"Bullets.DefaultNearmiss" { "channel" "CHAN_STATIC" "soundlevel" "96" "rndwave" { "wave" ">weapons/fx/nearmiss/bulletLtoR08.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR10.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR11.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR13.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR14.wav" } } "FX_RicochetSound.Ricochet" { "channel" "CHAN_STATIC" "soundlevel" "96" "volume" "0.70" "rndwave" { "wave" "weapons/fx/rics/ric1.wav" "wave" "weapons/fx/rics/ric3.wav" "wave" "weapons/fx/rics/ric4.wav" "wave" "weapons/fx/rics/ric6.wav" "wave" "weapons/fx/rics/ric7.wav" "wave" "weapons/fx/rics/ric8.wav" "wave" "weapons/fx/rics/ric9.wav" } } "50cal.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_95dB" "volume" "0.75" "wave" ")weapons/50cal/50cal_shoot.wav" } "Magnum.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_95dB" "wave" ")weapons/magnum/gunfire/magnum_shoot.wav" } "Magnum.Deploy" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/magnum/gunother/pistol_deploy_1.wav" } "Magnum.ClipIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/magnum/gunother/pistol_clip_in_1.wav" } "Magnum.ClipOut" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/magnum/gunother/pistol_clip_out_1.wav" } "Magnum.ClipLocked" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/magnum/gunother/pistol_clip_locked_1.wav" } "Magnum.Slideback" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/magnum/gunother/pistol_slideback_1.wav" } "Magnum.SlideForward" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/magnum/gunother/pistol_slideforward_1.wav" } "Pistol.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/pistol/gunother/pistol_helpinghandretract.wav" } "Pistol.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/pistol/gunother/pistol_helpinghandextend.wav" } "Pistol.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/pistol/gunother/pistol_helpinghandretract.wav" } "Pistol.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/pistol/gunother/pistol_helpinghandextend.wav" } "Pistol.Deploy" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/pistol/gunother/pistol_deploy_1.wav" } "Pistol.ClipIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pistol/gunother/pistol_clip_in_1.wav" } "Pistol.ClipOut" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pistol/gunother/pistol_clip_out_1.wav" } "Pistol.ClipLocked" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pistol/gunother/pistol_clip_locked_1.wav" } "Pistol.Slideback" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pistol/gunother/pistol_slideback_1.wav" } "Pistol.SlideForward" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pistol/gunother/pistol_slideforward_1.wav" } "Pistol.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "volume" "0.65" "wave" ")weapons/pistol/gunfire/pistol_fire.wav" } "Pistol.DualFire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "volume" "0.75" "pitch" "95,105" "wave" ")weapons/pistol/gunfire/pistol_dual_fire.wav" } "Pistol_Silver.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/pistol/gunother/pistol_helpinghandretract.wav" } "Pistol_Silver.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/pistol/gunother/pistol_helpinghandextend.wav" } "Pistol_Silver.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/pistol/gunother/pistol_helpinghandretract.wav" } "Pistol_Silver.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/pistol/gunother/pistol_helpinghandextend.wav" } "Pistol_Silver.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/pistol_silver/gunother/pistol_silver_deploy_1.wav" } "Pistol_Silver.ClipIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/pistol/gunother/pistol_clip_in_1.wav" } "Pistol_Silver.ClipOut" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/pistol/gunother/pistol_clip_out_1.wav" } "Pistol_Silver.ClipLocked" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/pistol/gunother/pistol_clip_locked_1.wav" } "Pistol_Silver.Slideback" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" "weapons/pistol/gunother/pistol_slideback_1.wav" } "Pistol_Silver.SlideForward" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" "weapons/pistol/gunother/pistol_slideforward_1.wav" } "Pistol_Silver.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "volume" "0.65" "wave" ")weapons/pistol_silver/gunfire/pistol_fire.wav" } "DualPistol.Deploy" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" "weapons/dual_pistol/gunother/dualpistol_deploy_1.wav" } "DualPistol.ClipIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/dual_pistol/gunother/dualpistol_clip_in_1.wav" } "DualPistol.ClipOut" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" "weapons/dual_pistol/gunother/dualpistol_clip_out_1.wav" } "DualPistol.SlideBack" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pistol/gunother/pistol_slideback_1.wav" } "DualPistol.SlideForward" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pistol/gunother/pistol_slideforward_1.wav" } "Dualpistol.ClipLocked" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pistol/gunother/pistol_clip_locked_1.wav" } "DualPistol.