// Sound effects for Terror // CHECK THE OTHER EXISTING "IDLE" sounds "Zombie.Sleeping" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_65dB" "volume" "0.75" "pitch" "95,105" "rndwave" { "wave" "npc/infected/idle/breathing/breathing01.wav" "wave" "npc/infected/idle/breathing/breathing08.wav" "wave" "npc/infected/idle/breathing/breathing09.wav" "wave" "npc/infected/idle/breathing/breathing10.wav" "wave" "npc/infected/idle/breathing/breathing13.wav" "wave" "npc/infected/idle/breathing/breathing16.wav" "wave" "npc/infected/idle/breathing/breathing18.wav" "wave" "npc/infected/idle/breathing/breathing25.wav" "wave" "npc/infected/idle/breathing/breathing26.wav" } } "Zombie.Wander" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_70dB" "volume" "0.80" "pitch" "95,105" "rndwave" { "wave" "npc/infected/idle/breathing/idle_breath_01.wav" "wave" "npc/infected/idle/breathing/idle_breath_02.wav" "wave" "npc/infected/idle/breathing/idle_breath_03.wav" "wave" "npc/infected/idle/breathing/idle_breath_04.wav" "wave" "npc/infected/idle/breathing/idle_breath_06.wav" "wave" "npc/infected/idle/moaning/moan01.wav" "wave" "npc/infected/idle/moaning/moan02.wav" "wave" "npc/infected/idle/moaning/moan03.wav" "wave" "npc/infected/idle/moaning/moan04.wav" "wave" "npc/infected/idle/moaning/moan05.wav" "wave" "npc/infected/idle/moaning/moan06.wav" "wave" "npc/infected/idle/moaning/moan07.wav" "wave" "npc/infected/idle/moaning/moan08.wav" "wave" "npc/infected/idle/moaning/moan09.wav" "wave" "npc/infected/idle/mumbling/mumbling01.wav" "wave" "npc/infected/idle/mumbling/mumbling02.wav" "wave" "npc/infected/idle/mumbling/mumbling03.wav" "wave" "npc/infected/idle/mumbling/mumbling04.wav" "wave" "npc/infected/idle/mumbling/mumbling05.wav" "wave" "npc/infected/idle/mumbling/mumbling06.wav" "wave" "npc/infected/idle/mumbling/mumbling07.wav" "wave" "npc/infected/idle/mumbling/mumbling08.wav" } } "Zombie.BecomeAlert" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_70dB" "volume" "0.80" "pitch" "95,105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/alert/becomeAlert/hiss01.wav" "wave" "npc/infected/alert/becomeAlert/recognize01.wav" "wave" "npc/infected/alert/becomeAlert/recognize02.wav" "wave" "npc/infected/alert/becomeAlert/recognize03.wav" "wave" "npc/infected/alert/becomeAlert/recognize04.wav" "wave" "npc/infected/alert/becomeAlert/recognize05.wav" "wave" "npc/infected/alert/becomeAlert/recognize06.wav" "wave" "npc/infected/alert/becomeAlert/recognize07.wav" "wave" "npc/infected/alert/becomeAlert/recognize08.wav" "wave" "npc/infected/alert/becomeAlert/shout01.wav" "wave" "npc/infected/alert/becomeAlert/shout02.wav" "wave" "npc/infected/alert/becomeAlert/shout03.wav" "wave" "npc/infected/alert/becomeAlert/shout04.wav" "wave" "npc/infected/alert/becomeAlert/shout06.wav" "wave" "npc/infected/alert/becomeAlert/shout07.wav" "wave" "npc/infected/alert/becomeAlert/shout08.wav" "wave" "npc/infected/alert/becomeAlert/shout09.wav" "wave" "npc/infected/alert/becomeAlert/howl01.wav" "wave" "npc/infected/alert/becomeAlert/become_alert01.wav" "wave" "npc/infected/alert/becomeAlert/become_alert04.wav" "wave" "npc/infected/alert/becomeAlert/become_alert09.wav" "wave" "npc/infected/alert/becomeAlert/become_alert11.wav" "wave" "npc/infected/alert/becomeAlert/become_alert12.wav" "wave" "npc/infected/alert/becomeAlert/become_alert14.wav" "wave" "npc/infected/alert/becomeAlert/become_alert17.wav" "wave" "npc/infected/alert/becomeAlert/become_alert18.wav" "wave" "npc/infected/alert/becomeAlert/become_alert21.wav" "wave" "npc/infected/alert/becomeAlert/become_alert23.wav" "wave" "npc/infected/alert/becomeAlert/become_alert25.wav" "wave" "npc/infected/alert/becomeAlert/become_alert26.wav" "wave" "npc/infected/alert/becomeAlert/become_alert29.wav" "wave" "npc/infected/alert/becomeAlert/become_alert38.wav" "wave" "npc/infected/alert/becomeAlert/become_alert41.wav" "wave" "npc/infected/alert/becomeAlert/become_alert54.wav" "wave" "npc/infected/alert/becomeAlert/become_alert55.wav" "wave" "npc/infected/alert/becomeAlert/become_alert56.wav" "wave" "npc/infected/alert/becomeAlert/become_alert57.wav" "wave" "npc/infected/alert/becomeAlert/become_alert58.wav" "wave" "npc/infected/alert/becomeAlert/become_alert59.wav" "wave" "npc/infected/alert/becomeAlert/become_alert25.wav" "wave" "npc/infected/alert/becomeAlert/$gender/become_alert60.wav" "wave" "npc/infected/alert/becomeAlert/$gender/become_alert61.wav" "wave" "npc/infected/alert/becomeAlert/$gender/become_alert62.wav" "wave" "npc/infected/alert/becomeAlert/$gender/become_alert63.wav" } } // awake and becoming aware of survivors "Zombie.Alert" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_70dB" "volume" "0.90" "pitch" "95,105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/alert/alert/alert13.wav" "wave" "npc/infected/alert/alert/alert16.wav" "wave" "npc/infected/alert/alert/alert23.wav" "wave" "npc/infected/alert/alert/alert22.wav" "wave" "npc/infected/alert/alert/alert25.wav" "wave" "npc/infected/alert/alert/alert26.wav" "wave" "npc/infected/alert/alert/alert27.wav" "wave" "npc/infected/alert/alert/alert36.wav" "wave" "npc/infected/alert/alert/alert37.wav" "wave" "npc/infected/alert/alert/alert38.wav" "wave" "npc/infected/alert/alert/alert39.wav" "wave" "npc/infected/alert/alert/alert40.wav" "wave" "npc/infected/alert/alert/alert41.wav" "wave" "npc/infected/alert/alert/alert42.wav" "wave" "npc/infected/alert/alert/alert43.wav" "wave" "npc/infected/alert/alert/alert44.wav" "wave" "npc/infected/alert/alert/$gender/alert50.wav" "wave" "npc/infected/alert/alert/$gender/alert51.wav" "wave" "npc/infected/alert/alert/$gender/alert52.wav" "wave" "npc/infected/alert/alert/$gender/alert53.wav" "wave" "npc/infected/alert/alert/$gender/alert54.wav" "wave" "npc/infected/alert/alert/$gender/alert55.wav" } } // just launched into an attack "Zombie.BecomeEnraged" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "volume" "0.70" "pitch" "95,105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/alert/becomeEnraged/alert24.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged01.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged02.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged03.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged06.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged07.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged09.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged10.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged11.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged30.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged50.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged51.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged52.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged53.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged54.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged55.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged56.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged57.wav" "wave" "npc/infected/alert/becomeEnraged/become_enraged58.wav" "wave" "npc/infected/alert/becomeEnraged/$gender/become_enraged40.wav" "wave" "npc/infected/alert/becomeEnraged/$gender/become_enraged41.wav" "wave" "npc/infected/alert/becomeEnraged/$gender/become_enraged42.wav" "wave" "npc/infected/alert/becomeEnraged/$gender/become_enraged43.wav" } } // raging mad, running through the streets, NO SPECIFIC VICTIM "Zombie.Rage" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_85dB" "volume" "0.85" "pitch" "95,105" "GameData" { "Priority" "Important" } "rndwave" { "wave" "npc/infected/action/rage/$gender/rage_50.wav" "wave" "npc/infected/action/rage/$gender/rage_51.wav" "wave" "npc/infected/action/rage/$gender/rage_52.wav" "wave" "npc/infected/action/rage/$gender/rage_53.wav" "wave" "npc/infected/action/rage/$gender/rage_54.wav" "wave" "npc/infected/action/rage/$gender/rage_55.wav" "wave" "npc/infected/action/rage/$gender/rage_56.wav" "wave" "npc/infected/action/rage/$gender/rage_57.wav" "wave" "npc/infected/action/rage/$gender/rage_58.wav" "wave" "npc/infected/action/rage/$gender/rage_59.wav" "wave" "npc/infected/action/rage/$gender/rage_60.wav" "wave" "npc/infected/action/rage/$gender/rage_61.wav" "wave" "npc/infected/action/rage/$gender/rage_62.wav" "wave" "npc/infected/action/rage/$gender/rage_64.wav" "wave" "npc/infected/action/rage/$gender/rage_65.wav" "wave" "npc/infected/action/rage/$gender/rage_66.wav" "wave" "npc/infected/action/rage/$gender/rage_67.wav" "wave" "npc/infected/action/rage/$gender/rage_68.wav" "wave" "npc/infected/action/rage/$gender/rage_69.wav" "wave" "npc/infected/action/rage/$gender/rage_70.wav" "wave" "npc/infected/action/rage/$gender/rage_71.wav" "wave" "npc/infected/action/rage/$gender/rage_72.wav" "wave" "npc/infected/action/rage/$gender/rage_73.wav" "wave" "npc/infected/action/rage/$gender/rage_74.wav" "wave" "npc/infected/action/rage/$gender/rage_75.wav" "wave" "npc/infected/action/rage/$gender/rage_76.wav" "wave" "npc/infected/action/rage/$gender/rage_77.wav" "wave" "npc/infected/action/rage/$gender/rage_78.wav" "wave" "npc/infected/action/rage/$gender/rage_79.wav" "wave" "npc/infected/action/rage/$gender/rage_80.wav" "wave" "npc/infected/action/rage/$gender/rage_81.wav" "wave" "npc/infected/action/rage/$gender/rage_82.wav" } } // chasing, raging mad, at a Survivor we can see, VICTIM HAS BEEN DETERMINED AND IS BEING YELLED AT "Zombie.RageAtVictim" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "volume" "0.80" "pitch" "95,105" "GameData" { "Priority" "Important" } "rndwave" { "wave" "npc/infected/action/rageAt/rage_at_victim25.wav" "wave" "npc/infected/action/rageAt/rage_at_victim35.wav" "wave" "npc/infected/action/rageAt/rage_at_victim02.wav" "wave" "npc/infected/action/rageAt/rage_at_victim34.wav" "wave" "npc/infected/action/rageAt/rage_at_victim26.wav" "wave" "npc/infected/action/rageAt/rage_at_victim01.wav" "wave" "npc/infected/action/rageAt/rage_at_victim22.wav" "wave" "npc/infected/action/rageAt/rage_at_victim21.wav" "wave" "npc/infected/action/rageAt/snarl_4.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim20.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim21.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim22.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim23.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim24.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim25.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim26.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim27.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim28.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim29.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim30.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim31.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim32.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim33.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim34.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim35.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim36.wav" "wave" "npc/infected/action/rageAt/$gender/rage_at_victim37.wav" } } // getting shoved backwards, BAMM, UHHH and anger "Zombie.Shoved" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "volume" "0.90" "pitch" "95,105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/action/shoved/mp/shoved_long_1.wav" "wave" "npc/infected/action/shoved/mp/shoved_long_2.wav" "wave" "npc/infected/action/shoved/mp/shoved_long_3.wav" "wave" "npc/infected/action/shoved/mp/shoved_01.wav" "wave" "npc/infected/action/shoved/mp/shoved_02.wav" "wave" "npc/infected/action/shoved/mp/shoved_03.wav" "wave" "npc/infected/action/shoved/mp/shoved_04.wav" "wave" "npc/infected/action/shoved/mp/shoved_05.wav" "wave" "npc/infected/action/shoved/mp/shoved_06.wav" "wave" "npc/infected/action/shoved/mp/shoved_07.wav" "wave" "npc/infected/action/shoved/mp/shoved_08.wav" "wave