//-------------------------------------------------------------------------------------------------------------- // Virgil Game Sound Text File //-------------------------------------------------------------------------------------------------------------- //-------------------------------------------------------------------------------------------------------------- // This file is auto generated do not hand edit! //-------------------------------------------------------------------------------------------------------------- //-------------------------------------------------------------------------------------------------------------- // Last Updated: 09/21/09 //-------------------------------------------------------------------------------------------------------------- //Well hello there. I ain't heard another voice out here in three days. "Virgil_C3End01" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End01.wav" } //Woo, hello. It's been real real quiet now since my woman got bit. "Virgil_C3End02" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End02.wav" } //Woo, hello there. Well, I ain't heard nothin' from nobody in three days. What can I do for ya? "Virgil_C3End03" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End03.wav" } //Who dat there? How is y'all are? Where you at? "Virgil_C3End04" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End04.wav" } //Woo, hello there. How is y'all are? I ain't heard a nobody out here in a long time. What can I do for ya? "Virgil_C3End05" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End05.wav" } //Hello there. It's been real quiet out here on the water, I ain't heard nobody in three days. Tell me what can I do for ya, now? "Virgil_C3End06" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End06.wav" } //Well who dat there? Hey now, how is y'all are? Where you at? "Virgil_C3End07" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End07.wav" } //Woo, well, how is y'all are? . It's been real quiet out here on the water since my wife got bit. Tell me, what can I do for ya now? "Virgil_C3End08" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End08.wav" } //Hey now, where're you at? "Virgil_C3End09" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End09.wav" } //Where is y'are? "Virgil_C3End10" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End10.wav" } //Tell me now, where is ya? "Virgil_C3End11" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End11.wav" } //Where is ya? "Virgil_C3End12" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End12.wav" } //Now, where're you at? "Virgil_C3End13" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End13.wav" } //What? "Virgil_C3End14" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End14.wav" } //Say again now, what? "Virgil_C3End15" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End15.wav" } //Now, what, now? "Virgil_C3End16" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End16.wav" } //I can't quite hear ya now. Say what, now? "Virgil_C3End17" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End17.wav" } //Now how many of y'all is there? "Virgil_C3End18" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End18.wav" } //How many of ya is y'all are? "Virgil_C3End19" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End19.wav" } //How many is there of y'all? "Virgil_C3End20" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End20.wav" } //How many of y'all is ya? "Virgil_C3End21" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End21.wav" } //Now tell me now, how many of ya is y'all? "Virgil_C3End22" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End22.wav" } //How many of y'all are ya? "Virgil_C3End23" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End23.wav" } //Alright now, stay right where you is. I'll come for ya. "Virgil_C3End24" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End24.wav" } //Alright now, stay right where you is. I'll be right there for ya. "Virgil_C3End25" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End25.wav" } //Alright now, stay right where you is at. I'm be comin' for ya. "Virgil_C3End26" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End26.wav" } //Alright now, stay right where's you at. I'm comin' for ya. "Virgil_C3End27" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End27.wav" } //Alright now, stay right where y'all are. I'll be right at ya. "Virgil_C3End28" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End28.wav" } //Okay now, stay right where you are. I'm comin' for ya now. "Virgil_C3End29" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End29.wav" } //Alright, real good. I'm comin' for ya now. Stay right where y'all are. "Virgil_C3End30" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End30.wav" } //Woo, bonjour! It's real, real nice to hear another somebody. "Virgil_C3End31" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End31.wav" } //Well, bonjour! It's real, real good to hear another somebody. It's real quiet out here. "Virgil_C3End32" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End32.wav" } //Bonjour! Oh, it's real, real good to hear from somebody. It's been quiet out here, now. "Virgil_C3End33" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End33.wav" } //Alright now, where y'at? "Virgil_C3End34" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End34.wav" } //Where y'at? "Virgil_C3End35" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End35.wav" } //Where is