//-------------------------------------------------------------------------------------------------------------- // TeenGirl Game Sound Text File //-------------------------------------------------------------------------------------------------------------- //-------------------------------------------------------------------------------------------------------------- // This file is auto generated do not hand edit! //-------------------------------------------------------------------------------------------------------------- //-------------------------------------------------------------------------------------------------------------- // Last Updated: 03/08/10 //-------------------------------------------------------------------------------------------------------------- //Sorry, can't! We got wounded up here. If you can get to the other side of the bridge, we can help you can get it down. "Teengirl_DLC1_C6M1_InitialMeeting01" { "channel" "CHAN_VOICE" "volume" "0.86" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting01.wav" } //You need to get to the other side to lower this bridge. Road's clear past that. "Teengirl_DLC1_C6M1_InitialMeeting02" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting02.wav" } //Generator's out on the other side! "Teengirl_DLC1_C6M1_InitialMeeting03" { "channel" "CHAN_VOICE" "volume" "0.86" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting03.wav" } //Sorry, can't! We got wounded up here. If you can get to the other side of the bridge, we can help you can get it down. "Teengirl_DLC1_C6M1_InitialMeeting04" { "channel" "CHAN_VOICE" "volume" "0.84" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting04.wav" } //Nice car! "Teengirl_DLC1_C6M1_InitialMeeting05" { "channel" "CHAN_VOICE" "volume" "0.76" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting05.wav" } //Nice car, dude! "Teengirl_DLC1_C6M1_InitialMeeting06" { "channel" "CHAN_VOICE" "volume" "0.65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting06.wav" } //Sorry man, no can do. Generators out. Get to the other side of the river and we can help you get it down. "Teengirl_DLC1_C6M1_InitialMeeting07" { "channel" "CHAN_VOICE" "volume" "0.79" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting07.wav" } //Hello down there! Sorry but we can't lower the bridge. "Teengirl_DLC1_C6M1_InitialMeeting08" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting08.wav" } //Hello down there! Sorry but we can't lower the bridge. "Teengirl_DLC1_C6M1_InitialMeeting09" { "channel" "CHAN_VOICE" "volume" "0.98" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting09.wav" } //You are going to need to get to the other side of the bridge. We can help you there. "Teengirl_DLC1_C6M1_InitialMeeting10" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting10.wav" } //and then once you get over here, we can fill up the generator. The generator will make a lot of noise but don't worry Ellis we can cover you from up here. You got all that? "Teengirl_DLC1_C6M1_InitialMeeting11" { "channel" "CHAN_VOICE" "volume" "0.76" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting11.wav" } //Sorry, I can't lower the bridge. "Teengirl_DLC1_C6M1_InitialMeeting12" { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting12.wav" } //Boohoo hoo, I don't know what to do… Go to hell Colonel Sanders "Teengirl_DLC1_C6M1_InitialMeeting13" { "channel" "CHAN_VOICE" "volume" "0.98" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting13.wav" } //I could shoot you where you stand. "Teengirl_DLC1_C6M1_InitialMeeting14" { "channel" "CHAN_VOICE" "volume" "0.62" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting14.wav" } //I could shoot you where you stand. "Teengirl_DLC1_C6M1_InitialMeeting15" { "channel" "CHAN_VOICE" "volume" "0.50" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting15.wav" } //I'm sorry, there really isn't. If you can get to the other side of the river we can help you lower it. But we lost a man and another's hurt, we really can't do it by