"lang" { "Language" "korean" "Tokens" { "L4D_DifficultyEasy" "쉬움" "[english]L4D_DifficultyEasy" "Easy" "L4D_DifficultyNormal" "보통" "[english]L4D_DifficultyNormal" "Normal" "L4D_DifficultyHard" "고급" "[english]L4D_DifficultyHard" "Advanced" "L4D_DifficultyImpossible" "전문가" "[english]L4D_DifficultyImpossible" "Expert" "L4D_skill_reminder" "스킬을 변경하려면 %s1을(를) 누르십시오." "[english]L4D_skill_reminder" "Press %s1 to change your skill." "L4D_idle_spectator" "%s1 님이 유휴 상태입니다." "[english]L4D_idle_spectator" "%s1 is now idle." "L4D_Scoreboard_Spectator" "관전자: %s1" "[english]L4D_Scoreboard_Spectator" "Spectator: %s1" "L4D_Scoreboard_Spectators" "관전자(%s1): %s2" "[english]L4D_Scoreboard_Spectators" "Spectators (%s1): %s2" "L4D_Scoreboard_Dead" "사망" "[english]L4D_Scoreboard_Dead" "DEAD" "L4D_Scoreboard_Incapacitated" "다운" "[english]L4D_Scoreboard_Incapacitated" "DOWN" "L4D_Scoreboard_IT" "IT" "[english]L4D_Scoreboard_IT" "IT" "L4D_Scoreboard_Spawning" "부활" "[english]L4D_Scoreboard_Spawning" "SPAWNING" "L4D_Scoreboard_Bot" "봇" "[english]L4D_Scoreboard_Bot" "Bot" "L4D_Scoreboard_s_Loading" "불러오는 중" "[english]L4D_Scoreboard_s_Loading" "LOADING" "L4D_Scoreboard_pz_Loading" "%s1(불러오는 중)" "[english]L4D_Scoreboard_pz_Loading" "%s1 (LOADING)" "L4D_Scoreboard_InfectedPlayers" "좀비 플레이어" "[english]L4D_Scoreboard_InfectedPlayers" "Infected Players" "L4D_Scoreboard_Status" "상태" "[english]L4D_Scoreboard_Status" "Status" "L4D_Scoreboard_Score" "점수" "[english]L4D_Scoreboard_Score" "Score" "L4D_Scoreboard_Deaths" "죽은 횟수" "[english]L4D_Scoreboard_Deaths" "Deaths" "L4D_Scoreboard_Ping" "핑" "[english]L4D_Scoreboard_Ping" "Ping" "L4D_Scoreboard_SurvivorPlayers" "생존자" "[english]L4D_Scoreboard_SurvivorPlayers" "Survivors" "L4D_Scoreboard_Current_Map" "플레이 중" "[english]L4D_Scoreboard_Current_Map" "Now Playing" "L4D_Scoreboard_Rescue_Map" "구출" "[english]L4D_Scoreboard_Rescue_Map" "Rescue" "L4D_Scoreboard_Opponent_Map" "감염 진행률" "[english]L4D_Scoreboard_Opponent_Map" "Infected Progress" "L4D_Scoreboard_PZScore" "점수" "[english]L4D_Scoreboard_PZScore" "SCORE" "L4D_Scoreboard_Idle" "유휴 상태" "[english]L4D_Scoreboard_Idle" "IDLE" "L4D_Scoreboard_Select_Player" "플레이어 선택" "[english]L4D_Scoreboard_Select_Player" "Select Player" "L4D_Scoreboard_View_GamerCard" "게이머 카드 보기" "[english]L4D_Scoreboard_View_GamerCard" "View Gamer Card" "L4D_Scoreboard_Vote_Kick" "플레이어 추방 투표" "[english]L4D_Scoreboard_Vote_Kick" "Vote to Kick Player" "L4D_Realism" "리얼리즘" "[english]L4D_Realism" "Realism" "L4D_Versus" "대전 모드" "[english]L4D_Versus" "Versus Mode" "L4D_VSScoreboard_Title" "대전 모드 점수" "[english]L4D_VSScoreboard_Title" "Versus Mode Scores" "L4D_VSScoreboard_YourTeam" "팀" "[english]L4D_VSScoreboard_YourTeam" "Your Team" "L4D_VSScoreboard_EnemyTeam" "상대팀" "[english]L4D_VSScoreboard_EnemyTeam" "Enemy Team" "L4D_VSScoreboard_Unplayed" "해당 없음" "[english]L4D_VSScoreboard_Unplayed" "N/A" "L4D_VSScoreboard_Distance" "이동한 평균 거리:" "[english]L4D_VSScoreboard_Distance" "Average Distance Travelled:" "L4D_VSScoreboard_DistanceShort" "평균 거리:" "[english]L4D_VSScoreboard_DistanceShort" "Average Distance:" "L4D_VSScoreboard_Completion" "완료 점수:" "[english]L4D_VSScoreboard_Completion" "Completion Score:" "L4D_VSScoreboard_SurvivalBonus" "서바이벌 점수:" "[english]L4D_VSScoreboard_SurvivalBonus" "Survival Bonus:" "L4D_VSScoreboard_Health" "체력 보너스:" "[english]L4D_VSScoreboard_Health" "Health Bonus:" "L4D_VSScoreboard_SurvivalMult" "생존 승수:" "[english]L4D_VSScoreboard_SurvivalMult" "Survival Multiplier:" "L4D_VS_Shutdown_Title" "서버가 종료됩니다." "[english]L4D_VS_Shutdown_Title" "SERVER SHUTTING DOWN" "L4D_VS_Shutdown" "경쟁 모드는 양쪽 팀에 모두 플레이어가 있어야 합니다." "[english]L4D_VS_Shutdown" "Competitive modes require human players on both teams." "L4D_Survival" "서바이벌 모드" "[english]L4D_Survival" "Survival Mode" "L4D_SurvivalScoreboard_FinalTime" "최종 시간:" "[english]L4D_SurvivalScoreboard_FinalTime" "Final Time:" "L4D_SurvivalScoreboard_BestTime" "최고 기록 시간" "[english]L4D_SurvivalScoreboard_BestTime" "Best Time" "L4D_SurvivalScoreboard_Players" "플레이어" "[english]L4D_SurvivalScoreboard_Players" "Players" "L4D_SurvivalTimer_YourBest" "내 기록" "[english]L4D_SurvivalTimer_YourBest" "Your Best" "L4D_SurvivalTimer_TeamBest" "팀 기록" "[english]L4D_SurvivalTimer_TeamBest" "Team Best" "L4D_SurvivalTimer_DescriptionFmt" "%s1 기록" "[english]L4D_SurvivalTimer_DescriptionFmt" "%s1's Best" "L4D_SurvivalTimer_Description_Gold" "금메달 기준" "[english]L4D_SurvivalTimer_Description_Gold" "Gold Standard" "L4D_SurvivalTimer_Description_Silver" "은메달 기준" "[english]L4D_SurvivalTimer_Description_Silver" "Silver Standard" "L4D_SurvivalTimer_Description_Bronze" "동메달 기준" "[english]L4D_SurvivalTimer_Description_Bronze" "Bronze Standard" "L4D_SurvivalTimer_Description_TeamRecord" "팀 기록" "[english]L4D_SurvivalTimer_Description_TeamRecord" "Team Record" "L4D_SurvivalTimer_Description_WorldRecord" "세계 기록" "[english]L4D_SurvivalTimer_Description_WorldRecord" "World Record" "L4D_SurvivalTimer_Description_KeepGoing" "새로운 팀 기록!" "[english]L4D_SurvivalTimer_Description_KeepGoing" "New Team Record!" "L4D_BronzeMedalEarned" "%s1 동메달 획득!" "[english]L4D_BronzeMedalEarned" "%s1 earned the Bronze Medal!" "L4D_SilverMedalEarned" "%s1 은메달 획득!" "[english]L4D_SilverMedalEarned" "%s1 earned the Silver Medal!" "L4D_GoldMedalEarned" "%s1 금메달 획득!" "[english]L4D_GoldMedalEarned" "%s1 earned the Gold Medal!" "L4D_Scavenge" "스캐빈지 모드" "[english]L4D_Scavenge" "Scavenge Mode" "L4D_Scavenge_Round_Current" "현재 라운드" "[english]L4D_Scavenge_Round_Current" "Current Round" "L4D_Scavenge_RoundLimit" "%s1의 최고 플레이어" "[english]L4D_Scavenge_RoundLimit" "Playing Best of %s1" "L4D_Scavenge_TeamFlip" "팀을 바꿀 준비를 하십시오." "[english]L4D_Scavenge_TeamFlip" "PREPARE TO CHANGE SIDES" "L4D_Scavenge_NextRound" "%s1 라운드를 준비하십시오." "[english]L4D_Scavenge_NextRound" "PREPARE FOR ROUND %s1" "L4D_Scavenge_EnemyFirst" "%s1 라운드에서는 상대팀이 먼저 플레이합니다." "[english]L4D_Scavenge_EnemyFirst" "Enemy team will play first in Round %s1" "L4D_Scavenge_YouFirst" "%s1 라운드에서는 플레이어 팀이 먼저 플레이합니다." "[english]L4D_Scavenge_YouFirst" "You will play first in Round %s1" "L4D_Scavenge_Tie" "무승부" "[english]L4D_Scavenge_Tie" "TIE GAME" "L4D_Scavenge_RoundWon" "이번 라운드에서 승리했습니다." "[english]L4D_Scavenge_RoundWon" "YOU WON THAT ROUND" "L4D_Scavenge_RoundLost" "이번 라운드에서 패배했습니다." "[english]L4D_Scavenge_RoundLost" "YOU LOST THAT ROUND" "L4D_Scavenge_MatchWon" "매치에서 승리했습니다!" "[english]L4D_Scavenge_MatchWon" "YOU WON THE MATCH!" "L4D_Scavenge_MatchLost" "매치에서 패배했습니다." "[english]L4D_Scavenge_MatchLost" "YOU LOST THE MATCH" "L4D_Scavenge_MatchTied" "매치가 무승부로 끝났습니다!" "[english]L4D_Scavenge_MatchTied" "THE MATCH ENDED IN A TIE!" "L4D_Scavenge_Wins" "승리 라운드" "[english]L4D_Scavenge_Wins" "Rounds Won" "L4D_Scavenge_YourTeam" "플레이어 팀:" "[english]L4D_Scavenge_YourTeam" "Your Team:" "L4D_Scavenge_Opponent" "상대팀:" "[english]L4D_Scavenge_Opponent" "Enemy Team:" "L4D_Scavenge_Survivors_Wiped" "생존자들이 사살되었습니다!" "[english]L4D_Scavenge_Survivors_Wiped" "The Survivors were killed!" "L4D_Scavenge_Map_Cleared" "생존자들이 맵을 클리어했습니다!" "[english]L4D_Scavenge_Map_Cleared" "The Survivors cleared the map!" "L4D_Scavenge_Time_Expired" "타이머 시간이 초과되었습니다!" "[english]L4D_Scavenge_Time_Expired" "The timer expired!" "L4D_Scavenge_TieBreaker_Title" "연장전" "[english]L4D_Scavenge_TieBreaker_Title" "TIE BREAKER" "L4D_Scavenge_TieBreaker_Description" "%s1점을 얻는 데 걸린 시간:" "[english]L4D_Scavenge_TieBreaker_Description" "Time it took to reach %s1 points:" "L4D_Scavenge_TieBreaker_Description_Singular" "1점을 얻는 데 걸린 시간:" "[english]L4D_Scavenge_TieBreaker_Description_Singular" "Time it took to reach 1 point:" "L4D_Scavenge_TieBreaker_Description_Zero" "라운드를 끝내는 데 걸린 시간:" "[english]L4D_Scavenge_TieBreaker_Description_Zero" "Time it took for the round to end:" "L4D_Versus_TieBreaker_Description" "좀비로 생존자에게 가장 많은 피해를 입힌 플레이어:" "[english]L4D_Versus_TieBreaker_Description" "Did the most damage as Infected:" "medal_0_earned" "%s1 님 동메달 획득!" "[english]medal_0_earned" "%s1 has earned the Bronze Medal!" "medal_1_earned" "%s1 님 은메달 획득!" "[english]medal_1_earned" "%s1 has earned the Silver Medal!" "medal_2_earned" "%s1 님 금메달 획득!" "[english]medal_2_earned" "%s1 has earned the Gold Medal!" "L4D_Weapon_Pistol" "권총" "[english]L4D_Weapon_Pistol" "Pistol" "L4D_Weapon_Pistol_CAPS" "권총" "[english]L4D_Weapon_Pistol_CAPS" "PISTOL" "L4D_Weapon_SMG" "SMG" "[english]L4D_Weapon_SMG" "Submachine Gun" "L4D_Weapon_SMG_CAPS" "SMG" "[english]L4D_Weapon_SMG_CAPS" "SUBMACHINE GUN" "L4D_Weapon_PumpShotgun" "펌프식 산탄총" "[english]L4D_Weapon_PumpShotgun" "Pump Shotgun" "L4D_Weapon_PumpShotgun_CAPS" "펌프식 산탄총" "[english]L4D_Weapon_PumpShotgun_CAPS" "PUMP SHOTGUN" "L4D_Weapon_AutoShotgun" "자동 산탄총" "[english]L4D_Weapon_AutoShotgun" "Auto Shotgun" "L4D_Weapon_AutoShotgun_CAPS" "자동 산탄총" "[english]L4D_Weapon_AutoShotgun_CAPS" "AUTO SHOTGUN" "L4D_Weapon_AssaultRifle" "돌격용 라이플" "[english]L4D_Weapon_AssaultRifle" "Assault Rifle" "L4D_Weapon_AssaultRifle_CAPS" "돌격용 라이플" "[english]L4D_Weapon_AssaultRifle_CAPS" "ASSAULT RIFLE" "L4D_Weapon_HuntingRifle" "사냥용 라이플" "[english]L4D_Weapon_HuntingRifle" "Hunting Rifle" "L4D_Weapon_HuntingRifle_CAPS" "사냥용 라이플" "[english]L4D_Weapon_HuntingRifle_CAPS" "HUNTING RIFLE" "L4D_Weapon_FirstAidKit" "응급처치 도구" "[english]L4D_Weapon_FirstAidKit" "First Aid Kit" "L4D_Weapon_FirstAidKit_CAPS" "응급처치 도구" "[english]L4D_Weapon_FirstAidKit_CAPS" "FIRST AID KIT" "L4D_Weapon_Molotov" "화염병" "[english]L4D_Weapon_Molotov" "Molotov" "L4D_Weapon_Molotov_CAPS" "화염병" "[english]L4D_Weapon_Molotov_CAPS" "MOLOTOV" "L4D_Weapon_PipeBomb" "파이프 폭탄" "[english]L4D_Weapon_PipeBomb" "Pipe Bomb" "L4D_Weapon_PipeBomb_CAPS" "파이프 폭탄" "[english]L4D_Weapon_PipeBomb_CAPS" "PIPE BOMB" "L4D_Weapon_PainPills" "진통제" "[english]L4D_Weapon_PainPills" "Pain Pills" "L4D_Weapon_PainPills_CAPS" "진통제" "[english]L4D_Weapon_PainPills_CAPS" "PAIN PILLS" "L4D_melee_ability" "적 밀어내기" [$X360] "[english]L4D_melee_ability" "Push Away Enemies" "L4D_melee_ability" "적 밀어내기" [$WIN32] "[english]L4D_melee_ability" "Push away enemies" "L4D_zoom" "사냥총/스나이퍼 라이플 조준경 사용" [$X360] "[english]L4D_zoom" "Use Hunting/Sniper Rifle Scope" "L4D_zoom" "사냥용/스나이퍼 라이플 조준경 사용" [$WIN32] "[english]L4D_zoom" "Use hunting/sniper rifle scope" "L4D_give" "무기 제공" [$X360] "[english]L4D_give" "Give Weapon" "L4D_give" "무기 제공" [$WIN32] "[english]L4D_give" "Give weapon" "L4D_vote_yes" "현 사안에 찬성 투표" [$X360] "[english]L4D_vote_yes" "Vote Yes on Active Issue" "L4D_vote_yes" "현 사안에 찬성 투표" [$WIN32] "[english]L4D_vote_yes" "Vote yes on active issue" "L4D_vote_no" "현 사안에 반대 투표" [$X360] "[english]L4D_vote_no" "Vote No on Active Issue" "L4D_vote_no" "현 사안에 반대 투표" [$WIN32] "[english]L4D_vote_no" "Vote no on active issue" "L4D_call_vote" "투표 요청" [$X360] "[english]L4D_call_vote" "Call Vote" "L4D_call_vote" "투표 요청" [$WIN32] "[english]L4D_call_vote" "Call vote" "L4D_orders" "명령" "[english]L4D_orders" "Orders" "L4D_questions" "질문과 답" [$X360] "[english]L4D_questions" "Questions and Answers" "L4D_questions" "질문과 답" [$WIN32] "[english]L4D_questions" "Questions and answers" "L4D_alerts" "경고" "[english]L4D_alerts" "Alerts" "L4D_taunt" "조롱" "[english]L4D_taunt" "Taunt" "L4D_select_class" "클래스 선택" [$X360] "[english]L4D_select_class" "Select Class" "L4D_select_class" "클래스 선택" [$WIN32] "[english]L4D_select_class" "Select class" "L4D_reportscreen" "보고서 화면 표시" [$X360] "[english]L4D_reportscreen" "Show Report Screen" "L4D_reportscreen" "보고서 화면 표시" [$WIN32] "[english]L4D_reportscreen" "Show report screen" "L4D_reposition" "새 좀비 클래스 선택" [$X360] "[english]L4D_reposition" "Pick New Infected Class" "L4D_reposition" "새 좀비 클래스 선택" [$WIN32] "[english]L4D_reposition" "Pick new Infected class" "L4D_hide_messagepanel" "메시지 패널 숨기기" [$X360] "[english]L4D_hide_messagepanel" "Hide Message Panel" "L4D_hide_messagepanel" "메시지 패널 숨기기" [$WIN32] "[english]L4D_hide_messagepanel" "Hide message panel" "L4D_Walk" "걷기(느리게 이동)" [$X360] "[english]L4D_Walk" "Walk (Move Slowly)" "L4D_Walk" "걷기(느리게 이동)" [$WIN32] "[english]L4D_Walk" "Walk (move slowly)" "L4D_ReportBug" "버그 신고" "[english]L4D_ReportBug" "Report bug" "L4D_vote_yes_binding" "예: %s1" "[english]L4D_vote_yes_binding" "Yes: %s1" "L4D_vote_no_binding" "아니요: %s1" "[english]L4D_vote_no_binding" "No: %s1" "L4D_vote_yes_tally" "그래" "[english]L4D_vote_yes_tally" "Yes" "L4D_vote_no_tally" "아니" "[english]L4D_vote_no_tally" "No" "L4D_vote_before_spawn_exit" "해당 사안은 시작 지역을 떠나기 전에만 투표할 수 있습니다." "[english]L4D_vote_before_spawn_exit" "You can only vote on that before people leave the starting spawn area." "L4D_vote_server_disabled_issue" "서버가 해당 사안을 비활성화 시켰습니다." "[english]L4D_vote_server_disabled_issue" "Server has disabled that issue." "L4D_vote_arg_between_1_and_4" "1에서 4 사이의 값이 필요합니다." "[english]L4D_vote_arg_between_1_and_4" "Needs value between 1 and 4." "L4D_vote_arg_between_0_and_4" "0에서 4 사이의 값이 필요합니다." "[english]L4D_vote_arg_between_0_and_4" "Needs value between 0 and 4." "L4D_vote_already_survivor_limit" "생존자 인원 제한이 이미 %s1입니다." "[english]L4D_vote_already_survivor_limit" "Survivor limit is already %s1." "L4D_vote_survivor_limit" "투표: 생존자 인원 제한을 %s1 명으로 변경하겠습니까?" "[english]L4D_vote_survivor_limit" "Vote: Make Survivor limit %s1?" "L4D_vote_passed_max_survivors" "투표가 통과되었습니다: 최대 %s1 생존자." "[english]L4D_vote_passed_max_survivors" "Vote passed: Max %s1 Survivors." "L4D_vote_infected_limit" "플레이어 좀비 인원 제한이 이미 %s1입니다." "[english]L4D_vote_infected_limit" "Player Infected limit is already %s1." "L4D_vote_dis_controlled_infected" "투표: 플레이어 제어 좀비 금지." "[english]L4D_vote_dis_controlled_infected" "Vote: Disallow human-controlled Infected." "L4D_vote_controlled_infected" "투표: 플레이어 제어 좀비 허용." "[english]L4D_vote_controlled_infected" "Vote: Allow human-controlled Infected." "L4D_vote_passed_dis_cont_infect" "안건이 통과되었습니다: 플레이어 제어 좀비를 금지합니다." "[english]L4D_vote_passed_dis_cont_infect" "Vote passed: Disallow human-controlled Infected." "L4D_vote_passed_cont_infect" "안건이 통과되었습니다: 플레이어 제어 좀비를 허용합니다." "[english]L4D_vote_passed_cont_infect" "Vote passed: Allow human-controlled Infected." "L4D_vote_needs_difficulty" "쉬움, 보통, 고급, 전문가의 값이 필요합니다." "[english]L4D_vote_needs_difficulty" "Needs value of Easy, Normal, Advanced, or Expert." "L4D_vote_difficulty_is" "난이도는 이미 %s1입니다." "[english]L4D_vote_difficulty_is" "Difficulty is already %s1." "L4D_vote_needs_on_off" "On 또는 Off의 값이 필요합니다." "[english]L4D_vote_needs_on_off" "Needs value of on or off." "L4D_vote_light_already_allow" "손전등은 이미 사용 중입니다." "[english]L4D_vote_light_already_allow" "Flashlights are already allowed." "L4D_vote_light_already_disallow" "손전등은 이미 사용 금지 중입니다." "[english]L4D_vote_light_already_disallow" "Flashlights are already disallowed." "L4D_vote_allow_lights" "투표: 손전등 사용." "[english]L4D_vote_allow_lights" "Vote: Allow flashlights." "L4D_vote_stop_lights" "투표: 손전등 금지." "[english]L4D_vote_stop_lights" "Vote: Stop using flashlights." "L4D_vote_passed_allow_lights" "안건이 통과되었습니다: 손전등 사용: %s1." "[english]L4D_vote_passed_allow_lights" "Vote passed: Allow flashlights: %s1." "L4D_vote_friend_pushing_allowed" "생존자의 동료 밀기는 이미 허용되어 있습니다." "[english]L4D_vote_friend_pushing_allowed" "Survivor friend-pushing is already allowed." "L4D_vote_no_friend_pushing" "생존자의 동료 밀기는 이미 금지되어 있습니다." "[english]L4D_vote_no_friend_pushing" "Survivor friend-pushing is already disallowed." "L4D_vote_allow_pushing" "투표: 동료 밀기 허용." "[english]L4D_vote_allow_pushing" "Vote: Allow friendly pushing." "L4D_vote_disallow_pushing" "투표: 동료 밀기 금지." "[english]L4D_vote_disallow_pushing" "Vote: Disallow friendly pushing." "L4D_vote_passed_pushing" "안건이 통과되었습니다: 동료 밀기 허용: %s1." "[english]L4D_vote_passed_pushing" "Vote passed: Allow friendly pushing: %s1." "L4D_vote_requires_valid" "유효한 플레이어가 필요합니다." "[english]L4D_vote_requires_valid" "Requires valid player." "L4D_vote_already_has_grenades" "해당 플레이어는 이미 폭탄 금지 %s1 상태입니다." "[english]L4D_vote_already_has_grenades" "That player already has grenade ban %s1." "L4D_vote_ban_grenades_from" "투표: %s1의 폭탄 사용 금지." "[english]L4D_vote_ban_grenades_from" "Vote: Ban %s1 from grenade use." "L4D_vote_lift_ban_grenades_from" "투표: %s1의 폭탄 금지 해제." "[english]L4D_vote_lift_ban_grenades_from" "Vote: Lift grenade ban from %s1." "L4D_vote_grenades_from_to" "투표: %s2의 폭탄 %s1." "[english]L4D_vote_grenades_from_to" "Vote: Grenades %s1 from %s2." "L4D_vote_scramble_next_round" "다음 라운드에 팀을 섞도록 이미 설정되어 있습니다." "[english]L4D_vote_scramble_next_round" "Teams will already be scrambled next round." "L4D_vote_should_scramble_round" "투표: 다음 라운드에 팀 섞음." "[english]L4D_vote_should_scramble_round" "Vote: Scramble teams next round." "L4D_vote_passed_scramble" "안건이 통과되었습니다: 다음 라운드에 팀을 섞습니다." "[english]L4D_vote_passed_scramble" "Vote passed: Teams scrambled next round." "L4D_vote_not_valid_mission" "올바른 캠페인이 아닙니다." "[english]L4D_vote_not_valid_mission" "Not a valid campaign." "L4D_vote_change_mission_to" "투표: %s1 캠페인으로 변경." "[english]L4D_vote_change_mission_to" "Vote: Change campaign to %s1." "L4D_vote_should_change_mission" "투표: 다음 캠페인을 %s1 캠페인으로 변경." "[english]L4D_vote_should_change_mission" "Vote: Change next campaign to %s1?" "L4D_vote_will_change_mission" "안건이 통과되었습니다: 다음 캠페인은 %s1입니다." "[english]L4D_vote_will_change_mission" "Vote passed: Next campaign is %s1." "L4D_vote_call_impossible" "투표: %s1 전문가로 설정." "[english]L4D_vote_call_impossible" "Vote: Set %s1 to Expert." "L4D_vote_call_hard" "투표: %s1 고급으로 설정." "[english]L4D_vote_call_hard" "Vote: Set %s1 to Advanced." "L4D_vote_call_normal" "투표: %s1 보통으로 설정." "[english]L4D_vote_call_normal" "Vote: Set %s1 to Normal." "L4D_vote_call_easy" "투표: %s1 쉬움으로 설정." "[english]L4D_vote_call_easy" "Vote: Set %s1 to Easy." "L4D_vote_kick_player" "플레이어 추방: %s1?" "[english]L4D_vote_kick_player" "Kick player: %s1?" "L4D_vote_should_player" "투표: %s1님을 추방합니까?" "[english]L4D_vote_should_player" "Vote: Kick %s1?" "L4D_vote_defeated" "안건이 통과되지 않았습니다." "[english]L4D_vote_defeated" "Vote defeated." "L4D_vote_header" "투표:" "[english]L4D_vote_header" "VOTE:" "L4D_vote_passed_kick_player" "플레이어 추방 중: %s1..." "[english]L4D_vote_passed_kick_player" "Kicking player: %s1..." "L4D_vote_change_difficulty" "난이도를 %s1 모드로 변경하겠습니까?" "[english]L4D_vote_change_difficulty" "Change difficulty to %s1?" "L4D_vote_passed_change_difficulty" "난이도를 %s1 모드로 변경 중..." "[english]L4D_vote_passed_change_difficulty" "Changing difficulty to %s1..." "L4D_vote_restart_game" "캠페인을 다시 시작합니까?" "[english]L4D_vote_restart_game" "Restart campaign?" "L4D_vote_passed_restart_game" "캠페인 재시작 중..." "[english]L4D_vote_passed_restart_game" "Restarting campaign..." "L4D_vote_mission_change" "%s1 캠페인으로 변경하시겠습니까?" "[english]L4D_vote_mission_change" "Change campaign to %s1?" "L4D_vote_passed_mission_change" "%s1 캠페인으로 변경 중..." "[english]L4D_vote_passed_mission_change" "Changing campaign to %s1..." "L4D_vote_return_to_lobby" "로비로 돌아갑니까?" "[english]L4D_vote_return_to_lobby" "Return to Lobby?" "L4D_vote_passed_return_to_lobby" "로비로 돌아가는 중..." "[english]L4D_vote_passed_return_to_lobby" "Returning to Lobby..." "L4D_vote_chapter_change" "%s1 챕터로 변경하시겠습니까?" "[english]L4D_vote_chapter_change" "Change chapter to %s1?" "L4D_vote_passed_chapter_change" "%s1 챕터로 변경 중..." "[english]L4D_vote_passed_chapter_change" "Changing chapter to %s1..." "L4D_vote_yes_instruction_a" "START를 누르십시오" "[english]L4D_vote_yes_instruction_a" "Press START" "L4D_vote_no_instruction_a" "BACK을 누르십시오" "[english]L4D_vote_no_instruction_a" "Press BACK" "L4D_vote_yes_instruction_b" "찬성 투표" "[english]L4D_vote_yes_instruction_b" "to vote YES" "L4D_vote_no_instruction_b" "반대 투표" "[english]L4D_vote_no_instruction_b" "to vote NO" "L4D_vote_yes_pc_instruction" "%vote yes%를 눌러 안건에 찬성" "[english]L4D_vote_yes_pc_instruction" "Press %vote yes% to vote YES" "L4D_vote_no_pc_instruction" "%vote no%를 눌러 안건에 반대" "[english]L4D_vote_no_pc_instruction" "Press %vote no% to vote NO" "L4D_vote_current_vote_count" "현재 투표 수:" "[english]L4D_vote_current_vote_count" "Current vote count:" "L4d_vote_vote_passed" "안건이 통과되었습니다!" "[english]L4d_vote_vote_passed" "VOTE PASSED!" "L4d_vote_vote_failed" "투표에 실패했습니다." "[english]L4d_vote_vote_failed" "VOTE FAILED." "L4d_vote_not_enough_votes" "찬성 투표가 반대 투표를 초과해야 합니다." "[english]L4d_vote_not_enough_votes" "Yes votes must exceed No votes." "L4d_vote_not_enough_votes2" "찬성 투표가 반대 투표보다 많아야 합니다." "[english]L4d_vote_not_enough_votes2" "Requires more Yes votes than No votes." "L4d_vote_not_enough_votes3" "찬성 투표가 부족합니다." "[english]L4d_vote_not_enough_votes3" "Yes votes were not a majority." "L4D_vote_skip_outtro" "투표 건너뛰기" "[english]L4D_vote_skip_outtro" "Vote to Skip" "L4D_vote_skip_outtro_pc" "스페이스 바 - 투표 건너뛰기" "[english]L4D_vote_skip_outtro_pc" "Space Bar - Vote to Skip" "L4D_vote_skip_outtro_pc_singleplayer" "스페이스 바 - 로비로 돌아가기" "[english]L4D_vote_skip_outtro_pc_singleplayer" "Space Bar - Return to Lobby" "L4d_vote_no_vote_spam" "바로 새 투표를 시작할 수 없습니다." "[english]L4d_vote_no_vote_spam" "You cannot call a new vote so soon after the last." "L4d_vote_no_transition_vote" "다른 플레이어가 로딩 중이므로 새 투표를 시작할 수 없습니다." "[english]L4d_vote_no_transition_vote" "You cannot call a new vote while other players are still loading." "L4D_vote_endgame_title" "재경기" "[english]L4D_vote_endgame_title" "REMATCH" "L4D_vote_endgame_text" "이 팀을 상대로 다시 플레이하시겠습니까?" "[english]L4D_vote_endgame_text" "Play against this team again?" "L4D_vote_endgame_vote_again_timer" "투표 종료까지 %s1초 남았습니다." "[english]L4D_vote_endgame_vote_again_timer" "%s1 seconds remaining to vote." "L4D_vote_endgame_vote_return_won" "투표 결과 두 팀 모두 재경기를 원하지 않습니다.