"lang" { "Language" "polish" "Tokens" { "testcommands" "This is red and italics and bold white again." "[english]testcommands" "This is red and italics and bold white again." "hulkzombie.voice" "[stękanie Tanka]" "[english]hulkzombie.voice" "[Tank Grunts]" "hulkzombie.growl" "[warczenie Tanka]" "[english]hulkzombie.growl" "[Tank Growls]" "hulkzombie.yell" "[okrzyk Tanka!]" "[english]hulkzombie.yell" "[Tank Yells!]" "hulkzombie.attack" "[Tank atakuje!]" "[english]hulkzombie.attack" "[Tank Attack Sound!]" "hulkzombie.throw.pickup" "[Tank podnosi gruz]" "[english]hulkzombie.throw.pickup" "[Tank Picks Up Rubble]" "hulkzombie.throw" "[Tank rzuca]" "[english]hulkzombie.throw" "[Tank Throws]" "hulkzombie.throw.flyloop" " " "[english]hulkzombie.throw.flyloop" " " "hulkzombie.startledgeclimb" " " "[english]hulkzombie.startledgeclimb" " " "hulkzombie.punchincap" " " "[english]hulkzombie.punchincap" " " "hulkzombie.die" " " "[english]hulkzombie.die" " " "hulkzombie.pain" "[krzyk bólu Tanka!]" "[english]hulkzombie.pain" "[Tank in Pain!]" "hulkzombie.painfire" " " "[english]hulkzombie.painfire" " " "hulkzombie.kneefall" " " "[english]hulkzombie.kneefall" " " "hulkzombie.thrownprojectilehit" " " "[english]hulkzombie.thrownprojectilehit" " " "witchzombie.despair" "[jęk Witch...]" "[english]witchzombie.despair" "[Witch Moan...]" "witchzombie.scream" "[Witch wrzeszczy!]" "[english]witchzombie.scream" "[Witch Scream!]" "witchzombie.rage" "[furia Witch!]" "[english]witchzombie.rage" "[Witch Rage!]" "witchzombie.ragebeforekillingfrenzy" "[Witch gotowa do ataku...]" "[english]witchzombie.ragebeforekillingfrenzy" "[Witch Ready to Attack...]" "witchzombie.killingfrenzy" "[Witch w szale!]" "[english]witchzombie.killingfrenzy" "[Witch Frenzy!]" "witchzombie.surprised" "[Witch zaskoczona!]" "[english]witchzombie.surprised" "[Witch Surprised!]" "witchzombie.pain" "[krzyk bólu Witch!]" "[english]witchzombie.pain" "[Witch Pain!]" "witchzombie.painfire" " " "[english]witchzombie.painfire" " " "witchzombie.growllow" "[Witch cicho jęczy]" "[english]witchzombie.growllow" "[Witch Groans Softly]" "witchzombie.growlmedium" "[Witch jęczy...]" "[english]witchzombie.growlmedium" "[Witch Groans...]" "witchzombie.growlhigh" "[Witch jęczy – głośno!]" "[english]witchzombie.growlhigh" "[Witch Groans - Loud!]" "witchzombie.retreathorror" " " "[english]witchzombie.retreathorror" " " "witchzombie.die" " " "[english]witchzombie.die" " " "witchzombie.headShot" " " "[english]witchzombie.headShot" " " "witchzombie.shredvictim" "[Witch tnie szponami]" "[english]witchzombie.shredvictim" "[Witch Nails Shredding]" "boomerzombie.warn" " " "[english]boomerzombie.warn" " " "boomerzombie.alert" " " "[english]boomerzombie.alert" " " "boomerzombie.groan" "[Boomer jęczy]" "[english]boomerzombie.groan" "[Boomer Groan]" "boomerzombie.gurgle" "[Boomer gulgocze]" "[english]boomerzombie.gurgle" "[Boomer Gurgle]" "boomerzombie.rage" "[wściekły Boomer!]" "[english]boomerzombie.rage" "[Boomer Rage!]" "boomerzombie.attack" "[Boomer atakuje!]" "[english]boomerzombie.attack" "[Boomer Attack!]" "boomerzombie.pain" "[krzyk bólu Boomera!]" "[english]boomerzombie.pain" "[Boomer Pain!]" "boomerzombie.detonate" "[Boomer pęka!]" "[english]boomerzombie.detonate" "[Boomer Bursts!]" "boomerzombie.fall" "[Boomer pada]" "[english]boomerzombie.fall" "[Boomer Falls]" "boomerzombie.splatter" "[Boomer rozbryzguje się]" "[english]boomerzombie.splatter" "[Boomer Splatter]" "vomit.use" " " "[english]vomit.use" " " "vomit.hit" "[plaśnięcie wymiocin!]" "[english]vomit.hit" "[Vomit Splat!]" "vomit.cancel" " " "[english]vomit.cancel" " " "smokerzombie.voice" "[głos Smokera]" "[english]smokerzombie.voice" "[Smoker Voice]" "smokerzombie.attack" "[Smoker atakuje!]" "[english]smokerzombie.attack" "[Smoker Attacks!]" "smokerzombie.pain" "[krzyk bólu Smokera!]" "[english]smokerzombie.pain" "[Smoker Pain!]" "smokerzombie.recognize" " " "[english]smokerzombie.recognize" " " "smokerzombie.alert" " " "[english]smokerzombie.alert" " " "smokerzombie.die" " " "[english]smokerzombie.die" " " "smokerzombie.explode" " " "[english]smokerzombie.explode" " " "smokerzombie.tonguepoisonMinor" " " "[english]smokerzombie.tonguepoisonMinor" " " "smokerzombie.tonguepoisonMajor" " " "[english]smokerzombie.tonguepoisonMajor" " " "smokerzombie.tonguepoisonCritical" " " "[english]smokerzombie.tonguepoisonCritical" " " "hunterzombie.voice" "[głos Huntera]" "[english]hunterzombie.voice" "[Hunter Voice]" "hunterzombie.pain" "[krzyk bólu Huntera!]" "[english]hunterzombie.pain" "[Hunter Pain!]" "hunterzombie.lunge" "[Hunter skacze]" "[english]hunterzombie.lunge" "[Hunter Lunges]" "hunterzombie.lungeland" " " "[english]hunterzombie.lungeland" " " "hunterzombie.alert" " " "[english]hunterzombie.alert" " " "hunterzombie.warn" " " "[english]hunterzombie.warn" " " "hunterzombie.pounce.flyloop" " " "[english]hunterzombie.pounce.flyloop" " " "hunterzombie.pounce.miss" " " "[english]hunterzombie.pounce.miss" " " "hunterzombie.pounce.cancel" " " "[english]hunterzombie.pounce.cancel" " " "hunterzombie.pounce.hit" " " "[english]hunterzombie.pounce.hit" " " "HunterZombie.Death" " " "[english]HunterZombie.Death" " " "hunterzombie.growl" "[Hunter warczy]" "[english]hunterzombie.growl" "[Hunter Growls]" "deafeningshriek.use" "[wrzask Huntera!]" "[english]deafeningshriek.use" "[Hunter Shriek!]" "playerzombie.becomeghost" " " "[english]playerzombie.becomeghost" " " "playerzombie.becomereal" " " "[english]playerzombie.becomereal" " " "playerzombie.rage" " " "[english]playerzombie.rage" " " "playerzombie.breathe" " " "[english]playerzombie.breathe" " " "playerzombie.attack" " " "[english]playerzombie.attack" " " "playerzombie.attackmiss" " " "[english]playerzombie.attackmiss" " " "playerzombie.attackhit" " " "[english]playerzombie.attackhit" " " "playerzombie.die" " " "[english]playerzombie.die" " " "playerzombie.hurt" " " "[english]playerzombie.hurt" " " "playerzombie.taunt" " " "[english]playerzombie.taunt" " " "playerzombie.cullwarn" " " "[english]playerzombie.cullwarn" " " "playerzombie.fall" " " "[english]playerzombie.fall" " " "playerzombie.thud" " " "[english]playerzombie.thud" " " "ChargerZombie.HitPerson" "[Charger trafia]" "[english]ChargerZombie.HitPerson" "[Charger Hit]" "ChargerZombie.ImpactHard" " " "[english]ChargerZombie.ImpactHard" " " "ChargerZombie.Miss" "[Charger chybia]" "[english]ChargerZombie.Miss" "[Charger Miss]" "ChargerZombie.Voice" "[głos Chargera]" "[english]ChargerZombie.Voice" "[Charger Voice]" "ChargerZombie.Growl" "[warczenie Chargera]" "[english]ChargerZombie.Growl" "[Charger Growl]" "ChargerZombie.Recognize" " " "[english]ChargerZombie.Recognize" " " "ChargerZombie.Pain" "[krzyk bólu Chargera]" "[english]ChargerZombie.Pain" "[Charger Pain]" "ChargerZombie.Charge" "[głos Chargera]" "[english]ChargerZombie.Charge" "[Charger Voice]" "ChargerZombie.Death" " " "[english]ChargerZombie.Death" " " "ChargerZombie.Alert" " " "[english]ChargerZombie.Alert" " " "ChargerZombie.Warn" " " "[english]ChargerZombie.Warn" " " "ChargerZombie.Smash" " " "[english]ChargerZombie.Smash" " " "ChargerZombie.VocalizePummel" " " "[english]ChargerZombie.VocalizePummel" " " "ChargerZombie.HitWall" "[uderzenie Chargera]" "[english]ChargerZombie.HitWall" "[Charger Impact]" "SpitterZombie.Voice" "[głos Spitter]" "[english]SpitterZombie.Voice" "[Spitter Voice]" "SpitterZombie.Pain" "[krzyk bólu Spitter]" "[english]SpitterZombie.Pain" "[Spitter Pain]" "SpitterZombie.PainShort" "[krzyk bólu Spitter]" "[english]SpitterZombie.PainShort" "[Spitter Pain]" "SpitterZombie.Recognize" " " "[english]SpitterZombie.Recognize" " " "SpitterZombie.Alert" " " "[english]SpitterZombie.Alert" " " "SpitterZombie.Death" " " "[english]SpitterZombie.Death" " " "SpitterZombie.Spit" "[splunięcie Spitter]" "[english]SpitterZombie.Spit" "[Spitter Spit]" "SpitProjectile.Bounce" "[skwierczenie kwasu!]" "[english]SpitProjectile.Bounce" "[Acid Sizzling!]" "flies.Swarm" "[pieczenie mazi Spitter]" "[english]flies.Swarm" "[Spitter Goo Burning]" "SpitterZombie.Acid" "[skwierczenie kwasu!]" "[english]SpitterZombie.Acid" "[Acid Sizzling!]" "JockeyZombie.Voice" "[głos Jockeya]" "[english]JockeyZombie.Voice" "[Jockey Voice]" "JockeyZombie.Growl" "[warczenie Jockeya]" "[english]JockeyZombie.Growl" "[Jockey Growl]" "JockeyZombie.Pain" "[krzyk bólu Jockeya]" "[english]JockeyZombie.Pain" "[Jockey Pain]" "JockeyZombie.PainShort" "[krzyk bólu Jockeya]" "[english]JockeyZombie.PainShort" "[Jockey Pain]" "JockeyZombie.Alert" " " "[english]JockeyZombie.Alert" " " "JockeyZombie.Warn" " " "[english]JockeyZombie.Warn" " " "JockeyZombie.Recognize" " " "[english]JockeyZombie.Recognize" " " "JockeyZombie.Pounce" " " "[english]JockeyZombie.Pounce" " " "JockeyZombie.Ride" " " "[english]JockeyZombie.Ride" " " "JockeyZombie.Death" " " "[english]JockeyZombie.Death" " " "Clown.Default.RunRight" "[piszczenie butów klauna!]" "[english]Clown.Default.RunRight" "[Clownshoe Squeaking!]" "ai_basenpc.sentencestop" " " "[english]ai_basenpc.sentencestop" " " "ambient.electrical_random_zap_1" " " "[english]ambient.electrical_random_zap_1" " " "ambient.electrical_random_zap_2" " " "[english]ambient.electrical_random_zap_2" " " "ambient.electrical_zap_1" " " "[english]ambient.electrical_zap_1" " " "ambient.electrical_zap_2" " " "[english]ambient.electrical_zap_2" " " "ambient.electrical_zap_3" " " "[english]ambient.electrical_zap_3" " " "ambient.electrical_zap_4" " " "[english]ambient.electrical_zap_4" " " "ambient.electrical_zap_5" " " "[english]ambient.electrical_zap_5" " " "ambient.electrical_zap_6" " " "[english]ambient.electrical_zap_6" " " "ambient.electrical_zap_7" " " "[english]ambient.electrical_zap_7" " " "ambient.electrical_zap_8" " " "[english]ambient.electrical_zap_8" " " "ambient.electrical_zap_9" " " "[english]ambient.electrical_zap_9" " " "ambient.rock_slide1" " " "[english]ambient.rock_slide1" " " "ambient.rock_slide2" " " "[english]ambient.rock_slide2" " " "ambient.rock_slide3" " " "[english]ambient.rock_slide3" " " "ambient.rock_slide4" " " "[english]ambient.rock_slide4" " " "ambient.rock_slide5" " " "[english]ambient.rock_slide5" " " "ambient.steam01" " " "[english]ambient.steam01" " " "ambient.whoosh_huge_incoming1" " " "[english]ambient.whoosh_huge_incoming1" " " "ambient.whoosh_huge_incoming2" " " "[english]ambient.whoosh_huge_incoming2" " " "ambient.whoosh_huge_incoming3" " " "[english]ambient.whoosh_huge_incoming3" " " "ambient.whoosh_huge_incoming4" " " "[english]ambient.whoosh_huge_incoming4" " " "ambient.whoosh_huge_incoming5" " " "[english]ambient.whoosh_huge_incoming5" " " "ambient.whoosh_large_incoming1" " " "[english]ambient.whoosh_large_incoming1" " " "ambient.whoosh_large_incoming2" " " "[english]ambient.whoosh_large_incoming2" " " "ambient.whoosh_large_incoming3" " " "[english]ambient.whoosh_large_incoming3" " " "ambient.whoosh_large_incoming4" " " "[english]ambient.whoosh_large_incoming4" " " "ambient.whoosh_medium_incoming1" " " "[english]ambient.whoosh_medium_incoming1" " " "ambient.whoosh_medium_incoming2" " " "[english]ambient.whoosh_medium_incoming2" " " "ambient.whoosh_medium_incoming3" " " "[english]ambient.whoosh_medium_incoming3" " " "ambient.whoosh_medium_incoming4" " " "[english]ambient.whoosh_medium_incoming4" " " "ambient.whoosh_medium_incoming5" " " "[english]ambient.whoosh_medium_incoming5" " " "ambient.whoosh_medium_incoming6" " " "[english]ambient.whoosh_medium_incoming6" " " "apc_moving_siren1" "[syrena transportera]" "[english]apc_moving_siren1" "[APC siren]" "apc_siren1" "[syrena transportera]" "[english]apc_siren1" "[APC siren]" "armorflesh.bulletimpact" " " "[english]armorflesh.bulletimpact" " " "autoshotgun.boltback" " " "[english]autoshotgun.boltback" " " "autoshotgun.boltforward" " " "[english]autoshotgun.boltforward" " " "autoshotgun.deploy" " " "[english]autoshotgun.deploy" " " "autoshotgun.fire" " " "[english]autoshotgun.fire" " " "autoshotgun.firesilenced" " " "[english]autoshotgun.firesilenced" " " "autoshotgun.helpinghandextend" " " "[english]autoshotgun.helpinghandextend" " " "autoshotgun.helpinghandretract" " " "[english]autoshotgun.helpinghandretract" " " "autoshotgun.itempickupextend" " " "[english]autoshotgun.itempickupextend" " " "autoshotgun.itempickupretract" " " "[english]autoshotgun.itempickupretract" " " "autoshotgun.loadshell" " " "[english]autoshotgun.loadshell" " " "awardearned.achievement" " " "[english]awardearned.achievement" " " "awardearned.escaped" " " "[english]awardearned.escaped" " " "awardearned.fault" " " "[english]awardearned.fault" " " "awardearned.honor" " " "[english]awardearned.honor" " " "basecombatcharacter.ammopickup" " " "[english]basecombatcharacter.ammopickup" " " "basecombatcharacter.corpsegib" " " "[english]basecombatcharacter.corpsegib" " " "basecombatcharacter.itempickup2" " " "[english]basecombatcharacter.itempickup2" " " "basecombatcharacter.stopweaponsounds" " " "[english]basecombatcharacter.stopweaponsounds" " " "basecombatweapon.weapondrop" " " "[english]basecombatweapon.weapondrop" " " "basecombatweapon.weaponmaterialize" " " "[english]basecombatweapon.weaponmaterialize" " " "baseentity.enterwater" " " "[english]baseentity.enterwater" " " "baseentity.exitwater" " " "[english]baseentity.exitwater" " " "baseexplosioneffect.sound" " " "[english]baseexplosioneffect.sound" " " "basegrenade.explode" "[wybuch!]" "[english]basegrenade.explode" "[Explosion!]" "biker.callforrescue" "[Francis wzywa pomoc!]" "[english]biker.callforrescue" "[Francis Calling For Rescue!]" "blindingflash" " " "[english]blindingflash" " " "blood.splat" " " "[english]blood.splat" " " "boat.horn" "[syrena łodzi]" "[english]boat.horn" "Boat