criterion "Isterrorblade" "classname" "npc_dota_hero_terrorblade" weight 5 required criterion "IsEnemyterrorblade" "targetclassname" "npc_dota_hero_terrorblade" weight 5 required criterion "IsAllyterrorblade" "nearby_ally" "npc_dota_hero_terrorblade" weight 5 required criterion "IsTerrorReflection" "abilityname" "terrorblade_reflection" weight 5 required criterion "IsTerrorConjure" "abilityname" "terrorblade_conjure_image" weight 5 required criterion "IsTerrorMetamorph" "abilityname" "terrorblade_metamorphosis" weight 5 required criterion "IsTerrorSunder" "abilityname" "terrorblade_sunder" weight 5 required criterion "IsTerrorDemonForm" "metamorphosis" "1" weight 5 required criterion "IsTerrorEconShards" "customresponse" "shards" weight 5 required criterion "IsTerrorLoadoutSpawn" "special_spawn" "terror_loadout_spawn" weight 5 required criterion "IsTerrorEconShardsLoadoutSpawn" "special_spawn" "terror_shards_loadout_spawn" weight 5 required Response terrorblade_Spawn { scene "scenes/terrorblade/terrorblade_terr_spawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_spawn_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_spawn_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_spawn_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_spawn_05.vcd" nodelay noscene } Rule terrorblade_Spawn_Rule { criteria Spawn Isterrorblade response terrorblade_Spawn } Response terrorblade_SpawnIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_spawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_spawn_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_spawn_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_spawn_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_spawn_05.vcd" nodelay noscene } Rule terrorblade_SpawnIsTerrorDemonForm_Rule { criteria Spawn Isterrorblade IsTerrorDemonForm response terrorblade_SpawnIsTerrorDemonForm } Response terrorblade_SpawnIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_spawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_spawn_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_spawn_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_spawn_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_spawn_05.vcd" nodelay noscene } Rule terrorblade_SpawnIsTerrorEconShards_Rule { criteria Spawn Isterrorblade IsTerrorEconShards response terrorblade_SpawnIsTerrorEconShards } Response terrorblade_SpawnIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_spawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_spawn_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_spawn_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_spawn_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_spawn_05.vcd" nodelay noscene } Rule terrorblade_SpawnIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Spawn Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_SpawnIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_CustomIsGameStart { scene "scenes/terrorblade/terrorblade_terr_battlebegins_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_battlebegins_02.vcd" nodelay noscene } Rule terrorblade_CustomIsGameStart_Rule { criteria Custom Isterrorblade IsGameStart response terrorblade_CustomIsGameStart } Response terrorblade_CustomIsTerrorDemonFormIsGameStart { scene "scenes/terrorblade/terrorblade_terr_morph_battlebegins_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_battlebegins_02.vcd" nodelay noscene } Rule terrorblade_CustomIsTerrorDemonFormIsGameStart_Rule { criteria Custom Isterrorblade IsTerrorDemonForm IsGameStart response terrorblade_CustomIsTerrorDemonFormIsGameStart } Response terrorblade_CustomIsTerrorEconShardsIsGameStart { scene "scenes/terrorblade/terrorblade_terr_shards_battlebegins_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_battlebegins_02.vcd" nodelay noscene } Rule terrorblade_CustomIsTerrorEconShardsIsGameStart_Rule { criteria Custom Isterrorblade IsTerrorEconShards IsGameStart response terrorblade_CustomIsTerrorEconShardsIsGameStart } Response terrorblade_CustomIsTerrorEconShardsIsTerrorDemonFormIsGameStart { scene "scenes/terrorblade/terrorblade_terr_morph_battlebegins_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_battlebegins_02.vcd" nodelay noscene } Rule terrorblade_CustomIsTerrorEconShardsIsTerrorDemonFormIsGameStart_Rule { criteria Custom Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsGameStart response terrorblade_CustomIsTerrorEconShardsIsTerrorDemonFormIsGameStart } Response terrorblade_CustomIsTerrorLoadoutSpawn { scene "scenes/terrorblade/terrorblade_terr_spawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_spawn_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_spawn_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_spawn_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_spawn_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_battlebegins_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_attack_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_levelup_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_battlebegins_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_10.vcd" nodelay noscene } Rule terrorblade_CustomIsTerrorLoadoutSpawn_Rule { criteria Custom Isterrorblade IsTerrorLoadoutSpawn response terrorblade_CustomIsTerrorLoadoutSpawn } Response terrorblade_CustomIsTerrorEconShardsLoadoutSpawn { scene "scenes/terrorblade/terrorblade_terr_shards_spawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_spawn_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_spawn_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_spawn_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_spawn_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_battlebegins_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_attack_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_levelup_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_battlebegins_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_10.vcd" nodelay noscene } Rule terrorblade_CustomIsTerrorEconShardsLoadoutSpawn_Rule { criteria Custom Isterrorblade IsTerrorEconShardsLoadoutSpawn response terrorblade_CustomIsTerrorEconShardsLoadoutSpawn } Response terrorblade_KillIsFirstBlood { scene "scenes/terrorblade/terrorblade_terr_firstblood_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_firstblood_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_firstblood_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_firstblood_04.vcd" nodelay noscene } Rule terrorblade_KillIsFirstBlood_Rule { criteria Kill Isterrorblade IsFirstBlood response terrorblade_KillIsFirstBlood } Response terrorblade_Kill { scene "scenes/terrorblade/terrorblade_terr_kill_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_kill_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_demon_15.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_demon_16.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_demon_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_09.vcd" nodelay noscene } Rule terrorblade_Kill_Rule { criteria Kill Isterrorblade response terrorblade_Kill } Response terrorblade_KillIsEnemyBaneChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_01.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyBaneChance_25%_Rule { criteria Kill Isterrorblade IsEnemyBane Chance_25% response terrorblade_KillIsEnemyBaneChance_25% } Response terrorblade_KillIsEnemyDoom_BringerChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_03.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyDoom_BringerChance_25%_Rule { criteria Kill Isterrorblade IsEnemyDoom_Bringer Chance_25% response terrorblade_KillIsEnemyDoom_BringerChance_25% } Response terrorblade_KillIsEnemyPudgeChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_04.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyPudgeChance_25%_Rule { criteria Kill Isterrorblade IsEnemyPudge Chance_25% response terrorblade_KillIsEnemyPudgeChance_25% } Response terrorblade_KillIsEnemyOmniknightChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_10.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyOmniknightChance_25%_Rule { criteria Kill Isterrorblade IsEnemyOmniknight Chance_25% response terrorblade_KillIsEnemyOmniknightChance_25% } Response terrorblade_KillIsEnemyChenChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_12.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyChenChance_25%_Rule { criteria Kill Isterrorblade IsEnemyChen Chance_25% response terrorblade_KillIsEnemyChenChance_25% } Response terrorblade_KillIsEnemyFurionChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_07.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyFurionChance_25%_Rule { criteria Kill Isterrorblade IsEnemyFurion Chance_25% response terrorblade_KillIsEnemyFurionChance_25% } Response terrorblade_KillIsEnemySlardarChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_08.vcd" nodelay noscene } Rule terrorblade_KillIsEnemySlardarChance_25%_Rule { criteria Kill Isterrorblade IsEnemySlardar Chance_25% response terrorblade_KillIsEnemySlardarChance_25% } Response terrorblade_KillIsEnemyLunaChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_09.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyLunaChance_25%_Rule { criteria Kill Isterrorblade IsEnemyLuna Chance_25% response terrorblade_KillIsEnemyLunaChance_25% } Response terrorblade_KillIsEnemyMedusaChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_27.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyMedusaChance_25%_Rule { criteria Kill Isterrorblade IsEnemyMedusa Chance_25% response terrorblade_KillIsEnemyMedusaChance_25% } Response terrorblade_KillIsEnemySkywrath_MageChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_15.vcd" nodelay noscene } Rule terrorblade_KillIsEnemySkywrath_MageChance_25%_Rule { criteria Kill Isterrorblade IsEnemySkywrath_Mage Chance_25% response terrorblade_KillIsEnemySkywrath_MageChance_25% } Response terrorblade_KillIsEnemyRattletrapChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_16.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyRattletrapChance_25%_Rule { criteria Kill Isterrorblade IsEnemyRattletrap Chance_25% response terrorblade_KillIsEnemyRattletrapChance_25% } Response terrorblade_KillIsEnemyNevermoreChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_18.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_19.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyNevermoreChance_25%_Rule { criteria Kill Isterrorblade IsEnemyNevermore Chance_25% response terrorblade_KillIsEnemyNevermoreChance_25% } Response terrorblade_KillIsEnemyUndyingChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_20.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyUndyingChance_25%_Rule { criteria Kill Isterrorblade IsEnemyUndying Chance_25% response terrorblade_KillIsEnemyUndyingChance_25% } Response terrorblade_KillIsEnemyUndyingChance_5% { scene "scenes/terrorblade/terrorblade_terr_rival_21.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_22.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyUndyingChance_5%_Rule { criteria Kill Isterrorblade IsEnemyUndying Chance_5% response terrorblade_KillIsEnemyUndyingChance_5% } Response terrorblade_KillIsEnemyZuusChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_23.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyZuusChance_25%_Rule { criteria Kill Isterrorblade IsEnemyZuus Chance_25% response terrorblade_KillIsEnemyZuusChance_25% } Response terrorblade_KillIsEnemyNight_StalkerChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_24.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyNight_StalkerChance_25%_Rule { criteria Kill Isterrorblade IsEnemyNight_Stalker Chance_25% response terrorblade_KillIsEnemyNight_StalkerChance_25% } Response terrorblade_KillIsEnemyBloodseekerChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_25.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyBloodseekerChance_25%_Rule { criteria Kill Isterrorblade IsEnemyBloodseeker Chance_25% response terrorblade_KillIsEnemyBloodseekerChance_25% } Response terrorblade_KillIsEnemyNecrolyteChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_26.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyNecrolyteChance_25%_Rule { criteria Kill Isterrorblade IsEnemyNecrolyte Chance_25% response terrorblade_KillIsEnemyNecrolyteChance_25% } Response terrorblade_KillIsEnemyShadow_DemonChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_28.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyShadow_DemonChance_25%_Rule { criteria Kill Isterrorblade IsEnemyShadow_Demon Chance_25% response terrorblade_KillIsEnemyShadow_DemonChance_25% } Response terrorblade_KillIsEnemyWindrunnerChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_29.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyWindrunnerChance_25%_Rule { criteria Kill Isterrorblade IsEnemyWindrunner Chance_25% response terrorblade_KillIsEnemyWindrunnerChance_25% } Response terrorblade_KillIsEnemyOracleChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_30.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyOracleChance_25%_Rule { criteria Kill Isterrorblade IsEnemyOracle Chance_25% response terrorblade_KillIsEnemyOracleChance_25% } Response terrorblade_KillIsEnemyStormSpiritChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_31.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_32.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyStormSpiritChance_25%_Rule { criteria Kill Isterrorblade IsEnemyStormSpirit Chance_25% response terrorblade_KillIsEnemyStormSpiritChance_25% } Response terrorblade_KillIsEnemyShredderChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_33.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyShredderChance_25%_Rule { criteria Kill Isterrorblade IsEnemyShredder Chance_25% response terrorblade_KillIsEnemyShredderChance_25% } Response terrorblade_KillIsEnemyEarth_SpiritChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_34.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyEarth_SpiritChance_25%_Rule { criteria Kill Isterrorblade IsEnemyEarth_Spirit Chance_25% response terrorblade_KillIsEnemyEarth_SpiritChance_25% } Response terrorblade_KillIsEnemyWinter_WyvernChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_35.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyWinter_WyvernChance_25%_Rule { criteria Kill Isterrorblade IsEnemyWinter_Wyvern Chance_25% response terrorblade_KillIsEnemyWinter_WyvernChance_25% } Response terrorblade_KillIsEnemyLionChance_5% { scene "scenes/terrorblade/terrorblade_terr_rival_36.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_37.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyLionChance_5%_Rule { criteria Kill Isterrorblade IsEnemyLion Chance_5% response terrorblade_KillIsEnemyLionChance_5% } Response terrorblade_KillIsEnemyWarlockChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_38.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_39.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rival_42.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyWarlockChance_25%_Rule { criteria Kill Isterrorblade IsEnemyWarlock Chance_25% response terrorblade_KillIsEnemyWarlockChance_25% } Response terrorblade_KillIsEnemyNaga_SirenChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_40.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyNaga_SirenChance_25%_Rule { criteria Kill Isterrorblade IsEnemyNaga_Siren Chance_25% response terrorblade_KillIsEnemyNaga_SirenChance_25% } Response terrorblade_KillIsEnemySkeleton_KingChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_41.vcd" nodelay noscene } Rule terrorblade_KillIsEnemySkeleton_KingChance_25%_Rule { criteria Kill Isterrorblade IsEnemySkeleton_King Chance_25% response terrorblade_KillIsEnemySkeleton_KingChance_25% } Response terrorblade_KillIsEnemySandKingChance_25% { scene "scenes/terrorblade/terrorblade_terr_rival_43.vcd" nodelay noscene } Rule terrorblade_KillIsEnemySandKingChance_25%_Rule { criteria Kill Isterrorblade IsEnemySandKing Chance_25% response terrorblade_KillIsEnemySandKingChance_25% } Response terrorblade_KillIsEnemyDoom_BringerChance_10% { scene "scenes/terrorblade/terrorblade_terr_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyDoom_BringerChance_10%_Rule { criteria Kill Isterrorblade IsEnemyDoom_Bringer Chance_10% response terrorblade_KillIsEnemyDoom_BringerChance_10% } Response terrorblade_KillIsEnemyNevermoreChance_10% { scene "scenes/terrorblade/terrorblade_terr_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyNevermoreChance_10%_Rule { criteria Kill Isterrorblade IsEnemyNevermore Chance_10% response terrorblade_KillIsEnemyNevermoreChance_10% } Response terrorblade_KillIsEnemyShadow_DemonChance_10% { scene "scenes/terrorblade/terrorblade_terr_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsEnemyShadow_DemonChance_10%_Rule { criteria Kill Isterrorblade IsEnemyShadow_Demon Chance_10% response terrorblade_KillIsEnemyShadow_DemonChance_10% } Response terrorblade_KillIsTerrorDemonFormIsFirstBlood { scene "scenes/terrorblade/terrorblade_terr_morph_firstblood_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_firstblood_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_firstblood_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_firstblood_04.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsFirstBlood_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsFirstBlood response terrorblade_KillIsTerrorDemonFormIsFirstBlood } Response terrorblade_KillIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_kill_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_15.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_16.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_09.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonForm_Rule { criteria Kill Isterrorblade IsTerrorDemonForm response terrorblade_KillIsTerrorDemonForm } Response terrorblade_KillIsTerrorDemonFormIsEnemyBaneChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_01.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyBaneChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyBane Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyBaneChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyDoom_BringerChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_03.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyDoom_BringerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyDoom_Bringer Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyDoom_BringerChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyPudgeChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_04.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyPudgeChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyPudge Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyPudgeChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyOmniknightChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_10.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyOmniknightChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyOmniknight Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyOmniknightChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyChenChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_12.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyChenChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyChen Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyChenChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyFurionChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_07.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyFurionChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyFurion Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyFurionChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemySlardarChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_08.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemySlardarChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemySlardar Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemySlardarChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyLunaChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_09.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyLunaChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyLuna Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyLunaChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyMedusaChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_27.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyMedusaChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyMedusa Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyMedusaChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemySkywrath_MageChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_15.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemySkywrath_MageChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemySkywrath_Mage Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemySkywrath_MageChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyRattletrapChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_16.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyRattletrapChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyRattletrap Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyRattletrapChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyNevermoreChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_18.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_19.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyNevermoreChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyNevermore Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyNevermoreChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyUndyingChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_20.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyUndyingChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyUndying Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyUndyingChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyUndyingChance_5% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_21.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_22.