criterion "Isrubick" "classname" "npc_dota_hero_rubick" weight 5 required criterion "IsEnemyrubick" "targetclassname" "npc_dota_hero_rubick" weight 5 required criterion "IsAllyrubick" "nearby_ally" "npc_dota_hero_rubick" weight 5 required criterion "IsRubickTeleUp" "abilityname" "rubick_telekinesis" weight 5 required criterion "IsRubickTeleDown" "abilityname" "rubick_telekinesis_land" weight 5 required criterion "IsRubickFadeBolt" "abilityname" "rubick_fade_bolt" weight 5 required criterion "IsRubickSpellSteal" "abilityname" "rubick_spell_steal" weight 5 required criterion "IsRubickItem" "isitem" "1" weight 5 required criterion "IsRubArcana" "customresponse" "rubarc_mantle" weight 5 required criterion "StoleBlackHole" "stolenspell" "enigma_black_hole" weight 5 required criterion "StoleChainFrost" "stolenspell" "lich_chain_frost" weight 5 required criterion "StoleChronosphere" "stolenspell" "faceless_void_chronosphere" weight 5 required criterion "StoleDoom" "stolenspell" "doom_bringer_doom" weight 5 required criterion "StoleEchoSlam" "stolenspell" "earthshaker_echo_slam" weight 5 required criterion "StoleEclipse" "stolenspell" "luna_eclipse" weight 5 required criterion "StoleEpicenter" "stolenspell" "sandking_epicenter" weight 5 required criterion "StoleExcorsism" "stolenspell" "death_prophet_exorcism" weight 5 required criterion "StoleFiendsGrip" "stolenspell" "bane_fiends_grip" weight 5 required criterion "StoleFingerofDeath" "stolenspell" "lion_finger_of_death" weight 5 required criterion "StoleFissure" "stolenspell" "earthshaker_fissure" weight 5 required criterion "StoleFrostbite" "stolenspell" "crystal_maiden_frostbite" weight 5 required criterion "StoleGlobalSilence" "stolenspell" "silencer_global_silence" weight 5 required criterion "StoleGuardianAngel" "stolenspell" "omniknight_guardian_angel" weight 5 required criterion "StoleLagunaBlade" "stolenspell" "lina_laguna_blade" weight 5 required criterion "StoleMagicMissile" "stolenspell" "vengefulspirit_magic_missile" weight 5 required criterion "StoleMassSerpentWard" "stolenspell" "shadow_shaman_mass_serpent_ward" weight 5 required criterion "StoleMysticFlare" "stolenspell" "skywrath_mage_mystic_flare" weight 5 required criterion "StoleNetherSwap" "stolenspell" "vengefulspirit_nether_swap" weight 5 required criterion "StoleOnmislash" "stolenspell" "juggernaut_omni_slash" weight 5 required criterion "StoleOvergrowth" "stolenspell" "treant_overgrowth" weight 5 required criterion "StolePrimalRoar" "stolenspell" "beastmaster_primal_roar" weight 5 required criterion "StoleRavage" "stolenspell" "tidehunter_ravage" weight 5 required criterion "StoleRepel" "stolenspell" "omniknight_repel" weight 5 required criterion "StoleReversePolarity" "stolenspell" "magnataur_reverse_polarity" weight 5 required criterion "StoleStaticStorm" "stolenspell" "disruptor_static_storm" weight 5 required criterion "StoleStormBolt" "stolenspell" "sven_storm_bolt" weight 5 required criterion "StoleSunder" "stolenspell" "terrorblade_sunder" weight 5 required criterion "StoleSupernova" "stolenspell" "phoenix_supernova" weight 5 required criterion "StoleTeleportation" "stolenspell" "furion_teleportation" weight 5 required criterion "StoleThunderGodsWrath" "stolenspell" "zuus_thundergods_wrath" weight 5 required criterion "StoleWallofReplica" "stolenspell" "dark_seer_wall_of_replica" weight 5 required criterion "IsRubickConcoction" "abilityname" "alchemist_unstable_concoction" weight 5 required criterion "IsRubickItBlewUp" "cookstate" "2" weight 5 required criterion "IsRubickColdFeet" "coldfeet" "1" weight 5 required criterion "RubickIceBlast" "abilityname" "ancient_apparition_ice_blast" weight 5 required criterion "RubickManaVoid" "abilityname" "antimage_mana_void" weight 5 required criterion "RubickCullingBlade" "abilityname" "axe_culling_blade" weight 5 required criterion "IsRubickValidBerserkersCall" "berserker_targets" ">0" weight 5 required criterion "IsRubickInvalidBerserkersCall" "berserker_targets" "0" weight 5 required criterion "RubickFiendsGrip" "abilityname" "bane_fiends_grip" weight 5 required criterion "RubickFlamingLasso" "abilityname" "batrider_flaming_lasso" weight 5 required criterion "IsRubickHawk" "beastname" "beast_hawk" weight 5 required criterion "IsRubickBoar" "beastname" "beast_boar" weight 5 required criterion "RubickPrimalRoar" "abilityname" "beastmaster_primal_roar" weight 5 required criterion "IsRubickBloodThirst" "bloodthirst" "1" weight 5 required criterion "RubickRupture" "abilityname" "bloodseeker_rupture" weight 5 required criterion "IsRubickPrimalSplitDone" "primalstate" "2" weight 5 required criterion "IsRubickSpiderling" "beastname" "spiderling" weight 5 required criterion "RubickStampede" "abilityname" "centaur_stampede" weight 5 required criterion "RubickHookshot" "abilityname" "rattletrap_hookshot" weight 5 required criterion "IsRubickHookshotHit" "hookshot_hit" "1" weight 5 required criterion "IsRubickHookshotReachedTarget" "hookshot_target_reached" "1" weight 5 required criterion "RubickFreezingField" "abilityname" "crystal_maiden_freezing_field" weight 5 required criterion "RubickExorcism" "abilityname" "death_prophet_exorcism" weight 5 required criterion "IsRubickExorcismEnd" "exorcismend" "1" weight 5 required criterion "RubickStaticStorm" "abilityname" "disruptor_static_storm" weight 5 required criterion "RubickDoom" "abilityname" "doom_bringer_doom" weight 5 required criterion "RubickMagnetize" "abilityname" "earth_spirit_magnetize" weight 5 required criterion "RubickEchoSlam" "abilityname" "earthshaker_echo_slam" weight 5 required criterion "IsRubickMegaEchoSlam" "echoslam_count" ">=5" weight 5 required criterion "IsRubickGoodEchoSlam" "echoslam_count" ">1,<=3" weight 5 required criterion "IsRubickFailEchoSlam" "echoslam_count" "<=0" weight 5 required criterion "RubickFireRemnant" "abilityname" "ember_spirit_activate_fire_remnant" weight 5 required criterion "IsRubickChains" "abilityname" "ember_spirit_searing_chains" weight 5 required criterion "IsRubickChainsGood" "searing_chains_hero" "yes" weight 5 required criterion "IsRubickFist" "abilityname" "ember_spirit_sleight_of_fist" weight 5 required criterion "IsRubickFirstGood" "sleight_of_fist_start" "yes" weight 5 required criterion "RubickEarthSplitter" "abilityname" "elder_titan_earth_splitter" weight 5 required criterion "IsRubickEidolonsCreated" "eidolons" "1" weight 5 required criterion "RubickBlackHole" "abilityname" "enigma_black_hole" weight 5 required criterion "IsRubickGoodChrono" "chronotargets" ">=3" weight 5 required criterion "IsRubickBadChrono" "chronotargets" "0" weight 5 required criterion "RubickCallDown" "abilityname" "gyrocopter_call_down" weight 5 required criterion "IsRubickSharpshooter" "abilityname" "hoodwink_sharpshooter" weight 5 required criterion "IsRubickSharpshooterFire" "abilityname" "hoodwink_sharpshooter_release" weight 5 required criterion "RubickSharpshooterHit" "sharpshooter_hit" "1" weight 5 required criterion "RubickSharpshooterMiss" "sharpshooter_hit" "0" weight 5 required criterion "RubickBushwhackHit" "bushwhack_miss" "0" weight 5 required criterion "RubickBushwhackMiss" "bushwhack_miss" "1" weight 5 required criterion "IsRubickBushwhack" "abilityname" "hoodwink_bushwhack" weight 5 required criterion "RubickLifeBreak" "abilityname" "huskar_life_break" weight 5 required criterion "RubickMacropyre" "abilityname" "jakiro_macropyre" weight 5 required criterion "RubickOmnislash" "abilityname" "juggernaut_omni_slash" weight 5 required criterion "IsRubickOmniSlashing" "omnislashing" "1.0" weight 5 required criterion "IsRubickFailOmniSlash" "damageratio" "<=0.40" weight 5 required criterion "IsRubickIlluminateChannel" "channelability" "keeper_of_the_light_illuminate" weight 5 required criterion "IsRubickIlluminateFire" "channelabilityend" "keeper_of_the_light_illuminate" weight 5 required criterion "RubickGhostShip" "abilityname" "kunkka_ghostship" weight 5 required criterion "IsRubickXReturn" "x_return" "1" weight 5 required criterion "IsRubickFailBoat" "boat_victim_heroes" "0" weight 5 required criterion "IsRubickDuelFail" "no_victor" "yes" weight 5 required criterion "RubickDuel" "abilityname" "legion_commander_duel" weight 5 required criterion "RubickPulseNova" "abilityname" "leshrac_pulse_nova" weight 5 required criterion "RubickChainFrost" "abilityname" "lich_chain_frost" weight 5 required criterion "IsRubickRage" "abilityname" "life_stealer_rage" weight 5 required criterion "RubickInfest" "abilityname" "life_stealer_infest" weight 5 required criterion "RubickLagunaBlade" "abilityname" "lina_laguna_blade" weight 5 required criterion "RubickFingerofDeath" "abilityname" "lion_finger_of_death" weight 5 required criterion "RubickEclipse" "abilityname" "luna_eclipse" weight 5 required criterion "RubickReversePolarity" "abilityname" "magnataur_reverse_polarity" weight 5 required criterion "IsRubickSplitShot" "abilityname" "medusa_split_shot" weight 5 required criterion "IsRubickManaShield" "abilityname" "medusa_mana_shield" weight 5 required criterion "IsRubickArrowHitHero" "arrowhithero" "yes" weight 5 required criterion "IsRubickArrowHitCreep" "arrowhithero" "no" weight 5 required criterion "RubickWrathofNature" "abilityname" "furion_wrath_of_nature" weight 5 required criterion "RubickReapersScythe" "abilityname" "necrolyte_reapers_scythe" weight 5 required criterion "RubickVendetta" "abilityname" "nyx_assassin_vendetta" weight 5 required criterion "IsRubickMulti_1" "multicastcount" "1" weight 5 required criterion "IsRubickMulti_2" "multicastcount" "2" weight 5 required criterion "IsRubickMulti_3" "multicastcount" "3" weight 5 required criterion "RubickSanitysEclipse" "abilityname" "obsidian_destroyer_sanity_eclipse" weight 5 required criterion "IsRubickFalsePromise" "abilityname" "oracle_false_promise" weight 5 required criterion "RubickSupernova" "abilityname" "phoenix_supernova" weight 5 required criterion "IsRubickRot" "abilityname" "pudge_rot" weight 5 required criterion "IsRubickMeatHook" "abilityname" "pudge_meat_hook" weight 5 required criterion "IsRubickHookCatchHero" "hookedtarget" "1" weight 5 required criterion "IsRubickHookCatchCreep" "hookedtarget" "2" weight 5 required criterion "IsRubickHookCatchNothing" "hookedtarget" "0" weight 5 required criterion "RubickDismember" "abilityname" "pudge_dismember" weight 5 required criterion "RubickDreamCoil" "abilityname" "puck_dream_coil" weight 5 required criterion "RubickLifeDrain" "abilityname" "pugna_life_drain" weight 5 required criterion "RubickSonicWave" "abilityname" "queenofpain_sonic_wave" weight 5 required criterion "RubickEyeoftheStorm" "abilityname" "razor_eye_of_the_storm" weight 5 required criterion "IsRubickFailEpicenter" "failepicenter" "1.0" weight 5 required criterion "RubickEpicenter" "abilityname" "sandking_epicenter" weight 5 required criterion "IsRubickDisruptionAllyReturn" "disruption_unit_return" "2" weight 5 required criterion "IsRubickDisruptionEnemyReturn" "disruption_unit_return" "3" weight 5 required criterion "IsRubickSoulCatcherFail" "soul_catcher_hit_hero" "0" weight 5 required criterion "IsRubickSoulCatcherSucceed" "soul_catcher_hit_hero" "1" weight 5 required criterion "RubickDemonicPurge" "abilityname" "shadow_demon_demonic_purge" weight 5 required criterion "RubickRequiemofSouls" "abilityname" "nevermore_requiem" weight 5 required criterion "RubickMysticFlare" "abilityname" "skywrath_mage_mystic_flare" weight 5 required criterion "IsRubickAmpDamage" "IsAmpDamage" "1" weight 5 required criterion "IsRubickRealitySuccess" "realityreplace" "1" weight 5 required criterion "IsRubickReality" "abilityname" "spectre_reality" weight 5 required criterion "IsRubickCookie" "abilityname" "snapfire_firesnap_cookie" weight 5 required criterion "RubickFeedMorty" "cookie_target" "0" weight 5 required criterion "RubickFeedAlly" "cookie_target" "1" weight 5 required criterion "RubickFeedCreep" "cookie_target" "2" weight 5 required criterion "RubickHopNone" "cookie_hop_landing" "0" weight 5 required criterion "RubickHopHeroes" "cookie_hop_landing" "1" weight 5 required criterion "RubickHopCreeps" "cookie_hop_landing" "2" weight 5 required criterion "IsRubickFireBlob" "abilityname" "snapfire_mortimer_kisses" weight 5 required criterion "RubickAssassinate" "abilityname" "sniper_assassinate" weight 5 required criterion "IsRubickShrapnel" "abilityname" "sniper_shrapnel" weight 5 required criterion "RubickBallLightning" "abilityname" "storm_spirit_ball_lightning" weight 5 required criterion "IsRubickStaticRemnant" "abilityname" "storm_spirit_static_remnant" weight 5 required criterion "IsRubickBallLightningStart" "balllightning" "start" weight 5 required criterion "IsRubickBallLightningEnd" "balllightning" "end" weight 5 required criterion "IsRubickTechiesTauntJustInCase" "istechiesminitaunt" "yes" weight 5 required criterion "RubickRemoteMines" "abilityname" "techies_remote_mines" weight 5 required criterion "RubickSunder" "abilityname" "terrorblade_sunder" weight 5 required criterion "RubickRavage" "abilityname" "tidehunter_ravage" weight 5 required criterion "RubickChakram" "abilityname" "shredder_chakram" weight 5 required criterion "IsRubickToss" "abilityname" "tiny_toss" weight 5 required criterion "IsRubickBerserker" "abilityname" "troll_warlord_berserkers_rage" weight 5 required criterion "IsRubickSnowHit" "snowball_hit_ally" "yes" weight 5 required criterion "IsRubickSnowballFail" "snowball_fail" "yes" weight 5 required criterion "IsRubickSnowballStartAlly" "snowball_start_ally" "yes" weight 5 required criterion "IsRubickTuskPunchFail" "punch_fail" "yes" weight 5 required criterion "IsRubickTuskPunchHero" "punch_hero" "yes" weight 5 required criterion "IsRubickReadyPunch" "abilityname" "tusk_walrus_punch" weight 5 required criterion "RubickViperStrike" "abilityname" "viper_viper_strike" weight 5 required criterion "IsRubickAstralStep" "abilityname" "void_spirit_astral_step" weight 5 required criterion "IsRubickStepStrike" "hit_something" "1" weight 5 required criterion "IsRubickStepStroll" "hit_something" "0" weight 5 required criterion "RubickChaoticOffering" "abilityname" "warlock_rain_of_chaos" weight 5 required criterion "IsRubickHeroShackled" "shackled" "1" weight 5 required criterion "RubickWintersCurse" "abilityname" "winter_wyvern_winters_curse" weight 5 required criterion "IsRubickVoodooRestoration" "abilityname" "witch_doctor_voodoo_restoration" weight 5 required criterion "IsRubickMaledictHighDamage" "maledictunit_fraction" ">=0.1" weight 5 required criterion "IsRubickMaledictPenultimateTick" "maledictunit_currenttick" "2" weight 5 required criterion "IsRubickMaledictFinalTick" "maledictunit_currenttick" "3" weight 5 required criterion "IsRubickMaledictFailToKill" "maledictunit_state" "1" weight 5 required criterion "RubickThunderGodsWrath" "abilityname" "zuus_thundergods_wrath" weight 5 required criterion "IsRubickLoadoutSpawn" "special_spawn" "rubick_loadout_spawn" weight 5 required criterion "IsRubickSpecialSpawn" "special_spawn" "rubick_arcana_debut" weight 5 required Response rubick_Spawn { scene "scenes/rubick/rubick_rubick_spawn_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spawn_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spawn_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spawn_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spawn_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spawn_06.vcd" nodelay noscene } Rule rubick_Spawn_Rule { criteria Spawn Isrubick response rubick_Spawn } Response rubick_SpawnIsRubArcana { scene "scenes/rubick/rubick_rub_arc_spawn_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spawn_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spawn_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spawn_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spawn_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spawn_06.vcd" nodelay noscene } Rule rubick_SpawnIsRubArcana_Rule { criteria Spawn Isrubick IsRubArcana response rubick_SpawnIsRubArcana } Response rubick_CustomIsGameStart { scene "scenes/rubick/rubick_rubick_begin_01.vcd" nodelay noscene } Rule rubick_CustomIsGameStart_Rule { criteria Custom Isrubick IsGameStart response rubick_CustomIsGameStart } Response rubick_CustomIsRubickIsRubickConcoction { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickConcoction_Rule { criteria Custom Isrubick IsRubick IsRubickConcoction response rubick_CustomIsRubickIsRubickConcoction } Response rubick_CustomIsRubickIsRubickConcoctionIsRubickItBlewUp { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickConcoctionIsRubickItBlewUp_Rule { criteria Custom Isrubick IsRubick IsRubickConcoction IsRubickItBlewUp response rubick_CustomIsRubickIsRubickConcoctionIsRubickItBlewUp } Response rubick_CustomIsRubickIsRubickColdFeet { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickColdFeet_Rule { criteria Custom Isrubick IsRubick IsRubickColdFeet response rubick_CustomIsRubickIsRubickColdFeet } Response rubick_CustomIsRubickIsRubickInvalidBerserkersCall { scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickInvalidBerserkersCall_Rule { criteria Custom Isrubick IsRubick IsRubickInvalidBerserkersCall response rubick_CustomIsRubickIsRubickInvalidBerserkersCall } Response rubick_CustomIsRubickIsRubickValidBerserkersCall { scene "scenes/rubick/rubick_rubick_cast_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_cast_03.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickValidBerserkersCall_Rule { criteria Custom Isrubick IsRubick IsRubickValidBerserkersCall response rubick_CustomIsRubickIsRubickValidBerserkersCall } Response rubick_CustomIsRubickIsRubickBloodThirst { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickBloodThirst_Rule { criteria Custom Isrubick IsRubick IsRubickBloodThirst response rubick_CustomIsRubickIsRubickBloodThirst } Response rubick_CustomIsRubickIsRubickPrimalSplitDone { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickPrimalSplitDone_Rule { criteria Custom Isrubick IsRubick IsRubickPrimalSplitDone response rubick_CustomIsRubickIsRubickPrimalSplitDone } Response rubick_CustomIsRubickIsRubickHookshotReachedTarget { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickHookshotReachedTarget_Rule { criteria Custom Isrubick IsRubick IsRubickHookshotReachedTarget response rubick_CustomIsRubickIsRubickHookshotReachedTarget } Response rubick_CustomIsRubickIsRubickHookshotHit { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickHookshotHit_Rule { criteria Custom Isrubick IsRubick IsRubickHookshotHit response rubick_CustomIsRubickIsRubickHookshotHit } Response rubick_CustomIsRubickIsRubickExorcismEnd { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickExorcismEnd_Rule { criteria Custom Isrubick IsRubick IsRubickExorcismEnd response rubick_CustomIsRubickIsRubickExorcismEnd } Response rubick_CustomIsRubickIsRubickMegaEchoSlam { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickMegaEchoSlam_Rule { criteria Custom Isrubick IsRubick IsRubickMegaEchoSlam response rubick_CustomIsRubickIsRubickMegaEchoSlam } Response rubick_CustomIsRubickIsRubickGoodEchoSlam { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickGoodEchoSlam_Rule { criteria Custom Isrubick IsRubick IsRubickGoodEchoSlam response rubick_CustomIsRubickIsRubickGoodEchoSlam } Response rubick_CustomIsRubickIsRubickFailEchoSlam { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickFailEchoSlam_Rule { criteria Custom Isrubick IsRubick IsRubickFailEchoSlam response rubick_CustomIsRubickIsRubickFailEchoSlam } Response rubick_CustomIsRubickIsRubickChainsGood { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickChainsGood_Rule { criteria Custom Isrubick IsRubick IsRubickChainsGood response rubick_CustomIsRubickIsRubickChainsGood } Response rubick_CustomIsRubickIsRubickFirstGood { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickFirstGood_Rule { criteria Custom Isrubick IsRubick IsRubickFirstGood response rubick_CustomIsRubickIsRubickFirstGood } Response rubick_CustomIsRubickIsRubickEidolonsCreated { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickEidolonsCreated_Rule { criteria Custom Isrubick IsRubick IsRubickEidolonsCreated response rubick_CustomIsRubickIsRubickEidolonsCreated } Response rubick_CustomIsRubickIsRubickGoodChrono { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickGoodChrono_Rule { criteria Custom Isrubick IsRubick IsRubickGoodChrono response rubick_CustomIsRubickIsRubickGoodChrono } Response rubick_CustomIsRubickIsRubickBadChrono { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickBadChrono_Rule { criteria Custom Isrubick IsRubick IsRubickBadChrono response rubick_CustomIsRubickIsRubickBadChrono } Response rubick_CustomIsRubickRubickSharpshooterHit { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickRubickSharpshooterHit_Rule { criteria Custom Isrubick IsRubick RubickSharpshooterHit response rubick_CustomIsRubickRubickSharpshooterHit } Response rubick_CustomIsRubickRubickSharpshooterMiss { scene "" nodelay noscene } Rule rubick_CustomIsRubickRubickSharpshooterMiss_Rule { criteria Custom Isrubick IsRubick RubickSharpshooterMiss response rubick_CustomIsRubickRubickSharpshooterMiss } Response rubick_CustomIsRubickRubickBushwhackHit { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickRubickBushwhackHit_Rule { criteria Custom Isrubick IsRubick RubickBushwhackHit response rubick_CustomIsRubickRubickBushwhackHit } Response rubick_CustomIsRubickRubickBushwhackMiss { scene "" nodelay noscene } Rule rubick_CustomIsRubickRubickBushwhackMiss_Rule { criteria Custom Isrubick IsRubick RubickBushwhackMiss response rubick_CustomIsRubickRubickBushwhackMiss } Response rubick_CustomIsRubickIsRubickSharpshooterFire { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickSharpshooterFire_Rule { criteria Custom Isrubick IsRubick IsRubickSharpshooterFire response rubick_CustomIsRubickIsRubickSharpshooterFire } Response rubick_CustomIsRubickIsRubickOmniSlashing { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickOmniSlashing_Rule { criteria Custom Isrubick IsRubick IsRubickOmniSlashing response rubick_CustomIsRubickIsRubickOmniSlashing } Response rubick_CustomIsRubickIsRubickFailOmniSlash { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickFailOmniSlash_Rule { criteria Custom Isrubick IsRubick IsRubickFailOmniSlash response rubick_CustomIsRubickIsRubickFailOmniSlash } Response rubick_CustomIsRubickIsRubickIlluminateChannel { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickIlluminateChannel_Rule { criteria Custom Isrubick IsRubick IsRubickIlluminateChannel response rubick_CustomIsRubickIsRubickIlluminateChannel } Response rubick_CustomIsRubickIsRubickIlluminateFire { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickIlluminateFire_Rule { criteria Custom Isrubick IsRubick IsRubickIlluminateFire response rubick_CustomIsRubickIsRubickIlluminateFire } Response rubick_CustomIsRubickIsRubickXReturn { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickXReturn_Rule { criteria Custom Isrubick IsRubick IsRubickXReturn response rubick_CustomIsRubickIsRubickXReturn } Response rubick_CustomIsRubickIsRubickFailBoat { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickFailBoat_Rule { criteria Custom Isrubick IsRubick IsRubickFailBoat response rubick_CustomIsRubickIsRubickFailBoat } Response rubick_CustomIsRubickIsRubickDuelFail { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickDuelFail_Rule { criteria Custom Isrubick IsRubick IsRubickDuelFail response rubick_CustomIsRubickIsRubickDuelFail } Response rubick_CustomIsRubickIsRubickRage { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickRage_Rule { criteria Custom Isrubick IsRubick IsRubickRage response rubick_CustomIsRubickIsRubickRage } Response rubick_CustomIsRubickIsRubickArrowHitHero { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickArrowHitHero_Rule { criteria Custom Isrubick IsRubick IsRubickArrowHitHero response rubick_CustomIsRubickIsRubickArrowHitHero } Response rubick_CustomIsRubickIsRubickArrowHitCreep { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickArrowHitCreep_Rule { criteria Custom Isrubick IsRubick IsRubickArrowHitCreep response rubick_CustomIsRubickIsRubickArrowHitCreep } Response rubick_CustomIsRubickIsRubickMulti_1 { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickMulti_1_Rule { criteria Custom Isrubick IsRubick IsRubickMulti_1 response rubick_CustomIsRubickIsRubickMulti_1 } Response rubick_CustomIsRubickIsRubickMulti_2 { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickMulti_2_Rule { criteria Custom Isrubick IsRubick IsRubickMulti_2 response rubick_CustomIsRubickIsRubickMulti_2 } Response rubick_CustomIsRubickIsRubickMulti_3 { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickMulti_3_Rule { criteria Custom Isrubick IsRubick IsRubickMulti_3 response rubick_CustomIsRubickIsRubickMulti_3 } Response rubick_CustomIsRubickIsRubickFalsePromiseIsFPSurvived { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickFalsePromiseIsFPSurvived_Rule { criteria Custom Isrubick IsRubick IsRubickFalsePromise IsFPSurvived response rubick_CustomIsRubickIsRubickFalsePromiseIsFPSurvived } Response rubick_CustomIsRubickIsRubickFalsePromiseIsFPDiedChance_50% { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickFalsePromiseIsFPDiedChance_50%_Rule { criteria Custom Isrubick IsRubick IsRubickFalsePromise IsFPDied Chance_50% response rubick_CustomIsRubickIsRubickFalsePromiseIsFPDiedChance_50% } Response rubick_CustomIsRubickIsRubickHookCatchHero { scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_16.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickHookCatchHero_Rule { criteria Custom Isrubick IsRubick IsRubickHookCatchHero response rubick_CustomIsRubickIsRubickHookCatchHero } Response rubick_CustomIsRubickIsRubickHookCatchCreep { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_anger_15.