criterion "Isoutworld_destroyer" "classname" "npc_dota_hero_obsidian_destroyer" weight 5 required criterion "IsEnemyoutworld_destroyer" "targetclassname" "npc_dota_hero_obsidian_destroyer" weight 5 required criterion "IsAllyoutworld_destroyer" "nearby_ally" "npc_dota_hero_obsidian_destroyer" weight 5 required criterion "IsAbilityODAstralImprison" "abilityname" "obsidian_destroyer_astral_imprisonment" weight 5 required criterion "IsAbilityODSanityEclispse" "abilityname" "obsidian_destroyer_sanity_eclipse" weight 5 required criterion "IsODLoadoutSpawn" "special_spawn" "obsidian_destroyer_loadout_spawn" weight 5 required Response outworld_destroyer_Spawn { scene "scenes/outworld_destroyer/outworld_destroyer_odest_spawn_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_spawn_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_spawn_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_spawn_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_spawn_06.vcd" nodelay noscene } Rule outworld_destroyer_Spawn_Rule { criteria Spawn Isoutworld_destroyer response outworld_destroyer_Spawn } Response outworld_destroyer_CustomIsGameStart { scene "scenes/outworld_destroyer/outworld_destroyer_odest_begin_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_begin_02.vcd" nodelay noscene } Rule outworld_destroyer_CustomIsGameStart_Rule { criteria Custom Isoutworld_destroyer IsGameStart response outworld_destroyer_CustomIsGameStart } Response outworld_destroyer_CustomIsODLoadoutSpawn { scene "scenes/outworld_destroyer/outworld_destroyer_odest_spawn_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_spawn_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_spawn_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_levelup_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_begin_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_10.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_16.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_eclipse_04.vcd" nodelay noscene } Rule outworld_destroyer_CustomIsODLoadoutSpawn_Rule { criteria Custom Isoutworld_destroyer IsODLoadoutSpawn response outworld_destroyer_CustomIsODLoadoutSpawn } Response outworld_destroyer_KillIsFirstBlood { scene "scenes/outworld_destroyer/outworld_destroyer_odest_first_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_first_02.vcd" nodelay noscene } Rule outworld_destroyer_KillIsFirstBlood_Rule { criteria Kill Isoutworld_destroyer IsFirstBlood response outworld_destroyer_KillIsFirstBlood } Response outworld_destroyer_KillIsAbilityODSanityEclispseChance_30% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_eclipse_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_eclipse_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_eclipse_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_eclipse_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_eclipse_12.vcd" nodelay noscene } Rule outworld_destroyer_KillIsAbilityODSanityEclispseChance_30%_Rule { criteria Kill Isoutworld_destroyer IsAbilityODSanityEclispse Chance_30% response outworld_destroyer_KillIsAbilityODSanityEclispseChance_30% } Response outworld_destroyer_Kill { scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_imprison_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_imprison_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_imprison_13.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_kill_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_kill_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_kill_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_kill_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_kill_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_kill_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_kill_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_kill_09.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_kill_10.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_kill_11.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_kill_12.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_17.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_18.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_immort_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_09.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_10.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_11.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_12.vcd" nodelay noscene } Rule outworld_destroyer_Kill_Rule { criteria Kill Isoutworld_destroyer response outworld_destroyer_Kill } Response outworld_destroyer_KillIsEnemyDark_SeerChance_20% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_01.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemyDark_SeerChance_20%_Rule { criteria Kill Isoutworld_destroyer IsEnemyDark_Seer Chance_20% response outworld_destroyer_KillIsEnemyDark_SeerChance_20% } Response outworld_destroyer_KillIsEnemyDeath_ProphetChance_20% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_21.