"lang" { "Language" "spanish" "Tokens" { "L4D_DifficultyEasy" "Fácil" "[english]L4D_DifficultyEasy" "Easy" "L4D_DifficultyNormal" "Normal" "[english]L4D_DifficultyNormal" "Normal" "L4D_DifficultyHard" "Avanzado" "[english]L4D_DifficultyHard" "Advanced" "L4D_DifficultyImpossible" "Experto" "[english]L4D_DifficultyImpossible" "Expert" "L4D_skill_reminder" "Pulsa %s1 para cambiar de habilidad." "[english]L4D_skill_reminder" "Press %s1 to change your skill." "L4D_idle_spectator" "%s1 está inactivo." "[english]L4D_idle_spectator" "%s1 is now idle." "L4D_Scoreboard_Spectator" "Espectador: %s1" "[english]L4D_Scoreboard_Spectator" "Spectator: %s1" "L4D_Scoreboard_Spectators" "Espectadores (%s1): %s2" "[english]L4D_Scoreboard_Spectators" "Spectators (%s1): %s2" "L4D_Scoreboard_Dead" "MUERTO" "[english]L4D_Scoreboard_Dead" "DEAD" "L4D_Scoreboard_Incapacitated" "ABATIDO" "[english]L4D_Scoreboard_Incapacitated" "DOWN" "L4D_Scoreboard_IT" "VOMITADO" "[english]L4D_Scoreboard_IT" "IT" "L4D_Scoreboard_Spawning" "REGENERANDO" "[english]L4D_Scoreboard_Spawning" "SPAWNING" "L4D_Scoreboard_Bot" "Bot" "[english]L4D_Scoreboard_Bot" "Bot" "L4D_Scoreboard_s_Loading" "CARGANDO" "[english]L4D_Scoreboard_s_Loading" "LOADING" "L4D_Scoreboard_pz_Loading" "%s1 (CARGANDO)" "[english]L4D_Scoreboard_pz_Loading" "%s1 (LOADING)" "L4D_Scoreboard_InfectedPlayers" "Jugadores infectados" "[english]L4D_Scoreboard_InfectedPlayers" "Infected Players" "L4D_Scoreboard_Status" "Estado" "[english]L4D_Scoreboard_Status" "Status" "L4D_Scoreboard_Score" "Puntuación" "[english]L4D_Scoreboard_Score" "Score" "L4D_Scoreboard_Deaths" "Muertes" "[english]L4D_Scoreboard_Deaths" "Deaths" "L4D_Scoreboard_Ping" "Ping" "[english]L4D_Scoreboard_Ping" "Ping" "L4D_Scoreboard_SurvivorPlayers" "Supervivientes" "[english]L4D_Scoreboard_SurvivorPlayers" "Survivors" "L4D_Scoreboard_Current_Map" "En juego" "[english]L4D_Scoreboard_Current_Map" "Now Playing" "L4D_Scoreboard_Rescue_Map" "Rescate" "[english]L4D_Scoreboard_Rescue_Map" "Rescue" "L4D_Scoreboard_Opponent_Map" "Progreso de los infectados" "[english]L4D_Scoreboard_Opponent_Map" "Infected Progress" "L4D_Scoreboard_PZScore" "PUNTUACIÓN" "[english]L4D_Scoreboard_PZScore" "SCORE" "L4D_Scoreboard_Idle" "INACTIVO" "[english]L4D_Scoreboard_Idle" "IDLE" "L4D_Scoreboard_Select_Player" "Seleccionar jugador" "[english]L4D_Scoreboard_Select_Player" "Select Player" "L4D_Scoreboard_View_GamerCard" "Ver tarjeta de jugador" "[english]L4D_Scoreboard_View_GamerCard" "View Gamer Card" "L4D_Scoreboard_Vote_Kick" "Votar para expulsar a jugador" "[english]L4D_Scoreboard_Vote_Kick" "Vote to Kick Player" "L4D_Realism" "Realista" "[english]L4D_Realism" "Realism" "L4D_Versus" "Modo Enfrentamiento" "[english]L4D_Versus" "Versus Mode" "L4D_VSScoreboard_Title" "Puntuaciones del modo Enfrentamiento" "[english]L4D_VSScoreboard_Title" "Versus Mode Scores" "L4D_VSScoreboard_YourTeam" "Tu equipo" "[english]L4D_VSScoreboard_YourTeam" "Your Team" "L4D_VSScoreboard_EnemyTeam" "Equipo enemigo" "[english]L4D_VSScoreboard_EnemyTeam" "Enemy Team" "L4D_VSScoreboard_Unplayed" "N. d." "[english]L4D_VSScoreboard_Unplayed" "N/A" "L4D_VSScoreboard_Distance" "Distancia media recorrida:" "[english]L4D_VSScoreboard_Distance" "Average Distance Travelled:" "L4D_VSScoreboard_DistanceShort" "Distancia media:" "[english]L4D_VSScoreboard_DistanceShort" "Average Distance:" "L4D_VSScoreboard_Completion" "Puntuación por finalización:" "[english]L4D_VSScoreboard_Completion" "Completion Score:" "L4D_VSScoreboard_SurvivalBonus" "Bonificación de supervivencia:" "[english]L4D_VSScoreboard_SurvivalBonus" "Survival Bonus:" "L4D_VSScoreboard_Health" "Bonificación de salud:" "[english]L4D_VSScoreboard_Health" "Health Bonus:" "L4D_VSScoreboard_SurvivalMult" "Multiplicación por supervivencia:" "[english]L4D_VSScoreboard_SurvivalMult" "Survival Multiplier:" "L4D_VS_Shutdown_Title" "CERRANDO SERVIDOR" "[english]L4D_VS_Shutdown_Title" "SERVER SHUTTING DOWN" "L4D_VS_Shutdown" "El modo Enfrentamiento requiere jugadores humanos en ambos equipos." "[english]L4D_VS_Shutdown" "Competitive modes require human players on both teams." "L4D_Survival" "Modo Supervivencia" "[english]L4D_Survival" "Survival Mode" "L4D_SurvivalScoreboard_FinalTime" "Tiempo final:" "[english]L4D_SurvivalScoreboard_FinalTime" "Final Time:" "L4D_SurvivalScoreboard_BestTime" "Mejor tiempo" "[english]L4D_SurvivalScoreboard_BestTime" "Best Time" "L4D_SurvivalScoreboard_Players" "Jugadores" "[english]L4D_SurvivalScoreboard_Players" "Players" "L4D_SurvivalTimer_YourBest" "Tu mejor clasificación" "[english]L4D_SurvivalTimer_YourBest" "Your Best" "L4D_SurvivalTimer_TeamBest" "Mejor puntuación del equipo" "[english]L4D_SurvivalTimer_TeamBest" "Team Best" "L4D_SurvivalTimer_DescriptionFmt" "Mejor puntuación de %s1" "[english]L4D_SurvivalTimer_DescriptionFmt" "%s1's Best" "L4D_SurvivalTimer_Description_Gold" "Insignia de oro" "[english]L4D_SurvivalTimer_Description_Gold" "Gold Standard" "L4D_SurvivalTimer_Description_Silver" "Insignia de plata" "[english]L4D_SurvivalTimer_Description_Silver" "Silver Standard" "L4D_SurvivalTimer_Description_Bronze" "Insignia de bronce" "[english]L4D_SurvivalTimer_Description_Bronze" "Bronze Standard" "L4D_SurvivalTimer_Description_TeamRecord" "Récord del equipo" "[english]L4D_SurvivalTimer_Description_TeamRecord" "Team Record" "L4D_SurvivalTimer_Description_WorldRecord" "Récord mundial" "[english]L4D_SurvivalTimer_Description_WorldRecord" "World Record" "L4D_SurvivalTimer_Description_KeepGoing" "¡Nuevo récord del equipo!" "[english]L4D_SurvivalTimer_Description_KeepGoing" "New Team Record!" "L4D_BronzeMedalEarned" "¡%s1 ha ganado la medalla de bronce!" "[english]L4D_BronzeMedalEarned" "%s1 earned the Bronze Medal!" "L4D_SilverMedalEarned" "¡%s1 ha ganado la medalla de plata!" "[english]L4D_SilverMedalEarned" "%s1 earned the Silver Medal!" "L4D_GoldMedalEarned" "¡%s1 ha ganado la medalla de oro!" "[english]L4D_GoldMedalEarned" "%s1 earned the Gold Medal!" "L4D_Scavenge" "Modo de Búsqueda" "[english]L4D_Scavenge" "Scavenge Mode" "L4D_Scavenge_Round_Current" "Ronda actual" "[english]L4D_Scavenge_Round_Current" "Current Round" "L4D_Scavenge_RoundLimit" "Jugando al mejor de %s1" "[english]L4D_Scavenge_RoundLimit" "Playing Best of %s1" "L4D_Scavenge_TeamFlip" "PREPARAOS PARA CAMBIAR DE BANDO" "[english]L4D_Scavenge_TeamFlip" "PREPARE TO CHANGE SIDES" "L4D_Scavenge_NextRound" "PREPARAOS PARA LA RONDA %s1" "[english]L4D_Scavenge_NextRound" "PREPARE FOR ROUND %s1" "L4D_Scavenge_EnemyFirst" "El equipo rival jugará primero en la ronda %s1" "[english]L4D_Scavenge_EnemyFirst" "Enemy team will play first in Round %s1" "L4D_Scavenge_YouFirst" "Jugaréis primero en la ronda %s1" "[english]L4D_Scavenge_YouFirst" "You will play first in Round %s1" "L4D_Scavenge_Tie" "EMPATE" "[english]L4D_Scavenge_Tie" "TIE GAME" "L4D_Scavenge_RoundWon" "HABÉIS GANADO LA RONDA" "[english]L4D_Scavenge_RoundWon" "YOU WON THAT ROUND" "L4D_Scavenge_RoundLost" "HABÉIS PERDIDO LA RONDA" "[english]L4D_Scavenge_RoundLost" "YOU LOST THAT ROUND" "L4D_Scavenge_MatchWon" "¡HABÉIS GANADO LA PARTIDA!" "[english]L4D_Scavenge_MatchWon" "YOU WON THE MATCH!" "L4D_Scavenge_MatchLost" "HABÉIS PERDIDO LA PARTIDA" "[english]L4D_Scavenge_MatchLost" "YOU LOST THE MATCH" "L4D_Scavenge_MatchTied" "¡LA PARTIDA HA ACABADO EN EMPATE!" "[english]L4D_Scavenge_MatchTied" "THE MATCH ENDED IN A TIE!" "L4D_Scavenge_Wins" "Rondas ganadas" "[english]L4D_Scavenge_Wins" "Rounds Won" "L4D_Scavenge_YourTeam" "Tu equipo:" "[english]L4D_Scavenge_YourTeam" "Your Team:" "L4D_Scavenge_Opponent" "Equipo rival:" "[english]L4D_Scavenge_Opponent" "Enemy Team:" "L4D_Scavenge_Survivors_Wiped" "¡Los supervivientes han muerto!" "[english]L4D_Scavenge_Survivors_Wiped" "The Survivors were killed!" "L4D_Scavenge_Map_Cleared" "¡Los supervivientes han superado el nivel!" "[english]L4D_Scavenge_Map_Cleared" "The Survivors cleared the map!" "L4D_Scavenge_Time_Expired" "¡El tiempo se ha acabado!" "[english]L4D_Scavenge_Time_Expired" "The timer expired!" "L4D_Scavenge_TieBreaker_Title" "DESEMPATE" "[english]L4D_Scavenge_TieBreaker_Title" "TIE BREAKER" "L4D_Scavenge_TieBreaker_Description" "Tiempo invertido en alcanzar a los %s1 puntos:" "[english]L4D_Scavenge_TieBreaker_Description" "Time it took to reach %s1 points:" "L4D_Scavenge_TieBreaker_Description_Singular" "Tiempo invertido en alcanzar 1 punto:" "[english]L4D_Scavenge_TieBreaker_Description_Singular" "Time it took to reach 1 point:" "L4D_Scavenge_TieBreaker_Description_Zero" "Tiempo invertido para acabar la ronda:" "[english]L4D_Scavenge_TieBreaker_Description_Zero" "Time it took for the round to end:" "L4D_Versus_TieBreaker_Description" "Ha infligido más daño como infectado:" "[english]L4D_Versus_TieBreaker_Description" "Did the most damage as Infected:" "medal_0_earned" "¡%s1 ha ganado la medalla de bronce!" "[english]medal_0_earned" "%s1 has earned the Bronze Medal!" "medal_1_earned" "¡%s1 ha ganado la medalla de plata!" "[english]medal_1_earned" "%s1 has earned the Silver Medal!" "medal_2_earned" "¡%s1 ha ganado la medalla de oro!" "[english]medal_2_earned" "%s1 has earned the Gold Medal!" "L4D_Weapon_Pistol" "Pistola" "[english]L4D_Weapon_Pistol" "Pistol" "L4D_Weapon_Pistol_CAPS" "PISTOLA" "[english]L4D_Weapon_Pistol_CAPS" "PISTOL" "L4D_Weapon_SMG" "Metralleta" "[english]L4D_Weapon_SMG" "Submachine Gun" "L4D_Weapon_SMG_CAPS" "METRALLETA" "[english]L4D_Weapon_SMG_CAPS" "SUBMACHINE GUN" "L4D_Weapon_PumpShotgun" "Escopeta corredera" "[english]L4D_Weapon_PumpShotgun" "Pump Shotgun" "L4D_Weapon_PumpShotgun_CAPS" "ESCOPETA CORREDERA" "[english]L4D_Weapon_PumpShotgun_CAPS" "PUMP SHOTGUN" "L4D_Weapon_AutoShotgun" "Escopeta automática" "[english]L4D_Weapon_AutoShotgun" "Auto Shotgun" "L4D_Weapon_AutoShotgun_CAPS" "ESCOPETA AUTOMÁTICA" "[english]L4D_Weapon_AutoShotgun_CAPS" "AUTO SHOTGUN" "L4D_Weapon_AssaultRifle" "Rifle de asalto" "[english]L4D_Weapon_AssaultRifle" "Assault Rifle" "L4D_Weapon_AssaultRifle_CAPS" "RIFLE DE ASALTO" "[english]L4D_Weapon_AssaultRifle_CAPS" "ASSAULT RIFLE" "L4D_Weapon_HuntingRifle" "Rifle de caza" "[english]L4D_Weapon_HuntingRifle" "Hunting Rifle" "L4D_Weapon_HuntingRifle_CAPS" "RIFLE DE CAZA" "[english]L4D_Weapon_HuntingRifle_CAPS" "HUNTING RIFLE" "L4D_Weapon_FirstAidKit" "Botiquín" "[english]L4D_Weapon_FirstAidKit" "First Aid Kit" "L4D_Weapon_FirstAidKit_CAPS" "BOTIQUÍN" "[english]L4D_Weapon_FirstAidKit_CAPS" "FIRST AID KIT" "L4D_Weapon_Molotov" "Molotov" "[english]L4D_Weapon_Molotov" "Molotov" "L4D_Weapon_Molotov_CAPS" "MOLOTOV" "[english]L4D_Weapon_Molotov_CAPS" "MOLOTOV" "L4D_Weapon_PipeBomb" "Bomba casera" "[english]L4D_Weapon_PipeBomb" "Pipe Bomb" "L4D_Weapon_PipeBomb_CAPS" "BOMBA CASERA" "[english]L4D_Weapon_PipeBomb_CAPS" "PIPE BOMB" "L4D_Weapon_PainPills" "Píldoras analgésicas" "[english]L4D_Weapon_PainPills" "Pain Pills" "L4D_Weapon_PainPills_CAPS" "PÍLDORAS ANALGÉSICAS" "[english]L4D_Weapon_PainPills_CAPS" "PAIN PILLS" "L4D_melee_ability" "Empujar a los enemigos" [$X360] "[english]L4D_melee_ability" "Push Away Enemies" "L4D_melee_ability" "Empujar a los enemigos" [$WIN32] "[english]L4D_melee_ability" "Push away enemies" "L4D_zoom" "Usar mira de rifle de caza/francotirador" [$X360] "[english]L4D_zoom" "Use Hunting/Sniper Rifle Scope" "L4D_zoom" "Usar mira de rifle de caza/francotirador" [$WIN32] "[english]L4D_zoom" "Use hunting/sniper rifle scope" "L4D_give" "Dar arma" [$X360] "[english]L4D_give" "Give Weapon" "L4D_give" "Dar arma" [$WIN32] "[english]L4D_give" "Give weapon" "L4D_vote_yes" "Votar Sí en asunto activo" [$X360] "[english]L4D_vote_yes" "Vote Yes on Active Issue" "L4D_vote_yes" "Votar Sí en asunto activo" [$WIN32] "[english]L4D_vote_yes" "Vote yes on active issue" "L4D_vote_no" "Votar No en asunto activo" [$X360] "[english]L4D_vote_no" "Vote No on Active Issue" "L4D_vote_no" "Votar No en asunto activo" [$WIN32] "[english]L4D_vote_no" "Vote no on active issue" "L4D_call_vote" "Pedir votos" [$X360] "[english]L4D_call_vote" "Call Vote" "L4D_call_vote" "Pedir votos" [$WIN32] "[english]L4D_call_vote" "Call vote" "L4D_orders" "Órdenes" "[english]L4D_orders" "Orders" "L4D_questions" "Preguntas y respuestas" [$X360] "[english]L4D_questions" "Questions and Answers" "L4D_questions" "Preguntas y respuestas" [$WIN32] "[english]L4D_questions" "Questions and answers" "L4D_alerts" "Alertas" "[english]L4D_alerts" "Alerts" "L4D_taunt" "Insulto" "[english]L4D_taunt" "Taunt" "L4D_select_class" "Seleccionar clase" [$X360] "[english]L4D_select_class" "Select Class" "L4D_select_class" "Seleccionar clase" [$WIN32] "[english]L4D_select_class" "Select class" "L4D_reportscreen" "Mostrar pantalla de informe" [$X360] "[english]L4D_reportscreen" "Show Report Screen" "L4D_reportscreen" "Mostrar pantalla de informe" [$WIN32] "[english]L4D_reportscreen" "Show report screen" "L4D_reposition" "Seleccionar nueva clase de infectado" [$X360] "[english]L4D_reposition" "Pick New Infected Class" "L4D_reposition" "Seleccionar nueva clase de infectado" [$WIN32] "[english]L4D_reposition" "Pick new Infected class" "L4D_hide_messagepanel" "Ocultar panel de mensajes" [$X360] "[english]L4D_hide_messagepanel" "Hide Message Panel" "L4D_hide_messagepanel" "Ocultar panel de mensajes" [$WIN32] "[english]L4D_hide_messagepanel" "Hide message panel" "L4D_Walk" "Caminar (moverse lentamente)" [$X360] "[english]L4D_Walk" "Walk (Move Slowly)" "L4D_Walk" "Caminar (moverse lentamente)" [$WIN32] "[english]L4D_Walk" "Walk (move slowly)" "L4D_ReportBug" "Notificar error" "[english]L4D_ReportBug" "Report bug" "L4D_vote_yes_binding" "Sí: %s1" "[english]L4D_vote_yes_binding" "Yes: %s1" "L4D_vote_no_binding" "No: %s1" "[english]L4D_vote_no_binding" "No: %s1" "L4D_vote_yes_tally" "Sí." "[english]L4D_vote_yes_tally" "Yes" "L4D_vote_no_tally" "No." "[english]L4D_vote_no_tally" "No" "L4D_vote_before_spawn_exit" "Solo puedes votar sobre este asunto antes de que todos abandonen la zona de regeneración inicial." "[english]L4D_vote_before_spawn_exit" "You can only vote on that before people leave the starting spawn area." "L4D_vote_server_disabled_issue" "El servidor ha desactivado ese asunto." "[english]L4D_vote_server_disabled_issue" "Server has disabled that issue." "L4D_vote_arg_between_1_and_4" "Se requiere un valor entre 1 y 4." "[english]L4D_vote_arg_between_1_and_4" "Needs value between 1 and 4." "L4D_vote_arg_between_0_and_4" "Se requiere un valor entre 0 y 4." "[english]L4D_vote_arg_between_0_and_4" "Needs value between 0 and 4." "L4D_vote_already_survivor_limit" "El límite de supervivientes ya es %s1." "[english]L4D_vote_already_survivor_limit" "Survivor limit is already %s1." "L4D_vote_survivor_limit" "Voto: ¿limitar supervivientes a %s1?" "[english]L4D_vote_survivor_limit" "Vote: Make Survivor limit %s1?" "L4D_vote_passed_max_survivors" "Voto admitido: %s1 supervivientes como máximo." "[english]L4D_vote_passed_max_survivors" "Vote passed: Max %s1 Survivors." "L4D_vote_infected_limit" "El límite de jugadores infectados ya es %s1." "[english]L4D_vote_infected_limit" "Player Infected limit is already %s1." "L4D_vote_dis_controlled_infected" "Voto: prohibir infectados controlados por humanos." "[english]L4D_vote_dis_controlled_infected" "Vote: Disallow human-controlled Infected." "L4D_vote_controlled_infected" "Voto: permitir infectados controlados por humanos." "[english]L4D_vote_controlled_infected" "Vote: Allow human-controlled Infected." "L4D_vote_passed_dis_cont_infect" "Voto admitido: prohibir infectados controlados por humanos." "[english]L4D_vote_passed_dis_cont_infect" "Vote passed: Disallow human-controlled Infected." "L4D_vote_passed_cont_infect" "Voto admitido: permitir infectados controlados por humanos." "[english]L4D_vote_passed_cont_infect" "Vote passed: Allow human-controlled Infected." "L4D_vote_needs_difficulty" "Se requiere un valor: Fácil, Normal, Avanzado o Experto." "[english]L4D_vote_needs_difficulty" "Needs value of Easy, Normal, Advanced, or Expert." "L4D_vote_difficulty_is" "La dificultad ya es %s1." "[english]L4D_vote_difficulty_is" "Difficulty is already %s1." "L4D_vote_needs_on_off" "Se requiere un valor: activado o desactivado." "[english]L4D_vote_needs_on_off" "Needs value of on or off." "L4D_vote_light_already_allow" "Las linternas ya están permitidas." "[english]L4D_vote_light_already_allow" "Flashlights are already allowed." "L4D_vote_light_already_disallow" "Las linternas ya están prohibidas." "[english]L4D_vote_light_already_disallow" "Flashlights are already disallowed." "L4D_vote_allow_lights" "Voto: permitir linternas." "[english]L4D_vote_allow_lights" "Vote: Allow flashlights." "L4D_vote_stop_lights" "Voto: no permitir linternas." "[english]L4D_vote_stop_lights" "Vote: Stop using flashlights." "L4D_vote_passed_allow_lights" "Voto admitido: permitir linternas %s1." "[english]L4D_vote_passed_allow_lights" "Vote passed: Allow flashlights: %s1." "L4D_vote_friend_pushing_allowed" "Ya está permitido empujar a amigos supervivientes." "[english]L4D_vote_friend_pushing_allowed" "Survivor friend-pushing is already allowed." "L4D_vote_no_friend_pushing" "Ya está prohibido empujar a amigos supervivientes." "[english]L4D_vote_no_friend_pushing" "Survivor friend-pushing is already disallowed." "L4D_vote_allow_pushing" "Voto: permitir empujar a amigos." "[english]L4D_vote_allow_pushing" "Vote: Allow friendly pushing." "L4D_vote_disallow_pushing" "Voto: no permitir empujar a amigos." "[english]L4D_vote_disallow_pushing" "Vote: Disallow friendly pushing." "L4D_vote_passed_pushing" "Voto admitido: permitir empujar a amigos: %s1." "[english]L4D_vote_passed_pushing" "Vote passed: Allow friendly pushing: %s1." "L4D_vote_requires_valid" "Se requiere un jugador válido." "[english]L4D_vote_requires_valid" "Requires valid player." "L4D_vote_already_has_grenades" "Ese jugador ya tiene bloqueo de granadas %s1." "[english]L4D_vote_already_has_grenades" "That player already has grenade ban %s1." "L4D_vote_ban_grenades_from" "Voto: prohibir que %s1 utilice granadas." "[english]L4D_vote_ban_grenades_from" "Vote: Ban %s1 from grenade use." "L4D_vote_lift_ban_grenades_from" "Voto: ¿quitar bloqueo de granadas de %s1?" "[english]L4D_vote_lift_ban_grenades_from" "Vote: Lift grenade ban from %s1." "L4D_vote_grenades_from_to" "Voto: granadas %s1 de %s2." "[english]L4D_vote_grenades_from_to" "Vote: Grenades %s1 from %s2." "L4D_vote_scramble_next_round" "Ya se van a reorganizar los equipos en la siguiente ronda." "[english]L4D_vote_scramble_next_round" "Teams will already be scrambled next round." "L4D_vote_should_scramble_round" "Voto: mezclar equipos en la siguiente ronda." "[english]L4D_vote_should_scramble_round" "Vote: Scramble teams next round." "L4D_vote_passed_scramble" "Voto admitido: reorganizar equipos en la siguiente ronda." "[english]L4D_vote_passed_scramble" "Vote passed: Teams scrambled next round." "L4D_vote_not_valid_mission" "No es una campaña válida." "[english]L4D_vote_not_valid_mission" "Not a valid campaign." "L4D_vote_change_mission_to" "Voto: cambiar campaña a %s1." "[english]L4D_vote_change_mission_to" "Vote: Change campaign to %s1." "L4D_vote_should_change_mission" "Voto: cambiar siguiente campaña a %s1." "[english]L4D_vote_should_change_mission" "Vote: Change next campaign to %s1?" "L4D_vote_will_change_mission" "Voto admitido: la siguiente campaña será %s1." "[english]L4D_vote_will_change_mission" "Vote passed: Next campaign is %s1." "L4D_vote_call_impossible" "Voto: cambiar %s1 a Experto." "[english]L4D_vote_call_impossible" "Vote: Set %s1 to Expert." "L4D_vote_call_hard" "Voto: cambiar %s1 a Avanzado." "[english]L4D_vote_call_hard" "Vote: Set %s1 to Advanced." "L4D_vote_call_normal" "Voto: cambiar %s1 a Normal." "[english]L4D_vote_call_normal" "Vote: Set %s1 to Normal." "L4D_vote_call_easy" "Voto: cambiar %s1 a Fácil." "[english]L4D_vote_call_easy" "Vote: Set %s1 to Easy." "L4D_vote_kick_player" "¿Expulsar a jugador %s1?" "[english]L4D_vote_kick_player" "Kick player: %s1?" "L4D_vote_should_player" "Voto: ¿expulsar a %s1?" "[english]L4D_vote_should_player" "Vote: Kick %s1?" "L4D_vote_defeated" "Voto rechazado." "[english]L4D_vote_defeated" "Vote defeated." "L4D_vote_header" "VOTO:" "[english]L4D_vote_header" "VOTE:" "L4D_vote_passed_kick_player" "Expulsando a jugador: %s1..." "[english]L4D_vote_passed_kick_player" "Kicking player: %s1..." "L4D_vote_change_difficulty" "¿Cambiar dificultad a %s1?" "[english]L4D_vote_change_difficulty" "Change difficulty to %s1?" "L4D_vote_passed_change_difficulty" "Cambiando dificultad a %s1..." "[english]L4D_vote_passed_change_difficulty" "Changing difficulty to %s1..." "L4D_vote_restart_game" "¿Reiniciar campaña?" "[english]L4D_vote_restart_game" "Restart campaign?" "L4D_vote_passed_restart_game" "Reiniciando campaña..." "[english]L4D_vote_passed_restart_game" "Restarting campaign..." "L4D_vote_mission_change" "¿Cambiar campaña a %s1?" "[english]L4D_vote_mission_change" "Change campaign to %s1?" "L4D_vote_passed_mission_change" "Cambiando campaña a %s1..." "[english]L4D_vote_passed_mission_change" "Changing campaign to %s1..." "L4D_vote_return_to_lobby" "¿Volver a sala de espera?" "[english]L4D_vote_return_to_lobby" "Return to Lobby?" "L4D_vote_passed_return_to_lobby" "Volviendo a sala de espera..." "[english]L4D_vote_passed_return_to_lobby" "Returning to Lobby..." "L4D_vote_chapter_change" "¿Cambiar capítulo a %s1?" "[english]L4D_vote_chapter_change" "Change chapter to %s1?" "L4D_vote_passed_chapter_change" "Cambiando capítulo a %s1..." "[english]L4D_vote_passed_chapter_change" "Changing chapter to %s1..." "L4D_vote_yes_instruction_a" "Pulsa START" "[english]L4D_vote_yes_instruction_a" "Press START" "L4D_vote_no_instruction_a" "Pulsa BACK" "[english]L4D_vote_no_instruction_a" "Press BACK" "L4D_vote_yes_instruction_b" "para votar SÍ" "[english]L4D_vote_yes_instruction_b" "to vote YES" "L4D_vote_no_instruction_b" "para votar NO" "[english]L4D_vote_no_instruction_b" "to vote NO" "L4D_vote_yes_pc_instruction" "Pulsa %vote yes% para votar SÍ" "[english]L4D_vote_yes_pc_instruction" "Press %vote yes% to vote YES" "L4D_vote_no_pc_instruction" "Pulsa %vote no% para votar NO" "[english]L4D_vote_no_pc_instruction" "Press %vote no% to vote NO" "L4D_vote_current_vote_count" "Recuento actual de votos:" "[english]L4D_vote_current_vote_count" "Current vote count:" "L4d_vote_vote_passed" "VOTO ADMITIDO." "[english]L4d_vote_vote_passed" "VOTE PASSED!" "L4d_vote_vote_failed" "VOTO RECHAZADO." "[english]L4d_vote_vote_failed" "VOTE FAILED." "L4d_vote_not_enough_votes" "Los votos positivos deben superar a los votos negativos." "[english]L4d_vote_not_enough_votes" "Yes votes must exceed No votes." "L4d_vote_not_enough_votes2" "Se requieren más votos positivos que negativos." "[english]L4d_vote_not_enough_votes2" "Requires more Yes votes than No votes." "L4d_vote_not_enough_votes3" "No hay mayoría de votos positivos." "[english]L4d_vote_not_enough_votes3" "Yes votes were not a majority." "L4D_vote_skip_outtro" "Votar para omitir" "[english]L4D_vote_skip_outtro" "Vote to Skip" "L4D_vote_skip_outtro_pc" "Barra espaciadora: Votar para omitir" "[english]L4D_vote_skip_outtro_pc" "Space Bar - Vote to Skip" "L4D_vote_skip_outtro_pc_singleplayer" "Barra espaciadora: Volver a sala de espera" "[english]L4D_vote_skip_outtro_pc_singleplayer" "Space Bar - Return to Lobby" "L4d_vote_no_vote_spam" "No puedes pedir otro voto tan poco tiempo después del anterior." "[english]L4d_vote_no_vote_spam" "You cannot call a new vote so soon after the last." "L4d_vote_no_transition_vote" "No puedes pedir otro voto mientras otros jugadores no hayan terminado de cargar." "[english]L4d_vote_no_transition_vote" "You cannot call a new vote while other players are still loading." "L4D_vote_endgame_title" "REVANCHA" "[english]L4D_vote_endgame_title" "REMATCH" "L4D_vote_endgame_text" "¿Queréis jugar otra vez contra este equipo?" "[english]L4D_vote_endgame_text" "Play against this team again?" "L4D_vote_endgame_vote_again_timer" "Quedan %s1 segundos para votar." "[english]L4D_vote_endgame_vote_again_timer" "%s1 seconds remaining to vote." "L4D_vote_endgame_vote_return_won" "Ninguno de los equipos votó a favor de una revancha.