criterion "Isogre_magi" "classname" "npc_dota_hero_ogre_magi" weight 5 required criterion "IsEnemyogre_magi" "targetclassname" "npc_dota_hero_ogre_magi" weight 5 required criterion "IsAllyogre_magi" "nearby_ally" "npc_dota_hero_ogre_magi" weight 5 required criterion "IsOgreMagiFireblast" "abilityname" "ogre_magi_fireblast" weight 5 required criterion "IsOgreMagiScepterFireblast" "abilityname" "ogre_magi_unrefined_fireblast" weight 5 required criterion "IsOgreMagiBloodlust" "abilityname" "ogre_magi_bloodlust" weight 5 required criterion "IsOgreMagiBloodlustLevel" "skill3_level" ">0" weight 5 required criterion "IsOgreMagiIgnite" "abilityname" "ogre_magi_ignite" weight 5 required criterion "IsOgreMagiMulti" "multicastcount" ">=1" weight 5 required criterion "IsOgreMagiNotMulticast" "multicastcount" "0" weight 5 required criterion "IsOgreMagiMulti_1" "multicastcount" "1" weight 5 required criterion "IsOgreMagiMulti_2" "multicastcount" "2" weight 5 required criterion "IsOgreMagiMulti_3" "multicastcount" "3" weight 5 required criterion "IsOgreMagiLoadoutSpawn" "special_spawn" "ogre_magi_loadout_spawn" weight 5 required criterion "IsOgreMagiArcanaLoadoutSpawn" "special_spawn" "ogre_magi_arcana_loadout_spawn" weight 5 required criterion "IsSmartestOgre" "customresponse" "ogflock" weight 5 required criterion "IsNotSmartest" "customresponse" "!=ogflock" weight 5 required criterion "IsOgreMono1" "line_count" "0" weight 5 required criterion "IsOgreMono2" "line_count" "1" weight 5 required criterion "IsOgreMono3" "line_count" "2" weight 5 required criterion "IsOgreMono4" "line_count" "3" weight 5 required criterion "IsOgreMono5" "line_count" "4" weight 5 required criterion "IsOgreMono6" "line_count" "5" weight 5 required criterion "IsOgreMono7" "line_count" "6" weight 5 required criterion "IsOgreMono8" "line_count" "7" weight 5 required criterion "IsOgreMonoGroup1" "line_group" "0" weight 5 required criterion "IsOgreMonoDone" "line_count" ">=8" weight 5 required Response ogre_magi_Spawn { scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_06.vcd" nodelay noscene } Rule ogre_magi_Spawn_Rule { criteria Spawn Isogre_magi response ogre_magi_Spawn } Response ogre_magi_SpawnIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_01_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_02_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_03_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_05_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_08_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_09_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_10_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_11_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_12_03.vcd" nodelay noscene } Rule ogre_magi_SpawnIsSmartestOgre_Rule { criteria Spawn Isogre_magi IsSmartestOgre response ogre_magi_SpawnIsSmartestOgre } Response ogre_magi_CustomIsGameStart { scene "scenes/ogre_magi/ogre_magi_ogmag_battlebegins_01.vcd" nodelay noscene } Rule ogre_magi_CustomIsGameStart_Rule { criteria Custom Isogre_magi IsGameStart response ogre_magi_CustomIsGameStart } Response ogre_magi_CustomIsOgreMagiMulti_1 { scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_01.vcd" nodelay noscene } Rule ogre_magi_CustomIsOgreMagiMulti_1_Rule { criteria Custom Isogre_magi IsOgreMagiMulti_1 response ogre_magi_CustomIsOgreMagiMulti_1 } Response ogre_magi_CustomIsOgreMagiMulti { scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_14.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_15.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_16.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_18.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_19.vcd" nodelay noscene } Rule ogre_magi_CustomIsOgreMagiMulti_Rule { criteria Custom Isogre_magi IsOgreMagiMulti response ogre_magi_CustomIsOgreMagiMulti } Response ogre_magi_CustomIsOgreMagiMulti_3 { scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_17.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_20.vcd" nodelay noscene } Rule ogre_magi_CustomIsOgreMagiMulti_3_Rule { criteria Custom Isogre_magi IsOgreMagiMulti_3 response ogre_magi_CustomIsOgreMagiMulti_3 } Response ogre_magi_CustomIsOgreMagiMulti_2 { scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_hit_13.vcd" nodelay noscene } Rule ogre_magi_CustomIsOgreMagiMulti_2_Rule { criteria Custom Isogre_magi IsOgreMagiMulti_2 response ogre_magi_CustomIsOgreMagiMulti_2 } Response ogre_magi_CustomIsOgreMagiLoadoutSpawn { scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_spawn_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_04.vcd" nodelay noscene } Rule ogre_magi_CustomIsOgreMagiLoadoutSpawn_Rule { criteria Custom Isogre_magi IsOgreMagiLoadoutSpawn response ogre_magi_CustomIsOgreMagiLoadoutSpawn } Response ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti_1 { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_01.vcd" nodelay noscene } Rule ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti_1_Rule { criteria Custom Isogre_magi IsSmartestOgre IsOgreMagiMulti_1 response ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti_1 } Response ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_14.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_15.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_16.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_18.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_19.vcd" nodelay noscene } Rule ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti_Rule { criteria Custom Isogre_magi IsSmartestOgre IsOgreMagiMulti response ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti } Response ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti_3 { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_17.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_20.vcd" nodelay noscene } Rule ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti_3_Rule { criteria Custom Isogre_magi IsSmartestOgre IsOgreMagiMulti_3 response ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti_3 } Response ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti_2 { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_hit_13.vcd" nodelay noscene } Rule ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti_2_Rule { criteria Custom Isogre_magi IsSmartestOgre IsOgreMagiMulti_2 response ogre_magi_CustomIsSmartestOgreIsOgreMagiMulti_2 } Response ogre_magi_CustomIsSmartestOgreIsGameStart { scene "scenes/ogre_magi/ogre_magi_ogm_arc_battlebegins_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_battlebegins_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_battlebegins_03.vcd" nodelay noscene } Rule ogre_magi_CustomIsSmartestOgreIsGameStart_Rule { criteria Custom Isogre_magi IsSmartestOgre IsGameStart response ogre_magi_CustomIsSmartestOgreIsGameStart } Response ogre_magi_CustomIsSmartestOgreIsOgreMagiMultiChance_5% { scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_03.vcd" nodelay noscene speakonce } Rule ogre_magi_CustomIsSmartestOgreIsOgreMagiMultiChance_5%_Rule { criteria Custom Isogre_magi IsSmartestOgre IsOgreMagiMulti Chance_5% response ogre_magi_CustomIsSmartestOgreIsOgreMagiMultiChance_5% } Response ogre_magi_CustomIsSmartestOgreIsOgreMagiMultiChance_25% { scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_06.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_08.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_01.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_02.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_10.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_11.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_15.vcd" nodelay noscene respeakdelay 120 } Rule ogre_magi_CustomIsSmartestOgreIsOgreMagiMultiChance_25%_Rule { criteria Custom Isogre_magi IsSmartestOgre IsOgreMagiMulti Chance_25% response ogre_magi_CustomIsSmartestOgreIsOgreMagiMultiChance_25% } Response ogre_magi_CustomIsOgreMagiArcanaLoadoutSpawn { scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_01_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_02_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_03_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_05_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_08_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_09_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_10_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_11_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_spawn_12_03.vcd" nodelay noscene } Rule ogre_magi_CustomIsOgreMagiArcanaLoadoutSpawn_Rule { criteria Custom Isogre_magi IsOgreMagiArcanaLoadoutSpawn response ogre_magi_CustomIsOgreMagiArcanaLoadoutSpawn } Response ogre_magi_KillIsFirstBlood { scene "scenes/ogre_magi/ogre_magi_ogmag_firstblood_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_firstblood_02.vcd" nodelay noscene } Rule ogre_magi_KillIsFirstBlood_Rule { criteria Kill Isogre_magi IsFirstBlood response ogre_magi_KillIsFirstBlood } Response ogre_magi_KillIsOgreMagiMultiIsOgreMagiFireblastChance_30% { scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_09.vcd" nodelay noscene } Rule ogre_magi_KillIsOgreMagiMultiIsOgreMagiFireblastChance_30%_Rule { criteria Kill Isogre_magi IsOgreMagiMulti IsOgreMagiFireblast Chance_30% response ogre_magi_KillIsOgreMagiMultiIsOgreMagiFireblastChance_30% } Response ogre_magi_KillIsOgreMagiMultiIsOgreMagiScepterFireblastChance_30% { scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_multi_07.vcd" nodelay noscene } Rule ogre_magi_KillIsOgreMagiMultiIsOgreMagiScepterFireblastChance_30%_Rule { criteria Kill Isogre_magi IsOgreMagiMulti IsOgreMagiScepterFireblast Chance_30% response ogre_magi_KillIsOgreMagiMultiIsOgreMagiScepterFireblastChance_30% } Response ogre_magi_Kill { scene "scenes/ogre_magi/ogre_magi_ogmag_kill_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_14.vcd" nodelay noscene } Rule ogre_magi_Kill_Rule { criteria Kill Isogre_magi response ogre_magi_Kill } Response ogre_magi_KillIsEnemyUrsaChance_5% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_01.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyUrsaChance_5%_Rule { criteria Kill Isogre_magi IsEnemyUrsa Chance_5% response ogre_magi_KillIsEnemyUrsaChance_5% } Response ogre_magi_KillIsEnemyFaceless_VoidChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_02.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyFaceless_VoidChance_35%_Rule { criteria Kill Isogre_magi IsEnemyFaceless_Void Chance_35% response ogre_magi_KillIsEnemyFaceless_VoidChance_35% } Response ogre_magi_KillIsEnemyJakiroChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_03.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyJakiroChance_35%_Rule { criteria Kill Isogre_magi IsEnemyJakiro Chance_35% response ogre_magi_KillIsEnemyJakiroChance_35% } Response ogre_magi_KillIsEnemyMiranaChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_rival_05.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyMiranaChance_35%_Rule { criteria Kill Isogre_magi IsEnemyMirana Chance_35% response ogre_magi_KillIsEnemyMiranaChance_35% } Response ogre_magi_KillIsEnemyInvokerChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_rival_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_rival_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_rival_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_rival_10.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyInvokerChance_35%_Rule { criteria Kill Isogre_magi IsEnemyInvoker Chance_35% response ogre_magi_KillIsEnemyInvokerChance_35% } Response ogre_magi_KillIsEnemyTinkerChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_11.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyTinkerChance_35%_Rule { criteria Kill Isogre_magi IsEnemyTinker Chance_35% response ogre_magi_KillIsEnemyTinkerChance_35% } Response ogre_magi_KillIsEnemyDark_SeerChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_12.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyDark_SeerChance_35%_Rule { criteria Kill Isogre_magi IsEnemyDark_Seer Chance_35% response ogre_magi_KillIsEnemyDark_SeerChance_35% } Response ogre_magi_KillIsEnemyLichChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_13.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyLichChance_35%_Rule { criteria Kill Isogre_magi IsEnemyLich Chance_35% response ogre_magi_KillIsEnemyLichChance_35% } Response ogre_magi_KillIsEnemyWarlockChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_14.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyWarlockChance_35%_Rule { criteria Kill Isogre_magi IsEnemyWarlock Chance_35% response ogre_magi_KillIsEnemyWarlockChance_35% } Response ogre_magi_KillIsEnemyLeshracChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_15.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyLeshracChance_35%_Rule { criteria Kill Isogre_magi IsEnemyLeshrac Chance_35% response ogre_magi_KillIsEnemyLeshracChance_35% } Response ogre_magi_KillIsEnemyDazzleChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_16.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyDazzleChance_35%_Rule { criteria Kill Isogre_magi IsEnemyDazzle Chance_35% response ogre_magi_KillIsEnemyDazzleChance_35% } Response ogre_magi_KillIsEnemyEnigmaChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_17.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyEnigmaChance_35%_Rule { criteria Kill Isogre_magi IsEnemyEnigma Chance_35% response ogre_magi_KillIsEnemyEnigmaChance_35% } Response ogre_magi_KillIsEnemyAlchemistChance_35% { scene "scenes/ogre_magi/ogre_magi_ogmag_rival_18.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_rival_19.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_rival_20.vcd" nodelay noscene } Rule ogre_magi_KillIsEnemyAlchemistChance_35%_Rule { criteria Kill Isogre_magi IsEnemyAlchemist Chance_35% response ogre_magi_KillIsEnemyAlchemistChance_35% } Response ogre_magi_KillIsSmartestOgreIsOgreMagiMultiIsOgreMagiFireblastChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_13.vcd" nodelay noscene } Rule ogre_magi_KillIsSmartestOgreIsOgreMagiMultiIsOgreMagiFireblastChance_30%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsOgreMagiMulti IsOgreMagiFireblast Chance_30% response ogre_magi_KillIsSmartestOgreIsOgreMagiMultiIsOgreMagiFireblastChance_30% } Response ogre_magi_KillIsSmartestOgreIsOgreMagiMultiIsOgreMagiScepterFireblastChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_multi_11.vcd" nodelay noscene } Rule ogre_magi_KillIsSmartestOgreIsOgreMagiMultiIsOgreMagiScepterFireblastChance_30%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsOgreMagiMulti IsOgreMagiScepterFireblast Chance_30% response ogre_magi_KillIsSmartestOgreIsOgreMagiMultiIsOgreMagiScepterFireblastChance_30% } Response ogre_magi_KillIsSmartestOgreIsFirstBlood { scene "scenes/ogre_magi/ogre_magi_ogm_arc_firstblood_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_firstblood_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_firstblood_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_firstblood_04.vcd" nodelay noscene } Rule ogre_magi_KillIsSmartestOgreIsFirstBlood_Rule { criteria Kill Isogre_magi IsSmartestOgre IsFirstBlood response ogre_magi_KillIsSmartestOgreIsFirstBlood } Response ogre_magi_KillIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_14.