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/pistol/gunother/pistol_helpinghandextend.wav" } "DualPistol.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/pistol/gunother/pistol_helpinghandretract.wav" } "DualPistol.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/pistol/gunother/pistol_helpinghandextend.wav" } "DualPistol.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/pistol/gunother/pistol_helpinghandretract.wav" } "DualPistol.Ready" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" "weapons/dual_pistol/gunother/dualpistol_deploy_1.wav" } "SMG.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/pistol/gunother/pistol_helpinghandextend.wav" } "SMG.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/pistol/gunother/pistol_helpinghandretract.wav" } "SMG.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/pistol/gunother/pistol_helpinghandextend.wav" } "SMG.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/pistol/gunother/pistol_helpinghandretract.wav" } "SMG.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/smg/gunother/smg_deploy_1.wav" } "SMG.ClipIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_clip_in_1.wav" } "SMG.ClipOut" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_clip_out_1.wav" } "SMG.ClipLocked" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_clip_locked_1.wav" } "SMG.SlideBack" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_slideback_1.wav" } "SMG.SlideForward" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_slideforward_1.wav" } "SMG.FullAutoButton" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_fullautobutton_1.wav" } "SMG.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/SMG/gunfire/smg_fire_1.wav" } "SMG.FireIncendiary" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/SMG/gunfire/smg_fire_1_incendiary.wav" } "SMG_Silenced.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/pistol/gunother/pistol_helpinghandextend.wav" } "SMG_Silenced.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/pistol/gunother/pistol_helpinghandretract.wav" } "SMG_Silenced.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/pistol/gunother/pistol_helpinghandextend.wav" } "SMG_Silenced.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/pistol/gunother/pistol_helpinghandretract.wav" } "SMG_Silenced.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/smg_silenced/gunother/smg_silenced_deploy_1.wav" } "SMG_Silenced.ClipIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_clip_in_1.wav" } "SMG_Silenced.ClipOut" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_clip_out_1.wav" } "SMG_Silenced.ClipLocked" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_clip_locked_1.wav" } "SMG_Silenced.SlideBack" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_slideback_1.wav" } "SMG_Silenced.SlideForward" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_slideforward_1.wav" } "SMG_Silenced.FullAutoButton" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/SMG/gunother/smg_fullautobutton_1.wav" } "SMG_Silenced.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/SMG_silenced/gunfire/smg_fire_1.wav" } "SMG_Silenced.FireIncendiary" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/SMG_silenced/gunfire/smg_fire_1_incendiary.wav" } "Shotgun_Chrome.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/shotgun_chrome/gunfire/shotgun_fire_1.wav" } "Shotgun_Chrome.FireIncendiary" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/shotgun_chrome/gunfire/shotgun_fire_1_incendiary.wav" } "Shotgun.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Shotgun.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Shotgun.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Shotgun.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.62,0.78" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Shotgun.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.82,0.85" "wave" ")weapons/shotgun/gunother/shotgun_deploy_1.wav" } "Shotgun.LoadShell" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.67,0.80" "pitch" "90,105" "wave" "weapons/shotgun/gunother/shotgun_load_shell_4.wav" } "Shotgun.Pump" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.62,0.78" "wave" "weapons/shotgun/gunother/shotgun_pump_1.wav" } "Shotgun.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "volume" "0.67,0.80" "wave" ")weapons/shotgun/gunfire/shotgun_fire_1.wav" } "Shotgun.FireIncendiary" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/shotgun/gunfire/shotgun_fire_1_incendiary.wav" } "AutoShotgun_Spas.