\nVolviendo a la sala de espera." "[english]L4D_vote_endgame_vote_return_won" "Both teams did not vote to rematch.\nReturning to lobby." "L4D_vote_endgame_vote_again_won" "Ambos equipos votaron a favor de una revancha.\n¡Volvéis a jugar!" "[english]L4D_vote_endgame_vote_again_won" "Both teams voted to rematch.\nPlaying again!" "L4D_vote_endgame_vote_waiting" "Esperando a que el otro equipo acabe la votación." "[english]L4D_vote_endgame_vote_waiting" "Waiting for other team to finish voting." "L4D_vote_endgame_vote_player1" "Jugador 1" "[english]L4D_vote_endgame_vote_player1" "Player 1" "L4D_vote_endgame_vote_player2" "Jugador 2" "[english]L4D_vote_endgame_vote_player2" "Player 2" "L4D_vote_endgame_vote_team_again" "Tu equipo ha votado a favor de jugar de nuevo." "[english]L4D_vote_endgame_vote_team_again" "Your team voted to play again." "L4D_vote_endgame_vote_team_return" "Tu equipo ha votado a favor de volver a la sala de espera." "[english]L4D_vote_endgame_vote_team_return" "Your team voted to return to the lobby." "L4D_rosetta_help" "¡Ayuda!" "[english]L4D_rosetta_help" "Help!" "L4D_rosetta_letsgo" "Sigamos" "[english]L4D_rosetta_letsgo" "Let's Go" "L4D_rosetta_hurry" "¡Vamos!" "[english]L4D_rosetta_hurry" "Hurry!" "L4D_rosetta_coverme" "¡Cubridme!" "[english]L4D_rosetta_coverme" "Cover Me!" "L4D_rosetta_lightsout" "¡Fuera luces!" "[english]L4D_rosetta_lightsout" "Lights Out!" "L4D_rosetta_watchbehind" "Vigilad detrás" "[english]L4D_rosetta_watchbehind" "Watch Behind" "L4D_rosetta_followme" "Seguidme" "[english]L4D_rosetta_followme" "Follow Me" "L4D_rosetta_staytogether" "¡No os separéis!" "[english]L4D_rosetta_staytogether" "Stay Together!" "L4D_rosetta_youtakelead" "Tú delante" "[english]L4D_rosetta_youtakelead" "You Take the Lead" "L4D_rosetta_ready" "¿Listo?" "[english]L4D_rosetta_ready" "Ready?" "L4D_rosetta_thankyou" "Gracias" "[english]L4D_rosetta_thankyou" "Thank You" "L4D_rosetta_withyou" "Estoy contigo" "[english]L4D_rosetta_withyou" "I'm With You" "L4D_rosetta_no" "No." "[english]L4D_rosetta_no" "No" "L4D_rosetta_whereareyou" "¿Dónde estás?" "[english]L4D_rosetta_whereareyou" "Where Are You?" "L4D_rosetta_sorry" "Perdón" "[english]L4D_rosetta_sorry" "Sorry" "L4D_rosetta_negative" "¡Ah!" "[english]L4D_rosetta_negative" "Argh!" "L4D_rosetta_yes" "Sí." "[english]L4D_rosetta_yes" "Yes" "L4D_rosetta_welcome" "De nada" "[english]L4D_rosetta_welcome" "You're Welcome" "L4D_rosetta_look" "¡Mirad!" "[english]L4D_rosetta_look" "Look!" "L4D_rosetta_heartank" "Oigo un Tank" "[english]L4D_rosetta_heartank" "I Hear a Tank" "L4D_rosetta_hearhunter" "Oigo un Hunter" "[english]L4D_rosetta_hearhunter" "I Hear a Hunter" "L4D_rosetta_hearwitch" "Oigo una Witch" "[english]L4D_rosetta_hearwitch" "I Hear a Witch" "L4D_rosetta_hearboomer" "Oigo un Boomer" "[english]L4D_rosetta_hearboomer" "I Hear a Boomer" "L4D_rosetta_hearsmoker" "Oigo un Smoker" "[english]L4D_rosetta_hearsmoker" "I Hear a Smoker" "L4D_rosetta_hearspitter" "Oigo una Spitter" "[english]L4D_rosetta_hearspitter" "I Hear a Spitter" "L4D_rosetta_hearcharger" "Oigo un Charger" "[english]L4D_rosetta_hearcharger" "I Hear a Charger" "L4D_rosetta_hearjockey" "Oigo un Jockey" "[english]L4D_rosetta_hearjockey" "I Hear a Jockey" "L4D_rosetta_clear" "Limpio." "[english]L4D_rosetta_clear" "Clear" "L4D_rosetta_becareful" "Con cuidado" "[english]L4D_rosetta_becareful" "Be Careful" "L4D_rosetta_hurrah" "¡Hurra!" "[english]L4D_rosetta_hurrah" "Hurrah!" "L4D_rosetta_grrrr" "Gruñido" "[english]L4D_rosetta_grrrr" "Grrrr" "L4D_rosetta_orders" "ÓRDENES..." "[english]L4D_rosetta_orders" "ORDERS..." "L4D_rosetta_waithere" "Esperad" "[english]L4D_rosetta_waithere" "Wait" "L4D_rosetta_nicejob" "¡Muy bien!" "[english]L4D_rosetta_nicejob" "Nice Job!" "L4D_rosetta_laugh" "Risas" "[english]L4D_rosetta_laugh" "Laugh" "L4D_rosetta_taunt" "Insulto" "[english]L4D_rosetta_taunt" "Taunt" "L4D_rosetta_totherescue" "Te salvo yo" "[english]L4D_rosetta_totherescue" "I'll save you" "L4D_Instructor_commentary_node1" "Presta atención a los consejos durante el juego Pueden proporcionarte información importante" "[english]L4D_Instructor_commentary_node1" "Look for in-game lessons! They can teach you valuable information" "L4D_Instructor_boomer_claw" "ATAQUE SECUNDARIO: GARRA" "[english]L4D_Instructor_boomer_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_boomer_vomit" "ATAQUE PRINCIPAL: VÓMITO" "[english]L4D_Instructor_boomer_vomit" "PRIMARY ATTACK: VOMIT" "L4D_Instructor_hunter_claw" "ATAQUE SECUNDARIO: GARRA" "[english]L4D_Instructor_hunter_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_hunter_lunge" "ATAQUE PRINCIPAL: AGACHARSE Y EMBESTIR" "[english]L4D_Instructor_hunter_lunge" "PRIMARY ATTACK: CROUCH TO POUNCE" "L4D_Instructor_smoker_claw" "ATAQUE SECUNDARIO: GARRA" "[english]L4D_Instructor_smoker_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_smoker_tongue" "ATAQUE PRINCIPAL: AGARRE CON LENGUA" "[english]L4D_Instructor_smoker_tongue" "PRIMARY ATTACK: TONGUE SNARE" "L4D_Instructor_spitter_claw" "ATAQUE SECUNDARIO: GARRA" "[english]L4D_Instructor_spitter_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_spitter_goo" "ATAQUE PRINCIPAL: ESCUPITAJO" "[english]L4D_Instructor_spitter_goo" "PRIMARY ATTACK: SPIT" "L4D_Instructor_charger_claw" "ATAQUE SECUNDARIO: GARRA" "[english]L4D_Instructor_charger_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_charger_charge" "ATAQUE PRINCIPAL: CARGA" "[english]L4D_Instructor_charger_charge" "PRIMARY ATTACK: CHARGE" "L4D_Instructor_jockey_claw" "ATAQUE SECUNDARIO: GARRA" "[english]L4D_Instructor_jockey_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_jockey_jump" "ATAQUE PRINCIPAL: EMBESTIDA" "[english]L4D_Instructor_jockey_jump" "PRIMARY ATTACK: LUNGE" "L4D_Instructor_tongue_break_bent" "Lengua separada: doblada o estirada demasiado." "[english]L4D_Instructor_tongue_break_bent" "Tongue broke! It bent or stretched too far..." "L4D_Instructor_tongue_break_shove" "Lengua separada: empujaron a la víctima." "[english]L4D_Instructor_tongue_break_shove" "Tongue broke! Victim was shoved..." "L4D_Instructor_tongue_break_shot" "Lengua separada: recibió daño." "[english]L4D_Instructor_tongue_break_shot" "Tongue broke! It was damaged..." "L4D_Instructor_tank_claw" "ATAQUE SECUNDARIO: LANZAMIENTO" "[english]L4D_Instructor_tank_claw" "SECONDARY ATTACK: THROW" "L4D_Instructor_tank_rock" "ATAQUE PRINCIPAL: PUÑETAZO" "[english]L4D_Instructor_tank_rock" "PRIMARY ATTACK: PUNCH" "L4D_Instructor_break_checkpoint_door" "NO PUEDES ROMPER PUERTAS DE REFUGIOS" "[english]L4D_Instructor_break_checkpoint_door" "YOU CAN'T BREAK DOWN SAFE ROOM DOORS" "L4D_Instructor_break_rescue_doors" "NO PUEDES ROMPER PUERTAS DE RESCATE" "[english]L4D_Instructor_break_rescue_doors" "YOU CAN'T BREAK DOWN RESCUE DOORS" "L4D_Instructor_prevent_rescue" "HAY UN EQUIPO DE RESCATE EN CAMINO MATA A LOS SUPERVIVIENTES ANTES DE QUE LLEGUE..." "[english]L4D_Instructor_prevent_rescue" "A RESCUE TEAM IS ON ITS WAY. KILL THE SURVIVORS BEFORE IT GETS HERE..." "L4D_Instructor_prevent_escape" "EVITA QUE ESCAPEN LOS SUPERVIVIENTES" "[english]L4D_Instructor_prevent_escape" "PREVENT THE SURVIVORS FROM ESCAPING" "L4D_Instructor_board_chopper" "¡La ayuda ha llegado! ¡Subid!" "[english]L4D_Instructor_board_chopper" "Rescue has arrived! Get aboard!" "L4D_Instructor_survive_rescue" "¡La ayuda está en camino! ¡Defendeos!" "[english]L4D_Instructor_survive_rescue" "Rescue is coming! Defend yourselves!" "L4D_Instructor_revive_end" "Mantén pulsado para revivir a %s1" "[english]L4D_Instructor_revive_end" "Hold to revive %s1" "L4D_Instructor_saved_by" "%s1 te ha salvado" "[english]L4D_Instructor_saved_by" "%s1 saved you" "L4D_Instructor_saved_other" "Has salvado a %s1" "[english]L4D_Instructor_saved_other" "You saved %s1" "L4D_Instructor_rescued_by" "%s1 te ha rescatado" "[english]L4D_Instructor_rescued_by" "%s1 rescued you" "L4D_Instructor_rescued_other" "Has rescatado a %s1" "[english]L4D_Instructor_rescued_other" "You rescued %s1" "L4D_Instructor_explain_enter_safe_room" "Ve al refugio" "[english]L4D_Instructor_explain_enter_safe_room" "Get into the safe room" "L4D_Instructor_explain_close_safe_room" "Cierra la puerta cuando todos estén dentro" "[english]L4D_Instructor_explain_close_safe_room" "Close the door once everyone is in" "L4D_Instructor_explain_wait_to_exit_safe_room" "No todos tus compañeros están listos" "[english]L4D_Instructor_explain_wait_to_exit_safe_room" "Not all of your teammates are ready" "L4D_Instructor_explain_wait_to_push_button" "Primero espera a que todos estén preparados" "[english]L4D_Instructor_explain_wait_to_push_button" "Wait for everyone to be ready first" "L4D_Instructor_explain_pre_radio" "Responde a la radio" "[english]L4D_Instructor_explain_pre_radio" "Answer the radio" "L4D_Instructor_explain_radio" "Solicita un rescate" "[english]L4D_Instructor_explain_radio" "Summon a rescue" "L4D_Instructor_explain_gas_truck" "Activa la bomba de combustible" "[english]L4D_Instructor_explain_gas_truck" "Activate the fuel pump" "L4D_Instructor_explain_radio2" "Prepárate antes de responder" "[english]L4D_Instructor_explain_radio2" "Prepare yourself before you respond" "L4D_Instructor_explain_panic_disturbance" "¡Ojo! Algunos coches activarán la alarma..." "[english]L4D_Instructor_explain_panic_disturbance" "Watch out! Some cars set off alarms..." "L4D_Instructor_explain_panic_disturbance_triggered" "%s1 ha alertado a la horda" "[english]L4D_Instructor_explain_panic_disturbance_triggered" "%s1 alerted the horde" "L4D_Instructor_explain_panic_disturbance_triggered2" "Ya vienen..." "[english]L4D_Instructor_explain_panic_disturbance_triggered2" "Here they come..." "L4D_Instructor_explain_witch_spooked" "%s1 ha asustado a la Witch" "[english]L4D_Instructor_explain_witch_spooked" "%s1 startled the Witch" "L4D_Instructor_explain_witch_spooked2" "Has asustado a la Witch" "[english]L4D_Instructor_explain_witch_spooked2" "You startled the Witch" "L4D_Instructor_explain_panic_button" "Dale al interruptor de la puerta..." "[english]L4D_Instructor_explain_panic_button" "Flip the door switch..." "L4D_Instructor_explain_panic_button2" "Prepárate para luchar contra la horda" "[english]L4D_Instructor_explain_panic_button2" "Be ready to fight the horde" "L4D_Instructor_explain_elevator_button" "Llama al ascensor..." "[english]L4D_Instructor_explain_elevator_button" "Call the elevator..." "L4D_Instructor_explain_lift_button" "Pon en marcha el ascensor..." "[english]L4D_Instructor_explain_lift_button" "Start the lift..." "L4D_Instructor_explain_train_lever" "Golpea el puente con el vagón de tren separado..." "[english]L4D_Instructor_explain_train_lever" "Hit the bridge with the decoupled train car..." "L4D_Instructor_explain_gas_can_panic" "Destruye la barricada..." "[english]L4D_Instructor_explain_gas_can_panic" "Destroy the barricade..." "L4D_Instructor_explain_van_panic" "Arranca la furgoneta para despejar el camino..." "[english]L4D_Instructor_explain_van_panic" "Start the van to clear a path..." "L4D_Instructor_explain_crane" "Usa la palanca para bajar la grúa..." "[english]L4D_Instructor_explain_crane" "Use the lever to lower the crane..." "L4D_Instructor_explain_emergency_door" "Abre la puerta de emergencia..." "[english]L4D_Instructor_explain_emergency_door" "Open the emergency door..." "L4D_Instructor_explain_mainstreet" "Baja la carretilla para construir una rampa..." "[english]L4D_Instructor_explain_mainstreet" "Lower the forklift to make a ramp..." "L4D_Instructor_explain_bridge" "Cierra la compuerta para construir un puente..." "[english]L4D_Instructor_explain_bridge" "Close the floodgate to make a bridge..." "L4D_Instructor_explain_church_door" "Dile que te deje entrar en el refugio..." "[english]L4D_Instructor_explain_church_door" "Tell him to let you in the safe room..." "L4D_Instructor_explain_inventory" "Seleccionar arma/objeto" "[english]L4D_Instructor_explain_inventory" "Select weapon/item" "L4D_Instructor_explain_rifle_zoom" "Mira de rifle de caza/francotirador" "[english]L4D_Instructor_explain_rifle_zoom" "Hunting/sniper rifle scope" "L4D_Instructor_explain_ammo_resupply_get" "Reponer munición" "[english]L4D_Instructor_explain_ammo_resupply_get" "Replenish ammo" "L4D_Instructor_explain_ammo_resupply" "Pila de munición" "[english]L4D_Instructor_explain_ammo_resupply" "Ammo stash" "L4D_Instructor_explain_first_aid_get" "Recoger botiquín" "[english]L4D_Instructor_explain_first_aid_get" "Get first aid" "L4D_Instructor_explain_first_aid" "Botiquín" "[english]L4D_Instructor_explain_first_aid" "First aid" "L4D_Instructor_explain_molotov_get" "Recoger Molotov" "[english]L4D_Instructor_explain_molotov_get" "Get molotov" "L4D_Instructor_explain_molotov" "Molotov" "[english]L4D_Instructor_explain_molotov" "Molotov" "L4D_Instructor_explain_pipebomb_get" "Recoger bomba casera" "[english]L4D_Instructor_explain_pipebomb_get" "Get pipe bomb" "L4D_Instructor_explain_pipebomb" "Bomba casera" "[english]L4D_Instructor_explain_pipebomb" "Pipe Bomb" "L4D_Instructor_explain_vomitjar_get" "Recoger bilis de Boomer" "[english]L4D_Instructor_explain_vomitjar_get" "Get Boomer Bile" "L4D_Instructor_explain_vomitjar" "Bilis de Boomer" "[english]L4D_Instructor_explain_vomitjar" "Boomer Bile" "L4D_Instructor_explain_weapon" "Arma" "[english]L4D_Instructor_explain_weapon" "Weapon" "L4D_Instructor_explain_melee_get" "Recoger arma de cuerpo a cuerpo" "[english]L4D_Instructor_explain_melee_get" "Get melee weapon" "L4D_Instructor_explain_melee" "Arma de cuerpo a cuerpo" "[english]L4D_Instructor_explain_melee" "Melee Weapon" "L4D_Instructor_explain_chainsaw_get" "Recoger motosierra" "[english]L4D_Instructor_explain_chainsaw_get" "Get chainsaw" "L4D_Instructor_explain_chainsaw" "Motosierra" "[english]L4D_Instructor_explain_chainsaw" "Chainsaw" "L4D_Instructor_explain_trade_melee_for_pistol" "Cambiar arma de c. a c. por pistola" "[english]L4D_Instructor_explain_trade_melee_for_pistol" "Trade melee weapon for pistol" "L4D_Instructor_explain_pistol" "Pistola" "[english]L4D_Instructor_explain_pistol" "Pistol" "L4D_Instructor_explain_2nd_pistol_get" "Recoger pistola secundaria" "[english]L4D_Instructor_explain_2nd_pistol_get" "Get second pistol" "L4D_Instructor_explain_2nd_pistol" "Pistola secundaria" "[english]L4D_Instructor_explain_2nd_pistol" "Second Pistol" "L4D_Instructor_explain_rifle_get" "Recoger rifle de asalto M-16" "[english]L4D_Instructor_explain_rifle_get" "Get M-16 assault rifle" "L4D_Instructor_explain_rifle" "Rifle de asalto M-16" "[english]L4D_Instructor_explain_rifle" "M-16 Assault Rifle" "L4D_Instructor_explain_hunting_rifle_get" "Recoger rifle de caza" "[english]L4D_Instructor_explain_hunting_rifle_get" "Get hunting rifle" "L4D_Instructor_explain_hunting_rifle" "Rifle de caza" "[english]L4D_Instructor_explain_hunting_rifle" "Hunting Rifle" "L4D_Instructor_explain_pumpshotgun_get" "Recoger escopeta corredera" "[english]L4D_Instructor_explain_pumpshotgun_get" "Get pump shotgun" "L4D_Instructor_explain_pumpshotgun" "Escopeta corredera" "[english]L4D_Instructor_explain_pumpshotgun" "Pump Shotgun" "L4D_Instructor_explain_autoshotgun_get" "Recoger escopeta militar" "[english]L4D_Instructor_explain_autoshotgun_get" "Get tactical shotgun" "L4D_Instructor_explain_autoshotgun" "Escopeta militar" "[english]L4D_Instructor_explain_autoshotgun" "Tactical Shotgun" "L4D_Instructor_explain_smg_get" "Recoger metralleta" "[english]L4D_Instructor_explain_smg_get" "Get submachine gun" "L4D_Instructor_explain_smg" "Metralleta" "[english]L4D_Instructor_explain_smg" "Submachine Gun" "L4D_Instructor_explain_smg_silenced_get" "Recoger metralleta con silenciador" "[english]L4D_Instructor_explain_smg_silenced_get" "Get silenced submachine gun" "L4D_Instructor_explain_smg_silenced" "Metralleta con silenciador" "[english]L4D_Instructor_explain_smg_silenced" "Silenced Submachine Gun" "L4D_Instructor_explain_shotgun_chrome_get" "Recoger escopeta cromada" "[english]L4D_Instructor_explain_shotgun_chrome_get" "Get chrome shotgun" "L4D_Instructor_explain_shotgun_chrome" "Escopeta cromada" "[english]L4D_Instructor_explain_shotgun_chrome" "Chrome Shotgun" "L4D_Instructor_explain_shotgun_spas_get" "Recoger escopeta de combate" "[english]L4D_Instructor_explain_shotgun_spas_get" "Get combat shotgun" "L4D_Instructor_explain_shotgun_spas" "Escopeta de combate" "[english]L4D_Instructor_explain_shotgun_spas" "Combat Shotgun" "L4D_Instructor_explain_rifle_desert_get" "Recoger rifle de combate" "[english]L4D_Instructor_explain_rifle_desert_get" "Get combat rifle" "L4D_Instructor_explain_rifle_desert" "Rifle de combate" "[english]L4D_Instructor_explain_rifle_desert" "Combat Rifle" "L4D_Instructor_explain_rifle_desert_get_alt" "Recoger rifle de combate desértico" "[english]L4D_Instructor_explain_rifle_desert_get_alt" "Get desert combat rifle" "L4D_Instructor_explain_rifle_desert_alt" "Rifle de combate desértico" "[english]L4D_Instructor_explain_rifle_desert_alt" "Desert Combat Rifle" "L4D_Instructor_explain_rifle_ak47_get" "Recoger AK-47" "[english]L4D_Instructor_explain_rifle_ak47_get" "Get AK-47" "L4D_Instructor_explain_rifle_ak47" "AK-47" "[english]L4D_Instructor_explain_rifle_ak47" "AK-47" "L4D_Instructor_explain_rifle_ak47_get_alt" "Recoger rifle soviético" "[english]L4D_Instructor_explain_rifle_ak47_get_alt" "Get soviet rifle" "L4D_Instructor_explain_rifle_ak47_alt" "Rifle soviético" "[english]L4D_Instructor_explain_rifle_ak47_alt" "Soviet Rifle" "L4D_Instructor_explain_sniper_military_get" "Recoger rifle de francotirador" "[english]L4D_Instructor_explain_sniper_military_get" "Get sniper rifle" "L4D_Instructor_explain_sniper_military" "Rifle de francotirador" "[english]L4D_Instructor_explain_sniper_military" "Sniper Rifle" "L4D_Instructor_explain_grenade_launcher_get" "Recoger lanzagranadas" "[english]L4D_Instructor_explain_grenade_launcher_get" "Get Grenade Launcher" "L4D_Instructor_explain_grenade_launcher" "Lanzagranadas" "[english]L4D_Instructor_explain_grenade_launcher" "Grenade Launcher" "L4D_Instructor_explain_pills_get" "Recoger píldoras analgésicas" "[english]L4D_Instructor_explain_pills_get" "Get pain pills" "L4D_Instructor_explain_pills" "Píldoras analgésicas" "[english]L4D_Instructor_explain_pills" "Pain Pills" "L4D_Instructor_explain_reload" "Recarga manual" "[english]L4D_Instructor_explain_reload" "Manual reload" "L4D_Instructor_explain_pistol_ammo" "Las pistolas tienen munición ilimitada" "[english]L4D_Instructor_explain_pistol_ammo" "Pistols have unlimited ammo" "L4D_Instructor_explain_grenade_limit" "Solo puedes llevar un objeto arrojadizo" "[english]L4D_Instructor_explain_grenade_limit" "You can only carry one throwable item" "L4D_Instructor_explain_friendly_fire" "¡No dispares a tus compañeros de equipo!" "[english]L4D_Instructor_explain_friendly_fire" "Don't shoot teammates!" "L4D_Instructor_explain_friendly_fire_melee" "¡No ataques a tus colegas de equipo!" "[english]L4D_Instructor_explain_friendly_fire_melee" "Don't attack teammates!" "L4D_Instructor_explain_reckless" "¡Apártate de la línea de fuego!" "[english]L4D_Instructor_explain_reckless" "Stay out of the line of fire!" "L4D_Instructor_explain_rescue" "Rescata a los supervivientes" "[english]L4D_Instructor_explain_rescue" "Rescue Survivors" "L4D_Instructor_notify_awaiting_rescue" "Pronto te rescatarán" "[english]L4D_Instructor_notify_awaiting_rescue" "You will be rescued soon" "L4D_Instructor_notify_last_life" "¡Se necesita un botiquín! Si caes un vez más, no lo contarás..." "[english]L4D_Instructor_notify_last_life" "First aid needed! Next knockdown means death..." "L4D_Instructor_notify_fire_damage" "¡Aléjate del fuego!" "[english]L4D_Instructor_notify_fire_damage" "Get away from the fire!" "L4D_Instructor_notify_stay_together" "Permaneced juntos para sobrevivir" "[english]L4D_Instructor_notify_stay_together" "Stay together to survive" "L4D_Instructor_notify_crouch_accuracy" "Al agacharte mejora tu precisión" "[english]L4D_Instructor_notify_crouch_accuracy" "Crouching improves accuracy" "L4D_Instructor_notify_crouch_tactic" "Agáchate para dejar línea de visión a tus compañeros" "[english]L4D_Instructor_notify_crouch_tactic" "Crouching helps teammates shoot over you" "L4D_Instructor_notify_communicate" "Comunícate con los compañeros de