"patch"
{
"DOTA_Patch_7_06d_item_necronomicon" "持续时间从45秒提升至50秒"
"DOTA_Patch_7_06d_item_helm_of_the_dominator" "最低生命值从1400点提升至1500点"
"DOTA_Patch_7_06d_item_echo_sabre" "减速持续时间从0.6秒提升至0.7秒"
"DOTA_Patch_7_06d_alchemist_alchemist_chemical_rage" " 移动速度加成从30/40/60提升至40/50/60"
"DOTA_Patch_7_06d_alchemist" "天赋:15级天赋从+80 不稳定化合物伤害提升至+100"
"DOTA_Patch_7_06d_bounty_hunter" "移动速度从315提升至320"
"DOTA_Patch_7_06d_bristleback" "力量成长从2.5减少至2.2"
"DOTA_Patch_7_06d_bristleback_bristleback_warpath" " 攻击力加成从20/25/30点减少至18/24/30点"
"DOTA_Patch_7_06d_chaos_knight" "基础力量从20提升至22"
"DOTA_Patch_7_06d_chen_chen_hand_of_god" " 治疗量从200/300/400点提升至225/325/425点"
"DOTA_Patch_7_06d_rattletrap_rattletrap_hookshot" " 伤害从100/200/300点减少至75/175/275点"
"DOTA_Patch_7_06d_crystal_maiden_crystal_maiden_frostbite" " 魔法消耗从115/125/140/150点增加至140/145/150/155点"
"DOTA_Patch_7_06d_doom_bringer_doom_bringer_doom" " 持续时间从15秒提升至16秒"
"DOTA_Patch_7_06d_gyrocopter" "移动速度从320提升至325"
"DOTA_Patch_7_06d_invoker_invoker_alacrity" " 冷却时间从15秒增加至17秒"
"DOTA_Patch_7_06d_wisp_wisp_tether" "移动速度加成从13/14/15/16%减少至10/12/14/16%"
"DOTA_Patch_7_06d_leshrac" "天赋:10级天赋从+15 移动速度提升至+25"
"DOTA_Patch_7_06d_leshrac_2" "天赋:10级天赋从+125 生命提升至+175"
"DOTA_Patch_7_06d_lich_lich_chain_frost" " 弹跳距离从575提升至600"
"DOTA_Patch_7_06d_medusa_medusa_mystic_snake" " 神杖升级的每次弹跳增加眩晕时间从+0.2秒提升至+0.3秒"
"DOTA_Patch_7_06d_mirana" "敏捷成长从3.3提升至3.6"
"DOTA_Patch_7_06d_monkey_king_monkey_king_boundless_strike" " 致命一击伤害从1.4/1.6/1.8/2倍提升至1.5/1.75/2/2.25倍"
"DOTA_Patch_7_06d_monkey_king_monkey_king_primal_spring" ":最大伤害从100/180/260/340点提升至140/210/280/350点"
"DOTA_Patch_7_06d_monkey_king" "天赋:10级天赋从+10% 闪避提升至+12%"
"DOTA_Patch_7_06d_morphling" "基础攻击间隔从1.6秒降低至1.55秒"
"DOTA_Patch_7_06d_furion_furion_force_of_nature" " 攻击力从32点提升至36点"
"DOTA_Patch_7_06d_necrolyte_necrolyte_reapers_scythe" " 复活时间增加从100/85/70秒减少至90/80/70秒"
"DOTA_Patch_7_06d_necrolyte" "天赋:10级天赋从+6 力量提升至+8"
"DOTA_Patch_7_06d_night_stalker_night_stalker_hunter_in_the_night" " 魔法消耗从50点增加至80点"
"DOTA_Patch_7_06d_night_stalker_night_stalker_void" " 白天减速持续时间从2秒减少至1.25秒"
"DOTA_Patch_7_06d_phantom_lancer" "基础生命恢复从0.5点/秒提升至1.5点/秒"
"DOTA_Patch_7_06d_pugna" "攻击距离从600提升至630"
"DOTA_Patch_7_06d_shadow_demon" "基础力量从17提升至19"
"DOTA_Patch_7_06d_skywrath_mage_skywrath_mage_concussive_shot" " 伤害从60/120/180/240点提升至70/140/210/280点"
"DOTA_Patch_7_06d_tiny" "天赋:10级天赋从+6 力量提升至+8"
"DOTA_Patch_7_06d_tiny_2" "天赋:10级天赋从+12 智力提升至+14"
"DOTA_Patch_7_06d_treant" "基础移动速度从280减少至270"
"DOTA_Patch_7_06d_abyssal_underlord_abyssal_underlord_firestorm" " 最大生命值伤害从0.8/1.6/2.4/3.2%提升至1/2/3/4%"
"DOTA_Patch_7_06d_undying" "基础护甲提升1点"
"DOTA_Patch_7_06d_viper_viper_viper_strike" " 冷却时间从60/45/30秒降低至50/40/30秒"
"DOTA_Patch_7_06d_visage_visage_summon_familiars" " 冷却时间从160/145/130秒降低至130秒"
"DOTA_Patch_7_06d_windrunner_windrunner_windrun" " 减速效果从8/16/24/30提升至15/20/25/30%"
"DOTA_Patch_7_06d_winter_wyvern_winter_wyvern_arctic_burn" "当前生命值伤害百分比从8%提升至9%"
"DOTA_Patch_7_06e_General" "中立小型野怪营地的金钱奖励增加10%"
"DOTA_Patch_7_06e_item_veil_of_discord" "图纸价格从400金增加至500金"
"DOTA_Patch_7_06e_item_bloodthorn" "致命一击伤害从1.45倍减少至1.4倍"
"DOTA_Patch_7_06e_item_heavens_halberd" "对远程英雄的缴械时间从5.5秒减少至5秒"
"DOTA_Patch_7_06e_alchemist" "基础敏捷从11提升至16"
"DOTA_Patch_7_06e_alchemist_alchemist_goblins_greed" " 贪魔的贪婪的赏金神符奖励系数从2提升至2.5"
"DOTA_Patch_7_06e_arc_warden" "转身速率从0.4提升至0.6"
"DOTA_Patch_7_06e_batrider_batrider_flaming_lasso" " 冷却时间从90/75/60秒增加至100/80/60秒"
"DOTA_Patch_7_06e_brewmaster_brewmaster_primal_split" " 烈火战士的生命值从1200点提升至1300点"
"DOTA_Patch_7_06e_brewmaster" "天赋:10级天赋从+30 攻击速度改为+30 攻击力"
"DOTA_Patch_7_06e_brewmaster_2" "天赋:25级天赋从+120 攻击力改为+140 攻击速度"
"DOTA_Patch_7_06e_broodmother" "天赋:20级天赋从+12 小蜘蛛攻击力提升至+14"
"DOTA_Patch_7_06e_bristleback" "基础攻击力减少4点"
"DOTA_Patch_7_06e_chen_chen_hand_of_god" " 治疗量从225/325/425点提升至225/350/475点"
"DOTA_Patch_7_06e_chen" "天赋:20级天赋从+90 金钱/分提升至+120"
"DOTA_Patch_7_06e_rattletrap" "基础攻击力减少3点"
"DOTA_Patch_7_06e_rattletrap_rattletrap_battery_assault" " 魔法消耗从75点增加至100点"
"DOTA_Patch_7_06e_dark_seer_dark_seer_surge" " 冷却时间从12/11/10/9秒增加至13/12/11/10秒"
"DOTA_Patch_7_06e_enchantress_enchantress_natures_attendants" " 魔法消耗从125点降低至140/155/170/125点"
"DOTA_Patch_7_06e_wisp_wisp_spirits" " 魔法消耗从120/130/140/150点增加至150点"
"DOTA_Patch_7_06e_legion_commander_legion_commander_press_the_attack" " 施法距离从800减少至700"
"DOTA_Patch_7_06e_leshrac_leshrac_pulse_nova" " 伤害从100/130/160点提升至100/140/180点"
"DOTA_Patch_7_06e_leshrac" "天赋:15级天赋从+10% 魔法抗性提升至+15%"
"DOTA_Patch_7_06e_life_stealer" "力量成长从3.3减少至3.1"
"DOTA_Patch_7_06e_lina_lina_dragon_slave" " 伤害从110/180/250/320点减少至85/160/235/310点"
"DOTA_Patch_7_06e_lina" "天赋:25级天赋从+40/4% 炽魂减少至+35/3%"
"DOTA_Patch_7_06e_luna" "天赋:10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_06e_luna_2" "天赋:20级天赋从+10% 魔法抗性提升至+15%"
"DOTA_Patch_7_06e_lycan_lycan_howl" " 冷却时间从55/50/45/40秒增加至60/55/50/45秒"
"DOTA_Patch_7_06e_monkey_king_monkey_king_boundless_strike" " 冷却时间从25秒降低至22秒"
"DOTA_Patch_7_06e_monkey_king_monkey_king_wukongs_command" " 攻击间隔从1.6秒降低至1.4秒"
"DOTA_Patch_7_06e_morphling" "基础攻击间隔从1.55秒降低至1.5秒"
"DOTA_Patch_7_06e_naga_siren" "基础生命恢复从0.5提升至1.5"
"DOTA_Patch_7_06e_night_stalker" "基础智力从16减少至13"
"DOTA_Patch_7_06e_night_stalker_night_stalker_hunter_in_the_night" " 冷却时间从26/22/18/14秒增加至30/26/22/18秒"
"DOTA_Patch_7_06e_nyx_assassin" "移动速度从305减少至300"
"DOTA_Patch_7_06e_ogre_magi" "天赋:15级天赋从+8% 魔法抗性提升至+12%"
"DOTA_Patch_7_06e_ogre_magi_2" "天赋:20级天赋从+250 生命提升至+350"
"DOTA_Patch_7_06e_ogre_magi_3" "天赋:20级天赋从+25 移动速度提升至+30"
"DOTA_Patch_7_06e_phantom_lancer" "敏捷成长从2.6提升至2.8"
"DOTA_Patch_7_06e_phoenix" "天赋:10级天赋从+175 生命提升至+200"
"DOTA_Patch_7_06e_puck" "基础护甲减少1点"
"DOTA_Patch_7_06e_pugna" "天赋:25级天赋从+150 幽冥爆轰伤害提升至+200"
"DOTA_Patch_7_06e_queenofpain" "基础攻击力减少4点"
"DOTA_Patch_7_06e_queenofpain_2" "天赋:25级天赋从70% 技能吸血减少至60%"
"DOTA_Patch_7_06e_razor" "敏捷成长从2.0减少至1.8"
"DOTA_Patch_7_06e_sand_king_sandking_caustic_finale" " 毒发伤害从45/65/85/110点调整为20/50/80/110点"
"DOTA_Patch_7_06e_shadow_demon" "基础力量从19提升至21"
"DOTA_Patch_7_06e_shadow_demon_shadow_demon_demonic_purge" " 冷却时间从50秒降低至40秒"
"DOTA_Patch_7_06e_sniper" "敏捷成长从2.5提升至2.7"
"DOTA_Patch_7_06e_spectre" "基础力量从19提升至20"
"DOTA_Patch_7_06e_spectre_2" "天赋:15级天赋从+20 移动速度提升至+25"
"DOTA_Patch_7_06e_sven_sven_warcry" " 冷却时间从32/26/20/14秒增加至34/28/22/16秒"
"DOTA_Patch_7_06e_tiny_tiny_toss" " 现在可以向技能免疫状态敌人投掷单位"
"DOTA_Patch_7_06e_venomancer" "力量成长从2.15减少至1.9"
"DOTA_Patch_7_06e_visage_visage_grave_chill" " 魔法消耗从100点降低至90点"
"DOTA_Patch_7_06e_windrunner_windrunner_windrun" " 魔法消耗从75点降低至60点"
"DOTA_Patch_7_06e_winter_wyvern_winter_wyvern_cold_embrace" " 基础生命恢复从20提升至25"
"DOTA_Patch_7_06e_winter_wyvern_winter_wyvern_arctic_burn" " 减速从19/26/33/40%提升至22/28/34/40%"
"DOTA_Patch_7_07_General" "所有英雄的天赋树已经重新设计。加入大量全新的特定技能类天赋。"
"DOTA_Patch_7_07_General_2" "敏捷便鞋的售价从150金降低至135金"
"DOTA_Patch_7_07_General_3" "智力斗篷的售价从150金降低至135金"
"DOTA_Patch_7_07_General_4" "怨灵系带的图纸价格从170金降低至165金"
"DOTA_Patch_7_07_General_5" "护腕的图纸价格从175金降低至165金"
"DOTA_Patch_7_07_General_6" "空灵挂件的图纸价格从155金增加至165金"
"DOTA_Patch_7_07_General_7" "系带/护腕/挂件不再提供+3 攻击力。现在额外提供+1 主属性。"
"DOTA_Patch_7_07_General_8" "纷争面纱不再提供+6 攻击力"
"DOTA_Patch_7_07_General_9" "纷争面纱的智力加成从+12提升至+14"
"DOTA_Patch_7_07_General_10" "达贡之神力不再提供+9 攻击力。"
"DOTA_Patch_7_07_General_11" "达贡之神力的智力加成提升2点。"
"DOTA_Patch_7_07_General_12" "韧鼓不再提供+3 攻击力。"
"DOTA_Patch_7_07_General_13" "韧鼓的力量加成提升1点。"
"DOTA_Patch_7_07_General_14" "阿托斯之棍不再提供+6 攻击力。"
"DOTA_Patch_7_07_General_15" "坚韧球不再提供+10 攻击力。"
"DOTA_Patch_7_07_General_16" "林肯法球不再提供+15 攻击力。"
"DOTA_Patch_7_07_General_17" "刷新球不再提供+20 攻击力。"
"DOTA_Patch_7_07_General_18" "刷新球的魔法恢复速率从250%提升至300%"
"DOTA_Patch_7_07_General_19" "清莲宝珠不再提供+10 攻击力。"
"DOTA_Patch_7_07_General_20" "以下物品从边路商店移除:短棍、淬毒之珠、攻击之爪、贤者面罩、圆盾、回复戒指、治疗指环、魔瓶(一口)"
"DOTA_Patch_7_07_General_21" "以下物品加入边路商店:守护指环"
"DOTA_Patch_7_07_General_22" "以下物品加入神秘商店:虚无宝石、治疗指环、魔瓶(满)"
"DOTA_Patch_7_07_General_23" "侦察守卫售价从60金增加至80金"
"DOTA_Patch_7_07_General_24" "侦察守卫的摧毁奖励经验从25增加至100"
"DOTA_Patch_7_07_General_25" "树之祭祀的售价从125金使用4次调整为150金使用5次"
"DOTA_Patch_7_07_General_26" "诡计之雾的售价从50金增加至80金"
"DOTA_Patch_7_07_General_27" "信使价格从100金增加至200金"
"DOTA_Patch_7_07_General_28" "普通信使的移动速度从350提升至380"
"DOTA_Patch_7_07_General_29" "飞行信使的移动速度从430提升至450"
"DOTA_Patch_7_07_General_30" "飞行信使的升级图纸不再需要购买。现在3:00时自动升级。"
"DOTA_Patch_7_07_General_31" "现在飞行信使拥有信使护盾技能,替换原先的加速技能(200秒冷却时间,持续时间:2秒)。"
"DOTA_Patch_7_07_General_32" "信使不再可以灌满魔瓶。"
"DOTA_Patch_7_07_General_33" "信使最多只能购买一次。"
"DOTA_Patch_7_07_item_aether_lens_Title" "物品重做"
"DOTA_Patch_7_07_item_aether_lens" "默认:旧:"
"DOTA_Patch_7_07_item_aether_lens_2" "默认:提供:"
"DOTA_Patch_7_07_item_aether_lens_3" "+220 施法距离"
"DOTA_Patch_7_07_item_aether_lens_4" "+250 魔法"
"DOTA_Patch_7_07_item_aether_lens_5" "+100% 魔法恢复"
"DOTA_Patch_7_07_item_aether_lens_6" "+6% 技能增强"
"DOTA_Patch_7_07_item_aether_lens_7" "默认:新:"
"DOTA_Patch_7_07_item_aether_lens_8" "默认:提供:"
"DOTA_Patch_7_07_item_aether_lens_9" "+250 施法距离"
"DOTA_Patch_7_07_item_aether_lens_10" "+450 魔法"
"DOTA_Patch_7_07_item_aether_lens_11" "+125% 魔法恢复"
"DOTA_Patch_7_07_item_meteor_hammer_Title" "全新物品"
"DOTA_Patch_7_07_item_meteor_hammer" "默认:需要:"
"DOTA_Patch_7_07_item_meteor_hammer_2" "默认:食人魔之斧(1000)"
"DOTA_Patch_7_07_item_meteor_hammer_3" "默认:魔力法杖(1000)"
"DOTA_Patch_7_07_item_meteor_hammer_4" "默认:回复戒指(300)"
"DOTA_Patch_7_07_item_meteor_hammer_5" "默认:贤者面罩(325)"
"DOTA_Patch_7_07_item_meteor_hammer_6" "默认:总价:2625"
"DOTA_Patch_7_07_item_meteor_hammer_7" "默认:提供:"
"DOTA_Patch_7_07_item_meteor_hammer_8" "默认:+12 力量"
"DOTA_Patch_7_07_item_meteor_hammer_9" "默认:+12 智力"
"DOTA_Patch_7_07_item_meteor_hammer_10" "默认:+4 生命恢复"
"DOTA_Patch_7_07_item_meteor_hammer_11" "默认:+1.5 魔法恢复"
"DOTA_Patch_7_07_item_meteor_hammer_12" "默认:主动:"
"DOTA_Patch_7_07_item_meteor_hammer_13" "默认:持续施法,需要3秒。召唤一道陨石,打击300范围内敌人,造成1.75秒眩晕。施加一个持续6秒的负面状态,每秒对建筑造成60点伤害(对非建筑造成115点伤害)。施法距离:600,冷却时间:40秒,魔法消耗:125点。持续施法期间拥有打击范围的视野。陨石冲击时摧毁树木。陨石需要0.5秒才能落地。"
"DOTA_Patch_7_07_beastmaster_Title" "英雄重做"
"DOTA_Patch_7_07_beastmaster" "默认:野性之斧重做:"
"DOTA_Patch_7_07_beastmaster_2" "默认:野性之斧的散开距离(飞至中段时两柄飞斧的距离)从353提升至450"
"DOTA_Patch_7_07_beastmaster_3" "默认:野性之斧的命中范围从140提升至175"
"DOTA_Patch_7_07_beastmaster_4" "默认:野性之斧的魔法消耗从105/110/115/120点降低至60/65/70/75点"
"DOTA_Patch_7_07_beastmaster_5" "默认:野性之斧的伤害从70/100/130/160点减少至40/70/100/130点"
"DOTA_Patch_7_07_beastmaster_6" "默认:野性之斧的冷却时间从13秒降低至8秒"
"DOTA_Patch_7_07_beastmaster_7" "默认:野性之斧现在向受到作用的单位施加一个可叠加的效果。每被一柄飞斧击中,目标受到来自兽王或他控制单位的所有伤害提升6/8/10/12%。负面效果持续10秒。"
"DOTA_Patch_7_07_beastmaster_8" "默认:原始咆哮现在会使兽王和他所有单位提升30%的移动速度,持续3秒。"
"DOTA_Patch_7_07_beastmaster_9" "默认:重做野性呼唤。现在是单个技能。"
"DOTA_Patch_7_07_beastmaster_10" "默认:野兽持续60秒。冷却时间:60,魔法消耗:50/60/70/80"
"DOTA_Patch_7_07_beastmaster_11" "默认:1级:1级豪猪"
"DOTA_Patch_7_07_beastmaster_12" "默认:2级:2级豪猪"
"DOTA_Patch_7_07_beastmaster_13" "默认:3级:3级豪猪 + 战鹰"
"DOTA_Patch_7_07_beastmaster_14" "默认:4级:4级豪猪 + 战鹰 + 随机中立生物"
"DOTA_Patch_7_07_beastmaster_15" "默认:豪猪生命:275/350/425/500"
"DOTA_Patch_7_07_beastmaster_16" "默认:豪猪攻击力:20/30/40/50(调整前为10/25/40/55)"
"DOTA_Patch_7_07_beastmaster_17" "默认:豪猪减速:10/20/30/40%"
"DOTA_Patch_7_07_beastmaster_18" "默认:豪猪减速持续时间:3"
"DOTA_Patch_7_07_beastmaster_19" "默认:战鹰不再具备隐形能力。"
"DOTA_Patch_7_07_beastmaster_20" "默认:战鹰生命:350(提升自40/60/80/100)"
"DOTA_Patch_7_07_beastmaster_21" "默认:战鹰护甲:5"
"DOTA_Patch_7_07_beastmaster_22" "默认:战鹰速度:450"
"DOTA_Patch_7_07_beastmaster_23" "默认:战鹰夜间视野:1000"
"DOTA_Patch_7_07_beastmaster_24" "默认:战鹰白天视野:1000"
"DOTA_Patch_7_07_beastmaster_25" "默认:中立生物:将会从下列中立生物中随机选择(头狼、地狱熊怪粉碎者、萨特苦难使者、半人马征服者、黑暗巨魔召唤法师)"
"DOTA_Patch_7_07_beastmaster_26" "天赋:10级:+30 移动速度 或 +25% 经验获取"
"DOTA_Patch_7_07_beastmaster_27" "天赋:15级:+40 豪猪攻击力 或 +7 护甲"
"DOTA_Patch_7_07_beastmaster_28" "天赋:20级:+500 生命 或 +120 野性之斧伤害"
"DOTA_Patch_7_07_beastmaster_29" "天赋:25级:+2 战鹰或 +40 野性之心攻击速度"
"DOTA_Patch_7_07b_General" "偷塔保护的伤害降低从25%增加至40%"
"DOTA_Patch_7_07b_item_aeon_disk" "图纸价格从1750金减少至1675金"
"DOTA_Patch_7_07b_item_mask_of_madness" "护甲降低从6点增加至7点"
"DOTA_Patch_7_07b_item_bfury" "攻击力加成从50点降低至45点"
"DOTA_Patch_7_07b_item_meteor_hammer" "每秒伤害从60/115点降低至50/90点(对建筑/非建筑)"
"DOTA_Patch_7_07b_item_meteor_hammer_2" "现在造成75/150点撞击伤害(建筑/单位)"
"DOTA_Patch_7_07b_antimage" "力量成长从1.5降低至1.3"
"DOTA_Patch_7_07b_antimage_2" "基础智力从15降低至12"
"DOTA_Patch_7_07b_antimage_3" "法力护盾从26/34/42/50%减少至20/30/40/50%"
"DOTA_Patch_7_07b_antimage_4" "天赋:天赋幻象所受伤害从250%增加至300%"
"DOTA_Patch_7_07b_antimage_5" "天赋:修复天赋幻象可以被选中的问题"
"DOTA_Patch_7_07b_antimage_talent" "15级天赋从闪烁产生不可控幻象改为+15 敏捷"
"DOTA_Patch_7_07b_antimage_talent_2" "20级天赋从+10 全属性改为闪烁产生不可控幻象"
"DOTA_Patch_7_07b_antimage_talent_3" "25级天赋从+30% 法力护盾降低至+25%"
"DOTA_Patch_7_07b_bane_talent" "10级天赋从虚弱窃取攻击力改为+100 施法距离"
"DOTA_Patch_7_07b_bane_talent_2" "15级天赋从+150 施法距离改为虚弱窃取攻击力"
"DOTA_Patch_7_07b_beastmaster_beastmaster_wild_axes" "魔法消耗从60/65/70/75点增加至80点"
"DOTA_Patch_7_07b_beastmaster_talent" "20级天赋从+120 野性之斧伤害降低至+100"
"DOTA_Patch_7_07b_beastmaster_beastmaster_call_of_the_wild_boar" " 豪猪攻击力从20/30/40/50点减少至16/24/32/40点"
"DOTA_Patch_7_07b_dark_willow_dark_willow_bramble_maze" "现在持续造成伤害(每0.5秒一次)"
"DOTA_Patch_7_07b_dark_willow_dark_willow_bedlam" "冷却时间从20秒调整为40/30/20秒"
"DOTA_Patch_7_07b_dark_willow_dark_willow_bedlam_2" "伤害从75/150/225点减少至60/140/220点"
"DOTA_Patch_7_07b_dark_willow_dark_willow_cursed_crown" "施法距离从800减少至600"
"DOTA_Patch_7_07b_dragon_knight_talent" "15级天赋从+40% 经验获取改为+35 攻击力"
"DOTA_Patch_7_07b_drow_ranger_talent" "20级天赋从+1.5秒 狂风持续时间提升至+2秒"
"DOTA_Patch_7_07b_drow_ranger" "攻击速度提升从20/26/32/38%减少至16/22/28/34%"
"DOTA_Patch_7_07b_lone_druid_lone_druid_spirit_bear" " 熊灵生命恢复从2/3/4/5提升至4/5/6/7"
"DOTA_Patch_7_07b_medusa" "力量成长从1.95减少至1.5"
"DOTA_Patch_7_07b_medusa_talent" "10级天赋从+10% 闪避提升至+12%"
"DOTA_Patch_7_07b_medusa_talent_2" "15级天赋从+10% 秘术异蛇魔法窃取提升至+15%"
"DOTA_Patch_7_07b_medusa_talent_3" "20级天赋从+2秒 石化凝视持续时间提升至+2.5秒"
"DOTA_Patch_7_07b_medusa_medusa_split_shot" "攻击力从35/50/65/80%减少至30/45/60/75%"
"DOTA_Patch_7_07b_mirana" "敏捷从20 + 3.6提升至18 + 3.2"
"DOTA_Patch_7_07b_morphling" "重回队长模式"
"DOTA_Patch_7_07b_morphling_morphling_adaptive_strike_agi" "最低伤害系数从0.25提升至0.5"
"DOTA_Patch_7_07b_morphling_morphling_adaptive_strike_agi_2" "最大伤害系数从0.5/1.0/1.5/2.0提升至1.0/1.5/2.0/2.5"
"DOTA_Patch_7_07b_morphling_morphling_adaptive_strike_str" "最短眩晕时间从0.25秒提升至0.5秒"
"DOTA_Patch_7_07b_morphling_morphling_morph_agi" " 敏捷加成从3/4/5/6提升至4/5/6/7"
"DOTA_Patch_7_07b_morphling_morphling_morph_str" " 力量加成从3/4/5/6提升至4/5/6/7"
"DOTA_Patch_7_07b_morphling_talent" "10级天赋从+20 移动速度改为+300 波浪形态距离"
"DOTA_Patch_7_07b_morphling_talent_2" "25级天赋从+800 波浪形态距离改为2 波浪形态能量点数"
"DOTA_Patch_7_07b_kunkka_talent" "25级天赋从4 幽灵船减少至3"
"DOTA_Patch_7_07b_pangolier_pangolier_swashbuckle" "现在会使英雄攻击力变为24/42/60/78点,而不是造成物理伤害(这意味着可以触发吸血,暴击等)"
"DOTA_Patch_7_07b_pangolier_pangolier_swashbuckle_2" " 修复虚张声势的攻击对技能免疫单位无效的问题"
"DOTA_Patch_7_07b_pangolier_pangolier_shield_crash" "伤害降低从8/10/12/14%提升至9/12/15/18%"
"DOTA_Patch_7_07b_pangolier_pangolier_shield_crash_2" "现在会使英雄向前移动225距离(可以穿越地形)"
"DOTA_Patch_7_07b_pangolier_pangolier_gyroshell" "现在需要1.2秒施法时间,而不是1.2秒持续施法"
"DOTA_Patch_7_07b_pangolier_pangolier_gyroshell_2" "转身速度从105/110/115提升至120"
"DOTA_Patch_7_07b_pangolier_pangolier_gyroshell_3" "速度从550/575/600提升至600"
"DOTA_Patch_7_07b_pangolier_pangolier_gyroshell_4" "移动速度现在为固定数值"
"DOTA_Patch_7_07b_pangolier_pangolier_gyroshell_5" "伤害从200/250/300点提升至200/275/350点"
"DOTA_Patch_7_07b_pangolier_talent" "25级天赋从-12秒 地雷滚滚冷却提升至-16秒"
"DOTA_Patch_7_07b_riki_talent" "15级天赋从-4秒烟幕冷却提升至-5秒"
"DOTA_Patch_7_07b_riki" "基础敏捷从34降低至30"
"DOTA_Patch_7_07b_spirit_breaker_spirit_breaker_nether_strike" "冷却时间从80/70/60秒调整为100/80/60秒"
"DOTA_Patch_7_07b_sven_sven_gods_strength" "力量加成从12/24/36点降低至10/20/30点"
"DOTA_Patch_7_07b_sven_talent" "25级天赋从-8秒 风暴之拳冷却提升至-9秒"
"DOTA_Patch_7_07b_templar_assassin_talent" "10级天赋从+200 生命提升至+250"
"DOTA_Patch_7_07b_templar_assassin_templar_assassin_psionic_trap" " 伤害从100/125/150点提升至175/250/325点"
"DOTA_Patch_7_07b_tiny" "基础力量提升4点"
"DOTA_Patch_7_07b_tiny_tiny_tree_grab" "冷却时间从40/32/24/16秒降低至15秒"
"DOTA_Patch_7_07b_tiny_tiny_tree_grab_2" "溅射伤害从70%提升至100%"
"DOTA_Patch_7_07b_tiny_tiny_tree_grab_3" "对敌方单位的额外伤害从25%提升至30%"
"DOTA_Patch_7_07b_tiny_tiny_tree_grab_4" "攻击次数从2/3/4/5次提升至2/3/4/6次"
"DOTA_Patch_7_07b_tiny_tiny_grow" "攻击速度降低从-30调整为-20/25/30"
"DOTA_Patch_7_07b_tiny_tiny_toss" "被投掷单位额外受到的伤害从20%提升至30%"
"DOTA_Patch_7_07b_tiny_talent" "10级天赋从+25 攻击力提升至+30"
"DOTA_Patch_7_07b_tiny_talent_2" "10级天赋从+15% 魔法抗性提升至+20%"
"DOTA_Patch_7_07b_vengefulspirit_vengefulspirit_command_aura" " 友军阵亡的幻象持续时间从7秒减少至6秒"
"DOTA_Patch_7_07b_vengefulspirit" "基础攻击力降低3点"
"DOTA_Patch_7_07b_visage_visage_summon_familiars" " 佣兽的攻击力从25/40/55点提升至30/45/60点"
"DOTA_Patch_7_07c_General" "基础经验从50减少至25"
"DOTA_Patch_7_07c_General_2" "经验增长从5/分钟增加至7/分钟"
"DOTA_Patch_7_07c_General_3" "中立巨魔牧师的魔法恢复光环从3点/秒减少至1.5点/秒"
"DOTA_Patch_7_07c_General_4" "英雄复活时间调整(12-20级)
等级 旧 新 变化
1 5 5 0
2 7 7 0
3 9 9 0
4 13 13 0
5 16 16 0
6 26 26 0
7 28 28 0
8 30 30 0
9 32 32 0
10 34 34 0
11 36 36 0
12 46 48 2
13 48 52 4
14 50 54 4
15 52 56 4
16 54 58 4
17 56 60 4
18 66 70 4
19 70 74 4
20 74 76 2
21 78 78 0
22 82 82 0
23 86 86 0
24 90 90 0
25 100 100 0
"
"DOTA_Patch_7_07c_item_tpscroll" "初始冷却会在小兵产生10秒后完成"
"DOTA_Patch_7_07c_item_bloodstone" "每点能量的魔法恢复从0.4点/秒降低至0.35点/秒"
"DOTA_Patch_7_07c_item_meteor_hammer" "冲击眩晕从1.75秒提升至2秒"
"DOTA_Patch_7_07c_item_aeon_disk" "触发物品效果时的伤害不再使生命值降至80%以下(如原为82%生命值,受到能使生命值降至70%的伤害时,触发时会降至80%)"
"DOTA_Patch_7_07c_item_aeon_disk_2" "图纸价格从1675金降低至1600金"
"DOTA_Patch_7_07c_alchemist_talent" "10级天赋从+5 护甲改为-5秒 不稳定化合物冷却"
"DOTA_Patch_7_07c_alchemist_talent_2" "15级天赋从+250 生命提升至+350 生命"
"DOTA_Patch_7_07c_alchemist_talent_3" "20级天赋从+200 不稳定化合物伤害提升至+360"
"DOTA_Patch_7_07c_alchemist_talent_4" "25级天赋从-8秒 不稳定化合物冷却改为+30 化学狂暴生命恢复"
"DOTA_Patch_7_07c_antimage_antimage_mana_break" "伤害从60%减少至50%"
"DOTA_Patch_7_07c_antimage_antimage_blink" "冷却时间从12/9/7/5秒增加至15/12/9/6秒"
"DOTA_Patch_7_07c_antimage_talent" "15级天赋从-1秒 闪烁冷却提升至-2秒"
"DOTA_Patch_7_07c_antimage_talent_2" "20级天赋的不可控幻象承受伤害从300%增加至350%"
"DOTA_Patch_7_07c_bane_bane_nightmare" "施法距离从500/550/600/650减少至425/500/575/650"
"DOTA_Patch_7_07c_beastmaster_beastmaster_wild_axes" "伤害从40/70/100/130点减少至30/60/90/120点"
"DOTA_Patch_7_07c_beastmaster_beastmaster_call_of_the_wild_boar" " 战鹰移动速度从450减少至430"
"DOTA_Patch_7_07c_brewmaster_brewmaster_primal_split" " 大地战士的护甲从5点减少至3点"
"DOTA_Patch_7_07c_broodmother_talent" "10级天赋从+60 孵化蜘蛛伤害提升至+75"
"DOTA_Patch_7_07c_broodmother_talent_2" "20级天赋从+60 攻击速度减少至+50"
"DOTA_Patch_7_07c_broodmother_talent_3" "25级天赋从+75 极度饥渴伤害/吸血减少至+60"
"DOTA_Patch_7_07c_centaur" "敏捷成长从1.6减少至1.0"
"DOTA_Patch_7_07c_chaos_knight_chaos_knight_phantasm" "冷却时间从130秒增加至145秒"
"DOTA_Patch_7_07c_chen_chen_holy_persuasion" "魔法消耗从100/110/120/130点降低至70/90/110/130点"
"DOTA_Patch_7_07c_chen_talent" "10级天赋从+20% 经验获取提升至+35%"
"DOTA_Patch_7_07c_chen_talent_2" "10级天赋从+125 施法距离提升至+200"
"DOTA_Patch_7_07c_rattletrap_rattletrap_power_cogs" "摧毁所需攻击次数从2/2/2/3次调整为2次"
"DOTA_Patch_7_07c_drow_ranger" "攻击力加成从16/22/28/34%减少至10/18/26/34%"
"DOTA_Patch_7_07c_drow_ranger_talent" "15级天赋从+300 狂风距离/击退提升至+400"
"DOTA_Patch_7_07c_earth_spirit_earth_spirit_geomagnetic_grip" "持续时间从2.5/3/3.5/4秒减少至2/2.5/3/3.5秒"
"DOTA_Patch_7_07c_ember_spirit_talent" "10级天赋从+150 烈火罩吸收提升至+200"
"DOTA_Patch_7_07c_ember_spirit_talent_2" "10级天赋从+20 攻击力提升至+25"
"DOTA_Patch_7_07c_ember_spirit_talent_3" "15级天赋从+30 烈火罩每秒伤害提升至+50"
"DOTA_Patch_7_07c_huskar" "基础移动速度减少5点"
"DOTA_Patch_7_07c_lone_druid_lone_druid_spirit_bear" " 熊灵的生命值从1400/1800/2300/2700点提升至1500/2000/2500/3000点"
"DOTA_Patch_7_07c_luna" "力量成长从2.5减少至2.2"
"DOTA_Patch_7_07c_luna_luna_lucent_beam" "施法前摇从0.5秒降低至0.4秒"
"DOTA_Patch_7_07c_luna_talent" "10级天赋从+150 施法距离提升至+200"
"DOTA_Patch_7_07c_luna_talent_2" "15级天赋从-2秒月光冷却提升至-3秒"
"DOTA_Patch_7_07c_meepo" "基础魔法抗性从35%减少至25%"
"DOTA_Patch_7_07c_meepo_talent" "10级天赋从+10% 吸血改为+7 力量"
"DOTA_Patch_7_07c_meepo_talent_2" "10级天赋从+30 移动速度改为+20 攻击力"
"DOTA_Patch_7_07c_meepo_talent_3" "15级天赋从+10 力量改为+10% 吸血"
"DOTA_Patch_7_07c_meepo_talent_4" "20级天赋从+40 攻击力改为-4秒 地之束缚冷却"
"DOTA_Patch_7_07c_meepo_talent_5" "25级天赋从-4秒 忽悠冷却提升至-5秒"
"DOTA_Patch_7_07c_meepo_talent_6" "25级天赋从+700 生命减少至+600"
"DOTA_Patch_7_07c_morphling_morphling_replicate" "变形结束回到变体精灵形态时当前生命和魔法百分比将与变形前相同(所以在变形期间承受大量伤害后,变形结束将回复生命)"
"DOTA_Patch_7_07c_morphling_morphling_replicate_2" "变形现在会使主属性与目标一致"
"DOTA_Patch_7_07c_morphling_morphling_replicate_3" "持续时间从30秒减少至20秒"
"DOTA_Patch_7_07c_morphling_talent" "20级天赋从-25秒 变形冷却改为+15秒 变形持续时间"
"DOTA_Patch_7_07c_naga_siren" "敏捷成长从2.75提升至3.2"
"DOTA_Patch_7_07c_naga_siren_talent" "10级天赋从+175 生命改为+10% 镜像攻击力"
"DOTA_Patch_7_07c_night_stalker" "黑暗时间的建筑和守卫视野限定从675改为800"
"DOTA_Patch_7_07c_night_stalker_night_stalker_hunter_in_the_night" "飞行视野范围从1200减少至1000"
"DOTA_Patch_7_07c_omniknight" "基础智力减少2点"
"DOTA_Patch_7_07c_omniknight_omniknight_degen_aura" "范围从350减少至300"
"DOTA_Patch_7_07c_omniknight_talent" "20级天赋从+6 魔法恢复减少至+4"
"DOTA_Patch_7_07c_nevermore_nevermore_shadowraze1" "叠加连中伤害从60点提升至80点"
"DOTA_Patch_7_07c_sniper" "力量成长从2.0减少至1.7"
"DOTA_Patch_7_07c_sniper_talent" "10级天赋从+12% 冷却时间减少提升至+15%"
"DOTA_Patch_7_07c_sniper_talent_2" "15级天赋从+20 榴霰弹每秒伤害提升至+25"
"DOTA_Patch_7_07c_spectre_spectre_desolate" "伤害从20/35/50/65点减少至20/30/40/50点"
"DOTA_Patch_7_07c_spectre_spectre_desolate_2" "现在无视技能免疫"
"DOTA_Patch_7_07c_spirit_breaker_talent" "15级天赋从+30 攻击力提升至+40"
"DOTA_Patch_7_07c_spirit_breaker" "神行太保现在对英雄和友军的加成效果相互独立"
"DOTA_Patch_7_07c_spirit_breaker_2" "神行太保对自身效果从6/10/14/18%提升至8/12/16/20%"
"DOTA_Patch_7_07c_spirit_breaker_3" "神行太保对友军效果从6/10/14/18%减少至4/6/8/10%"