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/auto_shotgun_spas/gunfire/shotgun_fire_1.wav" } "AutoShotgun_Spas.FireIncendiary" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/auto_shotgun_spas/gunfire/shotgun_fire_1_incendiary.wav" } "AutoShotgun.BoltBack" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/auto_shotgun/gunother/autoshotgun_boltback.wav" } "AutoShotgun.BoltForward" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/auto_shotgun/gunother/autoshotgun_boltforward.wav" } "AutoShotgun.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "AutoShotgun.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "AutoShotgun.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "AutoShotgun.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "AutoShotgun.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/auto_shotgun/gunother/autoshotgun_deploy_1.wav" } "AutoShotgunSpas.Deploy" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/auto_shotgun/gunother/autoshotgun_deploy_1.wav" } "AutoShotgun.LoadShell" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.60" "pitch" "90,105" "wave" "weapons/auto_shotgun/gunother/auto_shotgun_load_shell_4.wav" } "AutoShotgun.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/auto_shotgun/gunfire/auto_shotgun_fire_1.wav" } "AutoShotgun.FireIncendiary" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/auto_shotgun/gunfire/auto_shotgun_fire_1_Incendiary.wav" } "HuntingRifle.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "HuntingRifle.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "HuntingRifle.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "HuntingRifle.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "HuntingRifle.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/hunting_rifle/gunother/hunting_rifle_deploy_1.wav" } "HuntingRifle.ClipIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_clipin.wav" } "HuntingRifle.ClipOut" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_clipout.wav" } "HuntingRifle.ClipLocked" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_cliplocked.wav" } "HuntingRifle.Boltback" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_boltback.wav" } "HuntingRifle.BoltForward" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_boltforward.wav" } "HuntingRifle.PushButton" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_push_button_1.wav" } "HuntingRifle.Zoom" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.75" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_zoom.wav" } "HuntingRifle.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/hunting_rifle/gunfire/hunting_rifle_fire_1.wav" } "HuntingRifle.FireIncendiary" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/hunting_rifle/gunfire/hunting_rifle_fire_1_Incendiary.wav" } "Sniper_Military.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Sniper_Military.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Sniper__Military.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Sniper_Military.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Sniper_Military.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/sniper_military/gunother/sniper_military_deploy_1.wav" } "Sniper_Military.ClipIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/sniper_military/gunother/sniper_military_clip_in_1.wav" } "Sniper_Military.ClipOut" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/sniper_military/gunother/sniper_military_clip_out_1.wav" } "Sniper_Military.ClipLocked" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/sniper_military/gunother/sniper_military_clip_locked_1.wav" } "Sniper_Military.Boltback" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/sniper_military/gunother/sniper_military_slideback_1.wav" } "Sniper_Military.BoltForward" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/sniper_military/gunother/sniper_military_slideforward_1.wav" } "Sniper_Military.PushButton" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/sniper_military/gunother/sniper_military_push_button_1.wav" } "Sniper_Military.Zoom" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.75" "wave" "weapons/sniper_military/gunother/sniper_military_zoom.wav" } "Sniper_Military.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "volume" "0.85" "wave" ")weapons/sniper_military/gunfire/sniper_military_fire_1.wav" } "Sniper_Military.FireIncendiary" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "volume" "0.85" "wave" ")weapons/sniper_military/gunfire/sniper_military_fire_1_Incendiary.wav" } "Rifle.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Rifle.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Rifle.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Rifle.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Rifle.