_finale_getin_03" "Chopper Pilot: Let's go, let's go, let's go!" "npc.chopperpilot_hospital_finale_getin_04" "Chopper Pilot: I can't hold it here much longer! Move it!" "npc.chopperpilot_hospital_finale_getin_05" "Chopper Pilot: Get in! Get in! GET IN!" "npc.chopperpilot_hospital_finale_getin_06" "Chopper Pilot: Get in! GET IN!" "npc.chopperpilot_hospital_finale_getready_01" "Chopper Pilot: You made it! All you need to do is holdout until I get there. But you first need to prepare. There should be a mounted gun and other supplies to help you hold out. No way I can land unless you are ready. Call me back once you've prepared. News Chopper 5 out." "npc.chopperpilot_hospital_finale_getready_02" "Chopper Pilot: Good to hear your voices." "npc.chopperpilot_hospital_finale_getready_03" "Chopper Pilot: Good to hear from you Mercy Hospital. Hang tight and I'll pick you up. You need to fortify your defenses if you are going to survive. We left supplies and a mounted gun to help. Set up and then call me back when you are ready." "npc.chopperpilot_hospital_finale_intransit_01" "Chopper Pilot: Mercy Hospital, going to be running a bit late, just had a... an incident. News Chopper 5 out." "npc.chopperpilot_hospital_finale_intransit_02" "Chopper Pilot: News Chopper 5 to Mercy Hospital, ETA 10 minutes. News Chopper 5 out." "npc.chopperpilot_hospital_finale_intransit_03" "Chopper Pilot: News Chopper 5 to Mercy Hospital, ETA 7 minutes. News Chopper 5 out." "npc.chopperpilot_hospital_finale_intransit_04" "Chopper Pilot: News Chopper 5 to Mercy Hospital, looks like you are going to be my final run." "npc.chopperpilot_hospital_finale_intransit_05" "Chopper Pilot: News Chopper 5 to Mercy Hospital, ETA 5 minutes. 5 Minutes." "npc.chopperpilot_hospital_finale_intransit_06" "Chopper Pilot: I have a visual, Mercy Hospital, looks you have your hands full." "npc.chopperpilot_hospital_finale_intransit_07" "Chopper Pilot: Mercy Hospital, you need to kill that Tank before I can land!" "npc.chopperpilot_hospital_finale_intransit_08" "Chopper Pilot: Mercy Hospital, you need to kill any Tanks before I can pick you up." "npc.chopperpilot_hospital_finale_intransit_09" "Chopper Pilot: No way I can land, I'm going to have to come in hot next to the pad." "npc.chopperpilot_hospital_finale_intransit_10" "Chopper Pilot: Mercy Hospital, get to the landing pad! Repeat. Get to the landing pad!" "npc.chopperpilot_hospital_finale_onmyway_01" "Chopper Pilot: Okay I am on my way. ETA 15 minutes. Just hang in there. News Chopper 5 out." "npc.chopperpilot_hospital_finale_onmyway_02" "Chopper Pilot: I'm on my way. ETA 15 minutes. News Chopper 5 out." "npc.chopperpilot_hospital_finale_onmyway_03" "Chopper Pilot: Mercy Hospital, that was quick, I hope you prepared. I'm on my way. ETA 15 minutes. News Chopper 5 out." "npc.chopperpilot_hospital_finale_pickup_01" "Chopper Pilot: Mercy Hospital are you there?" "npc.chopperpilot_hospital_finale_pickup_02" "Chopper Pilot: Mercy Hospital are you there?" "npc.chopperpilot_hospital_finale_pickup_03" "Chopper Pilot: Pickup Mercy Hospital, Pickup." "npc.chopperpilot_hospital_finale_pickup_04" "Chopper Pilot: News Chopper 5 to Mercy Hospital." "npc.chopperpilot_hospital_finale_pickup_05" "Chopper Pilot: Mercy Hospital respond if you are there." "npc.chopperpilot_hospital_finale_pickup_06" "Chopper Pilot: Mercy Hospital pick up the radio if you are there." "npc.chopperpilot_hospital_finale_pickup_07" "Chopper Pilot: Mercy Hospital use the radio if you are there." "npc.chopperpilot_hospital_finale_pickup_loud_01" "Chopper Pilot: Mercy Hospital are you there?" "npc.chopperpilot_hospital_finale_pickup_loud_02" "Chopper Pilot: Pickup Mercy Hospital, Pickup." "npc.chopperpilot_hospital_intro_heli_01" "Chopper Pilot: I'll fly you to the safe zone up north." "npc.chopperpilot_hospital_intro_heli_02" "Chopper Pilot: The military, or what's left of it, has safe zone up north." "npc.chopperpilot_hospital_intro_heli_03" "Chopper Pilot: The military, or what's left of it, has a camp up north." "npc.chopperpilot_hospital_intro_heli_04" "Chopper Pilot: The military has a safe zone north of here." "npc.chopperpilot_hospital_intro_heli_05" "Chopper Pilot: The military has a camp up north." "npc.chopperpilot_hospital_intro_heli_06" "Chopper Pilot: You'll be safe there." "npc.chopperpilot_hospital_intro_heli_07" "Chopper Pilot: You're gonna be okay." "npc.chopperpilot_hospital_intro_heli_08" "Chopper Pilot: Sorry, I can't risk another street landing. I think I may be the last pilot in the city." "npc.chopperpilot_hospital_intro_heli_09" "Chopper Pilot: Sorry, I can't risk another street landing." "npc.chopperpilot_hospital_intro_heli_10" "Chopper Pilot: Good to see some smiling faces." "npc.chopperpilot_hospital_intro_heli_11" "Chopper Pilot: It isn't far." "npc.chopperpilot_hospital_intro_heli_12" "Chopper Pilot: Here are some supplies to help you out." "npc.chopperpilot_hospital_intro_heli_13" "Chopper Pilot: Here, this should help you out a bit." "npc.chopperpilot_hospital_intro_heli_14" "Chopper Pilot: This should help you out." "npc.chopperpilot_hospital_intro_heli_15" "Chopper Pilot: Good luck!" "npc.chopperpilot_hospital_intro_heli_16" "Chopper Pilot: News chopper 5 out." "npc.chopperpilot_hospital_intro_heli_17" "Chopper Pilot: To anyone who can hear this, proceed to Mercy Hospital for Evacuation. Repeat, proceed to Mercy Hospital for Evacuation." "npc.chopperpilot_hospital_intro_hello_01" "Chopper Pilot: Hey down there! I can't get any closer. But if you can get to the roof of Mercy Hospital I can take you to the military safe zone up north. You have to get to Mercy Hospital. Call me on their radio when you get there." "npc.chopperpilot_hospital_intro_hello_02" "Chopper Pilot: Hey down there! I can't risk a pick-up here. The closest evac location is on the roof of Mercy Hospital. It isn't far from here. When you can get there, call me on their radio. I'll fly you out of this mess." // ChurchGuy "npc.churchguy_radiobutton101" "Church Guy: No one gets in here until I know you're immune!" "npc.churchguy_radiobutton102" "Church Guy: I can ring this bell! THEN we'll see how immune you are!" "npc.churchguy_radiobutton103" "Church Guy: No one gets in! No one gets in! Ring the bell! Better safe than sorry!" "npc.churchguy_radiobutton104" "Church Guy: No one gets in! Ring the bell! Better safe than sorry!" "npc.churchguy_radiobutton105" "Church Guy: I'm gonna ring this bell. I'm going to ring this bell! And they'll come! And they'll finish the job." "npc.churchguy_radiobutton106" "Church Guy: No! My safehouse! I've got the bell! You stay the hell out!" "npc.churchguy_radiobutton107" "Church Guy: My safehouse! Come here! No! Stay out! Slide your guns under the door! No! Go away! Better safe than sorry! Better safe than sorry! Better safe than sorry!" "npc.churchguy_radiobutton108" "Church Guy: I knew it! I knew someone was out there! No one gets in! No one!" "npc.churchguy_radiobutton109" "Church Guy: No one gets in! [Bell]" "npc.churchguy_radiobutton110" "Church Guy: Go away! No one gets in!" "npc.churchguy_radiobutton111" "Church Guy: I can make you leave. [Bell]" "npc.churchguy_radiobutton112" "Church Guy: You don't wanna leave?" "npc.churchguy_radiobutton113" "Church Guy: I can make you leave. Don't believe me? [Bell]" "npc.churchguy_radiobutton114" "Church Guy: HOW ABOUT NOW?" "npc.churchguy_radiobutton1extended01" "Church Guy: No more infected are getting in here. He bit me! He bit me. Better safe than sorry." "npc.churchguy_radiobutton1extended02" "Church Guy: If you're not infected, prove it! [Bell]" "npc.churchguy_radiobutton1extended03" "Church Guy: Nonono! You said that last time! You said that last time. I trusted you last time!" "npc.churchguy_radiobutton1extended04" "Church Guy: You can't trick me." "npc.churchguy_radiobutton1extended05" "Church Guy: I opened - I opened the door before, and I got bit for my trouble. [Bell] Better safe than sorry." "npc.churchguy_radiobutton1extended06" "Church Guy: I opened the door before. Bit me. Bit me. [Bell] I'm sorry." "npc.churchguy_radiobutton1extended07" "Church Guy: Really?" "npc.churchguy_radiobutton1extended08" "Church Guy: Really? And how do you intend to do that? Walk through walls?" "npc.churchguy_radiobutton1extended09" "Church Guy: Oh, I'm quite serious." "npc.churchguy_radiobutton1extended10" "Church Guy: Only when you can prove you're immune. And I know just how to do it. [Bell]" "npc.churchguy_radiobutton1extended11" "Church Guy: Only when I know you're human. Get ready for the test. [Bell]" "npc.churchguy_radiobutton1extended12" "Church Guy: I'm the one who decides who gets through this door." "npc.churchguy_radiobutton1extended13" "Church Guy: I - I opened the door before, and I got bit for my trouble. [Bell] Better safe than sorry. Better safe than sorry!" "npc.churchguy_radiobutton1extended14" "Church Guy: No! You looked human last time too! Bit me! Can't believe you." "npc.churchguy_radiobutton1extended15" "Church Guy: I can't believe you bit me!" "npc.churchguy_radiobutton1extended16" "Church Guy: Do you think I care how old you are?" "npc.churchguy_radiobutton1extended17" "Church Guy: Yes! Really!" "npc.churchguy_radiobutton1extended18" "Church Guy: NO!" "npc.churchguy_radiobutton1extended19" "Church Guy: You think you're special with your leather jackets and your fancy blood?" "npc.churchguy_radiobutton1extended20" "Church Guy: Nobody rides for free! Ding dong!" "npc.churchguy_radiobutton1extended21" "Church Guy: I am not a mental moron!" "npc.churchguy_radiobutton1extended22" "Church Guy: I am not a mental moron! I'm just... It's been a rough goddamn week, all right?" "npc.churchguy_radiobutton1extended23" "Church Guy: Can you really? [Bell]" "npc.churchguy_radiobutton1extended24" "Church Guy: I don't know that! How do I know that?" "npc.churchguy_radiobutton1extended25" "Church Guy: You don't sound like cops!" "npc.churchguy_radiobutton1extended26" "Church Guy: You don't sound like a cop!" "npc.churchguy_radiobutton1extended27" "Church Guy: Here's how much I trust you! [Bell]" "npc.churchguy_radiobutton1extended28" "Church Guy: Your word means shit to me! [Bell]" "npc.churchguy_radiobutton1extended29" "Church Guy: If you knew what I'd been through you wouldn't push me right now... [Bell]" "npc.churchguy_radiobutton1extended30" "Church Guy: Yes, well, I doubt you'll get that chance." "npc.churchguy_radiobutton1extended31" "Church Guy: Trying to intimidate me? [Bell] Didn't help." "npc.churchguy_radiobutton1extended32" "Church Guy: Well, you'll have to be alive to do that. [Bell]" "npc.churchguy_radiobutton1extended33" "Church Guy: Prove it! [Bell]" "npc.churchguy_radiobutton1extended34" "Church Guy: I'm not letting you in until I'm sure you're immune." "npc.churchguy_radiobutton1extended35" "Church Guy: Not infected? Not infected? Prove it! [Bell]" "npc.churchguy_radiobutton1extended36" "Church Guy: Not infected? Prove it, cop! [Bell]" "npc.churchguy_radiobutton1extended37" "Church Guy: Rot in hell, pigs! [Bell]" "npc.churchguy_radiobutton1extended38" "Church Guy: Rot in hell, cops! [Bell]" "npc.churchguy_radiobutton1extended39" "Church Guy: Screw you, coppers! [Bell]" "npc.churchguy_radiobutton1extended40" "Church Guy: Ding dong! Ding dong!" "npc.churchguy_radiobutton1extended41" "Church Guy: Ding dong! Ding dong!" "npc.churchguy_radiobutton1extended42" "Church Guy: Ding dong! Dinner's served. Come and get it!" "npc.churchguy_radiobutton1extended43" "Church Guy: Dinner's served! Come and get it!" "npc.churchguy_radiobutton1extended44" "Church Guy: I can hear you out there." "npc.churchguy_radiobutton1extended45" "Church Guy: I can hear you out there." "npc.churchguy_radiobutton1extended46" "Church Guy: I know you're out there!" "npc.churchguy_radiocombatcolor01" "Church Guy: I can't believe he bit me. Better safe than - [groan] Better safe than [groan] [choke]" "npc.churchguy_radiocombatcolor02" "Church Guy: Better safe than - [growl] Better safe than [growl]" "npc.churchguy_radiocombatcolor03" "Church Guy: Better safe than - [growl]" "npc.churchguy_radiocombatcolor04" "Church Guy: [choking growl]" "npc.churchguy_radiocombatcolor05" "Church Guy: Must be immune - [groan] Must be immune [scream]" "npc.churchguy_radiocombatcolor06" "Church Guy: Must be immune - [groan] Must be immune [scream]" "npc.churchguy_radiocombatcolor07" "Church Guy: Ding dong [choke] Ding dong! [growl]" "npc.churchguy_radiocombatcolor08" "Church Guy: I can't believe he bit me. I never shoulda let him in." "npc.churchguy_radiocombatcolor09" "Church Guy: [muttering]" "npc.churchguy_radiocombatcolor10" "Church Guy: [muttering]" "npc.churchguy_radiocombatcolor11" "Church Guy: [muttering]" "npc.churchguy_radiocombatcolor12" "Church Guy: [muttering]" "npc.churchguy_radiocombatcolor13" "Church Guy: [muttering]" "npc.churchguy_radiocombatcolor14" "Church Guy: [muttering]" "npc.churchguy_radiocombatcolor15" "Church Guy: [muttering]" "npc.churchguy_radiocombatcolor16" "Church Guy: [muttering]" "npc.churchguy_radioinitialbroadcast01" "Church Guy: I trusted you. You said you were immune. You said you were immune." "npc.churchguy_radioinitialbroadcast02" "Church Guy: I trusted you. You said you were immune. You said you were immune. Better safe than sorry." "npc.churchguy_radioinitialbroadcast03" "Church Guy: Better safe than sorry. I can't believe he bit me. Never should have let him in. Can't believe he bit me." "npc.churchguy_radioinitialbroadcast04" "Church Guy: Won't fool me twice. I can't believe he bit me, I can't believe he bit me." "npc.churchguy_radioinitialbroadcast05" "Church Guy: Better safe than sorry. No matter how human they look. Won't be fooled twice." "npc.churchguy_radioinitialbroadcast06" "Church Guy: It's been an hour. Been an hour. Must be immune. That's right, must be immune. No. I have to be immune." "npc.churchguy_radioinitialbroadcast07" "Church Guy: Better safe than sorry. Better safe than sorry. Better safe than sorry. Better safe than sorry." "npc.churchguy_radioinitialbroadcast08" "Church Guy: Better safe than sorry." "npc.churchguy_radioinitialbroadcast09" "Church Guy: I can't believe he bit me. I never should have let him in. I can't believe he bit me." "npc.churchguy_radioinitialbroadcast10" "Church Guy: Won't fool me twice. I can't believe he bit me! Better safe than sorry." "npc.churchguy_radioinitialbroadcast11" "Church Guy: Don't get fooled twice. Don't get fooled twice. Better safe than sorry." "npc.churchguy_radioinitialbroadcast12" "Church Guy: I can't believe he bit me, that's - Don't get fooled twice." "npc.churchguy_radioinitialbroadcast13" "Church Guy: Who's there?" "npc.churchguy_radioinitialbroadcast14" "Church Guy: Is someone there?" "npc.churchguy_radioinitialbroadcast15" "Church Guy: Don't make me use this bell!" "npc.churchguy_radioinitialbroadcast16" "Church Guy: I've got a bell in here!" "npc.churchguy_radioinitialbroadcast17" "Church Guy: I'm gonna start ringin' this church bell if you don't say something." "npc.churchguy_radioinitialbroadcast18" "Church Guy: What's going on out there!" "npc.churchguy_radioinitialbroadcast19" "Church Guy: I can hear you out there!" "npc.churchguy_radioinitialbroadcast20" "Church Guy: I can hear you out there!" "npc.churchguy_radioinitialbroadcast21" "Church Guy: I can hear you out there!" "npc.churchguy_radioinitialbroadcast22" "Church Guy: I heard that!" "npc.churchguy_radioinitialbroadcast23" "Church Guy: Better safe than sorry." "npc.churchguy_radioinitialbroadcast24" "Church Guy: Better safe than sorry. Better safe than sorry." "npc.churchguy_radioinitialbroadcast25" "Church Guy: Better safe than sorry!" "npc.churchguy_radioinitialbroadcast26" "Church Guy: Better safe than sorry. Better safe than sorry. Better safe than sorry." "npc.churchguy_radioinitialbroadcast27" "Church Guy: Better safe than sorry. Better safe than sorry. Better safe than sorry. [cough]" "npc.churchguy_radioinitialbroadcast28" "Church Guy: I can't believe he bit me. I never should have let him in. I can't believe he bit me." "npc.churchguy_radioinitialbroadcast29" "Church Guy: Better safe than sorry." // Pilot "npc.pilot_radiofinale08" "Pilot: Hot damn! We are outta here!" // Plane Pilot "npc.planepilot_radioarrived01" "Pilot: All right, we're fueled up! Get in!" "npc.planepilot_radioarrived02" "Pilot: Get in!" "npc.planepilot_radioarrived03" "Pilot: All right, we're good to go here!" "npc.planepilot_radioarrived04" "Pilot: We are cleared for take-off!" "npc.planepilot_radioarrived05" "Pilot: There go the props! We're good to go!" "npc.planepilot_radioarrived06" "Pilot: Now there's a sight! The props are goin'!" "npc.planepilot_radioarrived07" "Pilot: Propellers are movin'! That makes us a go!" "npc.planepilot_radioarrived08" "Pilot: Get in if you're goin'!" "npc.planepilot_radioarrived09" "Pilot: We're takin' off now!" "npc.planepilot_radioarrived10" "Pilot: What're you waitin' for, your row to be called? Get in!" "npc.planepilot_radioarrived11" "Pilot: Get in!" "npc.planepilot_radioarrived12" "Pilot: We're out of here, folks! Climb in!" "npc.planepilot_radioarrived13" "Pilot: Climb in!" "npc.planepilot_radioarrived14" "Pilot: Fuel's at full! Let's do it!" "npc.planepilot_radioarrived15" "Pilot: Come on, get in!" "npc.planepilot_radioarrived16" "Pilot: Get in here!" "npc.planepilot_radioarrived17" "Pilot: Go go go!" "npc.planepilot_radioarrived18" "Pilot: Move it!" "npc.planepilot_radioarrived19" "Pilot: What are you waiting for? Come onnnn!" "npc.planepilot_radiobutton101" "Pilot: All right, now start that gas pump." "npc.planepilot_radiobutton102" "Pilot: Finally! Hit that button and I'll fly you out of here!" "npc.planepilot_radiobutton103" "Pilot: Son, I don't care if you're the Royal Mounted Coast Guard; you gas this plane up, and I'll fly us the hell outta here." "npc.planepilot_radiobutton104" "Pilot: The pump's gonna make a real racket. So you make sure you're ready for a fight before you start 'er up." "npc.planepilot_radiobutton105" "Pilot: All right! Gas me up, and we can fly out of here!" "npc.planepilot_radiobutton106" "Pilot: All right! Just gotta fuel up and we can go." "npc.planepilot_radiobutton107" "Pilot: Finally! Hit that button and let's go!" "npc.planepilot_radiobutton109" "Pilot: She's gonna make a hell of a racket. So get ready before you turn her on." "npc.planepilot_radiobutton110" "Pilot: All right. Now start that gas pump." "npc.planepilot_radiobutton111" "Pilot: All right, now start that gas pump." "npc.planepilot_radiobutton112" "Pilot: Okay, bud, let's go!" "npc.planepilot_radiobutton113" "Pilot: Great, you picked up! Now start that gas pump." "npc.planepilot_radiobutton114" "Pilot: Aw, god love ya! Gas me up, and we can fly out of here!" "npc.planepilot_radiobutton115" "Pilot: Hey, how you doing? Hit that button and I'll fly you out of here!" "npc.planepilot_radiobutton116" "Pilot: Nice to talk to you. Now start that gas pump." "npc.planepilot_radiobutton117" "Pilot: The pump's gonna make a hell of a racket. So get ready before you hit the button to start her up." "npc.planepilot_radiobutton120" "Pilot: Hey, buddy! Y'all can get me fueled up and I'll be happy to get you out of here." "npc.planepilot_radiobutton121" "Pilot: Look for a hose!" "npc.planepilot_radiobutton122" "Pilot: There should be a button!" "npc.planepilot_radiobutton123" "Pilot: Oh! Almost forgot. The fuel truck makes a bit of a racket. Y'all might wanna get ready for a fight before you go pressin' anything." "npc.planepilot_radiobutton124" "Pilot: It'll fly. You just worry about the zombies." "npc.planepilot_radiobutton125" "Pilot: It's technical!" "npc.planepilot_radiobutton126" "Pilot: Put it this way: if I die, how are you gonna fly outta here?" "npc.planepilot_radiobutton127" "Pilot: She's gonna make a hell of a racket, so get ready before you turn her on." "npc.planepilot_radiobutton128" "Pilot: The pump's gonna make a hell of a racket, so get ready before you hit the button to start her up." "npc.planepilot_radiobutton129" "Pilot: Should make a hell of a noise, though. So I'd get ready before I hit anything." "npc.planepilot_radiobutton130" "Pilot: Might make a ruckus, though. If I was you? I'd get ready first." "npc.planepilot_radiobutton201" "Pilot: It's working! I can see the fuel gauge moving." "npc.planepilot_radiobutton202" "Pilot: It's gonna take some time to fill up, though. Hang in there!" "npc.planepilot_radiobutton203" "Pilot: That did it! I can hear the truck pumpin'!" "npc.planepilot_radiobutton204" "Pilot: Okay, we're good!" "npc.planepilot_radiobutton205" "Pilot: Hold 'em off for me while I fuel up!" "npc.planepilot_radiocombatcolor01" "Pilot: Look out behind you!" "npc.planepilot_radiocombatcolor02" "Pilot: No, not you! You!" "npc.planepilot_radiocombatcolor03" "Pilot: Watch out for that big fella!" "npc.planepilot_radiocombatcolor04" "Pilot: There's one right behind you!" "npc.planepilot_radiocombatcolor05" "Pilot: Noooo, the other fella!" "npc.planepilot_radiocombatcolor06" "Pilot: You! With the gun! Watch your six!" "npc.planepilot_radiocombatcolor07" "Pilot: You there! There's one almost on ya!" "npc.planepilot_radiocombatcolor08" "Pilot: You're doing great!" "npc.planepilot_radiocombatcolor09" "Pilot: Someone gonna help that oldtimer?" "npc.planepilot_radiocombatcolor10" "Pilot: Nobody gonna help that little girl?" "npc.planepilot_radiocombatcolor11" "Pilot: Ain't nobody gonna help that pretty young thing?" "npc.planepilot_radiocombatcolor12" "Pilot: Hey, guys, I think suit and tie's down." "npc.planepilot_radiocombatcolor13" "Pilot: Holy shit, lookit the size of that thing!" "npc.planepilot_radiocombatcolor14" "Pilot: Man, that thing's huge!" "npc.planepilot_radiocombatcolor15" "Pilot: Man, that thing looks like my ex-wife! [chuckles] Don't forget to tip yer waitress, I'll be here all week." "npc.planepilot_radiocombatcolor16" "Pilot: Aw, man, there's two of those things now!" "npc.planepilot_radiocombatcolor17" "Pilot: Are we winning?" "npc.planepilot_radiocombatcolor18" "Pilot: Are we winning? How you doing?" "npc.planepilot_radiocombatcolor19" "Pilot: I think - yeah, I think you're winning!" "npc.planepilot_radiocombatcolor20" "Pilot: Okay, you are definitely winning!" "npc.planepilot_radiocombatcolor21" "Pilot: I think you guys are comin' out ahead here." "npc.planepilot_radiocombatcolor22" "Pilot: Man, I almost wish I was down there! That looks like fun!" "npc.planepilot_radiocombatcolor23" "Pilot: Man, I almost wish I was down there!" "npc.planepilot_radiocombatcolor24" "Pilot: Woooo, shit!" "npc.planepilot_radiocombatcolor25" "Pilot: Uh oh. Where'd he go?" "npc.planepilot_radiocombatcolor26" "Pilot: Uh oh. You see where that sneaky guy went?" "npc.planepilot_radiocombatcolor27" "Pilot: Look out, folks. That sneaky zombie's around somewhere." "npc.planepilot_radiocombatcolor28" "Pilot: More comin'. Look alive." "npc.planepilot_radiocombatcolor29" "Pilot: Look out! More on the way!" "npc.planepilot_radiocombatcolor30" "Pilot: Hey, vest! Behind you!" "npc.planepilot_radiocombatcolor31" "Pilot: Hey, that big greasy fella's down!" "npc.planepilot_radiocombatcolor32" "Pilot: I'd come down there and help you, but it looks like you got things under control." "npc.planepilot_radiocombatcolor33" "Pilot: Man! No offense, but I can't believe you guys're still alive right now!" "npc.planepilot_radiocombatcolor34" "Pilot: I'd be out there with you if I didn't have all this pilot stuff to take care of!" "npc.planepilot_radiocombatcolor35" "Pilot: Hey, don't blame me! Someone's gotta prep the plane!" "npc.planepilot_radiocombatcolor36" "Pilot: Man, that thing's got a big tongue!" "npc.planepilot_radiocombatcolor37" "Pilot: That thing's jumpin' around like spit on a hot skillet!" "npc.planepilot_radiocombatcolor38" "Pilot: You sayin' I'm yellow? I been riskin' my life flying people outta this airport all goddamn day! Then the government dropped a bomb on me! So excuse me if I don't skip down there and pick a rifle!" "npc.planepilot_radiocombatcolor39" "Pilot: You callin' me a coward? Get this straight! I can fly planes! You can run around gettin' killed! In a post-apocalyptic world, that makes me valuable and y'all worthless!" "npc.planepilot_radiocombatcolor40" "Pilot: I been riskin' my life flying people outta this airport all goddamn day! Then the government dropped a bomb on me! So excuse me if I don't skip down there and pick a rifle!" "npc.planepilot_radiocombatcolor41" "Pilot: Yeah yeah yeah, I'm a coward for not helpin' ya. Guess I'll just sit up here in my cockpit, flyin' you out of this hellhole, like I flown everyone else who came here lookin' for help. But no, thank you for bein' honest!" "npc.planepilot_radiocombatcolor42" "Pilot: Hoo! He is a big one, isn't he?" "npc.planepilot_radiocombatcolor43" "Pilot: Jesus Crow, look at the size of that one!" "npc.planepilot_radiocombatcolor44" "Pilot: Man. I bet that fellah works out." "npc.planepilot_radiodeathcolor01" "Pilot: Shit. Well, there's more room for the rest of us, I guess." "npc.planepilot_radiodeathcolor02" "Pilot: Ohhhhhhh, shit. That is unfortunate." "npc.planepilot_radiodeathcolor03" "Pilot: Uh oh. Well, nothing wrong with a lighter load." "npc.planepilot_radiodeathcolor04" "Pilot: Hoo. Well, I guess the rest of us can stretch out in the plane now." "npc.planepilot_radiodeathcolor05" "Pilot: Looks like we just got an opening for first class." "npc.planepilot_radiofinale01" "Pilot: Hooo! You folks did real good!" "npc.planepilot_radiofinale02" "Pilot: Hooo! I didn't think you were gonna make it!" "npc.planepilot_radiofinale03" "Pilot: Hooo! Well, wasn't that fun?" "npc.planepilot_radiofinale04" "Pilot: Huh! I thought your bacon was cooked for sure!" "npc.planepilot_radiofinale05" "Pilot: Y'all made it!" "npc.planepilot_radiofinale06" "Pilot: Hooo! Bet you don't want to do that again!" "npc.planepilot_radiofinale07" "Pilot: Uh oh! Fuel tank's leaking! Nah, just kidding!" "npc.planepilot_radiofinale08" "Pilot: Hot damn! We are outta here!" "npc.planepilot_radiointransit01" "Pilot: Gas tank's a quarter full! Sorry, guys, still a ways yet!" "npc.planepilot_radiointransit02" "Pilot: Fuel gauge at halfway, folks! Hang in there!" "npc.planepilot_radiointransit03" "Pilot: Fuel gauge at three-quarters, people! Almost there!" "npc.planepilot_radiointransit04" "Pilot: Fuel gauge near the top! We are just about good to go!" "npc.planepilot_radiointransit05" "Pilot: Gas tank's almost full! We are just about good to go!" "npc.planepilot_radioinitialbroadcast01" "Pilot: Holy shit!" "npc.planepilot_radioinitialbroadcast02" "Pilot: Did you guys shoot that plane down?" "npc.planepilot_radioinitialbroadcast03" "Pilot: Man! Lookit that sucker GO!" "npc.planepilot_radioinitialbroadcast04" "Pilot: Goddamn!" "npc.planepilot_radioinitialbroadcast05" "Pilot: Goddamn!" "npc.planepilot_radioinitialbroadcast06" "Pilot: Hey! You there! Y'all wanna get me fueled up?" "npc.planepilot_radioinitialbroadcast07" "Pilot: Hey there! Don't suppose y'all wanna gas me up?" "npc.planepilot_radioinitialbroadcast08" "Pilot: Anyone still alive out there? I need to fuel up so I can get outta here!" "npc.planepilot_radioinitialbroadcast09" "Pilot: Hey! You there! Gas me up, I'll getcha outta here!" "npc.planepilot_radioinitialbroadcast10" "Pilot: I get fuelled up, I can git goin here! Come on, you folks with me?" "npc.planepilot_radioinitialbroadcast11" "Pilot: Man, if that was your ride out of here, I think we better talk." "npc.planepilot_radioinitialbroadcast12" "Pilot: Hey! You there! Yeah, you! Pick up that radio." "npc.planepilot_radioinitialbroadcast13" "Pilot: Oh, come on! I can see you out there! Pick up the radio!" "npc.planepilot_radioinitialbroadcast14" "Pilot: Come on! Pick up the damn radio!" "npc.planepilot_radioinitialbroadcast15" "Pilot: Hey! You there! pick up!" "npc.planepilot_radioinitialbroadcast16" "Pilot: Walk over to the damn radio and press the damn radio button!" "npc.planepilot_radioinitialbroadcast17" "Pilot: Come on! Use the radio!" "npc.planepilot_radioinitialbroadcast18" "Pilot: You! Yes you! Come talk to me on the radio!" "npc.planepilot_radioinitialbroadcast19" "Pilot: Hey, I'm talkin' to you! Go use the radio!" "npc.planepilot_radioinitialbroadcast20" "Pilot: Yoo hoo. I know ya can damn well hear me. Pick up the radio!" "npc.planepilot_radioinitialbroadcast21" "Pilot: Pick up the radio!" "npc.planepilot_radioinitialbroadcast22" "Pilot: Somebody pick up the damn radio!" "npc.planepilot_radioinitialbroadcast23" "Pilot: Come on, I can see you out there!" "npc.planepilot_radionag01" "Pilot: Hit that button and let's go!" "npc.planepilot_radionag02" "Pilot: What're you people doin'? Start up the gas pump." "npc.planepilot_radionag03" "Pilot: You gonna start that gas pump or what?" "npc.planepilot_radionag04" "Pilot: Hit the fuel button and let's get outta here!" // Soldier "npc.soldier_radioarrived01" "Soldier: Go! Go! Go!" "npc.soldier_radioarrived02" "Soldier: Move! Move!" "npc.soldier_radioarrived03" "Soldier: Get in the vehicle, sir!" "npc.soldier_radioarrived04" "Soldier: It's just a zombie!" "npc.soldier_radioarrived05" "Soldier: Get in the vehicle, ma'am!" "npc.soldier_radioarrived06" "Soldier: Move your ass, survivor! Let's go!" "npc.soldier_radioarrived07" "Soldier: We are moving out, people! Go! Go!" "npc.soldier_radioarrived08" "Soldier: Move it! Move it!" "npc.soldier_radioarrived09" "Soldier: Into the APC, people!" "npc.soldier_radioarrived10" "Soldier: Move your ass, survivor! Let's go!" "npc.soldier_radioarrived11" "Soldier: We are moving out, people! Go! Go!" "npc.soldier_radioarrived12" "Soldier: Get in the APC!" "npc.soldier_radioarrived13" "Soldier: Get to the APC, survivors!" "npc.soldier_radioarrived14" "Soldier: Get in the vehicle!" "npc.soldier_radioarrived15" "Soldier: Get to the vehicle, survivors!" "npc.soldier_radioarrived16" "Soldier: Get in the truck!" "npc.soldier_radioarrived17" "Soldier: Get to the truck, survivors!" "npc.soldier_radiobutton101" "Soldier: Holy shit. Captain, someone actually responded!" "npc.soldier_radiobutton102" "Soldier: We will send an extraction team to your location. Respond when ready!" "npc.soldier_radiobutton103" "Soldier: We read you! We will send an extraction team to your location. Respond when ready!" "npc.soldier_radiobutton104" "Soldier: Survivors! We are prepping an extraction team. You'll have to hold out til we get there. Prepare for a fight and radio back when you're ready." "npc.soldier_radiobutton105" "Soldier: We'll come get you! Convoy's gonna stir up the infected, though. Prepare yourselves and advise when ready, over." "npc.soldier_radiobutton106" "Soldier: Holy shit. Survivors!" "npc.soldier_radiobutton107" "Soldier: Holy shit. Survivors!" "npc.soldier_radiobutton108" "Soldier: I do not believe it. Captain, somebody's survived out there!" "npc.soldier_radiobutton109" "Soldier: Jesus Christ. Captain, we got somebody alive out there!" "npc.soldier_radiobutton110" "Soldier: Jesus Christ. Captain, we got survivors. They say they're cops!" "npc.soldier_radiobutton111" "Soldier: You gotta be kidding." "npc.soldier_radiobutton112" "Soldier: Survivors, we are prepping an extraction team. Prepare yourselves and advise when ready." "npc.soldier_radiobutton113" "Soldier: We read you loud and clear, survivors! We