"lang" { "Language" "turkish" "Tokens" { "L4D_DifficultyEasy" "Kolay" "[english]L4D_DifficultyEasy" "Easy" "L4D_DifficultyNormal" "Normal" "[english]L4D_DifficultyNormal" "Normal" "L4D_DifficultyHard" "Gelişmiş" "[english]L4D_DifficultyHard" "Advanced" "L4D_DifficultyImpossible" "Uzman" "[english]L4D_DifficultyImpossible" "Expert" "L4D_skill_reminder" "Yeteneğini değiştirmek %s1 tuşuna bas." "[english]L4D_skill_reminder" "Press %s1 to change your skill." "L4D_idle_spectator" "%s1 şu an boşta." "[english]L4D_idle_spectator" "%s1 is now idle." "L4D_Scoreboard_Spectator" "Seyirci: %s1" "[english]L4D_Scoreboard_Spectator" "Spectator: %s1" "L4D_Scoreboard_Spectators" "Seyirciler (%s1): %s2" "[english]L4D_Scoreboard_Spectators" "Spectators (%s1): %s2" "L4D_Scoreboard_Dead" "ÖLÜ" "[english]L4D_Scoreboard_Dead" "DEAD" "L4D_Scoreboard_Incapacitated" "DÜŞTÜ" "[english]L4D_Scoreboard_Incapacitated" "DOWN" "L4D_Scoreboard_IT" "IT" "[english]L4D_Scoreboard_IT" "IT" "L4D_Scoreboard_Spawning" "CANLANIYOR" "[english]L4D_Scoreboard_Spawning" "SPAWNING" "L4D_Scoreboard_Bot" "Bot" "[english]L4D_Scoreboard_Bot" "Bot" "L4D_Scoreboard_s_Loading" "YÜKLENİYOR" "[english]L4D_Scoreboard_s_Loading" "LOADING" "L4D_Scoreboard_pz_Loading" "%s1 (YÜKLENİYOR)" "[english]L4D_Scoreboard_pz_Loading" "%s1 (LOADING)" "L4D_Scoreboard_InfectedPlayers" "Enfekte Oyuncular" "[english]L4D_Scoreboard_InfectedPlayers" "Infected Players" "L4D_Scoreboard_Status" "Durum" "[english]L4D_Scoreboard_Status" "Status" "L4D_Scoreboard_Score" "Skor" "[english]L4D_Scoreboard_Score" "Score" "L4D_Scoreboard_Deaths" "Ölüm" "[english]L4D_Scoreboard_Deaths" "Deaths" "L4D_Scoreboard_Ping" "Ping" "[english]L4D_Scoreboard_Ping" "Ping" "L4D_Scoreboard_SurvivorPlayers" "Sağ Kalanlar" "[english]L4D_Scoreboard_SurvivorPlayers" "Survivors" "L4D_Scoreboard_Current_Map" "Şimdi Oynanıyor" "[english]L4D_Scoreboard_Current_Map" "Now Playing" "L4D_Scoreboard_Rescue_Map" "Kurtarma" "[english]L4D_Scoreboard_Rescue_Map" "Rescue" "L4D_Scoreboard_Opponent_Map" "Enfekte İlerlemesi" "[english]L4D_Scoreboard_Opponent_Map" "Infected Progress" "L4D_Scoreboard_PZScore" "SKOR" "[english]L4D_Scoreboard_PZScore" "SCORE" "L4D_Scoreboard_Idle" "BOŞTA" "[english]L4D_Scoreboard_Idle" "IDLE" "L4D_Scoreboard_Select_Player" "Oyuncu Seç" "[english]L4D_Scoreboard_Select_Player" "Select Player" "L4D_Scoreboard_View_GamerCard" "Oyuncu Kartını Görüntüle" "[english]L4D_Scoreboard_View_GamerCard" "View Gamer Card" "L4D_Scoreboard_Vote_Kick" "Oyuncu Atma Oylaması" "[english]L4D_Scoreboard_Vote_Kick" "Vote to Kick Player" "L4D_Realism" "Realizm" "[english]L4D_Realism" "Realism" "L4D_Versus" "Kapışma Modu" "[english]L4D_Versus" "Versus Mode" "L4D_VSScoreboard_Title" "Kapışma Modu Skorları" "[english]L4D_VSScoreboard_Title" "Versus Mode Scores" "L4D_VSScoreboard_YourTeam" "Takımın" "[english]L4D_VSScoreboard_YourTeam" "Your Team" "L4D_VSScoreboard_EnemyTeam" "Düşman Takım" "[english]L4D_VSScoreboard_EnemyTeam" "Enemy Team" "L4D_VSScoreboard_Unplayed" "Mevcut Değil" "[english]L4D_VSScoreboard_Unplayed" "N/A" "L4D_VSScoreboard_Distance" "Ortalama İlerleme Mesafesi:" "[english]L4D_VSScoreboard_Distance" "Average Distance Travelled:" "L4D_VSScoreboard_DistanceShort" "Ortalama Mesafe:" "[english]L4D_VSScoreboard_DistanceShort" "Average Distance:" "L4D_VSScoreboard_Completion" "Tamamlanma Skoru:" "[english]L4D_VSScoreboard_Completion" "Completion Score:" "L4D_VSScoreboard_SurvivalBonus" "Direniş Bonusu:" "[english]L4D_VSScoreboard_SurvivalBonus" "Survival Bonus:" "L4D_VSScoreboard_Health" "Sağlık Bonusu:" "[english]L4D_VSScoreboard_Health" "Health Bonus:" "L4D_VSScoreboard_SurvivalMult" "Sağ Kalan Çarpanı:" "[english]L4D_VSScoreboard_SurvivalMult" "Survival Multiplier:" "L4D_VS_Shutdown_Title" "SUNUCU KAPANIYOR" "[english]L4D_VS_Shutdown_Title" "SERVER SHUTTING DOWN" "L4D_VS_Shutdown" "Rekabet modları için her iki takımda da insan oyuncular bulunmalıdır." "[english]L4D_VS_Shutdown" "Competitive modes require human players on both teams." "L4D_Survival" "Direniş Modu" "[english]L4D_Survival" "Survival Mode" "L4D_SurvivalScoreboard_FinalTime" "Final Süresi:" "[english]L4D_SurvivalScoreboard_FinalTime" "Final Time:" "L4D_SurvivalScoreboard_BestTime" "En İyi Süre" "[english]L4D_SurvivalScoreboard_BestTime" "Best Time" "L4D_SurvivalScoreboard_Players" "Oyuncular" "[english]L4D_SurvivalScoreboard_Players" "Players" "L4D_SurvivalTimer_YourBest" "En İyi Süren" "[english]L4D_SurvivalTimer_YourBest" "Your Best" "L4D_SurvivalTimer_TeamBest" "En İyi Takım Süresi" "[english]L4D_SurvivalTimer_TeamBest" "Team Best" "L4D_SurvivalTimer_DescriptionFmt" "En İyi Süre (%s1)" "[english]L4D_SurvivalTimer_DescriptionFmt" "%s1's Best" "L4D_SurvivalTimer_Description_Gold" "Altın Madalya" "[english]L4D_SurvivalTimer_Description_Gold" "Gold Standard" "L4D_SurvivalTimer_Description_Silver" "Gümüş Madalya" "[english]L4D_SurvivalTimer_Description_Silver" "Silver Standard" "L4D_SurvivalTimer_Description_Bronze" "Bronz Madalya" "[english]L4D_SurvivalTimer_Description_Bronze" "Bronze Standard" "L4D_SurvivalTimer_Description_TeamRecord" "Takım Rekoru" "[english]L4D_SurvivalTimer_Description_TeamRecord" "Team Record" "L4D_SurvivalTimer_Description_WorldRecord" "Dünya Rekoru" "[english]L4D_SurvivalTimer_Description_WorldRecord" "World Record" "L4D_SurvivalTimer_Description_KeepGoing" "Yeni Takım Rekoru!" "[english]L4D_SurvivalTimer_Description_KeepGoing" "New Team Record!" "L4D_BronzeMedalEarned" "%s1 Bronz Madalya kazandı!" "[english]L4D_BronzeMedalEarned" "%s1 earned the Bronze Medal!" "L4D_SilverMedalEarned" "%s1 Gümüş Madalya kazandı!" "[english]L4D_SilverMedalEarned" "%s1 earned the Silver Medal!" "L4D_GoldMedalEarned" "%s1 Altın Madalya kazandı!" "[english]L4D_GoldMedalEarned" "%s1 earned the Gold Medal!" "L4D_Scavenge" "Temizlik Modu" "[english]L4D_Scavenge" "Scavenge Mode" "L4D_Scavenge_Round_Current" "Mevcut Raunt" "[english]L4D_Scavenge_Round_Current" "Current Round" "L4D_Scavenge_RoundLimit" "%s1 Rauntluk Oynanıyor" "[english]L4D_Scavenge_RoundLimit" "Playing Best of %s1" "L4D_Scavenge_TeamFlip" "SAFLARI DEĞİŞTİRMEYE HAZIRLAN" "[english]L4D_Scavenge_TeamFlip" "PREPARE TO CHANGE SIDES" "L4D_Scavenge_NextRound" "%s1. RAUNT İÇİN HAZIRLAN" "[english]L4D_Scavenge_NextRound" "PREPARE FOR ROUND %s1" "L4D_Scavenge_EnemyFirst" "%s1. Raundu ilk düşman takım oynayacak" "[english]L4D_Scavenge_EnemyFirst" "Enemy team will play first in Round %s1" "L4D_Scavenge_YouFirst" "%s1. Raundu ilk siz oynayacaksınız" "[english]L4D_Scavenge_YouFirst" "You will play first in Round %s1" "L4D_Scavenge_Tie" "OYUN BERABERE" "[english]L4D_Scavenge_Tie" "TIE GAME" "L4D_Scavenge_RoundWon" "RAUNDU KAZANDINIZ" "[english]L4D_Scavenge_RoundWon" "YOU WON THAT ROUND" "L4D_Scavenge_RoundLost" "RAUNDU KAYBETTİNİZ" "[english]L4D_Scavenge_RoundLost" "YOU LOST THAT ROUND" "L4D_Scavenge_MatchWon" "MAÇI KAZANDINIZ!" "[english]L4D_Scavenge_MatchWon" "YOU WON THE MATCH!" "L4D_Scavenge_MatchLost" "MAÇI KAYBETTİNİZ" "[english]L4D_Scavenge_MatchLost" "YOU LOST THE MATCH" "L4D_Scavenge_MatchTied" "MAÇ BERABERE BİTTİ!" "[english]L4D_Scavenge_MatchTied" "THE MATCH ENDED IN A TIE!" "L4D_Scavenge_Wins" "Kazanılan Raunt" "[english]L4D_Scavenge_Wins" "Rounds Won" "L4D_Scavenge_YourTeam" "Takımın:" "[english]L4D_Scavenge_YourTeam" "Your Team:" "L4D_Scavenge_Opponent" "Düşman Takım:" "[english]L4D_Scavenge_Opponent" "Enemy Team:" "L4D_Scavenge_Survivors_Wiped" "Sağ Kalanlar öldürüldü!" "[english]L4D_Scavenge_Survivors_Wiped" "The Survivors were killed!" "L4D_Scavenge_Map_Cleared" "Sağ Kalanlar haritayı temizledi!" "[english]L4D_Scavenge_Map_Cleared" "The Survivors cleared the map!" "L4D_Scavenge_Time_Expired" "Süreç sona erdi!" "[english]L4D_Scavenge_Time_Expired" "The timer expired!" "L4D_Scavenge_TieBreaker_Title" "BERABERLİK BOZUCU" "[english]L4D_Scavenge_TieBreaker_Title" "TIE BREAKER" "L4D_Scavenge_TieBreaker_Description" "%s1 puana ulaşana kadar geçen süre:" "[english]L4D_Scavenge_TieBreaker_Description" "Time it took to reach %s1 points:" "L4D_Scavenge_TieBreaker_Description_Singular" "1 puana ulaşana kadar geçen süre:" "[english]L4D_Scavenge_TieBreaker_Description_Singular" "Time it took to reach 1 point:" "L4D_Scavenge_TieBreaker_Description_Zero" "Raundun sona ermesine kadar geçen süre:" "[english]L4D_Scavenge_TieBreaker_Description_Zero" "Time it took for the round to end:" "L4D_Versus_TieBreaker_Description" "Enfekte iken en fazla hasar veren:" "[english]L4D_Versus_TieBreaker_Description" "Did the most damage as Infected:" "medal_0_earned" "%s1 Bronz Madalya kazandı!" "[english]medal_0_earned" "%s1 has earned the Bronze Medal!" "medal_1_earned" "%s1 Gümüş Madalya kazandı!" "[english]medal_1_earned" "%s1 has earned the Silver Medal!" "medal_2_earned" "%s1 Altın Madalya kazandı!" "[english]medal_2_earned" "%s1 has earned the Gold Medal!" "L4D_Weapon_Pistol" "Tabanca" "[english]L4D_Weapon_Pistol" "Pistol" "L4D_Weapon_Pistol_CAPS" "TABANCA" "[english]L4D_Weapon_Pistol_CAPS" "PISTOL" "L4D_Weapon_SMG" "Hafif Makineli Silah" "[english]L4D_Weapon_SMG" "Submachine Gun" "L4D_Weapon_SMG_CAPS" "HAFİF MAKİNELİ SİLAH" "[english]L4D_Weapon_SMG_CAPS" "SUBMACHINE GUN" "L4D_Weapon_PumpShotgun" "Pompalı Av Tüfeği" "[english]L4D_Weapon_PumpShotgun" "Pump Shotgun" "L4D_Weapon_PumpShotgun_CAPS" "POMPALI AV TÜFEĞİ" "[english]L4D_Weapon_PumpShotgun_CAPS" "PUMP SHOTGUN" "L4D_Weapon_AutoShotgun" "Otomatik Av Tüfeği" "[english]L4D_Weapon_AutoShotgun" "Auto Shotgun" "L4D_Weapon_AutoShotgun_CAPS" "OTOMATİK AV TÜFEĞİ" "[english]L4D_Weapon_AutoShotgun_CAPS" "AUTO SHOTGUN" "L4D_Weapon_AssaultRifle" "Taarruz Tüfeği" "[english]L4D_Weapon_AssaultRifle" "Assault Rifle" "L4D_Weapon_AssaultRifle_CAPS" "TAARRUZ TÜFEĞİ" "[english]L4D_Weapon_AssaultRifle_CAPS" "ASSAULT RIFLE" "L4D_Weapon_HuntingRifle" "Avcı Tüfeği" "[english]L4D_Weapon_HuntingRifle" "Hunting Rifle" "L4D_Weapon_HuntingRifle_CAPS" "AVCI TÜFEĞİ" "[english]L4D_Weapon_HuntingRifle_CAPS" "HUNTING RIFLE" "L4D_Weapon_FirstAidKit" "İlk Yardım Çantası" "[english]L4D_Weapon_FirstAidKit" "First Aid Kit" "L4D_Weapon_FirstAidKit_CAPS" "İLK YARDIM ÇANTASI" "[english]L4D_Weapon_FirstAidKit_CAPS" "FIRST AID KIT" "L4D_Weapon_Molotov" "Molotof" "[english]L4D_Weapon_Molotov" "Molotov" "L4D_Weapon_Molotov_CAPS" "MOLOTOF" "[english]L4D_Weapon_Molotov_CAPS" "MOLOTOV" "L4D_Weapon_PipeBomb" "Alarmlı Bomba" "[english]L4D_Weapon_PipeBomb" "Pipe Bomb" "L4D_Weapon_PipeBomb_CAPS" "ALARMLI BOMBA" "[english]L4D_Weapon_PipeBomb_CAPS" "PIPE BOMB" "L4D_Weapon_PainPills" "Ağrı Kesici" "[english]L4D_Weapon_PainPills" "Pain Pills" "L4D_Weapon_PainPills_CAPS" "AĞRI KESİCİ" "[english]L4D_Weapon_PainPills_CAPS" "PAIN PILLS" "L4D_melee_ability" "Düşmanları Uzağa İtme" [$X360] "[english]L4D_melee_ability" "Push Away Enemies" "L4D_melee_ability" "Düşmanları uzağa itme" [$WIN32] "[english]L4D_melee_ability" "Push away enemies" "L4D_zoom" "Avcı/Keskin Nişancı Tüfeğinin Dürbününü Kullan" [$X360] "[english]L4D_zoom" "Use Hunting/Sniper Rifle Scope" "L4D_zoom" "Avcı/keskin nişancı tüfeğinin dürbününü kullan" [$WIN32] "[english]L4D_zoom" "Use hunting/sniper rifle scope" "L4D_give" "Silahı Ver" [$X360] "[english]L4D_give" "Give Weapon" "L4D_give" "Silahı ver" [$WIN32] "[english]L4D_give" "Give weapon" "L4D_vote_yes" "Etkin Sorunda Evet Oyu Ver" [$X360] "[english]L4D_vote_yes" "Vote Yes on Active Issue" "L4D_vote_yes" "Etkin sorunda evet oyu ver" [$WIN32] "[english]L4D_vote_yes" "Vote yes on active issue" "L4D_vote_no" "Etkin Sorunda Hayır Oyu Ver" [$X360] "[english]L4D_vote_no" "Vote No on Active Issue" "L4D_vote_no" "Etkin sorunda hayır oyu ver" [$WIN32] "[english]L4D_vote_no" "Vote no on active issue" "L4D_call_vote" "Oylama Yap" [$X360] "[english]L4D_call_vote" "Call Vote" "L4D_call_vote" "Oylama yap" [$WIN32] "[english]L4D_call_vote" "Call vote" "L4D_orders" "Talimatlar" "[english]L4D_orders" "Orders" "L4D_questions" "Sorular ve Cevaplar" [$X360] "[english]L4D_questions" "Questions and Answers" "L4D_questions" "Sorular ve cevaplar" [$WIN32] "[english]L4D_questions" "Questions and answers" "L4D_alerts" "Uyarılar" "[english]L4D_alerts" "Alerts" "L4D_taunt" "Alay Etme" "[english]L4D_taunt" "Taunt" "L4D_select_class" "Sınıf Seç" [$X360] "[english]L4D_select_class" "Select Class" "L4D_select_class" "Sınıf seç" [$WIN32] "[english]L4D_select_class" "Select class" "L4D_reportscreen" "Rapor Ekranını Göster" [$X360] "[english]L4D_reportscreen" "Show Report Screen" "L4D_reportscreen" "Rapor ekranını göster" [$WIN32] "[english]L4D_reportscreen" "Show report screen" "L4D_reposition" "Yeni Enfekte Sınıfı Seç" [$X360] "[english]L4D_reposition" "Pick New Infected Class" "L4D_reposition" "Yeni enfekte sınıfı seç" [$WIN32] "[english]L4D_reposition" "Pick new Infected class" "L4D_hide_messagepanel" "İleti Panelini Gizle" [$X360] "[english]L4D_hide_messagepanel" "Hide Message Panel" "L4D_hide_messagepanel" "İleti panelini gizle" [$WIN32] "[english]L4D_hide_messagepanel" "Hide message panel" "L4D_Walk" "Yürü (Yavaşça)" [$X360] "[english]L4D_Walk" "Walk (Move Slowly)" "L4D_Walk" "Yürü (yavaşça)" [$WIN32] "[english]L4D_Walk" "Walk (move slowly)" "L4D_ReportBug" "Hata bildir" "[english]L4D_ReportBug" "Report bug" "L4D_vote_yes_binding" "Evet: %s1" "[english]L4D_vote_yes_binding" "Yes: %s1" "L4D_vote_no_binding" "Hayır: %s1" "[english]L4D_vote_no_binding" "No: %s1" "L4D_vote_yes_tally" "Evet" "[english]L4D_vote_yes_tally" "Yes" "L4D_vote_no_tally" "Hayır" "[english]L4D_vote_no_tally" "No" "L4D_vote_before_spawn_exit" "Yalnızca, insanlar başlangıç canlanma alanını terketmeye başlamadan önce oy kullanabilirsin." "[english]L4D_vote_before_spawn_exit" "You can only vote on that before people leave the starting spawn area." "L4D_vote_server_disabled_issue" "Sunucu, sorunu devre dışı bıraktı." "[english]L4D_vote_server_disabled_issue" "Server has disabled that issue." "L4D_vote_arg_between_1_and_4" "1 ile 4 arası bir değer gerekli." "[english]L4D_vote_arg_between_1_and_4" "Needs value between 1 and 4." "L4D_vote_arg_between_0_and_4" "0 ile 4 arası bir değer gerekli." "[english]L4D_vote_arg_between_0_and_4" "Needs value between 0 and 4." "L4D_vote_already_survivor_limit" "Sağ Kalanlar limiti zaten %s1." "[english]L4D_vote_already_survivor_limit" "Survivor limit is already %s1." "L4D_vote_survivor_limit" "Oylama: Sağ Kalanlar limiti %s1 yapılsın mı?" "[english]L4D_vote_survivor_limit" "Vote: Make Survivor limit %s1?" "L4D_vote_passed_max_survivors" "Oylama Başarılı: Azami %s1 Sağ Kalan." "[english]L4D_vote_passed_max_survivors" "Vote passed: Max %s1 Survivors." "L4D_vote_infected_limit" "Enfekte oyuncu limiti zaten %s1." "[english]L4D_vote_infected_limit" "Player Infected limit is already %s1." "L4D_vote_dis_controlled_infected" "Oylama: İnsan kontrollü enfekteye izin verme." "[english]L4D_vote_dis_controlled_infected" "Vote: Disallow human-controlled Infected." "L4D_vote_controlled_infected" "Oylama: İnsan kontrolündeki enfekteye izin ver." "[english]L4D_vote_controlled_infected" "Vote: Allow human-controlled Infected." "L4D_vote_passed_dis_cont_infect" "Oylama Başarılı: İnsan kontrolündeki enfekteye izin verme." "[english]L4D_vote_passed_dis_cont_infect" "Vote passed: Disallow human-controlled Infected." "L4D_vote_passed_cont_infect" "Oylama Başarılı: İnsan kontrolündeki enfekteye izin ver." "[english]L4D_vote_passed_cont_infect" "Vote passed: Allow human-controlled Infected." "L4D_vote_needs_difficulty" "Kolay, Normal, Gelişmiş veya Uzman değerleri gerekli." "[english]L4D_vote_needs_difficulty" "Needs value of Easy, Normal, Advanced, or Expert." "L4D_vote_difficulty_is" "Zorluk derecesi zaten %s1." "[english]L4D_vote_difficulty_is" "Difficulty is already %s1." "L4D_vote_needs_on_off" "Açık veya kapalı değeri gerekli." "[english]L4D_vote_needs_on_off" "Needs value of on or off." "L4D_vote_light_already_allow" "El fenerlerine zaten izin veriliyor." "[english]L4D_vote_light_already_allow" "Flashlights are already allowed." "L4D_vote_light_already_disallow" "El fenerlerine zaten izin verilmiyor." "[english]L4D_vote_light_already_disallow" "Flashlights are already disallowed." "L4D_vote_allow_lights" "Oylama: El fenerlerine izin ver." "[english]L4D_vote_allow_lights" "Vote: Allow flashlights." "L4D_vote_stop_lights" "Oylama: El feneri kullanımını durdur." "[english]L4D_vote_stop_lights" "Vote: Stop using flashlights." "L4D_vote_passed_allow_lights" "Oylama Başarılı: El fenerlerine izin veriliyor: %s1." "[english]L4D_vote_passed_allow_lights" "Vote passed: Allow flashlights: %s1." "L4D_vote_friend_pushing_allowed" "Sağ Kalanlar için arkadaş itmeye zaten izin veriliyor." "[english]L4D_vote_friend_pushing_allowed" "Survivor friend-pushing is already allowed." "L4D_vote_no_friend_pushing" "Sağ Kalanlar için arkadaş itmeye zaten izin verilmiyor." "[english]L4D_vote_no_friend_pushing" "Survivor friend-pushing is already disallowed." "L4D_vote_allow_pushing" "Oylama: Arkadaş itmeye izin ver." "[english]L4D_vote_allow_pushing" "Vote: Allow friendly pushing." "L4D_vote_disallow_pushing" "Oylama: Arkadaş itmeye izin verme." "[english]L4D_vote_disallow_pushing" "Vote: Disallow friendly pushing." "L4D_vote_passed_pushing" "Oylama başarılı: Arkadaş itmeye izin veriliyor: %s1." "[english]L4D_vote_passed_pushing" "Vote passed: Allow friendly pushing: %s1." "L4D_vote_requires_valid" "Geçerli bir oyuncu gerekli." "[english]L4D_vote_requires_valid" "Requires valid player." "L4D_vote_already_has_grenades" "Bu oyuncu zaten %s1 bomba yasaklamasına sahip." "[english]L4D_vote_already_has_grenades" "That player already has grenade ban %s1." "L4D_vote_ban_grenades_from" "Oylama: %s1 için bomba kullanımını yasakla." "[english]L4D_vote_ban_grenades_from" "Vote: Ban %s1 from grenade use." "L4D_vote_lift_ban_grenades_from" "Oylama: %s1 için olan bomba kullanım yasağını kaldır." "[english]L4D_vote_lift_ban_grenades_from" "Vote: Lift grenade ban from %s1." "L4D_vote_grenades_from_to" "Oylama: Bombalar %s2 iken %s1 olsun." "[english]L4D_vote_grenades_from_to" "Vote: Grenades %s1 from %s2." "L4D_vote_scramble_next_round" "Sonraki rauntta takımlar karıştırılacak." "[english]L4D_vote_scramble_next_round" "Teams will already be scrambled next round." "L4D_vote_should_scramble_round" "Oylama: Sonraki rauntta takımları karıştır." "[english]L4D_vote_should_scramble_round" "Vote: Scramble teams next round." "L4D_vote_passed_scramble" "Oylama başarılı: Sonraki rauntta takımlar karıştırılacak." "[english]L4D_vote_passed_scramble" "Vote passed: Teams scrambled next round." "L4D_vote_not_valid_mission" "Geçerli bir senaryo değil." "[english]L4D_vote_not_valid_mission" "Not a valid campaign." "L4D_vote_change_mission_to" "Oylama: Senaryoyu %s1 olarak değiştir." "[english]L4D_vote_change_mission_to" "Vote: Change campaign to %s1." "L4D_vote_should_change_mission" "Oylama: Sıradaki senaryoyu %s1 olarak değiştir?" "[english]L4D_vote_should_change_mission" "Vote: Change next campaign to %s1?" "L4D_vote_will_change_mission" "Oylama başarılı: Sıradaki senaryo %s1." "[english]L4D_vote_will_change_mission" "Vote passed: Next campaign is %s1." "L4D_vote_call_impossible" "Oylama: %s1, Uzman olarak ayarlansın." "[english]L4D_vote_call_impossible" "Vote: Set %s1 to Expert." "L4D_vote_call_hard" "Oylama: %s1, Gelişmiş olarak ayarlansın." "[english]L4D_vote_call_hard" "Vote: Set %s1 to Advanced." "L4D_vote_call_normal" "Oylama: %s1, Normal olarak ayarlansın." "[english]L4D_vote_call_normal" "Vote: Set %s1 to Normal." "L4D_vote_call_easy" "Oylama: %s1, Kolay olarak ayarlansın." "[english]L4D_vote_call_easy" "Vote: Set %s1 to Easy." "L4D_vote_kick_player" "Oyuncuyu at: %s1?" "[english]L4D_vote_kick_player" "Kick player: %s1?" "L4D_vote_should_player" "Oylama: %s1 adlı oyuncuyu at?" "[english]L4D_vote_should_player" "Vote: Kick %s1?" "L4D_vote_defeated" "Oylama başarısız." "[english]L4D_vote_defeated" "Vote defeated." "L4D_vote_header" "OYLAMA:" "[english]L4D_vote_header" "VOTE:" "L4D_vote_passed_kick_player" "Oyuncu atılıyor: %s1..." "[english]L4D_vote_passed_kick_player" "Kicking player: %s1..." "L4D_vote_change_difficulty" "Zorluk derecesi %s1 olarak değiştirilsin mi?" "[english]L4D_vote_change_difficulty" "Change difficulty to %s1?" "L4D_vote_passed_change_difficulty" "Zorluk derecesi %s1 olarak değiştiriliyor..." "[english]L4D_vote_passed_change_difficulty" "Changing difficulty to %s1..." "L4D_vote_restart_game" "Senaryoyu yeniden başlat?" "[english]L4D_vote_restart_game" "Restart campaign?" "L4D_vote_passed_restart_game" "Senaryo yeniden başlatılıyor..." "[english]L4D_vote_passed_restart_game" "Restarting campaign..." "L4D_vote_mission_change" "Senaryoyu %s1 olarak değiştir?" "[english]L4D_vote_mission_change" "Change campaign to %s1?" "L4D_vote_passed_mission_change" "Senaryo %s1 olarak değiştiriliyor..." "[english]L4D_vote_passed_mission_change" "Changing campaign to %s1..." "L4D_vote_return_to_lobby" "Lobiye Geri Dön?" "[english]L4D_vote_return_to_lobby" "Return to Lobby?" "L4D_vote_passed_return_to_lobby" "Lobiye geri dönülüyor..." "[english]L4D_vote_passed_return_to_lobby" "Returning to Lobby..." "L4D_vote_chapter_change" "Bölümü %s1 olarak değiştir?" "[english]L4D_vote_chapter_change" "Change chapter to %s1?" "L4D_vote_passed_chapter_change" "Bölüm %s1 olarak değiştiriliyor..." "[english]L4D_vote_passed_chapter_change" "Changing chapter to %s1..." "L4D_vote_yes_instruction_a" "EVET oyu için" "[english]L4D_vote_yes_instruction_a" "Press START" "L4D_vote_no_instruction_a" "HAYIR oyu için" "[english]L4D_vote_no_instruction_a" "Press BACK" "L4D_vote_yes_instruction_b" "START'a Bas" "[english]L4D_vote_yes_instruction_b" "to vote YES" "L4D_vote_no_instruction_b" "BACK Tuşuna Basın" "[english]L4D_vote_no_instruction_b" "to vote NO" "L4D_vote_yes_pc_instruction" "EVET oyu için %vote yes% tuşuna bas" "[english]L4D_vote_yes_pc_instruction" "Press %vote yes% to vote YES" "L4D_vote_no_pc_instruction" "HAYIR oyu için %vote no% tuşuna bas" "[english]L4D_vote_no_pc_instruction" "Press %vote no% to vote NO" "L4D_vote_current_vote_count" "Mevcut oy sayısı:" "[english]L4D_vote_current_vote_count" "Current vote count:" "L4d_vote_vote_passed" "OYLAMA BAŞARILI!" "[english]L4d_vote_vote_passed" "VOTE PASSED!" "L4d_vote_vote_failed" "OYLAMA BAŞARISIZ." "[english]L4d_vote_vote_failed" "VOTE FAILED." "L4d_vote_not_enough_votes" "Evet oyları Hayır oylarından fazla olmalı." "[english]L4d_vote_not_enough_votes" "Yes votes must exceed No votes." "L4d_vote_not_enough_votes2" "Hayır oylarından daha fazla evet oyu gerekli." "[english]L4d_vote_not_enough_votes2" "Requires more Yes votes than No votes." "L4d_vote_not_enough_votes3" "Evet oyları çoğunluğa ulaşamadı." "[english]L4d_vote_not_enough_votes3" "Yes votes were not a majority." "L4D_vote_skip_outtro" "Geçmek için Oyla" "[english]L4D_vote_skip_outtro" "Vote to Skip" "L4D_vote_skip_outtro_pc" "Boşluk Tuşu - Geçmek için Oyla" "[english]L4D_vote_skip_outtro_pc" "Space Bar - Vote to Skip" "L4D_vote_skip_outtro_pc_singleplayer" "Boşluk Tuşu - Lobiye Geri Dön" "[english]L4D_vote_skip_outtro_pc_singleplayer" "Space Bar - Return to Lobby" "L4d_vote_no_vote_spam" "Önceki oylamadan hemen sonra yeni bir oylama başlatamazsın." "[english]L4d_vote_no_vote_spam" "You cannot call a new vote so soon after the last." "L4d_vote_no_transition_vote" "Oyuncular yükleme ekranındayken oylama başlatamazsınız." "[english]L4d_vote_no_transition_vote" "You cannot call a new vote while other players are still loading." "L4D_vote_endgame_title" "MAÇ TEKRARI" "[english]L4D_vote_endgame_title" "REMATCH" "L4D_vote_endgame_text" "Bu takıma karşı tekrar oyna?" "[english]L4D_vote_endgame_text" "Play against this team again?" "L4D_vote_endgame_vote_again_timer" "Oylama yapmak için %s1 saniye kaldı." "[english]L4D_vote_endgame_vote_again_timer" "%s1 seconds remaining to vote." "L4D_vote_endgame_vote_return_won" "Her iki takım da maç tekrarı için oylamadı.