\n로비로 돌아갑니다." "[english]L4D_vote_endgame_vote_return_won" "Both teams did not vote to rematch.\nReturning to lobby." "L4D_vote_endgame_vote_again_won" "투표 결과 두 팀 모두 재경기를 원합니다.\n다시 플레이합니다!" "[english]L4D_vote_endgame_vote_again_won" "Both teams voted to rematch.\nPlaying again!" "L4D_vote_endgame_vote_waiting" "상대팀이 투표를 마치기를 기다리고 있습니다." "[english]L4D_vote_endgame_vote_waiting" "Waiting for other team to finish voting." "L4D_vote_endgame_vote_player1" "플레이어 1" "[english]L4D_vote_endgame_vote_player1" "Player 1" "L4D_vote_endgame_vote_player2" "플레이어 2" "[english]L4D_vote_endgame_vote_player2" "Player 2" "L4D_vote_endgame_vote_team_again" "플레이어 팀은 다시 플레이하기로 결정했습니다." "[english]L4D_vote_endgame_vote_team_again" "Your team voted to play again." "L4D_vote_endgame_vote_team_return" "플레이어 팀은 로비로 돌아가기로 결정했습니다." "[english]L4D_vote_endgame_vote_team_return" "Your team voted to return to the lobby." "L4D_rosetta_help" "도와줘!" "[english]L4D_rosetta_help" "Help!" "L4D_rosetta_letsgo" "자, 가자" "[english]L4D_rosetta_letsgo" "Let's Go" "L4D_rosetta_hurry" "서둘러!" "[english]L4D_rosetta_hurry" "Hurry!" "L4D_rosetta_coverme" "날 엄호해!" "[english]L4D_rosetta_coverme" "Cover Me!" "L4D_rosetta_lightsout" "불 꺼!" "[english]L4D_rosetta_lightsout" "Lights Out!" "L4D_rosetta_watchbehind" "뒤를 조심해" "[english]L4D_rosetta_watchbehind" "Watch Behind" "L4D_rosetta_followme" "날 따라와" "[english]L4D_rosetta_followme" "Follow Me" "L4D_rosetta_staytogether" "뭉쳐 다니자!" "[english]L4D_rosetta_staytogether" "Stay Together!" "L4D_rosetta_youtakelead" "앞장 서" "[english]L4D_rosetta_youtakelead" "You Take the Lead" "L4D_rosetta_ready" "준비됐어?" "[english]L4D_rosetta_ready" "Ready?" "L4D_rosetta_thankyou" "고마워" "[english]L4D_rosetta_thankyou" "Thank You" "L4D_rosetta_withyou" "내가 같이 갈게" "[english]L4D_rosetta_withyou" "I'm With You" "L4D_rosetta_no" "아니" "[english]L4D_rosetta_no" "No" "L4D_rosetta_whereareyou" "어디 있는 거야?" "[english]L4D_rosetta_whereareyou" "Where Are You?" "L4D_rosetta_sorry" "미안해" "[english]L4D_rosetta_sorry" "Sorry" "L4D_rosetta_negative" "으악!" "[english]L4D_rosetta_negative" "Argh!" "L4D_rosetta_yes" "응" "[english]L4D_rosetta_yes" "Yes" "L4D_rosetta_welcome" "천만에" "[english]L4D_rosetta_welcome" "You're Welcome" "L4D_rosetta_look" "저길 봐!" "[english]L4D_rosetta_look" "Look!" "L4D_rosetta_heartank" "탱크 소리가 들려" "[english]L4D_rosetta_heartank" "I Hear a Tank" "L4D_rosetta_hearhunter" "헌터 소리가 들려" "[english]L4D_rosetta_hearhunter" "I Hear a Hunter" "L4D_rosetta_hearwitch" "윗치 소리가 들려" "[english]L4D_rosetta_hearwitch" "I Hear a Witch" "L4D_rosetta_hearboomer" "부머 소리가 들려" "[english]L4D_rosetta_hearboomer" "I Hear a Boomer" "L4D_rosetta_hearsmoker" "스모커 소리가 들려" "[english]L4D_rosetta_hearsmoker" "I Hear a Smoker" "L4D_rosetta_hearspitter" "스피터 소리가 들려" "[english]L4D_rosetta_hearspitter" "I Hear a Spitter" "L4D_rosetta_hearcharger" "차저 소리가 들려" "[english]L4D_rosetta_hearcharger" "I Hear a Charger" "L4D_rosetta_hearjockey" "자키 소리가 들려" "[english]L4D_rosetta_hearjockey" "I Hear a Jockey" "L4D_rosetta_clear" "이상 무" "[english]L4D_rosetta_clear" "Clear" "L4D_rosetta_becareful" "조심해" "[english]L4D_rosetta_becareful" "Be Careful" "L4D_rosetta_hurrah" "와우!" "[english]L4D_rosetta_hurrah" "Hurrah!" "L4D_rosetta_grrrr" "으윽" "[english]L4D_rosetta_grrrr" "Grrrr" "L4D_rosetta_orders" "명령..." "[english]L4D_rosetta_orders" "ORDERS..." "L4D_rosetta_waithere" "기다려" "[english]L4D_rosetta_waithere" "Wait" "L4D_rosetta_nicejob" "잘했어!" "[english]L4D_rosetta_nicejob" "Nice Job!" "L4D_rosetta_laugh" "웃음" "[english]L4D_rosetta_laugh" "Laugh" "L4D_rosetta_taunt" "조롱" "[english]L4D_rosetta_taunt" "Taunt" "L4D_rosetta_totherescue" "내가 구해 줄게" "[english]L4D_rosetta_totherescue" "I'll save you" "L4D_Instructor_commentary_node1" "게임 내 훈련을 찾아보세요! 유용한 정보를 익힐 수 있습니다." "[english]L4D_Instructor_commentary_node1" "Look for in-game lessons! They can teach you valuable information" "L4D_Instructor_boomer_claw" "보조 공격: 손톱" "[english]L4D_Instructor_boomer_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_boomer_vomit" "주 공격: 토사물" "[english]L4D_Instructor_boomer_vomit" "PRIMARY ATTACK: VOMIT" "L4D_Instructor_hunter_claw" "보조 공격: 손톱" "[english]L4D_Instructor_hunter_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_hunter_lunge" "주 공격: 급습 (앉기 필요)" "[english]L4D_Instructor_hunter_lunge" "PRIMARY ATTACK: CROUCH TO POUNCE" "L4D_Instructor_smoker_claw" "보조 공격: 손톱" "[english]L4D_Instructor_smoker_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_smoker_tongue" "주 공격: 혓바닥 올가미" "[english]L4D_Instructor_smoker_tongue" "PRIMARY ATTACK: TONGUE SNARE" "L4D_Instructor_spitter_claw" "보조 공격: 손톱" "[english]L4D_Instructor_spitter_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_spitter_goo" "주 공격: 침" "[english]L4D_Instructor_spitter_goo" "PRIMARY ATTACK: SPIT" "L4D_Instructor_charger_claw" "보조 공격: 손톱" "[english]L4D_Instructor_charger_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_charger_charge" "주 공격: 차지" "[english]L4D_Instructor_charger_charge" "PRIMARY ATTACK: CHARGE" "L4D_Instructor_jockey_claw" "보조 공격: 손톱" "[english]L4D_Instructor_jockey_claw" "SECONDARY ATTACK: CLAW" "L4D_Instructor_jockey_jump" "주 공격: 돌진" "[english]L4D_Instructor_jockey_jump" "PRIMARY ATTACK: LUNGE" "L4D_Instructor_tongue_break_bent" "혓바닥 손상! 너무 많이 구부리거나 늘렸습니다." "[english]L4D_Instructor_tongue_break_bent" "Tongue broke! It bent or stretched too far..." "L4D_Instructor_tongue_break_shove" "혓바닥 손상! 희생자가 밀쳐냈습니다." "[english]L4D_Instructor_tongue_break_shove" "Tongue broke! Victim was shoved..." "L4D_Instructor_tongue_break_shot" "혓바닥 손상! 피해를 입었습니다..." "[english]L4D_Instructor_tongue_break_shot" "Tongue broke! It was damaged..." "L4D_Instructor_tank_claw" "보조 공격: 던지기" "[english]L4D_Instructor_tank_claw" "SECONDARY ATTACK: THROW" "L4D_Instructor_tank_rock" "주 공격: 펀치" "[english]L4D_Instructor_tank_rock" "PRIMARY ATTACK: PUNCH" "L4D_Instructor_break_checkpoint_door" "은신처의 문은 부술 수 없습니다." "[english]L4D_Instructor_break_checkpoint_door" "YOU CAN'T BREAK DOWN SAFE ROOM DOORS" "L4D_Instructor_break_rescue_doors" "구출 문은 부술 수 없습니다." "[english]L4D_Instructor_break_rescue_doors" "YOU CAN'T BREAK DOWN RESCUE DOORS" "L4D_Instructor_prevent_rescue" "구출 팀이 이곳을 향하고 있습니다. 생존자들이 이곳에 도착하기 전에 죽이십시오..." "[english]L4D_Instructor_prevent_rescue" "A RESCUE TEAM IS ON ITS WAY. KILL THE SURVIVORS BEFORE IT GETS HERE..." "L4D_Instructor_prevent_escape" "생존자가 탈출하는 것을 막으십시오." "[english]L4D_Instructor_prevent_escape" "PREVENT THE SURVIVORS FROM ESCAPING" "L4D_Instructor_board_chopper" "구출 팀이 도착했습니다! 올라타세요!" "[english]L4D_Instructor_board_chopper" "Rescue has arrived! Get aboard!" "L4D_Instructor_survive_rescue" "구출 팀이 다가오는 중입니다! 스스로를 방어해야 합니다!" "[english]L4D_Instructor_survive_rescue" "Rescue is coming! Defend yourselves!" "L4D_Instructor_revive_end" "%s1 님이 소생할 때까지 붙잡으십시오." "[english]L4D_Instructor_revive_end" "Hold to revive %s1" "L4D_Instructor_saved_by" "%s1 님이 당신을 구했습니다." "[english]L4D_Instructor_saved_by" "%s1 saved you" "L4D_Instructor_saved_other" "%s1 님을 구했습니다." "[english]L4D_Instructor_saved_other" "You saved %s1" "L4D_Instructor_rescued_by" "%s1 님이 당신을 구했습니다." "[english]L4D_Instructor_rescued_by" "%s1 rescued you" "L4D_Instructor_rescued_other" "%s1 님을 구했습니다." "[english]L4D_Instructor_rescued_other" "You rescued %s1" "L4D_Instructor_explain_enter_safe_room" "은신처로 이동하십시오." "[english]L4D_Instructor_explain_enter_safe_room" "Get into the safe room" "L4D_Instructor_explain_close_safe_room" "모두 다 들어왔으면 문을 닫으십시오." "[english]L4D_Instructor_explain_close_safe_room" "Close the door once everyone is in" "L4D_Instructor_explain_wait_to_exit_safe_room" "일부 동료가 준비되지 않았습니다." "[english]L4D_Instructor_explain_wait_to_exit_safe_room" "Not all of your teammates are ready" "L4D_Instructor_explain_wait_to_push_button" "모두가 준비될 때까지 기다리십시오." "[english]L4D_Instructor_explain_wait_to_push_button" "Wait for everyone to be ready first" "L4D_Instructor_explain_pre_radio" "무전기에 응답하십시오." "[english]L4D_Instructor_explain_pre_radio" "Answer the radio" "L4D_Instructor_explain_radio" "구출 팀을 부르십시오." "[english]L4D_Instructor_explain_radio" "Summon a rescue" "L4D_Instructor_explain_gas_truck" "연료 펌프를 가동시키십시오." "[english]L4D_Instructor_explain_gas_truck" "Activate the fuel pump" "L4D_Instructor_explain_radio2" "응답하기 전에 대비하십시오." "[english]L4D_Instructor_explain_radio2" "Prepare yourself before you respond" "L4D_Instructor_explain_panic_disturbance" "조심하세요! 일부 차량은 경보 장치가 울립니다..." "[english]L4D_Instructor_explain_panic_disturbance" "Watch out! Some cars set off alarms..." "L4D_Instructor_explain_panic_disturbance_triggered" "%s1 님이 좀비 무리들을 자극했습니다." "[english]L4D_Instructor_explain_panic_disturbance_triggered" "%s1 alerted the horde" "L4D_Instructor_explain_panic_disturbance_triggered2" "놈들이 옵니다..." "[english]L4D_Instructor_explain_panic_disturbance_triggered2" "Here they come..." "L4D_Instructor_explain_witch_spooked" "%s1 님이 윗치를 자극했습니다." "[english]L4D_Instructor_explain_witch_spooked" "%s1 startled the Witch" "L4D_Instructor_explain_witch_spooked2" "당신이 윗치를 자극했습니다." "[english]L4D_Instructor_explain_witch_spooked2" "You startled the Witch" "L4D_Instructor_explain_panic_button" "문 스위치를 누르십시오..." "[english]L4D_Instructor_explain_panic_button" "Flip the door switch..." "L4D_Instructor_explain_panic_button2" "좀비 무리와 싸울 준비를 하십시오." "[english]L4D_Instructor_explain_panic_button2" "Be ready to fight the horde" "L4D_Instructor_explain_elevator_button" "엘리베이터를 가동하십시오..." "[english]L4D_Instructor_explain_elevator_button" "Call the elevator..." "L4D_Instructor_explain_lift_button" "승강기를 가동하십시오..." "[english]L4D_Instructor_explain_lift_button" "Start the lift..." "L4D_Instructor_explain_train_lever" "분리된 열차 차량을 다리에 충돌시키십시오..." "[english]L4D_Instructor_explain_train_lever" "Hit the bridge with the decoupled train car..." "L4D_Instructor_explain_gas_can_panic" "바리케이드를 파괴하십시오..." "[english]L4D_Instructor_explain_gas_can_panic" "Destroy the barricade..." "L4D_Instructor_explain_van_panic" "밴을 사용해 통로를 만드십시오..." "[english]L4D_Instructor_explain_van_panic" "Start the van to clear a path..." "L4D_Instructor_explain_crane" "레버를 사용해 크레인을 내리십시오..." "[english]L4D_Instructor_explain_crane" "Use the lever to lower the crane..." "L4D_Instructor_explain_emergency_door" "비상문을 여십시오..." "[english]L4D_Instructor_explain_emergency_door" "Open the emergency door..." "L4D_Instructor_explain_mainstreet" "지게차 운반대를 내려 경사로를 만드십시오..." "[english]L4D_Instructor_explain_mainstreet" "Lower the forklift to make a ramp..." "L4D_Instructor_explain_bridge" "수문을 닫아 다리를 만드십시오..." "[english]L4D_Instructor_explain_bridge" "Close the floodgate to make a bridge..." "L4D_Instructor_explain_church_door" "은신처에 들여보내달라고 말하십시오..." "[english]L4D_Instructor_explain_church_door" "Tell him to let you in the safe room..." "L4D_Instructor_explain_inventory" "무기/아이템 선택" "[english]L4D_Instructor_explain_inventory" "Select weapon/item" "L4D_Instructor_explain_rifle_zoom" "사냥용/스나이퍼 라이플 조준경" "[english]L4D_Instructor_explain_rifle_zoom" "Hunting/sniper rifle scope" "L4D_Instructor_explain_ammo_resupply_get" "탄약 보급" "[english]L4D_Instructor_explain_ammo_resupply_get" "Replenish ammo" "L4D_Instructor_explain_ammo_resupply" "탄약 더미" "[english]L4D_Instructor_explain_ammo_resupply" "Ammo stash" "L4D_Instructor_explain_first_aid_get" "응급처치 도구 획득" "[english]L4D_Instructor_explain_first_aid_get" "Get first aid" "L4D_Instructor_explain_first_aid" "응급처치 도구" "[english]L4D_Instructor_explain_first_aid" "First aid" "L4D_Instructor_explain_molotov_get" "화염병 획득" "[english]L4D_Instructor_explain_molotov_get" "Get molotov" "L4D_Instructor_explain_molotov" "화염병" "[english]L4D_Instructor_explain_molotov" "Molotov" "L4D_Instructor_explain_pipebomb_get" "파이프 폭탄 획득" "[english]L4D_Instructor_explain_pipebomb_get" "Get pipe bomb" "L4D_Instructor_explain_pipebomb" "파이프 폭탄" "[english]L4D_Instructor_explain_pipebomb" "Pipe Bomb" "L4D_Instructor_explain_vomitjar_get" "부머 토사물 획득" "[english]L4D_Instructor_explain_vomitjar_get" "Get Boomer Bile" "L4D_Instructor_explain_vomitjar" "부머 토사물" "[english]L4D_Instructor_explain_vomitjar" "Boomer Bile" "L4D_Instructor_explain_weapon" "무기" "[english]L4D_Instructor_explain_weapon" "Weapon" "L4D_Instructor_explain_melee_get" "근접 무기 획득" "[english]L4D_Instructor_explain_melee_get" "Get melee weapon" "L4D_Instructor_explain_melee" "근접 무기" "[english]L4D_Instructor_explain_melee" "Melee Weapon" "L4D_Instructor_explain_chainsaw_get" "전기톱 획득" "[english]L4D_Instructor_explain_chainsaw_get" "Get chainsaw" "L4D_Instructor_explain_chainsaw" "전기톱" "[english]L4D_Instructor_explain_chainsaw" "Chainsaw" "L4D_Instructor_explain_trade_melee_for_pistol" "근접 무기를 권총과 교환" "[english]L4D_Instructor_explain_trade_melee_for_pistol" "Trade melee weapon for pistol" "L4D_Instructor_explain_pistol" "권총" "[english]L4D_Instructor_explain_pistol" "Pistol" "L4D_Instructor_explain_2nd_pistol_get" "보조 권총 획득" "[english]L4D_Instructor_explain_2nd_pistol_get" "Get second pistol" "L4D_Instructor_explain_2nd_pistol" "보조 권총" "[english]L4D_Instructor_explain_2nd_pistol" "Second Pistol" "L4D_Instructor_explain_rifle_get" "M-16 돌격용 라이플 획득" "[english]L4D_Instructor_explain_rifle_get" "Get M-16 assault rifle" "L4D_Instructor_explain_rifle" "M-16 돌격용 라이플" "[english]L4D_Instructor_explain_rifle" "M-16 Assault Rifle" "L4D_Instructor_explain_hunting_rifle_get" "사냥용 라이플 획득" "[english]L4D_Instructor_explain_hunting_rifle_get" "Get hunting rifle" "L4D_Instructor_explain_hunting_rifle" "사냥용 라이플" "[english]L4D_Instructor_explain_hunting_rifle" "Hunting Rifle" "L4D_Instructor_explain_pumpshotgun_get" "펌프식 산탄총 획득" "[english]L4D_Instructor_explain_pumpshotgun_get" "Get pump shotgun" "L4D_Instructor_explain_pumpshotgun" "펌프식 산탄총" "[english]L4D_Instructor_explain_pumpshotgun" "Pump Shotgun" "L4D_Instructor_explain_autoshotgun_get" "전술 산탄총 들기" "[english]L4D_Instructor_explain_autoshotgun_get" "Get tactical shotgun" "L4D_Instructor_explain_autoshotgun" "전술 산탄총" "[english]L4D_Instructor_explain_autoshotgun" "Tactical Shotgun" "L4D_Instructor_explain_smg_get" "SMG 획득" "[english]L4D_Instructor_explain_smg_get" "Get submachine gun" "L4D_Instructor_explain_smg" "SMG" "[english]L4D_Instructor_explain_smg" "Submachine Gun" "L4D_Instructor_explain_smg_silenced_get" "소음기가 달린 SMG 획득" "[english]L4D_Instructor_explain_smg_silenced_get" "Get silenced submachine gun" "L4D_Instructor_explain_smg_silenced" "소음기가 달린 SMG" "[english]L4D_Instructor_explain_smg_silenced" "Silenced Submachine Gun" "L4D_Instructor_explain_shotgun_chrome_get" "크롬 산탄총 획득" "[english]L4D_Instructor_explain_shotgun_chrome_get" "Get chrome shotgun" "L4D_Instructor_explain_shotgun_chrome" "크롬 산탄총" "[english]L4D_Instructor_explain_shotgun_chrome" "Chrome Shotgun" "L4D_Instructor_explain_shotgun_spas_get" "전투용 산탄총 획득" "[english]L4D_Instructor_explain_shotgun_spas_get" "Get combat shotgun" "L4D_Instructor_explain_shotgun_spas" "전투용 산탄총" "[english]L4D_Instructor_explain_shotgun_spas" "Combat Shotgun" "L4D_Instructor_explain_rifle_desert_get" "전투용 라이플 획득" "[english]L4D_Instructor_explain_rifle_desert_get" "Get combat rifle" "L4D_Instructor_explain_rifle_desert" "전투용 라이플" "[english]L4D_Instructor_explain_rifle_desert" "Combat Rifle" "L4D_Instructor_explain_rifle_desert_get_alt" "데저트 전투용 라이플 획득" "[english]L4D_Instructor_explain_rifle_desert_get_alt" "Get desert combat rifle" "L4D_Instructor_explain_rifle_desert_alt" "데저트 전투용 라이플" "[english]L4D_Instructor_explain_rifle_desert_alt" "Desert Combat Rifle" "L4D_Instructor_explain_rifle_ak47_get" "AK-47 획득" "[english]L4D_Instructor_explain_rifle_ak47_get" "Get AK-47" "L4D_Instructor_explain_rifle_ak47" "AK-47" "[english]L4D_Instructor_explain_rifle_ak47" "AK-47" "L4D_Instructor_explain_rifle_ak47_get_alt" "소비에트 라이플 획득" "[english]L4D_Instructor_explain_rifle_ak47_get_alt" "Get soviet rifle" "L4D_Instructor_explain_rifle_ak47_alt" "소비에트 라이플" "[english]L4D_Instructor_explain_rifle_ak47_alt" "Soviet Rifle" "L4D_Instructor_explain_sniper_military_get" "저격소총 획득" "[english]L4D_Instructor_explain_sniper_military_get" "Get sniper rifle" "L4D_Instructor_explain_sniper_military" "저격소총" "[english]L4D_Instructor_explain_sniper_military" "Sniper Rifle" "L4D_Instructor_explain_grenade_launcher_get" "유탄 발사기 획득" "[english]L4D_Instructor_explain_grenade_launcher_get" "Get Grenade Launcher" "L4D_Instructor_explain_grenade_launcher" "유탄 발사기" "[english]L4D_Instructor_explain_grenade_launcher" "Grenade Launcher" "L4D_Instructor_explain_pills_get" "진통제 획득" "[english]L4D_Instructor_explain_pills_get" "Get pain pills" "L4D_Instructor_explain_pills" "진통제" "[english]L4D_Instructor_explain_pills" "Pain Pills" "L4D_Instructor_explain_reload" "수동 재장전" "[english]L4D_Instructor_explain_reload" "Manual reload" "L4D_Instructor_explain_pistol_ammo" "권총의 탄약은 무제한입니다" "[english]L4D_Instructor_explain_pistol_ammo" "Pistols have unlimited ammo" "L4D_Instructor_explain_grenade_limit" "투척 아이템은 하나만 가지고 다닐 수 있습니다." "[english]L4D_Instructor_explain_grenade_limit" "You can only carry one throwable item" "L4D_Instructor_explain_friendly_fire" "동료를 쏘지 마세요!" "[english]L4D_Instructor_explain_friendly_fire" "Don't shoot teammates!" "L4D_Instructor_explain_friendly_fire_melee" "동료를 공격하지 마세요!" "[english]L4D_Instructor_explain_friendly_fire_melee" "Don't attack teammates!" "L4D_Instructor_explain_reckless" "사선에서 비켜 나십시오!" "[english]L4D_Instructor_explain_reckless" "Stay out of the line of fire!" "L4D_Instructor_explain_rescue" "생존자를 구출하십시오." "[english]L4D_Instructor_explain_rescue" "Rescue Survivors" "L4D_Instructor_notify_awaiting_rescue" "곧 구출될 것입니다." "[english]L4D_Instructor_notify_awaiting_rescue" "You will be rescued soon" "L4D_Instructor_notify_last_life" "응급 처치가 필요합니다! 