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemyDeath_ProphetChance_20%_Rule { criteria Kill Isoutworld_destroyer IsEnemyDeath_Prophet Chance_20% response outworld_destroyer_KillIsEnemyDeath_ProphetChance_20% } Response outworld_destroyer_KillIsEnemyFurionChance_20% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_20.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemyFurionChance_20%_Rule { criteria Kill Isoutworld_destroyer IsEnemyFurion Chance_20% response outworld_destroyer_KillIsEnemyFurionChance_20% } Response outworld_destroyer_KillIsEnemyAntimageChance_20% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_04.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemyAntimageChance_20%_Rule { criteria Kill Isoutworld_destroyer IsEnemyAntimage Chance_20% response outworld_destroyer_KillIsEnemyAntimageChance_20% } Response outworld_destroyer_KillIsEnemyAntimageChance_5% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_06.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemyAntimageChance_5%_Rule { criteria Kill Isoutworld_destroyer IsEnemyAntimage Chance_5% response outworld_destroyer_KillIsEnemyAntimageChance_5% } Response outworld_destroyer_KillIsEnemyTinyChance_20% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_19.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemyTinyChance_20%_Rule { criteria Kill Isoutworld_destroyer IsEnemyTiny Chance_20% response outworld_destroyer_KillIsEnemyTinyChance_20% } Response outworld_destroyer_KillIsEnemyPudgeChance_20% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_09.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemyPudgeChance_20%_Rule { criteria Kill Isoutworld_destroyer IsEnemyPudge Chance_20% response outworld_destroyer_KillIsEnemyPudgeChance_20% } Response outworld_destroyer_KillIsEnemyDragon_KnightChance_20% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_10.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_12.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemyDragon_KnightChance_20%_Rule { criteria Kill Isoutworld_destroyer IsEnemyDragon_Knight Chance_20% response outworld_destroyer_KillIsEnemyDragon_KnightChance_20% } Response outworld_destroyer_KillIsEnemyUrsaChance_20% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_11.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemyUrsaChance_20%_Rule { criteria Kill Isoutworld_destroyer IsEnemyUrsa Chance_20% response outworld_destroyer_KillIsEnemyUrsaChance_20% } Response outworld_destroyer_KillIsEnemyViperChance_20% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_13.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemyViperChance_20%_Rule { criteria Kill Isoutworld_destroyer IsEnemyViper Chance_20% response outworld_destroyer_KillIsEnemyViperChance_20% } Response outworld_destroyer_KillIsEnemySilencerChance_20% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_14.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemySilencerChance_20%_Rule { criteria Kill Isoutworld_destroyer IsEnemySilencer Chance_20% response outworld_destroyer_KillIsEnemySilencerChance_20% } Response outworld_destroyer_KillIsEnemyTinkerChance_20% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_rival_15.vcd" nodelay noscene } Rule outworld_destroyer_KillIsEnemyTinkerChance_20%_Rule { criteria Kill Isoutworld_destroyer IsEnemyTinker Chance_20% response outworld_destroyer_KillIsEnemyTinkerChance_20% } Response outworld_destroyer_Move { scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_09.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_10.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_11.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_12.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_13.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_14.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_15.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_16.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_17.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_18.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_19.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_20.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_move_21.vcd" nodelay noscene } Rule outworld_destroyer_Move_Rule { criteria Move Isoutworld_destroyer response outworld_destroyer_Move } Response outworld_destroyer_Attack { scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_09.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_10.