"sprites/640_hud" { TextureData { "Warning" { "font" "L4D_Icons" "character" "%" } "FirstAidKit" { "font" "L4D_Icons" "character" "!" } "PainPills" { "font" "L4D_Icons" "character" "a" } "Molotov" { "font" "L4D_Icons" "character" "b" } "PipeBomb" { "font" "L4D_Icons" "character" "$" } "Pistol" { "font" "L4D_Icons" "character" "&" } "SMG" { "font" "L4D_Icons" "character" "'" } "PumpShotgun" { "font" "L4D_Icons" "character" "(" } "AutoShotgun" { "font" "L4D_Icons" "character" ")" } "Rifle" { "font" "L4D_Icons" "character" "*" } "HuntingRifle" { "font" "L4D_Icons" "character" "+" } "crosshair" { "file" "sprites/crosshairs" "x" "64" "y" "0" "width" "32" "height" "32" } "crosshair_default" { "file" "sprites/crosshairs" "x" "64" "y" "0" "width" "32" "height" "32" } "PZ_crosshair_open" { "file" "sprites/crosshairs" "x" "32" "y" "32" "width" "32" "height" "32" } "PZ_crosshair_precision" { "file" "sprites/crosshairs" "x" "64" "y" "0" "width" "32" "height" "32" } "PZ_crosshair_huge" { "file" "sprites/crosshairs" "x" "64" "y" "64" "width" "64" "height" "64" } "WeaponBackgroundActive" { "file" "vgui/HUD/s_equip_bg_active" "x" "0" "y" "0" "width" "128" "height" "64" } "WeaponBackgroundInactive" { "file" "vgui/HUD/s_equip_bg_inactive" "x" "0" "y" "0" "width" "128" "height" "32" } } }