한 번 더 쓰러지면 죽습니다..." "[english]L4D_Instructor_notify_last_life" "First aid needed! Next knockdown means death..." "L4D_Instructor_notify_fire_damage" "불에서 떨어지십시오!" "[english]L4D_Instructor_notify_fire_damage" "Get away from the fire!" "L4D_Instructor_notify_stay_together" "살아남으려면 뭉쳐야 합니다." "[english]L4D_Instructor_notify_stay_together" "Stay together to survive" "L4D_Instructor_notify_crouch_accuracy" "앉으면 정확성이 향상됩니다." "[english]L4D_Instructor_notify_crouch_accuracy" "Crouching improves accuracy" "L4D_Instructor_notify_crouch_tactic" "앉으면 동료가 머리 위로 쏠 수 있습니다." "[english]L4D_Instructor_notify_crouch_tactic" "Crouching helps teammates shoot over you" "L4D_Instructor_notify_communicate" "동료와 의사 소통하십시오." "[english]L4D_Instructor_notify_communicate" "Communicate with teammates" "L4D_Instructor_explain_heal_interrupted" "%+attack% 키를 누르고 있으면 치료합니다." "[english]L4D_Instructor_explain_heal_interrupted" "Hold %+attack% to heal yourself" "L4D_Instructor_notify_shove_infected" "놈들을 밀어내십시오!" "[english]L4D_Instructor_notify_shove_infected" "Shove them back!" "L4D_Instructor_notify_infected_behind" "뒤에 있는 적에게 대응하십시오." "[english]L4D_Instructor_notify_infected_behind" "Face rear enemies" "L4D_Instructor_notify_shove_boomer" "부머를 쏘기 전에 밀쳐 버리십시오." "[english]L4D_Instructor_notify_shove_boomer" "Shove Boomers back before shooting" "L4D_Instructor_notify_given_item_pain_pills" "%s1 님으로부터 진통제를 받았습니다." "[english]L4D_Instructor_notify_given_item_pain_pills" "%s1 gave you pain pills" "L4D_Instructor_notify_failed_to_give_duplicate_pills" "%s1 님은 이미 진통제가 있습니다." "[english]L4D_Instructor_notify_failed_to_give_duplicate_pills" "%s1 already has pain pills" "L4D_Instructor_notify_failed_to_use_pills" "진통제를 사용할 필요가 없습니다." "[english]L4D_Instructor_notify_failed_to_use_pills" "You don't need to take pain pills" "L4D_Instructor_notify_heal_self" "응급처치 도구를 사용하여 스스로 치료하십시오." "[english]L4D_Instructor_notify_heal_self" "Heal yourself with first aid" "L4D_Instructor_notify_heal_self_hold" "%+attack% 키를 누르고 있으면 치료합니다." "[english]L4D_Instructor_notify_heal_self_hold" "Hold %+attack% to heal yourself" "L4D_Instructor_notify_pill_self" "일시적인 체력 회복을 위해 진통제를 먹으십시오." "[english]L4D_Instructor_notify_pill_self" "Take pain pills for a temporary health boost" "L4D_Instructor_notify_heal_other" "응급처치 도구를 사용하여 %s1 님을 치료하십시오." "[english]L4D_Instructor_notify_heal_other" "Heal %s1 with first aid" "L4D_Instructor_notify_heal_other_far" "가까이 접근하여 %s1 님을 치료하십시오." "[english]L4D_Instructor_notify_heal_other_far" "Move closer to heal %s1" "L4D_Instructor_notify_heal_other_near" "%+attack2% 키를 누르고 있으면 %s1 을 치료합니다." "[english]L4D_Instructor_notify_heal_other_near" "Hold %+attack2% to heal %s1" "L4D_Instructor_notify_heal_other_near_select" "응급처치 도구를 선택하십시오." "[english]L4D_Instructor_notify_heal_other_near_select" "Select first aid kit" "L4D_Instructor_explain_heal_other_interrupted" "%+attack2% 키를 누르고 있으면 %s1 님을 치료합니다." "[english]L4D_Instructor_explain_heal_other_interrupted" "Hold %+attack2% to heal %s1" "L4D_Instructor_explain_defibrillator_get" "심장충격기를 획득하십시오" "[english]L4D_Instructor_explain_defibrillator_get" "Get defibrillator" "L4D_Instructor_explain_defibrillator" "심장충격기" "[english]L4D_Instructor_explain_defibrillator" "Defibrillator" "L4D_Instructor_notify_failed_to_use_defibrillator" "%s1 님은 소생시킬 필요가 없습니다." "[english]L4D_Instructor_notify_failed_to_use_defibrillator" "%s1 doesn't need to be revived" "L4D_Instructor_notify_use_defibrillator" "심장충격기로 %s1 님을 소생시킵니다." "[english]L4D_Instructor_notify_use_defibrillator" "Revive %s1 with the defibrillator" "L4D_Instructor_notify_use_defibrillator_hold" "%s1 님을 소생시키려면 %+attack% 또는 %+attack2% 키를 누르고 계십시오." "[english]L4D_Instructor_notify_use_defibrillator_hold" "Hold %+attack% or %+attack2% to revive %s1" "L4D_Instructor_defibrillator_usage" "심장충격기를 사용하여 죽은 플레이어를 소생시키십시오." "[english]L4D_Instructor_defibrillator_usage" "Use the Defibrillator to revive dead players" "L4D_Instructor_explain_upgradepack_incendiary_get" "소이탄 팩 획득" "[english]L4D_Instructor_explain_upgradepack_incendiary_get" "Get Incendiary Ammo Pack" "L4D_Instructor_explain_upgradepack_incendiary" "소이탄 팩" "[english]L4D_Instructor_explain_upgradepack_incendiary" "Incendiary Ammo Pack" "L4D_Instructor_notify_failed_to_use_incendiary_ammo_pile" "이 소이탄 업그레이드를 이미 사용했습니다." "[english]L4D_Instructor_notify_failed_to_use_incendiary_ammo_pile" "You have already used this Incendiary Ammo upgrade" "L4D_Instructor_explain_upgradepack_explosive_get" "폭발탄 팩 획득" "[english]L4D_Instructor_explain_upgradepack_explosive_get" "Get Explosive Ammo Pack" "L4D_Instructor_explain_upgradepack_explosive" "폭발탄 팩" "[english]L4D_Instructor_explain_upgradepack_explosive" "Explosive Ammo Pack" "L4D_Instructor_notify_failed_to_use_explosive_ammo_pile" "이 폭발탄 업그레이드를 이미 사용했습니다." "[english]L4D_Instructor_notify_failed_to_use_explosive_ammo_pile" "You have already used this Explosive Ammo upgrade" "L4D_Instructor_notify_upgrade_failed_no_primary" "이 업그레이드를 사용하려면 주 무기를 가지고 있어야 합니다." "[english]L4D_Instructor_notify_upgrade_failed_no_primary" "You must have a primary weapon to use this upgrade" "L4D_Instructor_upgradepack_usage" "폭발탄을 바닥에 분배하여 팀과 공유하십시오." "[english]L4D_Instructor_upgradepack_usage" "Deploy Ammo Packs on the ground to share ammo with the team" "L4D_Instructor_notify_give_pills" "%s1에게 진통제를 줄 수 있습니다." "[english]L4D_Instructor_notify_give_pills" "You can give %s1 pain pills" "L4D_Instructor_notify_give_pills_far" "가까이 접근하여 %s1에게 진통제를 주십시오." "[english]L4D_Instructor_notify_give_pills_far" "Move closer to give %s1 pain pills" "L4D_Instructor_notify_give_pills_near" "%s1에게 진통제를 주십시오." "[english]L4D_Instructor_notify_give_pills_near" "Give %s1 pain pills" "L4D_Instructor_notify_give_pills_near_select" "진통제를 선택하십시오." "[english]L4D_Instructor_notify_give_pills_near_select" "Select pain pills" "L4D_Instructor_explain_pill_temp_health" "진통제를 먹으면 일시적으로 체력이 회복됩니다." "[english]L4D_Instructor_explain_pill_temp_health" "Pain pills give you a temporary health boost" "L4D_Instructor_explain_use_door" "문 열기/닫기" "[english]L4D_Instructor_explain_use_door" "Open/close door" "L4D_Instructor_notify_ledge" "동료가 끌어올려 줘야 합니다." "[english]L4D_Instructor_notify_ledge" "A teammate must pull you up" "L4D_Instructor_help_ledge" "%s1 님을 끌어올리십시오." "[english]L4D_Instructor_help_ledge" "Pull %s1 up" "L4D_Instructor_notify_dead" "죽었습니다! 부활할 때까지 기다리십시오..." "[english]L4D_Instructor_notify_dead" "You died! Please wait to respawn..." "L4D_Instructor_notify_dead_by_witch1" "윗치에게 살해당했습니다! 다시는 그녀를 자극하지 마십시오..." "[english]L4D_Instructor_notify_dead_by_witch1" "The Witch killed you! Don't startle her next time..." "L4D_Instructor_notify_dead_by_witch2" "윗치는 손전등과 총소리에 자극 받습니다." "[english]L4D_Instructor_notify_dead_by_witch2" "Witches are startled by flashlights and gunfire" "L4D_Instructor_notify_incapacitated" "무력화 상태! 동료의 도움을 받아야 합니다." "[english]L4D_Instructor_notify_incapacitated" "Incapacitated! A teammate must help you" "L4D_Instructor_notify_incapacitated_by_witch" "윗치에게 부상당했습니다! 다시는 그녀를 자극하지 마십시오..." "[english]L4D_Instructor_notify_incapacitated_by_witch" "The Witch injured you! Don't startle her next time..." "L4D_Instructor_help_incapacitated" "%s1 님을 도와 주십시오." "[english]L4D_Instructor_help_incapacitated" "Help %s1 up" "L4D_Instructor_notify_it1_vomit" "부머의 토사물에 맞았습니다." "[english]L4D_Instructor_notify_it1_vomit" "A Boomer vomited on you" "L4D_Instructor_notify_it1_splatter" "부머가 바로 앞에서 폭발했습니다." "[english]L4D_Instructor_notify_it1_splatter" "A Boomer exploded on you" "L4D_Instructor_notify_it1_jar" "생존자가 토사물 폭탄을 던졌습니다." "[english]L4D_Instructor_notify_it1_jar" "A Survivor bile bombed you" "L4D_Instructor_notify_it2" "조심하세요! 부머의 토사물은 좀비 무리를 끌어들입니다..." "[english]L4D_Instructor_notify_it2" "Watch out! Boomer bile attracts the horde..." "L4D_Instructor_notify_pounced" "행동 불가 상태! 동료의 도움을 받아야 합니다..." "[english]L4D_Instructor_notify_pounced" "Pinned! A teammate must help..." "L4D_Instructor_notify_choked" "행동 제한 상태! 동료의 도움을 받아야 합니다..." "[english]L4D_Instructor_notify_choked" "Constricted! A teammate must help..." "L4D_Instructor_notify_choked_miss" "실패: 대상이 없습니다." "[english]L4D_Instructor_notify_choked_miss" "Missed: No target" "L4D_Instructor_notify_charger_pummeled" "강타 당하는 상태! 동료의 도움을 받아야 합니다..." "[english]L4D_Instructor_notify_charger_pummeled" "Pummeled! A teammate must help..." "L4D_Instructor_help_it" "%s1 님이 부머의 토사물에 맞았습니다." "[english]L4D_Instructor_help_it" "A Boomer has vomited on %s1" "L4D_Instructor_help_choked" "스모커가 %s1 님을 붙잡았습니다." "[english]L4D_Instructor_help_choked" "A Smoker is constricting %s1" "L4D_Instructor_help_choked_near" "%s1 님을 구출하십시오." "[english]L4D_Instructor_help_choked_near" "Free %s1" "L4D_Instructor_help_choked_far" "스모커를 쏘십시오." "[english]L4D_Instructor_help_choked_far" "Shoot the Smoker" "L4D_Instructor_help_pounced" "헌터가 %s1 님을 급습했습니다." "[english]L4D_Instructor_help_pounced" "A Hunter has pinned %s1" "L4D_Instructor_help_pounced_near" "헌터를 밀쳐내십시오." "[english]L4D_Instructor_help_pounced_near" "Shove the Hunter" "L4D_Instructor_help_pounced_far" "헌터를 쏘십시오." "[english]L4D_Instructor_help_pounced_far" "Shoot the Hunter" "L4D_Instructor_help_jockey_ridden" "자키가 %s1 님 위에 올라탔습니다" "[english]L4D_Instructor_help_jockey_ridden" "A Jockey is riding %s1" "L4D_Instructor_help_jockey_ridden_near" "자키를 밀쳐 버리십시오." "[english]L4D_Instructor_help_jockey_ridden_near" "Shove the Jockey" "L4D_Instructor_help_jockey_ridden_far" "자키를 쏘십시오." "[english]L4D_Instructor_help_jockey_ridden_far" "Shoot the Jockey" "L4D_Instructor_help_charger_pummeled" "차저가 %s1 님을 공격하고 있습니다." "[english]L4D_Instructor_help_charger_pummeled" "A Charger is pummeling %s1" "L4D_Instructor_help_charger_pummeled_kill" "차저를 죽이십시오." "[english]L4D_Instructor_help_charger_pummeled_kill" "Kill the Charger" "L4D_Instructor_explain_tank" "탱크는 죽기 전까지 엄청난 양의 피해를 견뎌냅니다" "[english]L4D_Instructor_explain_tank" "Tanks can absorb a lot of damage before they die" "L4D_Instructor_explain_pickup_item" "집으십시오." "[english]L4D_Instructor_explain_pickup_item" "Pick up" "L4D_Instructor_explain_use_turret" "포탑을 사용하십시오." "[english]L4D_Instructor_explain_use_turret" "Use turret" "L4D_Instructor_earned_bronze_medal" "동메달 획득!" "[english]L4D_Instructor_earned_bronze_medal" "You earned the bronze medal!" "L4D_Instructor_earned_silver_medal" "은메달 획득!" "[english]L4D_Instructor_earned_silver_medal" "You earned the silver medal!" "L4D_Instructor_earned_gold_medal" "금메달 획득!" "[english]L4D_Instructor_earned_gold_medal" "You earned the gold medal!" "L4D_Instructor_player_record" "최고 기록 시간 경신!" "[english]L4D_Instructor_player_record" "You beat your best time!" "L4D_Instructor_team_record" "팀 기록 경신!" "[english]L4D_Instructor_team_record" "You beat your team record!" "L4D_Instructor_world_record" "세계 기록 경신!" "[english]L4D_Instructor_world_record" "You beat the world record!" "L4D_Instructor_explain_adrenaline" "아드레날린" "[english]L4D_Instructor_explain_adrenaline" "Adrenaline" "L4D_Instructor_explain_adrenaline_get" "아드레날린 획득" "[english]L4D_Instructor_explain_adrenaline_get" "Get adrenaline" "L4D_Instructor_notify_adrenaline_self" "일시적인 속도 증가를 위해 아드레날린을 투약하십시오." "[english]L4D_Instructor_notify_adrenaline_self" "Take adrenaline for a temporary speed boost" "L4D_Instructor_notify_given_item_adrenaline" "%s1에게 아드레날린을 받았습니다." "[english]L4D_Instructor_notify_given_item_adrenaline" "%s1 gave you adrenaline" "L4D_Instructor_notify_give_adrenaline" "%s1에게 아드레날린을 줄 수 있습니다." "[english]L4D_Instructor_notify_give_adrenaline" "You can give %s1 your adrenaline" "L4D_Instructor_notify_give_adrenaline_far" "가까이 접근하여 %s1에게 아드레날린을 주십시오." "[english]L4D_Instructor_notify_give_adrenaline_far" "Move closer to give %s1 your adrenaline" "L4D_Instructor_notify_give_adrenaline_near" "%s1에게 아드레날린을 주십시오." "[english]L4D_Instructor_notify_give_adrenaline_near" "Give %s1 your adrenaline" "L4D_Instructor_notify_give_adrenaline_near_select" "아드레날린 선택" "[english]L4D_Instructor_notify_give_adrenaline_near_select" "Select adrenaline" "L4D_Instructor_adrenaline_usage" "아드레날린을 사용하면 더 빨리 더 많은 동작을 할 수 있습니다." "[english]L4D_Instructor_adrenaline_usage" "Adrenaline lets you perform many actions faster" "L4D_Instructor_notify_failed_to_give_duplicate_belt_item" "%s1 님은 이미 벨트 슬롯 아이템을 가지고 있습니다." "[english]L4D_Instructor_notify_failed_to_give_duplicate_belt_item" "%s1 already has a belt slot item" "L4D_Instructor_explain_ammo_pack" "탄약 팩" "[english]L4D_Instructor_explain_ammo_pack" "Ammo Pack" "L4D_Instructor_explain_ammo_pack_get" "탄약 팩 획득" "[english]L4D_Instructor_explain_ammo_pack_get" "Get ammo pack" "L4D_Instructor_notify_give_ammo_other_near" "%s1 님에게 탄약을 주려면 %+attack2% 키를 누르고 계십시오." "[english]L4D_Instructor_notify_give_ammo_other_near" "Hold %+attack2% to give ammo to %s1" "L4D_Instructor_notify_give_ammo_self" "탄약 팩으로 탄약을 다시 채우십시오." "[english]L4D_Instructor_notify_give_ammo_self" "Refill your ammo with the ammo pack" "L4D_Instructor_notify_give_ammo_self_hold" "탄약을 다시 채우려면 %+attack%을(를) 누르고 계십시오." "[english]L4D_Instructor_notify_give_ammo_self_hold" "Hold %+attack% to refill your ammo" "L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_other" "지금은 %s1에게 탄약이 필요하지 않습니다." "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_other" "%s1 doesn't need ammo right now" "L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_self" "지금은 탄약이 필요하지 않습니다." "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_no_weapon_on_self" "You don't need ammo right now" "L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_other" "%s1의 탄약이 꽉 차 있습니다." "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_other" "%s1 already has full ammo" "L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_self" "탄약이 꽉 차 있습니다." "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_full_on_self" "You already have full ammo" "L4D_Instructor_notify_failed_to_use_ammo_pack_doesnt_use_ammo" "지금은 탄약이 필요하지 않습니다." "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_doesnt_use_ammo" "You don't need ammo right now" "L4D_Instructor_notify_failed_to_use_ammo_pack_other_doesnt_use_ammo" "지금은 %s1에게 탄약이 필요하지 않습니다." "[english]L4D_Instructor_notify_failed_to_use_ammo_pack_other_doesnt_use_ammo" "%s1 doesn't need ammo right now" "L4D_Instructor_explain_scavenge_goal_survivor" "기름통을 모아서 발전기 안에 부우십시오..." "[english]L4D_Instructor_explain_scavenge_goal_survivor" "Collect gas cans and pour them into the generator..." "L4D_Instructor_explain_scavenge_goal_infected" "생존자들이 모든 기름통을 모으지 못하도록 막으십시오." "[english]L4D_Instructor_explain_scavenge_goal_infected" "Stop the survivors before they collect all of the gas cans" "L4D_Instructor_begin_scavenge_overtime_survivor" "오버타임: 적어도 한 명의 생존자가 기름통을 가지고 있습니다!" "[english]L4D_Instructor_begin_scavenge_overtime_survivor" "OVERTIME: At least one survivor must be carrying a gas can!" "L4D_Instructor_begin_scavenge_overtime_infected" "오버타임: 모든 생존자가 기름통을 떨어뜨리도록 만드십시오!" "[english]L4D_Instructor_begin_scavenge_overtime_infected" "OVERTIME: Force all survivors to drop their gas cans!" "L4D_Instructor_scavenge_score_tied" "1점만 더 얻으면 생존자들이 이번 라운드에서 승리합니다!" "[english]L4D_Instructor_scavenge_score_tied" "One more point and the survivors win this round!" "L4D_Instructor_exaplin_scavenge_leave_area" "이 구역을 벗어나면 라운드가 시작됩니다." "[english]L4D_Instructor_exaplin_scavenge_leave_area" "Leaving this area will start the round" "L4D_Instructor_explain_scavenge_vulnerable_cans" "떨어뜨린 기름통은 스피터의 침에 취약합니다." "[english]L4D_Instructor_explain_scavenge_vulnerable_cans" "Dropped gas cans are vulnerable to Spitter goo" "L4D_Instructor_explain_survivor_glows_disabled" "동료 생존자들 주위에 빛이 나지 않습니다!" "[english]L4D_Instructor_explain_survivor_glows_disabled" "Glows around fellow Survivors are disabled!" "L4D_Instructor_explain_item_glows_disabled" "아이템 주위에 빛이 나지 않습니다. 잘 살펴보십시오!" "[english]L4D_Instructor_explain_item_glows_disabled" "Glows around items are disabled. Search carefully!" "L4D_Instructor_explain_rescue_disabled" "구출이 불가능합니다. 플레이어는 은신처에서 부활할 수만 있습니다." "[english]L4D_Instructor_explain_rescue_disabled" "Rescues are disabled. Players can only respawn at safe rooms." "L4D_Instructor_explain_bodyshots_reduced" "좀비가 몸통에 피해를 덜 입습니다. 머리를 조준하십시오!" "[english]L4D_Instructor_explain_bodyshots_reduced" "Zombies take less damage to the body. Aim for the head!" "L4D_Instructor_explain_witch_kills" "윗치에게 맞으면 즉사합니다. 윗치를 조심하세요!" "[english]L4D_Instructor_explain_witch_kills" "The Witch will kill you instantly. Watch out for her!" "L4D_Instructor_notify_grenade_launcher_range" "아야! 유탄 발사기 폭발 범위에 너무 가까이 있습니다!" "[english]L4D_Instructor_notify_grenade_launcher_range" "Ouch! You are too close to your grenade launcher blasts!" "L4D_Tip_Revive" "쓰러진 동료가 과다 출혈로 죽기 전에 소생시키십시오." "[english]L4D_Tip_Revive" "Revive fallen teammates before they bleed out." "L4D_Tip_Heal" "응급처치 도구, 진통제, 심장충격기 및 아드레날린 주사를 사용하여 본인 그리고 동료를 치료하십시오." "[english]L4D_Tip_Heal" "Heal yourself and your teammates with first aid kits, pain pills, defibrillators and adrenaline shots." "L4D_Tip_Shove" "좀비가 가까이 접근하면 밀어내십시오. 밀어내기 공격을 하려면 %+attack2% 키를 누르십시오." "[english]L4D_Tip_Shove" "Shove Infected away if they get too close. Press %+attack2% to shove." "L4D_Tip_Items" "무기와 유용한 아이템을 찾아보십시오." "[english]L4D_Tip_Items" "Search for weapons and useful items." "L4D_Tip_Boomer" "부머를 쏘기 전에 밀쳐 버리십시오." "[english]L4D_Tip_Boomer" "Shove Boomers away before you shoot them." "L4D_Tip_Witch" "윗치 근처에서는 조심히 움직이십시오. 그녀는 보기보다 훨씬 위험합니다." "[english]L4D_Tip_Witch" "Sneak around the Witch. She is more dangerous than she looks." "L4D_Tip_Smoker" "스모커는 먼 거리에서 생존자들을 끌어당길 수 있습니다." "[english]L4D_Tip_Smoker" "Smokers can pull Survivors great distances." "L4D_Tip_Tank" "탱크를 쓰러뜨리려면 팀 전원이 힘을 합쳐야 합니다." "[english]L4D_Tip_Tank" "The whole team will need to gang up to bring the Tank down." "L4D_Tip_Hunter" "헌터는 빠르게 이동하며, 먼 거리를 도약할 수 있습니다. 특유의 비명 소리에 귀를 기울이십시오." "[english]L4D_Tip_Hunter" "Hunters move quickly and can leap great distances. Keep an ear out for their distinctive scream." "L4D_Tip_Hunter2" "헌터의 급습을 받은 생존자는 전혀 손을 쓸 수 없습니다. 급습을 받은 동료가 죽기 전에 구해야 합니다!" "[english]L4D_Tip_Hunter2" "The Hunter's pounce attack leaves Survivors completely helpless. Save pounced teammates or they will die!" "L4D_Tip_Checkpoint" "다음의 은신처로 이동하십시오. 빨간색 강철 문을 찾으십시오." "[english]L4D_Tip_Checkpoint" "Get to the next safe room. Look for the red steel doors." "L4D_Tip_bullets" "탄환은 문, 가구 및 얇은 벽을 관통합니다. 사냥용 라이플은 대부분의 물체를 관통합니다." "[english]L4D_Tip_bullets" "Bullets can pierce through doors, furniture and thin walls. Hunting rifle rounds can pierce almost anything." "L4D_Tip_doors" "좀비는 문을 열 수 없기 때문에 부수는 수밖에 없습니다." "[english]L4D_Tip_doors" "Infected cannot open doors. They must break through them." "L4D_Tip_pain_pills" "진통제를 먹으면 일시적으로 체력이 회복됩니다. 하지만 조심하십시오. 시간이 지나면 효과가 사라집니다." "[english]L4D_Tip_pain_pills" "Pain pills give you a temporary health boost. But be careful—it wears off over time." "L4D_Tip_crouch" "좀비 무리가 공격할 때에는 몸을 낮추십시오. 앉으면 뒤에 있는 동료들이 머리 위로 쏠 수 있습니다." "[english]L4D_Tip_crouch" "Crouch during horde attacks, so teammates standing behind you can shoot over your head." "L4D_Tip_reload_speeds" "무기의 탄창을 완전히 비운 후에 재장전하면 시간이 더 오래 걸립니다." "[english]L4D_Tip_reload_speeds" "It takes longer to reload a weapon if you empty the magazine entirely." "L4D_Tip_shotgun" "산탄총은 가까운 거리에서 강력한 파괴력을 보여줍니다. 거리가 멀어질수록 파괴력이 약해집니다." "[english]L4D_Tip_shotgun" "Shotguns can be devastating for close quarters combat. They are less effective at longer range." "L4D_Tip_pipe_bomb" "파이프 폭탄은 폭발하기 전에 일반 좀비를 유인합니다." "[english]L4D_Tip_pipe_bomb" "Pipe bombs will lure Common Infected away from you before exploding." "L4D_Tip_safe_room_heal" "체력을 모두 회복하고 탄약을 재충전한 후에 은신처를 떠나십시오." "[english]L4D_Tip_safe_room_heal" "Always heal up and resupply ammunition before leaving a safe room." "L4D_Tip_witch_annoyances" "윗치는 큰 소리를 듣거나, 불빛을 보거나, 누군가 가까이 접근할 경우 공격합니다." "[english]L4D_Tip_witch_annoyances" "Witches will attack if they hear loud noises, see flashlights, or are approached." "L4D_Tip_Charger" "차저는 팀 전체를 바닥에 쓰러뜨릴 수 있습니다. 