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_15.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_16.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_17.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_kill_18.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_14.vcd" nodelay noscene } Rule ogre_magi_KillIsSmartestOgre_Rule { criteria Kill Isogre_magi IsSmartestOgre response ogre_magi_KillIsSmartestOgre } Response ogre_magi_KillIsSmartestOgreIsEnemyAbaddonChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_01.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyAbaddonChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyAbaddon Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyAbaddonChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyAlchemistChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_02.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyAlchemistChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyAlchemist Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyAlchemistChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyAlchemistChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_03.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_04.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_05.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyAlchemistChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyAlchemist Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyAlchemistChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyAncient_ApparitionChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_06.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyAncient_ApparitionChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyAncient_Apparition Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyAncient_ApparitionChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyAntimageChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_07.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyAntimageChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyAntimage Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyAntimageChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyArc_WardenChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_08.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyArc_WardenChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyArc_Warden Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyArc_WardenChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyAxeEarlyMidGameChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_09.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyAxeEarlyMidGameChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyAxe EarlyMidGame Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyAxeEarlyMidGameChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyBaneChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_10.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyBaneChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyBane Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyBaneChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyBatriderChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_11.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyBatriderChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyBatrider Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyBatriderChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyBeastmasterChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_12.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyBeastmasterChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyBeastmaster Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyBeastmasterChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyBloodseekerChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_13.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyBloodseekerChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyBloodseeker Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyBloodseekerChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyBounty_HunterChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_14.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyBounty_HunterChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyBounty_Hunter Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyBounty_HunterChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyBrewmasterEarlyMidGameChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_15.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyBrewmasterEarlyMidGameChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyBrewmaster EarlyMidGame Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyBrewmasterEarlyMidGameChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyBristlebackEarlyMidGameChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_16.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyBristlebackEarlyMidGameChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyBristleback EarlyMidGame Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyBristlebackEarlyMidGameChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyBroodmotherEarlyMidGameChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_17.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyBroodmotherEarlyMidGameChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyBroodmother EarlyMidGame Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyBroodmotherEarlyMidGameChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyCentaurChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_18.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyCentaurChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyCentaur Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyCentaurChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyChaos_KnightChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_19.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyChaos_KnightChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyChaos_Knight Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyChaos_KnightChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyChenChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_20.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyChenChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyChen Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyChenChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyClinkzChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_21.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyClinkzChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyClinkz Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyClinkzChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyRattletrapChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_22.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyRattletrapChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyRattletrap Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyRattletrapChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyCrystalMaidenChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_23.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyCrystalMaidenChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyCrystalMaiden Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyCrystalMaidenChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyDark_SeerChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_24.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyDark_SeerChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyDark_Seer Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyDark_SeerChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyDark_WillowChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_25.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyDark_WillowChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyDark_Willow Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyDark_WillowChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyDazzleChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_26.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyDazzleChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyDazzle Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyDazzleChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyDragon_KnightChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_27.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyDragon_KnightChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyDragon_Knight Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyDragon_KnightChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyDrowRangerChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_28.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyDrowRangerChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyDrowRanger Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyDrowRangerChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyEarthshakerChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_29.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyEarthshakerChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyEarthshaker Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyEarthshakerChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyEnchantressChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_30.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyEnchantressChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyEnchantress Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyEnchantressChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyEnigmaChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_31.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyEnigmaChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyEnigma Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyEnigmaChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyFaceless_VoidChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_32.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyFaceless_VoidChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyFaceless_Void Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyFaceless_VoidChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyGrimstrokeChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_33.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyGrimstrokeChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyGrimstroke Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyGrimstrokeChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyGyrocopterChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_34.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyGyrocopterChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyGyrocopter Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyGyrocopterChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyWispChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_35.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyWispChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyWisp Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyWispChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyInvokerChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_36.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_37.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_38.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_39.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_40.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyInvokerChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyInvoker Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyInvokerChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyJakiroChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_42.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyJakiroChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyJakiro Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyJakiroChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyJuggernautEarlyMidGameChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_43.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyJuggernautEarlyMidGameChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyJuggernaut EarlyMidGame Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyJuggernautEarlyMidGameChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyLegion_CommanderChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_45.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyLegion_CommanderChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyLegion_Commander Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyLegion_CommanderChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyLeshracChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_46.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyLeshracChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyLeshrac Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyLeshracChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyLichChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_47.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyLichChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyLich Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyLichChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyLinaChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_48.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyLinaChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyLina Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyLinaChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyLionChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_49.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyLionChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyLion Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyLionChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyMarsChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_52.