ourselves. "Teengirl_DLC1_C6M1_InitialMeeting16" { "channel" "CHAN_VOICE" "volume" "0.84" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting16.wav" } //Sorry, good luck? "Teengirl_DLC1_C6M1_InitialMeeting17" { "channel" "CHAN_VOICE" "volume" "0.86" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting17.wav" } //Sorry, good luck? "Teengirl_DLC1_C6M1_InitialMeeting18" { "channel" "CHAN_VOICE" "volume" "0.70" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting18.wav" } //Hello down there! "Teengirl_DLC1_C6M1_InitialMeeting19" { "channel" "CHAN_VOICE" "volume" "0.98" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting19.wav" } //Yeah, I know that feeling. "Teengirl_DLC1_C6M1_InitialMeeting20" { "channel" "CHAN_VOICE" "volume" "0.79" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting20.wav" } //Hello down there! "Teengirl_DLC1_C6M1_InitialMeeting21" { "channel" "CHAN_VOICE" "volume" "0.90" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting21.wav" } //Sorry can't. We lost a guy and another's injured. If you can find another way over, we can help you get the bridge down. "Teengirl_DLC1_C6M1_InitialMeeting22" { "channel" "CHAN_VOICE" "volume" "0.77" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting22.wav" } //Yeah, I know that feeling. "Teengirl_DLC1_C6M1_InitialMeeting23" { "channel" "CHAN_VOICE" "volume" "0.55" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting23.wav" } //Good luck. "Teengirl_DLC1_C6M1_InitialMeeting24" { "channel" "CHAN_VOICE" "volume" "0.86" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting24.wav" } //Not exactly. "Teengirl_DLC1_C6M1_InitialMeeting25" { "channel" "CHAN_VOICE" "volume" "0.53" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting25.wav" } //Uh, no... Generator is out of gas. If you get over to the other side and fill it up, we can cover you. Best I can offer. "Teengirl_DLC1_C6M1_InitialMeeting26" { "channel" "CHAN_VOICE" "volume" "0.70" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting26.wav" } //Well... no. "Teengirl_DLC1_C6M1_InitialMeeting27" { "channel" "CHAN_VOICE" "volume" "0.59" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting27.wav" } //Umm, no, I can't. "Teengirl_DLC1_C6M1_InitialMeeting28" { "channel" "CHAN_VOICE" "volume" "0.57" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting28.wav" } //Umm, no. "Teengirl_DLC1_C6M1_InitialMeeting29" { "channel" "CHAN_VOICE" "volume" "0.57" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M1_InitialMeeting29.wav" } //Look, we don't have time for this bullshit. You need to fill up the generator down there so we can lower the bridge. "Teengirl_DLC1_C6M3_FinaleChat01" { "channel" "CHAN_VOICE" "volume" "0.68" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat01.wav" } //Yeah, sorry about that. "Teengirl_DLC1_C6M3_FinaleChat02" { "channel" "CHAN_VOICE" "volume" "0.54" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat02.wav" } //Yeah, sorry about that. "Teengirl_DLC1_C6M3_FinaleChat03" { "channel" "CHAN_VOICE" "volume" "0.59" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat03.wav" } //Fine. Look, uh you guys need to go down there and fill up the generator so we can lower the bridge. "Teengirl_DLC1_C6M3_FinaleChat04" { "channel" "CHAN_VOICE" "volume" "0.56" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat04.wav" } //(noting flirting) Francis? Him? Are you kidding? REALLY? "Teengirl_DLC1_C6M3_FinaleChat05" { "channel" "CHAN_VOICE" "volume" "0.60" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat05.wav" } //(noting flirting) Francis? Him? Are you kidding? REALLY? "Teengirl_DLC1_C6M3_FinaleChat06" { "channel" "CHAN_VOICE" "volume" "0.66" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat06.wav" } //uhhh... You guys need to go down and fill up the generator and I'm going to go throw up. "Teengirl_DLC1_C6M3_FinaleChat07" { "channel" "CHAN_VOICE" "volume" "0.62" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat07.wav" } //uhhh... You guys need to go down and fill up the generator and I'm going to go throw