"DOTA_Patch_7_07c_storm_spirit" "敏捷成长从1.8减少至1.5"
"DOTA_Patch_7_07c_storm_spirit_talent" "20级天赋从+40 攻击速度减少至+30"
"DOTA_Patch_7_07c_templar_assassin_talent" "10级天赋从+250 生命改为+3 灵能陷阱"
"DOTA_Patch_7_07c_templar_assassin_templar_assassin_psionic_trap" "伤害从175/250/325点提升至250/350/450点"
"DOTA_Patch_7_07c_templar_assassin_templar_assassin_psionic_trap_2" "最大效果所需时间从6秒降低至4秒"
"DOTA_Patch_7_07c_terrorblade" "智力成长从1.75减少至1.6"
"DOTA_Patch_7_07c_terrorblade_terrorblade_metamorphosis" "冷却时间从140秒增加至155秒"
"DOTA_Patch_7_07c_terrorblade_terrorblade_metamorphosis_2" "移动速度减少从-30降低至-25"
"DOTA_Patch_7_07c_terrorblade_talent" "20级天赋从-8秒 倒影冷却提升至-10秒"
"DOTA_Patch_7_07c_tiny_tiny_grow" "现在提供+5/10/15 护甲"
"DOTA_Patch_7_07c_tiny_tiny_grow_2" "不再提升移动速度"
"DOTA_Patch_7_07c_tiny_tiny_grow_3" "攻击力加成从40/80/120点减少至30/45/60点"
"DOTA_Patch_7_07c_tiny_tiny_tree_grab" "对建筑的额外伤害从75%调整为60/80/100/120%"
"DOTA_Patch_7_07c_tiny_tiny_tree_grab_2" "对普通单位的额外伤害从30%调整为10/20/30/40%"
"DOTA_Patch_7_07c_tiny_tiny_tree_grab_3" "攻击次数从2/3/4/6次调整为5次"
"DOTA_Patch_7_07c_tiny_tiny_tree_grab_4" "冷却时间从15秒调整为18/16/14/12秒"
"DOTA_Patch_7_07c_tiny_talent" "20级天赋从-10秒 抓树冷却减少至-7秒"
"DOTA_Patch_7_07c_tiny_tiny_toss" "不再能抓起技能免疫状态敌人"
"DOTA_Patch_7_07c_tusk" "力量成长从2.6提升至3.0"
"DOTA_Patch_7_07c_abyssal_underlord_talent" "20级天赋从+30 生命恢复减少至+20"
"DOTA_Patch_7_07c_vengefulspirit_talent" "20级天赋从-4秒 魔法箭冷却提升至-5秒"
"DOTA_Patch_7_07c_vengefulspirit_vengefulspirit_command_aura" "攻击力加成从10/18/25/34%调整为12/18/24/30%"
"DOTA_Patch_7_07c_windrunner" "转身速率从0.6提升至0.8"
"DOTA_Patch_7_07c_windrunner_windrunner_windrun" "移动速度加成从50%提升至60%"
"DOTA_Patch_7_07c_windrunner_talent" "15级天赋从+75 攻击距离提升至+100"
"DOTA_Patch_7_07c_windrunner_talent_2" "15级天赋从+90 强力击伤害提升至+100"
"DOTA_Patch_7_07c_windrunner_talent_3" "20级天赋从+25% 冷却时间减少改为+1 束缚击目标"
"DOTA_Patch_7_07c_windrunner_talent_4" "25级天赋从+1 束缚击目标改为+30% 冷却时间减少"
"DOTA_Patch_7_07c_windrunner_talent_5" "25级天赋从+20% 集中火力短暂眩晕提升至+30%"
"DOTA_Patch_7_07c_winter_wyvern_winter_wyvern_arctic_burn" "伤害从9%减少至7.5/8/8.5/9%"
"DOTA_Patch_7_07c_winter_wyvern" "基础攻击力减少3点"
"DOTA_Patch_7_07c_winter_wyvern_talent" "15级天赋从+600 夜间视野减少至+500"
"DOTA_Patch_7_07d_General" "中立远古生物的击杀金钱减少10%"
"DOTA_Patch_7_07d_General_2" "奥术神符的魔法消耗减少从40%减少至30%(与冷却时间减少一致)"
"DOTA_Patch_7_07d_item_aeon_disk" "图纸价格从1600金减少至1350金"
"DOTA_Patch_7_07d_item_butterfly" "攻击力加成从30点减少至25点"
"DOTA_Patch_7_07d_item_helm_of_the_dominator" "攻击速度加成从10减少至5"
"DOTA_Patch_7_07d_item_helm_of_the_dominator_2" "攻速光环从15提升至20"
"DOTA_Patch_7_07d_item_hurricane_pike" "冷却时间从15秒增加至18秒"
"DOTA_Patch_7_07d_item_sphere" "图纸价格从1000金增加至1200金"
"DOTA_Patch_7_07d_item_manta" "攻击速度加成从15减少至10"
"DOTA_Patch_7_07d_item_manta_2" "移动速度从10%减少至8%"
"DOTA_Patch_7_07d_item_mask_of_madness" "移动速度加成从17%减少至12%"
"DOTA_Patch_7_07d_item_mask_of_madness_2" "护甲降低从6点增加至7点"
"DOTA_Patch_7_07d_item_meteor_hammer" "持续施法时间从3秒减少至2.5秒"
"DOTA_Patch_7_07d_item_necronomicon" "法力损毁从20/30/40提升至30/40/50"
"DOTA_Patch_7_07d_item_necronomicon_2" "法力损毁伤害从60%降低至50%"
"DOTA_Patch_7_07d_item_nullifier" "冷却时间从14秒减少至13秒"
"DOTA_Patch_7_07d_item_nullifier_2" "魔法消耗从100点减少至75点"
"DOTA_Patch_7_07d_alchemist_alchemist_unstable_concoction" " 伤害从150/220/290/360点提升至160/240/320/400点"
"DOTA_Patch_7_07d_bane_bane_enfeeble" " 持续时间从20秒减少至14/16/18/20秒"
"DOTA_Patch_7_07d_bane_bane_brain_sap" " 伤害从90/160/230/300点调整为75/150/225/300点"
"DOTA_Patch_7_07d_brewmaster_brewmaster_cinder_brew" " 醉酒云雾的冷却时间从8/7/6/5秒增加至11/9/7/5秒"
"DOTA_Patch_7_07d_broodmother_broodmother_spawn_spiderlings" " 视野范围从1100/800减少至700/700"
"DOTA_Patch_7_07d_chen" "基础攻击力提升5点"
"DOTA_Patch_7_07d_chen_2" "基础移动速度从300提升至310"
"DOTA_Patch_7_07d_dazzle" "天赋:10级天赋从+175 生命提升至+200"
"DOTA_Patch_7_07d_dazzle_2" "天赋:10级天赋从+60 攻击力提升至+75"
"DOTA_Patch_7_07d_earth_spirit_earth_spirit_boulder_smash" " 眩晕时间从0.75/1.25/1.75/2.25秒减少至0.5/1.0/1.5/2.0秒"
"DOTA_Patch_7_07d_enigma" "基础力量从17提升至19"
"DOTA_Patch_7_07d_enigma_enigma_demonic_conversion" " 虚灵体的移动速度从280/300/320/340提升至280/310/340/370"
"DOTA_Patch_7_07d_medusa" "力量成长从1.5降低至1.3"
"DOTA_Patch_7_07d_medusa_2" "移动速度从285减少至275"
"DOTA_Patch_7_07d_medusa_3" "天赋:10级天赋从+25 攻击力减少至+20"
"DOTA_Patch_7_07d_morphling_morphling_morph_agi" "在眩晕效果期间无法开启(但是提前开启被眩晕后不会中断)"
"DOTA_Patch_7_07d_morphling_morphling_waveform" " 伤害从100/175/250/325点减少至75/150/225/300点"
"DOTA_Patch_7_07d_morphling" "天赋:15级天赋从波浪形态攻击目标改为+15秒 变形持续时间"
"DOTA_Patch_7_07d_morphling_2" "天赋:20级天赋从+15秒 变形持续时间改为波浪形态攻击目标"
"DOTA_Patch_7_07d_night_stalker_night_stalker_hunter_in_the_night" " 攻击速度加成从45/60/75/90调整为30/50/70/90"
"DOTA_Patch_7_07d_omniknight_omniknight_purification" " 施法距离从575减少至450"
"DOTA_Patch_7_07d_omniknight" "天赋:20级天赋从+4 魔法恢复降低至+3"
"DOTA_Patch_7_07d_omniknight_omniknight_guardian_angel" " 冷却时间从160秒调整为180/170/160秒"
"DOTA_Patch_7_07d_pudge_pudge_meat_hook" " 魔法消耗从110/120/130/140点增加至140点"
"DOTA_Patch_7_07d_razor_razor_static_link" " 冷却时间从32/30/28/26秒平衡为40/35/30/25秒"
"DOTA_Patch_7_07d_sand_king_sandking_burrowstrike" " 伤害从100/160/220/280点平衡为85/150/215/280点"
"DOTA_Patch_7_07d_shadow_demon" "天赋:10级天赋从+10 力量改为灵魂猎手目标死亡产生幻象"
"DOTA_Patch_7_07d_storm_spirit_storm_spirit_ball_lightning" " 作用范围从125/200/275调整为200"
"DOTA_Patch_7_07d_storm_spirit" "天赋:10级天赋从+2.0 魔法恢复减少至+1.75"
"DOTA_Patch_7_07d_tinker_tinker_laser" " 冷却时间从14秒增加至20/18/16/14秒"
"DOTA_Patch_7_07d_tiny_tiny_grow" " 攻击速度降低从20/30/40增加至20/35/50"
"DOTA_Patch_7_07d_winter_wyvern_winter_wyvern_cold_embrace" " 基础治疗量从15减少至10"
"DOTA_Patch_7_07d_winter_wyvern_winter_wyvern_arctic_burn" " 每秒伤害从7.5/8/8.5/9%减少至6/7/8/9%"
"DOTA_Patch_7_08_General" "现在守卫总是需要两次攻击才会被摧毁(包括侦察和岗哨守卫)"
"DOTA_Patch_7_08_General_2" "一塔的护甲光环从1点提升至2点"
"DOTA_Patch_7_08_General_3" "赏金神符:基础经验从25减少至0"
"DOTA_Patch_7_08_General_4" "赏金神符:金钱增长从2金/分提升至4金/分"
"DOTA_Patch_7_08_General_5" "现在肉山拥有25%状态抗性"
"DOTA_Patch_7_08_General_6" "全英雄选择:每个英雄的选择时间从30秒减少至25秒"
"DOTA_Patch_7_08_item_aeon_disk" "触发生命值从80%降低至70%"
"DOTA_Patch_7_08_item_bfury" "对非英雄单位的伤害加成从60%减少至50%"
"DOTA_Patch_7_08_item_bfury_2" "幻象不再继承对非英雄单位的伤害加成"
"DOTA_Patch_7_08_item_black_king_bar" "冷却时间从80/75/70/65/60/55秒调整为70秒"
"DOTA_Patch_7_08_item_blink" "冷却时间从12秒增加至14秒"
"DOTA_Patch_7_08_item_enchanted_mango" "魔法回复从150点提升至175点"
"DOTA_Patch_7_08_item_faerie_fire" "生命回复从75点提升至85点"
"DOTA_Patch_7_08_item_force_staff" "行进全额距离所需时间从0.4秒增加至0.5秒"
"DOTA_Patch_7_08_item_hurricane_pike" "行进全额距离所需时间从0.4秒增加至0.5秒"
"DOTA_Patch_7_08_item_hurricane_pike_2" "冷却时间从18秒增加至23秒"
"DOTA_Patch_7_08_item_meteor_hammer" "冷却时间从40秒降低至28秒"
"DOTA_Patch_7_08_item_soul_ring" "图纸价格从185金增加至200金"
"DOTA_Patch_7_08_item_spirit_vessel" "图纸价格从600金增加至750金"
"DOTA_Patch_7_08_alchemist_alchemist_chemical_rage" " 基础攻击间隔从1.4/1.2/1.0秒降低至1.3/1.15/1.0秒"
"DOTA_Patch_7_08_alchemist" "天赋:10级天赋从-5秒 不稳定化合物冷却提升至-8秒"
"DOTA_Patch_7_08_alchemist_2" "天赋:15级天赋从+350 生命提升至+400"
"DOTA_Patch_7_08_alchemist_3" "天赋:20级天赋从+360 不稳定化合物伤害提升至+400"
"DOTA_Patch_7_08_ember_spirit_ember_spirit_sleight_of_fist" " 对英雄额外伤害从20/40/60/80点提升至25/50/75/100点"
"DOTA_Patch_7_08_enchantress" "基础攻击力减少3点"
"DOTA_Patch_7_08_jakiro" "攻击后摇从0.5秒降低至0.3秒"
"DOTA_Patch_7_08_juggernaut_juggernaut_blade_dance" "致命一击伤害从200%减少至180%"
"DOTA_Patch_7_08_leshrac_leshrac_split_earth" " 魔法消耗从100/125/140/160点降低至80/100/120/140点"
"DOTA_Patch_7_08_lina" "基础智力提升3点"
"DOTA_Patch_7_08_lina_2" "基础攻击力的上下浮动从18点降低至12点"
"DOTA_Patch_7_08_lion_lion_mana_drain" " 现在法力吸取会使目标减速14/16/18/20%"
"DOTA_Patch_7_08_lycan" "基础护甲减少1点"
"DOTA_Patch_7_08_lycan_lycan_shapeshift" " 冷却时间从120/90/60秒增加至130/105/80秒"
"DOTA_Patch_7_08_medusa_medusa_mystic_snake" " 施法距离从800减少至700"
"DOTA_Patch_7_08_medusa" "天赋:10级天赋从+12% 闪避提升至+15%"
"DOTA_Patch_7_08_medusa_2" "天赋:15级天赋从+15% 秘术异蛇魔法窃取提升至+20%"
"DOTA_Patch_7_08_medusa_3" "天赋:20级天赋从+800 魔法恢复减少至+700"
"DOTA_Patch_7_08_morphling_morphling_replicate" " 施法距离从600提升至1000"
"DOTA_Patch_7_08_morphling_morphling_replicate_2" " 魔法消耗从75/100/125点降低至50点"
"DOTA_Patch_7_08_morphling_morphling_replicate_3" "移除替换复制体的施法前摇"
"DOTA_Patch_7_08_furion_furion_wrath_of_nature" " 冷却时间从90/75/60秒降低至70/65/60秒"
"DOTA_Patch_7_08_omniknight_omniknight_degen_aura" " 范围从300减少至275"
"DOTA_Patch_7_08_omniknight_omniknight_purification" " 施法距离从450减少至400"
"DOTA_Patch_7_08_oracle_oracle_fortunes_end" " 魔法消耗从110点降低至75点"
"DOTA_Patch_7_08_pangolier_pangolier_gyroshell" " 冷却时间从50/45/40秒增加至70/65/60秒"
"DOTA_Patch_7_08_pudge_pudge_rot" " 减速效果从30%调整为20/24/28/32%"
"DOTA_Patch_7_08_pugna_pugna_life_drain" "伤害从150/200/250点提升至150/225/300点(现在神杖升级只移除冷却时间)"
"DOTA_Patch_7_08_pugna" "天赋:15级天赋从+1 幽冥守卫可被攻击次数提升至+2"
"DOTA_Patch_7_08_nevermore_nevermore_necromastery" " 灵魂数量上限从18/24/30/36个减少至12/20/28/36个"
"DOTA_Patch_7_08_shadow_shaman_shadow_shaman_shackles" " 总伤害从120/200/280/360点减少至60/160/260/360点"
"DOTA_Patch_7_08_shadow_shaman_shadow_shaman_ether_shock" " 冷却时间从8秒增加至14/12/10/8秒"
"DOTA_Patch_7_08_tinker" "基础移动速度从305减少至290"
"DOTA_Patch_7_08_tiny_tiny_toss" " 冷却时间从8秒增加至11秒"
"DOTA_Patch_7_08_tusk_tusk_snowball" " 无法在缠绕状态下施放"
"DOTA_Patch_7_08_windrunner_windrunner_windrun" " 魔法消耗从60点降低至50点"
"DOTA_Patch_7_08_windrunner" "天赋:20级天赋从+1 束缚击目标改为+0.5秒 束缚击眩晕"
"DOTA_Patch_7_08_windrunner_2" "天赋:25级天赋从+30% 集中火力短暂眩晕提升至+35%"
"DOTA_Patch_7_09_General" "信使价格从200金减少至50金"
"DOTA_Patch_7_09_General_2" "英雄初始金钱从625金减少至600金
"
"DOTA_Patch_7_09_General_3" "现在树之祭祀可用次数为3次,售价为90金
"
"DOTA_Patch_7_09_General_4" "现在开局赏金神符给予所有英雄+40金,而不是拾取英雄获得100金"
"DOTA_Patch_7_09_General_4_info" "开局赏金神符外观略有不同"
"DOTA_Patch_7_09_General_5" "
"
"DOTA_Patch_7_09_General_6" "现在堆叠的野怪被消灭时堆野英雄获得15%金钱奖励。若野怪被敌人或堆野英雄自己消灭则没有奖励。"
"DOTA_Patch_7_09_General_6_info" "现在堆野成功将有全新音效。堆叠野怪的状态栏里将显示堆野英雄的图标。"
"DOTA_Patch_7_09_General_7" "
"
"DOTA_Patch_7_09_General_8" "现在双方中路一塔更靠近河道"
"DOTA_Patch_7_09_General_9" "移除了天辉野区的一棵树"
"DOTA_Patch_7_09_General_9_info" "位置为远古生物附近蓝色水晶的右上方"
"DOTA_Patch_7_09_General_10" "
"
"DOTA_Patch_7_09_General_11" "远程小兵的攻击触发范围从800减少至600"
"DOTA_Patch_7_10_General" "邪影芳灵加入队长模式"
"DOTA_Patch_7_10_General_2" "
"
"DOTA_Patch_7_10_General_3" "赏金神符基础金钱奖励从50金增加至60金"
"DOTA_Patch_7_10_General_3_info" "从第一个神符后开始生效"
"DOTA_Patch_7_10_General_4" "赏金神符不再给予经验奖励。原为起始时0点经验,每分钟增加7点。"
"DOTA_Patch_7_10_General_5" "知识之书的经验奖励从500点增加至700点"
"DOTA_Patch_7_10_General_6" "
"
"DOTA_Patch_7_10_General_7" "近战小兵的击杀金钱奖励减少1金"
"DOTA_Patch_7_10_General_7_info" "从41金减少至40金"
"DOTA_Patch_7_10_General_8" "
"
"DOTA_Patch_7_10_General_9" "现在随机选择英雄会奖励一个仙灵之火,原为一个铁树枝干"
"DOTA_Patch_7_10_General_10" "奖励英雄的数量从10个增加至12个"
"DOTA_Patch_7_10_item_aeon_disk" "冷却时间从100秒降低至90秒"
"DOTA_Patch_7_10_item_aeon_disk_2" "
"
"DOTA_Patch_7_10_item_boots" "价格从400金增加至500金"
"DOTA_Patch_7_10_item_boots_2" "移动速度加成从40提升至50"
"DOTA_Patch_7_10_item_phase_boots" "移动速度加成从45提升至50"
"DOTA_Patch_7_10_item_power_treads" "移动速度加成从45提升至50"
"DOTA_Patch_7_10_item_power_treads_2" "
"
"DOTA_Patch_7_10_item_courier" "飞行信使的移动速度从450提升至460"
"DOTA_Patch_7_10_item_courier_2" "
"
"DOTA_Patch_7_10_item_monkey_king_bar" "添加了成功触发被动效果时的音效"
"DOTA_Patch_7_10_item_monkey_king_bar_2" "
"
"DOTA_Patch_7_10_item_soul_ring" "生命值消耗从150点增加至170点"
"DOTA_Patch_7_10_abaddon" "天赋:15级天赋从+50 迷雾缠绕治疗/伤害提升至+60"
"DOTA_Patch_7_10_abaddon_2" "天赋:20级天赋从+15% 冷却时间减少提升至+20%"
"DOTA_Patch_7_10_abaddon_3" "天赋:25级天赋从+250 无光之盾生命减少至+225"
"DOTA_Patch_7_10_alchemist" "天赋:20级天赋从+25% 分裂提升至+30%"
"DOTA_Patch_7_10_ancient_apparition" "天赋:15级天赋从-1.5秒 冰霜漩涡冷却提升至-2.5秒"
"DOTA_Patch_7_10_ancient_apparition_2" "天赋:25级天赋从4 寒霜之足能量点数改为900 范围型寒霜之足"
"DOTA_Patch_7_10_antimage" "天赋:10级天赋从+175 生命改为+10 力量"
"DOTA_Patch_7_10_antimage_2" "天赋:15级天赋从-2秒 闪烁冷却改为+400 闪烁施法距离"
"DOTA_Patch_7_10_antimage_3" "天赋:20级天赋从+300 闪烁施法距离改为-2.5秒 闪烁冷却"
"DOTA_Patch_7_10_arc_warden" "天赋:10级天赋从+5 护甲改为+8% 冷却时间减少"
"DOTA_Patch_7_10_arc_warden_2" "天赋:15级天赋从+2秒 乱流持续时间提升至+3秒"
"DOTA_Patch_7_10_arc_warden_3" "天赋:20级天赋从+100 攻击距离提升至+125"
"DOTA_Patch_7_10_arc_warden_4" "天赋:20级天赋从+10% 冷却时间减少改为-1.5秒 闪光幽魂冷却"
"DOTA_Patch_7_10_axe" "天赋:15级天赋从+30 移动速度提升至+40"
"DOTA_Patch_7_10_bloodseeker_bloodseeker_bloodrage" "现在血怒作用下若未击杀英雄但300范围内有英雄阵亡将回复50%数值。"
"DOTA_Patch_7_10_centaur" "天赋:20级天赋从+250 双刃剑伤害提升至+300"
"DOTA_Patch_7_10_clinkz" "扫射的弹道躲避次数从3次提升至4次"
"DOTA_Patch_7_10_clinkz_2" "天赋:15级天赋从+15% 闪避提升至+20%"
"DOTA_Patch_7_10_crystal_maiden" "天赋:10级天赋从+200 生命提升至+250"
"DOTA_Patch_7_10_crystal_maiden_2" "天赋:15级天赋从+90 金钱/分提升至+120"
"DOTA_Patch_7_10_dark_seer" "天赋:20级天赋从+300 范围型奔腾提升至+400"
"DOTA_Patch_7_10_dazzle" "基础移动速度从305提升至310"
"DOTA_Patch_7_10_dazzle_2" "天赋:20级天赋从+30 剧毒之触每秒伤害提升至+45"
"DOTA_Patch_7_10_doom_bringer" "基础智力提升2点"
"DOTA_Patch_7_10_doom_bringer_2" "天赋:10级天赋从+25 移动速度改为+16% 焦土移动速度"
"DOTA_Patch_7_10_dragon_knight" "天赋:10级天赋从+30 攻击速度改为-20% 火焰气息攻击力降低"
"DOTA_Patch_7_10_dragon_knight_2" "敏捷成长从2.2减少至2.0"
"DOTA_Patch_7_10_drow_ranger" "天赋:15级天赋从+400 狂风距离/击退提升至+550"
"DOTA_Patch_7_10_drow_ranger_2" "天赋:20级天赋从+2秒 狂风持续时间提升至+3秒"
"DOTA_Patch_7_10_ember_spirit_ember_spirit_sleight_of_fist" "对英雄的伤害加成从25/50/75/100点提升至30/60/90/120点"
"DOTA_Patch_7_10_enchantress_enchantress_natures_attendants" "魔法消耗从125点增加至140点"
"DOTA_Patch_7_10_gyrocopter" "提升高射火炮的弹道视觉效果"
"DOTA_Patch_7_10_gyrocopter_gyrocopter_homing_missile" "摧毁金钱奖励从25金增加至50金"
"DOTA_Patch_7_10_gyrocopter_gyrocopter_homing_missile_2" "冷却时间从20/17/14/11秒增加至26/21/16/11秒"
"DOTA_Patch_7_10_invoker" "天赋:10级天赋从+0.3秒 强袭飓风滞空提升至+0.5秒"
"DOTA_Patch_7_10_invoker_2" "天赋:15级天赋从+1.5秒 急速冷却持续时间提升至+2.5秒"
"DOTA_Patch_7_10_invoker_3" "天赋:现在毁天灭地的阳炎冲击产生距离略微缩短(从相距175-250距离降低至160-220)"
"DOTA_Patch_7_10_wisp_wisp_tether" "持续时间从12秒提升至14秒"
"DOTA_Patch_7_10_jakiro" "天赋:10级天赋从+25% 经验获取提升至+30%"
"DOTA_Patch_7_10_jakiro_2" "天赋:15级天赋从+250 攻击距离提升至+300"
"DOTA_Patch_7_10_kunkka_kunkka_tidebringer" "伤害从25/45/65/85点提升至25/50/75/100点"
"DOTA_Patch_7_10_leshrac_leshrac_lightning_storm" "魔法消耗从90/100/110/120点调整为75/90/105/120点"
"DOTA_Patch_7_10_lich" "天赋:25级天赋从普攻降低30%移速攻速提升至40%"
"DOTA_Patch_7_10_lina" "天赋:10级天赋从+100 施法距离提升至+125"
"DOTA_Patch_7_10_lina_2" "天赋:10级天赋从+25 生命提升至+30"
"DOTA_Patch_7_10_lina_3" "天赋:15级天赋从+300 生命提升至+350"
"DOTA_Patch_7_10_lina_4" "20级天赋从+10% 技能增强提升至+12%"
"DOTA_Patch_7_10_lion_lion_mana_drain" "减速效果从14/16/18/20%提升至16/19/22/25%"
"DOTA_Patch_7_10_lion" "天赋:10级天赋从+75 攻击力提升至+90"
"DOTA_Patch_7_10_lion_2" "天赋:15级天赋从+90 金钱/分提升至+120"
"DOTA_Patch_7_10_lone_druid" "熊灵的生命恢复从4/5/6/7点/秒提升至5/6/7/8点/秒"
"DOTA_Patch_7_10_lone_druid_2" "15级天赋从-8秒 野蛮咆哮冷却提升至-12秒"
"DOTA_Patch_7_10_luna" "天赋:15级天赋从-3秒 月光冷却提升至-4秒"
"DOTA_Patch_7_10_lycan" "基础攻击力减少3点"
"DOTA_Patch_7_10_magnataur" "基础力量提升1点"
"DOTA_Patch_7_10_magnataur_2" "天赋:25级天赋从+0.75秒 两极反转眩晕提升至+1秒"
"DOTA_Patch_7_10_mirana" "群星风暴的魔法消耗从100/120/140/160点降低至80/105/130/155点"
"DOTA_Patch_7_10_mirana_2" "天赋:25级天赋从-70秒 月之暗面冷却提升至-80秒"
"DOTA_Patch_7_10_monkey_king" "基础攻击力提升2点"
"DOTA_Patch_7_10_monkey_king_2" "修复七十二变在变成第一个赏金神符时粒子特效错误的问题"
"DOTA_Patch_7_10_monkey_king_3" "天赋:10级天赋从+150 丛林之舞视野范围提升至+300"
"DOTA_Patch_7_10_monkey_king_4" "天赋:15级天赋从+300 丛林之舞施法距离提升至+600"
"DOTA_Patch_7_10_monkey_king_5" "天赋:20级天赋从+300 乾坤之跃伤害提升至+400"
"DOTA_Patch_7_10_morphling_morphling_replicate" "现在可以使变体精灵在自身与复制体之间来回切换。切换有1秒的冷却时间。"
"DOTA_Patch_7_10_naga_siren" "睡眠效果的粘滞时间从0.5秒减少至0.4秒"
"DOTA_Patch_7_10_naga_siren_naga_siren_song_of_the_siren" "魔法消耗从100点增加至100/150/200点"
"DOTA_Patch_7_10_furion_furion_wrath_of_nature" "冷却时间从70/65/60秒降低至60秒"
"DOTA_Patch_7_10_furion" "天赋:10级天赋从+30 移动速度提升至+40"
"DOTA_Patch_7_10_furion_2" "天赋:15级天赋从+8 护甲提升至+10"
"DOTA_Patch_7_10_necrolyte" "天赋:15级天赋从+30 移动速度改为+16% 幽魂护罩减速"
"DOTA_Patch_7_10_necrolyte_2" "天赋:15级天赋从+300 生命改为+40 死亡脉冲治疗"
"DOTA_Patch_7_10_ogre_magi" "天赋:20级天赋从+30 力量提升至+40"
"DOTA_Patch_7_10_omniknight_omniknight_purification" "冷却时间从11/10/9/8秒增加至11秒"
"DOTA_Patch_7_10_oracle" "转身速率从0.5提升至0.7"
"DOTA_Patch_7_10_oracle_2" "智力成长从2.9提升至3.2"
"DOTA_Patch_7_10_obsidian_destroyer_obsidian_destroyer_astral_imprisonment" "魔法消耗从120/140/160/180点增加至140/160/180/200点"
"DOTA_Patch_7_10_obsidian_destroyer" "天赋:10级天赋从+200 生命提升至+250"
"DOTA_Patch_7_10_phantom_assassin" "现在窒碍短匕天赋对次目标的施法距离额外增加300"
"DOTA_Patch_7_10_phantom_lancer" "天赋:25级天赋从-5秒 神行百变冷却提升至-7秒"
"DOTA_Patch_7_10_phoenix" "天赋:15级天赋从+40% 经验获取改为+500 生命"
"DOTA_Patch_7_10_phoenix_2" "天赋:20级天赋从+1秒 超新星眩晕提升至+1.25秒"
"DOTA_Patch_7_10_pudge_pudge_rot" "减速效果从20/24/28/32%减少至17/22/27/32%"
"DOTA_Patch_7_10_razor_razor_static_link" "魔法消耗从50点增加至65点"
"DOTA_Patch_7_10_riki" "天赋:15级天赋从-5秒 烟幕冷却提升至-7秒"
"DOTA_Patch_7_10_rubick" "天赋:15级天赋从-35 弱化能流降低英雄攻击力提升至-45"
"DOTA_Patch_7_10_shadow_demon" "天赋:10级天赋从+25% 经验获取提升至+30%"
"DOTA_Patch_7_10_shadow_demon_2" "天赋:25级天赋从+5秒 崩裂禁锢驱逐改为2 崩裂禁锢能量点数"
"DOTA_Patch_7_10_nevermore" "毁灭阴影的连中伤害从80点减少至50/60/70/80点"
"DOTA_Patch_7_10_skywrath_mage" "天赋:15级天赋从-6秒 远古封印冷却提升至-8秒"
"DOTA_Patch_7_10_slardar" "天赋:10级天赋从+20 攻击力提升至+25"
"DOTA_Patch_7_10_slark" "天赋:10级天赋从+8 力量提升至+10"
"DOTA_Patch_7_10_spectre" "天赋:25级天赋从+20% 鬼影重重幻象攻击力提升至+40%"
"DOTA_Patch_7_10_sven" "天赋:15级天赋从+30 攻击力改为风暴之拳带驱散"
"DOTA_Patch_7_10_sven_2" "天赋:20级天赋从风暴之拳带驱散改为-5秒 风暴之拳冷却"
"DOTA_Patch_7_10_sven_3" "天赋:25级天赋从-9秒 风暴之拳冷却改为+0.75秒 风暴之拳眩晕"
"DOTA_Patch_7_10_terrorblade" "基础生命恢复从3.25点/秒减少至3.0点/秒"
"DOTA_Patch_7_10_terrorblade_terrorblade_reflection" "不再降低攻击速度"
"DOTA_Patch_7_10_tinker_tinker_laser" "神杖升级折射范围从650减少至400"
"DOTA_Patch_7_10_tinker_tinker_laser_2" "魔法消耗从95/120/145/170点增加至110/130/150/170点"
"DOTA_Patch_7_10_tinker" "天赋:20级天赋从+100 攻击力改为+10 护甲"
"DOTA_Patch_7_10_tiny_tiny_tree_grab" "冷却时间从18/16/14/12秒增加至24/20/16/12秒"
"DOTA_Patch_7_10_treant" "天赋:10级天赋从+35% 经验获取改为+2 活体护甲格挡次数"
"DOTA_Patch_7_10_treant_2" "天赋:15级天赋从3秒 树木重生时间降低至2秒"
"DOTA_Patch_7_10_treant_3" "天赋:25级天赋从+6 活体护甲格挡次数改为700 范围型活体护甲(对英雄和建筑均有效)"
"DOTA_Patch_7_10_troll_warlord" "天赋:10级天赋从+200 生命提升至+250"
"DOTA_Patch_7_10_troll_warlord_2" "天赋:15级天赋从+50 旋风飞斧伤害提升至+75"
"DOTA_Patch_7_10_undying" "天赋:10级天赋从+100 施法距离提升至+150"
"DOTA_Patch_7_10_undying_2" "天赋:15级天赋从+20秒 腐朽持续时间提升至+30秒"
"DOTA_Patch_7_10_undying_3" "天赋:20级天赋从+3 墓碑可被攻击次数提升至+4"
"DOTA_Patch_7_10_ursa_ursa_fury_swipes" "对肉山的持续时间从6秒提升至10秒"
"DOTA_Patch_7_10_venomancer" "天赋:15级天赋从+150 施法距离提升至+200"
"DOTA_Patch_7_10_venomancer_2" "天赋:20级天赋从+6秒 剧毒新星持续时间提升至+7秒"
"DOTA_Patch_7_10_venomancer_3" "天赋:25级天赋从+600 剧毒新星范围提升至+800"
"DOTA_Patch_7_10_visage_visage_soul_assumption" "现在变体攻击天赋对次目标的施法距离额外增加300"
"DOTA_Patch_7_10_visage" "维萨吉增加一个次级技能,每次点击可以使最近的佣兽落地化为石像。"
"DOTA_Patch_7_10_warlock" "天赋:10级天赋从+125 施法距离提升至+150"
"DOTA_Patch_7_10_warlock_2" "天赋:15级天赋从+40% 经验获取提升至+60%"
"DOTA_Patch_7_10_warlock_3" "天赋:20级天赋从+250 范围型暗言术提升至+300"
"DOTA_Patch_7_10_weaver" "天赋:10级天赋从+25% 经验获取提升至+35%"
"DOTA_Patch_7_10_windrunner_windrunner_shackleshot" "魔法消耗从90/100/110/120点降低至70/85/100/115点"
"DOTA_Patch_7_10_windrunner" "天赋:20级天赋从+0.5秒 束缚击眩晕提升至+1秒"
"DOTA_Patch_7_10_winter_wyvern_winter_wyvern_arctic_burn" "魔法消耗从120/110/100/90点降低至90点"
"DOTA_Patch_7_10_winter_wyvern" "天赋:10级天赋从+50 攻击力提升至+60"
"DOTA_Patch_7_10_skeleton_king" "天赋:15级天赋从+5 骷髅兵上限改为+25 骷髅兵攻击力"
"DOTA_Patch_7_10_skeleton_king_2" "天赋:20级天赋从+30 骷髅兵攻击力改为2倍 骷髅兵数量"
"DOTA_Patch_7_10_zuus" "天赋:25级天赋从+200 施法距离提升至+275"
"DOTA_Patch_7_11_General" "此次版本将集中修改金钱获取公式"
"DOTA_Patch_7_11_General_2" "
"
"DOTA_Patch_7_11_General_3" "买活费用从100 + (等级*等级*1.5)+(时间*0.25)改为100 + 财产总和 / 13"
"DOTA_Patch_7_11_General_4" "买活不再使复活后获得的金钱减少"
"DOTA_Patch_7_11_General_5" "
"
"DOTA_Patch_7_11_General_6" "现在经济落后队伍获得的范围金钱不再随着全队财产总和差异而变化,只与阵亡英雄自身的财产总和相关。之前队伍中核心的经济很高将会导致辅助阵亡给予敌人相当多的金钱。"
"DOTA_Patch_7_11_General_7" "
"
"DOTA_Patch_7_11_General_8" "现在翻盘部分金钱为 (阵亡英雄财产总和 * 0.026 + 70) / 击杀涉及英雄的数量 "
"DOTA_Patch_7_11_General_8_info" "这将替代下列财产总和相关的金钱部分
例如在1名英雄参与击杀的情况下,将替代(财产总和前期系数 * 90 + 财产总和系数 * 0.03375)
与之前的公式相同,这个系数只对经济落后的队伍有效"
"DOTA_Patch_7_11_General_9" "
"
"DOTA_Patch_7_11_General_10" "基于阵亡英雄财产总和排名的金钱系数从1.2/1.1/1.0/0.9/0.8改为1.2/1.05/0.9/0.75/0.6"
"DOTA_Patch_7_11_General_11" "
"
"DOTA_Patch_7_11_General_12" "现将之前的范围金钱公式列出作为参照:"
"DOTA_Patch_7_11_General_13" "
"
"DOTA_Patch_7_11_General_14" "综合:术语:"
"DOTA_Patch_7_11_General_15" "综合:--"
"DOTA_Patch_7_11_General_16" "财产总和差异 = ( 敌方全队财产总和 / 己方全队财产总和 ) - 1 [最小值为零,最大值为1]"
"DOTA_Patch_7_11_General_17" "财产总和系数 = 财产总和差异 * 阵亡英雄财产总和"
"DOTA_Patch_7_11_General_18" "财产总和前期系数(敌人的财产总和高于己方时) = (敌方全队财产总和 - 己方全队财产总和) / 4000 [最大值为1]"
"DOTA_Patch_7_11_General_19" "财产总和贫穷系数 = 1.3 - 0.1 * 财产总和排名(阵亡英雄财产总和在队伍中名次)"
"DOTA_Patch_7_11_General_20" "财产总和排名系数(当次击杀所涉及友军的英雄排名): 涉及到1/2/3/4/5名英雄时,财产总和从最低到最高依次为:{ 1 } / { 1.3, 0.7 } / { 1.3, 1.0, 0.7 } / { 1.3, 1.1, 0.9, 0.7 } / { 1.3, 1.15, 1.0, 0.85, 0.7}"
"DOTA_Patch_7_11_General_21" "
"
"DOTA_Patch_7_11_General_22" "综合:公式:"
"DOTA_Patch_7_11_General_23" "综合:--"
"DOTA_Patch_7_11_General_24" "1名英雄:财产总和贫穷系数 * 财产总和排名系数 * ( 126 + 4.5 * 阵亡英雄等级 + 财产总和前期系数 * 90 + 财产总和系数 * 0.03375 )"
"DOTA_Patch_7_11_General_25" "2名英雄:财产总和贫穷系数 * 财产总和排名系数 * ( 63 + 3.6 * 阵亡英雄等级 + 财产总和前期系数 * 67.5 + 财产总和系数 * 0.03375 )"
"DOTA_Patch_7_11_General_26" "3名英雄:财产总和贫穷系数 * 财产总和排名系数 * ( 31.5 + 2.7 * 阵亡英雄等级 + 财产总和前期系数 * 45 + 财产总和系数 * 0.03375 )"
"DOTA_Patch_7_11_General_27" "4名英雄:财产总和贫穷系数 * 财产总和排名系数 * ( 22.5 + 1.8 * 阵亡英雄等级 + 财产总和前期系数 * 31.5 + 财产总和系数 * 0.027 )"
"DOTA_Patch_7_11_General_28" "5名英雄:财产总和贫穷系数 * 财产总和排名系数 * ( 18 + 0.9 * 阵亡英雄等级 + 财产总和前期系数 * 22.5 + 财产总和系数 * 0.02025 )"
"DOTA_Patch_7_12_General" "石鳞剑士加入队长模式"
"DOTA_Patch_7_12_General_2" "堆野奖励从15%增加至20%"
"DOTA_Patch_7_12_item_clarity" "魔法恢复从3.2点/秒减少至3.0点/秒"
"DOTA_Patch_7_12_item_clarity_2" "
"
"DOTA_Patch_7_12_item_heart" "力量加成从40点增加至45点"
"DOTA_Patch_7_12_item_heart_2" "
"
"DOTA_Patch_7_12_item_moon_shard" "攻击速度加成从120增加至130"
"DOTA_Patch_7_12_item_moon_shard_2" "
"
"DOTA_Patch_7_12_item_nullifier" "弹道速度从1200减少至900"
"DOTA_Patch_7_12_item_nullifier_2" "
"
"DOTA_Patch_7_12_item_refresher" "魔法恢复从3点/秒增加至5点/秒"
"DOTA_Patch_7_12_item_refresher_2" "
"