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyMarsChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyMars Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyMarsChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyMeepoEarlyMidGameChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_53.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyMeepoEarlyMidGameChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyMeepo EarlyMidGame Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyMeepoEarlyMidGameChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyMiranaChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_54.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_55.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyMiranaChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyMirana Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyMiranaChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyMonkey_KingChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_56.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyMonkey_KingChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyMonkey_King Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyMonkey_KingChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyMorphlingChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_57.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyMorphlingChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyMorphling Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyMorphlingChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyNaga_SirenChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_58.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyNaga_SirenChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyNaga_Siren Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyNaga_SirenChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyFurionChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_59.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyFurionChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyFurion Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyFurionChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyNecrolyteChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_60.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyNecrolyteChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyNecrolyte Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyNecrolyteChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyNyx_AssassinChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_61.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyNyx_AssassinChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyNyx_Assassin Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyNyx_AssassinChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyOmniknightChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_62.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyOmniknightChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyOmniknight Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyOmniknightChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyOracleChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_63.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyOracleChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyOracle Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyOracleChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyPangolinChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_64.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyPangolinChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyPangolin Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyPangolinChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyPhantom_AssassinChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_65.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyPhantom_AssassinChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyPhantom_Assassin Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyPhantom_AssassinChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyPhantom_LancerChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_66.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyPhantom_LancerChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyPhantom_Lancer Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyPhantom_LancerChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyPhoenixChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_67_02.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyPhoenixChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyPhoenix Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyPhoenixChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyPuckChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_68.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyPuckChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyPuck Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyPuckChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyPudgeChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_69.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyPudgeChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyPudge Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyPudgeChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyQueenofPainChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_70.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyQueenofPainChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyQueenofPain Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyQueenofPainChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyRikiEarlyMidGameChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_71.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyRikiEarlyMidGameChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyRiki EarlyMidGame Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyRikiEarlyMidGameChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyRubickChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_72.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyRubickChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyRubick Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyRubickChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemySilencerChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_73.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemySilencerChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemySilencer Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemySilencerChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemySkywrath_MageChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_74.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemySkywrath_MageChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemySkywrath_Mage Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemySkywrath_MageChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemySlardarChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_75.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemySlardarChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemySlardar Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemySlardarChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemySlarkChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_76.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemySlarkChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemySlark Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemySlarkChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemySnapfireChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_77.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemySnapfireChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemySnapfire Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemySnapfireChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemySniperChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_78.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemySniperChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemySniper Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemySniperChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemySpirit_BreakerChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_79.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemySpirit_BreakerChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemySpirit_Breaker Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemySpirit_BreakerChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyStormSpiritChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_80.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyStormSpiritChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyStormSpirit Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyStormSpiritChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemySvenChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_81.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemySvenChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemySven Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemySvenChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyTechiesChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_82.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyTechiesChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyTechies Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyTechiesChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyTemplar_AssassinChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_83.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyTemplar_AssassinChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyTemplar_Assassin Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyTemplar_AssassinChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyTidehunterChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_84.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyTidehunterChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyTidehunter Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyTidehunterChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyTinkerChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_85.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyTinkerChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyTinker Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyTinkerChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyTinyChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_86.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_87.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyTinyChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyTiny Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyTinyChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyTroll_WarlordChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_88.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyTroll_WarlordChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyTroll_Warlord Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyTroll_WarlordChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyUndyingChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_89.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyUndyingChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyUndying Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyUndyingChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyUrsaChance_5% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_90.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyUrsaChance_5%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyUrsa Chance_5% response ogre_magi_KillIsSmartestOgreIsEnemyUrsaChance_5% } Response ogre_magi_KillIsSmartestOgreIsEnemyViperChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_91.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyViperChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyViper Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyViperChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyVoid_SpiritChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_92.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyVoid_SpiritChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyVoid_Spirit Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyVoid_SpiritChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyWarlockChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_93.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyWarlockChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyWarlock Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyWarlockChance_35% } Response ogre_magi_KillIsSmartestOgreIsEnemyWindrunnerChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_94.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyWindrunnerChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyWindrunner Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyWindrunnerChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyWinter_WyvernChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_95.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyWinter_WyvernChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyWinter_Wyvern Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyWinter_WyvernChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemySkeleton_KingChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_96.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemySkeleton_KingChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemySkeleton_King Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemySkeleton_KingChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyZuusChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_97.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_98.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyZuusChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyZuus Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyZuusChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyDawnbreakerChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_300_02.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyDawnbreakerChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyDawnbreaker Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyDawnbreakerChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyPrimal_BeastChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_302.