\nLobiye dönülüyor." "[english]L4D_vote_endgame_vote_return_won" "Both teams did not vote to rematch.\nReturning to lobby." "L4D_vote_endgame_vote_again_won" "Her iki takımda maç tekrarı için oyladı.\nTekrar oynanıyor!" "[english]L4D_vote_endgame_vote_again_won" "Both teams voted to rematch.\nPlaying again!" "L4D_vote_endgame_vote_waiting" "Diğer takımın oylamasının bitmesi bekleniyor." "[english]L4D_vote_endgame_vote_waiting" "Waiting for other team to finish voting." "L4D_vote_endgame_vote_player1" "Oyuncu 1" "[english]L4D_vote_endgame_vote_player1" "Player 1" "L4D_vote_endgame_vote_player2" "Oyuncu 2" "[english]L4D_vote_endgame_vote_player2" "Player 2" "L4D_vote_endgame_vote_team_again" "Takımın tekrar oynamak için oy verdi." "[english]L4D_vote_endgame_vote_team_again" "Your team voted to play again." "L4D_vote_endgame_vote_team_return" "Takımın lobiye dönmek için oy verdi." "[english]L4D_vote_endgame_vote_team_return" "Your team voted to return to the lobby." "L4D_rosetta_help" "İmdat!" "[english]L4D_rosetta_help" "Help!" "L4D_rosetta_letsgo" "Gidelim" "[english]L4D_rosetta_letsgo" "Let's Go" "L4D_rosetta_hurry" "Çabuk!" "[english]L4D_rosetta_hurry" "Hurry!" "L4D_rosetta_coverme" "Beni Koruyun!" "[english]L4D_rosetta_coverme" "Cover Me!" "L4D_rosetta_lightsout" "Işıkları Kapatın!" "[english]L4D_rosetta_lightsout" "Lights Out!" "L4D_rosetta_watchbehind" "Arkanıza Bakın" "[english]L4D_rosetta_watchbehind" "Watch Behind" "L4D_rosetta_followme" "Beni Takip Edin" "[english]L4D_rosetta_followme" "Follow Me" "L4D_rosetta_staytogether" "Ayrılmayın!" "[english]L4D_rosetta_staytogether" "Stay Together!" "L4D_rosetta_youtakelead" "Siz Önden Gidin" "[english]L4D_rosetta_youtakelead" "You Take the Lead" "L4D_rosetta_ready" "Hazır mısınız?" "[english]L4D_rosetta_ready" "Ready?" "L4D_rosetta_thankyou" "Teşekkürler" "[english]L4D_rosetta_thankyou" "Thank You" "L4D_rosetta_withyou" "Arkandayım" "[english]L4D_rosetta_withyou" "I'm With You" "L4D_rosetta_no" "Hayır" "[english]L4D_rosetta_no" "No" "L4D_rosetta_whereareyou" "Nerdesiniz?" "[english]L4D_rosetta_whereareyou" "Where Are You?" "L4D_rosetta_sorry" "Özür Dileme" "[english]L4D_rosetta_sorry" "Sorry" "L4D_rosetta_negative" "Sinirlenme" "[english]L4D_rosetta_negative" "Argh!" "L4D_rosetta_yes" "Evet" "[english]L4D_rosetta_yes" "Yes" "L4D_rosetta_welcome" "Rica Ederim" "[english]L4D_rosetta_welcome" "You're Welcome" "L4D_rosetta_look" "Bakın!" "[english]L4D_rosetta_look" "Look!" "L4D_rosetta_heartank" "Tank sesi duyuyorum" "[english]L4D_rosetta_heartank" "I Hear a Tank" "L4D_rosetta_hearhunter" "Hunter sesi duyuyorum" "[english]L4D_rosetta_hearhunter" "I Hear a Hunter" "L4D_rosetta_hearwitch" "Cadı sesi duyuyorum" "[english]L4D_rosetta_hearwitch" "I Hear a Witch" "L4D_rosetta_hearboomer" "Boomer sesi duyuyorum" "[english]L4D_rosetta_hearboomer" "I Hear a Boomer" "L4D_rosetta_hearsmoker" "Smoker sesi duyuyorum" "[english]L4D_rosetta_hearsmoker" "I Hear a Smoker" "L4D_rosetta_hearspitter" "Spitter sesi duyuyorum" "[english]L4D_rosetta_hearspitter" "I Hear a Spitter" "L4D_rosetta_hearcharger" "Charger sesi duyuyorum" "[english]L4D_rosetta_hearcharger" "I Hear a Charger" "L4D_rosetta_hearjockey" "Jockey sesi duyuyorum" "[english]L4D_rosetta_hearjockey" "I Hear a Jockey" "L4D_rosetta_clear" "Temiz" "[english]L4D_rosetta_clear" "Clear" "L4D_rosetta_becareful" "Dikkatli Olun" "[english]L4D_rosetta_becareful" "Be Careful" "L4D_rosetta_hurrah" "Yaşasın!" "[english]L4D_rosetta_hurrah" "Hurrah!" "L4D_rosetta_grrrr" "Grrrr" "[english]L4D_rosetta_grrrr" "Grrrr" "L4D_rosetta_orders" "TALİMATLAR..." "[english]L4D_rosetta_orders" "ORDERS..." "L4D_rosetta_waithere" "Bekleyin" "[english]L4D_rosetta_waithere" "Wait" "L4D_rosetta_nicejob" "İyi İş!" "[english]L4D_rosetta_nicejob" "Nice Job!" "L4D_rosetta_laugh" "Gülüş" "[english]L4D_rosetta_laugh" "Laugh" "L4D_rosetta_taunt" "Alay Etme" "[english]L4D_rosetta_taunt" "Taunt" "L4D_rosetta_totherescue" "Seni kurtaracağım" "[english]L4D_rosetta_totherescue" "I'll save you" "L4D_Instructor_commentary_node1" "Oyun içi öğretilere dikkat et! Onlardan işe yarar bilgiler öğrenebilirsin" "[english]L4D_Instructor_commentary_node1" "Look for in-game lessons! They can teach you valuable information" "L4D_Instructor_boomer_claw" "İKİNCİL SALDIRI: PENÇE" "[english]L4D_Instructor_boomer_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_boomer_vomit" "BİRİNCİL SALDIRI: KUSMA" "[english]L4D_Instructor_boomer_vomit" "PRIMARY ATTACK: VOMIT" "L4D_Instructor_hunter_claw" "İKİNCİL SALDIRI: PENÇE" "[english]L4D_Instructor_hunter_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_hunter_lunge" "BİRİNCİL SALDIRI: ATILMAK İÇİN ÇÖMEL" "[english]L4D_Instructor_hunter_lunge" "PRIMARY ATTACK: CROUCH TO POUNCE" "L4D_Instructor_smoker_claw" "İKİNCİL SALDIRI: PENÇE" "[english]L4D_Instructor_smoker_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_smoker_tongue" "BİRİNCİL SALDIRI: DİL KAPANI" "[english]L4D_Instructor_smoker_tongue" "PRIMARY ATTACK: TONGUE SNARE" "L4D_Instructor_spitter_claw" "İKİNCİL SALDIRI: PENÇE" "[english]L4D_Instructor_spitter_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_spitter_goo" "BİRİNCİL SALDIRI: TÜKÜRME" "[english]L4D_Instructor_spitter_goo" "PRIMARY ATTACK: SPIT" "L4D_Instructor_charger_claw" "İKİNCİL SALDIRI: PENÇE" "[english]L4D_Instructor_charger_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_charger_charge" "BİRİNCİL SALDIRI: TAARRUZ" "[english]L4D_Instructor_charger_charge" "PRIMARY ATTACK: CHARGE" "L4D_Instructor_jockey_claw" "İKİNCİL SALDIRI: PENÇE" "[english]L4D_Instructor_jockey_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_jockey_jump" "BİRİNCİL SALDIRI: ÜZERİNE ATLAMA" "[english]L4D_Instructor_jockey_jump" "PRIMARY ATTACK: LUNGE" "L4D_Instructor_tongue_break_bent" "Dil koptu! Fazla büküldü veya uzadı..." "[english]L4D_Instructor_tongue_break_bent" "Tongue broke! It bent or stretched too far..." "L4D_Instructor_tongue_break_shove" "Dil koptu! Kurban dipçikledi..." "[english]L4D_Instructor_tongue_break_shove" "Tongue broke! Victim was shoved..." "L4D_Instructor_tongue_break_shot" "Dil koptu! Hasar aldı..." "[english]L4D_Instructor_tongue_break_shot" "Tongue broke! It was damaged..." "L4D_Instructor_tank_claw" "İKİNCİL SALDIRI: FIRLATMA" "[english]L4D_Instructor_tank_claw" "SECONDARY ATTACK: THROW" "L4D_Instructor_tank_rock" "BİRİNCİL SALDIRI: YUMRUK" "[english]L4D_Instructor_tank_rock" "PRIMARY ATTACK: PUNCH" "L4D_Instructor_break_checkpoint_door" "SIĞINAKLARIN KAPILARINI KIRAMAZSIN" "[english]L4D_Instructor_break_checkpoint_door" "YOU CAN'T BREAK DOWN SAFE ROOM DOORS" "L4D_Instructor_break_rescue_doors" "KURTARMA ARAÇLARININ KAPILARINI KIRAMAZSIN" "[english]L4D_Instructor_break_rescue_doors" "YOU CAN'T BREAK DOWN RESCUE DOORS" "L4D_Instructor_prevent_rescue" "KURTARMA TAKIMI YOLDA. ONLAR BURAYA GELENE KADAR SAĞ KALANLARI ÖLDÜR..." "[english]L4D_Instructor_prevent_rescue" "A RESCUE TEAM IS ON ITS WAY. KILL THE SURVIVORS BEFORE IT GETS HERE..." "L4D_Instructor_prevent_escape" "SAĞ KALANLARIN KAÇMASINA ENGEL OL" "[english]L4D_Instructor_prevent_escape" "PREVENT THE SURVIVORS FROM ESCAPING" "L4D_Instructor_board_chopper" "Kurtarma ekibi geldi! Araca bin!" "[english]L4D_Instructor_board_chopper" "Rescue has arrived! Get aboard!" "L4D_Instructor_survive_rescue" "Kurtuluşa çok yakınsınız! Kendinizi savunun!" "[english]L4D_Instructor_survive_rescue" "Rescue is coming! Defend yourselves!" "L4D_Instructor_revive_end" "%s1 adlı oyuncuyu kurtarmak için basılı tut" "[english]L4D_Instructor_revive_end" "Hold to revive %s1" "L4D_Instructor_saved_by" "%s1 seni kurtardı" "[english]L4D_Instructor_saved_by" "%s1 saved you" "L4D_Instructor_saved_other" "%s1 , sayende kurtuldu" "[english]L4D_Instructor_saved_other" "You saved %s1" "L4D_Instructor_rescued_by" "%s1 seni kurtardı" "[english]L4D_Instructor_rescued_by" "%s1 rescued you" "L4D_Instructor_rescued_other" "%s1 sayende kurtuldu" "[english]L4D_Instructor_rescued_other" "You rescued %s1" "L4D_Instructor_explain_enter_safe_room" "Sığınağa gir" "[english]L4D_Instructor_explain_enter_safe_room" "Get into the safe room" "L4D_Instructor_explain_close_safe_room" "Herkes içeride olduğunda kapıyı kapat" "[english]L4D_Instructor_explain_close_safe_room" "Close the door once everyone is in" "L4D_Instructor_explain_wait_to_exit_safe_room" "Takım arkadaşlarının hepsi hazır değil" "[english]L4D_Instructor_explain_wait_to_exit_safe_room" "Not all of your teammates are ready" "L4D_Instructor_explain_wait_to_push_button" "Herkesin hazır olmasını bekle" "[english]L4D_Instructor_explain_wait_to_push_button" "Wait for everyone to be ready first" "L4D_Instructor_explain_pre_radio" "Telsize cevap ver" "[english]L4D_Instructor_explain_pre_radio" "Answer the radio" "L4D_Instructor_explain_radio" "Kurtarma ekibini çağır" "[english]L4D_Instructor_explain_radio" "Summon a rescue" "L4D_Instructor_explain_gas_truck" "Yakıt pompasını etkinleştir" "[english]L4D_Instructor_explain_gas_truck" "Activate the fuel pump" "L4D_Instructor_explain_radio2" "Yanıtlamadan önce kendinizi hazırlayın" "[english]L4D_Instructor_explain_radio2" "Prepare yourself before you respond" "L4D_Instructor_explain_panic_disturbance" "Dikkat et! Bazı arabaların alarmları ötebilir..." "[english]L4D_Instructor_explain_panic_disturbance" "Watch out! Some cars set off alarms..." "L4D_Instructor_explain_panic_disturbance_triggered" "%s1 zombi sürüsünü alarma geçirdi" "[english]L4D_Instructor_explain_panic_disturbance_triggered" "%s1 alerted the horde" "L4D_Instructor_explain_panic_disturbance_triggered2" "İşte geliyorlar..." "[english]L4D_Instructor_explain_panic_disturbance_triggered2" "Here they come..." "L4D_Instructor_explain_witch_spooked" "%s1 , Cadıyı çıldırttı" "[english]L4D_Instructor_explain_witch_spooked" "%s1 startled the Witch" "L4D_Instructor_explain_witch_spooked2" "Cadıyı çıldırttın" "[english]L4D_Instructor_explain_witch_spooked2" "You startled the Witch" "L4D_Instructor_explain_panic_button" "Kapının şalterini indir..." "[english]L4D_Instructor_explain_panic_button" "Flip the door switch..." "L4D_Instructor_explain_panic_button2" "Zombi sürüsüyle mücadeleye hazırlan" "[english]L4D_Instructor_explain_panic_button2" "Be ready to fight the horde" "L4D_Instructor_explain_elevator_button" "Asansörü çağır..." "[english]L4D_Instructor_explain_elevator_button" "Call the elevator..." "L4D_Instructor_explain_lift_button" "Asansörü çalıştır..." "[english]L4D_Instructor_explain_lift_button" "Start the lift..." "L4D_Instructor_explain_train_lever" "Ayrılmış tren vagonunu köprüye çarptır..." "[english]L4D_Instructor_explain_train_lever" "Hit the bridge with the decoupled train car..." "L4D_Instructor_explain_gas_can_panic" "Barikatı parçala..." "[english]L4D_Instructor_explain_gas_can_panic" "Destroy the barricade..." "L4D_Instructor_explain_van_panic" "Yolu açmak için kamyoneti çalıştır..." "[english]L4D_Instructor_explain_van_panic" "Start the van to clear a path..." "L4D_Instructor_explain_crane" "Vinci alçaltmak için manivelayı kullan..." "[english]L4D_Instructor_explain_crane" "Use the lever to lower the crane..." "L4D_Instructor_explain_emergency_door" "Acil kapısını aç..." "[english]L4D_Instructor_explain_emergency_door" "Open the emergency door..." "L4D_Instructor_explain_mainstreet" "Rampa yapmak için forklifti indir..." "[english]L4D_Instructor_explain_mainstreet" "Lower the forklift to make a ramp..." "L4D_Instructor_explain_bridge" "Köprü yapmak için bent kapağını kapat..." "[english]L4D_Instructor_explain_bridge" "Close the floodgate to make a bridge..." "L4D_Instructor_explain_church_door" "Ona, sizi sığınağa almasını söyle..." "[english]L4D_Instructor_explain_church_door" "Tell him to let you in the safe room..." "L4D_Instructor_explain_inventory" "Silah/eşya seç" "[english]L4D_Instructor_explain_inventory" "Select weapon/item" "L4D_Instructor_explain_rifle_zoom" "Avcı/keskin nişancı tüfeği dürbünü" "[english]L4D_Instructor_explain_rifle_zoom" "Hunting/sniper rifle scope" "L4D_Instructor_explain_ammo_resupply_get" "Cephaneni doldur" "[english]L4D_Instructor_explain_ammo_resupply_get" "Replenish ammo" "L4D_Instructor_explain_ammo_resupply" "Cephane zulası" "[english]L4D_Instructor_explain_ammo_resupply" "Ammo stash" "L4D_Instructor_explain_first_aid_get" "İlk yardım çantasını al" "[english]L4D_Instructor_explain_first_aid_get" "Get first aid" "L4D_Instructor_explain_first_aid" "İlk yardım" "[english]L4D_Instructor_explain_first_aid" "First aid" "L4D_Instructor_explain_molotov_get" "Molotof al" "[english]L4D_Instructor_explain_molotov_get" "Get molotov" "L4D_Instructor_explain_molotov" "Molotof" "[english]L4D_Instructor_explain_molotov" "Molotov" "L4D_Instructor_explain_pipebomb_get" "Alarmlı bomba al" "[english]L4D_Instructor_explain_pipebomb_get" "Get pipe bomb" "L4D_Instructor_explain_pipebomb" "Alarmlı bomba" "[english]L4D_Instructor_explain_pipebomb" "Pipe Bomb" "L4D_Instructor_explain_vomitjar_get" "Boomer Kusmuğu al" "[english]L4D_Instructor_explain_vomitjar_get" "Get Boomer Bile" "L4D_Instructor_explain_vomitjar" "Boomer Kusmuğu" "[english]L4D_Instructor_explain_vomitjar" "Boomer Bile" "L4D_Instructor_explain_weapon" "Silah" "[english]L4D_Instructor_explain_weapon" "Weapon" "L4D_Instructor_explain_melee_get" "Yakın dövüş silahı al" "[english]L4D_Instructor_explain_melee_get" "Get melee weapon" "L4D_Instructor_explain_melee" "Yakın Dövüş Silahı" "[english]L4D_Instructor_explain_melee" "Melee Weapon" "L4D_Instructor_explain_chainsaw_get" "Motorlu testere al" "[english]L4D_Instructor_explain_chainsaw_get" "Get chainsaw" "L4D_Instructor_explain_chainsaw" "Motorlu Testere" "[english]L4D_Instructor_explain_chainsaw" "Chainsaw" "L4D_Instructor_explain_trade_melee_for_pistol" "Yakın dövüş silahını tabanca ile değiştir" "[english]L4D_Instructor_explain_trade_melee_for_pistol" "Trade melee weapon for pistol" "L4D_Instructor_explain_pistol" "Tabanca" "[english]L4D_Instructor_explain_pistol" "Pistol" "L4D_Instructor_explain_2nd_pistol_get" "İkinci tabancayı al" "[english]L4D_Instructor_explain_2nd_pistol_get" "Get second pistol" "L4D_Instructor_explain_2nd_pistol" "İkinci tabanca" "[english]L4D_Instructor_explain_2nd_pistol" "Second Pistol" "L4D_Instructor_explain_rifle_get" "M-16 taarruz tüfeği al" "[english]L4D_Instructor_explain_rifle_get" "Get M-16 assault rifle" "L4D_Instructor_explain_rifle" "M-16 taarruz tüfeği" "[english]L4D_Instructor_explain_rifle" "M-16 Assault Rifle" "L4D_Instructor_explain_hunting_rifle_get" "Avcı tüfeği al" "[english]L4D_Instructor_explain_hunting_rifle_get" "Get hunting rifle" "L4D_Instructor_explain_hunting_rifle" "Avcı Tüfeği" "[english]L4D_Instructor_explain_hunting_rifle" "Hunting Rifle" "L4D_Instructor_explain_pumpshotgun_get" "Pompalı av tüfeği al" "[english]L4D_Instructor_explain_pumpshotgun_get" "Get pump shotgun" "L4D_Instructor_explain_pumpshotgun" "Pompalı av tüfeği" "[english]L4D_Instructor_explain_pumpshotgun" "Pump Shotgun" "L4D_Instructor_explain_autoshotgun_get" "Otomatik av tüfeği al" "[english]L4D_Instructor_explain_autoshotgun_get" "Get tactical shotgun" "L4D_Instructor_explain_autoshotgun" "Otomatik Av Tüfeği" "[english]L4D_Instructor_explain_autoshotgun" "Tactical Shotgun" "L4D_Instructor_explain_smg_get" "Hafif makineli silahı al" "[english]L4D_Instructor_explain_smg_get" "Get submachine gun" "L4D_Instructor_explain_smg" "Hafif Makineli Silah" "[english]L4D_Instructor_explain_smg" "Submachine Gun" "L4D_Instructor_explain_smg_silenced_get" "Susturuculu hafif makineli silahı al" "[english]L4D_Instructor_explain_smg_silenced_get" "Get silenced submachine gun" "L4D_Instructor_explain_smg_silenced" "Susturuculu Hafif Makineli Silah" "[english]L4D_Instructor_explain_smg_silenced" "Silenced Submachine Gun" "L4D_Instructor_explain_shotgun_chrome_get" "Krom av tüfeği al" "[english]L4D_Instructor_explain_shotgun_chrome_get" "Get chrome shotgun" "L4D_Instructor_explain_shotgun_chrome" "Krom Av Tüfeği" "[english]L4D_Instructor_explain_shotgun_chrome" "Chrome Shotgun" "L4D_Instructor_explain_shotgun_spas_get" "Spas model av tüfeği al" "[english]L4D_Instructor_explain_shotgun_spas_get" "Get combat shotgun" "L4D_Instructor_explain_shotgun_spas" "Spas Model Av Tüfeği" "[english]L4D_Instructor_explain_shotgun_spas" "Combat Shotgun" "L4D_Instructor_explain_rifle_desert_get" "Muharebe tüfeği al" "[english]L4D_Instructor_explain_rifle_desert_get" "Get combat rifle" "L4D_Instructor_explain_rifle_desert" "Muharebe Tüfeği" "[english]L4D_Instructor_explain_rifle_desert" "Combat Rifle" "L4D_Instructor_explain_rifle_desert_get_alt" "Scar model muharebe tüfeği al" "[english]L4D_Instructor_explain_rifle_desert_get_alt" "Get desert combat rifle" "L4D_Instructor_explain_rifle_desert_alt" "Scar Model Muharebe Tüfeği" "[english]L4D_Instructor_explain_rifle_desert_alt" "Desert Combat Rifle" "L4D_Instructor_explain_rifle_ak47_get" "AK-47 al" "[english]L4D_Instructor_explain_rifle_ak47_get" "Get AK-47" "L4D_Instructor_explain_rifle_ak47" "AK-47" "[english]L4D_Instructor_explain_rifle_ak47" "AK-47" "L4D_Instructor_explain_rifle_ak47_get_alt" "Sovyet tüfeği al" "[english]L4D_Instructor_explain_rifle_ak47_get_alt" "Get soviet rifle" "L4D_Instructor_explain_rifle_ak47_alt" "Sovyet Tüfeği" "[english]L4D_Instructor_explain_rifle_ak47_alt" "Soviet Rifle" "L4D_Instructor_explain_sniper_military_get" "Keskin nişancı tüfeği al" "[english]L4D_Instructor_explain_sniper_military_get" "Get sniper rifle" "L4D_Instructor_explain_sniper_military" "Keskin Nişancı Tüfeği" "[english]L4D_Instructor_explain_sniper_military" "Sniper Rifle" "L4D_Instructor_explain_grenade_launcher_get" "Bomba Atar al" "[english]L4D_Instructor_explain_grenade_launcher_get" "Get Grenade Launcher" "L4D_Instructor_explain_grenade_launcher" "Bomba Atar" "[english]L4D_Instructor_explain_grenade_launcher" "Grenade Launcher" "L4D_Instructor_explain_pills_get" "Ağrı kesici al" "[english]L4D_Instructor_explain_pills_get" "Get pain pills" "L4D_Instructor_explain_pills" "Ağrı Kesici" "[english]L4D_Instructor_explain_pills" "Pain Pills" "L4D_Instructor_explain_reload" "Elle doldurma" "[english]L4D_Instructor_explain_reload" "Manual reload" "L4D_Instructor_explain_pistol_ammo" "Tabancalar sınırsız cephaneye sahiptir" "[english]L4D_Instructor_explain_pistol_ammo" "Pistols have unlimited ammo" "L4D_Instructor_explain_grenade_limit" "Sadece bir tane fırlatılabilir madde taşıyabilirsin" "[english]L4D_Instructor_explain_grenade_limit" "You can only carry one throwable item" "L4D_Instructor_explain_friendly_fire" "Takım arkadaşlarına ateş etme!" "[english]L4D_Instructor_explain_friendly_fire" "Don't shoot teammates!" "L4D_Instructor_explain_friendly_fire_melee" "Takım arkadaşlarına saldırma!" "[english]L4D_Instructor_explain_friendly_fire_melee" "Don't attack teammates!" "L4D_Instructor_explain_reckless" "Ateş hattından uzak dur!" "[english]L4D_Instructor_explain_reckless" "Stay out of the line of fire!" "L4D_Instructor_explain_rescue" "Sağ Kalanları Kurtar" "[english]L4D_Instructor_explain_rescue" "Rescue Survivors" "L4D_Instructor_notify_awaiting_rescue" "Yakında kurtarılacaksın" "[english]L4D_Instructor_notify_awaiting_rescue" "You will be rescued soon" "L4D_Instructor_notify_last_life" "İlk yardım çantasına ihtiyacın var! Sonraki düşüşün ölmen demek..." "[english]L4D_Instructor_notify_last_life" "First aid needed! Next knockdown means death..." "L4D_Instructor_notify_fire_damage" "Alevlerden uzak dur!" "[english]L4D_Instructor_notify_fire_damage" "Get away from the fire!" "L4D_Instructor_notify_stay_together" "Sağ kalmak için birlikte hareket edin" "[english]L4D_Instructor_notify_stay_together" "Stay together to survive" "L4D_Instructor_notify_crouch_accuracy" "Çömelmek isabet oranını