up. "Teengirl_DLC1_C6M3_FinaleChat08" { "channel" "CHAN_VOICE" "volume" "0.60" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat08.wav" } //(noting flirting) Francis? Him? Are you kidding? REALLY? "Teengirl_DLC1_C6M3_FinaleChat09" { "channel" "CHAN_VOICE" "volume" "0.66" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat09.wav" } //Go down and fill up that generator. We'll cover you from up here. "Teengirl_DLC1_C6M3_FinaleChat10" { "channel" "CHAN_VOICE" "volume" "0.69" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat10.wav" } //Go down, fill up that generator. We'll cover you from up here. "Teengirl_DLC1_C6M3_FinaleChat11" { "channel" "CHAN_VOICE" "volume" "0.64" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat11.wav" } //Hey car guys, not the time. We have a bridge to lower. "Teengirl_DLC1_C6M3_FinaleChat12" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat12.wav" } //Hey car guys, not the time. We have a bridge to lower. "Teengirl_DLC1_C6M3_FinaleChat13" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat13.wav" } //Hello! Morons. I think we have a bridge to lower. "Teengirl_DLC1_C6M3_FinaleChat14" { "channel" "CHAN_VOICE" "volume" "0.65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat14.wav" } //Hey. "Teengirl_DLC1_C6M3_FinaleChat15" { "channel" "CHAN_VOICE" "volume" "0.56" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat15.wav" } //Hey. "Teengirl_DLC1_C6M3_FinaleChat16" { "channel" "CHAN_VOICE" "volume" "0.57" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleChat16.wav" } //Here you go! "Teengirl_DLC1_C6M3_FinaleL4D1ThrowItems01" { "channel" "CHAN_VOICE" "volume" "0.86" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleL4D1ThrowItems01.wav" } //Here you go! "Teengirl_DLC1_C6M3_FinaleL4D1ThrowItems02" { "channel" "CHAN_VOICE" "volume" "0.82" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleL4D1ThrowItems02.wav" } //Take this! "Teengirl_DLC1_C6M3_FinaleL4D1ThrowItems03" { "channel" "CHAN_VOICE" "volume" "0.75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleL4D1ThrowItems03.wav" } //Heads up! "Teengirl_DLC1_C6M3_FinaleL4D1ThrowItems04" { "channel" "CHAN_VOICE" "volume" "0.83" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_FinaleL4D1ThrowItems04.wav" } //Watch out for that... WHAT HELL IS THAT!?!? "Teengirl_DLC1_C6M3_L4D11stSpot01" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D11stSpot01.wav" } //Watch out Rochelle! "Teengirl_DLC1_C6M3_L4D11stSpot02" { "channel" "CHAN_VOICE" "volume" "0.92" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D11stSpot02.wav" } //Watch out Coach "Teengirl_DLC1_C6M3_L4D11stSpot03" { "channel" "CHAN_VOICE" "volume" "0.93" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D11stSpot03.wav" } //Watch out Nick! "Teengirl_DLC1_C6M3_L4D11stSpot04" { "channel" "CHAN_VOICE" "volume" "0.90" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D11stSpot04.wav" } //Watch out Ellis. "Teengirl_DLC1_C6M3_L4D11stSpot05" { "channel" "CHAN_VOICE" "volume" "0.94" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D11stSpot05.wav" } //Ellis be careful! "Teengirl_DLC1_C6M3_L4D11stSpot06" { "channel" "CHAN_VOICE" "volume" "0.91" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D11stSpot06.wav" } //(dead pan) That charger's just beatin' the shit out of Nick. "Teengirl_DLC1_C6M3_L4D11stSpot07" { "channel" "CHAN_VOICE" "volume" "0.62" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D11stSpot07.wav" } //That doesn't look right. "Teengirl_DLC1_C6M3_L4D11stSpot08" { "channel" "CHAN_VOICE" "volume" "0.56" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D11stSpot08.wav" } //What is that zombie doing to him. "Teengirl_DLC1_C6M3_L4D11stSpot09" { "channel" "CHAN_VOICE" "volume" "0.60" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D11stSpot09.wav" } //GO! THE BRIDGE IS DOWN! "Teengirl_DLC1_C6M3_L4D1FinaleBridgeRun01" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleBridgeRun01.wav" } //We got your backs, go! "Teengirl_DLC1_C6M3_L4D1FinaleBridgeRun02" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleBridgeRun02.wav" } //Go, go, go! We'll hold