" "npc/infected/action/shoved/mp/shoved_09.wav" "wave" "npc/infected/action/shoved/mp/shoved_10.wav" "wave" "npc/infected/action/shoved/mp/shoved_11.wav" "wave" "npc/infected/action/shoved/mp/shoved_12.wav" "wave" "npc/infected/action/shoved/mp/shoved_13.wav" "wave" "npc/infected/action/shoved/mp/shoved_14.wav" "wave" "npc/infected/action/shoved/mp/shoved_15.wav" "wave" "npc/infected/action/shoved/mp/shoved_16.wav" "wave" "npc/infected/action/shoved/mp/shoved_17.wav" } } "Zombie.Shot" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_65dB" "pitch" "95,105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/action/been_shot/been_shot_01.wav" "wave" "npc/infected/action/been_shot/been_shot_02.wav" "wave" "npc/infected/action/been_shot/been_shot_04.wav" "wave" "npc/infected/action/been_shot/been_shot_05.wav" "wave" "npc/infected/action/been_shot/been_shot_06.wav" "wave" "npc/infected/action/been_shot/been_shot_08.wav" "wave" "npc/infected/action/been_shot/been_shot_09.wav" "wave" "npc/infected/action/been_shot/been_shot_12.wav" "wave" "npc/infected/action/been_shot/been_shot_13.wav" "wave" "npc/infected/action/been_shot/been_shot_14.wav" "wave" "npc/infected/action/been_shot/been_shot_18.wav" "wave" "npc/infected/action/been_shot/been_shot_19.wav" "wave" "npc/infected/action/been_shot/been_shot_20.wav" "wave" "npc/infected/action/been_shot/been_shot_21.wav" "wave" "npc/infected/action/been_shot/been_shot_22.wav" "wave" "npc/infected/action/been_shot/been_shot_24.wav" "wave" "npc/infected/action/been_shot/$gender/been_shot_30.wav" "wave" "npc/infected/action/been_shot/$gender/been_shot_31.wav" "wave" "npc/infected/action/been_shot/$gender/been_shot_32.wav" "wave" "npc/infected/action/been_shot/$gender/been_shot_33.wav" "wave" "npc/infected/action/been_shot/$gender/been_shot_34.wav" "wave" "npc/infected/action/been_shot/$gender/been_shot_35.wav" "wave" "npc/infected/action/been_shot/$gender/been_shot_36.wav" "wave" "npc/infected/action/been_shot/$gender/been_shot_37.wav" } } "Zombie.Die" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_65dB" "volume" "0.80" "pitch" "95,105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/action/die/mp/odd_2.wav" "wave" "npc/infected/action/die/mp/odd_3.wav" "wave" "npc/infected/action/die/mp/odd_4.wav" "wave" "npc/infected/action/die/mp/odd_5.wav" "wave" "npc/infected/action/die/mp/squeal_1.wav" "wave" "npc/infected/action/die/mp/squeal_2.wav" "wave" "npc/infected/action/die/mp/squeal_3.wav" "wave" "npc/infected/action/die/mp/squeal_4.wav" "wave" "npc/infected/action/die/death_14.wav" "wave" "npc/infected/action/die/death_17.wav" "wave" "npc/infected/action/die/death_18.wav" "wave" "npc/infected/action/die/death_19.wav" "wave" "npc/infected/action/die/death_22.wav" "wave" "npc/infected/action/die/death_23.wav" "wave" "npc/infected/action/die/death_24.wav" "wave" "npc/infected/action/die/death_25.wav" "wave" "npc/infected/action/die/death_26.wav" "wave" "npc/infected/action/die/death_27.wav" "wave" "npc/infected/action/die/death_28.wav" "wave" "npc/infected/action/die/death_29.wav" "wave" "npc/infected/action/die/death_30.wav" "wave" "npc/infected/action/die/death_32.wav" "wave" "npc/infected/action/die/death_33.wav" "wave" "npc/infected/action/die/death_34.wav" "wave" "npc/infected/action/die/death_35.wav" "wave" "npc/infected/action/die/death_36.wav" "wave" "npc/infected/action/die/death_37.wav" "wave" "npc/infected/action/die/death_38.wav" "wave" "npc/infected/action/die/$gender/death_40.wav" "wave" "npc/infected/action/die/$gender/death_41.wav" "wave" "npc/infected/action/die/$gender/death_42.wav" "wave" "npc/infected/action/die/$gender/death_43.wav" "wave" "npc/infected/action/die/$gender/death_44.wav" "wave" "npc/infected/action/die/$gender/death_45.wav" "wave" "npc/infected/action/die/$gender/death_46.wav" "wave" "npc/infected/action/die/$gender/death_47.wav" "wave" "npc/infected/action/die/$gender/death_48.wav" "wave" "npc/infected/action/die/$gender/death_49.wav