arttırır" "[english]L4D_Instructor_notify_crouch_accuracy" "Crouching improves accuracy" "L4D_Instructor_notify_crouch_tactic" "Çömelmek takım arkadaşlarının üzerinden ateş etmelerine yardımcı olur" "[english]L4D_Instructor_notify_crouch_tactic" "Crouching helps teammates shoot over you" "L4D_Instructor_notify_communicate" "Takım arkadaşlarınla iletişim kur" "[english]L4D_Instructor_notify_communicate" "Communicate with teammates" "L4D_Instructor_explain_heal_interrupted" "%+attack% tuşuna basılı tutarak kendini iyileştir" "[english]L4D_Instructor_explain_heal_interrupted" "Hold %+attack% to heal yourself" "L4D_Instructor_notify_shove_infected" "Hepsini geriye ittir!" "[english]L4D_Instructor_notify_shove_infected" "Shove them back!" "L4D_Instructor_notify_infected_behind" "Arkandaki düşmanlarına yüzünü dön" "[english]L4D_Instructor_notify_infected_behind" "Face rear enemies" "L4D_Instructor_notify_shove_boomer" "Ateş etmeden önce Boomer'ı geriye ittir" "[english]L4D_Instructor_notify_shove_boomer" "Shove Boomers back before shooting" "L4D_Instructor_notify_given_item_pain_pills" "%s1 sana ağrı kesici verdi" "[english]L4D_Instructor_notify_given_item_pain_pills" "%s1 gave you pain pills" "L4D_Instructor_notify_failed_to_give_duplicate_pills" "%s1 zaten ağrı kesiciye sahip" "[english]L4D_Instructor_notify_failed_to_give_duplicate_pills" "%s1 already has pain pills" "L4D_Instructor_notify_failed_to_use_pills" "Ağrı kesici almaya ihtiyacın yok" "[english]L4D_Instructor_notify_failed_to_use_pills" "You don't need to take pain pills" "L4D_Instructor_notify_heal_self" "İlk yardım çantası ile kendini iyileştir" "[english]L4D_Instructor_notify_heal_self" "Heal yourself with first aid" "L4D_Instructor_notify_heal_self_hold" "%+attack% tuşuna basılı tutarak kendini iyileştir" "[english]L4D_Instructor_notify_heal_self_hold" "Hold %+attack% to heal yourself" "L4D_Instructor_notify_pill_self" "Geçici sağlık desteği için ağrı kesici kullan" "[english]L4D_Instructor_notify_pill_self" "Take pain pills for a temporary health boost" "L4D_Instructor_notify_heal_other" "İlk yardım çantanla %s1 adlı oyuncuyu iyileştir" "[english]L4D_Instructor_notify_heal_other" "Heal %s1 with first aid" "L4D_Instructor_notify_heal_other_far" "%s1 adlı oyuncuyu iyileştirmek için yakınlaş" "[english]L4D_Instructor_notify_heal_other_far" "Move closer to heal %s1" "L4D_Instructor_notify_heal_other_near" "%+attack2% tuşuna basılı tutatarak %s1 adlı oyuncuyu iyileştir" "[english]L4D_Instructor_notify_heal_other_near" "Hold %+attack2% to heal %s1" "L4D_Instructor_notify_heal_other_near_select" "İlk yardım çantasını seç" "[english]L4D_Instructor_notify_heal_other_near_select" "Select first aid kit" "L4D_Instructor_explain_heal_other_interrupted" "%+attack2% tuşuna basılı tutatarak %s1 adlı oyuncuyu iyileştir" "[english]L4D_Instructor_explain_heal_other_interrupted" "Hold %+attack2% to heal %s1" "L4D_Instructor_explain_defibrillator_get" "Defibrilatör al" "[english]L4D_Instructor_explain_defibrillator_get" "Get defibrillator" "L4D_Instructor_explain_defibrillator" "Defibrilatör" "[english]L4D_Instructor_explain_defibrillator" "Defibrillator" "L4D_Instructor_notify_failed_to_use_defibrillator" "%s1 adlı oyuncunun kurtarılmaya ihtiyacı yok" "[english]L4D_Instructor_notify_failed_to_use_defibrillator" "%s1 doesn't need to be revived" "L4D_Instructor_notify_use_defibrillator" "%s1 adlı oyuncuyu defibrilatör ile canlandır" "[english]L4D_Instructor_notify_use_defibrillator" "Revive %s1 with the defibrillator" "L4D_Instructor_notify_use_defibrillator_hold" "%s1 adlı oyuncuyu canlandırmak için %+attack% veya %+attack2% tuşuna basılı tut" "[english]L4D_Instructor_notify_use_defibrillator_hold" "Hold %+attack% or %+attack2% to revive %s1" "L4D_Instructor_defibrillator_usage" "Ölü oyuncuları canlandırmak için Defibrilatörü kullan" "[english]L4D_Instructor_defibrillator_usage" "Use the Defibrillator to revive dead players" "L4D_Instructor_explain_upgradepack_incendiary_get" "Yanıcı Cephane Paketi al" "[english]L4D_Instructor_explain_upgradepack_incendiary_get" "Get Incendiary Ammo Pack" "L4D_Instructor_explain_upgradepack_incendiary" "Yanıcı Cephane Paketi" "[english]L4D_Instructor_explain_upgradepack_incendiary" "Incendiary Ammo Pack" "L4D_Instructor_notify_failed_to_use_incendiary_ammo_pile" "Zaten Yanıcı Cephane geliştirmesini kullandın" "[english]L4D_Instructor_notify_failed_to_use_incendiary_ammo_pile" "You have already used this Incendiary Ammo upgrade" "L4D_Instructor_explain_upgradepack_explosive_get" "Patlayıcı Cephane Paketi al" "[english]L4D_Instructor_explain_upgradepack_explosive_get" "Get Explosive Ammo Pack" "L4D_Instructor_explain_upgradepack_explosive" "Patlayıcı Cephane Paketi" "[english]L4D_Instructor_explain_upgradepack_explosive" "Explosive Ammo Pack" "L4D_Instructor_notify_failed_to_use_explosive_ammo_pile" "Zaten Patlayıcı Cephane geliştirmesini kullandın" "[english]L4D_Instructor_notify_failed_to_use_explosive_ammo_pile" "You have already used this Explosive Ammo upgrade" "L4D_Instructor_notify_upgrade_failed_no_primary" "Bu geliştirmeyi kullanabilmek için birincil silaha sahip olmalısın" "[english]L4D_Instructor_notify_upgrade_failed_no_primary" "You must have a primary weapon to use this upgrade" "L4D_Instructor_upgradepack_usage" "Cephaneyi takımla paylaşmak için Cephane Paketlerini yerleştir" "[english]L4D_Instructor_upgradepack_usage" "Deploy Ammo Packs on the ground to share ammo with the team" "L4D_Instructor_notify_give_pills" "Ağrı kesicini %s1 adlı oyuncuya verebilirsin" "[english]L4D_Instructor_notify_give_pills" "You can give %s1 pain pills" "L4D_Instructor_notify_give_pills_far" "%s1 adlı oyuncuya ağrı kesici vermek için yakınlaş" "[english]L4D_Instructor_notify_give_pills_far" "Move closer to give %s1 pain pills" "L4D_Instructor_notify_give_pills_near" "Ağrı kesicini %s1 adlı oyuncuya ver" "[english]L4D_Instructor_notify_give_pills_near" "Give %s1 pain pills" "L4D_Instructor_notify_give_pills_near_select" "Ağrı kesiciyi seç" "[english]L4D_Instructor_notify_give_pills_near_select" "Select pain pills" "L4D_Instructor_explain_pill_temp_health" "Ağrı kesici geçici sağlık artışı yapar" "[english]L4D_Instructor_explain_pill_temp_health" "Pain pills give you a temporary health boost" "L4D_Instructor_explain_use_door" "Kapıyı aç/kapat" "[english]L4D_Instructor_explain_use_door" "Open/close door" "L4D_Instructor_notify_ledge" "Takım arkadaşlarından birisi seni çekmeli" "[english]L4D_Instructor_notify_ledge" "A teammate must pull you up" "L4D_Instructor_help_ledge" "%s1 adlı oyuncuyu yukarı çek" "[english]L4D_Instructor_help_ledge" "Pull %s1 up" "L4D_Instructor_notify_dead" "Öldün! Yeniden canlanmak için lütfen bekle..." "[english]L4D_Instructor_notify_dead" "You died! Please wait to respawn..." "L4D_Instructor_notify_dead_by_witch1" "Cadı seni öldürdü! Bir dahaki sefere onu çıldırtma..." "[english]L4D_Instructor_notify_dead_by_witch1" "The Witch killed you! Don't startle her next time..." "L4D_Instructor_notify_dead_by_witch2" "Cadılar el feneri ışığı ve silah atışlarıyla çıldırırlar" "[english]L4D_Instructor_notify_dead_by_witch2" "Witches are startled by flashlights and gunfire" "L4D_Instructor_notify_incapacitated" "Yere düştün! Takım arkadaşlarından biri sana yardım etmeli" "[english]L4D_Instructor_notify_incapacitated" "Incapacitated! A teammate must help you" "L4D_Instructor_notify_incapacitated_by_witch" "Cadı seni yere düşürdü! Bir dahaki sefere onu çıldırtma..." "[english]L4D_Instructor_notify_incapacitated_by_witch" "The Witch injured you! Don't startle her next time..." "L4D_Instructor_help_incapacitated" "%s1 adlı oyuncunun ayağa kalkmasına yardım et" "[english]L4D_Instructor_help_incapacitated" "Help %s1 up" "L4D_Instructor_notify_it1_vomit" "Boomer üzerine kustu" "[english]L4D_Instructor_notify_it1_vomit" "A Boomer vomited on you" "L4D_Instructor_notify_it1_splatter" "Boomer önünde patladı" "[english]L4D_Instructor_notify_it1_splatter" "A Boomer exploded on you" "L4D_Instructor_notify_it1_jar" "Bir Sağ Kalan üzerine kusmuk bombası attı" "[english]L4D_Instructor_notify_it1_jar" "A Survivor bile bombed you" "L4D_Instructor_notify_it2" "Dikkat et! Boomer kusmuğu zombi sürüsünü çeker..." "[english]L4D_Instructor_notify_it2" "Watch out! Boomer bile attracts the horde..." "L4D_Instructor_notify_pounced" "Yatırıldın! Takım arkadaşlarından biri yardım etmeli..." "[english]L4D_Instructor_notify_pounced" "Pinned! A teammate must help..." "L4D_Instructor_notify_choked" "Yakalandın! Takım arkadaşlarından biri yardım etmeli..." "[english]L4D_Instructor_notify_choked" "Constricted! A teammate must help..." "L4D_Instructor_notify_choked_miss" "Iskaladın: Hedef yok" "[english]L4D_Instructor_notify_choked_miss" "Missed: No target" "L4D_Instructor_notify_charger_pummeled" "Yere vuruluyorsun! Takım arkadaşlarından biri yardım etmeli..." "[english]L4D_Instructor_notify_charger_pummeled" "Pummeled! A teammate must help..." "L4D_Instructor_help_it" "Boomer, %s1 adlı oyuncunun üzerine kustu" "[english]L4D_Instructor_help_it" "A Boomer has vomited on %s1" "L4D_Instructor_help_choked" "Smoker, %s1 adlı oyuncuyu yakaladı" "[english]L4D_Instructor_help_choked" "A Smoker is constricting %s1" "L4D_Instructor_help_choked_near" "%s1 adlı oyuncuyu kurtar" "[english]L4D_Instructor_help_choked_near" "Free %s1" "L4D_Instructor_help_choked_far" "Smoker'a ateş et" "[english]L4D_Instructor_help_choked_far" "Shoot the Smoker" "L4D_Instructor_help_pounced" "Hunter, %s1 adlı oyuncuyu yatırdı" "[english]L4D_Instructor_help_pounced" "A Hunter has pinned %s1" "L4D_Instructor_help_pounced_near" "Hunter'ı geriye ittir" "[english]L4D_Instructor_help_pounced_near" "Shove the Hunter" "L4D_Instructor_help_pounced_far" "Hunter'a ateş et" "[english]L4D_Instructor_help_pounced_far" "Shoot the Hunter" "L4D_Instructor_help_jockey_ridden" "%s1 , Jockey tarafından götürülüyor" "[english]L4D_Instructor_help_jockey_ridden" "A Jockey is riding %s1" "L4D_Instructor_help_jockey_ridden_near" "Jockey'i geriye ittir" "[english]L4D_Instructor_help_jockey_ridden_near" "Shove the Jockey" "L4D_Instructor_help_jockey_ridden_far" "Jockey'e ateş et" "[english]L4D_Instructor_help_jockey_ridden_far" "Shoot the Jockey" "L4D_Instructor_help_charger_pummeled" "%s1 , Charger tarafından yere vuruluyor" "[english]L4D_Instructor_help_charger_pummeled" "A Charger is pummeling %s1" "L4D_Instructor_help_charger_pummeled_kill" "Charger'ı Öldür" "[english]L4D_Instructor_help_charger_pummeled_kill" "Kill the Charger" "L4D_Instructor_explain_tank" "Tanklar ölmeden önce çok fazla hasar alabilirler" "[english]L4D_Instructor_explain_tank" "Tanks can absorb a lot of damage before they die" "L4D_Instructor_explain_pickup_item" "Al" "[english]L4D_Instructor_explain_pickup_item" "Pick up" "L4D_Instructor_explain_use_turret" "Tareti kullan" "[english]L4D_Instructor_explain_use_turret" "Use turret" "L4D_Instructor_earned_bronze_medal" "Bronz madalya kazandın!" "[english]L4D_Instructor_earned_bronze_medal" "You earned the bronze medal!" "L4D_Instructor_earned_silver_medal" "Gümüş madalya kazandın!" "[english]L4D_Instructor_earned_silver_medal" "You earned the silver medal!" "L4D_Instructor_earned_gold_medal" "Altın madalya kazandın!" "[english]L4D_Instructor_earned_gold_medal" "You earned the gold medal!" "L4D_Instructor_player_record" "Kendi rekorunu kırdın!" "[english]L4D_Instructor_player_record" "You beat your best time!" "L4D_Instructor_team_record" "Takım rekorunu kırdın!" "[english]L4D_Instructor_team_record" "You beat your team record!" "L4D_Instructor_world_record" "Dünya rekorunu kırdın!" "[english]L4D_Instructor_world_record" "You beat the world record!" "L4D_Instructor_explain_adrenaline" "Adrenalin" "[english]L4D_Instructor_explain_adrenaline" "Adrenaline" "L4D_Instructor_explain_adrenaline_get" "Adrenalin al" "[english]L4D_Instructor_explain_adrenaline_get" "Get adrenaline" "L4D_Instructor_notify_adrenaline_self" "Geçici hız artışı için adrenalin kullan" "[english]L4D_Instructor_notify_adrenaline_self" "Take adrenaline for a temporary speed boost" "L4D_Instructor_notify_given_item_adrenaline" "%s1 sana adrenalin verdi" "[english]L4D_Instructor_notify_given_item_adrenaline" "%s1 gave you adrenaline" "L4D_Instructor_notify_give_adrenaline" "%s1 adlı oyuncuya adrenalin verebilirsin" "[english]L4D_Instructor_notify_give_adrenaline" "You can give %s1 your adrenaline" "L4D_Instructor_notify_give_adrenaline_far" "%s1 adlı oyuncuya adrenalin vermek için yakınlaş" "[english]L4D_Instructor_notify_give_adrenaline_far" "Move closer to give %s1 your adrenaline" "L4D_Instructor_notify_give_adrenaline_near" "%s1 adlı oyuncuya adrenalini ver" "[english]L4D_Instructor_notify_give_adrenaline_near" "Give %s1 your adrenaline" "L4D_Instructor_notify_give_adrenaline_near_select" "Adrenalini seç" "[english]L4D_Instructor_notify_give_adrenaline_near_select" "Select adrenaline" "L4D_Instructor_adrenaline_usage" "Adrenalin sayesinde birçok eylemi daha hızlı yaparsın" "[english]L4D_Instructor_adrenaline_usage" "Adrenaline lets you perform many actions faster" "L4D_Instructor_notify_failed_to_give_duplicate_belt_item" "%s1 zaten bu tür bir eşyaya sahip" "[english]L4D_Instructor_notify_failed_to_give_duplicate_belt_item" "%s1 already has a belt slot item" "L4D_Instructor_explain_ammo_pack" "Cephane Paketi" "[english]L4D_Instructor_explain_ammo_pack" "Ammo Pack" "L4D_Instructor_explain_ammo_pack_get" "Cephane paketi al" "[english]L4D_Instructor_explain_ammo_pack_get" "Get ammo pack" "L4D_Instructor_notify_give_ammo_other_near" "%s1 adlı oyuncuya cephane vermek için %+attack2% tuşuna basılı tut" "[english]L4D_Instructor_notify_give_ammo_other_near" "Hold %+attack2% to give ammo to %s1" "L4D_Instructor_notify_give_ammo_self" "Cephane paketini kullanarak cephaneni yenile" "[english]L4D_Instructor_notify_give_ammo_self" "Refill your ammo with the ammo pack" "L4D_Instructor_notify_give_ammo_self_hold" "Cephaneni yenilemek için %+attack% tuşuna basılı tut" "[english]L4D_Instructor_notify_give_ammo_self_hold" "Hold %+attack% to refill your ammo" "L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_other" "%s1 adlı oyuncunun şu anda cephaneye ihtiyacı yok" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_other" "%s1 doesn't need ammo right now" "L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_self" "Şu anda cephaneye ihtiyacın yok" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_self" "You don't need ammo right now" "L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_other" "%s1 adlı oyuncunun cephanesi tam" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_other" "%s1 already has full ammo" "L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_self" "Zaten cephanen tam" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_self" "You already have full ammo" "L4D_Instructor_notify_failed_to_use_ammo_pack_doesnt_use_ammo" "Şu anda cephaneye ihtiyacın yok" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_doesnt_use_ammo" "You don't need ammo right now" "L4D_Instructor_notify_failed_to_use_ammo_pack_other_doesnt_use_ammo" "%s1 adlı oyuncunun şu anda cephaneye ihtiyacı yok" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_other_doesnt_use_ammo" "%s1 doesn't need ammo right now" "L4D_Instructor_explain_scavenge_goal_survivor" "Yakıt bidonları topla ve jeneratörünün içine dök..." "[english]L4D_Instructor_explain_scavenge_goal_survivor" "Collect gas cans and pour them into the generator..." "L4D_Instructor_explain_scavenge_goal_infected" "Tüm yakıt bidonlarını toplamadan önce Sağ Kalanları durdur" "[english]L4D_Instructor_explain_scavenge_goal_infected" "Stop the survivors before they collect all of the gas cans" "L4D_Instructor_begin_scavenge_overtime_survivor" "UZATMA SÜRESİ: En az bir sağ kalan yakıt bidonu taşımalı!" "[english]L4D_Instructor_begin_scavenge_overtime_survivor" "OVERTIME: At least one survivor must be carrying a gas can!" "L4D_Instructor_begin_scavenge_overtime_infected" "UZATMA SÜRESİ: Sağ kalanlara taşıdıkları yakıt bidonlarını bırakmaya zorlayın!" "[english]L4D_Instructor_begin_scavenge_overtime_infected" "OVERTIME: Force all survivors to drop their gas cans!" "L4D_Instructor_scavenge_score_tied" "Bir puan sonra sağ kalanlar raundu kazanacak!" "[english]L4D_Instructor_scavenge_score_tied" "One more point and the survivors win this round!" "L4D_Instructor_exaplin_scavenge_leave_area" "Bu bölgeyi terketmek raundu başlatacaktır" "[english]L4D_Instructor_exaplin_scavenge_leave_area" "Leaving this area will start the round" "L4D_Instructor_explain_scavenge_vulnerable_cans" "Düşürülen yakıt bidonları Spitter'ın asitinden hasar alırlar" "[english]L4D_Instructor_explain_scavenge_vulnerable_cans" "Dropped gas cans are vulnerable to Spitter goo" "L4D_Instructor_explain_survivor_glows_disabled" "Yere düşmüş Sağ Kalanların etrafındaki parıltılar devre dışı!" "[english]L4D_Instructor_explain_survivor_glows_disabled" "Glows around fellow Survivors are disabled!" "L4D_Instructor_explain_item_glows_disabled" "Eşyaların etrafındaki parıltılar devre dışı. Dikkatlice ara!" "[english]L4D_Instructor_explain_item_glows_disabled" "Glows around items are disabled. Search carefully!" "L4D_Instructor_explain_rescue_disabled" "Kurtarmalar devre dışı. Oyuncular sadece sığınaklarda canlanabilirler." "[english]L4D_Instructor_explain_rescue_disabled" "Rescues are disabled. Players can only respawn at safe rooms." "L4D_Instructor_explain_bodyshots_reduced" "Zombiler vücutlarından daha az hasar alırlar. Kafaya nişan al!" "[english]L4D_Instructor_explain_bodyshots_reduced" "Zombies take less damage to the body. Aim for the head!" "L4D_Instructor_explain_witch_kills" "Cadı anında öldürür. Ona dikkat et!" "[english]L4D_Instructor_explain_witch_kills" "The Witch will kill you instantly. Watch out for her!" "L4D_Instructor_notify_grenade_launcher_range" "Ah! Bomba atarının patlamasına çok yakınsın!" "[english]L4D_Instructor_notify_grenade_launcher_range" "Ouch! You are too close to your grenade launcher blasts!" "L4D_Tip_Revive" "Takım arkadaşlarını kan kaybından ölmeden önce kurtar." "[english]L4D_Tip_Revive" "Revive fallen teammates before they bleed out." "L4D_Tip_Heal" "Kendini ve takım arkadaşlarını ilk yardım çantalarıyla, ağrı kesicilerle, defibrilatörlerle ve adrenalin iğneleriyle iyileştir." "[english]L4D_Tip_Heal" "Heal yourself and your teammates with first aid kits, pain pills, defibrillators and adrenaline shots." "L4D_Tip_Shove" "Enfekteler çok yaklaşırlarsa onları geriye ittir. Geyiye ittirmek için %+attack2% tuşuna bas." "[english]L4D_Tip_Shove" "Shove Infected away if they get too close. Press %+attack2% to shove." "L4D_Tip_Items" "Silahlar ve kullanışlı eşyalar için etrafı ara." "[english]L4D_Tip_Items" "Search for weapons and useful items." "L4D_Tip_Boomer" "Ateş etmeden önce Boomerları geriye ittir." "[english]L4D_Tip_Boomer" "Shove Boomers away before you shoot them." "L4D_Tip_Witch" "Cadının etrafından sessizce geç. O, göründüğünden daha tehlikelidir." "[english]L4D_Tip_Witch" "Sneak around the Witch. She is more dangerous than she looks." "L4D_Tip_Smoker" "Smokerlar, Sağ Kalanları uzak mesafelerden kendilerine çekebilirler." "[english]L4D_Tip_Smoker" "Smokers can pull Survivors great distances." "L4D_Tip_Tank" "Tankı indirmek için tüm takım birlikte hareket etmelidir." "[english]L4D_Tip_Tank" "The whole team will need to gang up to bring the Tank down." "L4D_Tip_Hunter" "Hunterlar hızlı hareket edebilir ve yükseklere sıçrayabilirler. Atılış çığlıklarını duyabilmek için kulaklarını iyi aç." "[english]L4D_Tip_Hunter" "Hunters move quickly and can leap great distances. Keep an ear out for their distinctive scream." "L4D_Tip_Hunter2" "Hunter'ın yatırma saldırısı Sağ Kalanları savunmasız bırakır. Yatırılmış takım arkadaşlarını kurtar yoksa ölürler!" "[english]L4D_Tip_Hunter2" "The Hunter's pounce attack leaves Survivors completely helpless. Save pounced teammates or they will die!" "L4D_Tip_Checkpoint" "Sıradaki sığınağa git. Sığınakların kırmızı renkli çelik kapıları vardır." "[english]L4D_Tip_Checkpoint" "Get to the next safe room. Look for the red steel doors." "L4D_Tip_bullets" "Kurşunlar kapıları, mobilyaları ve zayıf duvarları delip geçebilir. Avcı tüfeğinin mermileri neredeyse her şeyi delip geçebilir." "[english]L4D_Tip_bullets" "Bullets can pierce through doors, furniture and thin walls. Hunting rifle rounds can pierce almost anything." "L4D_Tip_doors" "Enfekteler kapıları açamazlar. Kapıların arkasına geçmek için parçalamaları gerekir." "[english]L4D_Tip_doors" "Infected cannot open doors. They must break through them." "L4D_Tip_pain_pills" "Ağrı kesici geçici sağlık artışı yapar. Fakat dikkatli ol, zaman ilerledikçe etkisi geçer." "[english]L4D_Tip_pain_pills" "Pain pills give you a temporary health boost. But be careful—it wears off over time." "L4D_Tip_crouch" "Zombi sürüsü saldırılarında çömel. Böylece arkanda duran takım arkadaşın üzerinden ateş edebilir." "[english]L4D_Tip_crouch" "Crouch during horde attacks, so teammates standing behind you can shoot over your head." "L4D_Tip_reload_speeds" "Eğer şarjörün tamamen boşalmışsa, silahını doldurman daha uzun sürer." "[english]L4D_Tip_reload_speeds" "It takes longer to reload a weapon if you empty the magazine entirely." "L4D_Tip_shotgun" "Av tüfekleri, kısa menzilde çok etkilidir. Mesafe arttıkça etkisi azalır." "[english]L4D_Tip_shotgun" "Shotguns can be devastating for close quarters combat. They are less effective at longer range." "L4D_Tip_pipe_bomb" "Alarmlı bombalar patlamadan önce sıradan enfekteleri kendilerine çekerek sizden uzaklaştırırlar." "[english]L4D_Tip_pipe_bomb" "Pipe bombs will lure Common Infected away from you before exploding." "L4D_Tip_safe_room_heal" "Sığınağı terketmeden önce mutlaka kendini iyileştir ve cephaneni