//-------------------------------------------------------------------------------------------------------------- // Biker Game Sound Text File //-------------------------------------------------------------------------------------------------------------- //-------------------------------------------------------------------------------------------------------------- // This file is auto generated do not hand edit! //-------------------------------------------------------------------------------------------------------------- //-------------------------------------------------------------------------------------------------------------- // Last Updated: 03/08/10 //-------------------------------------------------------------------------------------------------------------- //Heyyy! Nice ride! "Biker_DLC1_C6M1_InitialMeeting01" { "channel" "CHAN_VOICE" "volume" "0.62" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting01.wav" } //Nope! "Biker_DLC1_C6M1_InitialMeeting02" { "channel" "CHAN_VOICE" "volume" "0.51" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting02.wav" } //Nope, not a chance. "Biker_DLC1_C6M1_InitialMeeting03" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting03.wav" } //Generator's out. Get to the other side and we'll help you get this thing down! "Biker_DLC1_C6M1_InitialMeeting04" { "channel" "CHAN_VOICE" "volume" "0.71" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting04.wav" } //Nope, no way in hell. "Biker_DLC1_C6M1_InitialMeeting05" { "channel" "CHAN_VOICE" "volume" "0.75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting05.wav" } //Heyy! Are you a racecar driver? "Biker_DLC1_C6M1_InitialMeeting06" { "channel" "CHAN_VOICE" "volume" "0.75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting06.wav" } //Heyyy! Nice ride! "Biker_DLC1_C6M1_InitialMeeting07" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting07.wav" } //Heyy! Are you a racecar driver? "Biker_DLC1_C6M1_InitialMeeting08" { "channel" "CHAN_VOICE" "volume" "0.72" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting08.wav" } //Can't! Generator's out. Get to the other side and fill it up! We'll cover ya! "Biker_DLC1_C6M1_InitialMeeting09" { "channel" "CHAN_VOICE" "volume" "0.75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting09.wav" } //Ma'am uhh Miss? I'm sorry but I can't lower the bridge myself. If you can get to the other side I can help you lower it. "Biker_DLC1_C6M1_InitialMeeting10" { "channel" "CHAN_VOICE" "volume" "0.65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting10.wav" } //Ahh sorry, No Ma'am. "Biker_DLC1_C6M1_InitialMeeting11" { "channel" "CHAN_VOICE" "volume" "0.61" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting11.wav" } //No ma'am. "Biker_DLC1_C6M1_InitialMeeting12" { "channel" "CHAN_VOICE" "volume" "0.58" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting12.wav" } //If I could, I would. Can't. Get to the other side and we can lower it together. "Biker_DLC1_C6M1_InitialMeeting13" { "channel" "CHAN_VOICE" "volume" "0.65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting13.wav" } //No ma'am. "Biker_DLC1_C6M1_InitialMeeting14" { "channel" "CHAN_VOICE" "volume" "0.64" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting14.wav" } //(fumbling) Uhhh yyyeaaah. "Biker_DLC1_C6M1_InitialMeeting15" { "channel" "CHAN_VOICE" "volume" "0.54" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting15.wav" } //Yeah. "Biker_DLC1_C6M1_InitialMeeting16" { "channel" "CHAN_VOICE" "volume" "0.62" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting16.wav" } //HELL YEAH! "Biker_DLC1_C6M1_InitialMeeting17" { "channel" "CHAN_VOICE" "volume" "0.89" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting17.wav" } //If you want to keep going this way, you're gonna have to walk to the other side of this bridge and then me and an some uhh other cops up here can help you lower the bridge. "Biker_DLC1_C6M1_InitialMeeting18" { "channel" "CHAN_VOICE" "volume" "0.84" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting18.wav" } //You down there, be calm. We're cops. "Biker_DLC1_C6M1_InitialMeeting19" { "channel" "CHAN_VOICE" "volume" "0.85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting19.wav" } //Hey! "Biker_DLC1_C6M1_InitialMeeting20" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting20.wav" } //I was talking to the little lady. "Biker_DLC1_C6M1_InitialMeeting21" { "channel" "CHAN_VOICE" "volume" "0.50" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting21.wav" } //Ahh