차저는 한번 덮친 생존자를 절대 풀어주지 않습니다." "[english]L4D_Tip_Charger" "Chargers are capable of knocking down an entire team. A Charger will not release a Survivor once they have you pinned." "L4D_Tip_Jockey" "자키는 목표물을 동료와 떨어뜨려 어둠 속 또는 위험한 곳으로 끌고 갈 수 있습니다." "[english]L4D_Tip_Jockey" "Jockeys can steer you away from your teammates, behind obstacles, or into danger." "L4D_Tip_grenadelauncher" "유탄 발사기는 한 번의 발사로 여러 적을 죽일 수 있습니다." "[english]L4D_Tip_grenadelauncher" "The grenade launcher can kill multiple enemies with one shot." "L4D_Tip_explosive_ammo" "폭발탄은 특수 좀비를 비틀거리게 만듭니다." "[english]L4D_Tip_explosive_ammo" "Explosive Ammo stumbles Special Infected." "L4D_Tip_incendiary_ammo" "소이탄은 목표물에 불을 붙입니다." "[english]L4D_Tip_incendiary_ammo" "Incendiary Ammo lights your target on fire." "L4D_Tip_spitter" "스피터의 침을 조심하십시오. 침과 오래 접촉해 있을수록, 더 많은 피해를 입게 됩니다." "[english]L4D_Tip_spitter" "Watch out for Spitter goo. The longer you stand in it, the more damage it does to you." "L4D_Tip_adrenaline" "아드레날린은 일시적인 에너지 증가 효과가 있으며 보다 쉽게 좀비 무리 사이를 통과할 수 있도록 해줍니다." "[english]L4D_Tip_adrenaline" "Adrenaline gives you a temporary energy boost, and makes it easier to run through a horde." "L4D_Tip_lasersight" "레이저 조준기는 무기의 정확성을 높입니다." "[english]L4D_Tip_lasersight" "Laser sights increase your weapon's accuracy." "L4D_Tip_melee" "공간을 확보하고 보다 정확히 쏠 수 있도록 공격 중인 좀비를 뒤로 밀어내십시오." "[english]L4D_Tip_melee" "Knock back attacking Infected for breathing room and a better shot." "L4D_Tip_upgradepack" "특수한 소이탄 및 폭발탄을 발사할 수 있도록 무기를 업그레이드하십시오." "[english]L4D_Tip_upgradepack" "Upgrade your weapon to fire specialty incendiary and explosive ammo." "L4D_Tip_boomer_bile" "좀비에게 토사물 폭탄을 던져서 좀비 무리를 유인하십시오." "[english]L4D_Tip_boomer_bile" "Throw Bile Bombs at Infected to attract the horde." "L4D_Tip_vulnerable_gascan" "스캐빈지 매치에서 떨어뜨린 기름통은 스피터 침에 취약합니다." "[english]L4D_Tip_vulnerable_gascan" "In a Scavenge match, dropped gas cans are vulnerable to Spitter goo." "L4D_Z_Tip_falling" "좀비들은 추락 피해를 입지 않습니다." "[english]L4D_Z_Tip_falling" "Infected don't take damage from falling." "L4D_Z_Tip_glows" "좀비들은 벽을 통해 생존자를 볼 수 있습니다. 생존자의 빛나는 윤곽선은 건강 상태를 나타냅니다." "[english]L4D_Z_Tip_glows" "Infected can see the Survivors through walls. The color of their glowing outlines shows how healthy they are." "L4D_Z_Tip_break_doors" "%+attack2% 키를 계속 눌러서 닫힌 문을 부수십시오." "[english]L4D_Z_Tip_break_doors" "Break through closed doors by repeatedly pressing %+attack2%" "L4D_Z_Tip_no_break_saferoom_doors" "은신처 문은 부술 수 없습니다. 다른 길을 찾으십시오." "[english]L4D_Z_Tip_no_break_saferoom_doors" "You cannot break down safe room doors. Find a way around." "L4D_Z_Tip_hunter_leap_aim" "헌터 상태에서 멀리 도약하려면 위쪽을 보면서 점프하십시오." "[english]L4D_Z_Tip_hunter_leap_aim" "To leap farther as a Hunter, aim upwards before leaping." "L4D_Z_Tip_hunter_wallkick" "헌터는 공중에서 벽을 밟고 도약하여 높은 곳까지 올라갈 수 있습니다. 벽에 닿는 순간 몸을 돌리고 위를 조준한 다음 다시 도약하십시오!" "[english]L4D_Z_Tip_hunter_wallkick" "Hunters can climb to high places by leaping off of walls in midair. Just as you touch a wall, turn away, aim up, and leap again!" "L4D_360_Hint_hunter_wallkick" "헌터는 공중에서 벽을 밟고 도약하여 높은 곳까지 올라갈 수 있습니다. 벽에 닿는 순간 %+lookspin% 키를 누른 후 %+jump% 키를 눌러 다시 도약하십시오!" "[english]L4D_360_Hint_hunter_wallkick" "Hunters can climb to high places by leaping off of walls in midair. Just as you touch a wall, press %+lookspin%, then %+jump% to leap again!" "L4D_Z_Tip_hunter_pounce_committed" "헌터 상태에서 생존자를 급습한 후라도 언제든 공격을 멈출 수 있습니다." "[english]L4D_Z_Tip_hunter_pounce_committed" "As a Hunter, after you have pounced on a victim, you can break off the attack at any time." "L4D_Z_Tip_hunter_pounce_incaps" "헌터는 무력화된 생존자를 급습할 수 있습니다." "[english]L4D_Z_Tip_hunter_pounce_incaps" "Hunters can pounce onto incapacitated Survivors." "L4D_Z_Tip_boomer_slow" "매복한 상태에서 생존자들을 노리십시오. 정면으로 달려들어서는 안 됩니다." "[english]L4D_Z_Tip_boomer_slow" "Hide and ambush Survivors. Don't run at them in the open." "L4D_Z_Tip_boomer_pop" "부머로 플레이할 때, 공격을 당하기 전에 최대한 생존자에게 가까이 다가가 토사물을 뿌리십시오." "[english]L4D_Z_Tip_boomer_pop" "As a Boomer, get as close as you can to Survivors before you are shot or burned, so you can shower them with bile." "L4D_Z_Tip_boomer_bomb" "부머로 플레이할 때, 높은 곳에서 생존자 위로 떨어져 토사물을 뿌릴 수 있습니다." "[english]L4D_Z_Tip_boomer_bomb" "As a Boomer, dive-bombing Survivors from a great height is an excellent way to coat the whole team in bile." "L4D_Z_Tip_boomer_it" "부머의 토사물은 좀비 무리를 끌어들입니다. 토사물에 맞은 생존자는 많은 좀비들의 목표물이 되어 집중 공격을 당하게 됩니다." "[english]L4D_Z_Tip_boomer_it" "Boomer bile attracts the horde. Large numbers of Infected will single out bile-covered Survivors for attack." "L4D_Z_Tip_boomer_recharge" "부머는 토사물을 여러 번 발사할 수 있습니다. 위가 다시 차면 토사물을 뿌릴 수 있습니다." "[english]L4D_Z_Tip_boomer_recharge" "A Boomer can projectile vomit more than once. When your stomach is full again, you're ready to spew anew." "L4D_Z_Tip_boomer_vomit_no_move" "부머는 토사물을 발사하는 동안 이동할 수 없습니다." "[english]L4D_Z_Tip_boomer_vomit_no_move" "Boomers cannot move while vomiting." "L4D_Z_Tip_smoker_choke" "스모커는 위험 부담을 피하기 위해 지붕에서 생존자를 함정에 빠뜨릴 수 있습니다." "[english]L4D_Z_Tip_smoker_choke" "When Smokers attack from rooftops, they can ensnare Survivors without making themselves an easy target." "L4D_Z_Tip_smoker_choke_committed" "스모커로 플레이할 때 %+attack% 키를 눌러 공격을 중단하고 생존자를 놓아줄 수 있습니다." "[english]L4D_Z_Tip_smoker_choke_committed" "As a Smoker, press %+attack% to break off your attack and release a Survivor." "L4D_Z_Tip_smoker_poison" "스모커로 플레이할 때, 생존자를 끌어올 경우 무력한 상태의 생존자를 공격할 수 있습니다." "[english]L4D_Z_Tip_smoker_poison" "As a Smoker, if you pull a Survivor all the way to you, you can attack them while they are helpless." "L4D_Z_Tip_tank_health" "탱크로 플레이할 때 시간을 낭비하지 마십시오. 생존자들을 계속 압박하십시오. 돌진하여 공격하십시오!" "[english]L4D_Z_Tip_tank_health" "Don't wait around when playing as a Tank. Keep pressure on the Survivors—rush in and attack!" "L4D_Z_Tip_tank_self_control" "탱크로 플레이할 때, 공격을 계속하지 않으면 한 턴 동안 명령을 내릴 수 없습니다." "[english]L4D_Z_Tip_tank_self_control" "As a Tank, if you don't stay on the attack, control will be taken away and you will lose your turn." "L4D_Z_Tip_tank_throw" "생존자가 멀리 있어서 펀치 공격을 할 수 없는 경우에는 %+attack2% 키를 눌러 파편 조각을 던지십시오." "[english]L4D_Z_Tip_tank_throw" "If a Survivor is too far away to punch, throw a chunk of debris at them by pressing %+attack2%." "L4D_Z_Tip_tank_attack_incaps" "탱크는 무력화 상태인 생존자에게 올라타 %+attack% 키를 눌러 재빨리 죽일 수 있습니다." "[english]L4D_Z_Tip_tank_attack_incaps" "Tanks can quickly kill incapacitated Survivors by standing over them and pressing %+attack%." "L4D_Z_Tip_tank_break_walls" "탱크로 플레이할 때, 빛나는 벽을 찾으십시오. %+attack% 키를 눌러 펀치로 파괴하십시오." "[english]L4D_Z_Tip_tank_break_walls" "As a Tank, look for walls with glowing outlines. Press %+attack% to punch through them." "L4D_Z_Tip_tank_punch_cars" "탱크로 플레이할 때, 빛나는 차량을 찾으십시오. %+attack% 키를 눌러 생존자에게 던지십시오." "[english]L4D_Z_Tip_tank_punch_cars" "As a Tank, keep an eye out for cars with glowing outlines. Press %+attack% to hurl them at Survivors." "Cstrike_Combat_Title" "전투" "[english]Cstrike_Combat_Title" "COMBAT" "Cstrike_Fire" "발사" "[english]Cstrike_Fire" "Fire" "Cstrike_Menu_Title" "메뉴" "[english]Cstrike_Menu_Title" "MENU" "Cstrike_Menu_Item_0" "메뉴 항목 0" "[english]Cstrike_Menu_Item_0" "Menu item 0" "Cstrike_Menu_Item_1" "메뉴 항목 1" "[english]Cstrike_Menu_Item_1" "Menu item 1" "Cstrike_Menu_Item_2" "메뉴 항목 2" "[english]Cstrike_Menu_Item_2" "Menu item 2" "Cstrike_Menu_Item_3" "메뉴 항목 3" "[english]Cstrike_Menu_Item_3" "Menu item 3" "Cstrike_Menu_Item_4" "메뉴 항목 4" "[english]Cstrike_Menu_Item_4" "Menu item 4" "Cstrike_Menu_Item_5" "메뉴 항목 5" "[english]Cstrike_Menu_Item_5" "Menu item 5" "Cstrike_Menu_Item_6" "메뉴 항목 6" "[english]Cstrike_Menu_Item_6" "Menu item 6" "Cstrike_Menu_Item_7" "메뉴 항목 7" "[english]Cstrike_Menu_Item_7" "Menu item 7" "Cstrike_Menu_Item_8" "메뉴 항목 8" "[english]Cstrike_Menu_Item_8" "Menu item 8" "Cstrike_Menu_Item_9" "메뉴 항목 9" "[english]Cstrike_Menu_Item_9" "Menu item 9" "Cstrike_Select_Team" "팀 선택" "[english]Cstrike_Select_Team" "Select team" "Cstrike_TitlesTXT_CT_Forces" "좀비" "[english]Cstrike_TitlesTXT_CT_Forces" "Infected" "Cstrike_TitlesTXT_CTs_Full" "좀비 팀 인원이 꽉 찼습니다." "[english]Cstrike_TitlesTXT_CTs_Full" "The Infected team is full" "Cstrike_TitlesTXT_CTs_Win" "좀비 팀이 이겼습니다!" "[english]Cstrike_TitlesTXT_CTs_Win" "Infected win!" "Cstrike_TitlesTXT_Game_join_ct" "%s1 님이 좀비 팀에 합류합니다." "[english]Cstrike_TitlesTXT_Game_join_ct" "%s1 is joining the Infected" "Cstrike_TitlesTXT_Game_join_ct_auto" "%s1 님이 좀비 팀에 합류합니다. (자동)" "[english]Cstrike_TitlesTXT_Game_join_ct_auto" "%s1 is joining the Infected (auto)" "Cstrike_TitlesTXT_Game_join_terrorist" "%s1 님이 생존자 팀에 합류합니다." "[english]Cstrike_TitlesTXT_Game_join_terrorist" "%s1 is joining the Survivors" "Cstrike_TitlesTXT_Game_join_terrorist_auto" "%s1 님이 생존자 팀에 합류합니다. (자동)" "[english]Cstrike_TitlesTXT_Game_join_terrorist_auto" "%s1 is joining the Survivors (auto)" "Cstrike_TitlesTXT_Game_timelimit" "남은 시간: %s1:%s2. 다음 캠페인은 %s3입니다." "[english]Cstrike_TitlesTXT_Game_timelimit" "Time Remaining: %s1:%s2. Next campaign is %s3." "Cstrike_TitlesTXT_Terrorist_Forces" "생존자" "[english]Cstrike_TitlesTXT_Terrorist_Forces" "Survivors" "Cstrike_TitlesTXT_Terrorists_Full" "생존자 팀 인원이 꽉 찼습니다." "[english]Cstrike_TitlesTXT_Terrorists_Full" "The Survivor team is full" "Cstrike_TitlesTXT_Terrorists_Win" "생존자 팀이 이겼습니다!" "[english]Cstrike_TitlesTXT_Terrorists_Win" "Survivors win!" "Cstrike_TitlesTXT_Game_connected" "%s1 연결됨" "[english]Cstrike_TitlesTXT_Game_connected" "%s1 connected" "Cstrike_TitlesTXT_Game_disconnected" "%s1 님이 게임에서 퇴장했습니다." "[english]Cstrike_TitlesTXT_Game_disconnected" "%s1 has left the game" "Cstrike_TitlesTXT_Game_idle_kick" "%s1 님이 장시간 움직임이 없어 추방되었음" "[english]Cstrike_TitlesTXT_Game_idle_kick" "%s1 has been idle for too long and has been kicked" "L4D_Chat_Infected" "(좀비) %s1 : %s2" "[english]L4D_Chat_Infected" "(Infected) %s1 : %s2" "L4D_Chat_Survivor" "(생존자) %s1 : %s2" "[english]L4D_Chat_Survivor" "(Survivor) %s1 : %s2" "L4D_Chat_Infected_Dead" "*사망*(좀비) %s1 : %s2" "[english]L4D_Chat_Infected_Dead" "*DEAD*(Infected) %s1 : %s2" "L4D_Chat_Survivor_Dead" "*사망*(생존자) %s1 : %s2" "[english]L4D_Chat_Survivor_Dead" "*DEAD*(Survivor) %s1 : %s2" "L4D_Chat_Spec" "(관전자) %s1 : %s2" "[english]L4D_Chat_Spec" "(Spectator) %s1 : %s2" "L4D_Chat_All" "%s1 : %s2" "[english]L4D_Chat_All" "%s1 : %s2" "L4D_Chat_AllDead" "*사망* %s1 : %s2" "[english]L4D_Chat_AllDead" "*DEAD* %s1 : %s2" "L4D_Chat_AllSpec" "*관전자* %s1 : %s2" "[english]L4D_Chat_AllSpec" "*SPEC* %s1 : %s2" "L4D_Chat_Prompt_Team_General" "대화(팀):" "[english]L4D_Chat_Prompt_Team_General" "Say (TEAM):" "L4D_Chat_Prompt_Team_Infected" "대화(좀비):" "[english]L4D_Chat_Prompt_Team_Infected" "Say (Infected):" "L4D_Chat_Prompt_Team_Survivor" "대화(생존자):" "[english]L4D_Chat_Prompt_Team_Survivor" "Say (Survivor):" "Cstrike_Name_Change" "* %s1 님이 %s2 님으로 이름을 변경하였습니다." "[english]Cstrike_Name_Change" "* %s1 changed name to %s2" "Cstrike_Nextlevel_Quit" "서버가 다음 라운드에 종료됩니다." "[english]Cstrike_Nextlevel_Quit" "Server is shutting down next round" "Cstrike_Nextlevel_Set" "서버가 다음 라운드에 %s1 맵으로 변경됩니다." "[english]Cstrike_Nextlevel_Set" "Server is changing to %s1 next round" "Cstrike_Nextlevel_Unset" "캠페인 변경이 취소되었습니다." "[english]Cstrike_Nextlevel_Unset" "Campaign change has been cancelled" "Cstrike_Nextlevel_Blank" "서버가 캠페인을 변경하지 않습니다." "[english]Cstrike_Nextlevel_Blank" "Server is not changing campaigns" "Cstrike_Nextlevel_Unset2" "챕터 변경이 취소되었습니다." "[english]Cstrike_Nextlevel_Unset2" "Chapter change has been cancelled" "Cstrike_Nextlevel_Blank2" "서버가 챕터를 변경하지 않습니다." "[english]Cstrike_Nextlevel_Blank2" "Server is not changing chapters" "Cstrike_game_join_terrorist" "%s1 님이 생존자 팀에 합류합니다." "[english]Cstrike_game_join_terrorist" "%s1 is joining the Survivors\n" "Cstrike_game_join_ct" "%s1 님이 좀비 팀에 합류합니다." "[english]Cstrike_game_join_ct" "%s1 is joining the Infected\n" "L4D_Teammate_Attack" "%s1 님이 %s2 님을 공격했습니다." "[english]L4D_Teammate_Attack" "%s1 attacked %s2" "L4D_Teammate_Attack_Involved" "%s1 님이 %s2 님을 공격했습니다." "[english]L4D_Teammate_Attack_Involved" "%s1 attacked %s2" "Cstrike_game_join_spectators" "%s1 님이 관전 모드로 들어갔습니다." "[english]Cstrike_game_join_spectators" "%s1 is joining the Spectators" "L4D_TargetID_Player" "%s1" "[english]L4D_TargetID_Player" "%s1" "L4D_TargetID_Player_Health" "%s1 (%s2)" "[english]L4D_TargetID_Player_Health" "%s1 (%s2)" "L4D_Use_Revive" "동료를 소생시키려면 '%s1' 키를 누르십시오." "[english]L4D_Use_Revive" "PRESS '%s1' TO REVIVE TEAMMATE" "L4D_Use_LedgeHang" "동료를 끌어올리려면 '%s1' 키를 누르십시오." "[english]L4D_Use_LedgeHang" "PRESS '%s1' TO HELP TEAMMATE CLIMB UP" "L4D_Use_Minigun" "미니건을 사용하려면 '%s1' 키를 누르십시오." "[english]L4D_Use_Minigun" "PRESS '%s1' TO USE MINIGUN" "L4D_Use_Radio" "구조 신호를 보내려면 '%s1' 키를 누르십시오." "[english]L4D_Use_Radio" "PRESS '%s1' TO SIGNAL FOR A RESCUE" "L4D_Heal_Other" "동료를 치료하려면 '%s1' 키를 누르십시오." "[english]L4D_Heal_Other" "PRESS '%s1' TO HEAL TEAMMATE" "L4D_tank_attack_survivors" "생존자를 공격하십시오" "[english]L4D_tank_attack_survivors" "ATTACK THE SURVIVORS" "L4D_tank_lose_control" "공격하지 않으면" "[english]L4D_tank_lose_control" "You must attack or you will" "L4D_tank_lose_control_1" "탱크의 제어권을 잃습니다..." "[english]L4D_tank_lose_control_1" "lose control of the Tank" "L4D_tank_control" "제어" "[english]L4D_tank_control" "CONTROL" "L4D_tank_take_control" "탱크가 됩니다!" "[english]L4D_tank_take_control" "YOU WILL BECOME THE TANK" "L4D_tank_take_control_tip" "생존자를 공격할 준비를 하십시오." "[english]L4D_tank_take_control_tip" "Get ready to attack the survivors" "L4D_tank_awoken" "탱크가 접근 중입니다!" "[english]L4D_tank_awoken" "A TANK IS APPROACHING" "L4D_tank_is_becoming" "%s1 님이 탱크가 됩니다." "[english]L4D_tank_is_becoming" "%s1 is becoming the tank" "L4D_pz_spectator_title" "죽었습니다." "[english]L4D_pz_spectator_title" "YOU ARE DEAD" "L4D_pz_tank_battle" "탱크 전투 결과를 기다리는 중..." "[english]L4D_pz_tank_battle" "Waiting for Tank battle conclusion..." "L4D_pz_finale_setup" "최종 전투의 시작을 기다리는 중..." "[english]L4D_pz_finale_setup" "Waiting for the finale to begin..." "L4D_pz_finale_wave" "좀비의 다음 쇄도를 기다리는 중..." "[english]L4D_pz_finale_wave" "Waiting for the next swarm of Infected..." "L4D_pz_survivors_escaped" "생존자들이 탈출했습니다..." "[english]L4D_pz_survivors_escaped" "The Survivors have escaped..." "L4D_pz_waiting_for_survivors" "생존자들을 기다리는 중..." "[english]L4D_pz_waiting_for_survivors" "Waiting for Survivors..." "L4D_pz_scrimmage_wait" "생존자가 방어선을 통과하기를 기다리는 중... %s1" "[english]L4D_pz_scrimmage_wait" "Waiting for a Survivor to cross the line of scrimmage... %s1" "L4D_pz_spawn_countdown" "%s1초 후에 부활 모드로 들어갑니다." "[english]L4D_pz_spawn_countdown" "You will enter Spawn Mode in %s1 seconds" "L4D_pz_spawn_countdown_single" "1초 후에 부활 모드로 들어갑니다." "[english]L4D_pz_spawn_countdown_single" "You will enter Spawn Mode in 1 second" "L4D_pz_spawn_spawning" "부활 모드로 들어가는 중..." "[english]L4D_pz_spawn_spawning" "Entering Spawn Mode..." "L4D_pz_now_infected_title" "이제 좀비가 되었습니다." "[english]L4D_pz_now_infected_title" "YOU ARE NOW INFECTED" "L4D_pz_now_infected_subtitle" "생존자들이 시작 지역을 떠날 때까지 기다린 후에야 부활할 수 있습니다." "[english]L4D_pz_now_infected_subtitle" "You will need to wait for the Survivors to leave the starting area before you can spawn." "L4D_pz_spawn_btn_overview" "개요" "[english]L4D_pz_spawn_btn_overview" "OVERVIEW" "L4D_pz_spawn_overview" "현재 플레이 중인 다른 클래스에 따라 부활할 때마다 클래스가 변경될 수 있습니다.\n\n주위를 이동하면서 부활할 최적의 장소를 선택할 수 있는 '부활 선택 모드'로 시작합니다." "[english]L4D_pz_spawn_overview" "The class you spawn as may change each time you spawn, depending on the other classes currently in play.\n\nYou will start in 'Spawn Select Mode.' Move around to select an optimal location to spawn in." "L4D_pz_spawn_btn_hunter" "헌터" "[english]L4D_pz_spawn_btn_hunter" "HUNTER" "L4D_pz_spawn_hunter" " " "[english]L4D_pz_spawn_hunter" " " "L4D_pz_spawn_btn_boomer" "부머" "[english]L4D_pz_spawn_btn_boomer" "BOOMER" "L4D_pz_spawn_boomer" " " "[english]L4D_pz_spawn_boomer" " " "L4D_pz_spawn_btn_smoker" "스모커" "[english]L4D_pz_spawn_btn_smoker" "SMOKER" "L4D_pz_spawn_smoker" " " "[english]L4D_pz_spawn_smoker" " " "L4D_pz_spawn_btn_tank" "탱크" "[english]L4D_pz_spawn_btn_tank" "TANK" "L4D_pz_spawn_tank" " " "[english]L4D_pz_spawn_tank" " " "L4D_pz_spawn_btn_zombie" "좀비" "[english]L4D_pz_spawn_btn_zombie" "ZOMBIE" "L4D_pz_spawn_zombie" " " "[english]L4D_pz_spawn_zombie" " " "L4D_pz_AsAHunter" "헌터 역할" "[english]L4D_pz_AsAHunter" "AS A HUNTER" "L4D_pz_AsASmoker" "스모커 역할" "[english]L4D_pz_AsASmoker" "AS A SMOKER" "L4D_pz_AsABoomer" "부머 역할" "[english]L4D_pz_AsABoomer" "AS A BOOMER" "L4D_pz_AsATank" "탱크 역할" "[english]L4D_pz_AsATank" "AS A TANK" "L4D_pz_ThatLife" "남은 생명력:" "[english]L4D_pz_ThatLife" "THAT LIFE:" "L4D_pz_Rank" "총 점수:" "[english]L4D_pz_Rank" "TOTAL POINTS:" "L4D_pz_TankTickets" "티켓" "[english]L4D_pz_TankTickets" "TICKETS" "L4D_pz_TotalPointsEarned" "획득한 총 점수:" "[english]L4D_pz_TotalPointsEarned" "Total points earned:" "L4D_pz_DamageDealt" "생존자에게 입힌 피해량:" "[english]L4D_pz_DamageDealt" "Damage to Survivors:" "L4D_pz_SurvivorIncapCount" "무력화 상태로 만든 생존자 수:" "[english]L4D_pz_SurvivorIncapCount" "Survivors incapacitated:" "L4D_pz_SurvivorKillCount" "죽인 생존자 수:" "[english]L4D_pz_SurvivorKillCount" "Survivors killed:" "L4D_pz_VomitCount" "토사물을 맞힌 생존자 수:" "[english]L4D_pz_VomitCount" "Survivors tagged with Boomer bile:" "L4D_pz_BoomerBombCount" "부머 폭탄 수:" "[english]L4D_pz_BoomerBombCount" "Boomer Bombs:" "L4D_pz_PounceCount" "급습한 생존자 수:" "[english]L4D_pz_PounceCount" "Survivors pounced:" "L4D_pz_LungeCount" "밀어낸 생존자 수:" "[english]L4D_pz_LungeCount" "Survivors pushed:" "L4D_pz_HangCount" "무력화시킨 생존자 수:" "[english]L4D_pz_HangCount" "Survivors constricted:" "L4D_pz_PullCount" "끌어당긴 생존자 수:" "[english]L4D_pz_PullCount" "Survivors dragged:" "L4D_pz_TankPunchCount" "쓰러뜨린 생존자 수:" "[english]L4D_pz_TankPunchCount" "Survivors knocked down:" "L4D_pz_TankThrowCount" "성공한 던지기 횟수:" "[english]L4D_pz_TankThrowCount" "Successful throws:" "L4D_Loading_Map" "불러오는 중..." "[english]L4D_Loading_Map" "Loading..." "L4D_Checkpoint_Cleared" "체크포인트 클리어" "[english]L4D_Checkpoint_Cleared" "CHECKPOINT CLEARED" "L4D_Event_History" "이벤트 기록" "[english]L4D_Event_History" "EVENT HISTORY" "L4D_s_current_status" "현재 생존자 상태" "[english]L4D_s_current_status" "CURRENT SURVIVOR STATUS" "L4D_s_Kills" "킬" "[english]L4D_s_Kills" "KILLS" "L4D_s_Damage_Taken" "받은\n피해량" "[english]L4D_s_Damage_Taken" "DAMAGE\nTAKEN" "L4D_s_pzs_killed" "죽인 특수 좀비 수:" "[english]L4D_s_pzs_killed" "Special Infected killed:" "L4D_s_others_revived" "소생시킨 생존자 수:" "[english]L4D_s_others_revived" "Survivors revived:" "L4D_s_first_aid_shared" "공유한 응급처치 도구 수:" "[english]L4D_s_first_aid_shared" "First aid kits shared:" "L4D_s_mission_difficulty" "%s1, %s2" "[english]L4D_s_mission_difficulty" "%s1, %s2" "L4D_s_loading" "불러오는 중: \"%s1\" - %s2" "[english]L4D_s_loading" "Loading: \"%s1\" - %s2" "L4D_spawn_select_mode_title" "부활 위치 선택" "[english]L4D_spawn_select_mode_title" "Choose Spawn Location" "L4D_spawn_select_mode_class_HUNTER" "헌터" "[english]L4D_spawn_select_mode_class_HUNTER" "HUNTER" "L4D_spawn_select_mode_class_CHARGER" "차저" "[english]L4D_spawn_select_mode_class_CHARGER" "CHARGER" "L4D_spawn_select_mode_class_SPITTER" "스피터" "[english]L4D_spawn_select_mode_class_SPITTER" "SPITTER" "L4D_spawn_select_mode_class_JOCKEY" "자키" "[english]L4D_spawn_select_mode_class_JOCKEY" "JOCKEY" "L4D_spawn_select_mode_class_SMOKER" "스모커" "[english]L4D_spawn_select_mode_class_SMOKER" "SMOKER" "L4D_spawn_select_mode_class_BOOMER" "부머" "[english]L4D_spawn_select_mode_class_BOOMER" "BOOMER" "L4D_spawn_select_mode_text_1" "생존자들로부터 떨어져 숨을 수 있는 적당한 장소를 찾은 후에 부활하십시오." "[english]L4D_spawn_select_mode_text_1" "Get away from the Survivors, find a good place to hide, then spawn into the world." "L4D_spawn_select_mode_text_2" "바로 부활하지 않아도 됩니다. 