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_attack_11.vcd" nodelay noscene } Rule outworld_destroyer_Attack_Rule { criteria Attack Isoutworld_destroyer response outworld_destroyer_Attack } Response outworld_destroyer_CastOrder { scene "scenes/outworld_destroyer/outworld_destroyer_odest_cast_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_cast_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_cast_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_cast_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_doubdam_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_invis_02.vcd" nodelay noscene } Rule outworld_destroyer_CastOrder_Rule { criteria CastOrder Isoutworld_destroyer response outworld_destroyer_CastOrder } Response outworld_destroyer_ItemDropIsRareDrop { scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_eclipse_14.vcd" nodelay noscene } Rule outworld_destroyer_ItemDropIsRareDrop_Rule { criteria ItemDrop Isoutworld_destroyer IsRareDrop response outworld_destroyer_ItemDropIsRareDrop } Response outworld_destroyer_ItemDropIsUltraRareDrop { scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_eclipse_15.vcd" nodelay noscene } Rule outworld_destroyer_ItemDropIsUltraRareDrop_Rule { criteria ItemDrop Isoutworld_destroyer IsUltraRareDrop response outworld_destroyer_ItemDropIsUltraRareDrop } Response outworld_destroyer_ItemDropIsCommonDrop { scene "scenes/outworld_destroyer/outworld_destroyer_odest_happy_01.vcd" nodelay noscene } Rule outworld_destroyer_ItemDropIsCommonDrop_Rule { criteria ItemDrop Isoutworld_destroyer IsCommonDrop response outworld_destroyer_ItemDropIsCommonDrop } Response outworld_destroyer_LevelUp { scene "scenes/outworld_destroyer/outworld_destroyer_odest_levelup_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_levelup_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_levelup_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_levelup_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_levelup_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_levelup_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_levelup_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_levelup_08.vcd" nodelay noscene } Rule outworld_destroyer_LevelUp_Rule { criteria LevelUp Isoutworld_destroyer response outworld_destroyer_LevelUp } Response outworld_destroyer_LastHit { scene "scenes/outworld_destroyer/outworld_destroyer_odest_lasthit_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_lasthit_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_lasthit_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_lasthit_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_lasthit_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_lasthit_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_lasthit_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_lasthit_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_lasthit_09.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_lasthit_10.vcd" nodelay noscene } Rule outworld_destroyer_LastHit_Rule { criteria LastHit Isoutworld_destroyer response outworld_destroyer_LastHit } Response outworld_destroyer_Death { scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_09.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_10.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_11.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_12.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_13.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_14.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_15.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_death_16.vcd" nodelay noscene } Rule outworld_destroyer_Death_Rule { criteria Death Isoutworld_destroyer response outworld_destroyer_Death } Response outworld_destroyer_DeathIsReincarnating { scene "scenes/outworld_destroyer/outworld_destroyer_odest_fastres_01.vcd" nodelay noscene } Rule outworld_destroyer_DeathIsReincarnating_Rule { criteria Death Isoutworld_destroyer IsReincarnating response outworld_destroyer_DeathIsReincarnating } Response outworld_destroyer_Respawn { scene "scenes/outworld_destroyer/outworld_destroyer_odest_respawn_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_respawn_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_respawn_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_respawn_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_respawn_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_respawn_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_respawn_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_respawn_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_respawn_09.