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/rifle/gunother/rifle_deploy_1.wav" } "Rifle.ClipIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle/gunother/rifle_clip_in_1.wav" } "Rifle.ClipOut" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle/gunother/rifle_clip_out_1.wav" } "Rifle.ClipLocked" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle/gunother/rifle_clip_locked_1.wav" } "Rifle.SlideBack" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle/gunother/rifle_slideback_1.wav" } "Rifle.SlideForward" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.60" "wave" ")weapons/rifle/gunother/rifle_slideforward_1.wav" } "Rifle.PushButton" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "pitch" "90,110" "wave" ")weapons/rifle/gunother/rifle_ready_1.wav" } "Rifle.FullAutoButton" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle/gunother/rifle_fullautobutton_1.wav" } "Rifle.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/rifle/gunfire/rifle_fire_1.wav" } "Rifle.FireIncendiary" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/rifle/gunfire/rifle_fire_1_incendiary.wav" } "Rifle_Desert.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Rifle_Desert.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Rifle_Desert.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Rifle_Desert.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Rifle_Desert.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/rifle_desert/gunother/rifle_deploy_1.wav" } "Rifle_Desert.ClipIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle_desert/gunother/rifle_clip_in_1.wav" } "Rifle_Desert.ClipOut" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle_desert/gunother/rifle_clip_out_1.wav" } "Rifle_Desert.ClipLocked" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle_desert/gunother/rifle_clip_locked_1.wav" } "Rifle_Desert.SlideBack" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle_desert/gunother/rifle_slideback_1.wav" } "Rifle_Desert.SlideForward" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle_desert/gunother/rifle_slideforward_1.wav" } "Rifle_Desert.PushButton" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "pitch" "90,110" "wave" ")weapons/rifle_desert/gunother/rifle_ready_1.wav" } "Rifle_Desert.FullAutoButton" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle_desert/gunother/rifle_fullautobutton_1.wav" } "Rifle_Desert.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/rifle_desert/gunfire/rifle_fire_1.wav" } "Rifle_Desert.FireIncendiary" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/rifle_desert/gunfire/rifle_fire_1_incendiary.wav" } "AK47.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "volume" "0.70" "wave" ")weapons/rifle_ak47/gunfire/rifle_fire_1.wav" } "AK47.FireIncendiary" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/rifle_ak47/gunfire/rifle_fire_1_incendiary.wav" } "AK47.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/rifle_ak47/gunother/rifle_deploy_1.wav" } "AK47.ClipOut" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle_ak47/gunother/rifle_clip_out_1.wav" } "AK47.ClipIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle_ak47/gunother/rifle_clip_in_1.wav" } "AK47.ClipLocked" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle_ak47/gunother/rifle_clip_locked_1.wav" } "AK47.SlideBack" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle_ak47/gunother/rifle_slideback.wav" } "AK47.SlideForward" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/rifle_ak47/gunother/rifle_slideforward.wav" } "Ak47.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Ak47.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Ak47.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Ak47.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "GrenadeLauncher.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "volume" "0.80" "wave" ")weapons/grenade_launcher/grenadefire/grenade_launcher_fire_1.wav" } "GrenadeLauncher.Explode" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_GUNFIRE" "wave" ")weapons/grenade_launcher/grenadefire/grenade_launcher_explode_2.wav" } "GrenadeLauncher.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/grenade_launcher/grenadeother/grenade_launcher_deploy_1.wav" } "GrenadeLauncher.LatchOpen" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/grenade_launcher/grenadeother/grenade_launcher_latchopen.wav" } "GrenadeLauncher.ShellOut" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/grenade_launcher/grenadeother/grenade_launcher_shellout.wav" } "GrenadeLauncher.ShellIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/grenade_launcher/grenadeother/grenade_launcher_shellin.wav" } "GrenadeLauncher.ActionClosed" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/grenade_launcher/grenadeother/grenade_launcher_actionclosed.wav" } "GrenadeLauncher.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "GrenadeLauncher.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "GrenadeLauncher.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" ")weapons/rifle/gunother/rifle_helpinghandextend.wav" } "GrenadeLauncher.