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickHookCatchCreep_Rule { criteria Custom Isrubick IsRubick IsRubickHookCatchCreep response rubick_CustomIsRubickIsRubickHookCatchCreep } Response rubick_CustomIsRubickIsRubickHookCatchNothing { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickHookCatchNothing_Rule { criteria Custom Isrubick IsRubick IsRubickHookCatchNothing response rubick_CustomIsRubickIsRubickHookCatchNothing } Response rubick_CustomIsRubickIsRubickFailEpicenter { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickFailEpicenter_Rule { criteria Custom Isrubick IsRubick IsRubickFailEpicenter response rubick_CustomIsRubickIsRubickFailEpicenter } Response rubick_CustomIsRubickIsRubickSoulCatcherFail { scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickSoulCatcherFail_Rule { criteria Custom Isrubick IsRubick IsRubickSoulCatcherFail response rubick_CustomIsRubickIsRubickSoulCatcherFail } Response rubick_CustomIsRubickIsRubickDisruptionEnemyReturn { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickDisruptionEnemyReturn_Rule { criteria Custom Isrubick IsRubick IsRubickDisruptionEnemyReturn response rubick_CustomIsRubickIsRubickDisruptionEnemyReturn } Response rubick_CustomIsRubickIsRubickDisruptionAllyReturn { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickDisruptionAllyReturn_Rule { criteria Custom Isrubick IsRubick IsRubickDisruptionAllyReturn response rubick_CustomIsRubickIsRubickDisruptionAllyReturn } Response rubick_CustomIsRubickIsRubickSoulCatcherSucceed { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickSoulCatcherSucceed_Rule { criteria Custom Isrubick IsRubick IsRubickSoulCatcherSucceed response rubick_CustomIsRubickIsRubickSoulCatcherSucceed } Response rubick_CustomIsRubickIsRubickAmpDamage { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickAmpDamage_Rule { criteria Custom Isrubick IsRubick IsRubickAmpDamage response rubick_CustomIsRubickIsRubickAmpDamage } Response rubick_CustomIsRubickIsRubickRealitySuccess { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickRealitySuccess_Rule { criteria Custom Isrubick IsRubick IsRubickRealitySuccess response rubick_CustomIsRubickIsRubickRealitySuccess } Response rubick_CustomIsRubickRubickFeedMorty { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickRubickFeedMorty_Rule { criteria Custom Isrubick IsRubick RubickFeedMorty response rubick_CustomIsRubickRubickFeedMorty } Response rubick_CustomIsRubickRubickFeedAlly { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickRubickFeedAlly_Rule { criteria Custom Isrubick IsRubick RubickFeedAlly response rubick_CustomIsRubickRubickFeedAlly } Response rubick_CustomIsRubickRubickFeedCreep { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickRubickFeedCreep_Rule { criteria Custom Isrubick IsRubick RubickFeedCreep response rubick_CustomIsRubickRubickFeedCreep } Response rubick_CustomIsRubickRubickHopNone { scene "" nodelay noscene } Rule rubick_CustomIsRubickRubickHopNone_Rule { criteria Custom Isrubick IsRubick RubickHopNone response rubick_CustomIsRubickRubickHopNone } Response rubick_CustomIsRubickRubickHopHeroes { scene "scenes/rubick/rubick_rubick_happy_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_happy_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_happy_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_happy_07.vcd" nodelay noscene } Rule rubick_CustomIsRubickRubickHopHeroes_Rule { criteria Custom Isrubick IsRubick RubickHopHeroes response rubick_CustomIsRubickRubickHopHeroes } Response rubick_CustomIsRubickRubickHopCreeps { scene "scenes/rubick/rubick_rubick_happy_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_happy_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_happy_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_happy_07.vcd" nodelay noscene } Rule rubick_CustomIsRubickRubickHopCreeps_Rule { criteria Custom Isrubick IsRubick RubickHopCreeps response rubick_CustomIsRubickRubickHopCreeps } Response rubick_CustomIsRubickIsRubickShrapnel { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickShrapnel_Rule { criteria Custom Isrubick IsRubick IsRubickShrapnel response rubick_CustomIsRubickIsRubickShrapnel } Response rubick_CustomIsRubickIsRubickBallLightningStart { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickBallLightningStart_Rule { criteria Custom Isrubick IsRubick IsRubickBallLightningStart response rubick_CustomIsRubickIsRubickBallLightningStart } Response rubick_CustomIsRubickIsRubickBallLightningEnd { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickBallLightningEnd_Rule { criteria Custom Isrubick IsRubick IsRubickBallLightningEnd response rubick_CustomIsRubickIsRubickBallLightningEnd } Response rubick_CustomIsRubickIsRubickStaticRemnant { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickStaticRemnant_Rule { criteria Custom Isrubick IsRubick IsRubickStaticRemnant response rubick_CustomIsRubickIsRubickStaticRemnant } Response rubick_CustomIsRubickIsInterruptedTeleport { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsInterruptedTeleport_Rule { criteria Custom Isrubick IsRubick IsInterruptedTeleport response rubick_CustomIsRubickIsInterruptedTeleport } Response rubick_CustomIsRubickIsRubickTechiesTauntJustInCase { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickTechiesTauntJustInCase_Rule { criteria Custom Isrubick IsRubick IsRubickTechiesTauntJustInCase response rubick_CustomIsRubickIsRubickTechiesTauntJustInCase } Response rubick_CustomIsRubickIsRubickToss { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickToss_Rule { criteria Custom Isrubick IsRubick IsRubickToss response rubick_CustomIsRubickIsRubickToss } Response rubick_CustomIsRubickIsRubickSnowballStartAlly { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickSnowballStartAlly_Rule { criteria Custom Isrubick IsRubick IsRubickSnowballStartAlly response rubick_CustomIsRubickIsRubickSnowballStartAlly } Response rubick_CustomIsRubickIsRubickSnowHit { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickSnowHit_Rule { criteria Custom Isrubick IsRubick IsRubickSnowHit response rubick_CustomIsRubickIsRubickSnowHit } Response rubick_CustomIsRubickIsRubickSnowballFail { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickSnowballFail_Rule { criteria Custom Isrubick IsRubick IsRubickSnowballFail response rubick_CustomIsRubickIsRubickSnowballFail } Response rubick_CustomIsRubickIsRubickTuskPunchFail { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_anger_15.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickTuskPunchFail_Rule { criteria Custom Isrubick IsRubick IsRubickTuskPunchFail response rubick_CustomIsRubickIsRubickTuskPunchFail } Response rubick_CustomIsRubickIsRubickTuskPunchHero { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickTuskPunchHero_Rule { criteria Custom Isrubick IsRubick IsRubickTuskPunchHero response rubick_CustomIsRubickIsRubickTuskPunchHero } Response rubick_CustomIsRubickIsRubickStepStrike { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickStepStrike_Rule { criteria Custom Isrubick IsRubick IsRubickStepStrike response rubick_CustomIsRubickIsRubickStepStrike } Response rubick_CustomIsRubickIsRubickStepStroll { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickStepStroll_Rule { criteria Custom Isrubick IsRubick IsRubickStepStroll response rubick_CustomIsRubickIsRubickStepStroll } Response rubick_CustomIsRubickIsRubickVoodooRestoration { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickVoodooRestoration_Rule { criteria Custom Isrubick IsRubick IsRubickVoodooRestoration response rubick_CustomIsRubickIsRubickVoodooRestoration } Response rubick_CustomIsRubickIsRubickHeroShackledChance_25% { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickHeroShackledChance_25%_Rule { criteria Custom Isrubick IsRubick IsRubickHeroShackled Chance_25% response rubick_CustomIsRubickIsRubickHeroShackledChance_25% } Response rubick_CustomIsRubickIsRubickMaledictHighDamageIsMaledictPenultimateTick { scene "" nodelay noscene } Rule rubick_CustomIsRubickIsRubickMaledictHighDamageIsMaledictPenultimateTick_Rule { criteria Custom Isrubick IsRubick IsRubickMaledictHighDamage IsMaledictPenultimateTick response rubick_CustomIsRubickIsRubickMaledictHighDamageIsMaledictPenultimateTick } Response rubick_CustomIsRubickIsRubickMaledictFailToKillIsRubickMaledictFinalTick { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubickIsRubickMaledictFailToKillIsRubickMaledictFinalTick_Rule { criteria Custom Isrubick IsRubick IsRubickMaledictFailToKill IsRubickMaledictFinalTick response rubick_CustomIsRubickIsRubickMaledictFailToKillIsRubickMaledictFinalTick } Response rubick_Custom { scene "scenes/rubick/rubick_rubick_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_04.vcd" nodelay noscene } Rule rubick_Custom_Rule { criteria Custom Isrubick response rubick_Custom } Response rubick_CustomIsRubArcanaIsGameStart { scene "scenes/rubick/rubick_rub_arc_begin_01.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsGameStart_Rule { criteria Custom Isrubick IsRubArcana IsGameStart response rubick_CustomIsRubArcanaIsGameStart } Response rubick_CustomIsRubArcanaIsRubickIsRubickConcoction { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickConcoction_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickConcoction response rubick_CustomIsRubArcanaIsRubickIsRubickConcoction } Response rubick_CustomIsRubArcanaIsRubickIsRubickConcoctionIsRubickItBlewUp { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickConcoctionIsRubickItBlewUp_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickConcoction IsRubickItBlewUp response rubick_CustomIsRubArcanaIsRubickIsRubickConcoctionIsRubickItBlewUp } Response rubick_CustomIsRubArcanaIsRubickIsRubickColdFeet { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickColdFeet_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickColdFeet response rubick_CustomIsRubArcanaIsRubickIsRubickColdFeet } Response rubick_CustomIsRubArcanaIsRubickIsRubickInvalidBerserkersCall { scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickInvalidBerserkersCall_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickInvalidBerserkersCall response rubick_CustomIsRubArcanaIsRubickIsRubickInvalidBerserkersCall } Response rubick_CustomIsRubArcanaIsRubickIsRubickValidBerserkersCall { scene "scenes/rubick/rubick_rub_arc_cast_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_cast_03.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickValidBerserkersCall_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickValidBerserkersCall response rubick_CustomIsRubArcanaIsRubickIsRubickValidBerserkersCall } Response rubick_CustomIsRubArcanaIsRubickIsRubickBloodThirst { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickBloodThirst_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickBloodThirst response rubick_CustomIsRubArcanaIsRubickIsRubickBloodThirst } Response rubick_CustomIsRubArcanaIsRubickIsRubickPrimalSplitDone { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickPrimalSplitDone_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickPrimalSplitDone response rubick_CustomIsRubArcanaIsRubickIsRubickPrimalSplitDone } Response rubick_CustomIsRubArcanaIsRubickIsRubickHookshotReachedTarget { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickHookshotReachedTarget_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickHookshotReachedTarget response rubick_CustomIsRubArcanaIsRubickIsRubickHookshotReachedTarget } Response rubick_CustomIsRubArcanaIsRubickIsRubickHookshotHit { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickHookshotHit_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickHookshotHit response rubick_CustomIsRubArcanaIsRubickIsRubickHookshotHit } Response rubick_CustomIsRubArcanaIsRubickIsRubickExorcismEnd { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickExorcismEnd_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickExorcismEnd response rubick_CustomIsRubArcanaIsRubickIsRubickExorcismEnd } Response rubick_CustomIsRubArcanaIsRubickIsRubickMegaEchoSlam { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickMegaEchoSlam_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickMegaEchoSlam response rubick_CustomIsRubArcanaIsRubickIsRubickMegaEchoSlam } Response rubick_CustomIsRubArcanaIsRubickIsRubickGoodEchoSlam { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickGoodEchoSlam_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickGoodEchoSlam response rubick_CustomIsRubArcanaIsRubickIsRubickGoodEchoSlam } Response rubick_CustomIsRubArcanaIsRubickIsRubickFailEchoSlam { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickFailEchoSlam_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickFailEchoSlam response rubick_CustomIsRubArcanaIsRubickIsRubickFailEchoSlam } Response rubick_CustomIsRubArcanaIsRubickIsRubickChainsGood { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickChainsGood_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickChainsGood response rubick_CustomIsRubArcanaIsRubickIsRubickChainsGood } Response rubick_CustomIsRubArcanaIsRubickIsRubickFirstGood { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickFirstGood_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickFirstGood response rubick_CustomIsRubArcanaIsRubickIsRubickFirstGood } Response rubick_CustomIsRubArcanaIsRubickIsRubickEidolonsCreated { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickEidolonsCreated_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickEidolonsCreated response rubick_CustomIsRubArcanaIsRubickIsRubickEidolonsCreated } Response rubick_CustomIsRubArcanaIsRubickIsRubickGoodChrono { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickGoodChrono_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickGoodChrono response rubick_CustomIsRubArcanaIsRubickIsRubickGoodChrono } Response rubick_CustomIsRubArcanaIsRubickIsRubickBadChrono { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickBadChrono_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickBadChrono response rubick_CustomIsRubArcanaIsRubickIsRubickBadChrono } Response rubick_CustomIsRubArcanaIsRubickRubickSharpshooterHit { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickRubickSharpshooterHit_Rule { criteria Custom Isrubick IsRubArcana IsRubick RubickSharpshooterHit response rubick_CustomIsRubArcanaIsRubickRubickSharpshooterHit } Response rubick_CustomIsRubArcanaIsRubickRubickSharpshooterMiss { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickRubickSharpshooterMiss_Rule { criteria Custom Isrubick IsRubArcana IsRubick RubickSharpshooterMiss response rubick_CustomIsRubArcanaIsRubickRubickSharpshooterMiss } Response rubick_CustomIsRubArcanaIsRubickRubickBushwhackHit { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickRubickBushwhackHit_Rule { criteria Custom Isrubick IsRubArcana IsRubick RubickBushwhackHit response rubick_CustomIsRubArcanaIsRubickRubickBushwhackHit } Response rubick_CustomIsRubArcanaIsRubickRubickBushwhackMiss { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickRubickBushwhackMiss_Rule { criteria Custom Isrubick IsRubArcana IsRubick RubickBushwhackMiss response rubick_CustomIsRubArcanaIsRubickRubickBushwhackMiss } Response rubick_CustomIsRubArcanaIsRubickIsRubickSharpshooterFire { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickSharpshooterFire_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickSharpshooterFire response rubick_CustomIsRubArcanaIsRubickIsRubickSharpshooterFire } Response rubick_CustomIsRubArcanaIsRubickIsRubickOmniSlashing { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickOmniSlashing_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickOmniSlashing response rubick_CustomIsRubArcanaIsRubickIsRubickOmniSlashing } Response rubick_CustomIsRubArcanaIsRubickIsRubickFailOmniSlash { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickFailOmniSlash_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickFailOmniSlash response rubick_CustomIsRubArcanaIsRubickIsRubickFailOmniSlash } Response rubick_CustomIsRubArcanaIsRubickIsRubickIlluminateChannel { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickIlluminateChannel_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickIlluminateChannel response rubick_CustomIsRubArcanaIsRubickIsRubickIlluminateChannel } Response rubick_CustomIsRubArcanaIsRubickIsRubickIlluminateFire { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickIlluminateFire_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickIlluminateFire response rubick_CustomIsRubArcanaIsRubickIsRubickIlluminateFire } Response rubick_CustomIsRubArcanaIsRubickIsRubickXReturn { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickXReturn_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickXReturn response rubick_CustomIsRubArcanaIsRubickIsRubickXReturn } Response rubick_CustomIsRubArcanaIsRubickIsRubickFailBoat { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickFailBoat_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickFailBoat response rubick_CustomIsRubArcanaIsRubickIsRubickFailBoat } Response rubick_CustomIsRubArcanaIsRubickIsRubickDuelFail { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickDuelFail_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickDuelFail response rubick_CustomIsRubArcanaIsRubickIsRubickDuelFail } Response rubick_CustomIsRubArcanaIsRubickIsRubickRage { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickRage_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickRage response rubick_CustomIsRubArcanaIsRubickIsRubickRage } Response rubick_CustomIsRubArcanaIsRubickIsRubickArrowHitHero { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickArrowHitHero_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickArrowHitHero response rubick_CustomIsRubArcanaIsRubickIsRubickArrowHitHero } Response rubick_CustomIsRubArcanaIsRubickIsRubickArrowHitCreep { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickArrowHitCreep_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickArrowHitCreep response rubick_CustomIsRubArcanaIsRubickIsRubickArrowHitCreep } Response rubick_CustomIsRubArcanaIsRubickIsRubickMulti_1 { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickMulti_1_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickMulti_1 response rubick_CustomIsRubArcanaIsRubickIsRubickMulti_1 } Response rubick_CustomIsRubArcanaIsRubickIsRubickMulti_2 { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickMulti_2_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickMulti_2 response rubick_CustomIsRubArcanaIsRubickIsRubickMulti_2 } Response rubick_CustomIsRubArcanaIsRubickIsRubickMulti_3 { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickMulti_3_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickMulti_3 response rubick_CustomIsRubArcanaIsRubickIsRubickMulti_3 } Response rubick_CustomIsRubArcanaIsRubickIsRubickFalsePromiseIsFPSurvived { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickFalsePromiseIsFPSurvived_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickFalsePromise IsFPSurvived response rubick_CustomIsRubArcanaIsRubickIsRubickFalsePromiseIsFPSurvived } Response rubick_CustomIsRubArcanaIsRubickIsRubickFalsePromiseIsFPDiedChance_50% { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickFalsePromiseIsFPDiedChance_50%_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickFalsePromise IsFPDied Chance_50% response rubick_CustomIsRubArcanaIsRubickIsRubickFalsePromiseIsFPDiedChance_50% } Response rubick_CustomIsRubArcanaIsRubickIsRubickHookCatchHero { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_16.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickHookCatchHero_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickHookCatchHero response rubick_CustomIsRubArcanaIsRubickIsRubickHookCatchHero } Response rubick_CustomIsRubArcanaIsRubickIsRubickHookCatchCreep { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_anger_15.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickHookCatchCreep_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickHookCatchCreep response rubick_CustomIsRubArcanaIsRubickIsRubickHookCatchCreep } Response rubick_CustomIsRubArcanaIsRubickIsRubickHookCatchNothing { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickHookCatchNothing_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickHookCatchNothing response rubick_CustomIsRubArcanaIsRubickIsRubickHookCatchNothing } Response rubick_CustomIsRubArcanaIsRubickIsRubickFailEpicenter { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickFailEpicenter_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickFailEpicenter response rubick_CustomIsRubArcanaIsRubickIsRubickFailEpicenter } Response rubick_CustomIsRubArcanaIsRubickIsRubickSoulCatcherFail { scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickSoulCatcherFail_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickSoulCatcherFail response rubick_CustomIsRubArcanaIsRubickIsRubickSoulCatcherFail } Response rubick_CustomIsRubArcanaIsRubickIsRubickDisruptionEnemyReturn { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickDisruptionEnemyReturn_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickDisruptionEnemyReturn response rubick_CustomIsRubArcanaIsRubickIsRubickDisruptionEnemyReturn } Response rubick_CustomIsRubArcanaIsRubickIsRubickDisruptionAllyReturn { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickDisruptionAllyReturn_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickDisruptionAllyReturn response rubick_CustomIsRubArcanaIsRubickIsRubickDisruptionAllyReturn } Response rubick_CustomIsRubArcanaIsRubickIsRubickSoulCatcherSucceed { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickSoulCatcherSucceed_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickSoulCatcherSucceed response rubick_CustomIsRubArcanaIsRubickIsRubickSoulCatcherSucceed } Response rubick_CustomIsRubArcanaIsRubickIsRubickAmpDamage { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickAmpDamage_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickAmpDamage response rubick_CustomIsRubArcanaIsRubickIsRubickAmpDamage } Response rubick_CustomIsRubArcanaIsRubickIsRubickRealitySuccess { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickRealitySuccess_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickRealitySuccess response rubick_CustomIsRubArcanaIsRubickIsRubickRealitySuccess } Response rubick_CustomIsRubArcanaIsRubickRubickFeedMorty { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickRubickFeedMorty_Rule { criteria Custom Isrubick IsRubArcana IsRubick RubickFeedMorty response rubick_CustomIsRubArcanaIsRubickRubickFeedMorty } Response rubick_CustomIsRubArcanaIsRubickRubickFeedAlly { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickRubickFeedAlly_Rule { criteria Custom Isrubick IsRubArcana IsRubick RubickFeedAlly response rubick_CustomIsRubArcanaIsRubickRubickFeedAlly } Response rubick_CustomIsRubArcanaIsRubickRubickFeedCreep { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickRubickFeedCreep_Rule { criteria Custom Isrubick IsRubArcana IsRubick RubickFeedCreep response rubick_CustomIsRubArcanaIsRubickRubickFeedCreep } Response rubick_CustomIsRubArcanaIsRubickRubickHopNone { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickRubickHopNone_Rule { criteria Custom Isrubick IsRubArcana IsRubick RubickHopNone response rubick_CustomIsRubArcanaIsRubickRubickHopNone } Response rubick_CustomIsRubArcanaIsRubickRubickHopHeroes { scene "scenes/rubick/rubick_rub_arc_happy_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_happy_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_happy_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_happy_07.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickRubickHopHeroes_Rule { criteria Custom Isrubick IsRubArcana IsRubick RubickHopHeroes response rubick_CustomIsRubArcanaIsRubickRubickHopHeroes } Response rubick_CustomIsRubArcanaIsRubickRubickHopCreeps { scene "scenes/rubick/rubick_rub_arc_happy_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_happy_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_happy_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_happy_07.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickRubickHopCreeps_Rule { criteria Custom Isrubick IsRubArcana IsRubick RubickHopCreeps response rubick_CustomIsRubArcanaIsRubickRubickHopCreeps } Response rubick_CustomIsRubArcanaIsRubickIsRubickShrapnel { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickShrapnel_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickShrapnel response rubick_CustomIsRubArcanaIsRubickIsRubickShrapnel } Response rubick_CustomIsRubArcanaIsRubickIsRubickBallLightningStart { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickBallLightningStart_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickBallLightningStart response rubick_CustomIsRubArcanaIsRubickIsRubickBallLightningStart } Response rubick_CustomIsRubArcanaIsRubickIsRubickBallLightningEnd { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickBallLightningEnd_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickBallLightningEnd response rubick_CustomIsRubArcanaIsRubickIsRubickBallLightningEnd } Response rubick_CustomIsRubArcanaIsRubickIsRubickStaticRemnant { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickStaticRemnant_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickStaticRemnant response rubick_CustomIsRubArcanaIsRubickIsRubickStaticRemnant } Response rubick_CustomIsRubArcanaIsRubickIsInterruptedTeleport { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsInterruptedTeleport_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsInterruptedTeleport response rubick_CustomIsRubArcanaIsRubickIsInterruptedTeleport } Response rubick_CustomIsRubArcanaIsRubickIsRubickTechiesTauntJustInCase { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickTechiesTauntJustInCase_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickTechiesTauntJustInCase response rubick_CustomIsRubArcanaIsRubickIsRubickTechiesTauntJustInCase } Response rubick_CustomIsRubArcanaIsRubickIsRubickToss { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickToss_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickToss response rubick_CustomIsRubArcanaIsRubickIsRubickToss } Response rubick_CustomIsRubArcanaIsRubickIsRubickSnowballStartAlly { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickSnowballStartAlly_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickSnowballStartAlly response rubick_CustomIsRubArcanaIsRubickIsRubickSnowballStartAlly } Response rubick_CustomIsRubArcanaIsRubickIsRubickSnowHit { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickSnowHit_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickSnowHit response rubick_CustomIsRubArcanaIsRubickIsRubickSnowHit } Response rubick_CustomIsRubArcanaIsRubickIsRubickSnowballFail { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickSnowballFail_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickSnowballFail response rubick_CustomIsRubArcanaIsRubickIsRubickSnowballFail } Response rubick_CustomIsRubArcanaIsRubickIsRubickTuskPunchFail { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_anger_15.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickTuskPunchFail_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickTuskPunchFail response rubick_CustomIsRubArcanaIsRubickIsRubickTuskPunchFail } Response rubick_CustomIsRubArcanaIsRubickIsRubickTuskPunchHero { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickTuskPunchHero_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickTuskPunchHero response rubick_CustomIsRubArcanaIsRubickIsRubickTuskPunchHero } Response rubick_CustomIsRubArcanaIsRubickIsRubickStepStrike { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickStepStrike_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickStepStrike response rubick_CustomIsRubArcanaIsRubickIsRubickStepStrike } Response rubick_CustomIsRubArcanaIsRubickIsRubickStepStroll { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickStepStroll_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickStepStroll response rubick_CustomIsRubArcanaIsRubickIsRubickStepStroll } Response rubick_CustomIsRubArcanaIsRubickIsRubickVoodooRestoration { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickVoodooRestoration_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickVoodooRestoration response rubick_CustomIsRubArcanaIsRubickIsRubickVoodooRestoration } Response rubick_CustomIsRubArcanaIsRubickIsRubickHeroShackledChance_25% { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickHeroShackledChance_25%_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickHeroShackled Chance_25% response rubick_CustomIsRubArcanaIsRubickIsRubickHeroShackledChance_25% } Response rubick_CustomIsRubArcanaIsRubickIsRubickMaledictHighDamageIsMaledictPenultimateTick { scene "" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickMaledictHighDamageIsMaledictPenultimateTick_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickMaledictHighDamage IsMaledictPenultimateTick response rubick_CustomIsRubArcanaIsRubickIsRubickMaledictHighDamageIsMaledictPenultimateTick } Response rubick_CustomIsRubArcanaIsRubickIsRubickMaledictFailToKillIsRubickMaledictFinalTick { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickIsRubickMaledictFailToKillIsRubickMaledictFinalTick_Rule { criteria Custom Isrubick IsRubArcana IsRubick IsRubickMaledictFailToKill IsRubickMaledictFinalTick response rubick_CustomIsRubArcanaIsRubickIsRubickMaledictFailToKillIsRubickMaledictFinalTick } Response rubick_CustomIsRubArcana { scene "scenes/rubick/rubick_rub_arc_failure_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_04.vcd" nodelay noscene } Rule rubick_CustomIsRubArcana_Rule { criteria Custom Isrubick IsRubArcana response rubick_CustomIsRubArcana } Response rubick_CustomIsRubArcanaIsRubickLoadoutSpawn { scene "scenes/rubick/rubick_rub_arc_spawn_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spawn_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spawn_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spawn_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spawn_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spawn_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_14.