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_respawn_10.vcd" nodelay noscene } Rule outworld_destroyer_Respawn_Rule { criteria Respawn Isoutworld_destroyer response outworld_destroyer_Respawn } Response outworld_destroyer_PurchaseIsExpensiveItem { scene "scenes/outworld_destroyer/outworld_destroyer_odest_purch_01.vcd" nodelay noscene speakonce scene "scenes/outworld_destroyer/outworld_destroyer_odest_purch_02.vcd" nodelay noscene speakonce scene "scenes/outworld_destroyer/outworld_destroyer_odest_purch_03.vcd" nodelay noscene speakonce } Rule outworld_destroyer_PurchaseIsExpensiveItem_Rule { criteria Purchase Isoutworld_destroyer IsExpensiveItem response outworld_destroyer_PurchaseIsExpensiveItem } Response outworld_destroyer_PurchaseIsBlinkDagger { scene "scenes/outworld_destroyer/outworld_destroyer_odest_blink_01.vcd" nodelay noscene speakonce scene "scenes/outworld_destroyer/outworld_destroyer_odest_blink_02.vcd" nodelay noscene speakonce } Rule outworld_destroyer_PurchaseIsBlinkDagger_Rule { criteria Purchase Isoutworld_destroyer IsBlinkDagger response outworld_destroyer_PurchaseIsBlinkDagger } Response outworld_destroyer_PurchaseIsUltimateScepter { scene "scenes/outworld_destroyer/outworld_destroyer_odest_scepter_01.vcd" nodelay noscene speakonce scene "scenes/outworld_destroyer/outworld_destroyer_odest_scepter_02.vcd" nodelay noscene speakonce } Rule outworld_destroyer_PurchaseIsUltimateScepter_Rule { criteria Purchase Isoutworld_destroyer IsUltimateScepter response outworld_destroyer_PurchaseIsUltimateScepter } Response outworld_destroyer_PurchaseIsShiva { scene "scenes/outworld_destroyer/outworld_destroyer_odest_items_01.vcd" nodelay noscene speakonce } Rule outworld_destroyer_PurchaseIsShiva_Rule { criteria Purchase Isoutworld_destroyer IsShiva response outworld_destroyer_PurchaseIsShiva } Response outworld_destroyer_PurchaseIsSheepStick { scene "scenes/outworld_destroyer/outworld_destroyer_odest_items_02.vcd" nodelay noscene speakonce } Rule outworld_destroyer_PurchaseIsSheepStick_Rule { criteria Purchase Isoutworld_destroyer IsSheepStick response outworld_destroyer_PurchaseIsSheepStick } Response outworld_destroyer_PurchaseIsOrchid { scene "scenes/outworld_destroyer/outworld_destroyer_odest_items_03.vcd" nodelay noscene speakonce } Rule outworld_destroyer_PurchaseIsOrchid_Rule { criteria Purchase Isoutworld_destroyer IsOrchid response outworld_destroyer_PurchaseIsOrchid } Response outworld_destroyer_PurchaseIsBloodStone { scene "scenes/outworld_destroyer/outworld_destroyer_odest_items_04.vcd" nodelay noscene speakonce } Rule outworld_destroyer_PurchaseIsBloodStone_Rule { criteria Purchase Isoutworld_destroyer IsBloodStone response outworld_destroyer_PurchaseIsBloodStone } Response outworld_destroyer_PurchaseIsEulScepter { scene "scenes/outworld_destroyer/outworld_destroyer_odest_items_05.vcd" nodelay noscene speakonce } Rule outworld_destroyer_PurchaseIsEulScepter_Rule { criteria Purchase Isoutworld_destroyer IsEulScepter response outworld_destroyer_PurchaseIsEulScepter } Response outworld_destroyer_PurchaseIsBlackKingBar { scene "scenes/outworld_destroyer/outworld_destroyer_odest_items_06.vcd" nodelay noscene speakonce } Rule outworld_destroyer_PurchaseIsBlackKingBar_Rule { criteria Purchase Isoutworld_destroyer IsBlackKingBar response outworld_destroyer_PurchaseIsBlackKingBar } Response outworld_destroyer_PurchaseIsSphere { scene "scenes/outworld_destroyer/outworld_destroyer_odest_items_07.vcd" nodelay noscene speakonce } Rule outworld_destroyer_PurchaseIsSphere_Rule { criteria Purchase Isoutworld_destroyer IsSphere response outworld_destroyer_PurchaseIsSphere } Response outworld_destroyer_PurchaseIsNullTalisman { scene "scenes/outworld_destroyer/outworld_destroyer_odest_items_08.vcd" nodelay noscene speakonce } Rule outworld_destroyer_PurchaseIsNullTalisman_Rule { criteria Purchase Isoutworld_destroyer IsNullTalisman response outworld_destroyer_PurchaseIsNullTalisman } Response outworld_destroyer_Bottling { scene "scenes/outworld_destroyer/outworld_destroyer_odest_bottle_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_bottle_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_bottle_03.vcd" nodelay noscene } Rule outworld_destroyer_Bottling_Rule { criteria Bottling Isoutworld_destroyer response outworld_destroyer_Bottling } Response outworld_destroyer_Deny { scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_09.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_10.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_11.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_12.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_13.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_14.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_15.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_16.