// ATTN_NONE 0.0f // ATTN_NORM 0.8f 75dB // ATTN_IDLE 2.0f 60dB // ATTN_STATIC 1.25f 66dB // ATTN_RICOCHET 1.5f 65dB // ATTN_GUNFIRE 0.27f 140dB // SNDLVL_50dB = 50, // 3.9 // SNDLVL_55dB = 55, // 3.0 // SNDLVL_IDLE = 60, // 2.0 // SNDLVL_TALKING = 60, // 2.0 // SNDLVL_60dB = 60, // 2.0 // SNDLVL_65dB = 65, // 1.5 // SNDLVL_STATIC = 66, // 1.25 // SNDLVL_70dB = 70, // 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, // 0.8 // SNDLVL_80dB = 80, // 0.7 // SNDLVL_85dB = 85, // 0.6 // SNDLVL_90dB = 90, // 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, // 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, // 0.27 // SNDLVL_140dB = 140, // 0.2 // SNDLVL_150dB = 150, // 0.2 // ******************************************************************************* // ***************** Kleiner's Lab ***************** "K_lab.LabSounds" { "dsp" "0" // lab ambience "playlooping" { "volume" "0.1" "wave" "sounds/ambient/atmosphere/captain_room.vsnd" "pitch" "100" "attenuation" "0" } // position0 - goo tubes // "playlooping" // { // "volume" "0.1" // "wave" "sounds/ambient/machines/city_ventpump_loop1.vsnd" // "pitch" "100" // "attenuation" "0.7" // "position" "0" // } "playrandom" { "time" "0.25, 2.0" "volume" "0.25,0.5" "pitch" "80,120" "position" "0" "rndwave" { "wave" "sounds/physics/flesh/flesh_bloody_impact_hard1.vsnd" "wave" "sounds/physics/flesh/flesh_bloody_impact_hard1.vsnd" "wave" "sounds/physics/flesh/flesh_bloody_impact_hard1.vsnd" } } // position1 - computers on desk "playlooping" { "volume" "0.1" "wave" "sounds/hl1/ambience/computalk2.vsnd" "pitch" "105" "attenuation" "0.7" "position" "1" } } // ******************************************************************************* // ***************** E3_lab ***************** "E3_lab.LabSounds" { "dsp" "17" "playlooping" { "volume" "0.5" "pitch" "100" "attenuation" "0" "wave" "#music/HL2_song10.mp3" "suppress_on_restore" "1" // don't restart this sound if loading a saved game } // position0 - goo tubes "playlooping" { "volume" "0.2" "wave" "sounds/ambient/atmosphere/city_beacon_loop1.vsnd" "pitch" "120" "attenuation" "0.7" "position" "0" } "playlooping" { "volume" "0.2" "wave" "sounds/ambient/machines/city_ventpump_loop1.vsnd" "pitch" "100" "attenuation" "0.7" "position" "0" } // position1 - computers on desk "playlooping" { "volume" "0.3" "wave" "sounds/ambient/machines/lab_loop1.vsnd" "pitch" "100" "attenuation" "0.7" "position" "1" } } // ***************** E3_lab ***************** // *******************************************************************************