equipo" "[english]L4D_Instructor_notify_communicate" "Communicate with teammates" "L4D_Instructor_explain_heal_interrupted" "Mantén pulsado %+attack% para curarte" "[english]L4D_Instructor_explain_heal_interrupted" "Hold %+attack% to heal yourself" "L4D_Instructor_notify_shove_infected" "¡Empújalos hacia atrás!" "[english]L4D_Instructor_notify_shove_infected" "Shove them back!" "L4D_Instructor_notify_infected_behind" "Enfréntate a los enemigos de atrás" "[english]L4D_Instructor_notify_infected_behind" "Face rear enemies" "L4D_Instructor_notify_shove_boomer" "Empuja al Boomer antes de disparar" "[english]L4D_Instructor_notify_shove_boomer" "Shove Boomers back before shooting" "L4D_Instructor_notify_given_item_pain_pills" "%s1 te ha dado píldoras analgésicas" "[english]L4D_Instructor_notify_given_item_pain_pills" "%s1 gave you pain pills" "L4D_Instructor_notify_failed_to_give_duplicate_pills" "%s1 ya tiene píldoras analgésicas" "[english]L4D_Instructor_notify_failed_to_give_duplicate_pills" "%s1 already has pain pills" "L4D_Instructor_notify_failed_to_use_pills" "No necesitas tomar píldoras analgésicas" "[english]L4D_Instructor_notify_failed_to_use_pills" "You don't need to take pain pills" "L4D_Instructor_notify_heal_self" "Cúrate con un botiquín" "[english]L4D_Instructor_notify_heal_self" "Heal yourself with first aid" "L4D_Instructor_notify_heal_self_hold" "Mantén pulsado %+attack% para curarte" "[english]L4D_Instructor_notify_heal_self_hold" "Hold %+attack% to heal yourself" "L4D_Instructor_notify_pill_self" "Toma píldoras analgésicas para aumentar la salud temporalmente" "[english]L4D_Instructor_notify_pill_self" "Take pain pills for a temporary health boost" "L4D_Instructor_notify_heal_other" "Cura a %s1 con un botiquín" "[english]L4D_Instructor_notify_heal_other" "Heal %s1 with first aid" "L4D_Instructor_notify_heal_other_far" "Acércate para curar a %s1" "[english]L4D_Instructor_notify_heal_other_far" "Move closer to heal %s1" "L4D_Instructor_notify_heal_other_near" "Mantén pulsado %+attack2% para curar a %s1" "[english]L4D_Instructor_notify_heal_other_near" "Hold %+attack2% to heal %s1" "L4D_Instructor_notify_heal_other_near_select" "Selecciona botiquín" "[english]L4D_Instructor_notify_heal_other_near_select" "Select first aid kit" "L4D_Instructor_explain_heal_other_interrupted" "Mantén pulsado %+attack2% para curar a %s1" "[english]L4D_Instructor_explain_heal_other_interrupted" "Hold %+attack2% to heal %s1" "L4D_Instructor_explain_defibrillator_get" "Recoger desfibrilador" "[english]L4D_Instructor_explain_defibrillator_get" "Get defibrillator" "L4D_Instructor_explain_defibrillator" "Desfibrilador" "[english]L4D_Instructor_explain_defibrillator" "Defibrillator" "L4D_Instructor_notify_failed_to_use_defibrillator" "%s1 no necesita reanimación" "[english]L4D_Instructor_notify_failed_to_use_defibrillator" "%s1 doesn't need to be revived" "L4D_Instructor_notify_use_defibrillator" "Reanima a %s1 con el desfibrilador" "[english]L4D_Instructor_notify_use_defibrillator" "Revive %s1 with the defibrillator" "L4D_Instructor_notify_use_defibrillator_hold" "Mantén pulsado %+attack% o %+attack2% para reanimar a %s1" "[english]L4D_Instructor_notify_use_defibrillator_hold" "Hold %+attack% or %+attack2% to revive %s1" "L4D_Instructor_defibrillator_usage" "Utiliza el desfibrilador para reanimar a los supervivientes muertos" "[english]L4D_Instructor_defibrillator_usage" "Use the Defibrillator to revive dead players" "L4D_Instructor_explain_upgradepack_incendiary_get" "Recoger caja de balas incendiarias" "[english]L4D_Instructor_explain_upgradepack_incendiary_get" "Get Incendiary Ammo Pack" "L4D_Instructor_explain_upgradepack_incendiary" "Caja de balas incendiarias" "[english]L4D_Instructor_explain_upgradepack_incendiary" "Incendiary Ammo Pack" "L4D_Instructor_notify_failed_to_use_incendiary_ammo_pile" "Ya has usado esta mejora de balas incendiarias" "[english]L4D_Instructor_notify_failed_to_use_incendiary_ammo_pile" "You have already used this Incendiary Ammo upgrade" "L4D_Instructor_explain_upgradepack_explosive_get" "Recoger caja de balas explosivas" "[english]L4D_Instructor_explain_upgradepack_explosive_get" "Get Explosive Ammo Pack" "L4D_Instructor_explain_upgradepack_explosive" "Caja de balas explosivas" "[english]L4D_Instructor_explain_upgradepack_explosive" "Explosive Ammo Pack" "L4D_Instructor_notify_failed_to_use_explosive_ammo_pile" "Ya has usado esta mejora de balas explosivas" "[english]L4D_Instructor_notify_failed_to_use_explosive_ammo_pile" "You have already used this Explosive Ammo upgrade" "L4D_Instructor_notify_upgrade_failed_no_primary" "Debes llevar un arma principal para usar esta mejora" "[english]L4D_Instructor_notify_upgrade_failed_no_primary" "You must have a primary weapon to use this upgrade" "L4D_Instructor_upgradepack_usage" "Deja las cajas de balas en el suelo para compartirlas con el equipo" "[english]L4D_Instructor_upgradepack_usage" "Deploy Ammo Packs on the ground to share ammo with the team" "L4D_Instructor_notify_give_pills" "Puedes dar píldoras analgésicas a %s1" "[english]L4D_Instructor_notify_give_pills" "You can give %s1 pain pills" "L4D_Instructor_notify_give_pills_far" "Acércate a %s1 para darle píldoras analgésicas" "[english]L4D_Instructor_notify_give_pills_far" "Move closer to give %s1 pain pills" "L4D_Instructor_notify_give_pills_near" "Dale a %s1 píldoras analgésicas" "[english]L4D_Instructor_notify_give_pills_near" "Give %s1 pain pills" "L4D_Instructor_notify_give_pills_near_select" "Seleccionar píldoras analgésicas" "[english]L4D_Instructor_notify_give_pills_near_select" "Select pain pills" "L4D_Instructor_explain_pill_temp_health" "Las píldoras analgésicas aumentan la salud de forma temporal" "[english]L4D_Instructor_explain_pill_temp_health" "Pain pills give you a temporary health boost" "L4D_Instructor_explain_use_door" "Abrir/cerrar puerta" "[english]L4D_Instructor_explain_use_door" "Open/close door" "L4D_Instructor_notify_ledge" "Un compañero de equipo debe subirte" "[english]L4D_Instructor_notify_ledge" "A teammate must pull you up" "L4D_Instructor_help_ledge" "Sube a %s1" "[english]L4D_Instructor_help_ledge" "Pull %s1 up" "L4D_Instructor_notify_dead" "¡Estás muerto! Espera para regenerarte..." "[english]L4D_Instructor_notify_dead" "You died! Please wait to respawn..." "L4D_Instructor_notify_dead_by_witch1" "¡La Witch te ha matado! La próxima vez no la asustes..." "[english]L4D_Instructor_notify_dead_by_witch1" "The Witch killed you! Don't startle her next time..." "L4D_Instructor_notify_dead_by_witch2" "Las Witch se sobresaltan con las linternas y los disparos" "[english]L4D_Instructor_notify_dead_by_witch2" "Witches are startled by flashlights and gunfire" "L4D_Instructor_notify_incapacitated" "¡Incapacitado! Un compañero de equipo debe ayudarte" "[english]L4D_Instructor_notify_incapacitated" "Incapacitated! A teammate must help you" "L4D_Instructor_notify_incapacitated_by_witch" "¡La Witch te ha herido! La próxima vez no la asustes..." "[english]L4D_Instructor_notify_incapacitated_by_witch" "The Witch injured you! Don't startle her next time..." "L4D_Instructor_help_incapacitated" "Ayuda a %s1 a levantarse" "[english]L4D_Instructor_help_incapacitated" "Help %s1 up" "L4D_Instructor_notify_it1_vomit" "Un Boomer ha vomitado sobre ti" "[english]L4D_Instructor_notify_it1_vomit" "A Boomer vomited on you" "L4D_Instructor_notify_it1_splatter" "Un Boomer ha explotado sobre ti" "[english]L4D_Instructor_notify_it1_splatter" "A Boomer exploded on you" "L4D_Instructor_notify_it1_jar" "Un superviviente te ha lanzado bilis de Boomer" "[english]L4D_Instructor_notify_it1_jar" "A Survivor bile bombed you" "L4D_Instructor_notify_it2" "¡Ojo! La bilis de Boomer atrae a la horda..." "[english]L4D_Instructor_notify_it2" "Watch out! Boomer bile attracts the horde..." "L4D_Instructor_notify_pounced" "¡Acorralado! Un compañero de equipo debe ayudarte..." "[english]L4D_Instructor_notify_pounced" "Pinned! A teammate must help..." "L4D_Instructor_notify_choked" "¡Atrapado! Un compañero de equipo debe ayudarte..." "[english]L4D_Instructor_notify_choked" "Constricted! A teammate must help..." "L4D_Instructor_notify_choked_miss" "Fallo: no hay objetivo" "[english]L4D_Instructor_notify_choked_miss" "Missed: No target" "L4D_Instructor_notify_charger_pummeled" "¡Atrapado! Un compañero de equipo debe ayudarte..." "[english]L4D_Instructor_notify_charger_pummeled" "Pummeled! A teammate must help..." "L4D_Instructor_help_it" "Un Boomer ha vomitado sobre %s1" "[english]L4D_Instructor_help_it" "A Boomer has vomited on %s1" "L4D_Instructor_help_choked" "Un Smoker está asfixiando a %s1" "[english]L4D_Instructor_help_choked" "A Smoker is constricting %s1" "L4D_Instructor_help_choked_near" "Libera a %s1" "[english]L4D_Instructor_help_choked_near" "Free %s1" "L4D_Instructor_help_choked_far" "Dispara al Smoker" "[english]L4D_Instructor_help_choked_far" "Shoot the Smoker" "L4D_Instructor_help_pounced" "Un Hunter ha acorralado a %s1" "[english]L4D_Instructor_help_pounced" "A Hunter has pinned %s1" "L4D_Instructor_help_pounced_near" "Empuja al Hunter" "[english]L4D_Instructor_help_pounced_near" "Shove the Hunter" "L4D_Instructor_help_pounced_far" "Dispara al Hunter" "[english]L4D_Instructor_help_pounced_far" "Shoot the Hunter" "L4D_Instructor_help_jockey_ridden" "Un Jockey está montando a %s1" "[english]L4D_Instructor_help_jockey_ridden" "A Jockey is riding %s1" "L4D_Instructor_help_jockey_ridden_near" "Empuja al Jockey" "[english]L4D_Instructor_help_jockey_ridden_near" "Shove the Jockey" "L4D_Instructor_help_jockey_ridden_far" "Dispara al Jockey" "[english]L4D_Instructor_help_jockey_ridden_far" "Shoot the Jockey" "L4D_Instructor_help_charger_pummeled" "Un Charger tiene atrapado a %s1" "[english]L4D_Instructor_help_charger_pummeled" "A Charger is pummeling %s1" "L4D_Instructor_help_charger_pummeled_kill" "Mata al Charger" "[english]L4D_Instructor_help_charger_pummeled_kill" "Kill the Charger" "L4D_Instructor_explain_tank" "Los Tank pueden soportar un montón de daño antes de morir" "[english]L4D_Instructor_explain_tank" "Tanks can absorb a lot of damage before they die" "L4D_Instructor_explain_pickup_item" "Recoger" "[english]L4D_Instructor_explain_pickup_item" "Pick up" "L4D_Instructor_explain_use_turret" "Usar la torreta" "[english]L4D_Instructor_explain_use_turret" "Use turret" "L4D_Instructor_earned_bronze_medal" "¡Has ganado la medalla de bronce!" "[english]L4D_Instructor_earned_bronze_medal" "You earned the bronze medal!" "L4D_Instructor_earned_silver_medal" "¡Has ganado la medalla de plata!" "[english]L4D_Instructor_earned_silver_medal" "You earned the silver medal!" "L4D_Instructor_earned_gold_medal" "¡Has ganado la medalla de oro!" "[english]L4D_Instructor_earned_gold_medal" "You earned the gold medal!" "L4D_Instructor_player_record" "¡Has superado tu mejor tiempo!" "[english]L4D_Instructor_player_record" "You beat your best time!" "L4D_Instructor_team_record" "¡Has superado el récord de tu equipo!" "[english]L4D_Instructor_team_record" "You beat your team record!" "L4D_Instructor_world_record" "¡Has superado el récord mundial!" "[english]L4D_Instructor_world_record" "You beat the world record!" "L4D_Instructor_explain_adrenaline" "Adrenalina" "[english]L4D_Instructor_explain_adrenaline" "Adrenaline" "L4D_Instructor_explain_adrenaline_get" "Recoger adrenalina" "[english]L4D_Instructor_explain_adrenaline_get" "Get adrenaline" "L4D_Instructor_notify_adrenaline_self" "Inyéctate adrenalina para aumentar temporalmente tu velocidad" "[english]L4D_Instructor_notify_adrenaline_self" "Take adrenaline for a temporary speed boost" "L4D_Instructor_notify_given_item_adrenaline" "%s1 te ha dado adrenalina" "[english]L4D_Instructor_notify_given_item_adrenaline" "%s1 gave you adrenaline" "L4D_Instructor_notify_give_adrenaline" "Puedes darle a %s1 tu adrenalina" "[english]L4D_Instructor_notify_give_adrenaline" "You can give %s1 your adrenaline" "L4D_Instructor_notify_give_adrenaline_far" "Acércate a %s1 para darle tu adrenalina" "[english]L4D_Instructor_notify_give_adrenaline_far" "Move closer to give %s1 your adrenaline" "L4D_Instructor_notify_give_adrenaline_near" "Dale a %s1 tu adrenalina" "[english]L4D_Instructor_notify_give_adrenaline_near" "Give %s1 your adrenaline" "L4D_Instructor_notify_give_adrenaline_near_select" "Seleccionar adrenalina" "[english]L4D_Instructor_notify_give_adrenaline_near_select" "Select adrenaline" "L4D_Instructor_adrenaline_usage" "La adrenalina te permite hacer las cosas más rápido" "[english]L4D_Instructor_adrenaline_usage" "Adrenaline lets you perform many actions faster" "L4D_Instructor_notify_failed_to_give_duplicate_belt_item" "%s1 ya lleva un objeto en el cinturón" "[english]L4D_Instructor_notify_failed_to_give_duplicate_belt_item" "%s1 already has a belt slot item" "L4D_Instructor_explain_ammo_pack" "Caja de munición" "[english]L4D_Instructor_explain_ammo_pack" "Ammo Pack" "L4D_Instructor_explain_ammo_pack_get" "Recoger caja de munición" "[english]L4D_Instructor_explain_ammo_pack_get" "Get ammo pack" "L4D_Instructor_notify_give_ammo_other_near" "Pulsa %+attack2% para darle munición a %s1" "[english]L4D_Instructor_notify_give_ammo_other_near" "Hold %+attack2% to give ammo to %s1" "L4D_Instructor_notify_give_ammo_self" "Reabastece tu munición con la caja de munición" "[english]L4D_Instructor_notify_give_ammo_self" "Refill your ammo with the ammo pack" "L4D_Instructor_notify_give_ammo_self_hold" "Pulsa %+attack% para reabastecer tu munición" "[english]L4D_Instructor_notify_give_ammo_self_hold" "Hold %+attack% to refill your ammo" "L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_other" "%s1 no necesita munición ahora" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_other" "%s1 doesn't need ammo right now" "L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_self" "No necesitas munición ahora" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_self" "You don't need ammo right now" "L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_other" "%s1 ya tiene la munición al máximo" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_other" "%s1 already has full ammo" "L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_self" "Ya tienes la munición al máximo" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_self" "You already have full ammo" "L4D_Instructor_notify_failed_to_use_ammo_pack_doesnt_use_ammo" "No necesitas munición ahora" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_doesnt_use_ammo" "You don't need ammo right now" "L4D_Instructor_notify_failed_to_use_ammo_pack_other_doesnt_use_ammo" "%s1 no necesita munición ahora" "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_other_doesnt_use_ammo" "%s1 doesn't need ammo right now" "L4D_Instructor_explain_scavenge_goal_survivor" "Recoge latas de gasolina para reabastecer el generador" "[english]L4D_Instructor_explain_scavenge_goal_survivor" "Collect gas cans and pour them into the generator..." "L4D_Instructor_explain_scavenge_goal_infected" "Detén a los supervivientes antes de que recojan todas las latas de gasolina" "[english]L4D_Instructor_explain_scavenge_goal_infected" "Stop the survivors before they collect all of the gas cans" "L4D_Instructor_begin_scavenge_overtime_survivor" "PRÓRROGA:¡Al menos un superviviente debe llevar una lata!" "[english]L4D_Instructor_begin_scavenge_overtime_survivor" "OVERTIME: At least one survivor must be carrying a gas can!" "L4D_Instructor_begin_scavenge_overtime_infected" "PRÓRROGA:¡Obliga a todos los supervivientes a soltar sus latas!" "[english]L4D_Instructor_begin_scavenge_overtime_infected" "OVERTIME: Force all survivors to drop their gas cans!" "L4D_Instructor_scavenge_score_tied" "¡Un punto más y los supervivientes ganarán esta ronda!" "[english]L4D_Instructor_scavenge_score_tied" "One more point and the survivors win this round!" "L4D_Instructor_exaplin_scavenge_leave_area" "Si salís de esta zona, se reiniciará la ronda" "[english]L4D_Instructor_exaplin_scavenge_leave_area" "Leaving this area will start the round" "L4D_Instructor_explain_scavenge_vulnerable_cans" "Las latas de gasolina en el suelo son vulnerables al escupitajo de la Spitter" "[english]L4D_Instructor_explain_scavenge_vulnerable_cans" "Dropped gas cans are vulnerable to Spitter goo" "L4D_Instructor_explain_survivor_glows_disabled" "¡El brillo de las siluetas de tus colegas supervivientes está desactivado!" "[english]L4D_Instructor_explain_survivor_glows_disabled" "Glows around fellow Survivors are disabled!" "L4D_Instructor_explain_item_glows_disabled" "El brillo de la silueta de los objetos está desactivado. ¡Busca bien!" "[english]L4D_Instructor_explain_item_glows_disabled" "Glows around items are disabled. Search carefully!" "L4D_Instructor_explain_rescue_disabled" "Rescate desactivado. Los jugadores solo pueden regenerarse en los refugios." "[english]L4D_Instructor_explain_rescue_disabled" "Rescues are disabled. Players can only respawn at safe rooms." "L4D_Instructor_explain_bodyshots_reduced" "Los zombis sufren menos daño en el cuerpo. ¡Apunta a la cabeza!" "[english]L4D_Instructor_explain_bodyshots_reduced" "Zombies take less damage to the body. Aim for the head!" "L4D_Instructor_explain_witch_kills" "La Witch te matará de forma instantánea. ¡Cuidado con ella!" "[english]L4D_Instructor_explain_witch_kills" "The Witch will kill you instantly. Watch out for her!" "L4D_Instructor_notify_grenade_launcher_range" "¡Au! ¡Estás demasiado cerca de las explosiones de tu lanzagranadas!" "[english]L4D_Instructor_notify_grenade_launcher_range" "Ouch! You are too close to your grenade launcher blasts!" "L4D_Tip_Revive" "Revive a los compañeros caídos antes de que se desangren." "[english]L4D_Tip_Revive" "Revive fallen teammates before they bleed out." "L4D_Tip_Heal" "Utiliza los botiquines, las píldoras, los desfibriladores y las inyecciones de adrenalina para curarte a ti o a tus compañeros." "[english]L4D_Tip_Heal" "Heal yourself and your teammates with first aid kits, pain pills, defibrillators and adrenaline shots." "L4D_Tip_Shove" "Empuja a los infectados si se acercan demasiado. Pulsa %+attack2% para empujar." "[english]L4D_Tip_Shove" "Shove Infected away if they get too close. Press %+attack2% to shove." "L4D_Tip_Items" "Busca armas y objetos útiles." "[english]L4D_Tip_Items" "Search for weapons and useful items." "L4D_Tip_Boomer" "Empuja a los Boomer antes de dispararles." "[english]L4D_Tip_Boomer" "Shove Boomers away before you shoot them." "L4D_Tip_Witch" "Evita a hurtadillas a la Witch. Es más peligrosa de lo que parece." "[english]L4D_Tip_Witch" "Sneak around the Witch. She is more dangerous than she looks." "L4D_Tip_Smoker" "Los Smokers pueden arrastrar a los supervivientes grandes distancias." "[english]L4D_Tip_Smoker" "Smokers can pull Survivors great distances." "L4D_Tip_Tank" "Todo el equipo tendrá que atacar en grupo para derribar a un Tank." "[english]L4D_Tip_Tank" "The whole team will need to gang up to bring the Tank down." "L4D_Tip_Hunter" "Los Hunters se mueven rápido y pueden saltar grandes distancias. Presta atención a su grito distintivo." "[english]L4D_Tip_Hunter" "Hunters move quickly and can leap great distances. Keep an ear out for their distinctive scream." "L4D_Tip_Hunter2" "La embestida del Hunter deja a los supervivientes indefensos. ¡Salva a los compañeros que hayan sido embestidos o morirán!" "[english]L4D_Tip_Hunter2" "The Hunter's pounce attack leaves Survivors completely helpless. Save pounced teammates or they will die!" "L4D_Tip_Checkpoint" "Llega hasta el próximo refugio. Busca las puertas rojas de acero." "[english]L4D_Tip_Checkpoint" "Get to the next safe room. Look for the red steel doors." "L4D_Tip_bullets" "Las balas pueden atravesar las puertas, el mobiliario y las paredes delgadas. Los disparos del rifle de caza pueden atravesarlo casi todo." "[english]L4D_Tip_bullets" "Bullets can pierce through doors, furniture and thin walls. Hunting rifle rounds can pierce almost anything." "L4D_Tip_doors" "Los infectados no pueden abrir puertas Deben atravesarlas a golpes." "[english]L4D_Tip_doors" "Infected cannot open doors. They must break through them." "L4D_Tip_pain_pills" "Las píldoras analgésicas aumentan la salud de forma temporal. Pero ten cuidado, el efecto se pasa con el tiempo." "[english]L4D_Tip_pain_pills" "Pain pills give you a temporary health boost. But be careful—it wears off over time." "L4D_Tip_crouch" "Agáchate durante los ataques de la horda. Así, los compañeros que tengas detrás podrán disparar sobre tu cabeza." "[english]L4D_Tip_crouch" "Crouch during horde attacks, so teammates standing behind you can shoot over your head." "L4D_Tip_reload_speeds" "Se tarda más en recargar un arma si vacías el cargador por completo." "[english]L4D_Tip_reload_speeds" "It takes longer to reload a weapon if you empty the magazine entirely." "L4D_Tip_shotgun" "Las escopetas pueden ser devastadoras en combates a corta distancia. Son menos efectivas a largo alcance." "[english]L4D_Tip_shotgun" "Shotguns can be devastating for close quarters combat. They are less effective at longer range." "L4D_Tip_pipe_bomb" "Las bombas caseras atraen a los infectados normales y los alejan de ti hasta que explotan." "[english]L4D_Tip_pipe_bomb" "Pipe bombs will lure Common Infected away from you before exploding." "L4D_Tip_safe_room_heal" "Cúrate siempre y reabastécete de munición antes de salir de un refugio." "[english]L4D_Tip_safe_room_heal" "Always heal up and resupply ammunition before leaving a safe room." "L4D_Tip_witch_annoyances" "Las Witch atacan si escuchan ruidos fuertes, ven luces de linterna o te acercas a ellas." "[english]L4D_Tip_witch_annoyances" "Witches will attack if they hear loud noises, see flashlights, or are approached." "L4D_Tip_Charger" "Los Charger pueden dejar KO a un equipo entero, y cuando atrapan a un superviviente, no lo sueltan." "[english]L4D_Tip_Charger" "Chargers are capable of knocking down an entire team. A Charger will not release a Survivor once they have you pinned." "L4D_Tip_Jockey" "Los Jockeys pueden conducirte lejos de tus colegas, detrás de obstáculos o a lugares peligrosos." "[english]L4D_Tip_Jockey" "Jockeys can steer you away from your