Horn" "boat.move" " " "[english]boat.move" " " "boat.start" " " "[english]boat.start" " " "boat.stop" " " "[english]boat.stop" " " "body_fall_1" " " "[english]body_fall_1" " " "boomer.cardboard.runleft" " " "[english]boomer.cardboard.runleft" " " "boomer.cardboard.runright" " " "[english]boomer.cardboard.runright" " " "boomer.cardboard.walkleft" " " "[english]boomer.cardboard.walkleft" " " "boomer.cardboard.walkright" " " "[english]boomer.cardboard.walkright" " " "boomer.ceiling_tile.runleft" " " "[english]boomer.ceiling_tile.runleft" " " "boomer.ceiling_tile.runright" " " "[english]boomer.ceiling_tile.runright" " " "boomer.ceiling_tile.walkleft" " " "[english]boomer.ceiling_tile.walkleft" " " "boomer.ceiling_tile.walkright" " " "[english]boomer.ceiling_tile.walkright" " " "boomer.chainlink.runleft" " " "[english]boomer.chainlink.runleft" " " "boomer.chainlink.runright" " " "[english]boomer.chainlink.runright" " " "boomer.chainlink.walkleft" " " "[english]boomer.chainlink.walkleft" " " "boomer.chainlink.walkright" " " "[english]boomer.chainlink.walkright" " " "boomer.concrete.runleft" " " "[english]boomer.concrete.runleft" " " "boomer.concrete.runright" " " "[english]boomer.concrete.runright" " " "boomer.concrete.walkleft" " " "[english]boomer.concrete.walkleft" " " "boomer.concrete.walkright" " " "[english]boomer.concrete.walkright" " " "boomer.default.runleft" " " "[english]boomer.default.runleft" " " "boomer.default.runright" " " "[english]boomer.default.runright" " " "boomer.default.walkleft" " " "[english]boomer.default.walkleft" " " "boomer.default.walkright" " " "[english]boomer.default.walkright" " " "boomer.dirt.runleft" " " "[english]boomer.dirt.runleft" " " "boomer.dirt.runright" " " "[english]boomer.dirt.runright" " " "boomer.dirt.walkleft" " " "[english]boomer.dirt.walkleft" " " "boomer.dirt.walkright" " " "[english]boomer.dirt.walkright" " " "boomer.drywall.runleft" " " "[english]boomer.drywall.runleft" " " "boomer.drywall.runright" " " "[english]boomer.drywall.runright" " " "boomer.drywall.walkleft" " " "[english]boomer.drywall.walkleft" " " "boomer.drywall.walkright" " " "[english]boomer.drywall.walkright" " " "boomer.flesh.runleft" " " "[english]boomer.flesh.runleft" " " "boomer.flesh.runright" " " "[english]boomer.flesh.runright" " " "boomer.flesh.walkleft" " " "[english]boomer.flesh.walkleft" " " "boomer.flesh.walkright" " " "[english]boomer.flesh.walkright" " " "boomer.glass.runleft" " " "[english]boomer.glass.runleft" " " "boomer.glass.runright" " " "[english]boomer.glass.runright" " " "boomer.glass.walkleft" " " "[english]boomer.glass.walkleft" " " "boomer.glass.walkright" " " "[english]boomer.glass.walkright" " " "boomer.glassbottle.runleft" " " "[english]boomer.glassbottle.runleft" " " "boomer.glassbottle.runright" " " "[english]boomer.glassbottle.runright" " " "boomer.glassbottle.walkleft" " " "[english]boomer.glassbottle.walkleft" " " "boomer.glassbottle.walkright" " " "[english]boomer.glassbottle.walkright" " " "boomer.grass.runleft" " " "[english]boomer.grass.runleft" " " "boomer.grass.runright" " " "[english]boomer.grass.runright" " " "boomer.grass.walkleft" " " "[english]boomer.grass.walkleft" " " "boomer.grass.walkright" " " "[english]boomer.grass.walkright" " " "boomer.gravel.runleft" " " "[english]boomer.gravel.runleft" " " "boomer.gravel.runright" " " "[english]boomer.gravel.runright" " " "boomer.gravel.walkleft" " " "[english]boomer.gravel.walkleft" " " "boomer.gravel.walkright" " " "[english]boomer.gravel.walkright" " " "boomer.grenade.runleft" " " "[english]boomer.grenade.runleft" " " "boomer.grenade.runright" " " "[english]boomer.grenade.runright" " " "boomer.grenade.walkleft" " " "[english]boomer.grenade.walkleft" " " "boomer.grenade.walkright" " " "[english]boomer.grenade.walkright" " " "boomer.ladder.runleft" " " "[english]boomer.ladder.runleft" " " "boomer.ladder.runright" " " "[english]boomer.ladder.runright" " " "boomer.ladder.walkleft" " " "[english]boomer.ladder.walkleft" " " "boomer.ladder.walkright" " " "[english]boomer.ladder.walkright" " " "boomer.metal_box.runleft" " " "[english]boomer.metal_box.runleft" " " "boomer.metal_box.runright" " " "[english]boomer.metal_box.runright" " " "boomer.metal_box.walkleft" " " "[english]boomer.metal_box.walkleft" " " "boomer.metal_box.walkright" " " "[english]boomer.metal_box.walkright" " " "boomer.metalgrate.runleft" " " "[english]boomer.metalgrate.runleft" " " "boomer.metalgrate.runright" " " "[english]boomer.metalgrate.runright" " " "boomer.metalgrate.walkleft" " " "[english]boomer.metalgrate.walkleft" " " "boomer.metalgrate.walkright" " " "[english]boomer.metalgrate.walkright" " " "boomer.metalvent.runleft" " " "[english]boomer.metalvent.runleft" " " "boomer.metalvent.runright" " " "[english]boomer.metalvent.runright" " " "boomer.metalvent.walkleft" " " "[english]boomer.metalvent.walkleft" " " "boomer.metalvent.walkright" " " "[english]boomer.metalvent.walkright" " " "boomer.mud.runleft" " " "[english]boomer.mud.runleft" " " "boomer.mud.runright" " " "[english]boomer.mud.runright" " " "boomer.mud.walkleft" " " "[english]boomer.mud.walkleft" " " "boomer.mud.walkright" " " "[english]boomer.mud.walkright" " " "boomer.plaster.runleft" " " "[english]boomer.plaster.runleft" " " "boomer.plaster.runright" " " "[english]boomer.plaster.runright" " " "boomer.plaster.walkleft" " " "[english]boomer.plaster.walkleft" " " "boomer.plaster.walkright" " " "[english]boomer.plaster.walkright" " " "boomer.plastic_barrel.runleft" " " "[english]boomer.plastic_barrel.runleft" " " "boomer.plastic_barrel.runright" " " "[english]boomer.plastic_barrel.runright" " " "boomer.plastic_barrel.walkleft" " " "[english]boomer.plastic_barrel.walkleft" " " "boomer.plastic_barrel.walkright" " " "[english]boomer.plastic_barrel.walkright" " " "boomer.plastic_box.runleft" " " "[english]boomer.plastic_box.runleft" " " "boomer.plastic_box.runright" " " "[english]boomer.plastic_box.runright" " " "boomer.plastic_box.walkleft" " " "[english]boomer.plastic_box.walkleft" " " "boomer.plastic_box.walkright" " " "[english]boomer.plastic_box.walkright" " " "boomer.rubber.runleft" " " "[english]boomer.rubber.runleft" " " "boomer.rubber.runright" " " "[english]boomer.rubber.runright" " " "boomer.rubber.walkleft" " " "[english]boomer.rubber.walkleft" " " "boomer.rubber.walkright" " " "[english]boomer.rubber.walkright" " " "boomer.sand.runleft" " " "[english]boomer.sand.runleft" " " "boomer.sand.runright" " " "[english]boomer.sand.runright" " " "boomer.sand.walkleft" " " "[english]boomer.sand.walkleft" " " "boomer.sand.walkright" " " "[english]boomer.sand.walkright" " " "boomer.slipperyslime.runleft" " " "[english]boomer.slipperyslime.runleft" " " "boomer.slipperyslime.runright" " " "[english]boomer.slipperyslime.runright" " " "boomer.slipperyslime.walkleft" " " "[english]boomer.slipperyslime.walkleft" " " "boomer.slipperyslime.walkright" " " "[english]boomer.slipperyslime.walkright" " " "boomer.snow.runleft" " " "[english]boomer.snow.runleft" " " "boomer.snow.runright" " " "[english]boomer.snow.runright" " " "boomer.snow.walkleft" " " "[english]boomer.snow.walkleft" " " "boomer.snow.walkright" " " "[english]boomer.snow.walkright" " " "boomer.solidmetal.runleft" " " "[english]boomer.solidmetal.runleft" " " "boomer.solidmetal.runright" " " "[english]boomer.solidmetal.runright" " " "boomer.solidmetal.walkleft" " " "[english]boomer.solidmetal.walkleft" " " "boomer.solidmetal.walkright" " " "[english]boomer.solidmetal.walkright" " " "boomer.tile.runleft" " " "[english]boomer.tile.runleft" " " "boomer.tile.runright" " " "[english]boomer.tile.runright" " " "boomer.tile.walkleft" " " "[english]boomer.tile.walkleft" " " "boomer.tile.walkright" " " "[english]boomer.tile.walkright" " " "boomer.wade.runleft" " " "[english]boomer.wade.runleft" " " "boomer.wade.runright" " " "[english]boomer.wade.runright" " " "boomer.wade.walkleft" " " "[english]boomer.wade.walkleft" " " "boomer.wade.walkright" " " "[english]boomer.wade.walkright" " " "boomer.water.runleft" " " "[english]boomer.water.runleft" " " "boomer.water.runright" " " "[english]boomer.water.runright" " " "boomer.water.walkleft" " " "[english]boomer.water.walkleft" " " "boomer.water.walkright" " " "[english]boomer.water.walkright" " " "boomer.weapon.runleft" " " "[english]boomer.weapon.runleft" " " "boomer.weapon.runright" " " "[english]boomer.weapon.runright" " " "boomer.weapon.walkleft" " " "[english]boomer.weapon.walkleft" " " "boomer.weapon.walkright" " " "[english]boomer.weapon.walkright" " " "boomer.wood.runleft" " " "[english]boomer.wood.runleft" " " "boomer.wood.runright" " " "[english]boomer.wood.runright" " " "boomer.wood.walkleft" " " "[english]boomer.wood.walkleft" " " "boomer.wood.walkright" " " "[english]boomer.wood.walkright" " " "boomer.wood_box.runleft" " " "[english]boomer.wood_box.runleft" " " "boomer.wood_box.runright" " " "[english]boomer.wood_box.runright" " " "boomer.wood_box.walkleft" " " "[english]boomer.wood_box.walkleft" " " "boomer.wood_box.walkright" " " "[english]boomer.wood_box.walkright" " " "boomer.wood_crate.runleft" " " "[english]boomer.wood_crate.runleft" " " "boomer.wood_crate.runright" " " "[english]boomer.wood_crate.runright" " " "boomer.wood_crate.walkleft" " " "[english]boomer.wood_crate.walkleft" " " "boomer.wood_crate.walkright" " " "[english]boomer.wood_crate.walkright" " " "boomer.wood_panel.runleft" " " "[english]boomer.wood_panel.runleft" " " "boomer.wood_panel.runright" " " "[english]boomer.wood_panel.runright" " " "boomer.wood_panel.walkleft" " " "[english]boomer.wood_panel.walkleft" " " "boomer.wood_panel.walkright" " " "[english]boomer.wood_panel.walkright" " " "boulder.impacthard" "[uderzenie głazu]" "[english]boulder.impacthard" "[Boulder impact]" "boulder.impactsoft" "[uderzenie głazu]" "[english]boulder.impactsoft" "[Boulder impact]" "boulder.scraperough" " " "[english]boulder.scraperough" " " "boulder.scrapesmooth" " " "[english]boulder.scrapesmooth" " " "bounce.concrete" " " "[english]bounce.concrete" " " "bounce.flesh" " " "[english]bounce.flesh" " " "bounce.glass" " " "[english]bounce.glass" " " "bounce.metal" " " "[english]bounce.metal" " " "bounce.pistolshell" " " "[english]bounce.pistolshell" " " "bounce.rifleshell" " " "[english]bounce.rifleshell" " " "bounce.shell" " " "[english]bounce.shell" " " "bounce.shotgunshell" " " "[english]bounce.shotgunshell" " " "bounce.shrapnel" " " "[english]bounce.shrapnel" " " "bounce.wood" " " "[english]bounce.wood" " " "boxcar_door_move" " " "[english]boxcar_door_move" " " "boxcar_door_stop1" " " "[english]boxcar_door_stop1" " " "boxcar_door_stop2" " " "[english]boxcar_door_stop2" " " "brassbell.c" "[dzwon]" "[english]brassbell.c" "[Bell]" "brassbell.d" "[dzwon]" "[english]brassbell.d" "[Bell]" "brassbell.e" "[dzwon]" "[english]brassbell.e" "[Bell]" "brassbell.f" "[dzwon]" "[english]brassbell.f" "[Bell]" "breakable.ceiling" " " "[english]breakable.ceiling" " " "breakable.computer" " " "[english]breakable.computer" " " "breakable.concrete" " " "[english]breakable.concrete" " " "breakable.crate" " " "[english]breakable.crate" " " "breakable.flesh" " " "[english]breakable.flesh" " " "breakable.glass" " " "[english]breakable.glass" " " "breakable.matconcrete" " " "[english]breakable.matconcrete" " " "breakable.matflesh" " " "[english]breakable.matflesh" " " "breakable.matglass" " " "[english]breakable.matglass" " " "breakable.matmetal" " " "[english]breakable.matmetal" " " "breakable.matwood" " " "[english]breakable.matwood" " " "breakable.metal" " " "[english]breakable.metal" " " "breakable.spark" " " "[english]breakable.spark" " " "bullets.defaultnearmiss" " " "[english]bullets.defaultnearmiss" " " "buypreset.alreadybought" " " "[english]buypreset.alreadybought" " " "buypreset.cantbuy" " " "[english]buypreset.cantbuy" " " "buypreset.updated" " " "[english]buypreset.updated" " " "c130.dooropen" "[otwarcie drzwi C-130]" "[english]c130.dooropen" "[C-130 door opening]" "c130.flyby" " " "[english]c130.flyby" " " "c130.idle" " " "[english]c130.idle" " " "canister.impacthard" " " "[english]canister.impacthard" " " "canister.impactsoft" " " "[english]canister.impactsoft" " " "canister.roll" " " "[english]canister.roll" " " "canister.scraperough" " " "[english]canister.scraperough" " " "canister.scrapesmooth" " " "[english]canister.scrapesmooth" " " "car.alarm" "[autoalarm]" "[english]car.alarm" "[Car alarm]" "car.alarm.chirp1" "[pisk autoalarmu]" "[english]car.alarm.chirp1" "[Car alarm chirp]" "car.alarm.chirp2" "[pisk autoalarmu]" "[english]car.alarm.chirp2" "[Car alarm chirp]" "cardboard.break" " " "[english]cardboard.break" " " "cardboard.bulletimpact" " " "[english]cardboard.bulletimpact" " " "cardboard.impacthard" " " "[english]cardboard.impacthard" " " "cardboard.impactsoft" " " "[english]cardboard.impactsoft" " " "cardboard.scraperough" " " "[english]cardboard.scraperough" " " "cardboard.scrapesmooth" " " "[english]cardboard.scrapesmooth" " " "cardboard.shake" " " "[english]cardboard.shake" " " "cardboard.strain" " " "[english]cardboard.strain" " " "carpet.bulletimpact" " " "[english]carpet.bulletimpact" " " "carpet.impact" " " "[english]carpet.impact" " " "carpet.scrape" " " "[english]carpet.scrape" " " "catwalkgroan01" "[podłoga skrzypi]" "[english]catwalkgroan01" "[Catwalk groans]" "ceiling_tile.break" " " "[english]ceiling_tile.break" " " "ceiling_tile.bulletimpact" " " "[english]ceiling_tile.bulletimpact" " " "ceiling_tile.impacthard" " " "[english]ceiling_tile.impacthard" " " "ceiling_tile.impactsoft" " " "[english]ceiling_tile.impactsoft" " " "ceiling_tile.scraperough" " " "[english]ceiling_tile.scraperough" " " "ceiling_tile.scrapesmooth" " " "[english]ceiling_tile.scrapesmooth" " " "chain.bulletimpact" " " "[english]chain.bulletimpact" " " "chain.impacthard" " " "[english]chain.impacthard" " " "chain.impactsoft" " " "[english]chain.impactsoft" " " "chain.scraperough" " " "[english]chain.scraperough" " " "chain.scrapesmooth" " " "[english]chain.scrapesmooth" " " "chainlink.bulletimpact" " " "[english]chainlink.bulletimpact" " " "chainlink.climb" " " "[english]chainlink.climb" " " "chainlink.impacthard" " " "[english]chainlink.impacthard" " " "chainlink.impactsoft" " " "[english]chainlink.impactsoft" " " "chainlink.scraperough" " " "[english]chainlink.scraperough" " " "chainlink.scrapesmooth" " " "[english]chainlink.scrapesmooth" " " "checkpointdoor.pound" "[walenie do drzwi]" "[english]checkpointdoor.pound" "[Pounding on door]" "church_zombie_alert_loop" " " "[english]church_zombie_alert_loop" " " "church_zombie_smash_loop" " " "[english]church_zombie_smash_loop" " " "churchbell.end" " " "[english]churchbell.end" " " "churchbell.startloop" "[bicie dzwonu kościelnego]" "[english]churchbell.startloop" "[Churchbell