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" ")weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Chainsaw.Start" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "volume" "0.90" "rndwave" { "wave" ")weapons/chainsaw/chainsaw_start_01.wav" "wave" ")weapons/chainsaw/chainsaw_start_02.wav" } } "Chainsaw.Idle" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.45" "wave" ")weapons/chainsaw/chainsaw_idle_lp_01.wav" } "Chainsaw.FullThrottle" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/chainsaw/chainsaw_high_speed_lp_01.wav" } "Chainsaw.Die" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "volume" "0.7" "wave" ")weapons/chainsaw/chainsaw_die_01.wav" } "Chainsaw.Stop" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "volume" "0.65" "wave" ")weapons/chainsaw/chainsaw_die_01.wav" } "Chainsaw.Gore" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_NORM" "pitch" "90,105" "rndwave" { "wave" ")npc/infected/gore/melee/chainsaw_gore_01.wav" "wave" ")npc/infected/gore/melee/chainsaw_gore_02.wav" "wave" ")npc/infected/gore/melee/chainsaw_gore_03.wav" "wave" ")npc/infected/gore/melee/chainsaw_gore_04.wav" "wave" ")npc/infected/gore/melee/chainsaw_gore_05.wav" "wave" ")npc/infected/gore/melee/chainsaw_gore_06.wav" } } "Minigun.SpinUp" { "channel" "CHAN_WEAPON" "soundlevel" "94" "wave" ")weapons/minigun/gunother/minigun_wind_up.wav" } "Minigun.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "94" "wave" ")weapons/minigun/gunfire/minigun_fire.wav" } "Minigun.SpinDown" { "channel" "CHAN_WEAPON" "soundlevel" "94" "wave" ")weapons/minigun/gunother/minigun_wind_down.wav" } "CedaJar.Explode" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_85dB" "wave" ")weapons/ceda_jar/ceda_jar_explode.wav" } "CedaJar.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "CedaJar.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "CedaJar.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "CedaJar.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Adrenaline.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Adrenaline.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Adrenaline.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Adrenaline.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Adrenaline.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" "common/wpn_hudoff.wav" } "Adrenaline.CapOff" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/adrenaline/adrenaline_cap_off.wav" } "Adrenaline.NeedleOpen" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/adrenaline/adrenaline_needle_open.wav" } "Adrenaline.NeedleIn" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/adrenaline/adrenaline_needle_in.wav" } "Molotov.Throw" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "wave" "weapons/molotov/fire_ignite_2.wav" } "Molotov.Loop" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_NORM" "wave" "weapons/molotov/fire_loop_1.wav" } "Molotov.IdleLoop" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/molotov/fire_idle_loop_1.wav" } "Inferno.Start" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_95dB" "wave" ")weapons/molotov/molotov_detonate_3.wav" } "Inferno.StartSweeten" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_95dB" "wave" ")weapons/molotov/molotov_detonate_swt_01.wav" } "Inferno.FadeOut" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_95dB" "volume" "0.30" "wave" "weapons/molotov/fire_loop_fadeout_01.wav" } "Inferno.Loop" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_NORM" "wave" "weapons/molotov/fire_loop_1.wav" } "Inferno.Fire.Ignite" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_85dB" "rndwave" { "wave" "weapons/molotov/fire_ignite_1.wav" "wave" "weapons/molotov/fire_ignite_4.wav" "wave" "weapons/molotov/fire_ignite_5.wav" } } "Molotov.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Molotov.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Molotov.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Molotov.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "FireworksCrate.Start" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_110dB" "volume" "0.57" "wave" ")player/items/LOUD_firewerks_crate_explo_01.wav" } "FireworksCrate.Stop" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_95dB" "wave" "common/null.wav" } "Weapon_Knife.Hit" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/PZ/hit/claw_hit_flesh_1.wav" "wave" "player/PZ/hit/claw_hit_flesh_2.wav" "wave" "player/PZ/hit/claw_hit_flesh_3.wav" "wave" "player/PZ/hit/claw_hit_flesh_4.wav" } } "Weapon_Knife.HitWall" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "wave" "weapons/knife/knife_hitwall1.wav" } "Weapon_Knife.Slash" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/infected/miss/claw_miss_1.wav" "wave" "npc/infected/miss/claw_miss_2.wav" } } "Weapon_Knife.Stab" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "rndwave" { "wave" "player/PZ/hit/claw_hit_flesh_1.wav" "wave" "player/PZ/hit/claw_hit_flesh_2.wav" "wave" "player/PZ/hit/claw_hit_flesh_3.wav" "wave" "player/PZ/hit/claw_hit_flesh_4.wav" } } "HEGrenade.Bounce" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "wave" "weapons/hegrenade/he_bounce-1.wav" } "Default.ClipEmpty_Rifle" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "wave" "weapons/ClipEmpty_Rifle.wav" } "Default.ClipEmpty_Pistol" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "wave" "weapons/ClipEmpty_Pistol.wav" } "Default.Zoom" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.75" "pitch" "96,104" "wave" ")weapons/hunting_rifle/gunother/hunting_rifle_zoom.wav" } "BaseGrenade.Explode" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_GUNFIRE" "wave" ")weapons/hegrenade/explode3.wav" } "BaseExplosionEffect.Sound" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_85dB" "pitch" "80,110" "rndwave" { "wave" "weapons/debris1.wav" "wave" "weapons/debris2.wav" } } "BaseCombatWeapon.WeaponDrop" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "volume" "0.80" "pitch" "95,110" "rndwave" { "wave" "physics/metal/weapon_impact_hard1.wav" "wave" "physics/metal/weapon_impact_hard2.wav" "wave" "physics/metal/weapon_impact_hard3.wav" } } "BaseCombatWeapon.WeaponMaterialize" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "pitch" "150" "wave" "items/suitchargeok1.wav" } "Knife.StabHunter" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_150dB" "wave" "weapons/knife/knife_hitwall1.wav" } "Knife.BreakTongue" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_150dB" "wave" "weapons/knife/knife_hitwall1.wav" } "BlindingFlash" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_150dB" "wave" "weapons/flash/flash01.wav" } "PipeBomb.TimerBeep" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_90dB" "volume" "0.75" "wave" "weapons/hegrenade/beep.wav" "GameData" { "Priority" "Interesting" "Reaction" "SeekAndDestroy" } } "PipeBomb.Bounce" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "wave" "weapons/hegrenade/he_bounce-1.wav" } "PipeBomb.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "PipeBomb.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "PipeBomb.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "PipeBomb.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "PipeBomb.DryDebris" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "0.60" "rndwave" { "wave" ")physics/explosion/post_grenade_dirt_debris_01.wav" "wave" ")physics/explosion/post_grenade_dirt_debris_02.wav" } } "PipeBomb.WetDebris" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "volume" "0.60" "rndwave" { "wave" ")physics/explosion/post_grenade_fleshy_debris_01.wav" "wave" ")physics/explosion/post_grenade_fleshy_debris_02.wav" } } "Melee.Hit" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "wave" "player/survivor/hit/int/punch_boxing_facehit4.wav" } "Melee.HitWorld" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "wave" "weapons/knife/knife_hitwall1.wav" } "Melee.Miss" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")player/survivor/swing/swing_miss1.wav" "wave" ")player/survivor/swing/swing_miss2.wav" } } "Melee.HitLimb" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "volume" "0.70" "pitch" "95,105" "rndwave" { "wave" ")npc/infected/gore/melee/melee_arm_break_01.wav" "wave" ")npc/infected/gore/melee/melee_arm_break_02.wav" } } "Melee.HitHead" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "volume" "0.67,0.80" "pitch" "95,105" "rndwave" { "wave" ")npc/infected/gore/melee/melee_skull_break_01.wav" "wave" ")npc/infected/gore/melee/melee_skull_break_02.wav" } } "Melee.HitBody" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "volume" "0.70" "pitch" "95,105" "wave" "player/survivor/hit/int/punch_boxing_facehit4.wav" } "Axe.Miss" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")weapons/axe/axe_swing_miss1.wav" "wave" ")weapons/axe/axe_swing_miss2.wav" } } "Axe.ImpactFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "volume" "0.75,0.80" "pitch" "95,105" "rndwave" { "wave" ")weapons/axe/axe_impact_flesh1.wav" "wave" ")weapons/axe/axe_impact_flesh2.wav" "wave" ")weapons/axe/axe_impact_flesh3.wav" "wave" ")weapons/axe/melee_axe_01.wav" "wave" ")weapons/axe/melee_axe_02.wav" "wave" ")weapons/axe/melee_axe_03.wav" } } "Axe.ImpactWorld" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "rndwave" { "wave" ")weapons/axe/axe_impact_world1.wav" "wave" ")weapons/axe/axe_impact_world2.wav" } } "Axe.Break" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/axe/axe_break.wav" } "Axe.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Axe.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Axe.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Axe.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Pan.Miss" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")weapons/pan/pan_swing_miss1.wav" "wave" ")weapons/pan/pan_swing_miss2.wav" } } "Pan.ImpactFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "volume" "0.75,0.80" "rndwave" { "wave" ")weapons/pan/melee_frying_pan_01.wav" "wave" ")weapons/pan/melee_frying_pan_02.wav" "wave" ")weapons/pan/melee_frying_pan_03.wav" "wave" ")weapons/pan/melee_frying_pan_04.wav" } } "Pan.ImpactWorld" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "volume" "0.75" "rndwave" { "wave" ")weapons/pan/pan_impact_world1.wav" "wave" ")weapons/pan/pan_impact_world2.wav" "wave" ")weapons/pan/pan_impact_world3.wav" } } "Pan.Break" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pan/pan_break.wav" } "Pan.