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_21.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_14.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_14.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickLoadoutSpawn_Rule { criteria Custom Isrubick IsRubArcana IsRubickLoadoutSpawn response rubick_CustomIsRubArcanaIsRubickLoadoutSpawn } Response rubick_CustomIsRubArcanaIsRubickSpecialSpawn { scene "scenes/rubick/rubick_rub_arc_move_21.vcd" nodelay noscene } Rule rubick_CustomIsRubArcanaIsRubickSpecialSpawn_Rule { criteria Custom Isrubick IsRubArcana IsRubickSpecialSpawn response rubick_CustomIsRubArcanaIsRubickSpecialSpawn } Response rubick_CustomIsRubickLoadoutSpawn { scene "scenes/rubick/rubick_rubick_spawn_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spawn_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spawn_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spawn_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spawn_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spawn_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_14.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_21.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_14.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_14.vcd" nodelay noscene } Rule rubick_CustomIsRubickLoadoutSpawn_Rule { criteria Custom Isrubick IsRubickLoadoutSpawn response rubick_CustomIsRubickLoadoutSpawn } Response rubick_CustomIsRubickSpecialSpawn { scene "scenes/rubick/rubick_rubick_move_21.vcd" nodelay noscene } Rule rubick_CustomIsRubickSpecialSpawn_Rule { criteria Custom Isrubick IsRubickSpecialSpawn response rubick_CustomIsRubickSpecialSpawn } Response rubick_KillIsFirstBlood { scene "scenes/rubick/rubick_rubick_firstblood_01.vcd" nodelay noscene } Rule rubick_KillIsFirstBlood_Rule { criteria Kill Isrubick IsFirstBlood response rubick_KillIsFirstBlood } Response rubick_Kill { scene "scenes/rubick/rubick_rubick_move_21.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_11.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_14.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_15.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_16.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_kill_17.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_11.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_07.vcd" nodelay noscene } Rule rubick_Kill_Rule { criteria Kill Isrubick response rubick_Kill } Response rubick_KillIsRubickIsEnemyAncient_ApparitionChance_30%RubickIceBlast { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyAncient_ApparitionChance_30%RubickIceBlast_Rule { criteria Kill Isrubick IsRubick IsEnemyAncient_Apparition Chance_30% RubickIceBlast response rubick_KillIsRubickIsEnemyAncient_ApparitionChance_30%RubickIceBlast } Response rubick_KillIsRubickIsEnemyAntimageChance_30%RubickManaVoid { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyAntimageChance_30%RubickManaVoid_Rule { criteria Kill Isrubick IsRubick IsEnemyAntimage Chance_30% RubickManaVoid response rubick_KillIsRubickIsEnemyAntimageChance_30%RubickManaVoid } Response rubick_KillIsRubickIsEnemyAxeChance_30%RubickCullingBlade { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyAxeChance_30%RubickCullingBlade_Rule { criteria Kill Isrubick IsRubick IsEnemyAxe Chance_30% RubickCullingBlade response rubick_KillIsRubickIsEnemyAxeChance_30%RubickCullingBlade } Response rubick_KillIsRubickIsEnemyBaneChance_30%RubickFiendsGrip { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyBaneChance_30%RubickFiendsGrip_Rule { criteria Kill Isrubick IsRubick IsEnemyBane Chance_30% RubickFiendsGrip response rubick_KillIsRubickIsEnemyBaneChance_30%RubickFiendsGrip } Response rubick_KillIsRubickIsEnemyBatriderChance_30%RubickFlamingLasso { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyBatriderChance_30%RubickFlamingLasso_Rule { criteria Kill Isrubick IsRubick IsEnemyBatrider Chance_30% RubickFlamingLasso response rubick_KillIsRubickIsEnemyBatriderChance_30%RubickFlamingLasso } Response rubick_KillIsRubickIsEnemyBeastmasterChance_30%RubickPrimalRoar { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyBeastmasterChance_30%RubickPrimalRoar_Rule { criteria Kill Isrubick IsRubick IsEnemyBeastmaster Chance_30% RubickPrimalRoar response rubick_KillIsRubickIsEnemyBeastmasterChance_30%RubickPrimalRoar } Response rubick_KillIsRubickIsEnemyBloodseekerChance_30%RubickRupture { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyBloodseekerChance_30%RubickRupture_Rule { criteria Kill Isrubick IsRubick IsEnemyBloodseeker Chance_30% RubickRupture response rubick_KillIsRubickIsEnemyBloodseekerChance_30%RubickRupture } Response rubick_KillIsRubickIsEnemyCentaurChance_30%RubickStampede { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyCentaurChance_30%RubickStampede_Rule { criteria Kill Isrubick IsRubick IsEnemyCentaur Chance_30% RubickStampede response rubick_KillIsRubickIsEnemyCentaurChance_30%RubickStampede } Response rubick_KillIsRubickIsEnemyRattletrapChance_30%RubickHookshot { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyRattletrapChance_30%RubickHookshot_Rule { criteria Kill Isrubick IsRubick IsEnemyRattletrap Chance_30% RubickHookshot response rubick_KillIsRubickIsEnemyRattletrapChance_30%RubickHookshot } Response rubick_KillIsRubickIsEnemyCrystalMaidenChance_30%RubickFreezingField { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyCrystalMaidenChance_30%RubickFreezingField_Rule { criteria Kill Isrubick IsRubick IsEnemyCrystalMaiden Chance_30% RubickFreezingField response rubick_KillIsRubickIsEnemyCrystalMaidenChance_30%RubickFreezingField } Response rubick_KillIsRubickIsEnemyDeath_ProphetChance_30%RubickExorcism { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyDeath_ProphetChance_30%RubickExorcism_Rule { criteria Kill Isrubick IsRubick IsEnemyDeath_Prophet Chance_30% RubickExorcism response rubick_KillIsRubickIsEnemyDeath_ProphetChance_30%RubickExorcism } Response rubick_KillIsRubickIsEnemyDisruptorChance_30%RubickStaticStorm { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyDisruptorChance_30%RubickStaticStorm_Rule { criteria Kill Isrubick IsRubick IsEnemyDisruptor Chance_30% RubickStaticStorm response rubick_KillIsRubickIsEnemyDisruptorChance_30%RubickStaticStorm } Response rubick_KillIsRubickIsEnemyDoom_BringerChance_30%RubickDoom { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyDoom_BringerChance_30%RubickDoom_Rule { criteria Kill Isrubick IsRubick IsEnemyDoom_Bringer Chance_30% RubickDoom response rubick_KillIsRubickIsEnemyDoom_BringerChance_30%RubickDoom } Response rubick_KillIsRubickIsEnemyEarth_SpiritChance_30%RubickMagnetize { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyEarth_SpiritChance_30%RubickMagnetize_Rule { criteria Kill Isrubick IsRubick IsEnemyEarth_Spirit Chance_30% RubickMagnetize response rubick_KillIsRubickIsEnemyEarth_SpiritChance_30%RubickMagnetize } Response rubick_KillIsRubickIsEnemyEarthshakerChance_30%RubickEchoSlam { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyEarthshakerChance_30%RubickEchoSlam_Rule { criteria Kill Isrubick IsRubick IsEnemyEarthshaker Chance_30% RubickEchoSlam response rubick_KillIsRubickIsEnemyEarthshakerChance_30%RubickEchoSlam } Response rubick_KillIsRubickIsEnemyElder_TitanChance_30%RubickEarthSplitter { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyElder_TitanChance_30%RubickEarthSplitter_Rule { criteria Kill Isrubick IsRubick IsEnemyElder_Titan Chance_30% RubickEarthSplitter response rubick_KillIsRubickIsEnemyElder_TitanChance_30%RubickEarthSplitter } Response rubick_KillIsRubickIsEnemyEmber_SpiritChance_30%RubickFireRemnant { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyEmber_SpiritChance_30%RubickFireRemnant_Rule { criteria Kill Isrubick IsRubick IsEnemyEmber_Spirit Chance_30% RubickFireRemnant response rubick_KillIsRubickIsEnemyEmber_SpiritChance_30%RubickFireRemnant } Response rubick_KillIsRubickIsEnemyEnigmaChance_30%RubickBlackHole { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyEnigmaChance_30%RubickBlackHole_Rule { criteria Kill Isrubick IsRubick IsEnemyEnigma Chance_30% RubickBlackHole response rubick_KillIsRubickIsEnemyEnigmaChance_30%RubickBlackHole } Response rubick_KillIsRubickIsEnemyGyrocopterChance_30%RubickCallDown { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyGyrocopterChance_30%RubickCallDown_Rule { criteria Kill Isrubick IsRubick IsEnemyGyrocopter Chance_30% RubickCallDown response rubick_KillIsRubickIsEnemyGyrocopterChance_30%RubickCallDown } Response rubick_KillIsRubickIsEnemyHuskarChance_30%RubickLifeBreak { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyHuskarChance_30%RubickLifeBreak_Rule { criteria Kill Isrubick IsRubick IsEnemyHuskar Chance_30% RubickLifeBreak response rubick_KillIsRubickIsEnemyHuskarChance_30%RubickLifeBreak } Response rubick_KillIsRubickIsEnemyJakiroChance_30%RubickMacropyre { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyJakiroChance_30%RubickMacropyre_Rule { criteria Kill Isrubick IsRubick IsEnemyJakiro Chance_30% RubickMacropyre response rubick_KillIsRubickIsEnemyJakiroChance_30%RubickMacropyre } Response rubick_KillIsRubickIsEnemyJuggernautChance_30%RubickOmnislash { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyJuggernautChance_30%RubickOmnislash_Rule { criteria Kill Isrubick IsRubick IsEnemyJuggernaut Chance_30% RubickOmnislash response rubick_KillIsRubickIsEnemyJuggernautChance_30%RubickOmnislash } Response rubick_KillIsRubickIsEnemyKunkkaChance_30%RubickGhostShip { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyKunkkaChance_30%RubickGhostShip_Rule { criteria Kill Isrubick IsRubick IsEnemyKunkka Chance_30% RubickGhostShip response rubick_KillIsRubickIsEnemyKunkkaChance_30%RubickGhostShip } Response rubick_KillIsRubickIsEnemyLeshracChance_30%RubickPulseNova { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyLeshracChance_30%RubickPulseNova_Rule { criteria Kill Isrubick IsRubick IsEnemyLeshrac Chance_30% RubickPulseNova response rubick_KillIsRubickIsEnemyLeshracChance_30%RubickPulseNova } Response rubick_KillIsRubickIsEnemyLichChance_30%RubickChainFrost { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyLichChance_30%RubickChainFrost_Rule { criteria Kill Isrubick IsRubick IsEnemyLich Chance_30% RubickChainFrost response rubick_KillIsRubickIsEnemyLichChance_30%RubickChainFrost } Response rubick_KillIsRubickIsEnemyLife_StealerChance_30%RubickInfest { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyLife_StealerChance_30%RubickInfest_Rule { criteria Kill Isrubick IsRubick IsEnemyLife_Stealer Chance_30% RubickInfest response rubick_KillIsRubickIsEnemyLife_StealerChance_30%RubickInfest } Response rubick_KillIsRubickIsEnemyLinaChance_30%RubickLagunaBlade { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyLinaChance_30%RubickLagunaBlade_Rule { criteria Kill Isrubick IsRubick IsEnemyLina Chance_30% RubickLagunaBlade response rubick_KillIsRubickIsEnemyLinaChance_30%RubickLagunaBlade } Response rubick_KillIsRubickIsEnemyLionChance_30%RubickFingerofDeath { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyLionChance_30%RubickFingerofDeath_Rule { criteria Kill Isrubick IsRubick IsEnemyLion Chance_30% RubickFingerofDeath response rubick_KillIsRubickIsEnemyLionChance_30%RubickFingerofDeath } Response rubick_KillIsRubickIsEnemyLunaChance_30%RubickEclipse { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyLunaChance_30%RubickEclipse_Rule { criteria Kill Isrubick IsRubick IsEnemyLuna Chance_30% RubickEclipse response rubick_KillIsRubickIsEnemyLunaChance_30%RubickEclipse } Response rubick_KillIsRubickIsEnemyMagnataurChance_30%RubickReversePolarity { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyMagnataurChance_30%RubickReversePolarity_Rule { criteria Kill Isrubick IsRubick IsEnemyMagnataur Chance_30% RubickReversePolarity response rubick_KillIsRubickIsEnemyMagnataurChance_30%RubickReversePolarity } Response rubick_KillIsRubickIsEnemyFurionChance_30%RubickWrathofNature { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyFurionChance_30%RubickWrathofNature_Rule { criteria Kill Isrubick IsRubick IsEnemyFurion Chance_30% RubickWrathofNature response rubick_KillIsRubickIsEnemyFurionChance_30%RubickWrathofNature } Response rubick_KillIsRubickIsEnemyNecrolyteChance_30%RubickReapersScythe { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyNecrolyteChance_30%RubickReapersScythe_Rule { criteria Kill Isrubick IsRubick IsEnemyNecrolyte Chance_30% RubickReapersScythe response rubick_KillIsRubickIsEnemyNecrolyteChance_30%RubickReapersScythe } Response rubick_KillIsRubickIsEnemyNyx_AssassinChance_30%RubickVendetta { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyNyx_AssassinChance_30%RubickVendetta_Rule { criteria Kill Isrubick IsRubick IsEnemyNyx_Assassin Chance_30% RubickVendetta response rubick_KillIsRubickIsEnemyNyx_AssassinChance_30%RubickVendetta } Response rubick_KillIsRubickIsEnemyOutworld_DestroyerChance_30%RubickSanitysEclipse { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyOutworld_DestroyerChance_30%RubickSanitysEclipse_Rule { criteria Kill Isrubick IsRubick IsEnemyOutworld_Destroyer Chance_30% RubickSanitysEclipse response rubick_KillIsRubickIsEnemyOutworld_DestroyerChance_30%RubickSanitysEclipse } Response rubick_KillIsRubickIsEnemyPhoenixChance_30%RubickSupernova { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyPhoenixChance_30%RubickSupernova_Rule { criteria Kill Isrubick IsRubick IsEnemyPhoenix Chance_30% RubickSupernova response rubick_KillIsRubickIsEnemyPhoenixChance_30%RubickSupernova } Response rubick_KillIsRubickIsEnemyPuckChance_30%RubickDreamCoil { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyPuckChance_30%RubickDreamCoil_Rule { criteria Kill Isrubick IsRubick IsEnemyPuck Chance_30% RubickDreamCoil response rubick_KillIsRubickIsEnemyPuckChance_30%RubickDreamCoil } Response rubick_KillIsRubickIsEnemyPudgeChance_30%RubickDismember { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyPudgeChance_30%RubickDismember_Rule { criteria Kill Isrubick IsRubick IsEnemyPudge Chance_30% RubickDismember response rubick_KillIsRubickIsEnemyPudgeChance_30%RubickDismember } Response rubick_KillIsRubickIsEnemyPugnaChance_30%RubickLifeDrain { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyPugnaChance_30%RubickLifeDrain_Rule { criteria Kill Isrubick IsRubick IsEnemyPugna Chance_30% RubickLifeDrain response rubick_KillIsRubickIsEnemyPugnaChance_30%RubickLifeDrain } Response rubick_KillIsRubickIsEnemyQueenofPainChance_30%RubickSonicWave { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyQueenofPainChance_30%RubickSonicWave_Rule { criteria Kill Isrubick IsRubick IsEnemyQueenofPain Chance_30% RubickSonicWave response rubick_KillIsRubickIsEnemyQueenofPainChance_30%RubickSonicWave } Response rubick_KillIsRubickIsEnemyRazorChance_30%RubickEyeoftheStorm { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyRazorChance_30%RubickEyeoftheStorm_Rule { criteria Kill Isrubick IsRubick IsEnemyRazor Chance_30% RubickEyeoftheStorm response rubick_KillIsRubickIsEnemyRazorChance_30%RubickEyeoftheStorm } Response rubick_KillIsRubickIsEnemySandKingChance_30%RubickEpicenter { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemySandKingChance_30%RubickEpicenter_Rule { criteria Kill Isrubick IsRubick IsEnemySandKing Chance_30% RubickEpicenter response rubick_KillIsRubickIsEnemySandKingChance_30%RubickEpicenter } Response rubick_KillIsRubickIsEnemyShadow_DemonChance_30%RubickDemonicPurge { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyShadow_DemonChance_30%RubickDemonicPurge_Rule { criteria Kill Isrubick IsRubick IsEnemyShadow_Demon Chance_30% RubickDemonicPurge response rubick_KillIsRubickIsEnemyShadow_DemonChance_30%RubickDemonicPurge } Response rubick_KillIsRubickIsEnemyNevermoreChance_30%RubickRequiemofSouls { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyNevermoreChance_30%RubickRequiemofSouls_Rule { criteria Kill Isrubick IsRubick IsEnemyNevermore Chance_30% RubickRequiemofSouls response rubick_KillIsRubickIsEnemyNevermoreChance_30%RubickRequiemofSouls } Response rubick_KillIsRubickIsEnemySkywrath_MageChance_30%RubickMysticFlare { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemySkywrath_MageChance_30%RubickMysticFlare_Rule { criteria Kill Isrubick IsRubick IsEnemySkywrath_Mage Chance_30% RubickMysticFlare response rubick_KillIsRubickIsEnemySkywrath_MageChance_30%RubickMysticFlare } Response rubick_KillIsRubickIsEnemySnapfireChance_30%IsRubickFireBlob { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemySnapfireChance_30%IsRubickFireBlob_Rule { criteria Kill Isrubick IsRubick IsEnemySnapfire Chance_30% IsRubickFireBlob response rubick_KillIsRubickIsEnemySnapfireChance_30%IsRubickFireBlob } Response rubick_KillIsRubickIsEnemySniperChance_30%RubickAssassinate { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemySniperChance_30%RubickAssassinate_Rule { criteria Kill Isrubick IsRubick IsEnemySniper Chance_30% RubickAssassinate response rubick_KillIsRubickIsEnemySniperChance_30%RubickAssassinate } Response rubick_KillIsRubickIsEnemyStormSpiritChance_30%RubickBallLightning { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyStormSpiritChance_30%RubickBallLightning_Rule { criteria Kill Isrubick IsRubick IsEnemyStormSpirit Chance_30% RubickBallLightning response rubick_KillIsRubickIsEnemyStormSpiritChance_30%RubickBallLightning } Response rubick_KillIsRubickIsEnemyTechiesChance_30%RubickRemoteMines { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyTechiesChance_30%RubickRemoteMines_Rule { criteria Kill Isrubick IsRubick IsEnemyTechies Chance_30% RubickRemoteMines response rubick_KillIsRubickIsEnemyTechiesChance_30%RubickRemoteMines } Response rubick_KillIsRubickIsEnemyTidehunterChance_30%RubickRavage { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyTidehunterChance_30%RubickRavage_Rule { criteria Kill Isrubick IsRubick IsEnemyTidehunter Chance_30% RubickRavage response rubick_KillIsRubickIsEnemyTidehunterChance_30%RubickRavage } Response rubick_KillIsRubickIsEnemyShredderChance_30%RubickChakram { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyShredderChance_30%RubickChakram_Rule { criteria Kill Isrubick IsRubick IsEnemyShredder Chance_30% RubickChakram response rubick_KillIsRubickIsEnemyShredderChance_30%RubickChakram } Response rubick_KillIsRubickIsEnemyViperChance_30%RubickViperStrike { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyViperChance_30%RubickViperStrike_Rule { criteria Kill Isrubick IsRubick IsEnemyViper Chance_30% RubickViperStrike response rubick_KillIsRubickIsEnemyViperChance_30%RubickViperStrike } Response rubick_KillIsRubickIsEnemyVoid_SpiritChance_30%IsRubickAstralStep { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyVoid_SpiritChance_30%IsRubickAstralStep_Rule { criteria Kill Isrubick IsRubick IsEnemyVoid_Spirit Chance_30% IsRubickAstralStep response rubick_KillIsRubickIsEnemyVoid_SpiritChance_30%IsRubickAstralStep } Response rubick_KillIsRubickIsEnemyWarlockChance_30%RubickChaoticOffering { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyWarlockChance_30%RubickChaoticOffering_Rule { criteria Kill Isrubick IsRubick IsEnemyWarlock Chance_30% RubickChaoticOffering response rubick_KillIsRubickIsEnemyWarlockChance_30%RubickChaoticOffering } Response rubick_KillIsRubickIsEnemyWinter_WyvernChance_30%RubickWintersCurse { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyWinter_WyvernChance_30%RubickWintersCurse_Rule { criteria Kill Isrubick IsRubick IsEnemyWinter_Wyvern Chance_30% RubickWintersCurse response rubick_KillIsRubickIsEnemyWinter_WyvernChance_30%RubickWintersCurse } Response rubick_KillIsRubickIsEnemyZuusChance_30%RubickThunderGodsWrath { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubickIsEnemyZuusChance_30%RubickThunderGodsWrath_Rule { criteria Kill Isrubick IsRubick IsEnemyZuus Chance_30% RubickThunderGodsWrath response rubick_KillIsRubickIsEnemyZuusChance_30%RubickThunderGodsWrath } Response rubick_KillIsRubickChance_3%RubickIceBlast { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickIceBlast_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickIceBlast response rubick_KillIsRubickChance_3%RubickIceBlast } Response rubick_KillIsRubickChance_3%RubickManaVoid { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickManaVoid_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickManaVoid response rubick_KillIsRubickChance_3%RubickManaVoid } Response rubick_KillIsRubickChance_3%RubickCullingBlade { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickCullingBlade_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickCullingBlade response rubick_KillIsRubickChance_3%RubickCullingBlade } Response rubick_KillIsRubickChance_3%RubickFiendsGrip { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickFiendsGrip_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickFiendsGrip response rubick_KillIsRubickChance_3%RubickFiendsGrip } Response rubick_KillIsRubickChance_3%RubickFlamingLasso { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickFlamingLasso_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickFlamingLasso response rubick_KillIsRubickChance_3%RubickFlamingLasso } Response rubick_KillIsRubickChance_3%RubickPrimalRoar { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickPrimalRoar_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickPrimalRoar response rubick_KillIsRubickChance_3%RubickPrimalRoar } Response rubick_KillIsRubickChance_3%RubickRupture { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickRupture_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickRupture response rubick_KillIsRubickChance_3%RubickRupture } Response rubick_KillIsRubickChance_3%RubickStampede { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickStampede_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickStampede response rubick_KillIsRubickChance_3%RubickStampede } Response rubick_KillIsRubickChance_3%RubickHookshot { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickHookshot_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickHookshot response rubick_KillIsRubickChance_3%RubickHookshot } Response rubick_KillIsRubickChance_3%RubickFreezingField { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickFreezingField_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickFreezingField response rubick_KillIsRubickChance_3%RubickFreezingField } Response rubick_KillIsRubickChance_3%RubickExorcism { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickExorcism_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickExorcism response rubick_KillIsRubickChance_3%RubickExorcism } Response rubick_KillIsRubickChance_3%RubickStaticStorm { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickStaticStorm_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickStaticStorm response rubick_KillIsRubickChance_3%RubickStaticStorm } Response rubick_KillIsRubickChance_3%RubickDoom { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickDoom_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickDoom response rubick_KillIsRubickChance_3%RubickDoom } Response rubick_KillIsRubickChance_3%RubickMagnetize { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickMagnetize_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickMagnetize response rubick_KillIsRubickChance_3%RubickMagnetize } Response rubick_KillIsRubickChance_3%RubickEchoSlam { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickEchoSlam_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickEchoSlam response rubick_KillIsRubickChance_3%RubickEchoSlam } Response rubick_KillIsRubickChance_3%RubickEarthSplitter { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickEarthSplitter_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickEarthSplitter response rubick_KillIsRubickChance_3%RubickEarthSplitter } Response rubick_KillIsRubickChance_3%RubickFireRemnant { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickFireRemnant_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickFireRemnant response rubick_KillIsRubickChance_3%RubickFireRemnant } Response rubick_KillIsRubickChance_3%RubickBlackHole { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickBlackHole_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickBlackHole response rubick_KillIsRubickChance_3%RubickBlackHole } Response rubick_KillIsRubickChance_3%RubickCallDown { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickCallDown_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickCallDown response rubick_KillIsRubickChance_3%RubickCallDown } Response rubick_KillIsRubickChance_3%RubickLifeBreak { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickLifeBreak_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickLifeBreak response rubick_KillIsRubickChance_3%RubickLifeBreak } Response rubick_KillIsRubickChance_3%RubickMacropyre { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickMacropyre_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickMacropyre response rubick_KillIsRubickChance_3%RubickMacropyre } Response rubick_KillIsRubickChance_3%RubickOmnislash { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickOmnislash_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickOmnislash response rubick_KillIsRubickChance_3%RubickOmnislash } Response rubick_KillIsRubickChance_3%RubickGhostShip { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickGhostShip_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickGhostShip response rubick_KillIsRubickChance_3%RubickGhostShip } Response rubick_KillIsRubickChance_3%RubickPulseNova { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickPulseNova_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickPulseNova response rubick_KillIsRubickChance_3%RubickPulseNova } Response rubick_KillIsRubickChance_3%RubickChainFrost { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickChainFrost_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickChainFrost response rubick_KillIsRubickChance_3%RubickChainFrost } Response