// // Campaign 4 Soundscapes // // // // // //======================= //======================= // C4 //======================= //======================= // stub for starting instance file // "milltown.emptystub" { "dsp" "1" } // //Utility rainscapes // // // rain on hard surfaces // "rain.hardsurface.soft.dynamic" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient\ambience\rainscapes\rain\crucial_surfacerain_light_loop.wav" // "position" "random" } } "rain.hardsurface.soft" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient\ambience\rainscapes\crucial_surfacerain_light_loop.wav" // "position" "random" } } "rain.hardsurface.med" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient\ambience\rainscapes\crucial_surfacerain_med_loop.wav" // "position" "random" } } "rain.hardsurface.med.dynamic" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient\ambience\rainscapes\rain\crucial_surfacerain_med_loop.wav" // "position" "random" } } "rain.hardsurface.hard" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient\ambience\rainscapes\crucial_surfacerain_hard_loop.wav" // "position" "random" } } // //rain on water // "rain.water.soft" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient\ambience\rainscapes\rain\crucial_waterrain_light_loop.wav" // "position" "random" } } "rain.water.med" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient\ambience\rainscapes\crucial_waterrain_med_loop.wav" // "position" "random" } } "rain.water.hard" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient\ambience\rainscapes\crucial_waterrain_hard_loop.wav" // "position" "random" } } // //interior rain // "rain.interior.soft.dynamic" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient\ambience\rainscapes\rain\interior_rain_med_loop.wav" // "position" "random" } } "rain.interior.soft" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" ".65" "pitch" "100" "wave" "ambient\ambience\rainscapes\interior_rain_med_loop.wav" // "position" "random" } } "rain.interior.med.dynamic" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" ".85" "pitch" "100" "wave" "ambient\ambience\rainscapes\rain\interior_rain_med_loop.wav" // "position" "random" } } "rain.interior.med" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient\ambience\rainscapes\interior_rain_med_loop.wav" // "position" "random" } } "rain.interiorverb.med.dynamic" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" ".85" "pitch" "100" "wave" "ambient\ambience\rainscapes\rain\crucial_int_rainverb_med_loop.wav" // "position" "random" } } "rain.interiorverb.med" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" ".85" "pitch" "100" "wave" "ambient\ambience\rainscapes\crucial_int_rainverb_med_loop.wav" // "position" "random" } } "rain.interiorverb.hard.dynamic" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" ".95" "pitch" "100" "wave" "ambient\ambience\rainscapes\rain\crucial_int_rainverb_hard_loop.wav" // "position" "random" } } "rain.interiorverb.hard" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient\ambience\rainscapes\crucial_int_rainverb_hard_loop.wav" // "position" "random" } } // // thunder distant randoms // "distant.thunder" { "dsp" "1" "playrandom" { "time" "33,68" "volume" ".6,1" "pitch" "90,105" "position" "random" "rndwave" { "wave" "ambient/ambience/rainscapes/Thunder_Distant01.wav" "wave" "ambient/ambience/rainscapes/Thunder_Distant02.wav" "wave" "ambient/ambience/rainscapes/Thunder_Distant03.wav" } } } "storm.dynamic" { "dsp" "1" "playlooping" { "volume" ".74" "pitch" "100" "wave" "(ambient\ambience\rainscapes\rain\crucial_wind_rain_loop.wav" "position" "random" } "playlooping" { "volume" ".87" "pitch" "100" "wave" "(ambient\ambience\rainscapes\rain\whistle_debris_loop.wav" "position" "random" } // wind "playrandom" { "time" "6,13" "volume" ".9,1" "pitch" "90,110" "position" "random" "rndwave" { "ambient\ambience\rainscapes\rain\stereo_gust_01.wav" "ambient\ambience\rainscapes\rain\stereo_gust_02.wav" "ambient\ambience\rainscapes\rain\stereo_gust_03.wav" "ambient\ambience\rainscapes\rain\stereo_gust_04.wav" "ambient\ambience\rainscapes\rain\stereo_gust_05.wav" "ambient\ambience\rainscapes\rain\stereo_gust_06.wav" } } "playrandom" { "time" "7,11" "volume" ".9,1" "pitch" "90,110" "position" "random" "rndwave" { "ambient\ambience\rainscapes\rain\mono_gust_01.wav" "ambient\ambience\rainscapes\rain\mono_gust_02.wav" "ambient\ambience\rainscapes\rain\mono_gust_03.wav" "ambient\ambience\rainscapes\rain\mono_gust_04.wav" } } "playrandom" { "time" "3,4" "volume" "1" "pitch" "90,110" "position" "random" "rndwave" { "ambient\ambience\rainscapes\rain\debris_07.wav" "ambient\ambience\rainscapes\rain\debris_02.wav" "ambient\ambience\rainscapes\rain\debris_03.wav" "ambient\ambience\rainscapes\rain\debris_04.wav" "ambient\ambience\rainscapes\rain\debris_05.wav" "ambient\ambience\rainscapes\rain\debris_08.wav" } } } "storm.dynamic.mill" { "dsp" "1" "playlooping" { "volume" ".7" "pitch" "100" "wave" "(ambient\ambience\rainscapes\rain\whistle_debris_loop.wav" "position" "random" } // wind "playrandom" { "time" "6,13" "volume" ".5,1" "pitch" "90,110" "position" "random" "rndwave" { "ambient\ambience\rainscapes\rain\stereo_gust_01.wav" "ambient\ambience\rainscapes\rain\stereo_gust_02.wav" "ambient\ambience\rainscapes\rain\stereo_gust_03.wav" "ambient\ambience\rainscapes\rain\stereo_gust_04.wav" "ambient\ambience\rainscapes\rain\stereo_gust_05.wav" "ambient\ambience\rainscapes\rain\stereo_gust_06.wav" } } "playrandom" { "time" "7,11" "volume" ".6,1" "pitch" "90,110" "position" "random" "rndwave" { "ambient\ambience\rainscapes\rain\mono_gust_01.wav" "ambient\ambience\rainscapes\rain\mono_gust_02.wav" "ambient\ambience\rainscapes\rain\mono_gust_03.wav" "ambient\ambience\rainscapes\rain\mono_gust_04.wav" } } "playrandom" { "time" "3,4" "volume" ".7,1" "pitch" "90,110" "position" "random" "rndwave" { "ambient\ambience\rainscapes\rain\debris_07.wav" "ambient\ambience\rainscapes\rain\debris_02.wav" "ambient\ambience\rainscapes\rain\debris_03.wav" "ambient\ambience\rainscapes\rain\debris_04.wav" "ambient\ambience\rainscapes\rain\debris_05.wav" "ambient\ambience\rainscapes\rain\debris_08.wav" } } } //======================= //======================= // C4M1 milltown a //======================= //======================= "milltown.spawn" { "dsp" "1" "fadetime" "2" "playsoundscape" { "name" "milltown.a.ext" "volume" "1" } "playlooping" { "volume" ".65" "pitch" "100" "wave" "ambient/spacial_loops/Dock_close_loop.wav" "origin" "-6996.048828, 7694.168945, 104.273285;" "soundlevel" "SNDLVL_80dB" } } "milltown.a.ext" { "dsp" "1" // underlying area "tone" "playlooping" { "volume" "0.3" "pitch" "100" "wave" "ambient/ambience/crucial_Empty_street_wind_loop.wav" } "playlooping" { "volume" "0.48" "pitch" "100" "wave" "(ambient/ambience/Bug_loop.wav" "position" "random" } "playsoundscape" { "name" "distant.thunder" "volume" "1" } "playsoundscape" { "name" "urban2.utilbirdsgroup1" "volume" ".2" } "playsoundscape" { "name" "urban2.util_cicadas" "volume" "1" } "playlooping" { "volume" ".29" "pitch" "100" "wave" "ambient/ambience/Cicada_Loop.wav" "origin" "1101.839355, -4786.724121, 170.843399;" "soundlevel" "SNDLVL_90dB" } //rain soft "playsoundscape" { "name" "rain.hardsurface.soft.dynamic" "volume" "1" } } "burgertank.interior" { "dsp" "1" "playsoundscape" { "name" "milltown.a.ext" "volume" ".4" } //rain soft "playsoundscape" { "name" "rain.interiorverb.med.dynamic" "volume" ".8" } //rain med // "playsoundscape" // { // "name" "rain.hardsurface.med" // "volume" "1" // } } "c4.house.interior" { "dsp" "1" "fadetime" ".5" "playlooping" { "volume" ".3" "pitch" "100" "wave" "ambient/ambience/crucial_medroomtone_amb_loop.wav" } "playsoundscape" { "name" "urban2.util_woodqueaks_new" "volume" ".77" } "playsoundscape" { "name" "milltown.a.ext" "volume" ".3" } "playsoundscape" { "name" "rain.interior.soft.dynamic" "volume" "1" } } "milltown.a.safehouse" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" ".7" } "playsoundscape" { "name" "rain.interior.soft.dynamic" "volume" "1" } } //======================= //======================= // C4M2 sugarmill a //======================= //======================= "sugarmill.a.spawn" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" "1" } "playsoundscape" { "name" "rain.interior.soft" "volume" ".6" } "playsoundscape" { "name" "rain.interior.med.dynamic" "volume" "1" } } "sugarmill.a.exterior" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "milltown.a.ext" "volume" ".96" } "playsoundscape" { "name" "distant.thunder" "volume" ".6" } //rain