// generic woods "lighthouse.woods" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "0.4" "pitch" "100" "wave" "ambient/wind/crucial_wind_outdoors_1.wav" } // underlying area "tone" "playlooping" { "volume" ".07" "pitch" "100" "wave" "ambient/levels/caves/cave_crickets_loop1.wav" } //shoreline waves "playlooping" { "volume" ".7" "pitch" "100" "wave" "ambient/water/ShorelineWaves_Loop.wav" "origin" "2360.081299, -82.879097, 173.257355;" "soundlevel" "SNDLVL_130dB" } // wind gusts "playrandom" { "time" "19,39" "volume" ".2" "pitch" "90,110" "position" "random" "rndwave" { "wave" "ambient/nature/wind_leaves_mild_gust_1.wav" "wave" "ambient/levels/forest/treewind1.wav" "wave" "ambient/levels/forest/treewind2.wav" "wave" "ambient/levels/forest/treewind3.wav" "wave" "ambient/levels/forest/treewind4.wav" } } // wind gusts with leaves "playrandom" { "time" "11,23" "volume" ".15,.25" "pitch" "80,110" "position" "random" "rndwave" { "wave" "ambient/Random_Amb_SFX/Leaves_Rustle01.wav" "wave" "ambient/Random_Amb_SFX/Leaves_Rustle02.wav" "wave" "ambient/Random_Amb_SFX/Leaves_Rustle03.wav" } } // bird sounds "playrandom" { "time" "2,15" "volume" ".05,.8" "pitch" "90,110" "position" "random" "attenuation" "0.9,1.3" "rndwave" { "wave" "ambient/Random_Amb_SFX/RUR5b_Seagull01.wav" "wave" "ambient/Random_Amb_SFX/RUR5b_Seagull02.wav" "wave" "ambient/Random_Amb_SFX/RUR5b_Seagull03.wav" "wave" "ambient/Random_Amb_SFX/RUR5b_Seagull04.wav" "wave" "ambient/Random_Amb_SFX/RUR5b_Seagull05.wav" "wave" "ambient/Random_Amb_SFX/RUR5b_Seagull06.wav" } } //distant foghorn "playrandom" { "time" "23,25" "volume" ".89" "pitch" "100" "origin" "2974.346191, 768.078979, 904.317993;" "soundlevel" "SNDLVL_100dB" "rndwave" { "wave" "ambient/Random_Amb_SFX/RUR5b_DistFoghorn.wav" "wave" "ambient/Random_Amb_SFX/RUR5b_DistFoghorn.wav" } } //close foghorn "playrandom" { "time" "28,35" "volume" "1" "pitch" "100" "origin" "1000.085571, -277.444183, 1118.276611;" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "ambient/Random_Amb_SFX/FogHorn_Close.wav" "wave" "ambient/Random_Amb_SFX/FogHorn_Close.wav" } } } "lighthouse.house" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" ".19" "pitch" "100" "wave" "ambient/ambience/crucial_smallroomtone_amb_loop.wav" } "playlooping" { "volume" ".03" "pitch" "100" "wave" "ambient/levels/caves/cave_crickets_loop1.wav" } //shoreline waves "playlooping" { "volume" ".5" "pitch" "100" "wave" "ambient/water/ShorelineWaves_Loop.wav" "origin" "2360.081299, -82.879097, 173.257355;" "soundlevel" "SNDLVL_130dB" } //close foghorn "playrandom" { "time" "28,35" "volume" ".82" "pitch" "100" "origin" "1000.085571, -277.444183, 1118.276611;" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "ambient/Random_Amb_SFX/FogHorn_Close.wav" "wave" "ambient/Random_Amb_SFX/FogHorn_Close.wav" } } // creeky wood "playrandom" { "time" "5,14" "volume" ".7,.99" "pitch" "80,100" "rndwave" { "wave" "ambient/materials/wood_creak1.wav" "wave" "ambient/materials/wood_creak2.wav" "wave" "ambient/materials/wood_creak3.wav" "wave" "ambient/materials/wood_creak4.wav" "wave" "ambient/materials/wood_creak5.wav" "wave" "ambient/materials/wood_creak6.wav" } } //fireplace "playlooping" { "volume" ".7" "pitch" "110" "wave" "ambient/Spacial_Loops/MediumFire_Loop.wav" "origin" "736.468323, -88.491501, 854.333374;" "soundlevel" "SNDLVL_70dB" } //distant foghorn "playrandom" { "time" "23,25" "volume" ".5" "pitch" "100" "origin" "2974.346191, 768.078979, 904.317993;;" "soundlevel" "SNDLVL_100dB" "rndwave" { "wave" "ambient/Random_Amb_SFX/RUR5b_DistFoghorn.wav" "wave" "ambient/Random_Amb_SFX/RUR5b_DistFoghorn.wav" } } // wind gusts "playrandom" { "time" "15,30" "volume" ".3" "pitch" "90,110" "rndwave" { "wave" "ambient/nature/wind_leaves_mild_gust_1.wav" "wave" "ambient/levels/forest/treewind1.wav" "wave" "ambient/levels/forest/treewind2.wav" "wave" "ambient/levels/forest/treewind3.wav" "wave" "ambient/levels/forest/treewind4.wav" } } // shutters "playrandom" { "time" "5,9" "volume" "0.7" "pitch" "90,110" "rndwave" { "wave" "ambient/materials/shutter6.wav" "wave" "ambient/materials/shutter8.wav" "wave" "ambient/materials/shutter7.wav" } } }