"DOTA_Patch_7_12_item_satanic" "持续时间从4.5秒提升至5秒"
"DOTA_Patch_7_12_item_satanic_2" "
"
"DOTA_Patch_7_12_item_silver_edge" "破坏的持续时间从5秒减少至4秒"
"DOTA_Patch_7_12_item_silver_edge_2" "冷却时间从24秒减少至22秒"
"DOTA_Patch_7_12_item_silver_edge_3" "
"
"DOTA_Patch_7_12_item_basher" "重击的眩晕持续时间从1.4秒增加至1.5秒"
"DOTA_Patch_7_12_item_abyssal_blade" "重击的眩晕持续时间从1.4秒增加至1.5秒"
"DOTA_Patch_7_12_item_abyssal_blade_2" "
"
"DOTA_Patch_7_12_item_spirit_vessel" "对敌人基于当前生命的伤害从3%生命移除改为4.5%魔法伤害"
"DOTA_Patch_7_12_item_spirit_vessel_2" "
"
"DOTA_Patch_7_12_antimage_antimage_mana_void" "伤害系数从0.6/0.85/1.1提升至0.8/0.95/1.1"
"DOTA_Patch_7_12_arc_warden_arc_warden_flux" "冷却时间从18秒降低至16秒"
"DOTA_Patch_7_12_arc_warden_arc_warden_magnetic_field" "作用范围从275提升至300"
"DOTA_Patch_7_12_axe_axe_battle_hunger" "持续时间从10秒提升至12秒"
"DOTA_Patch_7_12_bounty_hunter_bounty_hunter_shuriken_toss" "魔法消耗从120/130/140/150点增加至150点"
"DOTA_Patch_7_12_bloodseeker_bloodseeker_thirst" "延滞持续时间从2秒提升至4秒"
"DOTA_Patch_7_12_chen_chen_holy_persuasion" "不再能以非玩家控制的友方小兵为目标"
"DOTA_Patch_7_12_clinkz" "持续时间从3秒提升至3.5秒"
"DOTA_Patch_7_12_crystal_maiden" "基础攻击力提升3点"
"DOTA_Patch_7_12_crystal_maiden_crystal_maiden_brilliance_aura" "对自身的魔法恢复从1/2/3/4点/秒提升至1.3/2.2/3.1/4点/秒"
"DOTA_Patch_7_12_dark_seer_dark_seer_vacuum" "作用范围从250/350/450/550提升至400/450/500/550"
"DOTA_Patch_7_12_dark_seer_dark_seer_vacuum_2" "冷却时间从32秒调整为60/50/40/30秒"
"DOTA_Patch_7_12_dark_seer_dark_seer_vacuum_3" "施法距离从500调整为450/500/550/600"
"DOTA_Patch_7_12_dark_seer_dark_seer_vacuum_4" "牵引持续时间从0.5秒提升至0.3/0.4/0.5/0.6秒"
"DOTA_Patch_7_12_dark_seer_dark_seer_vacuum_5" "伤害从40/80/120/160点调整为25/50/100/200点"
"DOTA_Patch_7_12_dark_seer_dark_seer_wall_of_replica" "幻象承受伤害从400%降低至300%"
"DOTA_Patch_7_12_dark_seer_dark_seer_wall_of_replica_2" "宽度从1000提升至1300"
"DOTA_Patch_7_12_dark_willow_dark_willow_terrorize" "施法时间从0.8秒增加至1.0秒"
"DOTA_Patch_7_12_dark_willow_dark_willow_bedlam" "冷却时间从40/30/20秒增加至40/35/30秒"
"DOTA_Patch_7_12_dazzle_dazzle_poison_touch" "伤害从10/20/30/40点提升至10/24/38/52点"
"DOTA_Patch_7_12_death_prophet_death_prophet_spirit_siphon" "充能时间从45秒增加至60/55/50/45秒"
"DOTA_Patch_7_12_death_prophet_death_prophet_silence" "魔法消耗从80点增加至80/90/100/110点"
"DOTA_Patch_7_12_disruptor_disruptor_static_storm" "静态风暴在英雄离开作用范围后不再延滞0.5秒(现在技能结束后效果已将立刻结束)"
"DOTA_Patch_7_12_disruptor_disruptor_kinetic_field" "冷却时间从13/12/11/10秒增加至19/16/13/10秒"
"DOTA_Patch_7_12_drow_ranger" "精准光环的攻击力加成从10/18/26/34%提升至10/20/30/40%"
"DOTA_Patch_7_12_elder_titan_elder_titan_echo_stomp" "初始眩晕时间从0.8秒减少至0.2秒"
"DOTA_Patch_7_12_ember_spirit" "基础护甲增加1点"
"DOTA_Patch_7_12_enchantress_enchantress_untouchable" "攻速降低效果从40/70/100/130调整为20/60/100/140"
"DOTA_Patch_7_12_enchantress_enchantress_enchant" "冷却时间从30/24/18/12秒调整为55/40/25/10秒"
"DOTA_Patch_7_12_enchantress_enchantress_enchant_2" "减速持续时间从2.25/3.5/4.75/6秒提升至3/4/5/6秒"
"DOTA_Patch_7_12_enchantress_enchantress_enchant_3" "控制单位持续时间从80秒调整为50/60/70/80秒"
"DOTA_Patch_7_12_enchantress_enchantress_impetus" "魔法消耗从55/60/65点调整为40/55/70点"
"DOTA_Patch_7_12_gyrocopter_gyrocopter_flak_cannon" "冷却时间从30秒增加至40秒"
"DOTA_Patch_7_12_gyrocopter_gyrocopter_homing_missile" "摧毁所需攻击次数从3/3/4/4次减少至3次"
"DOTA_Patch_7_12_wisp_wisp_tether" "现在羁绊将使自身移动速度与目标移速相同"
"DOTA_Patch_7_12_wisp_wisp_tether_2" "不再具有持续时间"
"DOTA_Patch_7_12_wisp_wisp_tether_3" "移动速度加成从10/12/14/16%调整为7/10/13/16%"
"DOTA_Patch_7_12_wisp_wisp_tether_4" "目标额外恢复效果从1.5倍调整为1.2/1.3/1.4/1.5倍"
"DOTA_Patch_7_12_wisp_wisp_relocate" "冷却时间从120/100/80秒增加至130/110/90秒"
"DOTA_Patch_7_12_wisp" "基础攻击力减少4点"
"DOTA_Patch_7_12_leshrac" "基础移动速度从325提升至330"
"DOTA_Patch_7_12_leshrac_leshrac_lightning_storm" "伤害从50/100/150/200点调整为80/120/160/200点"
"DOTA_Patch_7_12_leshrac_leshrac_lightning_storm_2" "减速持续时间从0.7/0.8/0.9/1.0秒调整为0.4/0.6/0.8/1.0秒"
"DOTA_Patch_7_12_leshrac_leshrac_lightning_storm_3" "施法前摇从0.45秒降低至0.4秒"
"DOTA_Patch_7_12_lich" "献祭的魔法转化率从30/50/70/90%提升至55/70/85/100%"
"DOTA_Patch_7_12_life_stealer_life_stealer_open_wounds" "魔法消耗从140/130/120/110点增加至140点"
"DOTA_Patch_7_12_lion_lion_impale" "魔法消耗从100/120/140/160点调整为70/100/130/160点"
"DOTA_Patch_7_12_magnataur_magnataur_skewer" "作用范围从125提升至135"
"DOTA_Patch_7_12_magnataur_magnataur_reverse_polarity" "眩晕时间从2.25/3/3.75秒提升至2.75/3.25/3.75秒"
"DOTA_Patch_7_12_mirana" "基础攻击力浮动从39-50调整为43-48"
"DOTA_Patch_7_12_monkey_king_monkey_king_wukongs_command" "攻击间隔从1.4秒降低至1.3秒"
"DOTA_Patch_7_12_necrolyte_necrolyte_heartstopper_aura" "生命流失从0.5/1/1.5/2%提升至0.5/1.1/1.7/2.3%"
"DOTA_Patch_7_12_necrolyte_necrolyte_death_pulse" "魔法消耗从125/145/165/185点调整为100/130/160/190点"
"DOTA_Patch_7_12_ogre_magi_ogre_magi_multicast" "多重施法不再增加火焰爆轰的魔法消耗"
"DOTA_Patch_7_12_omniknight" "驱逐的魔法消耗从50点增加至85点"
"DOTA_Patch_7_12_phantom_assassin_phantom_assassin_stifling_dagger" "现在可以对技能免疫目标施放(不能减速,但可以造成物理伤害)"
"DOTA_Patch_7_12_phoenix_phoenix_supernova" "作用范围从1000提升至1300"
"DOTA_Patch_7_12_phoenix_phoenix_supernova_2" "现在持续时间内将把黑夜变为白天(优先级最高)"
"DOTA_Patch_7_12_razor_razor_static_link" "施法距离从600减少至550(断裂距离依然是800)"
"DOTA_Patch_7_12_razor" "伤害从100/130/160/190点降低至60/100/140/180点"
"DOTA_Patch_7_12_riki_riki_tricks_of_the_trade" "技能重做。由原来每秒攻击一次范围内所有英雄改为每0.5/0.45/0.4秒随机攻击一个英雄。"
"DOTA_Patch_7_12_riki_riki_tricks_of_the_trade_2" "在没有英雄的情况下会攻击非英雄单位"
"DOTA_Patch_7_12_riki_riki_tricks_of_the_trade_3" "持续时间从3/4/5秒提升至4/5/6秒"
"DOTA_Patch_7_12_rubick_rubick_telekinesis" "冷却时间从22秒增加至28/26/24/22秒"
"DOTA_Patch_7_12_sand_king_sandking_burrowstrike" "眩晕持续时间从2.17秒调整为1.9/2.0/2.1/2.2秒"
"DOTA_Patch_7_12_sand_king" "基础移动速度从295减少至290"
"DOTA_Patch_7_12_shadow_demon_shadow_demon_demonic_purge" "现在减速效果从100%到20%随着时间线性变化"
"DOTA_Patch_7_12_shadow_demon_shadow_demon_demonic_purge_2" "冷却时间从40秒增加至60秒(影响充能时间)"
"DOTA_Patch_7_12_shadow_demon_shadow_demon_demonic_purge_3" "持续时间从5秒提升至7秒"
"DOTA_Patch_7_12_shadow_demon_shadow_demon_demonic_purge_4" "不再对非英雄单位施加3秒的缠绕效果"
"DOTA_Patch_7_12_shadow_demon_shadow_demon_demonic_purge_5" "现在持续驱散目标"
"DOTA_Patch_7_12_slark" "基础生命恢复从1.5点/秒提升至2.75点/秒"
"DOTA_Patch_7_12_slark_2" "转身速率从0.5提升至0.6"
"DOTA_Patch_7_12_slardar_slardar_sprint" "不再具有15%伤害加深效果"
"DOTA_Patch_7_12_slardar_slardar_sprint_2" "持续时间从12秒减少至10秒"
"DOTA_Patch_7_12_sniper_sniper_assassinate" "魔法消耗从175/275/375点降低至175/225/275点"
"DOTA_Patch_7_12_spectre_spectre_spectral_dagger" "伤害从50/100/150/200点提升至90/140/190/240点"
"DOTA_Patch_7_12_spirit_breaker" "神行太保的主动效果不再后续降低自身移动速度"
"DOTA_Patch_7_12_spirit_breaker_2" "神行太保的冷却时间从12秒增加至20秒"
"DOTA_Patch_7_12_templar_assassin" "基础移动速度从300提升至310"
"DOTA_Patch_7_12_shredder_shredder_chakram" "每秒魔法消耗从20/25/30点降低至16/23/30点"
"DOTA_Patch_7_12_shredder_shredder_chakram_2" "初始魔法消耗从100/150/200点降低至80/140/200点"
"DOTA_Patch_7_12_tiny" "基础生命恢复从2.5点/秒减少至1.5点/秒"
"DOTA_Patch_7_12_tiny_tiny_avalanche" "冷却时间从17秒增加至20/19/18/17秒"
"DOTA_Patch_7_12_treant" "基础智力提升3点"
"DOTA_Patch_7_12_troll_warlord_troll_warlord_berserkers_rage" "基础攻击间隔从1.5秒降低至1.45秒"
"DOTA_Patch_7_12_tusk_tusk_ice_shards" "冷却时间从19/16/13/10秒增加至21/18/15/12秒"
"DOTA_Patch_7_12_undying" "墓碑僵尸触发死亡渴望后攻击速度加成从50提升至75"
"DOTA_Patch_7_12_undying_undying_flesh_golem" "英雄死亡后治疗量从10%提升至15/20/25%"
"DOTA_Patch_7_12_warlock" "地狱火的攻击力从75/100/125点提升至75/125/175点"
"DOTA_Patch_7_12_windrunner" "修正了风行者在集中火力期间攻击目标的笨拙感"
"DOTA_Patch_7_12_winter_wyvern_winter_wyvern_arctic_burn" "攻击距离加成从275/375/475/575调整为350/425/500/575"
"DOTA_Patch_7_12_winter_wyvern" "基础智力提升1点"
"DOTA_Patch_7_12_zuus" "攻击距离从350提升至380"
"DOTA_Patch_7_12_zuus_2" "基础攻击力提升5点"
"DOTA_Patch_7_13_General" "现在不朽之守护拥有一条注释说明,解释其英文读音"
"DOTA_Patch_7_13_General_2" "
"
"DOTA_Patch_7_13_General_3" "一塔(被摧毁后给予对方)的团队金钱奖励从120金减少至100金"
"DOTA_Patch_7_13_General_4" "二塔(被摧毁后给予对方)的团队金钱奖励从200金减少至120金"
"DOTA_Patch_7_13_General_5" "三塔(被摧毁后给予对方)的团队金钱奖励从200金减少至140金"
"DOTA_Patch_7_13_General_6" "四塔(被摧毁后给予对方)的团队金钱奖励从200金减少至160金"
"DOTA_Patch_7_13_General_7" "远程兵营(被摧毁后给予对方)的团队金钱奖励从150金减少至100金"
"DOTA_Patch_7_13_General_8" "基地内普通建筑(被摧毁后给予对方)的金钱奖励从125金减少至75金"
"DOTA_Patch_7_13_General_9" "
"
"DOTA_Patch_7_13_General_10" "远程小兵的平均金钱奖励从57金减少至54金"
"DOTA_Patch_7_13_General_11" "
"
"DOTA_Patch_7_13_General_12" "防御符文的持续时间从5秒增加至6秒"
"DOTA_Patch_7_13_General_13" "近战兵营的生命值从1500点提升至1800点"
"DOTA_Patch_7_13_General_14" "
"
"DOTA_Patch_7_13_General_15" "圣坛的生命值从1500点提升至1750点"
"DOTA_Patch_7_13_General_16" "圣坛现在拥有5点/秒生命恢复"
"DOTA_Patch_7_13_General_17" "
"
"DOTA_Patch_7_13_General_18" "调整了12->25级复活时间曲线,现在前面的时间稍短了一些,后面基本相同"
"DOTA_Patch_7_13_General_18_info" "从48/52/54/56/58/60/70/74/76/78/82/86/90/100秒改为44/46/48/50/52/54/65/70/75/80/85/90/95/100秒"
"DOTA_Patch_7_13_General_19" "
"
"DOTA_Patch_7_13_General_20" "移除力量、敏捷和智力型英雄的独特加成,现在加成效果对所有类型的英雄有效。"
"DOTA_Patch_7_13_General_21" "移除力量型英雄根据属性获得的状态抗性加成"
"DOTA_Patch_7_13_General_22" "力量/智力/敏捷属性的加成调整如下(主属性依然提供+1攻击力)"
"DOTA_Patch_7_13_General_23" "现在主属性会使加成效果提升25%"
"DOTA_Patch_7_13_General_24" "
"
"DOTA_Patch_7_13_General_25" "原力量属性加成:"
"DOTA_Patch_7_13_General_26" "--"
"DOTA_Patch_7_13_General_27" "20点生命"
"DOTA_Patch_7_13_General_28" "0.71%生命恢复"
"DOTA_Patch_7_13_General_29" "0.15%状态抗性"
"DOTA_Patch_7_13_General_30" "
"
"DOTA_Patch_7_13_General_31" "新力量属性加成:"
"DOTA_Patch_7_13_General_32" "--"
"DOTA_Patch_7_13_General_33" "18点生命(力量型英雄+25%:22.5)"
"DOTA_Patch_7_13_General_34" "0.55%生命恢复(力量型英雄+25%:0.68%)"
"DOTA_Patch_7_13_General_35" "+0.08%魔法抗性 (力量型英雄+25%: 0.1%)"
"DOTA_Patch_7_13_General_36" "
"
"DOTA_Patch_7_13_General_37" "
"
"DOTA_Patch_7_13_General_38" "原智力属性加成:"
"DOTA_Patch_7_13_General_39" "--"
"DOTA_Patch_7_13_General_40" "12点魔法"
"DOTA_Patch_7_13_General_41" "2%魔法恢复"
"DOTA_Patch_7_13_General_42" "0.07%技能增强"
"DOTA_Patch_7_13_General_43" "+0.15%魔法抗性"
"DOTA_Patch_7_13_General_44" "
"
"DOTA_Patch_7_13_General_45" "新智力属性加成:"
"DOTA_Patch_7_13_General_46" "--"
"DOTA_Patch_7_13_General_47" "12点魔法(智力型英雄+15%:15)"
"DOTA_Patch_7_13_General_48" "1.8%魔法恢复(智力型英雄+15%:2.25%)"
"DOTA_Patch_7_13_General_49" "0.07%技能增强(智力型英雄+15%:0.087%)"
"DOTA_Patch_7_13_General_50" "
"
"DOTA_Patch_7_13_General_51" "
"
"DOTA_Patch_7_13_General_52" "原敏捷属性加成:"
"DOTA_Patch_7_13_General_53" "--"
"DOTA_Patch_7_13_General_54" "0.17点护甲"
"DOTA_Patch_7_13_General_55" "1攻击速度"
"DOTA_Patch_7_13_General_56" "0.06%移动速度"
"DOTA_Patch_7_13_General_57" "
"
"DOTA_Patch_7_13_General_58" "新敏捷属性加成:"
"DOTA_Patch_7_13_General_59" "--"
"DOTA_Patch_7_13_General_60" "0.16点护甲(敏捷型英雄+25%:0.2)"
"DOTA_Patch_7_13_General_61" "1攻击速度(敏捷型英雄+25%:1.25)"
"DOTA_Patch_7_13_General_62" "0.05%移动速度(敏捷型英雄+25%:0.062%)"
"DOTA_Patch_7_13b_General" "力量型英雄的基础移动速度均减少5点"
"DOTA_Patch_7_13b_General_2" "
"
"DOTA_Patch_7_13b_General_3" "力量型英雄的基础护甲均减少1点(末日使者、艾欧、狼人、凤凰、伐木机、小小除外)"
"DOTA_Patch_7_13b_General_4" "
"
"DOTA_Patch_7_13b_General_5" "智力型英雄的基础力量均增加2点(殁境神蚀者、修补匠、祸乱之源除外)"
"DOTA_Patch_7_13b_General_6" "
"
"DOTA_Patch_7_13b_General_7" "下列英雄的力量成长增加0.3:黑暗贤者、死亡先知、灰烬之灵、拉席克、先知、瘟疫法师、帕格纳、痛苦女王、熊战士和维萨吉"
"DOTA_Patch_7_13b_General_8" "
"
"DOTA_Patch_7_14_General" "工程师加入队长模式"
"DOTA_Patch_7_14_General_2" "
"
"DOTA_Patch_7_14_General_3" "首波小兵在与敌方小兵相遇前不会被仇恨吸引"
"DOTA_Patch_7_14_item_basher" "现在配方由标枪改为秘银锤。提供+25 攻击力和+10 力量。"
"DOTA_Patch_7_14_item_basher_2" "重击不再无视闪避"
"DOTA_Patch_7_14_item_abyssal_blade" "现在提供+25 攻击力"
"DOTA_Patch_7_14_item_abyssal_blade_2" "重击不再无视闪避"
"DOTA_Patch_7_14_item_monkey_king_bar" "现在配方为恶魔刀锋、短棍和标枪。提供+52 攻击力和10 攻击速度。"
"DOTA_Patch_7_14_item_monkey_king_bar_2" "触发效果从60点纯粹伤害改为100点魔法伤害"
"DOTA_Patch_7_14_item_maelstrom" "现在配方从加速手套和图纸改为标枪。"
"DOTA_Patch_7_14_item_maelstrom_2" "不再提供+25 攻击速度"
"DOTA_Patch_7_14_item_maelstrom_3" "连环闪电的伤害从120点提升至170点"
"DOTA_Patch_7_14_item_maelstrom_4" "触发时无视闪避"
"DOTA_Patch_7_14_item_mjollnir" "触发时无视闪避"
"DOTA_Patch_7_14_item_mjollnir_2" "连环闪电的伤害从150点提升至170点"
"DOTA_Patch_7_14_item_mjollnir_3" "攻击速度加成从80减少至75"
"DOTA_Patch_7_14_item_mjollnir_4" "
"
"DOTA_Patch_7_14_item_bfury" "现在需要300金的图纸"
"DOTA_Patch_7_14_item_bfury_2" "
"
"DOTA_Patch_7_14_item_blink" "冷却时间从14秒增加至15秒"
"DOTA_Patch_7_14_item_blink_2" "
"
"DOTA_Patch_7_14_item_travel_boots" "优先选择建筑为目标的范围从700提升至900"
"DOTA_Patch_7_14_item_travel_boots_2" "
"
"DOTA_Patch_7_14_item_dagon" "魔法消耗从180点调整为120/140/160/180/200点"
"DOTA_Patch_7_14_item_dagon_2" "
"
"DOTA_Patch_7_14_item_force_staff" "现在需要一个回复戒指(总价不变)"
"DOTA_Patch_7_14_item_force_staff_2" "魔法消耗从25点增加至100点"
"DOTA_Patch_7_14_item_force_staff_3" "生命恢复从5点/秒减少至2点/秒"
"DOTA_Patch_7_14_item_hurricane_pike" "生命恢复从5.5点/秒减少至2点/秒"
"DOTA_Patch_7_14_item_hurricane_pike_2" "魔法消耗从25点增加至100点"
"DOTA_Patch_7_14_item_hurricane_pike_3" "
"
"DOTA_Patch_7_14_item_helm_of_the_dominator" "生命恢复从8点/秒减少至7点/秒"
"DOTA_Patch_7_14_item_helm_of_the_dominator_2" "不再为拥有者提供+5 攻击速度"
"DOTA_Patch_7_14_item_helm_of_the_dominator_3" "支配生物的击杀奖励从125金增加至200金"
"DOTA_Patch_7_14_item_helm_of_the_dominator_4" "
"
"DOTA_Patch_7_14_item_sphere" "全属性加成从15点减少至13点"
"DOTA_Patch_7_14_item_sphere_2" "
"
"DOTA_Patch_7_14_item_magic_wand" "现在配方从一个芒果改为150金的图纸"
"DOTA_Patch_7_14_item_magic_wand_2" "现在提供+3 全属性,原为+2 全属性和1.5点/秒生命恢复"
"DOTA_Patch_7_14_item_magic_wand_3" "最大能量点数从17提升至20"
"DOTA_Patch_7_14_item_magic_wand_4" "
"
"DOTA_Patch_7_14_item_enchanted_mango" "特价出售,售价从100金降低至70金"
"DOTA_Patch_7_14_item_enchanted_mango_2" "生命恢复从1点/秒减少至0.7点/秒"
"DOTA_Patch_7_14_item_enchanted_mango_3" "吞食后魔法回复从175点减少至125点"
"DOTA_Patch_7_14_item_enchanted_mango_4" "每日奖励英雄现在提供2个芒果"
"DOTA_Patch_7_14_item_enchanted_mango_5" "
"
"DOTA_Patch_7_14_item_necronomicon" "持续时间从50秒提升至60秒"
"DOTA_Patch_7_14_item_necronomicon_2" "
"
"DOTA_Patch_7_14_item_phase_boots" "相位移动过程中基础转身速率提升至1.0(最大值,依然可以被其他效果降低)"
"DOTA_Patch_7_14_item_phase_boots_2" "主动效果的持续时间从2.5秒提升至3秒"
"DOTA_Patch_7_14_item_phase_boots_3" "移动速度加成从24/20%减少至20/16%"
"DOTA_Patch_7_14_item_phase_boots_4" "
"
"DOTA_Patch_7_14_item_ward_observer" "摧毁的金钱/经验奖励从恒定的100金钱和100经验调整为100 + 2/分的金钱和50 + 4/分的经验"
"DOTA_Patch_7_14_item_ward_observer_2" "
"
"DOTA_Patch_7_14_item_sange" "图纸价格从500增加至700"
"DOTA_Patch_7_14_item_sange_2" "现在提供高级残废"
"DOTA_Patch_7_14_item_heavens_halberd" "现在提供高级残废"
"DOTA_Patch_7_14_item_yasha" "图纸价格从500增加至700"
"DOTA_Patch_7_14_item_manta" "图纸价格从900金减少至500金"
"DOTA_Patch_7_14_item_manta_2" "
"
"DOTA_Patch_7_14_alchemist_alchemist_goblins_greed" " 赏金神符的奖励系数从2.5提升至3"
"DOTA_Patch_7_14_alchemist_alchemist_chemical_rage" "生命恢复加成从40/48/56提升至40/55/70"
"DOTA_Patch_7_14_ancient_apparition_ancient_apparition_chilling_touch" "伤害从30/45/60/75点调整为20/40/60/80点"
"DOTA_Patch_7_14_ancient_apparition_ancient_apparition_chilling_touch_2" "不再无视技能免疫"
"DOTA_Patch_7_14_arc_warden_arc_warden_magnetic_field" "冷却时间从35/30/25/20秒降低至20秒"
"DOTA_Patch_7_14_arc_warden_talent" "15级天赋从+3秒 乱流持续时间改为+400 乱流施法距离"
"DOTA_Patch_7_14_axe_axe_battle_hunger" "魔法消耗从75点调整为50/60/70/80点"
"DOTA_Patch_7_14_axe" "基础移动速度增加5点"
"DOTA_Patch_7_14_batrider" "基础力量提升3点"
"DOTA_Patch_7_14_bloodseeker_bloodseeker_blood_bath" "地面视野提升至与技能范围一致(400提升至600)"
"DOTA_Patch_7_14_bloodseeker_bloodseeker_bloodrage" "冷却时间从12/10/8/6秒调整为9/8/7/6秒"
"DOTA_Patch_7_14_brewmaster_brewmaster_primal_split" "烈火战士的永久献祭伤害从15/30/45点提升至20/40/60点"
"DOTA_Patch_7_14_broodmother_broodmother_spawn_spiderlings" " 寄生蜘蛛的击杀奖励从16-21金和20经验降低至3金和3经验"
"DOTA_Patch_7_14_broodmother_broodmother_spawn_spiderlings_2" " 小蜘蛛的击杀奖励从11-13金和31经验降低至9金和9经验"
"DOTA_Patch_7_14_broodmother_broodmother_spawn_spiderlings_3" " 寄生蜘蛛的护甲从8点减少至0"
"DOTA_Patch_7_14_broodmother_broodmother_spawn_spiderlings_4" " 小蜘蛛的护甲从8点减少至0"
"DOTA_Patch_7_14_broodmother_broodmother_spawn_spiderlings_5" "小蜘蛛的攻击力从18-19点减少至14-16点(约减少19%)"
"DOTA_Patch_7_14_broodmother_broodmother_spawn_spiderlings_6" " 魔法消耗从120点降低至100点"
"DOTA_Patch_7_14_broodmother_broodmother_spawn_spiderlings_7" " 冷却时间从10秒降低至11/10/9/8秒"
"DOTA_Patch_7_14_chen_chen_hand_of_god" "治疗量从250/375/500点提升至250/400/550点"
"DOTA_Patch_7_14_crystal_maiden" "基础护甲增加1点"
"DOTA_Patch_7_14_crystal_maiden_crystal_maiden_freezing_field" "攻击速度降低从30提升至60"
"DOTA_Patch_7_14_dark_seer_dark_seer_wall_of_replica" "幻象承受伤害从300%降低至200%"
"DOTA_Patch_7_14_dark_seer_dark_seer_wall_of_replica_2" "幻象继承攻击力从60/75/90%提升至70/85/100%"
"DOTA_Patch_7_14_dark_seer_dark_seer_wall_of_replica_3" "现在产生的幻象会自动攻击原英雄(依然可以被控制)"
"DOTA_Patch_7_14_dark_willow_dark_willow_bedlam" "伤害从60/140/220点减少至60/120/180点"
"DOTA_Patch_7_14_dark_willow_dark_willow_bedlam_2" "持续时间从1.5秒提升至1.8秒"
"DOTA_Patch_7_14_dark_willow_dark_willow_cursed_crown" "眩晕后不再提供地面视野"
"DOTA_Patch_7_14_dark_willow_talent" "25级天赋从+1秒 恐吓持续时间提升至+1.5秒"
"DOTA_Patch_7_14_dazzle_dazzle_poison_touch" "修复剧毒之触的有效范围不随施法距离加成而增加的问题"
"DOTA_Patch_7_14_death_prophet" "基础生命恢复从2点/秒减少至1.5点/秒"
"DOTA_Patch_7_14_earthshaker" "基础攻击力提升3点"
"DOTA_Patch_7_14_ember_spirit_ember_spirit_flame_guard" "魔法伤害吸收从50/200/350/500点调整为80/220/360/500点"
"DOTA_Patch_7_14_ember_spirit_ember_spirit_searing_chains" "持续时间从1/2/2/3秒调整为1.3/2/2.5/5秒"
"DOTA_Patch_7_14_ember_spirit_ember_spirit_searing_chains_2" "现在每0.5秒造成一次伤害"
"DOTA_Patch_7_14_ember_spirit_ember_spirit_searing_chains_3" "总伤害从80/120/240/300点调整为90/160/230/300点"
"DOTA_Patch_7_14_enigma_enigma_malefice" "眩晕时间从0.25/0.5/0.75/1秒调整为0.4/0.6/0.8/1.0秒"
"DOTA_Patch_7_14_enigma_enigma_malefice_2" "冷却时间从15秒调整为18/17/16/15秒"
"DOTA_Patch_7_14_enigma_enigma_malefice_3" "魔法消耗从110/130/150/160点降低至100/120/140/160点"
"DOTA_Patch_7_14_faceless_void_faceless_void_chronosphere" "冷却时间从140/125/110秒增加至140/130/120秒"
"DOTA_Patch_7_14_invoker_invoker_invoke" "魔法消耗从60点降低至40点"
"DOTA_Patch_7_14_wisp_wisp_tether" "可以作用于技能免疫状态下友军"
"DOTA_Patch_7_14_wisp_wisp_tether_2" "施法前摇从0.001秒降低至0"
"DOTA_Patch_7_14_wisp_wisp_tether_3" "不再具有减速效果"
"DOTA_Patch_7_14_wisp_wisp_spirits" "现在对碰到的敌人施加20/40/60/80%的减速效果,持续0.3秒"
"DOTA_Patch_7_14_wisp_wisp_spirits_2" "现在有两个固定的移动位置,700和100(不再需要切换,只需一次按键)"
"DOTA_Patch_7_14_wisp_wisp_spirits_3" "靠近/拉远现在只是一个技能,会改变方向(拥有1.5秒冷却时间,快捷键与幽魂技能相同)基础冷却时间/持续时间依然保持不变"
"DOTA_Patch_7_14_wisp_wisp_spirits_4" "对非英雄单位的伤害从8/14/20/26点提升至10/18/26/34点"
"DOTA_Patch_7_14_wisp_wisp_spirits_5" "魔法消耗从150点降低至120/130/140/150点"
"DOTA_Patch_7_14_wisp_wisp_spirits_6" "碰撞范围从70提升至110"
"DOTA_Patch_7_14_wisp_wisp_spirits_7" "爆炸的伤害范围从300提升至360"
"DOTA_Patch_7_14_wisp_talent" "10级天赋从+400 幽魂最大距离改为+25% 经验获取"
"DOTA_Patch_7_14_wisp_talent_2" "25级天赋从羁绊造成眩晕改为-60秒 降临冷却"
"DOTA_Patch_7_14_leshrac_leshrac_lightning_storm" "魔法消耗从75/90/105/120点增加至80/100/120/140点"
"DOTA_Patch_7_14_lich_talent" "20级天赋从+120 金钱/分提升至+180"
"DOTA_Patch_7_14_lycan_lycan_summon_wolves" "生命值从200/240/280/320点提升至230/260/290/320点"
"DOTA_Patch_7_14_lycan_lycan_summon_wolves_2" "攻击力从17/28/37/46点提升至26/34/42/50点"
"DOTA_Patch_7_14_mirana_mirana_leap" "加速持续时间从2秒提升至2.5秒"
"DOTA_Patch_7_14_mirana_mirana_leap_2" "攻击速度加成从25/50/75/100调整为40/60/80/100"
"DOTA_Patch_7_14_mirana_mirana_invis" "现在隐身时提供15%移动速度加成"
"DOTA_Patch_7_14_monkey_king_monkey_king_primal_spring" "魔法消耗从130/120/110/100点降低至100点"
"DOTA_Patch_7_14_morphling_morphling_adaptive_strike_agi" " 现在变体攻击天赋对次目标的施法距离额外增加300"
"DOTA_Patch_7_14_morphling_talent" "10级天赋从+300 波浪形态距离提升至+350"
"DOTA_Patch_7_14_morphling_talent_2" "25级天赋从+2 变体攻击多个目标提升至+3"
"DOTA_Patch_7_14_necrolyte_necrolyte_reapers_scythe" "复活时间惩罚从10/20/30秒提升至15/30/45秒"
"DOTA_Patch_7_14_omniknight_omniknight_purification" "冷却时间从11秒增加至14/13/12/11秒"
"DOTA_Patch_7_14_omniknight" "基础护甲减少1点"
"DOTA_Patch_7_14_obsidian_destroyer_obsidian_destroyer_arcane_orb" " 修复奥术天球在攻击落空时不会消耗魔法的问题"
"DOTA_Patch_7_14_obsidian_destroyer_obsidian_destroyer_arcane_orb_2" "魔法消耗从100/120/140/160点增加至110/140/170/200点"
"DOTA_Patch_7_14_ogre_magi_ogre_magi_bloodlust" "对自身的攻击速度加成为30/50/70/90(默认为30/40/50/60)"
"DOTA_Patch_7_14_pangolier_pangolier_gyroshell" "滚动过程中被缠绕或控制将不会终止(而是在原地滚动)"
"DOTA_Patch_7_14_pangolier_pangolier_gyroshell_2" "冷却时间从70/65/60秒增加至70秒"
"DOTA_Patch_7_14_pangolier_pangolier_swashbuckle" "魔法消耗从70/80/90/100点增加至80/90/100/110点"
"DOTA_Patch_7_14_pangolier_pangolier_shield_crash" "冷却时间从13秒增加至19/17/15/13秒"
"DOTA_Patch_7_14_pangolier_pangolier_shield_crash_2" "修复甲盾冲击会计算技能免疫状态英雄的问题"
"DOTA_Patch_7_14_pangolier_talent" "10级天赋从+2 魔法恢复减少至+1.5"
"DOTA_Patch_7_14_pudge" "基础攻击力提升7点"
"DOTA_Patch_7_14_pudge_pudge_rot" "减速从17/22/27/32%减少至11/18/25/32%"
"DOTA_Patch_7_14_pugna" "基础护甲增加1点"
"DOTA_Patch_7_14_pugna_talent" "15级天赋从+2 幽冥守卫可被攻击次数提升至+3"
"DOTA_Patch_7_14_puck_talent" "20级天赋从-5秒 新月之痕冷却提升至-8秒"
"DOTA_Patch_7_14_queenofpain_queenofpain_sonic_wave" "伤害从290/380/470点提升至320/410/500点"
"DOTA_Patch_7_14_queenofpain_queenofpain_sonic_wave_2" "神杖升级伤害从325/440/555点提升至370/480/590点"
"DOTA_Patch_7_14_riki_riki_tricks_of_the_trade" "攻击频率从0.5/0.45/0.4增加至0.6/0.55/0.5"
"DOTA_Patch_7_14_rubick_rubick_telekinesis" "滞空时间从1.5/1.75/2/2.25秒调整为1.1/1.5/1.9/2.3秒"
"DOTA_Patch_7_14_sand_king_sandking_caustic_finale" "现在被反补时不再触发腐尸毒"
"DOTA_Patch_7_14_shadow_demon" "力量成长从2.2提升至2.4"
"DOTA_Patch_7_14_nevermore_talent" "10级天赋从+10% 技能增强减少至+8%"
"DOTA_Patch_7_14_nevermore_talent_2" "15级天赋从+40 移动速度减少至+35"
"DOTA_Patch_7_14_shadow_shaman" "修复苍穹震击的有效范围不随施法距离加成而增加的问题"
"DOTA_Patch_7_14_silencer_silencer_glaives_of_wisdom" "伤害从15/30/45/60%提升至25/40/55/70%"
"DOTA_Patch_7_14_silencer_silencer_global_silence" "持续时间从4/5/6秒提升至4.5/5.25/6秒"
"DOTA_Patch_7_14_silencer_talent" "15级天赋从+90 金钱/分提升至+120"
"DOTA_Patch_7_14_slark" "基础生命恢复从2.75点/秒提升至3.25点/秒"
"DOTA_Patch_7_14_slark_slark_shadow_dance" "移动速度加成从30/35/40%提升至30/40/50%"
"DOTA_Patch_7_14_spectre_spectre_spectral_dagger" "魔法消耗从130/140/150/160点调整为100/120/140/160点"
"DOTA_Patch_7_14_spectre_spectre_haunt" "幻象继承攻击力从40%提升至40/50/60%"
"DOTA_Patch_7_14_spirit_breaker_spirit_breaker_greater_bash" "移动速度加成从15%提升至17%"
"DOTA_Patch_7_14_spirit_breaker" "幽冥一击的击退距离加倍"
"DOTA_Patch_7_14_storm_spirit_talent" "15级天赋从+300 生命提升至+400"
"DOTA_Patch_7_14_sven" "分裂距离从570提升至625(与狂战斧相同)"
"DOTA_Patch_7_14_sven_2" "分裂的末端范围从300提升至330(与狂战斧相同)"
