Population { //------------------------------------------------------------------------ // Areas are defined in the map or the nav file. Right now we're using // nav place names. If no place name is used, we look for 'default'. // Populations are lists of models, with percentages adding up to 100. // Model names should be specified without the .mdl extension, and // without the directory name (this assumes all infected models are in // models/infected). //------------------------------------------------------------------------ default { common_male_tshirt_cargos 30 common_male_tankTop_jeans 20 common_male_dressShirt_jeans 15 common_female_tankTop_jeans 15 common_female_tshirt_skirt 20 } defaultcemetery { common_male_tankTop_jeans 55 common_female_tankTop_jeans 45 } defaultmilltown { common_male_tankTop_jeans 69 common_female_tankTop_jeans 30 common_male_roadcrew 1 } defaultmilltown_mob { common_male_tankTop_jeans 70 common_female_tankTop_jeans 20 common_male_roadcrew 10 } defaultsugarmill { common_male_tankTop_overalls 89 common_female_tankTop_jeans 8 common_male_roadcrew 3 } defaultsugarmill_mob { common_male_tankTop_overalls 80 common_male_roadcrew 20 } defaultmilltown_rain { common_male_tankTop_jeans_rain 69 common_female_tankTop_jeans_rain 30 common_male_roadcrew_rain 1 } defaultmilltown_rain_mob { common_male_tankTop_jeans_rain 70 common_female_tankTop_jeans_rain 20 common_male_roadcrew_rain 7 common_male_mud 3 } defaultsugarmill_rain { common_male_tankTop_overalls_rain 89 common_female_tankTop_jeans_rain 8 common_male_roadcrew_rain 3 } defaultsugarmill_rain_mob { common_male_tankTop_overalls_rain 80 common_male_roadcrew_rain 15 common_male_mud 5 } // C3 //------------------------------------------------------------------------ defaultswamp { common_male_tshirt_cargos 30 common_male_tankTop_overalls 30 common_female_tankTop_jeans 30 common_female_tshirt_skirt 10 } deepswamp { common_male_tshirt_cargos_swamp 25 common_male_tankTop_overalls_swamp 40 common_female_tshirt_skirt_swamp 25 common_male_mud 10 } //------------------------------------------------------------------------ test_common_male_suit { common_male_suit 100 } //Urban Populations and sub-populations //------------------------------------------------------------------------ defaulturban { common_male01 30 common_female01 25 common_police_male01 10 common_military_male01 10 common_worker_male01 10 common_male_suit 15 } //------------------------------------------------------------------------ police { common_male01 20 common_female01 20 common_military_male01 10 common_police_male01 50 } //------------------------------------------------------------------------ maintenance { common_male01 25 common_female01 20 common_military_male01 20 common_worker_male01 35 } //------------------------------------------------------------------------ hospitalgrounds { common_male01 20 common_female01 20 common_police_male01 15 common_military_male01 15 common_worker_male01 15 common_male_suit 15 } //------------------------------------------------------------------------ hospital { common_male01 15 common_patient_male01 40 common_worker_male01 15 common_female_nurse01 15 common_surgeon_male01 10 } //------------------------------------------------------------------------ hospitalconstruction { common_patient_male01 20 common_worker_male01 30 common_female_nurse01 20 common_surgeon_male01 10 common_male01 20 } //------------------------------------------------------------------------ airport { common_female01 20 common_male_suit 20 common_worker_male01 15 common_male_baggagehandler_01 15 common_tsaagent_male01 15 common_male_pilot 15 } //------------------------------------------------------------------------ airportfinale { common_female01 10 common_male_suit 10 common_worker_male01 10 common_male_baggagehandler_01 30 common_tsaagent_male01 20 common_male_pilot 20 } //Rural Populations and sub-populations //------------------------------------------------------------------------ defaultrural { common_male_rural01 50 common_female_rural01 20 common_police_male01 10 common_military_male01 10 common_worker_male01 10 } //Adding CEDA for Campaign 5 //------------------------------------------------------------------------ crescentcity { common_male_tshirt_cargos 30 common_male_tankTop_jeans 20 common_male_dressShirt_jeans 13 common_female_tankTop_jeans 15 common_female_tshirt_skirt 20 common_male_riot 2 } busstation { common_male_tshirt_cargos 30 common_male_tankTop_jeans 20 common_male_dressShirt_jeans 10 common_female_tankTop_jeans 15 common_female_tshirt_skirt 20 common_male_riot 5 } //Minimizing the types for memory //------------------------------------------------------------------------ frenchquarter { common_female_tshirt_skirt 40 common_male_tankTop_jeans 58 common_male_riot 2 } ceda { common_male_riot 5 common_female_tshirt_skirt 40 common_male_tankTop_jeans 55 } //Adding CEDA guys to Campaign 1 //------------------------------------------------------------------------ c1streets { common_female_tshirt_skirt 20 common_female_tankTop_jeans 20 common_male_dressShirt_jeans 10 common_male_tanktop_jeans 25 common_male_tshirt_cargos 20 common_male_ceda 5 } //Adding Clown guys to Campaign 2 //------------------------------------------------------------------------ whisperingoaks { common_male_tshirt_cargos 20 common_female_tankTop_jeans 45 common_male_polo_jeans 8 common_male_tanktop_jeans 25 common_male_clown 2 } //Minimizing the types for memory in c3m1 //------------------------------------------------------------------------ gatorpark { common_female_tshirt_skirt 40 common_male_tankTop_jeans 30 common_male_tshirt_cargos 30 } //------------------------------------------------------------------------ // random zombie type spawned at the church after the mini-finale church { hunter 25 smoker 25 boomer 50 } zoo { common_male_tshirt_cargos 5 common_male_tankTop_jeans 5 common_male_dressShirt_jeans 5 common_female_tankTop_jeans 5 common_female_tshirt_skirt 5 common_male_ceda 5 common_male_mud 5 common_male_roadcrew 5 common_female_tshirt_skirt_swamp 10 common_male_tshirt_cargos_swamp 5 common_male_tankTop_jeans_swamp 5 common_male_tankTop_jeans_rain 5 common_female_tankTop_jeans_rain 5 common_male_roadcrew_rain 5 common_male_tankTop_overalls 5 common_male_tankTop_overalls_rain 5 common_male_jimmy 5 } smoker { smoker 100 } hunter { hunter 100 } boomer { boomer 100 } tank { tank 100 } witch { witch 100 } jockey { jockey 100 } charger { charger 100 } spitter { spitter 100 } new_special { jockey 33 charger 33 spitter 34 } }