teammates, behind obstacles, or into danger." "L4D_Tip_grenadelauncher" "El lanzagranadas puede matar a más de un enemigo de un solo disparo." "[english]L4D_Tip_grenadelauncher" "The grenade launcher can kill multiple enemies with one shot." "L4D_Tip_explosive_ammo" "Las balas explosivas derriban a los infectados especiales." "[english]L4D_Tip_explosive_ammo" "Explosive Ammo stumbles Special Infected." "L4D_Tip_incendiary_ammo" "Las balas incendiarias prenden fuego a tus objetivos." "[english]L4D_Tip_incendiary_ammo" "Incendiary Ammo lights your target on fire." "L4D_Tip_spitter" "Cuidado con los escupitajos de Spitter: cuanto más te quedes sobre ellos, más daño te hacen." "[english]L4D_Tip_spitter" "Watch out for Spitter goo. The longer you stand in it, the more damage it does to you." "L4D_Tip_adrenaline" "La adrenalina te da más velocidad por un tiempo y te ayuda a atravesar una horda." "[english]L4D_Tip_adrenaline" "Adrenaline gives you a temporary energy boost, and makes it easier to run through a horde." "L4D_Tip_lasersight" "Las miras láser aumentan la precisión de tu arma." "[english]L4D_Tip_lasersight" "Laser sights increase your weapon's accuracy." "L4D_Tip_melee" "Empuja a los infectados que te ataquen para darte más espacio de maniobra y disparar mejor." "[english]L4D_Tip_melee" "Knock back attacking Infected for breathing room and a better shot." "L4D_Tip_upgradepack" "Mejora tu arma para que dispare balas especiales incendiaras o explosivas." "[english]L4D_Tip_upgradepack" "Upgrade your weapon to fire specialty incendiary and explosive ammo." "L4D_Tip_boomer_bile" "Lanza frascos de bilis a los infectados para atraer a la horda." "[english]L4D_Tip_boomer_bile" "Throw Bile Bombs at Infected to attract the horde." "L4D_Tip_vulnerable_gascan" "En las partidas de Búsqueda, las latas de gasolina en el suelo son vulnerables al escupitajo de Witch." "[english]L4D_Tip_vulnerable_gascan" "In a Scavenge match, dropped gas cans are vulnerable to Spitter goo." "L4D_Z_Tip_falling" "Los infectados no sufren daño al caer." "[english]L4D_Z_Tip_falling" "Infected don't take damage from falling." "L4D_Z_Tip_glows" "Los infectados pueden ver a los supervivientes a través de las paredes. El color de su contorno brillante muestra cuánta salud tienen." "[english]L4D_Z_Tip_glows" "Infected can see the Survivors through walls. The color of their glowing outlines shows how healthy they are." "L4D_Z_Tip_break_doors" "Ábrete paso a través de las puertas cerradas pulsando %+attack2% de forma repetida" "[english]L4D_Z_Tip_break_doors" "Break through closed doors by repeatedly pressing %+attack2%" "L4D_Z_Tip_no_break_saferoom_doors" "No puedes romper puertas de refugios. Busca otro camino." "[english]L4D_Z_Tip_no_break_saferoom_doors" "You cannot break down safe room doors. Find a way around." "L4D_Z_Tip_hunter_leap_aim" "Para saltar más lejos como Hunter, apunta hacia arriba antes de saltar." "[english]L4D_Z_Tip_hunter_leap_aim" "To leap farther as a Hunter, aim upwards before leaping." "L4D_Z_Tip_hunter_wallkick" "Los Hunters pueden subir a sitios altos rebotando en las paredes en mitad de un salto. Solo tienes que tocar una pared, girarte, apuntar hacia arriba y saltar de nuevo." "[english]L4D_Z_Tip_hunter_wallkick" "Hunters can climb to high places by leaping off of walls in midair. Just as you touch a wall, turn away, aim up, and leap again!" "L4D_360_Hint_hunter_wallkick" "Los Hunters pueden subir a sitios altos rebotando en las paredes en mitad de un salto. Solo tienes que tocar una pared, pulsar %+lookspin% y después %+jump% para volver a saltar." "[english]L4D_360_Hint_hunter_wallkick" "Hunters can climb to high places by leaping off of walls in midair. Just as you touch a wall, press %+lookspin%, then %+jump% to leap again!" "L4D_Z_Tip_hunter_pounce_committed" "Como Hunter, después de embestir a una víctima, puedes detener el ataque en cualquier momento." "[english]L4D_Z_Tip_hunter_pounce_committed" "As a Hunter, after you have pounced on a victim, you can break off the attack at any time." "L4D_Z_Tip_hunter_pounce_incaps" "Los Hunters pueden embestir a supervivientes incapacitados." "[english]L4D_Z_Tip_hunter_pounce_incaps" "Hunters can pounce onto incapacitated Survivors." "L4D_Z_Tip_boomer_slow" "Ocúltate y tiende una emboscada a los supervivientes. No corras hacia ellos en terreno abierto." "[english]L4D_Z_Tip_boomer_slow" "Hide and ambush Survivors. Don't run at them in the open." "L4D_Z_Tip_boomer_pop" "Como Boomer, acércate tanto como puedas a los supervivientes antes de que te disparen o te quemen, para darles una ducha de bilis." "[english]L4D_Z_Tip_boomer_pop" "As a Boomer, get as close as you can to Survivors before you are shot or burned, so you can shower them with bile." "L4D_Z_Tip_boomer_bomb" "Como Boomer, lanzarse en picado desde una zona elevada es una forma estupenda de cubrir a todo el equipo de bilis." "[english]L4D_Z_Tip_boomer_bomb" "As a Boomer, dive-bombing Survivors from a great height is an excellent way to coat the whole team in bile." "L4D_Z_Tip_boomer_it" "La bilis de Boomer atrae a la horda. Un gran número de infectados se unirá para atacar a los supervivientes cubiertos de bilis." "[english]L4D_Z_Tip_boomer_it" "Boomer bile attracts the horde. Large numbers of Infected will single out bile-covered Survivors for attack." "L4D_Z_Tip_boomer_recharge" "Un Boomer puede lanzar vómito más de una vez. Cuando tengas el estómago lleno otra vez, podrás volver a vomitar." "[english]L4D_Z_Tip_boomer_recharge" "A Boomer can projectile vomit more than once. When your stomach is full again, you're ready to spew anew." "L4D_Z_Tip_boomer_vomit_no_move" "Los Boomers no se pueden mover mientras vomitan." "[english]L4D_Z_Tip_boomer_vomit_no_move" "Boomers cannot move while vomiting." "L4D_Z_Tip_smoker_choke" "Cuando los Smokers atacan desde los tejados, pueden atrapar a los supervivientes sin convertirse en un blanco fácil." "[english]L4D_Z_Tip_smoker_choke" "When Smokers attack from rooftops, they can ensnare Survivors without making themselves an easy target." "L4D_Z_Tip_smoker_choke_committed" "Como Smoker, pulsa %+attack% para detener el ataque y liberar al superviviente." "[english]L4D_Z_Tip_smoker_choke_committed" "As a Smoker, press %+attack% to break off your attack and release a Survivor." "L4D_Z_Tip_smoker_poison" "Como Smoker, si arrastras a un superviviente hasta ti, puedes atacarlo mientras esté indefenso." "[english]L4D_Z_Tip_smoker_poison" "As a Smoker, if you pull a Survivor all the way to you, you can attack them while they are helpless." "L4D_Z_Tip_tank_health" "Como Tank, no te limites a esperar. Mantén la presión sobre los supervivientes: corre y ataca." "[english]L4D_Z_Tip_tank_health" "Don't wait around when playing as a Tank. Keep pressure on the Survivors—rush in and attack!" "L4D_Z_Tip_tank_self_control" "Como Tank, si no sigues atacando, perderás el control y el turno." "[english]L4D_Z_Tip_tank_self_control" "As a Tank, if you don't stay on the attack, control will be taken away and you will lose your turn." "L4D_Z_Tip_tank_throw" "Si los supervivientes están muy lejos, lánzales trozos de escombros pulsando %+attack2%." "[english]L4D_Z_Tip_tank_throw" "If a Survivor is too far away to punch, throw a chunk of debris at them by pressing %+attack2%." "L4D_Z_Tip_tank_attack_incaps" "Los Tanks pueden matar rápidamente a los supervivientes incapacitados colocándose sobre ellos y pulsando %+attack%." "[english]L4D_Z_Tip_tank_attack_incaps" "Tanks can quickly kill incapacitated Survivors by standing over them and pressing %+attack%." "L4D_Z_Tip_tank_break_walls" "Como Tank, busca las paredes con bordes brillantes. Pulsa %+attack% para atravesarlas a puñetazos." "[english]L4D_Z_Tip_tank_break_walls" "As a Tank, look for walls with glowing outlines. Press %+attack% to punch through them." "L4D_Z_Tip_tank_punch_cars" "Como Tank, presta atención a los coches con bordes brillantes. Pulsa %+attack% para lanzárselos a los supervivientes." "[english]L4D_Z_Tip_tank_punch_cars" "As a Tank, keep an eye out for cars with glowing outlines. Press %+attack% to hurl them at Survivors." "Cstrike_Combat_Title" "COMBATE" "[english]Cstrike_Combat_Title" "COMBAT" "Cstrike_Fire" "Fuego" "[english]Cstrike_Fire" "Fire" "Cstrike_Menu_Title" "MENÚ" "[english]Cstrike_Menu_Title" "MENU" "Cstrike_Menu_Item_0" "Elemento de menú 0" "[english]Cstrike_Menu_Item_0" "Menu item 0" "Cstrike_Menu_Item_1" "Elemento de menú 1" "[english]Cstrike_Menu_Item_1" "Menu item 1" "Cstrike_Menu_Item_2" "Elemento de menú 2" "[english]Cstrike_Menu_Item_2" "Menu item 2" "Cstrike_Menu_Item_3" "Elemento de menú 3" "[english]Cstrike_Menu_Item_3" "Menu item 3" "Cstrike_Menu_Item_4" "Elemento de menú 4" "[english]Cstrike_Menu_Item_4" "Menu item 4" "Cstrike_Menu_Item_5" "Elemento de menú 5" "[english]Cstrike_Menu_Item_5" "Menu item 5" "Cstrike_Menu_Item_6" "Elemento de menú 6" "[english]Cstrike_Menu_Item_6" "Menu item 6" "Cstrike_Menu_Item_7" "Elemento de menú 7" "[english]Cstrike_Menu_Item_7" "Menu item 7" "Cstrike_Menu_Item_8" "Elemento de menú 8" "[english]Cstrike_Menu_Item_8" "Menu item 8" "Cstrike_Menu_Item_9" "Elemento de menú 9" "[english]Cstrike_Menu_Item_9" "Menu item 9" "Cstrike_Select_Team" "Seleccionar equipo" "[english]Cstrike_Select_Team" "Select team" "Cstrike_TitlesTXT_CT_Forces" "Infectados" "[english]Cstrike_TitlesTXT_CT_Forces" "Infected" "Cstrike_TitlesTXT_CTs_Full" "El equipo de infectados está completo" "[english]Cstrike_TitlesTXT_CTs_Full" "The Infected team is full" "Cstrike_TitlesTXT_CTs_Win" "¡Los infectados ganan!" "[english]Cstrike_TitlesTXT_CTs_Win" "Infected win!" "Cstrike_TitlesTXT_Game_join_ct" "%s1 se está uniendo a los infectados" "[english]Cstrike_TitlesTXT_Game_join_ct" "%s1 is joining the Infected" "Cstrike_TitlesTXT_Game_join_ct_auto" "%s1 se está uniendo a los infectados (auto)" "[english]Cstrike_TitlesTXT_Game_join_ct_auto" "%s1 is joining the Infected (auto)" "Cstrike_TitlesTXT_Game_join_terrorist" "%s1 se está uniendo a los supervivientes" "[english]Cstrike_TitlesTXT_Game_join_terrorist" "%s1 is joining the Survivors" "Cstrike_TitlesTXT_Game_join_terrorist_auto" "%s1 se está uniendo a los supervivientes (auto)" "[english]Cstrike_TitlesTXT_Game_join_terrorist_auto" "%s1 is joining the Survivors (auto)" "Cstrike_TitlesTXT_Game_timelimit" "Tiempo restante: %s1:%s2. La próxima campaña es %s3." "[english]Cstrike_TitlesTXT_Game_timelimit" "Time Remaining: %s1:%s2. Next campaign is %s3." "Cstrike_TitlesTXT_Terrorist_Forces" "Supervivientes" "[english]Cstrike_TitlesTXT_Terrorist_Forces" "Survivors" "Cstrike_TitlesTXT_Terrorists_Full" "El equipo de supervivientes está completo" "[english]Cstrike_TitlesTXT_Terrorists_Full" "The Survivor team is full" "Cstrike_TitlesTXT_Terrorists_Win" "¡Los supervivientes ganan!" "[english]Cstrike_TitlesTXT_Terrorists_Win" "Survivors win!" "Cstrike_TitlesTXT_Game_connected" "%s1 se ha conectado" "[english]Cstrike_TitlesTXT_Game_connected" "%s1 connected" "Cstrike_TitlesTXT_Game_disconnected" "%s1 ha abandonado la partida" "[english]Cstrike_TitlesTXT_Game_disconnected" "%s1 has left the game" "Cstrike_TitlesTXT_Game_idle_kick" "%s1 ha estado inactivo durante demasiado tiempo y ha sido expulsado" "[english]Cstrike_TitlesTXT_Game_idle_kick" "%s1 has been idle for too long and has been kicked" "L4D_Chat_Infected" "(Infectado) %s1 : %s2" "[english]L4D_Chat_Infected" "(Infected) %s1 : %s2" "L4D_Chat_Survivor" "(Superviviente) %s1 : %s2" "[english]L4D_Chat_Survivor" "(Survivor) %s1 : %s2" "L4D_Chat_Infected_Dead" "*MUERTO*(Infectado) %s1 : %s2" "[english]L4D_Chat_Infected_Dead" "*DEAD*(Infected) %s1 : %s2" "L4D_Chat_Survivor_Dead" "*MUERTO*(Superviviente) %s1 : %s2" "[english]L4D_Chat_Survivor_Dead" "*DEAD*(Survivor) %s1 : %s2" "L4D_Chat_Spec" "(Espectador) %s1 : %s2" "[english]L4D_Chat_Spec" "(Spectator) %s1 : %s2" "L4D_Chat_All" "%s1 : %s2" "[english]L4D_Chat_All" "%s1 : %s2" "L4D_Chat_AllDead" "*MUERTO* %s1 : %s2" "[english]L4D_Chat_AllDead" "*DEAD* %s1 : %s2" "L4D_Chat_AllSpec" "*ESPEC* %s1 : %s2" "[english]L4D_Chat_AllSpec" "*SPEC* %s1 : %s2" "L4D_Chat_Prompt_Team_General" "Decir (EQUIPO):" "[english]L4D_Chat_Prompt_Team_General" "Say (TEAM):" "L4D_Chat_Prompt_Team_Infected" "Decir (Infectado):" "[english]L4D_Chat_Prompt_Team_Infected" "Say (Infected):" "L4D_Chat_Prompt_Team_Survivor" "Decir (Superviviente):" "[english]L4D_Chat_Prompt_Team_Survivor" "Say (Survivor):" "Cstrike_Name_Change" "* %s1 se cambió el nombre por el de %s2" "[english]Cstrike_Name_Change" "* %s1 changed name to %s2" "Cstrike_Nextlevel_Quit" "El servidor se cerrará en la siguiente ronda" "[english]Cstrike_Nextlevel_Quit" "Server is shutting down next round" "Cstrike_Nextlevel_Set" "El servidor cambiará a %s1 en la siguiente ronda" "[english]Cstrike_Nextlevel_Set" "Server is changing to %s1 next round" "Cstrike_Nextlevel_Unset" "Se ha cancelado el cambio de campaña" "[english]Cstrike_Nextlevel_Unset" "Campaign change has been cancelled" "Cstrike_Nextlevel_Blank" "El servidor no cambiará las campañas" "[english]Cstrike_Nextlevel_Blank" "Server is not changing campaigns" "Cstrike_Nextlevel_Unset2" "Se ha cancelado el cambio de capítulo" "[english]Cstrike_Nextlevel_Unset2" "Chapter change has been cancelled" "Cstrike_Nextlevel_Blank2" "El servidor no cambiará los capítulos" "[english]Cstrike_Nextlevel_Blank2" "Server is not changing chapters" "Cstrike_game_join_terrorist" "%s1 se está uniendo a los supervivientes\n" "[english]Cstrike_game_join_terrorist" "%s1 is joining the Survivors\n" "Cstrike_game_join_ct" "%s1 se está uniendo a los infectados\n" "[english]Cstrike_game_join_ct" "%s1 is joining the Infected\n" "L4D_Teammate_Attack" "%s1 ha atacado a %s2" "[english]L4D_Teammate_Attack" "%s1 attacked %s2" "L4D_Teammate_Attack_Involved" "%s1 ha atacado a %s2" "[english]L4D_Teammate_Attack_Involved" "%s1 attacked %s2" "Cstrike_game_join_spectators" "%s1 se está uniendo a los espectadores" "[english]Cstrike_game_join_spectators" "%s1 is joining the Spectators" "L4D_TargetID_Player" "%s1" "[english]L4D_TargetID_Player" "%s1" "L4D_TargetID_Player_Health" "%s1 (%s2)" "[english]L4D_TargetID_Player_Health" "%s1 (%s2)" "L4D_Use_Revive" "PULSA '%s1' PARA REVIVIR A UN COMPAÑERO DE EQUIPO" "[english]L4D_Use_Revive" "PRESS '%s1' TO REVIVE TEAMMATE" "L4D_Use_LedgeHang" "PULSA '%s1' PARA AYUDAR A UN COMPAÑERO A SUBIR" "[english]L4D_Use_LedgeHang" "PRESS '%s1' TO HELP TEAMMATE CLIMB UP" "L4D_Use_Minigun" "PULSA '%s1' PARA USAR LA AMETRALLADORA" "[english]L4D_Use_Minigun" "PRESS '%s1' TO USE MINIGUN" "L4D_Use_Radio" "PULSA '%s1' PARA SOLICITAR UN RESCATE" "[english]L4D_Use_Radio" "PRESS '%s1' TO SIGNAL FOR A RESCUE" "L4D_Heal_Other" "PULSA '%s1' PARA CURAR A UN COMPAÑERO DE EQUIPO" "[english]L4D_Heal_Other" "PRESS '%s1' TO HEAL TEAMMATE" "L4D_tank_attack_survivors" "ATACA A LOS SUPERVIVIENTES" "[english]L4D_tank_attack_survivors" "ATTACK THE SURVIVORS" "L4D_tank_lose_control" "Debes atacar o perderás" "[english]L4D_tank_lose_control" "You must attack or you will" "L4D_tank_lose_control_1" "el control sobre el Tank" "[english]L4D_tank_lose_control_1" "lose control of the Tank" "L4D_tank_control" "CONTROL" "[english]L4D_tank_control" "CONTROL" "L4D_tank_take_control" "TE CONVERTIRÁS EN TANK" "[english]L4D_tank_take_control" "YOU WILL BECOME THE TANK" "L4D_tank_take_control_tip" "Prepárate para atacar a los supervivientes." "[english]L4D_tank_take_control_tip" "Get ready to attack the survivors" "L4D_tank_awoken" "SE ACERCA UN TANK" "[english]L4D_tank_awoken" "A TANK IS APPROACHING" "L4D_tank_is_becoming" "%s1 se está convirtiendo en el Tank" "[english]L4D_tank_is_becoming" "%s1 is becoming the tank" "L4D_pz_spectator_title" "ESTÁS MUERTO" "[english]L4D_pz_spectator_title" "YOU ARE DEAD" "L4D_pz_tank_battle" "Esperando la conclusión de la batalla de Tank..." "[english]L4D_pz_tank_battle" "Waiting for Tank battle conclusion..." "L4D_pz_finale_setup" "Esperando que empiece el final..." "[english]L4D_pz_finale_setup" "Waiting for the finale to begin..." "L4D_pz_finale_wave" "Esperando la siguiente oleada de infectados..." "[english]L4D_pz_finale_wave" "Waiting for the next swarm of Infected..." "L4D_pz_survivors_escaped" "Los supervivientes han escapado..." "[english]L4D_pz_survivors_escaped" "The Survivors have escaped..." "L4D_pz_waiting_for_survivors" "Esperando a los supervivientes..." "[english]L4D_pz_waiting_for_survivors" "Waiting for Survivors..." "L4D_pz_scrimmage_wait" "Esperando a que un superviviente cruce el área de refriega... %s1" "[english]L4D_pz_scrimmage_wait" "Waiting for a Survivor to cross the line of scrimmage... %s1" "L4D_pz_spawn_countdown" "Entrarás en el Modo regeneración en %s1 segundos" "[english]L4D_pz_spawn_countdown" "You will enter Spawn Mode in %s1 seconds" "L4D_pz_spawn_countdown_single" "Entrarás en el Modo regeneración en 1 segundo" "[english]L4D_pz_spawn_countdown_single" "You will enter Spawn Mode in 1 second" "L4D_pz_spawn_spawning" "Entrando en el Modo regeneración..." "[english]L4D_pz_spawn_spawning" "Entering Spawn Mode..." "L4D_pz_now_infected_title" "AHORA ESTÁS INFECTADO" "[english]L4D_pz_now_infected_title" "YOU ARE NOW INFECTED" "L4D_pz_now_infected_subtitle" "Tendrás que esperar a que los supervivientes abandonen la zona de inicio antes de poder regenerarte." "[english]L4D_pz_now_infected_subtitle" "You will need to wait for the Survivors to leave the starting area before you can spawn." "L4D_pz_spawn_btn_overview" "DESCRIPCIÓN GENERAL" "[english]L4D_pz_spawn_btn_overview" "OVERVIEW" "L4D_pz_spawn_overview" "La clase en la que te regeneras puede cambiar cada vez dependiendo de los otras clases que jueguen en ese momento.\n\nComenzarás en el \"Modo selección de regeneración\". Desplázate para elegir un sitio adecuado para regenerarte." "[english]L4D_pz_spawn_overview" "The class you spawn as may change each time you spawn, depending on the other classes currently in play.\n\nYou will start in 'Spawn Select Mode.' Move around to select an optimal location to spawn in." "L4D_pz_spawn_btn_hunter" "HUNTER" "[english]L4D_pz_spawn_btn_hunter" "HUNTER" "L4D_pz_spawn_hunter" " " "[english]L4D_pz_spawn_hunter" " " "L4D_pz_spawn_btn_boomer" "BOOMER" "[english]L4D_pz_spawn_btn_boomer" "BOOMER" "L4D_pz_spawn_boomer" " " "[english]L4D_pz_spawn_boomer" " " "L4D_pz_spawn_btn_smoker" "SMOKER" "[english]L4D_pz_spawn_btn_smoker" "SMOKER" "L4D_pz_spawn_smoker" " " "[english]L4D_pz_spawn_smoker" " " "L4D_pz_spawn_btn_tank" "TANK" "[english]L4D_pz_spawn_btn_tank" "TANK" "L4D_pz_spawn_tank" " " "[english]L4D_pz_spawn_tank" " " "L4D_pz_spawn_btn_zombie" "ZOMBI" "[english]L4D_pz_spawn_btn_zombie" "ZOMBIE" "L4D_pz_spawn_zombie" " " "[english]L4D_pz_spawn_zombie" " " "L4D_pz_AsAHunter" "COMO HUNTER" "[english]L4D_pz_AsAHunter" "AS A HUNTER" "L4D_pz_AsASmoker" "COMO SMOKER" "[english]L4D_pz_AsASmoker" "AS A SMOKER" "L4D_pz_AsABoomer" "COMO BOOMER" "[english]L4D_pz_AsABoomer" "AS A BOOMER" "L4D_pz_AsATank" "COMO TANK" "[english]L4D_pz_AsATank" "AS A TANK" "L4D_pz_ThatLife" "EN ESTA VIDA:" "[english]L4D_pz_ThatLife" "THAT LIFE:" "L4D_pz_Rank" "PUNTOS TOTALES:" "[english]L4D_pz_Rank" "TOTAL POINTS:" "L4D_pz_TankTickets" "BOLETOS" "[english]L4D_pz_TankTickets" "TICKETS" "L4D_pz_TotalPointsEarned" "Puntos totales conseguidos:" "[english]L4D_pz_TotalPointsEarned" "Total points earned:" "L4D_pz_DamageDealt" "Daño a los supervivientes:" "[english]L4D_pz_DamageDealt" "Damage to Survivors:" "L4D_pz_SurvivorIncapCount" "Supervivientes incapacitados:" "[english]L4D_pz_SurvivorIncapCount" "Survivors incapacitated:" "L4D_pz_SurvivorKillCount" "Supervivientes eliminados:" "[english]L4D_pz_SurvivorKillCount" "Survivors killed:" "L4D_pz_VomitCount" "Supervivientes marcados con bilis de Boomer:" "[english]L4D_pz_VomitCount" "Survivors tagged with Boomer bile:" "L4D_pz_BoomerBombCount" "Bombas Boomer:" "[english]L4D_pz_BoomerBombCount" "Boomer Bombs:" "L4D_pz_PounceCount" "Supervivientes embestidos:" "[english]L4D_pz_PounceCount" "Survivors pounced:" "L4D_pz_LungeCount" "Supervivientes empujados:" "[english]L4D_pz_LungeCount" "Survivors pushed:" "L4D_pz_HangCount" "Supervivientes asfixiados:" "[english]L4D_pz_HangCount" "Survivors constricted:" "L4D_pz_PullCount" "Supervivientes arrastrados:" "[english]L4D_pz_PullCount" "Survivors dragged:" "L4D_pz_TankPunchCount" "Supervivientes derribados:" "[english]L4D_pz_TankPunchCount" "Survivors knocked down:" "L4D_pz_TankThrowCount" "Lanzamientos con éxito:" "[english]L4D_pz_TankThrowCount" "Successful throws:" "L4D_Loading_Map" "Cargando..." "[english]L4D_Loading_Map" "Loading..." "L4D_Checkpoint_Cleared" "PUNTO DE CONTROL DESPEJADO" "[english]L4D_Checkpoint_Cleared" "CHECKPOINT CLEARED" "L4D_Event_History" "HISTORIAL DE EVENTOS" "[english]L4D_Event_History" "EVENT HISTORY" "L4D_s_current_status" "ESTADO ACTUAL DEL SUPERVIVIENTE" "[english]L4D_s_current_status" "CURRENT SURVIVOR STATUS" "L4D_s_Kills" "VÍCTIMAS" "[english]L4D_s_Kills" "KILLS" "L4D_s_Damage_Taken" "DAÑO\nRECIBIDO" "[english]L4D_s_Damage_Taken" "DAMAGE\nTAKEN" "L4D_s_pzs_killed" "Infectados especiales eliminados:" "[english]L4D_s_pzs_killed" "Special Infected killed:" "L4D_s_others_revived" "Supervivientes revividos:" "[english]L4D_s_others_revived" "Survivors revived:" "L4D_s_first_aid_shared" "Botiquines compartidos:" "[english]L4D_s_first_aid_shared" "First aid kits shared:" "L4D_s_mission_difficulty" "%s1, %s2" "[english]L4D_s_mission_difficulty" "%s1, %s2" "L4D_s_loading" "Cargando: «%s1» - %s2" "[english]L4D_s_loading" "Loading: \"%s1\" - %s2" "L4D_spawn_select_mode_title" "Elige el lugar de regeneración" "[english]L4D_spawn_select_mode_title" "Choose Spawn Location" "L4D_spawn_select_mode_class_HUNTER" "HUNTER" "[english]L4D_spawn_select_mode_class_HUNTER" "HUNTER" "L4D_spawn_select_mode_class_CHARGER" "CHARGER" "[english]L4D_spawn_select_mode_class_CHARGER" "CHARGER" "L4D_spawn_select_mode_class_SPITTER" "SPITTER" "[english]L4D_spawn_select_mode_class_SPITTER" "SPITTER" "L4D_spawn_select_mode_class_JOCKEY" "JOCKEY" "[english]L4D_spawn_select_mode_class_JOCKEY" "JOCKEY" "L4D_spawn_select_mode_class_SMOKER" "SMOKER" "[english]L4D_spawn_select_mode_class_SMOKER" "SMOKER" "L4D_spawn_select_mode_class_BOOMER" "BOOMER" "[english]L4D_spawn_select_mode_class_BOOMER" "BOOMER" "L4D_spawn_select_mode_text_1" "Aléjate