"DOTA_Patch_7_14_terrorblade" "基础生命恢复从3点/秒减少至1.5点/秒"
"DOTA_Patch_7_14_terrorblade_terrorblade_reflection" "倒影的幻象在减速效果被移除后消失"
"DOTA_Patch_7_14_terrorblade_terrorblade_sunder" "最低生命从25%调整为35/30/25%"
"DOTA_Patch_7_14_terrorblade_terrorblade_sunder_2" "施法距离从550减少至475"
"DOTA_Patch_7_14_shredder_shredder_whirling_death" "属性降低现在会考虑属性加成(原仅有基础属性)"
"DOTA_Patch_7_14_shredder_shredder_whirling_death_2" "属性降低从15%减少至13%"
"DOTA_Patch_7_14_tiny_tiny_tree_grab" "范围伤害从100%减少至30/40/50/60%"
"DOTA_Patch_7_14_treant_treant_leech_seed" "持续时间从4.5秒提升至5.25秒(额外吸取一次)"
"DOTA_Patch_7_14_tusk_tusk_ice_shards" "持续时间从7秒减少至4/5/6/7秒"
"DOTA_Patch_7_14_tusk_tusk_snowball" "滚动速度从675降低到600/625/650/675"
"DOTA_Patch_7_14_tusk_tusk_frozen_sigil" "冰封魔印不再提供空中视野(现在仅地面)"
"DOTA_Patch_7_14_abyssal_underlord_abyssal_underlord_firestorm" "后续基于百分比的烧灼伤害不再对肉山/远古生物有效"
"DOTA_Patch_7_14_abyssal_underlord" "魔法消耗从75/150/225/点增加至100/200/300点"
"DOTA_Patch_7_14_undying_undying_tombstone" "僵尸的产生间隔从4.5/4/3.5/3秒降低至4/3.5/3/2.5秒"
"DOTA_Patch_7_14_undying_talent" "15级天赋从+30秒 腐朽持续时间提升至+50秒"
"DOTA_Patch_7_14_undying_talent_2" "20级天赋从+4 墓碑可被攻击次数提升至+6"
"DOTA_Patch_7_14_ursa" "基础护甲提升2点"
"DOTA_Patch_7_14_venomancer_venomancer_poison_nova" "持续时间从16秒提升至18秒"
"DOTA_Patch_7_14_visage_visage_grave_chill" "持续时间从3.25/4.5/5.75/7秒减少至3/4/5/6秒"
"DOTA_Patch_7_14_warlock_warlock_rain_of_chaos" "地狱火的生命值从1000/1500/2000点提升至1000/2000/3000点"
"DOTA_Patch_7_14_warlock_warlock_rain_of_chaos_2" "地狱火的永久献祭每秒伤害从30/40/50点提升至30/50/70点"
"DOTA_Patch_7_14_weaver" "基础生命恢复从1.5点/秒提升至2.5点/秒"
"DOTA_Patch_7_14_weaver_weaver_the_swarm" "虫群的攻击力从14/16/18/20提升至18/20/22/24"
"DOTA_Patch_7_14_windrunner_windrunner_powershot" "伤害从180/260/340/420点提升至180/270/360/450点"
"DOTA_Patch_7_14_windrunner_windrunner_focusfire" "攻击速度加成从350提升至400"
"DOTA_Patch_7_14_windrunner_windrunner_focusfire_2" "现在将持续攻击目标,除非改变攻击目标或按下停止键并不再移动"
"DOTA_Patch_7_14_winter_wyvern_winter_wyvern_winters_curse" "持续时间从3.24/5/4.75秒提升至4/4.75/5.5秒"
"DOTA_Patch_7_14_winter_wyvern_winter_wyvern_winters_curse_2" "攻击速度加成从85减少至55"
"DOTA_Patch_7_14_skeleton_king_skeleton_king_hellfire_blast" "魔法消耗从140点调整为95/110/125/140点"
"DOTA_Patch_7_14_skeleton_king_skeleton_king_hellfire_blast_2" "冷却时间从8秒调整为11/10/9/8秒"
"DOTA_Patch_7_14_skeleton_king_talent" "10级天赋从+40 冥火爆击每秒伤害改为+1.5秒 冥火爆击减速"
"DOTA_Patch_7_14_witch_doctor_witch_doctor_maledict" "冷却时间从20秒增加至50/40/30/20秒"
"DOTA_Patch_7_14_zuus_talent" "15级天赋从+1% 静电场提升至+1.5%"
"DOTA_Patch_7_15_General" "现在赏金神符的产生间隔为5分钟"
"DOTA_Patch_7_15_General_2" "现在赏金神符激活时己方所有玩家获得金钱(40+3/分钟)"
"DOTA_Patch_7_15_General_3" "现在赏金神符将灌满魔瓶"
"DOTA_Patch_7_15_General_4" "魔瓶的回复效果从80/40点生命/魔法增加至100/50点"
"DOTA_Patch_7_15_General_5" "
"
"DOTA_Patch_7_15_General_6" "近战小兵的基础击杀金钱减少2金"
"DOTA_Patch_7_15_General_7" "远程小兵的基础击杀金钱减少1金"
"DOTA_Patch_7_15_General_8" "远程小兵的每次升级增长击杀金钱从1金增加至3金 "
"DOTA_Patch_7_15_General_8_info" "随着上述改动,地图上40分钟时所有金钱相比原来少了2052金"
"DOTA_Patch_7_15_General_9" "近战兵营(被摧毁后给予对方)的团队金钱奖励从225金减少至175金"
"DOTA_Patch_7_15_General_10" "基础信使的击杀金钱从175减少至125(飞行信使依然为175)"
"DOTA_Patch_7_15_General_11" "现在防御塔被反补将不提供金钱奖励,原先为一半奖励(一/二/三/四塔被反补提供50/60/70/80金)"
"DOTA_Patch_7_15_General_12" "
"
"DOTA_Patch_7_15_General_13" "所有敏捷英雄的基础力量增加1点"
"DOTA_Patch_7_15_General_14" "所有智力英雄的基础智力减少2点,祸乱之源除外(基础攻击力增加两点,攻击力保持不变)"
"DOTA_Patch_7_15_General_15" "
"
"DOTA_Patch_7_15_General_16" "堆野奖励从20%增加至25%"
"DOTA_Patch_7_15_General_17" "遗迹的生命恢复从8点/秒提升至12点/秒"
"DOTA_Patch_7_15_General_18" "侦察守卫的补货时间从150秒减少至135秒"
"DOTA_Patch_7_15_General_19" "侦察守卫售价从80金减少至75金"
"DOTA_Patch_7_15_General_20" "魔法芒果的生命恢复从0.7减少至0.6"
"DOTA_Patch_7_15_General_21" "
"
"DOTA_Patch_7_15_General_22" "肉山的猛击伤害增长从每分钟8点增加至10点"
"DOTA_Patch_7_15_General_23" "肉山的基础攻击力从65点增加至75点"
"DOTA_Patch_7_15_General_24" "肉山的基础生命值从5500点增加至6000点"
"DOTA_Patch_7_15_General_25" "
"
"DOTA_Patch_7_15_General_26" "移除夜魇中路右下方靠近河道的一棵树"
"DOTA_Patch_7_15_General_27" "强化神符点的位置进行了细微调整"
"DOTA_Patch_7_15_General_28" "减小了夜魇数个野点的封野范围"
"DOTA_Patch_7_15_General_29" "移除天辉下路赏金神符点右侧的一棵树"
"DOTA_Patch_7_15_General_30" "夜魇下路一塔略微下移"
"DOTA_Patch_7_15_General_31" "夜魇下路赏金神符点略微右移"
"DOTA_Patch_7_15_General_32" "夜魇下路圣坛位置略微下移"
"DOTA_Patch_7_15_General_33" "夜魇上路一塔略微右移"
"DOTA_Patch_7_15_General_34" "略微调整夜魇中路一塔左侧的视线和树木"
"DOTA_Patch_7_15_General_35" "现在远程小兵总是产生在近战小兵身后"
"DOTA_Patch_7_15_General_36" "
"
"DOTA_Patch_7_15_General_37" "队长模式的每轮时间从30秒增加至35秒"
"DOTA_Patch_7_15_General_38" "队长模式的第二个禁用阶段的顺序从第二/第一/第二/第一改为第一/第二/第一/第二"
"DOTA_Patch_7_16_General" "接下来的补丁主要集中在平衡性调整,为国际邀请赛做好准备。双周一次的版本主要会安排在最后一个甲级联赛和国际邀请赛预选赛前后。国际邀请赛结束后,我们预期在全新赛季的前半段,游戏性更新的间隔相比之前有所延长。"
"DOTA_Patch_7_16_General_2" "
"
"DOTA_Patch_7_16_General_3" "赏金神符的团队金钱从40 + 3/分钟减少至40 + 2/分钟"
"DOTA_Patch_7_16_General_4" "
"
"DOTA_Patch_7_16_General_5" "削弱下列移动速度相关的天赋:"
"DOTA_Patch_7_16_General_6" "祸乱之源20级天赋:75->65"
"DOTA_Patch_7_16_General_7" "兽王10级天赋:30 -> 25"
"DOTA_Patch_7_16_General_8" "赏金猎人10级天赋:30 -> 25"
"DOTA_Patch_7_16_General_9" "发条技师10级天赋:25 -> 20"
"DOTA_Patch_7_16_General_10" "邪影芳灵15级天赋:40 -> 35"
"DOTA_Patch_7_16_General_11" "矮人直升机20级天赋:50->45"
"DOTA_Patch_7_16_General_12" "军团指挥官20级天赋:60->50"
"DOTA_Patch_7_16_General_13" "拉席克15级天赋:40->30"
"DOTA_Patch_7_16_General_14" "噬魂鬼15级天赋:35 -> 30"
"DOTA_Patch_7_16_General_15" "先知10级天赋:40 -> 35"
"DOTA_Patch_7_16_General_16" "暗夜魔王20级天赋:50 -> 45"
"DOTA_Patch_7_16_General_17" "神谕者20级天赋:75 -> 65"
"DOTA_Patch_7_16_General_18" "殁境神蚀者15级天赋:40 -> 35"
"DOTA_Patch_7_16_General_19" "沙王10级天赋:30 -> 25"
"DOTA_Patch_7_16_General_20" "暗影恶魔15级天赋:40->35"
"DOTA_Patch_7_16_General_21" "影魔15级天赋:35->30"
"DOTA_Patch_7_16_General_22" "工程师20级天赋:75 -> 60"
"DOTA_Patch_7_16_General_23" "宙斯15级天赋:40 -> 30"
"DOTA_Patch_7_16_General_24" "
"
"DOTA_Patch_7_16_General_25" "下列敏捷型英雄的基础生命恢复提升至1.75点/秒:敌法师、天穹守望者、克林克兹、卓尔游侠、米波、石鳞剑士、幻影刺客、圣堂刺客、巨魔战将、复仇之魂"
"DOTA_Patch_7_16_General_26" "
"
"DOTA_Patch_7_16_General_27" "近战兵营的生命值从1800点提升至2000点"
"DOTA_Patch_7_16_General_28" "
"
"DOTA_Patch_7_16_General_29" "肉山的攻击力增长从2.5/分钟增加至4/分钟"
"DOTA_Patch_7_16_General_30" "
"
"DOTA_Patch_7_16_item_blades_of_attack" "价格从420金增加至430金"
"DOTA_Patch_7_16_item_bottle" "修复魔瓶全满时无法储存赏金神符的问题"
"DOTA_Patch_7_16_item_enchanted_mango" "基础生命恢复从0.6点/秒减少至0.5点/秒"
"DOTA_Patch_7_16_item_hand_of_midas" "冷却时间从100秒降低至95秒"
"DOTA_Patch_7_16_item_moon_shard" "攻击速度加成从130提升至140"
"DOTA_Patch_7_16_item_nullifier" "弹道速度从900减少至750"
"DOTA_Patch_7_16_item_rod_of_atos" "图纸价格从1100金降低至1000金"
"DOTA_Patch_7_16_item_ward_sentry" "持续时间从4分钟提升至6分钟"
"DOTA_Patch_7_16_item_shadow_amulet" "价格从1300金增加至1400金"
"DOTA_Patch_7_16_item_silver_edge" "图纸价格从700金降低至600金"
"DOTA_Patch_7_16_item_basher" "图纸价格从1150金降低至1000金"
"DOTA_Patch_7_16_item_vladmir" "魔法恢复从0.65点/秒提升至1.0点/秒"
"DOTA_Patch_7_16_alchemist_alchemist_goblins_greed" "赏金神符奖励系数从3提升至3.5"
"DOTA_Patch_7_16_antimage" "基础攻击间隔从1.45秒降低至1.4秒"
"DOTA_Patch_7_16_arc_warden" "基础攻击力提升2点"
"DOTA_Patch_7_16_arc_warden_arc_warden_magnetic_field" "魔法消耗从80/90/100/110点降低至50/70/90/110点"
"DOTA_Patch_7_16_bane_bane_enfeeble" "持续时间从14/16/18/20秒减少至8/12/16/20秒"
"DOTA_Patch_7_16_bloodseeker_talent" "10级天赋从+4 护甲提升至+8"
"DOTA_Patch_7_16_bloodseeker_talent_2" "20级天赋从+14% 割裂伤害提升至+18%"
"DOTA_Patch_7_16_bristleback_talent" "25级天赋从+20 战意叠加攻击力提升至+30"
"DOTA_Patch_7_16_broodmother_broodmother_spawn_spiderlings" "生命值从250点提升至280点"
"DOTA_Patch_7_16_centaur" "基础攻击力提升4点"
"DOTA_Patch_7_16_centaur_centaur_hoof_stomp" "魔法消耗从130点降低至115/120/125/130点"
"DOTA_Patch_7_16_chaos_knight" "基础智力提升2点"
"DOTA_Patch_7_16_clinkz" "智力从16 + 1.55提升至18 + 1.7"
"DOTA_Patch_7_16_clinkz_2" "躲避效果不再有次数限制"
"DOTA_Patch_7_16_rattletrap_rattletrap_power_cogs" "魔法消耗从50/60/70/80点增加至80点"
"DOTA_Patch_7_16_crystal_maiden_crystal_maiden_brilliance_aura" "对自身的魔法恢复从1.3/2.2/3.1/4.0点/秒提升至1.6/2.4/3.2/4.0点/秒"
"DOTA_Patch_7_16_crystal_maiden" "基础攻击力提升2点"
"DOTA_Patch_7_16_dark_willow_dark_willow_bedlam" "冷却时间从40/35/30秒降低至30秒"
"DOTA_Patch_7_16_dark_willow_dark_willow_bedlam_2" "持续时间从4秒增加至5秒"
"DOTA_Patch_7_16_dazzle" "力量成长从2.15提升至2.3"
"DOTA_Patch_7_16_dazzle_dazzle_poison_touch" "作用单位从4/5/6/7个调整为2/4/6/8个"
"DOTA_Patch_7_16_dazzle_dazzle_poison_touch_2" "冷却时间从35/30/25/20秒降低至27/24/21/18秒"
"DOTA_Patch_7_16_death_prophet" "基础移动速度从310减少至305"
"DOTA_Patch_7_16_death_prophet_death_prophet_spirit_siphon" "魔法消耗从70/65/60/55点增加至70点"
"DOTA_Patch_7_16_death_prophet_talent" "10级天赋从+50 攻击力减少至+40"
"DOTA_Patch_7_16_disruptor_disruptor_thunder_strike" "冷却时间从12/11/10/9秒增加至15/13/11/9秒"
"DOTA_Patch_7_16_doom_bringer_doom_bringer_infernal_blade" "基础伤害从25/30/35/40点减少至25点"
"DOTA_Patch_7_16_doom_bringer_doom_bringer_scorched_earth" "移动速度加成从14%减少至11/12/13/14%"
"DOTA_Patch_7_16_dragon_knight" "基础移动速度从285减少至280"
"DOTA_Patch_7_16_dragon_knight_dragon_knight_elder_dragon_form" "移动速度加成从25%提升至30%"
"DOTA_Patch_7_16_drow_ranger" "基础攻击力提升4点"
"DOTA_Patch_7_16_earthshaker" "基础护甲提升1点"
"DOTA_Patch_7_16_enchantress" "基础力量提升1点"
"DOTA_Patch_7_16_enchantress_enchantress_natures_attendants" "魔法消耗从140点降低至110/120/130/140点"
"DOTA_Patch_7_16_enigma_enigma_demonic_conversion" "击杀金钱奖励从29金减少至23金"
"DOTA_Patch_7_16_gyrocopter_gyrocopter_call_down" "第一发导弹的伤害从200/275/350点减少至150/250/350点"
"DOTA_Patch_7_16_gyrocopter_talent" "10级天赋从+25 攻击力减少至+20"
"DOTA_Patch_7_16_huskar_huskar_life_break" "伤害从34/38/42%提升至34/39/44%"
"DOTA_Patch_7_16_huskar" "活血术的魔法消耗从170点降低至140/150/160/170点"
"DOTA_Patch_7_16_huskar_2" "活血术的基础恢复从10提升至12"
"DOTA_Patch_7_16_invoker_invoker_invoke" "移除魔法消耗"
"DOTA_Patch_7_16_wisp" "基础移动速度从290减少至280"
"DOTA_Patch_7_16_wisp_talent" "15级天赋从+90 幽魂伤害减少至+75"
"DOTA_Patch_7_16_wisp_talent_2" "20级天赋从攻击羁绊友军目标改为+20 生命恢复"
"DOTA_Patch_7_16_wisp_talent_3" "25级天赋从+50 生命恢复改为攻击羁绊友军目标"
"DOTA_Patch_7_16_kunkka_talent" "25级天赋从+50% 潮汐使者分裂改为-1.5秒 潮汐使者冷却"
"DOTA_Patch_7_16_leshrac" "基础智力减少2点(基础攻击力不变)"
"DOTA_Patch_7_16_leshrac_leshrac_lightning_storm" "施法距离从800减少至650/700/750/800"
"DOTA_Patch_7_16_lich_lich_chain_frost" "伤害从280/370/460点提升至300/400/500点(神杖加成伤害从370/460/550点提升至400/500/600点)"
"DOTA_Patch_7_16_lycan" "智力成长从1.55减少至1.4"
"DOTA_Patch_7_16_lycan_lycan_shapeshift" "致命一击伤害从160/180/200%减少至150/175/200%"
"DOTA_Patch_7_16_magnataur_magnataur_empower" "分裂距离从460提升至625(与狂战斧相同)"
"DOTA_Patch_7_16_magnataur_magnataur_empower_2" "分裂的末端范围从240提升至330(与狂战斧相同)"
"DOTA_Patch_7_16_meepo_meepo_earthbind" "弹道速度从857提升至900"
"DOTA_Patch_7_16_meepo_meepo_earthbind_2" "现在对隐身单位完全有效"
"DOTA_Patch_7_16_mirana_mirana_leap" "攻击速度加成从40/60/80/100提升至60/80/100/120"
"DOTA_Patch_7_16_mirana_mirana_invis" "持续时间从15秒提升至18秒"
"DOTA_Patch_7_16_monkey_king_monkey_king_wukongs_command" "护甲加成从8/14/20点提升至12/18/24点"
"DOTA_Patch_7_16_morphling_morphling_replicate" "现在只有施放时具有驱散效果,而不是每次切换形态时"
"DOTA_Patch_7_16_necrolyte" "攻击前摇从0.53秒降低至0.4秒"
"DOTA_Patch_7_16_necrolyte_2" "基础攻击力提升2点"
"DOTA_Patch_7_16_necrolyte_necrolyte_death_pulse" "每次击杀获得魔法恢复从2/2.25/2.5/2.75提升至2.25/2.5/2.75/3"
"DOTA_Patch_7_16_night_stalker_night_stalker_void" "白天时不再具有短暂眩晕效果"
"DOTA_Patch_7_16_night_stalker" "黑暗时间不再使敌方视野变成固定数值"
"DOTA_Patch_7_16_night_stalker_2" "黑暗时间现在使敌方单位和守卫视野减少25%(不影响建筑)"
"DOTA_Patch_7_16_ogre_magi_ogre_magi_multicast" "2重触发几率从40/50/60%提升至60/60/60%"
"DOTA_Patch_7_16_ogre_magi_ogre_magi_multicast_2" "3重触发几率从0/20/25%提升至0/30/30%"
"DOTA_Patch_7_16_ogre_magi_ogre_magi_multicast_3" "4重触发几率从0/0/12.5%提升至0/0/15%"
"DOTA_Patch_7_16_ogre_magi_talent" "10级天赋从+60 金钱/分提升至+90"
"DOTA_Patch_7_16_pangolier_talent" "15级天赋从+30 攻击速度改为+2秒 地雷滚滚持续时间"
"DOTA_Patch_7_16_pangolier_talent_2" "20级天赋从+30 虚张声势伤害提升至+40"
"DOTA_Patch_7_16_pangolier_talent_3" "25级天赋从-16秒 地雷滚滚冷却提升至-35秒"
"DOTA_Patch_7_16_phantom_assassin_phantom_assassin_blur" "现在只对英雄的真身触发"
"DOTA_Patch_7_16_phantom_assassin_phantom_assassin_blur_2" "现在对隐身和技能免疫状态下敌人同样触发"
"DOTA_Patch_7_16_phantom_lancer_phantom_lancer_doppelwalk" "无法在缠绕状态下施放"
"DOTA_Patch_7_16_phoenix_phoenix_fire_spirits" "伤害从10/30/50/70点提升至20/40/60/80点"
"DOTA_Patch_7_16_pudge_pudge_meat_hook" "冷却时间从14/13/12/11秒增加至17/15/13/11秒"
"DOTA_Patch_7_16_pudge_pudge_meat_hook_2" "伤害从90/180/270/360点提升至150/220/290/360点"
"DOTA_Patch_7_16_pugna_pugna_nether_ward" "伤害系数从1/1.25/1.5/1.75提升至1.25/1.5/1.75/2.0"
"DOTA_Patch_7_16_queenofpain_talent" "25级天赋从20秒 法术抵抗降低至15秒"
"DOTA_Patch_7_16_riki" "基础生命恢复从1.5点/秒提升至3.0点/秒"
"DOTA_Patch_7_16_riki_riki_blink_strike" "可以对技能免疫单位施放。"
"DOTA_Patch_7_16_riki_riki_tricks_of_the_trade" "冷却时间从40/35/30秒增加至50/45/40秒"
"DOTA_Patch_7_16_riki_riki_backstab" "渐隐延迟从6/5/4/3秒增加至7.5/6/4.5/3秒"
"DOTA_Patch_7_16_sand_king_sandking_caustic_finale" "减速效果从30%减少至21/24/27/30%"
"DOTA_Patch_7_16_nevermore_talent" "20级天赋从+20% 闪避改为+2 攻击力/灵魂"
"DOTA_Patch_7_16_nevermore_talent_2" "25级天赋从+3 攻击力/灵魂改为-5 魔王降临护甲削弱"
"DOTA_Patch_7_16_silencer_silencer_last_word" "冷却时间从30/24/18/12秒降低至28/22/16/10秒"
"DOTA_Patch_7_16_silencer_silencer_curse_of_the_silent" "攻击力从14/22/30/38点提升至16/24/32/40点"
"DOTA_Patch_7_16_slardar_slardar_bash" "伤害从60/80/100/120点提升至80/100/120/140点"
"DOTA_Patch_7_16_slark_slark_pounce" "伤害从40/80/120/160点减少至30/60/90/120点"
"DOTA_Patch_7_16_sniper" "夜间视野从1100提升至1400"
"DOTA_Patch_7_16_spirit_breaker" "基础生命恢复从1点/秒提升至1.5点/秒"
"DOTA_Patch_7_16_sven_talent" "20级天赋从-5秒 风暴之拳冷却提升至-6秒"
"DOTA_Patch_7_16_sven_talent_2" "25级天赋从+0.75秒 风暴之拳眩晕提升至+1.25秒"
"DOTA_Patch_7_16_tiny_tiny_tree_grab" "对建筑额外伤害从60/80/100/120%提升至90/120/150/180%"
"DOTA_Patch_7_16_tiny_tiny_toss_tree" "溅射伤害从100%提升至130%"
"DOTA_Patch_7_16_tusk_tusk_ice_shards" "冷却时间从21/18/15/12秒增加至23/20/17/14秒"
"DOTA_Patch_7_16_treant_treant_living_armor" "生命恢复加成从4/7/10/13提升至4/8/12/16"
"DOTA_Patch_7_16_undying_undying_soul_rip" "魔法消耗从100/110/120/130点降低至80/95/110/125点"
"DOTA_Patch_7_16_ursa_talent" "15级天赋从-1秒 震撼大地冷却时间改为+25秒 怒意狂击重置时间"
"DOTA_Patch_7_16_ursa_talent_2" "20级天赋从+25秒 怒意狂击重置时间改为+12 怒意狂击伤害"
"DOTA_Patch_7_16_ursa_talent_3" "25级天赋从+14 怒意狂击伤害改为激怒获得80%状态抗性"
"DOTA_Patch_7_16_vengefulspirit_vengefulspirit_magic_missile" "冷却时间从13/12/11/10秒降低至10秒"
"DOTA_Patch_7_16_vengefulspirit_vengefulspirit_wave_of_terror" "魔法消耗从40点降低至25/30/35/40点"
"DOTA_Patch_7_16_weaver_weaver_shukuchi" "伤害从75/100/125/150点提升至80/110/140/170点"
"DOTA_Patch_7_16_winter_wyvern_winter_wyvern_splinter_blast" "减速效果从25%提升至30%"
"DOTA_Patch_7_16_winter_wyvern_winter_wyvern_splinter_blast_2" "魔法消耗从120/130/140/150点降低至90/110/130/150点"
"DOTA_Patch_7_16_skeleton_king_skeleton_king_mortal_strike" "不再有几率秒杀非英雄单位"
"DOTA_Patch_7_16_skeleton_king_skeleton_king_mortal_strike_2" "现在每击杀2个敌方单位获得一点能量"
"DOTA_Patch_7_16_skeleton_king_skeleton_king_mortal_strike_3" "最大骷髅兵数量从4/5/6/7调整为2/4/6/8"
"DOTA_Patch_7_16_skeleton_king_skeleton_king_mortal_strike_4" "骷髅兵击杀奖励从15/15经验/金钱降低至5/5"
"DOTA_Patch_7_16_skeleton_king_skeleton_king_mortal_strike_5" "魔法消耗从75点降低至30/45/60/75点"
"DOTA_Patch_7_16_zuus" "基础攻击力提升5点"
"DOTA_Patch_7_16_zuus_2" "力量成长从2.6减少至2.3"
"DOTA_Patch_7_16_zuus_zuus_arc_lightning" "伤害从85/100/115/145点调整为70/95/120/145点"
"DOTA_Patch_7_16_zuus_zuus_lightning_bolt" "施法距离从700提升至700/750/800/850"
"DOTA_Patch_7_16_zuus_zuus_lightning_bolt_2" "伤害从100/175/275/350点提升至125/200/275/350点"
"DOTA_Patch_7_17_item_cyclone" "移动速度加成从40减少至30"
"DOTA_Patch_7_17_item_moon_shard" "夜晚视野从300/150(装备/吞食后状态)提升至400/200"
"DOTA_Patch_7_17_item_refresher" "图纸价格从1800金减少至1700金"
"DOTA_Patch_7_17_item_talisman_of_evasion" "闪避从20%减少至15%"
"DOTA_Patch_7_17_item_talisman_of_evasion_2" "价格从1450金降低至1400金"
"DOTA_Patch_7_17_item_solar_crest" "闪避加成从20%减少至15%(主动效果依然是20%)"
"DOTA_Patch_7_17_abaddon_talent" "10级天赋从+20% 经验获取提升至+25%"
"DOTA_Patch_7_17_abaddon_talent_2" "15级天赋从+60 迷雾缠绕治疗/伤害提升至+75"
"DOTA_Patch_7_17_abaddon_talent_3" "15级天赋从+6 护甲提升至+8"
"DOTA_Patch_7_17_alchemist_alchemist_chemical_rage" "现在施放时具有弱驱散效果"
"DOTA_Patch_7_17_ancient_apparition_talent" "10级天赋从+60 金钱/分提升至+90"
"DOTA_Patch_7_17_antimage" "基础攻击力提升2点"
"DOTA_Patch_7_17_bane" "基础攻击力减少2点"
"DOTA_Patch_7_17_bane_bane_brain_sap" "魔法消耗从70/100/130/160点增加至90/115/140/165点"
"DOTA_Patch_7_17_beastmaster" "基础护甲减少2点"
"DOTA_Patch_7_17_bristleback_bristleback_viscous_nasal_goo" "现在初始效果降低2点护甲"
"DOTA_Patch_7_17_clinkz" "基础护甲增加1点"
"DOTA_Patch_7_17_clinkz_2" "现在扫射的躲避效果对非玩家单位有效"
"DOTA_Patch_7_17_clinkz_3" "扫射的攻击速度加成从80/140/200/260提升至110/160/210/260"
"DOTA_Patch_7_17_rattletrap" "基础攻击力减少4点"
"DOTA_Patch_7_17_crystal_maiden_crystal_maiden_crystal_nova" "冷却时间从12/11/10/9秒降低至11/10/9/8秒"
"DOTA_Patch_7_17_crystal_maiden_talent" "15级天赋从+120 金钱/分提升至+150"
"DOTA_Patch_7_17_dark_willow_dark_willow_bramble_maze" "冷却时间从40/35/30/25秒降低至34/31/28/25秒"
"DOTA_Patch_7_17_dark_willow_talent" "10级天赋从+20 攻击力提升至+30"
"DOTA_Patch_7_17_death_prophet_death_prophet_exorcism" "恶灵产生间隔从0.3秒增加至0.35秒"
"DOTA_Patch_7_17_disruptor_disruptor_thunder_strike" "冷却时间从15/13/11/9秒增加至18/15/12/9秒"
"DOTA_Patch_7_17_earthshaker_earthshaker_echo_slam" "现在拥有100点初始伤害"
"DOTA_Patch_7_17_enchantress_enchantress_natures_attendants" "冷却时间从45秒降低至35秒"
"DOTA_Patch_7_17_enchantress_enchantress_enchant" "减速持续时间从3/4/5/6秒调整为3.75/4.5/5.25/6秒"
"DOTA_Patch_7_17_enigma_enigma_demonic_conversion" "魔法消耗从170点降低至140/150/160/170点"
"DOTA_Patch_7_17_enigma_enigma_demonic_conversion_2" "虚灵体生命恢复从0.25点/秒提升至4点/秒"
"DOTA_Patch_7_17_gyrocopter_talent" "15级天赋从+3 高射火炮攻击次数改为+0.5秒 追踪导弹眩晕"
"DOTA_Patch_7_17_gyrocopter_talent_2" "20级天赋从+45 移动速度减少至+40"
"DOTA_Patch_7_17_huskar_talent" "25级天赋从活血术无冷却改为沸血之矛为纯粹且无视技能免疫"
"DOTA_Patch_7_17_huskar_talent_2" "25级天赋从+125 攻击距离提升至+150"
"DOTA_Patch_7_17_invoker" "毁天灭地的最大扩散距离从220降低至200"
"DOTA_Patch_7_17_wisp_wisp_spirits" "伤害从25/50/75/100点减少至20/40/60/80点"
"DOTA_Patch_7_17_wisp_wisp_tether" "移动速度加成从7/10/13/16%减少至5/8/11/14%"
"DOTA_Patch_7_17_wisp_talent" "10级天赋从+60 攻击力减少至+45"
"DOTA_Patch_7_17_wisp_talent_2" "20级天赋从+20 生命恢复减少至+15"
"DOTA_Patch_7_17_juggernaut" "基础护甲增加1点"
"DOTA_Patch_7_17_keeper_of_the_light_keeper_of_the_light_chakra_magic" "不再需要消耗25/35/45/55点魔法"
"DOTA_Patch_7_17_leshrac_leshrac_lightning_storm" "施法距离从650/700/750/800减少至650"
"DOTA_Patch_7_17_lich_lich_frost_nova" "攻击速度降低从-20提升至-30"
"DOTA_Patch_7_17_lich_lich_frost_nova_2" "冷却时间从8秒降低至7秒"
"DOTA_Patch_7_17_lich_talent" "10级天赋从+175 生命提升至+200"
"DOTA_Patch_7_17_lycan_lycan_feral_impulse" "攻击力加成从15/26/37/48%减少至12/24/36/48%"
"DOTA_Patch_7_17_magnataur" "基础力量提升1点"
"DOTA_Patch_7_17_magnataur_magnataur_skewer" "减速持续时间从2.5/2.75/3/3.25秒提升至3.25秒"
"DOTA_Patch_7_17_magnataur_magnataur_shockwave" "伤害从75/150/225/300点提升至90/160/230/300点"
"DOTA_Patch_7_17_meepo" "基础护甲提升2点"
"DOTA_Patch_7_17_mirana_talent" "25级天赋从-80秒 月之暗面冷却减少至-75秒"
"DOTA_Patch_7_17_naga_siren_naga_siren_song_of_the_siren" "魔法消耗从100/150/200点增加至150/175/200点"
"DOTA_Patch_7_17_necrolyte_talent" "15级天赋从+16% 幽魂护罩提升至+20%"
"DOTA_Patch_7_17_necrolyte_talent_2" "25级天赋从-1.5秒 死亡脉冲冷却提升至-2.5秒"
"DOTA_Patch_7_17_necrolyte_talent_3" "25级天赋从+0.6 竭心光环提升至+0.8"
"DOTA_Patch_7_17_night_stalker_night_stalker_crippling_fear" "冷却时间从12秒增加至24/20/16/12秒"
"DOTA_Patch_7_17_night_stalker_night_stalker_void" "冷却时间从8秒增加至11/10/9/8秒"
"DOTA_Patch_7_17_oracle_oracle_fortunes_end" "不再能被躲避"
"DOTA_Patch_7_17_oracle_talent" "15级天赋从+90 金钱/分提升至+120"
"DOTA_Patch_7_17_pangolier" "修复地雷滚滚对元素分离的元素战士和远古中立生物等单位无效的问题(依然对肉山无效)"
"DOTA_Patch_7_17_phantom_assassin_phantom_assassin_stifling_dagger" "减速持续时间从1/2/3/4秒调整为1.75/2.5/3.25/4秒"
"DOTA_Patch_7_17_phantom_assassin_talent" "20级天赋从+1 窒碍短匕掷出提升至+2"
"DOTA_Patch_7_17_phoenix_phoenix_supernova" "眩晕时间从1.5/2/2.5秒提升至2/2.5/3.0秒"
"DOTA_Patch_7_17_puck_puck_waning_rift" "沉默持续时间从0.75/1.5/2.25/3秒提升至1.5/2/2.5/3秒"
"DOTA_Patch_7_17_pudge_talent" "10级天赋从+5 护甲改为+30% 经验获取"
"DOTA_Patch_7_17_pudge_talent_2" "15级天赋从+75 攻击力改为+12% 腐烂减速"
"DOTA_Patch_7_17_riki" "基础护甲提升1点"
"DOTA_Patch_7_17_riki_2" "基础攻击力提升4点"
"DOTA_Patch_7_17_sand_king" "基础攻击力减少3点"
"DOTA_Patch_7_17_sand_king_sandking_caustic_finale" "减速效果从21/24/27/30%减少至15/20/25/30%"
"DOTA_Patch_7_17_shadow_shaman" "基础智力提升2点"
"DOTA_Patch_7_17_shadow_shaman_shadow_shaman_voodoo" "魔法消耗从110/140/170/200点降低至70/110/150/190点"
"DOTA_Patch_7_17_shadow_shaman_talent" "15级天赋从-4秒 妖术冷却提升至-5秒"
"DOTA_Patch_7_17_shadow_shaman_talent_2" "25级天赋从+60 群蛇守卫攻击力减少至+50"
"DOTA_Patch_7_17_silencer_silencer_curse_of_the_silent" "惩罚延长时间从4秒提升至5秒"
"DOTA_Patch_7_17_sniper_sniper_assassinate" "施法距离从2000/2500/3000/提升至3000"
"DOTA_Patch_7_17_sniper_talent" "10级天赋从+15% 冷却时间减少提升至+25%"
"DOTA_Patch_7_17_spectre_talent" "15级天赋从-8秒 幽鬼之刃冷却提升至-10秒"
"DOTA_Patch_7_17_spirit_breaker_spirit_breaker_greater_bash" "眩晕时间从1/1.2/1.4/1.6秒提升至1.2/1.4/1.6/1.8秒"
"DOTA_Patch_7_17_spirit_breaker_spirit_breaker_nether_strike" "伤害从150/250/350点减少至150/200/250点"
"DOTA_Patch_7_17_spirit_breaker_talent" "10级天赋从+400 夜间视野提升至+600"
"DOTA_Patch_7_17_sven_sven_storm_bolt" "魔法消耗从140点降低至110/120/130/140点"
"DOTA_Patch_7_17_terrorblade" "敏捷成长从3.2提升至3.7"
"DOTA_Patch_7_17_tiny" "基础移动速度从280提升至285"
"DOTA_Patch_7_17_tiny_tiny_toss_tree" "溅射伤害从130%提升至150%"
"DOTA_Patch_7_17_tiny_tiny_grow" "状态抗性从20/30/40%提升至30/40/50%"
"DOTA_Patch_7_17_ursa_ursa_overpower" "持续时间从15秒提升至20秒"
"DOTA_Patch_7_17_ursa_talent" "20级天赋从+1秒 激怒持续时间提升至+1.5秒"
"DOTA_Patch_7_17_winter_wyvern" "基础智力提升2点"
"DOTA_Patch_7_17_skeleton_king_skeleton_king_mortal_strike" "骷髅兵现在拥有30%魔法抗性"
"DOTA_Patch_7_17_skeleton_king_talent" "15级天赋从+25 骷髅兵攻击力提升至+35"
"DOTA_Patch_7_17_zuus_zuus_lightning_bolt" "魔法消耗从75/95/115/135点增加至90/105/120/135点"
"DOTA_Patch_7_18_item_aeon_disk" "冷却时间从90秒增加至115秒"
"DOTA_Patch_7_18_item_echo_sabre" "力量加成从10点提升至12点"
"DOTA_Patch_7_18_item_echo_sabre_2" "攻击力加成从15点减少至12点"
"DOTA_Patch_7_18_item_echo_sabre_3" "减速持续时间从0.7秒提升至0.8秒"
"DOTA_Patch_7_18_item_hand_of_midas" "冷却时间从95秒降低至90秒"
"DOTA_Patch_7_18_item_orb_of_venom" "远程英雄装备时每秒伤害从5点减少至3点"
"DOTA_Patch_7_18_item_maelstrom" "连环闪电的伤害从170点减少至160点"
"DOTA_Patch_7_18_abaddon" "基础移动速度从305提升至310"
"DOTA_Patch_7_18_alchemist_alchemist_goblins_greed" "额外金钱上限从16/20/24/28提升至20/24/28/32"