공격하기에 최적의 장소를 찾을 때까지 기다리십시오." "[english]L4D_spawn_select_mode_text_2" "You don't need to spawn right away. Wait until you find the perfect place to attack." "L4D_spawn_select_mode_text_3" "부활 모드에서는 빨리 움직일 수 있습니다. 평상 시 이동하는 데 오래 걸리는 장소를 찾으십시오." "[english]L4D_spawn_select_mode_text_3" "You move faster in Spawn Mode. Look for hiding spots that would take you too long to get to otherwise." "L4D_spawn_select_mode_boomer_secondary" "토사물" "[english]L4D_spawn_select_mode_boomer_secondary" "Vomit" "L4D_spawn_select_mode_boomer_1_title" "토사물" "[english]L4D_spawn_select_mode_boomer_1_title" "Primary: VOMIT" "L4D_spawn_select_mode_boomer_1_text" "중거리 공격" "[english]L4D_spawn_select_mode_boomer_1_text" "Attack at medium range" "L4D_spawn_select_mode_boomer_2_title" "손톱" "[english]L4D_spawn_select_mode_boomer_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_boomer_2_text" "근거리 공격" "[english]L4D_spawn_select_mode_boomer_2_text" "Attack at short range" "L4D_spawn_select_mode_hunter_title" "헌터로 시작합니다." "[english]L4D_spawn_select_mode_hunter_title" "YOU WILL SPAWN AS A HUNTER" "L4D_spawn_select_mode_hunter_text" "헌터로 시작합니다." "[english]L4D_spawn_select_mode_hunter_text" "You will spawn as a Hunter" "L4D_spawn_select_mode_hunter_secondary" "급습" "[english]L4D_spawn_select_mode_hunter_secondary" "Pounce" "L4D_spawn_select_mode_hunter_1_title" "주 공격: 급습" "[english]L4D_spawn_select_mode_hunter_1_title" "Primary: POUNCE" "L4D_spawn_select_mode_hunter_1_text" "앉은 후 주 공격을 누릅니다." "[english]L4D_spawn_select_mode_hunter_1_text" "Crouch, then press to attack" "L4D_spawn_select_mode_hunter_2_title" "보조 공격: 손톱" "[english]L4D_spawn_select_mode_hunter_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_hunter_2_text" "근거리 공격" "[english]L4D_spawn_select_mode_hunter_2_text" "Attack at short range" "L4D_spawn_select_mode_smoker_title" "스모커로 시작합니다." "[english]L4D_spawn_select_mode_smoker_title" "YOU WILL SPAWN AS A SMOKER" "L4D_spawn_select_mode_smoker_text" "스모커로 시작합니다." "[english]L4D_spawn_select_mode_smoker_text" "You will spawn as a Smoker" "L4D_spawn_select_mode_smoker_secondary" "혓바닥 올가미" "[english]L4D_spawn_select_mode_smoker_secondary" "Tongue Snare" "L4D_spawn_select_mode_smoker_1_title" "혓바닥 올가미" "[english]L4D_spawn_select_mode_smoker_1_title" "Primary: TONGUE SNARE" "L4D_spawn_select_mode_smoker_1_text" "원거리 공격" "[english]L4D_spawn_select_mode_smoker_1_text" "Attack at long range" "L4D_spawn_select_mode_smoker_2_title" "손톱" "[english]L4D_spawn_select_mode_smoker_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_smoker_2_text" "근거리 공격" "[english]L4D_spawn_select_mode_smoker_2_text" "Attack at short range" "L4D_spawn_select_mode_boomer_title" "부머로 시작합니다." "[english]L4D_spawn_select_mode_boomer_title" "YOU WILL SPAWN AS A BOOMER" "L4D_spawn_select_mode_boomer_text" "부머로 시작합니다." "[english]L4D_spawn_select_mode_boomer_text" "You will spawn as a Boomer" "L4D_spawn_select_mode_primary" "손톱 공격" "[english]L4D_spawn_select_mode_primary" "Claw Attack" "L4D_spawn_select_mode_cant_spawn" "여기서는 부활할 수 없습니다." "[english]L4D_spawn_select_mode_cant_spawn" "You can't spawn here" "L4D_spawn_select_mode_in_sight" "생존자의 눈에 띌 수 있습니다." "[english]L4D_spawn_select_mode_in_sight" "You can be seen by the Survivors" "L4D_spawn_select_mode_too_close" "생존자에게 너무 근접했습니다." "[english]L4D_spawn_select_mode_too_close" "You are too close to the Survivors" "L4D_spawn_select_mode_restricted_area" "이곳은 제한된 지역입니다." "[english]L4D_spawn_select_mode_restricted_area" "This is a restricted area" "L4D_spawn_select_mode_inside_entity" "무언가가 이 지역을 막고 있습니다." "[english]L4D_spawn_select_mode_inside_entity" "Something is blocking this spot" "L4D_spawn_select_mode_spitter_title" "스피터로 시작합니다." "[english]L4D_spawn_select_mode_spitter_title" "YOU WILL SPAWN AS A SPITTER" "L4D_spawn_select_mode_spitter_text" "스피터로 시작합니다." "[english]L4D_spawn_select_mode_spitter_text" "You will spawn as a Spitter" "L4D_spawn_select_mode_spitter_1_title" "주 공격: 침" "[english]L4D_spawn_select_mode_spitter_1_title" "Primary: SPIT" "L4D_spawn_select_mode_spitter_1_text" "중장거리 공격" "[english]L4D_spawn_select_mode_spitter_1_text" "Attack at medium to long range" "L4D_spawn_select_mode_spitter_2_title" "보조 공격: 손톱" "[english]L4D_spawn_select_mode_spitter_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_spitter_2_text" "근거리 공격" "[english]L4D_spawn_select_mode_spitter_2_text" "Attack at short range" "L4D_spawn_select_mode_jockey_title" "자키로 시작합니다." "[english]L4D_spawn_select_mode_jockey_title" "YOU WILL SPAWN AS A JOCKEY" "L4D_spawn_select_mode_jockey_text" "자키로 시작합니다." "[english]L4D_spawn_select_mode_jockey_text" "You will spawn as a Jockey" "L4D_spawn_select_mode_jockey_1_title" "주 공격: 도약" "[english]L4D_spawn_select_mode_jockey_1_title" "Primary: LEAP" "L4D_spawn_select_mode_jockey_1_text" "생존자들 위로 점프하여 위험한 곳으로 끌고감" "[english]L4D_spawn_select_mode_jockey_1_text" "Jump on Survivors and steer them into danger" "L4D_spawn_select_mode_jockey_2_title" "보조 공격: 손톱" "[english]L4D_spawn_select_mode_jockey_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_jockey_2_text" "근거리 공격" "[english]L4D_spawn_select_mode_jockey_2_text" "Attack at short range" "L4D_spawn_select_mode_charger_title" "차저로 시작합니다." "[english]L4D_spawn_select_mode_charger_title" "YOU WILL SPAWN AS A CHARGER" "L4D_spawn_select_mode_charger_text" "차저로 시작합니다." "[english]L4D_spawn_select_mode_charger_text" "You will spawn as a Charger" "L4D_spawn_select_mode_charger_1_title" "주 공격: 차지" "[english]L4D_spawn_select_mode_charger_1_title" "Primary: CHARGE" "L4D_spawn_select_mode_charger_1_text" "생존자들에게 달려들어 꼼짝 못하게 만듦" "[english]L4D_spawn_select_mode_charger_1_text" "Charge into Survivors and pummel them" "L4D_spawn_select_mode_charger_2_title" "보조 공격: 손톱" "[english]L4D_spawn_select_mode_charger_2_title" "Secondary: CLAW" "L4D_spawn_select_mode_charger_2_text" "근거리 공격" "[english]L4D_spawn_select_mode_charger_2_text" "Attack at short range" "L4D_pz_team_join_title" "좀비로 플레이" "[english]L4D_pz_team_join_title" "PLAY AS INFECTED" "L4D_pz_team_join_subtitle" "플레이할 클래스를 선택하십시오. 시작할 준비가 되었을 때 선택한 클래스로 플레이하지 못할 수도 있습니다." "[english]L4D_pz_team_join_subtitle" "Select the class you prefer to play. The class you choose may not always be available when you are ready to spawn." "L4D_pz_class_select_title" "좀비 클래스 선택" "[english]L4D_pz_class_select_title" "INFECTED CLASS SELECT" "L4D_s_team_join_title" "생존자 팀 합류" "[english]L4D_s_team_join_title" "JOINING THE SURVIVOR TEAM" "L4D_s_team_join_takeover_title" "현재 관전 모드입니다." "[english]L4D_s_team_join_takeover_title" "CURRENTLY SPECTATING" "L4D_s_team_join_subtitle" "사용 가능한 생존자를 선택하십시오." "[english]L4D_s_team_join_subtitle" "Select an available Survivor" "L4D_s_team_join_state_inactive" "(비활성)" "[english]L4D_s_team_join_state_inactive" "(inactive)" "L4D_s_team_join_state_bot" "%s1(봇)" "[english]L4D_s_team_join_state_bot" "%s1 (BOT)" "L4D_s_team_join_state_loading" "%s1(불러오는 중)" "[english]L4D_s_team_join_state_loading" "%s1 (LOADING)" "L4D_s_team_join_hour_played" "1시간 플레이" "[english]L4D_s_team_join_hour_played" "1 hour played" "L4D_s_team_join_hours_played" "%s1시간 플레이" "[english]L4D_s_team_join_hours_played" "%s1 hours played" "L4D_s_class_select_title" "생존자 캐릭터 선택" "[english]L4D_s_class_select_title" "SURVIVOR CHARACTER SELECT" "L4D_s_team_full_title" "생존자 팀 인원이 꽉 찼습니다." "[english]L4D_s_team_full_title" "SURVIVOR TEAM IS FULL" "L4D_s_team_full_subtitle" "생존자 팀에 이미 4명의 플레이어가 있습니다." "[english]L4D_s_team_full_subtitle" "The Survivor team already has four players" "L4D_pz_team_full_title" "좀비 팀 인원이 꽉 찼습니다." "[english]L4D_pz_team_full_title" "INFECTED TEAM IS FULL" "L4D_pz_team_full_subtitle" "좀비 팀에 이미 4명의 플레이어가 있습니다." "[english]L4D_pz_team_full_subtitle" "The Infected team already has four players" "L4D_both_team_full_title" "모든 팀의 정원이 찼습니다." "[english]L4D_both_team_full_title" "BOTH TEAMS ARE FULL" "L4D_both_team_full_subtitle" "이미 양 팀에 각각 4명의 플레이어가 있습니다." "[english]L4D_both_team_full_subtitle" "There are already four players on both teams" "L4D_team_menu_full" "꽉 참" "[english]L4D_team_menu_full" "FULL" "L4D_Lobby_Title" "캠페인 로비" "[english]L4D_Lobby_Title" "CAMPAIGN LOBBY" "L4D_Lobby_Subtitle" "좀비 무리와 싸울 팀을 구성하십시오." "[english]L4D_Lobby_Subtitle" "Gather your team to fight the Infected horde" "L4D_Lobby_Status_Waiting" "4명의 플레이어가 합류할 때까지 기다리는 중" "[english]L4D_Lobby_Status_Waiting" "Waiting for four players to join" "L4D_Lobby_PlayerSlotAvailable" "사용 가능한 플레이어 슬롯" "[english]L4D_Lobby_PlayerSlotAvailable" "Player slot available" "L4D_Lobby_Button_StartGame" "게임 시작" "[english]L4D_Lobby_Button_StartGame" "START THE GAME" "L4D_Lobby_PlayerDropDown" "음소거하거나 메시지를 보내거나 플레이어의 Steam ID 페이지를 봅니다.\n로비 리더는 다른 플레이어를 로비에서 추방할 수 있습니다." "[english]L4D_Lobby_PlayerDropDown" "Mute, send a message to, or view the Steam ID page of the player.\nAs a Lobby Leader you may kick the player from the lobby." "L4D_class_special_ability_title" "특수 능력:" "[english]L4D_class_special_ability_title" "SPECIAL ABILITY:" "L4D_class_primary_attack_title" "주요 공격:" "[english]L4D_class_primary_attack_title" "PRIMARY ATTACK:" "L4D_class_hunter_name" "헌터" "[english]L4D_class_hunter_name" "Hunter" "L4D_class_hunter_ability_text" "특수 능력: 도약/급습\n먼 거리를 도약하고 생존자를 급습하여 피해를 줍니다." "[english]L4D_class_hunter_ability_text" "SPECIAL ABILITY: Pounce\nLeap great distances and pounce Survivors to damage." "L4D_class_boomer_name" "부머" "[english]L4D_class_boomer_name" "Boomer" "L4D_class_boomer_ability_text" "특수 능력: 토사물\n생존자에게 좀비 무리를 끌어들이는 토사물을 발사합니다. 죽으면서 토사물을 사방에 뿌립니다." "[english]L4D_class_boomer_ability_text" "SPECIAL ABILITY: Vomit\nVomit bile on Survivors to attract the horde. Death results in an explosive shower of bile." "L4D_class_smoker_name" "스모커" "[english]L4D_class_smoker_name" "Smoker" "L4D_class_smoker_ability_text" "특수 능력: 혓바닥 올가미\n혓바닥을 사용하여 생존자를 무력화합니다. 높은 곳이나 장애물을 사용하여 주의를 게을리 하는 생존자들을 함정에 빠뜨립니다." "[english]L4D_class_smoker_ability_text" "SPECIAL ABILITY: Tongue Snare\nConstrict Survivors with your tongue. Use elevation or obstacles to ensnare unsuspecting Survivors." "L4D_class_spitter_name" "스피터" "[english]L4D_class_spitter_name" "Spitter" "L4D_class_spitter_ability_text" "특수 능력: 침\n독성 물질을 내뱉어서 생존자들이 서로 흩어지게 만듭니다." "[english]L4D_class_spitter_ability_text" "SPECIAL ABILITY: Spit\nSpew noxious waste to separate Survivors from one another." "L4D_class_charger_name" "차저" "[english]L4D_class_charger_name" "Charger" "L4D_class_charger_ability_text" "특수 능력: 차지\n생존자들을 붙잡아서 팀에서 떨어지게 만듭니다." "[english]L4D_class_charger_ability_text" "SPECIAL ABILITY: Charge\nGrab Survivors and carry them away from their team." "L4D_class_jockey_name" "자키" "[english]L4D_class_jockey_name" "Jockey" "L4D_class_jockey_ability_text" "특수 능력: 도약\n생존자들 위로 점프하여 가려진 곳으로 끌고갑니다." "[english]L4D_class_jockey_ability_text" "SPECIAL ABILITY: Leap\nJump on Survivors and steer them into obstacles." "L4D_class_random_name" "무작위" "[english]L4D_class_random_name" "Random" "L4D_class_random_ability_text" "부활할 때마다 클래스를 무작위로 선택합니다." "[english]L4D_class_random_ability_text" "Randomly selects a class each time you spawn." "L4D_class_tank_name" "탱크" "[english]L4D_class_tank_name" "Tank" "L4D_class_witch_name" "윗치" "[english]L4D_class_witch_name" "Witch" "L4D_class_infected_name" "좀비" "[english]L4D_class_infected_name" "Infected" "L4D_class_hunter_player_name" "%s1 (헌터)" "[english]L4D_class_hunter_player_name" "%s1 (Hunter)" "L4D_class_boomer_player_name" "%s1 (부머)" "[english]L4D_class_boomer_player_name" "%s1 (Boomer)" "L4D_class_smoker_player_name" "%s1 (스모커)" "[english]L4D_class_smoker_player_name" "%s1 (Smoker)" "L4D_class_spitter_player_name" "%s1 (스피터)" "[english]L4D_class_spitter_player_name" "%s1 (Spitter)" "L4D_class_charger_player_name" "%s1 (차저)" "[english]L4D_class_charger_player_name" "%s1 (Charger)" "L4D_class_jokcey_player_name" "%s1 (자키)" "[english]L4D_class_jokcey_player_name" "%s1 (Jockey)" "L4D_class_tank_player_name" "%s1 (탱크)" "[english]L4D_class_tank_player_name" "%s1 (Tank)" "L4D_spectator_select_side" "합류할 팀 선택" "[english]L4D_spectator_select_side" "SELECT A SIDE TO JOIN" "L4D_spectator_cant_change_teams" "팀 변경 불가" "[english]L4D_spectator_cant_change_teams" "UNABLE TO CHANGE TEAMS" "L4D_spectator_team_change_limit" "현재 맵에서 팀을 변경할 수 있는 최대 횟수에 도달했습니다." "[english]L4D_spectator_team_change_limit" "You have reached the maximum number of team changes allowed for this map." "L4D_spectator_waiting_for_players" "모든 플레이어가 로드될 때까지 기다려야 합니다." "[english]L4D_spectator_waiting_for_players" "You must wait until all players have loaded." "L4D_spectator_team_on_team_game" "팀 대전 게임에서는 팀을 바꿀 수 없습니다." "[english]L4D_spectator_team_on_team_game" "You cannot change teams in a team vs. team game." "L4D_s_bot_control_subtitle" "%s1 역할로 플레이하려면 누르십시오." "[english]L4D_s_bot_control_subtitle" "Press to play as %s1" "L4D_s_team_ready_title" "라운드 시작을 기다리는 중" "[english]L4D_s_team_ready_title" "WAITING FOR ROUND TO START" "L4D_s_team_ready_subtitle" "앞으로의 위험한 여행에 대비하여 장비를 갖추십시오." "[english]L4D_s_team_ready_subtitle" "Gear up for the dangerous journey ahead" "L4D_s_team_ready_seconds_1" "초(라운드 시작까지" "[english]L4D_s_team_ready_seconds_1" "SECONDS UNTIL" "L4D_s_team_ready_seconds_2" "남은 시간)" "[english]L4D_s_team_ready_seconds_2" "ROUND BEGINS" "L4D_s_team_ready_please_wait" "동료를 기다리십시오." "[english]L4D_s_team_ready_please_wait" "PLEASE WAIT FOR YOUR TEAMMATES" "L4D_s_team_ready_playtest" "모든 플레이어가 합류할 때까지 기다리십시오." "[english]L4D_s_team_ready_playtest" "PLEASE WAIT FOR ALL PLAYERS TO JOIN" "L4D_teammate_is_in_peril" "동료가 곤경에 처했습니다." "[english]L4D_teammate_is_in_peril" "A TEAMMATE IS IN TROUBLE" "L4D_teammate_is_in_peril_use" "모습을 보려면 %s1 버튼을 누르십시오." "[english]L4D_teammate_is_in_peril_use" "PRESS THE %s1 BUTTON TO SEE THEM" "L4D_teammate_is_in_peril_use_word" "사용" "[english]L4D_teammate_is_in_peril_use_word" "USE" "L4D_progress_reviving_friend" "동료 소생" "[english]L4D_progress_reviving_friend" "REVIVING TEAMMATE" "L4D_progress_being_revived" "소생 중" "[english]L4D_progress_being_revived" "BEING REVIVED" "L4D_progress_helping_friend_up" "동료 일으키기" "[english]L4D_progress_helping_friend_up" "HELPING YOUR FRIEND UP" "L4D_progress_being_helped_up" "도움 받는 중" "[english]L4D_progress_being_helped_up" "BEING HELPED UP" "L4D_progress_heal" "자가 치료" "[english]L4D_progress_heal" "HEALING YOURSELF" "L4D_progress_heal_friend" "동료 치료" "[english]L4D_progress_heal_friend" "HEALING TEAMMATE" "L4D_progress_being_healed" "치료 중" "[english]L4D_progress_being_healed" "BEING HEALED" "L4D_progress_reviving_player" "구원자: %s1" "[english]L4D_progress_reviving_player" "Your savior: %s1" "L4D_progress_healing_player" "치료자: %s1" "[english]L4D_progress_healing_player" "Your healer: %s1" "L4D_progress_healing_target" "대상: %s1" "[english]L4D_progress_healing_target" "Your target: %s1" "L4D_progress_giving_ammo" "탄약을 주는 중" "[english]L4D_progress_giving_ammo" "GIVING AMMO" "L4D_progress_giving_ammo_to_self" "탄약 팩을 여는 중" "[english]L4D_progress_giving_ammo_to_self" "OPENING AMMO PACK" "L4D_progress_being_given_ammo" "탄약을 확보하는 중" "[english]L4D_progress_being_given_ammo" "GETTING AMMO" "L4D_progress_giving_ammo_target" "대상: %s1" "[english]L4D_progress_giving_ammo_target" "Your target: %s1" "L4D_progress_defibrillator" "심장충격기를 사용하는 중" "[english]L4D_progress_defibrillator" "USING DEFIBRILLATOR" "L4D_progress_defibrillator_target" "대상: %s1" "[english]L4D_progress_defibrillator_target" "Your target: %s1" "L4D_progress_open_upgrade_pack_incendiary" "소이탄을 분배하는 중" "[english]L4D_progress_open_upgrade_pack_incendiary" "DEPLOYING INCENDIARY AMMO" "L4D_progress_open_upgrade_pack_explosive" "폭발탄을 분배하는 중" "[english]L4D_progress_open_upgrade_pack_explosive" "DEPLOYING EXPLOSIVE AMMO" "L4D_progress_using_gas_can" "연료를 넣는 중" "[english]L4D_progress_using_gas_can" "POURING FUEL" "L4D_progress_using_cola_bottles" "콜라 병을 연결하는 중" "[english]L4D_progress_using_cola_bottles" "ATTACHING COLA BOTTLES" "L4D_progress_using_cola_bottles_alt1" "콜라 병을 배달하는 중" "[english]L4D_progress_using_cola_bottles_alt1" "DELIVERING COLA BOTTLES" "L4D_progress_using_cola_bottles_alt2" "콜라 병을 주는 중" "[english]L4D_progress_using_cola_bottles_alt2" "SUPPLYING COLA BOTTLES" "L4D_btn_ok" "확인" "[english]L4D_btn_ok" "OK" "L4D_btn_select" "선택" "[english]L4D_btn_select" "SELECT" "L4D_btn_cancel" "취소" "[english]L4D_btn_cancel" "CANCEL" "L4D_btn_spectate" "관전" "[english]L4D_btn_spectate" "SPECTATE" "L4D_btn_continue" "계속" "[english]L4D_btn_continue" "CONTINUE" "L4D_btn_dont_show_again" "이 메시지를 다시 표시 안 함" "[english]L4D_btn_dont_show_again" "Don't show me this again" "L4D_btn_dont_show_hunter_again" "헌터 정보를 다시 표시 안 함" "[english]L4D_btn_dont_show_hunter_again" "Don't show me Hunter info again" "L4D_btn_dont_show_smoker_again" "스모커 정보를 다시 표시 안 함" "[english]L4D_btn_dont_show_smoker_again" "Don't show me Smoker info again" "L4D_btn_dont_show_boomer_again" "부머 정보를 다시 표시 안 함" "[english]L4D_btn_dont_show_boomer_again" "Don't show me Boomer info again" "L4D_btn_dont_show_spitter_again" "스피터 정보를 다시 표시 안 함" "[english]L4D_btn_dont_show_spitter_again" "Don't show me Spitter info again" "L4D_btn_dont_show_charger_again" "차저 정보를 다시 표시 안 함" "[english]L4D_btn_dont_show_charger_again" "Don't show me Charger info again" "L4D_btn_dont_show_jockey_again" "자키 정보를 다시 표시 안 함" "[english]L4D_btn_dont_show_jockey_again" "Don't show me Jockey info again" "L4D_btn_play_survivor" "생존자로 플레이" "[english]L4D_btn_play_survivor" "PLAY AS A SURVIVOR" "L4D_btn_play_infected" "좀비로 플레이" "[english]L4D_btn_play_infected" "PLAY AS AN INFECTED" "L4D_HIT_ASSIST_ATTACK" "%s1 님이 %s3 님의 도움을 받아 %s2 님을 맞혔습니다." "[english]L4D_HIT_ASSIST_ATTACK" "%s1 hit %s2, assisted by %s3" "L4D_HIT_ATTACK" "%s1 님이 %s2 님을 맞혔습니다." "[english]L4D_HIT_ATTACK" "%s1 hit %s2" "L4D_HIT_ASSIST" "%s1 님이 %s2 님을 맞히는 데 도움을 주었습니다." "[english]L4D_HIT_ASSIST" "%s1 assisted against %s2" "L4D_HIT_PUSH_ASSIST_ATTACK" "%s1 님이 %s3의 도움을 받아 %s2 님을 밀어냈습니다." "[english]L4D_HIT_PUSH_ASSIST_ATTACK" "%s1 pushed %s2, assisted by %s3" "L4D_HIT_PUSH_ATTACK" "%s1 님이 %s2 님을 밀어냈습니다." "[english]L4D_HIT_PUSH_ATTACK" "%s1 pushed %s2" "L4D_HIT_POUNCE_ATTACK" "%s1 님이 %s2 님을 급습하여 %s3의 피해를 입혔습니다." "[english]L4D_HIT_POUNCE_ATTACK" "%s1 pounced %s2 for %s3 damage" "L4D_INCAPACITATE" "%s1 님이 %s2 님을 무력화시켰습니다." "[english]L4D_INCAPACITATE" "%s1 incapacitated %s2" "L4D_INCAPACITATE_ASSIST" "%s1 님이 %s2 님을 무력화시키는데 도움을 주었습니다." "[english]L4D_INCAPACITATE_ASSIST" "%s1 assisted incapacitating %s2" "L4D_KILLED" "처치: %s1 → %s2" "[english]L4D_KILLED" "%s1 killed %s2" "L4D_KILLED_HUNTER" "%s1 님이 헌터를 죽였습니다" "[english]L4D_KILLED_HUNTER" "%s1 killed a Hunter" "L4D_KILLED_BOOMER" "%s1 님이 부머를 죽였습니다" "[english]L4D_KILLED_BOOMER" "%s1 killed a Boomer" "L4D_KILLED_SMOKER" "%s1 님이 스모커를 죽였습니다" "[english]L4D_KILLED_SMOKER" "%s1 killed a Smoker" "L4D_KILLED_SPITTER" "%s1 님이 스피터를 죽였습니다" "[english]L4D_KILLED_SPITTER" "%s1 killed a Spitter" "L4D_KILLED_CHARGER" "%s1 님이 차저를 죽였습니다" "[english]L4D_KILLED_CHARGER" "%s1 killed a Charger" "L4D_KILLED_JOCKEY" "%s1 님이 자키를 죽였습니다" "[english]L4D_KILLED_JOCKEY" "%s1 killed a Jockey" "L4D_DEFIBRILLATOR_USED" "%s1 님이 %s2 님을 소생시켰습니다." "[english]L4D_DEFIBRILLATOR_USED" "%s1 brought %s2 back from the dead" "L4D_SCAVENGE_DESTROY_GASCAN" "%s1 님이 기름통을 파괴했습니다." "[english]L4D_SCAVENGE_DESTROY_GASCAN" "%s1 destroyed a gas can" "L4D_VS_REACHED_MARKER" "생존자들이 %s1%까지 도달했습니다!" "[english]L4D_VS_REACHED_MARKER" "The Survivors have made it %s1% of the way!" "L4D_Z_Tip_TANK_FRUSTRATED" "탱크는 기다릴 수 없고 반드시 공격해야 합니다!