doldur." "[english]L4D_Tip_safe_room_heal" "Always heal up and resupply ammunition before leaving a safe room." "L4D_Tip_witch_annoyances" "Cadılar gürültüden, el fenerlerinden ve yanlarına yaklaşılmasından nefret ederler." "[english]L4D_Tip_witch_annoyances" "Witches will attack if they hear loud noises, see flashlights, or are approached." "L4D_Tip_Charger" "Chargerlar bir takımın işini bitirecek kapasiteye sahiptirler. Bir Charger yakaladığı Sağ Kalanı öldürmeden bırakmaz." "[english]L4D_Tip_Charger" "Chargers are capable of knocking down an entire team. A Charger will not release a Survivor once they have you pinned." "L4D_Tip_Jockey" "Jockeyler seni takım arkadaşlarından uzağa, engellerin arkasına veya tehlikenin içine doğru sürebilirler." "[english]L4D_Tip_Jockey" "Jockeys can steer you away from your teammates, behind obstacles, or into danger." "L4D_Tip_grenadelauncher" "Bomba atar tek atışla birden fazla düşman öldürebilir." "[english]L4D_Tip_grenadelauncher" "The grenade launcher can kill multiple enemies with one shot." "L4D_Tip_explosive_ammo" "Patlayıcı Cephane Özel Enfekteleri sendeletir." "[english]L4D_Tip_explosive_ammo" "Explosive Ammo stumbles Special Infected." "L4D_Tip_incendiary_ammo" "Yanıcı Cephane hedefindekileri ateşe verir." "[english]L4D_Tip_incendiary_ammo" "Incendiary Ammo lights your target on fire." "L4D_Tip_spitter" "Spitter'ın tükürüğüne dikkat et. İçinde ne kadar uzun süre durursan, sana o kadar çok hasar verir." "[english]L4D_Tip_spitter" "Watch out for Spitter goo. The longer you stand in it, the more damage it does to you." "L4D_Tip_adrenaline" "Adrenalin sana geçici olarak enerji takviyesi verir ve zombi sürüsü arasından koşarak geçmeni kolaylaştırır." "[english]L4D_Tip_adrenaline" "Adrenaline gives you a temporary energy boost, and makes it easier to run through a horde." "L4D_Tip_lasersight" "Lazer nişangâh silahının isabet oranını arttırır." "[english]L4D_Tip_lasersight" "Laser sights increase your weapon's accuracy." "L4D_Tip_melee" "Kendine alan açmak ve daha iyi bir vuruş yapmak için saldıran Enfekteleri geriye ittir." "[english]L4D_Tip_melee" "Knock back attacking Infected for breathing room and a better shot." "L4D_Tip_upgradepack" "Yanıcı ve patlayıcı cephanelerle silahının vuruş etkisini geliştir." "[english]L4D_Tip_upgradepack" "Upgrade your weapon to fire specialty incendiary and explosive ammo." "L4D_Tip_boomer_bile" "Kusmuk Bombalarını Enfektelerin üzerine atarak zombi sürüsünü onların üzerine çekebilirsin." "[english]L4D_Tip_boomer_bile" "Throw Bile Bombs at Infected to attract the horde." "L4D_Tip_vulnerable_gascan" "Temizlik maçında düşürülen yakıt bidonları Spitter asidinden hasar alır." "[english]L4D_Tip_vulnerable_gascan" "In a Scavenge match, dropped gas cans are vulnerable to Spitter goo." "L4D_Z_Tip_falling" "Enfekteler yüksekten düştüklerinde hasar almazlar." "[english]L4D_Z_Tip_falling" "Infected don't take damage from falling." "L4D_Z_Tip_glows" "Enfekteler, Sağ Kalanları duvarların arkasından görebilirler. Sağ Kalanların etrafındaki parlayan hatların rengi, onların sağlık durumlarını gösterir." "[english]L4D_Z_Tip_glows" "Infected can see the Survivors through walls. The color of their glowing outlines shows how healthy they are." "L4D_Z_Tip_break_doors" "Kapalı kapıları %+attack2% tuşuna defalarca basarak parçalayabilirsin." "[english]L4D_Z_Tip_break_doors" "Break through closed doors by repeatedly pressing %+attack2%" "L4D_Z_Tip_no_break_saferoom_doors" "Sığınakların kapılarını kıramazsın. Başka bir yol bul." "[english]L4D_Z_Tip_no_break_saferoom_doors" "You cannot break down safe room doors. Find a way around." "L4D_Z_Tip_hunter_leap_aim" "Hunter ile daha uzağa atılmak için, sıçramadan önce hedefini yukarılara doğrult." "[english]L4D_Z_Tip_hunter_leap_aim" "To leap farther as a Hunter, aim upwards before leaping." "L4D_Z_Tip_hunter_wallkick" "Hunterlar yüksek yerlere duvarlardan sıçrayarak tırmanabilirler. Sadece bir duvara dokun, başka bir tarafa bak ve tekrar sıçra!" "[english]L4D_Z_Tip_hunter_wallkick" "Hunters can climb to high places by leaping off of walls in midair. Just as you touch a wall, turn away, aim up, and leap again!" "L4D_360_Hint_hunter_wallkick" "Hunterlar yüksek yerlere duvarlardan sıçrayarak tırmanabilirler. Sadece bir duvara dokun, %+lookspin% tuşuna bas ve %+jump% ile tekrar sıçra!" "[english]L4D_360_Hint_hunter_wallkick" "Hunters can climb to high places by leaping off of walls in midair. Just as you touch a wall, press %+lookspin%, then %+jump% to leap again!" "L4D_Z_Tip_hunter_pounce_committed" "Hunter iken, bir kurbanı yakaladıktan sonra saldırını her an yarıda kesebilirsin." "[english]L4D_Z_Tip_hunter_pounce_committed" "As a Hunter, after you have pounced on a victim, you can break off the attack at any time." "L4D_Z_Tip_hunter_pounce_incaps" "Hunterlar yere düşmüş Sağ Kalanlara da atılabilirler." "[english]L4D_Z_Tip_hunter_pounce_incaps" "Hunters can pounce onto incapacitated Survivors." "L4D_Z_Tip_boomer_slow" "Saklan ve Sağ Kalanlara pusu kur. Onlara açıktan saldırma." "[english]L4D_Z_Tip_boomer_slow" "Hide and ambush Survivors. Don't run at them in the open." "L4D_Z_Tip_boomer_pop" "Boomer iken, yaralandığında veya alev aldığında Sağ Kalanlara yaklaş, böylece onları kusmuğa bulayabilirsin." "[english]L4D_Z_Tip_boomer_pop" "As a Boomer, get as close as you can to Survivors before you are shot or burned, so you can shower them with bile." "L4D_Z_Tip_boomer_bomb" "Boomer iken, Sağ Kalanlara tepeden dalış yaparak kendini vurdurtabilirsin. Bu sayede hepsini kusmuğa bulayabilirsin." "[english]L4D_Z_Tip_boomer_bomb" "As a Boomer, dive-bombing Survivors from a great height is an excellent way to coat the whole team in bile." "L4D_Z_Tip_boomer_it" "Boomer kusmuğu zombi sürüsünü çeker. Enfekteler ilk önce kusmuğa bulanmış Sağ Kalanlara saldırır." "[english]L4D_Z_Tip_boomer_it" "Boomer bile attracts the horde. Large numbers of Infected will single out bile-covered Survivors for attack." "L4D_Z_Tip_boomer_recharge" "Boomer, bir seferden daha fazla kusabilir. Karnın yeniden dolduğunda, kusmak için hazır olursun." "[english]L4D_Z_Tip_boomer_recharge" "A Boomer can projectile vomit more than once. When your stomach is full again, you're ready to spew anew." "L4D_Z_Tip_boomer_vomit_no_move" "Boomerlar kusarken hareket edemezler." "[english]L4D_Z_Tip_boomer_vomit_no_move" "Boomers cannot move while vomiting." "L4D_Z_Tip_smoker_choke" "Smokerlar çatılardan saldırdıklarında, kendilerini kolay hedef yapmadan Sağ Kalanları tuzağa düşürebilirler." "[english]L4D_Z_Tip_smoker_choke" "When Smokers attack from rooftops, they can ensnare Survivors without making themselves an easy target." "L4D_Z_Tip_smoker_choke_committed" "Smoker iken, %+attack% tuşuna bas ve saldırını yarıda keserek Sağ Kalanı bırak." "[english]L4D_Z_Tip_smoker_choke_committed" "As a Smoker, press %+attack% to break off your attack and release a Survivor." "L4D_Z_Tip_smoker_poison" "Smoker iken, Sağ Kalanı kendine çekebilirsen, ona pençe saldırıları da yapabilirsin." "[english]L4D_Z_Tip_smoker_poison" "As a Smoker, if you pull a Survivor all the way to you, you can attack them while they are helpless." "L4D_Z_Tip_tank_health" "Tank olarak oynarken etrafta oyalanma. Sağ Kalanların ilerlemesini durdur ve saldır!" "[english]L4D_Z_Tip_tank_health" "Don't wait around when playing as a Tank. Keep pressure on the Survivors—rush in and attack!" "L4D_Z_Tip_tank_self_control" "Tank iken, eğer saldırmadan durursan, kontrolü kaybedersin ve sıran başkasına geçer." "[english]L4D_Z_Tip_tank_self_control" "As a Tank, if you don't stay on the attack, control will be taken away and you will lose your turn." "L4D_Z_Tip_tank_throw" "Eğer Sağ Kalanlar yumruklanamayacak uzaklıktaysa, onlara %+attack2% tuşuna basarak bir moloz yığını atabilirsin." "[english]L4D_Z_Tip_tank_throw" "If a Survivor is too far away to punch, throw a chunk of debris at them by pressing %+attack2%." "L4D_Z_Tip_tank_attack_incaps" "Tanklar, yere düşmüş Sağ Kalanları üzerlerinde durup %+attack% tuşuna basarak kolayca öldürebilirler." "[english]L4D_Z_Tip_tank_attack_incaps" "Tanks can quickly kill incapacitated Survivors by standing over them and pressing %+attack%." "L4D_Z_Tip_tank_break_walls" "Tank iken, parlak hatları olan duvarlara dikkat et. %+attack% tuşuna basarak duvarları yumruğunla parçalayabilirsin." "[english]L4D_Z_Tip_tank_break_walls" "As a Tank, look for walls with glowing outlines. Press %+attack% to punch through them." "L4D_Z_Tip_tank_punch_cars" "Tank iken, parlak hatlara sahip arabalara dikkat et. %+attack% tuşuna basarak onları Sağ Kalanların üzerine savurabilirsin." "[english]L4D_Z_Tip_tank_punch_cars" "As a Tank, keep an eye out for cars with glowing outlines. Press %+attack% to hurl them at Survivors." "Cstrike_Combat_Title" "MÜCADELE" "[english]Cstrike_Combat_Title" "COMBAT" "Cstrike_Fire" "Ateş" "[english]Cstrike_Fire" "Fire" "Cstrike_Menu_Title" "MENÜ" "[english]Cstrike_Menu_Title" "MENU" "Cstrike_Menu_Item_0" "Menü öğesi 0" "[english]Cstrike_Menu_Item_0" "Menu item 0" "Cstrike_Menu_Item_1" "Menü öğesi 1" "[english]Cstrike_Menu_Item_1" "Menu item 1" "Cstrike_Menu_Item_2" "Menü öğesi 2" "[english]Cstrike_Menu_Item_2" "Menu item 2" "Cstrike_Menu_Item_3" "Menü öğesi 3" "[english]Cstrike_Menu_Item_3" "Menu item 3" "Cstrike_Menu_Item_4" "Menü öğesi 4" "[english]Cstrike_Menu_Item_4" "Menu item 4" "Cstrike_Menu_Item_5" "Menü öğesi 5" "[english]Cstrike_Menu_Item_5" "Menu item 5" "Cstrike_Menu_Item_6" "Menü öğesi 6" "[english]Cstrike_Menu_Item_6" "Menu item 6" "Cstrike_Menu_Item_7" "Menü öğesi 7" "[english]Cstrike_Menu_Item_7" "Menu item 7" "Cstrike_Menu_Item_8" "Menü öğesi 8" "[english]Cstrike_Menu_Item_8" "Menu item 8" "Cstrike_Menu_Item_9" "Menü öğesi 9" "[english]Cstrike_Menu_Item_9" "Menu item 9" "Cstrike_Select_Team" "Takım seç" "[english]Cstrike_Select_Team" "Select team" "Cstrike_TitlesTXT_CT_Forces" "Enfekte" "[english]Cstrike_TitlesTXT_CT_Forces" "Infected" "Cstrike_TitlesTXT_CTs_Full" "Enfekte takımı dolu" "[english]Cstrike_TitlesTXT_CTs_Full" "The Infected team is full" "Cstrike_TitlesTXT_CTs_Win" "Enfekteler kazandı!" "[english]Cstrike_TitlesTXT_CTs_Win" "Infected win!" "Cstrike_TitlesTXT_Game_join_ct" "%s1 , Enfektelere katıldı" "[english]Cstrike_TitlesTXT_Game_join_ct" "%s1 is joining the Infected" "Cstrike_TitlesTXT_Game_join_ct_auto" "%s1 , Enfektelere katıldı (otomatik)" "[english]Cstrike_TitlesTXT_Game_join_ct_auto" "%s1 is joining the Infected (auto)" "Cstrike_TitlesTXT_Game_join_terrorist" "%s1 , Sağ Kalanlara katıldı" "[english]Cstrike_TitlesTXT_Game_join_terrorist" "%s1 is joining the Survivors" "Cstrike_TitlesTXT_Game_join_terrorist_auto" "%s1 , Sağ Kalanlara katıldı (otomatik)" "[english]Cstrike_TitlesTXT_Game_join_terrorist_auto" "%s1 is joining the Survivors (auto)" "Cstrike_TitlesTXT_Game_timelimit" "Kalan Süre: %s1:%s2. Sonraki senaryo %s3." "[english]Cstrike_TitlesTXT_Game_timelimit" "Time Remaining: %s1:%s2. Next campaign is %s3." "Cstrike_TitlesTXT_Terrorist_Forces" "Sağ Kalanlar" "[english]Cstrike_TitlesTXT_Terrorist_Forces" "Survivors" "Cstrike_TitlesTXT_Terrorists_Full" "Sağ Kalanlar takımı dolu" "[english]Cstrike_TitlesTXT_Terrorists_Full" "The Survivor team is full" "Cstrike_TitlesTXT_Terrorists_Win" "Sağ Kalanlar kazandı!" "[english]Cstrike_TitlesTXT_Terrorists_Win" "Survivors win!" "Cstrike_TitlesTXT_Game_connected" "%s1 bağlandı" "[english]Cstrike_TitlesTXT_Game_connected" "%s1 connected" "Cstrike_TitlesTXT_Game_disconnected" "%s1 oyundan ayrıldı" "[english]Cstrike_TitlesTXT_Game_disconnected" "%s1 has left the game" "Cstrike_TitlesTXT_Game_idle_kick" "%s1 , uzun zamandır boştaydı ve atıldı" "[english]Cstrike_TitlesTXT_Game_idle_kick" "%s1 has been idle for too long and has been kicked" "L4D_Chat_Infected" "(Enfekte) %s1 : %s2" "[english]L4D_Chat_Infected" "(Infected) %s1 : %s2" "L4D_Chat_Survivor" "(Sağ Kalan) %s1 : %s2" "[english]L4D_Chat_Survivor" "(Survivor) %s1 : %s2" "L4D_Chat_Infected_Dead" "*ÖLÜ*(Enfekte) %s1 : %s2" "[english]L4D_Chat_Infected_Dead" "*DEAD*(Infected) %s1 : %s2" "L4D_Chat_Survivor_Dead" "*ÖLÜ*(Sağ Kalan) %s1 : %s2" "[english]L4D_Chat_Survivor_Dead" "*DEAD*(Survivor) %s1 : %s2" "L4D_Chat_Spec" "(İzleyici) %s1 : %s2" "[english]L4D_Chat_Spec" "(Spectator) %s1 : %s2" "L4D_Chat_All" "%s1 : %s2" "[english]L4D_Chat_All" "%s1 : %s2" "L4D_Chat_AllDead" "*ÖLÜ* %s1 : %s2" "[english]L4D_Chat_AllDead" "*DEAD* %s1 : %s2" "L4D_Chat_AllSpec" "*İZLEYİCİ* %s1 : %s2" "[english]L4D_Chat_AllSpec" "*SPEC* %s1 : %s2" "L4D_Chat_Prompt_Team_General" "Yaz (TAKIM):" "[english]L4D_Chat_Prompt_Team_General" "Say (TEAM):" "L4D_Chat_Prompt_Team_Infected" "Yaz (Enfekte):" "[english]L4D_Chat_Prompt_Team_Infected" "Say (Infected):" "L4D_Chat_Prompt_Team_Survivor" "Yaz (Sağ Kalan):" "[english]L4D_Chat_Prompt_Team_Survivor" "Say (Survivor):" "Cstrike_Name_Change" "* %s1 adını %s2 olarak değiştirdi" "[english]Cstrike_Name_Change" "* %s1 changed name to %s2" "Cstrike_Nextlevel_Quit" "Sunucu, sonraki rauntta kapatılacak" "[english]Cstrike_Nextlevel_Quit" "Server is shutting down next round" "Cstrike_Nextlevel_Set" "Sunucu, sonraki rauntta %s1 olarak değişecek" "[english]Cstrike_Nextlevel_Set" "Server is changing to %s1 next round" "Cstrike_Nextlevel_Unset" "Senaryo değişimi iptal edildi" "[english]Cstrike_Nextlevel_Unset" "Campaign change has been cancelled" "Cstrike_Nextlevel_Blank" "Sunucu, senaryoyu değiştiremez" "[english]Cstrike_Nextlevel_Blank" "Server is not changing campaigns" "Cstrike_Nextlevel_Unset2" "Bölüm değiştirmesi iptal edildi" "[english]Cstrike_Nextlevel_Unset2" "Chapter change has been cancelled" "Cstrike_Nextlevel_Blank2" "Sunucu, bölümleri değiştiremez" "[english]Cstrike_Nextlevel_Blank2" "Server is not changing chapters" "Cstrike_game_join_terrorist" "%s1 , Sağ Kalanlara katıldı\n" "[english]Cstrike_game_join_terrorist" "%s1 is joining the Survivors\n" "Cstrike_game_join_ct" "%s1 , Enfektelere katıldı\n" "[english]Cstrike_game_join_ct" "%s1 is joining the Infected\n" "L4D_Teammate_Attack" "%s2 , %s1 tarafından saldırıya uğradı" "[english]L4D_Teammate_Attack" "%s1 attacked %s2" "L4D_Teammate_Attack_Involved" "%s2 , %s1 tarafından saldırıya uğradı" "[english]L4D_Teammate_Attack_Involved" "%s1 attacked %s2" "Cstrike_game_join_spectators" "%s1 , İzleyicilere katıldı" "[english]Cstrike_game_join_spectators" "%s1 is joining the Spectators" "L4D_TargetID_Player" "%s1" "[english]L4D_TargetID_Player" "%s1" "L4D_TargetID_Player_Health" "%s1 (%s2)" "[english]L4D_TargetID_Player_Health" "%s1 (%s2)" "L4D_Use_Revive" "TAKIM ARKADAŞINI KURTARMAK İÇİN '%s1' TUŞUNA BAS" "[english]L4D_Use_Revive" "PRESS '%s1' TO REVIVE TEAMMATE" "L4D_Use_LedgeHang" "TAKIM ARKADAŞINI YUKARI ÇEKMEK İÇİN '%s1' TUŞUNA BAS" "[english]L4D_Use_LedgeHang" "PRESS '%s1' TO HELP TEAMMATE CLIMB UP" "L4D_Use_Minigun" "MINIGUN'I KULLANMAK İÇİN '%s1' TUŞUNA BAS" "[english]L4D_Use_Minigun" "PRESS '%s1' TO USE MINIGUN" "L4D_Use_Radio" "YARDIM SİNYALİ GÖNDERMEK İÇİN '%s1' TUŞUNA BAS" "[english]L4D_Use_Radio" "PRESS '%s1' TO SIGNAL FOR A RESCUE" "L4D_Heal_Other" "TAKIM ARKADAŞINI İYİLEŞTİRMEK İÇİN '%s1' TUŞUNA BAS" "[english]L4D_Heal_Other" "PRESS '%s1' TO HEAL TEAMMATE" "L4D_tank_attack_survivors" "SAĞ KALANLARA SALDIR" "[english]L4D_tank_attack_survivors" "ATTACK THE SURVIVORS" "L4D_tank_lose_control" "Saldırmak zorundasın yoksa" "[english]L4D_tank_lose_control" "You must attack or you will" "L4D_tank_lose_control_1" "Tank'ın kontrolünü kaybedeceksin" "[english]L4D_tank_lose_control_1" "lose control of the Tank" "L4D_tank_control" "KONTROL" "[english]L4D_tank_control" "CONTROL" "L4D_tank_take_control" "TANK OLACAKSIN" "[english]L4D_tank_take_control" "YOU WILL BECOME THE TANK" "L4D_tank_take_control_tip" "Sağ Kalanlara saldırmaya hazırlan" "[english]L4D_tank_take_control_tip" "Get ready to attack the survivors" "L4D_tank_awoken" "TANK YAKLAŞIYOR" "[english]L4D_tank_awoken" "A TANK IS APPROACHING" "L4D_tank_is_becoming" "%s1 tank olacak" "[english]L4D_tank_is_becoming" "%s1 is becoming the tank" "L4D_pz_spectator_title" "ÖLDÜN" "[english]L4D_pz_spectator_title" "YOU ARE DEAD" "L4D_pz_tank_battle" "Tank ile çatışma kararı bekleniyor..." "[english]L4D_pz_tank_battle" "Waiting for Tank battle conclusion..." "L4D_pz_finale_setup" "Finalin başlaması bekleniyor..." "[english]L4D_pz_finale_setup" "Waiting for the finale to begin..." "L4D_pz_finale_wave" "Sonraki Enfekte sürüsü bekleniyor..." "[english]L4D_pz_finale_wave" "Waiting for the next swarm of Infected..." "L4D_pz_survivors_escaped" "Sağ Kalanlar kaçtı..." "[english]L4D_pz_survivors_escaped" "The Survivors have escaped..." "L4D_pz_waiting_for_survivors" "Sağ Kalanlar bekleniyor..." "[english]L4D_pz_waiting_for_survivors" "Waiting for Survivors..." "L4D_pz_scrimmage_wait" "Çapraz çatışma hattı için bir Sağ Kalan bekleniyor... %s1" "[english]L4D_pz_scrimmage_wait" "Waiting for a Survivor to cross the line of scrimmage... %s1" "L4D_pz_spawn_countdown" "%s1 saniye içinde Canlanma Moduna gireceksin" "[english]L4D_pz_spawn_countdown" "You will enter Spawn Mode in %s1 seconds" "L4D_pz_spawn_countdown_single" "1 saniye içinde Canlanma Moduna gireceksin" "[english]L4D_pz_spawn_countdown_single" "You will enter Spawn Mode in 1 second" "L4D_pz_spawn_spawning" "Canlanma Moduna Giriliyor..." "[english]L4D_pz_spawn_spawning" "Entering Spawn Mode..." "L4D_pz_now_infected_title" "ARTIK ENFEKTESİN" "[english]L4D_pz_now_infected_title" "YOU ARE NOW INFECTED" "L4D_pz_now_infected_subtitle" "Canlanmak için Sağ Kalanların başlangıç bölgesini terk etmelerini beklemen gerekiyor." "[english]L4D_pz_now_infected_subtitle" "You will need to wait for the Survivors to leave the starting area before you can spawn." "L4D_pz_spawn_btn_overview" "KUŞ BAKIŞI" "[english]L4D_pz_spawn_btn_overview" "OVERVIEW" "L4D_pz_spawn_overview" "Canlanacağın sınıf, diğer sınıfların da oynayışına bağlı olarak her canlanmanda değişebilir.\n\n'Canlanma Seçimi Modu'nda başlayacaksın. Etrafta dolaşarak ideal canlanma yeri seçebilirsin." "[english]L4D_pz_spawn_overview" "The class you spawn as may change each time you spawn, depending on the other classes currently in play.\n\nYou will start in 'Spawn Select Mode.' Move around to select an optimal location to spawn in." "L4D_pz_spawn_btn_hunter" "HUNTER" "[english]L4D_pz_spawn_btn_hunter" "HUNTER" "L4D_pz_spawn_hunter" " " "[english]L4D_pz_spawn_hunter" " " "L4D_pz_spawn_btn_boomer" "BOOMER" "[english]L4D_pz_spawn_btn_boomer" "BOOMER" "L4D_pz_spawn_boomer" " " "[english]L4D_pz_spawn_boomer" " " "L4D_pz_spawn_btn_smoker" "SMOKER" "[english]L4D_pz_spawn_btn_smoker" "SMOKER" "L4D_pz_spawn_smoker" " " "[english]L4D_pz_spawn_smoker" " " "L4D_pz_spawn_btn_tank" "TANK" "[english]L4D_pz_spawn_btn_tank" "TANK" "L4D_pz_spawn_tank" " " "[english]L4D_pz_spawn_tank" " " "L4D_pz_spawn_btn_zombie" "ZOMBİ" "[english]L4D_pz_spawn_btn_zombie" "ZOMBIE" "L4D_pz_spawn_zombie" " " "[english]L4D_pz_spawn_zombie" " " "L4D_pz_AsAHunter" "HUNTER OLARAK" "[english]L4D_pz_AsAHunter" "AS A HUNTER" "L4D_pz_AsASmoker" "SMOKER OLARAK" "[english]L4D_pz_AsASmoker" "AS A SMOKER" "L4D_pz_AsABoomer" "BOOMER OLARAK" "[english]L4D_pz_AsABoomer" "AS A BOOMER" "L4D_pz_AsATank" "TANK OLARAK" "[english]L4D_pz_AsATank" "AS A TANK" "L4D_pz_ThatLife" "BU CANINDA:" "[english]L4D_pz_ThatLife" "THAT LIFE:" "L4D_pz_Rank" "TOPLAM PUAN:" "[english]L4D_pz_Rank" "TOTAL POINTS:" "L4D_pz_TankTickets" "OLMA" "[english]L4D_pz_TankTickets" "TICKETS" "L4D_pz_TotalPointsEarned" "Kazanılan toplam puan:" "[english]L4D_pz_TotalPointsEarned" "Total points earned:" "L4D_pz_DamageDealt" "Sağ Kalanlara verilen hasar:" "[english]L4D_pz_DamageDealt" "Damage to Survivors:" "L4D_pz_SurvivorIncapCount" "Yere düşürülen Sağ Kalanlar:" "[english]L4D_pz_SurvivorIncapCount" "Survivors incapacitated:" "L4D_pz_SurvivorKillCount" "Öldürülen Sağ Kalanlar:" "[english]L4D_pz_SurvivorKillCount" "Survivors killed:" "L4D_pz_VomitCount" "Boomer kusmuğuna bulanan Sağ Kalanlar:" "[english]L4D_pz_VomitCount" "Survivors tagged with Boomer bile:" "L4D_pz_BoomerBombCount" "Boomer Patlaması:" "[english]L4D_pz_BoomerBombCount" "Boomer Bombs:" "L4D_pz_PounceCount" "Yatırılan Sağ Kalanlar:" "[english]L4D_pz_PounceCount" "Survivors pounced:" "L4D_pz_LungeCount" "İtilen Sağ Kalanlar:" "[english]L4D_pz_LungeCount" "Survivors pushed:" "L4D_pz_HangCount" "Yakalanan Sağ Kalanlar:" "[english]L4D_pz_HangCount" "Survivors constricted:" "L4D_pz_PullCount" "Sürüklenen Sağ Kalanlar:" "[english]L4D_pz_PullCount" "Survivors dragged:" "L4D_pz_TankPunchCount" "Yere düşürülen Sağ Kalanlar:" "[english]L4D_pz_TankPunchCount" "Survivors knocked down:" "L4D_pz_TankThrowCount" "Başarılı fırlatmalar:" "[english]L4D_pz_TankThrowCount" "Successful throws:" "L4D_Loading_Map" "Yükleniyor..." "[english]L4D_Loading_Map" "Loading..." "L4D_Checkpoint_Cleared" "DENETİM NOKTASI TEMİZLENDİ" "[english]L4D_Checkpoint_Cleared" "CHECKPOINT CLEARED" "L4D_Event_History" "ETKİNLİK GEÇMİŞİ" "[english]L4D_Event_History" "EVENT HISTORY" "L4D_s_current_status" "SAĞ KALANLARIN MEVCUT DURUMU" "[english]L4D_s_current_status" "CURRENT SURVIVOR STATUS" "L4D_s_Kills" "LEŞLER" "[english]L4D_s_Kills" "KILLS" "L4D_s_Damage_Taken" "ALINAN\nHASAR" "[english]L4D_s_Damage_Taken" "DAMAGE\nTAKEN" "L4D_s_pzs_killed" "Öldürülen Özel Enfekteler:" "[english]L4D_s_pzs_killed" "Special Infected killed:" "L4D_s_others_revived" "Kurtarılan Sağ Kalanlar:" "[english]L4D_s_others_revived" "Survivors revived:" "L4D_s_first_aid_shared" "Paylaşılan ilk yardım çantaları:" "[english]L4D_s_first_aid_shared" "First aid kits shared:" "L4D_s_mission_difficulty" "%s1, %s2" "[english]L4D_s_mission_difficulty" "%s1, %s2" "L4D_s_loading" "Yükleniyor: \"%s1\" - %s2" "[english]L4D_s_loading" "Loading: \"%s1\" - %s2" "L4D_spawn_select_mode_title" "Canlanma Yerini Seç" "[english]L4D_spawn_select_mode_title" "Choose