them off. "Teengirl_DLC1_C6M3_L4D1FinaleBridgeRun03" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleBridgeRun03.wav" } //Get to your car Ellis! "Teengirl_DLC1_C6M3_L4D1FinaleBridgeRun04" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleBridgeRun04.wav" } //Get to your car Ellis! "Teengirl_DLC1_C6M3_L4D1FinaleBridgeRun05" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleBridgeRun05.wav" } //Go! We'll hold them off. "Teengirl_DLC1_C6M3_L4D1FinaleBridgeRun06" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleBridgeRun06.wav" } //Ellis, the car's calling! "Teengirl_DLC1_C6M3_L4D1FinaleBridgeRun07" { "channel" "CHAN_VOICE" "volume" "0.92" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleBridgeRun07.wav" } //Yeah, but... it's us three now. "Teengirl_DLC1_C6M3_L4D1FinaleCinematic01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic01.wav" } //Don't worry, they won't be the last. "Teengirl_DLC1_C6M3_L4D1FinaleCinematic02" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic02.wav" } //No. It's hard enough out there. "Teengirl_DLC1_C6M3_L4D1FinaleCinematic03" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic03.wav" } //Bye Ellis! Bye Rochelle! Bye Coach! Bye Nick! "Teengirl_DLC1_C6M3_L4D1FinaleCinematic04" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic04.wav" } //Bye Ellis! Bye Rochelle! Bye Coach! Bye Nick! "Teengirl_DLC1_C6M3_L4D1FinaleCinematic05" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic05.wav" } //Ellis! ELLIS!!! Maybe we should have gone with him? "Teengirl_DLC1_C6M3_L4D1FinaleCinematic06" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic06.wav" } //Ellis! ELLIS!!! Maybe he should have come with us? "Teengirl_DLC1_C6M3_L4D1FinaleCinematic07" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic07.wav" } //Francis, it's nice to see you still have that in you. "Teengirl_DLC1_C6M3_L4D1FinaleCinematic08" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic08.wav" } //Francis, it's nice to see you still have that in you. "Teengirl_DLC1_C6M3_L4D1FinaleCinematic09" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic09.wav" } //Francis, it's nice to see you still have that in you. "Teengirl_DLC1_C6M3_L4D1FinaleCinematic10" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic10.wav" } //Umm... where? "Teengirl_DLC1_C6M3_L4D1FinaleCinematic11" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic11.wav" } //Where? At the mall? "Teengirl_DLC1_C6M3_L4D1FinaleCinematic12" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic12.wav" } //Where? "Teengirl_DLC1_C6M3_L4D1FinaleCinematic13" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic13.wav" } //Yeah, for about 10 minutes. "Teengirl_DLC1_C6M3_L4D1FinaleCinematic14" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic14.wav" } //(10 commandments) Go - proclaim liberty throughout all the lands, and to all the inhabitants thereof! "Teengirl_DLC1_C6M3_L4D1FinaleCinematic15" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic15.wav" } //(Planet of the apes) You finally really did it. You maniacs! You blew it up! God damn you! God damn you all to hell! "Teengirl_DLC1_C6M3_L4D1FinaleCinematic16" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic16.wav" } //Remember soylent green is people! "Teengirl_DLC1_C6M3_L4D1FinaleCinematic17" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic17.wav" } //Remember soylent green is people! "Teengirl_DLC1_C6M3_L4D1FinaleCinematic18" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic18.wav" } //Y'all come back now! "Teengirl_DLC1_C6M3_L4D1FinaleCinematic19" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic19.wav" } //Y'all come back now! "Teengirl_DLC1_C6M3_L4D1FinaleCinematic20" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic20.wav" } //I ever tell you about the time my buddy Ellis stole a race car from the mall and drove it over some zombies? "Teengirl_DLC1_C6M3_L4D1FinaleCinematic21" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic21.wav" } //Sure you are Francis, sure you