\n탱크를 더 이상 제어할 수 없습니다." "[english]L4D_Z_Tip_TANK_FRUSTRATED" "A Tank cannot wait—it must attack!\nYou have lost control of this Tank." "L4D_Z_Tip_RELOCATED_CLOSER_TO_SURVIVORS" "서버에 의해 생존자 가까이로 옮겨졌습니다." "[english]L4D_Z_Tip_RELOCATED_CLOSER_TO_SURVIVORS" "The Director has moved you closer to the Survivors" "L4D_Scenario_Restart" "시나리오를 다시 시작하는 중..." "[english]L4D_Scenario_Restart" "Restarting the scenario..." "L4D_Scenario_Survivors_Dead" "생존자가 제압되었습니다" "[english]L4D_Scenario_Survivors_Dead" "The Survivors have been overwhelmed" "L4D_Scenario_Finale_Death_Message" "...하지만 동료들은 아직 탈출할 수 있습니다" "[english]L4D_Scenario_Finale_Death_Message" "...but your teammates can still escape" "L4D_Scenario_Radio_Destroyed" "무선 장치가 파괴되었습니다" "[english]L4D_Scenario_Radio_Destroyed" "The radio has been destroyed" "L4D_Scenario_Finale_Won" "생존자들이 탈출했습니다!" "[english]L4D_Scenario_Finale_Won" "The Survivors have escaped!" "L4D_OnAwardSaved" "%s1 님이 %s2 님을 구했습니다." "[english]L4D_OnAwardSaved" "%s1 saved %s2" "L4D_OnAwardSharing" "%s1 님이 %s2 님에게 치료제를 주었습니다." "[english]L4D_OnAwardSharing" "%s1 gave health to %s2" "L4D_OnAwardSharingAdrenaline" "%s1 님이 %s2 님에게 아드레날린을 주었습니다." "[english]L4D_OnAwardSharingAdrenaline" "%s1 gave adrenaline to %s2" "L4D_OnAwardProtector" "%s1 님이 %s2 님을 보호했습니다." "[english]L4D_OnAwardProtector" "%s1 protected %s2" "L4D_OnAwardRescuer" "%s1 님이 %s2 님을 구했습니다." "[english]L4D_OnAwardRescuer" "%s1 rescued %s2" "L4D_OnAwardMedic" "%s1 님이 %s2 님을 치료했습니다." "[english]L4D_OnAwardMedic" "%s1 healed %s2" "L4D_TankRangeCull" "모든 생존자가\n너무 멀리 있습니다.\n따라잡지 못하면 곧 죽습니다." "[english]L4D_TankRangeCull" "All of the Survivors\nare too far away.\nGet close or be killed soon..." "L4D_ZombieRangeCull" "모든 생존자가\n너무 멀리 있습니다.\n따라잡지 못하면 근처로 옮겨지게 됩니다." "[english]L4D_ZombieRangeCull" "All of the Survivors\nare too far away.\nGet close or be moved closer..." "L4D_ZombieFinaleStart" "생존자가 구출되기 전에 죽여야 합니다" "[english]L4D_ZombieFinaleStart" "Kill the Survivors before they are rescued" "L4D_ZombieGoal" "생존자가 안전 시설에 도착하는 것을 막아야 합니다" "[english]L4D_ZombieGoal" "Prevent the Survivors from reaching safety" "L4D_ZombieCheckPointDoor" "은신처 문은 부술 수 없습니다. 다른 길을 찾으십시오." "[english]L4D_ZombieCheckPointDoor" "You can't break down safe room doors. Find a way around." "L4D_Zombie_UI_Press" "< not bound > 키를" "[english]L4D_Zombie_UI_Press" "Press " "L4D_Zombie_UI_Not_Bound" "누르면" "[english]L4D_Zombie_UI_Not_Bound" "< not bound >" "L4D_Zombie_UI_Become" " 다음이 됩니다: " "[english]L4D_Zombie_UI_Become" " to become the " "L4D_Zombie_UI_Tank" "탱크" "[english]L4D_Zombie_UI_Tank" "TANK" "L4D_Zombie_UI_Will_Become" "1초 후에 " "[english]L4D_Zombie_UI_Will_Become" "You will become a " "L4D_Zombie_UI_One_Second" " 가 됩니다." "[english]L4D_Zombie_UI_One_Second" " in 1 second" "L4D_Zombie_UI_Are_Become" "다음이 됩니다: " "[english]L4D_Zombie_UI_Are_Become" "You are becoming " "L4D_Zombie_UI_In" " 남은 시간:" "[english]L4D_Zombie_UI_In" " in" "L4D_Zombie_UI_Seconds" "초" "[english]L4D_Zombie_UI_Seconds" "seconds" "L4D_Zombie_UI_Become_This" " 다음이 됩니다: " "[english]L4D_Zombie_UI_Become_This" " to become this " "L4D_Zombie_UI_Too_Far" "생존자에게서 너무 멀리 떨어졌습니다." "[english]L4D_Zombie_UI_Too_Far" "TOO FAR FROM THE SURVIVORS" "L4D_Zombie_UI_Being_Moved_Closer" "생존자 근처로 옮겨지는 중입니다..." "[english]L4D_Zombie_UI_Being_Moved_Closer" "You are being moved closer to the Survivors..." "L4D_Zombie_UI_To_Be_Moved" "생존자에게 더 가까이 가야 합니다." "[english]L4D_Zombie_UI_To_Be_Moved" "Move closer to the Survivors" "L4D_Zombie_UI_BadPlace" "여기서 부활할 수 없습니다." "[english]L4D_Zombie_UI_BadPlace" "Can't spawn here" "L4D_Zombie_UI_Wait_For_Tank" "탱크 전투 결과를 기다리는 중..." "[english]L4D_Zombie_UI_Wait_For_Tank" "Waiting for Tank battle conclusion..." "L4D_Zombie_UI_Spawn_Disabled" "부활 기능이 비활성화되었습니다." "[english]L4D_Zombie_UI_Spawn_Disabled" "Spawning has been disabled..." "L4D_Zombie_UI_Wait_For_Finale" "최종 전투의 시작을 기다리는 중..." "[english]L4D_Zombie_UI_Wait_For_Finale" "Waiting for the finale to begin..." "L4D_Zombie_UI_Wait_For_Stampede" "좀비의 다음 쇄도를 기다리는 중..." "[english]L4D_Zombie_UI_Wait_For_Stampede" "Waiting for the next stampede of Infected..." "L4D_Zombie_UI_Survivor_Escaped" "생존자들이 탈출했습니다..." "[english]L4D_Zombie_UI_Survivor_Escaped" "The Survivors have escaped..." "L4D_Zombie_UI_Wait_For_Survivors" "생존자들을 기다리는 중..." "[english]L4D_Zombie_UI_Wait_For_Survivors" "Waiting for Survivors..." "L4D_Zombie_UI_Wait_For_Scrimmage" "생존자가 방어선을 통과하기를 기다리는 중..." "[english]L4D_Zombie_UI_Wait_For_Scrimmage" "Waiting for a Survivor to cross the line of scrimmage..." "L4D_Zombie_UI_Enter_Spawn_Mode" "다음 시간(초) 후에 부활 모드로 들어갑니다." "[english]L4D_Zombie_UI_Enter_Spawn_Mode" "You will enter Spawn Mode in" "L4D_Zombie_UI_Spawn_In_Second" "1초 후에 부활 모드로 들어갑니다." "[english]L4D_Zombie_UI_Spawn_In_Second" "You will enter Spawn Mode in 1 second" "L4D_Zombie_UI_Entering_Spawn" "부활 모드로 들어가는 중..." "[english]L4D_Zombie_UI_Entering_Spawn" "Entering Spawn Mode..." "L4D_Zombie_UI_Director_TimeOut" "서버가 타임아웃을 요청했습니다." "[english]L4D_Zombie_UI_Director_TimeOut" "The Director has called a time-out..." "L4D_Zombie_UI_Wait_For_Safe_Area" "생존자들이 안전 지역을 떠날 때까지 기다리는 중..." "[english]L4D_Zombie_UI_Wait_For_Safe_Area" "Waiting for the Survivors to leave the safe area..." "L4D_Zombie_UI_Get_Ready_For_Spawn" "준비하세요..." "[english]L4D_Zombie_UI_Get_Ready_For_Spawn" "Get ready..." "L4D_Zombie_UI_Invalid" "[유효하지 않음]" "[english]L4D_Zombie_UI_Invalid" "[INVALID]" "L4D_Zombie_UI_Press_Fire_To_Play" "플레이하려면 누르십시오." "[english]L4D_Zombie_UI_Press_Fire_To_Play" "Press to play" "L4D_Zombie_UI_Action" "시작할 준비가 되었습니다." "[english]L4D_Zombie_UI_Action" "Ready to spawn" "L4D_ReportScreen_Performance" "팀 성적:" "[english]L4D_ReportScreen_Performance" "Team Performance:" "L4D_ReportScreen_Title_Safe" "지금 당장은... 안전합니다." "[english]L4D_ReportScreen_Title_Safe" "We're safe... for now." "L4D_Hour" "시간" "[english]L4D_Hour" "hour" "L4D_Hours" "시간" "[english]L4D_Hours" "hours" "L4D_Minute" "분" "[english]L4D_Minute" "minute" "L4D_Minutes" "분" "[english]L4D_Minutes" "minutes" "L4D_MissionTime_Format_Hours" "%s1 시간, %s2 분" "[english]L4D_MissionTime_Format_Hours" "%s1 hours, %s2 minutes" "L4D_Gameplay_Stats" "게임 플레이 통계" "[english]L4D_Gameplay_Stats" "Gameplay Stats" "L4D_Stat_Mission_Time" "총 캠페인 시간" "[english]L4D_Stat_Mission_Time" "Total campaign time" "L4D_Stat_Time_Played" "총 플레이 시간" "[english]L4D_Stat_Time_Played" "Total time played" "L4D_Stat_Favorite_Mission" "선호하는 캠페인" "[english]L4D_Stat_Favorite_Mission" "Favorite campaign" "L4D_Stat_Favorite_Weapon" "선호하는 무기" "[english]L4D_Stat_Favorite_Weapon" "Favorite weapon" "L4D_Stat_Achievements_Earned" "달성한 도전 과제" [$WIN32] "[english]L4D_Stat_Achievements_Earned" "Achievements earned" "L4D_Stat_Achievements_Earned" "달성한 도전 과제" [$X360] "[english]L4D_Stat_Achievements_Earned" "Achievements earned" "L4D_Stat_Restarts" "재시작한 횟수" "[english]L4D_Stat_Restarts" "Number of times restarted" "L4D_Stat_Tagline" "영화 촬영 중 좀비 %s1마리가 죽었습니다." "[english]L4D_Stat_Tagline" "%s1 zombies were harmed in the making of this film." "L4D_Highlight_LeastFriendlyFire" "신중한 동료:" "[english]L4D_Highlight_LeastFriendlyFire" "MOST CAREFUL TEAMMATE:" "L4D_Highlight_MostSpecialsKilled" "전문 킬러:" "[english]L4D_Highlight_MostSpecialsKilled" "SPECIAL KILLER:" "L4D_Highlight_MostHeals" "팀 메딕:" "[english]L4D_Highlight_MostHeals" "TEAM MEDIC:" "L4D_Highlight_MostSaves" "위대한 구원자:" "[english]L4D_Highlight_MostSaves" "GREATEST SAVIOR:" "L4D_Highlight_LeastDamageTaken" "최소 피해:" "[english]L4D_Highlight_LeastDamageTaken" "LEAST DAMAGE TAKEN:" "L4D_Highlight_LeastIncaps" "최소 무력화 상태:" "[english]L4D_Highlight_LeastIncaps" "FEWEST INCAPS:" "L4D_Highlight_MostDamageToTank" "탱크 슬레이어:" "[english]L4D_Highlight_MostDamageToTank" "TANK SLAYER:" "L4D_Highlight_MostDamageToWitch" "윗치 사냥꾼:" "[english]L4D_Highlight_MostDamageToWitch" "WITCH HUNTER:" "L4D_Highlight_MostAccurate" "저격수:" "[english]L4D_Highlight_MostAccurate" "SHARPSHOOTER:" "L4D_Highlight_MostHeadshots" "헤드 헌터:" "[english]L4D_Highlight_MostHeadshots" "HEADHUNTER:" "L4D_Highlight_MostInfectedKilled" "최고의 방어자:" "[english]L4D_Highlight_MostInfectedKilled" "GENERAL DEFENSE:" "L4D_HIghlight_MostProtects" "수호자:" "[english]L4D_HIghlight_MostProtects" "PROTECTOR:" "L4D_Highlight_MostMeleeKills" "근접전 전사:" "[english]L4D_Highlight_MostMeleeKills" "MELEE FIGHTER:" "L4D_Highlight_LeastFriendlyFire_Desc" "아군을 실수로 맞힌 횟수가 가장 적은 플레이어" "[english]L4D_Highlight_LeastFriendlyFire_Desc" "Fewest friendly fire incidents" "L4D_Highlight_MostSpecialsKilled_Desc" "가장 많은 특수 좀비를 죽인 플레이어" "[english]L4D_Highlight_MostSpecialsKilled_Desc" "Killed the most Special Infected" "L4D_Highlight_MostHeals_Desc" "가장 많은 동료를 치료한 플레이어" "[english]L4D_Highlight_MostHeals_Desc" "Healed the most teammates" "L4D_Highlight_MostSaves_Desc" "가장 많은 동료를 구한 플레이어" "[english]L4D_Highlight_MostSaves_Desc" "Revived the most teammates" "L4D_Highlight_LeastDamageTaken_Desc" "가장 적은 피해를 입은 플레이어" "[english]L4D_Highlight_LeastDamageTaken_Desc" "Took the least amount of damage" "L4D_Highlight_LeastIncaps_Desc" "무력화 상태에 빠진 횟수가 가장 적은 플레이어" "[english]L4D_Highlight_LeastIncaps_Desc" "Was incapacitated the least number of times" "L4D_Highlight_MostDamageToTank_Desc" "탱크에게 가장 많은 피해를 입힌 플레이어" "[english]L4D_Highlight_MostDamageToTank_Desc" "Did the most damage to the Tank" "L4D_Highlight_MostDamageToWitch_Desc" "윗치에게 가장 많은 피해를 입힌 플레이어" "[english]L4D_Highlight_MostDamageToWitch_Desc" "Did the most damage to the Witch" "L4D_Highlight_MostAccurate_Desc" "가장 명중률이 높은 플레이어" "[english]L4D_Highlight_MostAccurate_Desc" "Highest level of accuracy" "L4D_Highlight_MostHeadshots_Desc" "총 헤드샷" "[english]L4D_Highlight_MostHeadshots_Desc" "Total Headshots" "L4D_Highlight_MostInfectedKilled_Desc" "가장 많은 좀비를 죽인 플레이어" "[english]L4D_Highlight_MostInfectedKilled_Desc" "Killed the most Infected" "L4D_Highlight_MostProtects_Desc" "동료를 가장 많이 보호한 플레이어" "[english]L4D_Highlight_MostProtects_Desc" "Protected the most teammates" "L4D_Highlight_MostMeleeKills_Desc" "근접 무기로 가장 많이 죽인 플레이어" "[english]L4D_Highlight_MostMeleeKills_Desc" "Most kills with a melee weapon" "L4D_Highlight_MostDeaths_Desc" "죽은 횟수" "[english]L4D_Highlight_MostDeaths_Desc" "Deaths" "L4D_Highlight_Incaps_Desc" "무력화된 횟수" "[english]L4D_Highlight_Incaps_Desc" "Number of times incapacitated" "L4D_Highlight_MedkitsUsed_Desc" "응급처치 도구를 사용한 횟수" "[english]L4D_Highlight_MedkitsUsed_Desc" "First aid kits used" "L4D_Highlight_PillsUsed_Desc" "진통제를 사용한 횟수" "[english]L4D_Highlight_PillsUsed_Desc" "Pain pills used" "L4D_Highlight_PipebombsUsed_Desc" "파이프 폭탄을 사용한 횟수" "[english]L4D_Highlight_PipebombsUsed_Desc" "Pipe bombs used" "L4D_Highlight_MolotovsUsed_Desc" "화염병을 사용한 횟수" "[english]L4D_Highlight_MolotovsUsed_Desc" "Molotovs used" "L4D_Highlight_BoomerBilesUsed_Desc" "토사물 통을 사용한 횟수" "[english]L4D_Highlight_BoomerBilesUsed_Desc" "Bile jars used" "L4D_Highlight_AdrenalinesUsed_Desc" "아드레날린 주사를 사용한 횟수" "[english]L4D_Highlight_AdrenalinesUsed_Desc" "Adrenaline shots used" "L4D_Highlight_DefibrillatorsUsed_Desc" "심장충격기를 사용한 횟수" "[english]L4D_Highlight_DefibrillatorsUsed_Desc" "Defibrillators used" "L4D_Highlight_MeleeKills_Desc" "근접 처치 수" "[english]L4D_Highlight_MeleeKills_Desc" "Melee kills" "L4D_Highlight_HuntersKilled_Desc" "헌터를 죽인 횟수" "[english]L4D_Highlight_HuntersKilled_Desc" "Hunters killed" "L4D_Highlight_BoomersKilled_Desc" "부머를 죽인 횟수" "[english]L4D_Highlight_BoomersKilled_Desc" "Boomers killed" "L4D_Highlight_SmokersKilled_Desc" "스모커를 죽인 횟수" "[english]L4D_Highlight_SmokersKilled_Desc" "Smokers killed" "L4D_Highlight_ChargersKilled_Desc" "차저를 죽인 횟수" "[english]L4D_Highlight_ChargersKilled_Desc" "Chargers killed" "L4D_Highlight_JockeysKilled_Desc" "자키를 죽인 횟수" "[english]L4D_Highlight_JockeysKilled_Desc" "Jockeys killed" "L4D_Highlight_SpittersKilled_Desc" "스피터를 죽인 횟수" "[english]L4D_Highlight_SpittersKilled_Desc" "Spitters killed" "L4D_Highlight_TanksKilled_Desc" "탱크를 죽인 횟수" "[english]L4D_Highlight_TanksKilled_Desc" "Tanks killed" "L4D_Highlight_WitchesKilled_Desc" "윗치를 죽인 횟수" "[english]L4D_Highlight_WitchesKilled_Desc" "Witches killed" "L4D_Highlight_MostCommonInfectedKilled_Desc" "일반 좀비를 죽인 횟수" "[english]L4D_Highlight_MostCommonInfectedKilled_Desc" "Common Infected killed" "L4D_Highlight_WitchDisturbances_Desc" "윗치를 가장 많이 방해한 횟수" "[english]L4D_Highlight_WitchDisturbances_Desc" "Disturbed the Witch the most" "L4D_Highlight_GavePills_Desc" "진통제를 가장 많이 공유한 횟수" "[english]L4D_Highlight_GavePills_Desc" "Shared the most pain pills" "L4D_Highlight_Accuracy_Desc" "전체 명중률" "[english]L4D_Highlight_Accuracy_Desc" "Overall accuracy" "L4D_Highlight_HeadshotPercent_Desc" "헤드샷(백분율)" "[english]L4D_Highlight_HeadshotPercent_Desc" "Headshots (percentage of all hits)" "L4D_Highlight_KillsPerMinute_Desc" "1분당 죽인 평균 좀비 수" "[english]L4D_Highlight_KillsPerMinute_Desc" "Average number of Infected killed per minute" "L4D_Highlight_MostDamage" "총 피해량:" "[english]L4D_Highlight_MostDamage" "TOTAL DAMAGE:" "L4D_Highlight_MostIncaps" "최다 무력화 횟수:" "[english]L4D_Highlight_MostIncaps" "MOST INCAPS:" "L4D_Highlight_MostTankDamage" "탱크 공격량:" "[english]L4D_Highlight_MostTankDamage" "TANK DAMAGE:" "L4D_Highlight_MostHunterDamage" "헌터 공격량:" "[english]L4D_Highlight_MostHunterDamage" "HUNTER DAMAGE:" "L4D_Highlight_MostSmokerDamage" "스모커 공격량:" "[english]L4D_Highlight_MostSmokerDamage" "SMOKER DAMAGE:" "L4D_Highlight_MostBoomerDamage" "부머 공격량:" "[english]L4D_Highlight_MostBoomerDamage" "BOOMER DAMAGE:" "L4D_Highlight_MostSpitterDamage" "스피터 공격량:" "[english]L4D_Highlight_MostSpitterDamage" "SPITTER DAMAGE:" "L4D_Highlight_MostChargerDamage" "차저 공격량:" "[english]L4D_Highlight_MostChargerDamage" "CHARGER DAMAGE:" "L4D_Highlight_MostJockeyDamage" "자키 공격량:" "[english]L4D_Highlight_MostJockeyDamage" "JOCKEY DAMAGE:" "L4D_Highlight_MostKills" "플레이어 킬러:" "[english]L4D_Highlight_MostKills" "PLAYER KILLER:" "L4D_Highlight_MostPounces" "헌터 급습 횟수:" "[english]L4D_Highlight_MostPounces" "HUNTER POUNCES:" "L4D_Highlight_MostPushes" "헌터를 밀친 횟수:" "[english]L4D_Highlight_MostPushes" "HUNTER PUSHES:" "L4D_Highlight_MostTankPunches" "탱크 펀치 횟수:" "[english]L4D_Highlight_MostTankPunches" "TANK PUNCHES:" "L4D_Highlight_MostTankThrows" "탱크 던지기 횟수:" "[english]L4D_Highlight_MostTankThrows" "TANK THROWS:" "L4D_Highlight_MostHung" "무력화시킨 생존자 수:" "[english]L4D_Highlight_MostHung" "SURVIVORS CONSTRICTED:" "L4D_Highlight_MostPulled" "끌어당긴 생존자 수:" "[english]L4D_Highlight_MostPulled" "SURVIVORS DRAGGED:" "L4D_Highlight_MostBombed" "부머 폭탄 수:" "[english]L4D_Highlight_MostBombed" "BOOMER BOMBS:" "L4D_Highlight_MostVomited" "최다 토사물:" "[english]L4D_Highlight_MostVomited" "MOST VOMIT:" "L4D_Highlight_MostDamage_Desc" "생존자에게 가장 많은 피해를 입힌 플레이어" "[english]L4D_Highlight_MostDamage_Desc" "Did the most damage to the Survivors" "L4D_Highlight_MostIncaps_Desc" "생존자를 가장 많이 무력화시킨 플레이어" "[english]L4D_Highlight_MostIncaps_Desc" "Incapacitated the most Survivors" "L4D_Highlight_MostTankDamage_Desc" "탱크로 생존자에게 가장 많은 피해를 입힌 플레이어" "[english]L4D_Highlight_MostTankDamage_Desc" "Did the most damage as a Tank" "L4D_Highlight_MostHunterDamage_Desc" "헌터로 생존자에게 가장 많은 피해를 입힌 플레이어" "[english]L4D_Highlight_MostHunterDamage_Desc" "Did the most damage as a Hunter" "L4D_Highlight_MostSmokerDamage_Desc" "스모커로 생존자에게 가장 많은 피해를 입힌 플레이어" "[english]L4D_Highlight_MostSmokerDamage_Desc" "Did the most damage as a Smoker" "L4D_Highlight_MostBoomerDamage_Desc" "부머로 생존자에게 가장 많은 피해를 입힌 플레이어" "[english]L4D_Highlight_MostBoomerDamage_Desc" "Did the most damage as a Boomer" "L4D_Highlight_MostSpitterDamage_Desc" "스피터로 생존자에게 가장 많은 피해를 입힌 플레이어" "[english]L4D_Highlight_MostSpitterDamage_Desc" "Did the most damage as a Spitter" "L4D_Highlight_MostChargerDamage_Desc" "차저로 생존자에게 가장 많은 피해를 입힌 플레이어" "[english]L4D_Highlight_MostChargerDamage_Desc" "Did the most damage as a Charger" "L4D_Highlight_MostJockeyDamage_Desc" "자키로 생존자에게 가장 많은 피해를 입힌 플레이어" "[english]L4D_Highlight_MostJockeyDamage_Desc" "Did the most damage as a Jockey" "L4D_Highlight_MostKills_Desc" "생존자를 가장 많이 죽인 플레이어" "[english]L4D_Highlight_MostKills_Desc" "Killed the most Survivors" "L4D_Highlight_MostPounces_Desc" "생존자를 가장 많이 급습한 플레이어" "[english]L4D_Highlight_MostPounces_Desc" "Pounced the most Survivors" "L4D_Highlight_MostPushes_Desc" "생존자를 가장 많이 밀어낸 플레이어" "[english]L4D_Highlight_MostPushes_Desc" "Pushed the most Survivors" "L4D_Highlight_MostTankPunches_Desc" "탱크로 생존자에게 가장 많이 펀치 공격을 한 플레이어" "[english]L4D_Highlight_MostTankPunches_Desc" "Punched the most Survivors as a Tank" "L4D_Highlight_MostTankThrows_Desc" "물체를 던져서 생존자를 가장 많이 맞힌 플레이어" "[english]L4D_Highlight_MostTankThrows_Desc" "Hit the most Survivors with thrown objects" "L4D_Highlight_MostHung_Desc" "생존자를 가장 많이 무력화시킨 플레이어" "[english]L4D_Highlight_MostHung_Desc" "Constricted the most Survivors" "L4D_Highlight_MostPulled_Desc" "생존자를 가장 많이 끌어당긴 플레이어" "[english]L4D_Highlight_MostPulled_Desc" "Dragged the most Survivors" "L4D_Highlight_MostBombed_Desc" "생존자의 위에서 가장 많이 폭발한 플레이어" "[english]L4D_Highlight_MostBombed_Desc" "Exploded on the most Survivors" "L4D_Highlight_MostVomited_Desc" "생존자에게 가장 많이 토사물 공격을 한 플레이어" "[english]L4D_Highlight_MostVomited_Desc" "Vomited on the most Survivors" "L4D_Highlight_Best_Hunter_Pounce" "가장 피해가 컸던 급습:" "[english]L4D_Highlight_Best_Hunter_Pounce" "MOST DAMAGING POUNCE:" "L4D_Highlight_Best_Smoker_Pull" "가장 긴 스모커 끌어당기기:" "[english]L4D_Highlight_Best_Smoker_Pull" "LONGEST SMOKER PULL:" "L4D_Highlight_Most_Boomer_Victims" "최다 토사물 희생자:" "[english]L4D_Highlight_Most_Boomer_Victims" "MOST VOMIT VICTIMS:" "L4D_Highlight_Most_Jockey_Rides" "가장 오래 올라탄 자키:" "[english]L4D_Highlight_Most_Jockey_Rides" "LONGEST JOCKEY RIDE:" "L4D_Highlight_Most_Charges" "가장 많은 차지 공격을 성공한 플레이어:" "[english]L4D_Highlight_Most_Charges" "MOST SURVIVORS CHARGED:" "L4D_Highlight_Best_Hunter_Pounce_Desc" "헌터로 생존자에게 단 한번의 덮치기 공격으로 가장 큰 피해를 입힌 플레이어" "[english]L4D_Highlight_Best_Hunter_Pounce_Desc" "Most damage on a single Hunter pounce" "L4D_Highlight_Best_Smoker_Pull_Desc" "한 번의 스모커 공격으로 가장 멀리 끌어당긴 플레이어" "[english]L4D_Highlight_Best_Smoker_Pull_Desc" "Longest single Smoker pull" "L4D_Highlight_Most_Boomer_Victims_Desc" "토사물로 생존자를 가장 많이 맞힌 플레이어" "[english]L4D_Highlight_Most_Boomer_Victims_Desc" "Hit the most Survivors with Vomit" "L4D_Highlight_Most_Jockey_Rides_Desc" "한 번의 자키 올라타기로 가장 긴 시간을 기록한 플레이어" "[english]L4D_Highlight_Most_Jockey_Rides_Desc" "Longest single Jockey ride" "L4D_Highlight_Most_Charges_Desc" "생존자들에게 가장 많은 차지 공격을 성공한 플레이어" "[english]L4D_Highlight_Most_Charges_Desc" "Charged the most Survivors" "L4D_Gender_CEDA" "CEDA 요원" "[english]L4D_Gender_CEDA" "CEDA Agent" "L4D_Gender_Crawler" "머드맨" "[english]L4D_Gender_Crawler" "Mudman" "L4D_Gender_Undistractable" "건설 노동자" "[english]L4D_Gender_Undistractable" "Construction Worker" "L4D_Gender_Fallen" "쓰러진 생존자" "[english]L4D_Gender_Fallen" "Fallen Survivor" "L4D_Gender_Riot_Control" "폭동 진압 장교" "[english]L4D_Gender_Riot_Control" "Riot Officer" "L4D_Gender_Clown" "광대" "[english]L4D_Gender_Clown" "Clown" "L4D_Melee_Baseball_Bat" "야구 방망이" "[english]L4D_Melee_Baseball_Bat" "Baseball Bat" "L4D_Melee_Cricket_Bat" "크리켓 방망이" "[english]L4D_Melee_Cricket_Bat" "Cricket Bat" "L4D_Melee_Crowbar" "크로우바" "[english]L4D_Melee_Crowbar" "Crowbar" "L4D_Melee_Electric_Guitar" "전기 기타" "[english]L4D_Melee_Electric_Guitar" "Electric Guitar" "L4D_Melee_FireAxe" "소방용 도끼" "[english]L4D_Melee_FireAxe" "Fireaxe" "L4D_Melee_Frying_Pan" "프라이팬" "[english]L4D_Melee_Frying_Pan" "Frying Pan" "L4D_Melee_Katana" "카타나" "[english]L4D_Melee_Katana" "Katana" "L4D_Melee_Machete" "마체테" "[english]L4D_Melee_Machete" "Machete" "L4D_Melee_Tonfa" "통파" "[english]L4D_Melee_Tonfa" "Tonfa" "ACH_SURVIVE_MALL_NAME" "가격 파괴자" "[english]ACH_SURVIVE_MALL_NAME" "PRICE CHOPPER" "ACH_SURVIVE_MALL_DESC" "죽음의 센터 캠페인에서 살아남으십시오." "[english]ACH_SURVIVE_MALL_DESC" "Survive