tolling]" "claw.hit" " " "[english]claw.hit" " " "claw.hitflesh" " " "[english]claw.hitflesh" " " "claw.swing" " " "[english]claw.swing" " " "computer.bulletimpact" " " "[english]computer.bulletimpact" " " "computer.impacthard" " " "[english]computer.impacthard" " " "computer.impactsoft" " " "[english]computer.impactsoft" " " "concrete.bulletimpact" " " "[english]concrete.bulletimpact" " " "concrete.impacthard" " " "[english]concrete.impacthard" " " "concrete.impactsoft" " " "[english]concrete.impactsoft" " " "concrete.scraperough" " " "[english]concrete.scraperough" " " "concrete.scrapesmooth" " " "[english]concrete.scrapesmooth" " " "concrete_block.impacthard" " " "[english]concrete_block.impacthard" " " "container_sparks" " " "[english]container_sparks" " " "dam_water" " " "[english]dam_water" " " "default.bass" " " "[english]default.bass" " " "default.bulletimpact" " " "[english]default.bulletimpact" " " "default.center" " " "[english]default.center" " " "default.clipempty_pistol" " " "[english]default.clipempty_pistol" " " "default.clipempty_rifle" " " "[english]default.clipempty_rifle" " " "default.frontleft" " " "[english]default.frontleft" " " "default.frontright" " " "[english]default.frontright" " " "default.impacthard" " " "[english]default.impacthard" " " "default.impactsoft" " " "[english]default.impactsoft" " " "default.left" " " "[english]default.left" " " "default.pullpin_grenade" " " "[english]default.pullpin_grenade" " " "default.rearleft" " " "[english]default.rearleft" " " "default.rearright" " " "[english]default.rearright" " " "default.reload" " " "[english]default.reload" " " "default.right" " " "[english]default.right" " " "default.scraperough" " " "[english]default.scraperough" " " "default.scrapesmooth" " " "[english]default.scrapesmooth" " " "default.zoom" " " "[english]default.zoom" " " "diesel_generator" " " "[english]diesel_generator" " " "dirt.bulletimpact" " " "[english]dirt.bulletimpact" " " "dirt.impact" " " "[english]dirt.impact" " " "dirt.scrape" " " "[english]dirt.scrape" " " "door.gateinferno" " " "[english]door.gateinferno" " " "door.locked1" " " "[english]door.locked1" " " "door.locked2" " " "[english]door.locked2" " " "doors.checkpoint.close1" " " "[english]doors.checkpoint.close1" " " "doors.checkpoint.fullclose1" " " "[english]doors.checkpoint.fullclose1" " " "doors.checkpoint.fullopen1" " " "[english]doors.checkpoint.fullopen1" " " "doors.checkpoint.move1" " " "[english]doors.checkpoint.move1" " " "doors.checkpoint.open1" " " "[english]doors.checkpoint.open1" " " "doors.checkpoint.pound1" " " "[english]doors.checkpoint.pound1" " " "doors.checkpoint.unlock" " " "[english]doors.checkpoint.unlock" " " "doors.combinegate_citizen_move1" " " "[english]doors.combinegate_citizen_move1" " " "doors.combinegate_citizen_stop1" " " "[english]doors.combinegate_citizen_stop1" " " "doors.combinegate_citizen_stop2" " " "[english]doors.combinegate_citizen_stop2" " " "doors.combinegate_citizen_unlock1" " " "[english]doors.combinegate_citizen_unlock1" " " "doors.elevator.close" " " "[english]doors.elevator.close" " " "doors.elevator.open" " " "[english]doors.elevator.open" " " "doors.fullopen1" " " "[english]doors.fullopen1" " " "doors.fullopen10" " " "[english]doors.fullopen10" " " "doors.fullopen11" " " "[english]doors.fullopen11" " " "doors.fullopen12" " " "[english]doors.fullopen12" " " "doors.fullopen13" " " "[english]doors.fullopen13" " " "doors.fullopen14" " " "[english]doors.fullopen14" " " "doors.fullopen15" " " "[english]doors.fullopen15" " " "doors.fullopen16" " " "[english]doors.fullopen16" " " "doors.fullopen17" " " "[english]doors.fullopen17" " " "doors.fullopen18" " " "[english]doors.fullopen18" " " "doors.fullopen2" " " "[english]doors.fullopen2" " " "doors.fullopen3" " " "[english]doors.fullopen3" " " "doors.fullopen4" " " "[english]doors.fullopen4" " " "doors.fullopen5" " " "[english]doors.fullopen5" " " "doors.fullopen6" " " "[english]doors.fullopen6" " " "doors.fullopen7" " " "[english]doors.fullopen7" " " "doors.fullopen8" " " "[english]doors.fullopen8" " " "doors.fullopen9" " " "[english]doors.fullopen9" " " "doors.glass.fullopen1" " " "[english]doors.glass.fullopen1" " " "doors.glass.move1" " " "[english]doors.glass.move1" " " "doors.glass.pound1" " " "[english]doors.glass.pound1" " " "doors.grate.close" "[zamknięcie kraty]" "[english]doors.grate.close" "[Grate shut]" "doors.grate.open" " " "[english]doors.grate.open" " " "doors.locker_shut" "[zamknięcie szafki]" "[english]doors.locker_shut" "[Locker shut]" "doors.manhole.move" "[przesuwanie pokrywy studzienki]" "[english]doors.manhole.move" "[Manhole cover moving]" "doors.manhole.open" "[otwarcie pokrywy studzienki]" "[english]doors.manhole.open" "[Manhole cover open]" "doors.medkit_cabinet" " " "[english]doors.medkit_cabinet" " " "doors.metal.fullopen1" " " "[english]doors.metal.fullopen1" " " "doors.metal.move1" " " "[english]doors.metal.move1" " " "doors.metal.pound1" " " "[english]doors.metal.pound1" " " "doors.move1" " " "[english]doors.move1" " " "doors.move10" " " "[english]doors.move10" " " "doors.move11" " " "[english]doors.move11" " " "doors.move12" " " "[english]doors.move12" " " "doors.move13" " " "[english]doors.move13" " " "doors.move14" " " "[english]doors.move14" " " "doors.move15" " " "[english]doors.move15" " " "doors.move16" " " "[english]doors.move16" " " "doors.move17" " " "[english]doors.move17" " " "doors.move18" " " "[english]doors.move18" " " "doors.move2" " " "[english]doors.move2" " " "doors.move3" " " "[english]doors.move3" " " "doors.move4" " " "[english]doors.move4" " " "doors.move5" " " "[english]doors.move5" " " "doors.move6" " " "[english]doors.move6" " " "doors.move7" " " "[english]doors.move7" " " "doors.move8" " " "[english]doors.move8" " " "doors.move9" " " "[english]doors.move9" " " "doors.wood.fullopen1" " " "[english]doors.wood.fullopen1" " " "doors.wood.move1" " " "[english]doors.wood.move1" " " "doors.wood.pound1" "[walenie do drzwi]" "[english]doors.wood.pound1" "[Pounding on door]" "doorsound.defaultarrive" " " "[english]doorsound.defaultarrive" " " "doorsound.defaultlocked" " " "[english]doorsound.defaultlocked" " " "doorsound.defaultmove" " " "[english]doorsound.defaultmove" " " "doorsound.null" " " "[english]doorsound.null" " " "dospark" " " "[english]dospark" " " "drywall.impacthard" " " "[english]drywall.impacthard" " " "drywall.impactsoft" " " "[english]drywall.impactsoft" " " "dualpistol.clipin" " " "[english]dualpistol.clipin" " " "dualpistol.cliplocked" " " "[english]dualpistol.cliplocked" " " "dualpistol.clipout" " " "[english]dualpistol.clipout" " " "dualpistol.deploy" " " "[english]dualpistol.deploy" " " "dualpistol.helpinghandextend" " " "[english]dualpistol.helpinghandextend" " " "dualpistol.helpinghandretract" " " "[english]dualpistol.helpinghandretract" " " "dualpistol.itempickupextend" " " "[english]dualpistol.itempickupextend" " " "dualpistol.itempickupretract" " " "[english]dualpistol.itempickupretract" " " "dualpistol.ready" " " "[english]dualpistol.ready" " " "dualpistol.slideback" " " "[english]dualpistol.slideback" " " "dualpistol.slideforward" " " "[english]dualpistol.slideforward" " " "elevator.squeak_loud" " " "[english]elevator.squeak_loud" " " "elevator.squeek" " " "[english]elevator.squeek" " " "elevator.stop" " " "[english]elevator.stop" " " "elevator.stuck" " " "[english]elevator.stuck" " " "explode_1" " " "[english]explode_1" " " "explode_2" " " "[english]explode_2" " " "explode_3" " " "[english]explode_3" " " "explode_4" " " "[english]explode_4" " " "explode_5" " " "[english]explode_5" " " "explode_6" " " "[english]explode_6" " " "explode_7" " " "[english]explode_7" " " "explode_8" " " "[english]explode_8" " " "explode_9" " " "[english]explode_9" " " "extinguisherjet.turnoff" " " "[english]extinguisherjet.turnoff" " " "extinguisherjet.turnon" " " "[english]extinguisherjet.turnon" " " "fire.plasma" " " "[english]fire.plasma" " " "fire_large" " " "[english]fire_large" " " "fire_medium" " " "[english]fire_medium" " " "flesh.break" " " "[english]flesh.break" " " "flesh.bulletimpact" " " "[english]flesh.bulletimpact" " " "flesh.impacthard" " " "[english]flesh.impacthard" " " "flesh.impactsoft" " " "[english]flesh.impactsoft" " " "flesh.scraperough" " " "[english]flesh.scraperough" " " "flesh.scrapesmooth" " " "[english]flesh.scrapesmooth" " " "flesh.strain" " " "[english]flesh.strain" " " "flesh_bloody.impacthard" " " "[english]flesh_bloody.impacthard" " " "floodgate_alarmbell_loop" "[dzwonek alarmowy]" "[english]floodgate_alarmbell_loop" "[Alarm bell]" "floodgate_klaxon" "[syrena śluzy]" "[english]floodgate_klaxon" "[Floodgate klaxon]" "floodgate_move_long" " " "[english]floodgate_move_long" " " "floodgate_move_short" " " "[english]floodgate_move_short" " " "floodgate_stop" "[zamknięcie śluzy]" "[english]floodgate_stop" "[Floodgate stops]" "forklift.move" " " "[english]forklift.move" " " "fueltruck.engage" " " "[english]fueltruck.engage" " " "functrackchange.blocking" " " "[english]functrackchange.blocking" " " "fx_ricochetsound.ricochet" " " "[english]fx_ricochetsound.ricochet" " " "general.burningflesh" " " "[english]general.burningflesh" " " "general.burningobject" " " "[english]general.burningobject" " " "general.stopburning" " " "[english]general.stopburning" " " "glass.break" " " "[english]glass.break" " " "glass.bulletimpact" " " "[english]glass.bulletimpact" " " "glass.impacthard" " " "[english]glass.impacthard" " " "glass.impactsoft" " " "[english]glass.impactsoft" " " "glass.scraperough" " " "[english]glass.scraperough" " " "glass.scrapesmooth" " " "[english]glass.scrapesmooth" " " "glass.strain" " " "[english]glass.strain" " " "glassbottle.break" " " "[english]glassbottle.break" " " "glassbottle.bulletimpact" " " "[english]glassbottle.bulletimpact" " " "glassbottle.impacthard" " " "[english]glassbottle.impacthard" " " "glassbottle.impactsoft" " " "[english]glassbottle.impactsoft" " " "glassbottle.scraperough" " " "[english]glassbottle.scraperough" " " "glassbottle.scrapesmooth" " " "[english]glassbottle.scrapesmooth" " " "glassbottle.stepleft" " " "[english]glassbottle.stepleft" " " "glassbottle.stepright" " " "[english]glassbottle.stepright" " " "grenade.impacthard" " " "[english]grenade.impacthard" " " "grenade.impactsoft" " " "[english]grenade.impactsoft" " " "grenade.roll" " " "[english]grenade.roll" " " "grenade.scraperough" " " "[english]grenade.scraperough" " " "grenade.scrapesmooth" " " "[english]grenade.scrapesmooth" " " "grenade.stepleft" " " "[english]grenade.stepleft" " " "grenade.stepright" " " "[english]grenade.stepright" " " "hegrenade.bounce" " " "[english]hegrenade.bounce" " " "heli_pass" " " "[english]heli_pass" " " "hint.critical" " " "[english]hint.critical" " " "hint.helpful" " " "[english]hint.helpful" " " "hoist" " " "[english]hoist" " " "hospital.helicopterloop" "[odgłosy helikoptera]" "[english]hospital.helicopterloop" "[Helicopter sounds]" "hospital.helicopterpilotcongratulations" " " "[english]hospital.helicopterpilotcongratulations" " " "hospital.helicopterwindloop" " " "[english]hospital.helicopterwindloop" " " "hudchat.message" " " "[english]hudchat.message" " " "humvee.horn" "[klakson Humvee]" "[english]humvee.horn" "[Humvee horn]" "huntingrifle.boltback" " " "[english]huntingrifle.boltback" " " "huntingrifle.boltforward" " " "[english]huntingrifle.boltforward" " " "huntingrifle.clipin" " " "[english]huntingrifle.clipin" " " "huntingrifle.cliplocked" " " "[english]huntingrifle.cliplocked" " " "huntingrifle.clipout" " " "[english]huntingrifle.clipout" " " "huntingrifle.deploy" " " "[english]huntingrifle.deploy" " " "huntingrifle.fire" " " "[english]huntingrifle.fire" " " "huntingrifle.firesilenced" " " "[english]huntingrifle.firesilenced" " " "huntingrifle.helpinghandextend" " " "[english]huntingrifle.helpinghandextend" " " "huntingrifle.helpinghandretract" " " "[english]huntingrifle.helpinghandretract" " " "huntingrifle.itempickupextend" " " "[english]huntingrifle.itempickupextend" " " "huntingrifle.itempickupretract" " " "[english]huntingrifle.itempickupretract" " " "huntingrifle.pushbutton" " " "[english]huntingrifle.pushbutton" " " "huntingrifle.zoom" " " "[english]huntingrifle.zoom" " " "infected.cardboard.runleft" " " "[english]infected.cardboard.runleft" " " "infected.cardboard.runright" " " "[english]infected.cardboard.runright" " " "infected.cardboard.walkleft" " " "[english]infected.cardboard.walkleft" " " "infected.cardboard.walkright" " " "[english]infected.cardboard.walkright" " " "infected.ceiling_tile.runleft" " " "[english]infected.ceiling_tile.runleft" " " "infected.ceiling_tile.runright" " " "[english]infected.ceiling_tile.runright" " " "infected.ceiling_tile.walkleft" " " "[english]infected.ceiling_tile.walkleft" " " "infected.ceiling_tile.walkright" " " "[english]infected.ceiling_tile.walkright" " " "infected.chainlink.runleft" " " "[english]infected.chainlink.runleft" " " "infected.chainlink.runright" " " "[english]infected.chainlink.runright" " " "infected.chainlink.walkleft" " " "[english]infected.chainlink.walkleft" " " "infected.chainlink.walkright" " " "[english]infected.chainlink.walkright" " " "infected.concrete.runleft" " " "[english]infected.concrete.runleft" " " "infected.concrete.runright" " " "[english]infected.concrete.runright" " " "infected.concrete.walkleft" " " "[english]infected.concrete.walkleft" " " "infected.concrete.walkright" " " "[english]infected.concrete.walkright" " " "infected.default.runleft" " " "[english]infected.default.runleft" " " "infected.default.runright" " " "[english]infected.default.runright" " " "infected.default.walkleft" " " "[english]infected.default.walkleft" " " "infected.default.walkright" " " "[english]infected.default.walkright" " " "infected.dirt.runleft" " " "[english]infected.dirt.runleft" " " "infected.dirt.runright" " " "[english]infected.dirt.runright" " " "infected.dirt.walkleft" " " "[english]infected.dirt.walkleft" " " "infected.dirt.walkright" " " "[english]infected.dirt.walkright" " " "infected.drywall.runleft" " " "[english]infected.drywall.runleft" " " "infected.drywall.runright" " " "[english]infected.drywall.runright" " " "infected.drywall.walkleft" " " "[english]infected.drywall.walkleft" " " "infected.drywall.walkright" " " "[english]infected.drywall.walkright" " " "infected.flesh.runleft" " " "[english]infected.flesh.runleft" " " "infected.flesh.runright" " " "[english]infected.flesh.runright" " " "infected.flesh.walkleft" " " "[english]infected.flesh.walkleft" " " "infected.flesh.walkright" " " "[english]infected.flesh.walkright" " " "infected.glass.runleft" " " "[english]infected.glass.runleft" " " "infected.glass.runright" " " "[english]infected.glass.runright" " " "infected.glass.walkleft" " " "[english]infected.glass.walkleft" " " "infected.glass.walkright" " " "[english]infected.glass.walkright" " " "infected.glassbottle.runleft" " " "[english]infected.glassbottle.runleft" " " "infected.glassbottle.runright" " " "[english]infected.glassbottle.runright" " " "infected.glassbottle.walkleft" " " "[english]infected.glassbottle.walkleft" " " "infected.glassbottle.walkright" " " "[english]infected.glassbottle.walkright" " " "infected.grass.runleft" " " "[english]infected.grass.runleft" " " "infected.grass.runright" " " "[english]infected.grass.runright" " " "infected.grass.walkleft" " " "[english]infected.grass.walkleft" " " "infected.grass.walkright" " " "[english]infected.grass.walkright" " " "infected.gravel.runleft" " " "[english]infected.gravel.runleft" " " "infected.gravel.runright" " " "[english]infected.gravel.runright" " " "infected.gravel.walkleft" " " "[english]infected.gravel.walkleft" " " "infected.gravel.walkright" " " "[english]infected.gravel.walkright" " " "infected.grenade.runleft" " " "[english]infected.grenade.runleft" " " "infected.grenade.runright" " " "[english]infected.grenade.runright" " " "infected.grenade.walkleft" " " "[english]infected.grenade.walkleft" " " "infected.grenade.walkright" " " "[english]infected.grenade.walkright" " " "infected.ladder.runleft" " " "[english]infected.ladder.runleft" " " "infected.ladder.runright" " " "[english]infected.ladder.runright" " " "infected.ladder.walkleft" " " "[english]infected.ladder.walkleft" " " "infected.ladder.walkright" " " "[english]infected.ladder.walkright" " " "infected.metal_box.runleft" " " "[english]infected.metal_box.runleft" " " "infected.metal_box.runright" " " "[english]infected.metal_box.runright" " " "infected.metal_box.walkleft" " " "[english]infected.metal_box.walkleft" " " "infected.metal_box.walkright" " " "[english]infected.metal_box.walkright" " " "infected.metalgrate.runleft" " " "[english]infected.metalgrate.runleft" " " "infected.metalgrate.runright" " " "[english]infected.metalgrate.runright" " " "infected.metalgrate.walkleft" " " "[english]infected.metalgrate.walkleft" " " "infected.metalgrate.walkright" " " "[english]infected.metalgrate.walkright" " " "infected.metalvent.runleft" " " "[english]infected.metalvent.runleft" " " "infected.metalvent.runright" " " "[english]infected.metalvent.runright" " " "infected.metalvent.walkleft" " " "[english]infected.metalvent.walkleft" " " "infected.metalvent.walkright" " " "[english]infected.metalvent.walkright" " " "infected.mud.runleft" " " "[english]infected.mud.runleft" " " "infected.mud.runright" " " "[english]infected.mud.runright" " " "infected.mud.walkleft" " " "[english]infected.mud.walkleft" " " "infected.mud.walkright" " " "[english]infected.mud.walkright" " " "infected.plaster.runleft" " " "[english]infected.plaster.runleft" " " "infected.plaster.runright" " " "[english]infected.plaster.runright" " " "infected.plaster.walkleft" " " "[english]infected.plaster.walkleft" " " "infected.plaster.walkright" " " "[english]infected.plaster.walkright" " " "infected.plastic_barrel.runleft" " " "[english]infected.plastic_barrel.runleft" " " "infected.plastic_barrel.runright" " " "[english]infected.plastic_barrel.runright" " " "infected.plastic_barrel.walkleft" " " "[english]infected.plastic_barrel.walkleft" " " "infected.plastic_barrel.walkright" " " "[english]infected.plastic_barrel.walkright" " " "infected.plastic_box.runleft" " " "[english]infected.plastic_box.runleft" " " "infected.plastic_box.runright" " " "[english]infected.plastic_box.runright" " " "infected.plastic_box.walkleft" " " "[english]infected.plastic_box.walkleft" " " "infected.plastic_box.walkright" " " "[english]infected.plastic_box.walkright" " " "infected.rubber.runleft" " " "[english]infected.rubber.runleft" " " "infected.rubber.runright" " " "[english]infected.rubber.runright" " " "infected.rubber.walkleft" " " "[english]infected.rubber.walkleft" " " "infected.rubber.walkright" " " "[english]infected.rubber.walkright" " " "infected.sand.runleft" " " "[english]infected.sand.runleft" " " "infected.sand.runright" " " "[english]infected.sand.runright" " " "infected.sand.walkleft" " " "[english]infected.sand.walkleft" " " "infected.sand.walkright" " " "[english]infected.sand.walkright" " " "infected.slipperyslime.runleft" " " "[english]infected.slipperyslime.runleft" " " "infected.slipperyslime.runright" " " "[english]infected.slipperyslime.runright" " " "infected.slipperyslime.walkleft" " " "[english]infected.slipperyslime.walkleft" " " "infected.slipperyslime.walkright" " " "[english]infected.slipperyslime.walkright" " " "infected.snow.runleft" " " "[english]infected.snow.runleft" " " "infected.snow.runright" " " "[english]infected.snow.runright" " " "infected.snow.walkleft" " " "[english]infected.snow.walkleft" " " "infected.snow.walkright" " " "[english]infected.snow.walkright" " " "infected.solidmetal.runleft" " " "[english]infected.solidmetal.runleft" " " "infected.solidmetal.runright" " " "[english]infected.solidmetal.runright" " " "infected.solidmetal.walkleft" " " "[english]infected.solidmetal.walkleft" " " "infected.solidmetal.walkright" " " "[english]infected.solidmetal.walkright" " " "infected.tile.runleft" " " "[english]infected.tile.runleft" " " "infected.tile.runright" " " "[english]infected.tile.runright" " " "infected.tile.walkleft" " " "[english]infected.tile.walkleft" " " "infected.tile.walkright" " " "[english]infected.tile.walkright" " " "infected.wade.runleft" " " "[english]infected.wade.runleft" " " "infected.wade.runright" " " "[english]infected.wade.runright" " " "infected.wade.walkleft" " " "[english]infected.wade.walkleft" " " "infected.wade.walkright" " " "[english]infected.wade.walkright" " " "infected.water.runleft" " " "[english]infected.water.runleft" " " "infected.water.runright" " " "[english]infected.water.runright" " " "infected.water.walkleft" " " "[english]infected.water.walkleft" " " "infected.water.walkright" " " "[english]infected.water.walkright" " " "infected.weapon.runleft" " " "[english]infected.weapon.runleft" " " "infected.weapon.runright" " " "[english]infected.weapon.runright" " " "infected.weapon.walkleft" " " "[english]infected.weapon.walkleft" " " "infected.weapon.walkright" " " "[english]infected.weapon.walkright" " " "infected.wood.runleft" " " "[english]infected.wood.runleft" " " "infected.wood.runright" " " "[english]infected.wood.runright" " " "infected.wood.walkleft" " " "[english]infected.wood.walkleft" " " "infected.wood.walkright" " " "[english]infected.wood.walkright" " " "infected.wood_box.runleft" " " "[english]infected.wood_box.runleft" " " "infected.wood_box.runright" " " "[english]infected.wood_box.runright" " " "infected.wood_box.walkleft" " " "[english]infected.wood_box.walkleft" " " "infected.wood_box.walkright" " " "[english]infected.wood_box.walkright" " " "infected.wood_crate.runleft" " " "[english]infected.wood_crate.runleft" " " "infected.wood_crate.runright" " " "[english]infected.wood_crate.runright" " " "infected.wood_crate.walkleft" " " "[english]infected.wood_crate.walkleft" " " "infected.wood_crate.walkright" " " "[english]infected.wood_crate.walkright" " " "infected.wood_panel.runleft" " " "[english]infected.wood_panel.runleft" " " "infected.wood_panel.runright" " " "[english]infected.wood_panel.runright" " " "infected.wood_panel.walkleft" " " "[english]infected.wood_panel.walkleft" " " "infected.wood_panel.walkright" " " "[english]infected.wood_panel.walkright" " " "inferno.fire.ignite" "[odgłos buchających płomieni]" "[english]inferno.fire.ignite" "[Inferno ignited]" "inferno.loop" " " "[english]inferno.loop" " " "inferno.start" " " "[english]inferno.start" " " "instructor.importantlessonstart" " " "[english]instructor.importantlessonstart" " " "instructor.lessonstart" " " "[english]instructor.lessonstart" " " "itemsoda.bounce" " " "[english]itemsoda.bounce" " " "knife.breaktongue" " " "[english]knife.breaktongue" " " "knife.stabhunter" " " "[english]knife.stabhunter" " " "lawrocket.explode" "[wybuch rakiety z granatnika ppanc]" "[english]lawrocket.explode" "[LAW rocket explosion]" "lawrocket.launch" "[wystrzelenie rakiety z granatnika ppanc]" "[english]lawrocket.launch" "[LAW rocket launch]" "lawrocket.loop" " " "[english]lawrocket.loop" " " "lawrocketlauncher.deploy" "[przygotowanie granatnika ppanc do strzału]" "[english]lawrocketlauncher.deploy" "[LAW rocket deployed]" "loudspark" " " "[english]loudspark" " " "manager.callforrescue" "[Louis wzywa pomoc!]" "[english]manager.callforrescue" "[Louis Calling For Rescue!]" "megamobincoming" "[zbliża się atak!]" "[english]megamobincoming" "[Incoming attack!]" "menu.cancel" " " "[english]menu.cancel" " " "menu.popupscroll" " " "[english]menu.popupscroll" " " "menu.scroll" " " "[english]menu.scroll" " " "menu.select" " " "[english]menu.select" " " "menu.sidescroll" " " "[english]menu.sidescroll" " " "menu.startgame" " " "[english]menu.startgame" " " "menu.timer" " " "[english]menu.timer" " " "metal.sawbladestick" " " "[english]metal.sawbladestick" " " "metal_barrel.bulletimpact" " " "[english]metal_barrel.bulletimpact" " " "metal_barrel.impacthard" " " "[english]metal_barrel.impacthard" " " "metal_barrel.impactsoft" " " "[english]metal_barrel.impactsoft" " " "metal_barrel.roll" " " "[english]metal_barrel.roll" " " "metal_box.break" " " "[english]metal_box.break" " " "metal_box.bulletimpact" " " "[english]metal_box.bulletimpact" " " "metal_box.impacthard" " " "[english]metal_box.impacthard" " " "metal_box.impactsoft" " " "[english]metal_box.impactsoft" " " "metal_box.scraperough" " " "[english]metal_box.scraperough" " " "metal_box.scrapesmooth" " " "[english]metal_box.scrapesmooth" " " "metal_box.stepleft" " " "[english]metal_box.stepleft" " " "metal_box.stepright" " " "[english]metal_box.stepright" " " "metal_box.strain" " " "[english]metal_box.strain" " " "metal_seafloorcar.bulletimpact" " " "[english]metal_seafloorcar.bulletimpact" " " "metalgrate.bulletimpact" " " "[english]metalgrate.bulletimpact" " " "metalgrate.impacthard" " " "[english]metalgrate.impacthard" " " "metalgrate.impactsoft" " " "[english]metalgrate.impactsoft" " " "metalgrate.scraperough" " " "[english]metalgrate.scraperough" " " "metalgrate.scrapesmooth" " " "[english]metalgrate.scrapesmooth" " " "metalvent.impacthard" " " "[english]metalvent.impacthard" " " "minigun.fire" "[ogień z miniguna]" "[english]minigun.fire" "[Minigun firing]" "minigun.spindown" "[lufy miniguna zwalniają]" "[english]minigun.spindown" "[Minigun spin-down]" "minigun.spinup" "[lufy działka rozkręcają się]" "[english]minigun.spinup" "[Minigun spin-up]" "molotov.helpinghandextend" " " "[english]molotov.helpinghandextend" " " "molotov.helpinghandretract" " " "[english]molotov.helpinghandretract" " " "molotov.idleloop" " " "[english]molotov.idleloop" " " "molotov.itempickupextend" " " "[english]molotov.itempickupextend" " " "molotov.itempickupretract" " " "[english]molotov.itempickupretract" " " "molotov.loop" " " "[english]molotov.loop" " " "molotov.throw" " " "[english]molotov.throw" " " "mousemenu.abort" " " "[english]mousemenu.abort" " " "mousemenu.rollover" " " "[english]mousemenu.rollover" " " "namvet.callforrescue" "[Bill wzywa pomoc!]" "[english]namvet.callforrescue" "[Bill Calling For Rescue!]" "objects.alarmclock_blink" " " "[english]objects.alarmclock_blink" " " "objects.emergency_alarm_loop" " " "[english]objects.emergency_alarm_loop" " " "objects.fridge_loop" " " "[english]objects.fridge_loop" " " "objects.gas_station_explosion" "[wybuchają dystrybutory!]" "[english]objects.gas_station_explosion" "[Gas pumps explode!]" "objects.generator_loop" " " "[english]objects.generator_loop" " " "objects.generator_start" " " "[english]objects.generator_start" " " "objects.tarp_blow_away" " " "[english]objects.tarp_blow_away" " " "objects.tv_static" "[szum telewizora]" "[english]objects.tv_static" "[TV static]" "oxygentank.whine" " " "[english]oxygentank.whine" " " "painpills.deploy" " " "[english]painpills.deploy" " " "painpills.use" " " "[english]painpills.use" " " "paintcan.impacthard" " " "[english]paintcan.impacthard" " " "paintcan.impactsoft" " " "[english]paintcan.impactsoft" " " "paintcan.roll" " " "[english]paintcan.roll" " " "papercup.impact" " " "[english]papercup.impact" " " "papercup.scrape" " " "[english]papercup.scrape" " " "physics.watersplash" " " "[english]physics.watersplash" " " "physicscannister.thrusterloop" " " "[english]physicscannister.thrusterloop" " " "piano.twanghit0" " " "[english]piano.twanghit0" " " "piano.twanghit1" " " "[english]piano.twanghit1" " " "piano.twanghit2" " " "[english]piano.twanghit2" " " "piano.twanghit3" " " "[english]piano.twanghit3" " " "pipe_water_drip" " " "[english]pipe_water_drip" " " "pipebomb.bounce" "[rurobomba koziołkuje]" "[english]pipebomb.bounce" "[Pipebomb bounces]" "pipebomb.helpinghandextend" " " "[english]pipebomb.helpinghandextend" " " "pipebomb.helpinghandretract" " " "[english]pipebomb.helpinghandretract" " " "pipebomb.itempickupextend" " " "[english]pipebomb.itempickupextend" " " "pipebomb.itempickupretract" " " "[english]pipebomb.itempickupretract" " " "pipebomb.timerbeep" "[rurobomba tyka]" "[english]pipebomb.timerbeep" "[Pipebomb ticking]" "pistol.clipin" " " "[english]pistol.clipin" " " "pistol.cliplocked" " " "[english]pistol.cliplocked" " " "pistol.clipout" " " "[english]pistol.clipout" " " "pistol.deploy" " " "[english]pistol.deploy" " " "pistol.fire" " " "[english]pistol.fire" " " "pistol.firesilenced" " " "[english]pistol.firesilenced" " " "pistol.helpinghandextend" " " "[english]pistol.helpinghandextend" " " "pistol.helpinghandretract" " " "[english]pistol.helpinghandretract" " " "pistol.itempickupextend" " " "[english]pistol.itempickupextend" " " "pistol.itempickupretract" " " "[english]pistol.itempickupretract" " " "pistol.slideback" " " "[english]pistol.slideback" " " "pistol.slideforward" " " "[english]pistol.slideforward" " " "plastic_barrel.break" " " "[english]plastic_barrel.break" " " "plastic_barrel.bulletimpact" " " "[english]plastic_barrel.bulletimpact" " " "plastic_barrel.impacthard" " " "[english]plastic_barrel.impacthard" " " "plastic_barrel.impactsoft" " " "[english]plastic_barrel.impactsoft" " " "plastic_barrel.roll" " " "[english]plastic_barrel.roll" " " "plastic_barrel.scraperough" " " "[english]plastic_barrel.scraperough" " " "plastic_barrel.scrapesmooth" " " "[english]plastic_barrel.scrapesmooth" " " "plastic_barrel.stepleft" " " "[english]plastic_barrel.stepleft" " " "plastic_barrel.stepright" " " "[english]plastic_barrel.stepright" " " "plastic_barrel.strain" " " "[english]plastic_barrel.strain" " " "plastic_box.break" " " "[english]plastic_box.break" " " "plastic_box.bulletimpact" " " "[english]plastic_box.bulletimpact" " " "plastic_box.impacthard" " " "[english]plastic_box.impacthard" " " "plastic_box.impactsoft" " " "[english]plastic_box.impactsoft" " " "plastic_box.scraperough" " " "[english]plastic_box.scraperough" " " "plastic_box.scrapesmooth" " " "[english]plastic_box.scrapesmooth" " " "plastic_box.stepleft" " " "[english]plastic_box.stepleft" " " "plastic_box.stepright" " " "[english]plastic_box.stepright" " " "plastic_box.strain" " " "[english]plastic_box.strain" " " "player.ambientunderwater" " " "[english]player.ambientunderwater" " " "player.ammolow" " " "[english]player.ammolow" " " "player.awardupgrade" " " "[english]player.awardupgrade" " " "player.bandagingwounds" " " "[english]player.bandagingwounds" " " "player.breathing_hard01" " " "[english]player.breathing_hard01" " " "player.breathing_hard02" " " "[english]player.breathing_hard02" " " "player.breathing_medium01" " " "[english]player.breathing_medium01" " " "player.breathing_medium02" " " "[english]player.breathing_medium02" " " "player.breathing_scared01" " " "[english]player.breathing_scared01" " " "player.breathing_scared02" " " "[english]player.breathing_scared02" " " "player.breathing_scared03" " " "[english]player.breathing_scared03" " " "player.choke" " " "[english]player.choke" " " "player.closethedoor" " " "[english]player.closethedoor" " " "player.coughing_gag01" "[kaszle!]" "[english]player.coughing_gag01" "[Cough!]" "player.coughing01" "[kaszle!]" "[english]player.coughing01" "[Cough!]" "player.damageheadshot" " " "[english]player.damageheadshot" " " "player.damagehelmet" " " "[english]player.damagehelmet" " " "player.damagekevlar" " " "[english]player.damagekevlar" " " "player.death" " " "[english]player.death" " " "player.deathheadshot" " " "[english]player.deathheadshot" " " "player.denyweaponselection" " " "[english]player.denyweaponselection" " " "player.drowncontinue" " " "[english]player.drowncontinue" " " "player.drownstart" " " "[english]player.drownstart" " " "player.emphaticno" " " "[english]player.emphaticno" " " "player.emphaticrun" " " "[english]player.emphaticrun" " " "player.endheal" " " "[english