are prepping an extraction team. Prepare yourselves and radio back when you're ready." "npc.soldier_radiobutton114" "Soldier: Please be advised, there may be infected activity in your area for the duration of the rescue." "npc.soldier_radiobutton115" "Soldier: We read you and are go, survivors. Prepare yourselves and advise when ready." "npc.soldier_radiobutton116" "Soldier: You are go, survivors. Prepare yourselves and advise when ready." "npc.soldier_radiobutton201" "Soldier: Read you loud and clear! Get ready, we're on our way!" "npc.soldier_radiobutton202" "Soldier: We are prepped and good to go. Advise when ready!" "npc.soldier_radiobutton205" "Soldier: We read you just fine. We're on our way." "npc.soldier_radiobutton206" "Soldier: Roger that, survivors. We are on our way." "npc.soldier_radiobutton207" "Soldier: Roger, survivors, we are go. ETA in ten minutes." "npc.soldier_radiobutton208" "Soldier: That is a go, survivors. Be advised it will take us ten minutes to reach you." "npc.soldier_radiobutton209" "Soldier: Copy that, survivors. It'll take us a good ten minutes to reach you. Dig in and hold on, you got me?" "npc.soldier_radiobutton210" "Soldier: Copy that, survivors. We're coming for you! Hang on!" "npc.soldier_radiobutton211" "Soldier: We read you and we're comin', fellas. We're about ten minutes out, so just sit tight and shoot anythin' that ain't army personnel, you got me?" "npc.soldier_radiofinale01" "Soldier: Glad you made it. Why don't you sit back and enjoy the show?" "npc.soldier_radiofinale02" "Soldier: Sit back and enjoy the show. We can take it from here." "npc.soldier_radiofinale03" "Soldier: Glad you made it. Why don't you sit back... and enjoy the show." "npc.soldier_radiofinale04" "Soldier: You're in good hands now, folks. Just sit back and watch the show." "npc.soldier_radiofinale05" "Soldier: We're gonna send these things back to hell." "npc.soldier_radiofinale06" "Soldier: That's sweet." "npc.soldier_radiofinale07" "Soldier: Hoo! Look at that one go!" "npc.soldier_radiofinale08" "Soldier: Look at that one go!" "npc.soldier_radiofinale09" "Soldier: Watch this." "npc.soldier_radiofinale10" "Soldier: This is sweet!" "npc.soldier_radiofinale11" "Soldier: [Laughter]" "npc.soldier_radiofinale12" "Soldier: BOOOOOM!" "npc.soldier_radiofinale13" "Soldier: Love it!" "npc.soldier_radiofinale14" "Soldier: Blow it up!" "npc.soldier_radiofinale15" "Soldier: Ah ha ha ha! Yeah, baby!" "npc.soldier_radiofinale16" "Soldier: Any requests?" "npc.soldier_radiofinale17" "Soldier: Look out the left side." "npc.soldier_radiofinale18" "Soldier: Look out the right side." "npc.soldier_radiofinale19" "Soldier: If you'll look slightly to your left... boom!" "npc.soldier_radiofinale20" "Soldier: And to your right, boys... bam!" "npc.soldier_radiofinale21" "Soldier: Nice, huh?" "npc.soldier_radiofinale22" "Soldier: They're coming out of the barn!" "npc.soldier_radiofinale23" "Soldier: Quarantine the barn!" "npc.soldier_radiofinale24" "Soldier: Sterilize the barn!" "npc.soldier_radiofinale25" "Soldier: Sterilize the house!" "npc.soldier_radiofinale26" "Soldier: Disinfect the house!" "npc.soldier_radiofinale27" "Soldier: Disinfect the house!" "npc.soldier_radiofinale28" "Soldier: BOOM!" "npc.soldier_radiointransit01" "Soldier: Be advised, we are approximately eight minutes to target." "npc.soldier_radiointransit02" "Soldier: Hey there, survivors, we're still a good eight minutes out. Sit tight. We are coming." "npc.soldier_radiointransit03" "Soldier: Attention, survivors! We are five minutes to target." "npc.soldier_radiointransit04" "Soldier: Hang in there, we are comin' as fast as we can! Five minutes!" "npc.soldier_radiointransit05" "Soldier: Two minutes out, survivors!" "npc.soldier_radiointransit06" "Soldier: We can just see your position above the rise, survivors! One more minute!" "npc.soldier_radiointransit07" "Soldier: We are close enough to see your firefight, survivors! Give 'em hell! We are on our way!" "npc.soldier_radiointransit08" "Soldier: Promise me you'll hang in there!" "npc.soldier_radiointransit09" "Soldier: Hey there, survivors, we're still a good eight minutes out. Sit tight. We are coming." "npc.soldier_radiointransit10" "Soldier: Two minutes out, survivors! God help you 'till then!" "npc.soldier_radioinitialbroadcast01" "Soldier: This is an emergency broadcast from the American Safety Zone. Please respond." "npc.soldier_radioinitialbroadcast02" "Soldier: Attention all survivors, this is Safe Zone Five. Please respond." "npc.soldier_radioinitialbroadcast03" "Soldier: This is an emergency broadcast from the US Military. If you can hear this, please use the SEND button on the radio directly in front of you to respond." "npc.soldier_radioinitialbroadcast04" "Soldier: You are listening to an emergency broadcast from the US Military. If you can hear this, please use the SEND button on the radio directly in front of you." "npc.soldier_radioinitialbroadcast05" "Soldier: You are listening to an emergency broadcast from the US Military. If you can hear this, please use the microphone while pressing the SEND button immediately." "npc.soldier_radioinitialbroadcast06" "Soldier: This is an emergency broadcast from the US Military. Please respond." "npc.soldier_radioinitialbroadcast07" "Soldier: If you can hear this, please use the microphone while pressing the SEND button immediately." "npc.soldier_radioinitialbroadcast08" "Soldier: This is an emergency broadcast from the northern alliance. Please respond." "npc.soldier_radioinitialbroadcast09" "Soldier: This is an emergency broadcast from the northern resistance. Please respond." "npc.soldier_radionag01" "Soldier: Please advise when ready!" "npc.soldier_radionag02" "Soldier: Please advise when ready." // Tank "hulkzombie.voice" "[Tank Grunts]" //"hulkzombie.breathe" "[Tank Breathes]" "hulkzombie.growl" "[Tank Growls]" "hulkzombie.yell" "[Tank Yells!]" "hulkzombie.attack" "[Tank Attack Sound!]" //"hulkzombie.attack.fast" "[Tank Attack - Fast]" //"hulkzombie.throw.fail" "[Tank Throws - Falls Short]" "hulkzombie.throw.pickup" "[Tank Picks Up Rubble]" "hulkzombie.throw" "[Tank Throws]" "hulkzombie.throw.flyloop" "" "hulkzombie.startledgeclimb" "" "hulkzombie.punch" "[Tank Punches]" "hulkzombie.punchincap" "" "hulkzombie.die" "[Tank Death!]" "hulkzombie.pain" "[Tank in Pain!]" "hulkzombie.painfire" "[Tank Burning!]" //"hulkzombie.thud" "[Tank Thud]" "hulkzombie.kneefall" "" "hulkzombie.thrownprojectilehit" "" // Witch "witchzombie.despair" "[Witch Moan...]" "witchzombie.scream" "[Witch Scream!]" "witchzombie.rage" "[Witch Rage!]" "witchzombie.ragebeforekillingfrenzy" "[Witch Ready to Attack...]" "witchzombie.killingfrenzy" "[Witch Frenzy!]" "witchzombie.surprised" "[Witch Surprised!]" "witchzombie.pain" "[Witch Pain!]" "witchzombie.painfire" "[Witch Burning!]" "witchzombie.growllow" "[Witch Groans Softly]" "witchzombie.growlmedium" "[Witch Groans...]" "witchzombie.growlhigh" "[Witch Groans - Loud!]" "witchzombie.retreathorror" "[Witch Retreating]" "witchzombie.die" "[Witch Death!]" "witchzombie.headShot" "[Witch Headshot]" "witchzombie.shredvictim" "[Witch Nails Shredding]" // Boomer "boomerzombie.warn" "[Boomer Warning!]" "boomerzombie.alert" "[Boomer Alert!]" //"boomerzombie.voice" "[Boomer Voice]" "boomerzombie.groan" "[Boomer Groan]" "boomerzombie.gurgle" "[Boomer Gurgle]" "boomerzombie.rage" "[Boomer Rage!]" "boomerzombie.attack" "[Boomer Attack!]" "boomerzombie.pain" "[Boomer Pain!]" "boomerzombie.detonate" "[Boomer Bursts!]" "boomerzombie.fall" "[Boomer Falls]" "boomerzombie.splatter" "[Boomer Splatter]" "vomit.use" "" "vomit.hit" "[Vomit Splat!]" "vomit.cancel" "" // Smoker "smokerzombie.voice" "[Smoker Voice]" //"smokerzombie.breathe" "[Smoker Breathes]" "smokerzombie.attack" "[Smoker Attacks!]" "smokerzombie.pain" "[Smoker Pain!]" "smokerzombie.recognize" "[Smoker Alert!]" "smokerzombie.alert" "[Smoker Alert!]" //"smokerzombie.warn" "[Smoker Warning!]" "smokerzombie.die" "[Smoker Death!]" "smokerzombie.explode" "[Smoker Explodes!]" //"smokerzombie.tongueattack" "[Smoker Tongue Attacks]" //"smokerzombie.tonguechoke" "[Smoker Tongue Choke]" //"smokerzombie.tonguehit" "[Smoker Tongue Hits]" //"smokerzombie.tongueretract" "[Smoker Tongue Retracts]" //"smokerzombie.tonguestrain" "[Smoker Tongue Straining]" //"smokerzombie.tongueslay" "[Smoker Tongue Slay]" "smokerzombie.tonguepoisonMinor" "" "smokerzombie.tonguepoisonMajor" "" "smokerzombie.tonguepoisonCritical" "" //"smokerzombie.tonguefly" "[Smoker Tongue Slither]" // Hunter "hunterzombie.voice" "[Hunter Voice]" "hunterzombie.pain" "[Hunter Pain!]" "hunterzombie.lunge" "[Hunter Lunges]" "hunterzombie.lungeland" "[Hunter Lands]" "hunterzombie.alert" "[Hunter Alert!]" "hunterzombie.warn" "[Hunter Warning!]" //"hunterzombie.pounce" "[Hunter Pounces]" "hunterzombie.pounce.flyloop" "" "hunterzombie.pounce.miss" "" "hunterzombie.pounce.cancel" "" "hunterzombie.pounce.hit" "" "HunterZombie.Death" "[Hunter Death!]" "hunterzombie.growl" "[Hunter Growls]" "deafeningshriek.use" "[Hunter Shriek!]" // PlayerZombie "playerzombie.becomeghost" "" "playerzombie.becomereal" "" "playerzombie.rage" "" "playerzombie.breathe" "" "playerzombie.attack" "" "playerzombie.attackmiss" "" "playerzombie.attackhit" "" "playerzombie.die" "" "playerzombie.hurt" "" "playerzombie.taunt" "" "playerzombie.cullwarn" "" "playerzombie.fall" "" "playerzombie.thud" "" // SFX "ai_basenpc.sentencestop" "" "ambient.electrical_random_zap_1" "" "ambient.electrical_random_zap_2" "" "ambient.electrical_zap_1" "" "ambient.electrical_zap_2" "" "ambient.electrical_zap_3" "" "ambient.electrical_zap_4" "" "ambient.electrical_zap_5" "" "ambient.electrical_zap_6" "" "ambient.electrical_zap_7" "" "ambient.electrical_zap_8" "" "ambient.electrical_zap_9" "" "ambient.rock_slide1" "" "ambient.rock_slide2" "" "ambient.rock_slide3" "" "ambient.rock_slide4" "" "ambient.rock_slide5" "" "ambient.steam01" "" "ambient.whoosh_huge_incoming1" "" "ambient.whoosh_huge_incoming2" "" "ambient.whoosh_huge_incoming3" "" "ambient.whoosh_huge_incoming4" "" "ambient.whoosh_huge_incoming5" "" "ambient.whoosh_large_incoming1" "" "ambient.whoosh_large_incoming2" "" "ambient.whoosh_large_incoming3" "" "ambient.whoosh_large_incoming4" "" "ambient.whoosh_medium_incoming1" "" "ambient.whoosh_medium_incoming2" "" "ambient.whoosh_medium_incoming3" "" "ambient.whoosh_medium_incoming4" "" "ambient.whoosh_medium_incoming5" "" "ambient.whoosh_medium_incoming6" "" "apc_moving_siren1" "[APC siren]" "apc_siren1" "[APC siren]" "armorflesh.bulletimpact" "" "autoshotgun.boltback" "" "autoshotgun.boltforward" "" "autoshotgun.deploy" "" "autoshotgun.fire" "" "autoshotgun.firesilenced" "" "autoshotgun.helpinghandextend" "" "autoshotgun.helpinghandretract" "" "autoshotgun.itempickupextend" "" "autoshotgun.itempickupretract" "" "autoshotgun.loadshell" "" "awardearned.achievement" "" "awardearned.escaped" "" "awardearned.fault" "" "awardearned.honor" "" "basecombatcharacter.ammopickup" "" "basecombatcharacter.corpsegib" "" "basecombatcharacter.itempickup2" "" "basecombatcharacter.stopweaponsounds" "" "basecombatweapon.weapondrop" "" "basecombatweapon.weaponmaterialize" "" "baseentity.enterwater" "" "baseentity.exitwater" "" "baseexplosioneffect.sound" "" "basegrenade.explode" "[Explosion!]" "biker.callforrescue" "[Francis Calling For Rescue!]" "blindingflash" "" "blood.splat" "" "boat.horn" "Boat Horn" "boat.move" "" "boat.start" "" "boat.stop" "" "body_fall_1" "" "boomer.cardboard.runleft" "" "boomer.cardboard.runright" "" "boomer.cardboard.walkleft" "" "boomer.cardboard.walkright" "" "boomer.ceiling_tile.runleft" "" "boomer.ceiling_tile.runright" "" "boomer.ceiling_tile.walkleft" "" "boomer.ceiling_tile.walkright" "" "boomer.chainlink.runleft" "" "boomer.chainlink.runright" "" "boomer.chainlink.walkleft" "" "boomer.chainlink.walkright" "" "boomer.concrete.runleft" "" "boomer.concrete.runright" "" "boomer.concrete.walkleft" "" "boomer.concrete.walkright" "" "boomer.default.runleft" "" "boomer.default.runright" "" "boomer.default.walkleft" "" "boomer.default.walkright" "" "boomer.dirt.runleft" "" "boomer.dirt.runright" "" "boomer.dirt.walkleft" "" "boomer.dirt.walkright" "" "boomer.drywall.runleft" "" "boomer.drywall.runright" "" "boomer.drywall.walkleft" "" "boomer.drywall.walkright" "" "boomer.flesh.runleft" "" "boomer.flesh.runright" "" "boomer.flesh.walkleft" "" "boomer.flesh.walkright" "" "boomer.glass.runleft" "" "boomer.glass.runright" "" "boomer.glass.walkleft" "" "boomer.glass.walkright" "" "boomer.glassbottle.runleft" "" "boomer.glassbottle.runright" "" "boomer.glassbottle.walkleft" "" "boomer.glassbottle.walkright" "" "boomer.grass.runleft" "" "boomer.grass.runright" "" "boomer.grass.walkleft" "" "boomer.grass.walkright" "" "boomer.gravel.runleft" "" "boomer.gravel.runright" "" "boomer.gravel.walkleft" "" "boomer.gravel.walkright" "" "boomer.grenade.runleft" "" "boomer.grenade.runright" "" "boomer.grenade.walkleft" "" "boomer.grenade.walkright" "" "boomer.ladder.runleft" "" "boomer.ladder.runright" "" "boomer.ladder.walkleft" "" "boomer.ladder.walkright" "" "boomer.metal_box.runleft" "" "boomer.metal_box.runright" "" "boomer.metal_box.walkleft" "" "boomer.metal_box.walkright" "" "boomer.metalgrate.runleft" "" "boomer.metalgrate.runright" "" "boomer.metalgrate.walkleft" "" "boomer.metalgrate.walkright" "" "boomer.metalvent.runleft" "" "boomer.metalvent.runright" "" "boomer.metalvent.walkleft" "" "boomer.metalvent.walkright" "" "boomer.mud.runleft" "" "boomer.mud.runright" "" "boomer.mud.walkleft" "" "boomer.mud.walkright" "" "boomer.plaster.runleft" "" "boomer.plaster.runright" "" "boomer.plaster.walkleft" "" "boomer.plaster.walkright" "" "boomer.plastic_barrel.runleft" "" "boomer.plastic_barrel.runright" "" "boomer.plastic_barrel.walkleft" "" "boomer.plastic_barrel.walkright" "" "boomer.plastic_box.runleft" "" "boomer.plastic_box.runright" "" "boomer.plastic_box.walkleft" "" "boomer.plastic_box.walkright" "" "boomer.rubber.runleft" "" "boomer.rubber.runright" "" "boomer.rubber.walkleft" "" "boomer.rubber.walkright" "" "boomer.sand.runleft" "" "boomer.sand.runright" "" "boomer.sand.walkleft" "" "boomer.sand.walkright" "" "boomer.slipperyslime.runleft" "" "boomer.slipperyslime.runright" "" "boomer.slipperyslime.walkleft" "" "boomer.slipperyslime.walkright" "" "boomer.snow.runleft" "" "boomer.snow.runright" "" "boomer.snow.walkleft" "" "boomer.snow.walkright" "" "boomer.solidmetal.runleft" "" "boomer.solidmetal.runright" "" "boomer.solidmetal.walkleft" "" "boomer.solidmetal.walkright" "" "boomer.tile.runleft" "" "boomer.tile.runright" "" "boomer.tile.walkleft" "" "boomer.tile.walkright" "" "boomer.wade.runleft" "" "boomer.wade.runright" "" "boomer.wade.walkleft" "" "boomer.wade.walkright" "" "boomer.water.runleft" "" "boomer.water.runright" "" "boomer.water.walkleft" "" "boomer.water.walkright" "" "boomer.weapon.runleft" "" "boomer.weapon.runright" "" "boomer.weapon.walkleft" "" "boomer.weapon.walkright" "" "boomer.wood.runleft" "" "boomer.wood.runright" "" "boomer.wood.walkleft" "" "boomer.wood.walkright" "" "boomer.wood_box.runleft" "" "boomer.wood_box.runright" "" "boomer.wood_box.walkleft" "" "boomer.wood_box.walkright" "" "boomer.wood_crate.runleft" "" "boomer.wood_crate.runright" "" "boomer.wood_crate.walkleft" "" "boomer.wood_crate.walkright" "" "boomer.wood_panel.runleft" "" "boomer.wood_panel.runright" "" "boomer.wood_panel.walkleft" "" "boomer.wood_panel.walkright" "" "boulder.impacthard" "[Boulder impact]" "boulder.impactsoft" "[Boulder impact]" "boulder.scraperough" "" "boulder.scrapesmooth" "" "bounce.concrete" "" "bounce.flesh" "" "bounce.glass" "" "bounce.metal" "" "bounce.pistolshell" "" "bounce.rifleshell" "" "bounce.shell" "" "bounce.shotgunshell" "" "bounce.shrapnel" "" "bounce.wood" "" "boxcar_door_move" "" "boxcar_door_stop1" "" "boxcar_door_stop2" "" "brassbell.c" "[Bell]" "brassbell.d" "[Bell]" "brassbell.e" "[Bell]" "brassbell.f" "[Bell]" "breakable.ceiling" "" "breakable.computer" "" "breakable.concrete" "" "breakable.crate" "" "breakable.flesh" "" "breakable.glass" "" "breakable.matconcrete" "" "breakable.matflesh" "" "breakable.matglass" "" "breakable.matmetal" "" "breakable.matwood" "" "breakable.metal" "" "breakable.spark" "" "bullets.defaultnearmiss" "" //"buttons.snd0" "[Button sound]" //"buttons.snd1" "[Button sound]" //"buttons.snd10" "[Button sound]" //"buttons.snd11" "[Button sound]" //"buttons.snd12" "[Button sound]" //"buttons.snd13" "[Button sound]" //"buttons.snd14" "[Button sound]" //"buttons.snd15" "[Button sound]" //"buttons.snd16" "[Button sound]" //"buttons.snd17" "[Button sound]" //"buttons.snd18" "[Button sound]" //"buttons.snd19" "[Button sound]" //"buttons.snd2" "[Button sound]" //"buttons.snd20" "[Button sound]" //"buttons.snd21" "[Button sound]" //"buttons.snd22" "[Button sound]" //"buttons.snd23" "[Button sound]" //"buttons.snd24" "[Button sound]" //"buttons.snd25" "[Button sound]" //"buttons.snd26" "[Button sound]" //"buttons.snd27" "[Button sound]" //"buttons.snd28" "[Button sound]" //"buttons.snd3" "[Button sound]" //"buttons.snd31" "[Button sound]" //"buttons.snd32" "[Button sound]" //"buttons.snd33" "[Button sound]" //"buttons.snd34" "[Button sound]" //"buttons.snd35" "[Button sound]" //"buttons.snd36" "[Button sound]" //"buttons.snd37" "[Button sound]" //"buttons.snd4" "[Button sound]" //"buttons.snd40" "[Button sound]" //"buttons.snd41" "[Button sound]" //"buttons.snd42" "[Button sound]" //"buttons.snd43" "[Button sound]" //"buttons.snd44" "[Button sound]" //"buttons.snd45" "[Button sound]" //"buttons.snd46" "[Button sound]" //"buttons.snd47" "[Button sound]" //"buttons.snd5" "[Button sound]" //"buttons.snd6" "[Button sound]" //"buttons.snd7" "[Button sound]" //"buttons.snd8" "[Button sound]" //"buttons.snd9" "[Button sound]" "buypreset.alreadybought" "" "buypreset.cantbuy" "" "buypreset.updated" "" "c130.dooropen" "[C-130 door opening]" "c130.flyby" "" "c130.idle" "" "canister.impacthard" "" "canister.impactsoft" "" "canister.roll" "" "canister.scraperough" "" "canister.scrapesmooth" "" "car.alarm" "[Car alarm]" "car.alarm.chirp1" "[Car alarm chirp]" "car.alarm.chirp2" "[Car alarm chirp]" "cardboard.break" "" "cardboard.bulletimpact" "" "cardboard.impacthard" "" "cardboard.impactsoft" "" "cardboard.scraperough" "" "cardboard.scrapesmooth" "" "cardboard.shake" "" "cardboard.strain" "" "carpet.bulletimpact" "" "carpet.impact" "" "carpet.scrape" "" "catwalkgroan01" "[Catwalk groans]" "ceiling_tile.break" "" "ceiling_tile.bulletimpact" "" "ceiling_tile.impacthard" "" "ceiling_tile.impactsoft" "" "ceiling_tile.scraperough" "" "ceiling_tile.scrapesmooth" "" "chain.bulletimpact" "" "chain.impacthard" "" "chain.impactsoft" "" "chain.scraperough" "" "chain.scrapesmooth" "" "chainlink.bulletimpact" "" "chainlink.climb" "" "chainlink.impacthard" "" "chainlink.impactsoft" "" "chainlink.scraperough" "" "chainlink.scrapesmooth" "" "checkpointdoor.pound" "[Pounding on door]" "church_zombie_alert_loop" "" "church_zombie_smash_loop" "" "churchbell.end" "" "churchbell.startloop" "[Churchbell tolling]" "claw.hit" "" "claw.hitflesh" "" "claw.swing" "" "computer.bulletimpact" "" "computer.impacthard" "" "computer.impactsoft" "" "concrete.bulletimpact" "" "concrete.impacthard" "" "concrete.impactsoft" "" "concrete.scraperough" "" "concrete.scrapesmooth" "" "concrete_block.impacthard" "" "container_sparks" "" "dam_water" "" "default.bass" "" "default.bulletimpact" "" "default.center" "" "default.clipempty_pistol" "" "default.clipempty_rifle" "" "default.frontleft" "" "default.frontright" "" "default.impacthard" "" "default.impactsoft" "" "default.left" "" "default.pullpin_grenade" "" "default.rearleft" "" "default.rearright" "" "default.reload" "" "default.right" "" "default.scraperough" "" "default.scrapesmooth" "" "default.zoom" "" "diesel_generator" "" "dirt.bulletimpact" "" "dirt.impact" "" "dirt.scrape" "" "door.gateinferno" "" "door.locked1" "" "door.locked2" "" //"doorhandles.locked1" "[Door locked]" //"doorhandles.locked2" "[Door locked]" //"doorhandles.locked3" "[Door locked]" //"doorhandles.locked4" "[Door locked]" //"doorhandles.unlocked1" "[Door unlocked]" //"doorhandles.unlocked2" "[Door unlocked]" //"doorhandles.unlocked3" "[Door unlocked]" //"doorhandles.unlocked4" "[Door unlocked]" "doors.checkpoint.close1" "" "doors.checkpoint.fullclose1" "" "doors.checkpoint.fullopen1" "" "doors.checkpoint.move1" "" "doors.checkpoint.open1" "" "doors.checkpoint.pound1" "" "doors.checkpoint.unlock" "" "doors.combinegate_citizen_move1" "" "doors.combinegate_citizen_stop1" "" "doors.combinegate_citizen_stop2" "" "doors.combinegate_citizen_unlock1" "" "doors.elevator.close" "" "doors.elevator.open" "" //"doors.fullclose1" "[Door shut]" //"doors.fullclose10" "[Door shut]" //"doors.fullclose11" "[Door shut]" //"doors.fullclose12" "[Door shut]" //"doors.fullclose13" "[Door shut]" //"doors.fullclose14" "[Door shut]" //"doors.fullclose15" "[Door shut]" //"doors.fullclose16" "[Door shut]" //"doors.fullclose17" "[Door shut]" //"doors.fullclose18" "[Door shut]" //"doors.fullclose2" "[Door shut]" //"doors.fullclose3" "[Door shut]" //"doors.fullclose4" "[Door shut]" //"doors.fullclose5" "[Door shut]" //"doors.fullclose6" "[Door shut]" //"doors.fullclose7" "[Door shut]" //"doors.fullclose8" "[Door shut]" //"doors.fullclose9" "[Door shut]" "doors.fullopen1" "" "doors.fullopen10" "" "doors.fullopen11" "" "doors.fullopen12" "" "doors.fullopen13" "" "doors.fullopen14" "" "doors.fullopen15" "" "doors.fullopen16" "" "doors.fullopen17" "" "doors.fullopen18" "" "doors.fullopen2" "" "doors.fullopen3" "" "doors.fullopen4" "" "doors.fullopen5" "" "doors.fullopen6" "" "doors.fullopen7" "" "doors.fullopen8" "" "doors.fullopen9" "" //"doors.glass.fullclose1" "[Door shut]" "doors.glass.fullopen1" "" "doors.glass.move1" "" "doors.glass.pound1" "" "doors.grate.close" "[Grate shut]" "doors.grate.open" "" "doors.locker_shut" "[Locker shut]" "doors.manhole.move" "[Manhole cover moving]" "doors.manhole.open" "[Manhole cover open]" "doors.medkit_cabinet" "" //"doors.metal.fullclose1" "[Door shut]" "doors.metal.fullopen1" "" "doors.metal.move1" "" "doors.metal.pound1" "" "doors.move1" "" "doors.move10" "" "doors.move11" "" "doors.move12" "" "doors.move13" "" "doors.move14" "" "doors.move15" "" "doors.move16" "" "doors.move17" "" "doors.move18" "" "doors.move2" "" "doors.move3" "" "doors.move4" "" "doors.move5" "" "doors.move6" "" "doors.move7" "" "doors.move8" "" "doors.move9" "" //"doors.wood.fullclose1" "[Door shut]" "doors.wood.fullopen1" "" "doors.wood.move1" "" "doors.wood.pound1" "[Pounding on door]" "doorsound.defaultarrive" "" "doorsound.defaultlocked" "" "doorsound.defaultmove" "" "doorsound.null" "" "dospark" "" "drywall.impacthard" "" "drywall.impactsoft" "" "dualpistol.clipin" "" "dualpistol.cliplocked" "" "dualpistol.clipout" "" "dualpistol.deploy" "" "dualpistol.helpinghandextend" "" "dualpistol.helpinghandretract" "" "dualpistol.itempickupextend" "" "dualpistol.itempickupretract" "" "dualpistol.ready" "" "dualpistol.slideback" "" "dualpistol.slideforward" "" "elevator.squeak_loud" "" "elevator.squeek" "" "elevator.stop" "" "elevator.stuck" "" "explode_1" "" "explode_2" "" "explode_3" "" "explode_4" "" "explode_5" "" "explode_6" "" "explode_7" "" "explode_8" "" "explode_9" "" "extinguisherjet.turnoff" "" "extinguisherjet.turnon" "" "fire.plasma" "" "fire_large" "" "fire_medium" "" "flesh.break" "" "flesh.bulletimpact" "" "flesh.impacthard" "" "flesh.impactsoft" "" "flesh.scraperough" "" "flesh.scrapesmooth" "" "flesh.strain" "" "flesh_bloody.impacthard" "" "floodgate_alarmbell_loop" "[Alarm bell]" "floodgate_klaxon" "[Floodgate klaxon]" "floodgate_move_long" "" "floodgate_move_short" "" "floodgate_stop" "[Floodgate stops]" "forklift.move" "" "fueltruck.engage" "" "functrackchange.blocking" "" "fx_ricochetsound.ricochet" "" "general.burningflesh" "" "general.burningobject" "" "general.stopburning" "" "glass.break" "" "glass.bulletimpact" "" "glass.impacthard" "" "glass.impactsoft" "" "glass.scraperough" "" "glass.scrapesmooth" "" "glass.strain" "" "glassbottle.break" "" "glassbottle.bulletimpact" "" "glassbottle.impacthard" "" "glassbottle.impactsoft" "" "glassbottle.scraperough" "" "glassbottle.scrapesmooth" "" "glassbottle.stepleft" "" "glassbottle.stepright" "" "grenade.impacthard" "" "grenade.impactsoft" "" "grenade.roll" "" "grenade.scraperough" "" "grenade.scrapesmooth" "" "grenade.stepleft" "" "grenade.stepright" "" "hegrenade.bounce" "" "heli_pass" "" "hint.critical" "" "hint.helpful" "" "hoist" "" "hospital.helicopterloop" "[Helicopter sounds]" "hospital.helicopterpilotcongratulations" "" "hospital.helicopterwindloop" "" "hudchat.message" "" "humvee.horn" "[Humvee horn]" "huntingrifle.boltback" "" "huntingrifle.boltforward" "" "huntingrifle.clipin" "" "huntingrifle.cliplocked" "" "huntingrifle.clipout" "" "huntingrifle.deploy" "" "huntingrifle.fire" "" "huntingrifle.firesilenced" "" "huntingrifle.helpinghandextend" "" "huntingrifle.helpinghandretract" "" "huntingrifle.itempickupextend" "" "huntingrifle.itempickupretract" "" "huntingrifle.pushbutton" "" "huntingrifle.zoom" "" "infected.cardboard.runleft" "" "infected.cardboard.runright" "" "infected.cardboard.walkleft" "" "infected.cardboard.walkright" "" "infected.ceiling_tile.runleft" "" "infected.ceiling_tile.runright" "" "infected.ceiling_tile.walkleft" "" "infected.ceiling_tile.walkright" "" "infected.chainlink.runleft" "" "infected.chainlink.runright" "" "infected.chainlink.walkleft" "" "infected.chainlink.walkright" "" "infected.concrete.runleft" "" "infected.concrete.runright" "" "infected.concrete.walkleft" "" "infected.concrete.walkright" "" "infected.default.runleft" "" "infected.default.runright" "" "infected.default.walkleft" "" "infected.default.walkright" "" "infected.dirt.runleft" "" "infected.dirt.runright" "" "infected.dirt.walkleft" "" "infected.dirt.walkright" "" "infected.drywall.runleft" "" "infected.drywall.runright" "" "infected.drywall.walkleft" "" "infected.drywall.walkright" "" "infected.flesh.runleft" "" "infected.flesh.runright" "" "infected.flesh.walkleft" "" "infected.flesh.walkright" "" "infected.glass.runleft" "" "infected.glass.runright" "" "infected.glass.walkleft" "" "infected.glass.walkright" "" "infected.glassbottle.runleft" "" "infected.glassbottle.runright" "" "infected.glassbottle.walkleft" "" "infected.glassbottle.walkright" "" "infected.grass.runleft" "" "infected.grass.runright" "" "infected.grass.walkleft" "" "infected.grass.walkright" "" "infected.gravel.runleft" "" "infected.gravel.runright" "" "infected.gravel.walkleft" "" "infected.gravel.walkright" "" "infected.grenade.runleft" "" "infected.grenade.runright" "" "infected.grenade.walkleft" "" "infected.grenade.walkright" "" "infected.ladder.runleft" "" "infected.ladder.runright" "" "infected.ladder.walkleft" "" "infected.ladder.walkright" "" "infected.metal_box.runleft" "" "infected.metal_box.runright" "" "infected.metal_box.walkleft" "" "infected.metal_box.walkright" "" "infected.metalgrate.runleft" "" "infected.metalgrate.runright" "" "infected.metalgrate.walkleft" "" "infected.metalgrate.walkright" "" "infected.metalvent.runleft" "" "infected.metalvent.runright" "" "infected.metalvent.walkleft" "" "infected.metalvent.walkright" "" "infected.mud.runleft" "" "infected.mud.runright" "" "infected.mud.walkleft" "" "infected.mud.walkright" "" "infected.plaster.runleft" "" "infected.plaster.runright" "" "infected.plaster.walkleft" "" "infected.plaster.walkright" "" "infected.plastic_barrel.runleft" "" "infected.plastic_barrel.runright" "" "infected.plastic_barrel.walkleft" "" "infected.plastic_barrel.walkright" "" "infected.plastic_box.runleft" "" "infected.plastic_box.runright" "" "infected.plastic_box.walkleft" "" "infected.plastic_box.walkright" "" "infected.rubber.runleft" "" "infected.rubber.runright" "" "infected.rubber.walkleft" "" "infected.rubber.walkright" "" "infected.sand.runleft" "" "infected.sand.runright" "" "infected.sand.walkleft" "" "infected.sand.walkright" "" "infected.slipperyslime.runleft" "" "infected.slipperyslime.runright" "" "infected.slipperyslime.walkleft" "" "infected.slipperyslime.walkright" "" "infected.snow.runleft" "" "infected.snow.runright" "" "infected.snow.walkleft" "" "infected.snow.walkright" "" "infected.solidmetal.runleft" "" "infected.solidmetal.runright" "" "infected.solidmetal.walkleft" "" "infected.solidmetal.walkright" "" "infected.tile.runleft" "" "infected.tile.runright" "" "infected.tile.walkleft" "" "infected.tile.walkright" "" "infected.wade.runleft" "" "infected.wade.runright" "" "infected.wade.walkleft" "" "infected.wade.walkright" "" "infected.water.runleft" "" "infected.water.runright" "" "infected.water.walkleft" "" "infected.water.walkright" "" "infected.weapon.runleft" "" "infected.weapon.runright" "" "infected.weapon.walkleft" "" "infected.weapon.walkright" "" "infected.wood.runleft" "" "infected.wood.runright" "" "infected.wood.walkleft" "" "infected.wood.walkright" "" "infected.wood_box.runleft" "" "infected.wood_box.runright" "" "infected.wood_box.walkleft" "" "infected.wood_box.walkright" "" "infected.wood_crate.runleft" "" "infected.wood_crate.runright" "" "infected.wood_crate.walkleft" "" "infected.wood_crate.walkright" "" "infected.wood_panel.runleft" "" "infected.wood_panel.runright" "" "infected.wood_panel.walkleft" "" "infected.wood_panel.walkright" "" "inferno.fire.ignite" "[Inferno ignited]" "inferno.loop" "" "inferno.start" "" "instructor.importantlessonstart" "" "instructor.lessonstart" "" "itemsoda.bounce" "" "knife.breaktongue" "" "knife.stabhunter" "" "lawrocket.explode" "[LAW rocket explosion]" "lawrocket.launch" "[LAW rocket launch]" "lawrocket.loop" "" "lawrocketlauncher.deploy" "[LAW rocket deployed]" "loudspark" "" "manager.callforrescue" "[Louis Calling For Rescue!]" "megamobincoming" "[Incoming attack!]" "menu.cancel" "" "menu.popupscroll" "" "menu.scroll" "" "menu.select" "" "menu.sidescroll" "" "menu.startgame" "" "menu.timer" "" "metal.sawbladestick" "" "metal_barrel.bulletimpact" "" "metal_barrel.impacthard" "" "metal_barrel.impactsoft" "" "metal_barrel.roll" "" "metal_box.break" "" "metal_box.bulletimpact" "" "metal_box.impacthard" "" "metal_box.impactsoft" "" "metal_box.scraperough" "" "metal_box.scrapesmooth" "" "metal_box.stepleft" "" "metal_box.stepright" "" "metal_box.strain" "" "metal_seafloorcar.bulletimpact" "" "metalgrate.bulletimpact" "" "metalgrate.impacthard" "" "metalgrate.impactsoft" "" "metalgrate.scraperough" "" "metalgrate.scrapesmooth" "" "metalvent.impacthard" "" "minigun.fire" "[Minigun firing]" "minigun.spindown" "[Minigun spin-down]" "minigun.spinup" "[Minigun spin-up]" "molotov.helpinghandextend" "" "molotov.helpinghandretract" "" "molotov.idleloop" "" "molotov.itempickupextend" "" "molotov.itempickupretract" "" "molotov.loop" "" "molotov.throw" "" "mousemenu.abort" "" "mousemenu.rollover" "" "namvet.callforrescue" "[Bill Calling For Rescue!]" "objects.alarmclock_blink" "" "objects.emergency_alarm_loop" "" "objects.fridge_loop" "" "objects.gas_station_explosion" "[Gas pumps explode!]" "objects.generator_loop" "" "objects.generator_start" "" "objects.tarp_blow_away" "" "objects.tv_static" "[TV