{ id = "ability.beastmaster.boar" name = "#DOTA_Import_Boar" desc = "#DOTA_Import_Boar_Desc" template_group = "#DOTA_Workshop_SubmissionType_Ability" template_subgroup = "#npc_dota_hero_beastmaster" directory = "beastmaster/boar" game_unit = "npc_dota_beastmaster_boar" workshop_tags = [ "Ability", "npc_dota_beastmaster_boar", "boar" ] models = [ { id = "model_boar" s1_legacy_name = "model0" name = "#DOTA_Import_Boar" auto_hitbox_set_name = "default" default_portrait_model = "models/heroes/beastmaster/beastmaster_beast.vmdl" lod_list = [ { id = "mesh_portrait" s1_legacy_name = "lod0" name = "#DOTA_Workshop_LOD0Title" desc = "#DOTA_Workshop_LOD0Desc" max_polygons = 4000 optional = true }, { id = "mesh_world" s1_legacy_name = "lod1" name = "#DOTA_Workshop_LOD1Title" desc = "#DOTA_Workshop_LOD1Desc" max_polygons = 2000 }, ] material_list = [ { id = "material_boar" s1_legacy_name = "vmt0" name = "#DOTA_Import_Mat0Title_Generic" desc = "#DOTA_Import_Mat0Desc_Generic" template_vmat = "materials/models/heroes/beastmaster/beastmaster_beast_color.vmat" max_tex_width = 512 max_tex_height = 512 }, ] anim_list = [ { id = "animation_spawn" s1_legacy_name = "anim0" name = "#DOTA_Workshop_Animation_Spawn" suffix = "_anim_spawn" sequence_name = "spawn" activity_name = "ACT_DOTA_SPAWN" default = "scripts/workshop_import_templates/default_content/beastmaster/beast_spawn.dmx" }, { id = "animation_attack" s1_legacy_name = "anim3" name = "#DOTA_Workshop_Animation_Attack" desc = "#DOTA_Workshop_Animation_Attack_Desc" suffix = "_anim_attack" sequence_name = "attack" activity_name = "ACT_DOTA_ATTACK" has_attack_point= true anim_length = 1 default = "scripts/workshop_import_templates/default_content/beastmaster/beast_attack.dmx" }, { id = "animation_die" s1_legacy_name = "anim4" name = "#DOTA_Workshop_Animation_Die" suffix = "_anim_die" sequence_name = "die" activity_name = "ACT_DOTA_DIE" default = "scripts/workshop_import_templates/default_content/beastmaster/beast_death.dmx" }, { id = "animation_disabled" s1_legacy_name = "anim5" name = "#DOTA_Workshop_Animation_Disabled" suffix = "_anim_disabled" sequence_name = "disabled" activity_name = "ACT_DOTA_DISABLED" default = "scripts/workshop_import_templates/default_content/beastmaster/beast_stun.dmx" }, { id = "animation_flail" s1_legacy_name = "anim6" name = "#DOTA_Workshop_Animation_Flail" desc = "#DOTA_Workshop_Animation_Flail_Desc" suffix = "_anim_flail" sequence_name = "flail" activity_name = "ACT_DOTA_FLAIL" default = "scripts/workshop_import_templates/default_content/beastmaster/beast_flail.dmx" }, ] anim_bundle_list = [ { id = "idle_anims" name = "#DOTA_Workshop_Animation_Idle" bundle_type = "loop_and_rare" anim_list = [ { id = "passive_anim_loop" s1_legacy_name = "anim1" name = "#DOTA_Workshop_Animation_Idle" desc = "#DOTA_Workshop_Animation_Idle_Desc" suffix = "_anim_idle" sequence_name = "idle" activity_name = "ACT_DOTA_IDLE" looping = true default = "scripts/workshop_import_templates/default_content/beastmaster/beast_idle.dmx" }, { id = "passive_anim_rare" s1_legacy_name = "anim7" name = "#DOTA_Workshop_Animation_IdleRare" desc = "#DOTA_Workshop_Animation_IdleRare_Desc" suffix = "_anim_idlerare" sequence_name = "idle_alt" activity_name = "ACT_DOTA_IDLE_RARE" optional = true }, ] }, { id = "portrait_anims" name = "#DOTA_Workshop_Animation_PortraitIdle" bundle_type = "loop_and_rare" fallback_bundles = [ "idle_anims" ] optional = true anim_list = [ { id = "passive_anim_loop" s1_legacy_name = "anim8" name = "#DOTA_Workshop_Animation_PortraitIdle" suffix = "_portrait_idle" sequence_name = "portrait_idle" activity_name = "ACT_DOTA_CAPTURE" looping = true activity_weight = 3 default = "scripts/workshop_import_templates/default_content/beastmaster/beast_portrait.dmx" }, { id = "passive_anim_rare" s1_legacy_name = "anim9" name = "#DOTA_Workshop_Animation_PortraitRare" suffix = "_portrait_idle_alt" sequence_name = "portrait_idle_alt" activity_name = "ACT_DOTA_CAPTURE" optional = true }, ] }, { id = "run_anims" name = "#DOTA_Workshop_Animation_Run" bundle_type = "run_anim_bundle" compound_sequence_name = "turns" anim_list = [ { id = "run_anim_base" s1_legacy_name = "anim2" name = "#DOTA_Workshop_Animation_Run" suffix = "_run" sequence_name = "run" activity_name = "ACT_DOTA_RUN" looping = true default = "scripts/workshop_import_templates/default_content/beastmaster/beast_run.dmx" }, { id = "run_anim_turnpose_center" s1_legacy_name = "anim10" name = "#DOTA_Workshop_Animation_TurnPoseCenter" desc = "#DOTA_Workshop_Animation_TurnPoseCenter_Desc" suffix = "_turn_center" sequence_name = "turn_center" default = "scripts/workshop_import_templates/default_content/beastmaster/beast_turn_center.dmx" optional = true }, { id = "run_anim_turnpose_left" s1_legacy_name = "anim11" name = "#DOTA_Workshop_Animation_TurnPoseLeft" desc = "#DOTA_Workshop_Animation_TurnPoseLeft_Desc" suffix = "_turn_left" sequence_name = "turn_left" default = "scripts/workshop_import_templates/default_content/beastmaster/beast_turn_left.dmx" optional = true }, { id = "run_anim_turnpose_right" s1_legacy_name = "anim12" name = "#DOTA_Workshop_Animation_TurnPoseRight" desc = "#DOTA_Workshop_Animation_TurnPoseRight_Desc" suffix = "_turn_right" sequence_name = "turn_right" default = "scripts/workshop_import_templates/default_content/beastmaster/beast_turn_right.dmx" optional = true }, ] }, ] attach_list = [ { id = "attachment_hitlocation" s1_legacy_name = "attachment0" name = "#DOTA_Workshop_Attachment_HitLocation" desc = "#DOTA_Workshop_Attachment_HitLocation_Autofill_Desc" attach_name = "attach_hitloc" attach_joint = "spine2_1" }, { id = "attachment_attackpoint" s1_legacy_name = "attachment1" name = "#DOTA_Workshop_Attachment_AttackPoint" desc = "#DOTA_Workshop_Attachment_AttackPoint_Autofill_Desc" attach_name = "attach_attack1" attach_joint = "head" default_offset = [ 40.0, 0.0, -35.0 ] default_rotation = [ 0.0, 0.0, 0.0 ] }, ] hitbox_list = [ { set_name = "select_low" box_name = "root" bone_name = "root" min_bounds = [ -138.032, -110.665, -108.636 ] max_bounds = [ 117.706, 110.666, 26.5478 ] }, { set_name = "select_high" box_name = "root" bone_name = "root" min_bounds = [ -100.002, -32.488, -59.7256 ] max_bounds = [ 57.643, 32.4892, 29.162 ] }, { set_name = "head" box_name = "head" bone_name = "head" min_bounds = [ -22.3533, -38.8288, -34.2094 ] max_bounds = [ 50.3911, 38.6568, 44.6117 ] }, { set_name = "hands" box_name = "ankle_R" bone_name = "ankle_R" min_bounds = [ -41.4798, -19.7852, -9.2814 ] max_bounds = [ -0.644354, 11.851, 21.7354 ] }, { set_name = "hands" box_name = "ankle_L" bone_name = "ankle_L" min_bounds = [ 0.463354, -12.8342, -21.9244 ] max_bounds = [ 41.5523, 19.5884, 9.36783 ] }, { set_name = "feet" box_name = "ankle_A_R" bone_name = "ankle_A_R" min_bounds = [ -53.7403, -12.3483, -19.9032 ] max_bounds = [ -0.064459, 14.7756, 7.70672 ] }, { set_name = "feet" box_name = "ankle_A_L" bone_name = "ankle_A_L" min_bounds = [ 0.064458, -14.7756, -7.70721 ] max_bounds = [ 53.7403, 12.3483, 19.9032 ] }, ] }, ] item_defs = [ { hero_name = "npc_dota_hero_beastmaster" loadout_slot = "summon" prefab_type = "wearable" has_portrait = true visuals = [ { type = "entity_model" asset_expr = "npc_dota_beastmaster_boar" modifier_expr = "$(model_boar:vmdl_name)" }, { type = "entity_model" asset_expr = "npc_dota_beastmaster_greater_boar" modifier_expr = "$(model_boar:vmdl_name)" } ] } ] }