]player.endheal" " " "player.fall" " " "[english]player.fall" " " "player.falldamage" " " "[english]player.falldamage" " " "player.fallgib" " " "[english]player.fallgib" " " "player.flashlightoff" " " "[english]player.flashlightoff" " " "player.flashlighton" " " "[english]player.flashlighton" " " "player.grenade" " " "[english]player.grenade" " " "player.heartbeat" " " "[english]player.heartbeat" " " "player.heartbeatloop" " " "[english]player.heartbeatloop" " " "player.hitinternal" " " "[english]player.hitinternal" " " "player.hospitalintro" " " "[english]player.hospitalintro" " " "player.incapacitated" " " "[english]player.incapacitated" " " "player.incapacitatedinjury" " " "[english]player.incapacitatedinjury" " " "player.jumpland" " " "[english]player.jumpland" " " "player.necksnap" " " "[english]player.necksnap" " " "player.nightvisionequip" " " "[english]player.nightvisionequip" " " "player.nightvisionoff" " " "[english]player.nightvisionoff" " " "player.nightvisionon" " " "[english]player.nightvisionon" " " "player.orch_hit_csharp_short" " " "[english]player.orch_hit_csharp_short" " " "player.pain_body01" " " "[english]player.pain_body01" " " "player.pain_body02" " " "[english]player.pain_body02" " " "player.pain_body03" " " "[english]player.pain_body03" " " "player.pain_body04" " " "[english]player.pain_body04" " " "player.pain_critical01" " " "[english]player.pain_critical01" " " "player.pain_critical02" " " "[english]player.pain_critical02" " " "player.pain_critical03" " " "[english]player.pain_critical03" " " "player.pain_death_fall01" " " "[english]player.pain_death_fall01" " " "player.pain_death_fall02" " " "[english]player.pain_death_fall02" " " "player.pain_death_fall03" " " "[english]player.pain_death_fall03" " " "player.pain_death_scream01" " " "[english]player.pain_death_scream01" " " "player.pain_death_scream02" " " "[english]player.pain_death_scream02" " " "player.pain_death_scream03" " " "[english]player.pain_death_scream03" " " "player.pain_face01" " " "[english]player.pain_face01" " " "player.pain_face02" " " "[english]player.pain_face02" " " "player.pain_face03" " " "[english]player.pain_face03" " " "player.pain_face04" " " "[english]player.pain_face04" " " "player.pain_major01" " " "[english]player.pain_major01" " " "player.pain_major02" " " "[english]player.pain_major02" " " "player.pain_major03" " " "[english]player.pain_major03" " " "player.pain_major04" " " "[english]player.pain_major04" " " "player.pain_minor01" " " "[english]player.pain_minor01" " " "player.pain_minor02" " " "[english]player.pain_minor02" " " "player.pain_minor03" " " "[english]player.pain_minor03" " " "player.pain_minor04" " " "[english]player.pain_minor04" " " "player.pain_minor05" " " "[english]player.pain_minor05" " " "player.pain_minor06" " " "[english]player.pain_minor06" " " "player.panic" " " "[english]player.panic" " " "player.pickupweapon" " " "[english]player.pickupweapon" " " "player.plasmadamage" " " "[english]player.plasmadamage" " " "player.relaxedsigh" " " "[english]player.relaxedsigh" " " "player.reloading_loud01" " " "[english]player.reloading_loud01" " " "player.reloading_loud02" " " "[english]player.reloading_loud02" " " "player.reloading_loud03" " " "[english]player.reloading_loud03" " " "player.respawn" " " "[english]player.respawn" " " "player.revivecriticalfriend" " " "[english]player.revivecriticalfriend" " " "player.revivefriend" " " "[english]player.revivefriend" " " "player.sawsomething" " " "[english]player.sawsomething" " " "player.screamwhilepounced" " " "[english]player.screamwhilepounced" " " "player.shoved" " " "[english]player.shoved" " " "player.sonicdamage" " " "[english]player.sonicdamage" " " "player.startheal" " " "[english]player.startheal" " " "player.stopbody" " " "[english]player.stopbody" " " "player.stopitem" " " "[english]player.stopitem" " " "player.stopvoice" " " "[english]player.stopvoice" " " "player.swim" " " "[english]player.swim" " " "player.taunt01" " " "[english]player.taunt01" " " "player.taunt02" " " "[english]player.taunt02" " " "player.taunt03" " " "[english]player.taunt03" " " "player.taunt04" " " "[english]player.taunt04" " " "player.taunt05" " " "[english]player.taunt05" " " "player.taunt06" " " "[english]player.taunt06" " " "player.taunt07" " " "[english]player.taunt07" " " "player.taunt08" " " "[english]player.taunt08" " " "player.taunt09" " " "[english]player.taunt09" " " "player.tonguepullstart" " " "[english]player.tonguepullstart" " " "player.tongueresist" " " "[english]player.tongueresist" " " "player.usedeny" " " "[english]player.usedeny" " " "player.wade" " " "[english]player.wade" " " "player.waitforme" " " "[english]player.waitforme" " " "player.weaponselected" " " "[english]player.weaponselected" " " "player.weaponselectionclose" " " "[english]player.weaponselectionclose" " " "player.weaponselectionmoveslot" " " "[english]player.weaponselectionmoveslot" " " "player.weaponselectionopen" " " "[english]player.weaponselectionopen" " " "playerzombie.jumpland" " " "[english]playerzombie.jumpland" " " "popcan.bulletimpact" " " "[english]popcan.bulletimpact" " " "popcan.impacthard" " " "[english]popcan.impacthard" " " "popcan.impactsoft" " " "[english]popcan.impactsoft" " " "popcan.scraperough" " " "[english]popcan.scraperough" " " "popcan.scrapesmooth" " " "[english]popcan.scrapesmooth" " " "pottery.break" " " "[english]pottery.break" " " "pottery.bulletimpact" " " "[english]pottery.bulletimpact" " " "pottery.impacthard" " " "[english]pottery.impacthard" " " "pottery.impactsoft" " " "[english]pottery.impactsoft" " " "propanetank.burst" "[wybuch kanistra!]" "[english]propanetank.burst" "[Canister explodes!]" "pz.hud.action" " " "[english]pz.hud.action" " " "pz.hud.badplace" " " "[english]pz.hud.badplace" " " "pz.hud.goodplace" " " "[english]pz.hud.goodplace" " " "radio_dead" " " "[english]radio_dead" " " "reallyloudspark" " " "[english]reallyloudspark" " " "respawn.countdownbeep" " " "[english]respawn.countdownbeep" " " "rifle.clipin" " " "[english]rifle.clipin" " " "rifle.cliplocked" " " "[english]rifle.cliplocked" " " "rifle.clipout" " " "[english]rifle.clipout" " " "rifle.deploy" " " "[english]rifle.deploy" " " "rifle.fire" " " "[english]rifle.fire" " " "rifle.firesilenced" " " "[english]rifle.firesilenced" " " "rifle.fullautobutton" " " "[english]rifle.fullautobutton" " " "rifle.helpinghandextend" " " "[english]rifle.helpinghandextend" " " "rifle.helpinghandretract" " " "[english]rifle.helpinghandretract" " " "rifle.itempickupextend" " " "[english]rifle.itempickupextend" " " "rifle.itempickupretract" " " "[english]rifle.itempickupretract" " " "rifle.pushbutton" " " "[english]rifle.pushbutton" " " "rifle.slideback" " " "[english]rifle.slideback" " " "rifle.slideforward" " " "[english]rifle.slideforward" " " "rock.impacthard" "[uderzenie głazu]" "[english]rock.impacthard" "[Rock impact]" "rock.impactsoft" "[uderzenie głazu]" "[english]rock.impactsoft" "[Rock impact]" "roller.impact" " " "[english]roller.impact" " " "rope_break" "[lina zrywa się]" "[english]rope_break" "[Rope breaks]" "rope_creak" "[lina skrzypi]" "[english]rope_creak" "[Rope creaks]" "rotdoorsound.defaultarrive" " " "[english]rotdoorsound.defaultarrive" " " "rotdoorsound.defaultlocked" " " "[english]rotdoorsound.defaultlocked" " " "rotdoorsound.defaultmove" " " "[english]rotdoorsound.defaultmove" " " "rubber.bulletimpact" " " "[english]rubber.bulletimpact" " " "rubber.impacthard" " " "[english]rubber.impacthard" " " "rubber.impactsoft" " " "[english]rubber.impactsoft" " " "rubber.stepleft" " " "[english]rubber.stepleft" " " "rubber.stepright" " " "[english]rubber.stepright" " " "rubber_tire.bulletimpact" " " "[english]rubber_tire.bulletimpact" " " "rubber_tire.impacthard" " " "[english]rubber_tire.impacthard" " " "rubber_tire.impactsoft" " " "[english]rubber_tire.impactsoft" " " "rubber_tire.strain" " " "[english]rubber_tire.strain" " " "sand.bulletimpact" " " "[english]sand.bulletimpact" " " "shotgun.deploy" " " "[english]shotgun.deploy" " " "shotgun.fire" " " "[english]shotgun.fire" " " "shotgun.firesilenced" " " "[english]shotgun.firesilenced" " " "shotgun.helpinghandextend" " " "[english]shotgun.helpinghandextend" " " "shotgun.helpinghandretract" " " "[english]shotgun.helpinghandretract" " " "shotgun.itempickupextend" " " "[english]shotgun.itempickupextend" " " "shotgun.itempickupretract" " " "[english]shotgun.itempickupretract" " " "shotgun.loadshell" " " "[english]shotgun.loadshell" " " "shotgun.pump" " " "[english]shotgun.pump" " " "siren01" "[syrena]" "[english]siren01" "[Siren]" "smashcave.woodrockcollapse" " " "[english]smashcave.woodrockcollapse" " " "smg.clipin" " " "[english]smg.clipin" " " "smg.cliplocked" " " "[english]smg.cliplocked" " " "smg.clipout" " " "[english]smg.clipout" " " "smg.deploy" " " "[english]smg.deploy" " " "smg.fire" " " "[english]smg.fire" " " "smg.firesilenced" " " "[english]smg.firesilenced" " " "smg.fullautobutton" " " "[english]smg.fullautobutton" " " "smg.helpinghandextend" " " "[english]smg.helpinghandextend" " " "smg.helpinghandretract" " " "[english]smg.helpinghandretract" " " "smg.itempickupextend" " " "[english]smg.itempickupextend" " " "smg.itempickupretract" " " "[english]smg.itempickupretract" " " "smg.slideback" " " "[english]smg.slideback" " " "smg.slideforward" " " "[english]smg.slideforward" " " "solidmetal.bulletimpact" " " "[english]solidmetal.bulletimpact" " " "solidmetal.impacthard" " " "[english]solidmetal.impacthard" " " "solidmetal.impactsoft" " " "[english]solidmetal.impactsoft" " " "solidmetal.scraperough" " " "[english]solidmetal.scraperough" " " "solidmetal.scrapesmooth" " " "[english]solidmetal.scrapesmooth" " " "solidmetal.strain" " " "[english]solidmetal.strain" " " "splash.splashsound" " " "[english]splash.splashsound" " " "spraycan.paint" "[syczenie aerozolu]" "[english]spraycan.paint" "[Spraycan hiss]" "steamjet" " " "[english]steamjet" " " "stirrer_loop" " " "[english]stirrer_loop" " " "substation_generators" " " "[english]substation_generators" " " "survivor.cardboard.runleft" " " "[english]survivor.cardboard.runleft" " " "survivor.cardboard.runright" " " "[english]survivor.cardboard.runright" " " "survivor.cardboard.walkleft" " " "[english]survivor.cardboard.walkleft" " " "survivor.cardboard.walkright" " " "[english]survivor.cardboard.walkright" " " "survivor.ceiling_tile.runleft" " " "[english]survivor.ceiling_tile.runleft" " " "survivor.ceiling_tile.runright" " " "[english]survivor.ceiling_tile.runright" " " "survivor.ceiling_tile.walkleft" " " "[english]survivor.ceiling_tile.walkleft" " " "survivor.ceiling_tile.walkright" " " "[english]survivor.ceiling_tile.walkright" " " "survivor.chainlink.runleft" " " "[english]survivor.chainlink.runleft" " " "survivor.chainlink.runright" " " "[english]survivor.chainlink.runright" " " "survivor.chainlink.walkleft" " " "[english]survivor.chainlink.walkleft" " " "survivor.chainlink.walkright" " " "[english]survivor.chainlink.walkright" " " "survivor.concrete.runleft" " " "[english]survivor.concrete.runleft" " " "survivor.concrete.runright" " " "[english]survivor.concrete.runright" " " "survivor.concrete.walkleft" " " "[english]survivor.concrete.walkleft" " " "survivor.concrete.walkright" " " "[english]survivor.concrete.walkright" " " "survivor.default.runleft" " " "[english]survivor.default.runleft" " " "survivor.default.runright" " " "[english]survivor.default.runright" " " "survivor.default.walkleft" " " "[english]survivor.default.walkleft" " " "survivor.default.walkright" " " "[english]survivor.default.walkright" " " "survivor.dirt.runleft" " " "[english]survivor.dirt.runleft" " " "survivor.dirt.runright" " " "[english]survivor.dirt.runright" " " "survivor.dirt.walkleft" " " "[english]survivor.dirt.walkleft" " " "survivor.dirt.walkright" " " "[english]survivor.dirt.walkright" " " "survivor.drywall.runleft" " " "[english]survivor.drywall.runleft" " " "survivor.drywall.runright" " " "[english]survivor.drywall.runright" " " "survivor.drywall.walkleft" " " "[english]survivor.drywall.walkleft" " " "survivor.drywall.walkright" " " "[english]survivor.drywall.walkright" " " "survivor.flesh.runleft" " " "[english]survivor.flesh.runleft" " " "survivor.flesh.runright" " " "[english]survivor.flesh.runright" " " "survivor.flesh.walkleft" " " "[english]survivor.flesh.walkleft" " " "survivor.flesh.walkright" " " "[english]survivor.flesh.walkright" " " "survivor.glass.runleft" " " "[english]survivor.glass.runleft" " " "survivor.glass.runright" " " "[english]survivor.glass.runright" " " "survivor.glass.walkleft" " " "[english]survivor.glass.walkleft" " " "survivor.glass.walkright" " " "[english]survivor.glass.walkright" " " "survivor.glassbottle.runleft" " " "[english]survivor.glassbottle.runleft" " " "survivor.glassbottle.runright" " " "[english]survivor.glassbottle.runright" " " "survivor.glassbottle.walkleft" " " "[english]survivor.glassbottle.walkleft" " " "survivor.glassbottle.walkright" " " "[english]survivor.glassbottle.walkright" " " "survivor.grass.runleft" " " "[english]survivor.grass.runleft" " " "survivor.grass.runright" " " "[english]survivor.grass.runright" " " "survivor.grass.walkleft" " " "[english]survivor.grass.walkleft" " " "survivor.grass.walkright" " " "[english]survivor.grass.walkright" " " "survivor.gravel.runleft" " " "[english]survivor.gravel.runleft" " " "survivor.gravel.runright" " " "[english]survivor.gravel.runright" " " "survivor.gravel.walkleft" " " "[english]survivor.gravel.walkleft" " " "survivor.gravel.walkright" " " "[english]survivor.gravel.walkright" " " "survivor.grenade.runleft" " " "[english]survivor.grenade.runleft" " " "survivor.grenade.runright" " " "[english]survivor.grenade.runright" " " "survivor.grenade.walkleft" " " "[english]survivor.grenade.walkleft" " " "survivor.grenade.walkright" " " "[english]survivor.grenade.walkright" " " "survivor.ladder.runleft" " " "[english]survivor.ladder.runleft" " " "survivor.ladder.runright" " " "[english]survivor.ladder.runright" " " "survivor.ladder.walkleft" " " "[english]survivor.ladder.walkleft" " " "survivor.ladder.walkright" " " "[english]survivor.ladder.walkright" " " "survivor.metal_box.runleft" " " "[english]survivor.metal_box.runleft" " " "survivor.metal_box.runright" " " "[english]survivor.metal_box.runright" " " "survivor.metal_box.walkleft" " " "[english]survivor.metal_box.walkleft" " " "survivor.metal_box.walkright" " " "[english]survivor.metal_box.walkright" " " "survivor.metalgrate.runleft" " " "[english]survivor.metalgrate.runleft" " " "survivor.metalgrate.runright" " " "[english]survivor.metalgrate.runright" " " "survivor.metalgrate.walkleft" " " "[english]survivor.metalgrate.walkleft" " " "survivor.metalgrate.walkright" " " "[english]survivor.metalgrate.walkright" " " "survivor.metalvent.runleft" " " "[english]survivor.metalvent.runleft" " " "survivor.metalvent.runright" " " "[english]survivor.metalvent.runright" " " "survivor.metalvent.walkleft" " " "[english]survivor.metalvent.walkleft" " " "survivor.metalvent