static]" "oxygentank.whine" "" "painpills.deploy" "" "painpills.use" "" "paintcan.impacthard" "" "paintcan.impactsoft" "" "paintcan.roll" "" "papercup.impact" "" "papercup.scrape" "" "physics.watersplash" "" "physicscannister.thrusterloop" "" "piano.twanghit0" "" "piano.twanghit1" "" "piano.twanghit2" "" "piano.twanghit3" "" "pipe_water_drip" "" "pipebomb.bounce" "[Pipebomb bounces]" "pipebomb.helpinghandextend" "" "pipebomb.helpinghandretract" "" "pipebomb.itempickupextend" "" "pipebomb.itempickupretract" "" "pipebomb.timerbeep" "[Pipebomb ticking]" "pistol.clipin" "" "pistol.cliplocked" "" "pistol.clipout" "" "pistol.deploy" "" "pistol.fire" "" "pistol.firesilenced" "" "pistol.helpinghandextend" "" "pistol.helpinghandretract" "" "pistol.itempickupextend" "" "pistol.itempickupretract" "" "pistol.slideback" "" "pistol.slideforward" "" "plastic_barrel.break" "" "plastic_barrel.bulletimpact" "" "plastic_barrel.impacthard" "" "plastic_barrel.impactsoft" "" "plastic_barrel.roll" "" "plastic_barrel.scraperough" "" "plastic_barrel.scrapesmooth" "" "plastic_barrel.stepleft" "" "plastic_barrel.stepright" "" "plastic_barrel.strain" "" "plastic_box.break" "" "plastic_box.bulletimpact" "" "plastic_box.impacthard" "" "plastic_box.impactsoft" "" "plastic_box.scraperough" "" "plastic_box.scrapesmooth" "" "plastic_box.stepleft" "" "plastic_box.stepright" "" "plastic_box.strain" "" "player.ambientunderwater" "" "player.ammolow" "" "player.awardupgrade" "" "player.bandagingwounds" "" "player.breathing_hard01" "" "player.breathing_hard02" "" "player.breathing_medium01" "" "player.breathing_medium02" "" "player.breathing_scared01" "" "player.breathing_scared02" "" "player.breathing_scared03" "" "player.choke" "" "player.closethedoor" "" "player.coughing_gag01" "[Cough!]" //"player.coughing_gag02" "[Cough!]" "player.coughing01" "[Cough!]" //"player.coughing02" "[Cough!]" //"player.coughing03" "[Cough!]" //"player.coughing04" "[Cough!]" //"player.coughing05" "[Cough!]" //"player.coughing06" "[Cough!]" "player.damageheadshot" "" "player.damagehelmet" "" "player.damagekevlar" "" "player.death" "" "player.deathheadshot" "" "player.denyweaponselection" "" "player.drowncontinue" "" "player.drownstart" "" "player.emphaticno" "" "player.emphaticrun" "" "player.endheal" "" "player.fall" "" "player.falldamage" "" "player.fallgib" "" "player.flashlightoff" "" "player.flashlighton" "" "player.grenade" "" "player.heartbeat" "" "player.heartbeatloop" "" "player.hitinternal" "" "player.hospitalintro" "" "player.incapacitated" "" "player.incapacitatedinjury" "" "player.jumpland" "" "player.necksnap" "" "player.nightvisionequip" "" "player.nightvisionoff" "" "player.nightvisionon" "" "player.orch_hit_csharp_short" "" "player.pain_body01" "" "player.pain_body02" "" "player.pain_body03" "" "player.pain_body04" "" "player.pain_critical01" "" "player.pain_critical02" "" "player.pain_critical03" "" "player.pain_death_fall01" "" "player.pain_death_fall02" "" "player.pain_death_fall03" "" "player.pain_death_scream01" "" "player.pain_death_scream02" "" "player.pain_death_scream03" "" "player.pain_face01" "" "player.pain_face02" "" "player.pain_face03" "" "player.pain_face04" "" "player.pain_major01" "" "player.pain_major02" "" "player.pain_major03" "" "player.pain_major04" "" "player.pain_minor01" "" "player.pain_minor02" "" "player.pain_minor03" "" "player.pain_minor04" "" "player.pain_minor05" "" "player.pain_minor06" "" "player.panic" "" "player.pickupweapon" "" "player.plasmadamage" "" "player.relaxedsigh" "" "player.reloading_loud01" "" "player.reloading_loud02" "" "player.reloading_loud03" "" "player.respawn" "" "player.revivecriticalfriend" "" "player.revivefriend" "" "player.sawsomething" "" "player.screamwhilepounced" "" "player.shoved" "" "player.sonicdamage" "" "player.startheal" "" "player.stopbody" "" "player.stopitem" "" "player.stopvoice" "" "player.swim" "" "player.taunt01" "" "player.taunt02" "" "player.taunt03" "" "player.taunt04" "" "player.taunt05" "" "player.taunt06" "" "player.taunt07" "" "player.taunt08" "" "player.taunt09" "" "player.tonguepullstart" "" "player.tongueresist" "" "player.usedeny" "" "player.wade" "" "player.waitforme" "" "player.weaponselected" "" "player.weaponselectionclose" "" "player.weaponselectionmoveslot" "" "player.weaponselectionopen" "" "playerzombie.jumpland" "" "popcan.bulletimpact" "" "popcan.impacthard" "" "popcan.impactsoft" "" "popcan.scraperough" "" "popcan.scrapesmooth" "" "pottery.break" "" "pottery.bulletimpact" "" "pottery.impacthard" "" "pottery.impactsoft" "" "propanetank.burst" "[Propane tank explodes!]" "pz.hud.action" "" "pz.hud.badplace" "" "pz.hud.goodplace" "" "radio_dead" "" "reallyloudspark" "" "respawn.countdownbeep" "" "rifle.clipin" "" "rifle.cliplocked" "" "rifle.clipout" "" "rifle.deploy" "" "rifle.fire" "" "rifle.firesilenced" "" "rifle.fullautobutton" "" "rifle.helpinghandextend" "" "rifle.helpinghandretract" "" "rifle.itempickupextend" "" "rifle.itempickupretract" "" "rifle.pushbutton" "" "rifle.slideback" "" "rifle.slideforward" "" "rock.impacthard" "[Rock impact]" "rock.impactsoft" "[Rock impact]" "roller.impact" "" "rope_break" "[Rope breaks]" "rope_creak" "[Rope creaks]" "rotdoorsound.defaultarrive" "" "rotdoorsound.defaultlocked" "" "rotdoorsound.defaultmove" "" "rubber.bulletimpact" "" "rubber.impacthard" "" "rubber.impactsoft" "" "rubber.stepleft" "" "rubber.stepright" "" "rubber_tire.bulletimpact" "" "rubber_tire.impacthard" "" "rubber_tire.impactsoft" "" "rubber_tire.strain" "" "sand.bulletimpact" "" "shotgun.deploy" "" "shotgun.fire" "" "shotgun.firesilenced" "" "shotgun.helpinghandextend" "" "shotgun.helpinghandretract" "" "shotgun.itempickupextend" "" "shotgun.itempickupretract" "" "shotgun.loadshell" "" "shotgun.pump" "" "siren01" "[Siren]" "smashcave.woodrockcollapse" "" "smg.clipin" "" "smg.cliplocked" "" "smg.clipout" "" "smg.deploy" "" "smg.fire" "" "smg.firesilenced" "" "smg.fullautobutton" "" "smg.helpinghandextend" "" "smg.helpinghandretract" "" "smg.itempickupextend" "" "smg.itempickupretract" "" "smg.slideback" "" "smg.slideforward" "" "solidmetal.bulletimpact" "" "solidmetal.impacthard" "" "solidmetal.impactsoft" "" "solidmetal.scraperough" "" "solidmetal.scrapesmooth" "" "solidmetal.strain" "" "splash.splashsound" "" "spraycan.paint" "[Spraycan hiss]" "steamjet" "" "stirrer_loop" "" "substation_generators" "" "survivor.cardboard.runleft" "" "survivor.cardboard.runright" "" "survivor.cardboard.walkleft" "" "survivor.cardboard.walkright" "" "survivor.ceiling_tile.runleft" "" "survivor.ceiling_tile.runright" "" "survivor.ceiling_tile.walkleft" "" "survivor.ceiling_tile.walkright" "" "survivor.chainlink.runleft" "" "survivor.chainlink.runright" "" "survivor.chainlink.walkleft" "" "survivor.chainlink.walkright" "" "survivor.concrete.runleft" "" "survivor.concrete.runright" "" "survivor.concrete.walkleft" "" "survivor.concrete.walkright" "" "survivor.default.runleft" "" "survivor.default.runright" "" "survivor.default.walkleft" "" "survivor.default.walkright" "" "survivor.dirt.runleft" "" "survivor.dirt.runright" "" "survivor.dirt.walkleft" "" "survivor.dirt.walkright" "" "survivor.drywall.runleft" "" "survivor.drywall.runright" "" "survivor.drywall.walkleft" "" "survivor.drywall.walkright" "" "survivor.flesh.runleft" "" "survivor.flesh.runright" "" "survivor.flesh.walkleft" "" "survivor.flesh.walkright" "" "survivor.glass.runleft" "" "survivor.glass.runright" "" "survivor.glass.walkleft" "" "survivor.glass.walkright" "" "survivor.glassbottle.runleft" "" "survivor.glassbottle.runright" "" "survivor.glassbottle.walkleft" "" "survivor.glassbottle.walkright" "" "survivor.grass.runleft" "" "survivor.grass.runright" "" "survivor.grass.walkleft" "" "survivor.grass.walkright" "" "survivor.gravel.runleft" "" "survivor.gravel.runright" "" "survivor.gravel.walkleft" "" "survivor.gravel.walkright" "" "survivor.grenade.runleft" "" "survivor.grenade.runright" "" "survivor.grenade.walkleft" "" "survivor.grenade.walkright" "" "survivor.ladder.runleft" "" "survivor.ladder.runright" "" "survivor.ladder.walkleft" "" "survivor.ladder.walkright" "" "survivor.metal_box.runleft" "" "survivor.metal_box.runright" "" "survivor.metal_box.walkleft" "" "survivor.metal_box.walkright" "" "survivor.metalgrate.runleft" "" "survivor.metalgrate.runright" "" "survivor.metalgrate.walkleft" "" "survivor.metalgrate.walkright" "" "survivor.metalvent.runleft" "" "survivor.metalvent.runright" "" "survivor.metalvent.walkleft" "" "survivor.metalvent.walkright" "" "survivor.mud.runleft" "" "survivor.mud.runright" "" "survivor.mud.walkleft" "" "survivor.mud.walkright" "" "survivor.plaster.runleft" "" "survivor.plaster.runright" "" "survivor.plaster.walkleft" "" "survivor.plaster.walkright" "" "survivor.plastic_barrel.runleft" "" "survivor.plastic_barrel.runright" "" "survivor.plastic_barrel.walkleft" "" "survivor.plastic_barrel.walkright" "" "survivor.plastic_box.runleft" "" "survivor.plastic_box.runright" "" "survivor.plastic_box.walkleft" "" "survivor.plastic_box.walkright" "" "survivor.playteststart" "" "survivor.rubber.runleft" "" "survivor.rubber.runright" "" "survivor.rubber.walkleft" "" "survivor.rubber.walkright" "" "survivor.sand.runleft" "" "survivor.sand.runright" "" "survivor.sand.walkleft" "" "survivor.sand.walkright" "" "survivor.slipperyslime.runleft" "" "survivor.slipperyslime.runright" "" "survivor.slipperyslime.walkleft" "" "survivor.slipperyslime.walkright" "" "survivor.snow.runleft" "" "survivor.snow.runright" "" "survivor.snow.walkleft" "" "survivor.snow.walkright" "" "survivor.solidmetal.runleft" "" "survivor.solidmetal.runright" "" "survivor.solidmetal.walkleft" "" "survivor.solidmetal.walkright" "" "survivor.tile.runleft" "" "survivor.tile.runright" "" "survivor.tile.walkleft" "" "survivor.tile.walkright" "" "survivor.wade.runleft" "" "survivor.wade.runright" "" "survivor.wade.walkleft" "" "survivor.wade.walkright" "" "survivor.water.runleft" "" "survivor.water.runright" "" "survivor.water.walkleft" "" "survivor.water.walkright" "" "survivor.weapon.runleft" "" "survivor.weapon.runright" "" "survivor.weapon.walkleft" "" "survivor.weapon.walkright" "" "survivor.wood.runleft" "" "survivor.wood.runright" "" "survivor.wood.walkleft" "" "survivor.wood.walkright" "" "survivor.wood_box.runleft" "" "survivor.wood_box.runright" "" "survivor.wood_box.walkleft" "" "survivor.wood_box.walkright" "" "survivor.wood_crate.runleft" "" "survivor.wood_crate.runright" "" "survivor.wood_crate.walkleft" "" "survivor.wood_crate.walkright" "" "survivor.wood_panel.runleft" "" "survivor.wood_panel.runright" "" "survivor.wood_panel.walkleft" "" "survivor.wood_panel.walkright" "" "tank.cardboard.runleft" "" "tank.cardboard.runright" "" "tank.cardboard.walkleft" "" "tank.cardboard.walkright" "" "tank.ceiling_tile.runleft" "" "tank.ceiling_tile.runright" "" "tank.ceiling_tile.walkleft" "" "tank.ceiling_tile.walkright" "" "tank.chainlink.runleft" "" "tank.chainlink.runright" "" "tank.chainlink.walkleft" "" "tank.chainlink.walkright" "" "tank.concrete.runleft" "" "tank.concrete.runright" "" "tank.concrete.walkleft" "" "tank.concrete.walkright" "" "tank.default.runleft" "" "tank.default.runright" "" "tank.default.walkleft" "" "tank.default.walkright" "" "tank.dirt.runleft" "" "tank.dirt.runright" "" "tank.dirt.walkleft" "" "tank.dirt.walkright" "" "tank.drywall.runleft" "" "tank.drywall.runright" "" "tank.drywall.walkleft" "" "tank.drywall.walkright" "" "tank.flesh.runleft" "" "tank.flesh.runright" "" "tank.flesh.walkleft" "" "tank.flesh.walkright" "" "tank.glass.runleft" "" "tank.glass.runright" "" "tank.glass.walkleft" "" "tank.glass.walkright" "" "tank.glassbottle.runleft" "" "tank.glassbottle.runright" "" "tank.glassbottle.walkleft" "" "tank.glassbottle.walkright" "" "tank.grass.runleft" "" "tank.grass.runright" "" "tank.grass.walkleft" "" "tank.grass.walkright" "" "tank.gravel.runleft" "" "tank.gravel.runright" "" "tank.gravel.walkleft" "" "tank.gravel.walkright" "" "tank.grenade.runleft" "" "tank.grenade.runright" "" "tank.grenade.walkleft" "" "tank.grenade.walkright" "" "tank.ladder.runleft" "" "tank.ladder.runright" "" "tank.ladder.walkleft" "" "tank.ladder.walkright" "" "tank.metal_box.runleft" "" "tank.metal_box.runright" "" "tank.metal_box.walkleft" "" "tank.metal_box.walkright" "" "tank.metalgrate.runleft" "" "tank.metalgrate.runright" "" "tank.metalgrate.walkleft" "" "tank.metalgrate.walkright" "" "tank.metalvent.runleft" "" "tank.metalvent.runright" "" "tank.metalvent.walkleft" "" "tank.metalvent.walkright" "" "tank.mud.runleft" "" "tank.mud.runright" "" "tank.mud.walkleft" "" "tank.mud.walkright" "" "tank.plaster.runleft" "" "tank.plaster.runright" "" "tank.plaster.walkleft" "" "tank.plaster.walkright" "" "tank.plastic_barrel.runleft" "" "tank.plastic_barrel.runright" "" "tank.plastic_barrel.walkleft" "" "tank.plastic_barrel.walkright" "" "tank.plastic_box.runleft" "" "tank.plastic_box.runright" "" "tank.plastic_box.walkleft" "" "tank.plastic_box.walkright" "" "tank.rubber.runleft" "" "tank.rubber.runright" "" "tank.rubber.walkleft" "" "tank.rubber.walkright" "" "tank.sand.runleft" "" "tank.sand.runright" "" "tank.sand.walkleft" "" "tank.sand.walkright" "" "tank.slipperyslime.runleft" "" "tank.slipperyslime.runright" "" "tank.slipperyslime.walkleft" "" "tank.slipperyslime.walkright" "" "tank.snow.runleft" "" "tank.snow.runright" "" "tank.snow.walkleft" "" "tank.snow.walkright" "" "tank.solidmetal.runleft" "" "tank.solidmetal.runright" "" "tank.solidmetal.walkleft" "" "tank.solidmetal.walkright" "" "tank.tile.runleft" "" "tank.tile.runright" "" "tank.tile.walkleft" "" "tank.tile.walkright" "" "tank.wade.runleft" "" "tank.wade.runright" "" "tank.wade.walkleft" "" "tank.wade.walkright" "" "tank.water.runleft" "" "tank.water.runright" "" "tank.water.walkleft" "" "tank.water.walkright" "" "tank.weapon.runleft" "" "tank.weapon.runright" "" "tank.weapon.walkleft" "" "tank.weapon.walkright" "" "tank.wood.runleft" "" "tank.wood.runright" "" "tank.wood.walkleft" "" "tank.wood.walkright" "" "tank.wood_box.runleft" "" "tank.wood_box.runright" "" "tank.wood_box.walkleft" "" "tank.wood_box.walkright" "" "tank.wood_crate.runleft" "" "tank.wood_crate.runright" "" "tank.wood_crate.walkleft" "" "tank.wood_crate.walkright" "" "tank.wood_panel.runleft" "" "tank.wood_panel.runright" "" "tank.wood_panel.walkleft" "" "tank.wood_panel.walkright" "" "teengirl.callforrescue" "[Zoey Calling For Rescue!]" "tile.bulletimpact" "" "train_crossing_bell" "[Train Crossing Bell]" "train_freight_move1" "" "train_horn_01" "[Train horn]" "train_horn_02" "[Train horn]" "train_move" "" "train_wheels" "" "triggersuperarmor.charging" "" "triggersuperarmor.donecharging" "" "triggersuperarmor.startcharging" "" "tutor.endlesson" "" "tutor.explain_accuracy_bad_while_running" "" "tutor.explain_achievement_earned" "" "tutor.explain_attacked_from_behind" "" "tutor.explain_award_earned" "" "tutor.explain_choked_by_tongue" "" "tutor.explain_death" "" "tutor.explain_demerit_earned" "" "tutor.explain_equipment_need" "" "tutor.explain_exploded_on" "" "tutor.explain_finale" "" "tutor.explain_first_aid_kit" "" "tutor.explain_flashlight" "" "tutor.explain_friend_needs_your_healing_item" "" "tutor.explain_gift_from_friend" "" "tutor.explain_grabbed_by_tongue" "" "tutor.explain_hiding" "" "tutor.explain_hit_by_tank_rock" "" "tutor.explain_hurt" "" "tutor.explain_hurt_use_first_aid_kit" "" "tutor.explain_hurt_use_pain_pills" "" "tutor.explain_incapacitation" "" "tutor.explain_ledge_hang" "" "tutor.explain_limping" "" "tutor.explain_limping_critical" "" "tutor.explain_locked_door" "" "tutor.explain_lose" "" "tutor.explain_lunged_into" "" "tutor.explain_molotov" "" "tutor.explain_pain_pills" "" "tutor.explain_pain_pills_wear_off" "" "tutor.explain_pipe_bomb" "" "tutor.explain_pounced_on" "" "tutor.explain_quickswitch" "" "tutor.explain_reloading" "" "tutor.explain_report_screen" "" "tutor.explain_rescue_vehicle_approaching" "" "tutor.explain_rescue_vehicle_waiting" "" "tutor.explain_shove_attack" "" "tutor.explain_slugged_by_tank" "" "tutor.explain_third_strike" "" "tutor.explain_vocalization_rosetta" "" "tutor.explain_vomited_on" "" "tutor.explain_voting" "" "tutor.explain_waiting_for_rescue" "" "tutor.explain_win" "" "tutor.explain_witch_attack" "" "tutor.explain_zoom" "" "tutor.see_alert_infected" "" "tutor.see_ambush_opportunity" "" "tutor.see_better_weapon" "" "tutor.see_boomer" "" "tutor.see_breakable_item" "" "tutor.see_checkpoint_door" "" "tutor.see_choking_friend" "" "tutor.see_collectible_item" "" "tutor.see_enraged_infected" "" "tutor.see_equipment_table" "" "tutor.see_finale_radio" "" "tutor.see_first_aid_kit" "" "tutor.see_friend_in_rescue_closet" "" "tutor.see_hunter" "" "tutor.see_incapacitated_friend" "" "tutor.see_ledge_hanging_friend" "" "tutor.see_mob" "" "tutor.see_mounted_machine_gun" "" "tutor.see_pain_pills" "" "tutor.see_pounced_friend" "" "tutor.see_smoker" "" "tutor.see_smoker_cloud" "" "tutor.see_tank" "" "tutor.see_tank_start_to_throw_rock" "" "tutor.see_unlocked_door" "" "tutor.see_wanderering_infected" "" "tutor.see_witch" "" "tutor.see_witch_angry" "" "tutor.startlesson" "" "underwater.bulletimpact" "" "v8.skid" "" "vgui_button.click" "" "vgui_button.release" "" "vgui_button.rollover" "" "vote.cast.no" "" "vote.cast.yes" "" "vote.created" "" "vote.failed" "" "vote.passed" "" "water.bulletimpact" "" "water_flood_finished_loop" "" "water_flood_in" "" "water_flood_loop" "" "water_flood_out" "" "watermelon.bulletimpact" "[Splat]" "watermelon.impact" "[Splat]" "watermelon.scrape" "" "weapon.bulletimpact" "" "weapon.hitboomer" "" "weapon.hitinfected" "" "weapon.hitsurvivor" "" "weapon.hitworld" "" "weapon.impacthard" "" "weapon.impactsoft" "" "weapon.scraperough" "" "weapon.scrapesmooth" "" "weapon.stepleft" "" "weapon.stepright" "" "weapon.swing" "" "weapon_flaregun.burn" "" "weapon_flaregun.single" "" "weapon_knife.hit" "" "weapon_knife.hitwall" "" "weapon_knife.slash" "" "weapon_knife.stab" "" "weapondissolve.beam" "" "weapondissolve.charge" "" "weapondissolve.dissolve" "" "weather.lightning_strike_1" "" "weather.lightning_strike_2" "" "weather.lightning_strike_3" "" "weather.lightning_strike_4" "" "weather.thunder_1" "" "weather.thunder_2" "" "weather.thunder_3" "" "weather.thunder_far_away_1" "" "weather.thunder_far_away_2" "" "witch.cardboard.runleft" "" "witch.cardboard.runright" "" "witch.ceiling_tile.runleft" "" "witch.ceiling_tile.runright" "" "witch.chainlink.runleft" "" "witch.chainlink.runright" "" "witch.concrete.runleft" "" "witch.concrete.runright" "" "witch.default.runleft" "" "witch.default.runright" "" "witch.dirt.runleft" "" "witch.dirt.runright" "" "witch.drywall.runleft" "" "witch.drywall.runright" "" "witch.flesh.runleft" "" "witch.flesh.runright" "" "witch.glass.runleft" "" "witch.glass.runright" "" "witch.glassbottle.runleft" "" "witch.glassbottle.runright" "" "witch.grass.runleft" "" "witch.grass.runright" "" "witch.gravel.runleft" "" "witch.gravel.runright" "" "witch.grenade.runleft" "" "witch.grenade.runright" "" "witch.ladder.runleft" "" "witch.ladder.runright" "" "witch.metal_box.runleft" "" "witch.metal_box.runright" "" "witch.metalgrate.runleft" "" "witch.metalgrate.runright" "" "witch.metalvent.runleft" "" "witch.metalvent.runright" "" "witch.mud.runleft" "" "witch.mud.runright" "" "witch.plaster.runleft" "" "witch.plaster.runright" "" "witch.plastic_barrel.runleft" "" "witch.plastic_barrel.runright" "" "witch.plastic_box.runleft" "" "witch.plastic_box.runright" "" "witch.rubber.runleft" "" "witch.rubber.runright" "" "witch.sand.runleft" "" "witch.sand.runright" "" "witch.slipperyslime.runleft" "" "witch.slipperyslime.runright" "" "witch.snow.runleft" "" "witch.snow.runright" "" "witch.solidmetal.runleft" "" "witch.solidmetal.runright" "" "witch.tile.runleft" "" "witch.tile.runright" "" "witch.wade.runleft" "" "witch.wade.runright" "" "witch.water.runleft" "" "witch.water.runright" "" "witch.weapon.runleft" "" "witch.weapon.runright" "" "witch.wood.runleft" "" "witch.wood.runright" "" "witch.wood_box.runleft" "" "witch.wood_box.runright" "" "witch.wood_crate.runleft" "" "witch.wood_crate.runright" "" "witch.wood_panel.runleft" "" "witch.wood_panel.runright" "" "wood.break" "[Wood breaking]" "wood.bulletimpact" "" "wood.impacthard" "" "wood.impactsoft" "" "wood.scraperough" "" "wood.scrapesmooth" "" "wood.strain" "" "wood_box.break" "[Wood breaking]" "wood_box.bulletimpact" "" "wood_box.impacthard" "" "wood_box.impactsoft" "" "wood_box.scraperough" "" "wood_box.scrapesmooth" "" "wood_box.strain" "" "wood_crate.break" "[Wood breaking]" "wood_crate.impacthard" "" "wood_crate.impactsoft" "" "wood_crate.scraperough" "" "wood_crate.scrapesmooth" "" "wood_crate.stepleft" "" "wood_crate.stepright" "" "wood_crate.strain" "" "wood_creak1" "" "wood_furniture.break" "[Wood breaking]" "wood_furniture.impactsoft" "" "wood_furniture.strain" "" "wood_panel.break" "[Wood breaking]" "wood_panel.bulletimpact" "" "wood_panel.impacthard" "" "wood_panel.impactsoft" "" "wood_panel.scraperough" "" "wood_panel.scrapesmooth" "" "wood_panel.strain" "" "wood_plank.break" "[Wood breaking]" "wood_plank.bulletimpact" "" "wood_plank.impacthard" "" "wood_plank.impactsoft" "" "wood_plank.scraperough" "" "wood_plank.scrapesmooth" "" "wood_plank.strain" "" "wood_solid.break" "[Wood breaking]" "wood_solid.bulletimpact" "" "wood_solid.impacthard" "" "wood_solid.impactsoft" "" "wood_solid.scraperough" "" "wood_solid.scrapesmooth" "" "wood_solid.strain" "" "woodendoor.break" "[Wood breaking]" "woodendoor.lock" "" "woodendoor.pound" "" "woodendoor.rattlelockeddoor" "" // "zombie.alert" "[Zombie alert!]" "zombie.attackmiss" "" "zombie.becomealert" "" "zombie.becomeenraged" "" "zombie.bulletimpact" "" "zombie.clawscrape" "" "zombie.die" "" "zombie.headlesscough" "" // "zombie.ignitescream" "[Zombie on fire]" "zombie.punch" "" "zombie.rage" "" "zombie.rageatvictim" "" "zombie.shot" "" "zombie.shoved" "" "zombie.sleeping" "" "zombie.wander" "" "Event.MobSignalS1" "[Incoming attack!]" "Event.MobSignalS2" "[Incoming attack!]" "Event.MobSignalM1" "[Incoming attack!]" "Event.MobSignalM2" "[Incoming attack!]" "Event.MobSignalL1" "[Incoming attack!]" "Event.MobSignalL2" "[Incoming attack!]" "Event.MobSignalX1" "[Incoming attack!]" "Event.MobSignalX2" "[Incoming attack!]" // Commentary "Commentary_Title_AUTOCROUCH" "AUTOCROUCH" "#commentary\com-autocrouch.wav" "[Brandon Idol] When players are moving through the world in a panic, and trying to coordinate with their team, the last thing you want them to worry about is which key lets them crouch so they can scramble into a vent. Throughout the game we tried to simplify movement controls so that players could enjoy the terror of the experience with as little frustration as possible. Here, and at similar obstacles, we make the Survivor crouch automatically when they come to a vent. Wherever possible, we try to keep these decisions invisible to players, to keep the illusion that they're moving through this frightening world on instinct—without ever thinking about controls." "Commentary_Title_CAR_ALARMS" "CAR ALARMS" "#commentary\com-caralarms.wav" "[Brenda Kennedy] Car alarms are an example of what we call 'Panic Events'—brief, intense, and maybe avoidable moments. In the classic post apocalyptic movie, car alarms go off but there's nobody around to respond. It's just another sign of things having gone down the tubes.  We initially put the car alarm cars in just as a cool effect.  But when we hit on the idea of having the alarms call up a horde of Infected, we knew we'd found the right use for the car alarms in the world of the game. It's really great when this kind of classic genre element can serve a gameplay purpose as well." "Commentary_Title_CONSTRUCTION_LEVEL" "CONSTRUCTION LEVEL" "#commentary\com-constructionlevel.wav" "[Chris Ashton] The first version of this area didn't have any openings on the walls at all.  Everything was closed off.  We decided that since you were so high up in the hospital and there wasn't any real geometry below, we could add windows and use 3D skybox that would provide this great vista.  Once we put windows in, sometimes the Hunter attack would push you out the window. It became scary to get by those windows and once we realized how much fun it was to get near the risky area, we decided to open up this level as much as possible. So, all of the walls around the extents of the level were just removed entirely.  We've got a bunch of areas where some of the props and debris in the environment force you to walk even closer to the edge than you might want to." "Commentary_Title_COVERED_BODY" "COVERED BODY" "#commentary\com-coveredbody.wav" "[Jaime Sue] This covered body is an example of how we tell a story in the levels without using any words or overt storytelling. We wanted to show that there are other people in the world that are Survivors like you. We figured most people wouldn't survive very long, and you'd come across their bodies—but we needed a way to set these apart from all the dead ragdolls of the Common Infected. By simply covering a body with a blanket or sheet, it becomes really obvious that this guy had a buddy, a friend, and when he went down, his friend had compassion and covered him up.  This also tells a story about the state of the world that they wouldn't want to go out and bury the body—they couldn't expose themselves to Infected. So they'd have the bodies right there with them, but covered. Sometimes you'll see a covered body right outside a checkpoint. So it's like they were in a safe area and, maybe during the night, their buddy died from his wounds; so the next morning the other Survivors didn't really want the body in there with them, so they dragged it outside. This was the best they could do for the guy." "Commentary_Title_LADDER" "LADDER" "#commentary\com-ladder.wav" "[Jerry Bennett] This ladder, from day one, has always been a really exciting place in the campaign because it forces the team to separate a bit, and players can't shoot while they're on the ladder.  If a team is in great shape, they just fly through this area. But if the team is really hurting, everyone will stop and look at each other, to see who has the most health. That guy will generally go up first because, chances are, there's going to be Infected up there. It's not always the case, but often enough that whoever goes up first is going to take a bit of a beating." "Commentary_Title_LEDGE_HANGING" "LEDGE HANGING" "#commentary\com-ledgehang.wav" "[Khanh Nguyen] Given all the rooftops in the game, we saw Survivors falling off a lot, and it wasn't much fun. Players would make it all the way up here, heading for the checkpoint, and then a zombie would come around the corner, and they'd back right off the edge of the building and fall.  We wanted to give them a second chance, and in the process encourage the cooperative type of gameplay that we were aiming for. So we came up with the idea of having them grab the ledge and hang there until teammates helped them. The nice thing about this feature is that it also builds tension. As soon as you grab the ledge, the clock starts ticking. You watch your character go from hanging with two hands to dropping off to one hand till, eventually, he slips and falls. In the older version, you'd simply fall and that was it. It was over. So solving a problem consistent with our game design principles led to another opportunity to build teamplay and tension." "Commentary_Title_LIGHTING_FOR_THE_APOCALYPSE" "LIGHTING FOR THE APOCALYPSE" "#commentary\com-lightingapoc.wav" "[Matt Campbell] Anyone designing a post-apocalyptic city has to deal with the problem of how to light it. Initially our take on it was that the city still had power.  You could see lights in many windows and the streetlights were all lit up.  It didn't give us the atmosphere we wanted, but we felt we needed those light sources.  When we started to unify the art and lighting design, one of the decisions was to eliminate a lot of lights. This gave us an opportunity to come up with other ways of bringing light into scenes. As we removed lights, we found that we were also removing any sense of normality in the city. Without lit windows, or even the illuminated signage in front of stores, we removed some familiarity from the player's experience. Things are lit from lower angles than they would expect—from car headlights and oil barrel fires. These dramatic angles really enhance the sense of a creepy, desolate, almost hopeless environment. Now it's a city that you've seen but not in a way that you've ever seen it before.  Something's amiss, something's off." "Commentary_Title_CRESCENDO_EVENT" "CRESCENDO EVENT" "#commentary\com-crescendo.wav" "[Miles Estes] Crescendo Events were the result of a lot of playtesting.  Playtesters really loved the finales but since it can take like an hour or so to get to each one, they were missing these kinds of intense experiences along the way. What playtesters liked most about the finale was that it was the one time they were able to stop, catch a breath, make plans and set up traps for the Infected. During the rest of the campaign, you're always on the run, reacting to the Infected, and trying to move forward, so these Crescendo Events came out of wanting to get more of that planning and strategy into the rest of the campaign. These events also helped a bunch with team-building. Like the minigun is really important and, if no one's manning it, your team probably won't do too well. But the minigunner is really vulnerable; they have a limited angle of view, they can't watch their backs anymore, so they have to depend on their teammates to cover 'em. With Crescendo Events on the way to the finale, we not only vary the pacing, but we help build the skills and coordination that will enable teams to survive the ultimate battle at the finale." "Commentary_Title_ROUND_RESTART" "ROUND RESTART" "#commentary\com-roundrestart.wav" "[Phil Robb] Players need to learn from their mistakes as quickly as possible. In early versions of Left 4 Dead, if Survivors failed a campaign at any point, we just put them right back at the beginning and made them play the whole thing over again. That meant that if the team dies in the last level it'll be close to 45 minutes before they ever get back to that map to try something new. This made it hard for players to remember exactly what they might have done wrong and so it was hard for them to decide what they might want to do differently. So now when a team goes down, we just reset to the beginning of the level that they died on. This gives them a lot more freedom and flexibility on how they approach the most challenging sections." "Commentary_Title_SKYLINE" "SKYLINE" "#commentary\com-skyline.wav" "[Sean Keegan] Buildings, by nature, tend to be pretty square.  If there's a well-lit building with a dark sky behind it, you clearly see the squareness of the building no matter how many AC units, chimneys or other interesting shapes are stuck on top of it. So what we did here was flip the typical lighting scheme, to put a bright sky behind dark buildings. Suddenly the pipes and chimneys blend into the building's silhouette. Now instead of seeing individual details like the AC units, you're seeing a much more complex, organic looking skyline in the background. And because the mind expects a similar level of detail throughout an object, your imagination fills in the detail in the dark areas of the building, based on the silhouette." "Commentary_Title_ROOFTOP_FINALE" "ROOFTOP FINALE" "#commentary\com-rooftopfinale.wav" "[Chris Ashton] The hospital rooftop is the finale that saw the most iterations; it's the first one that we ever built.  