{ player = { SurfacePropertiesList = [ { surfacePropertyName = "default" walkleft = "Step_Player.Default" walkright = "Step_Player.Default" }, { surfacePropertyName = "base.metal" walkleft = "Step_Player.Metal_Solid" walkright = "Step_Player.Metal_Solid" }, { walkleft = "Step_Player.Metal_Panel" walkright = "Step_Player.Metal_Panel" surfacePropertyName = "base.sheetmetal" }, { walkleft = "Step_Player.Metal_Thin" walkright = "Step_Player.Metal_Thin" surfacePropertyName = "world.metal_thin" }, { surfacePropertyName = "world.metal_vent" walkleft = "Step_Player.Metal_Thin" walkright = "Step_Player.Metal_Thin" }, { surfacePropertyName = "prop.metal_box" }, { surfacePropertyName = "base.metal_grate" walkleft = "Step_Player.Metal_Walkway" walkright = "Step_Player.Metal_Walkway" }, { surfacePropertyName = "base.dirt" walkleft = "Step_Player.Dirt" walkright = "Step_Player.Dirt" }, { surfacePropertyName = "world.mud" walkleft = "Step_Player.Mud" walkright = "Step_Player.Mud" }, { surfacePropertyName = "world.slipperyslime" walkleft = "Step_Player.Mud_Puddles" walkright = "Step_Player.Mud_Puddles" }, { surfacePropertyName = "world.grass" walkleft = "Step_Player.Grass" walkright = "Step_Player.Grass" }, { surfacePropertyName = "world.sand" }, { surfacePropertyName = "base.wood" walkleft = "Step_Player.Wood_Floor_Old" walkright = "Step_Player.Wood_Floor_Old" }, { walkleft = "Step_Player.Wood_Debris" walkright = "Step_Player.Wood_Debris" surfacePropertyName = "world.wood_debris" }, { surfacePropertyName = "world.wood_panel" walkleft = "Step_Player.Wood_Floor_Parquet" walkright = "Step_Player.Wood_Floor_Parquet" }, { surfacePropertyName = "prop.wood_crate" walkleft = "Step_Player.Wood_Crate" walkright = "Step_Player.Wood_Crate" }, { surfacePropertyName = "prop.wood_box" }, { surfacePropertyName = "prop.wood_ladder" }, { surfacePropertyName = "world.slime" walkleft = "Step_Player.Mud_Puddles" walkright = "Step_Player.Mud_Puddles" }, { walkleft = "Step_Player.Dirt" walkright = "Step_Player.Dirt" surfacePropertyName = "world.quicksand" }, { surfacePropertyName = "world.water" }, { surfacePropertyName = "world.water_shallow" }, { surfacePropertyName = "world.glass" }, { walkleft = "Step_Player.Concrete_Plain" walkright = "Step_Player.Concrete_Plain" surfacePropertyName = "base.concrete" }, { surfacePropertyName = "world.concrete" walkleft = "Step_Player.Concrete_Rough" walkright = "Step_Player.Concrete_Rough" }, { walkleft = "Step_Player.Debris" walkright = "Step_Player.Debris" surfacePropertyName = "world.concrete_debris" }, { walkleft = "Step_Player.Concrete_Rough" walkright = "Step_Player.Concrete_Rough" surfacePropertyName = "world.rock" }, { surfacePropertyName = "world.gravel" walkleft = "Step_Player.Gravel" walkright = "Step_Player.Gravel" }, { surfacePropertyName = "prop.flesh" }, { walkleft = "Step_Player.Plastic_Hollow" walkright = "Step_Player.Plastic_Hollow" surfacePropertyName = "world.plastic" }, { surfacePropertyName = "prop.plastic_barrel" walkleft = "Step_Player.Plastic_Hollow" walkright = "Step_Player.Plastic_Hollow" }, { walkleft = "Step_Player.Plastic_Hollow" walkright = "Step_Player.Plastic_Hollow" surfacePropertyName = "prop.plastic_crate" }, { surfacePropertyName = "base.rubber" walkleft = "Step_Player.Default" walkright = "Step_Player.Default" }, { surfacePropertyName = "base.cardboard" walkleft = "Step_Player.Cardboard" walkright = "Step_Player.Cardboard" }, { surfacePropertyName = "world.ceiling_tile" walkleft = "Step_Player.Default" walkright = "Step_Player.Default" }, { surfacePropertyName = "world.chainlink" walkleft = "Step_Player.Metal_Chainlink" walkright = "Step_Player.Metal_Chainlink" }, { walkleft = "Step_Player.Dirt" walkright = "Step_Player.Dirt" surfacePropertyName = "world.foliage" }, { walkleft = "Step_Player.Carpet" walkright = "Step_Player.Carpet" surfacePropertyName = "world.carpet" }, { walkleft = "Step_Player.Carpet" walkright = "Step_Player.Carpet" surfacePropertyName = "world.sofa" }, { walkleft = "Step_Player.Carpet" walkright = "Step_Player.Carpet" surfacePropertyName = "world.mattress" }, { surfacePropertyName = "world.plaster" walkleft = "Step_Player.Default" walkright = "Step_Player.Default" }, { surfacePropertyName = "world.tile_floor" }, { surfacePropertyName = "world.ladder" }, { walkleft = "Step_Player.Concrete_Rough" walkright = "Step_Player.Concrete_Rough" surfacePropertyName = "prop.rock" }, { surfacePropertyName = "prop.plastic_box" walkleft = "Step_Player.Plastic_Hollow" walkright = "Step_Player.Plastic_Hollow" }, { surfacePropertyName = "base.weapon" }, { walkleft = "Step_Player.Carpet" walkright = "Step_Player.Carpet" surfacePropertyName = "base.cloth" }, { walkleft = "Step_Player.Concrete_Rough" walkright = "Step_Player.Concrete_Rough" surfacePropertyName = "prop.antlions_habitat" }, { walkleft = "Step_Player.Concrete_Rough" walkright = "Step_Player.Concrete_Rough" surfacePropertyName = "world.drywall" }, { walkleft = "Step_Player.Plastic_Hollow" walkright = "Step_Player.Plastic_Hollow" surfacePropertyName = "prop.plastic_crate_large" }, { walkleft = "Step_Player.Metal_Thin" walkright = "Step_Player.Metal_Thin" surfacePropertyName = "world.metal_pipe" }, { walkleft = "Step_Player.Wood_Debris" walkright = "Step_Player.Wood_Debris" surfacePropertyName = "prop.wood_pallet" }, { walkleft = "Step_Player.Wood_Floor_Old" walkright = "Step_Player.Wood_Floor_Old" surfacePropertyName = "stairs.wood" }, { walkleft = "Step_Player.Metal_Walkway" walkright = "Step_Player.Metal_Walkway" surfacePropertyName = "stairs.metal" }, { walkleft = "Step_Player.Mud_Puddles" walkright = "Step_Player.Mud_Puddles" surfacePropertyName = "world.mud_puddles" }, { walkleft = "Step_Player.Concrete_Flooded" walkright = "Step_Player.Concrete_Flooded" surfacePropertyName = "world.concrete_flooded" }, { walkleft = "Step_Player.Mud" walkright = "Step_Player.Mud" surfacePropertyName = "prop.plastic_garbage_bag" }, ] } npc_antlion = { SurfacePropertiesList = [ { surfacePropertyName = "default" walkleft = "Step_Antlion.Default_Rear" walkright = "Step_Antlion.Default" runleft = "" runright = "" }, { walkleft = "Step_Antlion.Metal_Solid_Rear" walkright = "Step_Antlion.Metal_Solid" surfacePropertyName = "base.metal" }, { walkleft = "Step_Antlion.Metal_Walkway_Rear" walkright = "Step_Antlion.Metal_Walkway" surfacePropertyName = "base.metal_grate" }, { walkleft = "Step_Antlion.Dirt_Rear" walkright = "Step_Antlion.Dirt" surfacePropertyName = "base.dirt" }, { walkleft = "Step_Antlion.Wood_Rear" walkright = "Step_Antlion.Wood" surfacePropertyName = "base.wood" }, { walkleft = "Step_Antlion.Dirt_Rear" walkright = "Step_Antlion.Dirt" surfacePropertyName = "world.slime" }, { walkleft = "Step_Antlion.Dirt_Rear" walkright = "Step_Antlion.Dirt" surfacePropertyName = "world.quicksand" }, { walkleft = "Step_Antlion.Concrete_Rear" walkright = "Step_Antlion.Concrete" surfacePropertyName = "base.concrete" }, { walkleft = "Step_Antlion.Gravel_Rear" walkright = "Step_Antlion.Gravel" surfacePropertyName = "world.gravel" }, { walkleft = "Step_Antlion.Default_Rear" walkright = "Step_Antlion.Default" surfacePropertyName = "base.rubber" }, { walkleft = "Step_Antlion.Dirt_Rear" walkright = "Step_Antlion.Dirt" surfacePropertyName = "world.foliage" }, { walkleft = "Step_Antlion.Default_Rear" walkright = "Step_Antlion.Default" surfacePropertyName = "world.plaster" }, ] } npc_combine = { SurfacePropertiesList = [ { surfacePropertyName = "default" walkleft = "Step_Combine.Default" walkright = "Step_Combine.Default" }, { walkleft = "Step_Combine.Metal_Solid" walkright = "Step_Combine.Metal_Solid" surfacePropertyName = "base.metal" }, { walkleft = "Step_Combine.Metal_Walkway" walkright = "Step_Combine.Metal_Walkway" surfacePropertyName = "base.metal_grate" }, { walkleft = "Step_Combine.Dirt" walkright = "Step_Combine.Dirt" surfacePropertyName = "base.dirt" }, { walkleft = "Step_Combine.Wood" walkright = "Step_Combine.Wood" surfacePropertyName = "base.wood" }, { walkleft = "Step_Combine.Dirt" walkright = "Step_Combine.Dirt" surfacePropertyName = "world.slime" }, { walkleft = "Step_Combine.Dirt" walkright = "Step_Combine.Dirt" surfacePropertyName = "world.quicksand" }, { walkleft = "Step_Combine.Concrete" walkright = "Step_Combine.Concrete" surfacePropertyName = "base.concrete" }, { walkleft = "Step_Combine.Gravel" walkright = "Step_Combine.Gravel" surfacePropertyName = "world.gravel" }, { walkleft = "Step_Combine.Default" walkright = "Step_Combine.Default" surfacePropertyName = "base.rubber" }, { walkleft = "Step_Combine.Dirt" walkright = "Step_Combine.Dirt" surfacePropertyName = "world.foliage" }, { walkleft = "Step_Combine.Default" walkright = "Step_Combine.Default" surfacePropertyName = "world.plaster" }, ] } npc_combine_charger = { SurfacePropertiesList = [ { surfacePropertyName = "default" walkleft = "Step_Charger.Default" walkright = "Step_Charger.Default" }, { walkleft = "Step_Charger.Metal_Solid" walkright = "Step_Charger.Metal_Solid" surfacePropertyName = "base.metal" }, { walkleft = "Step_Charger.Metal_Walkway" walkright = "Step_Charger.Metal_Walkway" surfacePropertyName = "base.metal_grate" }, { walkleft = "Step_Charger.Dirt" walkright = "Step_Charger.Dirt" surfacePropertyName = "base.dirt" }, { walkleft = "Step_Charger.Wood" walkright = "Step_Charger.Wood" surfacePropertyName = "base.wood" }, { walkleft = "Step_Charger.Dirt" walkright = "Step_Charger.Dirt" surfacePropertyName = "world.slime" }, { walkleft = "Step_Charger.Dirt" walkright = "Step_Charger.Dirt" surfacePropertyName = "world.quicksand" }, { walkleft = "Step_Charger.Concrete" walkright = "Step_Charger.Concrete" surfacePropertyName = "base.concrete" }, { walkleft = "Step_Charger.Gravel" walkright = "Step_Charger.Gravel" surfacePropertyName = "world.gravel" }, { walkleft = "Step_Charger.Default" walkright = "Step_Charger.Default" surfacePropertyName = "base.rubber" }, { walkleft = "Step_Charger.Dirt" walkright = "Step_Charger.Dirt" surfacePropertyName = "world.foliage" }, { walkleft = "Step_Charger.Default" walkright = "Step_Charger.Default" surfacePropertyName = "world.plaster" }, ] } npc_headcrab_black = { SurfacePropertiesList = [ { surfacePropertyName = "default" walkleft = "Step_BlackHeadcrab.Default" walkright = "Step_BlackHeadcrab.Default" }, { walkleft = "Step_BlackHeadcrab.Metal_Solid" walkright = "Step_BlackHeadcrab.Metal_Solid" surfacePropertyName = "base.metal" }, { walkleft = "Step_BlackHeadcrab.Metal_Walkway" walkright = "Step_BlackHeadcrab.Metal_Walkway" surfacePropertyName = "base.metal_grate" }, { walkleft = "Step_BlackHeadcrab.Dirt" walkright = "Step_BlackHeadcrab.Dirt" surfacePropertyName = "base.dirt" }, { walkleft = "Step_BlackHeadcrab.Wood" walkright = "Step_BlackHeadcrab.Wood" surfacePropertyName = "base.wood" }, { walkleft = "Step_BlackHeadcrab.Dirt" walkright = "Step_BlackHeadcrab.Dirt" surfacePropertyName = "world.slime" }, { walkleft = "Step_BlackHeadcrab.Dirt" walkright = "Step_BlackHeadcrab.Dirt" surfacePropertyName = "world.quicksand" }, { walkleft = "Step_BlackHeadcrab.Concrete" walkright = "Step_BlackHeadcrab.Concrete" surfacePropertyName = "base.concrete" }, { walkleft = "Step_BlackHeadcrab.Gravel" walkright = "Step_BlackHeadcrab.Gravel" surfacePropertyName = "world.gravel" }, { walkleft = "Step_BlackHeadcrab.Default" walkright = "Step_BlackHeadcrab.Default" surfacePropertyName = "base.rubber" }, { walkleft = "Step_BlackHeadcrab.Dirt" walkright = "Step_BlackHeadcrab.Dirt" surfacePropertyName = "world.foliage" }, { walkleft = "Step_BlackHeadcrab.Default" walkright = "Step_BlackHeadcrab.Default" surfacePropertyName = "world.plaster" }, ] } npc_headcrab_reviver = { SurfacePropertiesList = [ { surfacePropertyName = "default" walkleft = "Step_Headcrab_Reviver.Default" walkright = "Step_Headcrab_Reviver.Default" }, { walkleft = "Step_Headcrab_Reviver.Metal_Solid" walkright = "Step_Headcrab_Reviver.Metal_Solid" surfacePropertyName = "base.metal" }, { walkleft = "Step_Headcrab_Reviver.Metal_Walkway" walkright = "Step_Headcrab_Reviver.Metal_Walkway" surfacePropertyName = "base.metal_grate" }, { walkleft = "Step_Headcrab_Reviver.Dirt" walkright = "Step_Headcrab_Reviver.Dirt" surfacePropertyName = "base.dirt" }, { walkleft = "Step_Headcrab_Reviver.Wood" walkright = "Step_Headcrab_Reviver.Wood" surfacePropertyName = "base.wood" }, { walkleft = "Step_Headcrab_Reviver.Dirt" walkright = "Step_Headcrab_Reviver.Dirt" surfacePropertyName = "world.slime" }, { walkleft = "Step_Headcrab_Reviver.Dirt" walkright = "Step_Headcrab_Reviver.Dirt" surfacePropertyName = "world.quicksand" }, { walkleft = "Step_Headcrab_Reviver.Concrete" walkright = "Step_Headcrab_Reviver.Concrete" surfacePropertyName = "base.concrete" }, { walkleft = "Step_Headcrab_Reviver.Gravel" walkright = "Step_Headcrab_Reviver.Gravel" surfacePropertyName = "world.gravel" }, { walkleft = "Step_Headcrab_Reviver.Default" walkright = "Step_Headcrab_Reviver.Default" surfacePropertyName = "base.rubber" }, { walkleft = "Step_Headcrab_Reviver.Dirt" walkright = "Step_Headcrab_Reviver.Dirt" surfacePropertyName = "world.foliage" }, { walkleft = "Step_Headcrab_Reviver.Default" walkright = "Step_Headcrab_Reviver.Default" surfacePropertyName = "world.plaster" }, ] } npc_human = { SurfacePropertiesList = [ { surfacePropertyName = "default" walkleft = "Step_Human.Default" walkright = "Step_Human.Default" runleft = "" runright = "" }, { walkleft = "Step_Human.Metal_Solid" walkright = "Step_Human.Metal_Solid" surfacePropertyName = "base.metal" }, { walkleft = "Step_Human.Metal_Walkway" walkright = "Step_Human.Metal_Walkway" surfacePropertyName = "base.metal_grate" }, { walkleft = "Step_Human.Dirt" walkright = "Step_Human.Dirt" surfacePropertyName = "base.dirt" }, { walkleft = "Step_Human.Wood" walkright = "Step_Human.Wood" surfacePropertyName = "base.wood" }, { walkleft = "Step_Human.Dirt" walkright = "Step_Human.Dirt" surfacePropertyName = "world.slime" }, { walkleft = "Step_Human.Dirt" walkright = "Step_Human.Dirt" surfacePropertyName = "world.quicksand" }, { walkleft = "Step_Human.Concrete" walkright = "Step_Human.Concrete" surfacePropertyName = "base.concrete" }, { walkleft = "Step_Human.Gravel" walkright = "Step_Human.Gravel" surfacePropertyName = "world.gravel" }, { walkleft = "Step_Human.Default" walkright = "Step_Human.Default" surfacePropertyName = "base.rubber" }, { walkleft = "Step_Human.Dirt" walkright = "Step_Human.Dirt" surfacePropertyName = "world.foliage" }, { walkleft = "Step_Human.Default" walkright = "Step_Human.Default" surfacePropertyName = "world.plaster" }, ] } npc_vortigaunt = { SurfacePropertiesList = [ { surfacePropertyName = "default" walkleft = "Step_Vort.Default" walkright = "Step_Vort.Default" runleft = "" runright = "" }, { walkleft = "Step_Vort.Metal_Solid" walkright = "Step_Vort.Metal_Solid" surfacePropertyName = "base.metal" }, { walkleft = "Step_Vort.Metal_Walkway" walkright = "Step_Vort.Metal_Walkway" surfacePropertyName = "base.metal_grate" }, { walkleft = "Step_Vort.Dirt" walkright = "Step_Vort.Dirt" surfacePropertyName = "base.dirt" }, { walkleft = "Step_Vort.Wood" walkright = "Step_Vort.Wood" surfacePropertyName = "base.wood" }, { walkleft = "Step_Vort.Dirt" walkright = "Step_Vort.Dirt" surfacePropertyName = "world.slime" }, { walkleft = "Step_Vort.Dirt" walkright = "Step_Vort.Dirt" surfacePropertyName = "world.quicksand" }, { walkleft = "Step_Vort.Concrete" walkright = "Step_Vort.Concrete" surfacePropertyName = "base.concrete" }, { walkleft = "Step_Vort.Gravel" walkright = "Step_Vort.Gravel" surfacePropertyName = "world.gravel" }, { walkleft = "Step_Vort.Default" walkright = "Step_Vort.Default" surfacePropertyName = "base.rubber" }, { walkleft = "Step_Vort.Dirt" walkright = "Step_Vort.Dirt" surfacePropertyName = "world.foliage" }, { walkleft = "Step_Vort.Default" walkright = "Step_Vort.Default" surfacePropertyName = "world.plaster" }, ] } npc_zombie = { SurfacePropertiesList = [ { surfacePropertyName = "default" walkleft = "Step_Zombie.Default" walkright = "Step_Zombie.Default" }, { walkleft = "Step_Zombie.Metal_Solid" walkright = "Step_Zombie.Metal_Solid" surfacePropertyName = "base.metal" }, { walkleft = "Step_Zombie.Metal_Walkway" walkright = "Step_Zombie.Metal_Walkway" surfacePropertyName = "base.metal_grate" }, { walkleft = "Step_Zombie.Dirt" walkright = "Step_Zombie.Dirt" surfacePropertyName = "base.dirt" }, { walkleft = "Step_Zombie.Wood" walkright = "Step_Zombie.Wood" surfacePropertyName = "base.wood" }, { walkleft = "Step_Zombie.Dirt" walkright = "Step_Zombie.Dirt" surfacePropertyName = "world.slime" }, { walkleft = "Step_Zombie.Dirt" walkright = "Step_Zombie.Dirt" surfacePropertyName = "world.quicksand" }, { walkleft = "Step_Zombie.Concrete" walkright = "Step_Zombie.Concrete" surfacePropertyName = "base.concrete" }, { walkleft = "Step_Zombie.Gravel" walkright = "Step_Zombie.Gravel" surfacePropertyName = "world.gravel" }, { walkleft = "Step_Zombie.Default" walkright = "Step_Zombie.Default" surfacePropertyName = "base.rubber" }, { walkleft = "Step_Zombie.Dirt" walkright = "Step_Zombie.Dirt" surfacePropertyName = "world.foliage" }, { walkleft = "Step_Zombie.Default" walkright = "Step_Zombie.Default" surfacePropertyName = "world.plaster" }, ] } npc_metropolice = { SurfacePropertiesList = [ { surfacePropertyName = "default" walkleft = "Step_Metrocop.Default" walkright = "Step_Metrocop.Default" }, { walkleft = "Step_Metrocop.Metal_Solid" walkright = "Step_Metrocop.Metal_Solid" surfacePropertyName = "base.metal" }, { walkleft = "Step_Metrocop.Metal_Walkway" walkright = "Step_Metrocop.Metal_Walkway" surfacePropertyName = "base.metal_grate" }, { walkleft = "Step_Metrocop.Dirt" walkright = "Step_Metrocop.Dirt" surfacePropertyName = "base.dirt" }, { walkleft = "Step_Metrocop.Wood" walkright = "Step_Metrocop.Wood" surfacePropertyName = "base.wood" }, { walkleft = "Step_Metrocop.Dirt" walkright = "Step_Metrocop.Dirt" surfacePropertyName = "world.slime" }, { walkleft = "Step_Metrocop.Dirt" walkright = "Step_Metrocop.Dirt" surfacePropertyName = "world.quicksand" }, { walkleft = "Step_Metrocop.Concrete" walkright = "Step_Metrocop.Concrete" surfacePropertyName = "base.concrete" }, { walkleft = "Step_Metrocop.Gravel" walkright = "Step_Metrocop.Gravel" surfacePropertyName = "world.gravel" }, { walkleft = "Step_Metrocop.Default" walkright = "Step_Metrocop.Default" surfacePropertyName = "base.rubber" }, { walkleft = "Step_Metrocop.Dirt" walkright = "Step_Metrocop.Dirt" surfacePropertyName = "world.foliage" }, { walkleft = "Step_Metrocop.Default" walkright = "Step_Metrocop.Default" surfacePropertyName = "world.plaster" }, ] } }