Spawn Location" "L4D_spawn_select_mode_class_HUNTER" "HUNTER" "[english]L4D_spawn_select_mode_class_HUNTER" "HUNTER" "L4D_spawn_select_mode_class_CHARGER" "CHARGER" "[english]L4D_spawn_select_mode_class_CHARGER" "CHARGER" "L4D_spawn_select_mode_class_SPITTER" "SPITTER" "[english]L4D_spawn_select_mode_class_SPITTER" "SPITTER" "L4D_spawn_select_mode_class_JOCKEY" "JOCKEY" "[english]L4D_spawn_select_mode_class_JOCKEY" "JOCKEY" "L4D_spawn_select_mode_class_SMOKER" "SMOKER" "[english]L4D_spawn_select_mode_class_SMOKER" "SMOKER" "L4D_spawn_select_mode_class_BOOMER" "BOOMER" "[english]L4D_spawn_select_mode_class_BOOMER" "BOOMER" "L4D_spawn_select_mode_text_1" "Sağ Kalanlardan uzakta, saklanacak güzel bir yer bul ve ardından canlan." "[english]L4D_spawn_select_mode_text_1" "Get away from the Survivors, find a good place to hide, then spawn into the world." "L4D_spawn_select_mode_text_2" "Şu anda canlanmana gerek yok. Saldırmak için güzel bir yer bulana kadar bekle." "[english]L4D_spawn_select_mode_text_2" "You don't need to spawn right away. Wait until you find the perfect place to attack." "L4D_spawn_select_mode_text_3" "Canlanma Modunda hızlı hareket edersin. Diğerleri tarafından uzun süre farkedilmeyeceğin saklanma yerleri ara." "[english]L4D_spawn_select_mode_text_3" "You move faster in Spawn Mode. Look for hiding spots that would take you too long to get to otherwise." "L4D_spawn_select_mode_boomer_secondary" "Kusma" "[english]L4D_spawn_select_mode_boomer_secondary" "Vomit" "L4D_spawn_select_mode_boomer_1_title" "Birincil: KUSMA" "[english]L4D_spawn_select_mode_boomer_1_title" "Primary: VOMIT" "L4D_spawn_select_mode_boomer_1_text" "Orta menzilde saldır" "[english]L4D_spawn_select_mode_boomer_1_text" "Attack at medium range" "L4D_spawn_select_mode_boomer_2_title" "İkincil: PENÇE" "[english]L4D_spawn_select_mode_boomer_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_boomer_2_text" "Kısa menzilde saldır" "[english]L4D_spawn_select_mode_boomer_2_text" "Attack at short range" "L4D_spawn_select_mode_hunter_title" "HUNTER OLARAK CANLANACAKSIN" "[english]L4D_spawn_select_mode_hunter_title" "YOU WILL SPAWN AS A HUNTER" "L4D_spawn_select_mode_hunter_text" "Hunter olarak canlanacaksın" "[english]L4D_spawn_select_mode_hunter_text" "You will spawn as a Hunter" "L4D_spawn_select_mode_hunter_secondary" "Yatırma" "[english]L4D_spawn_select_mode_hunter_secondary" "Pounce" "L4D_spawn_select_mode_hunter_1_title" "Birincil: YATIRMA" "[english]L4D_spawn_select_mode_hunter_1_title" "Primary: POUNCE" "L4D_spawn_select_mode_hunter_1_text" "Çömel, ardından saldırı tuşuna bas" "[english]L4D_spawn_select_mode_hunter_1_text" "Crouch, then press to attack" "L4D_spawn_select_mode_hunter_2_title" "İkincil: PENÇE" "[english]L4D_spawn_select_mode_hunter_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_hunter_2_text" "Kısa menzilde saldır" "[english]L4D_spawn_select_mode_hunter_2_text" "Attack at short range" "L4D_spawn_select_mode_smoker_title" "SMOKER OLARAK CANLANACAKSIN" "[english]L4D_spawn_select_mode_smoker_title" "YOU WILL SPAWN AS A SMOKER" "L4D_spawn_select_mode_smoker_text" "Smoker olarak canlanacaksın" "[english]L4D_spawn_select_mode_smoker_text" "You will spawn as a Smoker" "L4D_spawn_select_mode_smoker_secondary" "Dil Kapanı" "[english]L4D_spawn_select_mode_smoker_secondary" "Tongue Snare" "L4D_spawn_select_mode_smoker_1_title" "Birincil: DİL KAPANI" "[english]L4D_spawn_select_mode_smoker_1_title" "Primary: TONGUE SNARE" "L4D_spawn_select_mode_smoker_1_text" "Uzun menzilde saldır" "[english]L4D_spawn_select_mode_smoker_1_text" "Attack at long range" "L4D_spawn_select_mode_smoker_2_title" "İkincil: PENÇE" "[english]L4D_spawn_select_mode_smoker_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_smoker_2_text" "Kısa menzilde saldır" "[english]L4D_spawn_select_mode_smoker_2_text" "Attack at short range" "L4D_spawn_select_mode_boomer_title" "BOOMER OLARAK CANLANACAKSIN" "[english]L4D_spawn_select_mode_boomer_title" "YOU WILL SPAWN AS A BOOMER" "L4D_spawn_select_mode_boomer_text" "Boomer olarak canlanacaksın" "[english]L4D_spawn_select_mode_boomer_text" "You will spawn as a Boomer" "L4D_spawn_select_mode_primary" "Pençe Saldırısı" "[english]L4D_spawn_select_mode_primary" "Claw Attack" "L4D_spawn_select_mode_cant_spawn" "Burada canlanamazsın" "[english]L4D_spawn_select_mode_cant_spawn" "You can't spawn here" "L4D_spawn_select_mode_in_sight" "Sağ Kalanlar tarafından görülebilirsin" "[english]L4D_spawn_select_mode_in_sight" "You can be seen by the Survivors" "L4D_spawn_select_mode_too_close" "Sağ Kalanlara çok yakınsın" "[english]L4D_spawn_select_mode_too_close" "You are too close to the Survivors" "L4D_spawn_select_mode_restricted_area" "Burası yasak bölge" "[english]L4D_spawn_select_mode_restricted_area" "This is a restricted area" "L4D_spawn_select_mode_inside_entity" "Bir şey bu yeri kapatıyor" "[english]L4D_spawn_select_mode_inside_entity" "Something is blocking this spot" "L4D_spawn_select_mode_spitter_title" "SPITTER OLARAK CANLANACAKSIN" "[english]L4D_spawn_select_mode_spitter_title" "YOU WILL SPAWN AS A SPITTER" "L4D_spawn_select_mode_spitter_text" "Spitter olarak canlanacaksın" "[english]L4D_spawn_select_mode_spitter_text" "You will spawn as a Spitter" "L4D_spawn_select_mode_spitter_1_title" "Birincil: TÜKÜRME" "[english]L4D_spawn_select_mode_spitter_1_title" "Primary: SPIT" "L4D_spawn_select_mode_spitter_1_text" "Orta-uzun mesafeden saldır" "[english]L4D_spawn_select_mode_spitter_1_text" "Attack at medium to long range" "L4D_spawn_select_mode_spitter_2_title" "İkincil: PENÇE" "[english]L4D_spawn_select_mode_spitter_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_spitter_2_text" "Kısa menzilde saldır" "[english]L4D_spawn_select_mode_spitter_2_text" "Attack at short range" "L4D_spawn_select_mode_jockey_title" "JOCKEY OLARAK CANLANACAKSIN" "[english]L4D_spawn_select_mode_jockey_title" "YOU WILL SPAWN AS A JOCKEY" "L4D_spawn_select_mode_jockey_text" "Jockey olarak canlanacaksın" "[english]L4D_spawn_select_mode_jockey_text" "You will spawn as a Jockey" "L4D_spawn_select_mode_jockey_1_title" "Birincil: ÜZERİNE ATLAMA" "[english]L4D_spawn_select_mode_jockey_1_title" "Primary: LEAP" "L4D_spawn_select_mode_jockey_1_text" "Sağ Kalanların üzerine atla ve onları tehlikeye sürükle" "[english]L4D_spawn_select_mode_jockey_1_text" "Jump on Survivors and steer them into danger" "L4D_spawn_select_mode_jockey_2_title" "İkincil: PENÇE" "[english]L4D_spawn_select_mode_jockey_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_jockey_2_text" "Kısa menzilde saldır" "[english]L4D_spawn_select_mode_jockey_2_text" "Attack at short range" "L4D_spawn_select_mode_charger_title" "CHARGER OLARAK CANLANACAKSIN" "[english]L4D_spawn_select_mode_charger_title" "YOU WILL SPAWN AS A CHARGER" "L4D_spawn_select_mode_charger_text" "Charger olarak canlanacaksın" "[english]L4D_spawn_select_mode_charger_text" "You will spawn as a Charger" "L4D_spawn_select_mode_charger_1_title" "Birincil: SALDIRI" "[english]L4D_spawn_select_mode_charger_1_title" "Primary: CHARGE" "L4D_spawn_select_mode_charger_1_text" "Sağ kalanlara saldır ve onları yere vur" "[english]L4D_spawn_select_mode_charger_1_text" "Charge into Survivors and pummel them" "L4D_spawn_select_mode_charger_2_title" "İkincil: PENÇE" "[english]L4D_spawn_select_mode_charger_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_charger_2_text" "Kısa menzilde saldır" "[english]L4D_spawn_select_mode_charger_2_text" "Attack at short range" "L4D_pz_team_join_title" "ENFEKTE OLARAK OYNA" "[english]L4D_pz_team_join_title" "PLAY AS INFECTED" "L4D_pz_team_join_subtitle" "Oynamak istediğin sınıfı seç. Seçtiğin sınıf, canlanmak için hazır olduğunda erişilebilir olmayabilir." "[english]L4D_pz_team_join_subtitle" "Select the class you prefer to play. The class you choose may not always be available when you are ready to spawn." "L4D_pz_class_select_title" "ENFEKTE SINIFI SEÇME" "[english]L4D_pz_class_select_title" "INFECTED CLASS SELECT" "L4D_s_team_join_title" "SAĞ KALANLAR TAKIMINA KATILINIYOR" "[english]L4D_s_team_join_title" "JOINING THE SURVIVOR TEAM" "L4D_s_team_join_takeover_title" "ŞU ANDA İZLENİYOR" "[english]L4D_s_team_join_takeover_title" "CURRENTLY SPECTATING" "L4D_s_team_join_subtitle" "Mevcut Sağ Kalanlardan birini seç" "[english]L4D_s_team_join_subtitle" "Select an available Survivor" "L4D_s_team_join_state_inactive" "(pasif)" "[english]L4D_s_team_join_state_inactive" "(inactive)" "L4D_s_team_join_state_bot" "%s1 (BOT)" "[english]L4D_s_team_join_state_bot" "%s1 (BOT)" "L4D_s_team_join_state_loading" "%s1 (YÜKLENİYOR)" "[english]L4D_s_team_join_state_loading" "%s1 (LOADING)" "L4D_s_team_join_hour_played" "1 saat oynandı" "[english]L4D_s_team_join_hour_played" "1 hour played" "L4D_s_team_join_hours_played" "%s1 saat oynandı" "[english]L4D_s_team_join_hours_played" "%s1 hours played" "L4D_s_class_select_title" "SAĞ KALANLAR KARAKTER SEÇİMİ" "[english]L4D_s_class_select_title" "SURVIVOR CHARACTER SELECT" "L4D_s_team_full_title" "SAĞ KALANLAR TAKIMI DOLU" "[english]L4D_s_team_full_title" "SURVIVOR TEAM IS FULL" "L4D_s_team_full_subtitle" "Sağ Kalanlar takımında zaten dört oyuncu var" "[english]L4D_s_team_full_subtitle" "The Survivor team already has four players" "L4D_pz_team_full_title" "ENFEKTE TAKIMI DOLU" "[english]L4D_pz_team_full_title" "INFECTED TEAM IS FULL" "L4D_pz_team_full_subtitle" "Enfekte takımında zaten dört oyuncu var" "[english]L4D_pz_team_full_subtitle" "The Infected team already has four players" "L4D_both_team_full_title" "İKİ TAKIM DA DOLU" "[english]L4D_both_team_full_title" "BOTH TEAMS ARE FULL" "L4D_both_team_full_subtitle" "İki takımda da dört oyuncu var" "[english]L4D_both_team_full_subtitle" "There are already four players on both teams" "L4D_team_menu_full" "DOLU" "[english]L4D_team_menu_full" "FULL" "L4D_Lobby_Title" "SENARYO LOBİSİ" "[english]L4D_Lobby_Title" "CAMPAIGN LOBBY" "L4D_Lobby_Subtitle" "Enfekte sürüsüyle çatışmak için takımını topla" "[english]L4D_Lobby_Subtitle" "Gather your team to fight the Infected horde" "L4D_Lobby_Status_Waiting" "Dört oyuncunun katılması için bekleniyor" "[english]L4D_Lobby_Status_Waiting" "Waiting for four players to join" "L4D_Lobby_PlayerSlotAvailable" "Boş yer var" "[english]L4D_Lobby_PlayerSlotAvailable" "Player slot available" "L4D_Lobby_Button_StartGame" "OYUNU BAŞLAT" "[english]L4D_Lobby_Button_StartGame" "START THE GAME" "L4D_Lobby_PlayerDropDown" "Oyuncuları susturun, onlara mesaj gönderin veya oyuncuların Steam Kimliklerini görüntüleyin.\nLobinin Kurucusu olarak, oyuncuları lobiden atabilirsiniz." "[english]L4D_Lobby_PlayerDropDown" "Mute, send a message to, or view the Steam ID page of the player.\nAs a Lobby Leader you may kick the player from the lobby." "L4D_class_special_ability_title" "ÖZEL YETENEK:" "[english]L4D_class_special_ability_title" "SPECIAL ABILITY:" "L4D_class_primary_attack_title" "BİRİNCİL SALDIRI:" "[english]L4D_class_primary_attack_title" "PRIMARY ATTACK:" "L4D_class_hunter_name" "Hunter" "[english]L4D_class_hunter_name" "Hunter" "L4D_class_hunter_ability_text" "ÖZEL YETENEK: Yatırma\nYüksek mesafelere sıçra ve hasar vermek için Sağ Kalanları yatır." "[english]L4D_class_hunter_ability_text" "SPECIAL ABILITY: Pounce\nLeap great distances and pounce Survivors to damage." "L4D_class_boomer_name" "Boomer" "[english]L4D_class_boomer_name" "Boomer" "L4D_class_boomer_ability_text" "ÖZEL YETENEK: Kusma\nKusmuğunla zombi sürüsünü Sağ Kalanların üzerine çek. Ölüm halinde patlayarak etrafa kusmuk saçarsın." "[english]L4D_class_boomer_ability_text" "SPECIAL ABILITY: Vomit\nVomit bile on Survivors to attract the horde. Death results in an explosive shower of bile." "L4D_class_smoker_name" "Smoker" "[english]L4D_class_smoker_name" "Smoker" "L4D_class_smoker_ability_text" "ÖZEL YETENEK: Dil Kapanı\nDilinle Sağ Kalanları yakala. Şüphelenmeyecek Sağ Kalanları tuzağa düşürmek için yüksek yerleri veya engelleri kullan." "[english]L4D_class_smoker_ability_text" "SPECIAL ABILITY: Tongue Snare\nConstrict Survivors with your tongue. Use elevation or obstacles to ensnare unsuspecting Survivors." "L4D_class_spitter_name" "Spitter" "[english]L4D_class_spitter_name" "Spitter" "L4D_class_spitter_ability_text" "ÖZEL YETENEK: Tükürük\nSağ kalanları birbirlerinden ayırmak için zararlı atık kus." "[english]L4D_class_spitter_ability_text" "SPECIAL ABILITY: Spit\nSpew noxious waste to separate Survivors from one another." "L4D_class_charger_name" "Charger" "[english]L4D_class_charger_name" "Charger" "L4D_class_charger_ability_text" "ÖZEL YETENEK: Saldırı\nSağ Kalanları yakala ve onları takım arkadaşlarından uzağa götür." "[english]L4D_class_charger_ability_text" "SPECIAL ABILITY: Charge\nGrab Survivors and carry them away from their team." "L4D_class_jockey_name" "Jockey" "[english]L4D_class_jockey_name" "Jockey" "L4D_class_jockey_ability_text" "ÖZEL YETENEK: Üzerine Atlama\nSağ Kalanların üzerlerine atla ve onları engellere doğru sür." "[english]L4D_class_jockey_ability_text" "SPECIAL ABILITY: Leap\nJump on Survivors and steer them into obstacles." "L4D_class_random_name" "Rastgele" "[english]L4D_class_random_name" "Random" "L4D_class_random_ability_text" "Her canlanmanda rastgele bir sınıf seçer." "[english]L4D_class_random_ability_text" "Randomly selects a class each time you spawn." "L4D_class_tank_name" "Tank" "[english]L4D_class_tank_name" "Tank" "L4D_class_witch_name" "Cadı" "[english]L4D_class_witch_name" "Witch" "L4D_class_infected_name" "Enfekte" "[english]L4D_class_infected_name" "Infected" "L4D_class_hunter_player_name" "%s1 (Hunter)" "[english]L4D_class_hunter_player_name" "%s1 (Hunter)" "L4D_class_boomer_player_name" "%s1 (Boomer)" "[english]L4D_class_boomer_player_name" "%s1 (Boomer)" "L4D_class_smoker_player_name" "%s1 (Smoker)" "[english]L4D_class_smoker_player_name" "%s1 (Smoker)" "L4D_class_spitter_player_name" "%s1 (Spitter)" "[english]L4D_class_spitter_player_name" "%s1 (Spitter)" "L4D_class_charger_player_name" "%s1 (Charger)" "[english]L4D_class_charger_player_name" "%s1 (Charger)" "L4D_class_jokcey_player_name" "%s1 (Jockey)" "[english]L4D_class_jokcey_player_name" "%s1 (Jockey)" "L4D_class_tank_player_name" "%s1 (Tank)" "[english]L4D_class_tank_player_name" "%s1 (Tank)" "L4D_spectator_select_side" "KATILMAK İSTEDİĞİN TARAFI SEÇ" "[english]L4D_spectator_select_side" "SELECT A SIDE TO JOIN" "L4D_spectator_cant_change_teams" "TAKIM DEĞİŞTİRME YAPILAMAZ" "[english]L4D_spectator_cant_change_teams" "UNABLE TO CHANGE TEAMS" "L4D_spectator_team_change_limit" "Bu harita için belirlenen takım değiştirme limitini doldurdun." "[english]L4D_spectator_team_change_limit" "You have reached the maximum number of team changes allowed for this map." "L4D_spectator_waiting_for_players" "Tüm oyuncular oyunu yükleyene kadar beklemelisin." "[english]L4D_spectator_waiting_for_players" "You must wait until all players have loaded." "L4D_spectator_team_on_team_game" "Takımlı kapışma oyununda takım değiştiremezsin." "[english]L4D_spectator_team_on_team_game" "You cannot change teams in a team vs. team game." "L4D_s_bot_control_subtitle" "%s1 olarak oynamak için bas" "[english]L4D_s_bot_control_subtitle" "Press to play as %s1" "L4D_s_team_ready_title" "RAUNDUN BAŞLAMASI BEKLENİYOR" "[english]L4D_s_team_ready_title" "WAITING FOR ROUND TO START" "L4D_s_team_ready_subtitle" "Önündeki tehlikeli yolculuk için hazırlan" "[english]L4D_s_team_ready_subtitle" "Gear up for the dangerous journey ahead" "L4D_s_team_ready_seconds_1" "SANİYE SONRA" "[english]L4D_s_team_ready_seconds_1" "SECONDS UNTIL" "L4D_s_team_ready_seconds_2" "RAUNT BAŞLAYACAK" "[english]L4D_s_team_ready_seconds_2" "ROUND BEGINS" "L4D_s_team_ready_please_wait" "LÜTFEN TAKIM ARKADAŞLARINI BEKLE" "[english]L4D_s_team_ready_please_wait" "PLEASE WAIT FOR YOUR TEAMMATES" "L4D_s_team_ready_playtest" "TÜM OYUNCULARIN KATILIMI İÇİN BEKLEYİN" "[english]L4D_s_team_ready_playtest" "PLEASE WAIT FOR ALL PLAYERS TO JOIN" "L4D_teammate_is_in_peril" "TAKIM ARKADAŞIN TEHLİKEDE" "[english]L4D_teammate_is_in_peril" "A TEAMMATE IS IN TROUBLE" "L4D_teammate_is_in_peril_use" "ONLARI GÖRMEK İÇİN %s1 TUŞUNA BAS" "[english]L4D_teammate_is_in_peril_use" "PRESS THE %s1 BUTTON TO SEE THEM" "L4D_teammate_is_in_peril_use_word" "KULLAN" "[english]L4D_teammate_is_in_peril_use_word" "USE" "L4D_progress_reviving_friend" "TAKIM ARKADAŞI AYAĞA KALDIRILIYOR" "[english]L4D_progress_reviving_friend" "REVIVING TEAMMATE" "L4D_progress_being_revived" "AYAĞA KALDIRILIYORSUN" "[english]L4D_progress_being_revived" "BEING REVIVED" "L4D_progress_helping_friend_up" "ARKADAŞINA DESTEK SAĞLIYORSUN" "[english]L4D_progress_helping_friend_up" "HELPING YOUR FRIEND UP" "L4D_progress_being_helped_up" "DESTEK ALIYORSUN" "[english]L4D_progress_being_helped_up" "BEING HELPED UP" "L4D_progress_heal" "KENDİNİ İYİLEŞTİRİYORSUN" "[english]L4D_progress_heal" "HEALING YOURSELF" "L4D_progress_heal_friend" "TAKIM ARKADAŞI İYİLEŞTİRİLİYOR" "[english]L4D_progress_heal_friend" "HEALING TEAMMATE" "L4D_progress_being_healed" "İYİLEŞTİRİLİYORSUN" "[english]L4D_progress_being_healed" "BEING HEALED" "L4D_progress_reviving_player" "Kurtarıcın: %s1" "[english]L4D_progress_reviving_player" "Your savior: %s1" "L4D_progress_healing_player" "İyileştiricin: %s1" "[english]L4D_progress_healing_player" "Your healer: %s1" "L4D_progress_healing_target" "Hedefin: %s1" "[english]L4D_progress_healing_target" "Your target: %s1" "L4D_progress_giving_ammo" "CEPHANE VERİYORSUN" "[english]L4D_progress_giving_ammo" "GIVING AMMO" "L4D_progress_giving_ammo_to_self" "CEPHANE PAKETİ AÇILIYOR" "[english]L4D_progress_giving_ammo_to_self" "OPENING AMMO PACK" "L4D_progress_being_given_ammo" "CEPHANE ALIYORSUN" "[english]L4D_progress_being_given_ammo" "GETTING AMMO" "L4D_progress_giving_ammo_target" "Hedefin: %s1" "[english]L4D_progress_giving_ammo_target" "Your target: %s1" "L4D_progress_defibrillator" "DEFİBRİLATÖR KULLANILIYOR" "[english]L4D_progress_defibrillator" "USING DEFIBRILLATOR" "L4D_progress_defibrillator_target" "Hedefin: %s1" "[english]L4D_progress_defibrillator_target" "Your target: %s1" "L4D_progress_open_upgrade_pack_incendiary" "YANICI CEPHANE YERLEŞTİRİLİYOR" "[english]L4D_progress_open_upgrade_pack_incendiary" "DEPLOYING INCENDIARY AMMO" "L4D_progress_open_upgrade_pack_explosive" "PATLAYICI CEPHANE YERLEŞTİRİLİYOR" "[english]L4D_progress_open_upgrade_pack_explosive" "DEPLOYING EXPLOSIVE AMMO" "L4D_progress_using_gas_can" "YAKIT DÖKÜLÜYOR" "[english]L4D_progress_using_gas_can" "POURING FUEL" "L4D_progress_using_cola_bottles" "KOLA ŞİŞELERİ TESLİM EDİLİYOR" "[english]L4D_progress_using_cola_bottles" "ATTACHING COLA BOTTLES" "L4D_progress_using_cola_bottles_alt1" "KOLA ŞİŞELERİ TESLİM EDİLİYOR" "[english]L4D_progress_using_cola_bottles_alt1" "DELIVERING COLA BOTTLES" "L4D_progress_using_cola_bottles_alt2" "KOLA ŞİŞELERİ TESLİM EDİLİYOR" "[english]L4D_progress_using_cola_bottles_alt2" "SUPPLYING COLA BOTTLES" "L4D_btn_ok" "TAMAM" "[english]L4D_btn_ok" "OK" "L4D_btn_select" "SEÇ" "[english]L4D_btn_select" "SELECT" "L4D_btn_cancel" "İPTAL" "[english]L4D_btn_cancel" "CANCEL" "L4D_btn_spectate" "İZLE" "[english]L4D_btn_spectate" "SPECTATE" "L4D_btn_continue" "DEVAM" "[english]L4D_btn_continue" "CONTINUE" "L4D_btn_dont_show_again" "Bunu bana bir daha gösterme" "[english]L4D_btn_dont_show_again" "Don't show me this again" "L4D_btn_dont_show_hunter_again" "Bir daha bana Hunter bilgisi gösterme" "[english]L4D_btn_dont_show_hunter_again" "Don't show me Hunter info again" "L4D_btn_dont_show_smoker_again" "Bir daha bana Smoker bilgisi gösterme" "[english]L4D_btn_dont_show_smoker_again" "Don't show me Smoker info again" "L4D_btn_dont_show_boomer_again" "Bir daha bana Boomer bilgisi gösterme" "[english]L4D_btn_dont_show_boomer_again" "Don't show me Boomer info again" "L4D_btn_dont_show_spitter_again" "Bir daha bana Spitter bilgisi gösterme" "[english]L4D_btn_dont_show_spitter_again" "Don't show me Spitter info again" "L4D_btn_dont_show_charger_again" "Bir daha bana Charger bilgisi gösterme" "[english]L4D_btn_dont_show_charger_again" "Don't show me Charger info again" "L4D_btn_dont_show_jockey_again" "Bir daha bana Jockey bilgisi gösterme" "[english]L4D_btn_dont_show_jockey_again" "Don't show me Jockey info again" "L4D_btn_play_survivor" "SAĞ KALAN OLARAK OYNA" "[english]L4D_btn_play_survivor" "PLAY AS A SURVIVOR" "L4D_btn_play_infected" "ENFEKTE OLARAK OYNA" "[english]L4D_btn_play_infected" "PLAY AS AN INFECTED" "L4D_HIT_ASSIST_ATTACK" "%s1 , %s3 yardımıyla %s2 adlı oyuncuya vurdu" "[english]L4D_HIT_ASSIST_ATTACK" "%s1 hit %s2, assisted by %s3" "L4D_HIT_ATTACK" "%s1 , %s2 adlı oyuncuya vurdu" "[english]L4D_HIT_ATTACK" "%s1 hit %s2" "L4D_HIT_ASSIST" "%s1, %s2 adlı oyuncunun hasar almasına sebep oldu" "[english]L4D_HIT_ASSIST" "%s1 assisted against %s2" "L4D_HIT_PUSH_ASSIST_ATTACK" "%s1 , %s3 yardımıyla %s2 adlı oyuncuyu itti" "[english]L4D_HIT_PUSH_ASSIST_ATTACK" "%s1 pushed %s2, assisted by %s3" "L4D_HIT_PUSH_ATTACK" "%s1 itti: %s2" "[english]L4D_HIT_PUSH_ATTACK" "%s1 pushed %s2" "L4D_HIT_POUNCE_ATTACK" "%s1 , %s2 adlı oyuncuyu %s3 hasar vererek yatırdı" "[english]L4D_HIT_POUNCE_ATTACK" "%s1 pounced %s2 for %s3 damage" "L4D_INCAPACITATE" "%s1 düşürdü: %s2" "[english]L4D_INCAPACITATE" "%s1 incapacitated %s2" "L4D_INCAPACITATE_ASSIST" "%s1 düşürülmesine yardım etti: %s2" "[english]L4D_INCAPACITATE_ASSIST" "%s1 assisted incapacitating %s2" "L4D_KILLED" "%s1 öldürdü: %s2" "[english]L4D_KILLED" "%s1 killed %s2" "L4D_KILLED_HUNTER" "%s1 bir Hunter öldürdü" "[english]L4D_KILLED_HUNTER" "%s1 killed a Hunter" "L4D_KILLED_BOOMER" "%s1 bir Boomer öldürdü" "[english]L4D_KILLED_BOOMER" "%s1 killed a Boomer" "L4D_KILLED_SMOKER" "%s1 bir Smoker öldürdü" "[english]L4D_KILLED_SMOKER" "%s1 killed a Smoker" "L4D_KILLED_SPITTER" "%s1 bir Spitter öldürdü" "[english]L4D_KILLED_SPITTER" "%s1 killed a Spitter" "L4D_KILLED_CHARGER" "%s1 bir Charger öldürdü" "[english]L4D_KILLED_CHARGER" "%s1 killed a Charger" "L4D_KILLED_JOCKEY" "%s1 bir Jockey öldürdü" "[english]L4D_KILLED_JOCKEY" "%s1 killed a Jockey" "L4D_DEFIBRILLATOR_USED" "%s2 , %s1 sayesinde ölümden döndü" "[english]L4D_DEFIBRILLATOR_USED" "%s1 brought %s2 back from the dead" "L4D_SCAVENGE_DESTROY_GASCAN" "%s1 bir yakıt bidonu patlattı" "[english]L4D_SCAVENGE_DESTROY_GASCAN" "%s1 destroyed a gas can" "L4D_VS_REACHED_MARKER" "Sağ Kalanlar yolun %s1%lik kısmını tamamladı!" "[english]L4D_VS_REACHED_MARKER" "The Survivors have made it %s1% of the way!" "L4D_Z_Tip_TANK_FRUSTRATED" "Tank beklememeli, aksine saldırmalıdır!