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyPrimal_BeastChance_25%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyPrimal_Beast Chance_25% response ogre_magi_KillIsSmartestOgreIsEnemyPrimal_BeastChance_25% } Response ogre_magi_KillIsSmartestOgreIsEnemyHoodwinkChance_35% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_rival_304.vcd" nodelay noscene speakonce } Rule ogre_magi_KillIsSmartestOgreIsEnemyHoodwinkChance_35%_Rule { criteria Kill Isogre_magi IsSmartestOgre IsEnemyHoodwink Chance_35% response ogre_magi_KillIsSmartestOgreIsEnemyHoodwinkChance_35% } Response ogre_magi_Move { scene "scenes/ogre_magi/ogre_magi_ogmag_move_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_14.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_15.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_16.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_17.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_18.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_19.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_20.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_21.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_22.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_23.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_move_24.vcd" nodelay noscene } Rule ogre_magi_Move_Rule { criteria Move Isogre_magi response ogre_magi_Move } Response ogre_magi_MoveIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_02_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_14.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_15.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_16.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_17.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_18.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_19.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_20.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_21.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_22.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_23.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_24.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_25.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_26_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_27.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_28.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_29.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_30.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_31.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_32.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_move_33.vcd" nodelay noscene } Rule ogre_magi_MoveIsSmartestOgre_Rule { criteria Move Isogre_magi IsSmartestOgre response ogre_magi_MoveIsSmartestOgre } Response ogre_magi_MoveIsSmartestOgreChance_25% { scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_01.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_02.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_03.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_04.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_05.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_06.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_07.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_08.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_09.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_10.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_13.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_14.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_16.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_17.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_18.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_19.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_20.vcd" nodelay noscene respeakdelay 120 } Rule ogre_magi_MoveIsSmartestOgreChance_25%_Rule { criteria Move Isogre_magi IsSmartestOgre Chance_25% response ogre_magi_MoveIsSmartestOgreChance_25% } Response ogre_magi_Attack { scene "scenes/ogre_magi/ogre_magi_ogmag_attack_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_attack_13.vcd" nodelay noscene } Rule ogre_magi_Attack_Rule { criteria Attack Isogre_magi response ogre_magi_Attack } Response ogre_magi_AttackIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_14.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_15.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_16.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_17.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_attack_18_02.vcd" nodelay noscene } Rule ogre_magi_AttackIsSmartestOgre_Rule { criteria Attack Isogre_magi IsSmartestOgre response ogre_magi_AttackIsSmartestOgre } Response ogre_magi_AttackIsSmartestOgreChance_25% { scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_01.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_02.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_05.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_07.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_09.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_11.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_12.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_13.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_14.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_15.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_17.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_18.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_attack_19.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_12.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogr_mou_move_15.vcd" nodelay noscene respeakdelay 120 } Rule ogre_magi_AttackIsSmartestOgreChance_25%_Rule { criteria Attack Isogre_magi IsSmartestOgre Chance_25% response ogre_magi_AttackIsSmartestOgreChance_25% } Response ogre_magi_CastOrder { scene "scenes/ogre_magi/ogre_magi_ogmag_cast_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_cast_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_cast_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_cast_04.vcd" nodelay noscene } Rule ogre_magi_CastOrder_Rule { criteria CastOrder Isogre_magi response ogre_magi_CastOrder } Response ogre_magi_CastOrderIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_cast_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_cast_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_cast_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_cast_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_cast_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_cast_06.vcd" nodelay noscene } Rule ogre_magi_CastOrderIsSmartestOgre_Rule { criteria CastOrder Isogre_magi IsSmartestOgre response ogre_magi_CastOrderIsSmartestOgre } Response ogre_magi_CastExecuteIsOgreMagiFireblastIsOgreMagiNotMulticastChance_50% { scene "scenes/ogre_magi/ogre_magi_ogmag_ability_firebl_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_firebl_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_firebl_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_firebl_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_firebl_05.vcd" nodelay noscene } Rule ogre_magi_CastExecuteIsOgreMagiFireblastIsOgreMagiNotMulticastChance_50%_Rule { criteria CastExecute Isogre_magi IsOgreMagiFireblast IsOgreMagiNotMulticast Chance_50% response ogre_magi_CastExecuteIsOgreMagiFireblastIsOgreMagiNotMulticastChance_50% } Response ogre_magi_CastExecuteIsOgreMagiScepterFireblastIsOgreMagiNotMulticastChance_25% { scene "scenes/ogre_magi/ogre_magi_ogmag_ability_firebl_06.vcd" nodelay noscene } Rule ogre_magi_CastExecuteIsOgreMagiScepterFireblastIsOgreMagiNotMulticastChance_25%_Rule { criteria CastExecute Isogre_magi IsOgreMagiScepterFireblast IsOgreMagiNotMulticast Chance_25% response ogre_magi_CastExecuteIsOgreMagiScepterFireblastIsOgreMagiNotMulticastChance_25% } Response ogre_magi_CastExecuteIsOgreMagiIgniteChance_50% { scene "scenes/ogre_magi/ogre_magi_ogmag_ability_ignite_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_ignite_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_ability_ignite_03.vcd" nodelay noscene } Rule ogre_magi_CastExecuteIsOgreMagiIgniteChance_50%_Rule { criteria CastExecute Isogre_magi IsOgreMagiIgnite Chance_50% response ogre_magi_CastExecuteIsOgreMagiIgniteChance_50% } Response ogre_magi_CastExecuteIsOgreMagiBloodlustIsOgreMagiBloodlustLevelChance_30% { scene "scenes/ogre_magi/ogre_magi_ogmag_ability_bloodlust_01.vcd" nodelay noscene respeakdelay 100 scene "scenes/ogre_magi/ogre_magi_ogmag_ability_bloodlust_02.vcd" nodelay noscene respeakdelay 100 scene "scenes/ogre_magi/ogre_magi_ogmag_ability_bloodlust_03.vcd" nodelay noscene respeakdelay 100 scene "scenes/ogre_magi/ogre_magi_ogmag_ability_bloodlust_04.vcd" nodelay noscene respeakdelay 100 } Rule ogre_magi_CastExecuteIsOgreMagiBloodlustIsOgreMagiBloodlustLevelChance_30%_Rule { criteria CastExecute Isogre_magi IsOgreMagiBloodlust IsOgreMagiBloodlustLevel Chance_30% response ogre_magi_CastExecuteIsOgreMagiBloodlustIsOgreMagiBloodlustLevelChance_30% } Response ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiBloodlustIsOgreMagiBloodlustLevelChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_bloodlust_01.vcd" nodelay noscene respeakdelay 100 scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_bloodlust_02.vcd" nodelay noscene respeakdelay 100 scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_bloodlust_02_02.vcd" nodelay noscene respeakdelay 100 scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_bloodlust_04.vcd" nodelay noscene respeakdelay 100 scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_bloodlust_05.vcd" nodelay noscene respeakdelay 100 scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_bloodlust_06.vcd" nodelay noscene respeakdelay 100 scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_bloodlust_07.vcd" nodelay noscene respeakdelay 100 } Rule ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiBloodlustIsOgreMagiBloodlustLevelChance_30%_Rule { criteria CastExecute Isogre_magi IsSmartestOgre IsOgreMagiBloodlust IsOgreMagiBloodlustLevel Chance_30% response ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiBloodlustIsOgreMagiBloodlustLevelChance_30% } Response ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiFireblastIsOgreMagiNotMulticastChance_50% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_firebl_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_firebl_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_firebl_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_firebl_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_firebl_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_firebl_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_firebl_08.vcd" nodelay noscene } Rule ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiFireblastIsOgreMagiNotMulticastChance_50%_Rule { criteria CastExecute Isogre_magi IsSmartestOgre IsOgreMagiFireblast IsOgreMagiNotMulticast Chance_50% response ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiFireblastIsOgreMagiNotMulticastChance_50% } Response ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiScepterFireblastIsOgreMagiNotMulticastChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_firebl_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_firebl_09.vcd" nodelay noscene } Rule ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiScepterFireblastIsOgreMagiNotMulticastChance_25%_Rule { criteria CastExecute Isogre_magi IsSmartestOgre IsOgreMagiScepterFireblast IsOgreMagiNotMulticast Chance_25% response ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiScepterFireblastIsOgreMagiNotMulticastChance_25% } Response ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiIgniteChance_50% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_ignite_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_ignite_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_ignite_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_ignite_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_ignite_05_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_ignite_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_ability_ignite_07.vcd" nodelay noscene } Rule ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiIgniteChance_50%_Rule { criteria CastExecute Isogre_magi IsSmartestOgre IsOgreMagiIgnite Chance_50% response ogre_magi_CastExecuteIsSmartestOgreIsOgreMagiIgniteChance_50% } Response ogre_magi_LevelUp { scene "scenes/ogre_magi/ogre_magi_ogmag_level_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_level_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_level_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_level_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_level_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_level_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_level_07.vcd" nodelay noscene } Rule ogre_magi_LevelUp_Rule { criteria LevelUp Isogre_magi response ogre_magi_LevelUp } Response ogre_magi_LevelUpIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_06_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_08_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_level_12.vcd" nodelay noscene } Rule ogre_magi_LevelUpIsSmartestOgre_Rule { criteria LevelUp Isogre_magi IsSmartestOgre response ogre_magi_LevelUpIsSmartestOgre } Response ogre_magi_LastHit { scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_10.vcd" nodelay noscene } Rule ogre_magi_LastHit_Rule { criteria LastHit Isogre_magi response ogre_magi_LastHit } Response ogre_magi_LastHitIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_06_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_14_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lasthit_15.vcd" nodelay noscene } Rule ogre_magi_LastHitIsSmartestOgre_Rule { criteria LastHit Isogre_magi IsSmartestOgre response ogre_magi_LastHitIsSmartestOgre } Response ogre_magi_Death { scene "scenes/ogre_magi/ogre_magi_ogmag_death_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_14.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_15.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_16.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_death_17.vcd" nodelay noscene } Rule ogre_magi_Death_Rule { criteria Death Isogre_magi response ogre_magi_Death } Response ogre_magi_DeathIsReincarnating { scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_02.vcd" nodelay noscene } Rule ogre_magi_DeathIsReincarnating_Rule { criteria Death Isogre_magi IsReincarnating response ogre_magi_DeathIsReincarnating } Response ogre_magi_DeathIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_14.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_15.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_16.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_17.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_18.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_19.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_20.