// // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "outland_ep02.farm_podpulse" { "channel" "CHAN_STATIC" "volume" "0.800" "pitch" "95,105" "soundlevel" "SNDLVL_120dB" "wave" "npc/combine_gunship/gunship_ping_search.wav" } "outland_ep02.farm_podmoan" { "channel" "CHAN_STATIC" "volume" "0.800" "pitch" "80,120" "soundlevel" "SNDLVL_120dB" "wave" "npc/combine_gunship/gunship_moan.wav" } "outland_ep02.farm_consolepowerup" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_100dB" "wave" "weapons/physcannon/superphys_chargeup.wav" } "outland_ep02.farm_lighton" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/Lever6.wav" } "outland_ep02.cave_siren1_loop" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "ambient/levels/outland/cave_siren_loop1.wav" } "outland_ep02.cave_siren2_loop" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "ambient/levels/outland/cave_siren_loop2.wav" } "outland_ep02.cave_siren3_loop" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "ambient/levels/outland/cave_siren_loop3.wav" } "outland_ep02.cave_siren4_loop" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "ambient/levels/outland/cave_siren_loop4.wav" } "ep2_outland_03.tunnels_antlions_1" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "ambient/levels/prison/inside_battle_antlion2.wav" } "ep2_outland_03.tunnels_antlions_2" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "ambient/levels/prison/inside_battle_antlion3.wav" } "ep2_outland_03.tunnels_antlions_3" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "ambient/levels/prison/inside_battle_antlion4.wav" } "ep2_outland_03.tunnels_antlions_4" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "ambient/levels/prison/inside_battle_antlion5.wav" } "ep2_outland_03.tunnels_antlions_5" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_120dB" "pitch" "100" "wave" "ambient/levels/prison/inside_battle_antlion6.wav" } "ep2_outland_11a.silo_alarm" { "channel" "CHAN_STATIC" "volume" "0.68" "pitch" "140" "soundlevel" "SNDLVL_100dB" "wave" "ambient/alarms/combine_bank_alarm_loop4.wav" }