\nBu Tank'ın kontrolünü kaybettin." "[english]L4D_Z_Tip_TANK_FRUSTRATED" "A Tank cannot wait—it must attack!\nYou have lost control of this Tank." "L4D_Z_Tip_RELOCATED_CLOSER_TO_SURVIVORS" "Yönetmen, seni Sağ Kalanlara yakın bir mesafeye getirdi" "[english]L4D_Z_Tip_RELOCATED_CLOSER_TO_SURVIVORS" "The Director has moved you closer to the Survivors" "L4D_Scenario_Restart" "Senaryo yeniden başlatılıyor..." "[english]L4D_Scenario_Restart" "Restarting the scenario..." "L4D_Scenario_Survivors_Dead" "Sağ Kalanlar yenilgiye uğratıldılar" "[english]L4D_Scenario_Survivors_Dead" "The Survivors have been overwhelmed" "L4D_Scenario_Finale_Death_Message" "...fakat takım arkadaşların hâlâ kaçabilir" "[english]L4D_Scenario_Finale_Death_Message" "...but your teammates can still escape" "L4D_Scenario_Radio_Destroyed" "Telsiz parçalandı" "[english]L4D_Scenario_Radio_Destroyed" "The radio has been destroyed" "L4D_Scenario_Finale_Won" "Sağ Kalanlar kaçtı!" "[english]L4D_Scenario_Finale_Won" "The Survivors have escaped!" "L4D_OnAwardSaved" "%s1 kurtardı: %s2" "[english]L4D_OnAwardSaved" "%s1 saved %s2" "L4D_OnAwardSharing" "%s1 sağlık verdi: %s2" "[english]L4D_OnAwardSharing" "%s1 gave health to %s2" "L4D_OnAwardSharingAdrenaline" "%s1 adrenalin verdi: %s2" "[english]L4D_OnAwardSharingAdrenaline" "%s1 gave adrenaline to %s2" "L4D_OnAwardProtector" "%s1 korudu: %s2" "[english]L4D_OnAwardProtector" "%s1 protected %s2" "L4D_OnAwardRescuer" "%s1 kurtardı: %s2" "[english]L4D_OnAwardRescuer" "%s1 rescued %s2" "L4D_OnAwardMedic" "%s1 iyileştirdi: %s2" "[english]L4D_OnAwardMedic" "%s1 healed %s2" "L4D_TankRangeCull" "Tüm Sağ Kalanlar sana\noldukça uzaktalar.\nOnlara yaklaş, yoksa öldürüleceksin..." "[english]L4D_TankRangeCull" "All of the Survivors\nare too far away.\nGet close or be killed soon..." "L4D_ZombieRangeCull" "Sağ Kalanların tümü\nçok uzakta.\nOnlara yaklaş, yoksa yönetmen seni yaklaştıracak..." "[english]L4D_ZombieRangeCull" "All of the Survivors\nare too far away.\nGet close or be moved closer..." "L4D_ZombieFinaleStart" "Sağ Kalanlar kaçmadan önce hepsini öldür" "[english]L4D_ZombieFinaleStart" "Kill the Survivors before they are rescued" "L4D_ZombieGoal" "Sağ Kalanların sığınaklara girmesini engelle" "[english]L4D_ZombieGoal" "Prevent the Survivors from reaching safety" "L4D_ZombieCheckPointDoor" "Sığınakların kapısını kıramazsın. Başka bir yol bul." "[english]L4D_ZombieCheckPointDoor" "You can't break down safe room doors. Find a way around." "L4D_Zombie_UI_Press" "TANK olmak için" "[english]L4D_Zombie_UI_Press" "Press " "L4D_Zombie_UI_Not_Bound" "< atanmadı >" "[english]L4D_Zombie_UI_Not_Bound" "< not bound >" "L4D_Zombie_UI_Become" "tuşuna" "[english]L4D_Zombie_UI_Become" " to become the " "L4D_Zombie_UI_Tank" "TANK" "[english]L4D_Zombie_UI_Tank" "TANK" "L4D_Zombie_UI_Will_Become" "1 saniye içinde" "[english]L4D_Zombie_UI_Will_Become" "You will become a " "L4D_Zombie_UI_One_Second" "olacaksın" "[english]L4D_Zombie_UI_One_Second" " in 1 second" "L4D_Zombie_UI_Are_Become" "Birkaç saniye" "[english]L4D_Zombie_UI_Are_Become" "You are becoming " "L4D_Zombie_UI_In" "içinde" "[english]L4D_Zombie_UI_In" " in" "L4D_Zombie_UI_Seconds" "olacaksın" "[english]L4D_Zombie_UI_Seconds" "seconds" "L4D_Zombie_UI_Become_This" "bu olmak için" "[english]L4D_Zombie_UI_Become_This" " to become this " "L4D_Zombie_UI_Too_Far" "SAĞ KALANLARDAN ÇOK UZAKTASIN" "[english]L4D_Zombie_UI_Too_Far" "TOO FAR FROM THE SURVIVORS" "L4D_Zombie_UI_Being_Moved_Closer" "Şimdi Sağ Kalanlara yaklaştırılacaksın..." "[english]L4D_Zombie_UI_Being_Moved_Closer" "You are being moved closer to the Survivors..." "L4D_Zombie_UI_To_Be_Moved" "Sağ Kalanlara yaklaş" "[english]L4D_Zombie_UI_To_Be_Moved" "Move closer to the Survivors" "L4D_Zombie_UI_BadPlace" "Burada canlanamazsın" "[english]L4D_Zombie_UI_BadPlace" "Can't spawn here" "L4D_Zombie_UI_Wait_For_Tank" "Tank ile çatışma kararı bekleniyor..." "[english]L4D_Zombie_UI_Wait_For_Tank" "Waiting for Tank battle conclusion..." "L4D_Zombie_UI_Spawn_Disabled" "Canlanma devre dışı bırakıldı..." "[english]L4D_Zombie_UI_Spawn_Disabled" "Spawning has been disabled..." "L4D_Zombie_UI_Wait_For_Finale" "Finalin başlaması bekleniyor..." "[english]L4D_Zombie_UI_Wait_For_Finale" "Waiting for the finale to begin..." "L4D_Zombie_UI_Wait_For_Stampede" "Sıradaki Enfekte izdihamı bekleniyor..." "[english]L4D_Zombie_UI_Wait_For_Stampede" "Waiting for the next stampede of Infected..." "L4D_Zombie_UI_Survivor_Escaped" "Sağ Kalanlar kaçtı..." "[english]L4D_Zombie_UI_Survivor_Escaped" "The Survivors have escaped..." "L4D_Zombie_UI_Wait_For_Survivors" "Sağ Kalanlar bekleniyor..." "[english]L4D_Zombie_UI_Wait_For_Survivors" "Waiting for Survivors..." "L4D_Zombie_UI_Wait_For_Scrimmage" "Hücum hattını geçmesi için bir Sağ Kalan bekleniyor..." "[english]L4D_Zombie_UI_Wait_For_Scrimmage" "Waiting for a Survivor to cross the line of scrimmage..." "L4D_Zombie_UI_Enter_Spawn_Mode" "Canlanma Moduna girmen için kalan süre:" "[english]L4D_Zombie_UI_Enter_Spawn_Mode" "You will enter Spawn Mode in" "L4D_Zombie_UI_Spawn_In_Second" "1 saniye içinde Canlanma Moduna gireceksin" "[english]L4D_Zombie_UI_Spawn_In_Second" "You will enter Spawn Mode in 1 second" "L4D_Zombie_UI_Entering_Spawn" "Canlanma Moduna Giriliyor..." "[english]L4D_Zombie_UI_Entering_Spawn" "Entering Spawn Mode..." "L4D_Zombie_UI_Director_TimeOut" "Yönetmen süreyi bitirdi..." "[english]L4D_Zombie_UI_Director_TimeOut" "The Director has called a time-out..." "L4D_Zombie_UI_Wait_For_Safe_Area" "Sağ Kalanların güvenli bölgeden ayrılmaları bekleniyor..." "[english]L4D_Zombie_UI_Wait_For_Safe_Area" "Waiting for the Survivors to leave the safe area..." "L4D_Zombie_UI_Get_Ready_For_Spawn" "Hazırlan..." "[english]L4D_Zombie_UI_Get_Ready_For_Spawn" "Get ready..." "L4D_Zombie_UI_Invalid" "[GEÇERSİZ]" "[english]L4D_Zombie_UI_Invalid" "[INVALID]" "L4D_Zombie_UI_Press_Fire_To_Play" "Oynamak için bas" "[english]L4D_Zombie_UI_Press_Fire_To_Play" "Press to play" "L4D_Zombie_UI_Action" "Canlanmaya hazır" "[english]L4D_Zombie_UI_Action" "Ready to spawn" "L4D_ReportScreen_Performance" "Takım Performansı:" "[english]L4D_ReportScreen_Performance" "Team Performance:" "L4D_ReportScreen_Title_Safe" "Güvendeyiz... şimdilik." "[english]L4D_ReportScreen_Title_Safe" "We're safe... for now." "L4D_Hour" "saat" "[english]L4D_Hour" "hour" "L4D_Hours" "saat" "[english]L4D_Hours" "hours" "L4D_Minute" "dakika" "[english]L4D_Minute" "minute" "L4D_Minutes" "dakika" "[english]L4D_Minutes" "minutes" "L4D_MissionTime_Format_Hours" "%s1 saat, %s2 dakika" "[english]L4D_MissionTime_Format_Hours" "%s1 hours, %s2 minutes" "L4D_Gameplay_Stats" "İstatistikler" "[english]L4D_Gameplay_Stats" "Gameplay Stats" "L4D_Stat_Mission_Time" "Toplam senaryo süresi" "[english]L4D_Stat_Mission_Time" "Total campaign time" "L4D_Stat_Time_Played" "Toplam oynama süresi" "[english]L4D_Stat_Time_Played" "Total time played" "L4D_Stat_Favorite_Mission" "Favori senaryo" "[english]L4D_Stat_Favorite_Mission" "Favorite campaign" "L4D_Stat_Favorite_Weapon" "Favori silah" "[english]L4D_Stat_Favorite_Weapon" "Favorite weapon" "L4D_Stat_Achievements_Earned" "Kazanılan Başarımlar" [$WIN32] "[english]L4D_Stat_Achievements_Earned" "Achievements earned" "L4D_Stat_Achievements_Earned" "Kazanılan Başarımlar" [$X360] "[english]L4D_Stat_Achievements_Earned" "Achievements earned" "L4D_Stat_Restarts" "Yeniden başlatma sayısı" "[english]L4D_Stat_Restarts" "Number of times restarted" "L4D_Stat_Tagline" "Bu filmin yapımında toplam %s1 adet zombi zarar görmüştür." "[english]L4D_Stat_Tagline" "%s1 zombies were harmed in the making of this film." "L4D_Highlight_LeastFriendlyFire" "EN DİKKATLİ TAKIM ARKADAŞI:" "[english]L4D_Highlight_LeastFriendlyFire" "MOST CAREFUL TEAMMATE:" "L4D_Highlight_MostSpecialsKilled" "ÖZEL ENFEKTE KATİLİ:" "[english]L4D_Highlight_MostSpecialsKilled" "SPECIAL KILLER:" "L4D_Highlight_MostHeals" "TAKIM DOKTORU:" "[english]L4D_Highlight_MostHeals" "TEAM MEDIC:" "L4D_Highlight_MostSaves" "MUHTEŞEM KURTARICI:" "[english]L4D_Highlight_MostSaves" "GREATEST SAVIOR:" "L4D_Highlight_LeastDamageTaken" "EN AZ HASAR ALAN:" "[english]L4D_Highlight_LeastDamageTaken" "LEAST DAMAGE TAKEN:" "L4D_Highlight_LeastIncaps" "EN AZ YERE DÜŞME:" "[english]L4D_Highlight_LeastIncaps" "FEWEST INCAPS:" "L4D_Highlight_MostDamageToTank" "TANK KATİLİ:" "[english]L4D_Highlight_MostDamageToTank" "TANK SLAYER:" "L4D_Highlight_MostDamageToWitch" "CADI AVCISI:" "[english]L4D_Highlight_MostDamageToWitch" "WITCH HUNTER:" "L4D_Highlight_MostAccurate" "KESKİN NİŞANCI:" "[english]L4D_Highlight_MostAccurate" "SHARPSHOOTER:" "L4D_Highlight_MostHeadshots" "KAFA AVCISI:" "[english]L4D_Highlight_MostHeadshots" "HEADHUNTER:" "L4D_Highlight_MostInfectedKilled" "GENEL SAVUNMA:" "[english]L4D_Highlight_MostInfectedKilled" "GENERAL DEFENSE:" "L4D_HIghlight_MostProtects" "KORUYUCU:" "[english]L4D_HIghlight_MostProtects" "PROTECTOR:" "L4D_Highlight_MostMeleeKills" "YAKIN DÖVÜŞ SAVAŞÇISI:" "[english]L4D_Highlight_MostMeleeKills" "MELEE FIGHTER:" "L4D_Highlight_LeastFriendlyFire_Desc" "Takım arkadaşına en az ateş eden" "[english]L4D_Highlight_LeastFriendlyFire_Desc" "Fewest friendly fire incidents" "L4D_Highlight_MostSpecialsKilled_Desc" "En fazla Özel Enfekte öldüren" "[english]L4D_Highlight_MostSpecialsKilled_Desc" "Killed the most Special Infected" "L4D_Highlight_MostHeals_Desc" "En fazla takım arkadaşı iyileştiren" "[english]L4D_Highlight_MostHeals_Desc" "Healed the most teammates" "L4D_Highlight_MostSaves_Desc" "En fazla arkadaş hayata döndüren" "[english]L4D_Highlight_MostSaves_Desc" "Revived the most teammates" "L4D_Highlight_LeastDamageTaken_Desc" "En az hasar alan" "[english]L4D_Highlight_LeastDamageTaken_Desc" "Took the least amount of damage" "L4D_Highlight_LeastIncaps_Desc" "En az yere düşme sayısı" "[english]L4D_Highlight_LeastIncaps_Desc" "Was incapacitated the least number of times" "L4D_Highlight_MostDamageToTank_Desc" "Tank'a en fazla hasar veren" "[english]L4D_Highlight_MostDamageToTank_Desc" "Did the most damage to the Tank" "L4D_Highlight_MostDamageToWitch_Desc" "Cadıya en fazla hasar veren" "[english]L4D_Highlight_MostDamageToWitch_Desc" "Did the most damage to the Witch" "L4D_Highlight_MostAccurate_Desc" "En yüksek isabet oranı" "[english]L4D_Highlight_MostAccurate_Desc" "Highest level of accuracy" "L4D_Highlight_MostHeadshots_Desc" "Toplam Kafadan Vuruşlar" "[english]L4D_Highlight_MostHeadshots_Desc" "Total Headshots" "L4D_Highlight_MostInfectedKilled_Desc" "En fazla Enfekte öldüren" "[english]L4D_Highlight_MostInfectedKilled_Desc" "Killed the most Infected" "L4D_Highlight_MostProtects_Desc" "Takım arkadaşlarını en fazla koruyan" "[english]L4D_Highlight_MostProtects_Desc" "Protected the most teammates" "L4D_Highlight_MostMeleeKills_Desc" "Yakın dövüş silahıyla en çok öldürme" "[english]L4D_Highlight_MostMeleeKills_Desc" "Most kills with a melee weapon" "L4D_Highlight_MostDeaths_Desc" "Ölümler" "[english]L4D_Highlight_MostDeaths_Desc" "Deaths" "L4D_Highlight_Incaps_Desc" "Yere düşme sayısı" "[english]L4D_Highlight_Incaps_Desc" "Number of times incapacitated" "L4D_Highlight_MedkitsUsed_Desc" "Kullanılan ilk yardım çantası" "[english]L4D_Highlight_MedkitsUsed_Desc" "First aid kits used" "L4D_Highlight_PillsUsed_Desc" "Kullanılan ağrı kesiciler" "[english]L4D_Highlight_PillsUsed_Desc" "Pain pills used" "L4D_Highlight_PipebombsUsed_Desc" "Kullanılan alarmlı bombalar" "[english]L4D_Highlight_PipebombsUsed_Desc" "Pipe bombs used" "L4D_Highlight_MolotovsUsed_Desc" "Kullanılan molotoflar" "[english]L4D_Highlight_MolotovsUsed_Desc" "Molotovs used" "L4D_Highlight_BoomerBilesUsed_Desc" "Kullanılan kusmuk kavanozları" "[english]L4D_Highlight_BoomerBilesUsed_Desc" "Bile jars used" "L4D_Highlight_AdrenalinesUsed_Desc" "Kullanılan adrenalin iğneleri" "[english]L4D_Highlight_AdrenalinesUsed_Desc" "Adrenaline shots used" "L4D_Highlight_DefibrillatorsUsed_Desc" "Kullanılan defibrilatörler" "[english]L4D_Highlight_DefibrillatorsUsed_Desc" "Defibrillators used" "L4D_Highlight_MeleeKills_Desc" "Yakın dövüş silahı leşleri" "[english]L4D_Highlight_MeleeKills_Desc" "Melee kills" "L4D_Highlight_HuntersKilled_Desc" "Öldürülen Hunterlar" "[english]L4D_Highlight_HuntersKilled_Desc" "Hunters killed" "L4D_Highlight_BoomersKilled_Desc" "Öldürülen Boomerlar" "[english]L4D_Highlight_BoomersKilled_Desc" "Boomers killed" "L4D_Highlight_SmokersKilled_Desc" "Öldürülen Smokerlar" "[english]L4D_Highlight_SmokersKilled_Desc" "Smokers killed" "L4D_Highlight_ChargersKilled_Desc" "Öldürülen Chargerlar" "[english]L4D_Highlight_ChargersKilled_Desc" "Chargers killed" "L4D_Highlight_JockeysKilled_Desc" "Öldürülen Jockeyler" "[english]L4D_Highlight_JockeysKilled_Desc" "Jockeys killed" "L4D_Highlight_SpittersKilled_Desc" "Öldürülen Spitterlar" "[english]L4D_Highlight_SpittersKilled_Desc" "Spitters killed" "L4D_Highlight_TanksKilled_Desc" "Öldürülen Tanklar" "[english]L4D_Highlight_TanksKilled_Desc" "Tanks killed" "L4D_Highlight_WitchesKilled_Desc" "Öldürülen Cadılar" "[english]L4D_Highlight_WitchesKilled_Desc" "Witches killed" "L4D_Highlight_MostCommonInfectedKilled_Desc" "Öldürülen sıradan enfekteler" "[english]L4D_Highlight_MostCommonInfectedKilled_Desc" "Common Infected killed" "L4D_Highlight_WitchDisturbances_Desc" "Cadıyı en fazla rahatsız eden" "[english]L4D_Highlight_WitchDisturbances_Desc" "Disturbed the Witch the most" "L4D_Highlight_GavePills_Desc" "En fazla ağrı kesici paylaşımı" "[english]L4D_Highlight_GavePills_Desc" "Shared the most pain pills" "L4D_Highlight_Accuracy_Desc" "Toplam isabet oranı" "[english]L4D_Highlight_Accuracy_Desc" "Overall accuracy" "L4D_Highlight_HeadshotPercent_Desc" "Kafadan vuruş (tüm vuruşların yüzdesi)" "[english]L4D_Highlight_HeadshotPercent_Desc" "Headshots (percentage of all hits)" "L4D_Highlight_KillsPerMinute_Desc" "Dakika başına ortalama Enfekte katliamı" "[english]L4D_Highlight_KillsPerMinute_Desc" "Average number of Infected killed per minute" "L4D_Highlight_MostDamage" "TOPLAM HASAR:" "[english]L4D_Highlight_MostDamage" "TOTAL DAMAGE:" "L4D_Highlight_MostIncaps" "EN FAZLA YERE DÜŞME:" "[english]L4D_Highlight_MostIncaps" "MOST INCAPS:" "L4D_Highlight_MostTankDamage" "TANK HASARI:" "[english]L4D_Highlight_MostTankDamage" "TANK DAMAGE:" "L4D_Highlight_MostHunterDamage" "HUNTER HASARI:" "[english]L4D_Highlight_MostHunterDamage" "HUNTER DAMAGE:" "L4D_Highlight_MostSmokerDamage" "SMOKER HASARI:" "[english]L4D_Highlight_MostSmokerDamage" "SMOKER DAMAGE:" "L4D_Highlight_MostBoomerDamage" "BOOMER HASARI:" "[english]L4D_Highlight_MostBoomerDamage" "BOOMER DAMAGE:" "L4D_Highlight_MostSpitterDamage" "SPITTER HASARI:" "[english]L4D_Highlight_MostSpitterDamage" "SPITTER DAMAGE:" "L4D_Highlight_MostChargerDamage" "CHARGER HASARI:" "[english]L4D_Highlight_MostChargerDamage" "CHARGER DAMAGE:" "L4D_Highlight_MostJockeyDamage" "JOCKEY HASARI:" "[english]L4D_Highlight_MostJockeyDamage" "JOCKEY DAMAGE:" "L4D_Highlight_MostKills" "OYUNCU KATİLİ:" "[english]L4D_Highlight_MostKills" "PLAYER KILLER:" "L4D_Highlight_MostPounces" "HUNTER YATIRMALARI:" "[english]L4D_Highlight_MostPounces" "HUNTER POUNCES:" "L4D_Highlight_MostPushes" "HUNTER İTMELERİ:" "[english]L4D_Highlight_MostPushes" "HUNTER PUSHES:" "L4D_Highlight_MostTankPunches" "TANK YUMRUKLARI:" "[english]L4D_Highlight_MostTankPunches" "TANK PUNCHES:" "L4D_Highlight_MostTankThrows" "TANK FIRLATMALARI:" "[english]L4D_Highlight_MostTankThrows" "TANK THROWS:" "L4D_Highlight_MostHung" "YAKALANAN SAĞ KALANLAR:" "[english]L4D_Highlight_MostHung" "SURVIVORS CONSTRICTED:" "L4D_Highlight_MostPulled" "SÜRÜKLENEN SAĞ KALANLAR:" "[english]L4D_Highlight_MostPulled" "SURVIVORS DRAGGED:" "L4D_Highlight_MostBombed" "BOOMER PATLAMASI:" "[english]L4D_Highlight_MostBombed" "BOOMER BOMBS:" "L4D_Highlight_MostVomited" "EN FAZLA KUSMA:" "[english]L4D_Highlight_MostVomited" "MOST VOMIT:" "L4D_Highlight_MostDamage_Desc" "Sağ Kalanlara en fazla hasar veren" "[english]L4D_Highlight_MostDamage_Desc" "Did the most damage to the Survivors" "L4D_Highlight_MostIncaps_Desc" "En fazla Sağ Kalan yere düşürme" "[english]L4D_Highlight_MostIncaps_Desc" "Incapacitated the most Survivors" "L4D_Highlight_MostTankDamage_Desc" "Tank iken en fazla hasar veren" "[english]L4D_Highlight_MostTankDamage_Desc" "Did the most damage as a Tank" "L4D_Highlight_MostHunterDamage_Desc" "Hunter iken en fazla hasar veren" "[english]L4D_Highlight_MostHunterDamage_Desc" "Did the most damage as a Hunter" "L4D_Highlight_MostSmokerDamage_Desc" "Smoker iken en fazla hasar veren" "[english]L4D_Highlight_MostSmokerDamage_Desc" "Did the most damage as a Smoker" "L4D_Highlight_MostBoomerDamage_Desc" "Boomer iken en fazla hasar veren" "[english]L4D_Highlight_MostBoomerDamage_Desc" "Did the most damage as a Boomer" "L4D_Highlight_MostSpitterDamage_Desc" "Spitter iken en fazla hasar veren" "[english]L4D_Highlight_MostSpitterDamage_Desc" "Did the most damage as a Spitter" "L4D_Highlight_MostChargerDamage_Desc" "Charger iken en fazla hasar veren" "[english]L4D_Highlight_MostChargerDamage_Desc" "Did the most damage as a Charger" "L4D_Highlight_MostJockeyDamage_Desc" "Jockey iken en fazla hasar veren" "[english]L4D_Highlight_MostJockeyDamage_Desc" "Did the most damage as a Jockey" "L4D_Highlight_MostKills_Desc" "En fazla Sağ Kalan öldüren" "[english]L4D_Highlight_MostKills_Desc" "Killed the most Survivors" "L4D_Highlight_MostPounces_Desc" "En fazla Sağ Kalan yatırma" "[english]L4D_Highlight_MostPounces_Desc" "Pounced the most Survivors" "L4D_Highlight_MostPushes_Desc" "En fazla Sağ Kalan itme" "[english]L4D_Highlight_MostPushes_Desc" "Pushed the most Survivors" "L4D_Highlight_MostTankPunches_Desc" "Tank olarak en fazla Sağ Kalan yumruklama" "[english]L4D_Highlight_MostTankPunches_Desc" "Punched the most Survivors as a Tank" "L4D_Highlight_MostTankThrows_Desc" "Fırlatılan nesnelerle en fazla Sağ Kalan vurma" "[english]L4D_Highlight_MostTankThrows_Desc" "Hit the most Survivors with thrown objects" "L4D_Highlight_MostHung_Desc" "En fazla Sağ Kalan yakalama" "[english]L4D_Highlight_MostHung_Desc" "Constricted the most Survivors" "L4D_Highlight_MostPulled_Desc" "En fazla Sağ Kalan sürükleme" "[english]L4D_Highlight_MostPulled_Desc" "Dragged the most Survivors" "L4D_Highlight_MostBombed_Desc" "Sağ Kalanlar önünde en fazla patlama" "[english]L4D_Highlight_MostBombed_Desc" "Exploded on the most Survivors" "L4D_Highlight_MostVomited_Desc" "Sağ Kalanların üzerine en fazla kusma" "[english]L4D_Highlight_MostVomited_Desc" "Vomited on the most Survivors" "L4D_Highlight_Best_Hunter_Pounce" "EN FAZLA HASAR VEREN YATIRMA:" "[english]L4D_Highlight_Best_Hunter_Pounce" "MOST DAMAGING POUNCE:" "L4D_Highlight_Best_Smoker_Pull" "EN UZUN SMOKER ÇEKİŞİ:" "[english]L4D_Highlight_Best_Smoker_Pull" "LONGEST SMOKER PULL:" "L4D_Highlight_Most_Boomer_Victims" "EN FAZLA ÜZERİNE KUSMA:" "[english]L4D_Highlight_Most_Boomer_Victims" "MOST VOMIT VICTIMS:" "L4D_Highlight_Most_Jockey_Rides" "EN UZUN JOCKEY SÜRÜŞÜ:" "[english]L4D_Highlight_Most_Jockey_Rides" "LONGEST JOCKEY RIDE:" "L4D_Highlight_Most_Charges" "SALDIRILAN EN FAZLA SAĞ KALAN:" "[english]L4D_Highlight_Most_Charges" "MOST SURVIVORS CHARGED:" "L4D_Highlight_Best_Hunter_Pounce_Desc" "Tek Hunter yatırmasında verilen en fazla hasar" "[english]L4D_Highlight_Best_Hunter_Pounce_Desc" "Most damage on a single Hunter pounce" "L4D_Highlight_Best_Smoker_Pull_Desc" "En uzun Smoker çekişi" "[english]L4D_Highlight_Best_Smoker_Pull_Desc" "Longest single Smoker pull" "L4D_Highlight_Most_Boomer_Victims_Desc" "En fazla Sağ Kalanların üzerine kusma" "[english]L4D_Highlight_Most_Boomer_Victims_Desc" "Hit the most Survivors with Vomit" "L4D_Highlight_Most_Jockey_Rides_Desc" "En uzun Jockey sürüşü" "[english]L4D_Highlight_Most_Jockey_Rides_Desc" "Longest single Jockey ride" "L4D_Highlight_Most_Charges_Desc" "Saldırılan en fazla Sağ Kalan" "[english]L4D_Highlight_Most_Charges_Desc" "Charged the most Survivors" "L4D_Gender_CEDA" "Sivil Savunma Elemanı" "[english]L4D_Gender_CEDA" "CEDA Agent" "L4D_Gender_Crawler" "Çamur Adam" "[english]L4D_Gender_Crawler" "Mudman" "L4D_Gender_Undistractable" "İnşaat İşçisi" "[english]L4D_Gender_Undistractable" "Construction Worker" "L4D_Gender_Fallen" "Zombileşmiş Sağ Kalan" "[english]L4D_Gender_Fallen" "Fallen Survivor" "L4D_Gender_Riot_Control" "Çevik Kuvvet" "[english]L4D_Gender_Riot_Control" "Riot Officer" "L4D_Gender_Clown" "Palyaço" "[english]L4D_Gender_Clown" "Clown" "L4D_Melee_Baseball_Bat" "Beyzbol Sopası" "[english]L4D_Melee_Baseball_Bat" "Baseball Bat" "L4D_Melee_Cricket_Bat" "Kriket Sopası" "[english]L4D_Melee_Cricket_Bat" "Cricket Bat" "L4D_Melee_Crowbar" "Levye" "[english]L4D_Melee_Crowbar" "Crowbar" "L4D_Melee_Electric_Guitar" "Elektro Gitar" "[english]L4D_Melee_Electric_Guitar" "Electric Guitar" "L4D_Melee_FireAxe" "Yangın Baltası" "[english]L4D_Melee_FireAxe" "Fireaxe" "L4D_Melee_Frying_Pan" "Kızartma Tavası" "[english]L4D_Melee_Frying_Pan" "Frying Pan" "L4D_Melee_Katana" "Katana" "[english]L4D_Melee_Katana" "Katana" "L4D_Melee_Machete" "Pala" "[english]L4D_Melee_Machete" "Machete" "L4D_Melee_Tonfa" "Cop" "[english]L4D_Melee_Tonfa" "Tonfa" "ACH_SURVIVE_MALL_NAME" "FİYAT