ya? "Virgil_C3End36" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End36.wav" } //Where is y'all? "Virgil_C3End37" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End37.wav" } //Where y'all at now? "Virgil_C3End38" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End38.wav" } //Alright now tell me, where y'all are? "Virgil_C3End39" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End39.wav" } //Where y'all at? "Virgil_C3End40" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C3End40.wav" } //Get on the boat! "Virgil_C3End41" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End41.wav" } //Now, get on the boat, now! "Virgil_C3End42" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End42.wav" } //Woo, now hurry up now. Get on the boat! "Virgil_C3End43" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End43.wav" } //Now c'mon now. Get on the boat, here! "Virgil_C3End44" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End44.wav" } //Alright now, get on the boat. "Virgil_C3End45" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End45.wav" } //Come on now, they're comin' after ya now. Get on the boat! "Virgil_C3End46" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End46.wav" } //Get on the boat, now! "Virgil_C3End47" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End47.wav" } //Here they come, here they come. Get on the boat! "Virgil_C3End48" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End48.wav" } //Alright, I'm comin'! "Virgil_C3End49" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End49.wav" } //Alright, I'm comin'! "Virgil_C3End50" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End50.wav" } //Now, come on, come on! "Virgil_C3End51" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End51.wav" } //Now, come on, now! "Virgil_C3End52" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End52.wav" } //Woo, now, hurry up, now! Hurry up! "Virgil_C3End53" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End53.wav" } //Allons, allons! Come on, now! "Virgil_C3End54" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End54.wav" } //Allons! Come on, now! "Virgil_C3End55" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End55.wav" } //Alright now, hurry up! Come on, now! "Virgil_C3End56" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End56.wav" } //Woo! Allons! Come on, now! "Virgil_C3End57" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End57.wav" } //Allons! Allons! "Virgil_C3End58" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End58.wav" } //Y'all reach back after it now! Come on! "Virgil_C3End59" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End59.wav" } //Woo! Here they come now! Hurry up, now! "Virgil_C3End60" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End60.wav" } //Woo! Alright now! HahaHA! You made it! "Virgil_C3End61" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End61.wav" } //Woo! How 'bout that now! HaHA! "Virgil_C3End62" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End62.wav" } //Woo! You made it now! "Virgil_C3End63" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End63.wav" } //Welcome aboard, now! Haha! "Virgil_C3End64" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End64.wav" } //Now, welcome aboard, now! Haha! "Virgil_C3End65" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc\Virgil\C3End65.wav" } //Now get back on the boat! "Virgil_C4End01" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End01.wav" } //Now get back here! "Virgil_C4End02" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End02.wav" } //Now get back here on the boat now! "Virgil_C4End03" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End03.wav" } //Now come on, get back on the boat! "Virgil_C4End04" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End04.wav" } //Now come on, now! Get back on the boat! "Virgil_C4End05" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End05.wav" } //Alright, now! Get back on here! "Virgil_C4End06" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End06.wav" } //Now get back here on here now! "Virgil_C4End07" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End07.wav" } //Ah that was real smart there with that Burger Tank sign. "Virgil_C4End08" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End08.wav" } //That was real smart there with that Burger Tank sign. Haha! "Virgil_C4End09" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End09.wav" } //Woohoo! Good thinkin' with that Burger Tank sign, now. "Virgil_C4End10" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End10.wav" } //Good thinkin' with that Burger Tank sign. "Virgil_C4End11" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End11.wav" } //Ooh, look out for that big fella! "Virgil_C4End12" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End12.wav" } //Watch it now, look out for that big fella! "Virgil_C4End13" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End13.wav" } //Woo, look out now, that big fella, there! "Virgil_C4End14" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End14.wav" } //Come on, get in now. Come on! "Virgil_C4End15" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End15.wav" } //Alright now, get back in the boat here. "Virgil_C4End16" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End16.wav" } //Come on, now. Allons! Get in the boat here! "Virgil_C4End17" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4End17.wav" } //Signal at me when you get the gas. "Virgil_C4Start01" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start01.wav" } //Now, y'all