de los supervivientes, busca un buen sitio para ocultarte y regenérate." "[english]L4D_spawn_select_mode_text_1" "Get away from the Survivors, find a good place to hide, then spawn into the world." "L4D_spawn_select_mode_text_2" "No tienes que regenerarte inmediatamente. Espera hasta encontrar el lugar perfecto para atacar." "[english]L4D_spawn_select_mode_text_2" "You don't need to spawn right away. Wait until you find the perfect place to attack." "L4D_spawn_select_mode_text_3" "Te mueves más rápido en el Modo regeneración. Busca sitios ocultos a los que de otra forma te costaría demasiado llegar." "[english]L4D_spawn_select_mode_text_3" "You move faster in Spawn Mode. Look for hiding spots that would take you too long to get to otherwise." "L4D_spawn_select_mode_boomer_secondary" "Vómito" "[english]L4D_spawn_select_mode_boomer_secondary" "Vomit" "L4D_spawn_select_mode_boomer_1_title" "Principal: VÓMITO" "[english]L4D_spawn_select_mode_boomer_1_title" "Primary: VOMIT" "L4D_spawn_select_mode_boomer_1_text" "Ataque a medio alcance" "[english]L4D_spawn_select_mode_boomer_1_text" "Attack at medium range" "L4D_spawn_select_mode_boomer_2_title" "Secundario: GARRA" "[english]L4D_spawn_select_mode_boomer_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_boomer_2_text" "Ataque a corto alcance" "[english]L4D_spawn_select_mode_boomer_2_text" "Attack at short range" "L4D_spawn_select_mode_hunter_title" "TE REGENERARÁS COMO HUNTER" "[english]L4D_spawn_select_mode_hunter_title" "YOU WILL SPAWN AS A HUNTER" "L4D_spawn_select_mode_hunter_text" "Te regenerarás como Hunter" "[english]L4D_spawn_select_mode_hunter_text" "You will spawn as a Hunter" "L4D_spawn_select_mode_hunter_secondary" "Embestir" "[english]L4D_spawn_select_mode_hunter_secondary" "Pounce" "L4D_spawn_select_mode_hunter_1_title" "Principal: EMBESTIR" "[english]L4D_spawn_select_mode_hunter_1_title" "Primary: POUNCE" "L4D_spawn_select_mode_hunter_1_text" "Agáchate y pulsa ataque" "[english]L4D_spawn_select_mode_hunter_1_text" "Crouch, then press to attack" "L4D_spawn_select_mode_hunter_2_title" "Secundario: GARRA" "[english]L4D_spawn_select_mode_hunter_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_hunter_2_text" "Ataque a corto alcance" "[english]L4D_spawn_select_mode_hunter_2_text" "Attack at short range" "L4D_spawn_select_mode_smoker_title" "TE REGENERARÁS COMO SMOKER" "[english]L4D_spawn_select_mode_smoker_title" "YOU WILL SPAWN AS A SMOKER" "L4D_spawn_select_mode_smoker_text" "Te regenerarás como Smoker" "[english]L4D_spawn_select_mode_smoker_text" "You will spawn as a Smoker" "L4D_spawn_select_mode_smoker_secondary" "Agarre con lengua" "[english]L4D_spawn_select_mode_smoker_secondary" "Tongue Snare" "L4D_spawn_select_mode_smoker_1_title" "Principal: AGARRE CON LENGUA" "[english]L4D_spawn_select_mode_smoker_1_title" "Primary: TONGUE SNARE" "L4D_spawn_select_mode_smoker_1_text" "Ataque a largo alcance" "[english]L4D_spawn_select_mode_smoker_1_text" "Attack at long range" "L4D_spawn_select_mode_smoker_2_title" "Secundario: GARRA" "[english]L4D_spawn_select_mode_smoker_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_smoker_2_text" "Ataque a corto alcance" "[english]L4D_spawn_select_mode_smoker_2_text" "Attack at short range" "L4D_spawn_select_mode_boomer_title" "TE REGENERARÁS COMO BOOMER" "[english]L4D_spawn_select_mode_boomer_title" "YOU WILL SPAWN AS A BOOMER" "L4D_spawn_select_mode_boomer_text" "Te regenerarás como Boomer" "[english]L4D_spawn_select_mode_boomer_text" "You will spawn as a Boomer" "L4D_spawn_select_mode_primary" "Ataque con garras" "[english]L4D_spawn_select_mode_primary" "Claw Attack" "L4D_spawn_select_mode_cant_spawn" "No te puedes regenerar aquí" "[english]L4D_spawn_select_mode_cant_spawn" "You can't spawn here" "L4D_spawn_select_mode_in_sight" "Los supervivientes te ven" "[english]L4D_spawn_select_mode_in_sight" "You can be seen by the Survivors" "L4D_spawn_select_mode_too_close" "Estás muy cerca de los supervivientes" "[english]L4D_spawn_select_mode_too_close" "You are too close to the Survivors" "L4D_spawn_select_mode_restricted_area" "Esta zona está restringida" "[english]L4D_spawn_select_mode_restricted_area" "This is a restricted area" "L4D_spawn_select_mode_inside_entity" "Algo bloquea este punto" "[english]L4D_spawn_select_mode_inside_entity" "Something is blocking this spot" "L4D_spawn_select_mode_spitter_title" "TE REGENERARÁS COMO SPITTER" "[english]L4D_spawn_select_mode_spitter_title" "YOU WILL SPAWN AS A SPITTER" "L4D_spawn_select_mode_spitter_text" "Te regenerarás como Spitter" "[english]L4D_spawn_select_mode_spitter_text" "You will spawn as a Spitter" "L4D_spawn_select_mode_spitter_1_title" "Principal: ESCUPITAJO" "[english]L4D_spawn_select_mode_spitter_1_title" "Primary: SPIT" "L4D_spawn_select_mode_spitter_1_text" "Ataque de medio a largo alcance" "[english]L4D_spawn_select_mode_spitter_1_text" "Attack at medium to long range" "L4D_spawn_select_mode_spitter_2_title" "Secundario: GARRA" "[english]L4D_spawn_select_mode_spitter_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_spitter_2_text" "Ataque a corto alcance" "[english]L4D_spawn_select_mode_spitter_2_text" "Attack at short range" "L4D_spawn_select_mode_jockey_title" "TE REGENERARÁS COMO JOCKEY" "[english]L4D_spawn_select_mode_jockey_title" "YOU WILL SPAWN AS A JOCKEY" "L4D_spawn_select_mode_jockey_text" "Te regenerarás como Jockey" "[english]L4D_spawn_select_mode_jockey_text" "You will spawn as a Jockey" "L4D_spawn_select_mode_jockey_1_title" "Principal: SALTO" "[english]L4D_spawn_select_mode_jockey_1_title" "Primary: LEAP" "L4D_spawn_select_mode_jockey_1_text" "Salta sobre los supervivientes y condúcelos a su perdición" "[english]L4D_spawn_select_mode_jockey_1_text" "Jump on Survivors and steer them into danger" "L4D_spawn_select_mode_jockey_2_title" "Secundario: GARRA" "[english]L4D_spawn_select_mode_jockey_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_jockey_2_text" "Ataque a corto alcance" "[english]L4D_spawn_select_mode_jockey_2_text" "Attack at short range" "L4D_spawn_select_mode_charger_title" "TE REGENERARÁS COMO CHARGER" "[english]L4D_spawn_select_mode_charger_title" "YOU WILL SPAWN AS A CHARGER" "L4D_spawn_select_mode_charger_text" "Te regenerarás como Charger" "[english]L4D_spawn_select_mode_charger_text" "You will spawn as a Charger" "L4D_spawn_select_mode_charger_1_title" "Principal: CARGA" "[english]L4D_spawn_select_mode_charger_1_title" "Primary: CHARGE" "L4D_spawn_select_mode_charger_1_text" "Carga contra los supervivientes para machacarlos" "[english]L4D_spawn_select_mode_charger_1_text" "Charge into Survivors and pummel them" "L4D_spawn_select_mode_charger_2_title" "Secundario: GARRA" "[english]L4D_spawn_select_mode_charger_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_charger_2_text" "Ataque a corto alcance" "[english]L4D_spawn_select_mode_charger_2_text" "Attack at short range" "L4D_pz_team_join_title" "JUGAR COMO INFECTADO" "[english]L4D_pz_team_join_title" "PLAY AS INFECTED" "L4D_pz_team_join_subtitle" "Selecciona la clase que prefieras para jugar. Puede que la clase que elijas no esté siempre disponible cuando vayas a regenerarte." "[english]L4D_pz_team_join_subtitle" "Select the class you prefer to play. The class you choose may not always be available when you are ready to spawn." "L4D_pz_class_select_title" "SELECCIONAR CLASE DE INFECTADO" "[english]L4D_pz_class_select_title" "INFECTED CLASS SELECT" "L4D_s_team_join_title" "UNIÉNDOSE AL EQUIPO DE SUPERVIVIENTES" "[english]L4D_s_team_join_title" "JOINING THE SURVIVOR TEAM" "L4D_s_team_join_takeover_title" "ACTUALMENTE ERES ESPECTADOR" "[english]L4D_s_team_join_takeover_title" "CURRENTLY SPECTATING" "L4D_s_team_join_subtitle" "Selecciona un superviviente disponible" "[english]L4D_s_team_join_subtitle" "Select an available Survivor" "L4D_s_team_join_state_inactive" "(inactivo)" "[english]L4D_s_team_join_state_inactive" "(inactive)" "L4D_s_team_join_state_bot" "%s1 (BOT)" "[english]L4D_s_team_join_state_bot" "%s1 (BOT)" "L4D_s_team_join_state_loading" "%s1 (CARGANDO)" "[english]L4D_s_team_join_state_loading" "%s1 (LOADING)" "L4D_s_team_join_hour_played" "1 hora jugada" "[english]L4D_s_team_join_hour_played" "1 hour played" "L4D_s_team_join_hours_played" "%s1 horas jugadas" "[english]L4D_s_team_join_hours_played" "%s1 hours played" "L4D_s_class_select_title" "SELECCIONAR PERSONAJE SUPERVIVIENTE" "[english]L4D_s_class_select_title" "SURVIVOR CHARACTER SELECT" "L4D_s_team_full_title" "EQUIPO SUPERVIVIENTE COMPLETO" "[english]L4D_s_team_full_title" "SURVIVOR TEAM IS FULL" "L4D_s_team_full_subtitle" "El equipo superviviente ya tiene cuatro jugadores" "[english]L4D_s_team_full_subtitle" "The Survivor team already has four players" "L4D_pz_team_full_title" "EQUIPO DE INFECTADOS COMPLETO" "[english]L4D_pz_team_full_title" "INFECTED TEAM IS FULL" "L4D_pz_team_full_subtitle" "El equipo de infectados ya tiene cuatro jugadores" "[english]L4D_pz_team_full_subtitle" "The Infected team already has four players" "L4D_both_team_full_title" "LOS DOS EQUIPOS ESTÁN COMPLETOS" "[english]L4D_both_team_full_title" "BOTH TEAMS ARE FULL" "L4D_both_team_full_subtitle" "Ya hay cuatro jugadores en ambos equipos" "[english]L4D_both_team_full_subtitle" "There are already four players on both teams" "L4D_team_menu_full" "COMPLETO" "[english]L4D_team_menu_full" "FULL" "L4D_Lobby_Title" "SALA DE ESPERA DE CAMPAÑA" "[english]L4D_Lobby_Title" "CAMPAIGN LOBBY" "L4D_Lobby_Subtitle" "Reúne a tu equipo para luchar contra la horda infectada" "[english]L4D_Lobby_Subtitle" "Gather your team to fight the Infected horde" "L4D_Lobby_Status_Waiting" "Esperando que cuatro jugadores se unan" "[english]L4D_Lobby_Status_Waiting" "Waiting for four players to join" "L4D_Lobby_PlayerSlotAvailable" "Espacio de jugador libre" "[english]L4D_Lobby_PlayerSlotAvailable" "Player slot available" "L4D_Lobby_Button_StartGame" "EMPEZAR LA PARTIDA" "[english]L4D_Lobby_Button_StartGame" "START THE GAME" "L4D_Lobby_PlayerDropDown" "Silencia y envía mensajes al jugador, o consulta su página de identificador de Steam.\nComo líder de la sala de espera, puedes expulsar al jugador de la misma." "[english]L4D_Lobby_PlayerDropDown" "Mute, send a message to, or view the Steam ID page of the player.\nAs a Lobby Leader you may kick the player from the lobby." "L4D_class_special_ability_title" "HABILIDAD ESPECIAL:" "[english]L4D_class_special_ability_title" "SPECIAL ABILITY:" "L4D_class_primary_attack_title" "ATAQUE PRINCIPAL:" "[english]L4D_class_primary_attack_title" "PRIMARY ATTACK:" "L4D_class_hunter_name" "Hunter" "[english]L4D_class_hunter_name" "Hunter" "L4D_class_hunter_ability_text" "HABILIDAD ESPECIAL: Embestir\nSalta grandes distancias y embiste a los supervivientes para dañarlos." "[english]L4D_class_hunter_ability_text" "SPECIAL ABILITY: Pounce\nLeap great distances and pounce Survivors to damage." "L4D_class_boomer_name" "Boomer" "[english]L4D_class_boomer_name" "Boomer" "L4D_class_boomer_ability_text" "HABILIDAD ESPECIAL: Vómito\nVomita bilis sobre los supervivientes para atraer a la horda. Al morir produce un lluvia explosiva de bilis." "[english]L4D_class_boomer_ability_text" "SPECIAL ABILITY: Vomit\nVomit bile on Survivors to attract the horde. Death results in an explosive shower of bile." "L4D_class_smoker_name" "Smoker" "[english]L4D_class_smoker_name" "Smoker" "L4D_class_smoker_ability_text" "HABILIDAD ESPECIAL: Agarre con lengua\nAsfixia a los supervivientes con tu lengua. Usa un lugar elevado o un obstáculo para atrapar a los supervivientes desprevenidos." "[english]L4D_class_smoker_ability_text" "SPECIAL ABILITY: Tongue Snare\nConstrict Survivors with your tongue. Use elevation or obstacles to ensnare unsuspecting Survivors." "L4D_class_spitter_name" "Spitter" "[english]L4D_class_spitter_name" "Spitter" "L4D_class_spitter_ability_text" "HABILIDAD ESPECIAL: Escupitajo\nProyecta residuos tóxicos para dividir a los grupos de supervivientes." "[english]L4D_class_spitter_ability_text" "SPECIAL ABILITY: Spit\nSpew noxious waste to separate Survivors from one another." "L4D_class_charger_name" "Charger" "[english]L4D_class_charger_name" "Charger" "L4D_class_charger_ability_text" "HABILIDAD ESPECIAL: Carga\nAgarra a los supervivientes y sepáralos del equipo." "[english]L4D_class_charger_ability_text" "SPECIAL ABILITY: Charge\nGrab Survivors and carry them away from their team." "L4D_class_jockey_name" "Jockey" "[english]L4D_class_jockey_name" "Jockey" "L4D_class_jockey_ability_text" "HABILIDAD ESPECIAL: Salto\nSalta sobre los supervivientes para conducirlos a lugares peligrosos." "[english]L4D_class_jockey_ability_text" "SPECIAL ABILITY: Leap\nJump on Survivors and steer them into obstacles." "L4D_class_random_name" "Aleatorio" "[english]L4D_class_random_name" "Random" "L4D_class_random_ability_text" "Selecciona de forma aleatoria la clase cada vez que te regeneras." "[english]L4D_class_random_ability_text" "Randomly selects a class each time you spawn." "L4D_class_tank_name" "Tank" "[english]L4D_class_tank_name" "Tank" "L4D_class_witch_name" "Witch" "[english]L4D_class_witch_name" "Witch" "L4D_class_infected_name" "Infectados" "[english]L4D_class_infected_name" "Infected" "L4D_class_hunter_player_name" "%s1 (Hunter)" "[english]L4D_class_hunter_player_name" "%s1 (Hunter)" "L4D_class_boomer_player_name" "%s1 (Boomer)" "[english]L4D_class_boomer_player_name" "%s1 (Boomer)" "L4D_class_smoker_player_name" "%s1 (Smoker)" "[english]L4D_class_smoker_player_name" "%s1 (Smoker)" "L4D_class_spitter_player_name" "%s1 (Spitter)" "[english]L4D_class_spitter_player_name" "%s1 (Spitter)" "L4D_class_charger_player_name" "%s1 (Charger)" "[english]L4D_class_charger_player_name" "%s1 (Charger)" "L4D_class_jokcey_player_name" "%s1 (Jockey)" "[english]L4D_class_jokcey_player_name" "%s1 (Jockey)" "L4D_class_tank_player_name" "%s1 (Tank)" "[english]L4D_class_tank_player_name" "%s1 (Tank)" "L4D_spectator_select_side" "SELECCIONA UN BANDO" "[english]L4D_spectator_select_side" "SELECT A SIDE TO JOIN" "L4D_spectator_cant_change_teams" "NO TE HAS PODIDO CAMBIAR DE EQUIPO" "[english]L4D_spectator_cant_change_teams" "UNABLE TO CHANGE TEAMS" "L4D_spectator_team_change_limit" "Has superado el límite de cambios de equipo permitidos en este mapa." "[english]L4D_spectator_team_change_limit" "You have reached the maximum number of team changes allowed for this map." "L4D_spectator_waiting_for_players" "Debes esperar a que carguen todos los jugadores." "[english]L4D_spectator_waiting_for_players" "You must wait until all players have loaded." "L4D_spectator_team_on_team_game" "No puedes cambiar de equipo en un enfrentamiento entre equipos." "[english]L4D_spectator_team_on_team_game" "You cannot change teams in a team vs. team game." "L4D_s_bot_control_subtitle" "Pulsa para jugar como %s1" "[english]L4D_s_bot_control_subtitle" "Press to play as %s1" "L4D_s_team_ready_title" "ESPERANDO AL INICIO DE RONDA..." "[english]L4D_s_team_ready_title" "WAITING FOR ROUND TO START" "L4D_s_team_ready_subtitle" "Prepárate para el peligroso viaje que te espera" "[english]L4D_s_team_ready_subtitle" "Gear up for the dangerous journey ahead" "L4D_s_team_ready_seconds_1" "SEGUNDOS PARA QUE LA" "[english]L4D_s_team_ready_seconds_1" "SECONDS UNTIL" "L4D_s_team_ready_seconds_2" "RONDA COMIENCE" "[english]L4D_s_team_ready_seconds_2" "ROUND BEGINS" "L4D_s_team_ready_please_wait" "ESPERA A TUS COMPAÑEROS DE EQUIPO" "[english]L4D_s_team_ready_please_wait" "PLEASE WAIT FOR YOUR TEAMMATES" "L4D_s_team_ready_playtest" "ESPERA A QUE TODOS LOS JUGADORES SE UNAN" "[english]L4D_s_team_ready_playtest" "PLEASE WAIT FOR ALL PLAYERS TO JOIN" "L4D_teammate_is_in_peril" "UN COMPAÑERO ESTÁ EN PROBLEMAS" "[english]L4D_teammate_is_in_peril" "A TEAMMATE IS IN TROUBLE" "L4D_teammate_is_in_peril_use" "PULSA EL BOTÓN %s1 PARA VERLO" "[english]L4D_teammate_is_in_peril_use" "PRESS THE %s1 BUTTON TO SEE THEM" "L4D_teammate_is_in_peril_use_word" "USAR" "[english]L4D_teammate_is_in_peril_use_word" "USE" "L4D_progress_reviving_friend" "REVIVIENDO A UN COMPAÑERO" "[english]L4D_progress_reviving_friend" "REVIVING TEAMMATE" "L4D_progress_being_revived" "REVIVIENDO" "[english]L4D_progress_being_revived" "BEING REVIVED" "L4D_progress_helping_friend_up" "AYUDANDO A SUBIR A UN AMIGO" "[english]L4D_progress_helping_friend_up" "HELPING YOUR FRIEND UP" "L4D_progress_being_helped_up" "TE ESTÁN AYUDANDO A SUBIR" "[english]L4D_progress_being_helped_up" "BEING HELPED UP" "L4D_progress_heal" "CURÁNDOTE" "[english]L4D_progress_heal" "HEALING YOURSELF" "L4D_progress_heal_friend" "CURANDO A UN COMPAÑERO" "[english]L4D_progress_heal_friend" "HEALING TEAMMATE" "L4D_progress_being_healed" "RECIBIENDO CURACIÓN" "[english]L4D_progress_being_healed" "BEING HEALED" "L4D_progress_reviving_player" "Tu salvador: %s1" "[english]L4D_progress_reviving_player" "Your savior: %s1" "L4D_progress_healing_player" "Tu sanador: %s1" "[english]L4D_progress_healing_player" "Your healer: %s1" "L4D_progress_healing_target" "Tu objetivo: %s1" "[english]L4D_progress_healing_target" "Your target: %s1" "L4D_progress_giving_ammo" "DANDO MUNICIÓN" "[english]L4D_progress_giving_ammo" "GIVING AMMO" "L4D_progress_giving_ammo_to_self" "ABRIENDO CAJA DE MUNICIÓN" "[english]L4D_progress_giving_ammo_to_self" "OPENING AMMO PACK" "L4D_progress_being_given_ammo" "RECOGIENDO MUNICIÓN" "[english]L4D_progress_being_given_ammo" "GETTING AMMO" "L4D_progress_giving_ammo_target" "Tu objetivo: %s1" "[english]L4D_progress_giving_ammo_target" "Your target: %s1" "L4D_progress_defibrillator" "USANDO DESFIBRILADOR" "[english]L4D_progress_defibrillator" "USING DEFIBRILLATOR" "L4D_progress_defibrillator_target" "Tu objetivo: %s1" "[english]L4D_progress_defibrillator_target" "Your target: %s1" "L4D_progress_open_upgrade_pack_incendiary" "COLOCANDO BALAS INCENDIARIAS" "[english]L4D_progress_open_upgrade_pack_incendiary" "DEPLOYING INCENDIARY AMMO" "L4D_progress_open_upgrade_pack_explosive" "COLOCANDO BALAS EXPLOSIVAS" "[english]L4D_progress_open_upgrade_pack_explosive" "DEPLOYING EXPLOSIVE AMMO" "L4D_progress_using_gas_can" "VERTIENDO GASOLINA" "[english]L4D_progress_using_gas_can" "POURING FUEL" "L4D_progress_using_cola_bottles" "UNIENDO REFRESCOS" "[english]L4D_progress_using_cola_bottles" "ATTACHING COLA BOTTLES" "L4D_progress_using_cola_bottles_alt1" "ENTREGANDO REFRESCOS" "[english]L4D_progress_using_cola_bottles_alt1" "DELIVERING COLA BOTTLES" "L4D_progress_using_cola_bottles_alt2" "SUMINISTRANDO REFRESCOS" "[english]L4D_progress_using_cola_bottles_alt2" "SUPPLYING COLA BOTTLES" "L4D_btn_ok" "Aceptar" "[english]L4D_btn_ok" "OK" "L4D_btn_select" "SELECCIONAR" "[english]L4D_btn_select" "SELECT" "L4D_btn_cancel" "CANCELAR" "[english]L4D_btn_cancel" "CANCEL" "L4D_btn_spectate" "ESPECTADOR" "[english]L4D_btn_spectate" "SPECTATE" "L4D_btn_continue" "CONTINUAR" "[english]L4D_btn_continue" "CONTINUE" "L4D_btn_dont_show_again" "No volver a mostrarlo" "[english]L4D_btn_dont_show_again" "Don't show me this again" "L4D_btn_dont_show_hunter_again" "No volver a mostrar información sobre el Hunter" "[english]L4D_btn_dont_show_hunter_again" "Don't show me Hunter info again" "L4D_btn_dont_show_smoker_again" "No volver a mostrar información sobre el Smoker" "[english]L4D_btn_dont_show_smoker_again" "Don't show me Smoker info again" "L4D_btn_dont_show_boomer_again" "No volver a mostrar información sobre el Boomer" "[english]L4D_btn_dont_show_boomer_again" "Don't show me Boomer info again" "L4D_btn_dont_show_spitter_again" "No volver a mostrar información sobre la Spitter" "[english]L4D_btn_dont_show_spitter_again" "Don't show me Spitter info again" "L4D_btn_dont_show_charger_again" "No volver a mostrar información sobre el Charger" "[english]L4D_btn_dont_show_charger_again" "Don't show me Charger info again" "L4D_btn_dont_show_jockey_again" "No volver a mostrar información sobre el Jockey" "[english]L4D_btn_dont_show_jockey_again" "Don't show me Jockey info again" "L4D_btn_play_survivor" "JUGAR COMO SUPERVIVIENTE" "[english]L4D_btn_play_survivor" "PLAY AS A SURVIVOR" "L4D_btn_play_infected" "JUGAR COMO INFECTADO" "[english]L4D_btn_play_infected" "PLAY AS AN INFECTED" "L4D_HIT_ASSIST_ATTACK" "%s1 ha impactado a %s2, con ayuda de %s3" "[english]L4D_HIT_ASSIST_ATTACK" "%s1 hit %s2, assisted by %s3" "L4D_HIT_ATTACK" "%s1 ha impactado a %s2" "[english]L4D_HIT_ATTACK" "%s1 hit %s2" "L4D_HIT_ASSIST" "%s1 ha ayudado contra %s2" "[english]L4D_HIT_ASSIST" "%s1 assisted against %s2" "L4D_HIT_PUSH_ASSIST_ATTACK" "%s1 ha empujado a %s2, con ayuda de %s3" "[english]L4D_HIT_PUSH_ASSIST_ATTACK" "%s1 pushed %s2, assisted by %s3" "L4D_HIT_PUSH_ATTACK" "%s1 ha empujado a %s2" "[english]L4D_HIT_PUSH_ATTACK" "%s1 pushed %s2" "L4D_HIT_POUNCE_ATTACK" "%s1 ha embestido a %s2 con %s3 de daño" "[english]L4D_HIT_POUNCE_ATTACK" "%s1 pounced %s2 for %s3 damage" "L4D_INCAPACITATE" "%s1 ha incapacitado a %s2" "[english]L4D_INCAPACITATE" "%s1 incapacitated %s2" "L4D_INCAPACITATE_ASSIST" "%s1 ha ayudado a incapacitar a %s2" "[english]L4D_INCAPACITATE_ASSIST" "%s1 assisted incapacitating %s2" "L4D_KILLED" "%s1 ha matado a %s2" "[english]L4D_KILLED" "%s1 killed %s2" "L4D_KILLED_HUNTER" "%s1 ha matado a un Hunter" "[english]L4D_KILLED_HUNTER" "%s1 killed a Hunter" "L4D_KILLED_BOOMER" "%s1 ha matado a un Boomer" "[english]L4D_KILLED_BOOMER" "%s1 killed a Boomer" "L4D_KILLED_SMOKER" "%s1 ha matado a un Smoker" "[english]L4D_KILLED_SMOKER" "%s1 killed a Smoker" "L4D_KILLED_SPITTER" "%s1 ha matado a una Spitter" "[english]L4D_KILLED_SPITTER" "%s1 killed a Spitter" "L4D_KILLED_CHARGER" "%s1 ha matado a un Charger" "[english]L4D_KILLED_CHARGER" "%s1 killed a Charger" "L4D_KILLED_JOCKEY" "%s1 ha matado a un Jockey" "[english]L4D_KILLED_JOCKEY" "%s1 killed a Jockey" "L4D_DEFIBRILLATOR_USED" "%s1 ha rescatado a %s2 de las garras de la muerte" "[english]L4D_DEFIBRILLATOR_USED" "%s1 brought %s2 back from the dead" "L4D_SCAVENGE_DESTROY_GASCAN" "%s1 ha destruido una lata de gasolina" "[english]L4D_SCAVENGE_DESTROY_GASCAN" "%s1 destroyed a gas can" "L4D_VS_REACHED_MARKER" "¡Los supervivientes han superado el %s1% de la misión!" "[english]L4D_VS_REACHED_MARKER" "The Survivors have made it %s1% of the way!" "L4D_Z_Tip_TANK_FRUSTRATED" "Un Tank no puede esperar, tiene que atacar.