rubick_KillIsRubickChance_3%RubickInfest { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickInfest_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickInfest response rubick_KillIsRubickChance_3%RubickInfest } Response rubick_KillIsRubickChance_3%RubickLagunaBlade { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickLagunaBlade_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickLagunaBlade response rubick_KillIsRubickChance_3%RubickLagunaBlade } Response rubick_KillIsRubickChance_3%RubickFingerofDeath { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickFingerofDeath_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickFingerofDeath response rubick_KillIsRubickChance_3%RubickFingerofDeath } Response rubick_KillIsRubickChance_3%RubickEclipse { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickEclipse_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickEclipse response rubick_KillIsRubickChance_3%RubickEclipse } Response rubick_KillIsRubickChance_3%RubickReversePolarity { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickReversePolarity_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickReversePolarity response rubick_KillIsRubickChance_3%RubickReversePolarity } Response rubick_KillIsRubickChance_3%RubickWrathofNature { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickWrathofNature_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickWrathofNature response rubick_KillIsRubickChance_3%RubickWrathofNature } Response rubick_KillIsRubickChance_3%RubickReapersScythe { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickReapersScythe_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickReapersScythe response rubick_KillIsRubickChance_3%RubickReapersScythe } Response rubick_KillIsRubickChance_3%RubickVendetta { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickVendetta_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickVendetta response rubick_KillIsRubickChance_3%RubickVendetta } Response rubick_KillIsRubickChance_3%RubickSanitysEclipse { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickSanitysEclipse_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickSanitysEclipse response rubick_KillIsRubickChance_3%RubickSanitysEclipse } Response rubick_KillIsRubickChance_3%RubickSupernova { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickSupernova_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickSupernova response rubick_KillIsRubickChance_3%RubickSupernova } Response rubick_KillIsRubickChance_3%RubickDreamCoil { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickDreamCoil_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickDreamCoil response rubick_KillIsRubickChance_3%RubickDreamCoil } Response rubick_KillIsRubickChance_3%RubickDismember { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickDismember_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickDismember response rubick_KillIsRubickChance_3%RubickDismember } Response rubick_KillIsRubickChance_3%RubickLifeDrain { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickLifeDrain_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickLifeDrain response rubick_KillIsRubickChance_3%RubickLifeDrain } Response rubick_KillIsRubickChance_3%RubickSonicWave { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickSonicWave_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickSonicWave response rubick_KillIsRubickChance_3%RubickSonicWave } Response rubick_KillIsRubickChance_3%RubickEyeoftheStorm { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickEyeoftheStorm_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickEyeoftheStorm response rubick_KillIsRubickChance_3%RubickEyeoftheStorm } Response rubick_KillIsRubickChance_3%RubickEpicenter { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickEpicenter_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickEpicenter response rubick_KillIsRubickChance_3%RubickEpicenter } Response rubick_KillIsRubickChance_3%RubickDemonicPurge { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickDemonicPurge_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickDemonicPurge response rubick_KillIsRubickChance_3%RubickDemonicPurge } Response rubick_KillIsRubickChance_3%RubickRequiemofSouls { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickRequiemofSouls_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickRequiemofSouls response rubick_KillIsRubickChance_3%RubickRequiemofSouls } Response rubick_KillIsRubickChance_3%RubickMysticFlare { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickMysticFlare_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickMysticFlare response rubick_KillIsRubickChance_3%RubickMysticFlare } Response rubick_KillIsRubickChance_3%IsRubickFireBlob { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%IsRubickFireBlob_Rule { criteria Kill Isrubick IsRubick Chance_3% IsRubickFireBlob response rubick_KillIsRubickChance_3%IsRubickFireBlob } Response rubick_KillIsRubickChance_3%RubickAssassinate { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickAssassinate_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickAssassinate response rubick_KillIsRubickChance_3%RubickAssassinate } Response rubick_KillIsRubickChance_3%RubickBallLightning { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickBallLightning_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickBallLightning response rubick_KillIsRubickChance_3%RubickBallLightning } Response rubick_KillIsRubickChance_3%RubickRemoteMines { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickRemoteMines_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickRemoteMines response rubick_KillIsRubickChance_3%RubickRemoteMines } Response rubick_KillIsRubickChance_3%RubickRavage { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickRavage_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickRavage response rubick_KillIsRubickChance_3%RubickRavage } Response rubick_KillIsRubickChance_3%RubickChakram { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickChakram_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickChakram response rubick_KillIsRubickChance_3%RubickChakram } Response rubick_KillIsRubickChance_3%RubickViperStrike { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickViperStrike_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickViperStrike response rubick_KillIsRubickChance_3%RubickViperStrike } Response rubick_KillIsRubickChance_3%IsRubickAstralStep { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%IsRubickAstralStep_Rule { criteria Kill Isrubick IsRubick Chance_3% IsRubickAstralStep response rubick_KillIsRubickChance_3%IsRubickAstralStep } Response rubick_KillIsRubickChance_3%RubickChaoticOffering { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickChaoticOffering_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickChaoticOffering response rubick_KillIsRubickChance_3%RubickChaoticOffering } Response rubick_KillIsRubickChance_3%RubickWintersCurse { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickWintersCurse_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickWintersCurse response rubick_KillIsRubickChance_3%RubickWintersCurse } Response rubick_KillIsRubickChance_3%RubickThunderGodsWrath { scene "scenes/rubick/rubick_rubick_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubickChance_3%RubickThunderGodsWrath_Rule { criteria Kill Isrubick IsRubick Chance_3% RubickThunderGodsWrath response rubick_KillIsRubickChance_3%RubickThunderGodsWrath } Response rubick_KillIsEnemyInvokerChance_30% { scene "scenes/rubick/rubick_rubick_rival_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_rival_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_rival_03.vcd" nodelay noscene } Rule rubick_KillIsEnemyInvokerChance_30%_Rule { criteria Kill Isrubick IsEnemyInvoker Chance_30% response rubick_KillIsEnemyInvokerChance_30% } Response rubick_KillIsEnemyWitchDoctorChance_5% { scene "scenes/rubick/rubick_rubick_rival_04.vcd" nodelay noscene } Rule rubick_KillIsEnemyWitchDoctorChance_5%_Rule { criteria Kill Isrubick IsEnemyWitchDoctor Chance_5% response rubick_KillIsEnemyWitchDoctorChance_5% } Response rubick_KillIsEnemySilencerChance_50% { scene "scenes/rubick/rubick_rubick_rival_05.vcd" nodelay noscene } Rule rubick_KillIsEnemySilencerChance_50%_Rule { criteria Kill Isrubick IsEnemySilencer Chance_50% response rubick_KillIsEnemySilencerChance_50% } Response rubick_KillIsEnemyAntiMageChance_50% { scene "scenes/rubick/rubick_rubick_rival_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_rival_07.vcd" nodelay noscene } Rule rubick_KillIsEnemyAntiMageChance_50%_Rule { criteria Kill Isrubick IsEnemyAntiMage Chance_50% response rubick_KillIsEnemyAntiMageChance_50% } Response rubick_KillIsEnemyWarlockChance_50% { scene "scenes/rubick/rubick_rubick_rival_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_rival_09.vcd" nodelay noscene } Rule rubick_KillIsEnemyWarlockChance_50%_Rule { criteria Kill Isrubick IsEnemyWarlock Chance_50% response rubick_KillIsEnemyWarlockChance_50% } Response rubick_KillIsEnemyLichChance_50% { scene "scenes/rubick/rubick_rubick_rival_10.vcd" nodelay noscene } Rule rubick_KillIsEnemyLichChance_50%_Rule { criteria Kill Isrubick IsEnemyLich Chance_50% response rubick_KillIsEnemyLichChance_50% } Response rubick_KillIsEnemyLionChance_50% { scene "scenes/rubick/rubick_rubick_rival_11.vcd" nodelay noscene } Rule rubick_KillIsEnemyLionChance_50%_Rule { criteria Kill Isrubick IsEnemyLion Chance_50% response rubick_KillIsEnemyLionChance_50% } Response rubick_KillIsEnemyNecrolyteChance_50% { scene "scenes/rubick/rubick_rubick_rival_12.vcd" nodelay noscene } Rule rubick_KillIsEnemyNecrolyteChance_50%_Rule { criteria Kill Isrubick IsEnemyNecrolyte Chance_50% response rubick_KillIsEnemyNecrolyteChance_50% } Response rubick_KillIsEnemyPugnaChance_50% { scene "scenes/rubick/rubick_rubick_rival_13.vcd" nodelay noscene } Rule rubick_KillIsEnemyPugnaChance_50%_Rule { criteria Kill Isrubick IsEnemyPugna Chance_50% response rubick_KillIsEnemyPugnaChance_50% } Response rubick_KillIsEnemyShadowShamanChance_50% { scene "scenes/rubick/rubick_rubick_rival_14.vcd" nodelay noscene } Rule rubick_KillIsEnemyShadowShamanChance_50%_Rule { criteria Kill Isrubick IsEnemyShadowShaman Chance_50% response rubick_KillIsEnemyShadowShamanChance_50% } Response rubick_KillIsEnemySkywrath_MageChance_50% { scene "scenes/rubick/rubick_rubick_rival_15.vcd" nodelay noscene } Rule rubick_KillIsEnemySkywrath_MageChance_50%_Rule { criteria Kill Isrubick IsEnemySkywrath_Mage Chance_50% response rubick_KillIsEnemySkywrath_MageChance_50% } Response rubick_KillIsEnemyKeeper_of_the_LightChance_50% { scene "scenes/rubick/rubick_rubick_rival_16.vcd" nodelay noscene } Rule rubick_KillIsEnemyKeeper_of_the_LightChance_50%_Rule { criteria Kill Isrubick IsEnemyKeeper_of_the_Light Chance_50% response rubick_KillIsEnemyKeeper_of_the_LightChance_50% } Response rubick_KillIsEnemyCrystalMaidenChance_50% { scene "scenes/rubick/rubick_rubick_rival_17.vcd" nodelay noscene } Rule rubick_KillIsEnemyCrystalMaidenChance_50%_Rule { criteria Kill Isrubick IsEnemyCrystalMaiden Chance_50% response rubick_KillIsEnemyCrystalMaidenChance_50% } Response rubick_KillIsEnemyAncient_ApparitionChance_50% { scene "scenes/rubick/rubick_rubick_rival_17.vcd" nodelay noscene } Rule rubick_KillIsEnemyAncient_ApparitionChance_50%_Rule { criteria Kill Isrubick IsEnemyAncient_Apparition Chance_50% response rubick_KillIsEnemyAncient_ApparitionChance_50% } Response rubick_KillIsEnemyLinaChance_50% { scene "scenes/rubick/rubick_rubick_rival_18.vcd" nodelay noscene } Rule rubick_KillIsEnemyLinaChance_50%_Rule { criteria Kill Isrubick IsEnemyLina Chance_50% response rubick_KillIsEnemyLinaChance_50% } Response rubick_KillIsEnemyEmber_SpiritChance_50% { scene "scenes/rubick/rubick_rubick_rival_18.vcd" nodelay noscene } Rule rubick_KillIsEnemyEmber_SpiritChance_50%_Rule { criteria Kill Isrubick IsEnemyEmber_Spirit Chance_50% response rubick_KillIsEnemyEmber_SpiritChance_50% } Response rubick_KillIsRubArcanaIsFirstBlood { scene "scenes/rubick/rubick_rub_arc_firstblood_01.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsFirstBlood_Rule { criteria Kill Isrubick IsRubArcana IsFirstBlood response rubick_KillIsRubArcanaIsFirstBlood } Response rubick_KillIsRubArcana { scene "scenes/rubick/rubick_rub_arc_move_21.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_11.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_14.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_15.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_16.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_kill_17.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_11.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_07.vcd" nodelay noscene } Rule rubick_KillIsRubArcana_Rule { criteria Kill Isrubick IsRubArcana response rubick_KillIsRubArcana } Response rubick_KillIsRubArcanaIsRubickIsEnemyAncient_ApparitionChance_30%RubickIceBlast { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyAncient_ApparitionChance_30%RubickIceBlast_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyAncient_Apparition Chance_30% RubickIceBlast response rubick_KillIsRubArcanaIsRubickIsEnemyAncient_ApparitionChance_30%RubickIceBlast } Response rubick_KillIsRubArcanaIsRubickIsEnemyAntimageChance_30%RubickManaVoid { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyAntimageChance_30%RubickManaVoid_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyAntimage Chance_30% RubickManaVoid response rubick_KillIsRubArcanaIsRubickIsEnemyAntimageChance_30%RubickManaVoid } Response rubick_KillIsRubArcanaIsRubickIsEnemyAxeChance_30%RubickCullingBlade { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyAxeChance_30%RubickCullingBlade_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyAxe Chance_30% RubickCullingBlade response rubick_KillIsRubArcanaIsRubickIsEnemyAxeChance_30%RubickCullingBlade } Response rubick_KillIsRubArcanaIsRubickIsEnemyBaneChance_30%RubickFiendsGrip { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyBaneChance_30%RubickFiendsGrip_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyBane Chance_30% RubickFiendsGrip response rubick_KillIsRubArcanaIsRubickIsEnemyBaneChance_30%RubickFiendsGrip } Response rubick_KillIsRubArcanaIsRubickIsEnemyBatriderChance_30%RubickFlamingLasso { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyBatriderChance_30%RubickFlamingLasso_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyBatrider Chance_30% RubickFlamingLasso response rubick_KillIsRubArcanaIsRubickIsEnemyBatriderChance_30%RubickFlamingLasso } Response rubick_KillIsRubArcanaIsRubickIsEnemyBeastmasterChance_30%RubickPrimalRoar { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyBeastmasterChance_30%RubickPrimalRoar_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyBeastmaster Chance_30% RubickPrimalRoar response rubick_KillIsRubArcanaIsRubickIsEnemyBeastmasterChance_30%RubickPrimalRoar } Response rubick_KillIsRubArcanaIsRubickIsEnemyBloodseekerChance_30%RubickRupture { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyBloodseekerChance_30%RubickRupture_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyBloodseeker Chance_30% RubickRupture response rubick_KillIsRubArcanaIsRubickIsEnemyBloodseekerChance_30%RubickRupture } Response rubick_KillIsRubArcanaIsRubickIsEnemyCentaurChance_30%RubickStampede { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyCentaurChance_30%RubickStampede_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyCentaur Chance_30% RubickStampede response rubick_KillIsRubArcanaIsRubickIsEnemyCentaurChance_30%RubickStampede } Response rubick_KillIsRubArcanaIsRubickIsEnemyRattletrapChance_30%RubickHookshot { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyRattletrapChance_30%RubickHookshot_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyRattletrap Chance_30% RubickHookshot response rubick_KillIsRubArcanaIsRubickIsEnemyRattletrapChance_30%RubickHookshot } Response rubick_KillIsRubArcanaIsRubickIsEnemyCrystalMaidenChance_30%RubickFreezingField { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyCrystalMaidenChance_30%RubickFreezingField_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyCrystalMaiden Chance_30% RubickFreezingField response rubick_KillIsRubArcanaIsRubickIsEnemyCrystalMaidenChance_30%RubickFreezingField } Response rubick_KillIsRubArcanaIsRubickIsEnemyDeath_ProphetChance_30%RubickExorcism { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyDeath_ProphetChance_30%RubickExorcism_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyDeath_Prophet Chance_30% RubickExorcism response rubick_KillIsRubArcanaIsRubickIsEnemyDeath_ProphetChance_30%RubickExorcism } Response rubick_KillIsRubArcanaIsRubickIsEnemyDisruptorChance_30%RubickStaticStorm { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyDisruptorChance_30%RubickStaticStorm_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyDisruptor Chance_30% RubickStaticStorm response rubick_KillIsRubArcanaIsRubickIsEnemyDisruptorChance_30%RubickStaticStorm } Response rubick_KillIsRubArcanaIsRubickIsEnemyDoom_BringerChance_30%RubickDoom { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyDoom_BringerChance_30%RubickDoom_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyDoom_Bringer Chance_30% RubickDoom response rubick_KillIsRubArcanaIsRubickIsEnemyDoom_BringerChance_30%RubickDoom } Response rubick_KillIsRubArcanaIsRubickIsEnemyEarth_SpiritChance_30%RubickMagnetize { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyEarth_SpiritChance_30%RubickMagnetize_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyEarth_Spirit Chance_30% RubickMagnetize response rubick_KillIsRubArcanaIsRubickIsEnemyEarth_SpiritChance_30%RubickMagnetize } Response rubick_KillIsRubArcanaIsRubickIsEnemyEarthshakerChance_30%RubickEchoSlam { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyEarthshakerChance_30%RubickEchoSlam_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyEarthshaker Chance_30% RubickEchoSlam response rubick_KillIsRubArcanaIsRubickIsEnemyEarthshakerChance_30%RubickEchoSlam } Response rubick_KillIsRubArcanaIsRubickIsEnemyElder_TitanChance_30%RubickEarthSplitter { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyElder_TitanChance_30%RubickEarthSplitter_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyElder_Titan Chance_30% RubickEarthSplitter response rubick_KillIsRubArcanaIsRubickIsEnemyElder_TitanChance_30%RubickEarthSplitter } Response rubick_KillIsRubArcanaIsRubickIsEnemyEmber_SpiritChance_30%RubickFireRemnant { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyEmber_SpiritChance_30%RubickFireRemnant_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyEmber_Spirit Chance_30% RubickFireRemnant response rubick_KillIsRubArcanaIsRubickIsEnemyEmber_SpiritChance_30%RubickFireRemnant } Response rubick_KillIsRubArcanaIsRubickIsEnemyEnigmaChance_30%RubickBlackHole { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyEnigmaChance_30%RubickBlackHole_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyEnigma Chance_30% RubickBlackHole response rubick_KillIsRubArcanaIsRubickIsEnemyEnigmaChance_30%RubickBlackHole } Response rubick_KillIsRubArcanaIsRubickIsEnemyGyrocopterChance_30%RubickCallDown { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyGyrocopterChance_30%RubickCallDown_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyGyrocopter Chance_30% RubickCallDown response rubick_KillIsRubArcanaIsRubickIsEnemyGyrocopterChance_30%RubickCallDown } Response rubick_KillIsRubArcanaIsRubickIsEnemyHuskarChance_30%RubickLifeBreak { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyHuskarChance_30%RubickLifeBreak_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyHuskar Chance_30% RubickLifeBreak response rubick_KillIsRubArcanaIsRubickIsEnemyHuskarChance_30%RubickLifeBreak } Response rubick_KillIsRubArcanaIsRubickIsEnemyJakiroChance_30%RubickMacropyre { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyJakiroChance_30%RubickMacropyre_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyJakiro Chance_30% RubickMacropyre response rubick_KillIsRubArcanaIsRubickIsEnemyJakiroChance_30%RubickMacropyre } Response rubick_KillIsRubArcanaIsRubickIsEnemyJuggernautChance_30%RubickOmnislash { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyJuggernautChance_30%RubickOmnislash_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyJuggernaut Chance_30% RubickOmnislash response rubick_KillIsRubArcanaIsRubickIsEnemyJuggernautChance_30%RubickOmnislash } Response rubick_KillIsRubArcanaIsRubickIsEnemyKunkkaChance_30%RubickGhostShip { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyKunkkaChance_30%RubickGhostShip_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyKunkka Chance_30% RubickGhostShip response rubick_KillIsRubArcanaIsRubickIsEnemyKunkkaChance_30%RubickGhostShip } Response rubick_KillIsRubArcanaIsRubickIsEnemyLeshracChance_30%RubickPulseNova { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyLeshracChance_30%RubickPulseNova_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyLeshrac Chance_30% RubickPulseNova response rubick_KillIsRubArcanaIsRubickIsEnemyLeshracChance_30%RubickPulseNova } Response rubick_KillIsRubArcanaIsRubickIsEnemyLichChance_30%RubickChainFrost { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyLichChance_30%RubickChainFrost_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyLich Chance_30% RubickChainFrost response rubick_KillIsRubArcanaIsRubickIsEnemyLichChance_30%RubickChainFrost } Response rubick_KillIsRubArcanaIsRubickIsEnemyLife_StealerChance_30%RubickInfest { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyLife_StealerChance_30%RubickInfest_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyLife_Stealer Chance_30% RubickInfest response rubick_KillIsRubArcanaIsRubickIsEnemyLife_StealerChance_30%RubickInfest } Response rubick_KillIsRubArcanaIsRubickIsEnemyLinaChance_30%RubickLagunaBlade { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyLinaChance_30%RubickLagunaBlade_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyLina Chance_30% RubickLagunaBlade response rubick_KillIsRubArcanaIsRubickIsEnemyLinaChance_30%RubickLagunaBlade } Response rubick_KillIsRubArcanaIsRubickIsEnemyLionChance_30%RubickFingerofDeath { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyLionChance_30%RubickFingerofDeath_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyLion Chance_30% RubickFingerofDeath response rubick_KillIsRubArcanaIsRubickIsEnemyLionChance_30%RubickFingerofDeath } Response rubick_KillIsRubArcanaIsRubickIsEnemyLunaChance_30%RubickEclipse { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyLunaChance_30%RubickEclipse_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyLuna Chance_30% RubickEclipse response rubick_KillIsRubArcanaIsRubickIsEnemyLunaChance_30%RubickEclipse } Response rubick_KillIsRubArcanaIsRubickIsEnemyMagnataurChance_30%RubickReversePolarity { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyMagnataurChance_30%RubickReversePolarity_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyMagnataur Chance_30% RubickReversePolarity response rubick_KillIsRubArcanaIsRubickIsEnemyMagnataurChance_30%RubickReversePolarity } Response rubick_KillIsRubArcanaIsRubickIsEnemyFurionChance_30%RubickWrathofNature { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyFurionChance_30%RubickWrathofNature_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyFurion Chance_30% RubickWrathofNature response rubick_KillIsRubArcanaIsRubickIsEnemyFurionChance_30%RubickWrathofNature } Response rubick_KillIsRubArcanaIsRubickIsEnemyNecrolyteChance_30%RubickReapersScythe { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyNecrolyteChance_30%RubickReapersScythe_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyNecrolyte Chance_30% RubickReapersScythe response rubick_KillIsRubArcanaIsRubickIsEnemyNecrolyteChance_30%RubickReapersScythe } Response rubick_KillIsRubArcanaIsRubickIsEnemyNyx_AssassinChance_30%RubickVendetta { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyNyx_AssassinChance_30%RubickVendetta_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyNyx_Assassin Chance_30% RubickVendetta response rubick_KillIsRubArcanaIsRubickIsEnemyNyx_AssassinChance_30%RubickVendetta } Response rubick_KillIsRubArcanaIsRubickIsEnemyOutworld_DestroyerChance_30%RubickSanitysEclipse { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyOutworld_DestroyerChance_30%RubickSanitysEclipse_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyOutworld_Destroyer Chance_30% RubickSanitysEclipse response rubick_KillIsRubArcanaIsRubickIsEnemyOutworld_DestroyerChance_30%RubickSanitysEclipse } Response rubick_KillIsRubArcanaIsRubickIsEnemyPhoenixChance_30%RubickSupernova { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyPhoenixChance_30%RubickSupernova_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyPhoenix Chance_30% RubickSupernova response rubick_KillIsRubArcanaIsRubickIsEnemyPhoenixChance_30%RubickSupernova } Response rubick_KillIsRubArcanaIsRubickIsEnemyPuckChance_30%RubickDreamCoil { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyPuckChance_30%RubickDreamCoil_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyPuck Chance_30% RubickDreamCoil response rubick_KillIsRubArcanaIsRubickIsEnemyPuckChance_30%RubickDreamCoil } Response rubick_KillIsRubArcanaIsRubickIsEnemyPudgeChance_30%RubickDismember { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyPudgeChance_30%RubickDismember_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyPudge Chance_30% RubickDismember response rubick_KillIsRubArcanaIsRubickIsEnemyPudgeChance_30%RubickDismember } Response rubick_KillIsRubArcanaIsRubickIsEnemyPugnaChance_30%RubickLifeDrain { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyPugnaChance_30%RubickLifeDrain_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyPugna Chance_30% RubickLifeDrain response rubick_KillIsRubArcanaIsRubickIsEnemyPugnaChance_30%RubickLifeDrain } Response rubick_KillIsRubArcanaIsRubickIsEnemyQueenofPainChance_30%RubickSonicWave { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyQueenofPainChance_30%RubickSonicWave_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyQueenofPain Chance_30% RubickSonicWave response rubick_KillIsRubArcanaIsRubickIsEnemyQueenofPainChance_30%RubickSonicWave } Response rubick_KillIsRubArcanaIsRubickIsEnemyRazorChance_30%RubickEyeoftheStorm { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyRazorChance_30%RubickEyeoftheStorm_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyRazor Chance_30% RubickEyeoftheStorm response rubick_KillIsRubArcanaIsRubickIsEnemyRazorChance_30%RubickEyeoftheStorm } Response rubick_KillIsRubArcanaIsRubickIsEnemySandKingChance_30%RubickEpicenter { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemySandKingChance_30%RubickEpicenter_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemySandKing Chance_30% RubickEpicenter response rubick_KillIsRubArcanaIsRubickIsEnemySandKingChance_30%RubickEpicenter } Response rubick_KillIsRubArcanaIsRubickIsEnemyShadow_DemonChance_30%RubickDemonicPurge { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyShadow_DemonChance_30%RubickDemonicPurge_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyShadow_Demon Chance_30% RubickDemonicPurge response