"DOTA_Patch_7_18_alchemist_alchemist_goblins_greed_2" "叠加持续时间从30秒提升至40秒"
"DOTA_Patch_7_18_ancient_apparition_ancient_apparition_ice_blast" "持续时间从8/9/10秒提升至9/10/11秒"
"DOTA_Patch_7_18_bane_bane_fiends_grip" "冷却时间从100秒增加至120/110/100秒"
"DOTA_Patch_7_18_beastmaster_beastmaster_wild_axes" "魔法消耗从80点增加至80/85/90/95点"
"DOTA_Patch_7_18_beastmaster_beastmaster_primal_roar" "冷却时间从80/75/70秒增加至90/80/70秒"
"DOTA_Patch_7_18_beastmaster_talent" "10级天赋从+25 移动速度减少至+20"
"DOTA_Patch_7_18_beastmaster_talent_2" "15级天赋从+7 护甲减少至+6"
"DOTA_Patch_7_18_beastmaster_talent_3" "20级天赋从+100 野性之斧伤害减少至+80"
"DOTA_Patch_7_18_bloodseeker_talent" "10级天赋从+8 护甲减少至+6"
"DOTA_Patch_7_18_bloodseeker_talent_2" "15级天赋从+300 生命减少至+275"
"DOTA_Patch_7_18_centaur" "基础力量提升2点"
"DOTA_Patch_7_18_chen_chen_holy_persuasion" "施法距离从900减少至600"
"DOTA_Patch_7_18_chen_chen_holy_persuasion_2" "传送延迟从6/5/4/3秒调整为6秒"
"DOTA_Patch_7_18_chen_chen_holy_persuasion_3" "冷却时间从10秒增加至32/24/18/10秒"
"DOTA_Patch_7_18_clinkz" "扫射的冷却时间从45/35/25/15秒降低至30/25/20/15秒"
"DOTA_Patch_7_18_clinkz_2" "扫射的魔法消耗从90点降低至75/80/85/90点"
"DOTA_Patch_7_18_rattletrap_rattletrap_power_cogs" "伤害/消魔从80/120/160/200点减少至50/100/150/200点"
"DOTA_Patch_7_18_crystal_maiden_crystal_maiden_crystal_nova" "伤害从100/150/200/250点提升至130/170/210/260点"
"DOTA_Patch_7_18_crystal_maiden_crystal_maiden_brilliance_aura" "对自身的魔法恢复从1.6/2.4/3.2/4点/秒提升至1.8/2.6/3.4/4.2点/秒"
"DOTA_Patch_7_18_dark_willow_dark_willow_bramble_maze" "总伤害从100/150/200/250点提升至140/180/220/260点"
"DOTA_Patch_7_18_dark_willow_dark_willow_cursed_crown" "魔法消耗从100/120/140/160点降低至80/100/120/140点"
"DOTA_Patch_7_18_dazzle" "基础攻击力浮动从41-59调整为47-53"
"DOTA_Patch_7_18_dazzle_dazzle_poison_touch" "伤害从10/24/38/52点调整为16/28/40/52点"
"DOTA_Patch_7_18_death_prophet" "基础护甲减少1点"
"DOTA_Patch_7_18_doom_bringer" "基础移动速度从285减少至280"
"DOTA_Patch_7_18_dragon_knight_talent" "15级天赋从+35 攻击力减少至+30"
"DOTA_Patch_7_18_earthshaker" "基础生命恢复从2点/秒提升至2.5点/秒"
"DOTA_Patch_7_18_earthshaker_2" "基础移动速度从305提升至310"
"DOTA_Patch_7_18_earthshaker_earthshaker_enchant_totem" "神杖升级施法距离从900提升至1100"
"DOTA_Patch_7_18_earthshaker_earthshaker_echo_slam" "回音伤害从60/85/110点提升至70/90/110点"
"DOTA_Patch_7_18_earthshaker_earthshaker_echo_slam_2" "回音音波不再能被躲避"
"DOTA_Patch_7_18_earth_spirit" "力量成长从3.2提升至3.5"
"DOTA_Patch_7_18_ember_spirit_ember_spirit_fire_remnant" "充能时间从35秒增加至38秒"
"DOTA_Patch_7_18_enchantress" "攻击距离从550提升至575"
"DOTA_Patch_7_18_enchantress_enchantress_untouchable" "攻速降低效果从-20/60/100/140提升至-20/70/120/170"
"DOTA_Patch_7_18_enchantress_enchantress_impetus" "伤害从14/18/22%提升至16/20/24%"
"DOTA_Patch_7_18_enigma_enigma_midnight_pulse" "每秒伤害从3/3.75/4.5/5.25%提升至3.75/4. 25/4.75/5.25%"
"DOTA_Patch_7_18_enigma_enigma_midnight_pulse_2" "持续时间从11秒调整为9/10/11/12秒"
"DOTA_Patch_7_18_enigma_enigma_midnight_pulse_3" "冷却时间从35秒增加至50/45/40/35秒"
"DOTA_Patch_7_18_enigma_enigma_midnight_pulse_4" "魔法消耗从95/110/125/140点调整为75/95/115/135点"
"DOTA_Patch_7_18_enigma_talent" "15级天赋从+120 金钱/分提升至+150"
"DOTA_Patch_7_18_enigma_talent_2" "20级天赋从+400 生命提升至+500"
"DOTA_Patch_7_18_enigma_talent_3" "25级天赋从+4 憎恶触发次数提升至+5"
"DOTA_Patch_7_18_invoker_talent" "10级天赋从+0.5秒 强袭飓风滞空时间提升至+1.25秒"
"DOTA_Patch_7_18_invoker_talent_2" "15级天赋从+2.5秒 急速冷却持续时间改为-12秒 急速冷却冷却时间"
"DOTA_Patch_7_18_wisp_wisp_relocate" "现在需要持续施法,而不是施法延迟"
"DOTA_Patch_7_18_legion_commander_legion_commander_duel" "攻击力加成从10/14/18点提升至10/18/26点"
"DOTA_Patch_7_18_leshrac_leshrac_split_earth" "施法距离从750减少至650"
"DOTA_Patch_7_18_lich" "献祭的25点魔法消耗已经移除"
"DOTA_Patch_7_18_lich_2" "霜冻护甲从3/5/7/9点提升至4/6/8/10点"
"DOTA_Patch_7_18_lich_lich_chain_frost" "施法前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_18_lycan" "基础护甲减少2点"
"DOTA_Patch_7_18_lycan_2" "基础攻击力减少3点"
"DOTA_Patch_7_18_meepo" "基础护甲提升2点"
"DOTA_Patch_7_18_mirana_talent" "10级天赋从+20 攻击力减少至+15"
"DOTA_Patch_7_18_mirana_talent_2" "25级天赋从-75秒 月之暗面冷却减少至-70秒"
"DOTA_Patch_7_18_morphling_morphling_waveform" "冷却时间从11秒增加至14/13/12/11秒"
"DOTA_Patch_7_18_naga_siren_naga_siren_rip_tide" "伤害从120/160/200/240点减少至80/130/180/230点"
"DOTA_Patch_7_18_naga_siren_naga_siren_ensnare" "冷却时间从12秒增加至14秒"
"DOTA_Patch_7_18_furion" "敏捷成长从1.9提升至2.4"
"DOTA_Patch_7_18_necrolyte_necrolyte_death_pulse" "伤害从80/120/160/200点提升至100/140/180/220点"
"DOTA_Patch_7_18_necrolyte_necrolyte_death_pulse_2" "击杀单位后回复持续时间从6秒提升至7秒"
"DOTA_Patch_7_18_night_stalker_night_stalker_void" "现在白天时造成半额伤害"
"DOTA_Patch_7_18_night_stalker" "基础移动速度从290减少至285"
"DOTA_Patch_7_18_nyx_assassin_nyx_assassin_vendetta" "魔法消耗从160/210/260点降低至140/200/260点"
"DOTA_Patch_7_18_oracle" "智力成长从3.2提升至3.5"
"DOTA_Patch_7_18_phantom_lancer" "基础力量减少3点"
"DOTA_Patch_7_18_pudge_pudge_meat_hook" "施法距离从1000/1100/1200/1300提升至1300"
"DOTA_Patch_7_18_pudge_pudge_flesh_heap" "魔法抗性加成从6/8/10/12%提升至8/10/12/14%"
"DOTA_Patch_7_18_riki" "基础攻击力提升3点"
"DOTA_Patch_7_18_riki_riki_blink_strike" "伤害从55/70/85/100点调整为100点"
"DOTA_Patch_7_18_riki_riki_blink_strike_2" "施法距离从800调整为500/600/700/800"
"DOTA_Patch_7_18_riki_riki_smoke_screen" "作用范围从250/275/300/325提升至325"
"DOTA_Patch_7_18_riki_riki_smoke_screen_2" "冷却时间从11秒增加至17/15/13/11秒"
"DOTA_Patch_7_18_sand_king_sandking_burrowstrike" "冷却时间从11秒增加至14/13/12/11秒"
"DOTA_Patch_7_18_shadow_shaman_shadow_shaman_mass_serpent_ward" "攻击力从40/70/100点提升至50/75/100点"
"DOTA_Patch_7_18_skywrath_mage_skywrath_mage_arcane_bolt" "魔法消耗从70点增加至90点"
"DOTA_Patch_7_18_slark_talent" "10级天赋从+10 敏捷减少至+8"
"DOTA_Patch_7_18_sniper_sniper_headshot" "物理伤害不再无视技能免疫"
"DOTA_Patch_7_18_sniper_sniper_headshot_2" "伤害从15/40/65/90点提升至20/50/80/110点"
"DOTA_Patch_7_18_sven_sven_great_cleave" "伤害从30/42/54/66点提升至40/50/60/70点"
"DOTA_Patch_7_18_templar_assassin_templar_assassin_psionic_trap" " 摧毁金钱奖励从1金增加至25金"
"DOTA_Patch_7_18_terrorblade" "敏捷成长从3.7提升至4.2"
"DOTA_Patch_7_18_tidehunter_tidehunter_gush" "护甲降低从3/4/5/6点提升至4/5/6/7点"
"DOTA_Patch_7_18_tidehunter_tidehunter_ravage" "眩晕时间从2/2.4/2.8秒提升至2.4/2.6/2.8秒"
"DOTA_Patch_7_18_tidehunter_talent" "20级天赋从-4 巨浪降低护甲提升至-5"
"DOTA_Patch_7_18_tidehunter_talent_2" "20级天赋从+24 海妖外壳格挡提升至+30"
"DOTA_Patch_7_18_shredder_shredder_whirling_death" "属性降低从13%提升至15%"
"DOTA_Patch_7_18_tiny" "力量成长从3.3提升至3.6"
"DOTA_Patch_7_18_tiny_tiny_tree_grab" "对单位的伤害加成从10/20/30/40%提升至25/30/35/40%"
"DOTA_Patch_7_18_tiny_tiny_tree_grab_2" "对建筑的伤害加成从90/120/150/180%提升至80/120/160/200%"
"DOTA_Patch_7_18_tiny_tiny_toss" "伤害从75/150/225/300点提升至90/160/230/300点"
"DOTA_Patch_7_18_ursa_ursa_overpower" "攻击次数从3/4/5/6次提升至4/5/6/7次"
"DOTA_Patch_7_18_ursa_talent" "20级天赋从+12 怒意狂击伤害提升至+16"
"DOTA_Patch_7_18_vengefulspirit_vengefulspirit_wave_of_terror" "伤害从45/70/95/120点调整为60/80/100/120点"
"DOTA_Patch_7_18_vengefulspirit_vengefulspirit_magic_missile" "眩晕时间从1.2/1.4/1.6/1.8秒减少至1.5/1.6/1.7/1.8秒"
"DOTA_Patch_7_18_warlock_warlock_shadow_word" "魔法消耗从90/110/130/150点增加至120/130/140/150点"
"DOTA_Patch_7_18_warlock_warlock_shadow_word_2" "施法距离从525/600/675/750减少至450/550/650/750"
"DOTA_Patch_7_18_weaver" "敏捷成长从2.8提升至3.1"
"DOTA_Patch_7_18_weaver_weaver_shukuchi" "伤害从80/110/140/170点提升至100/125/150/175点"
"DOTA_Patch_7_18_windrunner_windrunner_powershot" "伤害从180/270/360/450点减少至150/250/350/450点"
"DOTA_Patch_7_18_windrunner" "基础智力减少2点"
"DOTA_Patch_7_18_witch_doctor_witch_doctor_voodoo_restoration" "开启时消耗魔法从20/30/40/50点增加至35/40/45/50点"
"DOTA_Patch_7_18_skeleton_king_skeleton_king_mortal_strike" "骷髅兵魔法抗性从30%提升至50%"
"DOTA_Patch_7_18_skeleton_king" "吸血效果从15/20/25/30%提升至18/22/26/30%"
"DOTA_Patch_7_19_General" "每日奖励英雄从2个魔法芒果改为1个"
"DOTA_Patch_7_19_General_2" "夜魇主野区圣坛下方悬崖附近增加2棵树"
"DOTA_Patch_7_19_abaddon_abaddon_death_coil" "魔法消耗从50/60/70/80点降低至50点"
"DOTA_Patch_7_19_ancient_apparition_ancient_apparition_ice_vortex" "魔法消耗从80/90/100/110点降低至65/80/95/110点"
"DOTA_Patch_7_19_bloodseeker_talent" "25级天赋从+20% 焦渴最大移速和攻击力减少至+18%"
"DOTA_Patch_7_19_bloodseeker_bloodseeker_thirst" "加成效果从16/24/32/40调整为7/18/29/40"
"DOTA_Patch_7_19_broodmother_broodmother_spin_web" "移动速度加成从40/50/60/70%减少至25/40/55/70%"
"DOTA_Patch_7_19_broodmother_broodmother_spin_web_2" "能量恢复时间从40秒增加至45秒"
"DOTA_Patch_7_19_centaur" "基础力量提升2点"
"DOTA_Patch_7_19_crystal_maiden_crystal_maiden_crystal_nova" "魔法消耗从100/120/140/160点增加至130/140/150/160点"
"DOTA_Patch_7_19_drow_ranger" "基础力量减少1点"
"DOTA_Patch_7_19_enchantress_enchantress_natures_attendants" "魔法消耗从110/120/140/150点增加至170/160/150/140点"
"DOTA_Patch_7_19_juggernaut_juggernaut_blade_fury" "伤害从80/105/130/150点提升至90/115/140/160点"
"DOTA_Patch_7_19_necrolyte_necrolyte_reapers_scythe" "神杖冷却时间从55/40/25秒增加至60/50/40秒"
"DOTA_Patch_7_19_necrolyte_necrolyte_reapers_scythe_2" "施法前摇从0.5秒增加至0.55秒"
"DOTA_Patch_7_19_necrolyte_necrolyte_sadist" "自身所受魔法伤害加深从30%增加至40%"
"DOTA_Patch_7_19_ogre_magi_ogre_magi_fireblast" "伤害从55/110/165/220点提升至60/120/180/240点"
"DOTA_Patch_7_19_obsidian_destroyer_obsidian_destroyer_sanity_eclipse" "伤害系数从8/9/10提升至9/10/11"
"DOTA_Patch_7_19_obsidian_destroyer" "精气光环的额外魔法值从125/200/275/350点提升至150/250/350/450点"
"DOTA_Patch_7_19_phantom_lancer_phantom_lancer_juxtapose" "幻象的承受伤害从500%增加至600%"
"DOTA_Patch_7_19_phantom_lancer" "基础智力减少2点"
"DOTA_Patch_7_19_phoenix_talent" "15级天赋从+60 烈火精灵每秒伤害减少至+50"
"DOTA_Patch_7_19_puck_puck_waning_rift" "沉默持续时间从1.5/2/2.5/3秒提升至2/2.5/3/3.5秒"
"DOTA_Patch_7_19_pudge_pudge_meat_hook" "冷却时间从17/15/13/11秒增加至27/22/17/12秒"
"DOTA_Patch_7_19_pugna" "基础攻击力减少2点"
"DOTA_Patch_7_19_riki_riki_smoke_screen" "施法前摇从0.4秒降低至0.2秒"
"DOTA_Patch_7_19_shadow_shaman" "基础护甲提升1点"
"DOTA_Patch_7_19_sniper_talent" "15级天赋从+25 榴霰弹每秒伤害提升至+35"
"DOTA_Patch_7_19_sven" "基础攻击力提升2点"
"DOTA_Patch_7_19_templar_assassin_templar_assassin_psionic_trap" "伤害从250/350/450点减少至250/300/350点"
"DOTA_Patch_7_19_shredder_shredder_reactive_armor" "单次护甲加成从1/1.2/1.4/1.6点提升至1.3/1.4/1.5/1.6点"
"DOTA_Patch_7_19_treant_treant_leech_seed" "魔法消耗从80/95/110/125点增加至100/110/120/130点"
"DOTA_Patch_7_19_visage_visage_gravekeepers_cloak" "最低触发伤害从50点减少至40点"
"DOTA_Patch_7_19_weaver" "基础移动速度从280减少至275"
"DOTA_Patch_7_19_windrunner_windrunner_windrun" "冷却时间从12秒增加至15/14/13/12秒"
"DOTA_Patch_7_19_winter_wyvern_winter_wyvern_splinter_blast" "魔法消耗从90/110/130/150点增加至105/120/135/150点"
"DOTA_Patch_7_19_zuus_zuus_cloud" "作用范围从500减少至450"
"DOTA_Patch_7_19b_General" "买活的复活时间惩罚从+25%剩余时间改为恒定25秒"
"DOTA_Patch_7_19b_General_2" "
"
"DOTA_Patch_7_19b_General_3" "综合:升到2级的所需经验从200改为230(在A队伍每波兵反补2个近战小兵,B队伍每波反补1个近战小兵的情景下:A队伍升到2级从需要2波小兵增加至3波。B队伍还是3波。其他等级所需经验保持不变。)"
"DOTA_Patch_7_19b_General_4" "
"
"DOTA_Patch_7_19b_General_5" "防御符文在游戏内时间到达3分钟时结束冷却"
"DOTA_Patch_7_19b_item_stout_shield" "近战英雄的格挡伤害从18点提升至20点"
"DOTA_Patch_7_19b_item_ring_of_aquila" "攻击力加成从10点减少至7点"
"DOTA_Patch_7_19b_item_mekansm" "回复的治疗量从250点提升至275点"
"DOTA_Patch_7_19b_item_guardian_greaves" "修复的治疗量从250点提升至275点"
"DOTA_Patch_7_19b_item_urn_of_shadows" "生命回复从每秒35点减少至30点"
"DOTA_Patch_7_19b_item_spirit_vessel" "生命回复从每秒35点减少至30点"
"DOTA_Patch_7_19b_item_spirit_vessel_2" "移动速度加成从30减少至20"
"DOTA_Patch_7_19b_item_sheepstick" "魔法消耗从100点增加至250点"
"DOTA_Patch_7_19b_item_phase_boots" "远程英雄的移动速度加成从16%减少至13%"
"DOTA_Patch_7_19b_item_phase_boots_2" "快转身效果现在仅对近战英雄有效"
"DOTA_Patch_7_19b_alchemist_alchemist_goblins_greed" "赏金神符奖励倍数从3.5倍调整为2/2.5/3/3.5倍"
"DOTA_Patch_7_19b_bloodseeker_bloodseeker_bloodrage" "回复百分比从19/21/23/25%减少至16/19/22/25%"
"DOTA_Patch_7_19b_broodmother" "基础敏捷减少3点"
"DOTA_Patch_7_19b_chen_chen_penitence" "持续时间从8秒减少至5/6/7/8秒"
"DOTA_Patch_7_19b_clinkz" "基础力量减少2点"
"DOTA_Patch_7_19b_crystal_maiden_crystal_maiden_crystal_nova" "魔法消耗从130/140/150/160点增加至130/145/160/175点"
"DOTA_Patch_7_19b_dark_willow_dark_willow_shadow_realm" "伤害从120/200/280/360点减少至90/180/270/360点"
"DOTA_Patch_7_19b_dark_willow_dark_willow_cursed_crown" "施法前摇从0.1秒增加至0.2秒"
"DOTA_Patch_7_19b_drow_ranger" "基础敏捷从26减少至19(基础攻击力保持不变)"
"DOTA_Patch_7_19b_drow_ranger_2" "敏捷成长从1.9提升至2.2"
"DOTA_Patch_7_19b_drow_ranger_3" "基础攻击前摇从0.7秒降低至0.65秒"
"DOTA_Patch_7_19b_enchantress" "基础移动速度减少15点"
"DOTA_Patch_7_19b_gyrocopter" "基础敏捷减少5点(基础攻击力和护甲保持不变)"
"DOTA_Patch_7_19b_huskar" "基础攻击力从42-51减少至40-45"
"DOTA_Patch_7_19b_huskar_talent" "10级天赋从+175 生命提升至+225"
"DOTA_Patch_7_19b_wisp_wisp_spirits" "冷却时间从20/18/16/14秒降低至26/22/18/14秒"
"DOTA_Patch_7_19b_wisp_talent" "10级天赋从+25% 经验获取减少至+20%"
"DOTA_Patch_7_19b_mirana_talent" "15级天赋从+100 跳跃攻击速度减少至+80"
"DOTA_Patch_7_19b_furion" "基础攻击力减少3点"
"DOTA_Patch_7_19b_necrolyte" "敏捷从15 + 1.2调整为12 + 1.3"
"DOTA_Patch_7_19b_necrolyte_2" "基础移动速度减少5点"
"DOTA_Patch_7_19b_phantom_lancer_talent" "25级天赋从-7秒 神行百变冷却减少至-6秒"
"DOTA_Patch_7_19b_silencer_silencer_curse_of_the_silent" "魔法消耗从75/95/115/135点增加至105/115/125/135点"
"DOTA_Patch_7_19b_spectre_spectre_spectral_dagger" "粘滞持续时间从2秒减少至1秒"
"DOTA_Patch_7_19b_spectre_spectre_dispersion" "最大反弹范围从1000减少至700"
"DOTA_Patch_7_19b_spectre_spectre_desolate" "落单英雄检测范围从325增加至375"
"DOTA_Patch_7_19b_tiny_tiny_tree_grab" "魔法消耗从20/30/40/50点增加至50点"
"DOTA_Patch_7_19b_tiny_tiny_avalanche" "冷却时间从20/19/18/17秒增加至23/21/19/17秒"
"DOTA_Patch_7_19b_ursa_ursa_overpower" "魔法消耗从45/55/65/75点增加至75点"
"DOTA_Patch_7_19b_vengefulspirit_vengefulspirit_wave_of_terror" "冷却时间从10秒增加至16/14/12/10秒"
"DOTA_Patch_7_19b_weaver_weaver_the_swarm" "魔法消耗从70/80/90/100点增加至110点"
"DOTA_Patch_7_19b_skeleton_king_skeleton_king_hellfire_blast" "冷却时间从11/10/9/8秒增加至14/12/10/8秒"
"DOTA_Patch_7_19c_item_blade_mail" "冷却时间从20秒增加至25秒"
"DOTA_Patch_7_19c_item_blade_mail_2" "护甲加成从6点减少至5点"
"DOTA_Patch_7_19c_clinkz" "基础力量减少2点"
"DOTA_Patch_7_19c_clinkz_clinkz_searing_arrows" "魔法消耗从10点增加至12点"
"DOTA_Patch_7_19c_clinkz_talent" "20级天赋从+20 生命恢复减少至+16"
"DOTA_Patch_7_19c_clinkz_talent_2" "25级天赋从+4秒 扫射持续时间减少至+3秒"
"DOTA_Patch_7_19c_crystal_maiden_crystal_maiden_brilliance_aura" "对队友的魔法恢复加成从0.8/1.0/1.2/1.4减少至0.7/0.9/1.1/1.3"
"DOTA_Patch_7_19c_dark_willow" "总伤害从140/180/220/260点减少至125/150/175/200点"
"DOTA_Patch_7_19c_dark_willow_dark_willow_shadow_realm" "冷却时间从30/24/18/12秒增加至32/26/20/14秒"
"DOTA_Patch_7_19c_dark_willow_dark_willow_cursed_crown" "眩晕时间从2/2.5/3/3.5秒减少至1.75/2.25/2.75/3.25秒"
"DOTA_Patch_7_19c_dark_willow_dark_willow_bedlam" "伤害从60/120/180点减少至60/110/160点"
"DOTA_Patch_7_19c_enchantress" "力量从19 + 1.3调整为16 + 1.5"
"DOTA_Patch_7_19c_enchantress_2" "基础移动速度从325减少至320"
"DOTA_Patch_7_19c_enchantress_3" "基础智力减少2点"
"DOTA_Patch_7_19c_earthshaker" "现在缠绕效果下神杖升级的强化图腾无法使用"
"DOTA_Patch_7_19c_grimstroke_grimstroke_spirit_walk" "不再使目标对物理攻击免疫"
"DOTA_Patch_7_19c_grimstroke_grimstroke_spirit_walk_2" "不再沉默并缴械目标"
"DOTA_Patch_7_19c_grimstroke_grimstroke_soul_chain" "持续时间从4/6/8秒提升至6/8/10秒"
"DOTA_Patch_7_19c_phantom_lancer" "敏捷成长从2.8减少至2.6"
"DOTA_Patch_7_19c_phoenix_talent" "15级天赋从+50 烈火精灵每秒伤害减少至+40"
"DOTA_Patch_7_19c_silencer_silencer_last_word" "伤害从150/200/250/300点调整为120/180/240/300点"
"DOTA_Patch_7_19c_silencer_silencer_curse_of_the_silent" "魔法消耗从105/115/125/135点增加至125/130/135/140点"
"DOTA_Patch_7_19c_silencer_silencer_global_silence" "魔法消耗从250/375/500点增加至300/450/600点"
"DOTA_Patch_7_19c_spectre_spectre_desolate" "作用范围从375提升至500"
"DOTA_Patch_7_19c_spectre_spectre_dispersion" "反弹比例从10/14/18/22%调整为7/12/17/22%"
"DOTA_Patch_7_19c_spectre_spectre_haunt" "魔法消耗从150点增加至150/200/250点"
"DOTA_Patch_7_19c_spectre_talent" "10级天赋从+15 荒芜伤害改为+4 全属性"
"DOTA_Patch_7_19c_spectre_talent_2" "15级天赋从+8 全属性改为+15 荒芜伤害"
"DOTA_Patch_7_19c_spectre_talent_3" "25级天赋从+8% 折射减少至+6%"
"DOTA_Patch_7_19c_storm_spirit_storm_spirit_static_remnant" "伤害从140/180/220/260点减少至120/160/200/240点"
"DOTA_Patch_7_19c_ursa_ursa_fury_swipes" "伤害从15/20/25/30点减少至12/18/24/30点"
"DOTA_Patch_7_19c_ursa_ursa_earthshock" "伤害从90/140/190/240点减少至50/100/150/200点"
"DOTA_Patch_7_19c_ursa_ursa_enrage" "伤害系数从1.5/1.75/2.0减少至1.4/1.7/2.0"
"DOTA_Patch_7_19c_vengefulspirit" "初始移动速度减少5"
"DOTA_Patch_7_19c_vengefulspirit_vengefulspirit_magic_missile" "弹道速度从1250减少至900"
"DOTA_Patch_7_19c_weaver" "基础智力减少2点"
"DOTA_Patch_7_19c_weaver_weaver_the_swarm" "冷却时间从35/30/25/20秒增加至44/36/28/20秒"
"DOTA_Patch_7_19c_weaver_weaver_time_lapse" "冷却时间从60/50/40秒增加至70/55/40秒"
"DOTA_Patch_7_19c_weaver_talent" "10级天赋从+20 法力损毁改为+7 力量"
"DOTA_Patch_7_19c_weaver_talent_2" "15级天赋从+12 力量改为+20 法力损毁"
"DOTA_Patch_7_19c_skeleton_king_skeleton_king_hellfire_blast" "眩晕持续时间从2秒调整为1.1/1.4/1.7/2.0秒"
"DOTA_Patch_7_19c_skeleton_king_skeleton_king_hellfire_blast_2" "基础伤害从50/100/150/200点调整为100点"
"DOTA_Patch_7_19c_skeleton_king_skeleton_king_hellfire_blast_3" "每秒伤害从20/35/50/65点调整为10/30/50/70点"
"DOTA_Patch_7_19c_skeleton_king" "现在仅对近战单位有效"
"DOTA_Patch_7_19c_zuus" "力量成长从2.3减少至2.1"
"DOTA_Patch_7_19c_zuus_talent" "25级天赋从+170 弧形闪电伤害减少至+155"
"DOTA_Patch_7_19d_drow_ranger_drow_ranger_marksmanship" "敏捷加成从40/60/80点减少至35/55/75点"
"DOTA_Patch_7_19d_earthshaker" "基础护甲减少1点"
"DOTA_Patch_7_19d_grimstroke_grimstroke_spirit_walk" "最高伤害从220/280/340/400点减少至160/240/320/400点"
"DOTA_Patch_7_19d_grimstroke_grimstroke_spirit_walk_2" "移动速度加成从18/22/26/30%减少至18%"
"DOTA_Patch_7_19d_grimstroke" "纠缠持续时间从4/4/5/5秒提升至5秒"
"DOTA_Patch_7_19d_grimstroke_2" "每秒伤害从12/18/24/30点调整至6/14/22/30点"
"DOTA_Patch_7_19d_necrolyte_talent" "10级天赋从+40 攻击力减少至+30"
"DOTA_Patch_7_19d_necrolyte_talent_2" "20级天赋从+80 攻击速度减少至+70"
"DOTA_Patch_7_19d_phantom_lancer_phantom_lancer_spirit_lance" "施法距离从750调整为525/600/675/750"
"DOTA_Patch_7_19d_riki_riki_smoke_screen" "减速从10/15/20/25%调整为8/12/16/20%"
"DOTA_Patch_7_19d_riki_riki_smoke_screen_2" "落空几率从40/50/60/70%调整为10/30/50/70%"
"DOTA_Patch_7_19d_riki_riki_tricks_of_the_trade" "范围从500减少至450"
"DOTA_Patch_7_19d_riki_riki_tricks_of_the_trade_2" "持续时间从4/5/6秒调整为4/4.5/5秒"
"DOTA_Patch_7_19d_riki_talent" "20级天赋从+900 闪烁突袭施法距离减少至+700"
"DOTA_Patch_7_19d_riki_talent_2" "25级天赋从+400 绝杀秘技范围减少至+300"
"DOTA_Patch_7_19d_silencer_silencer_last_word" "伤害从120/180/240/300点减少至75/150/225/300点"
"DOTA_Patch_7_19d_terrorblade_terrorblade_conjure_image" "魔法消耗从70点增加至70/75/80/85点"
"DOTA_Patch_7_19d_terrorblade_terrorblade_reflection" "减速效果从-25%减少至-20%"
"DOTA_Patch_7_19d_terrorblade_terrorblade_sunder" "魔法消耗从200/100/0点增加至200/100/50点"
"DOTA_Patch_7_19d_terrorblade_talent" "15级天赋从+300 生命减少至+250"
"DOTA_Patch_7_19d_treant_treant_leech_seed" "每次治疗从15/30/45/60点减少至12/24/36/48点"
"DOTA_Patch_7_19d_undying_undying_tombstone" "可被攻击次数从4/5/6/8次减少至4/5/6/7次"
"DOTA_Patch_7_19d_ursa_ursa_fury_swipes" "持续时间从20秒减少至8/12/16/20秒"
"DOTA_Patch_7_19d_weaver_weaver_shukuchi" "魔法消耗从60点增加至70点"
"DOTA_Patch_7_19d_zuus_zuus_arc_lightning" "魔法消耗从65/70/75/80点增加至80点"
"DOTA_Patch_7_20_item_phase_boots" "重做物品技能和配方"
"DOTA_Patch_7_20_item_power_treads" "重做物品配方和加成"
"DOTA_Patch_7_20_item_tranquil_boots" "攻击非英雄单位时不再破损"
"DOTA_Patch_7_20_item_sange" "现在提供+12%状态抗性,取代残废效果"
"DOTA_Patch_7_20_item_sange_2" "配方价格从700减少至650"
"DOTA_Patch_7_20_item_heavens_halberd" "现在提供+14%状态抗性,取代残废效果"
"DOTA_Patch_7_20_item_sange_and_yasha" "现在提供+16%状态抗性,取代残废效果"
"DOTA_Patch_7_20_item_yasha" "配方价格从700减少至650"
"DOTA_Patch_7_20_item_kaya" "配方价格从500增加至650"
"DOTA_Patch_7_20_item_solar_crest" "重做物品配方和加成"
"DOTA_Patch_7_20_item_bracer" "现在提供+6%魔法抗性"
"DOTA_Patch_7_20_item_wraith_band" "现在提供+8攻击速度"
"DOTA_Patch_7_20_item_null_talisman" "现在提供+3%技能增强"
"DOTA_Patch_7_20_item_hurricane_pike" "现在需要450金的图纸,取代怨灵系带"
"DOTA_Patch_7_20_item_dagon" "重做物品配方"
"DOTA_Patch_7_20_item_veil_of_discord" "重做物品配方"
"DOTA_Patch_7_20_item_ancient_janggo" "重做物品配方"
"DOTA_Patch_7_20_item_rod_of_atos" "重做物品配方"
"DOTA_Patch_7_20_item_ring_of_basilius" "魔法恢复从0.5点/秒提升至0.65点/秒"
"DOTA_Patch_7_20_item_bloodstone" "不再拥有绝地自尽技能"
"DOTA_Patch_7_20_item_bloodstone_2" "不再减少复活时间"
"DOTA_Patch_7_20_item_bloodstone_3" "现在被动地使魔法恢复加倍"
"DOTA_Patch_7_20_item_bloodstone_4" "初始拥有12点能量,死亡时移除3点能量,每次击杀获得1点能量"
"DOTA_Patch_7_20_item_bloodstone_5" "每点能量提供0.25点/秒魔法和生命恢复"
"DOTA_Patch_7_20_item_bloodstone_6" "可以施放,将当前魔法值的60%转为生命值"
"DOTA_Patch_7_20_item_aeon_disk" "生命值从250点增加至300点"
"DOTA_Patch_7_20_item_aeon_disk_2" "魔法值从250点增加至300点"
"DOTA_Patch_7_20_item_aeon_disk_3" "不再被动提供状态抗性"
"DOTA_Patch_7_20_item_aeon_disk_4" "触发后2.5秒持续时间内提供+50%状态抗性"
"DOTA_Patch_7_20_item_satanic" "被动提供30%状态抗性"
"DOTA_Patch_7_20_item_satanic_2" "额外攻击力从50点减少至25点"
"DOTA_Patch_7_20_item_heart" "现在提供+50%生命恢复增强"
"DOTA_Patch_7_20_item_heart_2" "脱离战斗后生命恢复从7%减少至5%"
"DOTA_Patch_7_20_item_heart_3" "生命值加成从500点减少至400点"
"DOTA_Patch_7_20_item_heart_4" "重做物品配方"
"DOTA_Patch_7_20_item_spirit_vessel" "不再增强生命恢复效果,也不提供当前生命百分比恢复"
"DOTA_Patch_7_20_item_spirit_vessel_2" "对敌每秒伤害从20点增加至25点"
"DOTA_Patch_7_20_item_headdress" "图纸价格从300减少至175"
"DOTA_Patch_7_20_item_mekansm" "图纸价格从900增加至950"
"DOTA_Patch_7_20_item_arcane_boots" "魔法回复量从135点增加至160点"
"DOTA_Patch_7_20_item_guardian_greaves" "修复的生命回复量从275点增加至300点"
"DOTA_Patch_7_20_item_guardian_greaves_2" "修复的魔法回复量从160点增加至200点"
"DOTA_Patch_7_20_item_pipe" "现在继承配件,提供+2全属性"
"DOTA_Patch_7_20_item_basher" "图纸价格从1000减少至900"
"DOTA_Patch_7_20_item_butterfly" "不再拥有主动技能"
"DOTA_Patch_7_20_item_lesser_crit" "攻击力加成从+30增加至+38"
"DOTA_Patch_7_20_item_desolator" "护甲降低从6点增加至7点"
"DOTA_Patch_7_20_item_force_staff" "现在可以覆盖斯拉克的突袭"
"DOTA_Patch_7_20_item_hand_of_midas" "攻击速度加成从30增加至40"
"DOTA_Patch_7_20_item_ward_sentry" "真实视域范围从850增加至1000"
"DOTA_Patch_7_20_item_gem" "掉落后向最后持有的队伍提供300范围地面视野和真实视域,直到被拾取"
"DOTA_Patch_7_20_item_lifesteal" "不再提供+10攻击力"
"DOTA_Patch_7_20_item_lifesteal_2" "售价从1100减少至900"
"DOTA_Patch_7_20_item_mask_of_madness" "攻击力从+20减少至+10"
"DOTA_Patch_7_20_abaddon" "基础移动速度从310提升至325"
"DOTA_Patch_7_20_abaddon_2" "基础敏捷提升6点"
"DOTA_Patch_7_20_abaddon_abaddon_death_coil" "弹道速度从1600减少至1300"
"DOTA_Patch_7_20_abaddon_abaddon_frostmourne" "技能重做"
"DOTA_Patch_7_20_abaddon_talent" "25级天赋从+25% 魔霭诅咒降低移速/攻速改为375 范围型迷雾缠绕"
"DOTA_Patch_7_20_ancient_apparition_ancient_apparition_ice_vortex" "不再具有对自身加成效果"
"DOTA_Patch_7_20_ancient_apparition_ancient_apparition_chilling_touch" "技能重做"
"DOTA_Patch_7_20_antimage" "移除神杖升级效果"