The initial design had the Survivors inside of a building, with the helipad outside. You would fight inside the building until help arrived and then you'd go out to the helipad to escape.  We found that it was too easy for the Survivors to back into a small room and hold out, just shooting the Infected as they came through the doorway.  This killed the drama, because we'd have hundreds of Infected attacking the rooftop but you'd never see them—only the trickle that got through the doorway. We learned through playtests that Survivors have a natural tendency to climb up on things.  It's like the Infected are a flood and Survivors are always trying to get to high ground. So we played to that tendency, building rooftop areas that were easily accessible, where the Survivors could navigate from one roof to another.  Knowing that Survivors want to get to high ground, we can anticipate how they'll approach the map and we can design around that. For example, the Infected can scale rooftops from all sides, so the Survivors can never back into a corner where they're safe. As a bonus, Survivors get to actually see the Infected running at them from a long distance away—which is a lot more dramatic than shooting at them as they pile through a doorway." "Commentary_Title_ORIGINS_OF_THE_GAME" "ORIGINS OF THE GAME" "#commentary\com-origins.wav" "[Mike Booth] While we were developing bots for Counterstrike: Source, we discovered that a few of us armed to the teeth with automatic weaponry against 30 knife-wielding enemy bots was a lot of fun. After shipping Counter-Strike: Source in late 2004, we started experimenting with new game prototypes. That basic kernel of 'small team of friends against hordes of clawing enemies' was something we kept coming back to and we soon realized that the 'co-op vs the horde game' had a ton of potential. We started work in earnest on what was to become Left 4 Dead in early 2005 and in about a week we had a very rough, but very playable and fun prototype. We began our daily cycle of playtest/discuss/modify that continued for the next three years. Left 4 Dead is the result of this evolutionary design process." "Commentary_Title_ADVANCED_ZOMBIE_AI" "ADVANCED ZOMBIE AI" "#commentary\com-advzombieai.wav" "[Matt Campbell] Although it sounds ridiculous to talk about advanced zombie AI, we spent a great deal of time on the AI systems for the common horde. First and foremost is their ability to navigate. The environments in Left 4 Dead are geometrically complex and littered with breakable and moveable objects. One of the design goals for the zombie horde was that there can never be a place where a Survivor can stand that a zombie cannot navigate to. To make this happen required not only robust path finding code, but also path-following algorithms as well. These path followers have to continuously evaluate the local geometry around them and decide whether to crouch, stand, jump, climb over, and otherwise navigate nearly arbitrary environmental obstacles." "Commentary_Title_REALISTIC_ZOMBIE_ANIMATIONS" "REALISTIC ZOMBIE ANIMATIONS" "#commentary\com-zombieanims.wav" "[Phil Robb] We treat 'the zombie horde' as a major character in Left 4 Dead, and spent a lot of effort in making their movements believable. This includes hundreds of motion captured animations that are algorithmically blended with physics systems to create characters that realistically interact with their environment and each other. The common horde stagger around, cough, vomit, fight amongst themselves, lean against walls, sit on the ground, and lie down as part of their 'wandering' behaviors. If something wakes them from their stupor, they become 'alert' and look around for the source of the disturbance. When they see a Survivor, they become enraged and 'acquire' that Survivor as a target, taking off at a full sprint, leaning into their turns, jumping and climbing over everything in their way, trying to get to their victim. We wanted to express this rage in their faces as well, so we found efficient ways for each member of the horde to make intense facial expressions. We chose to make their eyes a solid milky white, partially because it looks creepy and disturbing, but also because it's much less expensive than drawing and controlling separate eyeballs for each Infected." "Commentary_Title_REALISTIC_DEATH_ANIMATIONS" "REALISTIC DEATH ANIMATIONS" "#commentary\com-deathanims.wav" "[Miles Estes] Since killing zombies is such a big part of this game, we invested a lot of time into making their death animations more dramatic than simple ragdolls. We had a professional stuntman on a motion capture stage perform about a hundred different dying animations from different kinds of weapons and hit from different directions, like from the front or behind. We then combined these mocap animations with the physics-driven ragdolls. The result is a really cinematic experience, with zombies that stumble for a few steps into a wall, then slide down the wall and collapse, for example. It's the best of both worlds." "Commentary_Title_THE_BOOMER" "THE BOOMER" "#commentary\com-theboomer.wav" "[Sean Keegan] The designs of the Boss Infected were driven directly from weaknesses observed during our daily playtesting. For example, in the very early days of the game there were only Common Infected. As a result, the Survivors had a very simple rule of 'shoot everything that moves'. Although this was fun, it lacked tactical depth and variety. The Boomer's goal was to shake this simple rule up a bit, and he became the zombie that you do not want to shoot. Originally, the Boomer just exploded when shot, instantly dealing a lot of damage to everyone nearby, or even the whole team if someone made a bad decision in close quarters. The Boomer didn't yet have his vomit attack – that horde drawing ability belonged to the Screamer. As the design of the game continued to evolve, the Screamer was cut and his horde attracting ability was transferred to the Boomer's Vomit attack. This attack fit the hugely obese and gluttonous visual design of the Boomer well. Once the Boomer could vomit, we realized that this was a much more interesting game mechanic, and changed the explosion from an instantaneous damage-causing one into the current vomit-splattering one. The Boomer's vomit has a couple of very interesting game mechanics: along with being temporarily blinded with vomit in their eyes, whoever is hit by it becomes 'it', and the incoming horde of zombies only attacks that player, essentially leaving him to the mercy of his teammates' willingness to protect him. The other players who have not been vomited on, have to make a quick decision about how to deal with this new situation. Another feature of the vomit attack is that it is not an instantaneous blow that causes damage; unlike the previous exploding version of the Boomer. Instead, there are often several seconds of dread and anticipation where the player knows the horde is coming and can prepare for the onslaught, but there is uncertainty about how things are going to play out. This kind of anticipatory drama is amazingly powerful and makes the whole Left 4 Dead experience work well, and keeps the players on their toes." "Commentary_Title_THE_SCREAMER" "THE SCREAMER" "#commentary\com-thescreamer.wav" "[Jaime Sue] The Screamer was a boss zombie who didn't have any actual attacks; he was bound in a straightjacket. You knew when he was around because of his crazed, maniacal cackling. The trick to the Screamer was that if he saw you, you had a moment to kill him before he ran away. Once the Screamer got away from the Survivors to a hiding place, he would emit a loud howling scream that would cause a huge mob of zombies to attack the Survivors. While there were several exciting moments of knowing you had to chase him down to shoot him before he screamed, dodging zombies all the way, ultimately it proved too confusing for Survivors to discover how he worked, or even to reliably notice him in the crowd. He was cut, and his horde-drawing attack eventually evolved into the Boomer attack." "Commentary_Title_THE_SMOKER" "THE SMOKER" "#commentary\com-thesmoker.wav" "[Khanh Nguyen] Highly cooperative and experienced Survivor teams can become very good at staying together and watching all around them, to the point that it became difficult for the zombies to cause the kind of chaos and panic that makes the game exciting. The Smoker was created to forcibly pull these tight teams apart. Moving just one Survivor far out of position with the Smoker's tongue attack proved to be enough to break things up and bring the chaos back." "Commentary_Title_THE_WITCH" "THE WITCH" "#commentary\com-thewitch.wav" "[Jerry Bennett] The Witch is much rarer than the Boomer, and her penalty is much more severe. Basically, if you shoot the Witch you will likely die. The Witch has two functions: one is to provide an exception to the rule of 'shoot everything that moves'. The primary function of the Witch, however, is to force a change of pace on the Survivor team. Ideally, discovering a Witch near your path will result in the team going into 'stealth mode' – shutting off their flashlights and walking carefully around her so as to not disturb her. This is a large departure from the intense and loud pace of normal gameplay. In earlier versions of the Witch's behavior, she was far more dangerous. Once she was set off – she went berserk and attacked all of the Survivors until she was killed. This proved to be too harsh, particularly for teams of new players. One stray bullet could wake the Witch and she would slay the entire team, ending the game. Now she limits her wrath to the Survivor who harassed her. If she successfully kills that player, she retreats from the scene entirely." "Commentary_Title_THE_PIPE_BOMB" "THE PIPE BOMB" "#commentary\com-pipebomb.wav" "[Brandon Idol] We knew we wanted homemade weaponry for Left 4 Dead, and a pipe bomb seemed ideal. However, for a long time the pipe bomb wasn't very fun. We tried various things, such as having a pipe bomb kill a Tank. That certainly made the pipe bomb valuable, but instead of being exciting, it made the Tank battle anticlimactic. We also tried making the explosion radius much larger, but the instant explosion made it difficult to time perfectly to be effective against a mob rush. In the final months of development, one of the animators suggested the pipe bomb having a 'beeping, flashing light that attracted zombies'. That added the missing fun element – an interesting and useful tactical choice for the Survivor. We prototyped this new pipe bomb behavior and it was an instant success. There are definitely situations where you want a Molotov, but now that choice is harder to make, because both are useful and fun." "Commentary_Title_REQUIRING_EXPLICIT_COOPERATION" "REQUIRING EXPLICIT COOPERATION" "#commentary\com-explicitcoop.wav" "[Matt Campbell] From the start, focusing on cooperation was a primary design goal of Left 4 Dead. Although other games support cooperative play, extremely few actually require it. There are many core game mechanics in our game that require cooperation to succeed. One of the first that we added was having your character collapse to the ground, incapacitated and unable to move, when your health reaches zero. You continue to lose health in this state, and the zombies will continue to attack you. Once you are incapacitated, you will die unless a friend helps you back to your feet. Reviving an incapacitated friend takes 5 seconds, so it is a risky investment as the rescuer is vulnerable and unable to defend himself during this time." "Commentary_Title_THIRD_STRIKE" "WHY DOES THIRD STRIKE EXIST?" "#commentary\com-whythirdstrike.wav" "[Sean Keegan] During our internal playtesting, we ran into situations where a player who had a habit of making bad decisions kept becoming incapacitated to the point where the other Survivors became frustrated; continually reviving and escorting this player five or six times in the space of a couple of minutes. By adding the 'third strike and you're dead' rule solved this issue in two ways. First, it temporarily took these players out of the game and allowed the rest of the team to proceed and enjoy their experience. Second, the players who died found themselves as a spectator watching the more successful players. This not only gave them the opportunity to learn how the remaining players were surviving, but how they might improve their own performance as well. It also let them cool off and regain their composure in preparation for rejoining the game a minute or so later." "Commentary_Title_RESCUE_CLOSETS" "RESCUE CLOSETS" "#commentary\com-rescueclosets.wav" "[Chris Ashton] Before there were 'rescue closets', Survivors who died during the game had to wait until the next checkpoint before they could rejoin. As the game matured, the time between checkpoints reached 10 to 15 minutes – clearly too long for a player to sit in spectator mode. Although it may seem obvious now, it wasn't really clear how to bring dead Survivors back into the game in a simple and believable way. Once we hit on the mechanic that you're rescuing a Survivor who has barricaded himself in the problem was solved. This solution is typical of Left 4 Dead game mechanics: Hearing a trapped friend call for help creates a dramatic situation for the Survivors, and creates a new short term goal for the team to accomplish. Also, finding a lone Survivor that joins your team is a staple of the horror movie genre. Finally, it provides plenty of opportunities throughout the environment to bring dead players back into the game." "Commentary_Title_PROCEDURAL_VS_SCRIPTED" "PROCEDURAL VS SCRIPTED GAME DESIGN" "#commentary\com-proceduralvscripted.wav" "[Mike Booth] When we started what was to become Left 4 Dead in late 2004, or Terror-strike as it was known at the time, our team was quite small, however, we knew we had certain strengths – one of them being 'AI'. AI is just shorthand for 'software that results in apparently intelligent behavior', which can take many different forms.  In our case, we wanted to explore procedural content generation; creating an AI algorithm that would generate endless amounts of content for players to consume.  The advantages of this are many – not only would the game be infinitely replayable, but we could theoretically create huge amounts of game experience with a small team and some clever programming. The reason we decided on a 'humans vs the zombie horde' motif was that the actual core game mechanic – shoot lots of zombies – is kind of a known fun quantity. That allowed us to take more risk on the side of procedurally populating our zombie world, and to experiment with a procedural system that manipulates the dramatic pacing of the game. Taking this risk has really paid off so far. Not only do we, the dev team, still enjoy playing our game after doing so for three years, but the procedural population system has really saved a ton of effort. For example, if we tweak some portion of how the game plays, we only have to do it in one piece of code which then automatically populates all 20 of our maps, and all future maps we or our fans create, in this new way!" "Commentary_Title_GAME_INSTRUCTION_SYSTEM" "GAME INSTRUCTION SYSTEM" "#commentary\com-gameinstruct.wav" "[Jeep Barnett] Through playtesting we found that Left 4 Dead's unique cooperation mechanics were tricky even for seasoned gamers to grasp immediately. Failing because of rules that are not clear is never fun. Therefore, we designed the game instructor system to educate players as quickly as possible. Because first time players can potentially join an in-progress game at any point, it was critical that the game instructor dynamically interpret game events. It keeps a running list of the lessons that can be taught in the current context and displays the ones that are most important. It also tracks how many times the player has successfully demonstrated that they've learned the lesson. Once the player has proven competence at any specific lesson, the hint is never shown again." "Commentary_Title_NETWORK_BANDWIDTH" "NETWORK BANDWIDTH" "#commentary\com-netbandwidth.wav" "[Zoid Kirsch] Network bandwidth usage when playing Left 4 Dead is a huge concern.  We're constantly looking for ways to reduce how much data the server needs to send to each of the players.  In most of our multiplayer games, we're only concerned with other players and their projectiles and weapons; but in Left 4 Dead we must update not only the behavior of other players, but those of a horde of Infected.  In the hospital campaign, a lot of the surfaces are flat--such as halls and roadways.  By making sure that the Infected only send their height when it changes, instead of giving complete position updates, we shaved off almost ten percent of the bandwidth from the server." "Commentary_Title_ENCOURAGING_COOPERATION" "ENCOURAGING COOPERATION" "#commentary\com-encouragecoop.wav" "[Dave Kircher] Early versions of Left 4 Dead allowed more skillful players to run off on their own without much fear of deadly consequences--bobbing and weaving around the Infected before they could react. The addition of player slowdown, when hit by a Common Infected, severely reduced the player's ability to simply run straight through the horde. More importantly, the Hunter pounce and Smoker hang presented fatal situations for a player on his own. These additions instilled the fear of being alone in even the most seasoned of FPS players, reinforcing the value of tight teamwork." "Commentary_Title_INTRO_MOVIES" "INTRO MOVIES" "#commentary\com-intromovies.wav" "[Doug Wood] We experimented with a variety of different introductions for each campaign.  For No Mercy, we tried a 40 second fly-in of the helicopter to give the player a more movie-like introduction to the game.  Ultimately, we found that such elaborate cutscenes are hard to watch over and over in a game that's built for replayability. Playtesters wanted to get into the game and start playing right away, so we ended up going with a much more streamlined game intro." "Commentary_Title_RANDOM_ITEM_PLACEMENT" "RANDOM ITEM PLACEMENT" "#commentary\com-randomitem.wav" "[Phil Co] Left 4 Dead requires a variety of areas off the main path where the Infected can spawn.  We learned that once we had created these places, players naturally wanted to explore them. So, fairly late in development, we decided to reward the players for going into these areas by allowing the random creation of bonus items such as pain pills, molotovs, pipe bombs and extra pistols." "Commentary_Title_SCISSOR_LIFT_CLIMAX" "SCISSOR LIFT CLIMAX" "#commentary\com-scissorlift.wav" "[Phil Co] This loading dock was another arena that we designated for a mini-finale.  This time, instead of locking the Survivors in a defensive position, we decided to have them ride the lift up to a rooftop encounter with the horde." "Commentary_Title_LIMITED_RANDOM_WEAPON_PLACEMENT" "LIMITED RANDOM WEAPON PLACEMENT" "#commentary\com-randomweapon.wav" "[Steve Kalning] Another way we try to give players a new experience every time they play Left 4 Dead, is that in addition to randomly placing bonus items like pain pills and pipe bombs, we vary the location of the more powerful weapons: the autoshotgun, the assault rifle, and the hunting rifle.  These weapons will always appear somewhere on the main path, but there are four different areas in the subway station where they can spawn. This means that players can't take these positions for granted on repeated play-throughs and must keep their eyes open for the weapon upgrades." "Commentary_Title_CRESCENDO_EVENTS" "CRESCENDO EVENTS" "#commentary\com-crescendoevents.wav" "[Dario Casali] At one point in the development process, playtesters told us that, with the exception of the finale maps, they found the experience of going through a campaign fairly flat, with not enough peak moments.  So we decided to mix up the gameplay by creating Crescendo Events.  This generator room was one of the first maps where we tried one of these events. To proceed from this room, the Survivors must turn on the power to open this door, which attracts a large horde of the Infected. These Crescendo events create multiple peak moments that vary the pace and intensity of the campaign, ultimately building up to the finale." "Commentary_Title_ELEVATOR_WAIT_CLIMAX" "ELEVATOR WAIT CLIMAX" "#commentary\com-elevatorclimax.wav" "[Matt Scott] The Crescendo Event centered on this elevator has a very simple mechanic: survive until the elevator arrives. In order to distinguish it from other Crescendo Events, we added breakable walls that allowed the horde to smash through, surprising the Survivors and providing access for them to attack from all directions." "Commentary_Title_SIGNAL_RADIO" "SIGNAL RADIO" "#commentary\com-signalradio.wav" "[Kim Swift] Early in the design of this rooftop scenario, the finale would start as soon as someone hit the radio button. We saw playtesters consistently run up and hit the button without preparing for the battle first.  To let players know that they needed to prepare and to give them time to do it, we changed the design so that the pilot tells them to call him back when they're ready." "Commentary_Title_LANDING_PAD" "LANDING PAD" "#commentary\com-landingpad.wav" "[Jess Cliffe] Left 4 Dead was originally going to have a continuous story that started with the hospital campaign.  When the chopper pilot picked you up, he would start talking about how he had just done a street pickup and wasn't feeling so well.  Clearly, he had just been Infected—and the chopper was about to go down. We found that this left playtesters feeling let-down, instead of rewarded for having survived the challenging campaign. We decided to cut that section of the pilot's dialogue and kept the ending upbeat - reinforcing the players' sense of accomplishment." "Commentary_Title_TEAMWORK_FEEDBACK" "TEAMWORK FEEDBACK" "#commentary\com-teamfeedback.wav" "[Jeremy Stone] Because teamwork is so important to gameplay in Left 4 Dead, we wanted to give players feedback on how they and their teammates were working as a team.  The first version of this was something we called awards, which was basically a large collection of positive and negative player actions.  It was like having merits and demerits. Awards showed up as icons in the HUD and everyone could see what awards other people on the team were receiving.  This turned out to be too complex and confusing.  It was hard to decipher what the icons meant, and the negative awards just hurt the feelings of new players rather than educating them.  Also, with so much activity going on in the game, it was hard to notice the award icons at the time the good teamwork occurred.  In the next version, we drastically narrowed the list to just a few positive things a player can do, replaced the icons with very short text, and added a glow to the player icon in the HUD.  This had the desired effect of reinforcing good teamwork right when it occurred and broadcasting a player's good deeds to his teammates." "Commentary_Title_LEAVE_THE_MUSIC_ON" "LEAVE THE MUSIC ON" "#commentary\com-musicon.wav" "[Kelly Thornton] The most common attitude toward music in multiplayer games is that it just gets in the way. We wanted the music in L4D to heighten the key emotional elements that should be inherent in a horror game—keeping in mind that everything in a game should contribute to gameplay. Therefore, we made a simple set of goals that the music should meet, to keep people from turning it off. Players who leave the music on are treated to a variety of subtle audio cues that not only deepen the horror experience, but make them better players." "Commentary_Title_KEEPING_THE_MUSIC_INTERESTING" "KEEPING THE MUSIC INTERESTING" "#commentary\com-musicinterest.wav" "[Tim Larkin] We took several steps to keep the music interesting enough that players would be inclined to keep it on as they play. We keep it changing, so it won't become tedious. To this end, we created a music director that runs alongside the AI director, tracking the player's experience rather than their emotional state. We keep the music appropriate to each player's situation, and highly personalized. The 'music engine' in Left 4 Dead has a complete client side multi-track system per player that is completely unique to that player and can even be monitored by spectators. Since some of the fun of Left 4 Dead is watching your friends when you're dead, we thought it was important to hear their personal soundtrack as well. This feature is unique to Left 4 Dead." "Commentary_Title_KEEP_IT_SIMPLE" "DYNAMIC MUSIC - KEEP IT SIMPLE" "#commentary\com-keepsimple.wav" "[Mike Morasky] A lot of overreaching dynamic music systems go to great lengths to organize and control a very expressive art form, often to the point of making the results perfectly 'controlled' but also perfectly boring. Our Music Director aims for 'planned serendipity.' By designing the music and rule sets to increase the probability of beautiful happenstance, and to minimize the probability of inappropriate mistakes, we end up with the highest percentage of musical events working as planned, a nice mid percentage of acceptably artful mistakes, and very few actual poor moments. If you over-design the music and rule sets, there are no surprises; and without surprises, listeners are quickly bored. Ironically, by keeping things simple, the music seems planned; greater complexity just leads to greater randomness and many more poor moments." "Commentary_Title_TRACKING_THE_EXPERIENCE" "DYNAMIC MUSIC - TRACKING THE EXPERIENCE" "#commentary\com-trackexp.wav" "[Mike Morasky] We base the music on what the player is actually experiencing and not what on what we want them to experience. Working from artificial life work our audio designers had done Lord of the Rings and the Matrix sequels, we implemented a simple system to examine what's going on in the player's immediate environment, then added the appropriate reactive, scalar rule-sets to control the music and its volume level. Most of the more prominent musical cues are thus 'reactive' results from rule sets processing this input--making the musical experience specific to each player. This system also controls the dynamic mix system—another feature unique to L4D." "Commentary_Title_AUDIO_SILHOUETTING_AND_PLAYTEST_RESULTS" "AUDIO SILHOUETTING AND PLAYTEST RESULTS" "#commentary\com-audiosilhouette.wav" "[Tobin Buttram] In playtests, people were often confused by certain events and elements in the game. The addition of musical cues helped distinguish these events and diminish player confusion. This was similar to the way that we experimented with distinct visual silhouettes in order to make our characters stand out in a chaotic environment. Audio silhouettes work on a preconscious level, and are rarely perceived as intentional." "Commentary_Title_VISUAL_DESIGN" "VISUAL DESIGN" "#commentary\com-visualdesign.wav" "[Randy Lundeen] To find a coherent visual look for Left 4 Dead, we first had to make choices that would help enhance gameplay in a very dark setting. The darkness is crucial to L4D as it forces players to stick together and encourages cooperative gameplay. We took advantage of lessons learned from our previous work on Team Fortress 2—particularly in regard to maintaining the readability of character silhouettes in a dark, chaotic environment. Meanwhile we studied film techniques that have been employed successfully in dark settings, to address the unique challenges and opportunities in the highly dynamic game environment. To accentuate the notion that you're playing through the ultimate zombie movie with a band of your friends, we added various filmic effects to the Source engine. Using these effects including color correction, film grain, contrast and vignetting— we were able to define a stylistic filmic look that balances visual drama with clear readability for players." "Commentary_Title_FILM_EFFECTS_COLOR_CORRECTION" "FILM EFFECTS – COLOR CORRECTION" "#commentary\com-colorcorrect.wav" "[Thorsten Scheuermann] One of the film techniques we relied on was color correction. Color correction simplifies and unifies the visual palette. Our color correction allows us to set a specific saturation threshold below which everything falls off toward gray, while critical items like health packs and blood stay bright and eye-catching. We also vary color correction by area. For instance, safe rooms have a warm color quality, evoking safety, in distinct contrast to the cooler palettes of the outdoors, which feel cold and forbidding." "Commentary_Title_FILM_EFFECTS_VIGNETTE" "FILM EFFECTS – VIGNETTE" "#commentary\com-vignette.wav" "[Gary McTaggart] Traditional vignetting is a term from photography which refers to the slight darkening of the periphery of a photograph. In our vignetting approach, we darken only the top edge and corners. This focuses player attention down into the middle of the play-space, where it belongs, while also creating a sense of oppression or claustrophobia. This is a great example of how a visual enhancement can have a positive effect on the overall game experience as well." "Commentary_Title_FILM_EFFECTS_LOCAL_CONTRAST" "FILM EFFECTS – LOCAL CONTRAST" "#commentary\com-localcontrast.wav" "[Matt Wright] Local contrast adjustment is another film effect we've implemented in Left 4 Dead. We control contrast dynamically, keyed to peak events in the game. When everything suddenly gets sharper, this is a visual parallel to an adrenaline rush. We use contrast to emulate a heightened sense of awareness. While players may not be consciously aware of these effects, they eventually come to associate subtle changes in visual presentation with shifts in the game's intensity." "Commentary_Title_PAINTING_WITH_LIGHT" "PAINTING WITH LIGHT" "#commentary\com-lightpaint.wav" "[Chris Chin] Lighting was one of our toughest challenges. We had to find a light level that was atmospheric without striking players as frustrating or unfair. Wherever possible, we let lighting tell the story and enhance the gameplay. Playtests proved that in a dark game, players will go wherever there's light. All we had to do was set up a few critical lights, and players are drawn to them like a moth to a bug zapper. This simplified lighting also made it easier to read silhouettes, so that players could more easily tell Survivors from Infected. And car headlights proved to be one of our most flexible props, casting long dramatic shadows that tell a story of abandonment, while being easily positioned to lead the Survivors where we want them to go." "Commentary_Title_SMOKING_THE_SET" "SMOKING THE SET" "#commentary\com-smokeset.wav" "[Lars Jensvold] Smoking the set is a common film technique used to help separate background and foreground elements. We use particles and distance-based fog to do our own version of smoking. Our first experiments proved frustrating for players. We used a realistic dark fog, but this obscured character silhouettes and gave no sense of the vast surrounding environment. Once we lightened up the fog, the maps gained a greater sense of scale and distance, and the readability of characters greatly improved so that players could more easily tell friend from foe. Fog also helped players spot important events like zombies climbing over distant fences. So changes in visual design not only improved the look of the maps, but aided players in anticipating and coordinating their team ahead of attacks." "Commentary_Title_FLASHLIGHT" "FLASHLIGHT" "#commentary\com-flashlight.wav" "[Jason Mitchell] In Left 4 Dead, players carry flashlights to illuminate the environment. These shadow-casting light sources not only add surface richness and provide important visual depth cues, they tie into gameplay. For example, because a player's flashlight is attached to his or her weapon, the light becomes pointed off to the side when reloading or performing a shove attack. In a sufficiently dark area, this can cause the player to be effectively blind until they are done reloading or shoving back an enemy. Like so many of Left 4 Dead's game mechanics, this encourages cooperation, as players know they may be left in the dark if they choose to reload at the wrong moment." "Commentary_Title_THE_TANK" "THE TANK" "#commentary\com-thetank.wav" "[Kerry Davis] Along with the Boomer, the Tank was one of our earliest bosses.  