rubick_KillIsRubArcanaIsRubickIsEnemyShadow_DemonChance_30%RubickDemonicPurge } Response rubick_KillIsRubArcanaIsRubickIsEnemyNevermoreChance_30%RubickRequiemofSouls { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyNevermoreChance_30%RubickRequiemofSouls_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyNevermore Chance_30% RubickRequiemofSouls response rubick_KillIsRubArcanaIsRubickIsEnemyNevermoreChance_30%RubickRequiemofSouls } Response rubick_KillIsRubArcanaIsRubickIsEnemySkywrath_MageChance_30%RubickMysticFlare { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemySkywrath_MageChance_30%RubickMysticFlare_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemySkywrath_Mage Chance_30% RubickMysticFlare response rubick_KillIsRubArcanaIsRubickIsEnemySkywrath_MageChance_30%RubickMysticFlare } Response rubick_KillIsRubArcanaIsRubickIsEnemySnapfireChance_30%IsRubickFireBlob { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemySnapfireChance_30%IsRubickFireBlob_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemySnapfire Chance_30% IsRubickFireBlob response rubick_KillIsRubArcanaIsRubickIsEnemySnapfireChance_30%IsRubickFireBlob } Response rubick_KillIsRubArcanaIsRubickIsEnemySniperChance_30%RubickAssassinate { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemySniperChance_30%RubickAssassinate_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemySniper Chance_30% RubickAssassinate response rubick_KillIsRubArcanaIsRubickIsEnemySniperChance_30%RubickAssassinate } Response rubick_KillIsRubArcanaIsRubickIsEnemyStormSpiritChance_30%RubickBallLightning { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyStormSpiritChance_30%RubickBallLightning_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyStormSpirit Chance_30% RubickBallLightning response rubick_KillIsRubArcanaIsRubickIsEnemyStormSpiritChance_30%RubickBallLightning } Response rubick_KillIsRubArcanaIsRubickIsEnemyTechiesChance_30%RubickRemoteMines { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyTechiesChance_30%RubickRemoteMines_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyTechies Chance_30% RubickRemoteMines response rubick_KillIsRubArcanaIsRubickIsEnemyTechiesChance_30%RubickRemoteMines } Response rubick_KillIsRubArcanaIsRubickIsEnemyTidehunterChance_30%RubickRavage { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyTidehunterChance_30%RubickRavage_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyTidehunter Chance_30% RubickRavage response rubick_KillIsRubArcanaIsRubickIsEnemyTidehunterChance_30%RubickRavage } Response rubick_KillIsRubArcanaIsRubickIsEnemyShredderChance_30%RubickChakram { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyShredderChance_30%RubickChakram_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyShredder Chance_30% RubickChakram response rubick_KillIsRubArcanaIsRubickIsEnemyShredderChance_30%RubickChakram } Response rubick_KillIsRubArcanaIsRubickIsEnemyViperChance_30%RubickViperStrike { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyViperChance_30%RubickViperStrike_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyViper Chance_30% RubickViperStrike response rubick_KillIsRubArcanaIsRubickIsEnemyViperChance_30%RubickViperStrike } Response rubick_KillIsRubArcanaIsRubickIsEnemyVoid_SpiritChance_30%IsRubickAstralStep { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyVoid_SpiritChance_30%IsRubickAstralStep_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyVoid_Spirit Chance_30% IsRubickAstralStep response rubick_KillIsRubArcanaIsRubickIsEnemyVoid_SpiritChance_30%IsRubickAstralStep } Response rubick_KillIsRubArcanaIsRubickIsEnemyWarlockChance_30%RubickChaoticOffering { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyWarlockChance_30%RubickChaoticOffering_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyWarlock Chance_30% RubickChaoticOffering response rubick_KillIsRubArcanaIsRubickIsEnemyWarlockChance_30%RubickChaoticOffering } Response rubick_KillIsRubArcanaIsRubickIsEnemyWinter_WyvernChance_30%RubickWintersCurse { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyWinter_WyvernChance_30%RubickWintersCurse_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyWinter_Wyvern Chance_30% RubickWintersCurse response rubick_KillIsRubArcanaIsRubickIsEnemyWinter_WyvernChance_30%RubickWintersCurse } Response rubick_KillIsRubArcanaIsRubickIsEnemyZuusChance_30%RubickThunderGodsWrath { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickIsEnemyZuusChance_30%RubickThunderGodsWrath_Rule { criteria Kill Isrubick IsRubArcana IsRubick IsEnemyZuus Chance_30% RubickThunderGodsWrath response rubick_KillIsRubArcanaIsRubickIsEnemyZuusChance_30%RubickThunderGodsWrath } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickIceBlast { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickIceBlast_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickIceBlast response rubick_KillIsRubArcanaIsRubickChance_3%RubickIceBlast } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickManaVoid { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickManaVoid_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickManaVoid response rubick_KillIsRubArcanaIsRubickChance_3%RubickManaVoid } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickCullingBlade { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickCullingBlade_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickCullingBlade response rubick_KillIsRubArcanaIsRubickChance_3%RubickCullingBlade } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickFiendsGrip { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickFiendsGrip_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickFiendsGrip response rubick_KillIsRubArcanaIsRubickChance_3%RubickFiendsGrip } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickFlamingLasso { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickFlamingLasso_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickFlamingLasso response rubick_KillIsRubArcanaIsRubickChance_3%RubickFlamingLasso } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickPrimalRoar { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickPrimalRoar_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickPrimalRoar response rubick_KillIsRubArcanaIsRubickChance_3%RubickPrimalRoar } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickRupture { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickRupture_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickRupture response rubick_KillIsRubArcanaIsRubickChance_3%RubickRupture } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickStampede { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickStampede_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickStampede response rubick_KillIsRubArcanaIsRubickChance_3%RubickStampede } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickHookshot { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickHookshot_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickHookshot response rubick_KillIsRubArcanaIsRubickChance_3%RubickHookshot } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickFreezingField { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickFreezingField_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickFreezingField response rubick_KillIsRubArcanaIsRubickChance_3%RubickFreezingField } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickExorcism { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickExorcism_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickExorcism response rubick_KillIsRubArcanaIsRubickChance_3%RubickExorcism } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickStaticStorm { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickStaticStorm_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickStaticStorm response rubick_KillIsRubArcanaIsRubickChance_3%RubickStaticStorm } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickDoom { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickDoom_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickDoom response rubick_KillIsRubArcanaIsRubickChance_3%RubickDoom } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickMagnetize { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickMagnetize_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickMagnetize response rubick_KillIsRubArcanaIsRubickChance_3%RubickMagnetize } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickEchoSlam { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickEchoSlam_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickEchoSlam response rubick_KillIsRubArcanaIsRubickChance_3%RubickEchoSlam } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickEarthSplitter { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickEarthSplitter_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickEarthSplitter response rubick_KillIsRubArcanaIsRubickChance_3%RubickEarthSplitter } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickFireRemnant { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickFireRemnant_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickFireRemnant response rubick_KillIsRubArcanaIsRubickChance_3%RubickFireRemnant } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickBlackHole { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickBlackHole_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickBlackHole response rubick_KillIsRubArcanaIsRubickChance_3%RubickBlackHole } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickCallDown { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickCallDown_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickCallDown response rubick_KillIsRubArcanaIsRubickChance_3%RubickCallDown } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickLifeBreak { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickLifeBreak_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickLifeBreak response rubick_KillIsRubArcanaIsRubickChance_3%RubickLifeBreak } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickMacropyre { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickMacropyre_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickMacropyre response rubick_KillIsRubArcanaIsRubickChance_3%RubickMacropyre } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickOmnislash { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickOmnislash_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickOmnislash response rubick_KillIsRubArcanaIsRubickChance_3%RubickOmnislash } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickGhostShip { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickGhostShip_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickGhostShip response rubick_KillIsRubArcanaIsRubickChance_3%RubickGhostShip } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickPulseNova { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickPulseNova_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickPulseNova response rubick_KillIsRubArcanaIsRubickChance_3%RubickPulseNova } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickChainFrost { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickChainFrost_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickChainFrost response rubick_KillIsRubArcanaIsRubickChance_3%RubickChainFrost } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickInfest { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickInfest_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickInfest response rubick_KillIsRubArcanaIsRubickChance_3%RubickInfest } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickLagunaBlade { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickLagunaBlade_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickLagunaBlade response rubick_KillIsRubArcanaIsRubickChance_3%RubickLagunaBlade } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickFingerofDeath { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickFingerofDeath_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickFingerofDeath response rubick_KillIsRubArcanaIsRubickChance_3%RubickFingerofDeath } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickEclipse { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickEclipse_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickEclipse response rubick_KillIsRubArcanaIsRubickChance_3%RubickEclipse } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickReversePolarity { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickReversePolarity_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickReversePolarity response rubick_KillIsRubArcanaIsRubickChance_3%RubickReversePolarity } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickWrathofNature { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickWrathofNature_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickWrathofNature response rubick_KillIsRubArcanaIsRubickChance_3%RubickWrathofNature } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickReapersScythe { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickReapersScythe_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickReapersScythe response rubick_KillIsRubArcanaIsRubickChance_3%RubickReapersScythe } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickVendetta { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickVendetta_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickVendetta response rubick_KillIsRubArcanaIsRubickChance_3%RubickVendetta } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickSanitysEclipse { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickSanitysEclipse_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickSanitysEclipse response rubick_KillIsRubArcanaIsRubickChance_3%RubickSanitysEclipse } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickSupernova { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickSupernova_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickSupernova response rubick_KillIsRubArcanaIsRubickChance_3%RubickSupernova } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickDreamCoil { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickDreamCoil_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickDreamCoil response rubick_KillIsRubArcanaIsRubickChance_3%RubickDreamCoil } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickDismember { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickDismember_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickDismember response rubick_KillIsRubArcanaIsRubickChance_3%RubickDismember } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickLifeDrain { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickLifeDrain_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickLifeDrain response rubick_KillIsRubArcanaIsRubickChance_3%RubickLifeDrain } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickSonicWave { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickSonicWave_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickSonicWave response rubick_KillIsRubArcanaIsRubickChance_3%RubickSonicWave } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickEyeoftheStorm { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickEyeoftheStorm_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickEyeoftheStorm response rubick_KillIsRubArcanaIsRubickChance_3%RubickEyeoftheStorm } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickEpicenter { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickEpicenter_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickEpicenter response rubick_KillIsRubArcanaIsRubickChance_3%RubickEpicenter } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickDemonicPurge { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickDemonicPurge_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickDemonicPurge response rubick_KillIsRubArcanaIsRubickChance_3%RubickDemonicPurge } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickRequiemofSouls { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickRequiemofSouls_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickRequiemofSouls response rubick_KillIsRubArcanaIsRubickChance_3%RubickRequiemofSouls } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickMysticFlare { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickMysticFlare_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickMysticFlare response rubick_KillIsRubArcanaIsRubickChance_3%RubickMysticFlare } Response rubick_KillIsRubArcanaIsRubickChance_3%IsRubickFireBlob { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%IsRubickFireBlob_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% IsRubickFireBlob response rubick_KillIsRubArcanaIsRubickChance_3%IsRubickFireBlob } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickAssassinate { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickAssassinate_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickAssassinate response rubick_KillIsRubArcanaIsRubickChance_3%RubickAssassinate } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickBallLightning { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickBallLightning_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickBallLightning response rubick_KillIsRubArcanaIsRubickChance_3%RubickBallLightning } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickRemoteMines { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickRemoteMines_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickRemoteMines response rubick_KillIsRubArcanaIsRubickChance_3%RubickRemoteMines } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickRavage { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickRavage_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickRavage response rubick_KillIsRubArcanaIsRubickChance_3%RubickRavage } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickChakram { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickChakram_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickChakram response rubick_KillIsRubArcanaIsRubickChance_3%RubickChakram } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickViperStrike { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickViperStrike_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickViperStrike response rubick_KillIsRubArcanaIsRubickChance_3%RubickViperStrike } Response rubick_KillIsRubArcanaIsRubickChance_3%IsRubickAstralStep { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%IsRubickAstralStep_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% IsRubickAstralStep response rubick_KillIsRubArcanaIsRubickChance_3%IsRubickAstralStep } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickChaoticOffering { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickChaoticOffering_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickChaoticOffering response rubick_KillIsRubArcanaIsRubickChance_3%RubickChaoticOffering } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickWintersCurse { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickWintersCurse_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickWintersCurse response rubick_KillIsRubArcanaIsRubickChance_3%RubickWintersCurse } Response rubick_KillIsRubArcanaIsRubickChance_3%RubickThunderGodsWrath { scene "scenes/rubick/rubick_rub_arc_spellsteal_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsRubickChance_3%RubickThunderGodsWrath_Rule { criteria Kill Isrubick IsRubArcana IsRubick Chance_3% RubickThunderGodsWrath response rubick_KillIsRubArcanaIsRubickChance_3%RubickThunderGodsWrath } Response rubick_KillIsRubArcanaIsEnemyInvokerChance_30% { scene "scenes/rubick/rubick_rub_arc_rival_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_rival_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_rival_03.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyInvokerChance_30%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyInvoker Chance_30% response rubick_KillIsRubArcanaIsEnemyInvokerChance_30% } Response rubick_KillIsRubArcanaIsEnemyWitchDoctorChance_5% { scene "scenes/rubick/rubick_rub_arc_rival_04.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyWitchDoctorChance_5%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyWitchDoctor Chance_5% response rubick_KillIsRubArcanaIsEnemyWitchDoctorChance_5% } Response rubick_KillIsRubArcanaIsEnemySilencerChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_05.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemySilencerChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemySilencer Chance_50% response rubick_KillIsRubArcanaIsEnemySilencerChance_50% } Response rubick_KillIsRubArcanaIsEnemyAntiMageChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_rival_07.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyAntiMageChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyAntiMage Chance_50% response rubick_KillIsRubArcanaIsEnemyAntiMageChance_50% } Response rubick_KillIsRubArcanaIsEnemyWarlockChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_rival_09.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyWarlockChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyWarlock Chance_50% response rubick_KillIsRubArcanaIsEnemyWarlockChance_50% } Response rubick_KillIsRubArcanaIsEnemyLichChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_10.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyLichChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyLich Chance_50% response rubick_KillIsRubArcanaIsEnemyLichChance_50% } Response rubick_KillIsRubArcanaIsEnemyLionChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_11.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyLionChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyLion Chance_50% response rubick_KillIsRubArcanaIsEnemyLionChance_50% } Response rubick_KillIsRubArcanaIsEnemyNecrolyteChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_12.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyNecrolyteChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyNecrolyte Chance_50% response rubick_KillIsRubArcanaIsEnemyNecrolyteChance_50% } Response rubick_KillIsRubArcanaIsEnemyPugnaChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_13.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyPugnaChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyPugna Chance_50% response rubick_KillIsRubArcanaIsEnemyPugnaChance_50% } Response rubick_KillIsRubArcanaIsEnemyShadowShamanChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_14.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyShadowShamanChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyShadowShaman Chance_50% response rubick_KillIsRubArcanaIsEnemyShadowShamanChance_50% } Response rubick_KillIsRubArcanaIsEnemySkywrath_MageChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_15.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemySkywrath_MageChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemySkywrath_Mage Chance_50% response rubick_KillIsRubArcanaIsEnemySkywrath_MageChance_50% } Response rubick_KillIsRubArcanaIsEnemyKeeper_of_the_LightChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_16.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyKeeper_of_the_LightChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyKeeper_of_the_Light Chance_50% response rubick_KillIsRubArcanaIsEnemyKeeper_of_the_LightChance_50% } Response rubick_KillIsRubArcanaIsEnemyCrystalMaidenChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_17.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyCrystalMaidenChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyCrystalMaiden Chance_50% response rubick_KillIsRubArcanaIsEnemyCrystalMaidenChance_50% } Response rubick_KillIsRubArcanaIsEnemyAncient_ApparitionChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_17.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyAncient_ApparitionChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyAncient_Apparition Chance_50% response rubick_KillIsRubArcanaIsEnemyAncient_ApparitionChance_50% } Response rubick_KillIsRubArcanaIsEnemyLinaChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_18.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyLinaChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyLina Chance_50% response rubick_KillIsRubArcanaIsEnemyLinaChance_50% } Response rubick_KillIsRubArcanaIsEnemyEmber_SpiritChance_50% { scene "scenes/rubick/rubick_rub_arc_rival_18.vcd" nodelay noscene } Rule rubick_KillIsRubArcanaIsEnemyEmber_SpiritChance_50%_Rule { criteria Kill Isrubick IsRubArcana IsEnemyEmber_Spirit Chance_50% response rubick_KillIsRubArcanaIsEnemyEmber_SpiritChance_50% } Response rubick_Move { scene "scenes/rubick/rubick_rubick_move_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_11.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_12.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_14.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_15.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_16.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_17.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_18.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_19.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_move_20.vcd" nodelay noscene } Rule rubick_Move_Rule { criteria Move Isrubick response rubick_Move } Response rubick_MoveIsRubickIsRubickHawk { scene "" nodelay noscene } Rule rubick_MoveIsRubickIsRubickHawk_Rule { criteria Move Isrubick IsRubick IsRubickHawk response rubick_MoveIsRubickIsRubickHawk } Response rubick_MoveIsRubickIsRubickBoar { scene "" nodelay noscene } Rule rubick_MoveIsRubickIsRubickBoar_Rule { criteria Move Isrubick IsRubick IsRubickBoar response rubick_MoveIsRubickIsRubickBoar } Response rubick_MoveIsRubickIsRubickSpiderling { scene "" nodelay noscene } Rule rubick_MoveIsRubickIsRubickSpiderling_Rule { criteria Move Isrubick IsRubick IsRubickSpiderling response rubick_MoveIsRubickIsRubickSpiderling } Response rubick_MoveIsRubArcana { scene "scenes/rubick/rubick_rub_arc_move_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_11.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_12.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_14.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_15.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_16.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_17.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_18.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_19.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_move_20.vcd" nodelay noscene } Rule rubick_MoveIsRubArcana_Rule { criteria Move Isrubick IsRubArcana response rubick_MoveIsRubArcana } Response rubick_MoveIsRubArcanaIsRubickIsRubickHawk { scene "" nodelay noscene } Rule rubick_MoveIsRubArcanaIsRubickIsRubickHawk_Rule { criteria Move Isrubick IsRubArcana IsRubick IsRubickHawk response rubick_MoveIsRubArcanaIsRubickIsRubickHawk } Response rubick_MoveIsRubArcanaIsRubickIsRubickBoar { scene "" nodelay noscene } Rule rubick_MoveIsRubArcanaIsRubickIsRubickBoar_Rule { criteria Move Isrubick IsRubArcana IsRubick IsRubickBoar response rubick_MoveIsRubArcanaIsRubickIsRubickBoar } Response rubick_MoveIsRubArcanaIsRubickIsRubickSpiderling { scene "" nodelay noscene } Rule rubick_MoveIsRubArcanaIsRubickIsRubickSpiderling_Rule { criteria Move Isrubick IsRubArcana IsRubick IsRubickSpiderling response rubick_MoveIsRubArcanaIsRubickIsRubickSpiderling } Response rubick_Attack { scene "scenes/rubick/rubick_rubick_attack_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_11.