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyUndyingChance_5%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyUndying Chance_5% response terrorblade_KillIsTerrorDemonFormIsEnemyUndyingChance_5% } Response terrorblade_KillIsTerrorDemonFormIsEnemyZuusChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_23.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyZuusChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyZuus Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyZuusChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyNight_StalkerChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_24.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyNight_StalkerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyNight_Stalker Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyNight_StalkerChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyBloodseekerChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_25.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyBloodseekerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyBloodseeker Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyBloodseekerChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyNecrolyteChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_26.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyNecrolyteChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyNecrolyte Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyNecrolyteChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyShadow_DemonChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_28.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyShadow_DemonChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyShadow_Demon Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyShadow_DemonChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyWindrunnerChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_29.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyWindrunnerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyWindrunner Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyWindrunnerChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyOracleChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_30.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyOracleChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyOracle Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyOracleChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyStormSpiritChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_31.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_32.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyStormSpiritChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyStormSpirit Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyStormSpiritChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyShredderChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_33.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyShredderChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyShredder Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyShredderChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyEarth_SpiritChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_34.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyEarth_SpiritChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyEarth_Spirit Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyEarth_SpiritChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyWinter_WyvernChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_35.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyWinter_WyvernChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyWinter_Wyvern Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyWinter_WyvernChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyLionChance_5% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_36.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_37.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyLionChance_5%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyLion Chance_5% response terrorblade_KillIsTerrorDemonFormIsEnemyLionChance_5% } Response terrorblade_KillIsTerrorDemonFormIsEnemyWarlockChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_38.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_39.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_42.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyWarlockChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyWarlock Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyWarlockChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyNaga_SirenChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_40.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyNaga_SirenChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyNaga_Siren Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemyNaga_SirenChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemySkeleton_KingChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_41.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemySkeleton_KingChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemySkeleton_King Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemySkeleton_KingChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemySandKingChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_43.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemySandKingChance_25%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemySandKing Chance_25% response terrorblade_KillIsTerrorDemonFormIsEnemySandKingChance_25% } Response terrorblade_KillIsTerrorDemonFormIsEnemyDoom_BringerChance_10% { scene "scenes/terrorblade/terrorblade_terr_morph_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyDoom_BringerChance_10%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyDoom_Bringer Chance_10% response terrorblade_KillIsTerrorDemonFormIsEnemyDoom_BringerChance_10% } Response terrorblade_KillIsTerrorDemonFormIsEnemyNevermoreChance_10% { scene "scenes/terrorblade/terrorblade_terr_morph_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyNevermoreChance_10%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyNevermore Chance_10% response terrorblade_KillIsTerrorDemonFormIsEnemyNevermoreChance_10% } Response terrorblade_KillIsTerrorDemonFormIsEnemyShadow_DemonChance_10% { scene "scenes/terrorblade/terrorblade_terr_morph_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorDemonFormIsEnemyShadow_DemonChance_10%_Rule { criteria Kill Isterrorblade IsTerrorDemonForm IsEnemyShadow_Demon Chance_10% response terrorblade_KillIsTerrorDemonFormIsEnemyShadow_DemonChance_10% } Response terrorblade_KillIsTerrorEconShardsIsFirstBlood { scene "scenes/terrorblade/terrorblade_terr_shards_firstblood_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_firstblood_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_firstblood_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_firstblood_04.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsFirstBlood_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsFirstBlood response terrorblade_KillIsTerrorEconShardsIsFirstBlood } Response terrorblade_KillIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_kill_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_kill_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_demon_15.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_demon_16.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_demon_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_09.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShards_Rule { criteria Kill Isterrorblade IsTerrorEconShards response terrorblade_KillIsTerrorEconShards } Response terrorblade_KillIsTerrorEconShardsIsEnemyBaneChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_01.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyBaneChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyBane Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyBaneChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyDoom_BringerChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_03.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyDoom_BringerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyDoom_Bringer Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyDoom_BringerChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyPudgeChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_04.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyPudgeChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyPudge Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyPudgeChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyOmniknightChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_10.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyOmniknightChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyOmniknight Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyOmniknightChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyChenChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_12.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyChenChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyChen Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyChenChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyFurionChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_07.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyFurionChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyFurion Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyFurionChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemySlardarChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_08.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemySlardarChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemySlardar Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemySlardarChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyLunaChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_09.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyLunaChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyLuna Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyLunaChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyMedusaChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_27.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyMedusaChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyMedusa Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyMedusaChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemySkywrath_MageChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_15.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemySkywrath_MageChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemySkywrath_Mage Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemySkywrath_MageChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyRattletrapChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_16.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyRattletrapChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyRattletrap Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyRattletrapChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyNevermoreChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_18.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_19.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyNevermoreChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyNevermore Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyNevermoreChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyUndyingChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_20.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyUndyingChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyUndying Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyUndyingChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyUndyingChance_5% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_21.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_22.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyUndyingChance_5%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyUndying Chance_5% response terrorblade_KillIsTerrorEconShardsIsEnemyUndyingChance_5% } Response terrorblade_KillIsTerrorEconShardsIsEnemyZuusChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_23.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyZuusChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyZuus Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyZuusChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyNight_StalkerChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_24.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyNight_StalkerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyNight_Stalker Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyNight_StalkerChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyBloodseekerChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_25.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyBloodseekerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyBloodseeker Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyBloodseekerChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyNecrolyteChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_26.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyNecrolyteChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyNecrolyte Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyNecrolyteChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyShadow_DemonChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_28.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyShadow_DemonChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyShadow_Demon Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyShadow_DemonChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyWindrunnerChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_29.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyWindrunnerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyWindrunner Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyWindrunnerChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyOracleChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_30.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyOracleChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyOracle Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyOracleChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyStormSpiritChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_31.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_32.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyStormSpiritChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyStormSpirit Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyStormSpiritChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyShredderChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_33.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyShredderChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyShredder Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyShredderChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyEarth_SpiritChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_34.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyEarth_SpiritChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyEarth_Spirit Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyEarth_SpiritChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyWinter_WyvernChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_35.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyWinter_WyvernChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyWinter_Wyvern Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyWinter_WyvernChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyLionChance_5% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_36.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_37.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyLionChance_5%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyLion Chance_5% response terrorblade_KillIsTerrorEconShardsIsEnemyLionChance_5% } Response terrorblade_KillIsTerrorEconShardsIsEnemyWarlockChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_38.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_39.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rival_42.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyWarlockChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyWarlock Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyWarlockChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyNaga_SirenChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_40.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyNaga_SirenChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyNaga_Siren Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemyNaga_SirenChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemySkeleton_KingChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_41.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemySkeleton_KingChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemySkeleton_King Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemySkeleton_KingChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemySandKingChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_rival_43.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemySandKingChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemySandKing Chance_25% response terrorblade_KillIsTerrorEconShardsIsEnemySandKingChance_25% } Response terrorblade_KillIsTerrorEconShardsIsEnemyDoom_BringerChance_10% { scene "scenes/terrorblade/terrorblade_terr_shards_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyDoom_BringerChance_10%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyDoom_Bringer Chance_10% response terrorblade_KillIsTerrorEconShardsIsEnemyDoom_BringerChance_10% } Response terrorblade_KillIsTerrorEconShardsIsEnemyNevermoreChance_10% { scene "scenes/terrorblade/terrorblade_terr_shards_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyNevermoreChance_10%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyNevermore Chance_10% response terrorblade_KillIsTerrorEconShardsIsEnemyNevermoreChance_10% } Response terrorblade_KillIsTerrorEconShardsIsEnemyShadow_DemonChance_10% { scene "scenes/terrorblade/terrorblade_terr_shards_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsEnemyShadow_DemonChance_10%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsEnemyShadow_Demon Chance_10% response terrorblade_KillIsTerrorEconShardsIsEnemyShadow_DemonChance_10% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsFirstBlood { scene "scenes/terrorblade/terrorblade_terr_morph_firstblood_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_firstblood_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_firstblood_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_firstblood_04.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsFirstBlood_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsFirstBlood response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsFirstBlood } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_kill_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_kill_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_15.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_16.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_09.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_KillIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyBaneChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_01.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyBaneChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyBane Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyBaneChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyDoom_BringerChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_03.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyDoom_BringerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyDoom_Bringer Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyDoom_BringerChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyPudgeChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_04.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyPudgeChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyPudge Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyPudgeChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyOmniknightChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_10.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyOmniknightChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyOmniknight Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyOmniknightChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyChenChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_12.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyChenChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyChen Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyChenChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyFurionChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_07.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyFurionChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyFurion Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyFurionChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySlardarChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_08.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySlardarChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemySlardar Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySlardarChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyLunaChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_09.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyLunaChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyLuna Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyLunaChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyMedusaChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_27.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyMedusaChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyMedusa Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyMedusaChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySkywrath_MageChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_15.