"DOTA_Patch_7_20_antimage_2" "法力护盾替换为法术反制"
"DOTA_Patch_7_20_arc_warden_arc_warden_tempest_double" "击杀奖励从恒定180金钱/经验增加至180/240/300"
"DOTA_Patch_7_20_arc_warden_talent" "15级天赋从+350 生命减少至+300"
"DOTA_Patch_7_20_axe_axe_berserkers_call" "护甲加成从40点减少至30点"
"DOTA_Patch_7_20_bane_bane_enfeeble" "技能重做"
"DOTA_Patch_7_20_bane_talent" "15级天赋从虚弱窃取攻击力改为虚弱窃取攻击速度"
"DOTA_Patch_7_20_bane_talent_2" "20级天赋从+100 虚弱攻击力降低改为+100 虚弱攻击速度降低"
"DOTA_Patch_7_20_batrider_batrider_flaming_lasso" "现在造成每秒20/40/60点伤害"
"DOTA_Patch_7_20_beastmaster" "野性呼唤技能重做"
"DOTA_Patch_7_20_beastmaster_beastmaster_primal_roar" "对自身和控制单位的移动速度提升从30%提升至40%"
"DOTA_Patch_7_20_beastmaster_beastmaster_primal_roar_2" "次要单位推开距离从300提升至450"
"DOTA_Patch_7_20_beastmaster_beastmaster_primal_roar_3" "次要单位推开持续时间从0.6秒提升至1.0秒"
"DOTA_Patch_7_20_beastmaster_beastmaster_primal_roar_4" "次要单位减速持续时间现在与主目标相同"
"DOTA_Patch_7_20_beastmaster_beastmaster_primal_roar_5" "次要目标减速从50%提升至60%"
"DOTA_Patch_7_20_beastmaster_talent" "25级天赋从+2 战鹰召唤数量改为-15秒 召唤战鹰冷却"
"DOTA_Patch_7_20_bloodseeker_bloodseeker_thirst" "提供攻击力改为+30/45/60/75 攻击速度"
"DOTA_Patch_7_20_bloodseeker_bloodseeker_thirst_2" "移动速度加成从7/18/29/40%提升至12/24/36/48%"
"DOTA_Patch_7_20_bloodseeker_bloodseeker_bloodrage" "造成和承受伤害提升从25/30/35/40%减少至10/15/20/25%"
"DOTA_Patch_7_20_bloodseeker_bloodseeker_bloodrage_2" "现在不论相距多远都会造成全额伤害加深效果"
"DOTA_Patch_7_20_bloodseeker_bloodseeker_blood_bath" "伤害从120/160/200/240点提升至125/175/225/275点"
"DOTA_Patch_7_20_bloodseeker_bloodseeker_rupture" "现在每移动100距离将造成纯粹伤害,数值为当前生命值的8%。不再致死"
"DOTA_Patch_7_20_bloodseeker_bloodseeker_rupture_2" "持续时间从12秒减少至8/10/12秒"
"DOTA_Patch_7_20_bloodseeker_bloodseeker_rupture_3" "施法距离从800调整为700/800/900"
"DOTA_Patch_7_20_bloodseeker_bloodseeker_rupture_4" "冷却时间从60秒调整为70/60/50秒"
"DOTA_Patch_7_20_bloodseeker_talent" "20级天赋从+18% 割裂伤害改为+600 割裂施法距离"
"DOTA_Patch_7_20_bounty_hunter" "力量从18+2.1提升至20+2.5"
"DOTA_Patch_7_20_bounty_hunter_bounty_hunter_wind_walk" "不再造成30/60/90/120点伤害。破隐一击现在造成14/20/26/32%减速,持续4秒"
"DOTA_Patch_7_20_bounty_hunter_bounty_hunter_jinada" "技能重做"
"DOTA_Patch_7_20_bounty_hunter_bounty_hunter_track" "移动速度加成现在只对自身有效"
"DOTA_Patch_7_20_bounty_hunter_bounty_hunter_track_2" "自身攻击被追踪的敌人时将造成1.4/1.6/1.8倍致命一击"
"DOTA_Patch_7_20_bounty_hunter_bounty_hunter_track_3" "现在施放后不会脱离隐身效果"
"DOTA_Patch_7_20_bounty_hunter_bounty_hunter_track_4" "金钱奖励范围从925提升至1200"
"DOTA_Patch_7_20_bounty_hunter_talent" "20级天赋从+125% 忍术致命一击改为+90 忍术金钱窃取"
"DOTA_Patch_7_20_brewmaster" "智力成长从1.3提升至1.6"
"DOTA_Patch_7_20_brewmaster_2" "基础移动速度从295提升至305"
"DOTA_Patch_7_20_brewmaster_3" "魔法消耗从90/105/130/150点降低至90/100/110/120点"
"DOTA_Patch_7_20_brewmaster_4" "醉酒云雾替换为余烬佳酿"
"DOTA_Patch_7_20_brewmaster_5" "25级天赋从+15% 醉拳概率改为+200% 醉拳致命一击伤害"
"DOTA_Patch_7_20_brewmaster_brewmaster_drunken_brawler" "技能重做"
"DOTA_Patch_7_20_bristleback_bristleback_viscous_nasal_goo" "单次护甲减少从1/1.4/1.8/2.2点提升至1.4/1.8/2.2/2.6点"
"DOTA_Patch_7_20_broodmother" "小蜘蛛/寄生蜘蛛的魔法抗性从50%减少至40%"
"DOTA_Patch_7_20_centaur" "力量成长从4.3减少至4.0"
"DOTA_Patch_7_20_centaur_2" "反击被重命名为反伤"
"DOTA_Patch_7_20_centaur_centaur_hoof_stomp" "伤害从100/150/200/250点减少至80/110/140/170点"
"DOTA_Patch_7_20_centaur_centaur_double_edge" "伤害从175/250/325/400点改为150/200/250/300 + 力量值的40/60/80/100%"
"DOTA_Patch_7_20_centaur_centaur_double_edge_2" "施法前摇从0.5秒降低至0.4秒"
"DOTA_Patch_7_20_centaur_centaur_return" "不再具有基于力量值的伤害"
"DOTA_Patch_7_20_centaur_centaur_return_2" "伤害从16/18/20/22点提升至16/32/48/64点"
"DOTA_Patch_7_20_centaur_centaur_return_3" "每次受到敌方英雄或防御塔攻击时都会获得能量"
"DOTA_Patch_7_20_centaur_centaur_stampede" "冷却时间从90/75/60秒增加至110/100/90秒"
"DOTA_Patch_7_20_centaur_centaur_stampede_2" "魔法消耗从100点增加至150点"
"DOTA_Patch_7_20_centaur_talent" "10级天赋从+10% 魔法抗性改为+20 移动速度"
"DOTA_Patch_7_20_centaur_talent_2" "15级天赋从+15% 反击力量伤害改为+50% 双刃剑力量伤害"
"DOTA_Patch_7_20_centaur_talent_3" "15级天赋从+75 攻击力改为+30 基础攻击力"
"DOTA_Patch_7_20_centaur_talent_4" "20级天赋从+300 双刃剑伤害改为+50 反伤伤害"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_chaos_strike" "技能重做"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_reality_rift" "不再降低护甲"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_reality_rift_2" "现在使目标移动固定距离"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_reality_rift_3" "现在对目标施加残废效果,造成15/25/35/45%移动速度减缓和30/50/70/90攻击速度降低,持续2秒"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_reality_rift_4" "冷却时间从18/14/10/6秒调整为20/15/10/5秒"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_reality_rift_5" "施法距离从550/600/650/700减少至475/550/625/700"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_chaos_bolt" "最低伤害从75/100/125/150点调整为60/90/120/150点"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_chaos_bolt_2" "最高伤害从200/225/250/275点调整为180/210/240/270点"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_chaos_bolt_3" "弹道速度从1000减少至700"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_phantasm" "不再有几率额外召唤一个幻象"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_phantasm_2" "幻象数量从1/2/3个提升至3个"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_phantasm_3" "幻象继承攻击力从100%减少至40/70/100%"
"DOTA_Patch_7_20_chaos_knight_chaos_knight_phantasm_4" "幻象持续时间从42秒减少至30秒"
"DOTA_Patch_7_20_chaos_knight_talent" "25级天赋从-7 实相裂隙护甲降低改为-2秒 混沌一击冷却"
"DOTA_Patch_7_20_chen_chen_penitence" "弹道速度从2000减少至1400"
"DOTA_Patch_7_20_chen_chen_penitence_2" "不再具有伤害加深效果"
"DOTA_Patch_7_20_chen_chen_penitence_3" "现在使攻击目标的所有友方单位获得30/60/90/120攻击速度提升"
"DOTA_Patch_7_20_chen" "忠诚考验替换为神力恩泽。"
"DOTA_Patch_7_20_chen_chen_holy_persuasion" "现在具有中立生物等级要求4/5/6/6"
"DOTA_Patch_7_20_chen_chen_holy_persuasion_2" "最低生命值从700/800/900/1000点提升至1000点"
"DOTA_Patch_7_20_chen_chen_holy_persuasion_3" "现在可以将地图上任意友方单位传送至自己身旁"
"DOTA_Patch_7_20_chen_chen_holy_persuasion_4" "冷却时间从32/24/18/10秒调整为15秒"
"DOTA_Patch_7_20_chen_talent" "15级天赋从-10秒 忠诚考验冷却改为-10秒 神力恩泽冷却"
"DOTA_Patch_7_20_clinkz_clinkz_death_pact" "替换为燃烧之军"
"DOTA_Patch_7_20_rattletrap_rattletrap_rocket_flare" "弹道速度从1750提升至2250"
"DOTA_Patch_7_20_rattletrap_rattletrap_power_cogs" "击退距离从250提升至300"
"DOTA_Patch_7_20_rattletrap_rattletrap_power_cogs_2" "击退持续时间从0.85秒提升至1秒"
"DOTA_Patch_7_20_rattletrap_rattletrap_power_cogs_3" "伤害从50/100/150/200点提升至50/125/200/275点"
"DOTA_Patch_7_20_rattletrap_rattletrap_power_cogs_4" "魔法损失从50/100/150/200点减少至50/80/110/140点"
"DOTA_Patch_7_20_crystal_maiden" "基础攻击力提升2点"
"DOTA_Patch_7_20_crystal_maiden_crystal_maiden_frostbite" "不再具有打断效果"
"DOTA_Patch_7_20_crystal_maiden_crystal_maiden_frostbite_2" "施法距离从525提升至550"
"DOTA_Patch_7_20_crystal_maiden_crystal_maiden_freezing_field" "不再具有0.3秒施法前摇"
"DOTA_Patch_7_20_dark_seer_dark_seer_surge" "持续时间从3/4.5/6/7.5秒调整为6秒"
"DOTA_Patch_7_20_dark_seer_dark_seer_surge_2" "冷却时间从13/12/11/10秒调整为16/14/12/10秒"
"DOTA_Patch_7_20_dark_seer_dark_seer_surge_3" "现在会使目标不受减速效果影响"
"DOTA_Patch_7_20_dark_seer_dark_seer_surge_4" "移动速度从550改为+36/54/72/90%"
"DOTA_Patch_7_20_dark_seer_dark_seer_surge_5" "现在会使目标突破移动速度上限"
"DOTA_Patch_7_20_dark_seer_dark_seer_surge_6" "现在会使目标无视单位的碰撞体积"
"DOTA_Patch_7_20_dark_seer_dark_seer_wall_of_replica" "现在以矢量为目标进行施放"
"DOTA_Patch_7_20_dark_seer_dark_seer_wall_of_replica_2" "施法前摇从0.4秒降低至0.2秒"
"DOTA_Patch_7_20_dark_seer_dark_seer_wall_of_replica_3" "施法距离从500/900/1300/提升至1300"
"DOTA_Patch_7_20_dark_seer_dark_seer_wall_of_replica_4" "现在使触碰光墙的英雄持续被减速"
"DOTA_Patch_7_20_dark_seer_dark_seer_wall_of_replica_5" "减速效果从75%减少至50/60/70%"
"DOTA_Patch_7_20_dazzle_dazzle_poison_touch" "魔法消耗从80点增加至80/90/100/110点"
"DOTA_Patch_7_20_dazzle_dazzle_poison_touch_2" "负面效果现在可以叠加"
"DOTA_Patch_7_20_dazzle" "编织替换为邪能"
"DOTA_Patch_7_20_dazzle_dazzle_shadow_wave" "冷却时间从12/10/8/6秒增加至13/11/9/7秒"
"DOTA_Patch_7_20_dazzle_talent" "25级天赋从+0.5 编织每秒护甲改为+0.5 邪能护甲降低"
"DOTA_Patch_7_20_dazzle_talent_2" "25级天赋从-4秒 暗影波冷却改为+40% 剧毒之触减速"
"DOTA_Patch_7_20_death_prophet" "移动速度从305提升至310"
"DOTA_Patch_7_20_death_prophet_death_prophet_spirit_siphon" "现在吸取4/6/8/10%移动速度"
"DOTA_Patch_7_20_disruptor_disruptor_thunder_strike" "伤害从40/60/80/100点提升至45/70/95/120点"
"DOTA_Patch_7_20_doom_bringer" "基础攻击距离从150提升至175"
"DOTA_Patch_7_20_doom_bringer_doom_bringer_devour" "消化单位时不再具有施放的限制"
"DOTA_Patch_7_20_doom_bringer_doom_bringer_devour_2" "消化单位时提供5/10/15/20点/秒生命恢复"
"DOTA_Patch_7_20_doom_bringer_doom_bringer_devour_3" "现在需要恒定80秒完成消化"
"DOTA_Patch_7_20_doom_bringer_doom_bringer_devour_4" "现在可以选择关闭,不去继承目标的技能"
"DOTA_Patch_7_20_doom_bringer_doom_bringer_scorched_earth" "不再具有恢复效果"
"DOTA_Patch_7_20_doom_bringer_doom_bringer_scorched_earth_2" "冷却时间从55秒降低至55/50/45/40秒"
"DOTA_Patch_7_20_doom_bringer_doom_bringer_scorched_earth_3" "伤害从16/24/32/40点提升至20/30/40/50点"
"DOTA_Patch_7_20_doom_bringer_talent" "10级天赋从+10 焦土伤害/恢复改为+20 焦土伤害"
"DOTA_Patch_7_20_dragon_knight_dragon_knight_elder_dragon_form" "溅射攻击现在为300范围内造成75%伤害"
"DOTA_Patch_7_20_dragon_knight_dragon_knight_elder_dragon_form_2" "溅射攻击在攻击落空后不再造成溅射伤害"
"DOTA_Patch_7_20_drow_ranger" "现在提供攻击速度,数值为敏捷值的20/36/52/68%"
"DOTA_Patch_7_20_drow_ranger_drow_ranger_marksmanship" "技能重做"
"DOTA_Patch_7_20_drow_ranger_talent" "20级天赋从+20 射手天赋敏捷改为+25% 闪避"
"DOTA_Patch_7_20_drow_ranger_talent_2" "25级天赋从+20% 精准光环攻击力改为+25% 精准光环攻击速度"
"DOTA_Patch_7_20_earthshaker_earthshaker_fissure" "冷却时间从18/17/16/15秒增加至21/19/17/15秒"
"DOTA_Patch_7_20_earth_spirit" "力量成长从3.5提升至3.8"
"DOTA_Patch_7_20_earth_spirit_earth_spirit_rolling_boulder" "从持续0.4/0.6/0.8/1.0秒的减速效果改为0.4/0.6/0.8/1.0秒的眩晕效果"
"DOTA_Patch_7_20_earth_spirit_earth_spirit_rolling_boulder_2" "眩晕效果在使用残岩后额外持续0.4/0.6/0.8/1.0秒"
"DOTA_Patch_7_20_earth_spirit_earth_spirit_boulder_smash" "从持续0.5/1/1.5/2秒的眩晕效果改为80%减速,持续1.25/2.5/3.25/4秒"
"DOTA_Patch_7_20_earth_spirit_earth_spirit_boulder_smash_2" "伤害从50/100/150/200点提升至105/170/235/300点"
"DOTA_Patch_7_20_earth_spirit_earth_spirit_stone_caller" "最大能量点数从6提升至7"
"DOTA_Patch_7_20_earth_spirit_earth_spirit_magnetize" "作用范围从300提升至350"
"DOTA_Patch_7_20_earth_spirit_talent" "25级天赋从+1秒 巨石冲击眩晕改为+0.75秒 巨石翻滚眩晕"
"DOTA_Patch_7_20_elder_titan_elder_titan_ancestral_spirit" "伤害从60/90/120/150点减少至50点"
"DOTA_Patch_7_20_elder_titan_elder_titan_ancestral_spirit_2" "回归速度从600提升至800"
"DOTA_Patch_7_20_elder_titan_elder_titan_ancestral_spirit_3" "每个英雄提供攻击力从15/30/45/60点提升至20/40/60/80点"
"DOTA_Patch_7_20_elder_titan_elder_titan_ancestral_spirit_4" "现在碰到每个英雄提升+1.5/3/4.5/6点护甲,每个小兵提升+0.5点"
"DOTA_Patch_7_20_elder_titan_elder_titan_ancestral_spirit_5" "移动速度加成从5%提升至7%"
"DOTA_Patch_7_20_elder_titan_elder_titan_ancestral_spirit_6" "移动速度加成上限从30%提升至40%"
"DOTA_Patch_7_20_elder_titan_elder_titan_ancestral_spirit_7" "加成效果持续时间从9秒提升至10秒"
"DOTA_Patch_7_20_elder_titan_talent" "25级天赋从+100% 吸血改为灵体游魂提供技能免疫"
"DOTA_Patch_7_20_ember_spirit_ember_spirit_fire_remnant" "激活残焰现在将对途中单位造成伤害(作用范围减半),原为仅对目标地点"
"DOTA_Patch_7_20_enigma" "基础移动速度从300减少至290"
"DOTA_Patch_7_20_faceless_void_faceless_void_time_lock" "现在使虚空假面可以在目标被锁定在原地时额外发动一次攻击"
"DOTA_Patch_7_20_faceless_void_talent" "15级天赋从+100 时间锁定伤害减少至+70"
"DOTA_Patch_7_20_grimstroke" "加入队长模式"
"DOTA_Patch_7_20_grimstroke_grimstroke_soul_chain" "现在对目标施加一个束缚状态,禁止传送和移动类技能"
"DOTA_Patch_7_20_grimstroke_grimstroke_soul_chain_2" "持续时间从6/8/10秒减少至6/7/8秒"
"DOTA_Patch_7_20_grimstroke_grimstroke_ink_creature" "怨灵现在抓住目标前会离目标更近"
"DOTA_Patch_7_20_grimstroke_grimstroke_spirit_walk" "现在根据对任意英雄造成伤害的持续时间提供眩晕效果"
"DOTA_Patch_7_20_grimstroke_grimstroke_spirit_walk_2" "眩晕时间从2.2/2.8/3.4/4秒减少至2/2.6/3.2/3.8秒"
"DOTA_Patch_7_20_grimstroke_talent" "20级天赋从+2 幻影可被攻击次数减少至+1"
"DOTA_Patch_7_20_huskar_huskar_berserkers_blood" "不再给予魔法抗性。现在根据损失的生命值提供生命恢复,最高为力量的20/40/60/80%"
"DOTA_Patch_7_20_huskar_huskar_berserkers_blood_2" "现在低血量时效果提升更快"
"DOTA_Patch_7_20_huskar" "活血术替换为心炎"
"DOTA_Patch_7_20_huskar_talent" "15级天赋从+15% 吸血提升至+20%"
"DOTA_Patch_7_20_huskar_talent_2" "15级天赋从+10 沸血之矛每秒伤害提升至+15"
"DOTA_Patch_7_20_huskar_talent_3" "20级天赋从+15 力量提升至+20"
"DOTA_Patch_7_20_huskar_talent_4" "25级天赋从+150 攻击距离提升至+175"
"DOTA_Patch_7_20_wisp_wisp_spirits" "冷却时间从26/22/18/14秒增加至26/24/22/20秒"
"DOTA_Patch_7_20_jakiro_jakiro_macropyre" "伤害现在将粘滞在受作用的单位身上,持续2秒"
"DOTA_Patch_7_20_juggernaut" "敏捷提升10点(基础攻击力不变)"
"DOTA_Patch_7_20_juggernaut_2" "更改了无敌斩的作用机制"
"DOTA_Patch_7_20_juggernaut_juggernaut_omni_slash" "每次攻击期间不再对自身下达打断指令"
"DOTA_Patch_7_20_juggernaut_juggernaut_omni_slash_2" "不再秒杀非英雄单位"
"DOTA_Patch_7_20_juggernaut_talent" "25级天赋从+5 无敌斩击改为+1秒 无敌斩持续时间"
"DOTA_Patch_7_20_keeper_of_the_light" "移除法力流失和灵魂形态"
"DOTA_Patch_7_20_keeper_of_the_light_2" "神杖升级效果现在只会使冲击波在白天具有治疗效果"
"DOTA_Patch_7_20_keeper_of_the_light_keeper_of_the_light_illuminate" "冷却时间从10秒增加至11秒"
"DOTA_Patch_7_20_keeper_of_the_light_keeper_of_the_light_chakra_magic" "更改了查克拉魔法的作用机制"
"DOTA_Patch_7_20_keeper_of_the_light_keeper_of_the_light_blinding_light" "重做为基础技能"
"DOTA_Patch_7_20_keeper_of_the_light_keeper_of_the_light_will_o_wisp" "添加为全新终极技能"
"DOTA_Patch_7_20_keeper_of_the_light_talent" "25级天赋从+2秒 法力流失眩晕改为+2 灵光闪亮次数"
"DOTA_Patch_7_20_legion_commander" "决斗获胜后自动对自身施放强攻"
"DOTA_Patch_7_20_lich" "智力从16 + 3.3提升至20 + 3.6"
"DOTA_Patch_7_20_lich_2" "魔法消耗从125/150/170/190点降低至105/130/155/180点"
"DOTA_Patch_7_20_lich_3" "献祭替换为阴邪凝视"
"DOTA_Patch_7_20_lich_4" "霜冻护甲替换为冰霜魔盾"
"DOTA_Patch_7_20_lich_talent" "20级天赋从180 金钱/分改为+2秒 冰霜魔盾"
"DOTA_Patch_7_20_lich_talent_2" "20级天赋从+175 施法距离减少至+150"
"DOTA_Patch_7_20_lich_talent_3" "25级天赋从霜冻护甲提供+30 生命恢复提升至+60 冰霜魔盾生命恢复"
"DOTA_Patch_7_20_life_stealer_life_stealer_feast" "从当前生命值的4.5/5.5/6.5/7.5%改为最大生命值的1.75/2.5/3.25/4%"
"DOTA_Patch_7_20_life_stealer_talent" "25级天赋从+2% 当前生命值改为+1% 最大生命值"
"DOTA_Patch_7_20_lion_lion_mana_drain" "减速效果从16/19/22/25提升至20/24/28/32%"
"DOTA_Patch_7_20_lion_lion_finger_of_death" "每次击杀英雄后+50点伤害。"
"DOTA_Patch_7_20_lone_druid" "基础移动速度从320提升至340"
"DOTA_Patch_7_20_lone_druid_2" "熊灵的移动速度从320/330/340/350提升至340/350/360/370"
"DOTA_Patch_7_20_lone_druid_3" "熊灵的攻击后摇从0.67秒降低至0.4秒"
"DOTA_Patch_7_20_lone_druid_4" "熊灵的攻击力从35/45/55/65提升至35/50/65/80"
"DOTA_Patch_7_20_lone_druid_5" "熊灵现在拥有1级技能,护卫"
"DOTA_Patch_7_20_lone_druid_6" "狂猛替换为灵魂链接"
"DOTA_Patch_7_20_luna_luna_lunar_blessing" "现在的光环效果为提供+8/14/20/26点主属性"
"DOTA_Patch_7_20_luna_talent" "15级天赋从+24 月之祝福攻击力改为+14 月之祝福属性"
"DOTA_Patch_7_20_lycan_lycan_howl" "技能重做"
"DOTA_Patch_7_20_lycan_talent" "25级天赋从+600 嗥叫对英雄生命改为+40% 变身致命一击概率"
"DOTA_Patch_7_20_magnataur_magnataur_skewer" "冷却时间从25秒降低至26/24/22/20秒"
"DOTA_Patch_7_20_magnataur_magnataur_shockwave" "技能重做"
"DOTA_Patch_7_20_medusa_medusa_stone_gaze" "不再为敌人提供+100%魔法抗性"
"DOTA_Patch_7_20_medusa_medusa_stone_gaze_2" "不再秒杀幻象"
"DOTA_Patch_7_20_medusa_medusa_mystic_snake" "对石化凝视状态下的敌人不再改变伤害类型"
"DOTA_Patch_7_20_meepo" "基础移动速度从310提升至320"
"DOTA_Patch_7_20_meepo_2" "地之突袭替换为洗劫"
"DOTA_Patch_7_20_meepo_3" "克隆体现在只获得50%的经验"
"DOTA_Patch_7_20_meepo_talent" "10级天赋从+20 攻击力减少至+15"
"DOTA_Patch_7_20_mirana_mirana_leap" "现在使米拉娜的面朝方向与跳跃方向一致"
"DOTA_Patch_7_20_monkey_king_monkey_king_mischief" "现在靠近信使时总是变成信使"
"DOTA_Patch_7_20_monkey_king_monkey_king_mischief_2" "现在变成另一个单位时提供0.3秒无敌效果"
"DOTA_Patch_7_20_monkey_king_monkey_king_mischief_3" "冷却时间从3秒增加至20秒"
"DOTA_Patch_7_20_morphling_morphling_waveform" "冷却时间从14/13/12/11秒增加至17/15/13/11秒"
"DOTA_Patch_7_20_naga_siren_naga_siren_mirror_image" "持续时间从30秒减少至24秒"
"DOTA_Patch_7_20_naga_siren_naga_siren_mirror_image_2" "冷却时间从40秒降低至45/40/35/30秒"
"DOTA_Patch_7_20_naga_siren_naga_siren_mirror_image_3" "魔法消耗从70/80/90/100点调整为70/85/100/115点"
"DOTA_Patch_7_20_naga_siren_naga_siren_mirror_image_4" "承受伤害从550/500/450/400%降低至475/450/425/400%"
"DOTA_Patch_7_20_naga_siren_naga_siren_rip_tide" "技能重做"
"DOTA_Patch_7_20_furion" "树人的经验奖励从30减少至20"
"DOTA_Patch_7_20_furion_2" "树人的金钱奖励从21减少至16"
"DOTA_Patch_7_20_necrolyte" "基础攻击距离从550减少至500"
"DOTA_Patch_7_20_necrolyte_necrolyte_heartstopper_aura" "现在提供击杀单位后的恢复效果,原为死亡脉冲"
"DOTA_Patch_7_20_night_stalker_night_stalker_crippling_fear" "技能重做"
"DOTA_Patch_7_20_night_stalker_night_stalker_hunter_in_the_night" "不再拥有主动技能"
"DOTA_Patch_7_20_night_stalker" "黑暗时间替换为黑暗飞升"
"DOTA_Patch_7_20_night_stalker_2" "25级天赋从-8秒 伤残恐惧冷却改为-40秒 黑暗飞升冷却"
"DOTA_Patch_7_20_nyx_assassin_nyx_assassin_vendetta" "现在对目标施加破坏效果,持续4秒"
"DOTA_Patch_7_20_ogre_magi_ogre_magi_multicast" "现在对进攻型指向性物品技能同样有效"
"DOTA_Patch_7_20_ogre_magi_ogre_magi_multicast_2" "不再对基础技能提供被动提升效果"
"DOTA_Patch_7_20_ogre_magi_ogre_magi_ignite" "施法距离从700提升至700/800/900/1000"
"DOTA_Patch_7_20_ogre_magi_ogre_magi_ignite_2" "基础施法放出两个弹道"
"DOTA_Patch_7_20_ogre_magi" "冷却时间从12秒调整为12/11/10/9秒"
"DOTA_Patch_7_20_ogre_magi_ogre_magi_bloodlust" "冷却时间从20秒降低至20/18/16/14秒"
"DOTA_Patch_7_20_ogre_magi_ogre_magi_bloodlust_2" "移动速度加成从10/12/14/16%减少至8/10/12/14%"
"DOTA_Patch_7_20_omniknight_omniknight_purification" "可以对技能免疫单位施放。"
"DOTA_Patch_7_20_omniknight" "驱逐替换为天国恩赐"
"DOTA_Patch_7_20_omniknight_omniknight_guardian_angel" "作用范围从600提升至1200"
"DOTA_Patch_7_20_omniknight_omniknight_guardian_angel_2" "冷却时间从180/170/160秒降低至160/150/140秒"
"DOTA_Patch_7_20_omniknight_talent" "25级天赋从+3秒 驱逐持续时间改为-8秒 天国恩赐冷却"
"DOTA_Patch_7_20_oracle_oracle_fortunes_end" "伤害从90/120/150/180点提升至120/150/180/210点"
"DOTA_Patch_7_20_obsidian_destroyer_obsidian_destroyer_arcane_orb" "额外伤害将溅射给目标周围175范围内单位"
"DOTA_Patch_7_20_obsidian_destroyer_obsidian_destroyer_arcane_orb_2" "不再对幻象造成额外伤害"
"DOTA_Patch_7_20_obsidian_destroyer" "精气光环替换为衡势"
"DOTA_Patch_7_20_obsidian_destroyer_talent" "15级天赋从+15% 精气光环几率改为+6 护甲"
"DOTA_Patch_7_20_pangolier" "一剑穿心替换为幸运一击"
"DOTA_Patch_7_20_phantom_assassin_phantom_assassin_phantom_strike" "冷却时间从14/11/8/5秒调整为11/9/7/5秒"
"DOTA_Patch_7_20_phantom_assassin_phantom_assassin_phantom_strike_2" "施法前摇从0.3秒降低至0.25秒"
"DOTA_Patch_7_20_phantom_assassin_phantom_assassin_phantom_strike_3" "攻击速度加成从130调整为100/125/150/175"
"DOTA_Patch_7_20_phantom_assassin_phantom_assassin_phantom_strike_4" "不再具有攻击次数限制"
"DOTA_Patch_7_20_phantom_assassin_phantom_assassin_phantom_strike_5" "攻击速度加成现在持续2.5秒"
"DOTA_Patch_7_20_phantom_assassin_phantom_assassin_phantom_strike_6" "魔法消耗从50点调整为35/40/45/50点"
"DOTA_Patch_7_20_phantom_assassin_phantom_assassin_phantom_strike_7" "攻击速度加成不再只对目标有效"
"DOTA_Patch_7_20_phantom_assassin_phantom_assassin_blur" "非闪避效果改为主动效果"
"DOTA_Patch_7_20_phantom_lancer" "移速减缓效果从10/20/30/40%减少至10/18/26/34%"
"DOTA_Patch_7_20_phantom_lancer_phantom_lancer_juxtapose" "幻象承受伤害从600%增加至650%"
"DOTA_Patch_7_20_phoenix_phoenix_icarus_dive" "减速效果从28%调整为19/22/25/28%"
"DOTA_Patch_7_20_puck_puck_dream_coil" "现在对目标施加一个束缚状态"
"DOTA_Patch_7_20_puck_talent" "15级天赋从+50 攻击力提升至+90"
"DOTA_Patch_7_20_puck_talent_2" "15级天赋从+8% 技能增强提升至+15%"
"DOTA_Patch_7_20_pudge_pudge_flesh_heap" "不再提供魔法抗性"
"DOTA_Patch_7_20_pudge_pudge_flesh_heap_2" "现在提供3/6/9/12点/秒生命恢复"
"DOTA_Patch_7_20_pudge_pudge_dismember" "基于力量的伤害百分比从30/45/60%提升至30/60/90%"
"DOTA_Patch_7_20_queenofpain_queenofpain_sonic_wave" "现在1.4秒内将敌方单位击退350距离"
"DOTA_Patch_7_20_razor" "不再每5秒对一个随机敌方单位造成减速或净化"
"DOTA_Patch_7_20_razor_2" "现在每6/5/4/3秒对500范围内所有敌方单位造成60/80/100/120点伤害"
"DOTA_Patch_7_20_razor_razor_plasma_field" "现在击中单位时施加减速效果,最低5%,最高25/30/35/40%,持续1.5秒"
"DOTA_Patch_7_20_razor_talent" "25级天赋从-3秒 不稳定电流间隔改为+200 不稳定电流伤害"
"DOTA_Patch_7_20_riki_riki_blink_strike" "冷却时间从16/12/8/4秒调整为10/8/6/4秒"
"DOTA_Patch_7_20_riki_riki_blink_strike_2" "伤害从100点调整为75/90/105/120点"
"DOTA_Patch_7_20_rubick" "基础攻击力提升3点"
"DOTA_Patch_7_20_rubick_2" "敏捷从14 + 1.6提升至19 + 2.1"
"DOTA_Patch_7_20_rubick_3" "智力成长从2.4提升至2.7"
"DOTA_Patch_7_20_rubick_4" "失效力场替换为奥术至尊"
"DOTA_Patch_7_20_rubick_rubick_spell_steal" "现在拥有最低0.15秒的施法前摇,原为0"
"DOTA_Patch_7_20_rubick_talent" "15级天赋从+100 施法距离提升至+125"
"DOTA_Patch_7_20_rubick_talent_2" "20级天赋从+5% 失效力场改为-5秒 弱化能流冷却"
"DOTA_Patch_7_20_rubick_talent_3" "25级天赋从+75% 窃取技能获得技能增强减少至+50%"
"DOTA_Patch_7_20_sand_king_sandking_sand_storm" "不再是持续施法型技能"
"DOTA_Patch_7_20_sand_king_sandking_sand_storm_2" "作用范围从525调整为350/450/550/650"
"DOTA_Patch_7_20_sand_king_sandking_sand_storm_3" "伤害从40/60/80/100点调整为25/50/75/100点"
"DOTA_Patch_7_20_sand_king_sandking_sand_storm_4" "冷却时间从34/26/18/10秒调整为34/28/22/16秒"
"DOTA_Patch_7_20_sand_king_sandking_sand_storm_5" "冷却时间从50秒降低至20/25/30/35秒"
"DOTA_Patch_7_20_sand_king_sandking_sand_storm_6" "视觉效果略微有所更新"
"DOTA_Patch_7_20_sand_king_sandking_epicenter" "作用范围提升现在是每波提升50"
"DOTA_Patch_7_20_shadow_demon" "灵魂猎手技能重做"
"DOTA_Patch_7_20_shadow_demon_shadow_demon_disruption" "幻象生命值现在与技能施放时一致"
"DOTA_Patch_7_20_shadow_demon_shadow_demon_disruption_2" "持续时间从2.5秒提升至2.75秒"
"DOTA_Patch_7_20_nevermore" "基础护甲提升1点"
"DOTA_Patch_7_20_shadow_shaman_shadow_shaman_mass_serpent_ward" "现在会按圆形产生,中央有一个略微较大的空位"
"DOTA_Patch_7_20_shadow_shaman_shadow_shaman_mass_serpent_ward_2" "现在施放时为范围型技能指示效果"
"DOTA_Patch_7_20_skywrath_mage_skywrath_mage_concussive_shot" "现在附近没有敌方英雄时将击中小兵"
"DOTA_Patch_7_20_slardar" "基础护甲提升1点"
"DOTA_Patch_7_20_slardar_slardar_bash" "技能重做"
"DOTA_Patch_7_20_slardar_slardar_slithereen_crush" "额外效果已经重做"
"DOTA_Patch_7_20_slardar_talent" "15级天赋从+100 深海重击伤害减少至+75"
"DOTA_Patch_7_20_slardar_talent_2" "25级天赋从+15% 深海重击几率改为+1.5秒 鱼人碎击眩晕"
"DOTA_Patch_7_20_slark" "转身速率从0.6提升至0.7"
"DOTA_Patch_7_20_slark_2" "英雄阵亡时若带有能量转移的负面效果将使斯拉克永久窃取1点敏捷"
"DOTA_Patch_7_20_slark_slark_pounce" "现在对目标施加一个束缚状态,禁止传送和移动类技能"
"DOTA_Patch_7_20_slark_slark_shadow_dance" "持续时间从4秒调整为4/4.5/5秒"
"DOTA_Patch_7_20_sniper_sniper_take_aim" "现在可以主动施放,使下次攻击的攻击距离加倍"
"DOTA_Patch_7_20_spirit_breaker_spirit_breaker_nether_strike" "无法在缠绕状态下施放"
"DOTA_Patch_7_20_spirit_breaker_spirit_breaker_charge_of_darkness" "不再以固定移动速度进行移动"
"DOTA_Patch_7_20_spirit_breaker" "修复暗影冲刺的冲击伤害不使用当前移动速度的问题"
"DOTA_Patch_7_20_spirit_breaker_2" "神行太保替换为威吓"
"DOTA_Patch_7_20_spirit_breaker_spirit_breaker_greater_bash" "不再提供移动速度加成"
"DOTA_Patch_7_20_spirit_breaker_spirit_breaker_greater_bash_2" "伤害从12/24/36/48%减少至16/24/32/40%"