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_12.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_attack_14.vcd" nodelay noscene } Rule rubick_Attack_Rule { criteria Attack Isrubick response rubick_Attack } Response rubick_AttackIsRubickIsRubickHawk { scene "" nodelay noscene } Rule rubick_AttackIsRubickIsRubickHawk_Rule { criteria Attack Isrubick IsRubick IsRubickHawk response rubick_AttackIsRubickIsRubickHawk } Response rubick_AttackIsRubickIsRubickBoar { scene "" nodelay noscene } Rule rubick_AttackIsRubickIsRubickBoar_Rule { criteria Attack Isrubick IsRubick IsRubickBoar response rubick_AttackIsRubickIsRubickBoar } Response rubick_AttackIsRubickIsRubickSpiderling { scene "" nodelay noscene } Rule rubick_AttackIsRubickIsRubickSpiderling_Rule { criteria Attack Isrubick IsRubick IsRubickSpiderling response rubick_AttackIsRubickIsRubickSpiderling } Response rubick_AttackIsRubArcana { scene "scenes/rubick/rubick_rub_arc_attack_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_11.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_12.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_attack_14.vcd" nodelay noscene } Rule rubick_AttackIsRubArcana_Rule { criteria Attack Isrubick IsRubArcana response rubick_AttackIsRubArcana } Response rubick_AttackIsRubArcanaIsRubickIsRubickHawk { scene "" nodelay noscene } Rule rubick_AttackIsRubArcanaIsRubickIsRubickHawk_Rule { criteria Attack Isrubick IsRubArcana IsRubick IsRubickHawk response rubick_AttackIsRubArcanaIsRubickIsRubickHawk } Response rubick_AttackIsRubArcanaIsRubickIsRubickBoar { scene "" nodelay noscene } Rule rubick_AttackIsRubArcanaIsRubickIsRubickBoar_Rule { criteria Attack Isrubick IsRubArcana IsRubick IsRubickBoar response rubick_AttackIsRubArcanaIsRubickIsRubickBoar } Response rubick_AttackIsRubArcanaIsRubickIsRubickSpiderling { scene "" nodelay noscene } Rule rubick_AttackIsRubArcanaIsRubickIsRubickSpiderling_Rule { criteria Attack Isrubick IsRubArcana IsRubick IsRubickSpiderling response rubick_AttackIsRubArcanaIsRubickIsRubickSpiderling } Response rubick_CastOrder { scene "scenes/rubick/rubick_rubick_cast_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_cast_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_cast_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_cast_04.vcd" nodelay noscene } Rule rubick_CastOrder_Rule { criteria CastOrder Isrubick response rubick_CastOrder } Response rubick_CastOrderIsRubArcana { scene "scenes/rubick/rubick_rub_arc_cast_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_cast_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_cast_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_cast_04.vcd" nodelay noscene } Rule rubick_CastOrderIsRubArcana_Rule { criteria CastOrder Isrubick IsRubArcana response rubick_CastOrderIsRubArcana } Response rubick_CastExecuteIsRubickTeleUp { scene "scenes/rubick/rubick_rubick_telekinesis_up_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_telekinesis_up_02.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickTeleUp_Rule { criteria CastExecute Isrubick IsRubickTeleUp response rubick_CastExecuteIsRubickTeleUp } Response rubick_CastExecuteIsRubickTeleUpChance_3% { scene "scenes/rubick/rubick_rubick_telekinesis_up_03.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickTeleUpChance_3%_Rule { criteria CastExecute Isrubick IsRubickTeleUp Chance_3% response rubick_CastExecuteIsRubickTeleUpChance_3% } Response rubick_CastExecuteIsRubickTeleDown { scene "scenes/rubick/rubick_rubick_telekinesis_down_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_telekinesis_down_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_telekinesis_down_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_telekinesis_down_04.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickTeleDown_Rule { criteria CastExecute Isrubick IsRubickTeleDown response rubick_CastExecuteIsRubickTeleDown } Response rubick_CastExecuteIsRubickFadeBolt { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickFadeBolt_Rule { criteria CastExecute Isrubick IsRubickFadeBolt response rubick_CastExecuteIsRubickFadeBolt } Response rubick_CastExecuteIsRubickSpellSteal { scene "scenes/rubick/rubick_rubick_spellsteal_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_11.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_12.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_spellsteal_14.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellSteal_Rule { criteria CastExecute Isrubick IsRubickSpellSteal response rubick_CastExecuteIsRubickSpellSteal } Response rubick_CastExecuteIsRubickSpellStealIsEnemyBaneStoleFiendsGrip { scene "scenes/rubick/rubick_rubick_castsstolenspell_29.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyBaneStoleFiendsGrip_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyBane StoleFiendsGrip response rubick_CastExecuteIsRubickSpellStealIsEnemyBaneStoleFiendsGrip } Response rubick_CastExecuteIsRubickSpellStealIsEnemyBeastmasterStolePrimalRoar { scene "scenes/rubick/rubick_rubick_castsstolenspell_05.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyBeastmasterStolePrimalRoar_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyBeastmaster StolePrimalRoar response rubick_CastExecuteIsRubickSpellStealIsEnemyBeastmasterStolePrimalRoar } Response rubick_CastExecuteIsRubickSpellStealIsEnemyCrystalMaidenStoleFrostbite { scene "scenes/rubick/rubick_rubick_castsstolenspell_17.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyCrystalMaidenStoleFrostbite_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyCrystalMaiden StoleFrostbite response rubick_CastExecuteIsRubickSpellStealIsEnemyCrystalMaidenStoleFrostbite } Response rubick_CastExecuteIsRubickSpellStealIsEnemyDark_SeerStoleWallofReplica { scene "scenes/rubick/rubick_rubick_castsstolenspell_28.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyDark_SeerStoleWallofReplica_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyDark_Seer StoleWallofReplica response rubick_CastExecuteIsRubickSpellStealIsEnemyDark_SeerStoleWallofReplica } Response rubick_CastExecuteIsRubickSpellStealIsEnemyDeath_ProphetStoleExcorsism { scene "scenes/rubick/rubick_rubick_castsstolenspell_26.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyDeath_ProphetStoleExcorsism_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyDeath_Prophet StoleExcorsism response rubick_CastExecuteIsRubickSpellStealIsEnemyDeath_ProphetStoleExcorsism } Response rubick_CastExecuteIsRubickSpellStealIsEnemyDisruptorStoleStaticStorm { scene "scenes/rubick/rubick_rubick_castsstolenspell_22.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyDisruptorStoleStaticStorm_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyDisruptor StoleStaticStorm response rubick_CastExecuteIsRubickSpellStealIsEnemyDisruptorStoleStaticStorm } Response rubick_CastExecuteIsRubickSpellStealIsEnemyDoom_BringerStoleDoom { scene "scenes/rubick/rubick_rubick_castsstolenspell_36.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyDoom_BringerStoleDoom_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyDoom_Bringer StoleDoom response rubick_CastExecuteIsRubickSpellStealIsEnemyDoom_BringerStoleDoom } Response rubick_CastExecuteIsRubickSpellStealIsEnemyEarthshakerStoleEchoSlam { scene "scenes/rubick/rubick_rubick_castsstolenspell_06.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyEarthshakerStoleEchoSlam_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyEarthshaker StoleEchoSlam response rubick_CastExecuteIsRubickSpellStealIsEnemyEarthshakerStoleEchoSlam } Response rubick_CastExecuteIsRubickSpellStealIsEnemyEarthshakerStoleFissure { scene "scenes/rubick/rubick_rubick_castsstolenspell_07.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyEarthshakerStoleFissure_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyEarthshaker StoleFissure response rubick_CastExecuteIsRubickSpellStealIsEnemyEarthshakerStoleFissure } Response rubick_CastExecuteIsRubickSpellStealIsEnemyEnigmaStoleBlackHole { scene "scenes/rubick/rubick_rubick_castsstolenspell_30.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyEnigmaStoleBlackHole_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyEnigma StoleBlackHole response rubick_CastExecuteIsRubickSpellStealIsEnemyEnigmaStoleBlackHole } Response rubick_CastExecuteIsRubickSpellStealIsEnemyFaceless_VoidStoleChronosphere { scene "scenes/rubick/rubick_rubick_castsstolenspell_33.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyFaceless_VoidStoleChronosphere_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyFaceless_Void StoleChronosphere response rubick_CastExecuteIsRubickSpellStealIsEnemyFaceless_VoidStoleChronosphere } Response rubick_CastExecuteIsRubickSpellStealIsEnemyJuggernautStoleOnmislash { scene "scenes/rubick/rubick_rubick_castsstolenspell_16.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyJuggernautStoleOnmislash_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyJuggernaut StoleOnmislash response rubick_CastExecuteIsRubickSpellStealIsEnemyJuggernautStoleOnmislash } Response rubick_CastExecuteIsRubickSpellStealIsEnemyLichStoleChainFrost { scene "scenes/rubick/rubick_rubick_castsstolenspell_31.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyLichStoleChainFrost_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyLich StoleChainFrost response rubick_CastExecuteIsRubickSpellStealIsEnemyLichStoleChainFrost } Response rubick_CastExecuteIsRubickSpellStealIsEnemyLinaStoleLagunaBlade { scene "scenes/rubick/rubick_rubick_castsstolenspell_21.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyLinaStoleLagunaBlade_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyLina StoleLagunaBlade response rubick_CastExecuteIsRubickSpellStealIsEnemyLinaStoleLagunaBlade } Response rubick_CastExecuteIsRubickSpellStealIsEnemyLionStoleFingerofDeath { scene "scenes/rubick/rubick_rubick_castsstolenspell_25.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyLionStoleFingerofDeath_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyLion StoleFingerofDeath response rubick_CastExecuteIsRubickSpellStealIsEnemyLionStoleFingerofDeath } Response rubick_CastExecuteIsRubickSpellStealIsEnemyLunaStoleEclipse { scene "scenes/rubick/rubick_rubick_castsstolenspell_15.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyLunaStoleEclipse_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyLuna StoleEclipse response rubick_CastExecuteIsRubickSpellStealIsEnemyLunaStoleEclipse } Response rubick_CastExecuteIsRubickSpellStealIsEnemyMagnataurStoleReversePolarity { scene "scenes/rubick/rubick_rubick_castsstolenspell_38.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyMagnataurStoleReversePolarity_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyMagnataur StoleReversePolarity response rubick_CastExecuteIsRubickSpellStealIsEnemyMagnataurStoleReversePolarity } Response rubick_CastExecuteIsRubickSpellStealIsEnemyFurionStoleTeleportation { scene "scenes/rubick/rubick_rubick_castsstolenspell_19.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyFurionStoleTeleportation_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyFurion StoleTeleportation response rubick_CastExecuteIsRubickSpellStealIsEnemyFurionStoleTeleportation } Response rubick_CastExecuteIsRubickSpellStealIsEnemyOmniknightStoleGuardianAngel { scene "scenes/rubick/rubick_rubick_castsstolenspell_10.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyOmniknightStoleGuardianAngel_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyOmniknight StoleGuardianAngel response rubick_CastExecuteIsRubickSpellStealIsEnemyOmniknightStoleGuardianAngel } Response rubick_CastExecuteIsRubickSpellStealIsEnemyOmniknightStoleRepel { scene "scenes/rubick/rubick_rubick_castsstolenspell_09.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyOmniknightStoleRepel_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyOmniknight StoleRepel response rubick_CastExecuteIsRubickSpellStealIsEnemyOmniknightStoleRepel } Response rubick_CastExecuteIsRubickSpellStealIsEnemyPhoenixStoleSupernova { scene "scenes/rubick/rubick_rubick_castsstolenspell_12.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyPhoenixStoleSupernova_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyPhoenix StoleSupernova response rubick_CastExecuteIsRubickSpellStealIsEnemyPhoenixStoleSupernova } Response rubick_CastExecuteIsRubickSpellStealIsEnemySandkingStoleEpicenter { scene "scenes/rubick/rubick_rubick_castsstolenspell_35.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemySandkingStoleEpicenter_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemySandking StoleEpicenter response rubick_CastExecuteIsRubickSpellStealIsEnemySandkingStoleEpicenter } Response rubick_CastExecuteIsRubickSpellStealIsEnemyShadowShamanStoleMassSerpentWard { scene "scenes/rubick/rubick_rubick_castsstolenspell_23.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyShadowShamanStoleMassSerpentWard_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyShadowShaman StoleMassSerpentWard response rubick_CastExecuteIsRubickSpellStealIsEnemyShadowShamanStoleMassSerpentWard } Response rubick_CastExecuteIsRubickSpellStealIsEnemySilencerStoleGlobalSilence { scene "scenes/rubick/rubick_rubick_castsstolenspell_20.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemySilencerStoleGlobalSilence_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemySilencer StoleGlobalSilence response rubick_CastExecuteIsRubickSpellStealIsEnemySilencerStoleGlobalSilence } Response rubick_CastExecuteIsRubickSpellStealIsEnemySkywrath_MageStoleMysticFlare { scene "scenes/rubick/rubick_rubick_castsstolenspell_24.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemySkywrath_MageStoleMysticFlare_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemySkywrath_Mage StoleMysticFlare response rubick_CastExecuteIsRubickSpellStealIsEnemySkywrath_MageStoleMysticFlare } Response rubick_CastExecuteIsRubickSpellStealIsEnemySvenStoleStormBolt { scene "scenes/rubick/rubick_rubick_castsstolenspell_08.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemySvenStoleStormBolt_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemySven StoleStormBolt response rubick_CastExecuteIsRubickSpellStealIsEnemySvenStoleStormBolt } Response rubick_CastExecuteIsRubickSpellStealIsEnemyTerrorbladeStoleSunder { scene "scenes/rubick/rubick_rubick_castsstolenspell_34.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyTerrorbladeStoleSunder_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyTerrorblade StoleSunder response rubick_CastExecuteIsRubickSpellStealIsEnemyTerrorbladeStoleSunder } Response rubick_CastExecuteIsRubickSpellStealIsEnemyTidehunterStoleRavage { scene "scenes/rubick/rubick_rubick_castsstolenspell_37.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyTidehunterStoleRavage_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyTidehunter StoleRavage response rubick_CastExecuteIsRubickSpellStealIsEnemyTidehunterStoleRavage } Response rubick_CastExecuteIsRubickSpellStealIsEnemyTreantStoleOvergrowth { scene "scenes/rubick/rubick_rubick_castsstolenspell_11.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyTreantStoleOvergrowth_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyTreant StoleOvergrowth response rubick_CastExecuteIsRubickSpellStealIsEnemyTreantStoleOvergrowth } Response rubick_CastExecuteIsRubickSpellStealIsEnemyVengefulSpiritStoleMagicMissile { scene "scenes/rubick/rubick_rubick_castsstolenspell_14.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyVengefulSpiritStoleMagicMissile_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyVengefulSpirit StoleMagicMissile response rubick_CastExecuteIsRubickSpellStealIsEnemyVengefulSpiritStoleMagicMissile } Response rubick_CastExecuteIsRubickSpellStealIsEnemyVengefulSpiritStoleNetherSwap { scene "scenes/rubick/rubick_rubick_castsstolenspell_13.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyVengefulSpiritStoleNetherSwap_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyVengefulSpirit StoleNetherSwap response rubick_CastExecuteIsRubickSpellStealIsEnemyVengefulSpiritStoleNetherSwap } Response rubick_CastExecuteIsRubickSpellStealIsEnemyZuusStoleThunderGodsWrath { scene "scenes/rubick/rubick_rubick_castsstolenspell_18.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickSpellStealIsEnemyZuusStoleThunderGodsWrath_Rule { criteria CastExecute Isrubick IsRubickSpellSteal IsEnemyZuus StoleThunderGodsWrath response rubick_CastExecuteIsRubickSpellStealIsEnemyZuusStoleThunderGodsWrath } Response rubick_CastExecuteIsRubickIsEnemyLegion_CommanderChance_20%RubickDuel { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickIsEnemyLegion_CommanderChance_20%RubickDuel_Rule { criteria CastExecute Isrubick IsRubick IsEnemyLegion_Commander Chance_20% RubickDuel response rubick_CastExecuteIsRubickIsEnemyLegion_CommanderChance_20%RubickDuel } Response rubick_CastExecuteIsRubickIsEnemyTerrorbladeChance_20%RubickSunder { scene "scenes/rubick/rubick_rubick_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickIsEnemyTerrorbladeChance_20%RubickSunder_Rule { criteria CastExecute Isrubick IsRubick IsEnemyTerrorblade Chance_20% RubickSunder response rubick_CastExecuteIsRubickIsEnemyTerrorbladeChance_20%RubickSunder } Response rubick_CastExecute { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CastExecute_Rule { criteria CastExecute Isrubick response rubick_CastExecute } Response rubick_CastExecuteIsRubickIsRubickItem { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickItem_Rule { criteria CastExecute Isrubick IsRubick IsRubickItem response rubick_CastExecuteIsRubickIsRubickItem } Response rubick_CastExecuteIsRubickIsRubickChains { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickChains_Rule { criteria CastExecute Isrubick IsRubick IsRubickChains response rubick_CastExecuteIsRubickIsRubickChains } Response rubick_CastExecuteIsRubickIsRubickFist { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickFist_Rule { criteria CastExecute Isrubick IsRubick IsRubickFist response rubick_CastExecuteIsRubickIsRubickFist } Response rubick_CastExecuteIsRubickIsRubickSharpshooter { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickSharpshooter_Rule { criteria CastExecute Isrubick IsRubick IsRubickSharpshooter response rubick_CastExecuteIsRubickIsRubickSharpshooter } Response rubick_CastExecuteIsRubickIsRubickBushwhack { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickBushwhack_Rule { criteria CastExecute Isrubick IsRubick IsRubickBushwhack response rubick_CastExecuteIsRubickIsRubickBushwhack } Response rubick_CastExecuteIsRubickIsRubickSplitShot { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickSplitShot_Rule { criteria CastExecute Isrubick IsRubick IsRubickSplitShot response rubick_CastExecuteIsRubickIsRubickSplitShot } Response rubick_CastExecuteIsRubickIsRubickManaShield { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickManaShield_Rule { criteria CastExecute Isrubick IsRubick IsRubickManaShield response rubick_CastExecuteIsRubickIsRubickManaShield } Response rubick_CastExecuteIsRubickIsRubickManaShieldChance_20% { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene weapondelay 5 } Rule rubick_CastExecuteIsRubickIsRubickManaShieldChance_20%_Rule { criteria CastExecute Isrubick IsRubick IsRubickManaShield Chance_20% response rubick_CastExecuteIsRubickIsRubickManaShieldChance_20% } Response rubick_CastExecuteIsRubickIsRubickMeatHook { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickMeatHook_Rule { criteria CastExecute Isrubick IsRubick IsRubickMeatHook response rubick_CastExecuteIsRubickIsRubickMeatHook } Response rubick_CastExecuteIsRubickIsRubickRot { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene weapondelay 5 } Rule rubick_CastExecuteIsRubickIsRubickRot_Rule { criteria CastExecute Isrubick IsRubick IsRubickRot response rubick_CastExecuteIsRubickIsRubickRot } Response rubick_CastExecuteIsRubickIsRubickReality { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickReality_Rule { criteria CastExecute Isrubick IsRubick IsRubickReality response rubick_CastExecuteIsRubickIsRubickReality } Response rubick_CastExecuteIsRubickIsRubickCookie { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickCookie_Rule { criteria CastExecute Isrubick IsRubick IsRubickCookie response rubick_CastExecuteIsRubickIsRubickCookie } Response rubick_CastExecuteIsRubickIsRubickBerserker { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickBerserker_Rule { criteria CastExecute Isrubick IsRubick IsRubickBerserker response rubick_CastExecuteIsRubickIsRubickBerserker } Response rubick_CastExecuteIsRubickIsRubickBerserkerChance_20% { scene "scenes/rubick/rubick_rubick_castsstolenspell_03.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_39.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_40.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_45.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_46.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rubick_castsstolenspell_47.vcd" nodelay noscene weapondelay 5 } Rule rubick_CastExecuteIsRubickIsRubickBerserkerChance_20%_Rule { criteria CastExecute Isrubick IsRubick IsRubickBerserker Chance_20% response rubick_CastExecuteIsRubickIsRubickBerserkerChance_20% } Response rubick_CastExecuteIsRubickIsRubickReadyPunch { scene "scenes/rubick/rubick_rubick_cast_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_cast_03.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickReadyPunch_Rule { criteria CastExecute Isrubick IsRubick IsRubickReadyPunch response rubick_CastExecuteIsRubickIsRubickReadyPunch } Response rubick_CastExecuteIsRubickIsRubickAstralStep { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubickIsRubickAstralStep_Rule { criteria CastExecute Isrubick IsRubick IsRubickAstralStep response rubick_CastExecuteIsRubickIsRubickAstralStep } Response rubick_CastExecuteIsRubArcanaIsRubickTeleUp { scene "scenes/rubick/rubick_rub_arc_telekinesis_up_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_telekinesis_up_02.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickTeleUp_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickTeleUp response rubick_CastExecuteIsRubArcanaIsRubickTeleUp } Response rubick_CastExecuteIsRubArcanaIsRubickTeleUpChance_3% { scene "scenes/rubick/rubick_rub_arc_telekinesis_up_03.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickTeleUpChance_3%_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickTeleUp Chance_3% response rubick_CastExecuteIsRubArcanaIsRubickTeleUpChance_3% } Response rubick_CastExecuteIsRubArcanaIsRubickTeleDown { scene "scenes/rubick/rubick_rub_arc_telekinesis_down_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_telekinesis_down_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_telekinesis_down_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_telekinesis_down_04.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickTeleDown_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickTeleDown response rubick_CastExecuteIsRubArcanaIsRubickTeleDown } Response rubick_CastExecuteIsRubArcanaIsRubickFadeBolt { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickFadeBolt_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickFadeBolt response rubick_CastExecuteIsRubArcanaIsRubickFadeBolt } Response rubick_CastExecuteIsRubArcanaIsRubickSpellSteal { scene "scenes/rubick/rubick_rub_arc_spellsteal_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_11.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_12.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_spellsteal_14.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellSteal_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal response rubick_CastExecuteIsRubArcanaIsRubickSpellSteal } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyBaneStoleFiendsGrip { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_29.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyBaneStoleFiendsGrip_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyBane StoleFiendsGrip response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyBaneStoleFiendsGrip } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyBeastmasterStolePrimalRoar { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_05.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyBeastmasterStolePrimalRoar_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyBeastmaster StolePrimalRoar response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyBeastmasterStolePrimalRoar } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyCrystalMaidenStoleFrostbite { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_17.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyCrystalMaidenStoleFrostbite_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyCrystalMaiden StoleFrostbite response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyCrystalMaidenStoleFrostbite } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDark_SeerStoleWallofReplica { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_28.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDark_SeerStoleWallofReplica_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyDark_Seer StoleWallofReplica response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDark_SeerStoleWallofReplica } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDeath_ProphetStoleExcorsism { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_26.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDeath_ProphetStoleExcorsism_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyDeath_Prophet StoleExcorsism response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDeath_ProphetStoleExcorsism } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDisruptorStoleStaticStorm { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_22.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDisruptorStoleStaticStorm_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyDisruptor StoleStaticStorm response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDisruptorStoleStaticStorm } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDoom_BringerStoleDoom { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_36.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDoom_BringerStoleDoom_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyDoom_Bringer StoleDoom response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyDoom_BringerStoleDoom } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyEarthshakerStoleEchoSlam { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_06.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyEarthshakerStoleEchoSlam_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyEarthshaker StoleEchoSlam response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyEarthshakerStoleEchoSlam } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyEarthshakerStoleFissure { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_07.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyEarthshakerStoleFissure_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyEarthshaker StoleFissure response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyEarthshakerStoleFissure } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyEnigmaStoleBlackHole { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_30.