shit. Nooo. But if you can get to the other side we can help you lower it. "Biker_DLC1_C6M1_InitialMeeting22" { "channel" "CHAN_VOICE" "volume" "0.73" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting22.wav" } //Go to hell suit. "Biker_DLC1_C6M1_InitialMeeting23" { "channel" "CHAN_VOICE" "volume" "0.69" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting23.wav" } //Bite me Colonel Sanders. "Biker_DLC1_C6M1_InitialMeeting24" { "channel" "CHAN_VOICE" "volume" "0.68" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting24.wav" } //Bite me Colonel Sanders. "Biker_DLC1_C6M1_InitialMeeting25" { "channel" "CHAN_VOICE" "volume" "0.77" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting25.wav" } //Hell yeah, I'll help *YOU*. "Biker_DLC1_C6M1_InitialMeeting26" { "channel" "CHAN_VOICE" "volume" "0.68" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting26.wav" } //HEY! "Biker_DLC1_C6M1_InitialMeeting27" { "channel" "CHAN_VOICE" "volume" "0.86" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting27.wav" } //HEY! "Biker_DLC1_C6M1_InitialMeeting28" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting28.wav" } //HEY! I heard that! "Biker_DLC1_C6M1_InitialMeeting29" { "channel" "CHAN_VOICE" "volume" "0.86" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting29.wav" } //Brother, that's what I'm trying to tell ya. We can't get this thing down ourselves. You have to get to the other side. "Biker_DLC1_C6M1_InitialMeeting30" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting30.wav" } //Is there anyone of you four who isn't an asshole? "Biker_DLC1_C6M1_InitialMeeting31" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting31.wav" } //Look, I don't love this bridge. But we just lost a man and… Sorry brother, but you are on your own. "Biker_DLC1_C6M1_InitialMeeting32" { "channel" "CHAN_VOICE" "volume" "0.64" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting32.wav" } //And I'm telling you, I can't lower the bridge. You gotta get around to the other side. "Biker_DLC1_C6M1_InitialMeeting33" { "channel" "CHAN_VOICE" "volume" "0.70" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting33.wav" } //Brother, I don't love this bridge, but right now we just lost a man and got a man down. Sorry, you are on your own. "Biker_DLC1_C6M1_InitialMeeting34" { "channel" "CHAN_VOICE" "volume" "0.72" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting34.wav" } //Okay! Bridge is down! That's as far as it goes. "Biker_DLC1_C6M1_InitialMeeting35" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting35.wav" } //Really, this is as far as it goes. Never saw it any lower. "Biker_DLC1_C6M1_InitialMeeting36" { "channel" "CHAN_VOICE" "volume" "0.68" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting36.wav" } //Oh yeah... uh, yeah it is. "Biker_DLC1_C6M1_InitialMeeting37" { "channel" "CHAN_VOICE" "volume" "0.69" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting37.wav" } //Kick ASS! Now all you gotta do is go back into town, find some way to cross the river, fight your way to the other side of this bridge, refuel the generator and get it back going. Then its kissing time! "Biker_DLC1_C6M1_InitialMeeting38" { "channel" "CHAN_VOICE" "volume" "0.79" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting38.wav" } //Are any of you vampires? "Biker_DLC1_C6M1_InitialMeeting39" { "channel" "CHAN_VOICE" "volume" "0.75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting39.wav" } //Sorry, can't. "Biker_DLC1_C6M1_InitialMeeting40" { "channel" "CHAN_VOICE" "volume" "0.75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting40.wav" } //Louis! I told you, there were vampires! "Biker_DLC1_C6M1_InitialMeeting41" { "channel" "CHAN_VOICE" "volume" "0.73" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting41.wav" } //I'm not talking to any goddamn vampires. "Biker_DLC1_C6M1_InitialMeeting42" { "channel" "CHAN_VOICE" "volume" "0.78" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting42.wav" } //Yeah! Yeah! That's what I've been saying. "Biker_DLC1_C6M1_InitialMeeting43" { "channel" "CHAN_VOICE" "volume" "0.74" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting43.wav" } //Sorry brother. Like I've been telling you. This bridge is up until the generator gets refueled. "Biker_DLC1_C6M1_InitialMeeting44" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M1_InitialMeeting44.wav" } //Hello, Rochellllle. A beautiful name for a