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_denied_17.vcd" nodelay noscene } Rule outworld_destroyer_Deny_Rule { criteria Deny Isoutworld_destroyer response outworld_destroyer_Deny } Response outworld_destroyer_Defeat { scene "scenes/outworld_destroyer/outworld_destroyer_odest_lose_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_lose_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_lose_03.vcd" nodelay noscene } Rule outworld_destroyer_Defeat_Rule { criteria Defeat Isoutworld_destroyer response outworld_destroyer_Defeat } Response outworld_destroyer_Victory { scene "scenes/outworld_destroyer/outworld_destroyer_odest_win_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_win_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_win_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_win_04.vcd" nodelay noscene } Rule outworld_destroyer_Victory_Rule { criteria Victory Isoutworld_destroyer response outworld_destroyer_Victory } Response outworld_destroyer_Immortality { scene "scenes/outworld_destroyer/outworld_destroyer_odest_immort_01.vcd" nodelay noscene } Rule outworld_destroyer_Immortality_Rule { criteria Immortality Isoutworld_destroyer response outworld_destroyer_Immortality } Response outworld_destroyer_PowerupIsPowerupHaste { scene "scenes/outworld_destroyer/outworld_destroyer_odest_haste_01.vcd" nodelay noscene } Rule outworld_destroyer_PowerupIsPowerupHaste_Rule { criteria Powerup Isoutworld_destroyer IsPowerupHaste response outworld_destroyer_PowerupIsPowerupHaste } Response outworld_destroyer_PowerupIsPowerupHasteChance_25% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_haste_02.vcd" nodelay noscene } Rule outworld_destroyer_PowerupIsPowerupHasteChance_25%_Rule { criteria Powerup Isoutworld_destroyer IsPowerupHaste Chance_25% response outworld_destroyer_PowerupIsPowerupHasteChance_25% } Response outworld_destroyer_PowerupIsPowerupBounty { scene "scenes/outworld_destroyer/outworld_destroyer_odest_purch_03.vcd" nodelay noscene respeakdelay 300 } Rule outworld_destroyer_PowerupIsPowerupBounty_Rule { criteria Powerup Isoutworld_destroyer IsPowerupBounty response outworld_destroyer_PowerupIsPowerupBounty } Response outworld_destroyer_PowerupIsPowerupDoubleDamage { scene "scenes/outworld_destroyer/outworld_destroyer_odest_doubdam_01.vcd" nodelay noscene } Rule outworld_destroyer_PowerupIsPowerupDoubleDamage_Rule { criteria Powerup Isoutworld_destroyer IsPowerupDoubleDamage response outworld_destroyer_PowerupIsPowerupDoubleDamage } Response outworld_destroyer_PowerupIsPowerupRegeneration { scene "scenes/outworld_destroyer/outworld_destroyer_odest_regen_01.vcd" nodelay noscene } Rule outworld_destroyer_PowerupIsPowerupRegeneration_Rule { criteria Powerup Isoutworld_destroyer IsPowerupRegeneration response outworld_destroyer_PowerupIsPowerupRegeneration } Response outworld_destroyer_PowerupIsPowerupRegenerationChance_25% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_regen_02.vcd" nodelay noscene } Rule outworld_destroyer_PowerupIsPowerupRegenerationChance_25%_Rule { criteria Powerup Isoutworld_destroyer IsPowerupRegeneration Chance_25% response outworld_destroyer_PowerupIsPowerupRegenerationChance_25% } Response outworld_destroyer_PowerupIsPowerupIllusion { scene "scenes/outworld_destroyer/outworld_destroyer_odest_illus_01.vcd" nodelay noscene } Rule outworld_destroyer_PowerupIsPowerupIllusion_Rule { criteria Powerup Isoutworld_destroyer IsPowerupIllusion response outworld_destroyer_PowerupIsPowerupIllusion } Response outworld_destroyer_PowerupIsPowerupIllusionChance_5% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_illus_02.vcd" nodelay noscene } Rule outworld_destroyer_PowerupIsPowerupIllusionChance_5%_Rule { criteria Powerup Isoutworld_destroyer IsPowerupIllusion Chance_5% response outworld_destroyer_PowerupIsPowerupIllusionChance_5% } Response outworld_destroyer_PowerupIsPowerupInvisibility { scene "scenes/outworld_destroyer/outworld_destroyer_odest_invis_01.vcd" nodelay noscene } Rule outworld_destroyer_PowerupIsPowerupInvisibility_Rule { criteria Powerup Isoutworld_destroyer IsPowerupInvisibility response outworld_destroyer_PowerupIsPowerupInvisibility } Response outworld_destroyer_PowerupIsPowerupArcane { scene "scenes/outworld_destroyer/outworld_destroyer_odest_ability_imprison_14.vcd" nodelay noscene respeakdelay 300 } Rule outworld_destroyer_PowerupIsPowerupArcane_Rule { criteria Powerup Isoutworld_destroyer IsPowerupArcane response outworld_destroyer_PowerupIsPowerupArcane } Response outworld_destroyer_CooldownLittleNag { scene "scenes/outworld_destroyer/outworld_destroyer_odest_notyet_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_notyet_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_notyet_03.vcd" nodelay noscene } Rule outworld_destroyer_CooldownLittleNag_Rule { criteria Cooldown Isoutworld_destroyer LittleNag response outworld_destroyer_CooldownLittleNag } Response outworld_destroyer_CooldownMediumNag { scene "scenes/outworld_destroyer/outworld_destroyer_odest_notyet_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_notyet_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_notyet_06.vcd" nodelay noscene } Rule outworld_destroyer_CooldownMediumNag_Rule { criteria Cooldown Isoutworld_destroyer MediumNag response outworld_destroyer_CooldownMediumNag } Response outworld_destroyer_CooldownSuperNag { scene "scenes/outworld_destroyer/outworld_destroyer_odest_notyet_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_notyet_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_notyet_09.vcd" nodelay