the Dead Center campaign." "ACH_SURVIVE_ROAD_NAME" "미드나잇 라이더" "[english]ACH_SURVIVE_ROAD_NAME" "MIDNIGHT RIDER" "ACH_SURVIVE_ROAD_DESC" "암흑 축제 캠페인에서 살아남으십시오." "[english]ACH_SURVIVE_ROAD_DESC" "Survive the Dark Carnival campaign." "ACH_SURVIVE_SWAMP_NAME" "맹렬한 지역" "[english]ACH_SURVIVE_SWAMP_NAME" "RAGIN' CAJUN" "ACH_SURVIVE_SWAMP_DESC" "말라리아 캠페인에서 살아남으십시오." "[english]ACH_SURVIVE_SWAMP_DESC" "Survive the Swamp Fever campaign." "ACH_SURVIVE_TOWN_NAME" "기상학자" "[english]ACH_SURVIVE_TOWN_NAME" "WEATHERMAN" "ACH_SURVIVE_TOWN_DESC" "장대비 캠페인에서 살아남으십시오." "[english]ACH_SURVIVE_TOWN_DESC" "Survive the Hard Rain campaign." "ACH_SURVIVE_BRIDGE_NAME" "다리 방화범" "[english]ACH_SURVIVE_BRIDGE_NAME" "BRIDGE BURNER" "ACH_SURVIVE_BRIDGE_DESC" "교구 캠페인에서 살아남으십시오." "[english]ACH_SURVIVE_BRIDGE_DESC" "Survive the Parish campaign." "ACH_BEAT_CAMPAIGNS_EXPERT_MODE_NAME" "여전히 증명 필요" "[english]ACH_BEAT_CAMPAIGNS_EXPERT_MODE_NAME" "STILL SOMETHING TO PROVE" "ACH_BEAT_CAMPAIGNS_EXPERT_MODE_DESC" "전문가 난이도의 모든 캠페인에서 살아남으십시오." "[english]ACH_BEAT_CAMPAIGNS_EXPERT_MODE_DESC" "Survive all campaigns on Expert." "ACH_SURVIVE_EXPERT_REALISM_NAME" "사실주의" "[english]ACH_SURVIVE_EXPERT_REALISM_NAME" "THE REAL DEAL" "ACH_SURVIVE_EXPERT_REALISM_DESC" "리얼리즘 모드 사용 시 전문가 난이도의 캠페인에서 살아남으십시오." "[english]ACH_SURVIVE_EXPERT_REALISM_DESC" "Survive a campaign on Expert skill with Realism mode enabled." "ACH_FINISH_CAMPAIGN_MELEE_ONLY_NAME" "위기의 연합" "[english]ACH_FINISH_CAMPAIGN_MELEE_ONLY_NAME" "CONFEDERACY OF CRUNCHES" "ACH_FINISH_CAMPAIGN_MELEE_ONLY_DESC" "근접 무기만을 사용하여 캠페인을 완료하십시오." "[english]ACH_FINISH_CAMPAIGN_MELEE_ONLY_DESC" "Finish a campaign using only melee weapons." "ACH_CUT_OFF_HEADS_MELEE_NAME" "우두머리" "[english]ACH_CUT_OFF_HEADS_MELEE_NAME" "HEAD HONCHO" "ACH_CUT_OFF_HEADS_MELEE_DESC" "근접 무기로 좀비 200마리의 목을 베십시오." "[english]ACH_CUT_OFF_HEADS_MELEE_DESC" "Decapitate 200 Infected with a melee weapon." "ACH_KILL_WITH_EVERY_MELEE_NAME" "죽은 자의 클럽" "[english]ACH_KILL_WITH_EVERY_MELEE_NAME" "CLUB DEAD" "ACH_KILL_WITH_EVERY_MELEE_DESC" "모든 근접 무기를 사용하여 일반 좀비를 처치하십시오." "[english]ACH_KILL_WITH_EVERY_MELEE_DESC" "Use every melee weapon to kill Common Infected." "ACH_KILL_INFECTED_WITH_CHAINSAW_NAME" "명령의 톱니" "[english]ACH_KILL_INFECTED_WITH_CHAINSAW_NAME" "CHAIN OF COMMAND" "ACH_KILL_INFECTED_WITH_CHAINSAW_DESC" "전기톱으로 좀비 100마리를 죽이십시오." "[english]ACH_KILL_INFECTED_WITH_CHAINSAW_DESC" "Kill 100 Common Infected with the chainsaw." "ACH_KILL_TANK_MELEE_ONLY_NAME" "탱크 버거" "[english]ACH_KILL_TANK_MELEE_ONLY_NAME" "TANK BURGER" "ACH_KILL_TANK_MELEE_ONLY_DESC" "근접 무기로 탱크를 죽이십시오." "[english]ACH_KILL_TANK_MELEE_ONLY_DESC" "Kill a Tank with melee weapons." "ACH_RES_SURVIVORS_WITH_DEFIB_NAME" "충격 요법" "[english]ACH_RES_SURVIVORS_WITH_DEFIB_NAME" "SHOCK JOCK" "ACH_RES_SURVIVORS_WITH_DEFIB_DESC" "심장충격기로 10명의 죽은 생존자를 소생시키십시오." "[english]ACH_RES_SURVIVORS_WITH_DEFIB_DESC" "Revive 10 dead Survivors with the defibrillator." "ACH_SPEED_REVIVE_WITH_ADRENALINE_NAME" "빠른 자와 죽은 자" "[english]ACH_SPEED_REVIVE_WITH_ADRENALINE_NAME" "THE QUICK AND THE DEAD" "ACH_SPEED_REVIVE_WITH_ADRENALINE_DESC" "자신이 아드레날린의 가속 효과를 받고 있는 상태에서 10명의 무력화된 생존자를 소생시키십시오." "[english]ACH_SPEED_REVIVE_WITH_ADRENALINE_DESC" "Revive 10 incapacitated Survivors while under the speed-boosting effects of adrenaline." "ACH_DEPLOY_AMMO_UPGRADE_NAME" "하나의 무기고" "[english]ACH_DEPLOY_AMMO_UPGRADE_NAME" "ARMORY OF ONE" "ACH_DEPLOY_AMMO_UPGRADE_DESC" "탄약 업그레이드를 배포하여 팀에서 사용하도록 하십시오." "[english]ACH_DEPLOY_AMMO_UPGRADE_DESC" "Deploy an ammo upgrade and have your team use it." "ACH_IGNITE_INFECTED_FIRE_AMMO_NAME" "방화 사건" "[english]ACH_IGNITE_INFECTED_FIRE_AMMO_NAME" "BURNING SENSATION" "ACH_IGNITE_INFECTED_FIRE_AMMO_DESC" "소이탄으로 일반 좀비 50마리를 불태우십시오." "[english]ACH_IGNITE_INFECTED_FIRE_AMMO_DESC" "Ignite 50 Common Infected with incendiary ammo." "ACH_KILL_ZOMBIES_GRENADE_BLAST_NAME" "분할 계획" "[english]ACH_KILL_ZOMBIES_GRENADE_BLAST_NAME" "DISMEMBERMENT PLAN" "ACH_KILL_ZOMBIES_GRENADE_BLAST_DESC" "유탄 발사기로 한 번에 좀비 15마리를 사살하십시오." "[english]ACH_KILL_ZOMBIES_GRENADE_BLAST_DESC" "Kill 15 Infected with a single grenade launcher blast." "ACH_BILE_A_TANK_NAME" "탱크 전염" "[english]ACH_BILE_A_TANK_NAME" "SEPTIC TANK" "ACH_BILE_A_TANK_DESC" "탱크에 담즙 폭탄을 사용하십시오." "[english]ACH_BILE_A_TANK_DESC" "Use a bile bomb on a Tank." "ACH_KILL_EVERY_UNCOMMON_INFECTED_NAME" "어리석은 무리" "[english]ACH_KILL_EVERY_UNCOMMON_INFECTED_NAME" "CRASS MENAGERIE" "ACH_KILL_EVERY_UNCOMMON_INFECTED_DESC" "모든 특수 좀비를 각각 죽이십시오." "[english]ACH_KILL_EVERY_UNCOMMON_INFECTED_DESC" "Kill one of each Uncommon Infected." "ACH_KILL_SUBMERGED_MUDMEN_NAME" "수중 사망" "[english]ACH_KILL_SUBMERGED_MUDMEN_NAME" "DEAD IN THE WATER" "ACH_KILL_SUBMERGED_MUDMEN_DESC" "물 속에 있는 질퍽한 머드맨 10마리를 죽이십시오." "[english]ACH_KILL_SUBMERGED_MUDMEN_DESC" "Kill 10 swampy Mudmen while they are in the water." "ACH_COLLECT_CEDA_VIALS_NAME" "좀비 약탈" "[english]ACH_COLLECT_CEDA_VIALS_NAME" "ROBBED ZOMBIE" "ACH_COLLECT_CEDA_VIALS_DESC" "사살한 좀비 CEDA 요원에게서 부머 토사물 10개를 확보하십시오." "[english]ACH_COLLECT_CEDA_VIALS_DESC" "Collect 10 vials of Boomer vomit from infected CEDA agents you have killed." "ACH_HONK_A_CLOWNS_NOSE_NAME" "광대짓" "[english]ACH_HONK_A_CLOWNS_NOSE_NAME" "CL0WND" "ACH_HONK_A_CLOWNS_NOSE_DESC" "광대 10명의 코를 꼬집으십시오." "[english]ACH_HONK_A_CLOWNS_NOSE_DESC" "Honk the noses of 10 Clowns." "ACH_INCENDIARY_CLOWN_POSSE_NAME" "광대 튀김" "[english]ACH_INCENDIARY_CLOWN_POSSE_NAME" "FRIED PIPER" "ACH_INCENDIARY_CLOWN_POSSE_DESC" "화염병을 사용하여 10마리 이상의 일반 좀비를 호위하는 광대를 불태우십시오. " "[english]ACH_INCENDIARY_CLOWN_POSSE_DESC" "Using a Molotov, burn a Clown leading at least 10 Common Infected. " "ACH_KILL_SPITTER_FAST_NAME" "산성 반사" "[english]ACH_KILL_SPITTER_FAST_NAME" "ACID REFLEX" "ACH_KILL_SPITTER_FAST_DESC" "스피터가 침을 뱉기 전에 녀석을 죽이십시오." "[english]ACH_KILL_SPITTER_FAST_DESC" "Kill a Spitter before she is able to spit." "ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_NAME" "탑승 거부" "[english]ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_NAME" "A RIDE DENIED" "ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_DESC" "생존자 위에 올라탄 자키를 2초 안에 죽이십시오." "[english]ACH_SAVE_PLAYER_FROM_JOCKEY_FAST_DESC" "Kill a Jockey within 2 seconds of it jumping on a Survivor." "ACH_MELEE_A_CHARGER_NAME" "돌격 수준 조정" "[english]ACH_MELEE_A_CHARGER_NAME" "LEVEL A CHARGE" "ACH_MELEE_A_CHARGER_DESC" "누군가를 향해 돌격하고 있는 차저를 근접 무기로 킬하십시오." "[english]ACH_MELEE_A_CHARGER_DESC" "Kill a Charger with a melee weapon while they are charging." "ACH_STASH_WHACKER_NAME" "허풍쟁이 콧수염" "[english]ACH_STASH_WHACKER_NAME" "STACHE WHACKER" "ACH_STASH_WHACKER_DESC" "콧수염보다 빠르다는 것을 증명하십시오." "[english]ACH_STASH_WHACKER_DESC" "Prove you are faster than Moustachio." "ACH_STRONGMAN_GAME_NAME" "공 쇼" "[english]ACH_STRONGMAN_GAME_NAME" "GONG SHOW" "ACH_STRONGMAN_GAME_DESC" "콧수염보다 힘이 세다는 것을 증명하십시오." "[english]ACH_STRONGMAN_GAME_DESC" "Prove you are stronger than Moustachio." "ACH_GNOME_RESCUE_NAME" "노움 보호" "[english]ACH_GNOME_RESCUE_NAME" "GUARDIN' GNOME" "ACH_GNOME_RESCUE_DESC" "축제에서 노움 촘스키를 구출하십시오." "[english]ACH_GNOME_RESCUE_DESC" "Rescue Gnome Chompski from the Carnival." "ACH_WITCH_TOWN_NO_WITCH_KILLS_NAME" "눈물겨운 이야기" "[english]ACH_WITCH_TOWN_NO_WITCH_KILLS_NAME" "SOB STORY" "ACH_WITCH_TOWN_NO_WITCH_KILLS_DESC" "사탕수수 제분소를 찾아서 윗치를 죽이지 않고 은신처로 이동하십시오." "[english]ACH_WITCH_TOWN_NO_WITCH_KILLS_DESC" "Navigate the sugar mill and reach the safe room without killing any Witches." "ACH_AIRLINE_FINALE_NO_DAMAGE_NAME" "날개와 기도" "[english]ACH_AIRLINE_FINALE_NO_DAMAGE_NAME" "WING AND A PRAYER" "ACH_AIRLINE_FINALE_NO_DAMAGE_DESC" "추락한 여객기에서 부상을 입지 않고 스스로를 방어하십시오." "[english]ACH_AIRLINE_FINALE_NO_DAMAGE_DESC" "Defend yourself at the crashed airliner without taking damage." "ACH_IMPOUND_LOT_NO_ALARMS_NAME" "침묵 속의 폭력" "[english]ACH_IMPOUND_LOT_NO_ALARMS_NAME" "VIOLENCE IN SILENCE" "ACH_IMPOUND_LOT_NO_ALARMS_DESC" "압수품 보관소를 찾아서 경보를 울리지 않고 공동묘지 은신처로 이동하십시오." "[english]ACH_IMPOUND_LOT_NO_ALARMS_DESC" "Navigate the impound lot and reach the cemetery safe room without tripping any alarms." "ACH_BRIDGE_TIMED_RUN_NAME" "대학살의 다리" "[english]ACH_BRIDGE_TIMED_RUN_NAME" "BRIDGE OVER TREBLED SLAUGHTER" "ACH_BRIDGE_TIMED_RUN_DESC" "3분 안에 다리 끝까지 건너십시오." "[english]ACH_BRIDGE_TIMED_RUN_DESC" "Cross the bridge finale in less than three minutes." "ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_NAME" "심장마사지" "[english]ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_NAME" "HEARTWARMER" "ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_DESC" "대전 매치에서 은신처를 떠나 사망한 동료를 전기 충격으로 소생시키십시오." "[english]ACH_VS_LEAVE_SAFE_ROOM_DEFIB_TEAMMATE_DESC" "In a Versus round, leave the saferoom to defibrillate a dead teammate." "ACH_VS_FORM_PARTY_AND_WIN_4V4_NAME" "뭉치면 강하다" "[english]ACH_VS_FORM_PARTY_AND_WIN_4V4_NAME" "STRENGTH IN NUMBERS" "ACH_VS_FORM_PARTY_AND_WIN_4V4_DESC" "팀을 결성하여 4대4 대전 또는 스캐빈지 모드에서 적 팀을 해치우십시오." "[english]ACH_VS_FORM_PARTY_AND_WIN_4V4_DESC" "Form a team and beat an enemy team in 4v4 Versus or Scavenge." "ACH_VS_JOCKEY_LONG_RIDE_NAME" "합법적인 탑승" "[english]ACH_VS_JOCKEY_LONG_RIDE_NAME" "QUALIFIED RIDE" "ACH_VS_JOCKEY_LONG_RIDE_DESC" "자키로 생존자 위에 올라타서 12초 이상 버티십시오." "[english]ACH_VS_JOCKEY_LONG_RIDE_DESC" "As the Jockey, ride a Survivor for more than 12 seconds." "ACH_VS_JOCKEY_TWO_PLAYERS_NAME" "재탑승" "[english]ACH_VS_JOCKEY_TWO_PLAYERS_NAME" "BACK IN THE SADDLE" "ACH_VS_JOCKEY_TWO_PLAYERS_DESC" "자키로 한 번도 죽지 않고 생존자 위에 2번 올라타십시오." "[english]ACH_VS_JOCKEY_TWO_PLAYERS_DESC" "As the Jockey, ride the Survivors twice in a single life." "ACH_VS_JOCKEY_INTO_ACID_NAME" "푹 적시세요" "[english]ACH_VS_JOCKEY_INTO_ACID_NAME" "RODE HARD, PUT AWAY WET" "ACH_VS_JOCKEY_INTO_ACID_DESC" "자키로 생존자 위에 올라타서 스피터의 산성 액체 안으로 끌고 가십시오." "[english]ACH_VS_JOCKEY_INTO_ACID_DESC" "As the Jockey, ride a Survivor and steer them into a Spitter's acid patch." "ACH_VS_SPIT_ON_ENEMY_TEAM_NAME" "최고의 분비물" "[english]ACH_VS_SPIT_ON_ENEMY_TEAM_NAME" "GREAT EXPECTORATIONS" "ACH_VS_SPIT_ON_ENEMY_TEAM_DESC" "스피터로 한 번의 산성 침으로 모든 생존자를 맞히십시오." "[english]ACH_VS_SPIT_ON_ENEMY_TEAM_DESC" "As the Spitter, hit every Survivor with a single acid patch." "ACH_VS_SPIT_ON_SMOKERED_PLAYER_NAME" "친구를 돕는 침" "[english]ACH_VS_SPIT_ON_SMOKERED_PLAYER_NAME" "A SPITTLE HELP FROM MY FRIENDS" "ACH_VS_SPIT_ON_SMOKERED_PLAYER_DESC" "스피터로 스모커에게 질식당하고 있는 생존자에게 침을 뱉으십시오." "[english]ACH_VS_SPIT_ON_SMOKERED_PLAYER_DESC" "As the Spitter, spit on a Survivor being choked by a Smoker." "ACH_VS_BOWL_ENEMY_TEAM_NAME" "흩어지는 양" "[english]ACH_VS_BOWL_ENEMY_TEAM_NAME" "SCATTERING RAM" "ACH_VS_BOWL_ENEMY_TEAM_DESC" "차저로 한 번의 돌격으로 모든 적 팀을 흐트러뜨리십시오." "[english]ACH_VS_BOWL_ENEMY_TEAM_DESC" "As the Charger, bowl through the entire enemy team in a single charge." "ACH_VS_CHARGER_GROUND_SMASH_NAME" "고기 다지기" "[english]ACH_VS_CHARGER_GROUND_SMASH_NAME" "MEAT TENDERIZER" "ACH_VS_CHARGER_GROUND_SMASH_DESC" "차저로 생존자를 잡아서 15초 내내 땅으로 내려 치십시오." "[english]ACH_VS_CHARGER_GROUND_SMASH_DESC" "As the Charger, grab a Survivor and smash them into the ground for a solid 15 seconds." "ACH_VS_CHARGER_LONG_CARRY_NAME" "장거리 운반" "[english]ACH_VS_CHARGER_LONG_CARRY_NAME" "LONG DISTANCE CARRIER" "ACH_VS_CHARGER_LONG_CARRY_DESC" "차저로 생존자를 잡아서 80피트 이상 끌고 가십시오." "[english]ACH_VS_CHARGER_LONG_CARRY_DESC" "As the Charger, grab a Survivor and carry them over 80 feet." "ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_NAME" "무리 처치" "[english]ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_NAME" "BEAT THE RUSH" "ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_DESC" "서바이벌 라운드에서 근접 무기만 사용하여 메달을 획득하십시오." "[english]ACH_SURVIVAL_GET_MEDAL_MELEE_ONLY_DESC" "In a Survival round, get a medal only using melee weapons." "ACH_SCAVENGE_WIN_A_GAME_NAME" "사냥 파티" "[english]ACH_SCAVENGE_WIN_A_GAME_NAME" "HUNTING PARTY" "ACH_SCAVENGE_WIN_A_GAME_DESC" "스캐빈지 게임에서 이기십시오." "[english]ACH_SCAVENGE_WIN_A_GAME_DESC" "Win a game of Scavenge." "ACH_SCAVENGE_COLLECT_CAN_GRIND_NAME" "기름 폭식자" "[english]ACH_SCAVENGE_COLLECT_CAN_GRIND_NAME" "GAS GUZZLER" "ACH_SCAVENGE_COLLECT_CAN_GRIND_DESC" "스캐빈지 모드에서 100개의 기름통을 획득하십시오." "[english]ACH_SCAVENGE_COLLECT_CAN_GRIND_DESC" "Collect 100 gas cans in Scavenge." "ACH_SCAVENGE_COLLECT_ALL_CANS_NAME" "은닉과 운반" "[english]ACH_SCAVENGE_COLLECT_ALL_CANS_NAME" "CACHE AND CARRY" "ACH_SCAVENGE_COLLECT_ALL_CANS_DESC" "한 번의 스캐빈지 매치에서 15개의 기름통을 획득하십시오." "[english]ACH_SCAVENGE_COLLECT_ALL_CANS_DESC" "Collect 15 gas cans in a single Scavenge round." "ACH_SCAVENGE_SHUT_OUT_NAME" "스캐빈지 헌트" "[english]ACH_SCAVENGE_SHUT_OUT_NAME" "SCAVENGE HUNT" "ACH_SCAVENGE_SHUT_OUT_DESC" "스캐빈지 라운드에서 적 팀이 기름통을 모으지 못하도록 막으십시오." "[english]ACH_SCAVENGE_SHUT_OUT_DESC" "Stop the enemy team from collecting any gas cans during a Scavenge round." "ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_NAME" "연료 위기" "[english]ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_NAME" "FUEL CRISIS" "ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_DESC" "연장전에서 생존자가 기름통을 떨어뜨리도록 만드십시오." "[english]ACH_SCAVENGE_MAKE_SURVIVOR_DROP_CAN_DESC" "Make a Survivor drop a gas can during overtime." "ACH_SCAVENGE_CAN_DROP_GRIND_NAME" "기름 부족" "[english]ACH_SCAVENGE_CAN_DROP_GRIND_NAME" "GAS SHORTAGE" "ACH_SCAVENGE_CAN_DROP_GRIND_DESC" "특수 좀비로 25개의 기름통을 떨어지게 만드십시오." "[english]ACH_SCAVENGE_CAN_DROP_GRIND_DESC" "Cause 25 gas can drops as a Special Infected." "ASSET_MED_KIT_NAME" "메드 키트" "[english]ASSET_MED_KIT_NAME" "MED KIT" "ASSET_MED_KIT_DESC" "특정 난이도에서 다섯 개의 캠페인을 모두 완료하여 메드 키트를 잠금해제 하십시오." "[english]ASSET_MED_KIT_DESC" "Unlock the Med Kit by beating all five campaigns on any skill level." "ASSET_FRYING_PAN_NAME" "프라이팬" "[english]ASSET_FRYING_PAN_NAME" "FRYING PAN" "ASSET_FRYING_PAN_DESC" "좀비를 10,000마리 죽여서 프라이팬을 잠금해제 하십시오." "[english]ASSET_FRYING_PAN_DESC" "Unlock the Frying Pan by killing 10,000 Infected." "ASSET_GNOME_NAME" "가든 노움" "[english]ASSET_GNOME_NAME" "GARDEN GNOME" "ASSET_GNOME_DESC" "노움 촘스키를 구출하여 가든 노움을 잠금해제 하십시오." "[english]ASSET_GNOME_DESC" "Unlock the Garden Gnome by rescuing Gnome Chompski." "ASSET_BULL_SHIFTERS_SHIRT_NAME" "불 시프터 셔츠" "[english]ASSET_BULL_SHIFTERS_SHIRT_NAME" "BULL SHIFTERS SHIRT" "ASSET_BULL_SHIFTERS_SHIRT_DESC" "대전 게임을 10회 승리하여 불 시프터 셔츠를 잠금해제 하십시오." "[english]ASSET_BULL_SHIFTERS_SHIRT_DESC" "Unlock the Bull Shifters shirt by winning 10 games of Versus." "ASSET_LEFT_4_DEAD_2_SHIRT_NAME" "LEFT 4 DEAD 2 셔츠" "[english]ASSET_LEFT_4_DEAD_2_SHIRT_NAME" "LEFT 4 DEAD 2 SHIRT" "ASSET_LEFT_4_DEAD_2_SHIRT_DESC" "스캐빈지 게임을 10회 승리하여 Left 4 Dead 2 셔츠를 잠금해제 하십시오." "[english]ASSET_LEFT_4_DEAD_2_SHIRT_DESC" "Unlock the Left 4 Dead 2 shirt by winning 10 games of Scavenge." "ASSET_ZOMBIE_HAND_SHIRT_NAME" "좀비 핸드 셔츠" "[english]ASSET_ZOMBIE_HAND_SHIRT_NAME" "ZOMBIE HAND SHIRT" "ASSET_ZOMBIE_HAND_SHIRT_DESC" "좀비를 10,000마리 죽여서 좀비 핸드 셔츠를 잠금해제 하십시오." "[english]ASSET_ZOMBIE_HAND_SHIRT_DESC" "Unlock the Zombie Hand shirt by killing 10,000 Infected." "ASSET_DEPECHE_MODE_SHIRT_NAME" "디페쉬 모드 셔츠" "[english]ASSET_DEPECHE_MODE_SHIRT_NAME" "DEPECHE MODE SHIRT" "ASSET_DEPECHE_MODE_SHIRT_DESC" "노움 촘스키를 구출하여 디페쉬 모드 셔츠를 잠금해제 하십시오." "[english]ASSET_DEPECHE_MODE_SHIRT_DESC" "Unlock the Depeche Mode shirt by rescuing Gnome Chompski." "AVATARITEM_MEDKIT_DSP" "메드 키트" "[english]AVATARITEM_MEDKIT_DSP" "Med Kit" "AVATARITEM_MEDKIT_DSC" "다섯 개의 모든 캠페인을 완료하면 메드 키트를 획득할 수 있습니다." "[english]AVATARITEM_MEDKIT_DSC" "A Med Kit earned by beating all five campaigns." "AVATARITEM_MEDKIT_HOW" "다섯 개의 캠페인을 모두 완료하여 메드 키트를 잠금해제 하십시오." "[english]AVATARITEM_MEDKIT_HOW" "Unlock the Med Kit by beating all five campaigns." "AVATARITEM_BULLSHIFTERSSHIRT_DSP" "불 시프터 셔츠" "[english]AVATARITEM_BULLSHIFTERSSHIRT_DSP" "Bull Shifters Shirt" "AVATARITEM_BULLSHIFTERSSHIRT_DSC" "대전 게임을 10회 승리하여 불 시프터 셔츠를 획득할 수 있습니다." "[english]AVATARITEM_BULLSHIFTERSSHIRT_DSC" "A Bull Shifters shirt earned by winning 10 games of Versus." "AVATARITEM_BULLSHIFTERSSHIRT_HOW" "대전 게임을 10회 승리하여 불 시프터 셔츠를 잠금해제 하십시오." "[english]AVATARITEM_BULLSHIFTERSSHIRT_HOW" "Unlock the Bull Shifters shirt by winning 10 games of Versus." "AVATARITEM_LEFT4DEAD2SHIRT_DSP" "LEFT 4 DEAD 2 셔츠" "[english]AVATARITEM_LEFT4DEAD2SHIRT_DSP" "Left 4 Dead 2 Shirt" "AVATARITEM_LEFT4DEAD2SHIRT_DSC" "스캐빈지 게임을 10회 승리하여 Left 4 Dead 2 셔츠를 획득할 수 있습니다." "[english]AVATARITEM_LEFT4DEAD2SHIRT_DSC" "A Left 4 Dead 2 shirt earned by winning 10 games of Scavenge." "AVATARITEM_LEFT4DEAD2SHIRT_HOW" "스캐빈지 게임을 10회 승리하여 Left 4 Dead 2 셔츠를 잠금해제 하십시오." "[english]AVATARITEM_LEFT4DEAD2SHIRT_HOW" "Unlock the Left 4 Dead 2 shirt by winning 10 games of Scavenge." "AVATARITEM_ZOMBIEHANDSHIRT_DSP" "좀비 핸드 셔츠" "[english]AVATARITEM_ZOMBIEHANDSHIRT_DSP" "Zombie Hand Shirt" "AVATARITEM_ZOMBIEHANDSHIRT_DSC" "좀비를 10,000마리 죽여 공포의 좀비 셔츠를 획득할 수 있습니다." "[english]AVATARITEM_ZOMBIEHANDSHIRT_DSC" "A scary zombie shirt earned by killing 10,000 Infected." "AVATARITEM_ZOMBIEHANDSHIRT_HOW" "좀비를 10,000마리 죽여서 좀비 핸드 셔츠 잠금을 해제합니다." "[english]AVATARITEM_ZOMBIEHANDSHIRT_HOW" "Unlock the Zombie Hand shirt by killing 10,000 Infected." "AVATARITEM_DEPECHEMODESHIRT_DSP" "Depeche Mode 셔츠" "[english]AVATARITEM_DEPECHEMODESHIRT_DSP" "Depeche Mode Shirt" "AVATARITEM_DEPECHEMODESHIRT_DSC" "암흑 축제에서 Gnome Chompski를 구출하여 디페쉬 모드 셔츠를 획득할 수 있습니다." "[english]AVATARITEM_DEPECHEMODESHIRT_DSC" "A sweet Depeche Mode shirt earned by rescuing Gnome Chompski from the Dark Carnival." "AVATARITEM_DEPECHEMODESHIRT_HOW" "암흑 축제에서 Gnome Chompski를 구출하여 디페쉬 모드 셔츠 잠금을 해제합니다." "[english]AVATARITEM_DEPECHEMODESHIRT_HOW" "Unlock the Depeche Mode shirt by rescuing Gnome Chompski from the Dark Carnival." "L4D_infection_announcement" "%s1 님이 %s2 님을 감염시켰습니다!" "[english]L4D_infection_announcement" "%s1 has spread the infection to %s2!" "L4D_vs_YourTeamWon" "우리 팀이 승리했습니다!" "[english]L4D_vs_YourTeamWon" "Your team won!" "L4D_vs_EnemyTeamWon" "적 팀이 승리했습니다!" "[english]L4D_vs_EnemyTeamWon" "Enemy team won!" "L4D_vs_YourTeamIsWinning" "우리 팀이 승리합니다!" "[english]L4D_vs_YourTeamIsWinning" "Your team is winning!" "L4D_vs_EnemyTeamIsWinning" "적 팀이 승리합니다!" "[english]L4D_vs_EnemyTeamIsWinning" "Enemy team is winning!" "L4D_vs_CampaignScores" "대전 모드 캠페인 점수" "[english]L4D_vs_CampaignScores" "Versus Mode Campaign Scores" "L4D_vs_MapDifficultyModifier" "맵 난이도 변경:" "[english]L4D_vs_MapDifficultyModifier" "Map Difficulty Modifier:" "L4D_vs_MapLengthModifier" "맵 길이 변경:" "[english]L4D_vs_MapLengthModifier" "Map Length Modifier:" "L4D_vs_TotalScore" "챕터 점수:" "[english]L4D_vs_TotalScore" "Chapter Score:" "L4D_vs_IncapBonus" "무력화 점수:" "[english]L4D_vs_IncapBonus" "Incapacitate Score:" "L4D_vs_CampaignScore_Short" "캠페인 합계:" "[english]L4D_vs_CampaignScore_Short" "Campaign Total:" "L4D_vs_RoundScore" "라운드 점수:" "[english]L4D_vs_RoundScore" "Round Score:" "L4D_vs_TotalScore_Embedded" "총 점수:" "[english]L4D_vs_TotalScore_Embedded" "Total Score:" "L4D_vs_Survivors_First" "다음 챕터에서 생존자로 먼저 플레이합니다." "[english]L4D_vs_Survivors_First" "You will play as Survivors first in the next chapter." "L4D_vs_Infected_First" "다음 챕터에서 좀비로 먼저 플레이합니다." "[english]L4D_vs_Infected_First" "You will play as Infected first in the next chapter." "L4D_vs_TeamsTied" "팀 무승부" "[english]L4D_vs_TeamsTied" "Teams are Tied" "L4D_MOTD" "오늘의 메시지" "[english]L4D_MOTD" "MESSAGE OF THE DAY" "L4D_motd_key_string" "이 창을 다시 열려면 %s1 키를 누르십시오." "[english]L4D_motd_key_string" "Press %s1 to re-open this window" "L4D_ThirdPartyTitle" "이 타사 서버는 다음에 의해 제공:" "[english]L4D_ThirdPartyTitle" "This third-party server provided by:" "L4D_Server_Rank" "전세계 서버 순위:" "[english]L4D_Server_Rank" "Worldwide server rank:" "L4D_Server_Player_Count" "참여한 총 플레이어:" "[english]L4D_Server_Player_Count" "Total players served:" "L4D_Server_Player_Average" "평균 플레이어 세션:" "[english]L4D_Server_Player_Average" "Average player session:" "L4D_Default_Hostname" "Left 4 Dead 2" "[english]L4D_Default_Hostname" "Left 4 Dead 2" "L4D_JoinSteamGroup" "이 서버의 Steam 그룹에 참가합니다..." "[english]L4D_JoinSteamGroup" "Join this server's Steam Group..." "Voice" "음성" "[english]Voice" "Voice" "Cancel" "취소" "[english]Cancel" "Cancel" "L4D360UI_Lobby_Survival" "서바이벌" "[english]L4D360UI_Lobby_Survival" "Survival" "L4D360UI_MainMenu_PlaySurvivalCoopWithAnyone_Tip" "기본 설정과 일치하는 서바이벌 게임을 온라인에서 찾습니다." "[english]L4D360UI_MainMenu_PlaySurvivalCoopWithAnyone_Tip" "Find a Survival game online that matches your preferences." "L4D_vote_restart_chapter" "라운드를 다시 시작하시겠습니까?" "[english]L4D_vote_restart_chapter" "Restart round?" "L4D_vote_passed_restart_chapter" "라운드 재시작 중..." "[english]L4D_vote_passed_restart_chapter" "Restarting round..." "L4D360UI_MainMenu_SurvivalPackLoaded" "서바이벌 팩 로드함" "[english]L4D360UI_MainMenu_SurvivalPackLoaded" "Survival Pack loaded" "L4D360UI_MsgBx_SurvivalJoinInProgress" "이미 진행 중인 서바이벌 라운드에 참가하셨습니다.