//---------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------- // Terror GUI "Survivor.PlaytestStart" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Pickup_Secret01.wav" } "PZ.Hud.BadPlace" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Beep23.wav" } "PZ.Hud.GoodPlace" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/BeepClear.wav" } "PZ.Hud.Action" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Pickup_Scifi37.wav" } "MouseMenu.rollover" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/buttonrollover.wav" } "MouseMenu.abort" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/buttonclickrelease.wav" } //"AwardEarned.Escaped" //{ // "channel" "CHAN_STATIC" // "soundlevel" "SNDLVL_NORM" // "pitch" "PITCH_NORM" // // "wave" "UI/Pickup_Secret01.wav" //} //"AwardEarned.Fault" //{ // "channel" "CHAN_STATIC" // "soundlevel" "SNDLVL_NORM" // "pitch" "PITCH_NORM" // // "wave" "UI/Menu_Horror07.wav" //} "AwardEarned.Achievement" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/pickup_misc42.wav" } "AwardEarned.Honor" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/pickup_misc42.wav" } "Instructor.LessonStart" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "volume" "0.75" "wave" "#UI/BeepClear.wav" } "Instructor.ImportantLessonStart" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "volume" "0.75" "wave" "#UI/beep22.wav" } "Hint.Helpful" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "#UI/helpful_event_1.wav" } "Hint.Critical" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/critical_event_1.wav" } "Hint.BigReward" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "wave" "UI/BigReward.wav" "volume" "0.9" } "Hint.LittleReward" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "wave" "UI/LittleReward.wav" // "volume" "0.35" // "wave" "UI/TheLittleHeroWithin.wav" } "Survival.countdown" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Beep07.wav" } "Survival.medal" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Survival_Medal.wav" } "Survival.player_record" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Survival_PlayerRec.wav" } "Survival.team_record" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Survival_TeamRec.wav" } "Scavenge.point_scored" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Survival_PlayerRec.wav" } "Scavenge.zero_time" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/critical_event_1.wav" } "ScavengeSB.ZeroScore" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/beep_error01.wav" } "ScavengeSB.OpenTiePanel" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/menu_click01.wav" } "ScavengeSB.DisplayChange" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/menu_enter05.wav" } "ScavengeSB.RoundScoreIncrement" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/littlereward.wav" } "ScavengeSB.MatchScoreIncrement" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/survival_medal.wav" } "ScavengeSB.RoundTimeIncrement" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/menu_invalid.wav" } "ScavengeSB.MatchScoreFinal" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/survival_teamrec.wav" } "Vote.Created" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Beep_SynthTone01.wav" } "Vote.Passed" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Menu_Enter05.wav" } "Vote.Failed" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Beep_Error01.wav" } "Vote.Cast.Yes" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Menu_Click01.wav" } "Vote.Cast.No" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Menu_Click04.wav" } "Respawn.CountdownBeep" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Beep07.wav" } "Event.NewAvailableZombie" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "wave" "UI/alert_clink.wav" } //------------------------------------------------------------------ // Tutor //"Tutor.StartLesson" //{ // "channel" "CHAN_STATIC" // "volume" "1" // // "wave" "tutor/TutorStartLesson.wav" //} //"Tutor.EndLesson" //{ // "channel" "CHAN_STATIC" // "volume" "1" // // "wave" "tutor/TutorEndLesson.wav" //} //"Tutor.SEE_BOOMER" //{ // "channel" "CHAN_STATIC" // "volume" "1" // // "wave" "tutor/BoomerIntro.wav" //} //"Tutor.SEE_SMOKER" //{ // "channel" "CHAN_STATIC" // "volume" "1" // // "wave" "tutor/SmokerIntro.wav" //} //"Tutor.SEE_HUNTER" //{ // "channel" "CHAN_STATIC" // "volume" "1" // // "wave" "tutor/HunterIntro.wav" //} //"Tutor.SEE_WITCH" //{ // "channel" "CHAN_STATIC" // "volume" "1" // // "wave" "tutor/WitchIntro.wav" //} //"Tutor.SEE_TANK" //{ // "channel" "CHAN_STATIC" // "volume" "1" // // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_WANDERERING_INFECTED" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_ALERT_INFECTED" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_ENRAGED_INFECTED" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_MOB" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_AMBUSH_OPPORTUNITY" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_UNLOCKED_DOOR" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_LOCKED_DOOR" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_EQUIPMENT_NEED" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_COLLECTIBLE_ITEM" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_EQUIPMENT_TABLE" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_PAIN_PILLS" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_FIRST_AID_KIT" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_FLASHLIGHT" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_RELOADING" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_SHOVE_ATTACK" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_QUICKSWITCH" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_ZOOM" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_MOLOTOV" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_PIPE_BOMB" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_PAIN_PILLS" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_PAIN_PILLS_WEAR_OFF" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_FIRST_AID_KIT" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_INCAPACITATION" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_LEDGE_HANG" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_WAITING_FOR_RESCUE" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_HURT" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_HURT_USE_FIRST_AID_KIT" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_HURT_USE_PAIN_PILLS" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_GIFT_FROM_FRIEND" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_FRIEND_NEEDS_YOUR_HEALING_ITEM" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_FRIEND_IN_RESCUE_CLOSET" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_INCAPACITATED_FRIEND" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_LEDGE_HANGING_FRIEND" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_POUNCED_FRIEND" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_CHOKING_FRIEND" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_CHECKPOINT_DOOR" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_SMOKER_CLOUD" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_VOCALIZATION_ROSETTA" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_VOMITED_ON" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_EXPLODED_ON" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_GRABBED_BY_TONGUE" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_CHOKED_BY_TONGUE" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_LUNGED_INTO" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_POUNCED_ON" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_THIRD_STRIKE" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_LIMPING" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_LIMPING_CRITICAL" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_WITCH_ANGRY" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_WITCH_ATTACK" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_SLUGGED_BY_TANK" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_TANK_START_TO_THROW_ROCK" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_HIT_BY_TANK_ROCK" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_FINALE" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_FINALE_RADIO" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_MOUNTED_MACHINE_GUN" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_RESCUE_VEHICLE_APPROACHING" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_RESCUE_VEHICLE_WAITING" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_ATTACKED_FROM_BEHIND" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_DEATH" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_WIN" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_LOSE" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_REPORT_SCREEN" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_AWARD_EARNED" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_DEMERIT_EARNED" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_ACHIEVEMENT_EARNED" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_BREAKABLE_ITEM" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.SEE_BETTER_WEAPON" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_ACCURACY_BAD_WHILE_RUNNING" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_HIDING" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //"Tutor.EXPLAIN_VOTING" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "wave" "tutor/TankIntro.wav" //} //------------------------------------------------------------------ "OxygenTank.Whine" { "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "95,105" "wave" "physics/destruction/ExplosiveGasLeak.wav" } // Used by vcd playback when cancelling a scene "AI_BaseNPC.SentenceStop" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "SmashCave.WoodRockCollapse" { "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "volume" "0.7" "rndwave" { "wave" "physics/destruction/Smash_Cave_WoodRockCollapse2.wav" "wave" "physics/destruction/Smash_Cave_WoodRockCollapse4.wav" "wave" "physics/destruction/smash_rockcollapse1.wav" } } //------------------------------------------------------------------ "Hospital.HelicopterLoop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "100" "wave" "vehicles/helicopter/Helicopter_Loop09Louder.wav" } "Hospital.HelicopterWindLoop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "100" "wave" "vehicles/helicopter/HelicopterWind_Loop.wav" } //"Hospital.HelicopterPilotCongratulations" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "soundlevel" "SNDLVL_100dB" // "pitch" "100" // // "wave" "vehicles/helicopter/helicopter_pilot_congratulations.wav" //} //------------------------------------------------------------------ "V8.Skid" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "100" "wave" "vehicles/v8/skid_lowfriction.wav" } //------------------------------------------------------------------ "Humvee.Horn" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_96dB" "pitch" "100" "wave" "vehicles/Humvee_Horn.wav" } //------------------------------------------------------------------ "Car.Alarm" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "100" "wave" "vehicles/car_alarm/car_alarm.wav" } //"Car.Alarm.Chirp1" //{ // "channel" "CHAN_STATIC" // "volume" "1" // "soundlevel" "SNDLVL_150dB" // "pitch" "100" // // "wave" "vehicles/car_alarm/car_alarm_chirp1.wav" // //} "Car.Alarm.Chirp2" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "100" "wave" "vehicles/car_alarm/car_alarm_chirp2.wav" } "InfectedChaseGoal.Attract" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "common/null.wav" "GameData" { "Priority" "Interesting" "Reaction" "ChaseFromAnywhere" } } "perimeter.Alarm" { "channel" "CHAN_STATIC" "volume" "0.6" "soundlevel" "SNDLVL_130dB" "pitch" "100" "wave" "ambient/alarms/perimeter_alarm.wav" }