soft "playsoundscape" { "name" "rain.hardsurface.soft" "volume" ".7" } //rain med "playsoundscape" { "name" "rain.hardsurface.med.dynamic" "volume" "1" } } "sugarmill.a.office.int" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.util_windgust" "volume" "1" } //rain soft "playsoundscape" { "name" "rain.interiorverb.med" "volume" "1" } //rain med "playsoundscape" { "name" "rain.interiorverb.med.dynamic" "volume" "1" } } "sugarmill.a.office.closed" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" ".7" } "playsoundscape" { "name" "rain.interior.soft" "volume" ".5" } "playsoundscape" { "name" "rain.interior.med.dynamic" "volume" "1" } } "sugarmill.a.pipeyard" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "milltown.a.ext" "volume" ".7" } "playsoundscape" { "name" "urban2.util_windgust" "volume" "1" } "playsoundscape" { "name" "distant.thunder" "volume" ".6" } //rain soft "playsoundscape" { "name" "rain.hardsurface.soft" "volume" "1" } //rain med "playsoundscape" { "name" "rain.hardsurface.med.dynamic" "volume" "1" } } "sugarmill.a.pipeyard.transition" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "milltown.a.ext" "volume" ".5" } //rain soft "playsoundscape" { "name" "rain.hardsurface.soft" "volume" ".4" } //rain med "playsoundscape" { "name" "rain.hardsurface.med.dynamic" "volume" ".4" } } "sugarmill.a.courtyard" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "milltown.a.ext" "volume" ".7" } //rain soft "playsoundscape" { "name" "rain.hardsurface.soft" "volume" "1" } //rain med "playsoundscape" { "name" "rain.hardsurface.med.dynamic" "volume" "1" } "playlooping" { "volume" ".7" "pitch" "100" "wave" "ambient/ambience/rainscapes/metalrain_med_loop.wav" "origin" "2293.119629, -4461.873047, 324.638214;" "soundlevel" "SNDLVL_150dB" } "playlooping" { "volume" ".4" "pitch" "80" "wave" "ambient/ambience/rainscapes/metalrain_hard_loop.wav" "origin" "2261.497314, -4456.741699, 337.179474;" "soundlevel" "SNDLVL_95dB" } } "sugarmill.a.trailerinterior" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" ".8" } "playsoundscape" { "name" "rain.interior.soft" "volume" "1" } "playsoundscape" { "name" "rain.interior.med.dynamic" "volume" "1" } } "sugarmill.a.lockerroom.int" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" ".7" } "playsoundscape" { "name" "rain.interior.soft" "volume" ".7" } "playsoundscape" { "name" "rain.interior.med.dynamic" "volume" "1" } } "sugarmill.a.mill" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "milltown.a.ext" "volume" ".7" } "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient/Spacial_Loops/MediumFire_Loop.wav" "origin" " -1542.997925, -9212.446289, 653.329041;" "soundlevel" "SNDLVL_70dB" } //rain soft "playsoundscape" { "name" "rain.interiorverb.med" "volume" "1" } //rain med "playsoundscape" { "name" "rain.interiorverb.med.dynamic" "volume" "1" } } "sugarmill.a.cornfield" { "dsp" "1" "fadetime" "1" //rain soft "playsoundscape" { "name" "rain.hardsurface.soft" "volume" "1" } //rain med "playsoundscape" { "name" "rain.hardsurface.med.dynamic" "volume" "1" } "playsoundscape" { "name" "distant.thunder" "volume" "1" } "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient/ambience/rainscapes/metalrain_med_loop.wav" "origin" "-1002.705139, -13536.689453, 122.281250;" "soundlevel" "SNDLVL_80dB" } } "sugarmill.a.gasstation.int" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" ".7" } "playsoundscape" { "name" "rain.interior.soft" "volume" "1" } "playsoundscape" { "name" "rain.interior.med.dynamic" "volume" "1" } } //======================= //======================= // C4M3 sugarmill b //======================= //======================= "sugarmill.b.spawn" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" ".7" } "playsoundscape" { "name" "rain.interior.med" "volume" "1" } } "sugarmill.b.gasstation.int" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" ".7" } "playsoundscape" { "name" "rain.interior.soft" "volume" "1" } } "sugarmill.b.cornfield" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "rain.water.hard" "volume" ".49" } "playsoundscape" { "name" "storm.dynamic" "volume" "1" } "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient/ambience/rainscapes/hail_hard_loop.wav" "origin" "-738.015930, -13595.808594, 