beautiful lady. This your dad? "Biker_DLC1_C6M3_FinaleChat01" { "channel" "CHAN_VOICE" "volume" "0.68" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat01.wav" } //What's your name again? "Biker_DLC1_C6M3_FinaleChat02" { "channel" "CHAN_VOICE" "volume" "0.63" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat02.wav" } //Rochelle, you and your dad need to get down there and fill up the generator. Do that and we can lower the bridge. "Biker_DLC1_C6M3_FinaleChat03" { "channel" "CHAN_VOICE" "volume" "0.72" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat03.wav" } //Then... "Biker_DLC1_C6M3_FinaleChat04" { "channel" "CHAN_VOICE" "volume" "0.64" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat04.wav" } //Oh yeah. Bill definitely woulda shot him. "Biker_DLC1_C6M3_FinaleChat05" { "channel" "CHAN_VOICE" "volume" "0.65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat05.wav" } //What's your name again? "Biker_DLC1_C6M3_FinaleChat06" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat06.wav" } //I'M Francis. You don't need to worry about him. "Biker_DLC1_C6M3_FinaleChat07" { "channel" "CHAN_VOICE" "volume" "0.76" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat07.wav" } //I'M Francis. You don't need to worry about him. He'll probably be dead soon. "Biker_DLC1_C6M3_FinaleChat08" { "channel" "CHAN_VOICE" "volume" "0.64" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat08.wav" } //Yeah, that's Louis. I wouldn't get too attached to him, he'll probably be dead soon. I'M Francis. "Biker_DLC1_C6M3_FinaleChat09" { "channel" "CHAN_VOICE" "volume" "0.73" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat09.wav" } //So... you like vests? "Biker_DLC1_C6M3_FinaleChat10" { "channel" "CHAN_VOICE" "volume" "0.65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat10.wav" } //Oh my god. I HATE THOSE TOO! I HATE EM SO MUCH! "Biker_DLC1_C6M3_FinaleChat11" { "channel" "CHAN_VOICE" "volume" "0.63" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat11.wav" } //Oh my god. You hate stuff too? "Biker_DLC1_C6M3_FinaleChat12" { "channel" "CHAN_VOICE" "volume" "0.63" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat12.wav" } //Oh my god. You hate stuff too? "Biker_DLC1_C6M3_FinaleChat13" { "channel" "CHAN_VOICE" "volume" "0.66" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat13.wav" } //I KNOW! "Biker_DLC1_C6M3_FinaleChat14" { "channel" "CHAN_VOICE" "volume" "0.63" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat14.wav" } //I KNOW! "Biker_DLC1_C6M3_FinaleChat15" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat15.wav" } //It's so stupid! "Biker_DLC1_C6M3_FinaleChat16" { "channel" "CHAN_VOICE" "volume" "0.70" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat16.wav" } //I know... wait, wait what now?? I don't think this is going to work out. Hope you don't hate filling generators up with gas. Elevator's over there. "Biker_DLC1_C6M3_FinaleChat17" { "channel" "CHAN_VOICE" "volume" "0.76" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat17.wav" } //I know... wait, wait what now?? I don't think this is going to work out. The generator's down there. Fill it with gas. "Biker_DLC1_C6M3_FinaleChat18" { "channel" "CHAN_VOICE" "volume" "0.73" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat18.wav" } //Hey! Never thought a fancy ass like you would have made it this far. "Biker_DLC1_C6M3_FinaleChat19" { "channel" "CHAN_VOICE" "volume" "0.76" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat19.wav" } //At least I don't have a turd on my suit. "Biker_DLC1_C6M3_FinaleChat20" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat20.wav" } //Nah, I'm a cop. "Biker_DLC1_C6M3_FinaleChat21" { "channel" "CHAN_VOICE" "volume" "0.72" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat21.wav" } //No no no, I am a cop. "Biker_DLC1_C6M3_FinaleChat22" { "channel" "CHAN_VOICE" "volume" "0.71" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat22.wav" } //10-4. "Biker_DLC1_C6M3_FinaleChat23" { "channel" "CHAN_VOICE" "volume" "0.65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat23.wav" } //10-4. "Biker_DLC1_C6M3_FinaleChat24" { "channel" "CHAN_VOICE" "volume" "0.57" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat24.wav" } //WITCH! Oh sorry, got confused by all your crying. "Biker_DLC1_C6M3_FinaleChat25" { "channel" "CHAN_VOICE" "volume" "0.93" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat25.wav" } //Cry your way over to the elevator and then