signal at me when you get the gasoline, now. "Virgil_C4Start02" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start02.wav" } //When y'all get the gasoline, signal me. "Virgil_C4Start03" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start03.wav" } //Signal at me when you get the gasoline. "Virgil_C4Start04" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start04.wav" } //Hurry back with the gas. I'll be waitin'. "Virgil_C4Start05" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start05.wav" } //Hurry back with the gasoline. I'll be waitin' here. "Virgil_C4Start06" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start06.wav" } //I'll be right here for ya now. Hurry back with the gasoline. "Virgil_C4Start07" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start07.wav" } //Now you hurry back with that gasoline. I'll be right here. "Virgil_C4Start08" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start08.wav" } //I'll anchor the boat right here off shore, lookin' for ya. "Virgil_C4Start09" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start09.wav" } //Now I'll be just right here off shore, lookin' for ya. "Virgil_C4Start10" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start10.wav" } //Now I'll anchor right here off the shore, waitin' for ya. "Virgil_C4Start11" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start11.wav" } //Now I'll anchor right here off the shore, waitin' for ya. "Virgil_C4Start12" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start12.wav" } //Now I'll throw the anchor just off the shore, waitin' for ya. "Virgil_C4Start13" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start13.wav" } //Oh, now I don't get off the boat. Y'all are gonna have to get the gasoline and get back here. "Virgil_C4Start14" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start14.wav" } //I don't get off the boat. Y'all are gonna have to get the gas and get back here. "Virgil_C4Start15" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start15.wav" } //Mmm-mmm. I don't get off the boat, now. Y'all are gonna have to get the gasoline and come back here. "Virgil_C4Start16" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start16.wav" } //Y'all are gonna have to get the gas and come back here. I don't get off the boat. "Virgil_C4Start17" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start17.wav" } //Y'all are gonna have to get the gas and come back here. Virgil don't get off the boat. "Virgil_C4Start18" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start18.wav" } //Nah-ah. Virgil don't get off the boat. Y'all are gonna have to get the gas and come back here. "Virgil_C4Start19" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C4Start19.wav" } //This is as far as I go, but you can make it to the bridge from here. "Virgil_C5Start01" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start01.wav" } //I ain't goin' no further. "Virgil_C5Start02" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start02.wav" } //Now, I ain't goin' no further, but y'all can make it back to the bridge from here. "Virgil_C5Start03" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start03.wav" } //Now, this is far as Virgil go, but you can make it back to the bridge from here. "Virgil_C5Start04" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start04.wav" } //Now, Virgil ain't goin' no further, but y'all can make it to the bridge from here. "Virgil_C5Start05" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start05.wav" } //Good luck, now! I'm gonna go look for other survivors! "Virgil_C5Start06" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start06.wav" } //Bon chance! I'm gonna hunt down some more survivors, now! "Virgil_C5Start07" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start07.wav" } //Alright, bon chance! I'm gonna hunt down some more folks! "Virgil_C5Start08" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start08.wav" } //Bon chance! I'm gonna go look for more folks! "Virgil_C5Start09" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start09.wav" } //Alright, good luck, now! I'm gonna see if I can help some other folks! "Virgil_C5Start10" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start10.wav" } //Alright, good luck, now! I'm gonna see if I can help some other folks! "Virgil_C5Start11" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start11.wav" } //Bon chance! I'm gonna see if I can help some other folks! "Virgil_C5Start12" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start12.wav" } //Good luck to ya! "Virgil_C5Start13" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start13.wav" } //Good luck to ya! Y'all take care now. "Virgil_C5Start14" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start14.wav" } //Bon chance! "Virgil_C5Start15" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start15.wav" } //Bon chance, now! "Virgil_C5Start16" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start16.wav" } //Y'all take care now. "Virgil_C5Start17" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start17.wav" } //You folks take care now. "Virgil_C5Start18" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start18.wav" } //Alright now you all take real really good care, now. "Virgil_C5Start19" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start19.wav" } //Alright now y'all take real good care, now. "Virgil_C5Start20" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "wave" "npc\Virgil\C5Start20.wav" }