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyEnigmaStoleBlackHole_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyEnigma StoleBlackHole response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyEnigmaStoleBlackHole } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyFaceless_VoidStoleChronosphere { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_33.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyFaceless_VoidStoleChronosphere_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyFaceless_Void StoleChronosphere response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyFaceless_VoidStoleChronosphere } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyJuggernautStoleOnmislash { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_16.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyJuggernautStoleOnmislash_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyJuggernaut StoleOnmislash response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyJuggernautStoleOnmislash } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLichStoleChainFrost { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_31.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLichStoleChainFrost_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyLich StoleChainFrost response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLichStoleChainFrost } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLinaStoleLagunaBlade { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_21.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLinaStoleLagunaBlade_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyLina StoleLagunaBlade response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLinaStoleLagunaBlade } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLionStoleFingerofDeath { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_25.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLionStoleFingerofDeath_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyLion StoleFingerofDeath response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLionStoleFingerofDeath } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLunaStoleEclipse { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_15.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLunaStoleEclipse_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyLuna StoleEclipse response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyLunaStoleEclipse } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyMagnataurStoleReversePolarity { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_38.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyMagnataurStoleReversePolarity_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyMagnataur StoleReversePolarity response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyMagnataurStoleReversePolarity } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyFurionStoleTeleportation { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_19.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyFurionStoleTeleportation_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyFurion StoleTeleportation response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyFurionStoleTeleportation } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyOmniknightStoleGuardianAngel { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_10.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyOmniknightStoleGuardianAngel_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyOmniknight StoleGuardianAngel response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyOmniknightStoleGuardianAngel } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyOmniknightStoleRepel { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_09.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyOmniknightStoleRepel_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyOmniknight StoleRepel response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyOmniknightStoleRepel } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyPhoenixStoleSupernova { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_12.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyPhoenixStoleSupernova_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyPhoenix StoleSupernova response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyPhoenixStoleSupernova } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySandkingStoleEpicenter { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_35.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySandkingStoleEpicenter_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemySandking StoleEpicenter response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySandkingStoleEpicenter } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyShadowShamanStoleMassSerpentWard { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_23.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyShadowShamanStoleMassSerpentWard_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyShadowShaman StoleMassSerpentWard response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyShadowShamanStoleMassSerpentWard } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySilencerStoleGlobalSilence { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_20.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySilencerStoleGlobalSilence_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemySilencer StoleGlobalSilence response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySilencerStoleGlobalSilence } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySkywrath_MageStoleMysticFlare { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_24.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySkywrath_MageStoleMysticFlare_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemySkywrath_Mage StoleMysticFlare response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySkywrath_MageStoleMysticFlare } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySvenStoleStormBolt { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_08.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySvenStoleStormBolt_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemySven StoleStormBolt response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemySvenStoleStormBolt } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyTerrorbladeStoleSunder { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_34.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyTerrorbladeStoleSunder_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyTerrorblade StoleSunder response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyTerrorbladeStoleSunder } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyTidehunterStoleRavage { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_37.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyTidehunterStoleRavage_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyTidehunter StoleRavage response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyTidehunterStoleRavage } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyTreantStoleOvergrowth { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_11.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyTreantStoleOvergrowth_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyTreant StoleOvergrowth response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyTreantStoleOvergrowth } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyVengefulSpiritStoleMagicMissile { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_14.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyVengefulSpiritStoleMagicMissile_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyVengefulSpirit StoleMagicMissile response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyVengefulSpiritStoleMagicMissile } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyVengefulSpiritStoleNetherSwap { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_13.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyVengefulSpiritStoleNetherSwap_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyVengefulSpirit StoleNetherSwap response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyVengefulSpiritStoleNetherSwap } Response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyZuusStoleThunderGodsWrath { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_18.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyZuusStoleThunderGodsWrath_Rule { criteria CastExecute Isrubick IsRubArcana IsRubickSpellSteal IsEnemyZuus StoleThunderGodsWrath response rubick_CastExecuteIsRubArcanaIsRubickSpellStealIsEnemyZuusStoleThunderGodsWrath } Response rubick_CastExecuteIsRubArcanaIsRubickIsEnemyLegion_CommanderChance_20%RubickDuel { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsEnemyLegion_CommanderChance_20%RubickDuel_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsEnemyLegion_Commander Chance_20% RubickDuel response rubick_CastExecuteIsRubArcanaIsRubickIsEnemyLegion_CommanderChance_20%RubickDuel } Response rubick_CastExecuteIsRubArcanaIsRubickIsEnemyTerrorbladeChance_20%RubickSunder { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_48.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsEnemyTerrorbladeChance_20%RubickSunder_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsEnemyTerrorblade Chance_20% RubickSunder response rubick_CastExecuteIsRubArcanaIsRubickIsEnemyTerrorbladeChance_20%RubickSunder } Response rubick_CastExecuteIsRubArcana { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcana_Rule { criteria CastExecute Isrubick IsRubArcana response rubick_CastExecuteIsRubArcana } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickItem { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickItem_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickItem response rubick_CastExecuteIsRubArcanaIsRubickIsRubickItem } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickChains { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickChains_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickChains response rubick_CastExecuteIsRubArcanaIsRubickIsRubickChains } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickFist { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickFist_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickFist response rubick_CastExecuteIsRubArcanaIsRubickIsRubickFist } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickSharpshooter { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickSharpshooter_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickSharpshooter response rubick_CastExecuteIsRubArcanaIsRubickIsRubickSharpshooter } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickBushwhack { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickBushwhack_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickBushwhack response rubick_CastExecuteIsRubArcanaIsRubickIsRubickBushwhack } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickSplitShot { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickSplitShot_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickSplitShot response rubick_CastExecuteIsRubArcanaIsRubickIsRubickSplitShot } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickManaShield { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickManaShield_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickManaShield response rubick_CastExecuteIsRubArcanaIsRubickIsRubickManaShield } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickManaShieldChance_20% { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene weapondelay 5 } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickManaShieldChance_20%_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickManaShield Chance_20% response rubick_CastExecuteIsRubArcanaIsRubickIsRubickManaShieldChance_20% } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickMeatHook { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickMeatHook_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickMeatHook response rubick_CastExecuteIsRubArcanaIsRubickIsRubickMeatHook } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickRot { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene weapondelay 5 } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickRot_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickRot response rubick_CastExecuteIsRubArcanaIsRubickIsRubickRot } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickReality { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickReality_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickReality response rubick_CastExecuteIsRubArcanaIsRubickIsRubickReality } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickCookie { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickCookie_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickCookie response rubick_CastExecuteIsRubArcanaIsRubickIsRubickCookie } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickBerserker { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickBerserker_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickBerserker response rubick_CastExecuteIsRubArcanaIsRubickIsRubickBerserker } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickBerserkerChance_20% { scene "scenes/rubick/rubick_rub_arc_castsstolenspell_03.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_39.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_40.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_45.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_46.vcd" nodelay noscene weapondelay 5 scene "scenes/rubick/rubick_rub_arc_castsstolenspell_47.vcd" nodelay noscene weapondelay 5 } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickBerserkerChance_20%_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickBerserker Chance_20% response rubick_CastExecuteIsRubArcanaIsRubickIsRubickBerserkerChance_20% } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickReadyPunch { scene "scenes/rubick/rubick_rub_arc_cast_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_cast_03.vcd" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickReadyPunch_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickReadyPunch response rubick_CastExecuteIsRubArcanaIsRubickIsRubickReadyPunch } Response rubick_CastExecuteIsRubArcanaIsRubickIsRubickAstralStep { scene "" nodelay noscene } Rule rubick_CastExecuteIsRubArcanaIsRubickIsRubickAstralStep_Rule { criteria CastExecute Isrubick IsRubArcana IsRubick IsRubickAstralStep response rubick_CastExecuteIsRubArcanaIsRubickIsRubickAstralStep } Response rubick_LevelUp { scene "scenes/rubick/rubick_rubick_nullfield_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_nullfield_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_levelup_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_levelup_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_levelup_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_levelup_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_levelup_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_levelup_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_levelup_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_levelup_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_levelup_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_levelup_10.vcd" nodelay noscene } Rule rubick_LevelUp_Rule { criteria LevelUp Isrubick response rubick_LevelUp } Response rubick_LevelUpIsRubArcana { scene "scenes/rubick/rubick_rub_arc_nullfield_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_nullfield_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_levelup_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_levelup_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_levelup_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_levelup_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_levelup_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_levelup_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_levelup_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_levelup_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_levelup_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_levelup_10.vcd" nodelay noscene } Rule rubick_LevelUpIsRubArcana_Rule { criteria LevelUp Isrubick IsRubArcana response rubick_LevelUpIsRubArcana } Response rubick_ItemDropIsUltraRareDrop { scene "scenes/rubick/rubick_rubick_nullfield_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_itemrare_01.vcd" nodelay noscene } Rule rubick_ItemDropIsUltraRareDrop_Rule { criteria ItemDrop Isrubick IsUltraRareDrop response rubick_ItemDropIsUltraRareDrop } Response rubick_ItemDropIsCommonDrop { scene "scenes/rubick/rubick_rubick_itemcommon_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_itemcommon_02.vcd" nodelay noscene } Rule rubick_ItemDropIsCommonDrop_Rule { criteria ItemDrop Isrubick IsCommonDrop response rubick_ItemDropIsCommonDrop } Response rubick_ItemDropIsRareDrop { scene "scenes/rubick/rubick_rubick_itemmoderate_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_itemmoderate_02.vcd" nodelay noscene } Rule rubick_ItemDropIsRareDrop_Rule { criteria ItemDrop Isrubick IsRareDrop response rubick_ItemDropIsRareDrop } Response rubick_ItemDropIsRubArcanaIsUltraRareDrop { scene "scenes/rubick/rubick_rub_arc_nullfield_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_itemrare_01.vcd" nodelay noscene } Rule rubick_ItemDropIsRubArcanaIsUltraRareDrop_Rule { criteria ItemDrop Isrubick IsRubArcana IsUltraRareDrop response rubick_ItemDropIsRubArcanaIsUltraRareDrop } Response rubick_ItemDropIsRubArcanaIsCommonDrop { scene "scenes/rubick/rubick_rub_arc_itemcommon_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_itemcommon_02.vcd" nodelay noscene } Rule rubick_ItemDropIsRubArcanaIsCommonDrop_Rule { criteria ItemDrop Isrubick IsRubArcana IsCommonDrop response rubick_ItemDropIsRubArcanaIsCommonDrop } Response rubick_ItemDropIsRubArcanaIsRareDrop { scene "scenes/rubick/rubick_rub_arc_itemmoderate_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_itemmoderate_02.vcd" nodelay noscene } Rule rubick_ItemDropIsRubArcanaIsRareDrop_Rule { criteria ItemDrop Isrubick IsRubArcana IsRareDrop response rubick_ItemDropIsRubArcanaIsRareDrop } Response rubick_Respawn { scene "scenes/rubick/rubick_rubick_spellsteal_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_respawn_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_respawn_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_respawn_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_respawn_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_respawn_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_respawn_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_respawn_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_respawn_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_respawn_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_respawn_10.vcd" nodelay noscene } Rule rubick_Respawn_Rule { criteria Respawn Isrubick response rubick_Respawn } Response rubick_RespawnIsRubArcana { scene "scenes/rubick/rubick_rub_arc_spellsteal_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_respawn_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_respawn_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_respawn_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_respawn_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_respawn_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_respawn_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_respawn_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_respawn_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_respawn_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_respawn_10.vcd" nodelay noscene } Rule rubick_RespawnIsRubArcana_Rule { criteria Respawn Isrubick IsRubArcana response rubick_RespawnIsRubArcana } Response rubick_AllyNearIsAllyInvokerEarlyGame { scene "scenes/rubick/rubick_rubick_ally_01.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsAllyInvokerEarlyGame_Rule { criteria AllyNear Isrubick IsAllyInvoker EarlyGame response rubick_AllyNearIsAllyInvokerEarlyGame } Response rubick_AllyNearIsAllyAntiMageEarlyGame { scene "scenes/rubick/rubick_rubick_ally_02.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsAllyAntiMageEarlyGame_Rule { criteria AllyNear Isrubick IsAllyAntiMage EarlyGame response rubick_AllyNearIsAllyAntiMageEarlyGame } Response rubick_AllyNearIsAllySkywrath_MageEarlyGame { scene "scenes/rubick/rubick_rubick_ally_03.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsAllySkywrath_MageEarlyGame_Rule { criteria AllyNear Isrubick IsAllySkywrath_Mage EarlyGame response rubick_AllyNearIsAllySkywrath_MageEarlyGame } Response rubick_AllyNearIsAllyLichEarlyGame { scene "scenes/rubick/rubick_rubick_ally_04.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsAllyLichEarlyGame_Rule { criteria AllyNear Isrubick IsAllyLich EarlyGame response rubick_AllyNearIsAllyLichEarlyGame } Response rubick_AllyNearIsAllyLionEarlyGame { scene "scenes/rubick/rubick_rubick_ally_05.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsAllyLionEarlyGame_Rule { criteria AllyNear Isrubick IsAllyLion EarlyGame response rubick_AllyNearIsAllyLionEarlyGame } Response rubick_AllyNearIsAllyEnchantressEarlyGame { scene "scenes/rubick/rubick_rubick_ally_06.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsAllyEnchantressEarlyGame_Rule { criteria AllyNear Isrubick IsAllyEnchantress EarlyGame response rubick_AllyNearIsAllyEnchantressEarlyGame } Response rubick_AllyNearIsAllyKeeper_of_the_LightEarlyGame { scene "scenes/rubick/rubick_rubick_ally_07.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsAllyKeeper_of_the_LightEarlyGame_Rule { criteria AllyNear Isrubick IsAllyKeeper_of_the_Light EarlyGame response rubick_AllyNearIsAllyKeeper_of_the_LightEarlyGame } Response rubick_AllyNearIsAllyPuckEarlyGame { scene "scenes/rubick/rubick_rubick_ally_08.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsAllyPuckEarlyGame_Rule { criteria AllyNear Isrubick IsAllyPuck EarlyGame response rubick_AllyNearIsAllyPuckEarlyGame } Response rubick_AllyNearIsRubArcanaIsAllyInvokerEarlyGame { scene "scenes/rubick/rubick_rub_arc_ally_01.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsRubArcanaIsAllyInvokerEarlyGame_Rule { criteria AllyNear Isrubick IsRubArcana IsAllyInvoker EarlyGame response rubick_AllyNearIsRubArcanaIsAllyInvokerEarlyGame } Response rubick_AllyNearIsRubArcanaIsAllyAntiMageEarlyGame { scene "scenes/rubick/rubick_rub_arc_ally_02.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsRubArcanaIsAllyAntiMageEarlyGame_Rule { criteria AllyNear Isrubick IsRubArcana IsAllyAntiMage EarlyGame response rubick_AllyNearIsRubArcanaIsAllyAntiMageEarlyGame } Response rubick_AllyNearIsRubArcanaIsAllySkywrath_MageEarlyGame { scene "scenes/rubick/rubick_rub_arc_ally_03.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsRubArcanaIsAllySkywrath_MageEarlyGame_Rule { criteria AllyNear Isrubick IsRubArcana IsAllySkywrath_Mage EarlyGame response rubick_AllyNearIsRubArcanaIsAllySkywrath_MageEarlyGame } Response rubick_AllyNearIsRubArcanaIsAllyLichEarlyGame { scene "scenes/rubick/rubick_rub_arc_ally_04.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsRubArcanaIsAllyLichEarlyGame_Rule { criteria AllyNear Isrubick IsRubArcana IsAllyLich EarlyGame response rubick_AllyNearIsRubArcanaIsAllyLichEarlyGame } Response rubick_AllyNearIsRubArcanaIsAllyLionEarlyGame { scene "scenes/rubick/rubick_rub_arc_ally_05.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsRubArcanaIsAllyLionEarlyGame_Rule { criteria AllyNear Isrubick IsRubArcana IsAllyLion EarlyGame response rubick_AllyNearIsRubArcanaIsAllyLionEarlyGame } Response rubick_AllyNearIsRubArcanaIsAllyEnchantressEarlyGame { scene "scenes/rubick/rubick_rub_arc_ally_06.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsRubArcanaIsAllyEnchantressEarlyGame_Rule { criteria AllyNear Isrubick IsRubArcana IsAllyEnchantress EarlyGame response rubick_AllyNearIsRubArcanaIsAllyEnchantressEarlyGame } Response rubick_AllyNearIsRubArcanaIsAllyKeeper_of_the_LightEarlyGame { scene "scenes/rubick/rubick_rub_arc_ally_07.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsRubArcanaIsAllyKeeper_of_the_LightEarlyGame_Rule { criteria AllyNear Isrubick IsRubArcana IsAllyKeeper_of_the_Light EarlyGame response rubick_AllyNearIsRubArcanaIsAllyKeeper_of_the_LightEarlyGame } Response rubick_AllyNearIsRubArcanaIsAllyPuckEarlyGame { scene "scenes/rubick/rubick_rub_arc_ally_08.vcd" nodelay noscene speakonce } Rule rubick_AllyNearIsRubArcanaIsAllyPuckEarlyGame_Rule { criteria AllyNear Isrubick IsRubArcana IsAllyPuck EarlyGame response rubick_AllyNearIsRubArcanaIsAllyPuckEarlyGame } Response rubick_LastHit { scene "scenes/rubick/rubick_rubick_lasthit_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_lasthit_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_lasthit_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_lasthit_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_lasthit_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_lasthit_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_lasthit_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_lasthit_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_lasthit_09.vcd" nodelay noscene } Rule rubick_LastHit_Rule { criteria LastHit Isrubick response rubick_LastHit } Response rubick_LastHitIsRubArcana { scene "scenes/rubick/rubick_rub_arc_lasthit_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_lasthit_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_lasthit_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_lasthit_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_lasthit_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_lasthit_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_lasthit_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_lasthit_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_lasthit_09.vcd" nodelay noscene } Rule rubick_LastHitIsRubArcana_Rule { criteria LastHit Isrubick IsRubArcana response rubick_LastHitIsRubArcana } Response rubick_Death { scene "scenes/rubick/rubick_rubick_death_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_death_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_death_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_death_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_death_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_death_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_death_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_death_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_death_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_death_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_death_11.vcd" nodelay noscene } Rule rubick_Death_Rule { criteria Death Isrubick response rubick_Death } Response rubick_DeathIsReincarnating { scene "scenes/rubick/rubick_rubick_fastres_01.vcd" nodelay noscene } Rule rubick_DeathIsReincarnating_Rule { criteria Death Isrubick IsReincarnating response rubick_DeathIsReincarnating } Response rubick_DeathIsEnemyRubick { scene "scenes/rubick/rubick_rubick_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_failure_03.vcd" nodelay noscene } Rule rubick_DeathIsEnemyRubick_Rule { criteria Death Isrubick IsEnemyRubick response rubick_DeathIsEnemyRubick } Response rubick_DeathIsRubArcana { scene "scenes/rubick/rubick_rub_arc_death_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_death_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_death_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_death_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_death_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_death_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_death_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_death_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_death_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_death_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_death_11.vcd" nodelay noscene } Rule rubick_DeathIsRubArcana_Rule { criteria Death Isrubick IsRubArcana response rubick_DeathIsRubArcana } Response rubick_DeathIsRubArcanaIsReincarnating { scene "scenes/rubick/rubick_rub_arc_fastres_01.vcd" nodelay noscene } Rule rubick_DeathIsRubArcanaIsReincarnating_Rule { criteria Death Isrubick IsRubArcana IsReincarnating response rubick_DeathIsRubArcanaIsReincarnating } Response rubick_DeathIsRubArcanaIsEnemyRubick { scene "scenes/rubick/rubick_rub_arc_failure_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_failure_03.vcd" nodelay noscene } Rule rubick_DeathIsRubArcanaIsEnemyRubick_Rule { criteria Death Isrubick IsRubArcana IsEnemyRubick response rubick_DeathIsRubArcanaIsEnemyRubick } Response rubick_Select { scene "scenes/rubick/rubick_rubick_rare_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_rare_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_rare_03.vcd" nodelay noscene } Rule rubick_Select_Rule { criteria Select Isrubick response rubick_Select } Response rubick_SelectIsRubArcana { scene "scenes/rubick/rubick_rub_arc_rare_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_rare_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_rare_03.vcd" nodelay noscene } Rule rubick_SelectIsRubArcana_Rule { criteria Select Isrubick IsRubArcana response rubick_SelectIsRubArcana } Response rubick_PurchaseIsExpensiveItem { scene "scenes/rubick/rubick_rubick_purch_01.vcd" nodelay noscene speakonce scene "scenes/rubick/rubick_rubick_purch_02.vcd" nodelay noscene speakonce scene "scenes/rubick/rubick_rubick_purch_03.