// // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // //"water_flood_loop" //{ // "channel" "CHAN_STATIC" // "volume" "0.400000" // "pitch" "100" // // "soundlevel" "0" // // "wave" "ambient/water/seaice1_loop.wav" //} "water_flood_finished_loop" { "channel" "CHAN_STATIC" "volume" "0.150000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/water/water_flow_loop1.wav" } //"container_sparks" //{ // "channel" "CHAN_STATIC" // "volume" "0.8" // "pitch" "100,120" // // "soundlevel" "SNDLVL_140db" // // "rndwave" // { // "wave" "ambient/energy/weld1.wav" // "wave" "ambient/energy/weld2.wav" // } //} "stirrer_loop" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_65dB" "wave" "vehicles/airboat/pontoon_fast_water_loop1.wav" } //"steamjet" //{ // "channel" "CHAN_STATIC" // "volume" "VOL_NORM" // "pitch" "100" // // "soundlevel" "SNDLVL_65dB" // // "wave" "hl1/ambience/steamburst1.wav" //} "floodgate_move_short" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/floodgate_move_short1.wav" } //"floodgate_move_long" //{ // "channel" "CHAN_STATIC" // "volume" "1.000000" // "pitch" "100" // // "soundlevel" "SNDLVL_100dB" // // "wave" "ambient/machines/floodgate_move_long1.wav" //} "floodgate_stop" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/floodgate_stop1.wav" } "floodgate_klaxon" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/alarms/klaxon1.wav" } "floodgate_alarmbell_loop" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/alarms/alarm1.wav" } "diesel_generator" { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "vehicles/diesel_loop2.wav" } "wood_creak1" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_140db" "rndwave" { "wave" "ambient/materials/wood_creak1.wav" "wave" "ambient/materials/wood_creak2.wav" "wave" "ambient/materials/wood_creak3.wav" "wave" "ambient/materials/wood_creak6.wav" } } "catwalkgroan01" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/materials/metal_stress1.wav" } //"water_flood_in" //{ // "channel" "CHAN_STATIC" // "volume" "VOL_NORM" // "pitch" "100" // // "soundlevel" "SNDLVL_100dB" // // "wave" "ambient/water/water_pump_drainin1.wav" //} //"water_flood_out" //{ // "channel" "CHAN_STATIC" // "volume" "VOL_NORM" // "pitch" "100" // // "soundlevel" "SNDLVL_100dB" // // "wave" "ambient/water/water_pump_drainout1.wav" //} //"pipe_water_drip" //{ // "channel" "CHAN_STATIC" // "volume" "VOL_NORM" // "pitch" "100" // // "soundlevel" "SNDLVL_80dB" // // "wave" "ambient/water/drip_loop1.wav" //} "train_move" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_130dB" "wave" "ambient/machines/train_freight_loop1.wav" } //"train_wheels" //{ // "channel" "CHAN_STATIC" // "volume" "1.000000" // "pitch" "100" // // "soundlevel" "SNDLVL_100dB" // // "wave" "ambient/machines/razor_train_wheels_loop1.wav" //} //"train_horn_01" //{ // "channel" "CHAN_STATIC" // "volume" "0.750000" // "pitch" "100" // // "soundlevel" "SNDLVL_130dB" // // "wave" "ambient/alarms/razortrain_horn1.wav" //} //"train_horn_02" //{ // "channel" "CHAN_BODY" // "volume" "1.000000" // "pitch" "100" // // "soundlevel" "SNDLVL_120dB" // // "wave" "ambient/alarms/train_horn2.wav" //} "train_crossing_bell" { "channel" "CHAN_BODY" "volume" "0.600000" "pitch" "100" "soundlevel" "SNDLVL_105dB" "wave" "ambient/alarms/train_crossing_bell_loop1.wav" } //"train_freight_move1" //{ // "channel" "CHAN_STATIC" // "volume" "1.000000" // "pitch" "100" // // "soundlevel" "SNDLVL_100dB" // // "wave" "ambient/machines/train_freight_loop2.wav" //} //"apc_moving_siren1" //{ // "channel" "CHAN_STATIC" // "volume" "VOL_NORM" // "pitch" "100" // // "soundlevel" "SNDLVL_100dB" // // "wave" "ambient/alarms/apc_alarm_pass1.wav" //} //"apc_siren1" //{ // "channel" "CHAN_BODY" // "volume" "0.200000" // "pitch" "100" // // "soundlevel" "SNDLVL_80dB" // // "wave" "ambient/alarms/apc_alarm_loop1.wav" //} //"hoist" //{ // "channel" "CHAN_STATIC" // "volume" "0.800000" // "pitch" "100" // // "soundlevel" "SNDLVL_90dB" // // "wave" "ambient/materials/metal_rattle2.wav" //} "rope_creak" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/materials/metal_stress5.wav" } //"rope_break" //{ // "channel" "CHAN_STATIC" // "volume" "0.800000" // "pitch" "60" // // "soundlevel" "SNDLVL_90dB" // // "wave" "ambient/materials/smallwire_pluck3.wav" //} //"boxcar_door_move" //{ // "channel" "CHAN_STATIC" // "volume" "0.700000" // "pitch" "PITCH_NORM" // // "soundlevel" "SNDLVL_NORM" // // "wave" "doors/door_metal_gate_move1.wav" //} "boxcar_door_stop1" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "doors/door_metal_thin_open1.wav" } "boxcar_door_stop2" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "doors/door_metal_thin_close2.wav" } //"siren01" //{ // "channel" "CHAN_BODY" // "volume" "1.000000" // "pitch" "100" // // "soundlevel" "SNDLVL_140dB" // // "wave" "ambient/alarms/apc_alarm_loop1.wav" //} "heli_pass" { "channel" "CHAN_BODY" "volume" "0.600000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" "ambient/machines/heli_pass_quick1.wav" } //"body_fall_1" //{ // "channel" "CHAN_STATIC" // "volume" "0.600000" // "pitch" "PITCH_NORM" // // "soundlevel" "SNDLVL_70dB" // // "wave" "physics/body/body_medium_impact_hard1.wav" //} //"dam_water" //{ // "channel" "CHAN_STATIC" // "volume" "0.60000" // "pitch" "PITCH_NORM" // // "soundlevel" "SNDLVL_90dB" // // "wave" "ambient/levels/generic/dam_water_loop2.wav" //} "substation_generators" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/atmosphere/indoor2.wav" } //"radio_dead" //{ // "channel" "CHAN_STATIC" // "volume" "0.250000" // "pitch" "PITCH_NORM" // // "soundlevel" "SNDLVL_75dB" // // "wave" "hl1/ambience/deadsignal2.wav" //} "drivein_movie" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" // "wave" "ambient/levels/trailerpark/lobby.wav" "wave" "common/null.wav" } // Whack-A-Mole! "WAM.HighScore" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_80dB" "volume" "1.0" "wave" "level/highScore.wav" } "WAM.StartUp" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_65dB" "volume" "1.0" "wave" "level/startWAM.wav" } "WAM.CountDown" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "wave" "level/countDown.wav" } "WAM.LowScore" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "wave" "level/lowScore.wav" } "WAM.PointScored" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "wave" "level/pointScored.wav" } "WAM.popUp" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "wave" "level/popUp.wav" } "WAM.TimerBell" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "0.5" "wave" "level/timer_bell.wav" } "WAM.Music" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "wave" "*music/WAM_music.mp3" } "WAM.GameOver" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_90dB" "volume" "1.0" "wave" "*level/loud/WAMover.wav" } "WAM.Attract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_80dB" "volume" "1.0" "pitch" "110, 120" "rndwave" { "wave" "npc\Moustachio\WHACKPOPUP01.WAV" "wave" "npc\Moustachio\WHACKPOPUP02.WAV" "wave" "npc\Moustachio\WHACKPOPUP09.WAV" "wave" "npc\Moustachio\WHACKPOPUP13.WAV" } } // Strongman! "Strongman.ImpactAdrenaline" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_90dB" "volume" "1.0" "wave" "level/loud/adrenaline_impact.wav" } "Strongman.Bell" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "wave" "level/bell_normal.wav" } "Strongman.BellBreakawy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "wave" "level/loud/bell_break.wav" } "Strongman.BellImpact" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "pitch" "95, 105" "wave" "level/bell_impact.wav" } "Strongman.PuckSlide_up" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "pitch" "95, 105" "wave" "level/puck_slide_up.wav" } "Strongman.PuckSlide_down" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "pitch" "95, 105" "wave" "level/puck_slide_down.wav" } "Strongman.PuckImpact" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_90dB" "volume" "0.8, 1.0" "pitch" "95, 105" "wave" "level/puck_impact.wav" } "Strongman.puck_fail" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "level/puck_fail.wav" } "Strongman.puck_tick" { "channel" "CHAN_ITEM" "volume" "0.5, 0.6" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "wave" "buttons/button22.wav" } "Strongman.LightsOn" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "95, 