.walkright" " " "[english]survivor.metalvent.walkright" " " "survivor.mud.runleft" " " "[english]survivor.mud.runleft" " " "survivor.mud.runright" " " "[english]survivor.mud.runright" " " "survivor.mud.walkleft" " " "[english]survivor.mud.walkleft" " " "survivor.mud.walkright" " " "[english]survivor.mud.walkright" " " "survivor.plaster.runleft" " " "[english]survivor.plaster.runleft" " " "survivor.plaster.runright" " " "[english]survivor.plaster.runright" " " "survivor.plaster.walkleft" " " "[english]survivor.plaster.walkleft" " " "survivor.plaster.walkright" " " "[english]survivor.plaster.walkright" " " "survivor.plastic_barrel.runleft" " " "[english]survivor.plastic_barrel.runleft" " " "survivor.plastic_barrel.runright" " " "[english]survivor.plastic_barrel.runright" " " "survivor.plastic_barrel.walkleft" " " "[english]survivor.plastic_barrel.walkleft" " " "survivor.plastic_barrel.walkright" " " "[english]survivor.plastic_barrel.walkright" " " "survivor.plastic_box.runleft" " " "[english]survivor.plastic_box.runleft" " " "survivor.plastic_box.runright" " " "[english]survivor.plastic_box.runright" " " "survivor.plastic_box.walkleft" " " "[english]survivor.plastic_box.walkleft" " " "survivor.plastic_box.walkright" " " "[english]survivor.plastic_box.walkright" " " "survivor.playteststart" " " "[english]survivor.playteststart" " " "survivor.rubber.runleft" " " "[english]survivor.rubber.runleft" " " "survivor.rubber.runright" " " "[english]survivor.rubber.runright" " " "survivor.rubber.walkleft" " " "[english]survivor.rubber.walkleft" " " "survivor.rubber.walkright" " " "[english]survivor.rubber.walkright" " " "survivor.sand.runleft" " " "[english]survivor.sand.runleft" " " "survivor.sand.runright" " " "[english]survivor.sand.runright" " " "survivor.sand.walkleft" " " "[english]survivor.sand.walkleft" " " "survivor.sand.walkright" " " "[english]survivor.sand.walkright" " " "survivor.slipperyslime.runleft" " " "[english]survivor.slipperyslime.runleft" " " "survivor.slipperyslime.runright" " " "[english]survivor.slipperyslime.runright" " " "survivor.slipperyslime.walkleft" " " "[english]survivor.slipperyslime.walkleft" " " "survivor.slipperyslime.walkright" " " "[english]survivor.slipperyslime.walkright" " " "survivor.snow.runleft" " " "[english]survivor.snow.runleft" " " "survivor.snow.runright" " " "[english]survivor.snow.runright" " " "survivor.snow.walkleft" " " "[english]survivor.snow.walkleft" " " "survivor.snow.walkright" " " "[english]survivor.snow.walkright" " " "survivor.solidmetal.runleft" " " "[english]survivor.solidmetal.runleft" " " "survivor.solidmetal.runright" " " "[english]survivor.solidmetal.runright" " " "survivor.solidmetal.walkleft" " " "[english]survivor.solidmetal.walkleft" " " "survivor.solidmetal.walkright" " " "[english]survivor.solidmetal.walkright" " " "survivor.tile.runleft" " " "[english]survivor.tile.runleft" " " "survivor.tile.runright" " " "[english]survivor.tile.runright" " " "survivor.tile.walkleft" " " "[english]survivor.tile.walkleft" " " "survivor.tile.walkright" " " "[english]survivor.tile.walkright" " " "survivor.wade.runleft" " " "[english]survivor.wade.runleft" " " "survivor.wade.runright" " " "[english]survivor.wade.runright" " " "survivor.wade.walkleft" " " "[english]survivor.wade.walkleft" " " "survivor.wade.walkright" " " "[english]survivor.wade.walkright" " " "survivor.water.runleft" " " "[english]survivor.water.runleft" " " "survivor.water.runright" " " "[english]survivor.water.runright" " " "survivor.water.walkleft" " " "[english]survivor.water.walkleft" " " "survivor.water.walkright" " " "[english]survivor.water.walkright" " " "survivor.weapon.runleft" " " "[english]survivor.weapon.runleft" " " "survivor.weapon.runright" " " "[english]survivor.weapon.runright" " " "survivor.weapon.walkleft" " " "[english]survivor.weapon.walkleft" " " "survivor.weapon.walkright" " " "[english]survivor.weapon.walkright" " " "survivor.wood.runleft" " " "[english]survivor.wood.runleft" " " "survivor.wood.runright" " " "[english]survivor.wood.runright" " " "survivor.wood.walkleft" " " "[english]survivor.wood.walkleft" " " "survivor.wood.walkright" " " "[english]survivor.wood.walkright" " " "survivor.wood_box.runleft" " " "[english]survivor.wood_box.runleft" " " "survivor.wood_box.runright" " " "[english]survivor.wood_box.runright" " " "survivor.wood_box.walkleft" " " "[english]survivor.wood_box.walkleft" " " "survivor.wood_box.walkright" " " "[english]survivor.wood_box.walkright" " " "survivor.wood_crate.runleft" " " "[english]survivor.wood_crate.runleft" " " "survivor.wood_crate.runright" " " "[english]survivor.wood_crate.runright" " " "survivor.wood_crate.walkleft" " " "[english]survivor.wood_crate.walkleft" " " "survivor.wood_crate.walkright" " " "[english]survivor.wood_crate.walkright" " " "survivor.wood_panel.runleft" " " "[english]survivor.wood_panel.runleft" " " "survivor.wood_panel.runright" " " "[english]survivor.wood_panel.runright" " " "survivor.wood_panel.walkleft" " " "[english]survivor.wood_panel.walkleft" " " "survivor.wood_panel.walkright" " " "[english]survivor.wood_panel.walkright" " " "tank.cardboard.runleft" " " "[english]tank.cardboard.runleft" " " "tank.cardboard.runright" " " "[english]tank.cardboard.runright" " " "tank.cardboard.walkleft" " " "[english]tank.cardboard.walkleft" " " "tank.cardboard.walkright" " " "[english]tank.cardboard.walkright" " " "tank.ceiling_tile.runleft" " " "[english]tank.ceiling_tile.runleft" " " "tank.ceiling_tile.runright" " " "[english]tank.ceiling_tile.runright" " " "tank.ceiling_tile.walkleft" " " "[english]tank.ceiling_tile.walkleft" " " "tank.ceiling_tile.walkright" " " "[english]tank.ceiling_tile.walkright" " " "tank.chainlink.runleft" " " "[english]tank.chainlink.runleft" " " "tank.chainlink.runright" " " "[english]tank.chainlink.runright" " " "tank.chainlink.walkleft" " " "[english]tank.chainlink.walkleft" " " "tank.chainlink.walkright" " " "[english]tank.chainlink.walkright" " " "tank.concrete.runleft" " " "[english]tank.concrete.runleft" " " "tank.concrete.runright" " " "[english]tank.concrete.runright" " " "tank.concrete.walkleft" " " "[english]tank.concrete.walkleft" " " "tank.concrete.walkright" " " "[english]tank.concrete.walkright" " " "tank.default.runleft" " " "[english]tank.default.runleft" " " "tank.default.runright" " " "[english]tank.default.runright" " " "tank.default.walkleft" " " "[english]tank.default.walkleft" " " "tank.default.walkright" " " "[english]tank.default.walkright" " " "tank.dirt.runleft" " " "[english]tank.dirt.runleft" " " "tank.dirt.runright" " " "[english]tank.dirt.runright" " " "tank.dirt.walkleft" " " "[english]tank.dirt.walkleft" " " "tank.dirt.walkright" " " "[english]tank.dirt.walkright" " " "tank.drywall.runleft" " " "[english]tank.drywall.runleft" " " "tank.drywall.runright" " " "[english]tank.drywall.runright" " " "tank.drywall.walkleft" " " "[english]tank.drywall.walkleft" " " "tank.drywall.walkright" " " "[english]tank.drywall.walkright" " " "tank.flesh.runleft" " " "[english]tank.flesh.runleft" " " "tank.flesh.runright" " " "[english]tank.flesh.runright" " " "tank.flesh.walkleft" " " "[english]tank.flesh.walkleft" " " "tank.flesh.walkright" " " "[english]tank.flesh.walkright" " " "tank.glass.runleft" " " "[english]tank.glass.runleft" " " "tank.glass.runright" " " "[english]tank.glass.runright" " " "tank.glass.walkleft" " " "[english]tank.glass.walkleft" " " "tank.glass.walkright" " " "[english]tank.glass.walkright" " " "tank.glassbottle.runleft" " " "[english]tank.glassbottle.runleft" " " "tank.glassbottle.runright" " " "[english]tank.glassbottle.runright" " " "tank.glassbottle.walkleft" " " "[english]tank.glassbottle.walkleft" " " "tank.glassbottle.walkright" " " "[english]tank.glassbottle.walkright" " " "tank.grass.runleft" " " "[english]tank.grass.runleft" " " "tank.grass.runright" " " "[english]tank.grass.runright" " " "tank.grass.walkleft" " " "[english]tank.grass.walkleft" " " "tank.grass.walkright" " " "[english]tank.grass.walkright" " " "tank.gravel.runleft" " " "[english]tank.gravel.runleft" " " "tank.gravel.runright" " " "[english]tank.gravel.runright" " " "tank.gravel.walkleft" " " "[english]tank.gravel.walkleft" " " "tank.gravel.walkright" " " "[english]tank.gravel.walkright" " " "tank.grenade.runleft" " " "[english]tank.grenade.runleft" " " "tank.grenade.runright" " " "[english]tank.grenade.runright" " " "tank.grenade.walkleft" " " "[english]tank.grenade.walkleft" " " "tank.grenade.walkright" " " "[english]tank.grenade.walkright" " " "tank.ladder.runleft" " " "[english]tank.ladder.runleft" " " "tank.ladder.runright" " " "[english]tank.ladder.runright" " " "tank.ladder.walkleft" " " "[english]tank.ladder.walkleft" " " "tank.ladder.walkright" " " "[english]tank.ladder.walkright" " " "tank.metal_box.runleft" " " "[english]tank.metal_box.runleft" " " "tank.metal_box.runright" " " "[english]tank.metal_box.runright" " " "tank.metal_box.walkleft" " " "[english]tank.metal_box.walkleft" " " "tank.metal_box.walkright" " " "[english]tank.metal_box.walkright" " " "tank.metalgrate.runleft" " " "[english]tank.metalgrate.runleft" " " "tank.metalgrate.runright" " " "[english]tank.metalgrate.runright" " " "tank.metalgrate.walkleft" " " "[english]tank.metalgrate.walkleft" " " "tank.metalgrate.walkright" " " "[english]tank.metalgrate.walkright" " " "tank.metalvent.runleft" " " "[english]tank.metalvent.runleft" " " "tank.metalvent.runright" " " "[english]tank.metalvent.runright" " " "tank.metalvent.walkleft" " " "[english]tank.metalvent.walkleft" " " "tank.metalvent.walkright" " " "[english]tank.metalvent.walkright" " " "tank.mud.runleft" " " "[english]tank.mud.runleft" " " "tank.mud.runright" " " "[english]tank.mud.runright" " " "tank.mud.walkleft" " " "[english]tank.mud.walkleft" " " "tank.mud.walkright" " " "[english]tank.mud.walkright" " " "tank.plaster.runleft" " " "[english]tank.plaster.runleft" " " "tank.plaster.runright" " " "[english]tank.plaster.runright" " " "tank.plaster.walkleft" " " "[english]tank.plaster.walkleft" " " "tank.plaster.walkright" " " "[english]tank.plaster.walkright" " " "tank.plastic_barrel.runleft" " " "[english]tank.plastic_barrel.runleft" " " "tank.plastic_barrel.runright" " " "[english]tank.plastic_barrel.runright" " " "tank.plastic_barrel.walkleft" " " "[english]tank.plastic_barrel.walkleft" " " "tank.plastic_barrel.walkright" " " "[english]tank.plastic_barrel.walkright" " " "tank.plastic_box.runleft" " " "[english]tank.plastic_box.runleft" " " "tank.plastic_box.runright" " " "[english]tank.plastic_box.runright" " " "tank.plastic_box.walkleft" " " "[english]tank.plastic_box.walkleft" " " "tank.plastic_box.walkright" " " "[english]tank.plastic_box.walkright" " " "tank.rubber.runleft" " " "[english]tank.rubber.runleft" " " "tank.rubber.runright" " " "[english]tank.rubber.runright" " " "tank.rubber.walkleft" " " "[english]tank.rubber.walkleft" " " "tank.rubber.walkright" " " "[english]tank.rubber.walkright" " " "tank.sand.runleft" " " "[english]tank.sand.runleft" " " "tank.sand.runright" " " "[english]tank.sand.runright" " " "tank.sand.walkleft" " " "[english]tank.sand.walkleft" " " "tank.sand.walkright" " " "[english]tank.sand.walkright" " " "tank.slipperyslime.runleft" " " "[english]tank.slipperyslime.runleft" " " "tank.slipperyslime.runright" " " "[english]tank.slipperyslime.runright" " " "tank.slipperyslime.walkleft" " " "[english]tank.slipperyslime.walkleft" " " "tank.slipperyslime.walkright" " " "[english]tank.slipperyslime.walkright" " " "tank.snow.runleft" " " "[english]tank.snow.runleft" " " "tank.snow.runright" " " "[english]tank.snow.runright" " " "tank.snow.walkleft" " " "[english]tank.snow.walkleft" " " "tank.snow.walkright" " " "[english]tank.snow.walkright" " " "tank.solidmetal.runleft" " " "[english]tank.solidmetal.runleft" " " "tank.solidmetal.runright" " " "[english]tank.solidmetal.runright" " " "tank.solidmetal.walkleft" " " "[english]tank.solidmetal.walkleft" " " "tank.solidmetal.walkright" " " "[english]tank.solidmetal.walkright" " " "tank.tile.runleft" " " "[english]tank.tile.runleft" " " "tank.tile.runright" " " "[english]tank.tile.runright" " " "tank.tile.walkleft" " " "[english]tank.tile.walkleft" " " "tank.tile.walkright" " " "[english]tank.tile.walkright" " " "tank.wade.runleft" " " "[english]tank.wade.runleft" " " "tank.wade.runright" " " "[english]tank.wade.runright" " " "tank.wade.walkleft" " " "[english]tank.wade.walkleft" " " "tank.wade.walkright" " " "[english]tank.wade.walkright" " " "tank.water.runleft" " " "[english]tank.water.runleft" " " "tank.water.runright" " " "[english]tank.water.runright" " " "tank.water.walkleft" " " "[english]tank.water.walkleft" " " "tank.water.walkright" " " "[english]tank.water.walkright" " " "tank.weapon.runleft" " " "[english]tank.weapon.runleft" " " "tank.weapon.runright" " " "[english]tank.weapon.runright" " " "tank.weapon.walkleft" " " "[english]tank.weapon.walkleft" " " "tank.weapon.walkright" " " "[english]tank.weapon.walkright" " " "tank.wood.runleft" " " "[english]tank.wood.runleft" " " "tank.wood.runright" " " "[english]tank.wood.runright" " " "tank.wood.walkleft" " " "[english]tank.wood.walkleft" " " "tank.wood.walkright" " " "[english]tank.wood.walkright" " " "tank.wood_box.runleft" " " "[english]tank.wood_box.runleft" " " "tank.wood_box.runright" " " "[english]tank.wood_box.runright" " " "tank.wood_box.walkleft" " " "[english]tank.wood_box.walkleft" " " "tank.wood_box.walkright" " " "[english]tank.wood_box.walkright" " " "tank.wood_crate.runleft" " " "[english]tank.wood_crate.runleft" " " "tank.wood_crate.runright" " " "[english]tank.wood_crate.runright" " " "tank.wood_crate.walkleft" " " "[english]tank.wood_crate.walkleft" " " "tank.wood_crate.walkright" " " "[english]tank.wood_crate.walkright" " " "tank.wood_panel.runleft" " " "[english]tank.wood_panel.runleft" " " "tank.wood_panel.runright" " " "[english]tank.wood_panel.runright" " " "tank.wood_panel.walkleft" " " "[english]tank.wood_panel.walkleft" " " "tank.wood_panel.walkright" " " "[english]tank.wood_panel.walkright" " " "teengirl.callforrescue" "[Zoey wzywa pomoc!]" "[english]teengirl.callforrescue" "[Zoey Calling For Rescue!]" "tile.bulletimpact" " " "[english]tile.bulletimpact" " " "train_crossing_bell" "[sygnał przejazdu kolejowego]" "[english]train_crossing_bell" "[Train Crossing Bell]" "train_freight_move1" " " "[english]train_freight_move1" " " "train_horn_01" "[syrena pociągu]" "[english]train_horn_01" "[Train horn]" "train_horn_02" "[syrena pociągu]" "[english]train_horn_02" "[Train