\nHas perdido el control de este Tank." "[english]L4D_Z_Tip_TANK_FRUSTRATED" "A Tank cannot wait—it must attack!\nYou have lost control of this Tank." "L4D_Z_Tip_RELOCATED_CLOSER_TO_SURVIVORS" "El director te ha acercado a los supervivientes" "[english]L4D_Z_Tip_RELOCATED_CLOSER_TO_SURVIVORS" "The Director has moved you closer to the Survivors" "L4D_Scenario_Restart" "Reiniciando el escenario..." "[english]L4D_Scenario_Restart" "Restarting the scenario..." "L4D_Scenario_Survivors_Dead" "Los supervivientes han sido superados" "[english]L4D_Scenario_Survivors_Dead" "The Survivors have been overwhelmed" "L4D_Scenario_Finale_Death_Message" "... pero tus compañeros aún pueden escapar" "[english]L4D_Scenario_Finale_Death_Message" "...but your teammates can still escape" "L4D_Scenario_Radio_Destroyed" "Han destruido la radio" "[english]L4D_Scenario_Radio_Destroyed" "The radio has been destroyed" "L4D_Scenario_Finale_Won" "Los supervivientes han escapado." "[english]L4D_Scenario_Finale_Won" "The Survivors have escaped!" "L4D_OnAwardSaved" "%s1 ha salvado a %s2" "[english]L4D_OnAwardSaved" "%s1 saved %s2" "L4D_OnAwardSharing" "%s1 ha curado a %s2" "[english]L4D_OnAwardSharing" "%s1 gave health to %s2" "L4D_OnAwardSharingAdrenaline" "%s1 ha dado adrenalina a %s2" "[english]L4D_OnAwardSharingAdrenaline" "%s1 gave adrenaline to %s2" "L4D_OnAwardProtector" "%s1 ha protegido a %s2" "[english]L4D_OnAwardProtector" "%s1 protected %s2" "L4D_OnAwardRescuer" "%s1 ha rescatado a %s2" "[english]L4D_OnAwardRescuer" "%s1 rescued %s2" "L4D_OnAwardMedic" "%s1 ha sanado a %s2" "[english]L4D_OnAwardMedic" "%s1 healed %s2" "L4D_TankRangeCull" "Todos los supervivientes\nestán demasiado lejos.\nAcércate o morirás pronto..." "[english]L4D_TankRangeCull" "All of the Survivors\nare too far away.\nGet close or be killed soon..." "L4D_ZombieRangeCull" "Todos los supervivientes\nestán demasiado lejos.\nAcércate o te acercarán..." "[english]L4D_ZombieRangeCull" "All of the Survivors\nare too far away.\nGet close or be moved closer..." "L4D_ZombieFinaleStart" "Mata a los supervivientes antes de que los rescaten" "[english]L4D_ZombieFinaleStart" "Kill the Survivors before they are rescued" "L4D_ZombieGoal" "Impide que los supervivientes lleguen a un lugar seguro" "[english]L4D_ZombieGoal" "Prevent the Survivors from reaching safety" "L4D_ZombieCheckPointDoor" "No puedes romper puertas de refugios. Busca otro camino." "[english]L4D_ZombieCheckPointDoor" "You can't break down safe room doors. Find a way around." "L4D_Zombie_UI_Press" "Pulsa " "[english]L4D_Zombie_UI_Press" "Press " "L4D_Zombie_UI_Not_Bound" "< sin vincular >" "[english]L4D_Zombie_UI_Not_Bound" "< not bound >" "L4D_Zombie_UI_Become" " para convertirte en " "[english]L4D_Zombie_UI_Become" " to become the " "L4D_Zombie_UI_Tank" "TANK" "[english]L4D_Zombie_UI_Tank" "TANK" "L4D_Zombie_UI_Will_Become" "Te convertirás en " "[english]L4D_Zombie_UI_Will_Become" "You will become a " "L4D_Zombie_UI_One_Second" " en 1 segundo" "[english]L4D_Zombie_UI_One_Second" " in 1 second" "L4D_Zombie_UI_Are_Become" "Te convertirás en " "[english]L4D_Zombie_UI_Are_Become" "You are becoming " "L4D_Zombie_UI_In" " en" "[english]L4D_Zombie_UI_In" " in" "L4D_Zombie_UI_Seconds" "segundos" "[english]L4D_Zombie_UI_Seconds" "seconds" "L4D_Zombie_UI_Become_This" " para convertirte en esto " "[english]L4D_Zombie_UI_Become_This" " to become this " "L4D_Zombie_UI_Too_Far" "DEMASIADO LEJOS DE LOS SUPERVIVIENTES" "[english]L4D_Zombie_UI_Too_Far" "TOO FAR FROM THE SURVIVORS" "L4D_Zombie_UI_Being_Moved_Closer" "Te están acercando a los supervivientes..." "[english]L4D_Zombie_UI_Being_Moved_Closer" "You are being moved closer to the Survivors..." "L4D_Zombie_UI_To_Be_Moved" "Acércate a los supervivientes" "[english]L4D_Zombie_UI_To_Be_Moved" "Move closer to the Survivors" "L4D_Zombie_UI_BadPlace" "No te puedes regenerar aquí" "[english]L4D_Zombie_UI_BadPlace" "Can't spawn here" "L4D_Zombie_UI_Wait_For_Tank" "Esperando la conclusión de la batalla de Tank..." "[english]L4D_Zombie_UI_Wait_For_Tank" "Waiting for Tank battle conclusion..." "L4D_Zombie_UI_Spawn_Disabled" "Se ha desactivado la regeneración..." "[english]L4D_Zombie_UI_Spawn_Disabled" "Spawning has been disabled..." "L4D_Zombie_UI_Wait_For_Finale" "Esperando que empiece el final..." "[english]L4D_Zombie_UI_Wait_For_Finale" "Waiting for the finale to begin..." "L4D_Zombie_UI_Wait_For_Stampede" "Esperando la siguiente estampida de infectados..." "[english]L4D_Zombie_UI_Wait_For_Stampede" "Waiting for the next stampede of Infected..." "L4D_Zombie_UI_Survivor_Escaped" "Los supervivientes han escapado..." "[english]L4D_Zombie_UI_Survivor_Escaped" "The Survivors have escaped..." "L4D_Zombie_UI_Wait_For_Survivors" "Esperando a los supervivientes..." "[english]L4D_Zombie_UI_Wait_For_Survivors" "Waiting for Survivors..." "L4D_Zombie_UI_Wait_For_Scrimmage" "Esperando a que un superviviente cruce el área de refriega..." "[english]L4D_Zombie_UI_Wait_For_Scrimmage" "Waiting for a Survivor to cross the line of scrimmage..." "L4D_Zombie_UI_Enter_Spawn_Mode" "Entrarás en el Modo regeneración en" "[english]L4D_Zombie_UI_Enter_Spawn_Mode" "You will enter Spawn Mode in" "L4D_Zombie_UI_Spawn_In_Second" "Entrarás en el Modo regeneración en 1 segundo" "[english]L4D_Zombie_UI_Spawn_In_Second" "You will enter Spawn Mode in 1 second" "L4D_Zombie_UI_Entering_Spawn" "Entrando en el Modo regeneración..." "[english]L4D_Zombie_UI_Entering_Spawn" "Entering Spawn Mode..." "L4D_Zombie_UI_Director_TimeOut" "El director ha pedido tiempo muerto..." "[english]L4D_Zombie_UI_Director_TimeOut" "The Director has called a time-out..." "L4D_Zombie_UI_Wait_For_Safe_Area" "Esperando a que los supervivientes abandonen la zona segura..." "[english]L4D_Zombie_UI_Wait_For_Safe_Area" "Waiting for the Survivors to leave the safe area..." "L4D_Zombie_UI_Get_Ready_For_Spawn" "Prepárate..." "[english]L4D_Zombie_UI_Get_Ready_For_Spawn" "Get ready..." "L4D_Zombie_UI_Invalid" "[NO VÁLIDO]" "[english]L4D_Zombie_UI_Invalid" "[INVALID]" "L4D_Zombie_UI_Press_Fire_To_Play" "Pulsa para jugar" "[english]L4D_Zombie_UI_Press_Fire_To_Play" "Press to play" "L4D_Zombie_UI_Action" "Listo para regenerarte" "[english]L4D_Zombie_UI_Action" "Ready to spawn" "L4D_ReportScreen_Performance" "Rendimiento del equipo:" "[english]L4D_ReportScreen_Performance" "Team Performance:" "L4D_ReportScreen_Title_Safe" "Estamos a salvo... por ahora." "[english]L4D_ReportScreen_Title_Safe" "We're safe... for now." "L4D_Hour" "hora" "[english]L4D_Hour" "hour" "L4D_Hours" "horas" "[english]L4D_Hours" "hours" "L4D_Minute" "minuto" "[english]L4D_Minute" "minute" "L4D_Minutes" "minutos" "[english]L4D_Minutes" "minutes" "L4D_MissionTime_Format_Hours" "%s1 horas, %s2 minutos" "[english]L4D_MissionTime_Format_Hours" "%s1 hours, %s2 minutes" "L4D_Gameplay_Stats" "Estadísticas de juego" "[english]L4D_Gameplay_Stats" "Gameplay Stats" "L4D_Stat_Mission_Time" "Tiempo total de campaña" "[english]L4D_Stat_Mission_Time" "Total campaign time" "L4D_Stat_Time_Played" "Tiempo total jugado" "[english]L4D_Stat_Time_Played" "Total time played" "L4D_Stat_Favorite_Mission" "Campaña favorita" "[english]L4D_Stat_Favorite_Mission" "Favorite campaign" "L4D_Stat_Favorite_Weapon" "Arma favorita" "[english]L4D_Stat_Favorite_Weapon" "Favorite weapon" "L4D_Stat_Achievements_Earned" "Logros conseguidos" [$WIN32] "[english]L4D_Stat_Achievements_Earned" "Achievements earned" "L4D_Stat_Achievements_Earned" "Logros conseguidos" [$X360] "[english]L4D_Stat_Achievements_Earned" "Achievements earned" "L4D_Stat_Restarts" "Número de reinicios" "[english]L4D_Stat_Restarts" "Number of times restarted" "L4D_Stat_Tagline" "Se hirió a %s1 zombis durante la realización de esta película." "[english]L4D_Stat_Tagline" "%s1 zombies were harmed in the making of this film." "L4D_Highlight_LeastFriendlyFire" "COMPAÑERO MÁS CUIDADOSO:" "[english]L4D_Highlight_LeastFriendlyFire" "MOST CAREFUL TEAMMATE:" "L4D_Highlight_MostSpecialsKilled" "ASESINO DE JEFES:" "[english]L4D_Highlight_MostSpecialsKilled" "SPECIAL KILLER:" "L4D_Highlight_MostHeals" "MÉDICO DEL EQUIPO:" "[english]L4D_Highlight_MostHeals" "TEAM MEDIC:" "L4D_Highlight_MostSaves" "MAYOR SALVADOR:" "[english]L4D_Highlight_MostSaves" "GREATEST SAVIOR:" "L4D_Highlight_LeastDamageTaken" "MÍNIMO DAÑO RECIBIDO:" "[english]L4D_Highlight_LeastDamageTaken" "LEAST DAMAGE TAKEN:" "L4D_Highlight_LeastIncaps" "MENOS INCAPACITACIONES:" "[english]L4D_Highlight_LeastIncaps" "FEWEST INCAPS:" "L4D_Highlight_MostDamageToTank" "ASESINO DE TANKS:" "[english]L4D_Highlight_MostDamageToTank" "TANK SLAYER:" "L4D_Highlight_MostDamageToWitch" "CAZADOR DE WITCH:" "[english]L4D_Highlight_MostDamageToWitch" "WITCH HUNTER:" "L4D_Highlight_MostAccurate" "TIRADOR DE PRIMERA:" "[english]L4D_Highlight_MostAccurate" "SHARPSHOOTER:" "L4D_Highlight_MostHeadshots" "CAZADOR DE CABEZAS:" "[english]L4D_Highlight_MostHeadshots" "HEADHUNTER:" "L4D_Highlight_MostInfectedKilled" "DEFENSA GENERAL:" "[english]L4D_Highlight_MostInfectedKilled" "GENERAL DEFENSE:" "L4D_HIghlight_MostProtects" "PROTECTOR:" "[english]L4D_HIghlight_MostProtects" "PROTECTOR:" "L4D_Highlight_MostMeleeKills" "LUCHADOR:" "[english]L4D_Highlight_MostMeleeKills" "MELEE FIGHTER:" "L4D_Highlight_LeastFriendlyFire_Desc" "Ha tenido menos incidentes de fuego amigo" "[english]L4D_Highlight_LeastFriendlyFire_Desc" "Fewest friendly fire incidents" "L4D_Highlight_MostSpecialsKilled_Desc" "Ha eliminado a más infectados especiales" "[english]L4D_Highlight_MostSpecialsKilled_Desc" "Killed the most Special Infected" "L4D_Highlight_MostHeals_Desc" "Ha curado a más compañeros" "[english]L4D_Highlight_MostHeals_Desc" "Healed the most teammates" "L4D_Highlight_MostSaves_Desc" "Ha revivido a más compañeros" "[english]L4D_Highlight_MostSaves_Desc" "Revived the most teammates" "L4D_Highlight_LeastDamageTaken_Desc" "Ha recibido la menor cantidad de daño" "[english]L4D_Highlight_LeastDamageTaken_Desc" "Took the least amount of damage" "L4D_Highlight_LeastIncaps_Desc" "Ha estado incapacitado/a menos veces" "[english]L4D_Highlight_LeastIncaps_Desc" "Was incapacitated the least number of times" "L4D_Highlight_MostDamageToTank_Desc" "Ha infligido más daño al Tank" "[english]L4D_Highlight_MostDamageToTank_Desc" "Did the most damage to the Tank" "L4D_Highlight_MostDamageToWitch_Desc" "Ha infligido más daño a la Witch" "[english]L4D_Highlight_MostDamageToWitch_Desc" "Did the most damage to the Witch" "L4D_Highlight_MostAccurate_Desc" "Ha sido más preciso/a" "[english]L4D_Highlight_MostAccurate_Desc" "Highest level of accuracy" "L4D_Highlight_MostHeadshots_Desc" "Disparos a la cabeza totales" "[english]L4D_Highlight_MostHeadshots_Desc" "Total Headshots" "L4D_Highlight_MostInfectedKilled_Desc" "Ha eliminado a más infectados" "[english]L4D_Highlight_MostInfectedKilled_Desc" "Killed the most Infected" "L4D_Highlight_MostProtects_Desc" "Ha protegido a más compañeros de equipo" "[english]L4D_Highlight_MostProtects_Desc" "Protected the most teammates" "L4D_Highlight_MostMeleeKills_Desc" "Matados por un arma de cuerpo a cuerpo" "[english]L4D_Highlight_MostMeleeKills_Desc" "Most kills with a melee weapon" "L4D_Highlight_MostDeaths_Desc" "Muertes" "[english]L4D_Highlight_MostDeaths_Desc" "Deaths" "L4D_Highlight_Incaps_Desc" "Número de incapacitaciones" "[english]L4D_Highlight_Incaps_Desc" "Number of times incapacitated" "L4D_Highlight_MedkitsUsed_Desc" "Botiquines usados" "[english]L4D_Highlight_MedkitsUsed_Desc" "First aid kits used" "L4D_Highlight_PillsUsed_Desc" "Píldoras usadas" "[english]L4D_Highlight_PillsUsed_Desc" "Pain pills used" "L4D_Highlight_PipebombsUsed_Desc" "Bombas usadas" "[english]L4D_Highlight_PipebombsUsed_Desc" "Pipe bombs used" "L4D_Highlight_MolotovsUsed_Desc" "Molotovs usados" "[english]L4D_Highlight_MolotovsUsed_Desc" "Molotovs used" "L4D_Highlight_BoomerBilesUsed_Desc" "Frascos de bilis usados" "[english]L4D_Highlight_BoomerBilesUsed_Desc" "Bile jars used" "L4D_Highlight_AdrenalinesUsed_Desc" "Inyecciones de adrenalina usadas" "[english]L4D_Highlight_AdrenalinesUsed_Desc" "Adrenaline shots used" "L4D_Highlight_DefibrillatorsUsed_Desc" "Desfibriladores usados" "[english]L4D_Highlight_DefibrillatorsUsed_Desc" "Defibrillators used" "L4D_Highlight_MeleeKills_Desc" "Matados en el combate cuerpo a cuerpo" "[english]L4D_Highlight_MeleeKills_Desc" "Melee kills" "L4D_Highlight_HuntersKilled_Desc" "Hunters eliminados" "[english]L4D_Highlight_HuntersKilled_Desc" "Hunters killed" "L4D_Highlight_BoomersKilled_Desc" "Boomers eliminados" "[english]L4D_Highlight_BoomersKilled_Desc" "Boomers killed" "L4D_Highlight_SmokersKilled_Desc" "Smokers eliminados" "[english]L4D_Highlight_SmokersKilled_Desc" "Smokers killed" "L4D_Highlight_ChargersKilled_Desc" "Chargers eliminados" "[english]L4D_Highlight_ChargersKilled_Desc" "Chargers killed" "L4D_Highlight_JockeysKilled_Desc" "Jockeys eliminados" "[english]L4D_Highlight_JockeysKilled_Desc" "Jockeys killed" "L4D_Highlight_SpittersKilled_Desc" "Spitters eliminadas" "[english]L4D_Highlight_SpittersKilled_Desc" "Spitters killed" "L4D_Highlight_TanksKilled_Desc" "Tanks eliminados" "[english]L4D_Highlight_TanksKilled_Desc" "Tanks killed" "L4D_Highlight_WitchesKilled_Desc" "Witches eliminadas" "[english]L4D_Highlight_WitchesKilled_Desc" "Witches killed" "L4D_Highlight_MostCommonInfectedKilled_Desc" "Infectados normales eliminados" "[english]L4D_Highlight_MostCommonInfectedKilled_Desc" "Common Infected killed" "L4D_Highlight_WitchDisturbances_Desc" "Ha molestado más a la Witch" "[english]L4D_Highlight_WitchDisturbances_Desc" "Disturbed the Witch the most" "L4D_Highlight_GavePills_Desc" "Ha compartido más píldoras" "[english]L4D_Highlight_GavePills_Desc" "Shared the most pain pills" "L4D_Highlight_Accuracy_Desc" "Precisión media" "[english]L4D_Highlight_Accuracy_Desc" "Overall accuracy" "L4D_Highlight_HeadshotPercent_Desc" "Disparos a la cabeza (% de aciertos total)" "[english]L4D_Highlight_HeadshotPercent_Desc" "Headshots (percentage of all hits)" "L4D_Highlight_KillsPerMinute_Desc" "Media de infectados eliminados por minuto" "[english]L4D_Highlight_KillsPerMinute_Desc" "Average number of Infected killed per minute" "L4D_Highlight_MostDamage" "DAÑO TOTAL:" "[english]L4D_Highlight_MostDamage" "TOTAL DAMAGE:" "L4D_Highlight_MostIncaps" "MÁS INCAPACITACIONES:" "[english]L4D_Highlight_MostIncaps" "MOST INCAPS:" "L4D_Highlight_MostTankDamage" "DAÑO COMO TANK:" "[english]L4D_Highlight_MostTankDamage" "TANK DAMAGE:" "L4D_Highlight_MostHunterDamage" "DAÑO COMO HUNTER:" "[english]L4D_Highlight_MostHunterDamage" "HUNTER DAMAGE:" "L4D_Highlight_MostSmokerDamage" "DAÑO COMO SMOKER:" "[english]L4D_Highlight_MostSmokerDamage" "SMOKER DAMAGE:" "L4D_Highlight_MostBoomerDamage" "DAÑO COMO BOOMER:" "[english]L4D_Highlight_MostBoomerDamage" "BOOMER DAMAGE:" "L4D_Highlight_MostSpitterDamage" "DAÑO COMO SPITTER:" "[english]L4D_Highlight_MostSpitterDamage" "SPITTER DAMAGE:" "L4D_Highlight_MostChargerDamage" "DAÑO COMO CHARGER:" "[english]L4D_Highlight_MostChargerDamage" "CHARGER DAMAGE:" "L4D_Highlight_MostJockeyDamage" "DAÑO COMO JOCKEY:" "[english]L4D_Highlight_MostJockeyDamage" "JOCKEY DAMAGE:" "L4D_Highlight_MostKills" "MATAJUGADORES:" "[english]L4D_Highlight_MostKills" "PLAYER KILLER:" "L4D_Highlight_MostPounces" "EMBESTIDAS DE HUNTER:" "[english]L4D_Highlight_MostPounces" "HUNTER POUNCES:" "L4D_Highlight_MostPushes" "EMPUJONES DE HUNTER:" "[english]L4D_Highlight_MostPushes" "HUNTER PUSHES:" "L4D_Highlight_MostTankPunches" "PUÑETAZOS DE TANK:" "[english]L4D_Highlight_MostTankPunches" "TANK PUNCHES:" "L4D_Highlight_MostTankThrows" "LANZAMIENTOS DE TANK:" "[english]L4D_Highlight_MostTankThrows" "TANK THROWS:" "L4D_Highlight_MostHung" "SUPERVIVIENTES ASFIXIADOS:" "[english]L4D_Highlight_MostHung" "SURVIVORS CONSTRICTED:" "L4D_Highlight_MostPulled" "SUPERVIVIENTES ARRASTRADOS:" "[english]L4D_Highlight_MostPulled" "SURVIVORS DRAGGED:" "L4D_Highlight_MostBombed" "BOMBAS BOOMER:" "[english]L4D_Highlight_MostBombed" "BOOMER BOMBS:" "L4D_Highlight_MostVomited" "VÓMITO MÁXIMO:" "[english]L4D_Highlight_MostVomited" "MOST VOMIT:" "L4D_Highlight_MostDamage_Desc" "Ha infligido más daño a los supervivientes" "[english]L4D_Highlight_MostDamage_Desc" "Did the most damage to the Survivors" "L4D_Highlight_MostIncaps_Desc" "Ha incapacitado a más supervivientes" "[english]L4D_Highlight_MostIncaps_Desc" "Incapacitated the most Survivors" "L4D_Highlight_MostTankDamage_Desc" "Ha infligido más daño como Tank" "[english]L4D_Highlight_MostTankDamage_Desc" "Did the most damage as a Tank" "L4D_Highlight_MostHunterDamage_Desc" "Ha infligido más daño como Hunter" "[english]L4D_Highlight_MostHunterDamage_Desc" "Did the most damage as a Hunter" "L4D_Highlight_MostSmokerDamage_Desc" "Ha infligido más daño como Smoker" "[english]L4D_Highlight_MostSmokerDamage_Desc" "Did the most damage as a Smoker" "L4D_Highlight_MostBoomerDamage_Desc" "Ha infligido más daño como Boomer" "[english]L4D_Highlight_MostBoomerDamage_Desc" "Did the most damage as a Boomer" "L4D_Highlight_MostSpitterDamage_Desc" "Ha infligido más daño como Spitter" "[english]L4D_Highlight_MostSpitterDamage_Desc" "Did the most damage as a Spitter" "L4D_Highlight_MostChargerDamage_Desc" "Ha infligido más daño como Charger" "[english]L4D_Highlight_MostChargerDamage_Desc" "Did the most damage as a Charger" "L4D_Highlight_MostJockeyDamage_Desc" "Ha infligido más daño como Jockey" "[english]L4D_Highlight_MostJockeyDamage_Desc" "Did the most damage as a Jockey" "L4D_Highlight_MostKills_Desc" "Ha matado a más supervivientes" "[english]L4D_Highlight_MostKills_Desc" "Killed the most Survivors" "L4D_Highlight_MostPounces_Desc" "Ha embestido a más supervivientes" "[english]L4D_Highlight_MostPounces_Desc" "Pounced the most Survivors" "L4D_Highlight_MostPushes_Desc" "Ha empujado a más supervivientes" "[english]L4D_Highlight_MostPushes_Desc" "Pushed the most Survivors" "L4D_Highlight_MostTankPunches_Desc" "Ha golpeado a más supervivientes como Tank" "[english]L4D_Highlight_MostTankPunches_Desc" "Punched the most Survivors as a Tank" "L4D_Highlight_MostTankThrows_Desc" "Más impactos a supervivientes con proyectiles" "[english]L4D_Highlight_MostTankThrows_Desc" "Hit the most Survivors with thrown objects" "L4D_Highlight_MostHung_Desc" "Ha asfixiado a más supervivientes" "[english]L4D_Highlight_MostHung_Desc" "Constricted the most Survivors" "L4D_Highlight_MostPulled_Desc" "Ha arrastrado a más supervivientes" "[english]L4D_Highlight_MostPulled_Desc" "Dragged the most Survivors" "L4D_Highlight_MostBombed_Desc" "Ha explotado sobre más supervivientes" "[english]L4D_Highlight_MostBombed_Desc" "Exploded on the most Survivors" "L4D_Highlight_MostVomited_Desc" "Ha vomitado sobre más supervivientes" "[english]L4D_Highlight_MostVomited_Desc" "Vomited on the most Survivors" "L4D_Highlight_Best_Hunter_Pounce" "MEJOR EMBESTIDA DE HUNTER:" "[english]L4D_Highlight_Best_Hunter_Pounce" "MOST DAMAGING POUNCE:" "L4D_Highlight_Best_Smoker_Pull" "TIRÓN DE SMOKER MÁS DURADERO:" "[english]L4D_Highlight_Best_Smoker_Pull" "LONGEST SMOKER PULL:" "L4D_Highlight_Most_Boomer_Victims" "MÁS VÍCTIMAS VOMITADAS:" "[english]L4D_Highlight_Most_Boomer_Victims" "MOST VOMIT VICTIMS:" "L4D_Highlight_Most_Jockey_Rides" "CABALGADA DE JOCKEY MÁS LARGA:" "[english]L4D_Highlight_Most_Jockey_Rides" "LONGEST JOCKEY RIDE:" "L4D_Highlight_Most_Charges" "SUPERVIVIENTES CARGADOS:" "[english]L4D_Highlight_Most_Charges" "MOST SURVIVORS CHARGED:" "L4D_Highlight_Best_Hunter_Pounce_Desc" "Ha causado más daño en un única embestida de Hunter" "[english]L4D_Highlight_Best_Hunter_Pounce_Desc" "Most damage on a single Hunter pounce" "L4D_Highlight_Best_Smoker_Pull_Desc" "Tirón más largo de Smoker" "[english]L4D_Highlight_Best_Smoker_Pull_Desc" "Longest single Smoker pull" "L4D_Highlight_Most_Boomer_Victims_Desc" "Ha impactado a más supervivientes con vómito" "[english]L4D_Highlight_Most_Boomer_Victims_Desc" "Hit the most Survivors with Vomit" "L4D_Highlight_Most_Jockey_Rides_Desc" "Ha cabalgado más tiempo como Jockey de una sola vez" "[english]L4D_Highlight_Most_Jockey_Rides_Desc" "Longest single Jockey ride" "L4D_Highlight_Most_Charges_Desc" "Ha cargado contra más supervivientes" "[english]L4D_Highlight_Most_Charges_Desc" "Charged the most Survivors" "L4D_Gender_CEDA" "Agente de la CEDA" "[english]L4D_Gender_CEDA" "CEDA Agent" "L4D_Gender_Crawler" "Embarrado" "[english]L4D_Gender_Crawler" "Mudman" "L4D_Gender_Undistractable" "Obrero de la construcción" "[english]L4D_Gender_Undistractable" "Construction Worker" "L4D_Gender_Fallen" "Superviviente caído" "[english]L4D_Gender_Fallen" "Fallen Survivor" "L4D_Gender_Riot_Control" "Antidisturbios" "[english]L4D_Gender_Riot_Control" "Riot Officer" "L4D_Gender_Clown" "Payaso" "[english]L4D_Gender_Clown" "Clown" "L4D_Melee_Baseball_Bat" "Bate de béisbol" "[english]L4D_Melee_Baseball_Bat" "Baseball Bat" "L4D_Melee_Cricket_Bat" "Bate de cricket" "[english]L4D_Melee_Cricket_Bat" "Cricket Bat" "L4D_Melee_Crowbar" "Palanca" "[english]L4D_Melee_Crowbar" "Crowbar" "L4D_Melee_Electric_Guitar" "Guitarra eléctrica" "[english]L4D_Melee_Electric_Guitar" "Electric Guitar" "L4D_Melee_FireAxe" "Hacha de bombero" "[english]L4D_Melee_FireAxe" "Fireaxe" "L4D_Melee_Frying_Pan" "Sartén" "[english]L4D_Melee_Frying_Pan" "Frying Pan" "L4D_Melee_Katana" "Katana" "[english]L4D_Melee_Katana" "Katana" "L4D_Melee_Machete" "Machete" "[english]L4D_Melee_Machete" "Machete" "L4D_Melee_Tonfa" "Tonfa" "[english]L4D_Melee_Tonfa" "Tonfa" "ACH_SURVIVE_MALL_NAME" "REBAJAS Y ALTIBAJOS" "[english]ACH_SURVIVE_MALL_NAME" "PRICE CHOPPER" "ACH_SURVIVE_MALL_DESC" "Sobrevive a la campaña «Punto muerto»." "[english]ACH_SURVIVE_MALL_DESC" "Survive the Dead Center campaign." "ACH_SURVIVE_ROAD_NAME" "CONCIERTO PARA ELLOS" "[english]ACH_SURVIVE_ROAD_NAME" "MIDNIGHT RIDER" "ACH_SURVIVE_ROAD_DESC" "Sobrevive a la campaña «Feria siniestra»." "[english]ACH_SURVIVE_ROAD_DESC" "Survive the Dark Carnival campaign." "ACH_SURVIVE_SWAMP_NAME" "CAJÚN AL RESCATE" "[english]ACH_SURVIVE_SWAMP_NAME" "RAGIN' CAJUN" "ACH_SURVIVE_SWAMP_DESC" "Sobrevive