{ MixGroups = [ { name = "Dialog" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "alyx_dialog" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Citizen_Dialog" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Eli_Dialog" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Combine_Dialog" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Vort_SFX" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Player" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "PlayerInventory" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "PlayerWeapons" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "PlayerWeaponFire" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "PlayerFootsteps" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "AnimInteract" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "NPC_Footsteps" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "NPC_WeaponFire" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "NPC_Weapons" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "NPC_High" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "NPC_Med" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "NPC_Low" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Creature_Footsteps" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Ambient_Vort" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Antlions" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Barnacles" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Headcrabs" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Reviver" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Strider" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Strider_Minigun" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Zombies" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "BlindZombie" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Manhacks" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Scanners" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Dropship" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Xen" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Toner" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Doors" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Buttons" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Items" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Screens" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "CombineMachines" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Combine_Elevator_Loop" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "helicopter" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "World" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "WorldMachines" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "WorldObjects" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "PulseInterior" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "UI" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Physics" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Physics_Breaking" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Ambient" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "AmbientDSP" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Music" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "LoudMusic" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Weapons" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "BulletImpacts" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Explosions" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "ScriptedSequence" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "ScriptedSequence_Loud" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Vault" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "LoudEvents" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "All" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, { name = "Commentary" path_substring = "" class_substring = "" chan_type = "" sndlvl_min = 0 sndlvl_max = 20 priority = 60 is_ducked = 0 causes_ducking = 0 duck_to_percent = 100 ducker_threshold = 20 }, ] SoundMixers = { Default_Mix = [ { mixgroup = "Dialog" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "alyx_dialog" vol = 0.4 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Citizen_Dialog" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Eli_Dialog" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Combine_Dialog" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Vort_SFX" vol = 0.7 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Player" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "PlayerInventory" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "PlayerWeapons" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "PlayerWeaponFire" vol = 0.7 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "PlayerFootsteps" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "AnimInteract" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "NPC_Footsteps" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "NPC_WeaponFire" vol = 0.7 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "NPC_Weapons" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "NPC_High" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "NPC_Med" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "NPC_Low" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Creature_Footsteps" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Ambient_Vort" vol = 0.2 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Antlions" vol = 0.8 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Barnacles" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Headcrabs" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Reviver" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Strider" vol = 0.8 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Strider_Minigun" vol = 0.8 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Zombies" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "BlindZombie" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Manhacks" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Scanners" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Dropship" vol = 0.7 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Xen" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Toner" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Doors" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Buttons" vol = 0.8 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Items" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Screens" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "CombineMachines" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Combine_Elevator_Loop" vol = 0.4 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "helicopter" vol = 0.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "World" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "WorldMachines" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "WorldObjects" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "PulseInterior" vol = 1.0 lvl = 0.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "UI" vol = 0.7 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Physics" vol = 0.85 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Physics_Breaking" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Ambient" vol = 0.6 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "AmbientDSP" vol = 0.6 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Music" vol = 0.7 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "LoudMusic" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Weapons" vol = 0.7 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "BulletImpacts" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Explosions" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "ScriptedSequence" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "ScriptedSequence_Loud" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Vault" vol = 0.7 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "LoudEvents" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "All" vol = 0.7 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Commentary" vol = 1.0 lvl = 0.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, ] Display_Mix = [ { mixgroup = "Dialog" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "alyx_dialog" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Citizen_Dialog" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Eli_Dialog" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Combine_Dialog" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Vort_SFX" vol = 1.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Player" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "PlayerInventory" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "PlayerWeapons" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "PlayerWeaponFire" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "PlayerFootsteps" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "AnimInteract" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "NPC_Footsteps" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "NPC_High" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "NPC_Med" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "NPC_Low" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Creature_Footsteps" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Ambient_Vort" vol = 0.4 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Antlions" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Barnacles" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Headcrabs" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Reviver" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Strider" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Strider_Minigun" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Zombies" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "BlindZombie" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Manhacks" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Scanners" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Dropship" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Xen" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Toner" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Doors" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Buttons" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Items" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Screens" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "CombineMachines" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Combine_Elevator_Loop" vol = 0.4 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "helicopter" vol = 0.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "World" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "WorldMachines" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "WorldObjects" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "PulseInterior" vol = 1.0 lvl = 0.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "UI" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Physics" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Physics_Breaking" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Ambient" vol = 0.6 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "AmbientDSP" vol = 0.6 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Music" vol = 0.7 lvl = 0.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "LoudMusic" vol = 1.0 lvl = 0.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Weapons" vol = 0.79 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "BulletImpacts" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Explosions" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "ScriptedSequence" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "ScriptedSequence_Loud" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Vault" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "LoudEvents" vol = 1.0 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "All" vol = 0.7 lvl = 1.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, { mixgroup = "Commentary" vol = 1.0 lvl = 0.0 dsp = 0.0 solo = 0.0 mute = 0.0 }, ] } MixLayers = { NPC_Ducking_A = { Mixers = [ { mixgroup = "NPC_Med" vol = 0.3 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "NPC_Low" vol = 0.3 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, ] Triggers = [ ] } NPC_Ducking_B = { Mixers = [ { mixgroup = "NPC_Low" vol = 0.3 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, ] Triggers = [ ] } BlindZombie_Ducking = { Mixers = [ { mixgroup = "BlindZombie" vol = 0.3 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, ] Triggers = [ ] } PulseInteriorLayer = { Mixers = [ { mixgroup = "PulseInterior" vol = 0.0 lvl = 0.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, ] Triggers = [ ] } Strider_Fight_Ducking = { Mixers = [ { mixgroup = "Strider_Minigun" vol = 0.6 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, { mixgroup = "BulletImpacts" vol = 0.3 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, ] Triggers = [ ] } Mute_Physics = { Mixers = [ { mixgroup = "Physics" vol = 0.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 1.0 }, ] Triggers = [ ] } Reduce_NPC_Step_Oc = { Mixers = [ { mixgroup = "NPC_Footsteps" vol = 1.0 lvl = 0.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, ] Triggers = [ ] } Duck_NPC_Footsteps = { Mixers = [ { mixgroup = "NPC_Footsteps" vol = 0.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, ] Triggers = [ ] } Boost_Combine_Elevator = { Mixers = [ { mixgroup = "Combine_Elevator_Loop" vol = 2.0 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, ] Triggers = [ ] } Duck_Player_Steps = { Mixers = [ { mixgroup = "PlayerFootsteps" vol = 0.55 lvl = 1.0 dsp = 1.0 solo = 0.0 mute = 0.0 }, ] Triggers = [ ] } CommentaryLayer = { Mixers = [ { mixgroup = "Commentary" vol = 1.0 lvl = 1.0 dsp = 1.0 mute = 0.0 solo = 0.83 }, ] Triggers = [ { trigger = "Commentary" threshold = 0.0 mixamount = 1.0 attack = 0.2 release = 0.5 }, ] } } }