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Pan.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Pan.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Pan.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Machete.Miss" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")weapons/machete/machete_swing_miss1.wav" "wave" ")weapons/machete/machete_swing_miss2.wav" } } "Machete.ImpactFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "volume" "0.75,0.80" "pitch" "95,105" "rndwave" { "wave" ")weapons/machete/machete_impact_flesh1.wav" "wave" ")weapons/machete/machete_impact_flesh2.wav" } } "Machete.ImpactWorld" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "pitch" "95,105" "rndwave" { "wave" ")weapons/machete/machete_impact_world1.wav" "wave" ")weapons/machete/machete_impact_world2.wav" } } "Machete.Break" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pan/pan_break.wav" } "Machete.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Machete.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Machete.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Machete.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Katana.Miss" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")weapons/katana/katana_swing_miss1.wav" "wave" ")weapons/katana/katana_swing_miss2.wav" } } "Katana.ImpactFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "volume" "0.75,0.80" "pitch" "95,105" "rndwave" { "wave" ")weapons/katana/melee_katana_01.wav" "wave" ")weapons/katana/melee_katana_02.wav" "wave" ")weapons/katana/melee_katana_03.wav" } } "Katana.ImpactWorld" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "pitch" "95,105" "rndwave" { "wave" ")weapons/katana/katana_impact_world1.wav" "wave" ")weapons/katana/katana_impact_world2.wav" } } "Katana.Break" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pan/pan_break.wav" } "Katana.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Katana.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Katana.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Katana.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Guitar.Miss" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")weapons/guitar/guitar_swing_miss1.wav" "wave" ")weapons/guitar/guitar_swing_miss2.wav" } } "Guitar.ImpactFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "volume" "0.75,0.80" "pitch" "95,105" "rndwave" { "wave" ")weapons/guitar/melee_guitar_01.wav" "wave" ")weapons/guitar/melee_guitar_02.wav" "wave" ")weapons/guitar/melee_guitar_03.wav" "wave" ")weapons/guitar/melee_guitar_04.wav" "wave" ")weapons/guitar/melee_guitar_05.wav" "wave" ")weapons/guitar/melee_guitar_07.wav" "wave" ")weapons/guitar/melee_guitar_08.wav" "wave" ")weapons/guitar/melee_guitar_10.wav" "wave" ")weapons/guitar/melee_guitar_11.wav" "wave" ")weapons/guitar/melee_guitar_12.wav" "wave" ")weapons/guitar/melee_guitar_13.wav" "wave" ")weapons/guitar/melee_guitar_14.wav" } } "Guitar.ImpactWorld" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "pitch" "95,105" "rndwave" { "wave" ")weapons/guitar/guitar_hit_world_01.wav" "wave" ")weapons/guitar/guitar_hit_world_02.wav" "wave" ")weapons/guitar/guitar_hit_world_03.wav" "wave" ")weapons/guitar/guitar_hit_world_04.wav" "wave" ")weapons/guitar/guitar_hit_world_05.wav" } } "Guitar.Break" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pan/pan_break.wav" } "Guitar.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Guitar.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Guitar.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Guitar.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Bat.Miss" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")weapons/bat/bat_swing_miss1.wav" "wave" ")weapons/bat/bat_swing_miss2.wav" } } "Bat.ImpactFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "volume" "0.75,0.80" "pitch" "95,105" "rndwave" { "wave" ")weapons/bat/melee_cricket_bat_01.wav" "wave" ")weapons/bat/melee_cricket_bat_02.wav" "wave" ")weapons/bat/melee_cricket_bat_03.wav" } } "Bat.ImpactWorld" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "pitch" "95,105" "rndwave" { "wave" ")weapons/bat/bat_impact_world1.wav" "wave" ")weapons/bat/bat_impact_world2.wav" } } "Bat.Break" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pan/pan_break.wav" } "Bat.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Bat.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Bat.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Bat.