a la campaña «Pantanos»." "[english]ACH_SURVIVE_SWAMP_DESC" "Survive the Swamp Fever campaign." "ACH_SURVIVE_TOWN_NAME" "AGUANTANDO EL CHAPARRÓN" "[english]ACH_SURVIVE_TOWN_NAME" "WEATHERMAN" "ACH_SURVIVE_TOWN_DESC" "Sobrevive a la campaña «El diluvio»." "[english]ACH_SURVIVE_TOWN_DESC" "Survive the Hard Rain campaign." "ACH_SURVIVE_BRIDGE_NAME" "UN PUENTE MUY LEJANO" "[english]ACH_SURVIVE_BRIDGE_NAME" "BRIDGE BURNER" "ACH_SURVIVE_BRIDGE_DESC" "Sobrevive a la campaña «La parroquia»." "[english]ACH_SURVIVE_BRIDGE_DESC" "Survive the Parish campaign." "ACH_BEAT_CAMPAIGNS_EXPERT_MODE_NAME" "AÚN TENGO ALGO QUE DEMOSTRAR" "[english]ACH_BEAT_CAMPAIGNS_EXPERT_MODE_NAME" "STILL SOMETHING TO PROVE" "ACH_BEAT_CAMPAIGNS_EXPERT_MODE_DESC" "Sobrevive a todas las campañas en Experto." "[english]ACH_BEAT_CAMPAIGNS_EXPERT_MODE_DESC" "Survive all campaigns on Expert." "ACH_SURVIVE_EXPERT_REALISM_NAME" "PONGÁMONOS SERIOS" "[english]ACH_SURVIVE_EXPERT_REALISM_NAME" "THE REAL DEAL" "ACH_SURVIVE_EXPERT_REALISM_DESC" "Sobrevive una campaña en el nivel Experto en modo Realista." "[english]ACH_SURVIVE_EXPERT_REALISM_DESC" "Survive a campaign on Expert skill with Realism mode enabled." "ACH_FINISH_CAMPAIGN_MELEE_ONLY_NAME" "CONTUSIONES CONFEDERADAS" "[english]ACH_FINISH_CAMPAIGN_MELEE_ONLY_NAME" "CONFEDERACY OF CRUNCHES" "ACH_FINISH_CAMPAIGN_MELEE_ONLY_DESC" "Acaba una campaña usando solo armas cuerpo a cuerpo." "[english]ACH_FINISH_CAMPAIGN_MELEE_ONLY_DESC" "Finish a campaign using only melee weapons." "ACH_CUT_OFF_HEADS_MELEE_NAME" "HAN PERDIDO LA CABEZA" "[english]ACH_CUT_OFF_HEADS_MELEE_NAME" "HEAD HONCHO" "ACH_CUT_OFF_HEADS_MELEE_DESC" "Decapita 200 infectados con un arma cuerpo a cuerpo." "[english]ACH_CUT_OFF_HEADS_MELEE_DESC" "Decapitate 200 Infected with a melee weapon." "ACH_KILL_WITH_EVERY_MELEE_NAME" "DE CERCA ES MÁS DIVERTIDO" "[english]ACH_KILL_WITH_EVERY_MELEE_NAME" "CLUB DEAD" "ACH_KILL_WITH_EVERY_MELEE_DESC" "Usa todos los tipos de arma cuerpo a cuerpo para matar infectados normales." "[english]ACH_KILL_WITH_EVERY_MELEE_DESC" "Use every melee weapon to kill Common Infected." "ACH_KILL_INFECTED_WITH_CHAINSAW_NAME" "ATAJANDO LOS PROBLEMAS" "[english]ACH_KILL_INFECTED_WITH_CHAINSAW_NAME" "CHAIN OF COMMAND" "ACH_KILL_INFECTED_WITH_CHAINSAW_DESC" "Mata 100 infectados normales con la motosierra." "[english]ACH_KILL_INFECTED_WITH_CHAINSAW_DESC" "Kill 100 Common Infected with the chainsaw." "ACH_KILL_TANK_MELEE_ONLY_NAME" "TANKBURGUESA" "[english]ACH_KILL_TANK_MELEE_ONLY_NAME" "TANK BURGER" "ACH_KILL_TANK_MELEE_ONLY_DESC" "Mata un Tank con armas cuerpo a cuerpo." "[english]ACH_KILL_TANK_MELEE_ONLY_DESC" "Kill a Tank with melee weapons." "ACH_RES_SURVIVORS_WITH_DEFIB_NAME" "PERSONALIDAD ELÉCTRICA" "[english]ACH_RES_SURVIVORS_WITH_DEFIB_NAME" "SHOCK JOCK" "ACH_RES_SURVIVORS_WITH_DEFIB_DESC" "Reanima a 10 supervivientes con el desfibrilador." "[english]ACH_RES_SURVIVORS_WITH_DEFIB_DESC" "Revive 10 dead Survivors with the defibrillator." "ACH_SPEED_REVIVE_WITH_ADRENALINE_NAME" "DATE VIDILLA" "[english]ACH_SPEED_REVIVE_WITH_ADRENALINE_NAME" "THE QUICK AND THE DEAD" "ACH_SPEED_REVIVE_WITH_ADRENALINE_DESC" "Reanima a 10 supervivientes incapacitados bajo la influencia acelerante de la adrenalina." "[english]ACH_SPEED_REVIVE_WITH_ADRENALINE_DESC" "Revive 10 incapacitated Survivors while under the speed-boosting effects of adrenaline." "ACH_DEPLOY_AMMO_UPGRADE_NAME" "ARMERÍA AMBULANTE" "[english]ACH_DEPLOY_AMMO_UPGRADE_NAME" "ARMORY OF ONE" "ACH_DEPLOY_AMMO_UPGRADE_DESC" "Coloca una mejora de munición y deja que tu equipo la use." "[english]ACH_DEPLOY_AMMO_UPGRADE_DESC" "Deploy an ammo upgrade and have your team use it." "ACH_IGNITE_INFECTED_FIRE_AMMO_NAME" "QUEMAZÓN" "[english]ACH_IGNITE_INFECTED_FIRE_AMMO_NAME" "BURNING SENSATION" "ACH_IGNITE_INFECTED_FIRE_AMMO_DESC" "Prende fuego a 50 infectados normales con balas incendiarias." "[english]ACH_IGNITE_INFECTED_FIRE_AMMO_DESC" "Ignite 50 Common Infected with incendiary ammo." "ACH_KILL_ZOMBIES_GRENADE_BLAST_NAME" "VAYAMOS POR PARTES" "[english]ACH_KILL_ZOMBIES_GRENADE_BLAST_NAME" "DISMEMBERMENT PLAN" "ACH_KILL_ZOMBIES_GRENADE_BLAST_DESC" "Mata 15 infectados con un único disparo de lanzagranadas." "[english]ACH_KILL_ZOMBIES_GRENADE_BLAST_DESC" "Kill 15 Infected with a single grenade launcher blast." "ACH_BILE_A_TANK_NAME" "EL COLOSO EN BABAS" "[english]ACH_BILE_A_TANK_NAME" "SEPTIC TANK" "ACH_BILE_A_TANK_DESC" "Lánzale un frasco de bilis a un Tank." "[english]ACH_BILE_A_TANK_DESC" "Use a bile bomb on a Tank." "ACH_KILL_EVERY_UNCOMMON_INFECTED_NAME" "LA COLECCIÓN COMPLETA" "[english]ACH_KILL_EVERY_UNCOMMON_INFECTED_NAME" "CRASS MENAGERIE" "ACH_KILL_EVERY_UNCOMMON_INFECTED_DESC" "Mata a uno de cada tipo de infectado característico." "[english]ACH_KILL_EVERY_UNCOMMON_INFECTED_DESC" "Kill one of each Uncommon Infected." "ACH_KILL_SUBMERGED_MUDMEN_NAME" "MUERTE ENTRE LAS AGUAS" "[english]ACH_KILL_SUBMERGED_MUDMEN_NAME" "DEAD IN THE WATER" "ACH_KILL_SUBMERGED_MUDMEN_DESC" "Mata a 10 embarrados sin que salgan del agua." "[english]ACH_KILL_SUBMERGED_MUDMEN_DESC" "Kill 10 swampy Mudmen while they are in the water." "ACH_COLLECT_CEDA_VIALS_NAME" "ROBAZOMBIS" "[english]ACH_COLLECT_CEDA_VIALS_NAME" "ROBBED ZOMBIE" "ACH_COLLECT_CEDA_VIALS_DESC" "Recoge 10 frascos de vómito de Boomer de agentes de la CEDA infectados a los que hayas matado." "[english]ACH_COLLECT_CEDA_VIALS_DESC" "Collect 10 vials of Boomer vomit from infected CEDA agents you have killed." "ACH_HONK_A_CLOWNS_NOSE_NAME" "DEJA DE HACER EL PAYASO" "[english]ACH_HONK_A_CLOWNS_NOSE_NAME" "CL0WND" "ACH_HONK_A_CLOWNS_NOSE_DESC" "Tócales las narices a 10 payasos." "[english]ACH_HONK_A_CLOWNS_NOSE_DESC" "Honk the noses of 10 Clowns." "ACH_INCENDIARY_CLOWN_POSSE_NAME" "EL FLAUTISTA DE ARDELÍN" "[english]ACH_INCENDIARY_CLOWN_POSSE_NAME" "FRIED PIPER" "ACH_INCENDIARY_CLOWN_POSSE_DESC" "Con un molotov, quema a un payaso que lleve detrás al menos a 10 infectados normales. " "[english]ACH_INCENDIARY_CLOWN_POSSE_DESC" "Using a Molotov, burn a Clown leading at least 10 Common Infected. " "ACH_KILL_SPITTER_FAST_NAME" "ATAQUE PREVENTIVO" "[english]ACH_KILL_SPITTER_FAST_NAME" "ACID REFLEX" "ACH_KILL_SPITTER_FAST_DESC" "Mata una Spitter antes de que pueda escupir." "[english]ACH_KILL_SPITTER_FAST_DESC" "Kill a Spitter before she is able to spit." "ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_NAME" "NO ES NINGÚN CABALLO" "[english]ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_NAME" "A RIDE DENIED" "ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_DESC" "Mata un Jockey en menos de 2 segundos después de que haya saltado sobre un superviviente." "[english]ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_DESC" "Kill a Jockey within 2 seconds of it jumping on a Survivor." "ACH_MELEE_A_CHARGER_NAME" "CÁRGATE AL CHARGER" "[english]ACH_MELEE_A_CHARGER_NAME" "LEVEL A CHARGE" "ACH_MELEE_A_CHARGER_DESC" "Mata un Charger con un arma cuerpo a cuerpo mientras carga contra alguien." "[english]ACH_MELEE_A_CHARGER_DESC" "Kill a Charger with a melee weapon while they are charging." "ACH_STASH_WHACKER_NAME" "MOUSTACHAFADOR" "[english]ACH_STASH_WHACKER_NAME" "STACHE WHACKER" "ACH_STASH_WHACKER_DESC" "Demuestra que eres más rápido que Moustachio." "[english]ACH_STASH_WHACKER_DESC" "Prove you are faster than Moustachio." "ACH_STRONGMAN_GAME_NAME" "CAMPANA Y SE ACABÓ" "[english]ACH_STRONGMAN_GAME_NAME" "GONG SHOW" "ACH_STRONGMAN_GAME_DESC" "Demuestra que eres más fuerte que Moustachio." "[english]ACH_STRONGMAN_GAME_DESC" "Prove you are stronger than Moustachio." "ACH_GNOME_RESCUE_NAME" "NO SIN MI ENANO" "[english]ACH_GNOME_RESCUE_NAME" "GUARDIN' GNOME" "ACH_GNOME_RESCUE_DESC" "Rescata a Gnomo Chompski de la feria." "[english]ACH_GNOME_RESCUE_DESC" "Rescue Gnome Chompski from the Carnival." "ACH_WITCH_TOWN_NO_WITCH_KILLS_NAME" "RESPETAR EL DUELO" "[english]ACH_WITCH_TOWN_NO_WITCH_KILLS_NAME" "SOB STORY" "ACH_WITCH_TOWN_NO_WITCH_KILLS_DESC" "Muévete por la azucarera y llega al refugio sin matar ninguna Witch." "[english]ACH_WITCH_TOWN_NO_WITCH_KILLS_DESC" "Navigate the sugar mill and reach the safe room without killing any Witches." "ACH_AIRLINE_FINALE_NO_DAMAGE_NAME" "CONTROLADOR AÉREO" "[english]ACH_AIRLINE_FINALE_NO_DAMAGE_NAME" "WING AND A PRAYER" "ACH_AIRLINE_FINALE_NO_DAMAGE_DESC" "Defiéndete en el avión estrellado sin sufrir daños." "[english]ACH_AIRLINE_FINALE_NO_DAMAGE_DESC" "Defend yourself at the crashed airliner without taking damage." "ACH_IMPOUND_LOT_NO_ALARMS_NAME" "DESTRUCCIÓN CON DISCRECIÓN" "[english]ACH_IMPOUND_LOT_NO_ALARMS_NAME" "VIOLENCE IN SILENCE" "ACH_IMPOUND_LOT_NO_ALARMS_DESC" "Muévete por el aparcamiento y llega al refugio del cementerio sin hacer saltar ninguna alarma." "[english]ACH_IMPOUND_LOT_NO_ALARMS_DESC" "Navigate the impound lot and reach the cemetery safe room without tripping any alarms." "ACH_BRIDGE_TIMED_RUN_NAME" "PUENTE SOBRE HORDAS TRUCULENTAS" "[english]ACH_BRIDGE_TIMED_RUN_NAME" "BRIDGE OVER TREBLED SLAUGHTER" "ACH_BRIDGE_TIMED_RUN_DESC" "En el clímax del puente, cruza en menos de 3 minutos." "[english]ACH_BRIDGE_TIMED_RUN_DESC" "Cross the bridge finale in less than three minutes." "ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_NAME" "NO TE VAYAS, CORAZÓN" "[english]ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_NAME" "HEARTWARMER" "ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_DESC" "En una ronda de Enfrentamiento, sal del refugio para poner el desfibrilador a un compañero muerto." "[english]ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_DESC" "In a Versus round, leave the saferoom to defibrillate a dead teammate." "ACH_VS_FORM_PARTY_AND_WIN_4V4_NAME" "LA UNIÓN HACE LA FUERZA" "[english]ACH_VS_FORM_PARTY_AND_WIN_4V4_NAME" "STRENGTH IN NUMBERS" "ACH_VS_FORM_PARTY_AND_WIN_4V4_DESC" "Forma un equipo y derrota a tus rivales en Enfrentamiento o Búsqueda de 4 contra 4." "[english]ACH_VS_FORM_PARTY_AND_WIN_4V4_DESC" "Form a team and beat an enemy team in 4v4 Versus or Scavenge." "ACH_VS_JOCKEY_LONG_RIDE_NAME" "JINETE EXPERTO" "[english]ACH_VS_JOCKEY_LONG_RIDE_NAME" "QUALIFIED RIDE" "ACH_VS_JOCKEY_LONG_RIDE_DESC" "Como Jockey, monta a un mismo superviviente más de 12 segundos." "[english]ACH_VS_JOCKEY_LONG_RIDE_DESC" "As the Jockey, ride a Survivor for more than 12 seconds." "ACH_VS_JOCKEY_TWO_PLAYERS_NAME" "DOMADOR DE SUPERVIVIENTES" "[english]ACH_VS_JOCKEY_TWO_PLAYERS_NAME" "BACK IN THE SADDLE" "ACH_VS_JOCKEY_TWO_PLAYERS_DESC" "Como Jockey, monta a dos supervivientes en la misma vida." "[english]ACH_VS_JOCKEY_TWO_PLAYERS_DESC" "As the Jockey, ride the Survivors twice in a single life." "ACH_VS_JOCKEY_INTO_ACID_NAME" "EL JINETE ÁCIDO" "[english]ACH_VS_JOCKEY_INTO_ACID_NAME" "RODE HARD, PUT AWAY WET" "ACH_VS_JOCKEY_INTO_ACID_DESC" "Como Jockey, monta a un superviviente y condúcelo al charco de ácido de una Spitter." "[english]ACH_VS_JOCKEY_INTO_ACID_DESC" "As the Jockey, ride a Survivor and steer them into a Spitter's acid patch." "ACH_VS_SPIT_ON_ENEMY_TEAM_NAME" "CONGRESO DE LOS ESPUTADOS" "[english]ACH_VS_SPIT_ON_ENEMY_TEAM_NAME" "GREAT EXPECTORATIONS" "ACH_VS_SPIT_ON_ENEMY_TEAM_DESC" "Como Spitter, impacta a todos los supervivientes con el mismo charco de ácido." "[english]ACH_VS_SPIT_ON_ENEMY_TEAM_DESC" "As the Spitter, hit every Survivor with a single acid patch." "ACH_VS_SPIT_ON_SMOKERED_PLAYER_NAME" "ÉCHAME UNA MANO, AMIGO" "[english]ACH_VS_SPIT_ON_SMOKERED_PLAYER_NAME" "A SPITTLE HELP FROM MY FRIENDS" "ACH_VS_SPIT_ON_SMOKERED_PLAYER_DESC" "Como Spitter, escupe a un superviviente al que esté ahogando un Smoker." "[english]ACH_VS_SPIT_ON_SMOKERED_PLAYER_DESC" "As the Spitter, spit on a Survivor being choked by a Smoker." "ACH_VS_BOWL_ENEMY_TEAM_NAME" "ARIETE ZOMBI" "[english]ACH_VS_BOWL_ENEMY_TEAM_NAME" "SCATTERING RAM" "ACH_VS_BOWL_ENEMY_TEAM_DESC" "Como Charger, embiste a todo el equipo rival en una misma carga." "[english]ACH_VS_BOWL_ENEMY_TEAM_DESC" "As the Charger, bowl through the entire enemy team in a single charge." "ACH_VS_CHARGER_GROUND_SMASH_NAME" "ABLANDADOR DE CARNE" "[english]ACH_VS_CHARGER_GROUND_SMASH_NAME" "MEAT TENDERIZER" "ACH_VS_CHARGER_GROUND_SMASH_DESC" "Como Charger, agarra a un superviviente y aplástalo contra el suelo durante 15 segundos seguidos." "[english]ACH_VS_CHARGER_GROUND_SMASH_DESC" "As the Charger, grab a Survivor and smash them into the ground for a solid 15 seconds." "ACH_VS_CHARGER_LONG_CARRY_NAME" "TRANSPORTE DE LARGA DISTANCIA" "[english]ACH_VS_CHARGER_LONG_CARRY_NAME" "LONG DISTANCE CARRIER" "ACH_VS_CHARGER_LONG_CARRY_DESC" "Como Charger, agarra a un superviviente y llévalo contigo 25 metros." "[english]ACH_VS_CHARGER_LONG_CARRY_DESC" "As the Charger, grab a Survivor and carry them over 80 feet." "ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_NAME" "SIN GASTAR UNA BALA" "[english]ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_NAME" "BEAT THE RUSH" "ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_DESC" "En una ronda de Supervivencia, obtén una medalla usando solo armas cuerpo a cuerpo." "[english]ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_DESC" "In a Survival round, get a medal only using melee weapons." "ACH_SCAVENGE_WIN_A_GAME_NAME" "PARTIDA DE CAZA" "[english]ACH_SCAVENGE_WIN_A_GAME_NAME" "HUNTING PARTY" "ACH_SCAVENGE_WIN_A_GAME_DESC" "Gana una partida de Búsqueda." "[english]ACH_SCAVENGE_WIN_A_GAME_DESC" "Win a game of Scavenge." "ACH_SCAVENGE_COLLECT_CAN_GRIND_NAME" "MAGNATE DEL PETRÓLEO" "[english]ACH_SCAVENGE_COLLECT_CAN_GRIND_NAME" "GAS GUZZLER" "ACH_SCAVENGE_COLLECT_CAN_GRIND_DESC" "Recoge 100 latas de gasolina en Búsqueda." "[english]ACH_SCAVENGE_COLLECT_CAN_GRIND_DESC" "Collect 100 gas cans in Scavenge." "ACH_SCAVENGE_COLLECT_ALL_CANS_NAME" "A ELLOS LES GUSTA LA GASOLINA" "[english]ACH_SCAVENGE_COLLECT_ALL_CANS_NAME" "CACHE AND CARRY" "ACH_SCAVENGE_COLLECT_ALL_CANS_DESC" "Recoge 15 latas de gasolina en la misma partida de Búsqueda." "[english]ACH_SCAVENGE_COLLECT_ALL_CANS_DESC" "Collect 15 gas cans in a single Scavenge round." "ACH_SCAVENGE_SHUT_OUT_NAME" "CERRANDO EL GRIFO" "[english]ACH_SCAVENGE_SHUT_OUT_NAME" "SCAVENGE HUNT" "ACH_SCAVENGE_SHUT_OUT_DESC" "Evita que el equipo rival recoja ninguna lata de gasolina durante una partida de Búsqueda." "[english]ACH_SCAVENGE_SHUT_OUT_DESC" "Stop the enemy team from collecting any gas cans during a Scavenge round." "ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_NAME" "CRISIS DEL PETRÓLEO" "[english]ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_NAME" "FUEL CRISIS" "ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_DESC" "Haz que un superviviente suelte una lata de gasolina durante la prórroga." "[english]ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_DESC" "Make a Survivor drop a gas can during overtime." "ACH_SCAVENGE_CAN_DROP_GRIND_NAME" "CON LA GASOLINA NO SE JUEGA" "[english]ACH_SCAVENGE_CAN_DROP_GRIND_NAME" "GAS SHORTAGE" "ACH_SCAVENGE_CAN_DROP_GRIND_DESC" "Haz que los supervivientes suelten 25 latas de gasolina jugando como infectado especial." "[english]ACH_SCAVENGE_CAN_DROP_GRIND_DESC" "Cause 25 gas can drops as a Special Infected." "ASSET_MED_KIT_NAME" "BOTIQUÍN" "[english]ASSET_MED_KIT_NAME" "MED KIT" "ASSET_MED_KIT_DESC" "Desbloquea el botiquín superando las 5 campañas en cualquier nivel de dificultad." "[english]ASSET_MED_KIT_DESC" "Unlock the Med Kit by beating all five campaigns on any skill level." "ASSET_FRYING_PAN_NAME" "SARTÉN" "[english]ASSET_FRYING_PAN_NAME" "FRYING PAN" "ASSET_FRYING_PAN_DESC" "Desbloquea la sartén matando a 10 000 infectados." "[english]ASSET_FRYING_PAN_DESC" "Unlock the Frying Pan by killing 10,000 Infected." "ASSET_GNOME_NAME" "ENANO DE JARDÍN" "[english]ASSET_GNOME_NAME" "GARDEN GNOME" "ASSET_GNOME_DESC" "Desbloquea al gnomo de jardín rescatando a Gnomo Chompski." "[english]ASSET_GNOME_DESC" "Unlock the Garden Gnome by rescuing Gnome Chompski." "ASSET_BULL_SHIFTERS_SHIRT_NAME" "CAMISETA DE BULL SHIFTERS" "[english]ASSET_BULL_SHIFTERS_SHIRT_NAME" "BULL SHIFTERS SHIRT" "ASSET_BULL_SHIFTERS_SHIRT_DESC" "Desbloquea la camiseta de Bull Shifters ganando 10 partidas de Enfrentamiento." "[english]ASSET_BULL_SHIFTERS_SHIRT_DESC" "Unlock the Bull Shifters shirt by winning 10 games of Versus." "ASSET_LEFT_4_DEAD_2_SHIRT_NAME" "CAMISETA DE LEFT 4 DEAD 2" "[english]ASSET_LEFT_4_DEAD_2_SHIRT_NAME" "LEFT 4 DEAD 2 SHIRT" "ASSET_LEFT_4_DEAD_2_SHIRT_DESC" "Desbloquea la camiseta de Left 4 Dead 2 ganando 10 partidas de Búsqueda." "[english]ASSET_LEFT_4_DEAD_2_SHIRT_DESC" "Unlock the Left 4 Dead 2 shirt by winning 10 games of Scavenge." "ASSET_ZOMBIE_HAND_SHIRT_NAME" "CAMISETA DE MANO DE ZOMBI" "[english]ASSET_ZOMBIE_HAND_SHIRT_NAME" "ZOMBIE HAND SHIRT" "ASSET_ZOMBIE_HAND_SHIRT_DESC" "Desbloquea la camiseta de la mano de zombi matando a 10 000 infectados." "[english]ASSET_ZOMBIE_HAND_SHIRT_DESC" "Unlock the Zombie Hand shirt by killing 10,000 Infected." "ASSET_DEPECHE_MODE_SHIRT_NAME" "CAMISETA DE DEPECHE MODE" "[english]ASSET_DEPECHE_MODE_SHIRT_NAME" "DEPECHE MODE SHIRT" "ASSET_DEPECHE_MODE_SHIRT_DESC" "Desbloquea la camiseta de Depeche Mode rescatando a Gnomo Chompski." "[english]ASSET_DEPECHE_MODE_SHIRT_DESC" "Unlock the Depeche Mode shirt by rescuing Gnome Chompski." "AVATARITEM_MEDKIT_DSP" "Botiquín" "[english]AVATARITEM_MEDKIT_DSP" "Med Kit" "AVATARITEM_MEDKIT_DSC" "Un botiquín obtenido al superar las 5 campañas de Left 4 Dead 2." "[english]AVATARITEM_MEDKIT_DSC" "A Med Kit earned by beating all five campaigns." "AVATARITEM_MEDKIT_HOW" "El botiquín se desbloquea superando las cinco campañas de Left 4 Dead 2." "[english]AVATARITEM_MEDKIT_HOW" "Unlock the Med Kit by beating all five campaigns." "AVATARITEM_BULLSHIFTERSSHIRT_DSP" "Camiseta de Bull Shifters" "[english]AVATARITEM_BULLSHIFTERSSHIRT_DSP" "Bull Shifters Shirt" "AVATARITEM_BULLSHIFTERSSHIRT_DSC" "Una camiseta de Bull Shifters obtenida al ganar 10 partidas de Enfrentamiento en Left 4 Dead 2." "[english]AVATARITEM_BULLSHIFTERSSHIRT_DSC" "A Bull Shifters shirt earned by winning 10 games of Versus." "AVATARITEM_BULLSHIFTERSSHIRT_HOW" "La camiseta de Bull Shifters se desbloquea al ganar 10 partidas de Enfrentamiento en Left 4 Dead 2." "[english]AVATARITEM_BULLSHIFTERSSHIRT_HOW" "Unlock the Bull Shifters shirt by winning 10 games of Versus." "AVATARITEM_LEFT4DEAD2SHIRT_DSP" "Camiseta de Left 4 Dead 2" "[english]AVATARITEM_LEFT4DEAD2SHIRT_DSP" "Left 4 Dead 2 Shirt" "AVATARITEM_LEFT4DEAD2SHIRT_DSC" "Una camiseta de Left 4 Dead 2 obtenida al ganar 10 partidas de Búsqueda en Left 4 Dead 2." "[english]AVATARITEM_LEFT4DEAD2SHIRT_DSC" "A Left 4 Dead 2 shirt earned by winning 10 games of Scavenge." "AVATARITEM_LEFT4DEAD2SHIRT_HOW" "La camiseta de Left 4 Dead 2 se desbloquea al ganar 10 partidas de Búsqueda en Left 4 Dead 2." "[english]AVATARITEM_LEFT4DEAD2SHIRT_HOW" "Unlock the Left 4 Dead 2 shirt by winning 10 games of Scavenge." "AVATARITEM_ZOMBIEHANDSHIRT_DSP" "Camiseta de mano de zombi" "[english]AVATARITEM_ZOMBIEHANDSHIRT_DSP" "Zombie Hand Shirt" "AVATARITEM_ZOMBIEHANDSHIRT_DSC" "Una espeluznante camiseta de mano de zombi obtenida al matar a 10 000 infectados en Left 4 Dead 2." "[english]AVATARITEM_ZOMBIEHANDSHIRT_DSC" "A scary zombie shirt earned by killing 10,000 Infected." "AVATARITEM_ZOMBIEHANDSHIRT_HOW" "La camiseta de la mano de zombi se desbloquea matando a 10 000 infectados en Left 4 Dead 2." "[english]AVATARITEM_ZOMBIEHANDSHIRT_HOW" "Unlock the Zombie Hand shirt by killing 10,000 Infected." "AVATARITEM_DEPECHEMODESHIRT_DSP" "Camiseta de Depeche Mode" "[english]AVATARITEM_DEPECHEMODESHIRT_DSP" "Depeche Mode Shirt" "AVATARITEM_DEPECHEMODESHIRT_DSC" "Una magnífica camiseta de Depeche Mode obtenida por rescatar a Gnomo Chompski de la Feria Siniestra." "[english]AVATARITEM_DEPECHEMODESHIRT_DSC" "A sweet Depeche Mode shirt earned by rescuing Gnome Chompski from the Dark Carnival." "AVATARITEM_DEPECHEMODESHIRT_HOW" "Desbloquea la camiseta de Depeche Mode rescatando a Gnomo Chompski de la Feria Siniestra." "[english]AVATARITEM_DEPECHEMODESHIRT_HOW" "Unlock the Depeche Mode shirt by rescuing Gnome Chompski from the Dark Carnival." "L4D_infection_announcement" "¡%s1 ha contagiado a %s2!" "[english]L4D_infection_announcement" "%s1 has spread the infection to %s2!" "L4D_vs_YourTeamWon" "¡Tu equipo gana!" "[english]L4D_vs_YourTeamWon" "Your team won!" "L4D_vs_EnemyTeamWon" "¡El equipo enemigo gana!" "[english]L4D_vs_EnemyTeamWon" "Enemy team won!" "L4D_vs_YourTeamIsWinning" "¡Tu equipo va ganando!" "[english]L4D_vs_YourTeamIsWinning" "Your team is winning!" "L4D_vs_EnemyTeamIsWinning" "¡El equipo enemigo va ganando!" "[english]L4D_vs_EnemyTeamIsWinning" "Enemy team is winning!" "L4D_vs_CampaignScores" "Puntuaciones de campaña del modo Enfrentamiento" "[english]L4D_vs_CampaignScores" "Versus Mode Campaign Scores" "L4D_vs_MapDifficultyModifier" "Modificador de dificultad de mapa:" "[english]L4D_vs_MapDifficultyModifier" "Map Difficulty Modifier:" "L4D_vs_MapLengthModifier" "Modificador de longitud de mapa:" "[english]L4D_vs_MapLengthModifier" "Map Length Modifier:" "L4D_vs_TotalScore" "Puntuación de capítulo:" "[english]L4D_vs_TotalScore" "Chapter Score:" "L4D_vs_IncapBonus" "Puntuación de incapacitación:" "[english]L4D_vs_IncapBonus" "Incapacitate Score:" "L4D_vs_CampaignScore_Short" "Total de campaña:" "[english]L4D_vs_CampaignScore_Short" "Campaign Total:" "L4D_vs_RoundScore" "Puntuación de ronda:" "[english]L4D_vs_RoundScore" "Round Score:" "L4D_vs_TotalScore_Embedded" "Puntuación Total:" "[english]L4D_vs_TotalScore_Embedded" "Total Score:" "L4D_vs_Survivors_First" "En el siguiente capítulo jugarás primero como superviviente." "[english]L4D_vs_Survivors_First" "You will play as Survivors first in the next chapter." "L4D_vs_Infected_First" "En el siguiente capítulo jugarás primero como infectado." "[english]L4D_vs_Infected_First" "You will play as Infected first in the next chapter." "L4D_vs_TeamsTied" "Los equipos están empatados" "[english]L4D_vs_TeamsTied" "Teams are Tied" "L4D_MOTD" "MENSAJE DEL DÍA" "[english]L4D_MOTD" "MESSAGE OF THE DAY" "L4D_motd_key_string" "Pulsa %s1 para volver a abrir esta ventana" "[english]L4D_motd_key_string" "Press %s1 to re-open this window" "L4D_ThirdPartyTitle" "Servidor de terceros proporcionado por:" "[english]L4D_ThirdPartyTitle" "This third-party server provided by:" "L4D_Server_Rank" "Clasificación mundial de servidores:" "[english]L4D_Server_Rank" "Worldwide server rank:" "L4D_Server_Player_Count" "Total de jugadores en el servidor:" "[english]L4D_Server_Player_Count" "Total players served:" "L4D_Server_Player_Average" "Sesión media por jugador:" "[english]L4D_Server_Player_Average" "Average player session:" "L4D_Default_Hostname" "Left 4 Dead 2" "[english]L4D_Default_Hostname" "Left 4 Dead 2" "L4D_JoinSteamGroup" "Unirse al grupo de Steam de este servidor..." "[english]L4D_JoinSteamGroup" "Join this server's Steam Group..." "Voice" "Voz" "[english]Voice" "Voice" "Cancel" "Cancelar" "[english]Cancel" "Cancel" "L4D360UI_Lobby_Survival" "Supervivencia" "[english]L4D360UI_Lobby_Survival" "Survival" "L4D360UI_MainMenu_PlaySurvivalCoopWithAnyone_Tip" "Buscar una partida online en modo Supervivencia que se adapte a tus preferencias." "[english]L4D360UI_MainMenu_PlaySurvivalCoopWithAnyone_Tip" "Find a Survival game online that matches your preferences." "L4D_vote_restart_chapter" "¿Reiniciar ronda?" "[english]L4D_vote_restart_chapter" "Restart round?" "L4D_vote_passed_restart_chapter" "Reiniciando ronda..." "[english]L4D_vote_passed_restart_chapter" "Restarting round..." "L4D360UI_MainMenu_SurvivalPackLoaded" "Pack de supervivencia cargado" "[english]L4D360UI_MainMenu_SurvivalPackLoaded" "Survival Pack loaded" "L4D360UI_MsgBx_SurvivalJoinInProgress" "Te has unido a una ronda de Supervivencia que ya está en curso.