Where the Boomer broke the rule of 'shoot everything that moves', the Tank changed the team's tactics to require immediate and direct cooperation against a single major threat.  If everyone stays calm and engages the Tank, they should be ok. If they panic and scatter, or if someone gets selfish and runs off, the team will likely die. One difficulty with the Tank was that since we offset his incredible toughness by slowing him down a bit, when Tank battles occurred in large outdoor spaces, he was far less effective. Coordinated Survivor teams could easily take down the Tank before he would close in on them and cause chaos. To offset this vulnerability, we added his 'rock throw' and car-slugging abilities. Now, if the Tank finds himself far away from the Survivors, he can still be effective by ripping up the ground and lobbing huge rocks at them." "Commentary_Title_KEEPING_THE_TANK_IN_CHARACTER" "KEEPING THE TANK IN CHARACTER" "#commentary\com-keeptankchar.wav" "[Jamaal Bradley] In early playtests, when players controlled the Tank, we had a major problem with them not behaving 'in character' - totally breaking the game balance of the Tank, and making him a game-ender almost every time.  The problem was that an intelligent human player wants to win right now, and the Tank was designed to be an enraged berserker that just charges in and starts smashing stuff. Having a Tank that can take tons of damage, has an incredibly powerful melee attack, and is smart, hides in choke points and stays in cover constantly, as a smart human does, was a huge problem. One choice was to simply not allow the Tank to be human-controlled, and leave it to the AI to drive his behaviors consistently. With that as our fall-back, we worked on trying to find a 'behavior modifier' that would encourage human players to act in more Tank-like ways.  Eventually we settled on a fairly simple solution: the 'patience meter'. When a human becomes a Tank, he has a certain amount of 'patience', which is shown graphically on his HUD. This 'patience' wears down whenever he can't see the Survivors. If the Tank's 'patience' runs out, the player loses control to the Tank AI and returns to spectator mode. This allows the player to decide how to engage the Survivors, but makes it clear that he needs to get in and start swinging or he'll lose his turn.  By making this 'behavior contract' clear to the player, we get the kind of Tank behavior we need and human players get to enjoy causing total chaos as the biggest, baddest, boss in the game." "Commentary_Title_ZOMBIE_POPULATION" "THE AI DIRECTOR AND ZOMBIE POPULATION" "#commentary\com-aidirectorpop.wav" "[Charlie Brown] Initially, designers placed the spawn locations for common Infected mobs in each map. However, it became obvious after a few play-throughs, that skilled Survivors knew exactly where each of these were, killing the atmosphere of anticipation and constant danger. To address this, we tried creating 'sets' of these mob-generators and randomizing which sets were active for a given session. This helped somewhat, but ultimately it meant that experienced Survivor teams would just have to check a few more known locations. Since a primary design goal of Left 4 Dead was to create an experience that could be replayed indefinitely, we needed a new approach. We decided to go for the ideal, but riskier, solution: A completely procedural approach that would determine where to create mobs 'on the fly' as the team was playing. Although it took longer to build this system, in the end it worked better than we even hoped. Not only were experienced teams no longer able to expect where mobs would hit, but the process of populating maps with enemies was hugely simplified.  What used to take weeks of painful iteration and constant updating as maps were changed, became a five minute process that was much more tolerant of map changes and actually played better. It was so successful, in fact, that we can't imagine building Left 4 Dead without a system for this kind of procedural content.  We later expanded this system to add wandering zombies to the environments to increase the Survivors tactical choices and add additional variety to the game experience.  Once this design decision was made, these wanderers were added to every map in the game with just an afternoon's worth of code from a single programmer. We playtested the idea the same day." "Commentary_Title_ACTORS" "ACTORS" "#commentary\com-actors.wav" "[Jay Pinkerton] We'll often use the same voice actors across multiple projects. One of the biggest benefits of this - at least for the writing staff - is that we can write dialog with a particular actor's vocal range in mind. For Left 4 Dead, we brought back several actors we've worked with on previous games; Dennis Bateman, who was the Spy and Pyro in TF 2; Nathan Federline, TF 2's Scout; Gary Schwartz who played the Demo Man and the Heavy; John Lowrie, TF 2's Sniper and pretty much every male extra in the Half-Life series; Jim French, who played Father Grigori in Half Life 2; and the always-awesome voice of GLaDOS, Ellen McClain, who's played a role in every Valve game since Half Life 2." "Commentary_Title_SCENE_VARIANTS" "SCENE VARIANTS" "#commentary\com-scenevariants.wav" "[Erik Wolpaw] Because Left 4 Dead is designed to be played over and over again, we made the dialog scenes have as many variants as we could cram in. For instance, the encounter with the crazy Church Guy halfway through the Death Toll campaign includes more than 130 lines spread across five characters that can play out about 25 different ways. The variations appear based on which Survivor initially uses the door, what other Survivors are near that Survivor, and random chance. The end result is that players can go through that encounter many times without hearing the same conversation twice." "Commentary_Title_LINEAR_MAPS_VS_OPEN_CITY" "LINEAR MAPS VS. OPEN CITY" "#commentary\com-linearvopencity.wav" "[Matt T. Wood] Our first maps created specifically for the game were giant, nonlinear city sections. The idea was that the Survivor team would have to find their way through the zombie infested city. Playtesting quickly revealed that keeping track of your teammates and fending off the hordes of zombies completely consumed player's attention. Adding on-the-fly team discussions of which way to go were slow and frustrating. More importantly, however, was that teams quickly found their favorite route, and tended to always run the same way every time, minimizing their on-the-fly decisions. By paring down the city to a representative and fairly linear route, we could better spend our limited resources making that area highly detailed." "Commentary_Title_SMOKER_VISUAL_EFFECTS" "SMOKER VISUAL EFFECTS" "#commentary\com-smokereffects.wav" "[Scott Dalton] While special effects seem on the surface to be visual fluff, they also serve critical gameplay functions.  To use an example of the Smoker, we can see how his various effects follow his design.  The role of the Smoker is to keep his distance, lurking on rooftops, trees, and other out of the way spots to pull a Survivor out of formation and break up the group.  As such, unlike other types of Infected, he prefers to keep his distance from the Survivors.  In order to give him a distinct and visible silhouette in the often dark and distance locales that he frequents, he has a swarming spore cloud.  We use a variety of small techniques here to help guarantee a strong read in all situations.  The spores themselves are lit by the local lighting, but always maintain some degree of color, so that the Smoker retains some distinct visibility even in complete darkness.  Further, we apply a technique we also use in a variety of feedback based effects such as blood and impacts where the particles have a minimal screenspace size regardless of their distance.  This allows the Smoker to retain his distinctive effect at far distances or when silhouetted against a sky, while keeping the actual particle sizes small when up close.  Since the Smoker is usually dealt with at a distance, often at angles which make getting a shot difficult, his death must also be clearly broadcast to players so they can tell when they've killed him.  This is where the Smoker's moniker comes into play.  When he is killed, he releases a large smoke cloud, which is not only a visual pay off for killing the Smoker, but a clear read that he has been defeated and won't escape to attack again.  His cloud also serves as a final act of revenge, obscuring nearby players' visibility, as well as hiding Infected within." "Commentary_Title_IMPROVISED_EXPLOSIVES" "IMPROVISED EXPLOSIVES" "#commentary\com-improvexplosives.wav" "[Scott Dalton] We set out to create an interesting tradeoff between the pipebomb and Molotov from day one.  Given the limit of a single item in your inventory, the choice needed to be meaningful.  From early on the Molotov was a clear winner, providing a dynamic area of denial with interesting strategic purposes and pitfalls, especially against the Boss Infected.  The pipebomb was intended to provide a balance against a rampaging horde, but initially it proved far less successful.  Given the frenetic pace of enemies and action in Left 4 Dead with typical engagement ranges of five to ten feet, using a traditional pipebomb in any sort of intentional way was nearly impossible.  You'd see a mob of zombies, whip out the pipebomb and by the time you were winding up for a throw, they'd already be eating your face.  No amount of tweaks to the detonation mechanic or timing solved this issue, it simply wasn't fun.  Given that the horde is drawn to shrill, high pitched sounds, we decided to take the home-made nature of the pipebomb one step further and attached the guts of a smoke detector onto it. This provided just the element that the weapon needed.  Against mobs, you now have the ability to draw them to a point and destroy them.  It has the strategic advantage of being able to deflect an incoming rush from a user or a teammate who's being overwhelmed and rarely feels like a wasted opportunity when used.  Now when presented with a pipebomb and molotov tradeoff, you have to weigh what situation you are more worried about facing next and how the rest of your team is outfitted.  The mechanics of the weapon help to reinforce fictional elements within the world while falling in line and fulfilling our initial goals for its purpose.  And seeing a bunch of zombies turn into a goopy red mist as the result of a big explosion never hurts either." "Commentary_Title_TANK_RAFFLE" "TANK RAFFLE" "#commentary\com-tankraffle.wav" "[Eric Tams] The Tank is an awesome presence on the battlefield. It's the only zombie that can withstand any amount of direct fire. To successfully combat a Tank the Survivors need to work together and focus on their target, and even then the chance of catastrophe is high. With all of this power it's a huge reward when a player gets to play the Tank. We wanted to create something that rewarded player performance so it would feel fair, but we also wanted to make sure that it didn't generate a feedback loop where one player would always end up being the Tank. Often when trying to solve a game design problem like this it's good to look at mechanisms that exist outside of the gaming world that solve the same problems. That way our players will instantly understand the mechanism at play and we can tap into the same excitement that might already exist for the external mechanism. The Tank Raffle has the added benefit of announcing to the Player Zombies when the Tank is created, and peaking anticipation for the most exciting part of the game." "Commentary_Title_PLAYTESTING" "PLAYTESTING" "#commentary\com-playtest.wav" "[Marc Nagel] Once the game is in a playable state, we bring in friends & family who have never played the game to playtest specific areas, maps or campaigns.  These players bring a fresh perspective and objectivity to the game experience that often gives us new insights into what's working and what's not in our games.   We observe their play and experience their exhilarations and frustrations. While playing, we encourage them to talk and ask questions, to get a better idea of what they're thinking – though we let them know that we won't be able to answer those questions or offer any help. Watching these playtests helps us tune the game so that first time players understand the game mechanics and the basic premise for how the game is played, and that we're achieving the right balance of challenges and rewards.  After the play session is complete, there is a final Q&A session where we ask them about their experience to gain more specific insight than we were able to obtain through observation. One approach we use here is to ask them what the best and worst moments of the experience were for them and why. This is especially useful feedback to help us identify and prioritize our key issues in improving the game experience." "Commentary_Title_A_VARIETY_OF_INFECTED" "A VARIETY OF INFECTED" "#commentary\com-varietyinfected.wav" "[Vitaliy Genkin] In Left 4 Dead players are constantly getting attacked by mobs of Common Infected and have lots of opportunities to view individual Infecteds up close. Playtesters tend to notice and remember the variety of faces and clothing of the different types of Common Infected, and it helped to reinforce the sense of a vast epidemic. It was a challenge to create this diversity of looks for Common Infected, and take advantage of unique clothing or uniforms in specific areas, without blowing our model and texture memory budgets. We came up with a system of marking navigation areas to spawn specific populations of Infected. Each population type defines probabilities for which Common Infected versions can be spawned: for instance, lots of TSA agents are spawned in the airport, hospital patients around the hospital, cops in the streets, office employees in the offices, etc. We also paid special attention to Infected heads and upper bodies because playtesters were noticing those parts of Common Infected the most. By randomly selecting from a lot of small head textures packed in a single texture sheet, using random tint colors for clothing materials and using random body groups for Infected bodies we could generate over 1500 different looks for Common Infected." "Commentary_Title_FRANCIS_THE_BIKER" "FRANCIS THE BIKER" "#commentary\com-francisbiker.wav" "[Jeremy Bennett] To overcome the horror and darkness of Left 4 Dead our highest priority was to create four believable people for the Survivors which you could connect with. With the design of Francis we were looking for a large imposing character that would fit in well during the Zombie apocalypse. He needed to feel huge, fit believably into the world and read well as a silhouette. The biker look was a strong choice as the read of bare arms, a stained white shirt and leather waistcoat, all on a six foot five frame, certainly made for an imposing pared back shape that read clearly amongst the chaos. When dealing with an environment that is as dark as Left 4 Dead, a strong graphic read would be essential in combating the visual noise of hundreds of Zombies frantically flailing about. The Survivors are in effect visually our last hope and read as warm and enduring people in a world gone mad. The zombies on the other hand are desaturated, fairly cool in their color palette and lack a lot of the contrast of our Survivors. The four characters were designed as a unit so that while they stand out together from the rest of the world, their strong silhouettes and color contrast provide clear reads for each individually yet still signal 'team'. We wanted to conjure four Survivors who would resonate realistically, and thereby complete our horrifically rendered vision of the zombie apocalypse which you, the player, now find yourself in." "Commentary_Title_LEFT_4_DEAD_BOX_ART" "LEFT 4 DEAD BOX ART" "#commentary\com-boxart.wav" "[Greg Coomer] Designing the box art for Left 4 Dead was lengthy process, beginning well over a year before the game shipped. All in all, more than 30 versions of the box art were produced internally, each one exploring different ways to visually communicate about the game. When introducing a new franchise like Left 4 Dead, its box design needs to engage people who are less familiar with the game. At first, we believed that in Left 4 Dead's case we needed to be very literal, communicating all of the important things about the game right there on the box-front. We went through many versions of the art featuring four human characters working co-operatively as a team, firing their guns into a horde of zombies, all the while smattered with blood and looking pretty for the camera. As you can imagine, when you add the game's logotype and the other stuff that has to go on the front of the box, things were looking pretty complicated. We kept struggling with those compositions and the feeling that, overall, they felt forced. Finally, with time running out, we realized that the game deserved more than this conservative approach. We began looking for a piece of key art that was more confident, sophisticated, and simple. The image of a hand with four fingers was an immediate hit, both internally and when we brought it to local stores to test it out with gamers -- it presents a grisly visual pun that can't be ignored. We think it's a great iconic representation of the game." "Commentary_Title_CONTEXTUAL_DIALOG" "CONTEXTUAL DIALOG" "#commentary\com-contextdialog.wav" "[Elan Ruskin] Left 4 Dead evolves some of the contextual dialog technology that we used in The Orange Box. Each Survivor has a large database of lines to choose from based on their present activity and a variety of factors such as their health, stress level, kinds of Special Infected seen so far, and many others. Each line can potentially trigger an automatic response from another character, allowing rich conversations to be dynamically generated based on the players' history together in the game so far." "Commentary_Title_DYNAMIC_CONVERSATIONS" "DYNAMIC CONVERSATIONS" "#commentary\com-dynaconvers.wav" "[Elan Ruskin] Another dialog feature added for Left 4 Dead is the ability for characters to dynamically notice and comment upon objects in their world. In other Source games we could write explicit scenes for supporting characters to act out at certain points in the world, but in Left 4 Dead we can never be sure which Survivors will actually be alive at any given moment. So, the game considers which characters are present and their condition before automatically choosing the best available conversation that includes whoever is around." "Commentary_Title_STAT_SYSTEM" "STAT SYSTEM" "#commentary\com-stats.wav" "[Charlie Burgin] Valve has a long history of gathering real-world gameplay data and using that to improve our products. In Left 4 Dead, we automatically gather data from internal playtests and use that to tune the game. We look at every angle, including things like how often Survivors help each other, how effective different types of Infected are, how effective weapons are and which weapons players favor. We learn a lot from analyzing gameplay data and it lets us make decisions based on real information rather than guesswork. We will gather that same gameplay data from our real-world Left 4 Dead players and use that information to continue to improve the game. We'll also share the gameplay data we gather with the community, as we do with our other products." "Commentary_Title_VERSUS_MODE_BALANCE" "VERSUS MODE BALANCE" "#commentary\com-vsbalance.wav" "[David Sawyer] For much of the development of Left 4 Dead, Versus mode was the default and only mode. Balance problems eventually forced us to make it a separate game type. The problem was that if we balanced it to provide the Survivors a reasonable chance of escape, the experience was a long and frustrating one for the player-zombies. Changes that were necessary to make the player-zombie experience satisfying also served to make the experience dramatically harder for the Survivors. Separating Versus mode allowed us to break out of this dilemma, rather than aiming for a 50/50 shot at the Survivors escaping, now we're aiming for a shorter more intense experience where the Survivors are unlikely to make it to the end; their goal is simply to get further than the other team did. It's more fun for the zombies, and your reward for having a harder time as the Survivors is that you get to switch teams after you're slaughtered and do the same to them." "Commentary_Title_WORLD_MODELS" "WORLD MODELS" "#commentary\com-worldmodels.wav" "[Tristan Reidford] Usually each model in the game has its own unique texture maps painted specifically for that model, which give the object its surface colors and detail.  To have a convincing variety of cars using this method would have required as many textures as varieties of car, plus multiple duplicates of the textures in different colors, which would have been far out of our allotted texture memory budget. So we had to find a more efficient way to bring about that same result. For example the texture on this car is shared with 3 different car models distributed throughout the environment.  In addition to this one color texture, there is also a 'mask' texture that allows each instance of the car's painted surfaces to be tinted a different color, without having to author a separate texture.  So for the cost of two textures you can get four different car models in an unlimited variety of colors." "Commentary_Title_INTRODUCTION" "INTRODUCTION" "#commentary\com-intro.wav" "[Gabe Newell] Hi, my name is Gabe Newell, and welcome to Left 4 Dead. Left 4 Dead is our first attempt to combine the strengths of single player and multiplayer games. We wanted to take the character driven story-telling of our single player games, like Half-Life, and combine it with the social replayability of our multiplayer games like Counter-Strike and Team Fortress 2. Plus Left 4 Dead has zombie hordes and co-op, so what's not to like. To listen to a commentary node, put your crosshair over the floating commentary symbol and press your use key. To stop a commentary node, put your crosshair over the rotating node and press the use key again. Some commentary nodes may take control of the game in order to show something to you. In these cases, simply press your use key again to stop the commentary. Please let me know what you think after you have had a chance to play Left 4 Dead. I can be reached at gaben@valvesoftware.com. I get about 10,000 emails each time we release a game, and while I can't respond to all of them, I do read all of them. Thanks, and have fun!" "Commentary_Title_ZOEY" "ZOEY" "#commentary\com-zoey.wav" "[Andrea Wicklund] The process behind designing Zoey's character wasn't as straightforward as the other three.  Developing a young female in a zombie apocalypse isn't easy with a backstory like hers.  She had to be attractive and worn down at the same time. She needed to be tough and able to hold her own even though she is occasionally terrified. Her readability was also something we had to take into consideration. A bright red jacket solved the problem.  It pops out amongst the gritty, desaturated zombies and the dark, subdued environment. As far as the rest of her appearance, there was a little bit of back and forth as her character came into focus through iteration.  Finally, we were certain that the character model met our goals, and Zoey unfolded into an everyday young woman who everyone can relate to." "Commentary_Title_BILL_THE_NAM_VET" "BILL THE NAM VET" "#commentary\com-billnamvet.wav" "[Ariel Diaz] One of our goals when designing the four Survivors was to have a very diverse group of real-world characters who fit in the post-apocalyptic story line, but that also have heroic and aspirational qualities.  Bill was a challenging design problem when it came to finding the correct balance between realism and idealism. In our first attempts, we made him look a bit too old and frail, which made him seem physically incapable of fighting against the horde.  On later iterations, we erred on the side of making him look too young and handsome, which broke the fiction that we had for the character.  In our final design we balanced the character backstory and the aspirational qualities, portraying Bill as a once heroic army veteran, who though older and wiser, can still excel at physical combat." "Commentary_Title_LOUIS" "LOUIS" "#commentary\com-louis.wav" "[Moby Francke] One distinguishing characteristic about Louis is that he represents the 'every day' man. While Bill and Francis are characters who obviously live on the outskirts of society, Louis is really the only one in the group who looks like he's trying to hold onto aspects of normalcy and civilization in a world of utter chaos. Designing a sleek fitted silhouette, and adding detail elements such as designer shoes, neck tie, and a designer watch, not only distinguishes his character from the rest of the group, but also gives the player insight into who Louis was prior to the apocalypse." "Commentary_Title_DYNAMIC_MUSIC_DESIGN" "DYNAMIC MUSIC DESIGN" "#commentary\com-dramamusic.wav" "[Bill Van Buren] All the music in Left 4 Dead--themes, motifs, hits and effects--are based on a hybrid scale derived from the main opening menu theme. This theme, representing the near death of humanity as it fades to a distance only to be accessed through a radio, is an incremental melodic modulation collecting up all the notes used along the way. This scale is not absolute, and some notes outside the scale are used occasionally to achieve even greater dissonance; but by using this singular and very chromatic scale, almost any piece written in it will generally dovetail pretty decently with any other. At the very least, the pieces seem to spring from the same musical universe. The resulting tunes are deceptively complex--easy to remember but difficult to sing accurately." "Commentary_Title_PLAYER_START" "PLAYER START" "#commentary\com-playerstart.wav" "[Steve Bond] Originally in Left 4 Dead there were some features that made it possible for players to cause trouble for others. This behavior, known as 'griefing', can really ruin the experience of a game, especially for newer players. For instance, at this starting location, while players were still getting used to the controls, other players might push them off the roof and cause them to fall and die before the game really even gets started.  This is one of the main reasons we changed the Survivors' behavior so they could no longer push each other." "Commentary_Title_SURVIVOR_MODEL_REFERENCE" "SURVIVOR MODEL REFERENCE" "#commentary\com-modreference.wav" "[Nick Maggiore] While there are hundreds of Infected types mobbing the player in Left 4 Dead, there are only four Survivors.  To make sure these four stood up to close scrutiny over many hours of playtime, we decided to use photographic reference of faces and wardrobe details. We started out by casting four individuals who fit the general design concepts we had created for our characters.  These models were photographed on a turntable, under both flat and dynamic lighting conditions, in order to provide reference for modelers and texture artists.  In addition, each model was photographed in a custom-built mirror box, which allows us to capture simultaneous front, right, left, top and bottom views in a single shot. The talent was guided through a matrix of facial expressions, creating a complete catalogue of movements and expressions for each character's face. This is an invaluable resource for our modelers and animators when they start to recreate these expressions in three dimensional models." "Commentary_Title_GAS_PUMPS" "GAS PUMPS" "#commentary\com-gaspumps.wav" "[Gray Horsfield] Originally, the Survivors' path forced them through a gas station convenience store and out by these pumps. Due to this path many players accidentally shot the pumps from close proximity, leading to a premature and seemingly unfair end to their Survivor experience.  