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Tonfa.Miss" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")weapons/tonfa/tonfa_swing_miss1.wav" "wave" ")weapons/tonfa/tonfa_swing_miss2.wav" } } "Tonfa.ImpactFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "volume" "0.75,0.80" "pitch" "95,105" "rndwave" { "wave" ")weapons/tonfa/melee_tonfa_01.wav" "wave" ")weapons/tonfa/melee_tonfa_02.wav" } } "Tonfa.ImpactWorld" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "pitch" "95,105" "rndwave" { "wave" ")weapons/tonfa/tonfa_impact_world1.wav" "wave" ")weapons/tonfa/tonfa_impact_world2.wav" } } "Tonfa.Break" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/pan/pan_break.wav" } "Tonfa.HelpingHandExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Tonfa.HelpingHandRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Tonfa.ItemPickupExtend" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.50" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Tonfa.ItemPickupRetract" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.20" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Crowbar.Miss" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")weapons/crowbar/crowbar_swing_miss1.wav" "wave" ")weapons/crowbar/crowbar_swing_miss2.wav" } } "Crowbar.ImpactFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "volume" "0.75,0.80" "pitch" "95,105" "rndwave" { "wave" ")weapons/crowbar/crowbar_impact_flesh1.wav" "wave" ")weapons/crowbar/crowbar_impact_flesh2.wav" } } "Crowbar.ImpactWorld" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "rndwave" { "wave" ")weapons/crowbar/crowbar_impact_world1.wav" "wave" ")weapons/crowbar/crowbar_impact_world2.wav" } } "Knife.Miss" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" ")weapons/knife/knife_swing_miss1.wav" "wave" ")weapons/knife/knife_swing_miss2.wav" } } "Knife.ImpactFlesh" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "volume" "0.75,0.80" "pitch" "95,105" "rndwave" { "wave" ")weapons/knife/melee_knife_01.wav" "wave" ")weapons/knife/melee_knife_02.wav" } } "Knife.ImpactWorld" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_TALKING" "pitch" "95,105" "rndwave" { "wave" ")weapons/knife/knife_impact_world1.wav" "wave" ")weapons/knife/knife_impact_world2.wav" } } "Defibrillator.Use" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_95dB" "wave" ")weapons/defibrillator/defibrillator_use.wav" } "Defibrillator.UseStart" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_95dB" "wave" "weapons/defibrillator/defibrillator_use_start.wav" } "CS_Default.Zoom" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" "weapons/awp/gunother/zoom.wav" } "Weapon_AWP.Single" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/awp/gunfire/awp1.wav" } "Weapon_AWP.Clipin" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/awp/gunother/awp_clipin.wav" } "Weapon_AWP.Clipout" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/awp/gunother/awp_clipout.wav" } "Weapon_AWP.Bolt" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/awp/gunother/awp_bolt.wav" } "Weapon_AWP.Deploy" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" ")weapons/awp/gunother/awp_deploy.wav" } "Weapon_AWP.BoltForward" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/awp/gunother/awp_bolt_forward.wav" } "Weapon_Scout.Single" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/scout/gunfire/scout_fire-1.wav" } "Weapon_Scout.BoltBack" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/scout/gunother/scout_bolt.wav" } "Weapon_Scout.BoltForward" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/scout/gunother/scout_bolt_forward.wav" } "Weapon_Scout.Clipout" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/scout/gunother/scout_clipout.wav" } "Weapon_Scout.Clipin" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/scout/gunother/scout_clipin.wav" } "Weapon_Scout.ClipLocked" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/scout/gunother/scout_clipin_locked.wav" } "Weapon_MP5Navy.Single" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/mp5Navy/gunfire/mp5-1.wav" } "Weapon_MP5Navy.Clipout" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/mp5navy/gunother/mp5_clipout.wav" } "Weapon_MP5Navy.Clipin" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/mp5navy/gunother/mp5_clipin.wav" } "Weapon_MP5Navy.Slideback" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/mp5navy/gunother/mp5_slideback.wav" } "Weapon_SG552.Single" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_TALKING" "wave" ")weapons/sg552/gunfire/sg552-1.wav" } "Weapon_SG552.Clipout" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/sg552/gunother/sg552_clipout.wav" } "Weapon_SG552.Clipin" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/sg552/gunother/sg552_clipin.wav" } "Weapon_SG552.BoltpullBack" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/sg552/gunother/sg552_boltpull.wav" } "Weapon_SG552.BoltpullForward" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "wave" ")weapons/sg552/gunother/sg552_boltpullforward.wav" } "Weapon_Knife.Deploy" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "volume" "0.80,0.77" "wave" "weapons/knife/knife_deploy.wav" }