// Tank Zombie //------------------------------------------------------------------ "HulkZombie.Voice" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_115dB" "pitch" "92, 100" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/tank/voice/idle/Tank_Voice_01.wav" "wave" "player/tank/voice/idle/Tank_Voice_02.wav" "wave" "player/tank/voice/idle/Tank_Voice_03.wav" "wave" "player/tank/voice/idle/Tank_Voice_04.wav" "wave" "player/tank/voice/idle/Tank_Voice_05.wav" "wave" "player/tank/voice/idle/Tank_Voice_06.wav" "wave" "player/tank/voice/idle/Tank_Voice_07.wav" "wave" "player/tank/voice/idle/Tank_Voice_08.wav" "wave" "player/tank/voice/idle/Tank_Voice_09.wav" } } "HulkZombie.Breathe" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "92, 100" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/tank/voice/idle/Tank_Breathe_01.wav" "wave" "player/tank/voice/idle/Tank_Breathe_02.wav" "wave" "player/tank/voice/idle/Tank_Breathe_03.wav" "wave" "player/tank/voice/idle/Tank_Breathe_04.wav" "wave" "player/tank/voice/idle/Tank_Breathe_05.wav" "wave" "player/tank/voice/idle/Tank_Breathe_06.wav" "wave" "player/tank/voice/idle/Tank_Breathe_07.wav" "wave" "player/tank/voice/idle/Tank_Breathe_08.wav" } } // This plays 25% of "Yell" during engagement "HulkZombie.Growl" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_115dB" "pitch" "92, 100" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/tank/voice/idle/Tank_Growl_01.wav" "wave" "player/tank/voice/idle/Tank_Growl_02.wav" "wave" "player/tank/voice/idle/Tank_Growl_03.wav" "wave" "player/tank/voice/idle/Tank_Growl_09.wav" "wave" "player/tank/voice/idle/Tank_Growl_10.wav" "wave" "player/tank/voice/idle/Tank_Growl_11.wav" "wave" "player/tank/voice/idle/Tank_Growl_12.wav" } } // "HulkZombie.Alert" // { // "channel" "CHAN_VOICE" // "volume" "1" // "soundlevel" "SNDLVL_115dB" // "pitch" "92, 100" // "GameData" // { // "Priority" "Interesting" // } // "rndwave" // { // "wave" "player/tank/voice/growl/Tank_Spot_Prey_01.wav" // "wave" "player/tank/voice/growl/Tank_Spot_Prey_02.wav" // "wave" "player/tank/voice/growl/Tank_Spot_Prey_03.wav" // "wave" "player/tank/voice/growl/Tank_Spot_Prey_04.wav" // "wave" "player/tank/voice/growl/Tank_Spot_Prey_05.wav" // "wave" "player/tank/voice/growl/Tank_Spot_Prey_06.wav" // "wave" "player/tank/voice/growl/Tank_Spot_Prey_07.wav" // "wave" "player/tank/voice/growl/Tank_Spot_Prey_08.wav" // "wave" "player/tank/voice/growl/Tank_Spot_Prey_09.wav" // } // } "HulkZombie.Yell" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_115dB" "pitch" "92, 100" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/tank/voice/yell/Tank_Yell_01.wav" "wave" "player/tank/voice/yell/Tank_Yell_02.wav" "wave" "player/tank/voice/yell/Tank_Yell_03.wav" "wave" "player/tank/voice/yell/Tank_Yell_04.wav" "wave" "player/tank/voice/yell/Tank_Yell_05.wav" "wave" "player/tank/voice/yell/Tank_Yell_06.wav" "wave" "player/tank/voice/yell/Tank_Yell_07.wav" "wave" "player/tank/voice/yell/Tank_Yell_08.wav" "wave" "player/tank/voice/yell/Tank_Yell_09.wav" "wave" "player/tank/voice/yell/Tank_Yell_10.wav" "wave" "player/tank/voice/yell/Tank_Yell_12.wav" "wave" "player/tank/voice/yell/Tank_Yell_16.wav" } } "HulkZombie.Attack" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_115dB" "pitch" "92, 100" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/tank/voice/attack/Tank_Attack_01.wav" "wave" "player/tank/voice/attack/Tank_Attack_02.wav" "wave" "player/tank/voice/attack/Tank_Attack_03.wav" "wave" "player/tank/voice/attack/Tank_Attack_04.wav" "wave" "player/tank/voice/attack/Tank_Attack_05.wav" "wave" "player/tank/voice/attack/Tank_Attack_06.wav" "wave" "player/tank/voice/attack/Tank_Attack_07.wav" "wave" "player/tank/voice/attack/Tank_Attack_08.wav" "wave" "player/tank/voice/attack/Tank_Attack_09.wav" "wave" "player/tank/voice/attack/Tank_Attack_10.wav" } } "HulkZombie.Throw.Fail" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_96dB" "pitch" "92, 100" "rndwave" { "wave" "player/tank/voice/growl/Tank_Fail_01.wav" "wave" "player/tank/voice/growl/Tank_Fail_02.wav" "wave" "player/tank/voice/growl/Tank_Fail_03.wav" "wave" "player/tank/voice/growl/Tank_Fail_04.wav" "wave" "player/tank/voice/growl/Tank_Fail_05.wav" } } "HulkZombie.Throw.Pickup" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "wave" "player/tank/attack/rip_up_rock_1.wav" } "HulkZombie.Throw" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "92, 100" "GameData" { "Priority" "Interesting" } // NOTE this was all pointing to 01 !!! "rndwave" { "wave" "player/tank/voice/yell/Tank_Throw_01.wav" "wave" "player/tank/voice/yell/Tank_Throw_02.wav" "wave" "player/tank/voice/yell/Tank_Throw_03.wav" "wave" "player/tank/voice/yell/Tank_Throw_04.wav" "wave" "player/tank/voice/yell/Tank_Throw_05.wav" "wave" "player/tank/voice/yell/Tank_Throw_06.wav" "wave" "player/tank/voice/yell/Tank_Throw_09.wav" "wave" "player/tank/voice/yell/Tank_Throw_10.wav" "wave" "player/tank/voice/yell/Tank_Throw_11.wav" } } "HulkZombie.Throw.FlyLoop" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_70dB" "pitch" "95, 105" "wave" "player/tank/attack/thrown_missile_loop_1.wav" } "HulkZombie.StartLedgeClimb" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_115dB" "pitch" "92, 100" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/tank/voice/growl/Tank_Climb_01.wav" "wave" "player/tank/voice/growl/Tank_Climb_02.wav" "wave" "player/tank/voice/growl/Tank_Climb_03.wav" "wave" "player/tank/voice/growl/Tank_Climb_04.wav" "wave" "player/tank/voice/growl/Tank_Climb_05.wav" } } "HulkZombie.Punch" { "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "100, 105" "GameData" { "Priority" "Interesting" } "wave" "player/tank/hit/hulk_punch_1.wav" } "HulkZombie.PunchIncap" { "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "100, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/tank/hit/pound_victim_1.wav" "wave" "player/tank/hit/pound_victim_2.wav" } } "HulkZombie.Die" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "92, 100" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/tank/voice/die/Tank_Death_01.wav" "wave" "player/tank/voice/die/Tank_Death_02.wav" "wave" "player/tank/voice/die/Tank_Death_03.wav" "wave" "player/tank/voice/die/Tank_Death_04.wav" "wave" "player/tank/voice/die/Tank_Death_05.wav" "wave" "player/tank/voice/die/Tank_Death_06.wav" "wave" "player/tank/voice/die/Tank_Death_07.wav" } } "HulkZombie.Pain" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "92, 100" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/tank/voice/pain/Tank_Pain_01.wav" "wave" "player/tank/voice/pain/Tank_Pain_02.wav" "wave" "player/tank/voice/pain/Tank_Pain_03.wav" "wave" "player/tank/voice/pain/Tank_Pain_04.wav" "wave" "player/tank/voice/pain/Tank_Pain_05.wav" "wave" "player/tank/voice/pain/Tank_Pain_06.wav" "wave" "player/tank/voice/pain/Tank_Pain_07.wav" "wave" "player/tank/voice/pain/Tank_Pain_08.wav" "wave" "player/tank/voice/pain/Tank_Pain_09.wav" "wave" "player/tank/voice/pain/Tank_Pain_10.wav" } } "HulkZombie.PainFire" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "92, 100" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/tank/voice/pain/Tank_Fire_01.wav" "wave" "player/tank/voice/pain/Tank_Fire_02.wav" "wave" "player/tank/voice/pain/Tank_Fire_03.wav" "wave" "player/tank/voice/pain/Tank_Fire_04.wav" "wave" "player/tank/voice/pain/Tank_Fire_05.wav" "wave" "player/tank/voice/pain/Tank_Fire_06.wav" "wave" "player/tank/voice/pain/Tank_Fire_07.wav" "wave" "player/tank/voice/pain/Tank_Fire_08.wav" } } "HulkZombie.Thud" { "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "95, 105" "wave" "player/tank/fall/Tank_death_BodyFall_01.wav" } "HulkZombie.ThrownProjectileHit" { "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "95, 105" "channel" "CHAN_STATIC" "GameData" { "Priority" "Interesting" } "wave" "player/tank/hit/thrown_projectile_hit_01.wav" } // Witch Zombie //------------------------------------------------------------------ /// on the ground moaning "WitchZombie.Despair" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/witch/voice/idle/female_cry_1.wav" "wave" "npc/witch/voice/idle/female_cry_2.wav" "wave" "npc/witch/voice/idle/female_cry_3.wav" "wave" "npc/witch/voice/idle/female_cry_4.wav" } } // Witch Zombie //------------------------------------------------------------------ /// on the ground moaning "WanderWitchZombie.Despair" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "rndwave" { "wave" "npc/witch/voice/idle/walking_cry_07.wav" "wave" "npc/witch/voice/idle/walking_cry_10.wav" "wave" "npc/witch/voice/idle/walking_cry_11.wav" "wave" "npc/witch/voice/idle/walking_cry_12.wav" } } // beginning attack, during attack this happens but it is a re-beginning bug? "WitchZombie.Scream" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Critical" } "rndwave" { "wave" "npc/witch/voice/attack/Female_DistantScream1.wav" "wave" "npc/witch/voice/attack/Female_DistantScream2.wav" } } // attack "WitchZombie.Rage" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/witch/voice/attack/female_shriek_1.wav" "wave" "npc/witch/voice/attack/female_shriek_2.wav" } } // she has knocked down her victim and now is building up for the killing frenzy - about 3 seconds long "WitchZombie.RageBeforeKillingFrenzy" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/witch/voice/attack/witch_before_kill_01.wav" } } // she is rapidly clawing at her incap victim, shredding them to bits "WitchZombie.KillingFrenzy" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/witch/voice/attack/female_shriek_1.wav" "wave" "npc/witch/voice/attack/female_shriek_2.wav" } } "WitchZombie.Surprised" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 100" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/witch/voice/mad/Female_LS_B_AttackGrunt16.wav" "wave" "npc/witch/voice/mad/Female_LS_B_Surprised01.wav" } } "WitchZombie.Pain" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 100" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/witch/voice/pain/witch_pain_1.wav" "wave" "npc/witch/voice/pain/witch_pain_2.wav" "wave" "npc/witch/voice/pain/witch_pain_3.wav" } } "WitchZombie.PainFire" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/witch/voice/attack/female_shriek_1.wav" "wave" "npc/witch/voice/attack/female_shriek_2.wav" } } // increasing warnings "WitchZombie.GrowlLow" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "95, 100" "GameData" { "Priority" "Interesting" } "wave" "npc/witch/voice/mad/ZombieFemale_Growl1.wav" } "WitchZombie.GrowlMedium" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "100, 105" "GameData" { "Priority" "Interesting" } "wave" "npc/witch/voice/mad/ZombieFemale_Growl6.wav" } "WitchZombie.GrowlHigh" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/witch/voice/mad/Female_LS_D_MadScream01.wav" "wave" "npc/witch/voice/mad/Female_LS_D_MadScream02.wav" "wave" "npc/witch/voice/mad/Female_LS_D_MadScream03.wav" } } // retreating "WitchZombie.RetreatHorror" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/witch/voice/retreat/horrified_1.wav" "wave" "npc/witch/voice/retreat/horrified_2.wav" "wave" "npc/witch/voice/retreat/horrified_3.wav" "wave" "npc/witch/voice/retreat/horrified_4.wav" } } // dying "WitchZombie.Die" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "wave" "npc/witch/voice/die/female_death_1.wav" } "WitchZombie.HeadShot" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_70dB" "pitch" "95, 105" "rndwave" { "wave" "npc/witch/voice/die/headshot_death_1.wav" "wave" "npc/witch/voice/die/headshot_death_2.wav" "wave" "npc/witch/voice/die/headshot_death_3.wav" } } "WitchZombie.ShredVictim" { "channel" "CHAN_BODY" "volume" ".7" "soundlevel" "SNDLVL_70dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/witch/hit/Hit_SlimeSplat3.wav" "wave" "npc/witch/hit/Hit_SlimeSplat4.wav" "wave" "npc/witch/hit/Hit_SlimeSplat5.wav" } } //------------------------------------------------------------------ // Boomer Zombie //------------------------------------------------------------------ // about to vomit warning "BoomerZombie.Warn" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_105dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/Boomer/voice/warn/$gender_boomer_Warning_01.wav" "wave" "player/Boomer/voice/warn/$gender_boomer_Warning_12.wav" "wave" "player/Boomer/voice/warn/$gender_boomer_Warning_13.wav" "wave" "player/Boomer/voice/warn/$gender_boomer_Warning_14.wav" "wave" "player/Boomer/voice/warn/$gender_boomer_Warning_15.wav" "wave" "player/Boomer/voice/warn/$gender_boomer_Warning_16.wav" "wave" "player/Boomer/voice/warn/$gender_boomer_Warning_17.wav" } } // alert sound "BoomerZombie.Alert" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/Boomer/voice/alert/$gender_boomer_Alert_04.wav" "wave" "player/Boomer/voice/alert/$gender_boomer_Alert_05.wav" "wave" "player/Boomer/voice/alert/$gender_boomer_Alert_07.wav" "wave" "player/Boomer/voice/alert/$gender_boomer_Alert_10.wav" "wave" "player/Boomer/voice/alert/$gender_boomer_Alert_11.wav" "wave" "player/Boomer/voice/alert/$gender_boomer_Alert_12.wav" "wave" "player/Boomer/voice/alert/$gender_boomer_Alert_13.wav" "wave" "player/Boomer/voice/alert/$gender_boomer_Alert_14.wav" "wave" "player/Boomer/voice/alert/$gender_boomer_Alert_15.wav" } } // random vocalizations "BoomerZombie.Voice" { "channel" "CHAN_VOICE" // "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_01.wav" "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_04.wav" "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_05.wav" "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_06.wav" // "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_11.wav" "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_12.wav" "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_14.wav" } } // random emission as well "BoomerZombie.Groan" { "channel" "CHAN_VOICE" // "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_02.wav" "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_03.wav" "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_07.wav" "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_09.wav" "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_10.wav" "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_13.wav" "wave" "player/Boomer/voice/idle/$gender_boomer_Lurk_15.wav" } } // on spawnBoomerZombie.Voice "BoomerZombie.Gurgle" { "channel" "CHAN_VOICE" // "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_80dB" "wave" "player/Boomer/voice/idle/indigestion_loop.wav" } // when boomer becomes ALERT "BoomerZombie.Rage" { "channel" "CHAN_VOICE" // "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/Boomer/voice/attack/$gender_boomer_SpotPrey_05.wav" "wave" "player/Boomer/voice/attack/$gender_boomer_SpotPrey_07.wav" "wave" "player/Boomer/voice/attack/$gender_boomer_SpotPrey_09.wav" "wave" "player/Boomer/voice/attack/$gender_boomer_SpotPrey_10.wav" "wave" "player/Boomer/voice/attack/$gender_boomer_SpotPrey_11.wav" "wave" "player/Boomer/voice/attack/$gender_boomer_SpotPrey_12.wav" } } // while attacking "BoomerZombie.Attack" { "channel" "CHAN_VOICE" // "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/Boomer/voice/attack/$gender_Zombie10_Growl1.wav" "wave" "player/Boomer/voice/attack/$gender_Zombie10_Growl2.wav" "wave" "player/Boomer/voice/attack/$gender_Zombie10_Growl3.wav" "wave" "player/Boomer/voice/attack/$gender_Zombie10_Growl5.wav" } } // in pain "BoomerZombie.Pain" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/Boomer/voice/pain/$gender_boomer_Shoved_03.wav" "wave" "player/Boomer/voice/pain/$gender_boomer_Shoved_04.wav" "wave" "player/Boomer/voice/pain/$gender_boomer_Shoved_05.wav" "wave" "player/Boomer/voice/pain/$gender_boomer_Shoved_06.wav" "wave" "player/Boomer/voice/pain/$gender_boomer_Shoved_07.wav" // "wave" "player/Boomer/voice/pain/$gender_boomer_Shoved_08.wav" } } "BoomerZombie.PainShort" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/Boomer/voice/pain/$gender_boomer_PainShort_02.wav" "wave" "player/Boomer/voice/pain/$gender_boomer_PainShort_03.wav" "wave" "player/Boomer/voice/pain/$gender_boomer_PainShort_04.wav" "wave" "player/Boomer/voice/pain/$gender_boomer_PainShort_05.wav" "wave" "player/Boomer/voice/pain/$gender_boomer_PainShort_06.wav" "wave" "player/Boomer/voice/pain/$gender_boomer_PainShort_07.wav" // "wave" "player/Boomer/voice/pain/$gender_boomer_PainShort_08.wav" } } // exploding "BoomerZombie.Detonate" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_115dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/Boomer/explode/Explo_Medium_09.wav" "wave" "player/Boomer/explode/Explo_Medium_10.wav" "wave" "player/Boomer/explode/Explo_Medium_14.wav" } } "BoomerZombie.Fall" { "channel" "CHAN_BODY" // "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "GameData" { "Priority" "Critical" } "wave" "player/Boomer/fall/boomer_dive_01.wav" } // big BLAH sound when attacking "Vomit.Use" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_105dB" "pitch" "100, 105" "rndwave" { "wave" "player/Boomer/voice/vomit/$gender_boomer_Vomit_01.wav" "wave" "player/Boomer/voice/vomit/$gender_boomer_Vomit_03.wav" "wave" "player/Boomer/voice/vomit/$gender_boomer_Vomit_04.wav" "wave" "player/Boomer/voice/vomit/$gender_boomer_Vomit_09.wav" // "wave" "player/Boomer/voice/vomit/$gender_boomer_Vomit_10.wav" "wave" "player/Boomer/voice/vomit/$gender_boomer_Vomit_11.wav" "wave" "player/Boomer/voice/vomit/$gender_boomer_Vomit_12.wav" } } "Vomit.Cancel" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "100, 105" "rndwave" { "wave" "player/Boomer/voice/vomit/$gender_boomer_DisruptVomit_01.wav" "wave" "player/Boomer/voice/vomit/$gender_boomer_DisruptVomit_05.wav" "wave" "player/Boomer/voice/vomit/$gender_boomer_DisruptVomit_06.wav" "wave" "player/Boomer/voice/vomit/$gender_boomer_DisruptVomit_07.wav" "wave" "player/Boomer/voice/vomit/$gender_boomer_DisruptVomit_09.wav" } } // Smoker Zombie //------------------------------------------------------------------ // called by CTerrorPlayer::OnVoiceTransmit "SmokerZombie.Voice" { "channel" "CHAN_VOICE" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/voice/idle/Smoker_SpotPrey_07.wav" "wave" "player/smoker/voice/idle/Smoker_SpotPrey_08.wav" "wave" "player/smoker/voice/idle/Smoker_SpotPrey_09.wav" "wave" "player/smoker/voice/idle/Smoker_SpotPrey_11.wav" "wave" "player/smoker/voice/idle/Smoker_SpotPrey_14.wav" } } // Random playback of breath "SmokerZombie.Breathe" { "channel" "CHAN_VOICE" "volume" "0.9" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/voice/idle/Smoker_Lurk_01.wav" "wave" "player/smoker/voice/idle/Smoker_Lurk_03.wav" "wave" "player/smoker/voice/idle/Smoker_Lurk_04.wav" "wave" "player/smoker/voice/idle/Smoker_Lurk_06.wav" "wave" "player/smoker/voice/idle/Smoker_Lurk_08.wav" "wave" "player/smoker/voice/idle/Smoker_Lurk_09.wav" "wave" "player/smoker/voice/idle/Smoker_Lurk_10.wav" "wave" "player/smoker/voice/idle/Smoker_Lurk_11.wav" "wave" "player/smoker/voice/idle/Smoker_Lurk_12.wav" "wave" "player/smoker/voice/idle/Smoker_Lurk_13.wav" } } // Played when attacking "SmokerZombie.Attack" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/voice/attack/Smoker_Attack_01.wav" "wave" "player/smoker/voice/attack/Smoker_Attack_02.wav" "wave" "player/smoker/voice/attack/Smoker_Attack_03.wav" "wave" "player/smoker/voice/attack/Smoker_Attack_04.wav" "wave" "player/smoker/voice/attack/Smoker_Attack_05.wav" "wave" "player/smoker/voice/attack/Smoker_Attack_06.wav" "wave" "player/smoker/voice/attack/Smoker_Attack_07.wav" "wave" "player/smoker/voice/attack/Smoker_Attack_08.wav" "wave" "player/smoker/voice/attack/Smoker_Attack_09.wav" "wave" "player/smoker/voice/attack/Smoker_Attack_10.wav" "wave" "player/smoker/voice/attack/Smoker_Attack_11.wav" } } // In pain "SmokerZombie.Pain" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/voice/pain/Smoker_Pain_02.wav" "wave" "player/smoker/voice/pain/Smoker_Pain_03.wav" "wave" "player/smoker/voice/pain/Smoker_Pain_04.wav" "wave" "player/smoker/voice/pain/Smoker_Pain_05.wav" "wave" "player/smoker/voice/pain/Smoker_Pain_06.wav" } } "SmokerZombie.PainShort" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/voice/pain/Smoker_PainShort_01.wav" "wave" "player/smoker/voice/pain/Smoker_PainShort_02.wav" "wave" "player/smoker/voice/pain/Smoker_PainShort_03.wav" "wave" "player/smoker/voice/pain/Smoker_PainShort_04.wav" "wave" "player/smoker/voice/pain/Smoker_PainShort_05.wav" "wave" "player/smoker/voice/pain/Smoker_PainShort_06.wav" } } // spotting a target "SmokerZombie.Recognize" { "channel" "CHAN_VOICE" "volume" "0.9" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/voice/idle/Smoker_SpotPrey_01.wav" "wave" "player/smoker/voice/idle/Smoker_SpotPrey_02.wav" "wave" "player/smoker/voice/idle/Smoker_SpotPrey_10.wav" "wave" "player/smoker/voice/idle/Smoker_SpotPrey_12.wav" "wave" "player/smoker/voice/idle/Smoker_SpotPrey_13.wav" } } // alert is sounded when spawned "SmokerZombie.Alert" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/voice/alert/Smoker_Alert_01.wav" "wave" "player/smoker/voice/alert/Smoker_Alert_02.wav" "wave" "player/smoker/voice/alert/Smoker_Alert_03.wav" "wave" "player/smoker/voice/alert/Smoker_Alert_04.wav" "wave" "player/smoker/voice/alert/Smoker_Alert_05.wav" "wave" "player/smoker/voice/alert/Smoker_Alert_06.wav" } } // Warning just before attacking "SmokerZombie.Warn" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_105dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/voice/warn/Smoker_Warn_01.wav" "wave" "player/smoker/voice/warn/Smoker_Warn_03.wav" "wave" "player/smoker/voice/warn/Smoker_Warn_04.wav" "wave" "player/smoker/voice/warn/Smoker_Warn_05.wav" "wave" "player/smoker/voice/warn/Smoker_Warn_06.wav" } } // Death "SmokerZombie.Death" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "PITCH_NORM" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/voice/death/Smoker_Death_01.wav" "wave" "player/smoker/voice/death/Smoker_Death_02.wav" "wave" "player/smoker/voice/death/Smoker_Death_03.wav" "wave" "player/smoker/voice/death/Smoker_Death_04.wav" "wave" "player/smoker/voice/death/Smoker_Death_05.wav" "wave" "player/smoker/voice/death/Smoker_Death_06.wav" } } //Death explode "SmokerZombie.Explode" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_115dB" "pitch" "PITCH_NORM" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/Death/Smoker_explode_01.wav" "wave" "player/smoker/Death/Smoker_explode_02.wav" "wave" "player/smoker/Death/Smoker_explode_03.wav" "wave" "player/smoker/Death/Smoker_explode_04.wav" } } // "SmokerZombie.TongueAttack" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_125dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/voice/attack/Smoker_LaunchTongue_01.wav" "wave" "player/smoker/voice/attack/Smoker_LaunchTongue_02.wav" "wave" "player/smoker/voice/attack/Smoker_LaunchTongue_03.wav" } } "SmokerZombie.TongueHit" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/smoker/voice/attack/Smoker_TongueHit_01.wav" "wave" "player/smoker/voice/attack/Smoker_TongueHit_02.wav" } } "SmokerZombie.TongueRetract" { "channel" "CHAN_WEAPON" "volume" "0.9" "soundlevel" "SNDLVL_95dB" "pitch" "95, 105" "rndwave" { "wave" "player/smoker/miss/Smoker_ReelTongueIn_01.wav" "wave" "player/smoker/miss/Smoker_ReelTongueIn_02.wav" "wave" "player/smoker/miss/Smoker_ReelTongueIn_03.wav" "wave" "player/smoker/miss/Smoker_ReelTongueIn_04.wav" "wave" "player/smoker/miss/Smoker_ReelTongueIn_05.wav" } } "SmokerZombie.TongueStrain" { "channel" "CHAN_WEAPON" "volume" "0.9" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "rndwave" { "wave" "player/smoker/miss/Cow_LickLips_Slurp2.wav" "wave" "player/smoker/miss/Cow_LickLips_Slurp3.wav" "wave" "player/smoker/miss/Cow_LickLips_Slurp4.wav" } } "SmokerZombie.TongueFly" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "wave" "player/smoker/attack/tongue_fly_loop.wav" } "SmokerZombie.TongueChoke" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "wave" "common/null.wav" } // ---------------------------------------------------------- // Hunter Zombie // ---------------------------------------------------------- // random vocalizations "HunterZombie.Voice" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/hunter/voice/idle/Hunter_Stalk_01.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_04.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_05.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_06.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_07.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_08.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_09.wav" } } // growl, no target established "HunterZombie.Growl" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "90, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/hunter/voice/idle/Hunter_Stalk_01.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_04.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_05.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_06.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_07.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_08.wav" "wave" "player/hunter/voice/idle/Hunter_Stalk_09.wav" } } // Kitty's been hurt "HunterZombie.Pain" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/hunter/voice/pain/Hunter_Pain_05.wav" "wave" "player/hunter/voice/pain/Hunter_Pain_08.wav" "wave" "player/hunter/voice/pain/Hunter_Pain_09.wav" "wave" "player/hunter/voice/pain/Hunter_Pain_12.wav" "wave" "player/hunter/voice/pain/Hunter_Pain_13.wav" "wave" "player/hunter/voice/pain/Hunter_Pain_14.wav" "wave" "player/hunter/voice/pain/Hunter_Pain_15.wav" } } // Kitty's been hurt "HunterZombie.PainShort" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/hunter/voice/pain/Hunter_PainShort_01.wav" "wave" "player/hunter/voice/pain/Hunter_PainShort_03.wav" "wave" "player/hunter/voice/pain/Hunter_PainShort_05.wav" "wave" "player/hunter/voice/pain/Hunter_PainShort_09.wav" "wave" "player/hunter/voice/pain/Hunter_PainShort_10.wav" "wave" "player/hunter/voice/pain/Hunter_PainShort_11.wav" "wave" "player/hunter/voice/pain/Hunter_PainShort_12.wav" "wave" "player/hunter/voice/pain/Hunter_PainShort_13.wav" "wave" "player/hunter/voice/pain/Hunter_PainShort_14.wav" } } // lunging, not pouncing but lunging "HunterZombie.Lunge" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "rndwave" { "wave" "player/hunter/voice/attack/Hunter_Pounce_01.wav" "wave" "player/hunter/voice/attack/Hunter_Pounce_02.wav" "wave" "player/hunter/voice/attack/Hunter_Pounce_04.wav" "wave" "player/hunter/voice/attack/Hunter_Pounce_05.wav" } } // landing a lunge but not a pounce "HunterZombie.LungeLand" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/hunter/voice/attack/Hunter_Pounce_06.wav" "wave" "player/hunter/voice/attack/Hunter_Pounce_07.wav" "wave" "player/hunter/voice/attack/Hunter_Pounce_09.wav" "wave" "player/hunter/voice/attack/Hunter_Pounce_10.wav" } } // Hunter Death Sounds "HunterZombie.Death" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/hunter/voice/death/Hunter_Death_02.wav" "wave" "player/hunter/voice/death/Hunter_Death_04.wav" "wave" "player/hunter/voice/death/Hunter_Death_06.wav" "wave" "player/hunter/voice/death/Hunter_Death_07.wav" "wave" "player/hunter/voice/death/Hunter_Death_08.wav" } } // alert // let everyone know I'm here "HunterZombie.Alert" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_95dB" "GameData" { "Priority" "Critical" } "rndwave" { "wave" "player/hunter/voice/alert/Hunter_Alert_01.wav" "wave" "player/hunter/voice/alert/Hunter_Alert_02.wav" "wave" "player/hunter/voice/alert/Hunter_Alert_03.wav" "wave" "player/hunter/voice/alert/Hunter_Alert_04.wav" "wave" "player/hunter/voice/alert/Hunter_Alert_05.wav" } } // warning // crouched and ready to pounce "HunterZombie.Warn" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_105dB" "GameData" { "Priority" "Critical" } "rndwave" { // "wave" "player/hunter/voice/warn/Hunter_Warn_08.wav" "wave" "player/hunter/voice/warn/Hunter_Warn_10.wav" "wave" "player/hunter/voice/warn/Hunter_Warn_14.wav" "wave" "player/hunter/voice/warn/Hunter_Warn_16.wav" "wave" "player/hunter/voice/warn/Hunter_Warn_17.wav" "wave" "player/hunter/voice/warn/Hunter_Warn_18.wav" } } // attempting to pounce "HunterZombie.Pounce" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "95, 105" "GameData" { "Priority" "Critical" } "rndwave" { // "wave" "player/hunter/voice/attack/Hunter_AttackMix_01.wav" "wave" "player/hunter/voice/attack/Hunter_AttackMix_01.wav" "wave" "player/hunter/voice/attack/Hunter_AttackMix_02.wav" "wave" "player/hunter/voice/attack/Hunter_AttackMix_03.wav" } } // should be used "HunterZombie.Pounce.FlyLoop" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_70dB" "pitch" "95, 105" "rndwave" { "wave" "player/hunter/voice/attack/Hunter_Pounce_10.wav" "wave" "player/hunter/voice/attack/Hunter_Pounce_11.wav" "wave" "player/hunter/voice/attack/Hunter_Pounce_06.wav" } } // missed on the pounce "HunterZombie.Pounce.Miss" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/hunter/voice/miss/Hunter_PounceMiss_01.wav" "wave" "player/hunter/voice/miss/Hunter_PounceMiss_02.wav" "wave" "player/hunter/voice/miss/Hunter_PounceMiss_03.wav" "wave" "player/hunter/voice/miss/Hunter_PounceMiss_04.wav" "wave" "player/hunter/voice/miss/Hunter_PounceMiss_05.wav" // "wave" "player/hunter/voice/miss/Hunter_PounceMiss_06.wav" "wave" "player/hunter/voice/miss/Hunter_PounceMiss_07.wav" "wave" "player/hunter/voice/miss/Hunter_PounceMiss_08.wav" "wave" "player/hunter/voice/miss/Hunter_PounceMiss_09.wav" } } // shredding victim during attack "HunterZombie.Pounce.shred" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/hunter/voice/attack/Hunter_Shred_01.wav" "wave" "player/hunter/voice/attack/Hunter_Shred_02.wav" "wave" "player/hunter/voice/attack/Hunter_Shred_03.wav" "wave" "player/hunter/voice/attack/Hunter_Shred_04.wav" "wave" "player/hunter/voice/attack/Hunter_Shred_05.wav" "wave" "player/hunter/voice/attack/Hunter_Shred_06.wav" "wave" "player/hunter/voice/attack/Hunter_Shred_07.wav" "wave" "player/hunter/voice/attack/Hunter_Shred_08.wav" "wave" "player/hunter/voice/attack/Hunter_Shred_09.wav" "wave" "player/hunter/voice/attack/Hunter_Shred_10.wav" "wave" "player/hunter/voice/attack/Hunter_Shred_11.wav" "wave" "player/hunter/voice/attack/Hunter_Shred_12.wav" } } // the pounce has been canceled "HunterZombie.Pounce.Cancel" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "rndwave" { "wave" "player/hunter/voice/miss/Hunter_PounceCancel_01.wav" "wave" "player/hunter/voice/miss/Hunter_PounceCancel_02.wav" "wave" "player/hunter/voice/miss/Hunter_PounceCancel_03.wav" "wave" "player/hunter/voice/miss/Hunter_PounceCancel_04.wav" } } // pounce hit a survivor "HunterZombie.Pounce.Hit" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_70dB" "pitch" "100" "GameData" { "Priority" "Interesting" } "wave" "player/hunter/hit/tackled_1.wav" } //----------------------------------------------------------------- // charger //---------------------------------------------------------------- "ChargerZombie.HitPerson" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_100dB" "volume" "1" "pitch" "96,104" "rndwave" { "wave" "player/charger/hit/charger_smash_01.wav" "wave" "player/charger/hit/charger_smash_02.wav" "wave" "player/charger/hit/charger_smash_03.wav" } } "ChargerZombie.ImpactHard" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_90dB" "volume" "1.0" "pitch" "96,104" "rndwave" { "wave" "player/charger/LOUD_chargerImpact_01.wav" "wave" "player/charger/LOUD_chargerImpact_02.wav" "wave" "player/charger/LOUD_chargerImpact_03.wav" "wave" "player/charger/LOUD_chargerImpact_04.wav" } } // not being called "ChargerZombie.Miss" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_110dB" "volume" "0.8" "pitch" "100" "rndwave" { "wave" "physics/concrete/boulder_impact_hard1.wav" "wave" "physics/concrete/boulder_impact_hard2.wav" "wave" "physics/concrete/boulder_impact_hard3.wav" "wave" "physics/concrete/boulder_impact_hard4.wav" } } // random vocalizations "ChargerZombie.Voice" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/charger/voice/idle/Charger_lurk_01.wav" "wave" "player/charger/voice/idle/Charger_lurk_02.wav" "wave" "player/charger/voice/idle/Charger_lurk_03.wav" "wave" "player/charger/voice/idle/Charger_lurk_04.wav" "wave" "player/charger/voice/idle/Charger_lurk_05.wav" "wave" "player/charger/voice/idle/Charger_lurk_06.wav" "wave" "player/charger/voice/idle/Charger_lurk_07.wav" "wave" "player/charger/voice/idle/Charger_lurk_08.wav" "wave" "player/charger/voice/idle/Charger_lurk_09.wav" "wave" "player/charger/voice/idle/Charger_lurk_10.wav" "wave" "player/charger/voice/idle/Charger_lurk_11.wav" } } //growl, no target established "ChargerZombie.Growl" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "90, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/charger/voice/idle/Charger_lurk_12.wav" "wave" "player/charger/voice/idle/Charger_lurk_13.wav" "wave" "player/charger/voice/idle/Charger_lurk_14.wav" "wave" "player/charger/voice/idle/Charger_lurk_15.wav" "wave" "player/charger/voice/idle/Charger_lurk_16.wav" "wave" "player/charger/voice/idle/Charger_lurk_17.wav" "wave" "player/charger/voice/idle/Charger_lurk_18.wav" "wave" "player/charger/voice/idle/Charger_lurk_19.wav" "wave" "player/charger/voice/idle/Charger_lurk_20.wav" "wave" "player/charger/voice/idle/Charger_lurk_21.wav" "wave" "player/charger/voice/idle/Charger_lurk_22.wav" "wave" "player/charger/voice/idle/Charger_lurk_23.wav" } } // spotting