// VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "NPC_Alyx.vehicle_impact_hard" { "channel" "CHAN_VOICE" "volume" "0.850" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*vo/npc/alyx/gasp02.wav" "wave" "*vo/npc/alyx/gasp03.wav" "wave" "*vo/npc/alyx/hurt04.wav" "wave" "*vo/npc/alyx/hurt05.wav" "wave" "*vo/npc/alyx/hurt06.wav" "wave" "*vo/npc/alyx/hurt08.wav" "wave" "*vo/npc/alyx/uggh01.wav" "wave" "*vo/npc/alyx/uggh02.wav" } } "NPC_Alyx.vehicle_obstacle_warning" { "channel" "CHAN_VOICE" "volume" "0.850" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*vo/npc/alyx/al_car_lookout01.wav" "wave" "*vo/npc/alyx/al_car_lookout02.wav" "wave" "*vo/npc/alyx/al_car_lookout03.wav" } } "NPC_Alyx.vehicle_overturned" { "channel" "CHAN_VOICE" "volume" "0.850" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "*vo/npc/alyx/al_car14.wav" } "NPC_Alyx.vehicle_request_entrance" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*vo/npc/alyx/al_car11.wav" "wave" "*vo/npc/alyx/al_car12.wav" } } "NPC_Alyx.vehicle_jostle" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*vo/npc/alyx/al_car_bump01.wav" "wave" "*vo/npc/alyx/al_car_bump03.wav" } } "NPC_Alyx.vehicle_enter_driverside" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*vehicles/junker/alyx_enter_driver.wav" } } "NPC_Alyx.vehicle_exit_driverside" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "*vehicles/junker/alyx_exit_driver.wav" } } //added automatically on 05/30/07 "ep_02.al_ambush_getouthere" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_10/olde-inne/al_ambush_getouthere.wav" } "ep_02.al_ambush_somethingdown" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_10/olde-inne/al_ambush_somethingdown.wav" } "ep_02.al_ambush_somethingfront" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_10/olde-inne/al_ambush_somethingfront.wav" } "ep_02.al_ambush_somethingin" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_10/olde-inne/al_ambush_somethingin.wav" } "ep_02.al_ambush_somethingup" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_10/olde-inne/al_ambush_somethingup.wav" } "ep_02.al_ambush_stopfire" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_10/olde-inne/al_ambush_stopfire.wav" } "ep_02.al_ambush_suitcharge" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_10/olde-inne/al_ambush_suitcharge.wav" } "ep_02.al_barn_rebels" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_07/barn/al_barn_rebels.wav" } "ep_02.al_barn_recent" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_07/barn/al_barn_recent.wav" } "ep_02.al_car_crazy08" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_crazy08.wav" } "ep_02.al_car_laughing01" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing01.wav" } "ep_02.al_car_laughing02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing02.wav" } "ep_02.al_car_laughing03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing03.wav" } "ep_02.al_car_laughing04" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing04.wav" } "ep_02.al_car_laughing05" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing05.wav" } "ep_02.al_car_laughing06" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing06.wav" } "ep_02.al_car_laughing07" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing07.wav" } "ep_02.al_car_laughing08" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing08.wav" } "ep_02.al_car_laughing09" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing09.wav" } "ep_02.al_car_laughing10" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing10.wav" } "ep_02.al_car_laughing11" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing11.wav" } "ep_02.al_car_laughing12" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing12.wav" } "ep_02.al_car_laughing13" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing13.wav" } "ep_02.al_car_laughing14" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_laughing14.wav" } "ep_02.al_car_rolled01a" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_rolled01a.wav" } "ep_02.al_car_rolled01b" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/npc/alyx/al_car_rolled01b.wav" } "ep_02.al_chop_itsback02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_08/chopper/al_chop_itsback02.wav" } "ep_02.al_junc_vomit10" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_02/junction/al_junc_vomit10.wav" } "ep_02.al_rad_carefulok" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_06a/radio/al_rad_carefulok.wav" } "ep_02.al_rad_gateclosed02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_06a/radio/al_rad_gateclosed02.wav" } "ep_02.al_rad_gateclosed03" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_06a/radio/al_rad_gateclosed03.wav" } "ep_02.al_silo_cantcome02" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_11a/silo/al_silo_cantcome02.wav" } "ep_02.al_silo_gotthru" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_11a/silo/al_silo_gotthru.wav" } "ep_02.al_silo_sameold" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_TALKING" "wave" "*vo/outland_11a/silo/al_silo_sameold.wav" }