"DOTA_Patch_7_20_spirit_breaker_talent" "20级天赋从+30% 巨力重击伤害减少至+15%"
"DOTA_Patch_7_20_spirit_breaker_talent_2" "20级天赋从+400 暗影冲刺速度改为-7秒 威吓冷却"
"DOTA_Patch_7_20_sven_sven_warcry" "技能重做"
"DOTA_Patch_7_20_techies" "基础移动速度从270提升至315"
"DOTA_Patch_7_20_techies_2" "基础智力提升2点"
"DOTA_Patch_7_20_templar_assassin_talent" "20级天赋从折光带驱散改为隐匿带驱散"
"DOTA_Patch_7_20_templar_assassin_talent_2" "25级天赋从灵能之刃飞溅造成麻痹改为1.5秒 隐匿攻击造成眩晕"
"DOTA_Patch_7_20_terrorblade_terrorblade_sunder" "不再无视技能免疫"
"DOTA_Patch_7_20_terrorblade_talent" "20级天赋从-10秒 倒影冷却减少至-8秒"
"DOTA_Patch_7_20_tidehunter_tidehunter_anchor_smash" "现在对区域内所有单位攻击一次,此次攻击附带45/90/135/180点攻击力加成"
"DOTA_Patch_7_20_tidehunter_tidehunter_ravage" "伤害从200/290/380点提升至200/300/400点"
"DOTA_Patch_7_20_tidehunter_talent" "10级天赋从+80 巨浪伤害提升至+100"
"DOTA_Patch_7_20_shredder_shredder_chakram" "弹道伤害不再无视远古生物"
"DOTA_Patch_7_20_shredder_shredder_whirling_death" "现在总是纯粹伤害"
"DOTA_Patch_7_20_shredder_shredder_whirling_death_2" "伤害从100/150/200/250点调整为90/120/150/180点"
"DOTA_Patch_7_20_shredder_shredder_whirling_death_3" "属性降低从15%调整为12/13/14/15%"
"DOTA_Patch_7_20_shredder_shredder_whirling_death_4" "现在每砍掉一棵树将额外造成10/14/18/22点伤害"
"DOTA_Patch_7_20_shredder_talent" "25级天赋从+8% 死亡旋风属性降低提升至+12%"
"DOTA_Patch_7_20_tiny_tiny_tree_grab" "范围伤害在反补单位时不再生效"
"DOTA_Patch_7_20_tiny_tiny_tree_grab_2" "冷却时间从24/20/16/12秒增加至27/22/17/12秒"
"DOTA_Patch_7_20_tiny_tiny_grow" "不再提供30/40/50%状态抗性"
"DOTA_Patch_7_20_tiny_tiny_grow_2" "护甲加成从5/10/15点提升至7/16/25点"
"DOTA_Patch_7_20_tiny_tiny_avalanche" "技能重做"
"DOTA_Patch_7_20_tiny_tiny_avalanche_2" "持续时间从1秒提升至1.8秒"
"DOTA_Patch_7_20_tiny_tiny_avalanche_3" "作用范围从275提升至400"
"DOTA_Patch_7_20_tiny_tiny_avalanche_4" "冷却时间从23/21/19/17秒降低至23/20/17/14秒"
"DOTA_Patch_7_20_tiny_tiny_avalanche_5" "总伤害从120/180/240/300点调整为90/160/230/300点"
"DOTA_Patch_7_20_tiny_tiny_toss" "投掷山崩伤害提升从2倍提升至3倍"
"DOTA_Patch_7_20_tiny_talent" "10级天赋从+20% 魔法抗性改为+20 移动速度"
"DOTA_Patch_7_20_tiny_talent_2" "25级天赋从-12秒 山崩冷却减少至-9秒"
"DOTA_Patch_7_20_treant_treant_natures_guise" "技能重做"
"DOTA_Patch_7_20_troll_warlord" "基础攻击力从38-56提升至44-56"
"DOTA_Patch_7_20_troll_warlord_2" "碎颅锤和深渊之刃不再是受限物品"
"DOTA_Patch_7_20_troll_warlord_3" "修复热血战魂在攻击落空时也会叠加效果的问题"
"DOTA_Patch_7_20_troll_warlord_troll_warlord_berserkers_rage" "现在施加诱捕效果,而不是击晕"
"DOTA_Patch_7_20_troll_warlord_troll_warlord_berserkers_rage_2" "触发几率从10%提升至10/12/14/16%"
"DOTA_Patch_7_20_troll_warlord_troll_warlord_fervor" "叠加次数上限从7次提升至12次"
"DOTA_Patch_7_20_troll_warlord_troll_warlord_fervor_2" "现在攻击新目标时叠加效果清零"
"DOTA_Patch_7_20_troll_warlord_troll_warlord_battle_trance" "技能重做"
"DOTA_Patch_7_20_troll_warlord_talent" "25级天赋从战斗专注带弱驱散改为战斗专注带强驱散"
"DOTA_Patch_7_20_tusk_tusk_frozen_sigil" "摔角行家"
"DOTA_Patch_7_20_abyssal_underlord_abyssal_underlord_atrophy_aura" "现在有英雄在光环下死亡时永久获得+2/3/4/5额外攻击力"
"DOTA_Patch_7_20_undying" "基础移动速度从305减少至295"
"DOTA_Patch_7_20_undying_undying_flesh_golem" "技能重做"
"DOTA_Patch_7_20_undying_undying_flesh_golem_2" "模型大小增加了少许"
"DOTA_Patch_7_20_ursa" "修复超强力量在攻击被闪避时不会消耗攻击次数的问题"
"DOTA_Patch_7_20_vengefulspirit_vengefulspirit_command_aura" "不再产生阵亡友军的幻象"
"DOTA_Patch_7_20_vengefulspirit_vengefulspirit_command_aura_2" "现在拥有原本神杖升级后的阵亡效果"
"DOTA_Patch_7_20_vengefulspirit" "施法距离从700/950/1200调整为700/850/1000"
"DOTA_Patch_7_20_vengefulspirit_2" "现在拥有2点能量,充能时间为90/80/70秒"
"DOTA_Patch_7_20_venomancer_venomancer_plague_ward" "碰撞体积有所提升"
"DOTA_Patch_7_20_venomancer_talent" "15级天赋从+200 施法距离改为瘴气击中英雄时召唤2个守卫"
"DOTA_Patch_7_20_venomancer_talent_2" "20级天赋从瘴气击中英雄时召唤2个守卫改为+15% 技能吸血"
"DOTA_Patch_7_20_viper_viper_nethertoxin" "作用范围从300提升至350"
"DOTA_Patch_7_20_viper_viper_nethertoxin_2" "伤害从20/30/40/50点调整为20/35/50/65点"
"DOTA_Patch_7_20_warlock_warlock_fatal_bonds" "现在从一个单位弹跳至另一个单位"
"DOTA_Patch_7_20_warlock_warlock_fatal_bonds_2" "不再无视战争迷雾中的单位"
"DOTA_Patch_7_20_weaver_weaver_the_swarm" "现在拥有更高的攻击优先级"
"DOTA_Patch_7_20_weaver_weaver_geminate_attack" "冷却时间从7/6/5/3秒增加至9/7/5/3秒"
"DOTA_Patch_7_20_witch_doctor_witch_doctor_death_ward" "攻击力从60/105/150点提升至75/125/175点"
"DOTA_Patch_7_20_skeleton_king" "骷髅兵的生命值从350点减少至250点"
"DOTA_Patch_7_20_skeleton_king_2" "骷髅兵现在初次阵亡3秒后将会重生"
"DOTA_Patch_7_20_zuus_zuus_cloud" "雷云在点击Tab键后不再自动被选中"
"DOTA_Patch_7_20_zuus_zuus_cloud_2" "雷云的雷击不再享受英雄的冷却时间减少效果"
"DOTA_Patch_7_20b_item_wraith_band" "攻击速度加成从8减少至7"
"DOTA_Patch_7_20b_meepo" "敏捷成长从2.2减少至1.4"
"DOTA_Patch_7_20b_meepo_meepo_poof" "伤害从80/100/120/140点减少至70/90/110/130点"
"DOTA_Patch_7_20b_meepo_meepo_ransack" "窃取英雄生命从8/12/16/20点减少至6/10/14/18点"
"DOTA_Patch_7_20b_meepo_talent" "10级天赋从+15 攻击力减少至+10"
"DOTA_Patch_7_20b_meepo_talent_2" "15级天赋从+10% 吸血改为+15% 闪避"
"DOTA_Patch_7_20b_meepo_talent_3" "20级天赋从+15% 闪避改为+10% 吸血"
"DOTA_Patch_7_20b_meepo_talent_4" "25级天赋从+600 生命减少至+400"
"DOTA_Patch_7_20b_luna_luna_lunar_blessing" "主属性加成从8/14/20/26点减少至6/12/18/24点"
"DOTA_Patch_7_20b_luna_talent" "15级天赋从+14 月之祝福属性改为+30 移动速度"
"DOTA_Patch_7_20b_slark" "现在只有亲自击杀敌人才会窃取属性"
"DOTA_Patch_7_20b_slark_slark_pounce" "束缚时间从3.5秒调整为2.75/3/3.25/3.5秒"
"DOTA_Patch_7_20b_slark_slark_pounce_2" "束缚范围从325增加至350"
"DOTA_Patch_7_20b_slark_slark_shadow_dance" "冷却时间从60秒增加至80/60/70秒"
"DOTA_Patch_7_20b_slark_talent" "20级天赋从+3秒 突袭束缚减少至+2秒"
"DOTA_Patch_7_20b_dazzle_dazzle_poison_touch" "魔法消耗从80/90/100/110点增加至80/100/120/140点"
"DOTA_Patch_7_20b_dazzle_dazzle_bad_juju" "负面效果持续时间从10秒减少至8秒"
"DOTA_Patch_7_20b_sand_king" "冷却时间从34/28/22/16秒增加至40/32/24/16秒"
"DOTA_Patch_7_20b_sand_king_2" "魔法消耗从60/50/40/30点调整为60点"
"DOTA_Patch_7_20b_abyssal_underlord" "智力成长从2.6减少至2.3"
"DOTA_Patch_7_20b_lone_druid_lone_druid_spirit_link" "攻击速度加成从30/50/70/90减少至20/40/60/80"
"DOTA_Patch_7_20b_lone_druid_lone_druid_spirit_link_2" "冷却时间从42/34/26/18秒降低至44/36/28/20秒"
"DOTA_Patch_7_20b_drow_ranger" "基础敏捷提升4点"
"DOTA_Patch_7_20b_drow_ranger_2" "攻击速度提升从20/36/52/68%提升至20/40/60/80%"
"DOTA_Patch_7_20b_obsidian_destroyer" "基础智力从24提升至28"
"DOTA_Patch_7_20b_obsidian_destroyer_2" "魔法回复从60/80/100/120%提升至80/100/120/140%"
"DOTA_Patch_7_20b_obsidian_destroyer_3" "减速从8/16/24/32%提升至12/20/28/36%"
"DOTA_Patch_7_20b_obsidian_destroyer_4" "冷却时间从20秒降低至18秒"
"DOTA_Patch_7_20b_clinkz_clinkz_burning_army" "基础攻击间隔从1.8/1.65/1.5秒降低至1.65/1.5/1.35秒"
"DOTA_Patch_7_20b_clinkz_clinkz_burning_army_2" "施法距离从800提升至1200"
"DOTA_Patch_7_20b_chaos_knight_chaos_knight_chaos_strike" "冷却时间从8/7/6/5秒降低至7/6/5/4秒"
"DOTA_Patch_7_20b_chaos_knight_chaos_knight_phantasm" "继承攻击力从40/70/100%提升至50/75/100%"
"DOTA_Patch_7_20b_centaur_centaur_return" "最大能量点数从10提升至13"
"DOTA_Patch_7_20b_ember_spirit" "修复了多个残焰同时造成的伤害错误的问题"
"DOTA_Patch_7_20b_ember_spirit_ember_spirit_sleight_of_fist" "额外伤害从30/60/90/120点提升至35/70/105/140点"
"DOTA_Patch_7_20b_medusa" "敏捷从20 + 2.5提升至22 + 3.4"
"DOTA_Patch_7_20b_medusa_talent" "15级天赋从+20% 秘术异蛇窃取魔法提升至+35%"
"DOTA_Patch_7_20b_treant_treant_natures_guise" "渐隐时间从4.75/4/3.25/2.5秒降低至4/3.5/3/2.5秒"
"DOTA_Patch_7_20b_treant_treant_natures_guise_2" "总伤害从30/80/130/180点提升至30/90/150/210点"
"DOTA_Patch_7_20b_treant_treant_natures_guise_3" "移动速度从10/15/20/25%提升至14/18/22/26%"
"DOTA_Patch_7_20b_storm_spirit_storm_spirit_electric_vortex" "持续时间从1/1.5/2/2.5秒提升至1.4/1.8/2.2/2.6秒"
"DOTA_Patch_7_20b_storm_spirit_storm_spirit_electric_vortex_2" "冷却时间从21/20/19/18秒降低至22/20/18/16秒"
"DOTA_Patch_7_20b_storm_spirit_storm_spirit_overload" "攻击速度降低从-50提升至-80(现在与减速一致)"
"DOTA_Patch_7_20b_sven_sven_warcry" "护盾生命从100/200/300/400点提升至110/220/330/440点"
"DOTA_Patch_7_20b_venomancer_venomancer_poison_sting" "减速从11/12/13/14%提升至11/13/15/17%"
"DOTA_Patch_7_20c_item_wraith_band" "攻击速度加成从7减少至6"
"DOTA_Patch_7_20c_item_wraith_band_2" "图纸价格从210增加至220"
"DOTA_Patch_7_20c_item_bracer" "图纸价格从210增加至220"
"DOTA_Patch_7_20c_item_null_talisman" "图纸价格从210增加至220"
"DOTA_Patch_7_20c_item_sange" "图纸价格从650减少至600"
"DOTA_Patch_7_20c_item_yasha" "图纸价格从650减少至600"
"DOTA_Patch_7_20c_item_kaya" "图纸价格从650减少至600"
"DOTA_Patch_7_20c_item_bloodstone" "初始能量从12点增加至14点"
"DOTA_Patch_7_20c_item_bloodstone_2" "每点能量的生命/魔法恢复加成从0.25增加至0.3"
"DOTA_Patch_7_20c_bounty_hunter" "敏捷成长从3.0减少至2.7"
"DOTA_Patch_7_20c_bounty_hunter_bounty_hunter_track" "施法距离从1200减少至1000"
"DOTA_Patch_7_20c_brewmaster_brewmaster_cinder_brew" "激活机制已经重做。现在目标受到80点以上及技能伤害才会被点燃,受到每秒20/25/30/35点伤害,持续3秒。(如果在被点燃期间再次点燃目标,燃烧的持续时间将会延长。如果燃烧结束后点燃目标,将施加新的燃烧效果)"
"DOTA_Patch_7_20c_brewmaster_brewmaster_cinder_brew_2" "主要负面效果现在被点燃后不再延长(与燃烧效果相互独立)"
"DOTA_Patch_7_20c_brewmaster_talent" "25级天赋从+200% 醉拳致命一击伤害减少至+175%"
"DOTA_Patch_7_20c_centaur_centaur_stampede" "减速持续时间从1.8秒提升至2.3秒"
"DOTA_Patch_7_20c_chaos_knight_chaos_knight_chaos_strike" "吸血效果从35/40/45/50%提升至35/45/55/65%"
"DOTA_Patch_7_20c_clinkz" "攻击距离从640提升至650"
"DOTA_Patch_7_20c_clinkz_clinkz_burning_army" "基础攻击间隔从1.65/1.5/1.35秒降低至1.5/1.35/1.2秒"
"DOTA_Patch_7_20c_clinkz_talent" "20级天赋从+100 攻击距离提升至+125"
"DOTA_Patch_7_20c_dazzle_dazzle_shadow_wave" "冷却时间从13/11/9/7秒增加至14/12/10/8秒"
"DOTA_Patch_7_20c_death_prophet" "基础移动速度从310提升至315"
"DOTA_Patch_7_20c_death_prophet_talent" "10级天赋从+12% 魔法抗性提升至+15%"
"DOTA_Patch_7_20c_death_prophet_talent_2" "20级天赋从-2秒 地穴虫群冷却提升至-3秒"
"DOTA_Patch_7_20c_doom_bringer_doom_bringer_devour" "生命恢复从5/10/15/20减少至4/8/13/18"
"DOTA_Patch_7_20c_drow_ranger_drow_ranger_marksmanship" "现在对英雄额外造成120点物理伤害"
"DOTA_Patch_7_20c_elder_titan_elder_titan_ancestral_spirit" "每个英雄提供攻击力从20/40/60/80点减少至15/30/60/80点"
"DOTA_Patch_7_20c_elder_titan_elder_titan_ancestral_spirit_2" "冷却时间从16秒增加至17秒"
"DOTA_Patch_7_20c_ember_spirit_ember_spirit_sleight_of_fist" "额外伤害从35/70/105/140点提升至40/80/120/160点"
"DOTA_Patch_7_20c_ember_spirit_talent" "10级天赋从+200 烈火罩吸收伤害提升至+250"
"DOTA_Patch_7_20c_ember_spirit_talent_2" "15级天赋从+50 烈火罩每秒伤害提升至+60"
"DOTA_Patch_7_20c_enchantress" "基础护甲提升2点"
"DOTA_Patch_7_20c_faceless_void_faceless_void_time_lock" "伤害从30/40/50/60点减少至25/30/35/40点"
"DOTA_Patch_7_20c_gyrocopter" "力量成长从2.1提升至2.3"
"DOTA_Patch_7_20c_kunkka_kunkka_tidebringer" "分裂伤害从150%提升至165%"
"DOTA_Patch_7_20c_lina" "基础护甲提升1点"
"DOTA_Patch_7_20c_lone_druid" "基础护甲减少2点"
"DOTA_Patch_7_20c_lone_druid_2" "敏捷从24 + 2.7减少至20 + 2.4"
"DOTA_Patch_7_20c_lone_druid_lone_druid_spirit_link" "冷却时间从44/36/28/20秒调整为43/36/29/22秒"
"DOTA_Patch_7_20c_lone_druid_talent" "10级天赋从+175 攻击距离减少至+150"
"DOTA_Patch_7_20c_lone_druid_talent_2" "20级天赋从+40 灵魂链接攻击速度改为-0.2 熊灵基础攻击间隔"
"DOTA_Patch_7_20c_luna" "敏捷成长从3.3减少至3.1"
"DOTA_Patch_7_20c_luna_talent" "10级天赋从+20 攻击速度减少至+15"
"DOTA_Patch_7_20c_luna_talent_2" "20级天赋从+10 全属性减少至+8"
"DOTA_Patch_7_20c_luna_luna_lunar_blessing" "夜间视野从250/500/750/1000减少至200/400/600/800"
"DOTA_Patch_7_20c_lycan_lycan_howl" "攻击速度从21/34/47/60减少至20/30/40/50"
"DOTA_Patch_7_20c_meepo_meepo_divided_we_stand" "克隆体的经验获取从50%减少至40%"
"DOTA_Patch_7_20c_meepo_talent" "15级天赋从+40 忽悠伤害减少至+30"
"DOTA_Patch_7_20c_furion" "基础护甲提升1点"
"DOTA_Patch_7_20c_furion_2" "敏捷成长从2.4提升至2.8"
"DOTA_Patch_7_20c_naga_siren_talent" "15级天赋从+15 敏捷减少至+12"
"DOTA_Patch_7_20c_obsidian_destroyer" "智力成长从2.7提升至3.0"
"DOTA_Patch_7_20c_obsidian_destroyer_2" "基础护甲提升1点"
"DOTA_Patch_7_20c_obsidian_destroyer_3" "减速从12/20/28/36%提升至12/22/32/42%"
"DOTA_Patch_7_20c_obsidian_destroyer_obsidian_destroyer_arcane_orb" "不再对远古生物无效"
"DOTA_Patch_7_20c_phantom_assassin_talent" "15级天赋从-4 攻击削弱护甲减少至-3"
"DOTA_Patch_7_20c_phantom_assassin_phantom_assassin_blur" "魔法消耗从20点增加至30点"
"DOTA_Patch_7_20c_puck" "智力成长从2.4提升至2.7"
"DOTA_Patch_7_20c_sand_king" "基础攻击力减少2点"
"DOTA_Patch_7_20c_sand_king_2" "力量成长从2.9减少至2.8"
"DOTA_Patch_7_20c_sand_king_3" "敏捷成长从2.1减少至1.8"
"DOTA_Patch_7_20c_spectre_spectre_haunt" "幻象攻击力从40/50/60%提升至40/55/70%"
"DOTA_Patch_7_20c_spirit_breaker_spirit_breaker_greater_bash" "额外伤害从16/24/32/40%减少至12/20/28/36%"
"DOTA_Patch_7_20c_storm_spirit" "智力成长从3提升至3.2"
"DOTA_Patch_7_20c_storm_spirit_storm_spirit_static_remnant" "伤害从120/160/200/240点提升至120/170/220/270点"
"DOTA_Patch_7_20c_slardar_talent" "20级天赋从+50 攻击速度改为+30% 吸血"
"DOTA_Patch_7_20c_slark_slark_pounce" "持续时间从2.75/3/3.25/3.5秒减少至2.5/2.75/3/3.25秒"
"DOTA_Patch_7_20c_slark_slark_dark_pact" "魔法消耗从55/50/45/40点增加至60点"
"DOTA_Patch_7_20c_slark_slark_shadow_dance" "持续时间从4/4.5/5秒减少至4/4.25/4.5秒"
"DOTA_Patch_7_20c_slark" "敏捷窃取现在当300范围内有敌人带着负面效果阵亡时同样生效,而不是仅仅击杀敌人"
"DOTA_Patch_7_20c_slark_talent" "10级天赋从+8 敏捷减少至+6"
"DOTA_Patch_7_20c_slark_talent_2" "20级天赋从+2秒 突袭束缚时间减少至+1.5秒"
"DOTA_Patch_7_20c_slark_talent_3" "25级天赋从+120秒 能量转移持续时间减少至+100秒"
"DOTA_Patch_7_20c_shredder" "力量成长从2.1提升至2.4"
"DOTA_Patch_7_20c_shredder_shredder_whirling_death" "树倒额外伤害从10/14/18/22点提升至10/15/20/25点"
"DOTA_Patch_7_20c_tusk" "力量成长从3提升至3.4"
"DOTA_Patch_7_20c_undying_talent" "20级天赋从+6 墓碑可被攻击次数减少至+5"
"DOTA_Patch_7_20c_undying_talent_2" "25级天赋从重生 200秒冷却增加至250秒"
"DOTA_Patch_7_20c_ursa_ursa_fury_swipes" "伤害从12/18/24/30点减少至10/16/22/28点"
"DOTA_Patch_7_20c_ursa_talent" "15级天赋从+16 敏捷减少至+14"
"DOTA_Patch_7_20c_venomancer" "基础敏捷提升4点"
"DOTA_Patch_7_20c_venomancer_talent" "15级天赋从+6% 毒刺减速提升至+8%"
"DOTA_Patch_7_20c_visage" "力量成长从3.2减少至3.0"
"DOTA_Patch_7_20c_visage_visage_grave_chill" "施法距离从650减少至625"
"DOTA_Patch_7_20c_visage_talent" "20级天赋从+80 佣兽移动速度减少至+60"
"DOTA_Patch_7_20d_General" "基础移速低于300的近战英雄均提升5点移动速度"
"DOTA_Patch_7_20d_item_tranquil_boots" "移动速度加成从+28%减少至+24%"
"DOTA_Patch_7_20d_item_power_treads" "属性加成从12增加至14"
"DOTA_Patch_7_20d_item_phase_boots" "被动效果变回主动效果"
"DOTA_Patch_7_20d_item_mask_of_madness" "移动速度加成从+12%改为恒定+25"
"DOTA_Patch_7_20d_item_yasha" "移动速度加成从+8%改为恒定+25"
"DOTA_Patch_7_20d_item_manta" "移动速度加成从+8%改为恒定+25"
"DOTA_Patch_7_20d_item_sange_and_yasha" "移动速度加成从+12%改为恒定+35"
"DOTA_Patch_7_20d_item_yasha_and_kaya" "移动速度加成从+12%改为恒定+35"
"DOTA_Patch_7_20d_item_wraith_band" "图纸价格从220增加至240"
"DOTA_Patch_7_20d_item_bracer" "图纸价格从220增加至240"
"DOTA_Patch_7_20d_item_null_talisman" "图纸价格从220增加至240"
"DOTA_Patch_7_20d_axe_axe_counter_helix" "伤害从75/110/145/180点减少至60/100/140/180点"
"DOTA_Patch_7_20d_axe_talent" "15级天赋从+4 魔法恢复减少至+3"
"DOTA_Patch_7_20d_brewmaster_brewmaster_primal_split" "冷却时间从140/120/100秒增加至140/130/120秒"
"DOTA_Patch_7_20d_brewmaster_talent" "10级天赋从+30 攻击力减少至+20"
"DOTA_Patch_7_20d_clinkz_clinkz_burning_army" "伤害类型从穿刺改为英雄(从对英雄造成50%伤害提升至100%)"
"DOTA_Patch_7_20d_clinkz_clinkz_burning_army_2" "基础攻击间隔从1.5/1.35/1.2秒降低至1.75/1.6/1.45秒"
"DOTA_Patch_7_20d_dazzle" "智力成长从3.4减少至3.2"
"DOTA_Patch_7_20d_dazzle_dazzle_bad_juju" "冷却时间减少从30/40/50%减少至20/35/50%"
"DOTA_Patch_7_20d_elder_titan_talent" "25级天赋从灵体游魂提供技能免疫改为+600 回音重踏唤醒伤害"
"DOTA_Patch_7_20d_ember_spirit" "基础护甲提升1点"
"DOTA_Patch_7_20d_faceless_void_faceless_void_time_lock" "几率从10/15/20/25%减少至10/14/18/22%"
"DOTA_Patch_7_20d_faceless_void_talent" "10级天赋从+20 攻击力减少至+15"
"DOTA_Patch_7_20d_grimstroke_grimstroke_spirit_walk" "最大伤害从160/240/320/400点减少至100/200/300/400点"
"DOTA_Patch_7_20d_grimstroke_grimstroke_spirit_walk_2" "最大眩晕时间从2/2.6/3.2/3.8秒减少至1.7/2.4/3.1/3.8秒"
"DOTA_Patch_7_20d_grimstroke" "冷却时间从80/65/50秒增加至90/70/50秒"
"DOTA_Patch_7_20d_wisp_wisp_tether" "生命/魔法恢复倍数从1.2/1.3/1.4/1.5减少至1.05/1.2/1.35/1.5"
"DOTA_Patch_7_20d_juggernaut_juggernaut_omni_slash" "现在施放时移除负面效果"
"DOTA_Patch_7_20d_juggernaut_talent" "15级天赋从+25 攻击速度减少至+20"
"DOTA_Patch_7_20d_keeper_of_the_light_keeper_of_the_light_will_o_wisp" "现在拥有100/125/150金的击杀奖励"
"DOTA_Patch_7_20d_keeper_of_the_light_keeper_of_the_light_will_o_wisp_2" "魔法消耗从200/300/400点增加至250/350/450点"
"DOTA_Patch_7_20d_lich" "基础移动速度从315减少至310"
"DOTA_Patch_7_20d_magnataur_magnataur_empower" "分裂伤害从30/45/60/75%减少至20/38/56/74%"
"DOTA_Patch_7_20d_magnataur_talent" "15级天赋从+15 力量减少至+12"
"DOTA_Patch_7_20d_magnataur_talent_2" "20级天赋从+12 护甲减少至+10"
"DOTA_Patch_7_20d_monkey_king_monkey_king_mischief" "无敌时间从0.3秒减少至0.2秒"
"DOTA_Patch_7_20d_furion" "敏捷成长从2.8提升至3.3"
"DOTA_Patch_7_20d_furion_furion_wrath_of_nature" "最大目标数从16提升至18"
"DOTA_Patch_7_20d_phantom_assassin_phantom_assassin_phantom_strike" "攻击速度加成持续时间从2.5秒减少至2.25秒"
"DOTA_Patch_7_20d_phantom_assassin_phantom_assassin_blur" "现在拥有0.4秒施法前摇"
"DOTA_Patch_7_20d_phantom_assassin_phantom_assassin_coup_de_grace" "致命一击伤害从230/340/450%减少至210/330/450%"
"DOTA_Patch_7_20d_puck_puck_dream_coil" "破碎眩晕时间从1.5/2.25/3秒提升至1.8/2.4/3秒"
"DOTA_Patch_7_20d_rubick_rubick_telekinesis" "冷却时间从28/26/24/22秒增加至34/30/26/22秒"
"DOTA_Patch_7_20d_rubick_rubick_telekinesis_2" "滞空时间从1.1/1.5/1.9/2.3秒减少至1/1.4/1.8/2.2秒"
"DOTA_Patch_7_20d_sand_king_sandking_sand_storm" "冷却时间从40/32/24/16秒增加至40/34/28/22秒"
"DOTA_Patch_7_20d_sand_king" "眩晕时间从1.9/2/2.1/2.2秒减少至1.6/1.8/2/2.2秒"
"DOTA_Patch_7_20d_sand_king_talent" "15级天赋从+50 沙尘暴每秒伤害减少至+40"
"DOTA_Patch_7_20d_slark" "束缚作用范围从350增加至400"
"DOTA_Patch_7_20d_slark_slark_shadow_dance" "移动速度加成从30/40/50%减少至20/35/50%"
"DOTA_Patch_7_20d_spirit_breaker_spirit_breaker_greater_bash" "伤害从12/20/28/36%减少至8/16/24/32%"
"DOTA_Patch_7_20d_slark_talent" "25级天赋从+100秒 能量转移持续时间减少至+80秒"
"DOTA_Patch_7_20e_item_wraith_band" "敏捷加成从+8减少至+6(图纸价格减少25)"
"DOTA_Patch_7_20e_item_bracer" "力量加成从+8减少至+6(图纸价格减少25)"
"DOTA_Patch_7_20e_item_null_talisman" "智力加成从+8减少至+6(图纸价格减少25)"
"DOTA_Patch_7_20e_item_power_treads" "攻击力加成从16点减少至12点"
"DOTA_Patch_7_20e_antimage_antimage_counterspell" "持续时间从1.4秒减少至1.2秒"
"DOTA_Patch_7_20e_antimage_antimage_counterspell_2" "魔法消耗从40点增加至45/50/55/60点"
"DOTA_Patch_7_20e_beastmaster_talent" "25级天赋从+40 野性之心攻击速度减少至+30"
"DOTA_Patch_7_20e_brewmaster_brewmaster_drunken_brawler" "致命一击伤害从200/220/240/260%减少至170/200/230/260%"
"DOTA_Patch_7_20e_brewmaster_brewmaster_drunken_brawler_2" "冷却时间从20/19/18/17秒增加至23/21/19/17秒"
"DOTA_Patch_7_20e_bristleback" "力量成长从2.2提升至2.5"
"DOTA_Patch_7_20e_bristleback_bristleback_bristleback" "现在计入防御塔的伤害"
"DOTA_Patch_7_20e_chaos_knight_chaos_knight_chaos_strike" "吸血效果从35/45/55/65%提升至50/55/60/65%"
"DOTA_Patch_7_20e_dark_seer_dark_seer_surge" "移动速度加成从36/54/72/90%减少至30/45/60/75%"
"DOTA_Patch_7_20e_dazzle_dazzle_poison_touch" "施法距离从600/700/800/900减少至500/600/700/800"
"DOTA_Patch_7_20e_dazzle_dazzle_poison_touch_2" "魔法消耗从80/100/120/140点增加至95/110/125/140点"
"DOTA_Patch_7_20e_dazzle_dazzle_shallow_grave" "魔法消耗从60/45/30/15点增加至60/46/32/18点"
"DOTA_Patch_7_20e_death_prophet_death_prophet_spirit_siphon" "充能时间从60/55/50/45秒降低至60/52/44/36秒"
"DOTA_Patch_7_20e_death_prophet_death_prophet_exorcism" "攻击力从56-61提升至59-64"
"DOTA_Patch_7_20e_ember_spirit" "力量从20 + 2.4提升至21 + 2.6"
"DOTA_Patch_7_20e_grimstroke_grimstroke_spirit_walk" "最长眩晕时间从1.7/2.4/3.1/3.8秒减少至1.4/2.2/3/3.8秒"
"DOTA_Patch_7_20e_grimstroke_grimstroke_soul_chain" "冷却时间从90/70/50秒增加至100/75/50秒"
"DOTA_Patch_7_20e_gyrocopter" "敏捷成长从2.8提升至3.1"
"DOTA_Patch_7_20e_huskar_talent" "10级天赋从+20 攻击力减少至+15"
"DOTA_Patch_7_20e_juggernaut_juggernaut_omni_slash" "攻击力加成从30/45/60点减少至30/40/50点"
"DOTA_Patch_7_20e_keeper_of_the_light_keeper_of_the_light_will_o_wisp" "闪灭时间从1.75秒增加至1.85秒"
"DOTA_Patch_7_20e_keeper_of_the_light_keeper_of_the_light_will_o_wisp_2" "作用范围从650提升至675"
"DOTA_Patch_7_20e_life_stealer" "敏捷成长从1.9提升至2.4"
"DOTA_Patch_7_20e_lina" "基础护甲提升1点"
"DOTA_Patch_7_20e_lone_druid" "基础移动速度从340减少至330"
"DOTA_Patch_7_20e_lone_druid_2" "熊灵的移动速度从340/350/360/370提升至340/355/370/385"
"DOTA_Patch_7_20e_lone_druid_talent" "10级天赋从+150 攻击距离减少至+125"
"DOTA_Patch_7_20e_lone_druid_talent_2" "20级天赋从-0.2 熊灵攻击间隔降低至-0.3"
"DOTA_Patch_7_20e_magnataur_magnataur_empower" "攻击力加成从20/30/40/50%减少至10/20/30/40%"
"DOTA_Patch_7_20e_magnataur_magnataur_empower_2" "分裂伤害从20/38/56/74%减少至14/34/54/74%"
"DOTA_Patch_7_20e_magnataur_magnataur_reverse_polarity" "冷却时间从120秒增加至130秒"
"DOTA_Patch_7_20e_night_stalker_night_stalker_darkness" "冷却时间从160/140/120秒降低至140/130/120秒"
"DOTA_Patch_7_20e_obsidian_destroyer" "魔法回复从80/100/120/140%减少至65/90/115/140%"
"DOTA_Patch_7_20e_phantom_assassin_phantom_assassin_phantom_strike" "持续时间从2.25秒减少至2秒"
"DOTA_Patch_7_20e_phantom_assassin_phantom_assassin_stifling_dagger" "魔法消耗从30/25/20/15点增加至30点"
"DOTA_Patch_7_20e_phantom_assassin_phantom_assassin_coup_de_grace" "致命一击伤害从210/330/450%减少至200/325/450%"
"DOTA_Patch_7_20e_phantom_assassin_phantom_assassin_blur" "魔法消耗从30点增加至50点"
"DOTA_Patch_7_20e_puck" "基础护甲提升1点"
"DOTA_Patch_7_20e_puck_puck_illusory_orb" "冷却时间从14/13/12/11秒降低至13/12/11/10秒"
"DOTA_Patch_7_20e_queenofpain" "敏捷从18 + 2提升至22 + 2.2"
"DOTA_Patch_7_20e_queenofpain_queenofpain_scream_of_pain" "魔法消耗从110/120/130/140点降低至95/110/125/140点"
"DOTA_Patch_7_20e_riki" "基础攻击力提升3点"
"DOTA_Patch_7_20e_sand_king_sandking_sand_storm" "伤害从25/50/75/100点减少至20/40/60/80点"
"DOTA_Patch_7_20e_nevermore" "基础护甲提升1点"
"DOTA_Patch_7_20e_slark_talent" "20级天赋从+1.5秒 突袭束缚时间减少至+1.25秒"
"DOTA_Patch_7_20e_spectre_spectre_haunt" "幻象攻击力从40/55/70%提升至40/60/80%"
"DOTA_Patch_7_20e_storm_spirit" "基础攻击力提升2点"
"DOTA_Patch_7_20e_sven" "基础移动速度从290提升至295"
"DOTA_Patch_7_20e_sven_sven_warcry" "护盾生命值在斯温身上提升25%"
"DOTA_Patch_7_20e_terrorblade_terrorblade_metamorphosis" "移动速度降低从25增加至30"
"DOTA_Patch_7_20e_undying_undying_flesh_golem" "冷却时间从110秒增加至125秒"
"DOTA_Patch_7_20e_undying_talent" "10级天赋从+10 生命恢复减少至+8"
"DOTA_Patch_7_20e_ursa" "基础移动速度从305提升至315"
"DOTA_Patch_7_20e_venomancer_venomancer_poison_nova" "伤害从30/55/80点提升至40/65/90点"
"DOTA_Patch_7_21_General" "近战小兵的平均击杀金钱减少3"
"DOTA_Patch_7_21_General_2" "远程小兵每轮升级后击杀金钱从+3提升至+6"
"DOTA_Patch_7_21_General_3" "
"
"DOTA_Patch_7_21_General_4" "主野区的远古中立生物营地替换为大野"
"DOTA_Patch_7_21_General_5" "
"
"DOTA_Patch_7_21_General_6" "英雄的主属性不再提供额外25%加成效果(对物品和英雄自身的属性均生效)"
"DOTA_Patch_7_21_General_7" "所有英雄的主属性成长数值提升15%"
"DOTA_Patch_7_21_General_8" "每点力量提供生命值从18点增加至20点"
"DOTA_Patch_7_21_General_9" "
"
"DOTA_Patch_7_21_General_10" "7->12级所需经验值从640/660/680/800/820/840增加至720/750/780/810/840/870(相较需要+80/90/100/10/20/30点经验)"
"DOTA_Patch_7_21_General_11" "
"
"DOTA_Patch_7_21_General_12" "综合:下列近战英雄的移动速度+5:娜迦海妖,孽主,齐天大圣,司夜刺客,血魔,力丸"
"DOTA_Patch_7_21_General_13" "综合:下列近战英雄的移动速度+10:炼金术士,龙骑士,米波"
"DOTA_Patch_7_21_General_14" "综合:下列近战英雄的移动速度+15:军团指挥官,噬魂鬼,狼人,斯温,熊战士,冥魂大帝"