\n다음 라운드까지는 시간이 기록되지 않습니다." "[english]L4D360UI_MsgBx_SurvivalJoinInProgress" "You have joined a Survival round that is already in progress.\nYour times will not be recorded until the next round." "L4D360UI_MsgBx_ConfirmDLCRestrictedSelection" "이 미션 플레이에 필요한 다운로드 콘텐츠를 가지고 있지 않은 플레이어가\n이 로비에 한 명 이상 있습니다. 계속하면 이들 플레이어가 추방됩니다.\n계속하시겠습니까?" "[english]L4D360UI_MsgBx_ConfirmDLCRestrictedSelection" "One or more players in this lobby do not have the downloadable content required\nto play this campaign. Those players will be kicked if you continue.\nWould you like to continue?" "L4D_SurvivalScoreboard_InfectedKilled" "좀비를 죽인 횟수" "[english]L4D_SurvivalScoreboard_InfectedKilled" "Infected Killed" "L4D_SurvivalScoreboard_Common" "일반 좀비:" "[english]L4D_SurvivalScoreboard_Common" "Common Infected:" "L4D_SurvivalScoreboard_Hunters" "헌터:" "[english]L4D_SurvivalScoreboard_Hunters" "Hunters:" "L4D_SurvivalScoreboard_Boomers" "부머:" "[english]L4D_SurvivalScoreboard_Boomers" "Boomers:" "L4D_SurvivalScoreboard_Smokers" "스모커:" "[english]L4D_SurvivalScoreboard_Smokers" "Smokers:" "L4D_SurvivalScoreboard_Chargers" "차저:" "[english]L4D_SurvivalScoreboard_Chargers" "Chargers:" "L4D_SurvivalScoreboard_Jockeys" "자키:" "[english]L4D_SurvivalScoreboard_Jockeys" "Jockeys:" "L4D_SurvivalScoreboard_Spitters" "스피터:" "[english]L4D_SurvivalScoreboard_Spitters" "Spitters:" "L4D_SurvivalScoreboard_Tanks" "탱크:" "[english]L4D_SurvivalScoreboard_Tanks" "Tanks:" "L4D_ServerShuttingDownIdle" "모든 플레이어가 유휴 상태이므로 서버가 종료됩니다." "[english]L4D_ServerShuttingDownIdle" "The server is shutting down because all players are idle." "L4D2_Instructor_explain_pre_drawbridge" "무전기를 사용하여 도움을 요청하십시오." "[english]L4D2_Instructor_explain_pre_drawbridge" "Use the radio to call for help" "L4D2_Instructor_explain_drawbridge" "버튼을 눌러 도개교를 내리십시오." "[english]L4D2_Instructor_explain_drawbridge" "Press the button to lower the drawbridge" "L4D2_Instructor_explain_c4m4_finale_no_gas" "스위치를 누르기 전에 여기로 기름통을 가져와야 합니다." "[english]L4D2_Instructor_explain_c4m4_finale_no_gas" "You should bring the gas can here before you flip the switch" "L4D2_Instructor_explain_c4m4_finale_start" "Burger Tank 간판으로 보트에 신호를 보내십시오." "[english]L4D2_Instructor_explain_c4m4_finale_start" "Signal the boat with the Burger Tank sign" "L4D2_Survive_Gauntlet" "반대편에 있는 헬리콥터가 있는 곳으로 가십시오." "[english]L4D2_Survive_Gauntlet" "Make your way to the helicopter on the other side" "L4D2_Instructor_explain_perimeter1" "경계선을 넘어가면 알람이 울립니다." "[english]L4D2_Instructor_explain_perimeter1" "Alarm will sound when perimeter is breached" "L4D2_Instructor_explain_perimeter2" "보안 탑으로 달려가서 알람을 멈추십시오." "[english]L4D2_Instructor_explain_perimeter2" "Run to the security tower to deactivate the alarm" "L4D2_Instructor_explain_deactivate_alarm" "알람을 해제하여 출구 문을 여십시오." "[english]L4D2_Instructor_explain_deactivate_alarm" "Deactivate the alarm to open the exit doors" "L4D2_Instructor_explain_decon_wait" "모두 다 트레일러에 들어왔으면 문을 닫으십시오." "[english]L4D2_Instructor_explain_decon_wait" "Close the door when everyone is in the trailer" "L4D2_Instructor_explain_decon" "트레일러에서 나가기 위해 문을 여십시오." "[english]L4D2_Instructor_explain_decon" "Release door to exit the trailer" "L4D2_Instructor_explain_impound_lot" "잘 보고 쏘세요! 차 경보가 사방에 깔렸습니다!" "[english]L4D2_Instructor_explain_impound_lot" "Watch your fire! Car alarms everywhere!" "L4D2_Instructor_explain_float" "뗏목을 움직이십시오." "[english]L4D2_Instructor_explain_float" "Move the float" "L4D2_Instructor_explain_ferry" "배를 부르십시오." "[english]L4D2_Instructor_explain_ferry" "Call the ferry" "L4D2_Instructor_explain_hatch" "해치를 여십시오." "[english]L4D2_Instructor_explain_hatch" "Open the hatch" "L4D2_Instructor_explain_shack" "다리를 내리십시오." "[english]L4D2_Instructor_explain_shack" "Lower the bridge" "L4D2_Instructor_explain_coaster" "롤러코스터를 작동시켜서 움직이십시오." "[english]L4D2_Instructor_explain_coaster" "Power up the coaster to start the ride" "L4D2_Instructor_explain_mall_window" "상점 창문을 맞혀 깨뜨리십시오." "[english]L4D2_Instructor_explain_mall_window" "Shoot out the store window" "L4D2_Instructor_explain_coaster_stop" "작동을 중단하여 알람을 멈추십시오." "[english]L4D2_Instructor_explain_coaster_stop" "Deactivate the ride to stop the alarm" "L4D2_Instructor_explain_mall_alarm" "3층에 있는 알람을 해제하십시오." "[english]L4D2_Instructor_explain_mall_alarm" "Deactivate the alarm on the third floor" "L4D_Instructor_explain_gascan_pour_blocked" "잠시만! 아직 누군가 붓고 있습니다..." "[english]L4D_Instructor_explain_gascan_pour_blocked" "Wait! someone else is still pouring..." "L4D2_Instructor_explain_ammo_pile_failure" "이 무기의 탄약은 다시 채울 수 없습니다." "[english]L4D2_Instructor_explain_ammo_pile_failure" "You cannot refill the ammo of this weapon." "L4D2_Instructor_explain_survival_help_button" "버튼을 누르십시오..." "[english]L4D2_Instructor_explain_survival_help_button" "Press the button..." "L4D2_Instructor_explain_survival_help_alarm" "알람을 작동시키십시오..." "[english]L4D2_Instructor_explain_survival_help_alarm" "Activate the alarm..." "L4D2_Instructor_explain_survival_help_radio" "무전기를 사용하십시오..." "[english]L4D2_Instructor_explain_survival_help_radio" "Use the radio..." "L4D2_Instructor_explain_incendiary_ammo_received" "소이탄을 집었습니다." "[english]L4D2_Instructor_explain_incendiary_ammo_received" "You picked up Incendiary Ammunition" "L4D2_Instructor_explain_explosive_ammo_received" "폭발탄을 집었습니다." "[english]L4D2_Instructor_explain_explosive_ammo_received" "You picked up Explosive Ammunition" "L4D2_Instructor_explain_laser_sight_received" "레이저 조준기 업그레이드는 무기를 보다 정확하게 만듭니다." "[english]L4D2_Instructor_explain_laser_sight_received" "The Laser Sight upgrade makes your weapon more accurate" "L4D2_Instructor_explain_upgrade" "업그레이드 아이템 사용 가능" "[english]L4D2_Instructor_explain_upgrade" "Upgrade Item Available" "L4D2_Instructor_explain_incendiary_ammo_available" "소이탄 사용 가능" "[english]L4D2_Instructor_explain_incendiary_ammo_available" "Incendiary Ammo Available" "L4D2_Instructor_explain_explosive_ammo_available" "폭발탄 사용 가능" "[english]L4D2_Instructor_explain_explosive_ammo_available" "Explosive Ammo Available" "L4D2_Instructor_explain_laser_sight_available" "레이저 조준기 업그레이드 사용 가능" "[english]L4D2_Instructor_explain_laser_sight_available" "Laser Sight Upgrade Available" "L4D2_Instructor_explain_replace_ammo_get" "탄약이 적은 무기 교체" "[english]L4D2_Instructor_explain_replace_ammo_get" "Replace your low-ammo weapon" "L4D2_Instructor_explain_replace_ammo" "탄약이 꽉 찬 %s1" "[english]L4D2_Instructor_explain_replace_ammo" "Fully-Loaded %s1" "L4D2_Instructor_explain_vehicle_arrival" "구출 운송 수단에 빨리 타십시오!" "[english]L4D2_Instructor_explain_vehicle_arrival" "Hurry to the rescue vehicle!" "L4D2_Instructor_explain_use_mounted_gun" "중기관총" "[english]L4D2_Instructor_explain_use_mounted_gun" "Heavy Machine Gun" "L4D2_Instructor_explain_mounted_gun_overheated" "총이 일시적으로 과열되어 사용 불가능합니다!" "[english]L4D2_Instructor_explain_mounted_gun_overheated" "The gun has temporarily overheated and is unusable!" "L4D2_Instructor_explain_carousel_start" "전원을 켜서 문을 여십시오." "[english]L4D2_Instructor_explain_carousel_start" "Turn on the power to open the gate" "L4D2_Instructor_explain_carousel_start2" "제어 부스로 달려가서 회전 목마를 멈추십시오." "[english]L4D2_Instructor_explain_carousel_start2" "Run to the control booth to shut down the carousel" "L4D2_Instructor_explain_carousel_destination" "회전 목마를 멈추십시오." "[english]L4D2_Instructor_explain_carousel_destination" "Shut down the carousel" "L4D2_Instructor_explain_stage_lighting" "무대 조명을 설정하십시오." "[english]L4D2_Instructor_explain_stage_lighting" "Set the stage lighting" "L4D2_Instructor_ability_out_of_range" "더 가까이 접근하십시오. 목표물이 범위를 벗어났습니다." "[english]L4D2_Instructor_ability_out_of_range" "Get closer — that target is out of range" "L4D2_Instructor_explain_stage_finale_start" "록 콘서트를 시작하여 헬기에 신호를 보내십시오." "[english]L4D2_Instructor_explain_stage_finale_start" "Begin the rock concert to signal the chopper" "L4D2_Instructor_explain_c3m4_radio1" "보트에 구조를 요청하십시오." "[english]L4D2_Instructor_explain_c3m4_radio1" "Call for a boat rescue" "L4D2_Instructor_explain_c3m4_radio2" "버질에게 대답하십시오." "[english]L4D2_Instructor_explain_c3m4_radio2" "Respond to Virgil" "L4D2_Instructor_explain_stage_survival_start" "록 콘서트를 시작하십시오..." "[english]L4D2_Instructor_explain_stage_survival_start" "Begin the rock concert..." "L4D2_Instructor_explain_gates_are_open" "문이 열렸습니다. 은신처로 달려가십시오!" "[english]L4D2_Instructor_explain_gates_are_open" "The gates are open, run for the safe room!" "L4D2_Instructor_explain_c2m4_ticketbooth" "버튼을 눌러 문을 여십시오." "[english]L4D2_Instructor_explain_c2m4_ticketbooth" "Press the button to open the gates" "L4D2_Instructor_explain_c3m4_rescue" "구조 보트가 도착했습니다. 보트에 타십시오!" "[english]L4D2_Instructor_explain_c3m4_rescue" "The rescue boat has arrived, get on board!" "L4D2_Instructor_explain_hotel_elevator_doors" "탈출을 위해 문을 여십시오..." "[english]L4D2_Instructor_explain_hotel_elevator_doors" "Pry open the doors to escape..." "L4D2_Instructor_explain_gun_shop_tanker" "휘태커가 이 탱커를 부숴서 길을 열어줄 것입니다." "[english]L4D2_Instructor_explain_gun_shop_tanker" "Whitaker will destroy this tanker and clear the path" "L4D2_Instructor_explain_gun_shop" "총포상 주인과 대화하십시오." "[english]L4D2_Instructor_explain_gun_shop" "Talk to the gun shop owner" "L4D2_Instructor_explain_store_alarm" "상점 문을 여십시오..." "[english]L4D2_Instructor_explain_store_alarm" "Open the store door..." "L4D2_Instructor_explain_store_item" "상점 안에서 콜라를 가져오십시오." "[english]L4D2_Instructor_explain_store_item" "Retrieve the cola inside the store" "L4D2_Instructor_explain_gun_shop_item_get" "콜라를 확보하십시오." "[english]L4D2_Instructor_explain_gun_shop_item_get" "Get the cola" "L4D2_Instructor_explain_gun_shop_item" "콜라" "[english]L4D2_Instructor_explain_gun_shop_item" "Cola" "L4D2_Instructor_explain_return_item" "콜라를 총포상 주인에게 가져다 주십시오." "[english]L4D2_Instructor_explain_return_item" "Deliver the cola to the gun shop owner" "L4D2_Instructor_explain_help_return_item" "콜라를 운반하는 사람을 호위하십시오." "[english]L4D2_Instructor_explain_help_return_item" "Escort the cola delivery" "L4D2_Instructor_save_items" "돌아가는 길에 대비하여 몇몇 아이템을 아끼는 것이 좋습니다." "[english]L4D2_Instructor_save_items" "You may want to save some items for the return trip" "L4D2_Instructor_explain_return_to_elevator" "엘리베이터로 돌아가십시오!" "[english]L4D2_Instructor_explain_return_to_elevator" "Return to the elevator!" "L4D2_Instructor_porch_light" "베란단 불을 켜서 아이템으로 위치를 표시하십시오." "[english]L4D2_Instructor_porch_light" "Turn on porch lights to mark locations with items" "L4D2_Instructor_explain_acid_spit" "유독 산에 닿지 않도록 하십시오!" "[english]L4D2_Instructor_explain_acid_spit" "Try to avoid the noxious acid!" "L4D2_Instructor_notify_entered_spit" "유독 산을 피하십시오!" "[english]L4D2_Instructor_notify_entered_spit" "Avoid the noxious acid!" "L4D2_Instructor_temp_msg_c4m1" "연료를 구해서 보트로 돌아오십시오." "[english]L4D2_Instructor_temp_msg_c4m1" "Go get fuel and return to the boat" "L4D2_Instructor_temp_msg_c4m3" "연료를 구했습니다. 보트로 돌아가십시오." "[english]L4D2_Instructor_temp_msg_c4m3" "You got the fuel — Return to the boat" "L4D2_Instructor_explain_c1m4_finale1" "차에 기름을 채워야 합니다." "[english]L4D2_Instructor_explain_c1m4_finale1" "You'll need to fill the car with gas" "L4D2_Instructor_explain_c1m4_finale2" "1단계: 기름통 찾기" "[english]L4D2_Instructor_explain_c1m4_finale2" "Step 1: Find a gas can" "L4D2_Instructor_explain_c1m4_finale3" "2단계: 기름통을 차가 있는 곳으로 가져오기" "[english]L4D2_Instructor_explain_c1m4_finale3" "Step 2: Bring the gas can to the car" "L4D2_Instructor_notify_ridden" "계속 움직이세요! 자키에게 끌려가지 마십시오..." "[english]L4D2_Instructor_notify_ridden" "Keep moving! Resist the Jockey's influence..." "L4D2_Instructor_notify_riding_survivor" "생존자를 위험한 곳으로 끌고가십시오." "[english]L4D2_Instructor_notify_riding_survivor" "Steer the Survivor into danger" "L4D2_Instructor_explain_magnum_pistol_get" "매그넘 권총 획득" "[english]L4D2_Instructor_explain_magnum_pistol_get" "Get magnum pistol" "L4D2_Instructor_explain_magnum_pistol" "매그넘 권총" "[english]L4D2_Instructor_explain_magnum_pistol" "Magnum Pistol" "L4D2_Instructor_explain_magnum_pistol_get_alt" "데저트 코브라 획득" "[english]L4D2_Instructor_explain_magnum_pistol_get_alt" "Get Desert Cobra" "L4D2_Instructor_explain_magnum_pistol_alt" "데저트 코브라 권총" "[english]L4D2_Instructor_explain_magnum_pistol_alt" "Desert Cobra Pistol" "L4D2_Instructor_explain_trade_melee_for_magnum_pistol" "근접 무기를 매그넘 권총과 교환" "[english]L4D2_Instructor_explain_trade_melee_for_magnum_pistol" "Trade melee weapon for magnum pistol" "GameUI_Icons_SC_None" "< 지정되지 않음 >" "[english]GameUI_Icons_SC_None" "< not assigned >" "GameUI_Icons_SC_A_Button" "A" "[english]GameUI_Icons_SC_A_Button" "A" "GameUI_Icons_SC_B_Button" "B" "[english]GameUI_Icons_SC_B_Button" "B" "GameUI_Icons_SC_X_Button" "X" "[english]GameUI_Icons_SC_X_Button" "X" "GameUI_Icons_SC_Y_Button" "Y" "[english]GameUI_Icons_SC_Y_Button" "Y" "GameUI_Icons_SC_L_Shoulder" "2" "[english]GameUI_Icons_SC_L_Shoulder" "2" "GameUI_Icons_SC_R_Shoulder" "3" "[english]GameUI_Icons_SC_R_Shoulder" "3" "GameUI_Icons_SC_L_Grip" "(" "[english]GameUI_Icons_SC_L_Grip" "(" "GameUI_Icons_SC_R_Grip" ")" "[english]GameUI_Icons_SC_R_Grip" ")" "GameUI_Icons_SC_Start_Button" "5" "[english]GameUI_Icons_SC_Start_Button" "5" "GameUI_Icons_SC_Back_Button" "4" "[english]GameUI_Icons_SC_Back_Button" "4" "GameUI_Icons_SC_Left_Pad_Touch" "q" "[english]GameUI_Icons_SC_Left_Pad_Touch" "q" "GameUI_Icons_SC_Left_Pad_Swipe" "w" "[english]GameUI_Icons_SC_Left_Pad_Swipe" "w" "GameUI_Icons_SC_Left_Pad_Click" "e" "[english]GameUI_Icons_SC_Left_Pad_Click" "e" "GameUI_Icons_SC_Left_Pad_DPad_N" "a" "[english]GameUI_Icons_SC_Left_Pad_DPad_N" "a" "GameUI_Icons_SC_Left_Pad_DPad_S" "s" "[english]GameUI_Icons_SC_Left_Pad_DPad_S" "s" "GameUI_Icons_SC_Left_Pad_DPad_W" "d" "[english]GameUI_Icons_SC_Left_Pad_DPad_W" "d" "GameUI_Icons_SC_Left_Pad_DPad_E" "f" "[english]GameUI_Icons_SC_Left_Pad_DPad_E" "f" "GameUI_Icons_SC_Right_Pad_Touch" "y" "[english]GameUI_Icons_SC_Right_Pad_Touch" "y" "GameUI_Icons_SC_Right_Pad_Swipe" "u" "[english]GameUI_Icons_SC_Right_Pad_Swipe" "u" "GameUI_Icons_SC_Right_Pad_Click" "i" "[english]GameUI_Icons_SC_Right_Pad_Click" "i" "GameUI_Icons_SC_Right_Pad_DPad_N" "h" "[english]GameUI_Icons_SC_Right_Pad_DPad_N" "h" "GameUI_Icons_SC_Right_Pad_DPad_S" "j" "[english]GameUI_Icons_SC_Right_Pad_DPad_S" "j" "GameUI_Icons_SC_Right_Pad_DPad_W" "k" "[english]GameUI_Icons_SC_Right_Pad_DPad_W" "k" "GameUI_Icons_SC_Right_Pad_DPad_E" "l" "[english]GameUI_Icons_SC_Right_Pad_DPad_E" "l" "GameUI_Icons_SC_L_Trigger_Pull" "z" "[english]GameUI_Icons_SC_L_Trigger_Pull" "z" "GameUI_Icons_SC_L_Trigger_Click" "x" "[english]GameUI_Icons_SC_L_Trigger_Click" "x" "GameUI_Icons_SC_R_Trigger_Pull" "m" "[english]GameUI_Icons_SC_R_Trigger_Pull" "m" "GameUI_Icons_SC_L_Stick_Move" "C" "[english]GameUI_Icons_SC_L_Stick_Move" "C" "GameUI_Icons_SC_L_Stick_Click" "V" "[english]GameUI_Icons_SC_L_Stick_Click" "V" "GameUI_Icons_SC_Gyro_Move" "6" "[english]GameUI_Icons_SC_Gyro_Move" "6" "GameUI_Icons_SC_Gyro_Pitch" "7" "[english]GameUI_Icons_SC_Gyro_Pitch" "7" "GameUI_Icons_SC_Gyro_Yaw" "8" "[english]GameUI_Icons_SC_Gyro_Yaw" "8" "GameUI_Icons_SC_Gyro_Roll" "9" "[english]GameUI_Icons_SC_Gyro_Roll" "9" "GameUI_KeyNames_SC_None" "< 지정되지 않음 >" "[english]GameUI_KeyNames_SC_None" "< not assigned >" "GameUI_KeyNames_SC_A_Button" "A 버튼" "[english]GameUI_KeyNames_SC_A_Button" "A button" "GameUI_KeyNames_SC_B_Button" "B 버튼" "[english]GameUI_KeyNames_SC_B_Button" "B button" "GameUI_KeyNames_SC_X_Button" "X 버튼" "[english]GameUI_KeyNames_SC_X_Button" "X button" "GameUI_KeyNames_SC_Y_Button" "Y 버튼" "[english]GameUI_KeyNames_SC_Y_Button" "Y button" "GameUI_KeyNames_SC_L_Shoulder" "왼쪽 범퍼" "[english]GameUI_KeyNames_SC_L_Shoulder" "left bumper" "GameUI_KeyNames_SC_R_Shoulder" "오른쪽 범퍼" "[english]GameUI_KeyNames_SC_R_Shoulder" "right bumper" "GameUI_KeyNames_SC_L_Grip" "왼쪽 그립 단추" "[english]GameUI_KeyNames_SC_L_Grip" "left grip button" "GameUI_KeyNames_SC_R_Grip" "오른쪽 그립 단추" "[english]GameUI_KeyNames_SC_R_Grip" "right grip button" "GameUI_KeyNames_SC_Start_Button" "START 버튼" "[english]GameUI_KeyNames_SC_Start_Button" "START button" "GameUI_KeyNames_SC_Back_Button" "BACK 버튼" "[english]GameUI_KeyNames_SC_Back_Button" "BACK button" "GameUI_KeyNames_SC_Left_Pad_Touch" "왼쪽 패드 터치" "[english]GameUI_KeyNames_SC_Left_Pad_Touch" "left pad touch" "GameUI_KeyNames_SC_Left_Pad_Swipe" "왼쪽 패드 이동" "[english]GameUI_KeyNames_SC_Left_Pad_Swipe" "left pad move" "GameUI_KeyNames_SC_Left_Pad_Click" "왼쪽 패드 클릭" "[english]GameUI_KeyNames_SC_Left_Pad_Click" "left pad click" "GameUI_KeyNames_SC_Left_Pad_DPad_N" "좌측 D 패드 위" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_N" "left D-pad up" "GameUI_KeyNames_SC_Left_Pad_DPad_S" "좌측 D 패드 아래" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_S" "left D-pad down" "GameUI_KeyNames_SC_Left_Pad_DPad_W" "좌측 D 패드 왼쪽" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_W" "left D-pad left" "GameUI_KeyNames_SC_Left_Pad_DPad_E" "좌측 D 패드 오른쪽" "[english]GameUI_KeyNames_SC_Left_Pad_DPad_E" "left D-pad right" "GameUI_KeyNames_SC_Right_Pad_Touch" "오른쪽 패드 터치" "[english]GameUI_KeyNames_SC_Right_Pad_Touch" "right pad touch" "GameUI_KeyNames_SC_Right_Pad_Swipe" "오른쪽 패드 이동" "[english]GameUI_KeyNames_SC_Right_Pad_Swipe" "right pad move" "GameUI_KeyNames_SC_Right_Pad_Click" "오른쪽 패드 클릭" "[english]GameUI_KeyNames_SC_Right_Pad_Click" "right pad click" "GameUI_KeyNames_SC_Right_Pad_DPad_N" "우측 D 패드 위" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_N" "right D-pad up" "GameUI_KeyNames_SC_Right_Pad_DPad_S" "우측 D 패드 아래" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_S" "right D-pad down" "GameUI_KeyNames_SC_Right_Pad_DPad_W" "우측 D 패드 왼쪽" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_W" "right D-pad left" "GameUI_KeyNames_SC_Right_Pad_DPad_E" "우측 D 패드 오른쪽" "[english]GameUI_KeyNames_SC_Right_Pad_DPad_E" "right D-pad right" "GameUI_KeyNames_SC_L_Trigger_Pull" "왼쪽 방아쇠 당기기" "[english]GameUI_KeyNames_SC_L_Trigger_Pull" "left trigger pull" "GameUI_KeyNames_SC_L_Trigger_Click" "왼쪽 방아쇠 클릭" "[english]GameUI_KeyNames_SC_L_Trigger_Click" "left trigger click" "GameUI_KeyNames_SC_R_Trigger_Pull" "오른쪽 방아쇠 클릭" "[english]GameUI_KeyNames_SC_R_Trigger_Pull" "right trigger click" "GameUI_KeyNames_SC_L_Stick_Move" "스틱 이동" "[english]GameUI_KeyNames_SC_L_Stick_Move" "stick move" "GameUI_KeyNames_SC_L_Stick_Click" "스틱 클릭" "[english]GameUI_KeyNames_SC_L_Stick_Click" "stick click" "GameUI_KeyNames_SC_Gyro_Move" "자이로 이동" "[english]GameUI_KeyNames_SC_Gyro_Move" "gyro move" "GameUI_KeyNames_SC_Gyro_Pitch" "자이로 피치" "[english]GameUI_KeyNames_SC_Gyro_Pitch" "gyro pitch" "GameUI_KeyNames_SC_Gyro_Yaw" "자이로 편향" "[english]GameUI_KeyNames_SC_Gyro_Yaw" "gyro yaw" "GameUI_KeyNames_SC_Gyro_Roll" "자이로 롤" "[english]GameUI_KeyNames_SC_Gyro_Roll" "gyro roll" } }