are. "Teengirl_DLC1_C6M3_L4D1FinaleCinematic22" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic22.wav" } //I'm going to miss Ellis. "Teengirl_DLC1_C6M3_L4D1FinaleCinematic23" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic23.wav" } //Hm. I'm going to miss Ellis. "Teengirl_DLC1_C6M3_L4D1FinaleCinematic24" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic24.wav" } //I'm going to miss Ellis. "Teengirl_DLC1_C6M3_L4D1FinaleCinematic25" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleCinematic25.wav" } //Here, be safe. "Teengirl_DLC1_C6M3_L4D1FinaleFinalGas01" { "channel" "CHAN_VOICE" "volume" "0.64" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleFinalGas01.wav" } //Here, then get your asses to your car. "Teengirl_DLC1_C6M3_L4D1FinaleFinalGas02" { "channel" "CHAN_VOICE" "volume" "0.62" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleFinalGas02.wav" } //Take this, good luck. "Teengirl_DLC1_C6M3_L4D1FinaleFinalGas03" { "channel" "CHAN_VOICE" "volume" "0.58" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleFinalGas03.wav" } //Good luck! "Teengirl_DLC1_C6M3_L4D1FinaleFinalGas04" { "channel" "CHAN_VOICE" "volume" "0.77" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_C6M3_L4D1FinaleFinalGas04.wav" } //Think anyone is still alive. "Teengirl_DLC1_CommunityL4D101" { "channel" "CHAN_VOICE" "volume" "0.59" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_CommunityL4D101.wav" } //If no one minds, we can steal a boat. "Teengirl_DLC1_CommunityL4D102" { "channel" "CHAN_VOICE" "volume" "0.64" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_CommunityL4D102.wav" } //This windbreaker isn't cutting it. "Teengirl_DLC1_CommunityL4D103" { "channel" "CHAN_VOICE" "volume" "0.60" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_CommunityL4D103.wav" } //Great, snow. "Teengirl_DLC1_CommunityL4D104" { "channel" "CHAN_VOICE" "volume" "0.60" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_CommunityL4D104.wav" } //Francis, what do you hate more the snow or the cold? "Teengirl_DLC1_CommunityL4D105" { "channel" "CHAN_VOICE" "volume" "0.58" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\TeenGirl\DLC1_CommunityL4D105.wav" } //CHARGER! "Teengirl_DLC1_L4D1Charger01" { "channel" "CHAN_VOICE" "volume" "0.97" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Charger01.wav" } //CHARGER! "Teengirl_DLC1_L4D1Charger02" { "channel" "CHAN_VOICE" "volume" "0.97" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Charger02.wav" } //CHARGER! "Teengirl_DLC1_L4D1Charger03" { "channel" "CHAN_VOICE" "volume" "0.97" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Charger03.wav" } //JOCKEY! "Teengirl_DLC1_L4D1Jockey01" { "channel" "CHAN_VOICE" "volume" "0.93" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Jockey01.wav" } //JOCKEY! "Teengirl_DLC1_L4D1Jockey02" { "channel" "CHAN_VOICE" "volume" "0.96" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Jockey02.wav" } //JOCKEY! "Teengirl_DLC1_L4D1Jockey03" { "channel" "CHAN_VOICE" "volume" "0.90" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Jockey03.wav" } //SPITTER! "Teengirl_DLC1_L4D1Spitter01" { "channel" "CHAN_VOICE" "volume" "0.93" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Spitter01.wav" } //SPITTER! "Teengirl_DLC1_L4D1Spitter02" { "channel" "CHAN_VOICE" "volume" "0.86" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Spitter02.wav" } //SPITTER! "Teengirl_DLC1_L4D1Spitter03" { "channel" "CHAN_VOICE" "volume" "0.91" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Spitter03.wav" } //Guys come back! "Teengirl_DLC1_L4D1Tank01" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Tank01.wav" } //Guys let us cover you! "Teengirl_DLC1_L4D1Tank02" { "channel" "CHAN_VOICE" "volume" "0.99" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Tank02.wav" } //TWO TANKS! "Teengirl_DLC1_L4D1Tank03" { "channel" "CHAN_VOICE" "volume" "0.93" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Tank03.wav" } //Bring the tanks back here! "Teengirl_DLC1_L4D1Tank04" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\TeenGirl\DLC1_L4D1Tank04.wav" }