Through a cycle of playtesting and iteration we ultimately arrived at this layout,  which preserves both the life of the player and the spectacle of the gas station detonating." "Commentary_Title_FILM_EFFECTS_FILM_GRAIN" "FILM EFFECTS – FILM GRAIN" "#commentary\com-filmgrain.wav" "[Alex Vlachos] One film technique we brought to Left 4 Dead was the idea of grain. Film grain is most apparent in dark scenes, which made it an attractive visual effect for our game. Grain does a good job of implying detail in darkness, adding grittiness and texture. However, we found in playtesting that if we applied grain uniformly, people would quickly tire of the effect. We hit upon a method for dynamically varying the grain effect based on light level. Scenes range from grainy texture in darkness and shadows, to no grain at all in the brightest spots." "Commentary_Title_PLAYER_GLOWS" "PLAYER GLOWS" "#commentary\com-playerglows.wav" "[Alex Vlachos] Early playtesting revealed that players often didn't know that other Survivors were in need of help, even though the status of the other Survivors at the bottom of the screen changed to red. When being attacked by a horde of zombies, we found players focusing exclusively on the in-game action, and missing any changes to the HUD and the other player's status. We solved this problem by using glows around the silhouettes of the Survivors' character models. We use red glows when other Survivors are in need of assistance, and blue glows to show the Survivor's location when hidden behind walls or far away." "Commentary_Title_WRITING_FOR_LEFT_4_DEAD" "WRITING FOR LEFT 4 DEAD" "#commentary\com-l4dwriting.wav" "[Chet Faliszek] Left 4 Dead was created with the goal of being replayable. This goal causes a problem for writing where characters will have the same speech opportunity multiple times over a single session. So we have to avoid having the speech become repetitive; we do that in multiple ways. One is to have almost all speech have a random element to when it plays. This stops the player from being able to tune out the speech because it is expected for a certain action. We successfully tested this on Team Fortress 2 and have expanded on that system. In Left 4 Dead not only does this initial speech have a random element, but we also have follow-up lines that may or may not play after the initial line, randomizing the speech opportunity further. We also limit how often some lines play. No matter how witty or funny a line is, you are sick of it the 100th time you hear it in an hour long play session. To address this, our vocalization system allows us to control the rarity of individual lines or even complete speech opportunities. For instance, a speech opportunity may only fire if you are playing the character Bill and Zoey is healing you and she has just healed you a few minutes earlier. This type of randomization based on a combination of criteria help make the speech seem natural and avoid having the player hear it too often." "Commentary_Title_DRAMATIC_PACING" "THE AI DIRECTOR AND DRAMATIC PACING" "#commentary\com-dramaticpacing.wav" "[Gautam Babbar] Based on the success of procedurally populating the world with wanderers and mobs, we decided to try to guarantee a consistent dramatic experience for the Survivors. Through playtesting, we observed sessions where some Survivor teams would occasionally get into a downward spiral of being overwhelmed to the point that they were never able to regroup and 'get ahead'. This was partially due to some poor choices of the Survivor players and varying skill levels, but also due to the 'luck of the draw' with the procedural population system.  A random streak of 'bad dice rolls' could either be incredibly exciting for some teams, or a death sentence for others. To address this, we created a system that tracks each Survivor's 'stress level' by watching for events like 'how much damage you are taking', 'how many zombies have you killed near you', and so on.  If a Survivor's stress gets too high, the system will step in and forcibly throttle back the zombie population system to make sure the team gets a break every now and then.  These breaks are critical for a couple of reasons. The primary reason is battle fatigue – constant fighting and gunfire is tiring. Secondly, the team needs an end to these skirmishes along the way to give them a chance to regroup, heal, and reassess.  Lastly, these big, exciting battles are only exciting if there are also periods of quiet, creepy, tension and anticipation to contrast them against.  This dramatic pacing is really critical to creating a fun experience. Once this system was in place, we realized we had all this useful information on how the Survivor team is actually doing. From a dramatic standpoint, ideally we want to see the Survivor team just make it to the next checkpoint, limping in and being chased by the horde, so they can celebrate when the door closes and they yell 'we made it!'" "Commentary_Title_REPERCUSSIONS" "INDIVIDUAL DECISIONS HAVE DIRECT REPERCUSSIONS" "#commentary\com-individdecisions.wav" "[Mike Booth] The idea that a bad decision by one player directly impacts the whole team is central to the design of Left 4 Dead. It is emotionally very powerful to know that you need your teammates to succeed, and to have clear and visceral feedback that you just made a mistake that is going to cost the team dearly. Examples include: - Shooting a Boomer that explodes on a friend, causing a horde of zombies to attack him - Causing the Witch to attack, which usually means someone is going to die - Throwing a bad Molotov and burning your friends to a crisp - Shooting a car alarm, causing all hell to break loose - Running away and leaving your team incapacitated and dying - And of course, shooting your friend in the back as he was limping into the safehouse, incapacitating him while the horde is hot on your heels. These kinds of actions may not actually end your game, but your friends will certainly let you know just how they feel about them." //DLC02 VO update "Player.Biker_DLC2Alley01" "Francis: Yeah ha ha ha. This the one you wanna die in?" "Player.Biker_DLC2ArmyTruck01" "Francis: Huh. The army. Fat lotta help they've been to US." "Player.Biker_DLC2ArmyTruck02" "Francis: Huh. The army. They're about as much help as the cops." "Player.Biker_DLC2Barricade01" "Francis: We gotta get over this bridge." "Player.Biker_DLC2BirdHate01" "Francis: I hate birds." "Player.Biker_DLC2BridgeClear01" "Francis: Bridge is clear!" "Player.Biker_DLC2BulletinBoard01" "Francis: This sign says 'I hate Mondays'! Man, tell me about it." "Player.Biker_DLC2BulletinBoard02" "Francis: Unless it's Lasagna Mondays. I love lasagna." "Player.Biker_DLC2CanadaHate01" "Francis: Oh my god, I hate Canada so much." "Player.Biker_DLC2CanadaHate02" "Francis: If there's one thing I hate more than vampires, it's Canada." "Player.Biker_DLC2CanadaSpecial01" "Francis: I HEAR A BOOMER! And it sounded Canadian!" "Player.Biker_DLC2CanadaSpecial02" "Francis: HUNTER! It looked Canadian!" "Player.Biker_DLC2Container01" "Francis: Through this container!" "Player.Biker_DLC2ForLease01" "Francis: 'For...lease.' Anybody got a pen? I wanna write this number down." "Player.Biker_DLC2ForLease02" "Francis: 'For...lease.'" "Player.Biker_DLC2GasTanks01" "Francis: Hey, Zoey, look! We're 'passing gas'... [chuckles]" "Player.Biker_DLC2GasTanks02" "Francis: Hey, Louis, look! We're 'passing gas'... [chuckles]" "Player.Biker_DLC2GasTanks03" "Francis: Hey, Bill, look! We're 'passing gas'... [chuckles]" "Player.Biker_DLC2GasTanks04" "Francis: Nice one." "Player.Biker_DLC2Hersch01" "Francis: I drove for Hersch once. Till some guy laughed at my little brown shorts. And I beat him to death." "Player.Biker_DLC2Incoming01" "Francis: Here they come! Zoey, just pretend they're all helicopter pilots!" "Player.Biker_DLC2Intro01" "Francis: I still can't believe you shot the pilot!" "Player.Biker_DLC2Intro02" "Francis: [pouty] Well, I guess NOW we'll never know, will we?" "Player.Biker_DLC2Intro03" "Francis: Or, in this case, a vampire." "Player.Biker_DLC2Intro04" "Francis: [confused] Wait, WHAT happened?" "Player.Biker_DLC2Intro05" "Francis: See? I TOLD ya. Helicopter crashed. We're not saved, we're all gonna die. Pay up." "Player.Biker_DLC2Intro06" "Francis: 'Cause it's money in the bank. Remind me to explain gambling to you sometime." "Player.Biker_DLC2Intro07" "Francis: Hey. Sunshine Beams. We just CRASHED. You got somethin' positive to say about that?" "Player.Biker_DLC2Intro08" "Francis: Alright. I'll give ya that." "Player.Biker_DLC2Intro09" "Francis: Hey. Sunshine Beams. We just CRASHED. You got somethin' positive to say about that?" "Player.Biker_DLC2Intro10" "Francis: Is that how helicopters are supposed to land?" "Player.Biker_DLC2Intro11" "Francis: That's what I thought..." "Player.Biker_DLC2Intro12" "Francis: Yeah, well--Next time someone offers us a ride, don't SHOOT him." "Player.Biker_DLC2Intro13" "Francis: Hey Louis. That fancy college of yours teach ya how to fix a helicopter?" "Player.Biker_DLC2Intro14" "Francis: Terrific. Looks like we're walkin, then." "Player.Biker_DLC2Intro15" "Francis: Goddamnit, where'd they buy this helicopter? At the ... uh... um... hold on..." "Player.Biker_DLC2Intro16" "Francis: Yeah! Stupid helicopter." "Player.Biker_DLC2Intro17" "Francis: I ever tell you how I feel about helicopters?" "Player.Biker_DLC2Intro18" "Francis: I guess I DID tell ya." "Player.Biker_DLC2Intro19" "Francis: Guys. Everyone. I wanna say something: I. hate. helicopters." "Player.Biker_DLC2Intro20" "Francis: [sincere] Wow! I love helicopters! I love 'em so much." "Player.Biker_DLC2Intro21" "Francis: Whoah. Musta hit my head in the crash. I'm okay now. I hate helicopters." "Player.Biker_DLC2Intro22" "Francis: I hate walking." "Player.Biker_DLC2Intro23" "Francis: And it turns out I was right about that." "Player.Biker_DLC2Intro24" "Francis: Alright, nobody panic. I have a plan." "Player.Biker_DLC2Intro25" "Francis: Well, it's pretty complicated. I don't wanna bore you with a lotta... complex... fractions. But step one is we walk THAT way." "Player.Biker_DLC2Intro26" "Francis: You still wearin' that tie, Louis? What, you got a meeting? Bah ha ha." "Player.Biker_DLC2Intro27" "Francis: [grumbling under breath]...Don't see what's wrong with vests..." "Player.Biker_DLC2Intro28" "Francis: [grumbling under breath]... Not even WEARIN' chaps..." "Player.Biker_DLC2Intro29" "Francis: [grumbling under breath]... I HATE parades." "Player.Biker_DLC2Intro30" "Francis: Let's just hike the hell out of here." "Player.Biker_DLC2Intro31" "Francis: Looks like we're walking again." "Player.Biker_DLC2Intro32" "Francis: I hate helicopters." "Player.Biker_DLC2M1Directional01" "Francis: Let's go left." "Player.Biker_DLC2M1Directional02" "Francis: Truck's blocking the whole goddamn road..." "Player.Biker_DLC2M1Directional03" "Francis: There's the bridge!" "Player.Biker_DLC2M1Directional04" "Francis: Come on, let's get to the bridge." "Player.Biker_DLC2M1Directional05" "Francis: Let's get across the river." "Player.Biker_DLC2M1Directional06" "Francis: Get to the bridge!" "Player.Biker_DLC2M1Directional07" "Francis: We can get back up over here!" "Player.Biker_DLC2M1Directional08" "Francis: Ah hell, the bridge is blocked." "Player.Biker_DLC2M1Directional09" "Francis: The safehouse is down there!" "Player.Biker_DLC2M1Directional10" "Francis: Sayyy. An alley!" "Player.Biker_DLC2M1Directional11" "Francis: Down the hill!" "Player.Biker_DLC2M1Directional12" "Francis: Into the warehouse!" "Player.Biker_DLC2M1Goal01" "Francis: I already hate this place. Let's get outta here." "Player.Biker_DLC2M1Goal02" "Francis: Let's follow that bridge. Might be a way outta this dump." "Player.Biker_DLC2M1Goal03" "Francis: Riverside! Ain't that where the army's holed up?" "Player.Biker_DLC2M1GunEnd01" "Francis: Fire's out." "Player.Biker_DLC2M1GunEnd02" "Francis: Everybody across the bridge!" "Player.Biker_DLC2M1GunNag01" "Francis: We need to shoot that barricade down." "Player.Biker_DLC2M1GunNag02" "Francis: Somebody fire the goddamn cannon!" "Player.Biker_DLC2M1Searching01" "Francis: Might be something in this warehouse." "Player.Biker_DLC2M1Searching02" "Francis: Probably some free crap in these buildings." "Player.Biker_DLC2M2Directional01" "Francis: Through the truck yard!" "Player.Biker_DLC2M2Directional02" "Francis: Up that fence!" "Player.Biker_DLC2M2Directional03" "Francis: Over that truck!" "Player.Biker_DLC2M2Directional04" "Francis: Let's get in that truck, step on the gas, and not stop till we see the army." "Player.Biker_DLC2M2Directional05" "Francis: I got an idea. Let's steal that truck." "Player.Biker_DLC2M2FinaleBreak101" "Francis: POWER'S OUT! We gotta kicktsart the generator!" "Player.Biker_DLC2M2FinaleBreak102" "Francis: POWER'S OUT!" "Player.Biker_DLC2M2FinaleBreak103" "Francis: We gotta kickstart the generator!" "Player.Biker_DLC2M2FinaleBreak201" "Francis: The damn generator broke again!" "Player.Biker_DLC2M2FinaleBreak202" "Francis: Someone needs to restart the generator!" "Player.Biker_DLC2M2FinaleButtonPressGen101" "Francis: Everybody hang on. This'll just take a second." "Player.Biker_DLC2M2FinaleButtonPressGen102" "Francis: Get in position, this'll only take a sec." "Player.Biker_DLC2M2FinaleButtonPressGen201" "Francis: Stupid generator. Come ON!" "Player.Biker_DLC2M2FinaleButtonPressGen202" "Francis: Come on, let's go, let's go, come ON!" "Player.Biker_DLC2M2FinaleButtonPressGen203" "Francis: Goddamn generator. Come ON, let's GO!" "Player.Biker_DLC2M2FinaleButtonPressGen301" "Francis: Goddamn it. Piece a shit generator..." "Player.Biker_DLC2M2FinaleButtonPressGen302" "Francis: I'm gettin' so sick of this goddamn generator..." "Player.Biker_DLC2M2FinaleButtonPressGen303" "Francis: Soon as we get the truck moving, I am going to RUN YOU OVER. Stupid generator." "Player.Biker_DLC2M2FinaleButtonPressLift01" "Francis: Alright, it's moving!" "Player.Biker_DLC2M2FinaleSetup01" "Francis: We gotta lower that lift!" "Player.Biker_DLC2M2FinaleSetup02" "Francis: That lift won't come down till we power up the generator." "Player.Biker_DLC2M2FinaleSetup03" "Francis: Someone wanna power up the generator?" "Player.Biker_DLC2M2FinaleSetup201" "Francis: Somebody should activate the lift." "Player.Biker_DLC2M2FinaleSetup202" "Francis: Okay, power's on. Hit that button!" "Player.Biker_DLC2M2FinaleTruckDown01" "Francis: Lift's down! Get in the goddamn truck!" "Player.Biker_DLC2M2FinaleTruckEnd01" "Francis: Thank god. I HATE walking." "Player.Biker_DLC2M2FinaleWaiting01" "Francis: Jesus, this thing takes forever!" "Player.Biker_DLC2M2Saferoom01" "Francis: Looks like we should check out that truck depot." "Player.Biker_DLC2MagazineRack01" "Francis: I hate latest issues." "Player.Biker_DLC2Misc01" "Francis: How many pilots HAVE you shot, Zoey? Rough ballpark guess." "Player.Biker_DLC2PilotComment01" "Francis: Hey, Zoey, here's the pilot. Case you wanna shoot him again." "Player.Biker_DLC2Recycling01" "Francis: Thanks for saving the planet, recyclers. Mission accomplished." "Player.Biker_DLC2Recycling02" "Francis: Copper... aluminum... brass... those guys recycle everything!" "Player.Biker_DLC2Riverside01" "Francis: Ahhhh, I doubt it." "Player.Biker_DLC2Riverside02" "Francis: I hate Riverside." "Player.Biker_DLC2Riverside03" "Francis: Riverside? Aww, I hate Canada." "Player.Biker_DLC2Riverside04" "Francis: Guess I've been hatin' Riverside all this time for nothin' then." "Player.Biker_DLC2Riverside05" "Francis: I've been hatin' Riverside all this time for nothin'!" "Player.Biker_DLC2Steam01" "Francis: I hate steam. [beat] Pipes." "Player.Biker_DLC2Steam02" "Francis: Hey, watch out for that goddamn steam pipe." "Player.Biker_DLC2Steam03" "Francis: Yeah... steam's alright, I guess." "Player.Biker_DLC2Steam04" "Francis: Oh yeah, I love steam. I just hate the pipes." "Player.Biker_DLC2TrainWreck01" "Francis: Whoa. Zoey must have shot the train conductor!" "Player.Biker_DLC2Waterworks01" "Francis: Waterworks. That where you pick up your crying supplies, Bill? Ah ha ha, I'm hilarious." "Player.Biker_DLCZombieTruck01" "Francis: Hey, Zoey-when I drive us outta here, don't SHOOT me, alright?" "Player.Biker_DLCZombieTruck02" "Francis: I'm not driving. I don't wanna get shot." "Player.Manager_DLC2Alley01" "Louis: Hey, Francis. Wasn't this the alley you were born in?" "Player.Manager_DLC2BulletinBoard01" "Louis: 'Team building exercise every Tuesday.' Man, they oughtta try this zombie bullshit." "Player.Manager_DLC2Container01" "Louis: Through this container!" "Player.Manager_DLC2ForLease01" "Louis: I'll be damned. Francis, when'd you learn to read?" "Player.Manager_DLC2Intro01" "Louis: Francis, why would you BET that we're doomed?" "Player.Manager_DLC2Intro02" "Louis: We're walkin' AWAY from it, ain't we?" "Player.Manager_DLC2Intro03" "Louis: No." "Player.Manager_DLC2Intro04" "Louis: No. I have an MBA from North Newburgh." "Player.Manager_DLC2Intro05" "Louis: For once, we're in complete agreement, Francis." "Player.Manager_DLC2Intro06" "Louis: Well, I guess we're walking." "Player.Manager_DLC2Intro07" "Louis: Look, five minutes ago you hated flying." "Player.Manager_DLC2Intro08" "Louis: Great. What is it?" "Player.Manager_DLC2Intro09" "Louis: That's FUNNY, Francis. Why don't you take your moustache, your little vest and your chaps and go find yourself a PARADE." "Player.Manager_DLC2Intro10" "Louis: Looks like we're gonna have to walk outta here." "Player.Manager_DLC2Intro11" "Louis: On the bright side: look at all the great scenery we'd have missed if we flew over this in a helicopter, huh?" "Player.Manager_DLC2Intro12" "Louis: Damn. I had a good feeling about that helicopter, too." "Player.Manager_DLC2Intro13" "Louis: I got a baaad feeling about this. Ohp. It passed. I think we're gonna be JUST fine." "Player.Manager_DLC2M1Directional01" "Louis: Let's head to the left." "Player.Manager_DLC2M1Directional02" "Louis: We can go down this alley." "Player.Manager_DLC2M1Directional03" "Louis: That truck is blocking the alley." "Player.Manager_DLC2M1Directional04" "Louis: There's a bridge!" "Player.Manager_DLC2M1Directional05" "Louis: Head towards the bridge." "Player.Manager_DLC2M1Directional06" "Louis: We can cross the river on that bridge." "Player.Manager_DLC2M1Directional07" "Louis: Let's climb down and see if we can reach that bridge." "Player.Manager_DLC2M1Directional08" "Louis: We can get back up over here!" "Player.Manager_DLC2M1Directional09" "Louis: The bridge is blocked." "Player.Manager_DLC2M1Directional10" "Louis: How are we going to get past the barricade?" "Player.Manager_DLC2M1Directional11" "Louis: Riverside! We're headed the right way!" "Player.Manager_DLC2M1Directional12" "Louis: Safehouse down there!" "Player.Manager_DLC2M1Directional13" "Louis: Down the hill!" "Player.Manager_DLC2M1Directional14" "Louis: Into the warehosue!" "Player.Manager_DLC2M1Goal01" "Louis: If we can get on that bridge, I'm sure we can follow the train tracks out of town." "Player.Manager_DLC2M1Goal02" "Louis: People were heading to Riverside. We might as well follow them!" "Player.Manager_DLC2M1GunEnd01" "Louis: The fire's out!" "Player.Manager_DLC2M1GunEnd02" "Louis: Let's get across the bridge!" "Player.Manager_DLC2M1GunEnd03" "Louis: The fire's out! Let's get across that bridge!" "Player.Manager_DLC2M1GunNag01" "Louis: We can fire that big ass gun to break the barricade!" "Player.Manager_DLC2M1GunNag02" "Louis: Someone needs to fire that big ass gun." "Player.Manager_DLC2M1Intro01" "Louis: That was my first time in a helicopter, pretty exciting!" "Player.Manager_DLC2M1Pilot01" "Louis: Poor guy, he tried to help us." "Player.Manager_DLC2M1Searching01" "Louis: Let's search these buildings." "Player.Manager_DLC2M1Searching02" "Louis: Anything in this warehouse?" "Player.Manager_DLC2M2Directional01" "Louis: Which way to the depot?" "Player.Manager_DLC2M2Directional02" "Louis: Through the truck yard!" "Player.Manager_DLC2M2Directional03" "Louis: Up that fence!" "Player.Manager_DLC2M2Directional04" "Louis: Over that truck!" "Player.Manager_DLC2M2Directional05" "Louis: Cool truck!" "Player.Manager_DLC2M2Directional06" "Louis: Looks like they were working here for awhile!" "Player.Manager_DLC2M2Directional07" "Louis: Don't shoot that car!" "Player.Manager_DLC2M2FinaleBreak101" "Louis: The generator's off!" "Player.Manager_DLC2M2FinaleBreak102" "Louis: We need to restart the generator!" "Player.Manager_DLC2M2FinaleBreak201" "Louis: The damn generator broke again!" "Player.Manager_DLC2M2FinaleBreak202" "Louis: Someone needs to restart the generator!" "Player.Manager_DLC2M2FinaleButtonPressGen101" "Louis: Allright, allright. Come onnnn. Come on, catch." "Player.Manager_DLC2M2FinaleButtonPressGen102" "Louis: Allright, allright. Come on baby, start for me." "Player.Manager_DLC2M2FinaleButtonPressGen201" "Louis: Come on! Hurry up, hurry up! I'm starting not to like this generator..." "Player.Manager_DLC2M2FinaleButtonPressGen202" "Louis: Oh god. Hurry up, hurry up. Goddamit generator, START!" "Player.Manager_DLC2M2FinaleButtonPressGen301" "Louis: Start. Start. Damn generator. Start, dammit, start!" "Player.Manager_DLC2M2FinaleButtonPressLift01" "Louis: I'm sure this will just take a second!" "Player.Manager_DLC2M2FinaleSetup01" "Louis: We need to bring down that truck!" "Player.Manager_DLC2M2FinaleSetup02" "Louis: If we power up the generator, we can bring down the lift." "Player.Manager_DLC2M2FinaleSetup03" "Louis: Somebody power up the generator." "Player.Manager_DLC2M2FinaleSetup201" "Louis: Somebody needs to actiivate the lift." "Player.Manager_DLC2M2FinaleSetup202" "Louis: The lift is powered, hit it." "Player.Manager_DLC2M2FinaleTruckDown01" "Louis: It's down! Get in!" "Player.Manager_DLC2M2FinaleTruckEnd01" "Louis: Out of the way Francis, I'm driving!" "Player.Manager_DLC2M2FinaleTruckEnd02" "Louis: Out of the way Francis, I'm driving! (soft)" "Player.Manager_DLC2M2FinaleWaiting01" "Louis: Come on, Lift!" "Player.Manager_DLC2M2Misc01" "Louis: Have you tried turning it off and on again?" "Player.Manager_DLC2M2Misc02" "Louis: Heh. Farting..." "Player.Manager_DLC2M2Saferoom01" "Louis: We should try and find this depot." "Player.Manager_DLC2MagazineRack01" "Louis: Wall Street Weekly. There's no more Wall Street Weekly. DAMN." "Player.Manager_DLC2Misc01" "Louis: You know what? I don't think we're gonna see a witch from NOW ON. Who wants to bet me?" "Player.Manager_DLC2Misc02" "Louis: So I'M thinkin': either we're IMMUNE from all this. Or we been getting REALLLL lucky." "Player.Manager_DLC2Recycling01" "Louis: We get out of this alive? I can't WAIT to have to recycle shit again." "Player.Manager_DLC2Riverside01" "Louis: If we can just make it to Riverside, we are HOME FREE, guys..." "Player.Manager_DLC2Riverside02" "Louis: Man, if it gets us to a safe zone? It's my favorite town on the PLANET." "Player.Manager_DLC2Riverside03" "Louis: Canada? Francis, we're in Pennsylvania." "Player.Teengirl_DLC2Barricade01" "Zoey: We need to get this barricade down." "Player.Teengirl_DLC2BirdHate01" "Zoey: Yeah. Birds are dicks." "Player.Teengirl_DLC2BridgeClear01" "Zoey: Barricade's down!" "Player.Teengirl_DLC2BulletinBoard01" "Zoey: 'Funny, sexy brunette zombie killer wanted to lead three helpless men to safety.' Huh." "Player.Teengirl_DLC2BulletinBoard02" "Zoey: Unless it's Lasagna Mondays. I love lasagna." "Player.Teengirl_DLC2Container01" "Zoey: Through this container!" "Player.Teengirl_DLC2CopyPaper01" "Zoey: Free copy paper? Sweet! The apocalypse was totally worth it." "Player.Teengirl_DLC2GasTanks01" "Zoey: Hey, Francis, look! We're 'passing gas'... [chuckles]" "Player.Teengirl_DLC2GasTanks02" "Zoey: Heh. Farting." "Player.Teengirl_DLC2GasTanks03" "Zoey: Heh. Farting." "Player.Teengirl_DLC2Intro01" "Zoey: He turned into a zombie, Francis! He wasn't gonna LAND the thing!" "Player.Teengirl_DLC2Intro02" "Zoey: OK, important safety tip: don't get in a helicopter with a zombie pilot." "Player.Teengirl_DLC2Intro03" "Zoey: A zombie chopper pilot? UGH! You have GOT to be kidding me! We were almost home free, damn it!" "Player.Teengirl_DLC2Intro04" "Zoey: Dammit! We should be in the safe zone having DRINKS by now!" "Player.Teengirl_DLC2Intro05" "Zoey: The shitty pilot store?" "Player.Teengirl_DLC2Intro06" "Zoey: *sigh* Do you HATE them?" "Player.Teengirl_DLC2Intro07" "Zoey: Seconded. What the hell?" "Player.Teengirl_DLC2Intro08" "Zoey: You what? [real concern] Francis, are you alright?" "Player.Teengirl_DLC2Intro09" "Zoey: I knew it was too good to last." "Player.Teengirl_DLC2Intro10" "Zoey: Well, boys, I guess we're walking." "Player.Teengirl_DLC2Intro11" "Zoey: Well, at least we got out of the city. And... into... a different city..." "Player.Teengirl_DLC2M1Directional01" "Zoey: Let's go left." "Player.Teengirl_DLC2M1Directional02" "Zoey: Let's check this alley." "Player.Teengirl_DLC2M1Directional03" "Zoey: Stupid truck's blocking the way." "Player.Teengirl_DLC2M1Directional04" "Zoey: There's the bridge!" "Player.Teengirl_DLC2M1Directional05" "Zoey: Head for the bridge." "Player.Teengirl_DLC2M1Directional06" "Zoey: We can take the bridge across the river." "Player.Teengirl_DLC2M1Directional07" "Zoey: Let's climb down! Maybe we can reach that bridge." "Player.Teengirl_DLC2M1Directional08" "Zoey: We can get back up over here!" "Player.Teengirl_DLC2M1Directional09" "Zoey: Down the hill!" "Player.Teengirl_DLC2M1Directional10" "Zoey: Up this hill!" "Player.Teengirl_DLC2M1Directional11" "Zoey: The safehouse is down there!" "Player.Teengirl_DLC2M1Directional12" "Zoey: Into the warehouse!" "Player.Teengirl_DLC2M1Directional13" "Zoey: Dammit, the truck's blocking the way." "Player.Teengirl_DLC2M1Directional14" "Zoey: Shit, the bridge is blocked." "Player.Teengirl_DLC2M1Directional15" "Zoey: Good! Riverside must be up ahead." "Player.Teengirl_DLC2M1Goal01" "Zoey: Let's get to that bridge. Maybe there's some train tracks out of town." "Player.Teengirl_DLC2M1Goal02" "Zoey: Riverside. That's where the army's holding out!" "Player.Teengirl_DLC2M1GunEnd01" "Zoey: The fire's out!" "Player.Teengirl_DLC2M1GunEnd02" "Zoey: Everybody across the bridge!" "Player.Teengirl_DLC2M1GunNag01" "Zoey: Barricade. Bigass gun. Anybody got any ideas?" "Player.Teengirl_DLC2M1GunNag02" "Zoey: Is somebody gonna fire that gun?" "Player.Teengirl_DLC2M1Searching01" "Zoey: Might be something in this warehouse." "Player.Teengirl_DLC2M1Searching02" "Zoey: Let's search these buildings." "Player.Teengirl_DLC2M2Directional01" "Zoey: Which way to the depot?" "Player.Teengirl_DLC2M2Directional02" "Zoey: Don't shoot that car!" "Player.Teengirl_DLC2M2Directional03" "Zoey: Let's go through the truck yard!" "Player.Teengirl_DLC2M2Directional04" "Zoey: Up that fence!" "Player.Teengirl_DLC2M2Directional05" "Zoey: Over that truck!" "Player.Teengirl_DLC2M2Directional06" "Zoey: Now THAT is a bad-ass truck." "Player.Teengirl_DLC2M2Directional07" "Zoey: That truck looks zombie-proof to me. Let's take it." "Player.Teengirl_DLC2M2Directional08" "Zoey: I want that truck." "Player.Teengirl_DLC2M2FinaleBreak101" "Zoey: POWER'S OUT!" "Player.Teengirl_DLC2M2FinaleBreak102" "Zoey: We gotta restart the generator!" "Player.Teengirl_DLC2M2FinaleBreak201" "Zoey: The damn generator broke again!" "Player.Teengirl_DLC2M2FinaleBreak202" "Zoey: Somebody needs to restart the generator!" "Player.Teengirl_DLC2M2FinaleButtonPressGen101" "Zoey: Powering it up. This'll just take a second. Come on, generator. Come on..." "Player.Teengirl_DLC2M2FinaleButtonPressGen102" "Zoey: Powering it up. This'll just take a second. Come on, generator. Come on..." "Player.Teengirl_DLC2M2FinaleButtonPressGen201" "Zoey: Alright, guys, real brave, I guess I'LL do it... by myself..." "Player.Teengirl_DLC2M2FinaleButtonPressGen202" "Zoey: Come on, come on, come ON! Come on, god dammit, come ON!" "Player.Teengirl_DLC2M2FinaleButtonPressGen203" "Zoey: Come on, stupid generator for jerks." "Player.Teengirl_DLC2M2FinaleButtonPressGen301" "Zoey: Damn it damn it damn it damn it! Stinking generator, why are you TAKING so LONG?!" "Player.Teengirl_DLC2M2FinaleButtonPressGen302" "Zoey: Damn it damn it damn it damn it... Generator, come on, dammit!" "Player.Teengirl_DLC2M2FinaleButtonPressLift01" "Zoey: That's right... come to mama..." "Player.Teengirl_DLC2M2FinaleSetup01" "Zoey: We gotta lower that truck lift!" "Player.Teengirl_DLC2M2FinaleSetup02" "Zoey: That lift's not going anywhere until we power up the generator." "Player.Teengirl_DLC2M2FinaleSetup03" "Zoey: Someone power up the generator." "Player.Teengirl_DLC2M2FinaleSetup201" "Zoey: We need to activate the lift." "Player.Teengirl_DLC2M2FinaleSetup202" "Zoey: Power's on. Hit the button!" "Player.Teengirl_DLC2M2FinaleTruckDown01" "Zoey: The truck's down! Get in!" "Player.Teengirl_DLC2M2FinaleTruckEnd01" "Zoey: Riverside, here we come!" "Player.Teengirl_DLC2M2FinaleTruckEnd02" "Zoey: The pilot was a zombie, Francis!" "Player.Teengirl_DLC2M2FinaleWaiting01" "Zoey: No rush, Lift! Take your time! [sarcasm]" "Player.Teengirl_DLC2M2Saferoom01" "Zoey: Let's head to that truck depot." "Player.Teengirl_DLC2M2Saferoom02" "Zoey: We should check out that truck depot." "Player.Teengirl_DLC2M2Saferoom03" "Zoey: Could be a way out of here." "Player.Teengirl_DLC2M2Saferoom04" "Zoey: It's worth a shot." "Player.Teengirl_DLC2MagazineRack01" "Zoey: Hey, Francis. They've got the latest issue of Hating Everything Magazine here." "Player.Teengirl_DLC2MetalSupply01" "Zoey: Metal Supply! Oh thank God. I was running low on metal." "Player.Teengirl_DLC2MetalSupply02" "Zoey: Metal Supply! Oh thank God. I was running low on iron." "Player.Teengirl_DLC2MetalSupply03" "Zoey: Metal Supply! Oh thank God. I was running low on tungsten." "Player.Teengirl_DLC2Misc01" "Zoey: [kind laugh] Yeah. We're on a HUGE lucky streak, aren't we?" "Player.Teengirl_DLC2Misc02" "Zoey: We would've been the in-flight snack." "Player.Teengirl_DLC2Misc03" "Zoey: He was a ZOMBIE, Francis!" "Player.Teengirl_DLC2Misc04" "Zoey: He, no, zombie. He was a ZOMBIE, Francis!" "Player.Teengirl_DLC2Misc05" "Zoey: Okay, you know what? He was a zombie. ZOMBIE, ZOMBIE, ZOMBIE. Not a pilot. He was a ZOMBIE, Francis!" "Player.Teengirl_DLC2Misc07" "Zoey: Zombie, Francis! He. Was. A. ZOMBIE!" "Player.Teengirl_DLC2Misc08" "Zoey: Francis, he was a zombie." "Player.Teengirl_DLC2PilotComment01" "Zoey: 'Pilot's License...revoked.' Dunh-dunh-DUNNNNH..." "Player.Teengirl_DLC2PilotComment02" "Zoey: 'Pilot's License...revoked.' WAAAAAAAAHH!" "Player.Teengirl_DLC2Riverside01" "Zoey: Canada? Francis, we're in Pennsylvania." "Player.Teengirl_DLC2Riverside02" "Zoey: Riverside's not in Canada, Francis." "Player.Teengirl_DLC2Riverside03" "Zoey: Yeah! Canadians are DICKS!" "Player.Teengirl_DLC2Steam01" "Zoey: Man, I love steam." "Player.Teengirl_DLC2TrainWreck01" "Zoey: The chopper pilot was a ZOMBIE, Francis!" "Player.Teengirl_DLCZombieTruck01" "Zoey: The pilot was a zombie, Francis!" //add'l lines DLC update lines "Player.Biker_DLC2GenericResponses03" "Francis: Yer kidding, right?" "Player.Manager_DLC2SwearCoupDeGrace17" "Louis: Oh it's the BITCH apocalypse now, bitch." "Player.Manager_dlc2TakePipeBomb04" "Louis: I don't know, this shit look real jerry-rigged." "Player.Manager_dlc2WorldFarmHouseNPC14" "Louis: I am alive! You hear that? I am breathing and it feels good!" "Player.Manager_dlc2WorldFarmHouseNPC15" "Louis: [laughing] Yes! My god, yes! You didn't get me, did you? No you did not! Louis beat all your asses! " "Player.Manager_dlc2WorldSmallTown0104" "Louis: Wow! That was cool... oh wait, how do we get across?" "Player.Manager_dlc2WorldSmallTown0105" "Louis: Now that's a damn fireball!" "Player.Manager_dlc2WorldSmallTown0207" "Louis: Riverside! The military's dug in there! Shipping out refugees." "Player.Manager_dlc2WorldSmallTown0208" "Louis: [Reading a turnpike sign] Riverside! At least we're going the right way." "Player.NamVet_dlc2Generic43" "Bill: [sarcastic] Way to land a chopper..." "Player.NamVet_dlc2WorldFarmHouseNPC12" "Bill: Goddamn it, we gave 'em hell, didn't we? [coughing] We gave 'em hell..." "Player.NamVet_dlc2WorldSmallTownNPCBoatman11" "Bill: Move your asses, people, we are leaving!" "Player.TeenGirl_dlc2Generic14" "Zoey: [kinda confidential] Francis, you're not making any sense again." "Player.TeenGirl_dlc2GenericResponses13" "Zoey: [laughing] Screw you." //Biker lines "Player.Biker_C6DLC3INTRO01" "Francis: Is this the Keys? Because I don't wanna live here." "Player.Biker_C6DLC3INTRO02" "Francis: And why don't we want any of these perfectly good boats?" "Player.Biker_C6DLC3INTRO03" "Francis: And why don't we want any of these boats? They look cool." "Player.Biker_C6DLC3INTRO04" "Francis: Louis. Tell Zoey I don't know what's going on." "Player.Biker_C6DLC3INTRO05" "Francis: Found one." "Player.Biker_C6DLC3INTRO07" "Francis: Why'd we stop?" "Player.Biker_C6DLC3INTRO13" "Francis: What? We're not even gonna try driving it on the