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySkywrath_MageChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemySkywrath_Mage Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySkywrath_MageChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyRattletrapChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_16.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyRattletrapChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyRattletrap Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyRattletrapChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNevermoreChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_18.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_19.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNevermoreChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyNevermore Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNevermoreChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyUndyingChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_20.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyUndyingChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyUndying Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyUndyingChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyUndyingChance_5% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_21.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_22.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyUndyingChance_5%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyUndying Chance_5% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyUndyingChance_5% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyZuusChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_23.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyZuusChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyZuus Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyZuusChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNight_StalkerChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_24.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNight_StalkerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyNight_Stalker Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNight_StalkerChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyBloodseekerChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_25.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyBloodseekerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyBloodseeker Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyBloodseekerChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNecrolyteChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_26.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNecrolyteChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyNecrolyte Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNecrolyteChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyShadow_DemonChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_28.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyShadow_DemonChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyShadow_Demon Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyShadow_DemonChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyWindrunnerChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_29.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyWindrunnerChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyWindrunner Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyWindrunnerChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyOracleChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_30.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyOracleChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyOracle Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyOracleChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyStormSpiritChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_31.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_32.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyStormSpiritChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyStormSpirit Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyStormSpiritChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyShredderChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_33.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyShredderChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyShredder Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyShredderChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyEarth_SpiritChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_34.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyEarth_SpiritChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyEarth_Spirit Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyEarth_SpiritChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyWinter_WyvernChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_35.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyWinter_WyvernChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyWinter_Wyvern Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyWinter_WyvernChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyLionChance_5% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_36.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_37.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyLionChance_5%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyLion Chance_5% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyLionChance_5% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyWarlockChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_38.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_39.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rival_42.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyWarlockChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyWarlock Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyWarlockChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNaga_SirenChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_40.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNaga_SirenChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyNaga_Siren Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNaga_SirenChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySkeleton_KingChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_41.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySkeleton_KingChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemySkeleton_King Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySkeleton_KingChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySandKingChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_rival_43.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySandKingChance_25%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemySandKing Chance_25% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemySandKingChance_25% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyDoom_BringerChance_10% { scene "scenes/terrorblade/terrorblade_terr_morph_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyDoom_BringerChance_10%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyDoom_Bringer Chance_10% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyDoom_BringerChance_10% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNevermoreChance_10% { scene "scenes/terrorblade/terrorblade_terr_morph_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNevermoreChance_10%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyNevermore Chance_10% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyNevermoreChance_10% } Response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyShadow_DemonChance_10% { scene "scenes/terrorblade/terrorblade_terr_morph_demon_18.vcd" nodelay noscene } Rule terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyShadow_DemonChance_10%_Rule { criteria Kill Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEnemyShadow_Demon Chance_10% response terrorblade_KillIsTerrorEconShardsIsTerrorDemonFormIsEnemyShadow_DemonChance_10% } Response terrorblade_Move { scene "scenes/terrorblade/terrorblade_terr_move_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_move_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_movedemon_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_movedemon_15.vcd" nodelay noscene } Rule terrorblade_Move_Rule { criteria Move Isterrorblade response terrorblade_Move } Response terrorblade_MoveIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_move_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_move_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_move_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_04.vcd" nodelay noscene } Rule terrorblade_MoveIsTerrorDemonForm_Rule { criteria Move Isterrorblade IsTerrorDemonForm response terrorblade_MoveIsTerrorDemonForm } Response terrorblade_MoveIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_move_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_move_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_movedemon_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_movedemon_15.vcd" nodelay noscene } Rule terrorblade_MoveIsTerrorEconShards_Rule { criteria Move Isterrorblade IsTerrorEconShards response terrorblade_MoveIsTerrorEconShards } Response terrorblade_MoveIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_move_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_move_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_move_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_04.vcd" nodelay noscene } Rule terrorblade_MoveIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Move Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_MoveIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_Respawn { scene "scenes/terrorblade/terrorblade_terr_movedemon_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_respawn_11.vcd" nodelay noscene } Rule terrorblade_Respawn_Rule { criteria Respawn Isterrorblade response terrorblade_Respawn } Response terrorblade_RespawnIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_11.vcd" nodelay noscene } Rule terrorblade_RespawnIsTerrorDemonForm_Rule { criteria Respawn Isterrorblade IsTerrorDemonForm response terrorblade_RespawnIsTerrorDemonForm } Response terrorblade_RespawnIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_movedemon_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_respawn_11.vcd" nodelay noscene } Rule terrorblade_RespawnIsTerrorEconShards_Rule { criteria Respawn Isterrorblade IsTerrorEconShards response terrorblade_RespawnIsTerrorEconShards } Response terrorblade_RespawnIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_movedemon_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_respawn_11.vcd" nodelay noscene } Rule terrorblade_RespawnIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Respawn Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_RespawnIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_Attack { scene "scenes/terrorblade/terrorblade_terr_attack_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_attack_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_attack_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_attack_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_attack_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_attack_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_attack_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_attack_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_attack_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_attack_10.vcd" nodelay noscene } Rule terrorblade_Attack_Rule { criteria Attack Isterrorblade response terrorblade_Attack } Response terrorblade_AttackIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_08.vcd" nodelay noscene } Rule terrorblade_AttackIsTerrorDemonForm_Rule { criteria Attack Isterrorblade IsTerrorDemonForm response terrorblade_AttackIsTerrorDemonForm } Response terrorblade_AttackIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_attack_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_attack_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_attack_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_attack_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_attack_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_attack_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_attack_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_attack_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_attack_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_attack_10.vcd" nodelay noscene } Rule terrorblade_AttackIsTerrorEconShards_Rule { criteria Attack Isterrorblade IsTerrorEconShards response terrorblade_AttackIsTerrorEconShards } Response terrorblade_AttackIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_08.vcd" nodelay noscene } Rule terrorblade_AttackIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Attack Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_AttackIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_CastExecuteIsTerrorSunder { scene "scenes/terrorblade/terrorblade_terr_demonattack_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_sunder_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_sunder_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_sunder_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_sunder_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_sunder_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_sunder_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_sunder_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_sunder_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_sunder_11.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorSunder_Rule { criteria CastExecute Isterrorblade IsTerrorSunder response terrorblade_CastExecuteIsTerrorSunder } Response terrorblade_CastExecuteIsTerrorReflectionChance_1% { scene "scenes/terrorblade/terrorblade_terr_reflection_01.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorReflectionChance_1%_Rule { criteria CastExecute Isterrorblade IsTerrorReflection Chance_1% response terrorblade_CastExecuteIsTerrorReflectionChance_1% } Response terrorblade_CastExecuteIsTerrorReflectionChance_20% { scene "scenes/terrorblade/terrorblade_terr_reflection_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_reflection_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_reflection_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_reflection_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_reflection_07.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorReflectionChance_20%_Rule { criteria CastExecute Isterrorblade IsTerrorReflection Chance_20% response terrorblade_CastExecuteIsTerrorReflectionChance_20% } Response terrorblade_CastExecuteIsTerrorReflectionChance_3% { scene "scenes/terrorblade/terrorblade_terr_reflection_06.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorReflectionChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorReflection Chance_3% response terrorblade_CastExecuteIsTerrorReflectionChance_3% } Response terrorblade_CastExecuteIsTerrorConjureChance_3% { scene "scenes/terrorblade/terrorblade_terr_conjureimage_01.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorConjureChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorConjure Chance_3% response terrorblade_CastExecuteIsTerrorConjureChance_3% } Response terrorblade_CastExecuteIsTerrorConjureChance_20% { scene "scenes/terrorblade/terrorblade_terr_conjureimage_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_demon_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_demon_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_demon_11.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorConjureChance_20%_Rule { criteria CastExecute Isterrorblade IsTerrorConjure Chance_20% response terrorblade_CastExecuteIsTerrorConjureChance_20% } Response terrorblade_CastExecuteIsTerrorConjureChance_2% { scene "scenes/terrorblade/terrorblade_terr_conjureimage_03.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorConjureChance_2%_Rule { criteria CastExecute Isterrorblade IsTerrorConjure Chance_2% response terrorblade_CastExecuteIsTerrorConjureChance_2% } Response terrorblade_CastExecuteIsTerrorSunderChance_3% { scene "scenes/terrorblade/terrorblade_terr_sunder_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_sunder_06.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorSunderChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorSunder Chance_3% response terrorblade_CastExecuteIsTerrorSunderChance_3% } Response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorSunder { scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_11.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorDemonFormIsTerrorSunder_Rule { criteria CastExecute Isterrorblade IsTerrorDemonForm IsTerrorSunder response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorSunder } Response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorReflectionChance_1% { scene "scenes/terrorblade/terrorblade_terr_morph_reflection_01.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorDemonFormIsTerrorReflectionChance_1%_Rule { criteria CastExecute Isterrorblade IsTerrorDemonForm IsTerrorReflection Chance_1% response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorReflectionChance_1% } Response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorReflectionChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_reflection_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_reflection_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_reflection_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_reflection_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_reflection_07.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorDemonFormIsTerrorReflectionChance_25%_Rule { criteria CastExecute Isterrorblade IsTerrorDemonForm IsTerrorReflection Chance_25% response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorReflectionChance_25% } Response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorReflectionChance_3% { scene "scenes/terrorblade/terrorblade_terr_morph_reflection_06.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorDemonFormIsTerrorReflectionChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorDemonForm IsTerrorReflection Chance_3% response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorReflectionChance_3% } Response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorConjureChance_3% { scene "scenes/terrorblade/terrorblade_terr_morph_conjureimage_01.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorDemonFormIsTerrorConjureChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorDemonForm IsTerrorConjure Chance_3% response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorConjureChance_3% } Response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorConjureChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_conjureimage_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_11.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorDemonFormIsTerrorConjureChance_25%_Rule { criteria CastExecute Isterrorblade IsTerrorDemonForm IsTerrorConjure Chance_25% response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorConjureChance_25% } Response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorConjureChance_2% { scene "scenes/terrorblade/terrorblade_terr_morph_conjureimage_03.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorDemonFormIsTerrorConjureChance_2%_Rule { criteria CastExecute Isterrorblade IsTerrorDemonForm IsTerrorConjure Chance_2% response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorConjureChance_2% } Response terrorblade_CastExecuteIsTerrorMetamorph { scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_14.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorMetamorph_Rule { criteria CastExecute Isterrorblade IsTerrorMetamorph response terrorblade_CastExecuteIsTerrorMetamorph } Response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorSunderChance_3% { scene "scenes/terrorblade/terrorblade_terr_morph_sunder_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_06.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorDemonFormIsTerrorSunderChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorDemonForm IsTerrorSunder Chance_3% response terrorblade_CastExecuteIsTerrorDemonFormIsTerrorSunderChance_3% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorSunder { scene "scenes/terrorblade/terrorblade_terr_shards_demonattack_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_sunder_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_sunder_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_sunder_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_sunder_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_sunder_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_sunder_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_sunder_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_sunder_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_sunder_11.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorSunder_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorSunder response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorSunder } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorReflectionChance_1% { scene "scenes/terrorblade/terrorblade_terr_shards_reflection_01.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorReflectionChance_1%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorReflection Chance_1% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorReflectionChance_1% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorReflectionChance_20% { scene "scenes/terrorblade/terrorblade_terr_shards_reflection_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_reflection_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_reflection_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_reflection_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_reflection_07.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorReflectionChance_20%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorReflection Chance_20% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorReflectionChance_20% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorReflectionChance_3% { scene "scenes/terrorblade/terrorblade_terr_shards_reflection_06.