308.401886;" "soundlevel" "SNDLVL_85dB" } } "sugarmill.b.mill" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "rain.interiorverb.hard" "volume" "1" } "playsoundscape" { "name" "storm.dynamic.mill" "volume" "1" } "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient/Spacial_Loops/MediumFire_Loop.wav" "origin" " -1519.608887, -9211.798828, 653.287354;" "soundlevel" "SNDLVL_70dB" } } "sugarmill.b.lockerroom.int" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" ".7" } "playsoundscape" { "name" "rain.interior.med" "volume" "1" } } "sugarmill.b.trailerinterior" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "rain.interior.med" "volume" "1" } "playsoundscape" { "name" "rain.water.hard" "volume" ".6" } } "sugarmill.b.courtyard" { "dsp" "1" "fadetime" "1" //rain med "playsoundscape" { "name" "rain.water.hard" "volume" ".4" } "playsoundscape" { "name" "storm.dynamic" "volume" "1" } "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient/ambience/rainscapes/metal_rainverb_med_loop.wav" "origin" "1433.376343, -5728.898926, 228.281250;" "soundlevel" "SNDLVL_130dB" } "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient/ambience/rainscapes/hail_hard_loop.wav" "origin" "1587.594727, -5395.587402, 228.281250;" "soundlevel" "SNDLVL_130dB" } } "sugarmill.b.pipeyard.transition" { "dsp" "1" "fadetime" "1" //rain med "playsoundscape" { "name" "rain.water.med" "volume" "1" } } "sugarmill.b.pipeyard" { "dsp" "1" "fadetime" "1" //rain hard "playsoundscape" { "name" "rain.water.hard" "volume" ".6" } "playsoundscape" { "name" "storm.dynamic" "volume" "1" } "playlooping" { "volume" "1" "pitch" "100" "wave" "(ambient\ambience\rainscapes\rain\heavy_wind01.wav" "position" "random" } } "sugarmill.b.office.closed" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" ".7" } "playsoundscape" { "name" "rain.interior.med" "volume" "1" } } "sugarmill.b.office.int" { "dsp" "1" "fadetime" "1" //rain med "playsoundscape" { "name" "rain.interiorverb.hard" "volume" "1" } } "sugarmill.b.exterior" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "distant.thunder" "volume" ".8" } //rain med "playsoundscape" { "name" "rain.hardsurface.hard" "volume" ".7" } "playsoundscape" { "name" "storm.dynamic" "volume" "1" } } "sugarmill.b.spawn" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" ".7" } "playsoundscape" { "name" "rain.interior.med" "volume" ".85" } } //======================= //======================= // C4M4 milltown b //======================= //======================= "milltown.b.safehouse" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "urban2.respawn" "volume" ".7" } "playsoundscape" { "name" "rain.interior.med" "volume" ".85" } "playsoundscape" { "name" "urban2.util_woodqueaks_new" "volume" "1" } } "milltown.b.ext" { "dsp" "1" "fadetime" "1" "playsoundscape" { "name" "distant.thunder" "volume" "1" } "playlooping" { "volume" "1" "pitch" "100" "wave" "ambient/ambience/rainscapes/distinctrain_hard_loop.wav" "origin" "-5584.859863, 7324.334961, 193.970917;" "soundlevel" "SNDLVL_90dB" } //rain soft "playsoundscape" { "name" "rain.hardsurface.hard" "volume" ".6" } "playsoundscape" { "name" "storm.dynamic" "volume" "1" } } "c4.house.b.interior" { "dsp" "1" "fadetime" ".5" "playsoundscape" { "name" "urban2.util_woodqueaks_new" "volume" "1" } "playsoundscape" { "name" "rain.interior.med" "volume" "1" } "playlooping" { "volume" ".66" "pitch" "100" "wave" "ambient\ambience\rainscapes\crucial_waterrain_med_loop.wav" "origin" "4039.707275, 705.359985, 163.031250;" "soundlevel" "SNDLVL_65dB" } } "burgertank.b.interior" { "dsp" "1" "fadetime" ".5" "playsoundscape" { "name" "rain.hardsurface.hard" "volume" ".2" } "playsoundscape" { "name" "rain.interiorverb.hard" "volume" "1" } } "milltown.b.spawn" { "dsp" "1" "fadetime" "2" "playsoundscape" { "name" "rain.hardsurface.hard" "volume" ".6" } "playsoundscape" { "name" "storm.dynamic" "volume" "1" } }