105" "wave" "level/light_on.wav" } // Shooting Gallery! "Gallery.StartLoop" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "wave" ")level/start_and_loop.wav" } "Gallery.Stop" //this event must stop the looping soundevent above { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "wave" ")level/gallery_stop.wav" } "Gallery.Music" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "wave" "*)music/gallery_music.mp3" } "Gallery.GnomeFTW" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_NORM" "volume" "1.0" "wave" "level/gnomeFTW.wav" } "Gallery.PointScored" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_85dB" "volume" "1.0" "wave" "level/scoreRegular.wav" } "Gallery.PointScored100" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_85dB" "volume" "1.0" "pitch" "125" "wave" "level/scoreRegular.wav" } "Gallery.Win" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.6" "wave" "level/loud/gallery_win.wav" } "Gallery.Climber" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.5" "wave" "level/loud/climber.wav" } // "Gallery.Moustachio" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc\Moustachio\WHACKPOPUP01.WAV" "wave" "npc\Moustachio\WHACKPOPUP02.WAV" "wave" "npc\Moustachio\WHACKPOPUP03.WAV" "wave" "npc\Moustachio\WHACKPOPUP04.WAV" "wave" "npc\Moustachio\WHACKPOPUP05.WAV" "wave" "npc\Moustachio\WHACKPOPUP06.WAV" "wave" "npc\Moustachio\WHACKPOPUP07.WAV" "wave" "npc\Moustachio\WHACKPOPUP08.WAV" "wave" "npc\Moustachio\WHACKPOPUP09.WAV" "wave" "npc\Moustachio\WHACKPOPUP10.WAV" "wave" "npc\Moustachio\WHACKPOPUP11.WAV" "wave" "npc\Moustachio\WHACKPOPUP12.WAV" "wave" "npc\Moustachio\WHACKPOPUP13.WAV" } } // "Gallery.Moustachio_hit" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_85dB" "rndwave" { "wave" "npc\Moustachio\WHACKSMASH01.WAV" "wave" "npc\Moustachio\WHACKSMASH02.WAV" "wave" "npc\Moustachio\WHACKSMASH03.WAV" "wave" "npc\Moustachio\WHACKSMASH04.WAV" "wave" "npc\Moustachio\WHACKSMASH05.WAV" "wave" "npc\Moustachio\WHACKSMASH06.WAV" "wave" "npc\Moustachio\WHACKSMASH07.WAV" "wave" "npc\Moustachio\WHACKSMASH08.WAV" "wave" "npc\Moustachio\WHACKSMASH09.WAV" } } //------------------------------------------ // Roller Coaster sounds //------------------------------------------ "Coaster.Loop" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_90dB" "volume" "1.0" "pitch" "95, 100" "wave" ")level/coaster_loop01.wav" } "Coaster.Loop2" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_90dB" "volume" "1.0" "pitch" "95, 100" "wave" ")level/coaster_loop02.wav" } "Coaster.Loop3" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_85dB" "volume" "1.0" "pitch" "95, 100" "wave" ")level/coaster_loop03.wav" } "Coaster.DownShort" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "wave" ")level/loud/downhill01.wav" } "Coaster.DownLong" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "wave" ")level/loud/downhill02.wav" } "Coaster.Climb_Loop" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "wave" ")level/loud/climb_loop.wav" } "Coaster.Climb_End" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "wave" ")level/loud/climb_end.wav" } "Coaster.Stop" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_110dB" "volume" "1.0" "wave" ")level/loud/coaster_stop.wav" } "Coaster.Crash" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_120dB" "volume" "0.0" "wave" "common/null.wav" } //------------------------------------------ // SCAVENGE //------------------------------------------ "scavenge.generator_on_loop" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_85dB" "wave" "level/generator_start_loop.wav" } "scavenge.generator_sputter_loop" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_85dB" "wave" "level/generator_sputter.wav" } "scavenge.generator_turnoff" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_85dB" "wave" "level/generator_stop.wav" } //------------------------------------------ // Jukebox sounds //------------------------------------------ "Jukebox.NeedleScratch" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "wave" "level/record_changer.wav" } "Jukebox.RecordStart" { "channel" "CHAN_STATIC" "volume" "0.0" "soundlevel" "SNDLVL_85dB" "wave" "common/null.wav" }