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorReflectionChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorReflection Chance_3% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorReflectionChance_3% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorConjureChance_3% { scene "scenes/terrorblade/terrorblade_terr_shards_conjureimage_01.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorConjureChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorConjure Chance_3% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorConjureChance_3% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorConjureChance_20% { scene "scenes/terrorblade/terrorblade_terr_shards_conjureimage_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_demon_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_demon_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_demon_11.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorConjureChance_20%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorConjure Chance_20% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorConjureChance_20% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorConjureChance_2% { scene "scenes/terrorblade/terrorblade_terr_shards_conjureimage_03.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorConjureChance_2%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorConjure Chance_2% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorConjureChance_2% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorSunderChance_3% { scene "scenes/terrorblade/terrorblade_terr_shards_sunder_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_sunder_06.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorSunderChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorSunder Chance_3% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorSunderChance_3% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorSunder { scene "scenes/terrorblade/terrorblade_terr_morph_demonattack_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_11.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorSunder_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsTerrorSunder response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorSunder } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorReflectionChance_1% { scene "scenes/terrorblade/terrorblade_terr_morph_reflection_01.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorReflectionChance_1%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsTerrorReflection Chance_1% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorReflectionChance_1% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorReflectionChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_reflection_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_reflection_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_reflection_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_reflection_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_reflection_07.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorReflectionChance_25%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsTerrorReflection Chance_25% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorReflectionChance_25% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorReflectionChance_3% { scene "scenes/terrorblade/terrorblade_terr_morph_reflection_06.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorReflectionChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsTerrorReflection Chance_3% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorReflectionChance_3% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorConjureChance_3% { scene "scenes/terrorblade/terrorblade_terr_morph_conjureimage_01.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorConjureChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsTerrorConjure Chance_3% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorConjureChance_3% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorConjureChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_conjureimage_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_11.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorConjureChance_25%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsTerrorConjure Chance_25% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorConjureChance_25% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorConjureChance_2% { scene "scenes/terrorblade/terrorblade_terr_morph_conjureimage_03.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorConjureChance_2%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsTerrorConjure Chance_2% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorConjureChance_2% } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorMetamorph { scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_metamorphosis_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_demon_14.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorMetamorph_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorMetamorph response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorMetamorph } Response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorSunderChance_3% { scene "scenes/terrorblade/terrorblade_terr_morph_sunder_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_sunder_06.vcd" nodelay noscene } Rule terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorSunderChance_3%_Rule { criteria CastExecute Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsTerrorSunder Chance_3% response terrorblade_CastExecuteIsTerrorEconShardsIsTerrorDemonFormIsTerrorSunderChance_3% } Response terrorblade_CastOrder { scene "scenes/terrorblade/terrorblade_terr_cast_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_cast_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_cast_03.vcd" nodelay noscene } Rule terrorblade_CastOrder_Rule { criteria CastOrder Isterrorblade response terrorblade_CastOrder } Response terrorblade_CastOrderIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_cast_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_cast_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_cast_03.vcd" nodelay noscene } Rule terrorblade_CastOrderIsTerrorDemonForm_Rule { criteria CastOrder Isterrorblade IsTerrorDemonForm response terrorblade_CastOrderIsTerrorDemonForm } Response terrorblade_CastOrderIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_cast_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_cast_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_cast_03.vcd" nodelay noscene } Rule terrorblade_CastOrderIsTerrorEconShards_Rule { criteria CastOrder Isterrorblade IsTerrorEconShards response terrorblade_CastOrderIsTerrorEconShards } Response terrorblade_CastOrderIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_cast_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_cast_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_cast_03.vcd" nodelay noscene } Rule terrorblade_CastOrderIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria CastOrder Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_CastOrderIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_LevelUp { scene "scenes/terrorblade/terrorblade_terr_levelup_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_levelup_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_levelup_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_levelup_04.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_levelup_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_levelup_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_levelup_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_levelup_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_levelup_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_levelup_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_levelup_11.vcd" nodelay noscene } Rule terrorblade_LevelUp_Rule { criteria LevelUp Isterrorblade response terrorblade_LevelUp } Response terrorblade_LevelUpIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_levelup_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_04.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_levelup_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_11.vcd" nodelay noscene } Rule terrorblade_LevelUpIsTerrorDemonForm_Rule { criteria LevelUp Isterrorblade IsTerrorDemonForm response terrorblade_LevelUpIsTerrorDemonForm } Response terrorblade_LevelUpIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_levelup_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_levelup_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_levelup_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_levelup_04.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_shards_levelup_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_levelup_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_levelup_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_levelup_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_levelup_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_levelup_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_levelup_11.vcd" nodelay noscene } Rule terrorblade_LevelUpIsTerrorEconShards_Rule { criteria LevelUp Isterrorblade IsTerrorEconShards response terrorblade_LevelUpIsTerrorEconShards } Response terrorblade_LevelUpIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_levelup_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_04.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_levelup_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_levelup_11.vcd" nodelay noscene } Rule terrorblade_LevelUpIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria LevelUp Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_LevelUpIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_AllyNearIsAllyShredderChance_1%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_01.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyShredderChance_1%EarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyShredder Chance_1% EarlyGame response terrorblade_AllyNearIsAllyShredderChance_1%EarlyGame } Response terrorblade_AllyNearIsAllyShredderChance_5%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_02.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyShredderChance_5%EarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyShredder Chance_5% EarlyGame response terrorblade_AllyNearIsAllyShredderChance_5%EarlyGame } Response terrorblade_AllyNearIsAllyDragon_KnightChance_30%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_03.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyDragon_KnightChance_30%EarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyDragon_Knight Chance_30% EarlyGame response terrorblade_AllyNearIsAllyDragon_KnightChance_30%EarlyGame } Response terrorblade_AllyNearIsAllyJakiroChance_30%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_03.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyJakiroChance_30%EarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyJakiro Chance_30% EarlyGame response terrorblade_AllyNearIsAllyJakiroChance_30%EarlyGame } Response terrorblade_AllyNearIsAllyWinter_WyvernChance_30%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_03.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyWinter_WyvernChance_30%EarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyWinter_Wyvern Chance_30% EarlyGame response terrorblade_AllyNearIsAllyWinter_WyvernChance_30%EarlyGame } Response terrorblade_AllyNearIsAllyShredderEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_04.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyShredderEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyShredder EarlyGame response terrorblade_AllyNearIsAllyShredderEarlyGame } Response terrorblade_AllyNearIsAllyTechiesEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_05.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyTechiesEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyTechies EarlyGame response terrorblade_AllyNearIsAllyTechiesEarlyGame } Response terrorblade_AllyNearIsAllySkywrath_MageChance_5%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_06.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_ally_08.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllySkywrath_MageChance_5%EarlyGame_Rule { criteria AllyNear Isterrorblade IsAllySkywrath_Mage Chance_5% EarlyGame response terrorblade_AllyNearIsAllySkywrath_MageChance_5%EarlyGame } Response terrorblade_AllyNearIsAllySkywrath_MageEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_07.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllySkywrath_MageEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllySkywrath_Mage EarlyGame response terrorblade_AllyNearIsAllySkywrath_MageEarlyGame } Response terrorblade_AllyNearIsAllyDoom_BringerEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_09.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyDoom_BringerEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyDoom_Bringer EarlyGame response terrorblade_AllyNearIsAllyDoom_BringerEarlyGame } Response terrorblade_AllyNearIsAllyShadow_DemonEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_13.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyShadow_DemonEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyShadow_Demon EarlyGame response terrorblade_AllyNearIsAllyShadow_DemonEarlyGame } Response terrorblade_AllyNearIsAllyLionEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_14.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyLionEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyLion EarlyGame response terrorblade_AllyNearIsAllyLionEarlyGame } Response terrorblade_AllyNearIsAllySpirit_BreakerEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_15.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllySpirit_BreakerEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllySpirit_Breaker EarlyGame response terrorblade_AllyNearIsAllySpirit_BreakerEarlyGame } Response terrorblade_AllyNearIsAllyWarlockEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_16.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyWarlockEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyWarlock EarlyGame response terrorblade_AllyNearIsAllyWarlockEarlyGame } Response terrorblade_AllyNearIsAllyNevermoreEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_17.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyNevermoreEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyNevermore EarlyGame response terrorblade_AllyNearIsAllyNevermoreEarlyGame } Response terrorblade_AllyNearIsAllyChaos_KnightEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_18.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyChaos_KnightEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyChaos_Knight EarlyGame response terrorblade_AllyNearIsAllyChaos_KnightEarlyGame } Response terrorblade_AllyNearIsAllyClinkzEarlyGameEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_19.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyClinkzEarlyGameEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyClinkz EarlyGame EarlyGame response terrorblade_AllyNearIsAllyClinkzEarlyGameEarlyGame } Response terrorblade_AllyNearIsAllyCentaurChance_25%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_20.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_ally_21.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyCentaurChance_25%EarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyCentaur Chance_25% EarlyGame response terrorblade_AllyNearIsAllyCentaurChance_25%EarlyGame } Response terrorblade_AllyNearIsAllyEnchantressChance_15%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_22.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyEnchantressChance_15%EarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyEnchantress Chance_15% EarlyGame response terrorblade_AllyNearIsAllyEnchantressChance_15%EarlyGame } Response terrorblade_AllyNearIsAllyPhoenixEarlyGame { scene "scenes/terrorblade/terrorblade_terr_ally_23.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsAllyPhoenixEarlyGame_Rule { criteria AllyNear Isterrorblade IsAllyPhoenix EarlyGame response terrorblade_AllyNearIsAllyPhoenixEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyShredderChance_1%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_01.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyShredderChance_1%EarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyShredder Chance_1% EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyShredderChance_1%EarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyShredderChance_5%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_02.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyShredderChance_5%EarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyShredder Chance_5% EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyShredderChance_5%EarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyDragon_KnightChance_30%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_03.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyDragon_KnightChance_30%EarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyDragon_Knight Chance_30% EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyDragon_KnightChance_30%EarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyJakiroChance_30%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_03.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyJakiroChance_30%EarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyJakiro Chance_30% EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyJakiroChance_30%EarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyWinter_WyvernChance_30%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_03.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyWinter_WyvernChance_30%EarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyWinter_Wyvern Chance_30% EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyWinter_WyvernChance_30%EarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyShredderEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_04.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyShredderEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyShredder EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyShredderEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyTechiesEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_05.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyTechiesEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyTechies EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyTechiesEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllySkywrath_MageChance_5%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_06.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_shards_ally_08.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllySkywrath_MageChance_5%EarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllySkywrath_Mage Chance_5% EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllySkywrath_MageChance_5%EarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllySkywrath_MageEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_07.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllySkywrath_MageEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllySkywrath_Mage EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllySkywrath_MageEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyDoom_BringerEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_09.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyDoom_BringerEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyDoom_Bringer EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyDoom_BringerEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyShadow_DemonEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_13.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyShadow_DemonEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyShadow_Demon EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyShadow_DemonEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyLionEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_14.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyLionEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyLion EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyLionEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllySpirit_BreakerEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_15.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllySpirit_BreakerEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllySpirit_Breaker EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllySpirit_BreakerEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyWarlockEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_16.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyWarlockEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyWarlock EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyWarlockEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyNevermoreEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_17.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyNevermoreEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyNevermore EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyNevermoreEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyChaos_KnightEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_18.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyChaos_KnightEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyChaos_Knight EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyChaos_KnightEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyClinkzEarlyGameEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_19.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyClinkzEarlyGameEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyClinkz EarlyGame EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyClinkzEarlyGameEarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyCentaurChance_25%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_20.