sob your way down to the generator. Fill it up with your tears and we'll take care of the rest. "Biker_DLC1_C6M3_FinaleChat26" { "channel" "CHAN_VOICE" "volume" "0.72" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat26.wav" } //Take the elevator down to the generator. Don't cry on it though, it's electrical. "Biker_DLC1_C6M3_FinaleChat27" { "channel" "CHAN_VOICE" "volume" "0.86" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat27.wav" } //Take the elevator down to the generator. Don't cry on it though, it's electric. "Biker_DLC1_C6M3_FinaleChat28" { "channel" "CHAN_VOICE" "volume" "0.77" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat28.wav" } //Hey Rochelle. Dee-Peck Mode. I love that guy. "Biker_DLC1_C6M3_FinaleChat29" { "channel" "CHAN_VOICE" "volume" "0.68" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat29.wav" } //Hey Rochelle. Dee-Peck Mode. Classy. "Biker_DLC1_C6M3_FinaleChat30" { "channel" "CHAN_VOICE" "volume" "0.68" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat30.wav" } //What? She's a woman of taste. "Biker_DLC1_C6M3_FinaleChat31" { "channel" "CHAN_VOICE" "volume" "0.66" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat31.wav" } //What? Obviously she's a woman of taste. "Biker_DLC1_C6M3_FinaleChat32" { "channel" "CHAN_VOICE" "volume" "0.66" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat32.wav" } //Takin' it slow, huh? I can respect that. "Biker_DLC1_C6M3_FinaleChat33" { "channel" "CHAN_VOICE" "volume" "0.60" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat33.wav" } //HEY! All right, while you guys were gone I came up with a plan. To do this quicker, we should break up into teams. Guys, you're shirts. Everybody else, skins. Now let's GO! "Biker_DLC1_C6M3_FinaleChat34" { "channel" "CHAN_VOICE" "volume" "0.61" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat34.wav" } //Yeah, okay. "Biker_DLC1_C6M3_FinaleChat35" { "channel" "CHAN_VOICE" "volume" "0.60" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat35.wav" } //Nah, good luck with that. We've had enough of the Military. "Biker_DLC1_C6M3_FinaleChat36" { "channel" "CHAN_VOICE" "volume" "0.60" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat36.wav" } //Man, nice ride. That really Jimmy Gibbs car? "Biker_DLC1_C6M3_FinaleChat37" { "channel" "CHAN_VOICE" "volume" "0.64" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat37.wav" } //How she handle? "Biker_DLC1_C6M3_FinaleChat38" { "channel" "CHAN_VOICE" "volume" "0.65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat38.wav" } //Honestly, I'm more of a bike man myself. "Biker_DLC1_C6M3_FinaleChat39" { "channel" "CHAN_VOICE" "volume" "0.56" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat39.wav" } //Man, nice ride. "Biker_DLC1_C6M3_FinaleChat40" { "channel" "CHAN_VOICE" "volume" "0.69" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat40.wav" } //That's amazing. You mean this car used to belong to the taco dog? "Biker_DLC1_C6M3_FinaleChat41" { "channel" "CHAN_VOICE" "volume" "0.55" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat41.wav" } //Yep, you got that right. That dog made some damn good tacos. "Biker_DLC1_C6M3_FinaleChat42" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat42.wav" } //I wonder whatever happened to that dog? Hope he's okay. "Biker_DLC1_C6M3_FinaleChat43" { "channel" "CHAN_VOICE" "volume" "0.59" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat43.wav" } //What's up? "Biker_DLC1_C6M3_FinaleChat44" { "channel" "CHAN_VOICE" "volume" "0.71" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat44.wav" } //I've been thinking about this. We lost a good man getting this goddamn thing up. Not real happy about putting it back down again. "Biker_DLC1_C6M3_FinaleChat45" { "channel" "CHAN_VOICE" "volume" "0.63" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat45.wav" } //We're stayin' put until we're all healed up. "Biker_DLC1_C6M3_FinaleChat46" { "channel" "CHAN_VOICE" "volume" "0.72" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat46.wav" } //Look brother. We lost a good man. Another one is hurt. We can't get that generator filled up until Louis is back on his feet. "Biker_DLC1_C6M3_FinaleChat47" { "channel" "CHAN_VOICE" "volume" "0.64" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleChat47.wav" } //Hey come over here. "Biker_DLC1_C6M3_FinaleL4D1ThrowItems01" { "channel" "CHAN_VOICE" "volume" "0.73" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleL4D1ThrowItems01.wav" } //Take