\nTus tiempos no se registrarán hasta la siguiente ronda." "[english]L4D360UI_MsgBx_SurvivalJoinInProgress" "You have joined a Survival round that is already in progress.\nYour times will not be recorded until the next round." "L4D360UI_MsgBx_ConfirmDLCRestrictedSelection" "Uno o más de los jugadores de la sala de espera no tiene el contenido descargable necesario\npara jugar a esta campaña. Si continúas, se expulsará a dichos jugadores.\n¿Quieres continuar?" "[english]L4D360UI_MsgBx_ConfirmDLCRestrictedSelection" "One or more players in this lobby do not have the downloadable content required\nto play this campaign. Those players will be kicked if you continue.\nWould you like to continue?" "L4D_SurvivalScoreboard_InfectedKilled" "Infectados eliminados" "[english]L4D_SurvivalScoreboard_InfectedKilled" "Infected Killed" "L4D_SurvivalScoreboard_Common" "Infectados normales:" "[english]L4D_SurvivalScoreboard_Common" "Common Infected:" "L4D_SurvivalScoreboard_Hunters" "Hunters:" "[english]L4D_SurvivalScoreboard_Hunters" "Hunters:" "L4D_SurvivalScoreboard_Boomers" "Boomers:" "[english]L4D_SurvivalScoreboard_Boomers" "Boomers:" "L4D_SurvivalScoreboard_Smokers" "Smokers:" "[english]L4D_SurvivalScoreboard_Smokers" "Smokers:" "L4D_SurvivalScoreboard_Chargers" "Chargers:" "[english]L4D_SurvivalScoreboard_Chargers" "Chargers:" "L4D_SurvivalScoreboard_Jockeys" "Jockeys:" "[english]L4D_SurvivalScoreboard_Jockeys" "Jockeys:" "L4D_SurvivalScoreboard_Spitters" "Spitters:" "[english]L4D_SurvivalScoreboard_Spitters" "Spitters:" "L4D_SurvivalScoreboard_Tanks" "Tanks:" "[english]L4D_SurvivalScoreboard_Tanks" "Tanks:" "L4D_ServerShuttingDownIdle" "El servidor se está cerrando porque todos los jugadores están inactivos." "[english]L4D_ServerShuttingDownIdle" "The server is shutting down because all players are idle." "L4D2_Instructor_explain_pre_drawbridge" "Pedid ayuda por la radio" "[english]L4D2_Instructor_explain_pre_drawbridge" "Use the radio to call for help" "L4D2_Instructor_explain_drawbridge" "Pulsad el botón para bajar el puente" "[english]L4D2_Instructor_explain_drawbridge" "Press the button to lower the drawbridge" "L4D2_Instructor_explain_c4m4_finale_no_gas" "Antes de activar el interruptor, deberíais traer gasolina" "[english]L4D2_Instructor_explain_c4m4_finale_no_gas" "You should bring the gas can here before you flip the switch" "L4D2_Instructor_explain_c4m4_finale_start" "Avisad al barco con el cartel del Burger Tank" "[english]L4D2_Instructor_explain_c4m4_finale_start" "Signal the boat with the Burger Tank sign" "L4D2_Survive_Gauntlet" "Ábrete camino hasta el helicóptero del otro lado" "[english]L4D2_Survive_Gauntlet" "Make your way to the helicopter on the other side" "L4D2_Instructor_explain_perimeter1" "Sonará la alarma cuando se invada el perímetro" "[english]L4D2_Instructor_explain_perimeter1" "Alarm will sound when perimeter is breached" "L4D2_Instructor_explain_perimeter2" "Corred a la torre de seguridad para desactivar la alarma" "[english]L4D2_Instructor_explain_perimeter2" "Run to the security tower to deactivate the alarm" "L4D2_Instructor_explain_deactivate_alarm" "Desactivad la alarma para abrir las puertas de salida" "[english]L4D2_Instructor_explain_deactivate_alarm" "Deactivate the alarm to open the exit doors" "L4D2_Instructor_explain_decon_wait" "Cerrad la puerta cuando todos estén en el tráiler" "[english]L4D2_Instructor_explain_decon_wait" "Close the door when everyone is in the trailer" "L4D2_Instructor_explain_decon" "Abrid la puerta para salir del tráiler" "[english]L4D2_Instructor_explain_decon" "Release door to exit the trailer" "L4D2_Instructor_explain_impound_lot" "¡Cuidado con dónde disparáis! ¡Hay alarmas por doquier!" "[english]L4D2_Instructor_explain_impound_lot" "Watch your fire! Car alarms everywhere!" "L4D2_Instructor_explain_float" "Moved la carroza" "[english]L4D2_Instructor_explain_float" "Move the float" "L4D2_Instructor_explain_ferry" "Llamad al ferry" "[english]L4D2_Instructor_explain_ferry" "Call the ferry" "L4D2_Instructor_explain_hatch" "Abrid la escotilla" "[english]L4D2_Instructor_explain_hatch" "Open the hatch" "L4D2_Instructor_explain_shack" "Bajad el puente" "[english]L4D2_Instructor_explain_shack" "Lower the bridge" "L4D2_Instructor_explain_coaster" "Encended la montaña rusa" "[english]L4D2_Instructor_explain_coaster" "Power up the coaster to start the ride" "L4D2_Instructor_explain_mall_window" "Reventad el escaparate de la tienda" "[english]L4D2_Instructor_explain_mall_window" "Shoot out the store window" "L4D2_Instructor_explain_coaster_stop" "Desactivad la montaña rusa para detener la alarma" "[english]L4D2_Instructor_explain_coaster_stop" "Deactivate the ride to stop the alarm" "L4D2_Instructor_explain_mall_alarm" "Desactivad la alarma del tercer piso" "[english]L4D2_Instructor_explain_mall_alarm" "Deactivate the alarm on the third floor" "L4D_Instructor_explain_gascan_pour_blocked" "¡Espera! Hay otra persona vertiendo gasolina..." "[english]L4D_Instructor_explain_gascan_pour_blocked" "Wait! someone else is still pouring..." "L4D2_Instructor_explain_ammo_pile_failure" "No puedes recargar la munición de esta arma." "[english]L4D2_Instructor_explain_ammo_pile_failure" "You cannot refill the ammo of this weapon." "L4D2_Instructor_explain_survival_help_button" "Pulsad el botón..." "[english]L4D2_Instructor_explain_survival_help_button" "Press the button..." "L4D2_Instructor_explain_survival_help_alarm" "Activad la alarma..." "[english]L4D2_Instructor_explain_survival_help_alarm" "Activate the alarm..." "L4D2_Instructor_explain_survival_help_radio" "Usad la radio..." "[english]L4D2_Instructor_explain_survival_help_radio" "Use the radio..." "L4D2_Instructor_explain_incendiary_ammo_received" "Has recogido balas incendiarias" "[english]L4D2_Instructor_explain_incendiary_ammo_received" "You picked up Incendiary Ammunition" "L4D2_Instructor_explain_explosive_ammo_received" "Has recogido balas explosivas" "[english]L4D2_Instructor_explain_explosive_ammo_received" "You picked up Explosive Ammunition" "L4D2_Instructor_explain_laser_sight_received" "La mejora de la mira láser aumenta la precisión de tus armas" "[english]L4D2_Instructor_explain_laser_sight_received" "The Laser Sight upgrade makes your weapon more accurate" "L4D2_Instructor_explain_upgrade" "Disponible artículo de mejora" "[english]L4D2_Instructor_explain_upgrade" "Upgrade Item Available" "L4D2_Instructor_explain_incendiary_ammo_available" "Disponibles balas incendiarias" "[english]L4D2_Instructor_explain_incendiary_ammo_available" "Incendiary Ammo Available" "L4D2_Instructor_explain_explosive_ammo_available" "Disponibles balas explosivas" "[english]L4D2_Instructor_explain_explosive_ammo_available" "Explosive Ammo Available" "L4D2_Instructor_explain_laser_sight_available" "Disponible mejora de mira láser" "[english]L4D2_Instructor_explain_laser_sight_available" "Laser Sight Upgrade Available" "L4D2_Instructor_explain_replace_ammo_get" "Sustituye tu arma con poca munición" "[english]L4D2_Instructor_explain_replace_ammo_get" "Replace your low-ammo weapon" "L4D2_Instructor_explain_replace_ammo" "%s1 cargada por completo" "[english]L4D2_Instructor_explain_replace_ammo" "Fully-Loaded %s1" "L4D2_Instructor_explain_vehicle_arrival" "¡Corred al vehículo de rescate!" "[english]L4D2_Instructor_explain_vehicle_arrival" "Hurry to the rescue vehicle!" "L4D2_Instructor_explain_use_mounted_gun" "Ametralladora pesada" "[english]L4D2_Instructor_explain_use_mounted_gun" "Heavy Machine Gun" "L4D2_Instructor_explain_mounted_gun_overheated" "La ametralladora se ha recalentado y debes esperar" "[english]L4D2_Instructor_explain_mounted_gun_overheated" "The gun has temporarily overheated and is unusable!" "L4D2_Instructor_explain_carousel_start" "Dadle a la corriente para abrir la puerta" "[english]L4D2_Instructor_explain_carousel_start" "Turn on the power to open the gate" "L4D2_Instructor_explain_carousel_start2" "Corred a la cabina de control para detener el tiovivo" "[english]L4D2_Instructor_explain_carousel_start2" "Run to the control booth to shut down the carousel" "L4D2_Instructor_explain_carousel_destination" "Detened el tiovivo" "[english]L4D2_Instructor_explain_carousel_destination" "Shut down the carousel" "L4D2_Instructor_explain_stage_lighting" "Ajustad la iluminación del escenario" "[english]L4D2_Instructor_explain_stage_lighting" "Set the stage lighting" "L4D2_Instructor_ability_out_of_range" "Acércate: ese objetivo está fuera del alcance" "[english]L4D2_Instructor_ability_out_of_range" "Get closer — that target is out of range" "L4D2_Instructor_explain_stage_finale_start" "Iniciad el concierto de rock para avisar al helicóptero" "[english]L4D2_Instructor_explain_stage_finale_start" "Begin the rock concert to signal the chopper" "L4D2_Instructor_explain_c3m4_radio1" "Solicitad un rescate acuático" "[english]L4D2_Instructor_explain_c3m4_radio1" "Call for a boat rescue" "L4D2_Instructor_explain_c3m4_radio2" "Responded a Virgil" "[english]L4D2_Instructor_explain_c3m4_radio2" "Respond to Virgil" "L4D2_Instructor_explain_stage_survival_start" "Iniciad el concierto de rock..." "[english]L4D2_Instructor_explain_stage_survival_start" "Begin the rock concert..." "L4D2_Instructor_explain_gates_are_open" "Las puertas se han abierto, ¡corred al refugio!" "[english]L4D2_Instructor_explain_gates_are_open" "The gates are open, run for the safe room!" "L4D2_Instructor_explain_c2m4_ticketbooth" "Pulsad el botón para abrir las puertas" "[english]L4D2_Instructor_explain_c2m4_ticketbooth" "Press the button to open the gates" "L4D2_Instructor_explain_c3m4_rescue" "El barco de rescate ha llegado, ¡todos a bordo!" "[english]L4D2_Instructor_explain_c3m4_rescue" "The rescue boat has arrived, get on board!" "L4D2_Instructor_explain_hotel_elevator_doors" "Forzad las puertas para escapar..." "[english]L4D2_Instructor_explain_hotel_elevator_doors" "Pry open the doors to escape..." "L4D2_Instructor_explain_gun_shop_tanker" "Whitaker destruirá la cisterna y abrirá el camino" "[english]L4D2_Instructor_explain_gun_shop_tanker" "Whitaker will destroy this tanker and clear the path" "L4D2_Instructor_explain_gun_shop" "Hablad con el dueño de la tienda" "[english]L4D2_Instructor_explain_gun_shop" "Talk to the gun shop owner" "L4D2_Instructor_explain_store_alarm" "Abrid la puerta de emergencia..." "[english]L4D2_Instructor_explain_store_alarm" "Open the store door..." "L4D2_Instructor_explain_store_item" "Traed los refrescos de cola de la tienda" "[english]L4D2_Instructor_explain_store_item" "Retrieve the cola inside the store" "L4D2_Instructor_explain_gun_shop_item_get" "Coged los refrescos de cola" "[english]L4D2_Instructor_explain_gun_shop_item_get" "Get the cola" "L4D2_Instructor_explain_gun_shop_item" "Refresco de cola" "[english]L4D2_Instructor_explain_gun_shop_item" "Cola" "L4D2_Instructor_explain_return_item" "Entregad los refrescos al dueño de la tienda de armas" "[english]L4D2_Instructor_explain_return_item" "Deliver the cola to the gun shop owner" "L4D2_Instructor_explain_help_return_item" "Volved para entregar los refrescos" "[english]L4D2_Instructor_explain_help_return_item" "Escort the cola delivery" "L4D2_Instructor_save_items" "Puede que sea útil reservar objetos para el viaje de vuelta" "[english]L4D2_Instructor_save_items" "You may want to save some items for the return trip" "L4D2_Instructor_explain_return_to_elevator" "¡Volved al ascensor!" "[english]L4D2_Instructor_explain_return_to_elevator" "Return to the elevator!" "L4D2_Instructor_porch_light" "Encended luces de porches para marcar lugares con objetos" "[english]L4D2_Instructor_porch_light" "Turn on porch lights to mark locations with items" "L4D2_Instructor_explain_acid_spit" "¡Intenta evitar este ácido dañino!" "[english]L4D2_Instructor_explain_acid_spit" "Try to avoid the noxious acid!" "L4D2_Instructor_notify_entered_spit" "¡Evita este peligroso ácido!" "[english]L4D2_Instructor_notify_entered_spit" "Avoid the noxious acid!" "L4D2_Instructor_temp_msg_c4m1" "Id a por gasolina y volved al barco" "[english]L4D2_Instructor_temp_msg_c4m1" "Go get fuel and return to the boat" "L4D2_Instructor_temp_msg_c4m3" "Tenéis la gasolina: volved al barco" "[english]L4D2_Instructor_temp_msg_c4m3" "You got the fuel — Return to the boat" "L4D2_Instructor_explain_c1m4_finale1" "Tenéis que llenar de gasolina el coche" "[english]L4D2_Instructor_explain_c1m4_finale1" "You'll need to fill the car with gas" "L4D2_Instructor_explain_c1m4_finale2" "Paso 1: Encontrar una lata de gasolina" "[english]L4D2_Instructor_explain_c1m4_finale2" "Step 1: Find a gas can" "L4D2_Instructor_explain_c1m4_finale3" "Paso 2: Llevar la lata de gasolina al coche" "[english]L4D2_Instructor_explain_c1m4_finale3" "Step 2: Bring the gas can to the car" "L4D2_Instructor_notify_ridden" "¡No dejes de moverte e intenta resistir el influjo del Jockey!" "[english]L4D2_Instructor_notify_ridden" "Keep moving! Resist the Jockey's influence..." "L4D2_Instructor_notify_riding_survivor" "Conduce al superviviente a una situación peligrosa" "[english]L4D2_Instructor_notify_riding_survivor" "Steer the Survivor into danger" "L4D2_Instructor_explain_magnum_pistol_get" "Recoger Magnum" "[english]L4D2_Instructor_explain_magnum_pistol_get" "Get magnum pistol" "L4D2_Instructor_explain_magnum_pistol" "Pistola Magnum" "[english]L4D2_Instructor_explain_magnum_pistol" "Magnum Pistol" "L4D2_Instructor_explain_magnum_pistol_get_alt" "Recoger Desert Cobra" "[english]L4D2_Instructor_explain_magnum_pistol_get_alt" "Get Desert Cobra" "L4D2_Instructor_explain_magnum_pistol_alt" "Pistola Desert Cobra" "[english]L4D2_Instructor_explain_magnum_pistol_alt" "Desert Cobra Pistol" "L4D2_Instructor_explain_trade_melee_for_magnum_pistol" "Cambiar arma de cuerpo a cuerpo por pistola Magnum" "[english]L4D2_Instructor_explain_trade_melee_for_magnum_pistol" "Trade melee weapon for magnum pistol" "GameUI_Icons_SC_None" "< sin asignar >" "[english]GameUI_Icons_SC_None" "< not assigned >" "GameUI_Icons_SC_A_Button" "A" "[english]GameUI_Icons_SC_A_Button" "A" "GameUI_Icons_SC_B_Button" "B" "[english]GameUI_Icons_SC_B_Button" "B" "GameUI_Icons_SC_X_Button" "X" "[english]GameUI_Icons_SC_X_Button" "X" "GameUI_Icons_SC_Y_Button" "Y" "[english]GameUI_Icons_SC_Y_Button" "Y" "GameUI_Icons_SC_L_Shoulder" "2" "[english]GameUI_Icons_SC_L_Shoulder" "2" "GameUI_Icons_SC_R_Shoulder" "3" "[english]GameUI_Icons_SC_R_Shoulder" "3" "GameUI_Icons_SC_L_Grip" "(" "[english]GameUI_Icons_SC_L_Grip" "(" "GameUI_Icons_SC_R_Grip" ")" "[english]GameUI_Icons_SC_R_Grip" ")" "GameUI_Icons_SC_Start_Button" "5" "[english]GameUI_Icons_SC_Start_Button" "5" "GameUI_Icons_SC_Back_Button" "4" "[english]GameUI_Icons_SC_Back_Button" "4" "GameUI_Icons_SC_Left_Pad_Touch" "q" "[english]GameUI_Icons_SC_Left_Pad_Touch" "q" "GameUI_Icons_SC_Left_Pad_Swipe" "w" "[english]GameUI_Icons_SC_Left_Pad_Swipe" "w" "GameUI_Icons_SC_Left_Pad_Click" "e" "[english]GameUI_Icons_SC_Left_Pad_Click" "e" "GameUI_Icons_SC_Left_Pad_DPad_N" "a" "[english]GameUI_Icons_SC_Left_Pad_DPad_N" "a" "GameUI_Icons_SC_Left_Pad_DPad_S" "s" "[english]GameUI_Icons_SC_Left_Pad_DPad_S" "s" "GameUI_Icons_SC_Left_Pad_DPad_W" "d" "[english]GameUI_Icons_SC_Left_Pad_DPad_W" "d" "GameUI_Icons_SC_Left_Pad_DPad_E" "f" "[english]GameUI_Icons_SC_Left_Pad_DPad_E" "f" "GameUI_Icons_SC_Right_Pad_Touch" "y" "[english]GameUI_Icons_SC_Right_Pad_Touch" "y" "GameUI_Icons_SC_Right_Pad_Swipe" "u" "[english]GameUI_Icons_SC_Right_Pad_Swipe" "u" "GameUI_Icons_SC_Right_Pad_Click" "i" "[english]GameUI_Icons_SC_Right_Pad_Click" "i" "GameUI_Icons_SC_Right_Pad_DPad_N" "h" "[english]GameUI_Icons_SC_Right_Pad_DPad_N" "h" "GameUI_Icons_SC_Right_Pad_DPad_S" "j" "[english]GameUI_Icons_SC_Right_Pad_DPad_S" "j" "GameUI_Icons_SC_Right_Pad_DPad_W" "k" "[english]GameUI_Icons_SC_Right_Pad_DPad_W" "k" "GameUI_Icons_SC_Right_Pad_DPad_E" "l" "[english]GameUI_Icons_SC_Right_Pad_DPad_E" "l" "GameUI_Icons_SC_L_Trigger_Pull" "z" "[english]GameUI_Icons_SC_L_Trigger_Pull" "z" "GameUI_Icons_SC_L_Trigger_Click" "x" "[english]GameUI_Icons_SC_L_Trigger_Click" "x" "GameUI_Icons_SC_R_Trigger_Pull" "m" "[english]GameUI_Icons_SC_R_Trigger_Pull" "m" "GameUI_Icons_SC_L_Stick_Move" "C" "[english]GameUI_Icons_SC_L_Stick_Move" "C" "GameUI_Icons_SC_L_Stick_Click" "V" "[english]GameUI_Icons_SC_L_Stick_Click" "V" "GameUI_Icons_SC_Gyro_Move" "6" "[english]GameUI_Icons_SC_Gyro_Move" "6" "GameUI_Icons_SC_Gyro_Pitch" "7" "[english]GameUI_Icons_SC_Gyro_Pitch" "7" "GameUI_Icons_SC_Gyro_Yaw" "8" "[english]GameUI_Icons_SC_Gyro_Yaw" "8" "GameUI_Icons_SC_Gyro_Roll" "9" "[english]GameUI_Icons_SC_Gyro_Roll" "9" "GameUI_KeyNames_SC_None" "< sin asignar >" "[english]GameUI_KeyNames_SC_None" "< not assigned >" "GameUI_KeyNames_SC_A_Button" "botón A" "[english]GameUI_KeyNames_SC_A_Button" "A button" "GameUI_KeyNames_SC_B_Button" "botón B" "[english]GameUI_KeyNames_SC_B_Button" "B button" "GameUI_KeyNames_SC_X_Button" "botón X" "[english]GameUI_KeyNames_SC_X_Button" "X button" "GameUI_KeyNames_SC_Y_Button" "botón Y" "[english]GameUI_KeyNames_SC_Y_Button" "Y button" "GameUI_KeyNames_SC_L_Shoulder" "botón superior frontal izquierdo" "[english]GameUI_KeyNames_SC_L_Shoulder" "left bumper" "GameUI_KeyNames_SC_R_Shoulder" "botón superior frontal derecho" "[english]GameUI_KeyNames_SC_R_Shoulder" "right bumper" "GameUI_KeyNames_SC_L_Grip" "botón de empuñadura izquierda" "[english]GameUI_KeyNames_SC_L_Grip" "left grip button" "GameUI_KeyNames_SC_R_Grip" "botón de empuñadura derecha" "[english]GameUI_KeyNames_SC_R_Grip" "right grip button" "GameUI_KeyNames_SC_Start_Button" "botón START" "[english]GameUI_KeyNames_SC_Start_Button" "START button" "GameUI_KeyNames_SC_Back_Button" "botón BACK" "[english]GameUI_KeyNames_SC_Back_Button" "BACK button" "GameUI_KeyNames_SC_Left_Pad_Touch" "toque del pad izquierdo" "[english]GameUI_KeyNames_SC_Left_Pad_Touch" "left pad touch" "GameUI_KeyNames_SC_Left_Pad_Swipe" "movimiento de pad izquierdo" "[english]GameUI_KeyNames_SC_Left_Pad_Swipe" "left pad move" "GameUI_KeyNames_SC_Left_Pad_Click" "clic del pad izquierdo" "[english]GameUI_KeyNames_SC_Left_Pad_Click" "left pad click" "GameUI_KeyNames_SC_Left_Pad_DPad_N" "cruceta izquierda: arriba" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_N" "left D-pad up" "GameUI_KeyNames_SC_Left_Pad_DPad_S" "cruceta izquierda: abajo" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_S" "left D-pad down" "GameUI_KeyNames_SC_Left_Pad_DPad_W" "cruceta izquierda: izquierda" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_W" "left D-pad left" "GameUI_KeyNames_SC_Left_Pad_DPad_E" "cruceta izquierda: derecha" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_E" "left D-pad right" "GameUI_KeyNames_SC_Right_Pad_Touch" "toque del pad derecho" "[english]GameUI_KeyNames_SC_Right_Pad_Touch" "right pad touch" "GameUI_KeyNames_SC_Right_Pad_Swipe" "movimiento de pad derecho" "[english]GameUI_KeyNames_SC_Right_Pad_Swipe" "right pad move" "GameUI_KeyNames_SC_Right_Pad_Click" "clic del pad derecho" "[english]GameUI_KeyNames_SC_Right_Pad_Click" "right pad click" "GameUI_KeyNames_SC_Right_Pad_DPad_N" "cruceta derecha: arriba" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_N" "right D-pad up" "GameUI_KeyNames_SC_Right_Pad_DPad_S" "cruceta derecha: abajo" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_S" "right D-pad down" "GameUI_KeyNames_SC_Right_Pad_DPad_W" "cruceta derecha: izquierda" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_W" "right D-pad left" "GameUI_KeyNames_SC_Right_Pad_DPad_E" "cruceta derecha: derecha" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_E" "right D-pad right" "GameUI_KeyNames_SC_L_Trigger_Pull" "pulsación de gatillo izquierdo" "[english]GameUI_KeyNames_SC_L_Trigger_Pull" "left trigger pull" "GameUI_KeyNames_SC_L_Trigger_Click" "clic de gatillo izquierdo" "[english]GameUI_KeyNames_SC_L_Trigger_Click" "left trigger click" "GameUI_KeyNames_SC_R_Trigger_Pull" "clic de gatillo derecho" "[english]GameUI_KeyNames_SC_R_Trigger_Pull" "right trigger click" "GameUI_KeyNames_SC_L_Stick_Move" "movimiento de stick" "[english]GameUI_KeyNames_SC_L_Stick_Move" "stick move" "GameUI_KeyNames_SC_L_Stick_Click" "clic de stick" "[english]GameUI_KeyNames_SC_L_Stick_Click" "stick click" "GameUI_KeyNames_SC_Gyro_Move" "movimiento de giroscopio" "[english]GameUI_KeyNames_SC_Gyro_Move" "gyro move" "GameUI_KeyNames_SC_Gyro_Pitch" "cabeceo de giroscopio" "[english]GameUI_KeyNames_SC_Gyro_Pitch" "gyro pitch" "GameUI_KeyNames_SC_Gyro_Yaw" "guiñada de giroscopio" "[english]GameUI_KeyNames_SC_Gyro_Yaw" "gyro yaw" "GameUI_KeyNames_SC_Gyro_Roll" "alabeo de giroscopio" "[english]GameUI_KeyNames_SC_Gyro_Roll" "gyro roll" } }