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_shards_ally_21.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyCentaurChance_25%EarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyCentaur Chance_25% EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyCentaurChance_25%EarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyEnchantressChance_15%EarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_22.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyEnchantressChance_15%EarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyEnchantress Chance_15% EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyEnchantressChance_15%EarlyGame } Response terrorblade_AllyNearIsTerrorEconShardsIsAllyPhoenixEarlyGame { scene "scenes/terrorblade/terrorblade_terr_shards_ally_23.vcd" nodelay noscene speakonce } Rule terrorblade_AllyNearIsTerrorEconShardsIsAllyPhoenixEarlyGame_Rule { criteria AllyNear Isterrorblade IsTerrorEconShards IsAllyPhoenix EarlyGame response terrorblade_AllyNearIsTerrorEconShardsIsAllyPhoenixEarlyGame } Response terrorblade_LastHit { scene "scenes/terrorblade/terrorblade_terr_lasthit_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lasthit_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lasthit_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lasthit_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lasthit_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lasthit_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lasthit_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lasthit_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lasthit_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lasthit_10.vcd" nodelay noscene } Rule terrorblade_LastHit_Rule { criteria LastHit Isterrorblade response terrorblade_LastHit } Response terrorblade_LastHitIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_10.vcd" nodelay noscene } Rule terrorblade_LastHitIsTerrorDemonForm_Rule { criteria LastHit Isterrorblade IsTerrorDemonForm response terrorblade_LastHitIsTerrorDemonForm } Response terrorblade_LastHitIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_lasthit_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lasthit_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lasthit_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lasthit_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lasthit_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lasthit_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lasthit_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lasthit_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lasthit_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lasthit_10.vcd" nodelay noscene } Rule terrorblade_LastHitIsTerrorEconShards_Rule { criteria LastHit Isterrorblade IsTerrorEconShards response terrorblade_LastHitIsTerrorEconShards } Response terrorblade_LastHitIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_10.vcd" nodelay noscene } Rule terrorblade_LastHitIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria LastHit Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_LastHitIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_Death { scene "scenes/terrorblade/terrorblade_terr_death_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_death_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_death_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_death_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_death_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_death_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_death_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_death_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_death_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_death_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_death_11.vcd" nodelay noscene } Rule terrorblade_Death_Rule { criteria Death Isterrorblade response terrorblade_Death } Response terrorblade_DeathIsReincarnating { scene "scenes/terrorblade/terrorblade_terr_fastres_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_fastres_02.vcd" nodelay noscene } Rule terrorblade_DeathIsReincarnating_Rule { criteria Death Isterrorblade IsReincarnating response terrorblade_DeathIsReincarnating } Response terrorblade_DeathIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_death_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_11.vcd" nodelay noscene } Rule terrorblade_DeathIsTerrorDemonForm_Rule { criteria Death Isterrorblade IsTerrorDemonForm response terrorblade_DeathIsTerrorDemonForm } Response terrorblade_DeathIsTerrorDemonFormIsReincarnating { scene "scenes/terrorblade/terrorblade_terr_morph_fastres_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_fastres_02.vcd" nodelay noscene } Rule terrorblade_DeathIsTerrorDemonFormIsReincarnating_Rule { criteria Death Isterrorblade IsTerrorDemonForm IsReincarnating response terrorblade_DeathIsTerrorDemonFormIsReincarnating } Response terrorblade_DeathIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_death_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_death_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_death_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_death_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_death_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_death_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_death_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_death_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_death_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_death_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_death_11.vcd" nodelay noscene } Rule terrorblade_DeathIsTerrorEconShards_Rule { criteria Death Isterrorblade IsTerrorEconShards response terrorblade_DeathIsTerrorEconShards } Response terrorblade_DeathIsTerrorEconShardsIsReincarnating { scene "scenes/terrorblade/terrorblade_terr_shards_fastres_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_fastres_02.vcd" nodelay noscene } Rule terrorblade_DeathIsTerrorEconShardsIsReincarnating_Rule { criteria Death Isterrorblade IsTerrorEconShards IsReincarnating response terrorblade_DeathIsTerrorEconShardsIsReincarnating } Response terrorblade_DeathIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_death_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_death_11.vcd" nodelay noscene } Rule terrorblade_DeathIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Death Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_DeathIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_DeathIsTerrorEconShardsIsTerrorDemonFormIsReincarnating { scene "scenes/terrorblade/terrorblade_terr_morph_fastres_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_fastres_02.vcd" nodelay noscene } Rule terrorblade_DeathIsTerrorEconShardsIsTerrorDemonFormIsReincarnating_Rule { criteria Death Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsReincarnating response terrorblade_DeathIsTerrorEconShardsIsTerrorDemonFormIsReincarnating } Response terrorblade_PurchaseIsExpensiveItem { scene "scenes/terrorblade/terrorblade_terr_purch_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_purch_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_purch_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsExpensiveItem_Rule { criteria Purchase Isterrorblade IsExpensiveItem response terrorblade_PurchaseIsExpensiveItem } Response terrorblade_PurchaseIsUltimateScepter { scene "scenes/terrorblade/terrorblade_terr_scepter_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_scepter_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_scepter_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsUltimateScepter_Rule { criteria Purchase Isterrorblade IsUltimateScepter response terrorblade_PurchaseIsUltimateScepter } Response terrorblade_PurchaseIsBlinkDagger { scene "scenes/terrorblade/terrorblade_terr_blink_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_blink_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_blink_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsBlinkDagger_Rule { criteria Purchase Isterrorblade IsBlinkDagger response terrorblade_PurchaseIsBlinkDagger } Response terrorblade_PurchaseIsHeart { scene "scenes/terrorblade/terrorblade_terr_items_01.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsHeart_Rule { criteria Purchase Isterrorblade IsHeart response terrorblade_PurchaseIsHeart } Response terrorblade_PurchaseIsMaskOfMadness { scene "scenes/terrorblade/terrorblade_terr_items_02.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsMaskOfMadness_Rule { criteria Purchase Isterrorblade IsMaskOfMadness response terrorblade_PurchaseIsMaskOfMadness } Response terrorblade_PurchaseIsBlackKingBar { scene "scenes/terrorblade/terrorblade_terr_items_04.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsBlackKingBar_Rule { criteria Purchase Isterrorblade IsBlackKingBar response terrorblade_PurchaseIsBlackKingBar } Response terrorblade_PurchaseIsSatanic { scene "scenes/terrorblade/terrorblade_terr_items_06.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsSatanic_Rule { criteria Purchase Isterrorblade IsSatanic response terrorblade_PurchaseIsSatanic } Response terrorblade_PurchaseIsMonkeyKingBar { scene "scenes/terrorblade/terrorblade_terr_items_07.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsMonkeyKingBar_Rule { criteria Purchase Isterrorblade IsMonkeyKingBar response terrorblade_PurchaseIsMonkeyKingBar } Response terrorblade_PurchaseIsSoulRingChance_10% { scene "scenes/terrorblade/terrorblade_terr_items_08.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsSoulRingChance_10%_Rule { criteria Purchase Isterrorblade IsSoulRing Chance_10% response terrorblade_PurchaseIsSoulRingChance_10% } Response terrorblade_PurchaseIsButterfly { scene "scenes/terrorblade/terrorblade_terr_items_09.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsButterfly_Rule { criteria Purchase Isterrorblade IsButterfly response terrorblade_PurchaseIsButterfly } Response terrorblade_PurchaseIsSangeAndYasha { scene "scenes/terrorblade/terrorblade_terr_items_10.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsSangeAndYasha_Rule { criteria Purchase Isterrorblade IsSangeAndYasha response terrorblade_PurchaseIsSangeAndYasha } Response terrorblade_PurchaseIsAssaultCuirass { scene "scenes/terrorblade/terrorblade_terr_items_11.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsAssaultCuirass_Rule { criteria Purchase Isterrorblade IsAssaultCuirass response terrorblade_PurchaseIsAssaultCuirass } Response terrorblade_PurchaseIsManta { scene "scenes/terrorblade/terrorblade_terr_items_12.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsManta_Rule { criteria Purchase Isterrorblade IsManta response terrorblade_PurchaseIsManta } Response terrorblade_PurchaseIsDesolator { scene "scenes/terrorblade/terrorblade_terr_items_13.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsDesolator_Rule { criteria Purchase Isterrorblade IsDesolator response terrorblade_PurchaseIsDesolator } Response terrorblade_PurchaseIsRadiance { scene "scenes/terrorblade/terrorblade_terr_items_15.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsRadiance_Rule { criteria Purchase Isterrorblade IsRadiance response terrorblade_PurchaseIsRadiance } Response terrorblade_PurchaseIsShiva { scene "scenes/terrorblade/terrorblade_terr_items_16.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsShiva_Rule { criteria Purchase Isterrorblade IsShiva response terrorblade_PurchaseIsShiva } Response terrorblade_PurchaseIsBladeMail { scene "scenes/terrorblade/terrorblade_terr_items_17.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsBladeMail_Rule { criteria Purchase Isterrorblade IsBladeMail response terrorblade_PurchaseIsBladeMail } Response terrorblade_PurchaseIsHeavens { scene "scenes/terrorblade/terrorblade_terr_items_19.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsHeavens_Rule { criteria Purchase Isterrorblade IsHeavens response terrorblade_PurchaseIsHeavens } Response terrorblade_PurchaseIsVanguard { scene "scenes/terrorblade/terrorblade_terr_items_20.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsVanguard_Rule { criteria Purchase Isterrorblade IsVanguard response terrorblade_PurchaseIsVanguard } Response terrorblade_PurchaseIsSkadi { scene "scenes/terrorblade/terrorblade_terr_items_21.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsSkadi_Rule { criteria Purchase Isterrorblade IsSkadi response terrorblade_PurchaseIsSkadi } Response terrorblade_PurchaseIsDaedalus { scene "scenes/terrorblade/terrorblade_terr_items_22.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsDaedalus_Rule { criteria Purchase Isterrorblade IsDaedalus response terrorblade_PurchaseIsDaedalus } Response terrorblade_PurchaseIsDrums { scene "scenes/terrorblade/terrorblade_terr_items_23.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsDrums_Rule { criteria Purchase Isterrorblade IsDrums response terrorblade_PurchaseIsDrums } Response terrorblade_PurchaseIsSphere { scene "scenes/terrorblade/terrorblade_terr_items_24.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsSphere_Rule { criteria Purchase Isterrorblade IsSphere response terrorblade_PurchaseIsSphere } Response terrorblade_PurchaseIsTerrorDemonFormIsExpensiveItem { scene "scenes/terrorblade/terrorblade_terr_morph_purch_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_purch_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_purch_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsExpensiveItem_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsExpensiveItem response terrorblade_PurchaseIsTerrorDemonFormIsExpensiveItem } Response terrorblade_PurchaseIsTerrorDemonFormIsUltimateScepter { scene "scenes/terrorblade/terrorblade_terr_morph_scepter_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_scepter_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_scepter_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsUltimateScepter_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsUltimateScepter response terrorblade_PurchaseIsTerrorDemonFormIsUltimateScepter } Response terrorblade_PurchaseIsTerrorDemonFormIsBlinkDagger { scene "scenes/terrorblade/terrorblade_terr_morph_blink_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_blink_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_blink_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsBlinkDagger_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsBlinkDagger response terrorblade_PurchaseIsTerrorDemonFormIsBlinkDagger } Response terrorblade_PurchaseIsTerrorDemonFormIsHeart { scene "scenes/terrorblade/terrorblade_terr_morph_items_01.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsHeart_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsHeart response terrorblade_PurchaseIsTerrorDemonFormIsHeart } Response terrorblade_PurchaseIsTerrorDemonFormIsMaskOfMadness { scene "scenes/terrorblade/terrorblade_terr_morph_items_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsMaskOfMadness_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsMaskOfMadness response terrorblade_PurchaseIsTerrorDemonFormIsMaskOfMadness } Response terrorblade_PurchaseIsTerrorDemonFormIsBlackKingBar { scene "scenes/terrorblade/terrorblade_terr_morph_items_04.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsBlackKingBar_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsBlackKingBar response terrorblade_PurchaseIsTerrorDemonFormIsBlackKingBar } Response terrorblade_PurchaseIsTerrorDemonFormIsSatanic { scene "scenes/terrorblade/terrorblade_terr_morph_items_05.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsSatanic_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsSatanic response terrorblade_PurchaseIsTerrorDemonFormIsSatanic } Response terrorblade_PurchaseIsTerrorDemonFormIsMonkeyKingBar { scene "scenes/terrorblade/terrorblade_terr_morph_items_07.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsMonkeyKingBar_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsMonkeyKingBar response terrorblade_PurchaseIsTerrorDemonFormIsMonkeyKingBar } Response terrorblade_PurchaseIsTerrorDemonFormIsSoulRing { scene "scenes/terrorblade/terrorblade_terr_morph_items_08.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsSoulRing_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsSoulRing response terrorblade_PurchaseIsTerrorDemonFormIsSoulRing } Response terrorblade_PurchaseIsTerrorDemonFormIsButterfly { scene "scenes/terrorblade/terrorblade_terr_morph_items_09.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsButterfly_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsButterfly response terrorblade_PurchaseIsTerrorDemonFormIsButterfly } Response terrorblade_PurchaseIsTerrorDemonFormIsSangeAndYasha { scene "scenes/terrorblade/terrorblade_terr_morph_items_10.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsSangeAndYasha_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsSangeAndYasha response terrorblade_PurchaseIsTerrorDemonFormIsSangeAndYasha } Response terrorblade_PurchaseIsTerrorDemonFormIsAssaultCuirass { scene "scenes/terrorblade/terrorblade_terr_morph_items_11.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsAssaultCuirass_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsAssaultCuirass response terrorblade_PurchaseIsTerrorDemonFormIsAssaultCuirass } Response terrorblade_PurchaseIsTerrorDemonFormIsManta { scene "scenes/terrorblade/terrorblade_terr_morph_items_12.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsManta_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsManta response terrorblade_PurchaseIsTerrorDemonFormIsManta } Response terrorblade_PurchaseIsTerrorDemonFormIsDesolator { scene "scenes/terrorblade/terrorblade_terr_morph_items_14.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsDesolator_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsDesolator response terrorblade_PurchaseIsTerrorDemonFormIsDesolator } Response terrorblade_PurchaseIsTerrorDemonFormIsRadiance { scene "scenes/terrorblade/terrorblade_terr_morph_items_15.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsRadiance_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsRadiance response terrorblade_PurchaseIsTerrorDemonFormIsRadiance } Response terrorblade_PurchaseIsTerrorDemonFormIsShiva { scene "scenes/terrorblade/terrorblade_terr_morph_items_16.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsShiva_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsShiva response terrorblade_PurchaseIsTerrorDemonFormIsShiva } Response terrorblade_PurchaseIsTerrorDemonFormIsBladeMail { scene "scenes/terrorblade/terrorblade_terr_morph_items_17.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsBladeMail_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsBladeMail response terrorblade_PurchaseIsTerrorDemonFormIsBladeMail } Response terrorblade_PurchaseIsTerrorDemonFormIsHeavens { scene "scenes/terrorblade/terrorblade_terr_morph_items_18.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsHeavens_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsHeavens response terrorblade_PurchaseIsTerrorDemonFormIsHeavens } Response terrorblade_PurchaseIsTerrorDemonFormIsVanguard { scene "scenes/terrorblade/terrorblade_terr_morph_items_20.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsVanguard_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsVanguard response terrorblade_PurchaseIsTerrorDemonFormIsVanguard } Response terrorblade_PurchaseIsTerrorDemonFormIsSkadi { scene "scenes/terrorblade/terrorblade_terr_morph_items_21.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsSkadi_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsSkadi response terrorblade_PurchaseIsTerrorDemonFormIsSkadi } Response terrorblade_PurchaseIsTerrorDemonFormIsDaedalus { scene "scenes/terrorblade/terrorblade_terr_morph_items_22.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsDaedalus_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsDaedalus response terrorblade_PurchaseIsTerrorDemonFormIsDaedalus } Response terrorblade_PurchaseIsTerrorDemonFormIsDrums { scene "scenes/terrorblade/terrorblade_terr_morph_items_23.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsDrums_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsDrums response terrorblade_PurchaseIsTerrorDemonFormIsDrums } Response terrorblade_PurchaseIsTerrorDemonFormIsSphere { scene "scenes/terrorblade/terrorblade_terr_morph_items_24.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorDemonFormIsSphere_Rule { criteria Purchase Isterrorblade IsTerrorDemonForm IsSphere response terrorblade_PurchaseIsTerrorDemonFormIsSphere } Response terrorblade_PurchaseIsTerrorEconShardsIsExpensiveItem { scene "scenes/terrorblade/terrorblade_terr_shards_purch_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_shards_purch_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_shards_purch_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsExpensiveItem_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsExpensiveItem response terrorblade_PurchaseIsTerrorEconShardsIsExpensiveItem } Response terrorblade_PurchaseIsTerrorEconShardsIsUltimateScepter { scene "scenes/terrorblade/terrorblade_terr_shards_scepter_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_shards_scepter_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_shards_scepter_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsUltimateScepter_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsUltimateScepter response terrorblade_PurchaseIsTerrorEconShardsIsUltimateScepter } Response terrorblade_PurchaseIsTerrorEconShardsIsBlinkDagger { scene "scenes/terrorblade/terrorblade_terr_shards_blink_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_shards_blink_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_shards_blink_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsBlinkDagger_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsBlinkDagger response terrorblade_PurchaseIsTerrorEconShardsIsBlinkDagger } Response terrorblade_PurchaseIsTerrorEconShardsIsHeart { scene "scenes/terrorblade/terrorblade_terr_shards_items_01.