KESER" "[english]ACH_SURVIVE_MALL_NAME" "PRICE CHOPPER" "ACH_SURVIVE_MALL_DESC" "Ölü Merkezi senaryosunu sağ olarak tamamla." "[english]ACH_SURVIVE_MALL_DESC" "Survive the Dead Center campaign." "ACH_SURVIVE_ROAD_NAME" "GECE YOLCUSU" "[english]ACH_SURVIVE_ROAD_NAME" "MIDNIGHT RIDER" "ACH_SURVIVE_ROAD_DESC" "Kara Festival senaryosunu sağ olarak tamamla." "[english]ACH_SURVIVE_ROAD_DESC" "Survive the Dark Carnival campaign." "ACH_SURVIVE_SWAMP_NAME" "BATAKLIK FATİHİ" "[english]ACH_SURVIVE_SWAMP_NAME" "RAGIN' CAJUN" "ACH_SURVIVE_SWAMP_DESC" "Bataklık Ateşi senaryosunu sağ olarak tamamla." "[english]ACH_SURVIVE_SWAMP_DESC" "Survive the Swamp Fever campaign." "ACH_SURVIVE_TOWN_NAME" "METEOROLOJİ UZMANI" "[english]ACH_SURVIVE_TOWN_NAME" "WEATHERMAN" "ACH_SURVIVE_TOWN_DESC" "Sağanak Yağış senaryosunu sağ olarak tamamla." "[english]ACH_SURVIVE_TOWN_DESC" "Survive the Hard Rain campaign." "ACH_SURVIVE_BRIDGE_NAME" "KÖPRÜ YAKICI" "[english]ACH_SURVIVE_BRIDGE_NAME" "BRIDGE BURNER" "ACH_SURVIVE_BRIDGE_DESC" "Dini Bölge senaryosunu sağ olarak tamamla." "[english]ACH_SURVIVE_BRIDGE_DESC" "Survive the Parish campaign." "ACH_BEAT_CAMPAIGNS_EXPERT_MODE_NAME" "BİR ŞEYLERİ İSPATLAMAK" "[english]ACH_BEAT_CAMPAIGNS_EXPERT_MODE_NAME" "STILL SOMETHING TO PROVE" "ACH_BEAT_CAMPAIGNS_EXPERT_MODE_DESC" "Tüm senaryoları Uzman zorluk seviyesinde sağ olarak tamamla." "[english]ACH_BEAT_CAMPAIGNS_EXPERT_MODE_DESC" "Survive all campaigns on Expert." "ACH_SURVIVE_EXPERT_REALISM_NAME" "GERÇEK İŞ" "[english]ACH_SURVIVE_EXPERT_REALISM_NAME" "THE REAL DEAL" "ACH_SURVIVE_EXPERT_REALISM_DESC" "Realizm modu etkinken bir senaryoyu Uzman zorluk seviyesinde sağ olarak tamamla." "[english]ACH_SURVIVE_EXPERT_REALISM_DESC" "Survive a campaign on Expert skill with Realism mode enabled." "ACH_FINISH_CAMPAIGN_MELEE_ONLY_NAME" "EGZERSİZ KONFEDERASYONU" "[english]ACH_FINISH_CAMPAIGN_MELEE_ONLY_NAME" "CONFEDERACY OF CRUNCHES" "ACH_FINISH_CAMPAIGN_MELEE_ONLY_DESC" "Bir senaryoyu yalnızca yakın dövüş silahı kullanarak bitir." "[english]ACH_FINISH_CAMPAIGN_MELEE_ONLY_DESC" "Finish a campaign using only melee weapons." "ACH_CUT_OFF_HEADS_MELEE_NAME" "KAFA KESİCİ" "[english]ACH_CUT_OFF_HEADS_MELEE_NAME" "HEAD HONCHO" "ACH_CUT_OFF_HEADS_MELEE_DESC" "Yakın dövüş silahıyla 200 Enfektenin kafasını kopart." "[english]ACH_CUT_OFF_HEADS_MELEE_DESC" "Decapitate 200 Infected with a melee weapon." "ACH_KILL_WITH_EVERY_MELEE_NAME" "ÖLÜ KLÜBÜ" "[english]ACH_KILL_WITH_EVERY_MELEE_NAME" "CLUB DEAD" "ACH_KILL_WITH_EVERY_MELEE_DESC" "Tüm yakın dövüş silahlarını kullanarak her biriyle birer Sıradan Enfekte öldür." "[english]ACH_KILL_WITH_EVERY_MELEE_DESC" "Use every melee weapon to kill Common Infected." "ACH_KILL_INFECTED_WITH_CHAINSAW_NAME" "TESTERELİ KATİL" "[english]ACH_KILL_INFECTED_WITH_CHAINSAW_NAME" "CHAIN OF COMMAND" "ACH_KILL_INFECTED_WITH_CHAINSAW_DESC" "100 normal Enfekteyi elektrikli testereyle öldür." "[english]ACH_KILL_INFECTED_WITH_CHAINSAW_DESC" "Kill 100 Common Infected with the chainsaw." "ACH_KILL_TANK_MELEE_ONLY_NAME" "TANK BURGER" "[english]ACH_KILL_TANK_MELEE_ONLY_NAME" "TANK BURGER" "ACH_KILL_TANK_MELEE_ONLY_DESC" "Bir Tank'ı yakın dövüş silahlarıyla öldür." "[english]ACH_KILL_TANK_MELEE_ONLY_DESC" "Kill a Tank with melee weapons." "ACH_RES_SURVIVORS_WITH_DEFIB_NAME" "ŞOK KURTARIŞ" "[english]ACH_RES_SURVIVORS_WITH_DEFIB_NAME" "SHOCK JOCK" "ACH_RES_SURVIVORS_WITH_DEFIB_DESC" "Defibrilatör ile 10 ölü Sağ Kalanı canlandır." "[english]ACH_RES_SURVIVORS_WITH_DEFIB_DESC" "Revive 10 dead Survivors with the defibrillator." "ACH_SPEED_REVIVE_WITH_ADRENALINE_NAME" "HIZLI VE ÖLÜ" "[english]ACH_SPEED_REVIVE_WITH_ADRENALINE_NAME" "THE QUICK AND THE DEAD" "ACH_SPEED_REVIVE_WITH_ADRENALINE_DESC" "Adrenalinin hızlandırma etkisindeyken yere düşmüş 10 Sağ Kalanı kurtar." "[english]ACH_SPEED_REVIVE_WITH_ADRENALINE_DESC" "Revive 10 incapacitated Survivors while under the speed-boosting effects of adrenaline." "ACH_DEPLOY_AMMO_UPGRADE_NAME" "TEK KİŞİLİK CEPHANELİK" "[english]ACH_DEPLOY_AMMO_UPGRADE_NAME" "ARMORY OF ONE" "ACH_DEPLOY_AMMO_UPGRADE_DESC" "Bir cephane geliştirmesi yerleştir ve tüm takım onu kullansın." "[english]ACH_DEPLOY_AMMO_UPGRADE_DESC" "Deploy an ammo upgrade and have your team use it." "ACH_IGNITE_INFECTED_FIRE_AMMO_NAME" "YANMA HİSSİ" "[english]ACH_IGNITE_INFECTED_FIRE_AMMO_NAME" "BURNING SENSATION" "ACH_IGNITE_INFECTED_FIRE_AMMO_DESC" "50 Normal Enfekteyi yanıcı mermiyle yak." "[english]ACH_IGNITE_INFECTED_FIRE_AMMO_DESC" "Ignite 50 Common Infected with incendiary ammo." "ACH_KILL_ZOMBIES_GRENADE_BLAST_NAME" "PARÇALAMA PLANI" "[english]ACH_KILL_ZOMBIES_GRENADE_BLAST_NAME" "DISMEMBERMENT PLAN" "ACH_KILL_ZOMBIES_GRENADE_BLAST_DESC" "Tek bomba atar patlamasıyla 15 Enfekte öldür." "[english]ACH_KILL_ZOMBIES_GRENADE_BLAST_DESC" "Kill 15 Infected with a single grenade launcher blast." "ACH_BILE_A_TANK_NAME" "SEPTİK TANK" "[english]ACH_BILE_A_TANK_NAME" "SEPTIC TANK" "ACH_BILE_A_TANK_DESC" "Tank'a kusmuk bombası at." "[english]ACH_BILE_A_TANK_DESC" "Use a bile bomb on a Tank." "ACH_KILL_EVERY_UNCOMMON_INFECTED_NAME" "HER ÇEŞİTTEN" "[english]ACH_KILL_EVERY_UNCOMMON_INFECTED_NAME" "CRASS MENAGERIE" "ACH_KILL_EVERY_UNCOMMON_INFECTED_DESC" "Her bir Özgün Sıradan Enfektelerden birer tane öldür." "[english]ACH_KILL_EVERY_UNCOMMON_INFECTED_DESC" "Kill one of each Uncommon Infected." "ACH_KILL_SUBMERGED_MUDMEN_NAME" "SUDAKİ ÖLÜ" "[english]ACH_KILL_SUBMERGED_MUDMEN_NAME" "DEAD IN THE WATER" "ACH_KILL_SUBMERGED_MUDMEN_DESC" "10 Çamur Adamı suyun içindeyken öldür." "[english]ACH_KILL_SUBMERGED_MUDMEN_DESC" "Kill 10 swampy Mudmen while they are in the water." "ACH_COLLECT_CEDA_VIALS_NAME" "SOYULMUŞ ZOMBİ" "[english]ACH_COLLECT_CEDA_VIALS_NAME" "ROBBED ZOMBIE" "ACH_COLLECT_CEDA_VIALS_DESC" "Öldürdüğün 10 sivil savunma elemanından düşen Boomer kusmuğu şişelerini topla." "[english]ACH_COLLECT_CEDA_VIALS_DESC" "Collect 10 vials of Boomer vomit from infected CEDA agents you have killed." "ACH_HONK_A_CLOWNS_NOSE_NAME" "BURUN KIRAN" "[english]ACH_HONK_A_CLOWNS_NOSE_NAME" "CL0WND" "ACH_HONK_A_CLOWNS_NOSE_DESC" "10 Palyaçonun burnunu öttür." "[english]ACH_HONK_A_CLOWNS_NOSE_DESC" "Honk the noses of 10 Clowns." "ACH_INCENDIARY_CLOWN_POSSE_NAME" "KIZARMIŞ ÇOBAN" "[english]ACH_INCENDIARY_CLOWN_POSSE_NAME" "FRIED PIPER" "ACH_INCENDIARY_CLOWN_POSSE_DESC" "En az 10 sıradan enfekteye öncülük eden bir Palyaçoyu Molotov kullanarak yak." "[english]ACH_INCENDIARY_CLOWN_POSSE_DESC" "Using a Molotov, burn a Clown leading at least 10 Common Infected. " "ACH_KILL_SPITTER_FAST_NAME" "ASİT REFLEKSİ" "[english]ACH_KILL_SPITTER_FAST_NAME" "ACID REFLEX" "ACH_KILL_SPITTER_FAST_DESC" "Bir Spitter'ı tükürmeden önce öldür." "[english]ACH_KILL_SPITTER_FAST_DESC" "Kill a Spitter before she is able to spit." "ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_NAME" "SÜRÜŞ REDDEDİLDİ" "[english]ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_NAME" "A RIDE DENIED" "ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_DESC" "Bir Jockey'i, Sağ Kalanlardan birinin üzerine atladıktan sonraki 2 saniye içerisinde öldür." "[english]ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_DESC" "Kill a Jockey within 2 seconds of it jumping on a Survivor." "ACH_MELEE_A_CHARGER_NAME" "SALDIRI SEVİYESİ" "[english]ACH_MELEE_A_CHARGER_NAME" "LEVEL A CHARGE" "ACH_MELEE_A_CHARGER_DESC" "Bir Charger'ı Sağ Kalan yakalarken yakın dövüş silahı ile öldür." "[english]ACH_MELEE_A_CHARGER_DESC" "Kill a Charger with a melee weapon while they are charging." "ACH_STASH_WHACKER_NAME" "TOKMAKÇI" "[english]ACH_STASH_WHACKER_NAME" "STACHE WHACKER" "ACH_STASH_WHACKER_DESC" "Moustachio'dan daha hızlı olduğunu kanıtla." "[english]ACH_STASH_WHACKER_DESC" "Prove you are faster than Moustachio." "ACH_STRONGMAN_GAME_NAME" "GONG GÖSTERİSİ" "[english]ACH_STRONGMAN_GAME_NAME" "GONG SHOW" "ACH_STRONGMAN_GAME_DESC" "Moustachio'dan daha güçlü olduğunu kanıtla." "[english]ACH_STRONGMAN_GAME_DESC" "Prove you are stronger than Moustachio." "ACH_GNOME_RESCUE_NAME" "BAHÇE CİNİNİ KORUMA" "[english]ACH_GNOME_RESCUE_NAME" "GUARDIN' GNOME" "ACH_GNOME_RESCUE_DESC" "Bahçe cinini karnavaldan kurtar." "[english]ACH_GNOME_RESCUE_DESC" "Rescue Gnome Chompski from the Carnival." "ACH_WITCH_TOWN_NO_WITCH_KILLS_NAME" "ACIKLI HİKAYE" "[english]ACH_WITCH_TOWN_NO_WITCH_KILLS_NAME" "SOB STORY" "ACH_WITCH_TOWN_NO_WITCH_KILLS_DESC" "Hiçbir Cadıyı öldürmeden şeker fabrikasını geç ve sığınağa ulaş." "[english]ACH_WITCH_TOWN_NO_WITCH_KILLS_DESC" "Navigate the sugar mill and reach the safe room without killing any Witches." "ACH_AIRLINE_FINALE_NO_DAMAGE_NAME" "KANATLAR VE DUALAR" "[english]ACH_AIRLINE_FINALE_NO_DAMAGE_NAME" "WING AND A PRAYER" "ACH_AIRLINE_FINALE_NO_DAMAGE_DESC" "Kaza yapmış yolcu uçağında hiç kasar almadan kendini koru." "[english]ACH_AIRLINE_FINALE_NO_DAMAGE_DESC" "Defend yourself at the crashed airliner without taking damage." "ACH_IMPOUND_LOT_NO_ALARMS_NAME" "SESSİZLİKTEKİ ŞİDDET" "[english]ACH_IMPOUND_LOT_NO_ALARMS_NAME" "VIOLENCE IN SILENCE" "ACH_IMPOUND_LOT_NO_ALARMS_DESC" "Araziden sessizce ilerle ve hiçbir alarmı devreye sokmadan güvenli bir şekilde mezarlığa ulaş." "[english]ACH_IMPOUND_LOT_NO_ALARMS_DESC" "Navigate the impound lot and reach the cemetery safe room without tripping any alarms." "ACH_BRIDGE_TIMED_RUN_NAME" "KÖPRÜ ÜZERİNDEKİ HIZLI KATLİAM" "[english]ACH_BRIDGE_TIMED_RUN_NAME" "BRIDGE OVER TREBLED SLAUGHTER" "ACH_BRIDGE_TIMED_RUN_DESC" "Köprü finalini 3 dakikadan kısa bir sürede tamamla." "[english]ACH_BRIDGE_TIMED_RUN_DESC" "Cross the bridge finale in less than three minutes." "ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_NAME" "ELEKTROŞOKÇU" "[english]ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_NAME" "HEARTWARMER" "ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_DESC" "Kapışma modu raundundayken sığınaktan ayrılarak ölü takım arkadaşını canlandır." "[english]ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_DESC" "In a Versus round, leave the saferoom to defibrillate a dead teammate." "ACH_VS_FORM_PARTY_AND_WIN_4V4_NAME" "RAKAMLARDAKİ GÜÇ" "[english]ACH_VS_FORM_PARTY_AND_WIN_4V4_NAME" "STRENGTH IN NUMBERS" "ACH_VS_FORM_PARTY_AND_WIN_4V4_DESC" "4'e 4 Kapışma veya Temizlik modunda bir takım kur ve düşman takımı alt et." "[english]ACH_VS_FORM_PARTY_AND_WIN_4V4_DESC" "Form a team and beat an enemy team in 4v4 Versus or Scavenge." "ACH_VS_JOCKEY_LONG_RIDE_NAME" "YETERLİ SÜRÜŞ" "[english]ACH_VS_JOCKEY_LONG_RIDE_NAME" "QUALIFIED RIDE" "ACH_VS_JOCKEY_LONG_RIDE_DESC" "Jockey iken, bir Sağ Kalanı 12 saniyeden uzun bir süre yönlendir." "[english]ACH_VS_JOCKEY_LONG_RIDE_DESC" "As the Jockey, ride a Survivor for more than 12 seconds." "ACH_VS_JOCKEY_TWO_PLAYERS_NAME" "SIRTA DÖNÜŞ" "[english]ACH_VS_JOCKEY_TWO_PLAYERS_NAME" "BACK IN THE SADDLE" "ACH_VS_JOCKEY_TWO_PLAYERS_DESC" "Jockey iken, hiç ölmeden iki farklı Sağ Kalanın üzerine atla." "[english]ACH_VS_JOCKEY_TWO_PLAYERS_DESC" "As the Jockey, ride the Survivors twice in a single life." "ACH_VS_JOCKEY_INTO_ACID_NAME" "ASİDE DOĞRU BİR GEZİ" "[english]ACH_VS_JOCKEY_INTO_ACID_NAME" "RODE HARD, PUT AWAY WET" "ACH_VS_JOCKEY_INTO_ACID_DESC" "Jockey iken, bir Sağ Kalanı Spitter'ın asitli tükürüğünün içine sürükle." "[english]ACH_VS_JOCKEY_INTO_ACID_DESC" "As the Jockey, ride a Survivor and steer them into a Spitter's acid patch." "ACH_VS_SPIT_ON_ENEMY_TEAM_NAME" "HARİKA TÜKÜRÜŞ" "[english]ACH_VS_SPIT_ON_ENEMY_TEAM_NAME" "GREAT EXPECTORATIONS" "ACH_VS_SPIT_ON_ENEMY_TEAM_DESC" "Spitter iken, tek bir asit tükürüğü ile tüm Sağ Kalanlara hasar ver." "[english]ACH_VS_SPIT_ON_ENEMY_TEAM_DESC" "As the Spitter, hit every Survivor with a single acid patch." "ACH_VS_SPIT_ON_SMOKERED_PLAYER_NAME" "ARKADAŞLARIMDAN TÜKÜRÜKLÜ BİR YARDIM" "[english]ACH_VS_SPIT_ON_SMOKERED_PLAYER_NAME" "A SPITTLE HELP FROM MY FRIENDS" "ACH_VS_SPIT_ON_SMOKERED_PLAYER_DESC" "Spitter iken, Smoker tarafından boğulan bir Sağ Kalana tükür." "[english]ACH_VS_SPIT_ON_SMOKERED_PLAYER_DESC" "As the Spitter, spit on a Survivor being choked by a Smoker." "ACH_VS_BOWL_ENEMY_TEAM_NAME" "DAĞITICI VURUŞ" "[english]ACH_VS_BOWL_ENEMY_TEAM_NAME" "SCATTERING RAM" "ACH_VS_BOWL_ENEMY_TEAM_DESC" "Charger iken, düşman takımı tek bir saldırıda dağıt." "[english]ACH_VS_BOWL_ENEMY_TEAM_DESC" "As the Charger, bowl through the entire enemy team in a single charge." "ACH_VS_CHARGER_GROUND_SMASH_NAME" "ET DÖVME" "[english]ACH_VS_CHARGER_GROUND_SMASH_NAME" "MEAT TENDERIZER" "ACH_VS_CHARGER_GROUND_SMASH_DESC" "Charger iken, bir Sağ Kalanı yakala ve onu 15 saniye boyunca yere vur." "[english]ACH_VS_CHARGER_GROUND_SMASH_DESC" "As the Charger, grab a Survivor and smash them into the ground for a solid 15 seconds." "ACH_VS_CHARGER_LONG_CARRY_NAME" "UZUN MESAFE KURYESİ" "[english]ACH_VS_CHARGER_LONG_CARRY_NAME" "LONG DISTANCE CARRIER" "ACH_VS_CHARGER_LONG_CARRY_DESC" "Charger iken, bir Sağ Kalanı yakala ve onu 80 adım uzağa taşı." "[english]ACH_VS_CHARGER_LONG_CARRY_DESC" "As the Charger, grab a Survivor and carry them over 80 feet." "ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_NAME" "SALDIRANLARI DÖVÜŞ" "[english]ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_NAME" "BEAT THE RUSH" "ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_DESC" "Direniş modu raundundayken yalnızca yakın dövüş silahı kullanarak bir madalya kazan." "[english]ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_DESC" "In a Survival round, get a medal only using melee weapons." "ACH_SCAVENGE_WIN_A_GAME_NAME" "AV PARTİSİ" "[english]ACH_SCAVENGE_WIN_A_GAME_NAME" "HUNTING PARTY" "ACH_SCAVENGE_WIN_A_GAME_DESC" "Bir Temizlik Modu oyunu kazan." "[english]ACH_SCAVENGE_WIN_A_GAME_DESC" "Win a game of Scavenge." "ACH_SCAVENGE_COLLECT_CAN_GRIND_NAME" "YAKIT İÇİCİ" "[english]ACH_SCAVENGE_COLLECT_CAN_GRIND_NAME" "GAS GUZZLER" "ACH_SCAVENGE_COLLECT_CAN_GRIND_DESC" "Temizlik modunda 100 benzin bidonu boşalt." "[english]ACH_SCAVENGE_COLLECT_CAN_GRIND_DESC" "Collect 100 gas cans in Scavenge." "ACH_SCAVENGE_COLLECT_ALL_CANS_NAME" "ÇAKTIRMADAN TAŞIMA" "[english]ACH_SCAVENGE_COLLECT_ALL_CANS_NAME" "CACHE AND CARRY" "ACH_SCAVENGE_COLLECT_ALL_CANS_DESC" "Tek bir Temizlik modu raundunda 15 yakıt bidonu boşalt." "[english]ACH_SCAVENGE_COLLECT_ALL_CANS_DESC" "Collect 15 gas cans in a single Scavenge round." "ACH_SCAVENGE_SHUT_OUT_NAME" "TEMİZLİK AVI" "[english]ACH_SCAVENGE_SHUT_OUT_NAME" "SCAVENGE HUNT" "ACH_SCAVENGE_SHUT_OUT_DESC" "Bir Temizlik modu raundunda karşı takıma hiç yakıt bidonu boşalttırma." "[english]ACH_SCAVENGE_SHUT_OUT_DESC" "Stop the enemy team from collecting any gas cans during a Scavenge round." "ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_NAME" "YAKIT KRİZİ" "[english]ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_NAME" "FUEL CRISIS" "ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_DESC" "Uzatma süresinde bir Sağ Kalanın elindeki yakıt bidonunu bıraktır." "[english]ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_DESC" "Make a Survivor drop a gas can during overtime." "ACH_SCAVENGE_CAN_DROP_GRIND_NAME" "YAKIT KITLIĞI" "[english]ACH_SCAVENGE_CAN_DROP_GRIND_NAME" "GAS SHORTAGE" "ACH_SCAVENGE_CAN_DROP_GRIND_DESC" "Özel Enfekte iken 25 yakıt bidonunun düşürülmesini sağla." "[english]ACH_SCAVENGE_CAN_DROP_GRIND_DESC" "Cause 25 gas can drops as a Special Infected." "ASSET_MED_KIT_NAME" "SAĞLIK PAKETİ" "[english]ASSET_MED_KIT_NAME" "MED KIT" "ASSET_MED_KIT_DESC" "Beş senaryonun tümünü herhangi bir zorluk seviyesinde bitirerek Sağlık Çantasını aç." "[english]ASSET_MED_KIT_DESC" "Unlock the Med Kit by beating all five campaigns on any skill level." "ASSET_FRYING_PAN_NAME" "KIZARTMA TAVASI" "[english]ASSET_FRYING_PAN_NAME" "FRYING PAN" "ASSET_FRYING_PAN_DESC" "10.000 Enfekte öldürerek Kızartma Tavasını aç." "[english]ASSET_FRYING_PAN_DESC" "Unlock the Frying Pan by killing 10,000 Infected." "ASSET_GNOME_NAME" "BAHÇE CİNİ" "[english]ASSET_GNOME_NAME" "GARDEN GNOME" "ASSET_GNOME_DESC" "Cüce Chompski'yi kurtararak Bahçe Cinini aç." "[english]ASSET_GNOME_DESC" "Unlock the Garden Gnome by rescuing Gnome Chompski." "ASSET_BULL_SHIFTERS_SHIRT_NAME" "BULL SHIFTERS TİŞÖRTÜ" "[english]ASSET_BULL_SHIFTERS_SHIRT_NAME" "BULL SHIFTERS SHIRT" "ASSET_BULL_SHIFTERS_SHIRT_DESC" "Kapışma modunda 10 oyun kazanarak Bull Shifters tişörtünü aç." "[english]ASSET_BULL_SHIFTERS_SHIRT_DESC" "Unlock the Bull Shifters shirt by winning 10 games of Versus." "ASSET_LEFT_4_DEAD_2_SHIRT_NAME" "LEFT 4 DEAD 2 TİŞÖRTÜ" "[english]ASSET_LEFT_4_DEAD_2_SHIRT_NAME" "LEFT 4 DEAD 2 SHIRT" "ASSET_LEFT_4_DEAD_2_SHIRT_DESC" "Temizlik modunda 10 oyun kazanarak Left 4 Dead 2 tişörtünü aç." "[english]ASSET_LEFT_4_DEAD_2_SHIRT_DESC" "Unlock the Left 4 Dead 2 shirt by winning 10 games of Scavenge." "ASSET_ZOMBIE_HAND_SHIRT_NAME" "ZOMBİ ELİ TİŞÖRTÜ" "[english]ASSET_ZOMBIE_HAND_SHIRT_NAME" "ZOMBIE HAND SHIRT" "ASSET_ZOMBIE_HAND_SHIRT_DESC" "10.000 Enfekte öldürerek Zombi Eli tişörtünü aç." "[english]ASSET_ZOMBIE_HAND_SHIRT_DESC" "Unlock the Zombie Hand shirt by killing 10,000 Infected." "ASSET_DEPECHE_MODE_SHIRT_NAME" "DEPECHE MODE TİŞÖRTÜ" "[english]ASSET_DEPECHE_MODE_SHIRT_NAME" "DEPECHE MODE SHIRT" "ASSET_DEPECHE_MODE_SHIRT_DESC" "Cüce Chompski'yi kurtararak Depeche Mode tişörtünü aç." "[english]ASSET_DEPECHE_MODE_SHIRT_DESC" "Unlock the Depeche Mode shirt by rescuing Gnome Chompski." "AVATARITEM_MEDKIT_DSP" "Sağlık Paketi" "[english]AVATARITEM_MEDKIT_DSP" "Med Kit" "AVATARITEM_MEDKIT_DSC" "Beş senaryonun tümü bitirilerek açılmış bir Sağlık Çantası." "[english]AVATARITEM_MEDKIT_DSC" "A Med Kit earned by beating all five campaigns." "AVATARITEM_MEDKIT_HOW" "Beş senaryonun tümünü bitirerek Sağlık Çantasını aç." "[english]AVATARITEM_MEDKIT_HOW" "Unlock the Med Kit by beating all five campaigns." "AVATARITEM_BULLSHIFTERSSHIRT_DSP" "Bull Shifters Tişörtü" "[english]AVATARITEM_BULLSHIFTERSSHIRT_DSP" "Bull Shifters Shirt" "AVATARITEM_BULLSHIFTERSSHIRT_DSC" "Kapışma modunda 10 oyun kazanılarak elde edilmiş bir Bull Shifters tişörtü." "[english]AVATARITEM_BULLSHIFTERSSHIRT_DSC" "A Bull Shifters shirt earned by winning 10 games of Versus." "AVATARITEM_BULLSHIFTERSSHIRT_HOW" "Kapışma modunda 10 oyun kazanarak Bull Shifters tişörtünü aç." "[english]AVATARITEM_BULLSHIFTERSSHIRT_HOW" "Unlock the Bull Shifters shirt by winning 10 games of Versus." "AVATARITEM_LEFT4DEAD2SHIRT_DSP" "Left 4 Dead 2 Tişörtü" "[english]AVATARITEM_LEFT4DEAD2SHIRT_DSP" "Left 4 Dead 2 Shirt" "AVATARITEM_LEFT4DEAD2SHIRT_DSC" "Temizlik modunda 10 oyun kazanılarak elde edilmiş bir Left 4 Dead 2 tişörtü." "[english]AVATARITEM_LEFT4DEAD2SHIRT_DSC" "A Left 4 Dead 2 shirt earned by winning 10 games of Scavenge." "AVATARITEM_LEFT4DEAD2SHIRT_HOW" "Temizlik modunda 10 oyun kazanarak Left 4 Dead 2 tişörtünü aç." "[english]AVATARITEM_LEFT4DEAD2SHIRT_HOW" "Unlock the Left 4 Dead 2 shirt by winning 10 games of Scavenge." "AVATARITEM_ZOMBIEHANDSHIRT_DSP" "Zombi Eli Tişörtü" "[english]AVATARITEM_ZOMBIEHANDSHIRT_DSP" "Zombie Hand Shirt" "AVATARITEM_ZOMBIEHANDSHIRT_DSC" "10.000 Enfekte öldürerek kazanılmış korkunç bir zombi tişörtü." "[english]AVATARITEM_ZOMBIEHANDSHIRT_DSC" "A scary zombie shirt earned by killing 10,000 Infected." "AVATARITEM_ZOMBIEHANDSHIRT_HOW" "10.000 Enfekte öldürerek Zombi Eli tişörtünü aç." "[english]AVATARITEM_ZOMBIEHANDSHIRT_HOW" "Unlock the Zombie Hand shirt by killing 10,000 Infected." "AVATARITEM_DEPECHEMODESHIRT_DSP" "Depeche Mode Tişörtü" "[english]AVATARITEM_DEPECHEMODESHIRT_DSP" "Depeche Mode Shirt" "AVATARITEM_DEPECHEMODESHIRT_DSC" "Cüce Chompski'yi Kara Karnaval'dan kurtararak kazanılmış hoş bir Depeche Mode tişörtü." "[english]AVATARITEM_DEPECHEMODESHIRT_DSC" "A sweet Depeche Mode shirt earned by rescuing Gnome Chompski from the Dark Carnival." "AVATARITEM_DEPECHEMODESHIRT_HOW" "Cüce Chompski'yi Kara Karnaval'dan kurtararak Depeche Mode tişörtünü aç." "[english]AVATARITEM_DEPECHEMODESHIRT_HOW" "Unlock the Depeche Mode shirt by rescuing Gnome Chompski from the Dark Carnival." "L4D_infection_announcement" "%s1 , %s2 adlı oyuncuya enfeksiyon bulaştırdı!" "[english]L4D_infection_announcement" "%s1 has spread the infection to %s2!" "L4D_vs_YourTeamWon" "Takımın kazandı!" "[english]L4D_vs_YourTeamWon" "Your team won!" "L4D_vs_EnemyTeamWon" "Düşman takım kazandı!" "[english]L4D_vs_EnemyTeamWon" "Enemy team won!" "L4D_vs_YourTeamIsWinning" "Takımın kazanıyor!" "[english]L4D_vs_YourTeamIsWinning" "Your team is winning!" "L4D_vs_EnemyTeamIsWinning" "Düşman takım kazanıyor!" "[english]L4D_vs_EnemyTeamIsWinning" "Enemy team is winning!" "L4D_vs_CampaignScores" "Kapışma Modu Senaryo Puanları" "[english]L4D_vs_CampaignScores" "Versus Mode Campaign Scores" "L4D_vs_MapDifficultyModifier" "Harita Zorluk Seviyesi Değiştiricisi:" "[english]L4D_vs_MapDifficultyModifier" "Map Difficulty Modifier:" "L4D_vs_MapLengthModifier" "Harita Uzunluğu Değiştiricisi:" "[english]L4D_vs_MapLengthModifier" "Map Length Modifier:" "L4D_vs_TotalScore" "Bölüm Skoru:" "[english]L4D_vs_TotalScore" "Chapter Score:" "L4D_vs_IncapBonus" "Yere Düşürme Skoru:" "[english]L4D_vs_IncapBonus" "Incapacitate Score:" "L4D_vs_CampaignScore_Short" "Senaryo Toplamı:" "[english]L4D_vs_CampaignScore_Short" "Campaign Total:" "L4D_vs_RoundScore" "Raunt Skoru:" "[english]L4D_vs_RoundScore" "Round Score:" "L4D_vs_TotalScore_Embedded" "Toplam Skor:" "[english]L4D_vs_TotalScore_Embedded" "Total Score:" "L4D_vs_Survivors_First" "Sonraki bölümde ilk önce Sağ Kalanlar olarak oynayacaksınız." "[english]L4D_vs_Survivors_First" "You will play as Survivors first in the next chapter." "L4D_vs_Infected_First" "Sonraki bölümde ilk önce Enfekteler olarak oynayacaksınız." "[english]L4D_vs_Infected_First" "You will play as Infected first in the next chapter." "L4D_vs_TeamsTied" "Takımlar berabere" "[english]L4D_vs_TeamsTied" "Teams are Tied" "L4D_MOTD" "GÜNÜN İLETİSİ" "[english]L4D_MOTD" "MESSAGE OF THE DAY" "L4D_motd_key_string" "Bu pencereyi yeniden açmak için %s1 tuşuna bas" "[english]L4D_motd_key_string" "Press %s1 to re-open this window" "L4D_ThirdPartyTitle" "Bu üçüncü parti sunucunun sağlayıcısı:" "[english]L4D_ThirdPartyTitle" "This third-party server provided by:" "L4D_Server_Rank" "Evrensel sunucu sırası:" "[english]L4D_Server_Rank" "Worldwide server rank:" "L4D_Server_Player_Count" "Hizmet verilen toplam oyuncu:" "[english]L4D_Server_Player_Count" "Total players served:" "L4D_Server_Player_Average" "Ortalama oyuncu oturumu:" "[english]L4D_Server_Player_Average" "Average player session:" "L4D_Default_Hostname" "Left 4 Dead 2" "[english]L4D_Default_Hostname" "Left 4 Dead 2" "L4D_JoinSteamGroup" "Bu sunucunun Steam Grubuna katıl..." "[english]L4D_JoinSteamGroup" "Join this server's Steam Group..." "Voice" "İletişim" "[english]Voice" "Voice" "Cancel" "İptal" "[english]Cancel" "Cancel" "L4D360UI_Lobby_Survival" "Direniş" "[english]L4D360UI_Lobby_Survival" "Survival" "L4D360UI_MainMenu_PlaySurvivalCoopWithAnyone_Tip" "Tercihlerinize uygun çevrimiçi bir Direniş oyunu bulun." "[english]L4D360UI_MainMenu_PlaySurvivalCoopWithAnyone_Tip" "Find a Survival game online that matches your preferences." "L4D_vote_restart_chapter" "Raundu yeniden başlat?" "[english]L4D_vote_restart_chapter" "Restart round?" "L4D_vote_passed_restart_chapter" "Raunt yeniden başlatılıyor..." "[english]L4D_vote_passed_restart_chapter" "Restarting round..." "L4D360UI_MainMenu_SurvivalPackLoaded" "Survival Pack yüklendi" "[english]L4D360UI_MainMenu_SurvivalPackLoaded" "Survival Pack loaded" "L4D360UI_MsgBx_SurvivalJoinInProgress" "Çoktan başlamış bir Direniş raunduna katıldın.