noscene } Rule outworld_destroyer_CooldownSuperNag_Rule { criteria Cooldown Isoutworld_destroyer SuperNag response outworld_destroyer_CooldownSuperNag } Response outworld_destroyer_NoManaLittleNag { scene "scenes/outworld_destroyer/outworld_destroyer_odest_nomana_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_nomana_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_nomana_03.vcd" nodelay noscene } Rule outworld_destroyer_NoManaLittleNag_Rule { criteria NoMana Isoutworld_destroyer LittleNag response outworld_destroyer_NoManaLittleNag } Response outworld_destroyer_NoManaMediumNag { scene "scenes/outworld_destroyer/outworld_destroyer_odest_nomana_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_nomana_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_nomana_06.vcd" nodelay noscene } Rule outworld_destroyer_NoManaMediumNag_Rule { criteria NoMana Isoutworld_destroyer MediumNag response outworld_destroyer_NoManaMediumNag } Response outworld_destroyer_NoManaSuperNag { scene "scenes/outworld_destroyer/outworld_destroyer_odest_nomana_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_nomana_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_nomana_09.vcd" nodelay noscene } Rule outworld_destroyer_NoManaSuperNag_Rule { criteria NoMana Isoutworld_destroyer SuperNag response outworld_destroyer_NoManaSuperNag } Response outworld_destroyer_Thanks { scene "scenes/outworld_destroyer/outworld_destroyer_odest_thanks_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_thanks_02.vcd" nodelay noscene } Rule outworld_destroyer_Thanks_Rule { criteria Thanks Isoutworld_destroyer response outworld_destroyer_Thanks } Response outworld_destroyer_MissingIsLaneTop { scene "scenes/outworld_destroyer/outworld_destroyer_odest_missing_lane_01.vcd" nodelay noscene } Rule outworld_destroyer_MissingIsLaneTop_Rule { criteria Missing Isoutworld_destroyer IsLaneTop response outworld_destroyer_MissingIsLaneTop } Response outworld_destroyer_MissingIsLaneMid { scene "scenes/outworld_destroyer/outworld_destroyer_odest_missing_lane_02.vcd" nodelay noscene } Rule outworld_destroyer_MissingIsLaneMid_Rule { criteria Missing Isoutworld_destroyer IsLaneMid response outworld_destroyer_MissingIsLaneMid } Response outworld_destroyer_MissingIsLaneBot { scene "scenes/outworld_destroyer/outworld_destroyer_odest_missing_lane_03.vcd" nodelay noscene } Rule outworld_destroyer_MissingIsLaneBot_Rule { criteria Missing Isoutworld_destroyer IsLaneBot response outworld_destroyer_MissingIsLaneBot } Response outworld_destroyer_PainChance_25% { scene "scenes/outworld_destroyer/outworld_destroyer_odest_underattack_01.vcd" nodelay noscene respeakdelay 120 } Rule outworld_destroyer_PainChance_25%_Rule { criteria Pain Isoutworld_destroyer Chance_25% response outworld_destroyer_PainChance_25% } Response outworld_destroyer_Pain { scene "scenes/outworld_destroyer/outworld_destroyer_odest_pain_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_pain_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_pain_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_pain_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_pain_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_pain_06.vcd" nodelay noscene } Rule outworld_destroyer_Pain_Rule { criteria Pain Isoutworld_destroyer response outworld_destroyer_Pain } Response outworld_destroyer_InTheBag { scene "scenes/outworld_destroyer/outworld_destroyer_odest_inthebag_01.vcd" nodelay noscene } Rule outworld_destroyer_InTheBag_Rule { criteria InTheBag Isoutworld_destroyer response outworld_destroyer_InTheBag } Response outworld_destroyer_EmoteIsEmoteLaugh { scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_02.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_03.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_04.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_05.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_06.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_07.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_08.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_09.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_10.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_11.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_laugh_12.vcd" nodelay noscene } Rule outworld_destroyer_EmoteIsEmoteLaugh_Rule { criteria Emote Isoutworld_destroyer IsEmoteLaugh response outworld_destroyer_EmoteIsEmoteLaugh } Response outworld_destroyer_Select { scene "scenes/outworld_destroyer/outworld_destroyer_odest_begin_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_levelup_01.vcd" nodelay noscene scene "scenes/outworld_destroyer/outworld_destroyer_odest_respawn_05.vcd" nodelay noscene } Rule outworld_destroyer_Select_Rule { criteria Select Isoutworld_destroyer response outworld_destroyer_Select }