horn]" "train_move" " " "[english]train_move" " " "train_wheels" " " "[english]train_wheels" " " "triggersuperarmor.charging" " " "[english]triggersuperarmor.charging" " " "triggersuperarmor.donecharging" " " "[english]triggersuperarmor.donecharging" " " "triggersuperarmor.startcharging" " " "[english]triggersuperarmor.startcharging" " " "tutor.endlesson" " " "[english]tutor.endlesson" " " "tutor.explain_accuracy_bad_while_running" " " "[english]tutor.explain_accuracy_bad_while_running" " " "tutor.explain_achievement_earned" " " "[english]tutor.explain_achievement_earned" " " "tutor.explain_attacked_from_behind" " " "[english]tutor.explain_attacked_from_behind" " " "tutor.explain_award_earned" " " "[english]tutor.explain_award_earned" " " "tutor.explain_choked_by_tongue" " " "[english]tutor.explain_choked_by_tongue" " " "tutor.explain_death" " " "[english]tutor.explain_death" " " "tutor.explain_demerit_earned" " " "[english]tutor.explain_demerit_earned" " " "tutor.explain_equipment_need" " " "[english]tutor.explain_equipment_need" " " "tutor.explain_exploded_on" " " "[english]tutor.explain_exploded_on" " " "tutor.explain_finale" " " "[english]tutor.explain_finale" " " "tutor.explain_first_aid_kit" " " "[english]tutor.explain_first_aid_kit" " " "tutor.explain_flashlight" " " "[english]tutor.explain_flashlight" " " "tutor.explain_friend_needs_your_healing_item" " " "[english]tutor.explain_friend_needs_your_healing_item" " " "tutor.explain_gift_from_friend" " " "[english]tutor.explain_gift_from_friend" " " "tutor.explain_grabbed_by_tongue" " " "[english]tutor.explain_grabbed_by_tongue" " " "tutor.explain_hiding" " " "[english]tutor.explain_hiding" " " "tutor.explain_hit_by_tank_rock" " " "[english]tutor.explain_hit_by_tank_rock" " " "tutor.explain_hurt" " " "[english]tutor.explain_hurt" " " "tutor.explain_hurt_use_first_aid_kit" " " "[english]tutor.explain_hurt_use_first_aid_kit" " " "tutor.explain_hurt_use_pain_pills" " " "[english]tutor.explain_hurt_use_pain_pills" " " "tutor.explain_incapacitation" " " "[english]tutor.explain_incapacitation" " " "tutor.explain_ledge_hang" " " "[english]tutor.explain_ledge_hang" " " "tutor.explain_limping" " " "[english]tutor.explain_limping" " " "tutor.explain_limping_critical" " " "[english]tutor.explain_limping_critical" " " "tutor.explain_locked_door" " " "[english]tutor.explain_locked_door" " " "tutor.explain_lose" " " "[english]tutor.explain_lose" " " "tutor.explain_lunged_into" " " "[english]tutor.explain_lunged_into" " " "tutor.explain_molotov" " " "[english]tutor.explain_molotov" " " "tutor.explain_pain_pills" " " "[english]tutor.explain_pain_pills" " " "tutor.explain_pain_pills_wear_off" " " "[english]tutor.explain_pain_pills_wear_off" " " "tutor.explain_pipe_bomb" " " "[english]tutor.explain_pipe_bomb" " " "tutor.explain_pounced_on" " " "[english]tutor.explain_pounced_on" " " "tutor.explain_quickswitch" " " "[english]tutor.explain_quickswitch" " " "tutor.explain_reloading" " " "[english]tutor.explain_reloading" " " "tutor.explain_report_screen" " " "[english]tutor.explain_report_screen" " " "tutor.explain_rescue_vehicle_approaching" " " "[english]tutor.explain_rescue_vehicle_approaching" " " "tutor.explain_rescue_vehicle_waiting" " " "[english]tutor.explain_rescue_vehicle_waiting" " " "tutor.explain_shove_attack" " " "[english]tutor.explain_shove_attack" " " "tutor.explain_slugged_by_tank" " " "[english]tutor.explain_slugged_by_tank" " " "tutor.explain_third_strike" " " "[english]tutor.explain_third_strike" " " "tutor.explain_vocalization_rosetta" " " "[english]tutor.explain_vocalization_rosetta" " " "tutor.explain_vomited_on" " " "[english]tutor.explain_vomited_on" " " "tutor.explain_voting" " " "[english]tutor.explain_voting" " " "tutor.explain_waiting_for_rescue" " " "[english]tutor.explain_waiting_for_rescue" " " "tutor.explain_win" " " "[english]tutor.explain_win" " " "tutor.explain_witch_attack" " " "[english]tutor.explain_witch_attack" " " "tutor.explain_zoom" " " "[english]tutor.explain_zoom" " " "tutor.see_alert_infected" " " "[english]tutor.see_alert_infected" " " "tutor.see_ambush_opportunity" " " "[english]tutor.see_ambush_opportunity" " " "tutor.see_better_weapon" " " "[english]tutor.see_better_weapon" " " "tutor.see_boomer" " " "[english]tutor.see_boomer" " " "tutor.see_breakable_item" " " "[english]tutor.see_breakable_item" " " "tutor.see_checkpoint_door" " " "[english]tutor.see_checkpoint_door" " " "tutor.see_choking_friend" " " "[english]tutor.see_choking_friend" " " "tutor.see_collectible_item" " " "[english]tutor.see_collectible_item" " " "tutor.see_enraged_infected" " " "[english]tutor.see_enraged_infected" " " "tutor.see_equipment_table" " " "[english]tutor.see_equipment_table" " " "tutor.see_finale_radio" " " "[english]tutor.see_finale_radio" " " "tutor.see_first_aid_kit" " " "[english]tutor.see_first_aid_kit" " " "tutor.see_friend_in_rescue_closet" " " "[english]tutor.see_friend_in_rescue_closet" " " "tutor.see_hunter" " " "[english]tutor.see_hunter" " " "tutor.see_incapacitated_friend" " " "[english]tutor.see_incapacitated_friend" " " "tutor.see_ledge_hanging_friend" " " "[english]tutor.see_ledge_hanging_friend" " " "tutor.see_mob" " " "[english]tutor.see_mob" " " "tutor.see_mounted_machine_gun" " " "[english]tutor.see_mounted_machine_gun" " " "tutor.see_pain_pills" " " "[english]tutor.see_pain_pills" " " "tutor.see_pounced_friend" " " "[english]tutor.see_pounced_friend" " " "tutor.see_smoker" " " "[english]tutor.see_smoker" " " "tutor.see_smoker_cloud" " " "[english]tutor.see_smoker_cloud" " " "tutor.see_tank" " " "[english]tutor.see_tank" " " "tutor.see_tank_start_to_throw_rock" " " "[english]tutor.see_tank_start_to_throw_rock" " " "tutor.see_unlocked_door" " " "[english]tutor.see_unlocked_door" " " "tutor.see_wanderering_infected" " " "[english]tutor.see_wanderering_infected" " " "tutor.see_witch" " " "[english]tutor.see_witch" " " "tutor.see_witch_angry" " " "[english]tutor.see_witch_angry" " " "tutor.startlesson" " " "[english]tutor.startlesson" " " "underwater.bulletimpact" " " "[english]underwater.bulletimpact" " " "v8.skid" " " "[english]v8.skid" " " "vgui_button.click" " " "[english]vgui_button.click" " " "vgui_button.release" " " "[english]vgui_button.release" " " "vgui_button.rollover" " " "[english]vgui_button.rollover" " " "vote.cast.no" " " "[english]vote.cast.no" " " "vote.cast.yes" " " "[english]vote.cast.yes" " " "vote.created" " " "[english]vote.created" " " "vote.failed" " " "[english]vote.failed" " " "vote.passed" " " "[english]vote.passed" " " "water.bulletimpact" " " "[english]water.bulletimpact" " " "water_flood_finished_loop" " " "[english]water_flood_finished_loop" " " "water_flood_in" " " "[english]water_flood_in" " " "water_flood_loop" " " "[english]water_flood_loop" " " "water_flood_out" " " "[english]water_flood_out" " " "watermelon.bulletimpact" "[plask]" "[english]watermelon.bulletimpact" "[Splat]" "watermelon.impact" "[plask]" "[english]watermelon.impact" "[Splat]" "watermelon.scrape" " " "[english]watermelon.scrape" " " "weapon.bulletimpact" " " "[english]weapon.bulletimpact" " " "weapon.hitboomer" " " "[english]weapon.hitboomer" " " "weapon.hitinfected" " " "[english]weapon.hitinfected" " " "weapon.hitsurvivor" " " "[english]weapon.hitsurvivor" " " "weapon.hitworld" " " "[english]weapon.hitworld" " " "weapon.impacthard" " " "[english]weapon.impacthard" " " "weapon.impactsoft" " " "[english]weapon.impactsoft" " " "weapon.scraperough" " " "[english]weapon.scraperough" " " "weapon.scrapesmooth" " " "[english]weapon.scrapesmooth" " " "weapon.stepleft" " " "[english]weapon.stepleft" " " "weapon.stepright" " " "[english]weapon.stepright" " " "weapon.swing" " " "[english]weapon.swing" " " "weapon_flaregun.burn" " " "[english]weapon_flaregun.burn" " " "weapon_flaregun.single" " " "[english]weapon_flaregun.single" " " "weapon_knife.hit" " " "[english]weapon_knife.hit" " " "weapon_knife.hitwall" " " "[english]weapon_knife.hitwall" " " "weapon_knife.slash" " " "[english]weapon_knife.slash" " " "weapon_knife.stab" " " "[english]weapon_knife.stab" " " "weapondissolve.beam" " " "[english]weapondissolve.beam" " " "weapondissolve.charge" " " "[english]weapondissolve.charge" " " "weapondissolve.dissolve" " " "[english]weapondissolve.dissolve" " " "weather.lightning_strike_1" " " "[english]weather.lightning_strike_1" " " "weather.lightning_strike_2" " " "[english]weather.lightning_strike_2" " " "weather.lightning_strike_3" " " "[english]weather.lightning_strike_3" " " "weather.lightning_strike_4" " " "[english]weather.lightning_strike_4" " " "weather.thunder_1" " " "[english]weather.thunder_1" " " "weather.thunder_2" " " "[english]weather.thunder_2" " " "weather.thunder_3" " " "[english]weather.thunder_3" " " "weather.thunder_far_away_1" " " "[english]weather.thunder_far_away_1" " " "weather.thunder_far_away_2" " " "[english]weather.thunder_far_away_2" " " "witch.cardboard.runleft" " " "[english]witch.cardboard.runleft" " " "witch.cardboard.runright" " " "[english]witch.cardboard.runright" " " "witch.ceiling_tile.runleft" " " "[english]witch.ceiling_tile.runleft" " " "witch.ceiling_tile.runright" " " "[english]witch.ceiling_tile.runright" " " "witch.chainlink.runleft" " " "[english]witch.chainlink.runleft" " " "witch.chainlink.runright" " " "[english]witch.chainlink.runright" " " "witch.concrete.runleft" " " "[english]witch.concrete.runleft" " " "witch.concrete.runright" " " "[english]witch.concrete.runright" " " "witch.default.runleft" " " "[english]witch.default.runleft" " " "witch.default.runright" " " "[english]witch.default.runright" " " "witch.dirt.runleft" " " "[english]witch.dirt.runleft" " " "witch.dirt.runright" " " "[english]witch.dirt.runright" " " "witch.drywall.runleft" " " "[english]witch.drywall.runleft" " " "witch.drywall.runright" " " "[english]witch.drywall.runright" " " "witch.flesh.runleft" " " "[english]witch.flesh.runleft" " " "witch.flesh.runright" " " "[english]witch.flesh.runright" " " "witch.glass.runleft" " " "[english]witch.glass.runleft" " " "witch.glass.runright" " " "[english]witch.glass.runright" " " "witch.glassbottle.runleft" " " "[english]witch.glassbottle.runleft" " " "witch.glassbottle.runright" " " "[english]witch.glassbottle.runright" " " "witch.grass.runleft" " " "[english]witch.grass.runleft" " " "witch.grass.runright" " " "[english]witch.grass.runright" " " "witch.gravel.runleft" " " "[english]witch.gravel.runleft" " " "witch.gravel.runright" " " "[english]witch.gravel.runright" " " "witch.grenade.runleft" " " "[english]witch.grenade.runleft" " " "witch.grenade.runright" " " "[english]witch.grenade.runright" " " "witch.ladder.runleft" " " "[english]witch.ladder.runleft" " " "witch.ladder.runright" " " "[english]witch.ladder.runright" " " "witch.metal_box.runleft" " " "[english]witch.metal_box.runleft" " " "witch.metal_box.runright" " " "[english]witch.metal_box.runright" " " "witch.metalgrate.runleft" " " "[english]witch.metalgrate.runleft" " " "witch.metalgrate.runright" " " "[english]witch.metalgrate.runright" " " "witch.metalvent.runleft" " " "[english]witch.metalvent.runleft" " " "witch.metalvent.runright" " " "[english]witch.metalvent.runright" " " "witch.mud.runleft" " " "[english]witch.mud.runleft" " " "witch.mud.runright" " " "[english]witch.mud.runright" " " "witch.plaster.runleft" " " "[english]witch.plaster.runleft" " " "witch.plaster.runright" " " "[english]witch.plaster.runright" " " "witch.plastic_barrel.runleft" " " "[english]witch.plastic_barrel.runleft" " " "witch.plastic_barrel.runright" " " "[english]witch.plastic_barrel.runright" " " "witch.plastic_box.runleft" " " "[english]witch.plastic_box.runleft" " " "witch.plastic_box.runright" " " "[english]witch.plastic_box.runright" " " "witch.rubber.runleft" " " "[english]witch.rubber.runleft" " " "witch.rubber.runright" " " "[english]witch.rubber.runright" " " "witch.sand.runleft" " " "[english]witch.sand.runleft" " " "witch.sand.runright" " " "[english]witch.sand.runright" " " "witch.slipperyslime.runleft" " " "[english]witch.slipperyslime.runleft" " " "witch.slipperyslime.runright" " " "[english]witch.slipperyslime.runright" " " "witch.snow.runleft" " " "[english]witch.snow.runleft" " " "witch.snow.runright" " " "[english]witch.snow.runright" " " "witch.solidmetal.runleft" " " "[english]witch.solidmetal.runleft" " " "witch.solidmetal.runright" " " "[english]witch.solidmetal.runright" " " "witch.tile.runleft" " " "[english]witch.tile.runleft" " " "witch.tile.runright" " " "[english]witch.tile.runright" " " "witch.wade.runleft" " " "[english]witch.wade.runleft" " " "witch.wade.runright" " " "[english]witch.wade.runright" " " "witch.water.runleft" " " "[english]witch.water.runleft" " " "witch.water.runright" " " "[english]witch.water.runright" " " "witch.weapon.runleft" " " "[english]witch.weapon.runleft" " " "witch.weapon.runright" " " "[english]witch.weapon.runright" " " "witch.wood.runleft" " " "[english]witch.wood.runleft" " " "witch.wood.runright" " " "[english]witch.wood.runright" " " "witch.wood_box.runleft" " " "[english]witch.wood_box.runleft" " " "witch.wood_box.runright" " " "[english]witch.wood_box.runright" " " "witch.wood_crate.runleft" " " "[english]witch.wood_crate.runleft" " " "witch.wood_crate.runright" " " "[english]witch.wood_crate.runright" " " "witch.wood_panel.runleft" " " "[english]witch.wood_panel.runleft" " " "witch.wood_panel.runright" " " "[english]witch.wood_panel.runright" " " "wood.break" "[pękające drewno]" "[english]wood.break" "[Wood breaking]" "wood.bulletimpact" " " "[english]wood.bulletimpact" " " "wood.impacthard" " " "[english]wood.impacthard" " " "wood.impactsoft" " " "[english]wood.impactsoft" " " "wood.scraperough" " " "[english]wood.scraperough" " " "wood.scrapesmooth" " " "[english]wood.scrapesmooth" " " "wood.strain" " " "[english]wood.strain" " " "wood_box.break" "[pękające drewno]" "[english]wood_box.break" "[Wood breaking]" "wood_box.bulletimpact" " " "[english]wood_box.bulletimpact" " " "wood_box.impacthard" " " "[english]wood_box.impacthard" " " "wood_box.impactsoft" " " "[english]wood_box.impactsoft" " " "wood_box.scraperough" " " "[english]wood_box.scraperough" " " "wood_box.scrapesmooth" " " "[english]wood_box.scrapesmooth" " " "wood_box.strain" " " "[english]wood_box.strain" " " "wood_crate.break" "[pękające drewno]" "[english]wood_crate.break" "[Wood breaking]" "wood_crate.impacthard" " " "[english]wood_crate.impacthard" " " "wood_crate.impactsoft" " " "[english]wood_crate.impactsoft" " " "wood_crate.scraperough" " " "[english]wood_crate.scraperough" " " "wood_crate.scrapesmooth" " " "[english]wood_crate.scrapesmooth" " " "wood_crate.stepleft" " " "[english]wood_crate.stepleft" " " "wood_crate.stepright" " " "[english]wood_crate.stepright" " " "wood_crate.strain" " " "[english]wood_crate.strain" " " "wood_creak1" " " "[english]wood_creak1" " " "wood_furniture.break" "[pękające drewno]" "[english]wood_furniture.break" "[Wood breaking]" "wood_furniture.impactsoft" " " "[english]wood_furniture.impactsoft" " " "wood_furniture.strain" " " "[english]wood_furniture.strain" " " "wood_panel.break" "[pękające drewno]" "[english]wood_panel.break" "[Wood breaking]" "wood_panel.bulletimpact" " " "[english]wood_panel.bulletimpact" " " "wood_panel.impacthard" " " "[english]wood_panel.impacthard" " " "wood_panel.impactsoft" " " "[english]wood_panel.impactsoft" " " "wood_panel.scraperough" " " "[english]wood_panel.scraperough" " " "wood_panel.scrapesmooth" " " "[english]wood_panel.scrapesmooth" " " "wood_panel.strain" " " "[english]wood_panel.strain" " " "wood_plank.break" "[pękające