ground?" "Player.Biker_C6DLC3INTRO08" "Francis: Holy shit! Did that truck have a head-on collision with a boat? Man, I wish I could have seen that." "Player.Biker_C6DLC3INTRO14" "Francis: Man, Zoey is pissed." "Player.Biker_C6DLC3INTRO15" "Francis: Really? This is you pissed?" "Player.Biker_C6DLC3INTRO17" "Francis: I think those are Bill's tears." "Player.Biker_C6DLC3INTRO16" "Francis: So this is the Florida Keys. Crazy how it looks like some shithole in the middle of nowhere." "Player.Biker_C6DLC3INTRO18" "Francis: Hey, I ain't the one that thought we could drive a frickin' train through the ocean." "Player.Biker_C6DLC3INTRO19" "Francis: Wow, I never thought I'd say this, but I think I wanna hang out with Louis." "Player.Biker_C6DLC3INTRO21" "Francis: Hey Bill, I think I mighta missed the finer points of your plan. I caught all the train stuff. Something about a boat to an island paradise. But I missed the part where we're stranded in the middle of goddamn nowhere." "Player.Biker_C6DLC3INTRO22" "Francis: I'm goin', I'm goin'." "Player.Biker_C6DLC3INTRO23" "Francis: Yeah! Sandy beaches. Coconuts. Sand. Beaches. Sand... Wait a minute, I hate islands." "Player.Biker_C6DLC3INTRO24" "Francis: Okay. I vote for the island paradise where we don't have to fight any more zombies." "Player.Biker_C6DLC3INTRO25" "Francis: Aye, Aye Captain!" "Player.Biker_C6DLC3INTRO26" "Francis: Nah, don't worry, I hate boats too." "Player.Biker_C6DLC3INTRO27" "Francis: Bill, when you sailed ships were they all still made of wood?" "Player.Biker_C6DLC3INTRO28" "Francis: I was getting' tired of being cooped up, lookin' forward to some walking." "Player.Biker_C6DLC3TANKINTRAINYARD01" "Francis: Do we really want to open that door? Please say no." "Player.Biker_C6DLC3TANKINTRAINYARD02" "Francis: Hey, Bill, I think there's a sailboat in the train." "Player.Biker_C6DLC3TANKINTRAINYARD03" "Francis: Okay. So, I'm not opening the door. You guys work it out and let me know when the door's open." "Player.Biker_C6DLC3TANKINTRAINYARD04" "Francis: Fine with me." "Player.Biker_C6DLC3TANKINTRAINYARD05" "Francis: Hey Louis, I don't think it's a tank in there. It sounds like a puppy. You should stand closer." "Player.Biker_C6DLC3TANKINTRAINYARD08" "Francis: Louis, you gonna open that door or what?" "Player.Biker_C6DLC3TANKINTRAINYARD09" "Francis: What?" "Player.Biker_C6DLC3TANKINTRAINYARD11" "Francis: Hey, Bill. Zoey said you should open the door." "Player.Biker_C6DLC3OPENINGDOOR01" "Francis: Get ready with some fire." "Player.Biker_C6DLC3OPENINGDOOR02" "Francis: Alright, alright, I'll be the brave one." "Player.Biker_C6DLC3OPENINGDOOR03" "Francis: Oh shit. There is a tank in here." "Player.Biker_C6DLC3OPENINGDOOR04" "Francis: Hey, remember who letcha out of here." "Player.Biker_C6DLC3OPENINGDOOR05" "Francis: Go for the one with the tie." "Player.Biker_C6DLC3INTANKTRAINCAR01" "Francis: Tanks?" "Player.Biker_C6DLC3INTANKTRAINCAR02" "Francis: Hey, Bill. Your sailboat smells like shit." "Player.Biker_C6DLC3INTANKTRAINCAR03" "Francis: God. Smells like Bill's beard in here" "Player.Biker_C6DLC3FIRSTSAFEROOM01" "Francis: What the hell does this mean?" "Player.Biker_C6DLC3FIRSTSAFEROOM02" "Francis: Whoa. How'd you do that?" "Player.Biker_C6DLC3FIRSTSAFEROOM03" "Francis: Bullshit. Say \"Bill's an idiot\" in Japanese." "Player.Biker_C6DLC3FIRSTSAFEROOM04" "Francis: Nice." "Player.Biker_C6DLC3FIRSTSAFEROOM05" "Francis: Louis, if you don't stop being positive, I'm gonna sink the boat just to make you sad." "Player.Biker_C6DLC3FIRSTSAFEROOM06" "Francis: About to die in a brick factory? Cause I'm about to do that too. And I got to complain about shit the whole time." "Player.Biker_C6DLC3FIRSTSAFEROOM07" "Francis: Hey, Louis. We been through the whole goddamn country, and it's all one big shithole. Still think it's going back to normal?" "Player.Biker_C6DLC3FIRSTSAFEROOM08" "Francis: Okay. Explain to me again why we didn't take any one of the perfectly good boats we passed?" "Player.Biker_C6DLC3FIRSTSAFEROOM09" "Francis: Okay. But why didn't we drive one of those boats to look for a sail boat?" "Player.Biker_C6DLC3FIRSTSAFEROOM10" "Francis: Okay. But why didn't we drive one of the other boats to go look for a sail boat?" "Player.Biker_C6DLC3FIRSTSAFEROOM11" "Francis: I'm still not seeing a boat. Why don't we head back and see if the train floats?" "Player.Biker_C6DLC3GRAVELHILL01" "Francis: Shut up, you stupid birds." "Player.Biker_C6DLC3GRAVELHILL02" "Francis: Nice rockpile, birds! Ha ha, hold on, do you hear a zombie?" "Player.Biker_C6DLC3GRAVELHILL03" "Francis: Nesting birds, Bill! Watch your beard?" "Player.Biker_C6DLC3GRAVELHILL04" "Francis: Into the chute." "Player.Biker_C6DLC3GRAVELHILL05" "Francis: Get into the chute!" "Player.Biker_C6DLC3GRAVELHILL06" "Francis: Get up this pile of crap!" "Player.Biker_C6DLC3GRAVELHILL07" "Francis: Anyone wanna guess what I'm hatin' right now?" "Player.Biker_C6DLC3SEEINGBIGSHIP01" "Francis: Yo, Captain Bill, can we take this ship?" "Player.Biker_C6DLC3ONBIGSHIP01" "Francis: Where now?" "Player.Biker_C6DLC3SECONDSAFEROOM01" "Francis: I wish I was heading to a deserted island. Can we each get our own?" "Player.Biker_C6DLC3SECONDSAFEROOM02" "Francis: I hate your good feelings." "Player.Biker_C6DLC3SECONDSAFEROOM03" "Francis: Why aren't I allowed to shoot you again?" "Player.Biker_C6DLC3SECONDSAFEROOM04" "Francis: Yeah, I get it, Louis. Bill gets it for chrissake, and he can't even work a flush toilet." "Player.Biker_C6DLC3SECONDSAFEROOM05" "Francis: No more vampires." "Player.Biker_C6DLC3SECONDSAFEROOM09" "Francis: Why don't we just live on the boat?" "Player.Biker_C6DLC3SECONDSAFEROOM10" "Francis: Well… there was that ship back there." "Player.Biker_C6DLC3SECONDSAFEROOM11" "Francis: Bill, I just wanna make it clear - in front of everyone - that I am against the island plan." "Player.Biker_C6DLC3SECONDSAFEROOM12" "Francis: Jesus, have you ever been to an island? They're goddamn horrible." "Player.Biker_C6DLC3SECONDSAFEROOM13" "Francis: They're not the only ones..." "Player.Biker_C6DLC3SECONDSAFEROOM14" "Francis: I hate this plan." "Player.Biker_C6DLC3SECONDSAFEROOM16" "Francis: Start hating it." "Player.Biker_C6DLC3SECONDSAFEROOM17" "Francis: I hate it now too." "Player.Biker_C6DLC3SECONDSAFEROOM18" "Francis: I seriously doubt it." "Player.Biker_C6DLC3SECONDSAFEROOM20" "Francis: I hate fish." "Player.Biker_C6DLC3SECONDSAFEROOM21" "Francis: Oh no, I like eating them. That's one of the ways I let fish know how much I hate them." "Player.Biker_C6DLC3SECONDSAFEROOM22" "Francis: The vampires want to kill us, the army wants to kill us. With our luck, Zoey probably crossed the mob. What the hell makes you think we're gonna live to see Bill's horrible goddamn island in the keys?" "Player.Biker_C6DLC3SECONDSAFEROOM23" "Francis: That's the spirit allright - of insanity." "Player.Biker_C6DLC3SECONDSAFEROOM25" "Francis: See? I'm serious. Given, you know, current goddamn events, that's not optimism, it's mental illness." "Player.Biker_C6DLC3SECONDSAFEROOM26" "Francis: I mean, I'd like to hear your reasons why Louis isn't some sort of lunatic. For all we know, he's a serial killer." "Player.Biker_C6DLC3SECONDSAFEROOM24" "Francis: Hey, um... Louis... did I ever mention how I feel about islands?" "Player.Biker_C6DLC3SECONDSAFEROOM28" "Francis: No, I'm being serious. I really hate islands. I have insulaphobia - I'm afraid of islands." "Player.Biker_C6DLC3SECONDSAFEROOM29" "Francis: No, man. It's a medical condition. Just my goddamn luck..." "Player.Biker_C6DLC3SECONDSAFEROOM30" "Francis: Stupid island..." "Player.Biker_C6DLC3SECONDSAFEROOM31" "Francis: Dumbass island shithole..." "Player.Biker_C6DLC3SECONDSAFEROOM32" "Francis: Damn right." "Player.Biker_C6DLC3SPOTTINGSAILBOAT01" "Francis: That boat'll do. We better lift the bridge so we can head out." "Player.Biker_C6DLC3SPOTTINGSAILBOAT02" "Francis: There's your sailboat Bill, by the bridge." "Player.Biker_C6DLC3SPOTTINGSAILBOAT03" "Francis: Bill, is that a sailboat by the bridge? WHY YES IT IS!" "Player.Biker_C6DLC3SPOTTINGSAILBOAT04" "Francis: We're gonna need to raise that bridge." "Player.Biker_C6DLC3PRESTART1STGEN01" "Francis: Let's start these generators." "Player.Biker_C6DLC3PRESTART1STGEN02" "Francis: We gotta start these generators." "Player.Biker_C6DLC3FIRSTEVENTOVER01" "Francis: Okay, its done let's go!" "Player.Biker_C6DLC3FIRSTEVENTOVER02" "Francis: Why are we still here? To the next generator!" "Player.Biker_C6DLC3PRESTART2NDGEN01" "Francis: Everyone ready to start this one?" "Player.Biker_C6DLC3SECONDEVENTOVER01" "Francis: You think that last generator is going to start itself?" "Player.Biker_C6DLC3SECONDEVENTOVER02" "Francis: One more!" "Player.Biker_C6DLC3PRESTARTLASTGEN01" "Francis: I hate these stupid generators." "Player.Biker_C6DLC3PRESTARTLASTGEN02" "Francis: Last generator." "Player.Biker_C6DLC3BRIDGEAVAILABLE01" "Francis: All aboard! The bridge…" "Player.Biker_C6DLC3BRIDGEAVAILABLE03" "Francis: Get to the bridge!" "Player.Biker_C6DLC3BRIDGEAVAILABLE02" "Francis: Everyone to the bridge!" "Player.Biker_C6DLC3HITTINGBRIDGEBUTTON01" "Francis: We need to raise the bridge." "Player.Biker_C6DLC3HITTINGBRIDGEBUTTON02" "Francis: Let's hit the button already." "Player.Biker_C6DLC3HITTINGBRIDGEBUTTON03" "Francis: I think this bridge can go higher." "Player.Biker_C6DLC3BRIDGESTOPS01" "Francis: Goddamn it, who broke the bridge?" "Player.Biker_C6DLC3BRIDGESTOPS02" "Francis: Someone's gotta restart that generator." "Player.Biker_C6DLC3BRIDGESTOPS03" "Francis: Do you think that generator might restart itself?" "Player.Biker_C6DLC3JUMPINGOFFBRIDGE01" "Francis: Jesus, I'm brave." "Player.Biker_C6DLC3JUMPINGOFFBRIDGE02" "Francis: Guess I better save everybody." "Player.Biker_C6DLC3JUMPINGOFFBRIDGE03" "Francis: I hate suicide missions." "Player.Biker_C6DLC3JUMPINGOFFBRIDGE06" "Francis: Stay there! Oh my god, I'm an idiot…" "Player.Biker_C6DLC3JUMPINGOFFBRIDGE07" "Francis: Stay there! Oh god, it shoulda been Louis." "Player.Biker_C6DLC3JUMPINGOFFBRIDGE08" "Francis: Nobody try to help me! Unless you want!" "Player.Biker_C6DLC3JUMPINGOFFBRIDGE09" "Francis: Don't try to talk me out of this! Anyone?" "Player.Biker_C6DLC3JUMPINGOFFBRIDGE10" "Francis: Don't move! I have a plan!" "Player.Biker_C6DLC3JUMPINGOFFBRIDGE05" "Francis: Stay there! God damn it, I don't wanna die…" "Player.Biker_C6DLC3ZOEYDIES01" "Francis: Noooo! You monsters! Take Louis instead!" "Player.Biker_C6DLC3ZOEYDIES02" "Francis: Not ZOEY!" "Player.Biker_C6DLC3ZOEYDIES04" "Francis: I hate this!" "Player.Biker_C6DLC3ZOEYDIES03" "Francis: SHIT ZOEY!" "Player.Biker_C6DLC3LOUISDIES01" "Francis: I could have predicted that." "Player.Biker_C6DLC3LOUISDIES02" "Francis: Louis is dead." "Player.Biker_C6DLC3LOUISDIES03" "Francis: Louis little buddy, you did it!" "Player.Biker_C6DLC3LOUISDIES05" "Francis: Thanks Louis!" "Player.Biker_C6DLC3BILLDIES01" "Francis: Bill! It should have been Louis! It should have been Louis!" "Player.Biker_C6DLC3BILLDIES02" "Francis: Bill did it!" "Player.Biker_C6DLC3BILLDIES03" "Francis: Bill restarted the generator!" "Player.Biker_C6DLC3BILLDIES04" "Francis: The bridge is going up!" "Player.Biker_C6DLC3BILLDIES06" "Francis: Thanks Bill, I owe you one. You old bastard..." "Player.Biker_C6DLC3BILLDIES07" "Francis: Bill, you did it, buddy! You really did it!" "Player.Biker_C6DLC3OTHERBOATS01" "Francis: There's a boat." "Player.Biker_C6DLC3OTHERBOATS02" "Francis: How about this boat?" "Player.Biker_C6DLC3OTHERBOATS05" "Francis: That boat?" "Player.Biker_C6DLC3OTHERBOATS06" "Francis: Bill, there's a boat." "Player.Biker_C6DLC3OTHERBOATS07" "Francis: Will that boat work?" "Player.Biker_C6DLC3OTHERBOATS08" "Francis: I think this car will float." "Player.Biker_C6DLC3OTHERBOATS09" "Francis: Hey, here's a boat." "Player.Biker_C6DLC3OTHERBOATS10" "Francis: BOAT!" "Player.Biker_C6DLC3OTHERBOATS11" "Francis: Boat! Hop in, let's get outta here!" "Player.Biker_C6DLC3OTHERBOATS12" "Francis: What about this one? It comes with a truck!" "Player.Biker_C6DLC3OTHERBOATS13" "Francis: Look Bill, this boat has wheels." "Player.Biker_C6DLC3OTHERBOATS14" "Francis: Quiet Zoey." "Player.Biker_C6DLC3GENERIC01" "Francis: Over the ship!" "Player.Biker_C6DLC3GENERIC02" "Francis: Across the ship!" "Player.Biker_C6DLC3GENERIC03" "Francis: Down the loader." "Player.Biker_C6DLC3GENERIC04" "Francis: Up the hill!" "Player.Biker_C6DLC3GENERIC05" "Francis: On top the bricks." "Player.Biker_C6DLC3GENERIC06" "Francis: Past the bricks." "Player.Biker_C6DLC3GENERIC07" "Francis: Under the bridge." "Player.Biker_C6DLC3INTRO06" "Francis: Found one." "Player.Biker_C6DLC3INTRO09" "Francis: Found one." "Player.Biker_C6DLC3INTRO10" "Francis: Found one." "Player.Biker_C6DLC3INTRO11" "Francis: Hey, found one." "Player.Biker_C6DLC3INTRO12" "Francis: Found one." "Player.Biker_C6DLC3INTRO20" "Francis: Hey Louis, I never thought I'd say this, but I think I wanna hang out with you." "Player.Biker_C6DLC3TANKINTRAINYARD06" "Francis: Hey Louis, I think there's a puppy in there. You should let it out." "Player.Biker_C6DLC3TANKINTRAINYARD07" "Francis: Fine with me." "Player.Biker_C6DLC3TANKINTRAINYARD10" "Francis: What?" "Player.Biker_C6DLC3TANKINTRAINYARD12" "Francis: Yeah, no probl - Whoa, hey, wait a minute." "Player.Biker_C6DLC3OPENINGDOOR06" "Francis: Psst. Go for the one with the tie." "Player.Biker_C6DLC3SECONDSAFEROOM06" "Francis: Louis, you're such a nerd." "Player.Biker_C6DLC3SECONDSAFEROOM07" "Francis: Nerd." "Player.Biker_C6DLC3SECONDSAFEROOM08" "Francis: You're such a nerd." "Player.Biker_C6DLC3SECONDSAFEROOM15" "Francis: I hate this plan." "Player.Biker_C6DLC3SECONDSAFEROOM19" "Francis: Yeah, I guess I hate it now too." "Player.Biker_C6DLC3SECONDSAFEROOM27" "Francis: Hey, um... Louis... did I ever mention how I feel about islands?" "Player.Biker_C6DLC3BRIDGEAVAILABLE04" "Francis: Get on the bridge!" "Player.Biker_C6DLC3BRIDGEAVAILABLE05" "Francis: Get to the bridge! Get to the bridge!" "Player.Biker_C6DLC3BRIDGEAVAILABLE06" "Francis: Get to the bridge! Get to the bridge! Come on, get to the bridge!" "Player.Biker_C6DLC3JUMPINGOFFBRIDGE04" "Francis: Alright. Guess I better save everybody." "Player.Biker_C6DLC3LOUISDIES04" "Francis: Louis, the island won't be the same without you." "Player.Biker_C6DLC3LOUISDIES06" "Francis: Louis is dead." "Player.Biker_C6DLC3BILLDIES05" "Francis: We're safe! We're safe!" "Player.Biker_C6DLC3OTHERBOATS03" "Francis: There's a boat." "Player.Biker_C6DLC3OTHERBOATS04" "Francis: Hey, there's a boat." "Player.Biker_C6DLC3OTHERBOATS15" "Francis: Quiet Zoey." //Manager lines "Player.Manager_C6DLC3INTRO02" "Louis: Hey, Bill! Look, there's a boat! Hell, there's boats everywhere." "Player.Manager_C6DLC3INTRO03" "Louis: Why's that?" "Player.Manager_C6DLC3INTRO05" "Louis: I think she's mad at Bill." "Player.Manager_C6DLC3INTRO07" "Louis: And it's on fire." "Player.Manager_C6DLC3INTRO10" "Louis: Actually, I'd like to see that too!" "Player.Manager_C6DLC3INTRO12" "Louis: Actually, I would have liked to see that too!" "Player.Manager_C6DLC3INTRO15" "Louis: I'm pissed too!" "Player.Manager_C6DLC3INTRO20" "Louis: We GOTTA be getting close to the Gulf. I can almost smell the salt water." "Player.Manager_C6DLC3INTRO21" "Louis: Well, thanks, man!" "Player.Manager_C6DLC3INTRO23" "Louis: I got a good feeling about this island." "Player.Manager_C6DLC3INTRO25" "Louis: Zoey, come on. We have to work together." "Player.Manager_C6DLC3INTRO26" "Louis: Come on, we have to keep moving." "Player.Manager_C6DLC3INTRO30" "Louis: Francis am I alone in hating boats?" "Player.Manager_C6DLC3INTRO32" "Louis: Military jail, a train ride, and now… back to walking?" "Player.Manager_C6DLC3INTRO33" "Louis: I'm trying to keep my head up Bill." "Player.Manager_C6DLC3INTRO36" "Louis: Way to go Francis, some cardio is just what we need!" "Player.Manager_C6DLC3INTRO37" "Louis: What do we do if we meet someone?" "Player.Manager_C6DLC3INTRO39" "Louis: How can we be sure they're immune?" "Player.Manager_C6DLC3HARBORBLOCKED01" "Louis: This is why the harbor's closed." "Player.Manager_C6DLC3HARBORBLOCKED02" "Louis: You sure this is the right way?" "Player.Manager_C6DLC3TANKINTRAINYARD01" "Louis: Only way is through this car." "Player.Manager_C6DLC3TANKINTRAINYARD02" "Louis: Man, a tank in a train." "Player.Manager_C6DLC3TANKINTRAINYARD03" "Louis: Me?" "Player.Manager_C6DLC3TANKINTRAINYARD05" "Louis: Who? Me?" "Player.Manager_C6DLC3OPENINGDOOR01" "Louis: You all sure no one else doesn't want to open this door?" "Player.Manager_C6DLC3OPENINGDOOR02" "Louis: Get ready, I'm opening the door." "Player.Manager_C6DLC3OPENINGDOOR03" "Louis: I'll open this, but I'm not going to be happy." "Player.Manager_C6DLC3OPENINGDOOR04" "Louis: Get ready, I don't have a good feeling about this." "Player.Manager_C6DLC3OPENINGDOOR05" "Louis: Stay positive guys, we can handle this." "Player.Manager_C6DLC3OPENINGDOOR06" "Louis: Man, why am I always opening these things?" "Player.Manager_C6DLC3INTANKTRAINCAR01" "Louis: Hey Francis what do they make at the tank factory?" "Player.Manager_C6DLC3INTANKTRAINCAR03" "Louis: You're welcome." "Player.Manager_C6DLC3INTANKTRAINCAR05" "Louis: Tanks on a train." "Player.Manager_C6DLC3INTANKTRAINCAR06" "Louis: This is some gross ass shit." "Player.Manager_C6DLC3FIRSTSAFEROOM01" "Louis: Let me see. Uh. \"Taki. I love you. Goodbye.\"" "Player.Manager_C6DLC3FIRSTSAFEROOM02" "Louis: I interned in Tokyo." "Player.Manager_C6DLC3FIRSTSAFEROOM03" "Louis: \"Bill's an idiot.\"" "Player.Manager_C6DLC3FIRSTSAFEROOM06" "Louis: We're gonna find that sail boat right around the corner. You just watch." "Player.Manager_C6DLC3FIRSTSAFEROOM07" "Louis: Thinking positive got me where I am, Francis." "Player.Manager_C6DLC3FIRSTSAFEROOM08" "Louis: Even if it does go back to normal, they're not lettin' us back in. I think this island's the only chance we got." "Player.Manager_C6DLC3FIRSTSAFEROOM09" "Louis: Even if it does go back to normal, we won't. I think this island's the only chance we got." "Player.Manager_C6DLC3FIRSTSAFEROOM10" "Louis: Let's make a note of that for next time, alright?" "Player.Manager_C6DLC3GRAVELHILL01" "Louis: I can barely make it up here!" "Player.Manager_C6DLC3GRAVELHILL02" "Louis: Look! Crows!" "Player.Manager_C6DLC3GRAVELHILL03" "Louis: Lookout! Crows!" "Player.Manager_C6DLC3GRAVELHILL04" "Louis: Ahhh... look, the crows alerted the zombies!" "Player.Manager_C6DLC3GRAVELHILL05" "Louis: Ahhh... dammit... the crows are bringin' the zombies!" "Player.Manager_C6DLC3GRAVELHILL06" "Louis: This is like running in place." "Player.Manager_C6DLC3GRAVELHILL07" "Louis: Gravel here!" "Player.Manager_C6DLC3GRAVELHILL08" "Louis: Get into the chute!" "Player.Manager_C6DLC3GRAVELHILL09" "Louis: Everyone, into the chute!" "Player.Manager_C6DLC3SECONDSAFEROOM01" "Louis: Never thought I'd be happy to be heading to a deserted island." "Player.Manager_C6DLC3SECONDSAFEROOM02" "Louis: You know, I didn't like the idea of a deserted island at first. But I'm startin' to get a good feeling about this." "Player.Manager_C6DLC3SECONDSAFEROOM04" "Louis: You know what I miss? Checking email. Seeing what's new." "Player.Manager_C6DLC3SECONDSAFEROOM05" "Louis: You are literally the oldest man in the world, aren't you?" "Player.Manager_C6DLC3SECONDSAFEROOM06" "Louis: How old are you again Bill?" "Player.Manager_C6DLC3SECONDSAFEROOM07" "Louis: Bill, did they have TV when you were young?" "Player.Manager_C6DLC3SECONDSAFEROOM08" "Louis: One thing I'm not gonna miss about civilization? I.T. I will never have to tell another human being to reboot their damn computer." "Player.Manager_C6DLC3SECONDSAFEROOM09" "Louis: But you know, as long as I have a Molotov I can make a firewall!" "Player.Manager_C6DLC3SECONDSAFEROOM11" "Louis: Get it Francis? A firewall?" "Player.Manager_C6DLC3SECONDSAFEROOM13" "Louis: Hey, Zoey. We're actually headed to an island. Top ten desert island movies. Go." "Player.Manager_C6DLC3SECONDSAFEROOM14" "Louis: So, Bill. Once we find a sailboat, how far is it to the Florida Keys?" "Player.Manager_C6DLC3SECONDSAFEROOM15" "Louis: No more internet, no more xbox, no more nothing..." "Player.Manager_C6DLC3SECONDSAFEROOM16" "Louis: So... once we're on a boat... can zombies swim?" "Player.Manager_C6DLC3SECONDSAFEROOM17" "Louis: Yeah, I read that in books too." "Player.Manager_C6DLC3SECONDSAFEROOM18" "Louis: I don't remember what that feels like." "Player.Manager_C6DLC3SECONDSAFEROOM19" "Louis: Bill, when we get to the keys, you got an island in mind?" "Player.Manager_C6DLC3SECONDSAFEROOM20" "Louis: I like the sound of that." "Player.Manager_C6DLC3SECONDSAFEROOM21" "Louis: Bill, when we get to the keys, you know how to fish?" "Player.Manager_C6DLC3SECONDSAFEROOM22" "Louis: I always wanted to learn how to fish." "Player.Manager_C6DLC3SECONDSAFEROOM23" "Louis: I always wanted to learn how." "Player.Manager_C6DLC3SECONDSAFEROOM24" "Louis: Sounds good to me." "Player.Manager_C6DLC3SECONDSAFEROOM25" "Louis: Francis, what's the first thing you're gonna do when we get to the island?" "Player.Manager_C6DLC3SECONDSAFEROOM26" "Louis: You don't hate it already?" "Player.Manager_C6DLC3SECONDSAFEROOM27" "Louis: Man, this is gonna be a long rest of our lives." "Player.Manager_C6DLC3SECONDSAFEROOM28" "Louis: Francis, you ready to get to the keys and have ourselves a seafood feast?" "Player.Manager_C6DLC3SECONDSAFEROOM29" "Louis: Well, hater, I guess you don't have to eat any then." "Player.Manager_C6DLC3SECONDSAFEROOM30" "Louis: Once we get to the keys, I'm gonna teach you how to swim Francis." "Player.Manager_C6DLC3SECONDSAFEROOM31" "Louis: Just a good feeling, I guess." "Player.Manager_C6DLC3SECONDSAFEROOM33" "Louis: Everybody ready to go live on an island in paradise? Man, I cannot wait!" "Player.Manager_C6DLC3SECONDSAFEROOM34" "Louis: I'm in too good a mood to get mad at you, Francis." "Player.Manager_C6DLC3SECONDSAFEROOM35" "Louis: Hey Francis, I got a good feeling about wearing your skin as a pretty dress." "Player.Manager_C6DLC3SECONDSAFEROOM36" "Louis: Come on, Francis. Give it a rest." "Player.Manager_C6DLC3SECONDSAFEROOM37" "Louis: Are you joking?" "Player.Manager_C6DLC3SECONDSAFEROOM39" "Louis: Shit, Francis. Well, when we get there, I got your back. I'm gonna keep an eye on that island for ya." "Player.Manager_C6DLC3SECONDSAFEROOM41" "Louis: Punk island..." "Player.Manager_C6DLC3SECONDSAFEROOM42" "Louis: Punk ass island bitch..." "Player.Manager_C6DLC3SECONDSAFEROOM45" "Louis: Punk ass island bitch better watch yourself once Louis and Francis on the case." "Player.Manager_C6DLC3SPOTTINGSAILBOAT01" "Louis: Look, there's the boat we need. Let's get that bridge up and sail out of here." "Player.Manager_C6DLC3SPOTTINGSAILBOAT02" "Louis: Hey Francis, see that? That's what a sail boat looks like!" "Player.Manager_C6DLC3SPOTTINGSAILBOAT03" "Louis: We need to raise the bridge to get that sail boat!" "Player.Manager_C6DLC3SPOTTINGSAILBOAT04" "Louis: This looks like the last bridge before open water." "Player.Manager_C6DLC3PRESTART1STGEN01" "Louis: These generator are going to be noisy, get ready." "Player.Manager_C6DLC3PRESTART1STGEN02" "Louis: Let's start this generator." "Player.Manager_C6DLC3PRESTART1STGEN03" "Louis: We need to power these three generators to raise the bridge!" "Player.Manager_C6DLC3PRESTART1STGEN04" "Louis: These generators must be setup to power the bridge." "Player.Manager_C6DLC3PRESTARTLASTGEN01" "Louis: Last generator." "Player.Manager_C6DLC3BRIDGEAVAILABLE01" "Louis: We did it!" "Player.Manager_C6DLC3BRIDGEAVAILABLE04" "Louis: Get to the bridge!" "Player.Manager_C6DLC3HITTINGBRIDGEBUTTON01" "Louis: We need to hit the button to raise the bridge." "Player.Manager_C6DLC3JUMPINGOFFBRIDGE01" "Louis: Stay there, don't worry about me none!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE02" "Louis: I'll handle this! Cover me!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE04" "Louis: I got this! You stay there!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE05" "Louis: Good luck you guys! I got this." "Player.Manager_C6DLC3JUMPINGOFFBRIDGE06" "Louis: I'm gonna miss you guys!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE07" "Louis: Don't get off the bridge!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE09" "Louis: Don't worry, I'll be fine! Stay there!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE10" "Louis: Don't get off the bridge!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE11" "Louis: I swear to god I'm coming back!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE12" "Louis: Stay there! I'll be back in two minutes!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE13" "Louis: Do not follow me!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE14" "Louis: I love you guys!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE16" "Louis: If I go down, don't come after me!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE18" "Louis: Hey guys? Remember when I said don't come after me? Oh god!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE19" "Louis: Hey guys? Remember when I said don't come after me? I was kidding, can someone come get me? HELP!!!!" "Player.Manager_C6DLC3ZOEYDIES01" "Louis: Oh my god! Zoey!" "Player.Manager_C6DLC3ZOEYDIES03" "Louis: Zoey! You saved us!" "Player.Manager_C6DLC3ZOEYDIES04" "Louis: Ah Damnit, Zoey's dead!" "Player.Manager_C6DLC3ZOEYDIES05" "Louis: Not Zoey!" "Player.Manager_C6DLC3FRANCISDIES01" "Louis: Thanks Francis!" "Player.Manager_C6DLC3FRANCISDIES02" "Louis: Fraaaancis!" "Player.Manager_C6DLC3FRANCISDIES03" "Louis: I'm gonna miss that guy." "Player.Manager_C6DLC3FRANCISDIES05" "Louis: FRANCIS!" "Player.Manager_C6DLC3BILLDIES01" "Louis: Bill ! Bill! You saved us!" "Player.Manager_C6DLC3BILLDIES02" "Louis: No! We're gonna leave him behind!" "Player.Manager_C6DLC3BILLDIES04" "Louis: Bill! Goddamnit, I'm going to miss you!" "Player.Manager_C6DLC3BILLDIES05" "Louis: Bill! Bill! You can't be dead! You can't be." "Player.Manager_C6DLC3GENERIC01" "Louis: Over the ship!" "Player.Manager_C6DLC3GENERIC02" "Louis: Across the ship!" "Player.Manager_C6DLC3GENERIC03" "Louis: Down the loader." "Player.Manager_C6DLC3GENERIC04" "Louis: Up the hill!" "Player.Manager_C6DLC3GENERIC07" "Louis: On top the bricks." "Player.Manager_C6DLC3GENERIC05" "Louis: Past the bricks." "Player.Manager_C6DLC3GENERIC06" "Louis: Under the bridge." "Player.Manager_C6DLC3INTRO01" "Louis: Hey, Bill! There's a boat! Aw hell, there's boats everywhere." "Player.Manager_C6DLC3INTRO04" "Louis: Why's that?" "Player.Manager_C6DLC3INTRO06" "Louis: I think she's mad at Bill." "Player.Manager_C6DLC3INTRO08" "Louis: And it's on fire." "Player.Manager_C6DLC3INTRO09" "Louis: And it's on fire." "Player.Manager_C6DLC3INTRO11" "Louis: Actually, I'd like to see that too!" "Player.Manager_C6DLC3INTRO13" "Louis: Well, I'm pissed too!" "Player.Manager_C6DLC3INTRO14" "Louis: Yeah, I'm pissed too!" "Player.Manager_C6DLC3INTRO16" "Louis: Yeah! I'm really pissed!" "Player.Manager_C6DLC3INTRO17" "Louis: Yeah! I'm really pissed!" "Player.Manager_C6DLC3INTRO19" "Louis: I'm pissed too!" "Player.Manager_C6DLC3INTRO22" "Louis: Thanks, man!" "Player.Manager_C6DLC3INTRO24" "Louis: I got a good feeling about this island." "Player.Manager_C6DLC3INTRO27" "Louis: Come on, we have to keep moving." "Player.Manager_C6DLC3INTRO28" "Louis: Come on, we have to keep moving." "Player.Manager_C6DLC3INTRO29" "Louis: I do. But we have to keep moving." "Player.Manager_C6DLC3INTRO31" "Louis: Francis am I alone in hating boats?" "Player.Manager_C6DLC3INTRO34" "Louis: I'm trying, Bill. I'm trying." "Player.Manager_C6DLC3INTRO35" "Louis: Look, I'm trying, Bill. I'm trying." "Player.Manager_C6DLC3INTRO38" "Louis: Well, what do we do if we meet someone?" "Player.Manager_C6DLC3HARBORBLOCKED03" "Louis: You sure this is the right way?" "Player.Manager_C6DLC3TANKINTRAINYARD04" "Louis: Me?" "Player.Manager_C6DLC3TANKINTRAINYARD06" "Louis: Who? Me?" "Player.Manager_C6DLC3INTANKTRAINCAR02" "Louis: Hey Francis what do they make at the tank factory?" "Player.Manager_C6DLC3INTANKTRAINCAR04" "Louis: You're welcome." "Player.Manager_C6DLC3INTANKTRAINCAR07" "Louis: Ewww! This is some gross ass shit." "Player.Manager_C6DLC3FIRSTSAFEROOM04" "Louis: \"Bill's an idiot.\"" "Player.Manager_C6DLC3FIRSTSAFEROOM05" "Louis: \"Francis is an idiot too.\"" "Player.Manager_C6DLC3SECONDSAFEROOM03" "Louis: You know, I didn't like the idea of a deserted island at first. But I'm startin' to get a good feeling about this." "Player.Manager_C6DLC3SECONDSAFEROOM10" "Louis: But you know, as long as I have a Molotov I can make a firewall!" "Player.Manager_C6DLC3SECONDSAFEROOM12" "Louis: Get it Francis? A firewall?" "Player.Manager_C6DLC3SECONDSAFEROOM32" "Louis: Just a good feeling, I guess." "Player.Manager_C6DLC3SECONDSAFEROOM38" "Louis: Well, when we get there, I got your back." "Player.Manager_C6DLC3SECONDSAFEROOM40" "Louis: Shit, Francis. Well, when we get there, I got your back." "Player.Manager_C6DLC3SECONDSAFEROOM43" "Louis: Punk ass bitch island..." "Player.Manager_C6DLC3SECONDSAFEROOM44" "Louis: Punk ass island bitch ya better watch yourself..." "Player.Manager_C6DLC3BRIDGEAVAILABLE02" "Louis: We did it! To the bridge!" "Player.Manager_C6DLC3BRIDGEAVAILABLE03" "Louis: To the bridge!" "Player.Manager_C6DLC3HITTINGBRIDGEBUTTON02" "Louis: We gotta to raise the bridge." "Player.Manager_C6DLC3HITTINGBRIDGEBUTTON03" "Louis: The bridge stopped!" "Player.Manager_C6DLC3HITTINGBRIDGEBUTTON04" "Louis: The bridge stopped!" "Player.Manager_C6DLC3HITTINGBRIDGEBUTTON05" "Louis: Oh shit! The bridge stopped!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE03" "Louis: I'll handle this! Cover me!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE08" "Louis: Don't get off the bridge!