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_21.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_death_22.vcd" nodelay noscene } Rule ogre_magi_DeathIsSmartestOgre_Rule { criteria Death Isogre_magi IsSmartestOgre response ogre_magi_DeathIsSmartestOgre } Response ogre_magi_DeathIsSmartestOgreIsReincarnating { scene "scenes/ogre_magi/ogre_magi_ogm_arc_fastres_01_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_fastres_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_fastres_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_fastres_04.vcd" nodelay noscene } Rule ogre_magi_DeathIsSmartestOgreIsReincarnating_Rule { criteria Death Isogre_magi IsSmartestOgre IsReincarnating response ogre_magi_DeathIsSmartestOgreIsReincarnating } Response ogre_magi_Respawn { scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_respawn_14.vcd" nodelay noscene } Rule ogre_magi_Respawn_Rule { criteria Respawn Isogre_magi response ogre_magi_Respawn } Response ogre_magi_RespawnIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_14.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_15.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_16.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_respawn_17.vcd" nodelay noscene } Rule ogre_magi_RespawnIsSmartestOgre_Rule { criteria Respawn Isogre_magi IsSmartestOgre response ogre_magi_RespawnIsSmartestOgre } Response ogre_magi_PurchaseIsExpensiveItem { scene "scenes/ogre_magi/ogre_magi_ogmag_purch_01.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogmag_purch_02.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogmag_purch_03.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsExpensiveItem_Rule { criteria Purchase Isogre_magi IsExpensiveItem response ogre_magi_PurchaseIsExpensiveItem } Response ogre_magi_PurchaseIsBlinkDagger { scene "scenes/ogre_magi/ogre_magi_ogmag_blink_01.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogmag_blink_02.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsBlinkDagger_Rule { criteria Purchase Isogre_magi IsBlinkDagger response ogre_magi_PurchaseIsBlinkDagger } Response ogre_magi_PurchaseIsUltimateScepter { scene "scenes/ogre_magi/ogre_magi_ogmag_scepter_01.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogmag_scepter_02.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogmag_scepter_03.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsUltimateScepter_Rule { criteria Purchase Isogre_magi IsUltimateScepter response ogre_magi_PurchaseIsUltimateScepter } Response ogre_magi_PurchaseIsArcaneBoots { scene "scenes/ogre_magi/ogre_magi_ogmag_item_01.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsArcaneBoots_Rule { criteria Purchase Isogre_magi IsArcaneBoots response ogre_magi_PurchaseIsArcaneBoots } Response ogre_magi_PurchaseIsShiva { scene "scenes/ogre_magi/ogre_magi_ogmag_item_02.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsShiva_Rule { criteria Purchase Isogre_magi IsShiva response ogre_magi_PurchaseIsShiva } Response ogre_magi_PurchaseIsBloodstone { scene "scenes/ogre_magi/ogre_magi_ogmag_item_03.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsBloodstone_Rule { criteria Purchase Isogre_magi IsBloodstone response ogre_magi_PurchaseIsBloodstone } Response ogre_magi_PurchaseIsSmartestOgreIsBlinkDagger { scene "scenes/ogre_magi/ogre_magi_ogm_arc_blink_01.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_blink_02.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_blink_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_blink_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_blink_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_blink_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_14.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsBlinkDagger_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsBlinkDagger response ogre_magi_PurchaseIsSmartestOgreIsBlinkDagger } Response ogre_magi_PurchaseIsSmartestOgreIsArcaneBoots { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_01.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_07.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsArcaneBoots_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsArcaneBoots response ogre_magi_PurchaseIsSmartestOgreIsArcaneBoots } Response ogre_magi_PurchaseIsSmartestOgreIsShiva { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_02.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsShiva_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsShiva response ogre_magi_PurchaseIsSmartestOgreIsShiva } Response ogre_magi_PurchaseIsSmartestOgreIsBloodstone { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_03.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsBloodstone_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsBloodstone response ogre_magi_PurchaseIsSmartestOgreIsBloodstone } Response ogre_magi_PurchaseIsSmartestOgreIsAbyssalBlade { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_04.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsAbyssalBlade_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsAbyssalBlade response ogre_magi_PurchaseIsSmartestOgreIsAbyssalBlade } Response ogre_magi_PurchaseIsSmartestOgreIsAeonDisk { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_05.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsAeonDisk_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsAeonDisk response ogre_magi_PurchaseIsSmartestOgreIsAeonDisk } Response ogre_magi_PurchaseIsSmartestOgreIsAetherLens { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_06.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsAetherLens_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsAetherLens response ogre_magi_PurchaseIsSmartestOgreIsAetherLens } Response ogre_magi_PurchaseIsSmartestOgreIsArmlet { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_08.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsArmlet_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsArmlet response ogre_magi_PurchaseIsSmartestOgreIsArmlet } Response ogre_magi_PurchaseIsSmartestOgreIsAssaultCuirass { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_09.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsAssaultCuirass_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsAssaultCuirass response ogre_magi_PurchaseIsSmartestOgreIsAssaultCuirass } Response ogre_magi_PurchaseIsSmartestOgreIsBasher { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_10.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsBasher_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsBasher response ogre_magi_PurchaseIsSmartestOgreIsBasher } Response ogre_magi_PurchaseIsSmartestOgreIsBattleFury { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_11.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsBattleFury_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsBattleFury response ogre_magi_PurchaseIsSmartestOgreIsBattleFury } Response ogre_magi_PurchaseIsSmartestOgreIsBlackKingBar { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_12.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsBlackKingBar_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsBlackKingBar response ogre_magi_PurchaseIsSmartestOgreIsBlackKingBar } Response ogre_magi_PurchaseIsSmartestOgreIsBladeMail { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_13.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsBladeMail_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsBladeMail response ogre_magi_PurchaseIsSmartestOgreIsBladeMail } Response ogre_magi_PurchaseIsSmartestOgreIsBloodthorn { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_15.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsBloodthorn_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsBloodthorn response ogre_magi_PurchaseIsSmartestOgreIsBloodthorn } Response ogre_magi_PurchaseIsSmartestOgreIsBootsOfTravel { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_16.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsBootsOfTravel_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsBootsOfTravel response ogre_magi_PurchaseIsSmartestOgreIsBootsOfTravel } Response ogre_magi_PurchaseIsSmartestOgreIsButterfly { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_17.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsButterfly_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsButterfly response ogre_magi_PurchaseIsSmartestOgreIsButterfly } Response ogre_magi_PurchaseIsSmartestOgreIsCourier { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_18.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsCourier_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsCourier response ogre_magi_PurchaseIsSmartestOgreIsCourier } Response ogre_magi_PurchaseIsSmartestOgreIsDaedalus { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_19.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsDaedalus_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsDaedalus response ogre_magi_PurchaseIsSmartestOgreIsDaedalus } Response ogre_magi_PurchaseIsSmartestOgreIsDagon { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_20.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsDagon_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsDagon response ogre_magi_PurchaseIsSmartestOgreIsDagon } Response ogre_magi_PurchaseIsSmartestOgreIsDesolator { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_21.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsDesolator_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsDesolator response ogre_magi_PurchaseIsSmartestOgreIsDesolator } Response ogre_magi_PurchaseIsSmartestOgreIsDiffusal { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_22.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsDiffusal_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsDiffusal response ogre_magi_PurchaseIsSmartestOgreIsDiffusal } Response ogre_magi_PurchaseIsSmartestOgreIsDivineRapier { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_23.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsDivineRapier_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsDivineRapier response ogre_magi_PurchaseIsSmartestOgreIsDivineRapier } Response ogre_magi_PurchaseIsSmartestOgreIsDust { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_24.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsDust_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsDust response ogre_magi_PurchaseIsSmartestOgreIsDust } Response ogre_magi_PurchaseIsSmartestOgreIsEchoSabre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_25.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsEchoSabre_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsEchoSabre response ogre_magi_PurchaseIsSmartestOgreIsEchoSabre } Response ogre_magi_PurchaseIsSmartestOgreIsEmptyBottle { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_26.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsEmptyBottle_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsEmptyBottle response ogre_magi_PurchaseIsSmartestOgreIsEmptyBottle } Response ogre_magi_PurchaseIsSmartestOgreIsEulScepter { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_27.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsEulScepter_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsEulScepter response ogre_magi_PurchaseIsSmartestOgreIsEulScepter } Response ogre_magi_PurchaseIsSmartestOgreIsForceStaff { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_28.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsForceStaff_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsForceStaff response ogre_magi_PurchaseIsSmartestOgreIsForceStaff } Response ogre_magi_PurchaseIsSmartestOgreIsGem { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_29.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsGem_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsGem response ogre_magi_PurchaseIsSmartestOgreIsGem } Response ogre_magi_PurchaseIsSmartestOgreIsGhostScepter { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_30.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsGhostScepter_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsGhostScepter response ogre_magi_PurchaseIsSmartestOgreIsGhostScepter } Response ogre_magi_PurchaseIsSmartestOgreIsGlimmerCape { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_31.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsGlimmerCape_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsGlimmerCape response ogre_magi_PurchaseIsSmartestOgreIsGlimmerCape } Response ogre_magi_PurchaseIsSmartestOgreIsHandOfMidas { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_32.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsHandOfMidas_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsHandOfMidas response ogre_magi_PurchaseIsSmartestOgreIsHandOfMidas } Response ogre_magi_PurchaseIsSmartestOgreIsHeart { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_33.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsHeart_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsHeart response ogre_magi_PurchaseIsSmartestOgreIsHeart } Response ogre_magi_PurchaseIsSmartestOgreIsInvisSword { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_34.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsInvisSword_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsInvisSword response ogre_magi_PurchaseIsSmartestOgreIsInvisSword } Response ogre_magi_PurchaseIsSmartestOgreIsKaya { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_35.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsKaya_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsKaya response ogre_magi_PurchaseIsSmartestOgreIsKaya } Response ogre_magi_PurchaseIsSmartestOgreIsKayaAndSange { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_36.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsKayaAndSange_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsKayaAndSange response ogre_magi_PurchaseIsSmartestOgreIsKayaAndSange } Response ogre_magi_PurchaseIsSmartestOgreIsLotusOrb { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_37.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsLotusOrb_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsLotusOrb response ogre_magi_PurchaseIsSmartestOgreIsLotusOrb } Response ogre_magi_PurchaseIsSmartestOgreIsMagicStick { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_38.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsMagicStick_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsMagicStick response ogre_magi_PurchaseIsSmartestOgreIsMagicStick } Response ogre_magi_PurchaseIsSmartestOgreIsMedallion { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_39.