//-------------------------------------------------------------------------------------------------------------- // ArenaHeli Response Rule File //-------------------------------------------------------------------------------------------------------------- //-------------------------------------------------------------------------------------------------------------- // C2M5 //-------------------------------------------------------------------------------------------------------------- Response C2M5_PilotNagArenaHeli { norepeat scene "scenes/npcs/ArenaHeli_C2Finale01.vcd" then self C2M5_PilotNag foo:0 8.0 //Get into the chopper! scene "scenes/npcs/ArenaHeli_C2Finale02.vcd" then self C2M5_PilotNag foo:0 8.0 //Get to the chopper! scene "scenes/npcs/ArenaHeli_C2Finale03.vcd" then self C2M5_PilotNag foo:0 8.0 //To the chopper! scene "scenes/npcs/ArenaHeli_C2Finale04.vcd" then self C2M5_PilotNag foo:0 8.0 //Get in here! scene "scenes/npcs/ArenaHeli_C2Finale05.vcd" then self C2M5_PilotNag foo:0 8.0 //Everybody in the chopper! scene "scenes/npcs/ArenaHeli_C2Finale06.vcd" then self C2M5_PilotNag foo:0 8.0 //We're taking off! scene "scenes/npcs/ArenaHeli_C2Finale07.vcd" then self C2M5_PilotNag foo:0 8.0 //Let's go! Everybody to the chopper! scene "scenes/npcs/ArenaHeli_C2Finale08.vcd" then self C2M5_PilotNag foo:0 8.0 //Get into the chopper! scene "scenes/npcs/ArenaHeli_C2Finale09.vcd" then self C2M5_PilotNag foo:0 8.0 //Get to the chopper! scene "scenes/npcs/ArenaHeli_C2Finale10.vcd" then self C2M5_PilotNag foo:0 8.0 //To the chopper! scene "scenes/npcs/ArenaHeli_C2Finale11.vcd" then self C2M5_PilotNag foo:0 8.0 //Get in here! scene "scenes/npcs/ArenaHeli_C2Finale12.vcd" then self C2M5_PilotNag foo:0 8.0 //Everyone in the chopper! scene "scenes/npcs/ArenaHeli_C2Finale13.vcd" then self C2M5_PilotNag foo:0 8.0 //We're taking off! scene "scenes/npcs/ArenaHeli_C2Finale14.vcd" then self C2M5_PilotNag foo:0 8.0 //Let's go! Everybody to the chopper! scene "scenes/npcs/ArenaHeli_C2Finale15.vcd" then self C2M5_PilotNag foo:0 8.0 //Let's go! Let's go! Let's go! scene "scenes/npcs/ArenaHeli_C2Finale16.vcd" then self C2M5_PilotNag foo:0 8.0 //Let's go! Let's go! Let's go! } Rule C2M5_PilotNagArenaHeli { criteria ConceptC2M5_PilotNag AutoIsNotScavenge AutoIsNotSurvival Response C2M5_PilotNagArenaHeli }