a target "ChargerZombie.Recognize" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/charger/voice/idle/Charger_SpotPrey_01.wav" "wave" "player/charger/voice/idle/Charger_SpotPrey_02.wav" "wave" "player/charger/voice/idle/Charger_SpotPrey_03.wav" } } // Kitty's been hurt "ChargerZombie.Pain" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/charger/voice/pain/Charger_Pain_01.wav" "wave" "player/charger/voice/pain/Charger_Pain_02.wav" "wave" "player/charger/voice/pain/Charger_Pain_03.wav" "wave" "player/charger/voice/pain/Charger_Pain_04.wav" "wave" "player/charger/voice/pain/Charger_Pain_05.wav" "wave" "player/charger/voice/pain/Charger_Pain_06.wav" } } // // Kitty's been hurt // "ChargerZombie.PainShort" // { // "channel" "CHAN_VOICE" // "volume" "1" // "soundlevel" "SNDLVL_75dB" // "pitch" "95, 105" // "GameData" // { // "Priority" "Interesting" // } // "rndwave" // { // "wave" "player/hunter/voice/pain/Hunter_PainShort_01.wav" // "wave" "player/hunter/voice/pain/Hunter_PainShort_03.wav" // "wave" "player/hunter/voice/pain/Hunter_PainShort_04.wav" // "wave" "player/hunter/voice/pain/Hunter_PainShort_05.wav" // "wave" "player/hunter/voice/pain/Hunter_PainShort_07.wav" // "wave" "player/hunter/voice/pain/Hunter_PainShort_08.wav" // "wave" "player/hunter/voice/pain/Hunter_PainShort_09.wav" // "wave" "player/hunter/voice/pain/Hunter_PainShort_10.wav" // } // } // attempting to pounce "ChargerZombie.Charge" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "95, 105" "GameData" { "Priority" "Critical" } "rndwave" { "wave" "player/charger/voice/attack/Charger_Charge_01.wav" "wave" "player/charger/voice/attack/Charger_Charge_02.wav" } } // attempting to pounce "ChargerZombie.ChargeEnd" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "95, 105" "GameData" { "Priority" "Critical" } // "rndwave" // { "wave" "player/charger/voice/pain/Charger_Pain_01.wav" // "wave" "player/charger/voice/attack/Charger_Charge_02.wav" // } } // // lunging, not pouncing but lunging // "ChargerZombie.Lunge" // { // "channel" "CHAN_VOICE" // "volume" "1" // "soundlevel" "SNDLVL_85dB" // "pitch" "95, 105" // "rndwave" // { // "wave" "player/hunter/voice/attack/Hunter_Pounce_01.wav" // "wave" "player/hunter/voice/attack/Hunter_Pounce_02.wav" // "wave" "player/hunter/voice/attack/Hunter_Pounce_03.wav" // } // } // // landing a lunge but not a pounce // "ChargerZombie.LungeLand" // { // "channel" "CHAN_BODY" // "volume" "1" // "soundlevel" "SNDLVL_75dB" // "pitch" "95, 105" // "GameData" // { // "Priority" "Interesting" // } // "rndwave" // { // "wave" "player/hunter/voice/attack/Hunter_Pounce_04.wav" // "wave" "player/hunter/voice/attack/Hunter_Pounce_05.wav" // "wave" "player/hunter/voice/attack/Hunter_Pounce_06.wav" // "wave" "player/hunter/voice/attack/Hunter_Pounce_07.wav" // } // } // Hunter Death Sounds "ChargerZombie.Death" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "rndwave" { "wave" "player/charger/voice/die/Charger_Die_01.wav" "wave" "player/charger/voice/die/Charger_Die_02.wav" "wave" "player/charger/voice/die/Charger_Die_03.wav" } } // alert // let everyone know I'm here "ChargerZombie.Alert" { "channel" "CHAN_VOICE" "volume" "0.7" "soundlevel" "SNDLVL_105dB" "GameData" { "Priority" "Critical" } "rndwave" { "wave" "player/charger/voice/alert/Charger_alert_01.wav" "wave" "player/charger/voice/alert/Charger_alert_02.wav" } } // warning // crouched and ready to pounce "ChargerZombie.Warn" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_105dB" "GameData" { "Priority" "Critical" } "rndwave" { "wave" "player/charger/voice/warn/Charger_Warn_01.wav" "wave" "player/charger/voice/warn/Charger_Warn_02.wav" "wave" "player/charger/voice/warn/Charger_Warn_03.wav" } } // attack // punching "ChargerZombie.Smash" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_105dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/charger/hit/charger_punch1.wav" "wave" "player/charger/hit/charger_punch2.wav" "wave" "player/charger/hit/charger_punch3.wav" "wave" "player/charger/hit/charger_punch4.wav" } } "ChargerZombie.Pummel" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_105dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/charger/hit/charger_smash_01.wav" "wave" "player/charger/hit/charger_smash_02.wav" "wave" "player/charger/hit/charger_smash_03.wav" } } "ChargerZombie.VocalizePummel" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_95dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/charger/voice/attack/Charger_Pummel01.wav" "wave" "player/charger/voice/attack/Charger_Pummel02.wav" "wave" "player/charger/voice/attack/Charger_Pummel03.wav" "wave" "player/charger/voice/attack/Charger_Pummel04.wav" } } "ChargerZombie.Melee" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/charger/voice/attack/Charger_Melee01.wav" //"wave" "player/charger/voice/attack/Charger_Melee02.wav" "wave" "player/charger/voice/attack/Charger_Melee03.wav" "wave" "player/charger/voice/attack/Charger_Melee04.wav" "wave" "player/charger/voice/attack/Charger_Melee05.wav" } } "ChargerZombie.Stagger" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/charger/voice/pain/Charger_Stagger01.wav" "wave" "player/charger/voice/pain/Charger_Stagger02.wav" } } // Player Zombie //------------------------------------------------------------------ "PlayerZombie.BecomeGhost" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Menu_Horror01.wav" } "PlayerZombie.BecomeReal" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "UI/Pickup_GuitarRiff10.wav" } "PlayerZombie.Rage" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" // "wave" "common/null.wav" "rndwave" { "wave" "player/PZ/voice/attack/ZombieDog_Attack1.wav" "wave" "player/PZ/voice/attack/ZombieDog_Attack2.wav" "wave" "player/PZ/voice/attack/ZombieDog_Attack3.wav" } } "PlayerZombie.Breathe" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "wave" "common/null.wav" // "rndwave" // { // "wave" "player/PZ/voice/idle/ZombieDog_Growl1.wav" // "wave" "player/PZ/voice/idle/ZombieDog_Growl2.wav" // "wave" "player/PZ/voice/idle/ZombieDog_Growl3.wav" // "wave" "player/PZ/voice/idle/ZombieDog_Growl4.wav" // } } "PlayerZombie.Attack" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "rndwave" { "wave" "player/PZ/voice/attack/ZombieDog_Attack1.wav" "wave" "player/PZ/voice/attack/ZombieDog_Attack2.wav" "wave" "player/PZ/voice/attack/ZombieDog_Attack3.wav" } } "PlayerZombie.AttackMiss" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "rndwave" { "wave" "player/PZ/miss/claw_miss_1.wav" "wave" "player/PZ/miss/claw_miss_2.wav" } } "PlayerZombie.AttackHit" { "channel" "CHAN_AUTO" "volume" "0.7" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "rndwave" { "wave" "player/PZ/hit/zombie_slice_1.wav" "wave" "player/PZ/hit/zombie_slice_2.wav" "wave" "player/PZ/hit/zombie_slice_3.wav" "wave" "player/PZ/hit/zombie_slice_4.wav" "wave" "player/PZ/hit/zombie_slice_5.wav" "wave" "player/PZ/hit/zombie_slice_6.wav" } } "PlayerZombie.Die" { "channel" "CHAN_VOICE" "volume" "0.75" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "wave" "common/null.wav" // "rndwave" // { // "wave" "player/PZ/voice/die/ZombieDog_Death1.wav" // "wave" "player/PZ/voice/die/ZombieDog_Death2.wav" // } } "PlayerZombie.Hurt" { "channel" "CHAN_VOICE" "volume" "0.75" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "wave" "common/null.wav" // "rndwave" // { // "wave" "player/PZ/voice/hurt/ZombieDog_Hurt2.wav" // "wave" "player/PZ/voice/hurt/ZombieDog_Hurt3.wav" // } } "PlayerZombie.Taunt" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "wave" "common/null.wav" // "rndwave" // { // "wave" "player/hunter/voice/idle/Zombie07_Growl03.wav" // "wave" "player/hunter/voice/idle/Zombie07_Growl04.wav" // "wave" "player/hunter/voice/idle/Zombie07_Growl09.wav" // "wave" "player/hunter/voice/idle/Zombie07_Growl10.wav" // } } "PlayerZombie.CullWarn" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "100" "wave" "ambient/alarms/klaxon1.wav" } "PlayerZombie.Fall" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "rndwave" { "wave" "player/PZ/voice/attack/ZombieDog_Attack1.wav" "wave" "player/PZ/voice/attack/ZombieDog_Attack2.wav" "wave" "player/PZ/voice/attack/ZombieDog_Attack3.wav" } } "PlayerZombie.Thud" { "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "95, 105" "wave" "player/PZ/fall/Bodyfall_LargeCreature.wav" } "ChargerZombie.HitWall" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_100dB" "pitch" "95, 105" "wave" "player/jumplanding.wav" } //------------------------------------------------------------------ // Spitter Zombie //------------------------------------------------------------------ // called by CTerrorPlayer::OnVoiceTransmit "SpitterZombie.Voice" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/spitter/voice/idle/Spitter_Lurk_01.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_02.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_03.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_04.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_05.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_07.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_08.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_09.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_10.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_11.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_12.wav" //"wave" "player/spitter/voice/idle/Spitter_Lurk_13.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_14.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_15.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_16.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_17.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_18.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_19.wav" "wave" "player/spitter/voice/idle/Spitter_Lurk_20.wav" } } // // Random playback of idle sounds // "SpitterZombie.Idle" // { // "channel" "CHAN_VOICE" // "volume" "1" // "soundlevel" "SNDLVL_85dB" // "pitch" "95, 105" // "rndwave" // { // "wave" "player/spitter/voice/idle/Spitter_Lurk_01.wav" // "wave" "player/spitter/voice/idle/Spitter_Lurk_02.wav" // "wave" "player/spitter/voice/idle/Spitter_Lurk_03.wav" // "wave" "player/spitter/voice/idle/Spitter_Lurk_04.wav" // "wave" "player/spitter/voice/idle/Spitter_Lurk_05.wav" // "wave" "player/spitter/voice/idle/Spitter_Lurk_07.wav" // "wave" "player/spitter/voice/idle/Spitter_Lurk_08.wav" // "wave" "player/spitter/voice/idle/Spitter_Lurk_09.wav" // "wave" "player/spitter/voice/idle/Spitter_Lurk_10.wav" // "wave" "player/spitter/voice/idle/Spitter_Lurk_11.wav" // } // } // // Played when attacking // "SpitterZombie.Attack" // { // "channel" "CHAN_VOICE" // "volume" "1" // "soundlevel" "SNDLVL_110dB" // "pitch" "95, 105" //"GameData" //{ // "Priority" "Interesting" //} // "rndwave" // { // "wave" "player/spitter/voice/attack/Spitter_Attack_01.wav" // "wave" "player/spitter/voice/attack/Spitter_Attack_02.wav" // } // } // In pain "SpitterZombie.Pain" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/spitter/voice/pain/Spitter_Pain_01.wav" "wave" "player/spitter/voice/pain/Spitter_Pain_02.wav" "wave" "player/spitter/voice/pain/Spitter_Pain_03.wav" } } "SpitterZombie.PainShort" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/spitter/voice/pain/Spitter_PainShort_01.wav" "wave" "player/spitter/voice/pain/Spitter_PainShort_02.wav" "wave" "player/spitter/voice/pain/Spitter_PainShort_03.wav" } } // spotting a target "SpitterZombie.Recognize" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_90dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/spitter/voice/idle/Spitter_SpotPrey_01.wav" "wave" "player/spitter/voice/idle/Spitter_SpotPrey_02.wav" "wave" "player/spitter/voice/idle/Spitter_SpotPrey_03.wav" "wave" "player/spitter/voice/idle/Spitter_SpotPrey_04.wav" "wave" "player/spitter/voice/idle/Spitter_SpotPrey_05.wav" "wave" "player/spitter/voice/idle/Spitter_SpotPrey_06.wav" } } // alert is sounded when spawned "SpitterZombie.Alert" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/spitter/voice/alert/Spitter_Alert_01.wav" "wave" "player/spitter/voice/alert/Spitter_Alert_02.wav" } } // // Warning just before attacking // "SpitterZombie.Warn" // { // "channel" "CHAN_VOICE" // "volume" "1" // "soundlevel" "SNDLVL_105dB" // "pitch" "95, 105" //"GameData" //{ // "Priority" "Interesting" //} // "rndwave" // { // //"wave" "player/spitter/voice/warn/Spitter_Warn_01.wav" // //"wave" "player/spitter/voice/warn/Spitter_Warn_02.wav" // //"wave" "player/spitter/voice/warn/Spitter_Warn_03.wav" // } // } // Death "SpitterZombie.Death" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "PITCH_NORM" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/spitter/voice/die/Spitter_Death_01.wav" "wave" "player/spitter/voice/die/Spitter_Death_02.wav" } } // //Death explode // "SpitterZombie.Explode" // { // "channel" "CHAN_STATIC" // "volume" "1" // "soundlevel" "SNDLVL_115dB" // "pitch" "PITCH_NORM" "GameData" { "Priority" "Interesting" } // "rndwave" // { // "wave" "common/null.wav" // //"wave" "player/spitter/Death/Spitter_explode_01.wav" // //"wave" "player/spitter/Death/Spitter_explode_02.wav" // } // } // "SpitterZombie.Spit" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_125dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/spitter/voice/warn/Spitter_Spit_01.wav" "wave" "player/spitter/voice/warn/Spitter_Spit_02.wav" } } "SpitProjectile.Bounce" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "rndwave" { "wave" "player/spitter/spitter_miss_01.wav" } } "SpitterZombie.Acid" { "channel" "CHAN_STATIC" "volume" "0.75" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/spitter/swarm/Spitter_Acid_loop_01.wav" "wave" "player/spitter/swarm/Spitter_Acid_loop_02.wav" } } "SpitterZombie.Acid.fadeout" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_130dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/spitter/swarm/Spitter_acid_fadeout.wav" "wave" "player/spitter/swarm/Spitter_acid_fadeout2.wav" } } // ---------------------------------------------------------- // ---------------------------------------------------------- // Jockey Zombie // ---------------------------------------------------------- // random vocalizations "JockeyZombie.Voice" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/jockey/voice/idle/jockey_lurk01.wav" "wave" "player/jockey/voice/idle/jockey_lurk03.wav" "wave" "player/jockey/voice/idle/jockey_lurk04.wav" "wave" "player/jockey/voice/idle/jockey_lurk05.wav" "wave" "player/jockey/voice/idle/jockey_lurk06.wav" "wave" "player/jockey/voice/idle/jockey_lurk07.wav" "wave" "player/jockey/voice/idle/jockey_lurk09.wav" "wave" "player/jockey/voice/idle/jockey_lurk11.wav" } } // growl, no target established "JockeyZombie.Growl" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_85dB" "pitch" "90, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/jockey/voice/idle/jockey_lurk01.wav" "wave" "player/jockey/voice/idle/jockey_lurk03.wav" "wave" "player/jockey/voice/idle/jockey_lurk04.wav" "wave" "player/jockey/voice/idle/jockey_lurk05.wav" "wave" "player/jockey/voice/idle/jockey_lurk06.wav" "wave" "player/jockey/voice/idle/jockey_lurk07.wav" "wave" "player/jockey/voice/idle/jockey_lurk09.wav" "wave" "player/jockey/voice/idle/jockey_lurk11.wav" } } // Kitty's been hurt "JockeyZombie.Pain" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/jockey/voice/pain/jockey_Pain01.wav" "wave" "player/jockey/voice/pain/jockey_Pain02.wav" "wave" "player/jockey/voice/pain/jockey_Pain03.wav" "wave" "player/jockey/voice/pain/jockey_Pain04.wav" "wave" "player/jockey/voice/pain/jockey_Pain05.wav" "wave" "player/jockey/voice/pain/jockey_Pain06.wav" "wave" "player/jockey/voice/pain/jockey_Pain07.wav" "wave" "player/jockey/voice/pain/jockey_Pain08.wav" } } // Kitty's been hurt "JockeyZombie.PainShort" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/jockey/voice/pain/jockey_PainShort01.wav" "wave" "player/jockey/voice/pain/jockey_PainShort02.wav" "wave" "player/jockey/voice/pain/jockey_PainShort03.wav" "wave" "player/jockey/voice/pain/jockey_PainShort04.wav" "wave" "player/jockey/voice/pain/jockey_PainShort05.wav" } } // Jockey Death Sounds "JockeyZombie.Death" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "rndwave" { "wave" "player/jockey/voice/death/jockey_death01.wav" "wave" "player/jockey/voice/death/jockey_death02.wav" "wave" "player/jockey/voice/death/jockey_death03.wav" "wave" "player/jockey/voice/death/jockey_death04.wav" "wave" "player/jockey/voice/death/jockey_death05.wav" "wave" "player/jockey/voice/death/jockey_death06.wav" } } // alert // let everyone know I'm here "JockeyZombie.Alert" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_95dB" "GameData" { "Priority" "Critical" } "rndwave" { "wave" "player/jockey/voice/alert/jockey_02.wav" "wave" "player/jockey/voice/alert/jockey_04.wav" } } // warning // crouched and ready to pounce "JockeyZombie.Warn" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_105dB" "GameData" { "Priority" "Interesting" } "rndwave" { // "wave" "player/jockey/voice/warn/jockey_Warn_08.wav" "wave" "player/jockey/voice/warn/jockey_06.wav" "wave" "player/jockey/voice/warn/jockey_08.wav" } } // recognize, sees prety "JockeyZombie.Recognize" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_105dB" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "player/jockey/voice/idle/Jockey_Recognize02.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize06.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize07.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize08.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize09.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize10.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize11.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize12.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize13.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize15.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize16.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize17.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize18.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize19.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize20.wav" "wave" "player/jockey/voice/idle/Jockey_Recognize24.wav" } } // will go in the game "JockeyZombie.Pounce" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_80dB" "pitch" "95, 105" "GameData" { "Priority" "Critical" } "rndwave" { // "wave" "player/jockey/voice/attack/jockey_AttackMix_01.wav" "wave" "player/jockey/voice/attack/jockey_loudattack01_wet.wav" } } // do we need this? // "JockeyZombie.Pounce.Miss" // { // "channel" "CHAN_BODY" // "volume" "1" // "soundlevel" "SNDLVL_75dB" // "pitch" "95, 105" // "rndwave" // { // "wave" "player/jockey/voice/miss/jockey_PounceMiss_01.wav" // "wave" "player/jockey/voice/miss/jockey_PounceMiss_02.wav" // "wave" "player/jockey/voice/miss/jockey_PounceMiss_03.wav" // "wave" "player/jockey/voice/miss/jockey_PounceMiss_04.wav" // "wave" "player/jockey/voice/miss/jockey_PounceMiss_05.wav" // "wave" "player/jockey/voice/miss/jockey_PounceMiss_06.wav" // "wave" "player/jockey/voice/miss/jockey_PounceMiss_07.wav" // "wave" "player/jockey/voice/miss/jockey_PounceMiss_08.wav" // "wave" "player/jockey/voice/miss/jockey_PounceMiss_09.wav" // } // } // shredding victim during attack "JockeyZombie.Ride" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "95, 105" "GameData" { "Priority" "Critical" } "rndwave" { "wave" "player/jockey/voice/attack/Jockey_AttackLoop01.wav" "wave" "player/jockey/voice/attack/Jockey_AttackLoop02.wav" "wave" "player/jockey/voice/attack/Jockey_AttackLoop03.wav" "wave" "player/jockey/voice/attack/Jockey_AttackLoop04.wav" } }