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsExpensiveItem_Rule { criteria Purchase Isrubick IsExpensiveItem response rubick_PurchaseIsExpensiveItem } Response rubick_PurchaseIsExpensiveItemChance_1% { scene "scenes/rubick/rubick_rubick_purch_04.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsExpensiveItemChance_1%_Rule { criteria Purchase Isrubick IsExpensiveItem Chance_1% response rubick_PurchaseIsExpensiveItemChance_1% } Response rubick_PurchaseIsUltimateScepter { scene "scenes/rubick/rubick_rubick_scepter_01.vcd" nodelay noscene speakonce scene "scenes/rubick/rubick_rubick_scepter_02.vcd" nodelay noscene speakonce scene "scenes/rubick/rubick_rubick_scepter_03.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsUltimateScepter_Rule { criteria Purchase Isrubick IsUltimateScepter response rubick_PurchaseIsUltimateScepter } Response rubick_PurchaseIsBlinkDagger { scene "scenes/rubick/rubick_rubick_blink_01.vcd" nodelay noscene speakonce scene "scenes/rubick/rubick_rubick_blink_02.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsBlinkDagger_Rule { criteria Purchase Isrubick IsBlinkDagger response rubick_PurchaseIsBlinkDagger } Response rubick_PurchaseIsSheepStick { scene "scenes/rubick/rubick_rubick_items_01.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsSheepStick_Rule { criteria Purchase Isrubick IsSheepStick response rubick_PurchaseIsSheepStick } Response rubick_PurchaseIsEulScepter { scene "scenes/rubick/rubick_rubick_items_02.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsEulScepter_Rule { criteria Purchase Isrubick IsEulScepter response rubick_PurchaseIsEulScepter } Response rubick_PurchaseIsOrchid { scene "scenes/rubick/rubick_rubick_items_03.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsOrchid_Rule { criteria Purchase Isrubick IsOrchid response rubick_PurchaseIsOrchid } Response rubick_PurchaseIsShiva { scene "scenes/rubick/rubick_rubick_items_04.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsShiva_Rule { criteria Purchase Isrubick IsShiva response rubick_PurchaseIsShiva } Response rubick_PurchaseIsVeilofDiscord { scene "scenes/rubick/rubick_rubick_items_05.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsVeilofDiscord_Rule { criteria Purchase Isrubick IsVeilofDiscord response rubick_PurchaseIsVeilofDiscord } Response rubick_PurchaseIsBlackKingBar { scene "scenes/rubick/rubick_rubick_items_06.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsBlackKingBar_Rule { criteria Purchase Isrubick IsBlackKingBar response rubick_PurchaseIsBlackKingBar } Response rubick_PurchaseIsSphere { scene "scenes/rubick/rubick_rubick_items_07.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsSphere_Rule { criteria Purchase Isrubick IsSphere response rubick_PurchaseIsSphere } Response rubick_PurchaseIsRubArcanaIsExpensiveItem { scene "scenes/rubick/rubick_rub_arc_purch_01.vcd" nodelay noscene speakonce scene "scenes/rubick/rubick_rub_arc_purch_02.vcd" nodelay noscene speakonce scene "scenes/rubick/rubick_rub_arc_purch_03.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsRubArcanaIsExpensiveItem_Rule { criteria Purchase Isrubick IsRubArcana IsExpensiveItem response rubick_PurchaseIsRubArcanaIsExpensiveItem } Response rubick_PurchaseIsRubArcanaIsExpensiveItemChance_1% { scene "scenes/rubick/rubick_rub_arc_purch_04.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsRubArcanaIsExpensiveItemChance_1%_Rule { criteria Purchase Isrubick IsRubArcana IsExpensiveItem Chance_1% response rubick_PurchaseIsRubArcanaIsExpensiveItemChance_1% } Response rubick_PurchaseIsRubArcanaIsUltimateScepter { scene "scenes/rubick/rubick_rub_arc_scepter_01.vcd" nodelay noscene speakonce scene "scenes/rubick/rubick_rub_arc_scepter_02.vcd" nodelay noscene speakonce scene "scenes/rubick/rubick_rub_arc_scepter_03.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsRubArcanaIsUltimateScepter_Rule { criteria Purchase Isrubick IsRubArcana IsUltimateScepter response rubick_PurchaseIsRubArcanaIsUltimateScepter } Response rubick_PurchaseIsRubArcanaIsBlinkDagger { scene "scenes/rubick/rubick_rub_arc_blink_01.vcd" nodelay noscene speakonce scene "scenes/rubick/rubick_rub_arc_blink_02.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsRubArcanaIsBlinkDagger_Rule { criteria Purchase Isrubick IsRubArcana IsBlinkDagger response rubick_PurchaseIsRubArcanaIsBlinkDagger } Response rubick_PurchaseIsRubArcanaIsSheepStick { scene "scenes/rubick/rubick_rub_arc_items_01.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsRubArcanaIsSheepStick_Rule { criteria Purchase Isrubick IsRubArcana IsSheepStick response rubick_PurchaseIsRubArcanaIsSheepStick } Response rubick_PurchaseIsRubArcanaIsEulScepter { scene "scenes/rubick/rubick_rub_arc_items_02.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsRubArcanaIsEulScepter_Rule { criteria Purchase Isrubick IsRubArcana IsEulScepter response rubick_PurchaseIsRubArcanaIsEulScepter } Response rubick_PurchaseIsRubArcanaIsOrchid { scene "scenes/rubick/rubick_rub_arc_items_03.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsRubArcanaIsOrchid_Rule { criteria Purchase Isrubick IsRubArcana IsOrchid response rubick_PurchaseIsRubArcanaIsOrchid } Response rubick_PurchaseIsRubArcanaIsShiva { scene "scenes/rubick/rubick_rub_arc_items_04.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsRubArcanaIsShiva_Rule { criteria Purchase Isrubick IsRubArcana IsShiva response rubick_PurchaseIsRubArcanaIsShiva } Response rubick_PurchaseIsRubArcanaIsVeilofDiscord { scene "scenes/rubick/rubick_rub_arc_items_05.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsRubArcanaIsVeilofDiscord_Rule { criteria Purchase Isrubick IsRubArcana IsVeilofDiscord response rubick_PurchaseIsRubArcanaIsVeilofDiscord } Response rubick_PurchaseIsRubArcanaIsBlackKingBar { scene "scenes/rubick/rubick_rub_arc_items_06.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsRubArcanaIsBlackKingBar_Rule { criteria Purchase Isrubick IsRubArcana IsBlackKingBar response rubick_PurchaseIsRubArcanaIsBlackKingBar } Response rubick_PurchaseIsRubArcanaIsSphere { scene "scenes/rubick/rubick_rub_arc_items_07.vcd" nodelay noscene speakonce } Rule rubick_PurchaseIsRubArcanaIsSphere_Rule { criteria Purchase Isrubick IsRubArcana IsSphere response rubick_PurchaseIsRubArcanaIsSphere } Response rubick_Bottling { scene "scenes/rubick/rubick_rubick_bottle_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_bottle_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_bottle_03.vcd" nodelay noscene } Rule rubick_Bottling_Rule { criteria Bottling Isrubick response rubick_Bottling } Response rubick_BottlingIsRubArcana { scene "scenes/rubick/rubick_rub_arc_bottle_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_bottle_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_bottle_03.vcd" nodelay noscene } Rule rubick_BottlingIsRubArcana_Rule { criteria Bottling Isrubick IsRubArcana response rubick_BottlingIsRubArcana } Response rubick_Deny { scene "scenes/rubick/rubick_rubick_deny_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_12.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_14.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_15.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_17.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_18.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_deny_19.vcd" nodelay noscene } Rule rubick_Deny_Rule { criteria Deny Isrubick response rubick_Deny } Response rubick_DenyIsRubArcana { scene "scenes/rubick/rubick_rub_arc_deny_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_12.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_13.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_14.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_15.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_17.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_18.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_deny_19.vcd" nodelay noscene } Rule rubick_DenyIsRubArcana_Rule { criteria Deny Isrubick IsRubArcana response rubick_DenyIsRubArcana } Response rubick_MissingIsLaneTop { scene "scenes/rubick/rubick_rubick_lane_missing_01.vcd" nodelay noscene } Rule rubick_MissingIsLaneTop_Rule { criteria Missing Isrubick IsLaneTop response rubick_MissingIsLaneTop } Response rubick_MissingIsLaneMid { scene "scenes/rubick/rubick_rubick_lane_missing_02.vcd" nodelay noscene } Rule rubick_MissingIsLaneMid_Rule { criteria Missing Isrubick IsLaneMid response rubick_MissingIsLaneMid } Response rubick_MissingIsLaneBot { scene "scenes/rubick/rubick_rubick_lane_missing_03.vcd" nodelay noscene } Rule rubick_MissingIsLaneBot_Rule { criteria Missing Isrubick IsLaneBot response rubick_MissingIsLaneBot } Response rubick_MissingIsRubArcanaIsLaneTop { scene "scenes/rubick/rubick_rub_arc_lane_missing_01.vcd" nodelay noscene } Rule rubick_MissingIsRubArcanaIsLaneTop_Rule { criteria Missing Isrubick IsRubArcana IsLaneTop response rubick_MissingIsRubArcanaIsLaneTop } Response rubick_MissingIsRubArcanaIsLaneMid { scene "scenes/rubick/rubick_rub_arc_lane_missing_02.vcd" nodelay noscene } Rule rubick_MissingIsRubArcanaIsLaneMid_Rule { criteria Missing Isrubick IsRubArcana IsLaneMid response rubick_MissingIsRubArcanaIsLaneMid } Response rubick_MissingIsRubArcanaIsLaneBot { scene "scenes/rubick/rubick_rub_arc_lane_missing_03.vcd" nodelay noscene } Rule rubick_MissingIsRubArcanaIsLaneBot_Rule { criteria Missing Isrubick IsRubArcana IsLaneBot response rubick_MissingIsRubArcanaIsLaneBot } Response rubick_Immortality { scene "scenes/rubick/rubick_rubick_immort_01.vcd" nodelay noscene } Rule rubick_Immortality_Rule { criteria Immortality Isrubick response rubick_Immortality } Response rubick_ImmortalityIsRubArcana { scene "scenes/rubick/rubick_rub_arc_immort_01.vcd" nodelay noscene } Rule rubick_ImmortalityIsRubArcana_Rule { criteria Immortality Isrubick IsRubArcana response rubick_ImmortalityIsRubArcana } Response rubick_PowerupIsPowerupHaste { scene "scenes/rubick/rubick_rubick_haste_01.vcd" nodelay noscene } Rule rubick_PowerupIsPowerupHaste_Rule { criteria Powerup Isrubick IsPowerupHaste response rubick_PowerupIsPowerupHaste } Response rubick_PowerupIsPowerupDoubleDamage { scene "scenes/rubick/rubick_rubick_doubdam_01.vcd" nodelay noscene } Rule rubick_PowerupIsPowerupDoubleDamage_Rule { criteria Powerup Isrubick IsPowerupDoubleDamage response rubick_PowerupIsPowerupDoubleDamage } Response rubick_PowerupIsPowerupDoubleDamageChance_25% { scene "scenes/rubick/rubick_rubick_doubdam_02.vcd" nodelay noscene } Rule rubick_PowerupIsPowerupDoubleDamageChance_25%_Rule { criteria Powerup Isrubick IsPowerupDoubleDamage Chance_25% response rubick_PowerupIsPowerupDoubleDamageChance_25% } Response rubick_PowerupIsPowerupRegeneration { scene "scenes/rubick/rubick_rubick_regen_01.vcd" nodelay noscene } Rule rubick_PowerupIsPowerupRegeneration_Rule { criteria Powerup Isrubick IsPowerupRegeneration response rubick_PowerupIsPowerupRegeneration } Response rubick_PowerupIsPowerupBounty { scene "scenes/rubick/rubick_rubick_nullfield_02.vcd" nodelay noscene respeakdelay 300 } Rule rubick_PowerupIsPowerupBounty_Rule { criteria Powerup Isrubick IsPowerupBounty response rubick_PowerupIsPowerupBounty } Response rubick_PowerupIsPowerupArcane { scene "scenes/rubick/rubick_rubick_fadebolt_01.vcd" nodelay noscene respeakdelay 300 } Rule rubick_PowerupIsPowerupArcane_Rule { criteria Powerup Isrubick IsPowerupArcane response rubick_PowerupIsPowerupArcane } Response rubick_PowerupIsPowerupIllusion { scene "scenes/rubick/rubick_rubick_illus_01.vcd" nodelay noscene } Rule rubick_PowerupIsPowerupIllusion_Rule { criteria Powerup Isrubick IsPowerupIllusion response rubick_PowerupIsPowerupIllusion } Response rubick_PowerupIsPowerupIllusionChance_25% { scene "scenes/rubick/rubick_rubick_illus_02.vcd" nodelay noscene } Rule rubick_PowerupIsPowerupIllusionChance_25%_Rule { criteria Powerup Isrubick IsPowerupIllusion Chance_25% response rubick_PowerupIsPowerupIllusionChance_25% } Response rubick_PowerupIsPowerupInvisibility { scene "scenes/rubick/rubick_rubick_invis_01.vcd" nodelay noscene } Rule rubick_PowerupIsPowerupInvisibility_Rule { criteria Powerup Isrubick IsPowerupInvisibility response rubick_PowerupIsPowerupInvisibility } Response rubick_PowerupIsPowerupInvisibilityChance_25% { scene "scenes/rubick/rubick_rubick_invis_02.vcd" nodelay noscene } Rule rubick_PowerupIsPowerupInvisibilityChance_25%_Rule { criteria Powerup Isrubick IsPowerupInvisibility Chance_25% response rubick_PowerupIsPowerupInvisibilityChance_25% } Response rubick_PowerupIsRubArcanaIsPowerupHaste { scene "scenes/rubick/rubick_rub_arc_haste_01.vcd" nodelay noscene } Rule rubick_PowerupIsRubArcanaIsPowerupHaste_Rule { criteria Powerup Isrubick IsRubArcana IsPowerupHaste response rubick_PowerupIsRubArcanaIsPowerupHaste } Response rubick_PowerupIsRubArcanaIsPowerupDoubleDamage { scene "scenes/rubick/rubick_rub_arc_doubdam_01.vcd" nodelay noscene } Rule rubick_PowerupIsRubArcanaIsPowerupDoubleDamage_Rule { criteria Powerup Isrubick IsRubArcana IsPowerupDoubleDamage response rubick_PowerupIsRubArcanaIsPowerupDoubleDamage } Response rubick_PowerupIsRubArcanaIsPowerupDoubleDamageChance_25% { scene "scenes/rubick/rubick_rub_arc_doubdam_02.vcd" nodelay noscene } Rule rubick_PowerupIsRubArcanaIsPowerupDoubleDamageChance_25%_Rule { criteria Powerup Isrubick IsRubArcana IsPowerupDoubleDamage Chance_25% response rubick_PowerupIsRubArcanaIsPowerupDoubleDamageChance_25% } Response rubick_PowerupIsRubArcanaIsPowerupRegeneration { scene "scenes/rubick/rubick_rub_arc_regen_01.vcd" nodelay noscene } Rule rubick_PowerupIsRubArcanaIsPowerupRegeneration_Rule { criteria Powerup Isrubick IsRubArcana IsPowerupRegeneration response rubick_PowerupIsRubArcanaIsPowerupRegeneration } Response rubick_PowerupIsRubArcanaIsPowerupBounty { scene "scenes/rubick/rubick_rub_arc_nullfield_02.vcd" nodelay noscene respeakdelay 300 } Rule rubick_PowerupIsRubArcanaIsPowerupBounty_Rule { criteria Powerup Isrubick IsRubArcana IsPowerupBounty response rubick_PowerupIsRubArcanaIsPowerupBounty } Response rubick_PowerupIsRubArcanaIsPowerupArcane { scene "scenes/rubick/rubick_rub_arc_fadebolt_01.vcd" nodelay noscene respeakdelay 300 } Rule rubick_PowerupIsRubArcanaIsPowerupArcane_Rule { criteria Powerup Isrubick IsRubArcana IsPowerupArcane response rubick_PowerupIsRubArcanaIsPowerupArcane } Response rubick_PowerupIsRubArcanaIsPowerupIllusion { scene "scenes/rubick/rubick_rub_arc_illus_01.vcd" nodelay noscene } Rule rubick_PowerupIsRubArcanaIsPowerupIllusion_Rule { criteria Powerup Isrubick IsRubArcana IsPowerupIllusion response rubick_PowerupIsRubArcanaIsPowerupIllusion } Response rubick_PowerupIsRubArcanaIsPowerupIllusionChance_25% { scene "scenes/rubick/rubick_rub_arc_illus_02.vcd" nodelay noscene } Rule rubick_PowerupIsRubArcanaIsPowerupIllusionChance_25%_Rule { criteria Powerup Isrubick IsRubArcana IsPowerupIllusion Chance_25% response rubick_PowerupIsRubArcanaIsPowerupIllusionChance_25% } Response rubick_PowerupIsRubArcanaIsPowerupInvisibility { scene "scenes/rubick/rubick_rub_arc_invis_01.vcd" nodelay noscene } Rule rubick_PowerupIsRubArcanaIsPowerupInvisibility_Rule { criteria Powerup Isrubick IsRubArcana IsPowerupInvisibility response rubick_PowerupIsRubArcanaIsPowerupInvisibility } Response rubick_PowerupIsRubArcanaIsPowerupInvisibilityChance_25% { scene "scenes/rubick/rubick_rub_arc_invis_02.vcd" nodelay noscene } Rule rubick_PowerupIsRubArcanaIsPowerupInvisibilityChance_25%_Rule { criteria Powerup Isrubick IsRubArcana IsPowerupInvisibility Chance_25% response rubick_PowerupIsRubArcanaIsPowerupInvisibilityChance_25% } Response rubick_CooldownLittleNag { scene "scenes/rubick/rubick_rubick_notyet_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_notyet_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_notyet_07.vcd" nodelay noscene } Rule rubick_CooldownLittleNag_Rule { criteria Cooldown Isrubick LittleNag response rubick_CooldownLittleNag } Response rubick_CooldownMediumNag { scene "scenes/rubick/rubick_rubick_notyet_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_notyet_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_notyet_08.vcd" nodelay noscene } Rule rubick_CooldownMediumNag_Rule { criteria Cooldown Isrubick MediumNag response rubick_CooldownMediumNag } Response rubick_CooldownSuperNag { scene "scenes/rubick/rubick_rubick_notyet_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_notyet_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_notyet_09.vcd" nodelay noscene } Rule rubick_CooldownSuperNag_Rule { criteria Cooldown Isrubick SuperNag response rubick_CooldownSuperNag } Response rubick_CooldownIsRubArcanaLittleNag { scene "scenes/rubick/rubick_rub_arc_notyet_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_notyet_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_notyet_07.vcd" nodelay noscene } Rule rubick_CooldownIsRubArcanaLittleNag_Rule { criteria Cooldown Isrubick IsRubArcana LittleNag response rubick_CooldownIsRubArcanaLittleNag } Response rubick_CooldownIsRubArcanaMediumNag { scene "scenes/rubick/rubick_rub_arc_notyet_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_notyet_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_notyet_08.vcd" nodelay noscene } Rule rubick_CooldownIsRubArcanaMediumNag_Rule { criteria Cooldown Isrubick IsRubArcana MediumNag response rubick_CooldownIsRubArcanaMediumNag } Response rubick_CooldownIsRubArcanaSuperNag { scene "scenes/rubick/rubick_rub_arc_notyet_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_notyet_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_notyet_09.vcd" nodelay noscene } Rule rubick_CooldownIsRubArcanaSuperNag_Rule { criteria Cooldown Isrubick IsRubArcana SuperNag response rubick_CooldownIsRubArcanaSuperNag } Response rubick_NoManaLittleNag { scene "scenes/rubick/rubick_rubick_nomana_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_nomana_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_nomana_07.vcd" nodelay noscene } Rule rubick_NoManaLittleNag_Rule { criteria NoMana Isrubick LittleNag response rubick_NoManaLittleNag } Response rubick_NoManaMediumNag { scene "scenes/rubick/rubick_rubick_nomana_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_nomana_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_nomana_08.vcd" nodelay noscene } Rule rubick_NoManaMediumNag_Rule { criteria NoMana Isrubick MediumNag response rubick_NoManaMediumNag } Response rubick_NoManaSuperNag { scene "scenes/rubick/rubick_rubick_nomana_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_nomana_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_nomana_09.vcd" nodelay noscene } Rule rubick_NoManaSuperNag_Rule { criteria NoMana Isrubick SuperNag response rubick_NoManaSuperNag } Response rubick_NoManaIsRubArcanaLittleNag { scene "scenes/rubick/rubick_rub_arc_nomana_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_nomana_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_nomana_07.vcd" nodelay noscene } Rule rubick_NoManaIsRubArcanaLittleNag_Rule { criteria NoMana Isrubick IsRubArcana LittleNag response rubick_NoManaIsRubArcanaLittleNag } Response rubick_NoManaIsRubArcanaMediumNag { scene "scenes/rubick/rubick_rub_arc_nomana_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_nomana_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_nomana_08.vcd" nodelay noscene } Rule rubick_NoManaIsRubArcanaMediumNag_Rule { criteria NoMana Isrubick IsRubArcana MediumNag response rubick_NoManaIsRubArcanaMediumNag } Response rubick_NoManaIsRubArcanaSuperNag { scene "scenes/rubick/rubick_rub_arc_nomana_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_nomana_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_nomana_09.vcd" nodelay noscene } Rule rubick_NoManaIsRubArcanaSuperNag_Rule { criteria NoMana Isrubick IsRubArcana SuperNag response rubick_NoManaIsRubArcanaSuperNag } Response rubick_Thanks { scene "scenes/rubick/rubick_rubick_thanks_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_thanks_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_thanks_03.vcd" nodelay noscene } Rule rubick_Thanks_Rule { criteria Thanks Isrubick response rubick_Thanks } Response rubick_ThanksIsRubArcana { scene "scenes/rubick/rubick_rub_arc_thanks_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_thanks_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_thanks_03.vcd" nodelay noscene } Rule rubick_ThanksIsRubArcana_Rule { criteria Thanks Isrubick IsRubArcana response rubick_ThanksIsRubArcana } Response rubick_PainChance_25% { scene "scenes/rubick/rubick_rubick_underattack_01.vcd" nodelay noscene respeakdelay 120 } Rule rubick_PainChance_25%_Rule { criteria Pain Isrubick Chance_25% response rubick_PainChance_25% } Response rubick_Pain { scene "scenes/rubick/rubick_rubick_pain_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_pain_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_pain_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_pain_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_pain_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_pain_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_pain_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_pain_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_pain_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_pain_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_pain_11.vcd" nodelay noscene } Rule rubick_Pain_Rule { criteria Pain Isrubick response rubick_Pain } Response rubick_PainIsRubArcanaChance_25% { scene "scenes/rubick/rubick_rub_arc_underattack_01.vcd" nodelay noscene respeakdelay 120 } Rule rubick_PainIsRubArcanaChance_25%_Rule { criteria Pain Isrubick IsRubArcana Chance_25% response rubick_PainIsRubArcanaChance_25% } Response rubick_PainIsRubArcana { scene "scenes/rubick/rubick_rub_arc_pain_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_pain_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_pain_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_pain_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_pain_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_pain_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_pain_07.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_pain_08.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_pain_09.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_pain_10.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_pain_11.vcd" nodelay noscene } Rule rubick_PainIsRubArcana_Rule { criteria Pain Isrubick IsRubArcana response rubick_PainIsRubArcana } Response rubick_InTheBag { scene "scenes/rubick/rubick_rubick_inthebag_01.vcd" nodelay noscene } Rule rubick_InTheBag_Rule { criteria InTheBag Isrubick response rubick_InTheBag } Response rubick_InTheBagIsRubArcana { scene "scenes/rubick/rubick_rub_arc_inthebag_01.vcd" nodelay noscene } Rule rubick_InTheBagIsRubArcana_Rule { criteria InTheBag Isrubick IsRubArcana response rubick_InTheBagIsRubArcana } Response rubick_Defeat { scene "scenes/rubick/rubick_rubick_lose_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_lose_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_lose_03.vcd" nodelay noscene } Rule rubick_Defeat_Rule { criteria Defeat Isrubick response rubick_Defeat } Response rubick_DefeatIsRubArcana { scene "scenes/rubick/rubick_rub_arc_lose_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_lose_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_lose_03.vcd" nodelay noscene } Rule rubick_DefeatIsRubArcana_Rule { criteria Defeat Isrubick IsRubArcana response rubick_DefeatIsRubArcana } Response rubick_Victory { scene "scenes/rubick/rubick_rubick_win_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_win_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_win_03.vcd" nodelay noscene } Rule rubick_Victory_Rule { criteria Victory Isrubick response rubick_Victory } Response rubick_VictoryIsRubArcana { scene "scenes/rubick/rubick_rub_arc_win_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_win_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_win_03.vcd" nodelay noscene } Rule rubick_VictoryIsRubArcana_Rule { criteria Victory Isrubick IsRubArcana response rubick_VictoryIsRubArcana } Response rubick_EmoteIsEmoteLaugh { scene "scenes/rubick/rubick_rubick_laugh_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rubick_laugh_07.vcd" nodelay noscene } Rule rubick_EmoteIsEmoteLaugh_Rule { criteria Emote Isrubick IsEmoteLaugh response rubick_EmoteIsEmoteLaugh } Response rubick_EmoteIsRubArcanaIsEmoteLaugh { scene "scenes/rubick/rubick_rub_arc_laugh_01.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_02.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_03.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_04.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_05.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_06.vcd" nodelay noscene scene "scenes/rubick/rubick_rub_arc_laugh_07.vcd" nodelay noscene } Rule rubick_EmoteIsRubArcanaIsEmoteLaugh_Rule { criteria Emote Isrubick IsRubArcana IsEmoteLaugh response rubick_EmoteIsRubArcanaIsEmoteLaugh }