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsMedallion_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsMedallion response ogre_magi_PurchaseIsSmartestOgreIsMedallion } Response ogre_magi_PurchaseIsSmartestOgreIsMekansm { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_40.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsMekansm_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsMekansm response ogre_magi_PurchaseIsSmartestOgreIsMekansm } Response ogre_magi_PurchaseIsSmartestOgreIsMeteorHammer { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_41.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsMeteorHammer_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsMeteorHammer response ogre_magi_PurchaseIsSmartestOgreIsMeteorHammer } Response ogre_magi_PurchaseIsSmartestOgreIsNecronomicon { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_42.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsNecronomicon_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsNecronomicon response ogre_magi_PurchaseIsSmartestOgreIsNecronomicon } Response ogre_magi_PurchaseIsSmartestOgreIsNullifier { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_43.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsNullifier_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsNullifier response ogre_magi_PurchaseIsSmartestOgreIsNullifier } Response ogre_magi_PurchaseIsSmartestOgreIsObserverWard { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_44.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsObserverWard_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsObserverWard response ogre_magi_PurchaseIsSmartestOgreIsObserverWard } Response ogre_magi_PurchaseIsSmartestOgreIsOctarineCore { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_45.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsOctarineCore_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsOctarineCore response ogre_magi_PurchaseIsSmartestOgreIsOctarineCore } Response ogre_magi_PurchaseIsSmartestOgreIsOrbOfVenom { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_46.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsOrbOfVenom_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsOrbOfVenom response ogre_magi_PurchaseIsSmartestOgreIsOrbOfVenom } Response ogre_magi_PurchaseIsSmartestOgreIsPipe { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_47.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsPipe_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsPipe response ogre_magi_PurchaseIsSmartestOgreIsPipe } Response ogre_magi_PurchaseIsSmartestOgreIsQuellingBlade { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_48.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsQuellingBlade_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsQuellingBlade response ogre_magi_PurchaseIsSmartestOgreIsQuellingBlade } Response ogre_magi_PurchaseIsSmartestOgreIsRefresher { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_49.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsRefresher_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsRefresher response ogre_magi_PurchaseIsSmartestOgreIsRefresher } Response ogre_magi_PurchaseIsSmartestOgreIsRodofAtos { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_50.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsRodofAtos_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsRodofAtos response ogre_magi_PurchaseIsSmartestOgreIsRodofAtos } Response ogre_magi_PurchaseIsSmartestOgreIsSange { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_51.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsSange_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsSange response ogre_magi_PurchaseIsSmartestOgreIsSange } Response ogre_magi_PurchaseIsSmartestOgreIsSangeAndYasha { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_52.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsSangeAndYasha_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsSangeAndYasha response ogre_magi_PurchaseIsSmartestOgreIsSangeAndYasha } Response ogre_magi_PurchaseIsSmartestOgreIsSatanic { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_53.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsSatanic_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsSatanic response ogre_magi_PurchaseIsSmartestOgreIsSatanic } Response ogre_magi_PurchaseIsSmartestOgreIsSentryWard { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_54.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsSentryWard_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsSentryWard response ogre_magi_PurchaseIsSmartestOgreIsSentryWard } Response ogre_magi_PurchaseIsSmartestOgreIsSheepStick { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_55.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsSheepStick_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsSheepStick response ogre_magi_PurchaseIsSmartestOgreIsSheepStick } Response ogre_magi_PurchaseIsSmartestOgreIsSmoke { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_56.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsSmoke_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsSmoke response ogre_magi_PurchaseIsSmartestOgreIsSmoke } Response ogre_magi_PurchaseIsSmartestOgreIsSolarCrest { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_57.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsSolarCrest_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsSolarCrest response ogre_magi_PurchaseIsSmartestOgreIsSolarCrest } Response ogre_magi_PurchaseIsSmartestOgreIsSoulRing { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_58.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsSoulRing_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsSoulRing response ogre_magi_PurchaseIsSmartestOgreIsSoulRing } Response ogre_magi_PurchaseIsSmartestOgreIsSphere { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_59.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsSphere_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsSphere response ogre_magi_PurchaseIsSmartestOgreIsSphere } Response ogre_magi_PurchaseIsSmartestOgreIsSpiritVessel { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_60.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsSpiritVessel_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsSpiritVessel response ogre_magi_PurchaseIsSmartestOgreIsSpiritVessel } Response ogre_magi_PurchaseIsSmartestOgreIsTango { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_61.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsTango_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsTango response ogre_magi_PurchaseIsSmartestOgreIsTango } Response ogre_magi_PurchaseIsSmartestOgreIsTomeofKnowledge { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_62.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsTomeofKnowledge_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsTomeofKnowledge response ogre_magi_PurchaseIsSmartestOgreIsTomeofKnowledge } Response ogre_magi_PurchaseIsSmartestOgreIsTPScroll { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_63.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsTPScroll_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsTPScroll response ogre_magi_PurchaseIsSmartestOgreIsTPScroll } Response ogre_magi_PurchaseIsSmartestOgreIsUrnOfShadows { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_64.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsUrnOfShadows_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsUrnOfShadows response ogre_magi_PurchaseIsSmartestOgreIsUrnOfShadows } Response ogre_magi_PurchaseIsSmartestOgreIsVanguard { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_65.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsVanguard_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsVanguard response ogre_magi_PurchaseIsSmartestOgreIsVanguard } Response ogre_magi_PurchaseIsSmartestOgreIsVeilofDiscord { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_66.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsVeilofDiscord_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsVeilofDiscord response ogre_magi_PurchaseIsSmartestOgreIsVeilofDiscord } Response ogre_magi_PurchaseIsSmartestOgreIsVladmirs { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_67.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsVladmirs_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsVladmirs response ogre_magi_PurchaseIsSmartestOgreIsVladmirs } Response ogre_magi_PurchaseIsSmartestOgreIsYasha { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_68.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsYasha_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsYasha response ogre_magi_PurchaseIsSmartestOgreIsYasha } Response ogre_magi_PurchaseIsSmartestOgreIsYashaAndKaya { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_69.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsYashaAndKaya_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsYashaAndKaya response ogre_magi_PurchaseIsSmartestOgreIsYashaAndKaya } Response ogre_magi_PurchaseIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_item_70.vcd" nodelay noscene } Rule ogre_magi_PurchaseIsSmartestOgre_Rule { criteria Purchase Isogre_magi IsSmartestOgre response ogre_magi_PurchaseIsSmartestOgre } Response ogre_magi_PurchaseIsSmartestOgreIsExpensiveItem { scene "scenes/ogre_magi/ogre_magi_ogm_arc_purch_01.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_purch_02.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_purch_03.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_purch_04.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_purch_05.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_purch_06.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsExpensiveItem_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsExpensiveItem response ogre_magi_PurchaseIsSmartestOgreIsExpensiveItem } Response ogre_magi_PurchaseIsSmartestOgreIsUltimateScepter { scene "scenes/ogre_magi/ogre_magi_ogm_arc_scepter_01.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_scepter_02.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_scepter_03.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_scepter_04.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_scepter_05.vcd" nodelay noscene speakonce } Rule ogre_magi_PurchaseIsSmartestOgreIsUltimateScepter_Rule { criteria Purchase Isogre_magi IsSmartestOgre IsUltimateScepter response ogre_magi_PurchaseIsSmartestOgreIsUltimateScepter } Response ogre_magi_Bottling { scene "scenes/ogre_magi/ogre_magi_ogmag_bottle_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_bottle_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_bottle_03.vcd" nodelay noscene } Rule ogre_magi_Bottling_Rule { criteria Bottling Isogre_magi response ogre_magi_Bottling } Response ogre_magi_BottlingIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_bottle_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_bottle_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_bottle_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_bottle_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_bottle_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_bottle_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_bottle_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_bottle_08.vcd" nodelay noscene } Rule ogre_magi_BottlingIsSmartestOgre_Rule { criteria Bottling Isogre_magi IsSmartestOgre response ogre_magi_BottlingIsSmartestOgre } Response ogre_magi_MissingIsLaneTop { scene "scenes/ogre_magi/ogre_magi_ogmag_missing_lane_01.vcd" nodelay noscene } Rule ogre_magi_MissingIsLaneTop_Rule { criteria Missing Isogre_magi IsLaneTop response ogre_magi_MissingIsLaneTop } Response ogre_magi_MissingIsLaneMid { scene "scenes/ogre_magi/ogre_magi_ogmag_missing_lane_02.vcd" nodelay noscene } Rule ogre_magi_MissingIsLaneMid_Rule { criteria Missing Isogre_magi IsLaneMid response ogre_magi_MissingIsLaneMid } Response ogre_magi_MissingIsLaneBot { scene "scenes/ogre_magi/ogre_magi_ogmag_missing_lane_03.vcd" nodelay noscene } Rule ogre_magi_MissingIsLaneBot_Rule { criteria Missing Isogre_magi IsLaneBot response ogre_magi_MissingIsLaneBot } Response ogre_magi_MissingIsSmartestOgreIsLaneTop { scene "scenes/ogre_magi/ogre_magi_ogm_arc_missing_lane_01_03.vcd" nodelay noscene } Rule ogre_magi_MissingIsSmartestOgreIsLaneTop_Rule { criteria Missing Isogre_magi IsSmartestOgre IsLaneTop response ogre_magi_MissingIsSmartestOgreIsLaneTop } Response ogre_magi_MissingIsSmartestOgreIsLaneMid { scene "scenes/ogre_magi/ogre_magi_ogm_arc_missing_lane_02_03.vcd" nodelay noscene } Rule ogre_magi_MissingIsSmartestOgreIsLaneMid_Rule { criteria Missing Isogre_magi IsSmartestOgre IsLaneMid response ogre_magi_MissingIsSmartestOgreIsLaneMid } Response ogre_magi_MissingIsSmartestOgreIsLaneBot { scene "scenes/ogre_magi/ogre_magi_ogm_arc_missing_lane_03_03.vcd" nodelay noscene } Rule ogre_magi_MissingIsSmartestOgreIsLaneBot_Rule { criteria Missing Isogre_magi IsSmartestOgre IsLaneBot response ogre_magi_MissingIsSmartestOgreIsLaneBot } Response ogre_magi_Deny { scene "scenes/ogre_magi/ogre_magi_ogmag_deny_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_14.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_15.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_16.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_deny_17.vcd" nodelay noscene } Rule ogre_magi_Deny_Rule { criteria Deny Isogre_magi response ogre_magi_Deny } Response ogre_magi_DenyIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_01_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_10_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_14.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_15.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_16.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_17.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_18.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_19.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_20.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_21.