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE15" "Louis: I love you guys!" "Player.Manager_C6DLC3JUMPINGOFFBRIDGE17" "Louis: If I go down, don't come after me!" "Player.Manager_C6DLC3ZOEYDIES02" "Louis: Oh my god! Zoey!" "Player.Manager_C6DLC3FRANCISDIES04" "Louis: I'm gonna... I'm gonna miss that guy." "Player.Manager_C6DLC3BILLDIES03" "Louis: BILLLLLLLL!" //NamVet lines "Player.NamVet_C6DLC3INTRO01" "Bill: End of the line, people!" "Player.NamVet_C6DLC3INTRO02" "Bill: Shut up, Francis." "Player.NamVet_C6DLC3INTRO03" "Bill: Alright, let's move! No stragglers!" "Player.NamVet_C6DLC3INTRO04" "Bill: Alright, let's move! Everyone stay together!" "Player.NamVet_C6DLC3INTRO05" "Bill: Nope. Gotta be a sail boat." "Player.NamVet_C6DLC3INTRO06" "Bill: I ain't stoppin' the boat every 15 minutes to go look for gas." "Player.NamVet_C6DLC3INTRO07" "Bill: Alright, everybody, remember: we're lookin' for a sail boat." "Player.NamVet_C6DLC3INTRO08" "Bill: 'Cause we ain't stoppin' for gas." "Player.NamVet_C6DLC3INTRO09" "Bill: You know who runs around filling up things with gas? Idiots." "Player.NamVet_C6DLC3INTRO10" "Bill: Alright, everybody, remember: we're lookin' for a sail boat. I aim to get to the Keys, and I ain't stoppin' for gas." "Player.NamVet_C6DLC3INTRO11" "Bill: We gotta find a sail boat." "Player.NamVet_C6DLC3INTRO12" "Bill: That's not a sailboat." "Player.NamVet_C6DLC3INTRO13" "Bill: And it's on fire." "Player.NamVet_C6DLC3INTRO15" "Bill: We're out of track." "Player.NamVet_C6DLC3INTRO16" "Bill: Shut up, Francis." "Player.NamVet_C6DLC3INTRO17" "Bill: Both of you shut up." "Player.NamVet_C6DLC3INTRO18" "Bill: Zoey, I need you to trust me on this." "Player.NamVet_C6DLC3INTRO19" "Bill: Zoey, we're together and on our own. That's what's important." "Player.NamVet_C6DLC3INTRO20" "Bill: Zoey, we all made it together. That was my plan." "Player.NamVet_C6DLC3INTRO21" "Bill: Zoey, we all made this far together. That was my plan." "Player.NamVet_C6DLC3INTRO22" "Bill: Zoey. You ready to head for the Keys?" "Player.NamVet_C6DLC3INTRO25" "Bill: Zoey. You ready to head to the Keys?" "Player.NamVet_C6DLC3INTRO23" "Bill: Train ride's over, you gotta focus. This isn't gonna be easy." "Player.NamVet_C6DLC3INTRO24" "Bill: Pull yourself together, if not for me then for them." "Player.NamVet_C6DLC3INTRO26" "Bill: Zoey. You still mad?" "Player.NamVet_C6DLC3INTRO27" "Bill: Come on, let's move." "Player.NamVet_C6DLC3INTRO28" "Bill: Shut your traps, let's move out." "Player.NamVet_C6DLC3INTRO29" "Bill: I'll give you something to cry about, Francis." "Player.NamVet_C6DLC3INTRO31" "Bill: You ever get tired of being an idiot, Francis?" "Player.NamVet_C6DLC3INTRO30" "Bill: Zoey... Christ, kid. We come back for our own." "Player.NamVet_C6DLC3INTRO32" "Bill: Zoey... No one here is being left behind.." "Player.NamVet_C6DLC3INTRO33" "Bill: End of the line. Let's move." "Player.NamVet_C6DLC3INTRO34" "Bill: I can go find a boat on my own, Francis. Why don't you go back in the train car, shut your little eyes and have a good cry?" "Player.NamVet_C6DLC3INTRO35" "Bill: You gettin' tired, Francis? Tell you what: I'll go find us a boat. Then I'll come back, pick you up and carry you there." "Player.NamVet_C6DLC3INTRO36" "Bill: Almost there, people! We just gotta find a boat and we'll be in the Keys." "Player.NamVet_C6DLC3INTRO37" "Bill: That's as far as the train's taking us. If we're gonna get to the Keys, we'll need a boat." "Player.NamVet_C6DLC3INTRO38" "Bill: If we stayed, no one would have escaped." "Player.NamVet_C6DLC3INTRO39" "Bill: Zoey. I can't." "Player.NamVet_C6DLC3INTRO40" "Bill: Let's find a boat that can make it to the Gulf." "Player.NamVet_C6DLC3INTRO41" "Bill: Francis, you'd have been walking the plank right now." "Player.NamVet_C6DLC3INTRO42" "Bill: It'll do you good son." "Player.NamVet_C6DLC3INTRO43" "Bill: End of the line sweeties. Grab some gear and let's go." "Player.NamVet_C6DLC3INTRO44" "Bill: Zoey... I'm not leaving any of you behind." "Player.NamVet_C6DLC3INTRO45" "Bill: You're a regular health nut." "Player.NamVet_C6DLC3INTRO46" "Bill: The train rides over, time to get back to walking." "Player.NamVet_C6DLC3INTRO47" "Bill: Out here, they're immune, dead or zombies." "Player.NamVet_C6DLC3HARBORBLOCKED01" "Bill: Have to find a boat on the other side of this bridge." "Player.NamVet_C6DLC3HARBORBLOCKED02" "Bill: That bridge is blocking the harbor." "Player.NamVet_C6DLC3HARBORBLOCKED03" "Bill: Let's head down river to find the boat." "Player.NamVet_C6DLC3HARBORBLOCKED04" "Bill: Let's follow the river." "Player.NamVet_C6DLC3HARBORBLOCKED05" "Bill: LOUIS, the ocean doesn't flow into the river." "Player.NamVet_C6DLC3TANKINTRAINYARD01" "Bill: Goddamn it. Only the military would think putting a tank in a train was a good idea." "Player.NamVet_C6DLC3TANKINTRAINYARD02" "Bill: Careful opening that door, he sounds frisky." "Player.NamVet_C6DLC3TANKINTRAINYARD03" "Bill: Get ready. Let's set a trap for this son of a bitch." "Player.NamVet_C6DLC3OPENINGDOOR01" "Bill: When this door opens, light the mother up." "Player.NamVet_C6DLC3OPENINGDOOR02" "Bill: Get ready, I'm opening the door." "Player.NamVet_C6DLC3OPENINGDOOR03" "Bill: Stand back and get ready." "Player.NamVet_C6DLC3OPENINGDOOR04" "Bill: Door's opening up!" "Player.NamVet_C6DLC3INTANKTRAINCAR01" "Bill: This is not pretty." "Player.NamVet_C6DLC3INTANKTRAINCAR02" "Bill: Can't believe this car held that thing." "Player.NamVet_C6DLC3INTANKTRAINCAR03" "Bill: Stinks like shit in here." "Player.NamVet_C6DLC3FIRSTSAFEROOM01" "Bill: Zoey. I know you're mad at me." "Player.NamVet_C6DLC3FIRSTSAFEROOM02" "Bill: Zoey. Listen. The four of us are all that matters now." "Player.NamVet_C6DLC3FIRSTSAFEROOM03" "Bill: I keep telling you: we're looking for a sail boat." "Player.NamVet_C6DLC3FIRSTSAFEROOM04" "Bill: Shut up, Franc-- alright, that's not a bad idea." "Player.NamVet_C6DLC3FIRSTSAFEROOM06" "Bill: Dammit, Zoey! We trusted CEDA! We trusted the military! And they left us to die! Do you think they'll ever let us back in? We're on our own, kid. It's high time you started actin' like it." "Player.NamVet_C6DLC3FIRSTSAFEROOM07" "Bill: We'll find it, we'll find it." "Player.NamVet_C6DLC3GRAVELHILL01" "Bill: Goddamn pile of rocks." "Player.NamVet_C6DLC3GRAVELHILL02" "Bill: Don't give up on me, keep going!" "Player.NamVet_C6DLC3GRAVELHILL03" "Bill: Goddamn it... crows!" "Player.NamVet_C6DLC3GRAVELHILL04" "Bill: Horseshit goddamn birds..." "Player.NamVet_C6DLC3GRAVELHILL05" "Bill: Shut-up you goddamn birds!" "Player.NamVet_C6DLC3GRAVELHILL06" "Bill: Get into that chute!" "Player.NamVet_C6DLC3GRAVELHILL07" "Bill: Everyone into the chute!" "Player.NamVet_C6DLC3GRAVELHILL08" "Bill: Double time up the hill!" "Player.NamVet_C6DLC3SEEINGBIGSHIP01" "Bill: No Francis, we can't." "Player.NamVet_C6DLC3SEEINGBIGSHIP02" "Bill: You know how to pilot this thing, Francis?" "Player.NamVet_C6DLC3ONBIGSHIP01" "Bill: Don't get pulled off the port side." "Player.NamVet_C6DLC3ONBIGSHIP02" "Bill: Run to the bow." "Player.NamVet_C6DLC3ONBIGSHIP03" "Bill: We got stuff in the hold." "Player.NamVet_C6DLC3ONBIGSHIP04" "Bill: There's supplies in the hold!" "Player.NamVet_C6DLC3SECONDSAFEROOM01" "Bill: Bah. Keep your computers, emails... whatever. Just give me a pen and paper." "Player.NamVet_C6DLC3SECONDSAFEROOM02" "Bill: NOOOO!" "Player.NamVet_C6DLC3SECONDSAFEROOM03" "Bill: They didn't have electricity when I was born." "Player.NamVet_C6DLC3SECONDSAFEROOM05" "Bill: Not far at all. We find an island, make it ours. No more army, no more CEDA, no more horseshit." "Player.NamVet_C6DLC3SECONDSAFEROOM06" "Bill: We have to be getting close. Once we're on the boat, we're home free." "Player.NamVet_C6DLC3SECONDSAFEROOM07" "Bill: Unless you're gonna stop eating, we're gonna need a damn big boat to hold all the supplies." "Player.NamVet_C6DLC3SECONDSAFEROOM08" "Bill: Yeah. A couple of 'em. We get there in one piece, we're gonna clear the island and spend the rest of our lives relaxing on the beach." "Player.NamVet_C6DLC3SECONDSAFEROOM09" "Bill: Damn right I know how to fish, kid." "Player.NamVet_C6DLC3SECONDSAFEROOM10" "Bill: Tell you what: Once we clear the island and settle in, I'll make you a pro." "Player.NamVet_C6DLC3SECONDSAFEROOM11" "Bill: Allright, people. There's gotta be a sailboat around here somewhere. We're gonna find it, get to the keys, and build ourselves a little piece of paradise." "Player.NamVet_C6DLC3SECONDSAFEROOM12" "Bill: Cut the horseshit, Francis." "Player.NamVet_C6DLC3SECONDSAFEROOM13" "Bill: They're defensible, Francis. Far as we know, zombies can't swim." "Player.NamVet_C6DLC3SECONDSAFEROOM14" "Bill: Speak up, son." "Player.NamVet_C6DLC3SECONDSAFEROOM15" "Bill: Noted. Let's go." "Player.NamVet_C6DLC3SPOTTINGSAILBOAT01" "Bill: Christ, bridge is in the way. We'll need to raise it." "Player.NamVet_C6DLC3SPOTTINGSAILBOAT02" "Bill: If we wanna take that boat down river, we'll need to raise that bridge." "Player.NamVet_C6DLC3SPOTTINGSAILBOAT03" "Bill: There's a sailboat by the bridge! We can take that." "Player.NamVet_C6DLC3SPOTTINGSAILBOAT04" "Bill: There's a sailboat on the wrong side of the bridge. We can raise the bridge and go!" "Player.NamVet_C6DLC3SPOTTINGSAILBOAT05" "Bill: If we raise that bridge, we can use that sailboat." "Player.NamVet_C6DLC3STARTINGGENERATORS01" "Bill: Come on, damn you." "Player.NamVet_C6DLC3STARTINGGENERATORS02" "Bill: Start already." "Player.NamVet_C6DLC3STARTINGGENERATORS03" "Bill: Let's go!" "Player.NamVet_C6DLC3STARTINGGENERATORS04" "Bill: Come on, come on, come on." "Player.NamVet_C6DLC3STARTINGGENERATORS05" "Bill: Jesus Mary and Joseph, start already." "Player.NamVet_C6DLC3STARTINGGENERATORS06" "Bill: Let's go! Let's go!" "Player.NamVet_C6DLC3STARTINGGENERATORS07" "Bill: Catch, catch you son of a bitch." "Player.NamVet_C6DLC3PRESTART1STGEN01" "Bill: Careful with these generators, they're gonna attract hordes!" "Player.NamVet_C6DLC3PRESTART1STGEN02" "Bill: We gotta start these generators." "Player.NamVet_C6DLC3PRESTART1STGEN03" "Bill: If we power these generators we can raise that bridge." "Player.NamVet_C6DLC3PRESTART1STGEN04" "Bill: These generators must be setup to power the bridge." "Player.NamVet_C6DLC3PRESTART1STGEN05" "Bill: First one, everyone ready?" "Player.NamVet_C6DLC3PRESTART1STGEN06" "Bill: Get ready, this things gonna make a racket." "Player.NamVet_C6DLC3FIRSTEVENTOVER01" "Bill: Alright, I think that's it!" "Player.NamVet_C6DLC3FIRSTEVENTOVER02" "Bill: That's the last of them, to the next generator." "Player.NamVet_C6DLC3FIRSTEVENTOVER03" "Bill: To the next generator!" "Player.NamVet_C6DLC3FIRSTEVENTOVER04" "Bill: Let's get to the next generator!" "Player.NamVet_C6DLC3FIRSTEVENTOVER05" "Bill: We got a break, let's go." "Player.NamVet_C6DLC3FIRSTEVENTOVER06" "Bill: Come on, two more to do." "Player.NamVet_C6DLC3FIRSTEVENTOVER07" "Bill: It's dying down. Two more." "Player.NamVet_C6DLC3PRESTART2NDGEN01" "Bill: Let's power up this generator." "Player.NamVet_C6DLC3PRESTART2NDGEN02" "Bill: Let's do this better than the last one." "Player.NamVet_C6DLC3PRESTART2NDGEN03" "Bill: Let's get prepared before we start it." "Player.NamVet_C6DLC3PRESTART2NDGEN04" "Bill: If we're ready let's hit it." "Player.NamVet_C6DLC3SECONDEVENTOVER01" "Bill: Way to go people, to the last generator." "Player.NamVet_C6DLC3SECONDEVENTOVER02" "Bill: Let's move out!" "Player.NamVet_C6DLC3SECONDEVENTOVER03" "Bill: To the last generator!" "Player.NamVet_C6DLC3SECONDEVENTOVER04" "Bill: To the last gennie." "Player.NamVet_C6DLC3PRESTARTLASTGEN02" "Bill: Last one, let's be careful." "Player.NamVet_C6DLC3PRESTARTLASTGEN01" "Bill: Get ready, let's do this." "Player.NamVet_C6DLC3BRIDGEAVAILABLE01" "Bill: We can get on the bridge!" "Player.NamVet_C6DLC3BRIDGEAVAILABLE02" "Bill: Get to the bridge!" "Player.NamVet_C6DLC3BRIDGEAVAILABLE03" "Bill: Run to the bridge!" "Player.NamVet_C6DLC3BRIDGEAVAILABLE04" "Bill: We gotta raise the bridge!" "Player.NamVet_C6DLC3BRIDGEAVAILABLE05" "Bill: To the bridge! The bridge!" "Player.NamVet_C6DLC3BRIDGEAVAILABLE06" "Bill: Stop playing around and get to the bridge." "Player.NamVet_C6DLC3HITTINGBRIDGEBUTTON01" "Bill: We gotta hit the the button to raise the bridge." "Player.NamVet_C6DLC3HITTINGBRIDGEBUTTON02" "Bill: Raise the bridge! Hit the button!" "Player.NamVet_C6DLC3HITTINGBRIDGEBUTTON03" "Bill: We gotta all get on and hit that button." "Player.NamVet_C6DLC3BRIDGESTOPS01" "Bill: Goddamn it, the bridge stopped!" "Player.NamVet_C6DLC3BRIDGESTOPS02" "Bill: Son of a bitch, that generator stalled!" "Player.NamVet_C6DLC3BRIDGESTOPS03" "Bill: Generator's stopped! Someone's gotta go down there!" "Player.NamVet_C6DLC3BRIDGESTOPS04" "Bill: Someone needs to restart the generator!" "Player.NamVet_C6DLC3BRIDGESTOPS05" "Bill: Jesus H Christ, the bridge stopped!" "Player.NamVet_C6DLC3BRIDGESTOPS06" "Bill: We ain't safe here! We gotta restart that generator!" "Player.NamVet_C6DLC3BRIDGESTOPS07" "Bill: That gennie's stopped! Someone get down there!" "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE01" "Bill: Stay there, I got it." "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE02" "Bill: Don't get off the bridge, I have this." "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE03" "Bill: Stay there! I got this!" "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE04" "Bill: You take care." "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE14" "Bill: No matter what happens: stay together." "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE05" "Bill: Remember: Stay together! No matter what!" "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE06" "Bill: Do not follow me!" "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE08" "Bill: I'm not horseshittin' around, don't follow me!" "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE07" "Bill: Nobody try to help me! I'm doing this alone!" "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE09" "Bill: Take care of each other!" "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE10" "Bill: Be safe! Get to the Keys!" "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE11" "Bill: You guys mean everything to me! Stay there!" "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE12" "Bill: You guys are the only family I got! Take care of each other!" "Player.NamVet_C6DLC3JUMPINGOFFBRIDGE13" "Bill: Stay on the goddamn bridge, I have this." "Player.NamVet_C6DLC3ZOEYDIES01" "Bill: Damn it, kid. NOOOOOOO!" "Player.NamVet_C6DLC3ZOEYDIES02" "Bill: ZOEY!!! It wasn't supposed to be you!" "Player.NamVet_C6DLC3ZOEYDIES03" "Bill: NO, NO, NOT ZOEY!" "Player.NamVet_C6DLC3ZOEYDIES04" "Bill: ZOOOOOOEEEEEYYYY!!!!" "Player.NamVet_C6DLC3ZOEYDIES05" "Bill: ZOEY! You did it!" "Player.NamVet_C6DLC3ZOEYDIES06" "Bill: Zoey! It wasn't supposed to end like this." "Player.NamVet_C6DLC3FRANCISDIES01" "Bill: Francis! No! NO!" "Player.NamVet_C6DLC3FRANCISDIES02" "Bill: Francis, you beautiful son of a bitch you did it!" "Player.NamVet_C6DLC3FRANCISDIES03" "Bill: Francis, I will not forget you." "Player.NamVet_C6DLC3FRANCISDIES04" "Bill: Francis, I will not forget this." "Player.NamVet_C6DLC3LOUISDIES01" "Bill: LOOOOUUUIISSSS!!!" "Player.NamVet_C6DLC3LOUISDIES02" "Bill: Louis, you did it, you did it." "Player.NamVet_C6DLC3LOUISDIES03" "Bill: Louis, Louis, goddamnit Louis!!" "Player.NamVet_C6DLC3LOUISDIES04" "Bill: Louis, you weren't supposed to die." "Player.NamVet_C6DLC3MOVIELINE01" "Bill: My job's done. Have at me you bastards!" "Player.NamVet_C6DLC3MOVIELINE02" "Bill: My job's done. Let's see what you got, you big dumb sons of bitches." "Player.NamVet_C6DLC3MOVIELINE03" "Bill: My friends are safe, there's nothing you bastards can do to me now!" "Player.NamVet_C6DLC3MOVIELINE04" "Bill: You monkeys ain't gonna spoil this." "Player.NamVet_C6DLC3MOVIELINE05" "Bill: You shoulda brought more tanks with you." "Player.NamVet_C6DLC3MOVIELINE06" "Bill: You're too late. They're safe." "Player.NamVet_C6DLC3MOVIELINE07" "Bill: You sons of bitches took everything. But you ain't takin' them." "Player.NamVet_C6DLC3MOVIELINE08" "Bill: You're too late." "Player.NamVet_C6DLC3MOVIELINE09" "Bill: I'm ready." "Player.NamVet_C6DLC3MOVIELINE10" "Bill: I'll see peace back on Earth… if I gotta murder every one of you bastards…. with my bare goddamn hands." "Player.NamVet_C6DLC3MOVIELINE11" "Bill: Awwww, horseshit." "Player.NamVet_C6DLC3MOVIELINE12" "Bill: You want me, come and get it. I'm just scars and tar anyway. But you didn't get them--did you, you sons of bitches?" "Player.NamVet_C6DLC3MOVIELINE20" "Bill: If I'd known how many of you sonsabitches there were when we started out--guess I woulda saved the shoe leather and fought you there." "Player.NamVet_C6DLC3MOVIELINE19" "Bill: That all you brought?" "Player.NamVet_C6DLC3MOVIELINE13" "Bill: Guess you can't unmake how things end up. None of it. This is all just how it is. But you never got them, did you? They're safe. So that's just fine." "Player.NamVet_C6DLC3MOVIELINE18" "Bill: That felt like no time at all." "Player.NamVet_C6DLC3MOVIELINE15" "Bill: I gotta admit... this ain't how I pictured it. Good enough." "Player.NamVet_C6DLC3MOVIELINE16" "Bill: I had a good run. Knowing they're safe, I wouldn't have changed a thing." "Player.NamVet_C6DLC3OTHERBOATS01" "Bill: Sail boat, Francis." "Player.NamVet_C6DLC3OTHERBOATS03" "Bill: No Francis." "Player.NamVet_C6DLC3OTHERBOATS04" "Bill: Francis, does it have a sail?" "Player.NamVet_C6DLC3OTHERBOATS05" "Bill: Not that boat Francis." "Player.NamVet_C6DLC3OTHERBOATS06" "Bill: Francis, that's a car." "Player.NamVet_C6DLC3OTHERBOATS07" "Bill: Francis, that boat's underwater." "Player.NamVet_C6DLC3OTHERBOATS08" "Bill: Francis, one that's isn't on fire." "Player.NamVet_C6DLC3OTHERBOATS09" "Bill: Son, that's a trailer and you're an idiot." "Player.NamVet_C6DLC3CREATURES01" "Bill: CHARGER!" "Player.NamVet_C6DLC3CREATURES02" "Bill: CHARGER!" "Player.NamVet_C6DLC3CREATURES03" "Bill: CHARGER" "Player.NamVet_C6DLC3CREATURES04" "Bill: Spitter!" "Player.NamVet_C6DLC3CREATURES05" "Bill: Spitter!" "Player.NamVet_C6DLC3CREATURES06" "Bill: Spitter!" "Player.NamVet_C6DLC3CREATURES07" "Bill: Jockey!" "Player.NamVet_C6DLC3CREATURES08" "Bill: Jockey!" "Player.NamVet_C6DLC3CREATURES09" "Bill: Jockey!" "Player.NamVet_C6DLC3COMMUNITYLINES01" "Bill: Goddamn cold." "Player.NamVet_C6DLC3COMMUNITYLINES02" "Bill: That's what you get for not wearing a hat." "Player.NamVet_C6DLC3COMMUNITYLINES03" "Bill: Goddamn it's cold." "Player.NamVet_C6DLC3COMMUNITYLINES04" "Bill: Back in my day, we walked 10 miles through a blizzard in bare feet to kill zombies." "Player.NamVet_C6DLC3COMMUNITYLINES05" "Bill: Ehh... is it too cold for ya cry babies?" "Player.NamVet_C6DLC3COMMUNITYLINES06" "Bill: No ones going to be answering that phone." "Player.NamVet_C6DLC3GENERIC01" "Bill: Over the ship!" "Player.NamVet_C6DLC3GENERIC02" "Bill: Across the ship!" "Player.NamVet_C6DLC3GENERIC03" "Bill: Down the loader." "Player.NamVet_C6DLC3GENERIC04" "Bill: Up the hill!" "Player.NamVet_C6DLC3GENERIC05" "Bill: On top the bricks." "Player.NamVet_C6DLC3GENERIC06" "Bill: Past the bricks." "Player.NamVet_C6DLC3GENERIC07" "Bill: Under the bridge." "Player.NamVet_C6DLC3INTRO14" "Bill: That's not a sailboat. And it's on fire." "Player.NamVet_C6DLC3FIRSTSAFEROOM05" "Bill: Shut up, Franc-- alright, that's not a bad idea." "Player.NamVet_C6DLC3SECONDSAFEROOM04" "Bill: No! They hadn't even invented the wheel when I was born." "Player.NamVet_C6DLC3OTHERBOATS02" "Bill: Sail boat, Francis. Sailboat." "Player.NamVet_C6DLC3MOVIELINE14" "Bill: I gotta admit... this ain't how I pictured it. Good enough. Good enough." "Player.NamVet_C6DLC3MOVIELINE17" "Bill: I had a good run. I wouldn't have changed a thing." //TeenGirl lines "Player.TeenGirl_C6DLC3INTRO01" "Zoey: Yeah, or Bill'll leave you behind." "Player.TeenGirl_C6DLC3INTRO04" "Zoey: Francis: Tell Bill I'm ready to go." "Player.TeenGirl_C6DLC3INTRO05" "Zoey: This was your plan, Bill? A train to the Keys? This isn't the keys, Bill. We're nowhere." "Player.TeenGirl_C6DLC3INTRO06" "Zoey: Whatever." "Player.TeenGirl_C6DLC3INTRO07" "Zoey: Let's just go." "Player.TeenGirl_C6DLC3INTRO08" "Zoey: Whatever, I don't care." "Player.TeenGirl_C6DLC3INTRO10" "Zoey: Sure. Whatever." "Player.TeenGirl_C6DLC3INTRO12" "Zoey: Those people still dead?" "Player.TeenGirl_C6DLC3INTRO13" "Zoey: Well--better get moving. Remember, if you fall behind, Bill thinks it's okay to let you die." "Player.TeenGirl_C6DLC3INTRO14" "Zoey: Sure. It's the rest of the world we can just let die." "Player.TeenGirl_C6DLC3INTRO15" "Zoey: I'd like to put it to a vote that maybe we shouldn't go rot on an island in the middle of nowhere, and actually, you know, help everybody else fight the zombies?" "Player.TeenGirl_C6DLC3INTRO16" "Zoey: Are you kidding me? This is the middle of nowhere. We left all those people behind for THIS?" "Player.TeenGirl_C6DLC3INTRO17" "Zoey: Louis, you of all people should understand." "Player.TeenGirl_C6DLC3INTRO20" "Zoey: Good thing we left all those people behind so WE could escape, Bill." "Player.TeenGirl_C6DLC3INTRO18" "Zoey: How can you be sure?" "Player.TeenGirl_C6DLC3INTRO23" "Zoey: Great maybe we can meet some new people and leave them behind." "Player.TeenGirl_C6DLC3TANKINTRAINYARD01" "Zoey: The one thing that survives this train wreck is a tank?" "Player.TeenGirl_C6DLC3TANKINTRAINYARD02" "Zoey: So... who's gonna open the door?" "Player.TeenGirl_C6DLC3TANKINTRAINYARD03" "Zoey: Hey, Louis. You got a good feeling about opening that door." "Player.TeenGirl_C6DLC3TANKINTRAINYARD05" "Zoey: So. This whole... door situation? You guys work it out." "Player.TeenGirl_C6DLC3TANKINTRAINYARD10" "Zoey: So, I'm a girl, right? You guys wouldn't make a lady open up a deathtrap, right?" "Player.TeenGirl_C6DLC3TANKINTRAINYARD06" "Zoey: Hey Francis. Guywhoopensthetraindoorsayswhat?" "Player.TeenGirl_C6DLC3TANKINTRAINYARD07" "Zoey: Hey, Francis. Be a pal and open that door." "Player.TeenGirl_C6DLC3TANKINTRAINYARD09" "Zoey: Somebody want to get the door? I'll open the next train car with a tank in it. Promise." "Player.TeenGirl_C6DLC3OPENINGDOOR01" "Zoey: Get ready to fight this tank." "Player.TeenGirl_C6DLC3OPENINGDOOR02" "Zoey: Door's opening, get ready..." "Player.TeenGirl_C6DLC3OPENINGDOOR04" "Zoey: I am so dead." "Player.TeenGirl_C6DLC3OPENINGDOOR05" "Zoey: I cannot believe I am doing this." "Player.TeenGirl_C6DLC3OPENINGDOOR06" "Zoey: Unbelievable. You guys are the biggest chickenshits." "Player.TeenGirl_C6DLC3INTANKTRAINCAR01" "Zoey: God, this must have been horrible..." "Player.TeenGirl_C6DLC3INTANKTRAINCAR02" "Zoey: Man. I thought it was bad fighting this thing outside." "Player.TeenGirl_C6DLC3FIRSTSAFEROOM01" "Zoey: I really don't want to hear it." "Player.TeenGirl_C6DLC3FIRSTSAFEROOM02" "Zoey: Bill, I'm not ready to give up on everything yet." "Player.TeenGirl_C6DLC3FIRSTSAFEROOM03" "Zoey: Because, Francis... hey, yeah, what the hell, Bill?" "Player.TeenGirl_C6DLC3FIRSTSAFEROOM06" "Zoey: So this is really it? We're gonna run away to some island? \"So long world good luck with all the zombies\"?" "Player.TeenGirl_C6DLC3GRAVELHILL01" "Zoey: Great, crows." "Player.TeenGirl_C6DLC3GRAVELHILL04" "Zoey: Shut. Up. You. Stupid. Crows." "Player.TeenGirl_C6DLC3GRAVELHILL03" "Zoey: Ah! Dammit! Stupid birds." "Player.TeenGirl_C6DLC3GRAVELHILL06" "Zoey: Climb up this pile of crap!" "Player.TeenGirl_C6DLC3GRAVELHILL07" "Zoey: Into the chute." "Player.TeenGirl_C6DLC3GRAVELHILL08" "Zoey: We need to get into the chute." "Player.TeenGirl_C6DLC3ONBIGSHIP01" "Zoey: Supplies in the hold." "Player.TeenGirl_C6DLC3SECONDSAFEROOM01" "Zoey: Ohhhh. Boo." "Player.TeenGirl_C6DLC3SECONDSAFEROOM02" "Zoey: You asked me that last year? It would have been ten zombie movies. Now? Probably a documentary on how to make toilet paper." "Player.TeenGirl_C6DLC3SECONDSAFEROOM03" "Zoey: A month ago? I would have picked ten zombie movies. Now? Like, ten documentaries on how to build shelter, catch food and make toilet paper." "Player.TeenGirl_C6DLC3SECONDSAFEROOM05" "Zoey: No more human race..." "Player.TeenGirl_C6DLC3SECONDSAFEROOM06" "Zoey: In most movies they sink." "Player.TeenGirl_C6DLC3SECONDSAFEROOM07" "Zoey: I think that means we're safe." "Player.TeenGirl_C6DLC3SECONDSAFEROOM08" "Zoey: That's the spirit, Louis!" "Player.TeenGirl_C6DLC3SECONDSAFEROOM10" "Zoey: I hate putting the lotion in the basket." "Player.TeenGirl_C6DLC3SPOTTINGSAILBOAT01" "Zoey: We'll need to raise that bridge if we want to get that boat out of here." "Player.TeenGirl_C6DLC3SPOTTINGSAILBOAT02" "Zoey: We can use that sailboat by the bridge!" "Player.TeenGirl_C6DLC3SPOTTINGSAILBOAT03" "Zoey: We need to raise the." "Player.TeenGirl_C6DLC3PRESTART1STGEN01" "Zoey: These generators must be setup to power the bridge." "Player.TeenGirl_C6DLC3PRESTART1STGEN02" "Zoey: We need to power these three generators to raise the bridge!" "Player.TeenGirl_C6DLC3PRESTART1STGEN03" "Zoey: Starting these generators is going to alert the horde." "Player.TeenGirl_C6DLC3PRESTART1STGEN05" "Zoey: I just know starting these generators isn't going to be quiet." "Player.TeenGirl_C6DLC3FIRSTEVENTOVER01" "Zoey: Done! To the next generator." "Player.TeenGirl_C6DLC3FIRSTEVENTOVER02" "Zoey: Let's go, we have more generators." "Player.TeenGirl_C6DLC3PRESTART2NDGEN01" "Zoey: Let's get ready before we hit it." "Player.TeenGirl_C6DLC3SECONDEVENTOVER01" "Zoey: This one is done, let's go!" "Player.TeenGirl_C6DLC3SECONDEVENTOVER02" "Zoey: One more!" "Player.TeenGirl_C6DLC3SECONDEVENTOVER03" "Zoey: We're almost out here! One more generator!" "Player.TeenGirl_C6DLC3PRESTARTLASTGEN01" "Zoey: Last generator." "Player.TeenGirl_C6DLC3PRESTARTLASTGEN02" "Zoey: This is it, get ready." "Player.TeenGirl_C6DLC3BRIDGEAVAILABLE01" "Zoey: The bridge is ready, let's go!" "Player.TeenGirl_C6DLC3BRIDGEAVAILABLE02" "Zoey: Get to the bridge!" "Player.TeenGirl_C6DLC3BRIDGEAVAILABLE03" "Zoey: We did it! Get to the bridge!" "Player.TeenGirl_C6DLC3BRIDGEAVAILABLE04" "Zoey: Way to start that generator Louis?" "Player.TeenGirl_C6DLC3BRIDGEAVAILABLE05" "Zoey: How did starting that generator feel Louis?" "Player.TeenGirl_C6DLC3HITTINGBRIDGEBUTTON01" "Zoey: Let's raise the bridge!" "Player.TeenGirl_C6DLC3HITTINGBRIDGEBUTTON02" "Zoey: We gotta hit at button and raise the bridge." "Player.TeenGirl_C6DLC3HITTINGBRIDGEBUTTON03" "Zoey: Once this bridge is up, we're safe!" "Player.TeenGirl_C6DLC3BRIDGESTOPS01" "Zoey: Crap! That generator stalled!" "Player.TeenGirl_C6DLC3BRIDGESTOPS02" "Zoey: Damnit to hell, that generator's out." "Player.TeenGirl_C6DLC3BRIDGESTOPS03" "Zoey: You're kidding me, that generator's out." "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE01" "Zoey: Louis, you sure you can't get up? Can you try?" "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE03" "Zoey: Stay up there! I got this!" "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE02" "Zoey: Stay put! I'll be right back! I hope." "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE04" "Zoey: What am I doing what am I doing what am I doing..." "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE07" "Zoey: This is the last time you're gonna see these! Guns!" "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE08" "Zoey: Louis! I will always be your friend!" "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE15" "Zoey: I'll miss you guys! Stay there!" "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE17" "Zoey: I'll be back! Oh god, no I won't..." "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE14" "Zoey: Don't get off the bridge!" "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE13" "Zoey: I've got a plan! Stay there!" "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE09" "Zoey: Oh god, I am so screwed." "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE11" "Zoey: I've got this! Not a big deal. Oh... shit." "Player.TeenGirl_C6DLC3FRANCISDIES01" "Zoey: FRANCIS!" "Player.TeenGirl_C6DLC3FRANCISDIES03" "Zoey: Francis! You did it!" "Player.TeenGirl_C6DLC3FRANCISDIES04" "Zoey: Francis! We're safe!" "Player.TeenGirl_C6DLC3LOUISDIES01" "Zoey: Thanks Louis!" "Player.TeenGirl_C6DLC3LOUISDIES04" "Zoey: LOOOOOOUUUUIIIIIISSSSS!" "Player.TeenGirl_C6DLC3LOUISDIES05" "Zoey: Oh damnit Louis!" "Player.TeenGirl_C6DLC3BILLDIES01" "Zoey: Bill! No!!" "Player.TeenGirl_C6DLC3BILLDIES02" "Zoey: BIIILLLLL!!!" "Player.TeenGirl_C6DLC3BILLDIES04" "Zoey: Ah shit Bill, you didn't have to do that." "Player.TeenGirl_C6DLC3BILLDIES05" "Zoey: Bill, you did it! We're safe!" "Player.TeenGirl_C6DLC3BILLDIES07" "Zoey: Bill you saved us!" "Player.TeenGirl_C6DLC3BILLDIES08" "Zoey: We won't forget you Bill!" "Player.TeenGirl_C6DLC3BILLDIES09" "Zoey: I'm sorry Bill. I love you!" "Player.TeenGirl_C6DLC3BILLDIES11" "Zoey: Ahh Bill, I love you old man." "Player.TeenGirl_C6DLC3BILLDIES12" "Zoey: Bill, bill, bill, bill." "Player.TeenGirl_C6DLC3BILLDIES13" "Zoey: Bill, you did it! You did it!" "Player.TeenGirl_C6DLC3OTHERBOATS02" "Zoey: Francis, do you even know what a sail boat looks like?" "Player.TeenGirl_C6DLC3GENERIC01" "Zoey: Over the ship!" "Player.TeenGirl_C6DLC3GENERIC02" "Zoey: Across the ship!" "Player.TeenGirl_C6DLC3GENERIC03" "Zoey: Down the loader." "Player.TeenGirl_C6DLC3GENERIC04" "Zoey: Up the hill!" "Player.TeenGirl_C6DLC3GENERIC05" "Zoey: On top of the bricks." "Player.TeenGirl_C6DLC3GENERIC06" "Zoey: Past the bricks." "Player.TeenGirl_C6DLC3GENERIC07" "Zoey: Under the bridge." "Player.TeenGirl_C6DLC3INTRO02" "Zoey: Yeah, or Bill'll leave you behind." "Player.TeenGirl_C6DLC3INTRO03" "Zoey: Yeah, or Bill'll leave you behind." "Player.TeenGirl_C6DLC3INTRO09" "Zoey: Whatever, I don't care." "Player.TeenGirl_C6DLC3INTRO11" "Zoey: Sure. Whatever." "Player.TeenGirl_C6DLC3INTRO19" "Zoey: Really? How can you be sure?" "Player.TeenGirl_C6DLC3INTRO21" "Zoey: Good thing we left all those people behind so WE could escape, Bill." "Player.TeenGirl_C6DLC3INTRO22" "Zoey: Good thing we left all those people behind so WE could escape, Bill." "Player.TeenGirl_C6DLC3TANKINTRAINYARD04" "Zoey: Hey, Louis. Do you have one of those good feelings about opening that door?" "Player.TeenGirl_C6DLC3TANKINTRAINYARD08" "Zoey: Hey, Francis. Be a pal and open that door." "Player.TeenGirl_C6DLC3OPENINGDOOR03" "Zoey: Come on, people. Tanks coming." "Player.TeenGirl_C6DLC3OPENINGDOOR07" "Zoey: Unbelievable." "Player.TeenGirl_C6DLC3FIRSTSAFEROOM04" "Zoey: Because, Franc... hey, yeah, what the hell, Bill?" "Player.TeenGirl_C6DLC3FIRSTSAFEROOM05" "Zoey: Because... hey, yeah, what the hell, Bill?" "Player.TeenGirl_C6DLC3FIRSTSAFEROOM07" "Zoey: So this is really it? We're gonna run away to some island? \"So long world good luck with all the zombies\"?" "Player.TeenGirl_C6DLC3GRAVELHILL02" "Zoey: Great, crows." "Player.TeenGirl_C6DLC3GRAVELHILL05" "Zoey: Shut. Up. You. Stupid. Crows." "Player.TeenGirl_C6DLC3SECONDSAFEROOM04" "Zoey: A month ago? I would have picked ten zombie movies. Now? Like, ten documentaries on how to build shelter, catch food and make toilet paper." "Player.TeenGirl_C6DLC3SECONDSAFEROOM09" "Zoey: That's the spirit, Louis!" "Player.TeenGirl_C6DLC3SECONDSAFEROOM11" "Zoey: I hate putting the lotion in the basket." "Player.TeenGirl_C6DLC3SECONDSAFEROOM12" "Zoey: I hate putting the lotion in the basket." "Player.TeenGirl_C6DLC3SECONDSAFEROOM13" "Zoey: I hate putting the lotion in the basket." "Player.TeenGirl_C6DLC3SECONDSAFEROOM14" "Zoey: I hate putting the lotion in the basket." "Player.TeenGirl_C6DLC3PRESTART1STGEN04" "Zoey: Hmm. Starting these generators is going to alert the horde." "Player.TeenGirl_C6DLC3BRIDGESTOPS04" "Zoey: You're kidding me, that generator's out." "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE05" "Zoey: Stay put! I'll be right back! I hope." "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE06" "Zoey: What am I doing what am I doing what am I doing..." "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE10" "Zoey: Oh god, I am so screwed." "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE12" "Zoey: I've got this! Not a big deal. Oh... shit." "Player.TeenGirl_C6DLC3JUMPINGOFFBRIDGE16" "Zoey: I'll miss you guys! Stay there!" "Player.TeenGirl_C6DLC3FRANCISDIES02" "Zoey: FRANCIS!" "Player.TeenGirl_C6DLC3FRANCISDIES05" "Zoey: Francis! We're safe!" "Player.TeenGirl_C6DLC3LOUISDIES02" "Zoey: Louis! You did it! You did it!" "Player.TeenGirl_C6DLC3LOUISDIES03" "Zoey: Louis! You did it! You did it, Louis!" "Player.TeenGirl_C6DLC3BILLDIES03" "Zoey: BIIILLLLL!!!" "Player.TeenGirl_C6DLC3BILLDIES06" "Zoey: Bill, you did it! We're safe!" "Player.TeenGirl_C6DLC3BILLDIES10" "Zoey: I'm sorry Bill. I love you!" "Player.TeenGirl_C6DLC3BILLDIES14" "Zoey: Bill, you did it! We're safe!" "Player.TeenGirl_C6DLC3OTHERBOATS01" "Zoey: Francis,you do know what a sail boat looks like, right?" "Player.TeenGirl_C6DLC3OTHERBOATS03" "Zoey: Francis, do you even know what a sail boat looks like?" } }