drewno]" "[english]wood_plank.break" "[Wood breaking]" "wood_plank.bulletimpact" " " "[english]wood_plank.bulletimpact" " " "wood_plank.impacthard" " " "[english]wood_plank.impacthard" " " "wood_plank.impactsoft" " " "[english]wood_plank.impactsoft" " " "wood_plank.scraperough" " " "[english]wood_plank.scraperough" " " "wood_plank.scrapesmooth" " " "[english]wood_plank.scrapesmooth" " " "wood_plank.strain" " " "[english]wood_plank.strain" " " "wood_solid.break" "[pękające drewno]" "[english]wood_solid.break" "[Wood breaking]" "wood_solid.bulletimpact" " " "[english]wood_solid.bulletimpact" " " "wood_solid.impacthard" " " "[english]wood_solid.impacthard" " " "wood_solid.impactsoft" " " "[english]wood_solid.impactsoft" " " "wood_solid.scraperough" " " "[english]wood_solid.scraperough" " " "wood_solid.scrapesmooth" " " "[english]wood_solid.scrapesmooth" " " "wood_solid.strain" " " "[english]wood_solid.strain" " " "woodendoor.break" "[pękające drewno]" "[english]woodendoor.break" "[Wood breaking]" "woodendoor.lock" " " "[english]woodendoor.lock" " " "woodendoor.pound" " " "[english]woodendoor.pound" " " "woodendoor.rattlelockeddoor" " " "[english]woodendoor.rattlelockeddoor" " " "zombie.attackmiss" " " "[english]zombie.attackmiss" " " "zombie.becomealert" " " "[english]zombie.becomealert" " " "zombie.becomeenraged" " " "[english]zombie.becomeenraged" " " "zombie.bulletimpact" " " "[english]zombie.bulletimpact" " " "zombie.clawscrape" " " "[english]zombie.clawscrape" " " "zombie.die" " " "[english]zombie.die" " " "zombie.headlesscough" " " "[english]zombie.headlesscough" " " "zombie.punch" " " "[english]zombie.punch" " " "zombie.rage" " " "[english]zombie.rage" " " "zombie.rageatvictim" " " "[english]zombie.rageatvictim" " " "zombie.shot" " " "[english]zombie.shot" " " "zombie.shoved" " " "[english]zombie.shoved" " " "zombie.sleeping" " " "[english]zombie.sleeping" " " "zombie.wander" " " "[english]zombie.wander" " " "Event.MobSignalS1" "[zbliża się atak!]" "[english]Event.MobSignalS1" "[Incoming attack!]" "Event.MobSignalS2" "[zbliża się atak!]" "[english]Event.MobSignalS2" "[Incoming attack!]" "Event.MobSignalM1" "[zbliża się atak!]" "[english]Event.MobSignalM1" "[Incoming attack!]" "Event.MobSignalM2" "[zbliża się atak!]" "[english]Event.MobSignalM2" "[Incoming attack!]" "Event.MobSignalL1" "[zbliża się atak!]" "[english]Event.MobSignalL1" "[Incoming attack!]" "Event.MobSignalL2" "[zbliża się atak!]" "[english]Event.MobSignalL2" "[Incoming attack!]" "Event.MobSignalX1" "[zbliża się atak!]" "[english]Event.MobSignalX1" "[Incoming attack!]" "Event.MobSignalX2" "[zbliża się atak!]" "[english]Event.MobSignalX2" "[Incoming attack!]" "c1m1.elevator_doors_opening" "[otwarcie drzwi windy]" "[english]c1m1.elevator_doors_opening" "[Elevator Doors Open]" "c1m2.store_alarm" "[alarm sklepowy]" "[english]c1m2.store_alarm" "[Store alarm]" "c1m3.security_alarm" "[alarm bezpieczeństwa]" "[english]c1m3.security_alarm" "[Security Alarm]" "c2m2.carousel_music" "[muzyka karuzeli]" "[english]c2m2.carousel_music" "[Carousel music]" "c2m2.chainlink_fence_open" "[otwarcie furtki!]" "[english]c2m2.chainlink_fence_open" "[Chainlink Fence Open!]" "c2m3.rollerCoaster_sfx" "[silnik kolejki górskiej]" "[english]c2m3.rollerCoaster_sfx" "[Roller Coaster Motor]" "c2m3.rollerCoaster_rock_break" "[kruszące się kamienie]" "[english]c2m3.rollerCoaster_rock_break" "[Rocks crumbling]" "c2m4.turnstile_gate" "[piszczenie bramki obrotowej]" "[english]c2m4.turnstile_gate" "[Turnstile Gate Screeching]" "c2m4.gatesopen_music" "[muzyka dobiegająca zza bram]" "[english]c2m4.gatesopen_music" "[Music Coming Through Gates]" "c2m4.PA_feedback01" "[sprzężenie radiowęzła]" "[english]c2m4.PA_feedback01" "[PA Feedback]" "c2m4.PA_feedback02" "[sprzężenie radiowęzła]" "[english]c2m4.PA_feedback02" "[PA Feedback]" "c2m4.PA_feedback03" "[sprzężenie radiowęzła]" "[english]c2m4.PA_feedback03" "[PA Feedback]" "c2m5.fireworks_launch" "[wystrzelenie fajerwerków!]" "[english]c2m5.fireworks_launch" "[Fireworks Launch!]" "c2m5.fireworks_burst" "[wybuch fajerwerków]" "[english]c2m5.fireworks_burst" "[Fireworks Burst]" "c2m5.chopper_sounds" "[odgłosy helikoptera]" "[english]c2m5.chopper_sounds" "[Helicopter Sounds]" "c3m1.riverbarge_loop" "[odgłos silnika barki]" "[english]c3m1.riverbarge_loop" "[Barge Motor]" "c3m2.airplane_door_alarm" "[alarm wyjścia awaryjnego]" "[english]c3m2.airplane_door_alarm" "[Exit Door Alarm]" "c3m3.plankbridge_mechanism" "[opuszczanie skrzypiącej kładki]" "[english]c3m3.plankbridge_mechanism" "[Squeaky Ramp Lowering]" "c3m4.gate_explosion" "[wybuch bramy]" "[english]c3m4.gate_explosion" "[Gate explosion]" "c3.plantation_explode" "[wybuch bramy]" "[english]c3.plantation_explode" "[Gate explosion]" "bridge.gate_slam" "[trzaśnięcie skrzydeł bramy]" "[english]bridge.gate_slam" "[Gate Slams]" "bridge.lower1bridge" "[opuszczanie głównego mostu]" "[english]bridge.lower1bridge" "[Main Bridge Lowering]" "bridge.lower2gate" "[opuszczanie barykady... głośny trzask!]" "[english]bridge.lower2gate" "[Barricade Lowering...Loud Crash!]" "c4m2.elevator_motor" "[silnik windy]" "[english]c4m2.elevator_motor" "[Elevator motor]" "c4.thunder" "[błyskawica!]" "[english]c4.thunder" "[Thunder!]" "c5m2.Security_alarm" "[alarm bezpieczeństwa]" "[english]c5m2.Security_alarm" "[Security alarm]" "c5m4.float_tractor_motor" "[silnik traktora platformy]" "[english]c5m4.float_tractor_motor" "[Float Tractor Motor]" "c5m4.float_music" "[muzyka z platformy karnawałowej]" "[english]c5m4.float_music" "[Parade Float Music]" "Event.MarchingIn" "[muzyka z platformy karnawałowej]" "[english]Event.MarchingIn" "[Parade Float Music]" "Tractor.Start" "[uruchomienie silnika traktora]" "[english]Tractor.Start" "[Tractor Motor Starts]" "c2m5.turning_on_stage_lights" "[pstryknięcie przycisku świateł na scenie]" "[english]c2m5.turning_on_stage_lights" "[Stage Light Button Clicks]" "c2m5.house_light_off" "[wyłączenie światła na trybunach]" "[english]c2m5.house_light_off" "[House Light Clicks Off]" "c2m5.stage_light_on" "[włączenie świateł na scenie]" "[english]c2m5.stage_light_on" "[Stage Light Clicks On]" "c2m5.burn_baby_burn" "[fajerwerki!]" "[english]c2m5.burn_baby_burn" "[Fireworks!]" "Event.MobSignal1_Mall" "[zbliża się atak!]" "[english]Event.MobSignal1_Mall" "[Incoming attack!]" "Event.MobSignal2_Mall" "[zbliża się atak!]" "[english]Event.MobSignal2_Mall" "[Incoming attack!]" "Event.MobSignal1_Fairgrounds" "[zbliża się atak!]" "[english]Event.MobSignal1_Fairgrounds" "[Incoming attack!]" "Event.MobSignal2_Fairgrounds" "[zbliża się atak!]" "[english]Event.MobSignal2_Fairgrounds" "[Incoming attack!]" "Event.MobSignal1_Plankcountry" "[zbliża się atak!]" "[english]Event.MobSignal1_Plankcountry" "[Incoming attack!]" "Event.MobSignal2_Plankcountry" "[zbliża się atak!]" "[english]Event.MobSignal2_Plankcountry" "[Incoming attack!]" "Event.MobSignal1_Milltown" "[zbliża się atak!]" "[english]Event.MobSignal1_Milltown" "[Incoming attack!]" "Event.MobSignal2_Milltown" "[zbliża się atak!]" "[english]Event.MobSignal2_Milltown" "[Incoming attack!]" "Event.MobSignal1_BigEasy" "[zbliża się atak!]" "[english]Event.MobSignal1_BigEasy" "[Incoming attack!]" "Event.MobSignal2_BigEasy" "[zbliża się atak!]" "[english]Event.MobSignal2_BigEasy" "[Incoming attack!]" "bombing.close_jetsflyby" "[odrzutowiec przelatuje]" "[english]bombing.close_jetsflyby" "[Jet engine flyby]" "bombing.distant_explos" "[wybuch w oddali]" "[english]bombing.distant_explos" "[Distant explosion]" "bombing.close_explos" "[wybuch!]" "[english]bombing.close_explos" "[Explosion!]" "bridge.jetflyby01" "[odrzutowiec przelatuje]" "[english]bridge.jetflyby01" "[Jet engine flyby]" "bridge.jetflyby01mono" "[odrzutowiec przelatuje]" "[english]bridge.jetflyby01mono" "[Jet engine flyby]" "bridge.jetflyby02" "[odrzutowiec przelatuje]" "[english]bridge.jetflyby02" "[Jet engine flyby]" "bridge.jetflyby02mono" "[odrzutowiec przelatuje]" "[english]bridge.jetflyby02mono" "[Jet engine flyby]" "bridge.jetflyby03" "[odrzutowiec przelatuje]" "[english]bridge.jetflyby03" "[Jet engine flyby]" "bridge.jetflyby04" "[odrzutowiec przelatuje]" "[english]bridge.jetflyby04" "[Jet engine flyby]" "bridge.jetflyby05" "[odrzutowiec przelatuje]" "[english]bridge.jetflyby05" "[Jet engine flyby]" "bridge.jetdistant01" "[odrzutowiec w oddali]" "[english]bridge.jetdistant01" "[Distant jet engine]" "bridge.jetdistant02" "[odrzutowiec w oddali]" "[english]bridge.jetdistant02" "[Distant jet engine]" "bridge.jetdistant03" "[odrzutowiec w oddali]" "[english]bridge.jetdistant03" "[Distant jet engine]" "c5m2.missile_explosion" "[odrzutowiec przelatuje]" "[english]c5m2.missile_explosion" "[Jet engine flyby]" "Pan.ImpactFlesh" "[brzdęk!]" "[english]Pan.ImpactFlesh" "[Clang!]" "CedaJar.Explode" "[słoik żółci rozbity!]" "[english]CedaJar.Explode" "[Bile-jar explodes!]" "Chainsaw.Start" "[uruchomienie piły łańcuchowej]" "[english]Chainsaw.Start" "[Chainsaw starts]" "Chainsaw.FullThrottle" "[piła łańcuchowa rozkręca się]" "[english]Chainsaw.FullThrottle" "[Chainsaw revs up]" "Chainsaw.Die" "[brak paliwa w pile łańcuchowej]" "[english]Chainsaw.Die" "[Chainsaw out of gas]" "moustachio_strengthattract_random" "[Gra w siłacza: Wąsacz!]" "[english]moustachio_strengthattract_random" "[Strongman Game: Moustachio!]" "moustachio_strengthattract_randomlaugh" "[Gra w siłacza: ha ha ha!]" "[english]moustachio_strengthattract_randomlaugh" "[Strongman Game: Ha ha ha!]" "Moustachio_STRENGTHATTRACT01" "[Gra w siłacza: TAK! TAK!]" "[english]Moustachio_STRENGTHATTRACT01" "[Strongman Game: YES! YES!]" "Moustachio_STRENGTHATTRACT02" "[Gra w siłacza: ha ha ha!]" "[english]Moustachio_STRENGTHATTRACT02" "[Strongman Game: Ha ha ha!]" "Moustachio_STRENGTHATTRACT03" "[Gra w siłacza: Wąsacz!]" "[english]Moustachio_STRENGTHATTRACT03" "[Strongman Game: Moustachio!]" "Moustachio_STRENGTHATTRACT04" "[Gra w siłacza: Wąsacz!]" "[english]Moustachio_STRENGTHATTRACT04" "[Strongman Game: Moustachio!]" "Moustachio_STRENGTHATTRACT05" "[Gra w siłacza: ha ha ha!]" "[english]Moustachio_STRENGTHATTRACT05" "[Strongman Game: Ha ha ha!]" "Moustachio_STRENGTHATTRACT06" "[Gra w siłacza: ha ha ha!]" "[english]Moustachio_STRENGTHATTRACT06" "[Strongman Game: Ha ha ha!]" "Moustachio_STRENGTHATTRACT07" "[Gra w siłacza: Wąsacz!]" "[english]Moustachio_STRENGTHATTRACT07" "[Strongman Game: Moustachio!]" "Moustachio_STRENGTHATTRACT08" "[Gra w siłacza: grrrrr!]" "[english]Moustachio_STRENGTHATTRACT08" "[Strongman Game: Grrrrr!]" "Moustachio_STRENGTHATTRACT09" "[Gra w siłacza: ha ha ha!]" "[english]Moustachio_STRENGTHATTRACT09" "[Strongman Game: Ha ha ha!]" "Moustachio_STRENGTHATTRACT10" "[Gra w siłacza: sprawdź swoją siłę!]" "[english]Moustachio_STRENGTHATTRACT10" "[Strongman Game: Test Your Strength!]" "Moustachio_STRENGTHBREAKMACHINE" "[Gra w siłacza: Wąsacz!]" "[english]Moustachio_STRENGTHBREAKMACHINE" "[Strongman Game: Moustachio!]" "Moustachio_STRENGTHLVL1_LITTLEPEANUT" "[Gra w siłacza: mały orzeszek – ależ mięczak!]" "[english]Moustachio_STRENGTHLVL1_LITTLEPEANUT" "[Strongman Game: Li'l Peanut--So Weak!]" "Moustachio_STRENGTHLVL2_BABYPEANUT" "[Gra w siłacza: mały orzeszek – mięczak!]" "[english]Moustachio_STRENGTHLVL2_BABYPEANUT" "[Strongman Game: Baby Peanut--Weak!]" "Moustachio_STRENGTHLVL3_OLDPEANUT" "[Gra w siłacza: stary orzech – ha ha ha!]" "[english]Moustachio_STRENGTHLVL3_OLDPEANUT" "[Strongman Game: Old Peanut--Ha ha ha!]" "Moustachio_STRENGTHLVL4_NOTBAD" "[Gra w siłacza: nieźle! Wąsacz!]" "[english]Moustachio_STRENGTHLVL4_NOTBAD" "[Strongman Game: Not bad! Moustachio!]" "Moustachio_STRENGTHLVL5_SOSTRONG" "[Gra w siłacza: ależ siła!]" "[english]Moustachio_STRENGTHLVL5_SOSTRONG" "[Strongman Game: So Strong!]" "Strongman.ImpactAdrenaline" "[Gra w siłacza: silne uderzenie!]" "[english]Strongman.ImpactAdrenaline" "[Strongman Game: Hard Hit!]" "Strongman.Bell" "[Gra w siłacza: trafienie w dzwon!]" "[english]Strongman.Bell" "[Strongman Game: Bell Hit!]" "Strongman.BellBreakawy" "[Gra w siłacza: dzwon rozbity!]" "[english]Strongman.BellBreakawy" "[Strongman Game: Broken Bell!]" "WAM.StartUp" "[Gra w młotkowego: sygnał rozpoczęcia]" "[english]WAM.StartUp" "[Whacker Game: Start-Up Sound]" "WAM.CountDown" "[Gra w młotkowego: odliczanie]" "[english]WAM.CountDown" "[Whacker Game: Countdown Timer]" "WAM.LowScore" "[Gra w młotkowego: koniec gry]" "[english]WAM.LowScore" "[Whacker Game: Game Over]" "WAM.TimerBell" "[Gra w młotkowego: dźwięk odliczania]" "[english]WAM.TimerBell" "[Whacker Game: Timer Bell]" "WAM.GameOver" "[Gra w młotkowego: gra zniszczona!]" "[english]WAM.GameOver" "[Whacker Game: Game Destroyed!]" "Lilpeanut.GALLERY_SPAWN" "[Pan Orzeszek: oto i ja!]" "[english]Lilpeanut.GALLERY_SPAWN" "[Li'l Peanut: Here I am!]" "Lilpeanut.GALLERY_HIT" "[Pan Orzeszek: auć!]" "[english]Lilpeanut.GALLERY_HIT" "[Li'l Peanut: Ow!]" "Gallery.StartLoop" "[Strzelnica Pana Orzeszka: sygnał rozpoczęcia]" "[english]Gallery.StartLoop" "[Peanut Gallery: Start-Up Sounds]" "Gallery.Stop" "[Strzelnica Pana Orzeszka: kończenie gry]" "[english]Gallery.Stop" "[Peanut Gallery: Shutting Down]" "Gallery.GnomeFTW" "[Strzelnica Pana Orzeszka: niebiańskie fanfary]" "[english]Gallery.GnomeFTW" "[Peanut Gallery: Ethereal Fanfare]" "Gallery.PointScored" "[Strzelnica Pana Orzeszka: zdobyto punkt]" "[english]Gallery.PointScored" "[Peanut Gallery: Point Scored]" "Gallery.PointScored100" "[Strzelnica Pana Orzeszka: zdobyto wiele punktów!]" "[english]Gallery.PointScored100" "[Peanut Gallery: Big Points Scored!]" "Gallery.Win" "[Strzelnica Pana Orzeszka: sygnał zwycięstwa!]" "[english]Gallery.Win" "[Peanut Gallery: Winning Bell!]" "Gallery.Climber" "[Strzelnica Pana Orzeszka: jodel-lej-di-huuuuuuuuuuuuu!]" "[english]Gallery.Climber" "[Peanut Gallery: Yodel-lay-dee-hooooooooooooo!]" "Gallery.Moustachio" "[Strzelnica Pana Orzeszka: pojawia się Wąsacz!]" "[english]Gallery.Moustachio" "[Peanut Gallery: Moustachio Appears!]" "Gallery.Moustachio_hit" "[Strzelnica Pana Orzeszka: Wąsacz trafiony!]" "[english]Gallery.Moustachio_hit" "[Peanut Gallery: Moustachio Hit!]" "Jukebox.BadMan1" "[odtwarzanie utworu: Bad Man]" "[english]Jukebox.BadMan1" "[Playing Record: Bad Man]" "Jukebox.Ridin1" "[odtwarzanie utworu: Midnight Ride]" "[english]Jukebox.Ridin1" "[Playing Record: Midnight Riding]" "Jukebox.saints_will_never_come" "[odtwarzanie utworu: The Saints Will Never Come]" "[english]Jukebox.saints_will_never_come" "[Playing Record: The Saints Will Never Come]" "Jukebox.re_your_brains" "[odtwarzanie utworu: Re: Your Brains]" "[english]Jukebox.re_your_brains" "[Playing Record: Re Your Brains]" "Jukebox.still_alive" "[odtwarzanie utworu: Still Alive]" "[english]Jukebox.still_alive" "[Playing Record: Still Alive]" "Jukebox.NeedleScratch" "[szafa grająca zgrzyta]" "[english]Jukebox.NeedleScratch" "[Jukebox Needle Scratch]" "Jukebox.RecordStart" "[szafa zaczyna grać]" "[english]Jukebox.RecordStart" "[Jukebox Record Starts]" } }