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_deny_22.vcd" nodelay noscene } Rule ogre_magi_DenyIsSmartestOgre_Rule { criteria Deny Isogre_magi IsSmartestOgre response ogre_magi_DenyIsSmartestOgre } Response ogre_magi_Immortality { scene "scenes/ogre_magi/ogre_magi_ogmag_immort_01.vcd" nodelay noscene } Rule ogre_magi_Immortality_Rule { criteria Immortality Isogre_magi response ogre_magi_Immortality } Response ogre_magi_ImmortalityChance_25% { scene "scenes/ogre_magi/ogre_magi_ogmag_immort_02.vcd" nodelay noscene } Rule ogre_magi_ImmortalityChance_25%_Rule { criteria Immortality Isogre_magi Chance_25% response ogre_magi_ImmortalityChance_25% } Response ogre_magi_ImmortalityIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_immort_01.vcd" nodelay noscene } Rule ogre_magi_ImmortalityIsSmartestOgre_Rule { criteria Immortality Isogre_magi IsSmartestOgre response ogre_magi_ImmortalityIsSmartestOgre } Response ogre_magi_ImmortalityIsSmartestOgreChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_immort_02.vcd" nodelay noscene } Rule ogre_magi_ImmortalityIsSmartestOgreChance_25%_Rule { criteria Immortality Isogre_magi IsSmartestOgre Chance_25% response ogre_magi_ImmortalityIsSmartestOgreChance_25% } Response ogre_magi_PowerupIsPowerupHaste { scene "scenes/ogre_magi/ogre_magi_ogmag_haste_01.vcd" nodelay noscene } Rule ogre_magi_PowerupIsPowerupHaste_Rule { criteria Powerup Isogre_magi IsPowerupHaste response ogre_magi_PowerupIsPowerupHaste } Response ogre_magi_PowerupIsPowerupHasteChance_25% { scene "scenes/ogre_magi/ogre_magi_ogmag_haste_02.vcd" nodelay noscene } Rule ogre_magi_PowerupIsPowerupHasteChance_25%_Rule { criteria Powerup Isogre_magi IsPowerupHaste Chance_25% response ogre_magi_PowerupIsPowerupHasteChance_25% } Response ogre_magi_PowerupIsPowerupDoubleDamage { scene "scenes/ogre_magi/ogre_magi_ogmag_doubdam_01.vcd" nodelay noscene } Rule ogre_magi_PowerupIsPowerupDoubleDamage_Rule { criteria Powerup Isogre_magi IsPowerupDoubleDamage response ogre_magi_PowerupIsPowerupDoubleDamage } Response ogre_magi_PowerupIsPowerupDoubleDamageChance_25% { scene "scenes/ogre_magi/ogre_magi_ogmag_doubdam_02.vcd" nodelay noscene } Rule ogre_magi_PowerupIsPowerupDoubleDamageChance_25%_Rule { criteria Powerup Isogre_magi IsPowerupDoubleDamage Chance_25% response ogre_magi_PowerupIsPowerupDoubleDamageChance_25% } Response ogre_magi_PowerupIsPowerupRegeneration { scene "scenes/ogre_magi/ogre_magi_ogmag_regen_01.vcd" nodelay noscene } Rule ogre_magi_PowerupIsPowerupRegeneration_Rule { criteria Powerup Isogre_magi IsPowerupRegeneration response ogre_magi_PowerupIsPowerupRegeneration } Response ogre_magi_PowerupIsPowerupRegenerationChance_25% { scene "scenes/ogre_magi/ogre_magi_ogmag_regen_02.vcd" nodelay noscene } Rule ogre_magi_PowerupIsPowerupRegenerationChance_25%_Rule { criteria Powerup Isogre_magi IsPowerupRegeneration Chance_25% response ogre_magi_PowerupIsPowerupRegenerationChance_25% } Response ogre_magi_PowerupIsPowerupIllusion { scene "scenes/ogre_magi/ogre_magi_ogmag_illus_01.vcd" nodelay noscene } Rule ogre_magi_PowerupIsPowerupIllusion_Rule { criteria Powerup Isogre_magi IsPowerupIllusion response ogre_magi_PowerupIsPowerupIllusion } Response ogre_magi_PowerupIsPowerupIllusionChance_25% { scene "scenes/ogre_magi/ogre_magi_ogmag_illus_02.vcd" nodelay noscene } Rule ogre_magi_PowerupIsPowerupIllusionChance_25%_Rule { criteria Powerup Isogre_magi IsPowerupIllusion Chance_25% response ogre_magi_PowerupIsPowerupIllusionChance_25% } Response ogre_magi_PowerupIsPowerupInvisibility { scene "scenes/ogre_magi/ogre_magi_ogmag_invis_01.vcd" nodelay noscene } Rule ogre_magi_PowerupIsPowerupInvisibility_Rule { criteria Powerup Isogre_magi IsPowerupInvisibility response ogre_magi_PowerupIsPowerupInvisibility } Response ogre_magi_PowerupIsPowerupInvisibilityChance_25% { scene "scenes/ogre_magi/ogre_magi_ogmag_invis_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_invis_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_invis_04.vcd" nodelay noscene } Rule ogre_magi_PowerupIsPowerupInvisibilityChance_25%_Rule { criteria Powerup Isogre_magi IsPowerupInvisibility Chance_25% response ogre_magi_PowerupIsPowerupInvisibilityChance_25% } Response ogre_magi_PowerupIsPowerupBounty { scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_01.vcd" nodelay noscene respeakdelay 300 } Rule ogre_magi_PowerupIsPowerupBounty_Rule { criteria Powerup Isogre_magi IsPowerupBounty response ogre_magi_PowerupIsPowerupBounty } Response ogre_magi_PowerupIsPowerupArcane { scene "scenes/ogre_magi/ogre_magi_ogmag_lasthit_06.vcd" nodelay noscene respeakdelay 300 } Rule ogre_magi_PowerupIsPowerupArcane_Rule { criteria Powerup Isogre_magi IsPowerupArcane response ogre_magi_PowerupIsPowerupArcane } Response ogre_magi_PowerupIsSmartestOgreIsPowerupArcane { scene "scenes/ogre_magi/ogre_magi_ogm_arc_arcane_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_arcane_02.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupArcane_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupArcane response ogre_magi_PowerupIsSmartestOgreIsPowerupArcane } Response ogre_magi_PowerupIsSmartestOgreIsPowerupBounty { scene "scenes/ogre_magi/ogre_magi_ogm_arc_bounty_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_bounty_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_bounty_02_02.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupBounty_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupBounty response ogre_magi_PowerupIsSmartestOgreIsPowerupBounty } Response ogre_magi_PowerupIsSmartestOgreIsPowerupDoubleDamage { scene "scenes/ogre_magi/ogre_magi_ogm_arc_doubdam_01.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupDoubleDamage_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupDoubleDamage response ogre_magi_PowerupIsSmartestOgreIsPowerupDoubleDamage } Response ogre_magi_PowerupIsSmartestOgreIsPowerupDoubleDamageChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_doubdam_02.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupDoubleDamageChance_25%_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupDoubleDamage Chance_25% response ogre_magi_PowerupIsSmartestOgreIsPowerupDoubleDamageChance_25% } Response ogre_magi_PowerupIsSmartestOgreIsPowerupHaste { scene "scenes/ogre_magi/ogre_magi_ogm_arc_haste_01.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupHaste_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupHaste response ogre_magi_PowerupIsSmartestOgreIsPowerupHaste } Response ogre_magi_PowerupIsSmartestOgreIsPowerupHasteChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_haste_02.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupHasteChance_25%_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupHaste Chance_25% response ogre_magi_PowerupIsSmartestOgreIsPowerupHasteChance_25% } Response ogre_magi_PowerupIsSmartestOgreIsPowerupIllusion { scene "scenes/ogre_magi/ogre_magi_ogm_arc_illus_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_illus_03.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupIllusion_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupIllusion response ogre_magi_PowerupIsSmartestOgreIsPowerupIllusion } Response ogre_magi_PowerupIsSmartestOgreIsPowerupIllusionChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_illus_02_02.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupIllusionChance_25%_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupIllusion Chance_25% response ogre_magi_PowerupIsSmartestOgreIsPowerupIllusionChance_25% } Response ogre_magi_PowerupIsSmartestOgreIsPowerupInvisibility { scene "scenes/ogre_magi/ogre_magi_ogm_arc_invis_01.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupInvisibility_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupInvisibility response ogre_magi_PowerupIsSmartestOgreIsPowerupInvisibility } Response ogre_magi_PowerupIsSmartestOgreIsPowerupInvisibilityChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_invis_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_invis_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_invis_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_invis_05.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupInvisibilityChance_25%_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupInvisibility Chance_25% response ogre_magi_PowerupIsSmartestOgreIsPowerupInvisibilityChance_25% } Response ogre_magi_PowerupIsSmartestOgreIsPowerupRegeneration { scene "scenes/ogre_magi/ogre_magi_ogm_arc_regen_01.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupRegeneration_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupRegeneration response ogre_magi_PowerupIsSmartestOgreIsPowerupRegeneration } Response ogre_magi_PowerupIsSmartestOgreIsPowerupRegenerationChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_regen_02_02.vcd" nodelay noscene } Rule ogre_magi_PowerupIsSmartestOgreIsPowerupRegenerationChance_25%_Rule { criteria Powerup Isogre_magi IsSmartestOgre IsPowerupRegeneration Chance_25% response ogre_magi_PowerupIsSmartestOgreIsPowerupRegenerationChance_25% } Response ogre_magi_CooldownLittleNag { scene "scenes/ogre_magi/ogre_magi_ogmag_notyet_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_notyet_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_notyet_03.vcd" nodelay noscene } Rule ogre_magi_CooldownLittleNag_Rule { criteria Cooldown Isogre_magi LittleNag response ogre_magi_CooldownLittleNag } Response ogre_magi_CooldownMediumNag { scene "scenes/ogre_magi/ogre_magi_ogmag_notyet_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_notyet_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_notyet_06.vcd" nodelay noscene } Rule ogre_magi_CooldownMediumNag_Rule { criteria Cooldown Isogre_magi MediumNag response ogre_magi_CooldownMediumNag } Response ogre_magi_CooldownSuperNag { scene "scenes/ogre_magi/ogre_magi_ogmag_notyet_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_notyet_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_notyet_09.vcd" nodelay noscene } Rule ogre_magi_CooldownSuperNag_Rule { criteria Cooldown Isogre_magi SuperNag response ogre_magi_CooldownSuperNag } Response ogre_magi_CooldownIsSmartestOgreLittleNag { scene "scenes/ogre_magi/ogre_magi_ogm_arc_notyet_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_notyet_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_notyet_03.vcd" nodelay noscene } Rule ogre_magi_CooldownIsSmartestOgreLittleNag_Rule { criteria Cooldown Isogre_magi IsSmartestOgre LittleNag response ogre_magi_CooldownIsSmartestOgreLittleNag } Response ogre_magi_CooldownIsSmartestOgreMediumNag { scene "scenes/ogre_magi/ogre_magi_ogm_arc_notyet_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_notyet_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_notyet_06.vcd" nodelay noscene } Rule ogre_magi_CooldownIsSmartestOgreMediumNag_Rule { criteria Cooldown Isogre_magi IsSmartestOgre MediumNag response ogre_magi_CooldownIsSmartestOgreMediumNag } Response ogre_magi_CooldownIsSmartestOgreSuperNag { scene "scenes/ogre_magi/ogre_magi_ogm_arc_notyet_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_notyet_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_notyet_09.vcd" nodelay noscene } Rule ogre_magi_CooldownIsSmartestOgreSuperNag_Rule { criteria Cooldown Isogre_magi IsSmartestOgre SuperNag response ogre_magi_CooldownIsSmartestOgreSuperNag } Response ogre_magi_NoManaLittleNag { scene "scenes/ogre_magi/ogre_magi_ogmag_nomana_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_nomana_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_nomana_03.vcd" nodelay noscene } Rule ogre_magi_NoManaLittleNag_Rule { criteria NoMana Isogre_magi LittleNag response ogre_magi_NoManaLittleNag } Response ogre_magi_NoManaMediumNag { scene "scenes/ogre_magi/ogre_magi_ogmag_nomana_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_nomana_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_nomana_06.vcd" nodelay noscene } Rule ogre_magi_NoManaMediumNag_Rule { criteria NoMana Isogre_magi MediumNag response ogre_magi_NoManaMediumNag } Response ogre_magi_NoManaSuperNag { scene "scenes/ogre_magi/ogre_magi_ogmag_nomana_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_nomana_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_nomana_09.vcd" nodelay noscene } Rule ogre_magi_NoManaSuperNag_Rule { criteria NoMana Isogre_magi SuperNag response ogre_magi_NoManaSuperNag } Response ogre_magi_NoManaIsSmartestOgreLittleNag { scene "scenes/ogre_magi/ogre_magi_ogm_arc_nomana_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_nomana_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_nomana_03.vcd" nodelay noscene } Rule ogre_magi_NoManaIsSmartestOgreLittleNag_Rule { criteria NoMana Isogre_magi IsSmartestOgre LittleNag response ogre_magi_NoManaIsSmartestOgreLittleNag } Response ogre_magi_NoManaIsSmartestOgreMediumNag { scene "scenes/ogre_magi/ogre_magi_ogm_arc_nomana_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_nomana_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_nomana_06.vcd" nodelay noscene } Rule ogre_magi_NoManaIsSmartestOgreMediumNag_Rule { criteria NoMana Isogre_magi IsSmartestOgre MediumNag response ogre_magi_NoManaIsSmartestOgreMediumNag } Response ogre_magi_NoManaIsSmartestOgreSuperNag { scene "scenes/ogre_magi/ogre_magi_ogm_arc_nomana_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_nomana_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_nomana_09.vcd" nodelay noscene } Rule ogre_magi_NoManaIsSmartestOgreSuperNag_Rule { criteria NoMana Isogre_magi IsSmartestOgre SuperNag response ogre_magi_NoManaIsSmartestOgreSuperNag } Response ogre_magi_Thanks { scene "scenes/ogre_magi/ogre_magi_ogmag_thanks_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_thanks_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_thanks_03.vcd" nodelay noscene } Rule ogre_magi_Thanks_Rule { criteria Thanks Isogre_magi response ogre_magi_Thanks } Response ogre_magi_ThanksIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_thanks_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_thanks_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_thanks_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_thanks_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_thanks_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_thanks_06.vcd" nodelay noscene } Rule ogre_magi_ThanksIsSmartestOgre_Rule { criteria Thanks Isogre_magi IsSmartestOgre response ogre_magi_ThanksIsSmartestOgre } Response ogre_magi_PainChance_25% { scene "scenes/ogre_magi/ogre_magi_ogmag_underattack_01.vcd" nodelay noscene respeakdelay 120 } Rule ogre_magi_PainChance_25%_Rule { criteria Pain Isogre_magi Chance_25% response ogre_magi_PainChance_25% } Response ogre_magi_Pain { scene "scenes/ogre_magi/ogre_magi_ogmag_pain_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_pain_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_pain_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_pain_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_pain_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_pain_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_pain_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_pain_08.vcd" nodelay noscene } Rule ogre_magi_Pain_Rule { criteria Pain Isogre_magi response ogre_magi_Pain } Response ogre_magi_PainIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_pain_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_pain_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_pain_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_pain_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_pain_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_pain_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_pain_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_pain_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_pain_09.vcd" nodelay noscene } Rule ogre_magi_PainIsSmartestOgre_Rule { criteria Pain Isogre_magi IsSmartestOgre response ogre_magi_PainIsSmartestOgre } Response ogre_magi_PainIsSmartestOgreChance_25% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_underattack_01.