\nSüren sonraki raunda kadar kaydedilmeyecek." "[english]L4D360UI_MsgBx_SurvivalJoinInProgress" "You have joined a Survival round that is already in progress.\nYour times will not be recorded until the next round." "L4D360UI_MsgBx_ConfirmDLCRestrictedSelection" "Bir veya daha fazla oyuncu bu senaryoyu oynayabilmek için gereken\nindirilebilir içeriğe sahip değil. Devam edersen bu oyuncular atılacak.\nDevam etmek istiyor musun?" "[english]L4D360UI_MsgBx_ConfirmDLCRestrictedSelection" "One or more players in this lobby do not have the downloadable content required\nto play this campaign. Those players will be kicked if you continue.\nWould you like to continue?" "L4D_SurvivalScoreboard_InfectedKilled" "Enfekte Öldürüldü" "[english]L4D_SurvivalScoreboard_InfectedKilled" "Infected Killed" "L4D_SurvivalScoreboard_Common" "Sıradan Enfekte:" "[english]L4D_SurvivalScoreboard_Common" "Common Infected:" "L4D_SurvivalScoreboard_Hunters" "Hunter:" "[english]L4D_SurvivalScoreboard_Hunters" "Hunters:" "L4D_SurvivalScoreboard_Boomers" "Boomer:" "[english]L4D_SurvivalScoreboard_Boomers" "Boomers:" "L4D_SurvivalScoreboard_Smokers" "Smoker:" "[english]L4D_SurvivalScoreboard_Smokers" "Smokers:" "L4D_SurvivalScoreboard_Chargers" "Charger:" "[english]L4D_SurvivalScoreboard_Chargers" "Chargers:" "L4D_SurvivalScoreboard_Jockeys" "Jockey:" "[english]L4D_SurvivalScoreboard_Jockeys" "Jockeys:" "L4D_SurvivalScoreboard_Spitters" "Spitter:" "[english]L4D_SurvivalScoreboard_Spitters" "Spitters:" "L4D_SurvivalScoreboard_Tanks" "Tank:" "[english]L4D_SurvivalScoreboard_Tanks" "Tanks:" "L4D_ServerShuttingDownIdle" "Tüm kullanıcılar boşta olduğundan sunucu kapatılıyor." "[english]L4D_ServerShuttingDownIdle" "The server is shutting down because all players are idle." "L4D2_Instructor_explain_pre_drawbridge" "Yardım çağırmak için telsizi kullan" "[english]L4D2_Instructor_explain_pre_drawbridge" "Use the radio to call for help" "L4D2_Instructor_explain_drawbridge" "Asma köprüyü indirmek için tuşa bas" "[english]L4D2_Instructor_explain_drawbridge" "Press the button to lower the drawbridge" "L4D2_Instructor_explain_c4m4_finale_no_gas" "Anahtarı çevirmeden önce buraya yakıt bidonu taşımalısın" "[english]L4D2_Instructor_explain_c4m4_finale_no_gas" "You should bring the gas can here before you flip the switch" "L4D2_Instructor_explain_c4m4_finale_start" "Burger Tank tabelasıyla tekneye işaret gönder" "[english]L4D2_Instructor_explain_c4m4_finale_start" "Signal the boat with the Burger Tank sign" "L4D2_Survive_Gauntlet" "Diğer taraftaki helikoptere ulaşmaya çalış" "[english]L4D2_Survive_Gauntlet" "Make your way to the helicopter on the other side" "L4D2_Instructor_explain_perimeter1" "Çevresel alan ihlâl edildiğinde alarm ötmeye başlayacak" "[english]L4D2_Instructor_explain_perimeter1" "Alarm will sound when perimeter is breached" "L4D2_Instructor_explain_perimeter2" "Alarmı susturmak için güvenlik kulesine doğru koş" "[english]L4D2_Instructor_explain_perimeter2" "Run to the security tower to deactivate the alarm" "L4D2_Instructor_explain_deactivate_alarm" "Çıkış kapılarını açmak için alarmı devre dışı bırak" "[english]L4D2_Instructor_explain_deactivate_alarm" "Deactivate the alarm to open the exit doors" "L4D2_Instructor_explain_decon_wait" "Herkes vagondayken kapıyı kapat" "[english]L4D2_Instructor_explain_decon_wait" "Close the door when everyone is in the trailer" "L4D2_Instructor_explain_decon" "Vagondan çıkmak için kapıyı yana kaydır" "[english]L4D2_Instructor_explain_decon" "Release door to exit the trailer" "L4D2_Instructor_explain_impound_lot" "Ateş ettiğin yere dikkat et! Her tarafta araba alarmları var!" "[english]L4D2_Instructor_explain_impound_lot" "Watch your fire! Car alarms everywhere!" "L4D2_Instructor_explain_float" "Şamandırayı hareket ettir" "[english]L4D2_Instructor_explain_float" "Move the float" "L4D2_Instructor_explain_ferry" "Feribotu çağır" "[english]L4D2_Instructor_explain_ferry" "Call the ferry" "L4D2_Instructor_explain_hatch" "Uçağın kapısını aç" "[english]L4D2_Instructor_explain_hatch" "Open the hatch" "L4D2_Instructor_explain_shack" "Köprüyü alçalt" "[english]L4D2_Instructor_explain_shack" "Lower the bridge" "L4D2_Instructor_explain_coaster" "Seferi başlatmak için hız trenine güç ver" "[english]L4D2_Instructor_explain_coaster" "Power up the coaster to start the ride" "L4D2_Instructor_explain_mall_window" "Mağazanın camlarını indir" "[english]L4D2_Instructor_explain_mall_window" "Shoot out the store window" "L4D2_Instructor_explain_coaster_stop" "Alarmı durdurmak için hız trenini devre dışı bırak" "[english]L4D2_Instructor_explain_coaster_stop" "Deactivate the ride to stop the alarm" "L4D2_Instructor_explain_mall_alarm" "Üçüncü kattaki alarmı devre dışı bırak" "[english]L4D2_Instructor_explain_mall_alarm" "Deactivate the alarm on the third floor" "L4D_Instructor_explain_gascan_pour_blocked" "Bekle! Başka biri boşaltma yapıyor..." "[english]L4D_Instructor_explain_gascan_pour_blocked" "Wait! someone else is still pouring..." "L4D2_Instructor_explain_ammo_pile_failure" "Bu silahın cephanesini yenileyemezsin." "[english]L4D2_Instructor_explain_ammo_pile_failure" "You cannot refill the ammo of this weapon." "L4D2_Instructor_explain_survival_help_button" "Tuşa bas..." "[english]L4D2_Instructor_explain_survival_help_button" "Press the button..." "L4D2_Instructor_explain_survival_help_alarm" "Alarmı etkinleştir..." "[english]L4D2_Instructor_explain_survival_help_alarm" "Activate the alarm..." "L4D2_Instructor_explain_survival_help_radio" "Telsizi kullan..." "[english]L4D2_Instructor_explain_survival_help_radio" "Use the radio..." "L4D2_Instructor_explain_incendiary_ammo_received" "Yanıcı Cephane aldın" "[english]L4D2_Instructor_explain_incendiary_ammo_received" "You picked up Incendiary Ammunition" "L4D2_Instructor_explain_explosive_ammo_received" "Patlayıcı Cephane aldın" "[english]L4D2_Instructor_explain_explosive_ammo_received" "You picked up Explosive Ammunition" "L4D2_Instructor_explain_laser_sight_received" "Lazer Nişangâh geliştirmesi silahının isabet oranını arttırır" "[english]L4D2_Instructor_explain_laser_sight_received" "The Laser Sight upgrade makes your weapon more accurate" "L4D2_Instructor_explain_upgrade" "Eşya Eklentisi Kullanılabilir" "[english]L4D2_Instructor_explain_upgrade" "Upgrade Item Available" "L4D2_Instructor_explain_incendiary_ammo_available" "Yanıcı Cephane Kullanılabilir" "[english]L4D2_Instructor_explain_incendiary_ammo_available" "Incendiary Ammo Available" "L4D2_Instructor_explain_explosive_ammo_available" "Patlayıcı Cephane Kullanılabilir" "[english]L4D2_Instructor_explain_explosive_ammo_available" "Explosive Ammo Available" "L4D2_Instructor_explain_laser_sight_available" "Lazer Nişangâh Eklentisi Kullanılabilir" "[english]L4D2_Instructor_explain_laser_sight_available" "Laser Sight Upgrade Available" "L4D2_Instructor_explain_replace_ammo_get" "Cephanesi azalmış silahını değiştir" "[english]L4D2_Instructor_explain_replace_ammo_get" "Replace your low-ammo weapon" "L4D2_Instructor_explain_replace_ammo" "Cephanesi Tam %s1" "[english]L4D2_Instructor_explain_replace_ammo" "Fully-Loaded %s1" "L4D2_Instructor_explain_vehicle_arrival" "Kurtarma aracına koş!" "[english]L4D2_Instructor_explain_vehicle_arrival" "Hurry to the rescue vehicle!" "L4D2_Instructor_explain_use_mounted_gun" "Ağır Makineli Silah" "[english]L4D2_Instructor_explain_use_mounted_gun" "Heavy Machine Gun" "L4D2_Instructor_explain_mounted_gun_overheated" "Silah aşırı ısındı ve geçici bir süre kullanılamaz!" "[english]L4D2_Instructor_explain_mounted_gun_overheated" "The gun has temporarily overheated and is unusable!" "L4D2_Instructor_explain_carousel_start" "Kapıyı açmak için elektrik ver" "[english]L4D2_Instructor_explain_carousel_start" "Turn on the power to open the gate" "L4D2_Instructor_explain_carousel_start2" "Atlı karıncayı durdurmak için kontrol kabinine koş" "[english]L4D2_Instructor_explain_carousel_start2" "Run to the control booth to shut down the carousel" "L4D2_Instructor_explain_carousel_destination" "Atlı karıncayı durdur" "[english]L4D2_Instructor_explain_carousel_destination" "Shut down the carousel" "L4D2_Instructor_explain_stage_lighting" "Sahne ışıklandırmasını aç" "[english]L4D2_Instructor_explain_stage_lighting" "Set the stage lighting" "L4D2_Instructor_ability_out_of_range" "Yaklaş, hedefin menzil dışında" "[english]L4D2_Instructor_ability_out_of_range" "Get closer — that target is out of range" "L4D2_Instructor_explain_stage_finale_start" "Helikoptere işaret vermek için Rock konserini başlat" "[english]L4D2_Instructor_explain_stage_finale_start" "Begin the rock concert to signal the chopper" "L4D2_Instructor_explain_c3m4_radio1" "Kurtarma teknesini çağır" "[english]L4D2_Instructor_explain_c3m4_radio1" "Call for a boat rescue" "L4D2_Instructor_explain_c3m4_radio2" "Virgil'e Yanıt Ver" "[english]L4D2_Instructor_explain_c3m4_radio2" "Respond to Virgil" "L4D2_Instructor_explain_stage_survival_start" "Rock konserine başla..." "[english]L4D2_Instructor_explain_stage_survival_start" "Begin the rock concert..." "L4D2_Instructor_explain_gates_are_open" "Kapılar açıldı, sığınağa doğru koşun!" "[english]L4D2_Instructor_explain_gates_are_open" "The gates are open, run for the safe room!" "L4D2_Instructor_explain_c2m4_ticketbooth" "Kapıları açmak için düğmeye bas" "[english]L4D2_Instructor_explain_c2m4_ticketbooth" "Press the button to open the gates" "L4D2_Instructor_explain_c3m4_rescue" "Kurtarma teknesi geldi, binin!" "[english]L4D2_Instructor_explain_c3m4_rescue" "The rescue boat has arrived, get on board!" "L4D2_Instructor_explain_hotel_elevator_doors" "Kaçmak için kapıları zorlayarak aç..." "[english]L4D2_Instructor_explain_hotel_elevator_doors" "Pry open the doors to escape..." "L4D2_Instructor_explain_gun_shop_tanker" "Whitaker, tankeri havaya uçuracak ve yolu açacak" "[english]L4D2_Instructor_explain_gun_shop_tanker" "Whitaker will destroy this tanker and clear the path" "L4D2_Instructor_explain_gun_shop" "Silah dükkânı sahibiyle konuş" "[english]L4D2_Instructor_explain_gun_shop" "Talk to the gun shop owner" "L4D2_Instructor_explain_store_alarm" "Mağazanın kapısını aç..." "[english]L4D2_Instructor_explain_store_alarm" "Open the store door..." "L4D2_Instructor_explain_store_item" "Mağazanın içindeki kolayı al" "[english]L4D2_Instructor_explain_store_item" "Retrieve the cola inside the store" "L4D2_Instructor_explain_gun_shop_item_get" "Kolayı al" "[english]L4D2_Instructor_explain_gun_shop_item_get" "Get the cola" "L4D2_Instructor_explain_gun_shop_item" "Kola" "[english]L4D2_Instructor_explain_gun_shop_item" "Cola" "L4D2_Instructor_explain_return_item" "Kolayı, silah dükkânı sahibine götür" "[english]L4D2_Instructor_explain_return_item" "Deliver the cola to the gun shop owner" "L4D2_Instructor_explain_help_return_item" "Kolanın taşınmasına eşlik et" "[english]L4D2_Instructor_explain_help_return_item" "Escort the cola delivery" "L4D2_Instructor_save_items" "Geri dönüş yolculuğu için birkaç eşyayı korumak isteyebilirsin" "[english]L4D2_Instructor_save_items" "You may want to save some items for the return trip" "L4D2_Instructor_explain_return_to_elevator" "Asansöre geri dön!" "[english]L4D2_Instructor_explain_return_to_elevator" "Return to the elevator!" "L4D2_Instructor_porch_light" "Konumu eşyalarla işaretlemek için verandanın ışıklarını aç" "[english]L4D2_Instructor_porch_light" "Turn on porch lights to mark locations with items" "L4D2_Instructor_explain_acid_spit" "Tehlikeli asitten uzak durmaya çalış!" "[english]L4D2_Instructor_explain_acid_spit" "Try to avoid the noxious acid!" "L4D2_Instructor_notify_entered_spit" "Tehlikeli asitten uzak dur!" "[english]L4D2_Instructor_notify_entered_spit" "Avoid the noxious acid!" "L4D2_Instructor_temp_msg_c4m1" "Yakıt bul ve tekneye geri dön" "[english]L4D2_Instructor_temp_msg_c4m1" "Go get fuel and return to the boat" "L4D2_Instructor_temp_msg_c4m3" "Yakıtı aldınız, tekneye geri dönün" "[english]L4D2_Instructor_temp_msg_c4m3" "You got the fuel — Return to the boat" "L4D2_Instructor_explain_c1m4_finale1" "Arabaya yakıt doldurmalısın" "[english]L4D2_Instructor_explain_c1m4_finale1" "You'll need to fill the car with gas" "L4D2_Instructor_explain_c1m4_finale2" "1. Adım: Yakıt bidonu bul" "[english]L4D2_Instructor_explain_c1m4_finale2" "Step 1: Find a gas can" "L4D2_Instructor_explain_c1m4_finale3" "2. Adım: Yakıt bidonunu arabaya getir" "[english]L4D2_Instructor_explain_c1m4_finale3" "Step 2: Bring the gas can to the car" "L4D2_Instructor_notify_ridden" "Hareket et! Jockey'in etkisine karşı diren..." "[english]L4D2_Instructor_notify_ridden" "Keep moving! Resist the Jockey's influence..." "L4D2_Instructor_notify_riding_survivor" "Sağ Kalanları tehlikeye sürükle" "[english]L4D2_Instructor_notify_riding_survivor" "Steer the Survivor into danger" "L4D2_Instructor_explain_magnum_pistol_get" "Magnum tabanca al" "[english]L4D2_Instructor_explain_magnum_pistol_get" "Get magnum pistol" "L4D2_Instructor_explain_magnum_pistol" "Magnum Tabanca" "[english]L4D2_Instructor_explain_magnum_pistol" "Magnum Pistol" "L4D2_Instructor_explain_magnum_pistol_get_alt" "Çöl Kobrası al" "[english]L4D2_Instructor_explain_magnum_pistol_get_alt" "Get Desert Cobra" "L4D2_Instructor_explain_magnum_pistol_alt" "Çöl Kobrası Tabanca" "[english]L4D2_Instructor_explain_magnum_pistol_alt" "Desert Cobra Pistol" "L4D2_Instructor_explain_trade_melee_for_magnum_pistol" "Yakın dövüş silahını magnum tabanca ile değiştir" "[english]L4D2_Instructor_explain_trade_melee_for_magnum_pistol" "Trade melee weapon for magnum pistol" "GameUI_Icons_SC_None" "< atanmadı >" "[english]GameUI_Icons_SC_None" "< not assigned >" "GameUI_Icons_SC_A_Button" "A" "[english]GameUI_Icons_SC_A_Button" "A" "GameUI_Icons_SC_B_Button" "B" "[english]GameUI_Icons_SC_B_Button" "B" "GameUI_Icons_SC_X_Button" "X" "[english]GameUI_Icons_SC_X_Button" "X" "GameUI_Icons_SC_Y_Button" "Y" "[english]GameUI_Icons_SC_Y_Button" "Y" "GameUI_Icons_SC_L_Shoulder" "2" "[english]GameUI_Icons_SC_L_Shoulder" "2" "GameUI_Icons_SC_R_Shoulder" "3" "[english]GameUI_Icons_SC_R_Shoulder" "3" "GameUI_Icons_SC_L_Grip" "(" "[english]GameUI_Icons_SC_L_Grip" "(" "GameUI_Icons_SC_R_Grip" ")" "[english]GameUI_Icons_SC_R_Grip" ")" "GameUI_Icons_SC_Start_Button" "5" "[english]GameUI_Icons_SC_Start_Button" "5" "GameUI_Icons_SC_Back_Button" "4" "[english]GameUI_Icons_SC_Back_Button" "4" "GameUI_Icons_SC_Left_Pad_Touch" "q" "[english]GameUI_Icons_SC_Left_Pad_Touch" "q" "GameUI_Icons_SC_Left_Pad_Swipe" "w" "[english]GameUI_Icons_SC_Left_Pad_Swipe" "w" "GameUI_Icons_SC_Left_Pad_Click" "e" "[english]GameUI_Icons_SC_Left_Pad_Click" "e" "GameUI_Icons_SC_Left_Pad_DPad_N" "a" "[english]GameUI_Icons_SC_Left_Pad_DPad_N" "a" "GameUI_Icons_SC_Left_Pad_DPad_S" "s" "[english]GameUI_Icons_SC_Left_Pad_DPad_S" "s" "GameUI_Icons_SC_Left_Pad_DPad_W" "d" "[english]GameUI_Icons_SC_Left_Pad_DPad_W" "d" "GameUI_Icons_SC_Left_Pad_DPad_E" "f" "[english]GameUI_Icons_SC_Left_Pad_DPad_E" "f" "GameUI_Icons_SC_Right_Pad_Touch" "y" "[english]GameUI_Icons_SC_Right_Pad_Touch" "y" "GameUI_Icons_SC_Right_Pad_Swipe" "u" "[english]GameUI_Icons_SC_Right_Pad_Swipe" "u" "GameUI_Icons_SC_Right_Pad_Click" "i" "[english]GameUI_Icons_SC_Right_Pad_Click" "i" "GameUI_Icons_SC_Right_Pad_DPad_N" "h" "[english]GameUI_Icons_SC_Right_Pad_DPad_N" "h" "GameUI_Icons_SC_Right_Pad_DPad_S" "j" "[english]GameUI_Icons_SC_Right_Pad_DPad_S" "j" "GameUI_Icons_SC_Right_Pad_DPad_W" "k" "[english]GameUI_Icons_SC_Right_Pad_DPad_W" "k" "GameUI_Icons_SC_Right_Pad_DPad_E" "l" "[english]GameUI_Icons_SC_Right_Pad_DPad_E" "l" "GameUI_Icons_SC_L_Trigger_Pull" "z" "[english]GameUI_Icons_SC_L_Trigger_Pull" "z" "GameUI_Icons_SC_L_Trigger_Click" "x" "[english]GameUI_Icons_SC_L_Trigger_Click" "x" "GameUI_Icons_SC_R_Trigger_Pull" "m" "[english]GameUI_Icons_SC_R_Trigger_Pull" "m" "GameUI_Icons_SC_L_Stick_Move" "C" "[english]GameUI_Icons_SC_L_Stick_Move" "C" "GameUI_Icons_SC_L_Stick_Click" "V" "[english]GameUI_Icons_SC_L_Stick_Click" "V" "GameUI_Icons_SC_Gyro_Move" "6" "[english]GameUI_Icons_SC_Gyro_Move" "6" "GameUI_Icons_SC_Gyro_Pitch" "7" "[english]GameUI_Icons_SC_Gyro_Pitch" "7" "GameUI_Icons_SC_Gyro_Yaw" "8" "[english]GameUI_Icons_SC_Gyro_Yaw" "8" "GameUI_Icons_SC_Gyro_Roll" "9" "[english]GameUI_Icons_SC_Gyro_Roll" "9" "GameUI_KeyNames_SC_None" "< atanmadı >" "[english]GameUI_KeyNames_SC_None" "< not assigned >" "GameUI_KeyNames_SC_A_Button" "A butonu" "[english]GameUI_KeyNames_SC_A_Button" "A button" "GameUI_KeyNames_SC_B_Button" "B butonu" "[english]GameUI_KeyNames_SC_B_Button" "B button" "GameUI_KeyNames_SC_X_Button" "X butonu" "[english]GameUI_KeyNames_SC_X_Button" "X button" "GameUI_KeyNames_SC_Y_Button" "Y butonu" "[english]GameUI_KeyNames_SC_Y_Button" "Y button" "GameUI_KeyNames_SC_L_Shoulder" "lb" "[english]GameUI_KeyNames_SC_L_Shoulder" "left bumper" "GameUI_KeyNames_SC_R_Shoulder" "rb" "[english]GameUI_KeyNames_SC_R_Shoulder" "right bumper" "GameUI_KeyNames_SC_L_Grip" "sol kavrama butonu" "[english]GameUI_KeyNames_SC_L_Grip" "left grip button" "GameUI_KeyNames_SC_R_Grip" "sağ kavrama butonu" "[english]GameUI_KeyNames_SC_R_Grip" "right grip button" "GameUI_KeyNames_SC_Start_Button" "BAŞLAT butonu" "[english]GameUI_KeyNames_SC_Start_Button" "START button" "GameUI_KeyNames_SC_Back_Button" "GERİ butonu" "[english]GameUI_KeyNames_SC_Back_Button" "BACK button" "GameUI_KeyNames_SC_Left_Pad_Touch" "sol pad dokunuşu" "[english]GameUI_KeyNames_SC_Left_Pad_Touch" "left pad touch" "GameUI_KeyNames_SC_Left_Pad_Swipe" "sol pad hareketi" "[english]GameUI_KeyNames_SC_Left_Pad_Swipe" "left pad move" "GameUI_KeyNames_SC_Left_Pad_Click" "sol pad tıklaması" "[english]GameUI_KeyNames_SC_Left_Pad_Click" "left pad click" "GameUI_KeyNames_SC_Left_Pad_DPad_N" "sol D-pad yukarı" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_N" "left D-pad up" "GameUI_KeyNames_SC_Left_Pad_DPad_S" "sol D-pad aşağı" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_S" "left D-pad down" "GameUI_KeyNames_SC_Left_Pad_DPad_W" "sol D-pad sol" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_W" "left D-pad left" "GameUI_KeyNames_SC_Left_Pad_DPad_E" "sol D-pad sağ" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_E" "left D-pad right" "GameUI_KeyNames_SC_Right_Pad_Touch" "sağ pad dokunuşu" "[english]GameUI_KeyNames_SC_Right_Pad_Touch" "right pad touch" "GameUI_KeyNames_SC_Right_Pad_Swipe" "sağ pad hareketi" "[english]GameUI_KeyNames_SC_Right_Pad_Swipe" "right pad move" "GameUI_KeyNames_SC_Right_Pad_Click" "sağ pad tıklaması" "[english]GameUI_KeyNames_SC_Right_Pad_Click" "right pad click" "GameUI_KeyNames_SC_Right_Pad_DPad_N" "sağ D-pad yukarı" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_N" "right D-pad up" "GameUI_KeyNames_SC_Right_Pad_DPad_S" "sağ D-pad aşağı" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_S" "right D-pad down" "GameUI_KeyNames_SC_Right_Pad_DPad_W" "sağ D-pad sol" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_W" "right D-pad left" "GameUI_KeyNames_SC_Right_Pad_DPad_E" "sağ D-pad sağ" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_E" "right D-pad right" "GameUI_KeyNames_SC_L_Trigger_Pull" "sol tetik çekişi" "[english]GameUI_KeyNames_SC_L_Trigger_Pull" "left trigger pull" "GameUI_KeyNames_SC_L_Trigger_Click" "sol tetik tıklaması" "[english]GameUI_KeyNames_SC_L_Trigger_Click" "left trigger click" "GameUI_KeyNames_SC_R_Trigger_Pull" "sağ tetik tıklaması" "[english]GameUI_KeyNames_SC_R_Trigger_Pull" "right trigger click" "GameUI_KeyNames_SC_L_Stick_Move" "analog hareketi" "[english]GameUI_KeyNames_SC_L_Stick_Move" "stick move" "GameUI_KeyNames_SC_L_Stick_Click" "analog tıklaması" "[english]GameUI_KeyNames_SC_L_Stick_Click" "stick click" "GameUI_KeyNames_SC_Gyro_Move" "jiroskop hareketi" "[english]GameUI_KeyNames_SC_Gyro_Move" "gyro move" "GameUI_KeyNames_SC_Gyro_Pitch" "jiroskop eğimi" "[english]GameUI_KeyNames_SC_Gyro_Pitch" "gyro pitch" "GameUI_KeyNames_SC_Gyro_Yaw" "jiroskop sapması" "[english]GameUI_KeyNames_SC_Gyro_Yaw" "gyro yaw" "GameUI_KeyNames_SC_Gyro_Roll" "jiroskop dönüşü" "[english]GameUI_KeyNames_SC_Gyro_Roll" "gyro roll" } }