this! "Biker_DLC1_C6M3_FinaleL4D1ThrowItems02" { "channel" "CHAN_VOICE" "volume" "0.75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleL4D1ThrowItems02.wav" } //You can have this. "Biker_DLC1_C6M3_FinaleL4D1ThrowItems03" { "channel" "CHAN_VOICE" "volume" "0.82" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_FinaleL4D1ThrowItems03.wav" } //What the? "Biker_DLC1_C6M3_L4D11stSpot01" { "channel" "CHAN_VOICE" "volume" "0.57" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D11stSpot01.wav" } //Shit! Watch out! "Biker_DLC1_C6M3_L4D11stSpot02" { "channel" "CHAN_VOICE" "volume" "0.78" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D11stSpot02.wav" } //Big guy! "Biker_DLC1_C6M3_L4D11stSpot03" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D11stSpot03.wav" } //Little guy! "Biker_DLC1_C6M3_L4D11stSpot04" { "channel" "CHAN_VOICE" "volume" "0.92" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D11stSpot04.wav" } //Little vampire! "Biker_DLC1_C6M3_L4D11stSpot05" { "channel" "CHAN_VOICE" "volume" "0.90" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D11stSpot05.wav" } //Don't just stand there! HAUL ASS! "Biker_DLC1_C6M3_L4D1FinaleBridgeRun01" { "channel" "CHAN_VOICE" "volume" "0.82" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleBridgeRun01.wav" } //Don't just stand there! HAUL ASS! "Biker_DLC1_C6M3_L4D1FinaleBridgeRun02" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleBridgeRun02.wav" } //Get to your car, we'll hold them off! "Biker_DLC1_C6M3_L4D1FinaleBridgeRun03" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleBridgeRun03.wav" } //Get your asses to your car! "Biker_DLC1_C6M3_L4D1FinaleBridgeRun04" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleBridgeRun04.wav" } //Get your goddamn asses to your car! "Biker_DLC1_C6M3_L4D1FinaleBridgeRun05" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleBridgeRun05.wav" } //Hey Ellis, I HATE YOUR HAT! [laughs] "Biker_DLC1_C6M3_L4D1FinaleBridgeRun06" { "channel" "CHAN_VOICE" "volume" "0.85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleBridgeRun06.wav" } //You know, they were all right. "Biker_DLC1_C6M3_L4D1FinaleCinematic01" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic01.wav" } //I'm gonna miss them. "Biker_DLC1_C6M3_L4D1FinaleCinematic02" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic02.wav" } //I love that car. "Biker_DLC1_C6M3_L4D1FinaleCinematic03" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic03.wav" } //Look at that car go! "Biker_DLC1_C6M3_L4D1FinaleCinematic04" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic04.wav" } //Nick! Good luck, my brother! "Biker_DLC1_C6M3_L4D1FinaleCinematic05" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic05.wav" } //Good luck, my brother! "Biker_DLC1_C6M3_L4D1FinaleCinematic06" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic06.wav" } //Bye-bye RO! My lovely little angel. "Biker_DLC1_C6M3_L4D1FinaleCinematic07" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic07.wav" } //I'm gonna miss Ro. "Biker_DLC1_C6M3_L4D1FinaleCinematic08" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic08.wav" } //What? Seriously, what? "Biker_DLC1_C6M3_L4D1FinaleCinematic09" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic09.wav" } //Bye Coach! Keep the pedal to the metal! "Biker_DLC1_C6M3_L4D1FinaleCinematic10" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic10.wav" } //See Ya Ellis! Keep the pedal to the metal! "Biker_DLC1_C6M3_L4D1FinaleCinematic11" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic11.wav" } //No, I haven't heard that one. "Biker_DLC1_C6M3_L4D1FinaleCinematic12" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic12.wav" } //I hate goodbyes. "Biker_DLC1_C6M3_L4D1FinaleCinematic13" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic13.wav" } //I really am a cop you know! "Biker_DLC1_C6M3_L4D1FinaleCinematic14" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic14.wav" } //I really am a cop! "Biker_DLC1_C6M3_L4D1FinaleCinematic15" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic15.wav" } //Bye RO! I love you!!!!!!! "Biker_DLC1_C6M3_L4D1FinaleCinematic16" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic16.wav" } //Bye RO! I love you!!!!!!! (sobbing) I love you! "Biker_DLC1_C6M3_L4D1FinaleCinematic17" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic17.wav" } //Go, Ro, go! "Biker_DLC1_C6M3_L4D1FinaleCinematic18" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic18.wav" } //Yeah. "Biker_DLC1_C6M3_L4D1FinaleCinematic19" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleCinematic19.wav" } //Here, you're