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsHeart_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsHeart response terrorblade_PurchaseIsTerrorEconShardsIsHeart } Response terrorblade_PurchaseIsTerrorEconShardsIsMaskOfMadness { scene "scenes/terrorblade/terrorblade_terr_shards_items_02.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsMaskOfMadness_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsMaskOfMadness response terrorblade_PurchaseIsTerrorEconShardsIsMaskOfMadness } Response terrorblade_PurchaseIsTerrorEconShardsIsBlackKingBar { scene "scenes/terrorblade/terrorblade_terr_shards_items_04.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsBlackKingBar_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsBlackKingBar response terrorblade_PurchaseIsTerrorEconShardsIsBlackKingBar } Response terrorblade_PurchaseIsTerrorEconShardsIsSatanic { scene "scenes/terrorblade/terrorblade_terr_shards_items_06.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsSatanic_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsSatanic response terrorblade_PurchaseIsTerrorEconShardsIsSatanic } Response terrorblade_PurchaseIsTerrorEconShardsIsMonkeyKingBar { scene "scenes/terrorblade/terrorblade_terr_shards_items_07.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsMonkeyKingBar_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsMonkeyKingBar response terrorblade_PurchaseIsTerrorEconShardsIsMonkeyKingBar } Response terrorblade_PurchaseIsTerrorEconShardsIsSoulRingChance_10% { scene "scenes/terrorblade/terrorblade_terr_shards_items_08.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsSoulRingChance_10%_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsSoulRing Chance_10% response terrorblade_PurchaseIsTerrorEconShardsIsSoulRingChance_10% } Response terrorblade_PurchaseIsTerrorEconShardsIsButterfly { scene "scenes/terrorblade/terrorblade_terr_shards_items_09.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsButterfly_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsButterfly response terrorblade_PurchaseIsTerrorEconShardsIsButterfly } Response terrorblade_PurchaseIsTerrorEconShardsIsSangeAndYasha { scene "scenes/terrorblade/terrorblade_terr_shards_items_10.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsSangeAndYasha_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsSangeAndYasha response terrorblade_PurchaseIsTerrorEconShardsIsSangeAndYasha } Response terrorblade_PurchaseIsTerrorEconShardsIsAssaultCuirass { scene "scenes/terrorblade/terrorblade_terr_shards_items_11.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsAssaultCuirass_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsAssaultCuirass response terrorblade_PurchaseIsTerrorEconShardsIsAssaultCuirass } Response terrorblade_PurchaseIsTerrorEconShardsIsManta { scene "scenes/terrorblade/terrorblade_terr_shards_items_12.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsManta_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsManta response terrorblade_PurchaseIsTerrorEconShardsIsManta } Response terrorblade_PurchaseIsTerrorEconShardsIsDesolator { scene "scenes/terrorblade/terrorblade_terr_shards_items_13.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsDesolator_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsDesolator response terrorblade_PurchaseIsTerrorEconShardsIsDesolator } Response terrorblade_PurchaseIsTerrorEconShardsIsRadiance { scene "scenes/terrorblade/terrorblade_terr_shards_items_15.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsRadiance_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsRadiance response terrorblade_PurchaseIsTerrorEconShardsIsRadiance } Response terrorblade_PurchaseIsTerrorEconShardsIsShiva { scene "scenes/terrorblade/terrorblade_terr_shards_items_16.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsShiva_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsShiva response terrorblade_PurchaseIsTerrorEconShardsIsShiva } Response terrorblade_PurchaseIsTerrorEconShardsIsBladeMail { scene "scenes/terrorblade/terrorblade_terr_shards_items_17.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsBladeMail_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsBladeMail response terrorblade_PurchaseIsTerrorEconShardsIsBladeMail } Response terrorblade_PurchaseIsTerrorEconShardsIsHeavens { scene "scenes/terrorblade/terrorblade_terr_shards_items_19.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsHeavens_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsHeavens response terrorblade_PurchaseIsTerrorEconShardsIsHeavens } Response terrorblade_PurchaseIsTerrorEconShardsIsVanguard { scene "scenes/terrorblade/terrorblade_terr_shards_items_20.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsVanguard_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsVanguard response terrorblade_PurchaseIsTerrorEconShardsIsVanguard } Response terrorblade_PurchaseIsTerrorEconShardsIsSkadi { scene "scenes/terrorblade/terrorblade_terr_shards_items_21.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsSkadi_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsSkadi response terrorblade_PurchaseIsTerrorEconShardsIsSkadi } Response terrorblade_PurchaseIsTerrorEconShardsIsDaedalus { scene "scenes/terrorblade/terrorblade_terr_shards_items_22.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsDaedalus_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsDaedalus response terrorblade_PurchaseIsTerrorEconShardsIsDaedalus } Response terrorblade_PurchaseIsTerrorEconShardsIsDrums { scene "scenes/terrorblade/terrorblade_terr_shards_items_23.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsDrums_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsDrums response terrorblade_PurchaseIsTerrorEconShardsIsDrums } Response terrorblade_PurchaseIsTerrorEconShardsIsSphere { scene "scenes/terrorblade/terrorblade_terr_shards_items_24.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsSphere_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsSphere response terrorblade_PurchaseIsTerrorEconShardsIsSphere } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsExpensiveItem { scene "scenes/terrorblade/terrorblade_terr_morph_purch_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_purch_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_purch_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsExpensiveItem_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsExpensiveItem response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsExpensiveItem } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsUltimateScepter { scene "scenes/terrorblade/terrorblade_terr_morph_scepter_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_scepter_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_scepter_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsUltimateScepter_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsUltimateScepter response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsUltimateScepter } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsBlinkDagger { scene "scenes/terrorblade/terrorblade_terr_morph_blink_01.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_blink_02.vcd" nodelay noscene speakonce scene "scenes/terrorblade/terrorblade_terr_morph_blink_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsBlinkDagger_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsBlinkDagger response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsBlinkDagger } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsHeart { scene "scenes/terrorblade/terrorblade_terr_morph_items_01.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsHeart_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsHeart response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsHeart } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsMaskOfMadness { scene "scenes/terrorblade/terrorblade_terr_morph_items_03.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsMaskOfMadness_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsMaskOfMadness response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsMaskOfMadness } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsBlackKingBar { scene "scenes/terrorblade/terrorblade_terr_morph_items_04.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsBlackKingBar_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsBlackKingBar response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsBlackKingBar } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSatanic { scene "scenes/terrorblade/terrorblade_terr_morph_items_05.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSatanic_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsSatanic response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSatanic } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsMonkeyKingBar { scene "scenes/terrorblade/terrorblade_terr_morph_items_07.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsMonkeyKingBar_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsMonkeyKingBar response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsMonkeyKingBar } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSoulRing { scene "scenes/terrorblade/terrorblade_terr_morph_items_08.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSoulRing_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsSoulRing response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSoulRing } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsButterfly { scene "scenes/terrorblade/terrorblade_terr_morph_items_09.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsButterfly_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsButterfly response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsButterfly } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSangeAndYasha { scene "scenes/terrorblade/terrorblade_terr_morph_items_10.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSangeAndYasha_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsSangeAndYasha response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSangeAndYasha } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsAssaultCuirass { scene "scenes/terrorblade/terrorblade_terr_morph_items_11.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsAssaultCuirass_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsAssaultCuirass response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsAssaultCuirass } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsManta { scene "scenes/terrorblade/terrorblade_terr_morph_items_12.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsManta_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsManta response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsManta } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsDesolator { scene "scenes/terrorblade/terrorblade_terr_morph_items_14.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsDesolator_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsDesolator response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsDesolator } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsRadiance { scene "scenes/terrorblade/terrorblade_terr_morph_items_15.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsRadiance_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsRadiance response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsRadiance } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsShiva { scene "scenes/terrorblade/terrorblade_terr_morph_items_16.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsShiva_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsShiva response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsShiva } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsBladeMail { scene "scenes/terrorblade/terrorblade_terr_morph_items_17.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsBladeMail_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsBladeMail response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsBladeMail } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsHeavens { scene "scenes/terrorblade/terrorblade_terr_morph_items_18.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsHeavens_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsHeavens response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsHeavens } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsVanguard { scene "scenes/terrorblade/terrorblade_terr_morph_items_20.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsVanguard_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsVanguard response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsVanguard } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSkadi { scene "scenes/terrorblade/terrorblade_terr_morph_items_21.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSkadi_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsSkadi response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSkadi } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsDaedalus { scene "scenes/terrorblade/terrorblade_terr_morph_items_22.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsDaedalus_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsDaedalus response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsDaedalus } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsDrums { scene "scenes/terrorblade/terrorblade_terr_morph_items_23.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsDrums_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsDrums response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsDrums } Response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSphere { scene "scenes/terrorblade/terrorblade_terr_morph_items_24.vcd" nodelay noscene speakonce } Rule terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSphere_Rule { criteria Purchase Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsSphere response terrorblade_PurchaseIsTerrorEconShardsIsTerrorDemonFormIsSphere } Response terrorblade_Bottling { scene "scenes/terrorblade/terrorblade_terr_bottle_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_bottle_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_bottle_03.vcd" nodelay noscene } Rule terrorblade_Bottling_Rule { criteria Bottling Isterrorblade response terrorblade_Bottling } Response terrorblade_BottlingIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_bottle_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_bottle_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_bottle_03.vcd" nodelay noscene } Rule terrorblade_BottlingIsTerrorDemonForm_Rule { criteria Bottling Isterrorblade IsTerrorDemonForm response terrorblade_BottlingIsTerrorDemonForm } Response terrorblade_BottlingIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_bottle_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_bottle_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_bottle_03.vcd" nodelay noscene } Rule terrorblade_BottlingIsTerrorEconShards_Rule { criteria Bottling Isterrorblade IsTerrorEconShards response terrorblade_BottlingIsTerrorEconShards } Response terrorblade_BottlingIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_bottle_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_bottle_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_bottle_03.vcd" nodelay noscene } Rule terrorblade_BottlingIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Bottling Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_BottlingIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_Deny { scene "scenes/terrorblade/terrorblade_terr_deny_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_15.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_16.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_18.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_19.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_20.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_21.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_22.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_23.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_deny_24.vcd" nodelay noscene } Rule terrorblade_Deny_Rule { criteria Deny Isterrorblade response terrorblade_Deny } Response terrorblade_DenyIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_deny_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_15.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_16.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_18.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_19.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_20.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_21.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_22.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_23.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_24.vcd" nodelay noscene } Rule terrorblade_DenyIsTerrorDemonForm_Rule { criteria Deny Isterrorblade IsTerrorDemonForm response terrorblade_DenyIsTerrorDemonForm } Response terrorblade_DenyIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_deny_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_15.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_16.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_18.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_19.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_20.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_21.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_22.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_23.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_deny_24.vcd" nodelay noscene } Rule terrorblade_DenyIsTerrorEconShards_Rule { criteria Deny Isterrorblade IsTerrorEconShards response terrorblade_DenyIsTerrorEconShards } Response terrorblade_DenyIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_deny_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_14.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_15.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_16.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_17.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_18.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_19.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_20.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_21.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_22.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_23.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_deny_24.vcd" nodelay noscene } Rule terrorblade_DenyIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Deny Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_DenyIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_MissingIsLaneTop { scene "scenes/terrorblade/terrorblade_terr_lanemissing_01.vcd" nodelay noscene } Rule terrorblade_MissingIsLaneTop_Rule { criteria Missing Isterrorblade IsLaneTop response terrorblade_MissingIsLaneTop } Response terrorblade_MissingIsLaneMid { scene "scenes/terrorblade/terrorblade_terr_lanemissing_02.vcd" nodelay noscene } Rule terrorblade_MissingIsLaneMid_Rule { criteria Missing Isterrorblade IsLaneMid response terrorblade_MissingIsLaneMid } Response terrorblade_MissingIsLaneBot { scene "scenes/terrorblade/terrorblade_terr_lanemissing_03.vcd" nodelay noscene } Rule terrorblade_MissingIsLaneBot_Rule { criteria Missing Isterrorblade IsLaneBot response terrorblade_MissingIsLaneBot } Response terrorblade_MissingIsTerrorDemonFormIsLaneTop { scene "scenes/terrorblade/terrorblade_terr_morph_lanemissing_01.vcd" nodelay noscene } Rule terrorblade_MissingIsTerrorDemonFormIsLaneTop_Rule { criteria Missing Isterrorblade IsTerrorDemonForm IsLaneTop response terrorblade_MissingIsTerrorDemonFormIsLaneTop } Response terrorblade_MissingIsTerrorDemonFormIsLaneMid { scene "scenes/terrorblade/terrorblade_terr_morph_lanemissing_02.vcd" nodelay noscene } Rule terrorblade_MissingIsTerrorDemonFormIsLaneMid_Rule { criteria Missing Isterrorblade IsTerrorDemonForm IsLaneMid response terrorblade_MissingIsTerrorDemonFormIsLaneMid } Response terrorblade_MissingIsTerrorDemonFormIsLaneBot { scene "scenes/terrorblade/terrorblade_terr_morph_lanemissing_03.vcd" nodelay noscene } Rule terrorblade_MissingIsTerrorDemonFormIsLaneBot_Rule { criteria Missing Isterrorblade IsTerrorDemonForm IsLaneBot response terrorblade_MissingIsTerrorDemonFormIsLaneBot } Response terrorblade_MissingIsTerrorEconShardsIsLaneTop { scene "scenes/terrorblade/terrorblade_terr_shards_lanemissing_01.vcd" nodelay noscene } Rule terrorblade_MissingIsTerrorEconShardsIsLaneTop_Rule { criteria Missing Isterrorblade IsTerrorEconShards IsLaneTop response terrorblade_MissingIsTerrorEconShardsIsLaneTop } Response terrorblade_MissingIsTerrorEconShardsIsLaneMid { scene "scenes/terrorblade/terrorblade_terr_shards_lanemissing_02.vcd" nodelay noscene } Rule terrorblade_MissingIsTerrorEconShardsIsLaneMid_Rule { criteria Missing Isterrorblade IsTerrorEconShards IsLaneMid response terrorblade_MissingIsTerrorEconShardsIsLaneMid } Response terrorblade_MissingIsTerrorEconShardsIsLaneBot { scene "scenes/terrorblade/terrorblade_terr_shards_lanemissing_03.vcd" nodelay noscene } Rule terrorblade_MissingIsTerrorEconShardsIsLaneBot_Rule { criteria Missing Isterrorblade IsTerrorEconShards IsLaneBot response terrorblade_MissingIsTerrorEconShardsIsLaneBot } Response terrorblade_MissingIsTerrorEconShardsIsTerrorDemonFormIsLaneTop { scene "scenes/terrorblade/terrorblade_terr_morph_lanemissing_01.vcd" nodelay noscene } Rule terrorblade_MissingIsTerrorEconShardsIsTerrorDemonFormIsLaneTop_Rule { criteria Missing Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsLaneTop response terrorblade_MissingIsTerrorEconShardsIsTerrorDemonFormIsLaneTop } Response terrorblade_MissingIsTerrorEconShardsIsTerrorDemonFormIsLaneMid { scene "scenes/terrorblade/terrorblade_terr_morph_lanemissing_02.vcd" nodelay noscene } Rule terrorblade_MissingIsTerrorEconShardsIsTerrorDemonFormIsLaneMid_Rule { criteria Missing Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsLaneMid response terrorblade_MissingIsTerrorEconShardsIsTerrorDemonFormIsLaneMid } Response terrorblade_MissingIsTerrorEconShardsIsTerrorDemonFormIsLaneBot { scene "scenes/terrorblade/terrorblade_terr_morph_lanemissing_03.vcd" nodelay noscene } Rule terrorblade_MissingIsTerrorEconShardsIsTerrorDemonFormIsLaneBot_Rule { criteria Missing Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsLaneBot response terrorblade_MissingIsTerrorEconShardsIsTerrorDemonFormIsLaneBot } Response terrorblade_ItemDropIsCommonDrop { scene "scenes/terrorblade/terrorblade_terr_itemdrop_common_01.vcd" nodelay noscene } Rule terrorblade_ItemDropIsCommonDrop_Rule { criteria ItemDrop Isterrorblade IsCommonDrop response terrorblade_ItemDropIsCommonDrop } Response terrorblade_ItemDropIsRareDrop { scene "scenes/terrorblade/terrorblade_terr_itemdrop_moderate_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_itemdrop_moderate_02.vcd" nodelay noscene } Rule terrorblade_ItemDropIsRareDrop_Rule { criteria ItemDrop Isterrorblade IsRareDrop response terrorblade_ItemDropIsRareDrop } Response terrorblade_ItemDropIsUltraRareDrop { scene "scenes/terrorblade/terrorblade_terr_itemdrop_rare_01.vcd" nodelay noscene } Rule terrorblade_ItemDropIsUltraRareDrop_Rule { criteria ItemDrop Isterrorblade IsUltraRareDrop response terrorblade_ItemDropIsUltraRareDrop } Response terrorblade_ItemDropIsTerrorDemonFormIsCommonDrop { scene "scenes/terrorblade/terrorblade_terr_morph_itemdrop_common_01.vcd" nodelay noscene } Rule terrorblade_ItemDropIsTerrorDemonFormIsCommonDrop_Rule { criteria ItemDrop Isterrorblade IsTerrorDemonForm IsCommonDrop response terrorblade_ItemDropIsTerrorDemonFormIsCommonDrop } Response terrorblade_ItemDropIsTerrorDemonFormIsRareDrop { scene "scenes/terrorblade/terrorblade_terr_morph_itemdrop_moderate_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_itemdrop_moderate_02.vcd" nodelay noscene } Rule terrorblade_ItemDropIsTerrorDemonFormIsRareDrop_Rule { criteria ItemDrop Isterrorblade IsTerrorDemonForm IsRareDrop response terrorblade_ItemDropIsTerrorDemonFormIsRareDrop } Response terrorblade_ItemDropIsTerrorDemonFormIsUltraRareDrop { scene "scenes/terrorblade/terrorblade_terr_morph_itemdrop_rare_01.vcd" nodelay noscene } Rule terrorblade_ItemDropIsTerrorDemonFormIsUltraRareDrop_Rule { criteria ItemDrop Isterrorblade IsTerrorDemonForm IsUltraRareDrop response terrorblade_ItemDropIsTerrorDemonFormIsUltraRareDrop } Response terrorblade_ItemDropIsTerrorEconShardsIsCommonDrop { scene "scenes/terrorblade/terrorblade_terr_shards_itemdrop_common_01.vcd" nodelay noscene } Rule terrorblade_ItemDropIsTerrorEconShardsIsCommonDrop_Rule { criteria ItemDrop Isterrorblade IsTerrorEconShards IsCommonDrop response terrorblade_ItemDropIsTerrorEconShardsIsCommonDrop } Response terrorblade_ItemDropIsTerrorEconShardsIsRareDrop { scene "scenes/terrorblade/terrorblade_terr_shards_itemdrop_moderate_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_itemdrop_moderate_02.vcd" nodelay noscene } Rule terrorblade_ItemDropIsTerrorEconShardsIsRareDrop_Rule { criteria ItemDrop Isterrorblade IsTerrorEconShards IsRareDrop response terrorblade_ItemDropIsTerrorEconShardsIsRareDrop } Response terrorblade_ItemDropIsTerrorEconShardsIsUltraRareDrop { scene "scenes/terrorblade/terrorblade_terr_shards_itemdrop_rare_01.vcd" nodelay noscene } Rule terrorblade_ItemDropIsTerrorEconShardsIsUltraRareDrop_Rule { criteria ItemDrop Isterrorblade IsTerrorEconShards IsUltraRareDrop response terrorblade_ItemDropIsTerrorEconShardsIsUltraRareDrop } Response terrorblade_ItemDropIsTerrorEconShardsIsTerrorDemonFormIsCommonDrop { scene "scenes/terrorblade/terrorblade_terr_morph_itemdrop_common_01.vcd" nodelay noscene } Rule terrorblade_ItemDropIsTerrorEconShardsIsTerrorDemonFormIsCommonDrop_Rule { criteria ItemDrop Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsCommonDrop response terrorblade_ItemDropIsTerrorEconShardsIsTerrorDemonFormIsCommonDrop } Response terrorblade_ItemDropIsTerrorEconShardsIsTerrorDemonFormIsRareDrop { scene "scenes/terrorblade/terrorblade_terr_morph_itemdrop_moderate_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_itemdrop_moderate_02.vcd" nodelay noscene } Rule terrorblade_ItemDropIsTerrorEconShardsIsTerrorDemonFormIsRareDrop_Rule { criteria ItemDrop Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsRareDrop response terrorblade_ItemDropIsTerrorEconShardsIsTerrorDemonFormIsRareDrop } Response terrorblade_ItemDropIsTerrorEconShardsIsTerrorDemonFormIsUltraRareDrop { scene "scenes/terrorblade/terrorblade_terr_morph_itemdrop_rare_01.vcd" nodelay noscene } Rule terrorblade_ItemDropIsTerrorEconShardsIsTerrorDemonFormIsUltraRareDrop_Rule { criteria ItemDrop Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsUltraRareDrop response terrorblade_ItemDropIsTerrorEconShardsIsTerrorDemonFormIsUltraRareDrop } Response terrorblade_Immortality { scene "scenes/terrorblade/terrorblade_terr_immort_01.vcd" nodelay noscene } Rule terrorblade_Immortality_Rule { criteria Immortality Isterrorblade response terrorblade_Immortality } Response terrorblade_ImmortalityChance_25% { scene "scenes/terrorblade/terrorblade_terr_immort_02.vcd" nodelay noscene } Rule terrorblade_ImmortalityChance_25%_Rule { criteria Immortality Isterrorblade Chance_25% response terrorblade_ImmortalityChance_25% } Response terrorblade_ImmortalityIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_immort_01.vcd" nodelay noscene } Rule terrorblade_ImmortalityIsTerrorDemonForm_Rule { criteria Immortality Isterrorblade IsTerrorDemonForm response terrorblade_ImmortalityIsTerrorDemonForm } Response terrorblade_ImmortalityIsTerrorDemonFormChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_immort_02.vcd" nodelay noscene } Rule terrorblade_ImmortalityIsTerrorDemonFormChance_25%_Rule { criteria Immortality Isterrorblade IsTerrorDemonForm Chance_25% response terrorblade_ImmortalityIsTerrorDemonFormChance_25% } Response terrorblade_ImmortalityIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_immort_01.vcd" nodelay noscene } Rule terrorblade_ImmortalityIsTerrorEconShards_Rule { criteria Immortality Isterrorblade IsTerrorEconShards response terrorblade_ImmortalityIsTerrorEconShards } Response terrorblade_ImmortalityIsTerrorEconShardsChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_immort_02.vcd" nodelay noscene } Rule terrorblade_ImmortalityIsTerrorEconShardsChance_25%_Rule { criteria Immortality Isterrorblade IsTerrorEconShards Chance_25% response terrorblade_ImmortalityIsTerrorEconShardsChance_25% } Response terrorblade_ImmortalityIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_immort_01.vcd" nodelay noscene } Rule terrorblade_ImmortalityIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Immortality Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_ImmortalityIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_ImmortalityIsTerrorEconShardsIsTerrorDemonFormChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_immort_02.vcd" nodelay noscene } Rule terrorblade_ImmortalityIsTerrorEconShardsIsTerrorDemonFormChance_25%_Rule { criteria Immortality Isterrorblade IsTerrorEconShards IsTerrorDemonForm Chance_25% response terrorblade_ImmortalityIsTerrorEconShardsIsTerrorDemonFormChance_25% } Response terrorblade_PowerupIsPowerupHaste { scene "scenes/terrorblade/terrorblade_terr_haste_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsPowerupHaste_Rule { criteria Powerup Isterrorblade IsPowerupHaste response terrorblade_PowerupIsPowerupHaste } Response terrorblade_PowerupIsPowerupHasteChance_25% { scene "scenes/terrorblade/terrorblade_terr_haste_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsPowerupHasteChance_25%_Rule { criteria Powerup Isterrorblade IsPowerupHaste Chance_25% response terrorblade_PowerupIsPowerupHasteChance_25% } Response terrorblade_PowerupIsPowerupDoubleDamageChance_25% { scene "scenes/terrorblade/terrorblade_terr_doubdam_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_doubdam_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_doubdam_04.vcd" nodelay noscene } Rule terrorblade_PowerupIsPowerupDoubleDamageChance_25%_Rule { criteria Powerup Isterrorblade IsPowerupDoubleDamage Chance_25% response terrorblade_PowerupIsPowerupDoubleDamageChance_25% } Response terrorblade_PowerupIsPowerupDoubleDamage { scene "scenes/terrorblade/terrorblade_terr_doubdam_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsPowerupDoubleDamage_Rule { criteria Powerup Isterrorblade IsPowerupDoubleDamage response terrorblade_PowerupIsPowerupDoubleDamage } Response terrorblade_PowerupIsPowerupRegeneration { scene "scenes/terrorblade/terrorblade_terr_regen_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsPowerupRegeneration_Rule { criteria Powerup Isterrorblade IsPowerupRegeneration response terrorblade_PowerupIsPowerupRegeneration } Response terrorblade_PowerupIsPowerupRegenerationChance_25% { scene "scenes/terrorblade/terrorblade_terr_regen_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsPowerupRegenerationChance_25%_Rule { criteria Powerup Isterrorblade IsPowerupRegeneration Chance_25% response terrorblade_PowerupIsPowerupRegenerationChance_25% } Response terrorblade_PowerupIsPowerupBounty { scene "scenes/terrorblade/terrorblade_terr_lasthit_06.vcd" nodelay noscene respeakdelay 300 } Rule terrorblade_PowerupIsPowerupBounty_Rule { criteria Powerup Isterrorblade IsPowerupBounty response terrorblade_PowerupIsPowerupBounty } Response terrorblade_PowerupIsPowerupIllusion { scene "scenes/terrorblade/terrorblade_terr_illus_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsPowerupIllusion_Rule { criteria Powerup Isterrorblade IsPowerupIllusion response terrorblade_PowerupIsPowerupIllusion } Response terrorblade_PowerupIsPowerupIllusionChance_25% { scene "scenes/terrorblade/terrorblade_terr_illus_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsPowerupIllusionChance_25%_Rule { criteria Powerup Isterrorblade IsPowerupIllusion Chance_25% response terrorblade_PowerupIsPowerupIllusionChance_25% } Response terrorblade_PowerupIsPowerupInvisibility { scene "scenes/terrorblade/terrorblade_terr_iinvis_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsPowerupInvisibility_Rule { criteria Powerup Isterrorblade IsPowerupInvisibility response terrorblade_PowerupIsPowerupInvisibility } Response terrorblade_PowerupIsPowerupInvisibilityChance_25% { scene "scenes/terrorblade/terrorblade_terr_iinvis_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsPowerupInvisibilityChance_25%_Rule { criteria Powerup Isterrorblade IsPowerupInvisibility Chance_25% response terrorblade_PowerupIsPowerupInvisibilityChance_25% } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupHaste { scene "scenes/terrorblade/terrorblade_terr_morph_haste_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupHaste_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupHaste response terrorblade_PowerupIsTerrorDemonFormIsPowerupHaste } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupHasteChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_haste_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupHasteChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupHaste Chance_25% response terrorblade_PowerupIsTerrorDemonFormIsPowerupHasteChance_25% } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupDoubleDamageChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_doubdam_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_doubdam_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_doubdam_04.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupDoubleDamageChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupDoubleDamage Chance_25% response terrorblade_PowerupIsTerrorDemonFormIsPowerupDoubleDamageChance_25% } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupDoubleDamage { scene "scenes/terrorblade/terrorblade_terr_morph_doubdam_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupDoubleDamage_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupDoubleDamage response terrorblade_PowerupIsTerrorDemonFormIsPowerupDoubleDamage } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupRegeneration { scene "scenes/terrorblade/terrorblade_terr_morph_regen_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupRegeneration_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupRegeneration response terrorblade_PowerupIsTerrorDemonFormIsPowerupRegeneration } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupRegenerationChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_regen_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupRegenerationChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupRegeneration Chance_25% response terrorblade_PowerupIsTerrorDemonFormIsPowerupRegenerationChance_25% } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupIllusion { scene "scenes/terrorblade/terrorblade_terr_morph_illus_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupIllusion_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupIllusion response terrorblade_PowerupIsTerrorDemonFormIsPowerupIllusion } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupIllusionChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_illus_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupIllusionChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupIllusion Chance_25% response terrorblade_PowerupIsTerrorDemonFormIsPowerupIllusionChance_25% } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupBounty { scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_06.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupBounty_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupBounty response terrorblade_PowerupIsTerrorDemonFormIsPowerupBounty } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupInvisibility { scene "scenes/terrorblade/terrorblade_terr_morph_iinvis_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupInvisibility_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupInvisibility response terrorblade_PowerupIsTerrorDemonFormIsPowerupInvisibility } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupInvisibilityChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_iinvis_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupInvisibilityChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupInvisibility Chance_25% response terrorblade_PowerupIsTerrorDemonFormIsPowerupInvisibilityChance_25% } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupHaste { scene "scenes/terrorblade/terrorblade_terr_shards_haste_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupHaste_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupHaste response terrorblade_PowerupIsTerrorEconShardsIsPowerupHaste } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupHasteChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_haste_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupHasteChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupHaste Chance_25% response terrorblade_PowerupIsTerrorEconShardsIsPowerupHasteChance_25% } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupDoubleDamageChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_doubdam_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_doubdam_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_doubdam_04.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupDoubleDamageChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupDoubleDamage Chance_25% response terrorblade_PowerupIsTerrorEconShardsIsPowerupDoubleDamageChance_25% } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupDoubleDamage { scene "scenes/terrorblade/terrorblade_terr_shards_doubdam_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupDoubleDamage_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupDoubleDamage response terrorblade_PowerupIsTerrorEconShardsIsPowerupDoubleDamage } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupRegeneration { scene "scenes/terrorblade/terrorblade_terr_shards_regen_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupRegeneration_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupRegeneration response terrorblade_PowerupIsTerrorEconShardsIsPowerupRegeneration } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupRegenerationChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_regen_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupRegenerationChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupRegeneration Chance_25% response terrorblade_PowerupIsTerrorEconShardsIsPowerupRegenerationChance_25% } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupBounty { scene "scenes/terrorblade/terrorblade_terr_shards_lasthit_06.vcd" nodelay noscene respeakdelay 300 } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupBounty_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupBounty response terrorblade_PowerupIsTerrorEconShardsIsPowerupBounty } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupIllusion { scene "scenes/terrorblade/terrorblade_terr_shards_illus_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupIllusion_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupIllusion response terrorblade_PowerupIsTerrorEconShardsIsPowerupIllusion } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupIllusionChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_illus_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupIllusionChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupIllusion Chance_25% response terrorblade_PowerupIsTerrorEconShardsIsPowerupIllusionChance_25% } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupInvisibility { scene "scenes/terrorblade/terrorblade_terr_shards_iinvis_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupInvisibility_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupInvisibility response terrorblade_PowerupIsTerrorEconShardsIsPowerupInvisibility } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupInvisibilityChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_iinvis_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupInvisibilityChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupInvisibility Chance_25% response terrorblade_PowerupIsTerrorEconShardsIsPowerupInvisibilityChance_25% } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupHaste { scene "scenes/terrorblade/terrorblade_terr_morph_haste_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupHaste_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupHaste response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupHaste } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupHasteChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_haste_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupHasteChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupHaste Chance_25% response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupHasteChance_25% } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupDoubleDamageChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_doubdam_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_doubdam_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_doubdam_04.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupDoubleDamageChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupDoubleDamage Chance_25% response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupDoubleDamageChance_25% } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupDoubleDamage { scene "scenes/terrorblade/terrorblade_terr_morph_doubdam_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupDoubleDamage_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupDoubleDamage response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupDoubleDamage } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupRegeneration { scene "scenes/terrorblade/terrorblade_terr_morph_regen_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupRegeneration_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupRegeneration response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupRegeneration } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupRegenerationChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_regen_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupRegenerationChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupRegeneration Chance_25% response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupRegenerationChance_25% } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupBounty { scene "scenes/terrorblade/terrorblade_terr_morph_lasthit_06.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupBounty_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupBounty response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupBounty } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupIllusion { scene "scenes/terrorblade/terrorblade_terr_morph_illus_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupIllusion_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupIllusion response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupIllusion } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupIllusionChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_illus_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupIllusionChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupIllusion Chance_25% response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupIllusionChance_25% } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupInvisibility { scene "scenes/terrorblade/terrorblade_terr_morph_iinvis_01.