" } } "Zombie.IgniteScream" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_70dB" "volume" "0.80" "pitch" "90,110" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/action/die/mp/squeal_1.wav" "wave" "npc/infected/action/die/mp/squeal_2.wav" "wave" "npc/infected/action/die/mp/squeal_3.wav" "wave" "npc/infected/action/die/mp/squeal_4.wav" "wave" "npc/infected/action/Ignite/Ignite01.wav" "wave" "npc/infected/action/Ignite/Ignite07.wav" "wave" "npc/infected/action/Ignite/Ignite08.wav" "wave" "npc/infected/action/Ignite/Ignite09.wav" "wave" "npc/infected/action/Ignite/$gender/Ignite11.wav" "wave" "npc/infected/action/Ignite/$gender/Ignite12.wav" "wave" "npc/infected/action/Ignite/$gender/Ignite13.wav" "wave" "npc/infected/action/Ignite/$gender/Ignite14.wav" "wave" "npc/infected/action/Ignite/$gender/Ignite10.wav" } } "Zombie.HeadlessCough" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_IDLE" "volume" "0.75" "pitch" "90,110" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/gore/headless/headless_1.wav" "wave" "npc/infected/gore/headless/headless_2.wav" "wave" "npc/infected/gore/headless/headless_3.wav" "wave" "npc/infected/gore/headless/headless_4.wav" } } // -------------------------------------------------------------------- // -------------------------------------------------------------------- // NON voice "Zombie.AttackMiss" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_70dB" "pitch" "95,105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/miss/claw_miss_1.wav" "wave" "npc/infected/miss/claw_miss_2.wav" } } "Zombie.BulletImpact" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_75dB" "volume" "0.55, 0.63" // "volume" "0.0" "pitch" "95,105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/gore/bullets/bullet_impact_01.wav" "wave" "npc/infected/gore/bullets/bullet_impact_02.wav" "wave" "npc/infected/gore/bullets/bullet_impact_03.wav" "wave" "npc/infected/gore/bullets/bullet_impact_04.wav" "wave" "npc/infected/gore/bullets/bullet_impact_05.wav" "wave" "npc/infected/gore/bullets/bullet_impact_06.wav" "wave" "npc/infected/gore/bullets/bullet_impact_07.wav" "wave" "npc/infected/gore/bullets/bullet_impact_08.wav" } } "Zombie.ClawScrape" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_65dB" "pitch" "95,105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/hit/claw_scrape_1.wav" "wave" "npc/infected/hit/claw_scrape_2.wav" "wave" "npc/infected/hit/claw_scrape_3.wav" } } "Zombie.Punch" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "GameData" { "Priority" "Interesting" } "rndwave" { "wave" "npc/infected/hit/Punch_Boxing_BodyHit03.wav" "wave" "npc/infected/hit/Punch_Boxing_BodyHit04.wav" "wave" "npc/infected/hit/Punch_Boxing_FaceHit4.wav" "wave" "npc/infected/hit/Punch_Boxing_FaceHit5.wav" "wave" "npc/infected/hit/Punch_Boxing_FaceHit6.wav" "wave" "npc/infected/hit/hit_punch_01.wav" "wave" "npc/infected/hit/hit_punch_02.wav" "wave" "npc/infected/hit/hit_punch_03.wav" "wave" "npc/infected/hit/hit_punch_04.wav" "wave" "npc/infected/hit/hit_punch_05.wav" "wave" "npc/infected/hit/hit_punch_06.wav" "wave" "npc/infected/hit/hit_punch_07.wav" "wave" "npc/infected/hit/hit_punch_08.wav" } } // -------------------------------------------------------------------- // -------------------------------------------------------------------- // The Mega Mob howl. // This is the far-off howling of 100 zombies who are about to // swarm the Survivors. The sound needs to be heard above the // potentially noisy event that triggered their arrival. "MegaMobIncoming" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_70dB" "volume" "0.60" "pitch" "95,105" "wave" "npc/mega_mob/mega_mob_incoming.wav" } "CEDA.suit.deflate" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_70dB" "volume" "0.65, 0.75" "pitch" "90,100" "rndwave" { "wave" "npc/infected/action/die/CEDA_Suit_Deflate.wav" "wave" "npc/infected/action/die/CEDA_Suit_Deflate_02.wav" "wave" "npc/infected/action/die/CEDA_Suit_Deflate_03.wav" } }