gonna need this. "Biker_DLC1_C6M3_L4D1FinaleFinalGas01" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleFinalGas01.wav" } //Here, you're gonna need this. "Biker_DLC1_C6M3_L4D1FinaleFinalGas02" { "channel" "CHAN_VOICE" "volume" "0.84" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleFinalGas02.wav" } //Take this, now be safe. "Biker_DLC1_C6M3_L4D1FinaleFinalGas03" { "channel" "CHAN_VOICE" "volume" "0.72" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleFinalGas03.wav" } //You lookin' for this? "Biker_DLC1_C6M3_L4D1FinaleFinalGas04" { "channel" "CHAN_VOICE" "volume" "0.77" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleFinalGas04.wav" } //Here, I was startin' to hate this can. "Biker_DLC1_C6M3_L4D1FinaleFinalGas05" { "channel" "CHAN_VOICE" "volume" "0.73" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_C6M3_L4D1FinaleFinalGas05.wav" } //There's not many of us left brother. "Biker_DLC1_C6M3_Loss01" { "channel" "CHAN_VOICE" "volume" "0.52" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_Loss01.wav" } //There's not many of us left brother. "Biker_DLC1_C6M3_Loss02" { "channel" "CHAN_VOICE" "volume" "0.57" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_C6M3_Loss02.wav" } //Hey Bill, your beards frozen. "Biker_DLC1_CommunityL4D101" { "channel" "CHAN_VOICE" "volume" "0.65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_CommunityL4D101.wav" } //I hate snow. "Biker_DLC1_CommunityL4D102" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_CommunityL4D102.wav" } //I hate the snow. "Biker_DLC1_CommunityL4D103" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_CommunityL4D103.wav" } //I hate the cold. "Biker_DLC1_CommunityL4D104" { "channel" "CHAN_VOICE" "volume" "0.72" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_CommunityL4D104.wav" } //I hate car alarms. "Biker_DLC1_CommunityL4D105" { "channel" "CHAN_VOICE" "volume" "0.64" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_CommunityL4D105.wav" } //Goddamn it, where did you learn to drive? "Biker_DLC1_CommunityL4D106" { "channel" "CHAN_VOICE" "volume" "0.65" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_CommunityL4D106.wav" } //I hate mountains. "Biker_DLC1_CommunityL4D107" { "channel" "CHAN_VOICE" "volume" "0.69" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_CommunityL4D107.wav" } //I hate tanks. "Biker_DLC1_KILLFINALTANK01" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_KILLFINALTANK01.wav" } //I hate tanks. "Biker_DLC1_KILLFINALTANK02" { "channel" "CHAN_VOICE" "volume" "0.86" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_KILLFINALTANK02.wav" } //I hate tanks. "Biker_DLC1_KILLFINALTANK03" { "channel" "CHAN_VOICE" "volume" "0.75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "player\survivor\voice\Biker\DLC1_KILLFINALTANK03.wav" } //CHARGER! "Biker_DLC1_L4D1Charger01" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Charger01.wav" } //CHARGER! "Biker_DLC1_L4D1Charger02" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Charger02.wav" } //CHARGER! "Biker_DLC1_L4D1Charger03" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Charger03.wav" } //JOCKEY! "Biker_DLC1_L4D1Jockey01" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Jockey01.wav" } //JOCKEY! "Biker_DLC1_L4D1Jockey02" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Jockey02.wav" } //JOCKEY! "Biker_DLC1_L4D1Jockey03" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Jockey03.wav" } //SPITTER! "Biker_DLC1_L4D1Spitter01" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Spitter01.wav" } //SPITTER! "Biker_DLC1_L4D1Spitter02" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Spitter02.wav" } //SPITTER! "Biker_DLC1_L4D1Spitter03" { "channel" "CHAN_VOICE" "volume" "1.00" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Spitter03.wav" } //Lead 'em over here! "Biker_DLC1_L4D1Tank01" { "channel" "CHAN_VOICE" "volume" "0.64" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Tank01.wav" } //Oh shit, two tanks! "Biker_DLC1_L4D1Tank02" { "channel" "CHAN_VOICE" "volume" "0.67" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Tank02.wav" } //TWO TANKS! I HATE THE SOUTH! "Biker_DLC1_L4D1Tank03" { "channel" "CHAN_VOICE" "volume" "0.75" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90B" "wave" "player\survivor\voice\Biker\DLC1_L4D1Tank03.wav" }