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupInvisibility_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupInvisibility response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupInvisibility } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupInvisibilityChance_25% { scene "scenes/terrorblade/terrorblade_terr_morph_iinvis_02.vcd" nodelay noscene } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupInvisibilityChance_25%_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupInvisibility Chance_25% response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupInvisibilityChance_25% } Response terrorblade_PowerupIsPowerupArcane { scene "scenes/terrorblade/terrorblade_terr_itemdrop_moderate_02.vcd" nodelay noscene respeakdelay 300 } Rule terrorblade_PowerupIsPowerupArcane_Rule { criteria Powerup Isterrorblade IsPowerupArcane response terrorblade_PowerupIsPowerupArcane } Response terrorblade_PowerupIsTerrorDemonFormIsPowerupArcane { scene "scenes/terrorblade/terrorblade_terr_morph_itemdrop_moderate_02.vcd" nodelay noscene respeakdelay 300 } Rule terrorblade_PowerupIsTerrorDemonFormIsPowerupArcane_Rule { criteria Powerup Isterrorblade IsTerrorDemonForm IsPowerupArcane response terrorblade_PowerupIsTerrorDemonFormIsPowerupArcane } Response terrorblade_PowerupIsTerrorEconShardsIsPowerupArcane { scene "scenes/terrorblade/terrorblade_terr_shards_itemdrop_moderate_02.vcd" nodelay noscene respeakdelay 300 } Rule terrorblade_PowerupIsTerrorEconShardsIsPowerupArcane_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsPowerupArcane response terrorblade_PowerupIsTerrorEconShardsIsPowerupArcane } Response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupArcane { scene "scenes/terrorblade/terrorblade_terr_morph_itemdrop_moderate_02.vcd" nodelay noscene respeakdelay 300 } Rule terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupArcane_Rule { criteria Powerup Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsPowerupArcane response terrorblade_PowerupIsTerrorEconShardsIsTerrorDemonFormIsPowerupArcane } Response terrorblade_CooldownLittleNag { scene "scenes/terrorblade/terrorblade_terr_notyet_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_notyet_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_notyet_07.vcd" nodelay noscene } Rule terrorblade_CooldownLittleNag_Rule { criteria Cooldown Isterrorblade LittleNag response terrorblade_CooldownLittleNag } Response terrorblade_CooldownMediumNag { scene "scenes/terrorblade/terrorblade_terr_notyet_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_notyet_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_notyet_08.vcd" nodelay noscene } Rule terrorblade_CooldownMediumNag_Rule { criteria Cooldown Isterrorblade MediumNag response terrorblade_CooldownMediumNag } Response terrorblade_CooldownSuperNag { scene "scenes/terrorblade/terrorblade_terr_notyet_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_notyet_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_notyet_09.vcd" nodelay noscene } Rule terrorblade_CooldownSuperNag_Rule { criteria Cooldown Isterrorblade SuperNag response terrorblade_CooldownSuperNag } Response terrorblade_CooldownIsTerrorDemonFormLittleNag { scene "scenes/terrorblade/terrorblade_terr_morph_notyet_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_07.vcd" nodelay noscene } Rule terrorblade_CooldownIsTerrorDemonFormLittleNag_Rule { criteria Cooldown Isterrorblade IsTerrorDemonForm LittleNag response terrorblade_CooldownIsTerrorDemonFormLittleNag } Response terrorblade_CooldownIsTerrorDemonFormMediumNag { scene "scenes/terrorblade/terrorblade_terr_morph_notyet_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_08.vcd" nodelay noscene } Rule terrorblade_CooldownIsTerrorDemonFormMediumNag_Rule { criteria Cooldown Isterrorblade IsTerrorDemonForm MediumNag response terrorblade_CooldownIsTerrorDemonFormMediumNag } Response terrorblade_CooldownIsTerrorDemonFormSuperNag { scene "scenes/terrorblade/terrorblade_terr_morph_notyet_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_09.vcd" nodelay noscene } Rule terrorblade_CooldownIsTerrorDemonFormSuperNag_Rule { criteria Cooldown Isterrorblade IsTerrorDemonForm SuperNag response terrorblade_CooldownIsTerrorDemonFormSuperNag } Response terrorblade_CooldownIsTerrorEconShardsLittleNag { scene "scenes/terrorblade/terrorblade_terr_shards_notyet_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_notyet_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_notyet_07.vcd" nodelay noscene } Rule terrorblade_CooldownIsTerrorEconShardsLittleNag_Rule { criteria Cooldown Isterrorblade IsTerrorEconShards LittleNag response terrorblade_CooldownIsTerrorEconShardsLittleNag } Response terrorblade_CooldownIsTerrorEconShardsMediumNag { scene "scenes/terrorblade/terrorblade_terr_shards_notyet_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_notyet_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_notyet_08.vcd" nodelay noscene } Rule terrorblade_CooldownIsTerrorEconShardsMediumNag_Rule { criteria Cooldown Isterrorblade IsTerrorEconShards MediumNag response terrorblade_CooldownIsTerrorEconShardsMediumNag } Response terrorblade_CooldownIsTerrorEconShardsSuperNag { scene "scenes/terrorblade/terrorblade_terr_shards_notyet_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_notyet_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_notyet_09.vcd" nodelay noscene } Rule terrorblade_CooldownIsTerrorEconShardsSuperNag_Rule { criteria Cooldown Isterrorblade IsTerrorEconShards SuperNag response terrorblade_CooldownIsTerrorEconShardsSuperNag } Response terrorblade_CooldownIsTerrorEconShardsIsTerrorDemonFormLittleNag { scene "scenes/terrorblade/terrorblade_terr_morph_notyet_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_07.vcd" nodelay noscene } Rule terrorblade_CooldownIsTerrorEconShardsIsTerrorDemonFormLittleNag_Rule { criteria Cooldown Isterrorblade IsTerrorEconShards IsTerrorDemonForm LittleNag response terrorblade_CooldownIsTerrorEconShardsIsTerrorDemonFormLittleNag } Response terrorblade_CooldownIsTerrorEconShardsIsTerrorDemonFormMediumNag { scene "scenes/terrorblade/terrorblade_terr_morph_notyet_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_08.vcd" nodelay noscene } Rule terrorblade_CooldownIsTerrorEconShardsIsTerrorDemonFormMediumNag_Rule { criteria Cooldown Isterrorblade IsTerrorEconShards IsTerrorDemonForm MediumNag response terrorblade_CooldownIsTerrorEconShardsIsTerrorDemonFormMediumNag } Response terrorblade_CooldownIsTerrorEconShardsIsTerrorDemonFormSuperNag { scene "scenes/terrorblade/terrorblade_terr_morph_notyet_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_notyet_09.vcd" nodelay noscene } Rule terrorblade_CooldownIsTerrorEconShardsIsTerrorDemonFormSuperNag_Rule { criteria Cooldown Isterrorblade IsTerrorEconShards IsTerrorDemonForm SuperNag response terrorblade_CooldownIsTerrorEconShardsIsTerrorDemonFormSuperNag } Response terrorblade_NoManaLittleNag { scene "scenes/terrorblade/terrorblade_terr_nomana_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_nomana_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_nomana_07.vcd" nodelay noscene } Rule terrorblade_NoManaLittleNag_Rule { criteria NoMana Isterrorblade LittleNag response terrorblade_NoManaLittleNag } Response terrorblade_NoManaMediumNag { scene "scenes/terrorblade/terrorblade_terr_nomana_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_nomana_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_nomana_08.vcd" nodelay noscene } Rule terrorblade_NoManaMediumNag_Rule { criteria NoMana Isterrorblade MediumNag response terrorblade_NoManaMediumNag } Response terrorblade_NoManaSuperNag { scene "scenes/terrorblade/terrorblade_terr_nomana_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_nomana_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_nomana_09.vcd" nodelay noscene } Rule terrorblade_NoManaSuperNag_Rule { criteria NoMana Isterrorblade SuperNag response terrorblade_NoManaSuperNag } Response terrorblade_NoManaIsTerrorDemonFormLittleNag { scene "scenes/terrorblade/terrorblade_terr_morph_nomana_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_07.vcd" nodelay noscene } Rule terrorblade_NoManaIsTerrorDemonFormLittleNag_Rule { criteria NoMana Isterrorblade IsTerrorDemonForm LittleNag response terrorblade_NoManaIsTerrorDemonFormLittleNag } Response terrorblade_NoManaIsTerrorDemonFormMediumNag { scene "scenes/terrorblade/terrorblade_terr_morph_nomana_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_08.vcd" nodelay noscene } Rule terrorblade_NoManaIsTerrorDemonFormMediumNag_Rule { criteria NoMana Isterrorblade IsTerrorDemonForm MediumNag response terrorblade_NoManaIsTerrorDemonFormMediumNag } Response terrorblade_NoManaIsTerrorDemonFormSuperNag { scene "scenes/terrorblade/terrorblade_terr_morph_nomana_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_09.vcd" nodelay noscene } Rule terrorblade_NoManaIsTerrorDemonFormSuperNag_Rule { criteria NoMana Isterrorblade IsTerrorDemonForm SuperNag response terrorblade_NoManaIsTerrorDemonFormSuperNag } Response terrorblade_NoManaIsTerrorEconShardsLittleNag { scene "scenes/terrorblade/terrorblade_terr_shards_nomana_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_nomana_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_nomana_07.vcd" nodelay noscene } Rule terrorblade_NoManaIsTerrorEconShardsLittleNag_Rule { criteria NoMana Isterrorblade IsTerrorEconShards LittleNag response terrorblade_NoManaIsTerrorEconShardsLittleNag } Response terrorblade_NoManaIsTerrorEconShardsMediumNag { scene "scenes/terrorblade/terrorblade_terr_shards_nomana_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_nomana_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_nomana_08.vcd" nodelay noscene } Rule terrorblade_NoManaIsTerrorEconShardsMediumNag_Rule { criteria NoMana Isterrorblade IsTerrorEconShards MediumNag response terrorblade_NoManaIsTerrorEconShardsMediumNag } Response terrorblade_NoManaIsTerrorEconShardsSuperNag { scene "scenes/terrorblade/terrorblade_terr_shards_nomana_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_nomana_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_nomana_09.vcd" nodelay noscene } Rule terrorblade_NoManaIsTerrorEconShardsSuperNag_Rule { criteria NoMana Isterrorblade IsTerrorEconShards SuperNag response terrorblade_NoManaIsTerrorEconShardsSuperNag } Response terrorblade_NoManaIsTerrorEconShardsIsTerrorDemonFormLittleNag { scene "scenes/terrorblade/terrorblade_terr_morph_nomana_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_07.vcd" nodelay noscene } Rule terrorblade_NoManaIsTerrorEconShardsIsTerrorDemonFormLittleNag_Rule { criteria NoMana Isterrorblade IsTerrorEconShards IsTerrorDemonForm LittleNag response terrorblade_NoManaIsTerrorEconShardsIsTerrorDemonFormLittleNag } Response terrorblade_NoManaIsTerrorEconShardsIsTerrorDemonFormMediumNag { scene "scenes/terrorblade/terrorblade_terr_morph_nomana_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_08.vcd" nodelay noscene } Rule terrorblade_NoManaIsTerrorEconShardsIsTerrorDemonFormMediumNag_Rule { criteria NoMana Isterrorblade IsTerrorEconShards IsTerrorDemonForm MediumNag response terrorblade_NoManaIsTerrorEconShardsIsTerrorDemonFormMediumNag } Response terrorblade_NoManaIsTerrorEconShardsIsTerrorDemonFormSuperNag { scene "scenes/terrorblade/terrorblade_terr_morph_nomana_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_nomana_09.vcd" nodelay noscene } Rule terrorblade_NoManaIsTerrorEconShardsIsTerrorDemonFormSuperNag_Rule { criteria NoMana Isterrorblade IsTerrorEconShards IsTerrorDemonForm SuperNag response terrorblade_NoManaIsTerrorEconShardsIsTerrorDemonFormSuperNag } Response terrorblade_Thanks { scene "scenes/terrorblade/terrorblade_terr_thanks_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_thanks_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_thanks_03.vcd" nodelay noscene } Rule terrorblade_Thanks_Rule { criteria Thanks Isterrorblade response terrorblade_Thanks } Response terrorblade_ThanksIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_thanks_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_thanks_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_thanks_03.vcd" nodelay noscene } Rule terrorblade_ThanksIsTerrorDemonForm_Rule { criteria Thanks Isterrorblade IsTerrorDemonForm response terrorblade_ThanksIsTerrorDemonForm } Response terrorblade_ThanksIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_thanks_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_thanks_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_thanks_03.vcd" nodelay noscene } Rule terrorblade_ThanksIsTerrorEconShards_Rule { criteria Thanks Isterrorblade IsTerrorEconShards response terrorblade_ThanksIsTerrorEconShards } Response terrorblade_ThanksIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_thanks_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_thanks_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_thanks_03.vcd" nodelay noscene } Rule terrorblade_ThanksIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Thanks Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_ThanksIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_PainChance_25% { scene "scenes/terrorblade/terrorblade_terr_underattack_01.vcd" nodelay noscene respeakdelay 120 } Rule terrorblade_PainChance_25%_Rule { criteria Pain Isterrorblade Chance_25% response terrorblade_PainChance_25% } Response terrorblade_Pain { scene "scenes/terrorblade/terrorblade_terr_pain_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_pain_14.vcd" nodelay noscene } Rule terrorblade_Pain_Rule { criteria Pain Isterrorblade response terrorblade_Pain } Response terrorblade_PainIsTerrorDemonFormChance_15% { scene "scenes/terrorblade/terrorblade_terr_morph_underattack_01.vcd" nodelay noscene respeakdelay 180 } Rule terrorblade_PainIsTerrorDemonFormChance_15%_Rule { criteria Pain Isterrorblade IsTerrorDemonForm Chance_15% response terrorblade_PainIsTerrorDemonFormChance_15% } Response terrorblade_PainIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_pain_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_14.vcd" nodelay noscene } Rule terrorblade_PainIsTerrorDemonForm_Rule { criteria Pain Isterrorblade IsTerrorDemonForm response terrorblade_PainIsTerrorDemonForm } Response terrorblade_PainIsTerrorEconShardsChance_25% { scene "scenes/terrorblade/terrorblade_terr_shards_underattack_01.vcd" nodelay noscene respeakdelay 120 } Rule terrorblade_PainIsTerrorEconShardsChance_25%_Rule { criteria Pain Isterrorblade IsTerrorEconShards Chance_25% response terrorblade_PainIsTerrorEconShardsChance_25% } Response terrorblade_PainIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_pain_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_pain_14.vcd" nodelay noscene } Rule terrorblade_PainIsTerrorEconShards_Rule { criteria Pain Isterrorblade IsTerrorEconShards response terrorblade_PainIsTerrorEconShards } Response terrorblade_PainIsTerrorEconShardsIsTerrorDemonFormChance_15% { scene "scenes/terrorblade/terrorblade_terr_morph_underattack_01.vcd" nodelay noscene respeakdelay 180 } Rule terrorblade_PainIsTerrorEconShardsIsTerrorDemonFormChance_15%_Rule { criteria Pain Isterrorblade IsTerrorEconShards IsTerrorDemonForm Chance_15% response terrorblade_PainIsTerrorEconShardsIsTerrorDemonFormChance_15% } Response terrorblade_PainIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_pain_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_09.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_10.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_11.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_12.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_13.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_pain_14.vcd" nodelay noscene } Rule terrorblade_PainIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Pain Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_PainIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_InTheBag { scene "scenes/terrorblade/terrorblade_terr_inthebag_01.vcd" nodelay noscene } Rule terrorblade_InTheBag_Rule { criteria InTheBag Isterrorblade response terrorblade_InTheBag } Response terrorblade_InTheBagIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_inthebag_01.vcd" nodelay noscene } Rule terrorblade_InTheBagIsTerrorDemonForm_Rule { criteria InTheBag Isterrorblade IsTerrorDemonForm response terrorblade_InTheBagIsTerrorDemonForm } Response terrorblade_InTheBagIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_inthebag_01.vcd" nodelay noscene } Rule terrorblade_InTheBagIsTerrorEconShards_Rule { criteria InTheBag Isterrorblade IsTerrorEconShards response terrorblade_InTheBagIsTerrorEconShards } Response terrorblade_InTheBagIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_inthebag_01.vcd" nodelay noscene } Rule terrorblade_InTheBagIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria InTheBag Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_InTheBagIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_Select { scene "scenes/terrorblade/terrorblade_terr_rare_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_rare_02.vcd" nodelay noscene } Rule terrorblade_Select_Rule { criteria Select Isterrorblade response terrorblade_Select } Response terrorblade_SelectIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_rare_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rare_02.vcd" nodelay noscene } Rule terrorblade_SelectIsTerrorDemonForm_Rule { criteria Select Isterrorblade IsTerrorDemonForm response terrorblade_SelectIsTerrorDemonForm } Response terrorblade_SelectIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_rare_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_rare_02.vcd" nodelay noscene } Rule terrorblade_SelectIsTerrorEconShards_Rule { criteria Select Isterrorblade IsTerrorEconShards response terrorblade_SelectIsTerrorEconShards } Response terrorblade_SelectIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_rare_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_rare_02.vcd" nodelay noscene } Rule terrorblade_SelectIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Select Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_SelectIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_Defeat { scene "scenes/terrorblade/terrorblade_terr_lose_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lose_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lose_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_lose_04.vcd" nodelay noscene } Rule terrorblade_Defeat_Rule { criteria Defeat Isterrorblade response terrorblade_Defeat } Response terrorblade_DefeatIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_lose_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lose_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lose_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lose_04.vcd" nodelay noscene } Rule terrorblade_DefeatIsTerrorDemonForm_Rule { criteria Defeat Isterrorblade IsTerrorDemonForm response terrorblade_DefeatIsTerrorDemonForm } Response terrorblade_DefeatIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_lose_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lose_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lose_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_lose_04.vcd" nodelay noscene } Rule terrorblade_DefeatIsTerrorEconShards_Rule { criteria Defeat Isterrorblade IsTerrorEconShards response terrorblade_DefeatIsTerrorEconShards } Response terrorblade_DefeatIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_lose_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lose_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lose_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_lose_04.vcd" nodelay noscene } Rule terrorblade_DefeatIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Defeat Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_DefeatIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_Victory { scene "scenes/terrorblade/terrorblade_terr_win_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_win_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_win_03.vcd" nodelay noscene } Rule terrorblade_Victory_Rule { criteria Victory Isterrorblade response terrorblade_Victory } Response terrorblade_VictoryIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_win_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_win_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_win_03.vcd" nodelay noscene } Rule terrorblade_VictoryIsTerrorDemonForm_Rule { criteria Victory Isterrorblade IsTerrorDemonForm response terrorblade_VictoryIsTerrorDemonForm } Response terrorblade_VictoryIsTerrorEconShards { scene "scenes/terrorblade/terrorblade_terr_shards_win_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_win_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_win_03.vcd" nodelay noscene } Rule terrorblade_VictoryIsTerrorEconShards_Rule { criteria Victory Isterrorblade IsTerrorEconShards response terrorblade_VictoryIsTerrorEconShards } Response terrorblade_VictoryIsTerrorEconShardsIsTerrorDemonForm { scene "scenes/terrorblade/terrorblade_terr_morph_win_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_win_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_win_03.vcd" nodelay noscene } Rule terrorblade_VictoryIsTerrorEconShardsIsTerrorDemonForm_Rule { criteria Victory Isterrorblade IsTerrorEconShards IsTerrorDemonForm response terrorblade_VictoryIsTerrorEconShardsIsTerrorDemonForm } Response terrorblade_EmoteIsEmoteLaugh { scene "scenes/terrorblade/terrorblade_terr_laugh_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_laugh_09.vcd" nodelay noscene } Rule terrorblade_EmoteIsEmoteLaugh_Rule { criteria Emote Isterrorblade IsEmoteLaugh response terrorblade_EmoteIsEmoteLaugh } Response terrorblade_EmoteIsTerrorDemonFormIsEmoteLaugh { scene "scenes/terrorblade/terrorblade_terr_morph_laugh_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_09.vcd" nodelay noscene } Rule terrorblade_EmoteIsTerrorDemonFormIsEmoteLaugh_Rule { criteria Emote Isterrorblade IsTerrorDemonForm IsEmoteLaugh response terrorblade_EmoteIsTerrorDemonFormIsEmoteLaugh } Response terrorblade_EmoteIsTerrorEconShardsIsEmoteLaugh { scene "scenes/terrorblade/terrorblade_terr_shards_laugh_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_shards_laugh_09.vcd" nodelay noscene } Rule terrorblade_EmoteIsTerrorEconShardsIsEmoteLaugh_Rule { criteria Emote Isterrorblade IsTerrorEconShards IsEmoteLaugh response terrorblade_EmoteIsTerrorEconShardsIsEmoteLaugh } Response terrorblade_EmoteIsTerrorEconShardsIsTerrorDemonFormIsEmoteLaugh { scene "scenes/terrorblade/terrorblade_terr_morph_laugh_01.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_02.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_03.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_04.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_05.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_06.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_07.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_08.vcd" nodelay noscene scene "scenes/terrorblade/terrorblade_terr_morph_laugh_09.vcd" nodelay noscene } Rule terrorblade_EmoteIsTerrorEconShardsIsTerrorDemonFormIsEmoteLaugh_Rule { criteria Emote Isterrorblade IsTerrorEconShards IsTerrorDemonForm IsEmoteLaugh response terrorblade_EmoteIsTerrorEconShardsIsTerrorDemonFormIsEmoteLaugh }