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogm_arc_underattack_02.vcd" nodelay noscene respeakdelay 120 scene "scenes/ogre_magi/ogre_magi_ogm_arc_underattack_03.vcd" nodelay noscene respeakdelay 120 } Rule ogre_magi_PainIsSmartestOgreChance_25%_Rule { criteria Pain Isogre_magi IsSmartestOgre Chance_25% response ogre_magi_PainIsSmartestOgreChance_25% } Response ogre_magi_InTheBag { scene "scenes/ogre_magi/ogre_magi_ogmag_inthebag_01.vcd" nodelay noscene } Rule ogre_magi_InTheBag_Rule { criteria InTheBag Isogre_magi response ogre_magi_InTheBag } Response ogre_magi_InTheBagIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_inthebag_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_inthebag_02.vcd" nodelay noscene } Rule ogre_magi_InTheBagIsSmartestOgre_Rule { criteria InTheBag Isogre_magi IsSmartestOgre response ogre_magi_InTheBagIsSmartestOgre } Response ogre_magi_Defeat { scene "scenes/ogre_magi/ogre_magi_ogmag_lose_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_lose_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_lose_03.vcd" nodelay noscene } Rule ogre_magi_Defeat_Rule { criteria Defeat Isogre_magi response ogre_magi_Defeat } Response ogre_magi_DefeatIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_lose_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lose_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lose_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lose_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lose_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_lose_06.vcd" nodelay noscene } Rule ogre_magi_DefeatIsSmartestOgre_Rule { criteria Defeat Isogre_magi IsSmartestOgre response ogre_magi_DefeatIsSmartestOgre } Response ogre_magi_Victory { scene "scenes/ogre_magi/ogre_magi_ogmag_win_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_win_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_win_03.vcd" nodelay noscene } Rule ogre_magi_Victory_Rule { criteria Victory Isogre_magi response ogre_magi_Victory } Response ogre_magi_VictoryIsSmartestOgre { scene "scenes/ogre_magi/ogre_magi_ogm_arc_win_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_win_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_win_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_win_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_win_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_win_06.vcd" nodelay noscene } Rule ogre_magi_VictoryIsSmartestOgre_Rule { criteria Victory Isogre_magi IsSmartestOgre response ogre_magi_VictoryIsSmartestOgre } Response ogre_magi_ItemDropIsCommonDrop { scene "scenes/ogre_magi/ogre_magi_ogmag_happy_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_happy_04.vcd" nodelay noscene } Rule ogre_magi_ItemDropIsCommonDrop_Rule { criteria ItemDrop Isogre_magi IsCommonDrop response ogre_magi_ItemDropIsCommonDrop } Response ogre_magi_ItemDropIsUltraRareDrop { scene "scenes/ogre_magi/ogre_magi_ogmag_happy_02.vcd" nodelay noscene } Rule ogre_magi_ItemDropIsUltraRareDrop_Rule { criteria ItemDrop Isogre_magi IsUltraRareDrop response ogre_magi_ItemDropIsUltraRareDrop } Response ogre_magi_ItemDropIsRareDrop { scene "scenes/ogre_magi/ogre_magi_ogmag_happy_03.vcd" nodelay noscene } Rule ogre_magi_ItemDropIsRareDrop_Rule { criteria ItemDrop Isogre_magi IsRareDrop response ogre_magi_ItemDropIsRareDrop } Response ogre_magi_ItemDropIsSmartestOgreIsCommonDrop { scene "scenes/ogre_magi/ogre_magi_ogm_arc_happy_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_happy_04.vcd" nodelay noscene } Rule ogre_magi_ItemDropIsSmartestOgreIsCommonDrop_Rule { criteria ItemDrop Isogre_magi IsSmartestOgre IsCommonDrop response ogre_magi_ItemDropIsSmartestOgreIsCommonDrop } Response ogre_magi_ItemDropIsSmartestOgreIsUltraRareDrop { scene "scenes/ogre_magi/ogre_magi_ogm_arc_happy_02.vcd" nodelay noscene } Rule ogre_magi_ItemDropIsSmartestOgreIsUltraRareDrop_Rule { criteria ItemDrop Isogre_magi IsSmartestOgre IsUltraRareDrop response ogre_magi_ItemDropIsSmartestOgreIsUltraRareDrop } Response ogre_magi_ItemDropIsSmartestOgreIsRareDrop { scene "scenes/ogre_magi/ogre_magi_ogm_arc_happy_03.vcd" nodelay noscene } Rule ogre_magi_ItemDropIsSmartestOgreIsRareDrop_Rule { criteria ItemDrop Isogre_magi IsSmartestOgre IsRareDrop response ogre_magi_ItemDropIsSmartestOgreIsRareDrop } Response ogre_magi_EmoteIsEmoteLaugh { scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_laugh_14.vcd" nodelay noscene } Rule ogre_magi_EmoteIsEmoteLaugh_Rule { criteria Emote Isogre_magi IsEmoteLaugh response ogre_magi_EmoteIsEmoteLaugh } Response ogre_magi_EmoteIsSmartestOgreIsEmoteLaugh { scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_01.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_02.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_03.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_04.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_06.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_07.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_08.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_09.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_10.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_11.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_12.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_13.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogm_arc_laugh_14.vcd" nodelay noscene } Rule ogre_magi_EmoteIsSmartestOgreIsEmoteLaugh_Rule { criteria Emote Isogre_magi IsSmartestOgre IsEmoteLaugh response ogre_magi_EmoteIsSmartestOgreIsEmoteLaugh } Response ogre_magi_SelectIsNotSmartest { scene "scenes/ogre_magi/ogre_magi_ogmag_move_19.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_level_05.vcd" nodelay noscene scene "scenes/ogre_magi/ogre_magi_ogmag_kill_09.vcd" nodelay noscene } Rule ogre_magi_SelectIsNotSmartest_Rule { criteria Select Isogre_magi IsNotSmartest response ogre_magi_SelectIsNotSmartest } Response ogre_magi_SelectIsSmartestOgreIsOgreMono1IsOgreMonoGroup1 { scene "scenes/ogre_magi/ogre_magi_ogm_arc_flock_01_04.vcd" nodelay noscene } Rule ogre_magi_SelectIsSmartestOgreIsOgreMono1IsOgreMonoGroup1_Rule { criteria Select Isogre_magi IsSmartestOgre IsOgreMono1 IsOgreMonoGroup1 response ogre_magi_SelectIsSmartestOgreIsOgreMono1IsOgreMonoGroup1 } Response ogre_magi_SelectIsSmartestOgreIsOgreMono2IsOgreMonoGroup1 { scene "scenes/ogre_magi/ogre_magi_ogm_arc_flock_02_03.vcd" nodelay noscene } Rule ogre_magi_SelectIsSmartestOgreIsOgreMono2IsOgreMonoGroup1_Rule { criteria Select Isogre_magi IsSmartestOgre IsOgreMono2 IsOgreMonoGroup1 response ogre_magi_SelectIsSmartestOgreIsOgreMono2IsOgreMonoGroup1 } Response ogre_magi_SelectIsSmartestOgreIsOgreMono3IsOgreMonoGroup1 { scene "scenes/ogre_magi/ogre_magi_ogm_arc_flock_03.vcd" nodelay noscene } Rule ogre_magi_SelectIsSmartestOgreIsOgreMono3IsOgreMonoGroup1_Rule { criteria Select Isogre_magi IsSmartestOgre IsOgreMono3 IsOgreMonoGroup1 response ogre_magi_SelectIsSmartestOgreIsOgreMono3IsOgreMonoGroup1 } Response ogre_magi_SelectIsSmartestOgreIsOgreMono4IsOgreMonoGroup1 { scene "scenes/ogre_magi/ogre_magi_ogm_arc_flock_04.vcd" nodelay noscene } Rule ogre_magi_SelectIsSmartestOgreIsOgreMono4IsOgreMonoGroup1_Rule { criteria Select Isogre_magi IsSmartestOgre IsOgreMono4 IsOgreMonoGroup1 response ogre_magi_SelectIsSmartestOgreIsOgreMono4IsOgreMonoGroup1 } Response ogre_magi_SelectIsSmartestOgreIsOgreMono5IsOgreMonoGroup1 { scene "scenes/ogre_magi/ogre_magi_ogm_arc_flock_05_02.vcd" nodelay noscene } Rule ogre_magi_SelectIsSmartestOgreIsOgreMono5IsOgreMonoGroup1_Rule { criteria Select Isogre_magi IsSmartestOgre IsOgreMono5 IsOgreMonoGroup1 response ogre_magi_SelectIsSmartestOgreIsOgreMono5IsOgreMonoGroup1 } Response ogre_magi_SelectIsSmartestOgreIsOgreMono6IsOgreMonoGroup1 { scene "scenes/ogre_magi/ogre_magi_ogm_arc_flock_06_02.vcd" nodelay noscene } Rule ogre_magi_SelectIsSmartestOgreIsOgreMono6IsOgreMonoGroup1_Rule { criteria Select Isogre_magi IsSmartestOgre IsOgreMono6 IsOgreMonoGroup1 response ogre_magi_SelectIsSmartestOgreIsOgreMono6IsOgreMonoGroup1 } Response ogre_magi_SelectIsSmartestOgreIsOgreMono7IsOgreMonoGroup1 { scene "scenes/ogre_magi/ogre_magi_ogm_arc_flock_07.vcd" nodelay noscene } Rule ogre_magi_SelectIsSmartestOgreIsOgreMono7IsOgreMonoGroup1_Rule { criteria Select Isogre_magi IsSmartestOgre IsOgreMono7 IsOgreMonoGroup1 response ogre_magi_SelectIsSmartestOgreIsOgreMono7IsOgreMonoGroup1 } Response ogre_magi_SelectIsSmartestOgreIsOgreMono8IsOgreMonoGroup1 { scene "scenes/ogre_magi/ogre_magi_ogm_arc_flock_08.vcd" nodelay noscene } Rule ogre_magi_SelectIsSmartestOgreIsOgreMono8IsOgreMonoGroup1_Rule { criteria Select Isogre_magi IsSmartestOgre IsOgreMono8 IsOgreMonoGroup1 response ogre_magi_SelectIsSmartestOgreIsOgreMono8IsOgreMonoGroup1 } Response ogre_magi_SelectIsSmartestOgreIsOgreMonoGroup1IsOgreMonoDone { scene "scenes/ogre_magi/ogre_magi_ogm_arc_win_06.vcd" nodelay noscene } Rule ogre_magi_SelectIsSmartestOgreIsOgreMonoGroup1IsOgreMonoDone_Rule { criteria Select Isogre_magi IsSmartestOgre IsOgreMonoGroup1 IsOgreMonoDone response ogre_magi_SelectIsSmartestOgreIsOgreMonoGroup1IsOgreMonoDone } Response ogre_magi_AllyNearIsSmartestOgreIsAllyAlchemistEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_01.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyAlchemistEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyAlchemist Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyAlchemistEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyArc_WardenEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_02_02.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyArc_WardenEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyArc_Warden Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyArc_WardenEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyAxeEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_03.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyAxeEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyAxe Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyAxeEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyChenEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_04.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyChenEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyChen Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyChenEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyCrystalMaidenEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_05.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyCrystalMaidenEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyCrystalMaiden Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyCrystalMaidenEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyFaceless_VoidEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_06_02.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyFaceless_VoidEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyFaceless_Void Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyFaceless_VoidEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyGrimstrokeEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_07.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyGrimstrokeEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyGrimstroke Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyGrimstrokeEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyJakiroEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_08.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyJakiroEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyJakiro Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyJakiroEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyPhoenixEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_09_02.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyPhoenixEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyPhoenix Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyPhoenixEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyQueenofPainEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_10.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyQueenofPainEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyQueenofPain Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyQueenofPainEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllySnapfireEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_11.vcd" nodelay noscene speakonce scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_12.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllySnapfireEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllySnapfire Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllySnapfireEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyTechiesEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_13.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyTechiesEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyTechies Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyTechiesEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyTemplar_AssassinEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_14_02.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyTemplar_AssassinEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyTemplar_Assassin Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyTemplar_AssassinEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyVoid_SpiritEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_15.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyVoid_SpiritEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyVoid_Spirit Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyVoid_SpiritEarlygameChance_30% } Response ogre_magi_AllyNearIsSmartestOgreIsAllyWarlockEarlygameChance_30% { scene "scenes/ogre_magi/ogre_magi_ogm_arc_ally_16.vcd" nodelay noscene speakonce } Rule ogre_magi_AllyNearIsSmartestOgreIsAllyWarlockEarlygameChance_30%_Rule { criteria AllyNear Isogre_magi IsSmartestOgre IsAllyWarlock Earlygame Chance_30% response ogre_magi_AllyNearIsSmartestOgreIsAllyWarlockEarlygameChance_30% }