"DOTA_Patch_7_21_General_15" "综合:移动速度超过295(包含295)的远程英雄的移动速度均减少5"
"DOTA_Patch_7_21_General_16" "
"
"DOTA_Patch_7_21_General_17" "二塔护甲从14点增加至15点"
"DOTA_Patch_7_21_General_18" "三塔护甲从14点增加至16点"
"DOTA_Patch_7_21_General_19" "近战兵营的护甲从13点增加至15点"
"DOTA_Patch_7_21_General_20" "
"
"DOTA_Patch_7_21_General_21" "二/三/四塔的高塔保护从3点护甲加成增加至4点"
"DOTA_Patch_7_21_item_courier" "飞行信使的移动速度从460增加至470"
"DOTA_Patch_7_21_item_aeon_disk" "触发后的状态抗性从50%增加至75%"
"DOTA_Patch_7_21_item_aeon_disk_2" "图纸价格从1350减少至1250"
"DOTA_Patch_7_21_item_bfury" "对非英雄单位的额外伤害从百分比改为固定值,与压制之刃一致"
"DOTA_Patch_7_21_item_bloodstone" "血之契约从60%当前魔法值改为30%最大魔法值"
"DOTA_Patch_7_21_item_bloodthorn" "冷却时间从18秒减少至15秒"
"DOTA_Patch_7_21_item_travel_boots" "2级的移动速度从+32%增加至+35%"
"DOTA_Patch_7_21_item_buckler" "主动技能对英雄的护甲加成持续时间从25秒减少至15秒(梅肯斯姆继承本改动)"
"DOTA_Patch_7_21_item_crimson_guard" "图纸价格从600增加至750"
"DOTA_Patch_7_21_item_ancient_janggo" "被动效果从6%移动速度光环改为对自身+20移动速度"
"DOTA_Patch_7_21_item_ethereal_blade" "对敌负面效果持续时间从3秒增加至4秒(与对友军持续时间一致)"
"DOTA_Patch_7_21_item_cyclone" "移动速度加成从+6%改为+20"
"DOTA_Patch_7_21_item_holy_locket" "现在配件采用能量之球,代替虚无宝石(提供+325 魔法)"
"DOTA_Patch_7_21_item_branches" "种树的施法距离从200增加至400"
"DOTA_Patch_7_21_item_manta" "移动速度加成从+25减少至+20"
"DOTA_Patch_7_21_item_mask_of_madness" "吸血从15%增加至20%"
"DOTA_Patch_7_21_item_mekansm" "叠加限制效果现在与施放时的冷却时间相关(与卫士胫甲和赤红甲的叠加机制类似)"
"DOTA_Patch_7_21_item_meteor_hammer" "作用范围从300增加至315"
"DOTA_Patch_7_21_item_necronomicon" "遗愿的伤害从550/675/800点增加至600/700/800点"
"DOTA_Patch_7_21_item_nullifier" "持续时间从5秒增加至6秒"
"DOTA_Patch_7_21_item_phase_boots" "配方从加速手套改为攻击之爪"
"DOTA_Patch_7_21_item_phase_boots_2" "护甲加成从5点增加至6点"
"DOTA_Patch_7_21_item_phase_boots_3" "现在对近战/远程英雄提供+18/12 攻击力,取代+20 攻击速度"
"DOTA_Patch_7_21_item_phase_boots_4" "近战英雄使用主动技能后的移动速度加成从20%增加至22%"
"DOTA_Patch_7_21_item_power_treads" "配方从攻击之爪改为加速手套"
"DOTA_Patch_7_21_item_power_treads_2" "属性加成从14点减少至10点"
"DOTA_Patch_7_21_item_power_treads_3" "现在提供+20 攻击速度,取代+12 攻击力"
"DOTA_Patch_7_21_item_sange_and_yasha" "移动速度加成从+35减少至+30"
"DOTA_Patch_7_21_item_solar_crest" "移动速度加成从+6%改为+20"
"DOTA_Patch_7_21_item_spirit_vessel" "当前生命值的百分比伤害从4.5%增加至5%"
"DOTA_Patch_7_21_item_spirit_vessel_2" "移动速度加成从+6%改为+20"
"DOTA_Patch_7_21_item_tranquil_boots" "完好状态的移动速度从24%增加至26%"
"DOTA_Patch_7_21_item_tranquil_boots_2" "破损状态的移动速度从20%减少至18%"
"DOTA_Patch_7_21_item_vladmir" "不再需要回复头巾,也没有相应的生命回复/属性"
"DOTA_Patch_7_21_item_vladmir_2" "现在需要525金的图纸"
"DOTA_Patch_7_21_item_wind_lace" "移动速度加成从+6%改为+20"
"DOTA_Patch_7_21_item_yasha" "移动速度加成从+25减少至+20"
"DOTA_Patch_7_21_item_yasha_and_kaya" "移动速度加成从+35减少至+30"
"DOTA_Patch_7_21_abaddon_abaddon_frostmourne" "诅咒持续时间从4秒提升至4.5秒"
"DOTA_Patch_7_21_abaddon_abaddon_aphotic_shield" "魔法消耗从115点降低至100/105/110/115点"
"DOTA_Patch_7_21_alchemist" "基础移动速度提升10"
"DOTA_Patch_7_21_alchemist_2" "基础敏捷从16提升至22"
"DOTA_Patch_7_21_alchemist_alchemist_chemical_rage" "基础攻击间隔从1.3/1.15/1.0秒降低至1.2/1.1/1.0秒"
"DOTA_Patch_7_21_alchemist_talent" "10级天赋从-8秒 不稳定化合物冷却减少至-7秒"
"DOTA_Patch_7_21_alchemist_talent_2" "20级天赋 +400 不稳定化合物伤害现在将提升最大伤害,而不是基础伤害"
"DOTA_Patch_7_21_ancient_apparition_ancient_apparition_chilling_touch" "伤害从50/85/120/155点提升至50/90/130/170点"
"DOTA_Patch_7_21_ancient_apparition_ancient_apparition_ice_vortex" "魔法消耗从65/80/95/110点降低至50/70/90/110点"
"DOTA_Patch_7_21_ancient_apparition_talent" "25级天赋从900 范围型寒霜之足减少至700"
"DOTA_Patch_7_21_ancient_apparition_talent_2" "25级天赋从+4% 冰晶爆轰斩杀上限提升至+5%"
"DOTA_Patch_7_21_antimage" "修复了法术反制在开启护盾时魔法抗性加成翻倍的问题"
"DOTA_Patch_7_21_arc_warden_arc_warden_spark_wraith" "伤害从100/160/220/280点提升至100/170/240/310点"
"DOTA_Patch_7_21_arc_warden_arc_warden_tempest_double" "持续时间从14/16/18秒提升至16/18/20秒"
"DOTA_Patch_7_21_arc_warden_talent" "10级天赋从+25 攻击速度提升至+30"
"DOTA_Patch_7_21_bane_bane_enfeeble" "攻击速度降低从40/60/80/100提升至50/75/100/125"
"DOTA_Patch_7_21_bane_bane_enfeeble_2" "魔法消耗从70/90/110/130点降低至50/75/100/125点"
"DOTA_Patch_7_21_bane_talent" "10级天赋从+6 护甲提升至+7"
"DOTA_Patch_7_21_bane_bane_fiends_grip" "持续时间从5秒提升至6秒"
"DOTA_Patch_7_21_batrider_batrider_firefly" "现在提供4/7/10/13%移动速度加成"
"DOTA_Patch_7_21_batrider_batrider_firefly_2" "持续时间从18秒减少至15秒"
"DOTA_Patch_7_21_batrider_batrider_firefly_3" "冷却时间从40秒降低至34秒"
"DOTA_Patch_7_21_beastmaster_beastmaster_inner_beast" "攻击速度从15/25/35/45减少至10/20/30/40"
"DOTA_Patch_7_21_beastmaster" "战鹰的生命值从300/450/600/750点减少至150/200/250/300点"
"DOTA_Patch_7_21_beastmaster_talent" "15级天赋从+40 豪猪攻击力改为+65 野性之斧伤害"
"DOTA_Patch_7_21_beastmaster_talent_2" "20级天赋从+80 野性之斧伤害改为+50 豪猪攻击力"
"DOTA_Patch_7_21_beastmaster_talent_3" "25级天赋从-15秒 召唤战鹰冷却提升至-20秒"
"DOTA_Patch_7_21_beastmaster_talent_4" "25级天赋从+30 野性之心攻击速度减少至+25"
"DOTA_Patch_7_21_bloodseeker" "基础移动速度提升5"
"DOTA_Patch_7_21_bounty_hunter_bounty_hunter_shuriken_toss" "冷却时间从10秒降低至9秒"
"DOTA_Patch_7_21_bounty_hunter_bounty_hunter_jinada" "金钱窃取从12/18/24/30提升至12/20/28/36"
"DOTA_Patch_7_21_bounty_hunter_bounty_hunter_track" "自身致命一击从140/160/180%提升至140/170/200%"
"DOTA_Patch_7_21_brewmaster_brewmaster_drunken_brawler" "致命一击从170/200/230/260%减少至140/180/220/260%"
"DOTA_Patch_7_21_brewmaster_brewmaster_cinder_brew" "持续时间从7秒减少至5秒"
"DOTA_Patch_7_21_brewmaster_brewmaster_cinder_brew_2" "持续时间在点燃时刷新"
"DOTA_Patch_7_21_brewmaster_brewmaster_cinder_brew_3" "点燃后每秒伤害从20/25/30/35点提升至20/30/40/50点"
"DOTA_Patch_7_21_brewmaster_talent" "10级天赋从+20 攻击力减少至+15"
"DOTA_Patch_7_21_bristleback_bristleback_viscous_nasal_goo" "魔法消耗从25点降低至12/16/20/24点"
"DOTA_Patch_7_21_broodmother_talent" "10级天赋从+75 孵化蜘蛛伤害提升至+125"
"DOTA_Patch_7_21_broodmother_talent_2" "15级天赋从+35% 经验获取改为+15 敏捷"
"DOTA_Patch_7_21_broodmother_talent_3" "20级天赋从+20 小蜘蛛攻击力提升至+30"
"DOTA_Patch_7_21_broodmother_talent_4" "25级天赋从+350 小蜘蛛生命提升至+450"
"DOTA_Patch_7_21_centaur_centaur_return" "开启期间不再获得能量点数"
"DOTA_Patch_7_21_chaos_knight_chaos_knight_chaos_strike" "冷却时间从7/6/5/4秒降低至4秒"
"DOTA_Patch_7_21_chaos_knight_chaos_knight_chaos_strike_2" "吸血效果从50%/55%/60%/65%减少至40%/50%/60%/70%"
"DOTA_Patch_7_21_chaos_knight_chaos_knight_chaos_strike_3" "最高伤害从160/190/220/250%提升至160/195/230/265%"
"DOTA_Patch_7_21_chaos_knight_chaos_knight_reality_rift" "减速持续时间从2秒提升至3秒"
"DOTA_Patch_7_21_chaos_knight_chaos_knight_reality_rift_2" "减速从15/25/35/45%减少至10/20/30/40%"
"DOTA_Patch_7_21_chen_chen_divine_favor" "攻击力加成从10/20/40/80点减少至12/24/36/48点"
"DOTA_Patch_7_21_chen_chen_divine_favor_2" "现在对非英雄单位提供双倍攻击力加成"
"DOTA_Patch_7_21_chen_chen_divine_favor_3" "持续时间从12秒提升至14秒"
"DOTA_Patch_7_21_chen_chen_divine_favor_4" "魔法消耗从110点降低至70/80/90/100点"
"DOTA_Patch_7_21_chen_chen_hand_of_god" "治疗量从250/400/550点提升至300/450/600点"
"DOTA_Patch_7_21_chen_talent" "15级天赋从-10秒 神力恩泽冷却减少至-7秒"
"DOTA_Patch_7_21_chen_talent_2" "25级天赋从+400 上帝之手治疗减少至+350"
"DOTA_Patch_7_21_chen_talent_3" "25级天赋从+4 神圣劝化单位上限提升至+5"
"DOTA_Patch_7_21_clinkz_talent" "15级天赋从+20% 闪避改为+15 力量"
"DOTA_Patch_7_21_rattletrap_rattletrap_battery_assault" "移除施法前摇"
"DOTA_Patch_7_21_rattletrap_rattletrap_rocket_flare" "魔法消耗从50点降低至35/40/45/50点"
"DOTA_Patch_7_21_rattletrap_talent" "20级天赋从+20% 魔法抗性改为照明火箭具有真实视域"
"DOTA_Patch_7_21_rattletrap_talent_2" "25级天赋从照明火箭具有真实视域改为+50% 魔法抗性"
"DOTA_Patch_7_21_crystal_maiden_crystal_maiden_freezing_field" "现在施法期间提供10点护甲加成"
"DOTA_Patch_7_21_crystal_maiden_crystal_maiden_brilliance_aura" "对队友的魔法恢复加成从1.2/1.7/2.2/2.7减少至1/1.5/2/2.5"
"DOTA_Patch_7_21_crystal_maiden_crystal_maiden_brilliance_aura_2" "对自身的魔法恢复从2.4/4.4/6.4/8.4点/秒提升至2.5/4.5/6.5/8.5点/秒"
"DOTA_Patch_7_21_dark_willow_dark_willow_bramble_maze" "魔法消耗从140/150/160/170点降低至100/120/140/160点"
"DOTA_Patch_7_21_dark_willow_dark_willow_bramble_maze_2" "冷却时间从34/31/28/25秒降低至25秒"
"DOTA_Patch_7_21_dazzle_dazzle_poison_touch" "魔法消耗从95/110/125/140点增加至110/120/130/140点"
"DOTA_Patch_7_21_dazzle_dazzle_shadow_wave" "施法距离从900减少至800"
"DOTA_Patch_7_21_death_prophet" "基础攻击力提升3点"
"DOTA_Patch_7_21_disruptor" "基础护甲提升1点"
"DOTA_Patch_7_21_doom_bringer_doom_bringer_scorched_earth" "冷却时间从55/50/45/40秒降低至50/45/40/35秒"
"DOTA_Patch_7_21_doom_bringer_doom_bringer_devour" "生命恢复从4/8/13/18减少至3/8/13/18"
"DOTA_Patch_7_21_dragon_knight" "基础移动速度提升10"
"DOTA_Patch_7_21_dragon_knight_dragon_knight_dragon_blood" "生命恢复从4/7/10/13提升至4/8/12/16"
"DOTA_Patch_7_21_dragon_knight_dragon_knight_elder_dragon_form" "冰霜吐息降低攻速从-20提升至-30"
"DOTA_Patch_7_21_dragon_knight_talent" "20级天赋从2倍 龙族血统加成改为+25 力量"
"DOTA_Patch_7_21_dragon_knight_talent_2" "25级天赋从+40 力量改为2倍 龙族血统加成"
"DOTA_Patch_7_21_drow_ranger_talent" "15级天赋从+25 攻击速度改为+10 敏捷"
"DOTA_Patch_7_21_earthshaker_earthshaker_fissure" "魔法消耗从125/140/155/170点降低至110/130/150/170点"
"DOTA_Patch_7_21_earth_spirit_earth_spirit_rolling_boulder" "伤害从100点减少至70/80/90/100点"
"DOTA_Patch_7_21_earth_spirit_earth_spirit_boulder_smash" "减速从80%减少至60%"
"DOTA_Patch_7_21_earth_spirit_talent" "15级天赋从+200 巨石翻滚伤害减少至+150"
"DOTA_Patch_7_21_elder_titan_talent" "10级天赋从+25 移动速度减少至+20"
"DOTA_Patch_7_21_ember_spirit_ember_spirit_sleight_of_fist" "冷却时间从30/22/14/6秒降低至18/14/10/6秒"
"DOTA_Patch_7_21_ember_spirit" "基础攻击力提升3点"
"DOTA_Patch_7_21_enchantress_enchantress_enchant" "冷却时间从55/40/25/10秒降低至22/18/14/10秒"
"DOTA_Patch_7_21_enchantress_enchantress_enchant_2" "对非英雄单位的持续时间从50/60/70/80秒减少至26/44/62/80秒"
"DOTA_Patch_7_21_enchantress_enchantress_enchant_3" "魔法消耗从65点降低至40/50/60/70点"
"DOTA_Patch_7_21_enigma_enigma_midnight_pulse" "魔法消耗从75/95/115/135点调整为50/80/110/140点"
"DOTA_Patch_7_21_faceless_void_faceless_void_time_dilation" "作用范围从725提升至775"
"DOTA_Patch_7_21_faceless_void_talent" "10级天赋从+8 力量提升至+10"
"DOTA_Patch_7_21_faceless_void_talent_2" "15级天赋从+300 生命改为-1秒 时间漫游冷却"
"DOTA_Patch_7_21_grimstroke_grimstroke_ink_creature" "撕裂伤害从120/200/280/360点减少至75/150/225/300点"
"DOTA_Patch_7_21_grimstroke_grimstroke_spirit_walk" "魔法消耗从90/100/110/120点增加至120/130/140/150点"
"DOTA_Patch_7_21_grimstroke_grimstroke_spirit_walk_2" "移动速度加成从18%减少至12/14/16/18%"
"DOTA_Patch_7_21_gyrocopter" "基础力量从19提升至22"
"DOTA_Patch_7_21_huskar" "攻击前摇从0.4降低至0.3"
"DOTA_Patch_7_21_huskar_huskar_berserkers_blood" "最大攻击速度从220/260/300/340减少至160/220/280/340"
"DOTA_Patch_7_21_huskar_huskar_life_break" "伤害和损耗从34/39/44%减少至32/38/44%"
"DOTA_Patch_7_21_huskar_talent" "15级天赋从+15 沸血之矛每秒伤害减少至+10"
"DOTA_Patch_7_21_invoker" "基础攻击力提升3点"
"DOTA_Patch_7_21_invoker_invoker_exort" "单个元素攻击力加成从4->28减少至3->27"
"DOTA_Patch_7_21_invoker_talent" "10级天赋从+1.25秒 强袭飓风滞空改为-30秒 幽魂漫步冷却"
"DOTA_Patch_7_21_wisp" "暂时从队长模式中移除"
"DOTA_Patch_7_21_wisp_wisp_tether" "现在当艾欧满血/满蓝时同样提供生命和魔法加成"
"DOTA_Patch_7_21_wisp_wisp_overcharge" "现在拥有18秒冷却时间,8秒持续时间。不再为2秒冷却的开关型技能。"
"DOTA_Patch_7_21_wisp_wisp_overcharge_2" "现在需要40/60/80/100点魔法才能施放。不再每秒消耗6%生命和魔法。"
"DOTA_Patch_7_21_wisp_wisp_overcharge_3" "攻击速度加成从40/50/60/70提升至50/80/110/140"
"DOTA_Patch_7_21_wisp_wisp_overcharge_4" "伤害降低从5/10/15/20%提升至15/20/25/30%"
"DOTA_Patch_7_21_wisp_wisp_relocate" "延迟时间从2.7/2.35/2秒增加至3.5/3.25/3秒"
"DOTA_Patch_7_21_wisp_wisp_relocate_2" "冷却时间从130/110/90秒降低至90/75/60秒"
"DOTA_Patch_7_21_wisp_wisp_relocate_3" "现在还是施法延迟,而不是持续施法(被打断,沉默,缠绕等等将导致技能被中断)"
"DOTA_Patch_7_21_wisp_talent" "25级天赋从-60秒 降临冷却减少至-30秒"
"DOTA_Patch_7_21_jakiro_talent" "10级天赋从+30% 经验获取改为+300 攻击距离"
"DOTA_Patch_7_21_jakiro_talent_2" "15级天赋从+300 攻击距离改为+40% 经验获取"
"DOTA_Patch_7_21_juggernaut" "基础护甲减少1点"
"DOTA_Patch_7_21_juggernaut_juggernaut_omni_slash" "在施放期间不再可以传送"
"DOTA_Patch_7_21_juggernaut_juggernaut_omni_slash_2" "冷却时间从130/120/110秒增加至130秒"
"DOTA_Patch_7_21_juggernaut_juggernaut_healing_ward" "移动速度从420减少至400"
"DOTA_Patch_7_21_juggernaut_talent" "15级天赋从+1秒 剑刃风暴持续时间改为+50 剑刃风暴移动速度"
"DOTA_Patch_7_21_keeper_of_the_light_talent" "10级天赋从8% 技能吸血改为+30% 经验获取"
"DOTA_Patch_7_21_keeper_of_the_light_talent_2" "15级天赋从+40% 经验获取改为+1 灵光可被攻击次数"
"DOTA_Patch_7_21_kunkka_talent" "25级天赋从-1.5秒 潮汐使者冷却改为+60% 潮汐使者分裂"
"DOTA_Patch_7_21_legion_commander" "基础移动速度提升15"
"DOTA_Patch_7_21_legion_commander_talent" "20级天赋从+40 移动速度减少至+35"
"DOTA_Patch_7_21_legion_commander_talent_2" "25级天赋从-10秒 强攻冷却改为350 范围型强攻"
"DOTA_Patch_7_21_leshrac_leshrac_diabolic_edict" "伤害从9/18/27/36点提升至11/22/33/44点"
"DOTA_Patch_7_21_leshrac_talent" "25级天赋从+50 恶魔敕令爆炸次数减少至+40"
"DOTA_Patch_7_21_lich_lich_frost_shield" "减速效果从35%减少至20/25/30/35%"
"DOTA_Patch_7_21_lich_lich_chain_frost" "伤害从300/400/500点减少至250/375/500点"
"DOTA_Patch_7_21_lich_talent" "25级天赋从+40% 普攻减攻速移速提升至+50%"
"DOTA_Patch_7_21_life_stealer" "基础移动速度提升15"
"DOTA_Patch_7_21_life_stealer_2" "基础护甲提升2点"
"DOTA_Patch_7_21_life_stealer_talent" "15级天赋从+30 移动速度减少至+25"
"DOTA_Patch_7_21_lina" "基础攻击力提升3点"
"DOTA_Patch_7_21_lion_talent" "10级天赋从+75 施法距离提升至+100"
"DOTA_Patch_7_21_lion_talent_2" "15级天赋从+120 金钱/分提升至+150"
"DOTA_Patch_7_21_lone_druid_lone_druid_spirit_bear" "移动速度从340/355/370/385提升至340/360/380/400"
"DOTA_Patch_7_21_lone_druid_lone_druid_spirit_bear_2" "攻击力从35/50/65/80点提升至35/55/75/95点"
"DOTA_Patch_7_21_lone_druid_talent" "20级天赋从-0.3秒 熊灵攻击间隔改为0 缠绕之爪冷却"
"DOTA_Patch_7_21_lone_druid_talent_2" "25级天赋从0 缠绕之爪冷却改为-0.5秒 熊灵攻击间隔"
"DOTA_Patch_7_21_luna_talent" "10级天赋从+200 施法距离提升至+300"
"DOTA_Patch_7_21_lycan" "基础移动速度提升15"
"DOTA_Patch_7_21_lycan_lycan_summon_wolves" "护甲从1点减少至0点"
"DOTA_Patch_7_21_lycan_lycan_summon_wolves_2" "魔法抗性从80%减少至70%"
"DOTA_Patch_7_21_lycan_lycan_summon_wolves_3" "生命值从230/260/290/320点提升至300/350/400/450点"
"DOTA_Patch_7_21_lycan_lycan_howl" "生命恢复从4/6/8/10提升至4/8/12/16"
"DOTA_Patch_7_21_medusa" "修复秘术异蛇会弹跳至技能免疫状态下敌人的问题"
"DOTA_Patch_7_21_medusa_talent" "10级天赋从+20 攻击力减少至+15"
"DOTA_Patch_7_21_medusa_talent_2" "15级天赋从+35% 秘术异蛇窃取魔法减少至+30%"
"DOTA_Patch_7_21_medusa_talent_3" "20级天赋从+700 魔法改为-4秒 秘术异蛇冷却"
"DOTA_Patch_7_21_medusa_talent_4" "25级天赋从+7 分裂箭目标改为+1000 魔法"
"DOTA_Patch_7_21_meepo" "基础移动速度提升10"
"DOTA_Patch_7_21_mirana_mirana_arrow" "基础移动速度从857提升至950"
"DOTA_Patch_7_21_monkey_king" "基础移动速度提升5"
"DOTA_Patch_7_21_monkey_king_monkey_king_wukongs_command" "攻击间隔从1.3秒降低至1.2秒"
"DOTA_Patch_7_21_morphling" "力量成长从2.3提升至2.6"
"DOTA_Patch_7_21_morphling_talent" "15级天赋从+15秒 变形持续时间提升至+20秒"
"DOTA_Patch_7_21_naga_siren" "基础移动速度提升5"
"DOTA_Patch_7_21_naga_siren_naga_siren_mirror_image" "持续时间从24秒提升至26秒"
"DOTA_Patch_7_21_naga_siren_naga_siren_mirror_image_2" "承受伤害从475/450/425/400%降低至400%"
"DOTA_Patch_7_21_naga_siren_talent" "20级天赋从-5秒 诱捕冷却提升至-7秒"
"DOTA_Patch_7_21_furion" "对发芽的树木使用树之祭祀也会获得双倍恢复(与吃下种的树类似)"
"DOTA_Patch_7_21_furion_talent" "20级天赋从-4秒 发芽冷却改为+25% 冷却时间减少"
"DOTA_Patch_7_21_necrolyte_necrolyte_death_pulse" "伤害从100/140/180/220点提升至100/150/200/250点"
"DOTA_Patch_7_21_necrolyte_talent" "15级天赋从+20% 幽魂护罩减速提升至+30%"
"DOTA_Patch_7_21_night_stalker_night_stalker_hunter_in_the_night" "移动速度加成从20/25/30/35%提升至22/28/34/40%"
"DOTA_Patch_7_21_night_stalker" "移除神杖加成"
"DOTA_Patch_7_21_night_stalker_night_stalker_darkness" "现在提供全额顺畅视野,而不是只有900"
"DOTA_Patch_7_21_night_stalker_talent" "15级天赋从+150 施法距离改为+15% 吸血"
"DOTA_Patch_7_21_nyx_assassin" "基础移动速度提升5"
"DOTA_Patch_7_21_nyx_assassin_2" "力量成长从2.3提升至2.5"
"DOTA_Patch_7_21_nyx_assassin_talent" "10级天赋从+60 金钱/分提升至+90"
"DOTA_Patch_7_21_nyx_assassin_talent_2" "10级天赋从+6% 技能增强提升至+8%"
"DOTA_Patch_7_21_ogre_magi_ogre_magi_fireblast" "冷却时间从12/11/10/9秒降低至11/10/9/8秒"
"DOTA_Patch_7_21_ogre_magi_ogre_magi_multicast" "双重触发几率从60%提升至70%"
"DOTA_Patch_7_21_omniknight_omniknight_martyr" "状态抗性从50/60/70/80%减少至50%"
"DOTA_Patch_7_21_omniknight_omniknight_martyr_2" "持续时间从8秒提升至10秒"
"DOTA_Patch_7_21_omniknight_omniknight_martyr_3" "现在提供7/14/21/28点力量加成"
"DOTA_Patch_7_21_omniknight_omniknight_martyr_4" "魔法消耗从75点增加至80/90/100/110点"
"DOTA_Patch_7_21_obsidian_destroyer_obsidian_destroyer_sanity_eclipse" "伤害系数从9/10/11减少至8/9/10"
"DOTA_Patch_7_21_obsidian_destroyer_talent" "15级天赋从+30 移动速度减少至+25"
"DOTA_Patch_7_21_pangolier" "基础攻击力提升4点"
"DOTA_Patch_7_21_pangolier_talent" "10级天赋从+20 移动速度改为+300 虚张声势刺击距离"
"DOTA_Patch_7_21_phantom_assassin" "调整了15级天赋:+25% 分裂 与 +15% 吸血"
"DOTA_Patch_7_21_phantom_assassin_2" "调整了20级天赋:+20% 魅影无形闪避 与 -4 护甲削弱"
"DOTA_Patch_7_21_phantom_assassin_3" "调整了25级天赋:+5% 恩赐解脱几率 与 +2 窒碍短匕掷出"
"DOTA_Patch_7_21_phantom_lancer_talent" "10级天赋从+10% 闪避提升至+15%"
"DOTA_Patch_7_21_phantom_lancer_talent_2" "20级天赋从+4 并列最大幻象数提升至+5"
"DOTA_Patch_7_21_phoenix" "被缠绕时烈日炙烤不再能向前移动"
"DOTA_Patch_7_21_pudge" "基础攻击力提升6点"
"DOTA_Patch_7_21_queenofpain_queenofpain_scream_of_pain" "魔法消耗从95/110/125/140点降低至80/100/120/140点"
"DOTA_Patch_7_21_queenofpain_queenofpain_shadow_strike" "每次伤害从30/45/60/75点提升至30/50/70/90点"
"DOTA_Patch_7_21_razor" "攻击后摇从0.7秒降低至0.4秒"
"DOTA_Patch_7_21_razor_talent" "10级天赋从+200 生命提升至+225"
"DOTA_Patch_7_21_riki" "基础攻击力提升4点"
"DOTA_Patch_7_21_riki_2" "基础移动速度提升5"
"DOTA_Patch_7_21_riki_talent" "20级天赋从+0.2 背刺系数提升至+0.3"
"DOTA_Patch_7_21_rubick_rubick_telekinesis" "滞空时间从1/1.4/1.8/2.2秒减少至0.8/1.2/1.6/2.0秒"
"DOTA_Patch_7_21_rubick_talent" "15级天赋从-45 弱化能流降低英雄攻击力提升至-60"
"DOTA_Patch_7_21_sand_king_sandking_burrowstrike" "伤害从85/150/215/280点提升至100/160/220/280点"
"DOTA_Patch_7_21_sand_king_sandking_sand_storm" "作用范围从350/450/550/650提升至425/500/575/650"
"DOTA_Patch_7_21_shadow_demon" "灵魂猎手的魔法消耗从110点降低至50/70/90/110点"
"DOTA_Patch_7_21_shadow_demon_shadow_demon_shadow_poison" "魔法消耗从50点降低至35/40/45/50点"
"DOTA_Patch_7_21_nevermore_nevermore_dark_lord" "护甲降低从3/4/5/6点提升至4/5/6/7点"
"DOTA_Patch_7_21_shadow_shaman_talent" "20级天赋从+3秒 枷锁持续时间减少至+2.5秒"
"DOTA_Patch_7_21_silencer_silencer_last_word" "冷却时间从28/22/16/10秒降低至22/18/14/10秒"
"DOTA_Patch_7_21_silencer_talent" "10级天赋从+5 护甲提升至+6"
"DOTA_Patch_7_21_skywrath_mage_skywrath_mage_mystic_flare" "作用范围内没有英雄时能对非英雄单位造成伤害"
"DOTA_Patch_7_21_slark_slark_pounce" "不再造成30/60/90/120点伤害"
"DOTA_Patch_7_21_slardar_talent" "25级天赋从+1.5秒 鱼人碎击眩晕减少至1.25秒"
"DOTA_Patch_7_21_sniper_sniper_headshot" "现在拥有基础击退距离,数值为10"
"DOTA_Patch_7_21_sniper_talent" "15级天赋从+35 榴霰弹每秒伤害改为+15% 榴霰弹减速"
"DOTA_Patch_7_21_spectre" "力量成长从2.3提升至2.5"
"DOTA_Patch_7_21_spectre_spectre_spectral_dagger" "移动速度从8/12/16/20%提升至10/14/18/22%"
"DOTA_Patch_7_21_spectre_talent" "20级天赋从+20% 幽鬼之刃加速/减速减少至+18%"
"DOTA_Patch_7_21_storm_spirit_storm_spirit_electric_vortex" "魔法消耗从85点降低至60/70/80/90点"
"DOTA_Patch_7_21_storm_spirit_talent" "10级天赋从+20 攻击力改为+30 超负荷伤害"
"DOTA_Patch_7_21_sven" "基础移动速度提升15"
"DOTA_Patch_7_21_sven_sven_warcry" "护盾生命从110/220/330/440点改为80/110/140/170 + 1/1.5/2/2.5x 自身力量"
"DOTA_Patch_7_21_sven_sven_storm_bolt" "冷却时间从13秒增加至16/15/14/13秒"
"DOTA_Patch_7_21_sven_sven_storm_bolt_2" "伤害从100/175/250/325点减少至80/160/240/320点"
"DOTA_Patch_7_21_techies" "魔法消耗从200/240/300点降低至120/180/240点"
"DOTA_Patch_7_21_templar_assassin_templar_assassin_meld" "负面效果在攻击伤害被护甲减免前施加"
"DOTA_Patch_7_21_templar_assassin" "修复了隐匿的额外伤害受到技能增强作用的问题"
"DOTA_Patch_7_21_templar_assassin_talent" "10级天赋从+3 灵能陷阱改为+15% 闪避"
"DOTA_Patch_7_21_templar_assassin_talent_2" "15级天赋从+7 护甲改为+25 移动速度"
"DOTA_Patch_7_21_terrorblade" "力量从16 + 1.7减少至15 + 1.5"
"DOTA_Patch_7_21_tidehunter_tidehunter_anchor_smash" "攻击力降低从-45/50/55/60%减少至-30/40/50/60%"
"DOTA_Patch_7_21_shredder_shredder_reactive_armor" "单次护甲加成从1.1.3/1.4/1.5/1.6点减少至1/1/1.2/1.3点"
"DOTA_Patch_7_21_shredder_shredder_reactive_armor_2" "生命恢复加成从1/1.2/1.4/1.6减少至1/1.1/1.2/1.3"
"DOTA_Patch_7_21_shredder_shredder_reactive_armor_3" "最大叠加次数从5/10/15/20提升至6/12/18/24"
"DOTA_Patch_7_21_shredder_shredder_whirling_death" "树倒额外伤害从10/15/20/25点提升至12/18/24/30点"
"DOTA_Patch_7_21_shredder_talent" "20级天赋从+10% 冷却时间减少提升至+15%"
"DOTA_Patch_7_21_tiny_tiny_avalanche" "作用范围从400减少至325/350/375/400"
"DOTA_Patch_7_21_tiny_tiny_avalanche_2" "冷却时间从23/20/17/14秒增加至26/22/18/14秒"
"DOTA_Patch_7_21_tiny_talent" "15级天赋从+125 山崩伤害减少至+100"
"DOTA_Patch_7_21_tiny_talent_2" "15级天赋从+350 生命值提升至+400"
"DOTA_Patch_7_21_treant_treant_living_armor" "伤害格挡从20/40/60/80点提升至25/50/75/100点"
"DOTA_Patch_7_21_treant" "神杖现在能使疯狂生长造成伤害,而不是只对丛林之眼有效"
"DOTA_Patch_7_21_treant_treant_overgrowth" "持续时间从3/3.75/4.5秒提升至3.25/4/4.75秒"
"DOTA_Patch_7_21_treant_talent" "20级天赋从+40 寄生种子伤害/治疗提升至+50"
"DOTA_Patch_7_21_troll_warlord_talent" "15级天赋从+75 旋风飞斧伤害提升至+90"
"DOTA_Patch_7_21_troll_warlord_talent_2" "20级天赋从+20% 闪避提升至+25%"
"DOTA_Patch_7_21_tusk_tusk_tag_team" "减速时间从0.5秒减少至0.4秒"
"DOTA_Patch_7_21_tusk_tusk_tag_team_2" "魔法消耗从40/50/60/70点增加至70点"
"DOTA_Patch_7_21_tusk_tusk_tag_team_3" "冷却时间从15秒增加至24/21/18/15秒"
"DOTA_Patch_7_21_abyssal_underlord" "基础移动速度提升5"
"DOTA_Patch_7_21_undying_talent" "15级天赋从死亡时召唤墓碑改为+30 墓碑僵尸攻击力"
"DOTA_Patch_7_21_undying_talent_2" "20级天赋从+30 墓碑僵尸攻击改为死亡时召唤墓碑"
"DOTA_Patch_7_21_ursa" "基础移动速度提升15"
"DOTA_Patch_7_21_ursa_ursa_fury_swipes" "伤害从10/16/22/28点减少至7/14/21/28点"
"DOTA_Patch_7_21_vengefulspirit_talent" "20级天赋从-5秒 魔法箭冷却提升至-6秒"
"DOTA_Patch_7_21_venomancer" "力量成长从1.9提升至2.1"
"DOTA_Patch_7_21_viper_viper_nethertoxin" "作用范围从350提升至380"
"DOTA_Patch_7_21_viper_viper_nethertoxin_2" "伤害从20/35/50/65点提升至30/45/60/75点"
"DOTA_Patch_7_21_visage_talent" "10级天赋从+125 施法距离减少至+100"
"DOTA_Patch_7_21_visage_talent_2" "20级天赋从+60 佣兽移动速度减少至+50"
"DOTA_Patch_7_21_visage_talent_3" "20级天赋从+15 灵魂超度每点灵魂伤害提升至+20"
"DOTA_Patch_7_21_warlock" "基础力量提升2点"
"DOTA_Patch_7_21_warlock_2" "地狱火的攻击后摇从0.74减少至0.57"
"DOTA_Patch_7_21_warlock_warlock_rain_of_chaos" "地狱火的攻击力从75/125/175点提升至100/150/200点"
"DOTA_Patch_7_21_weaver_talent" "10级天赋从+7 力量改为+75 缩地伤害"
"DOTA_Patch_7_21_weaver_talent_2" "15级天赋从+75 缩地伤害改为+14 力量"
"DOTA_Patch_7_21_windrunner_talent" "15级天赋从+100 攻击距离提升至+125"
"DOTA_Patch_7_21_windrunner_talent_2" "15级天赋从+100 强力击伤害提升至+125"
"DOTA_Patch_7_21_winter_wyvern_winter_wyvern_cold_embrace" "基础治疗从15点提升至14/18/22/26点"
"DOTA_Patch_7_21_winter_wyvern_winter_wyvern_cold_embrace_2" "魔法消耗从75点调整为50/60/70/80点"
"DOTA_Patch_7_21_witch_doctor_witch_doctor_maledict" "冷却时间从50/40/30/20秒降低至30/26/22/18秒"
"DOTA_Patch_7_21_witch_doctor_talent" "10级天赋从+5 护甲提升至+6"
"DOTA_Patch_7_21_skeleton_king" "基础移动速度提升15"
"DOTA_Patch_7_21_zuus" "重做了静电场。现在对直接受到宙斯技能作用的敌人生效。不再拥有生效范围。"
"DOTA_Patch_7_21b_General" "反补时给予敌人的经验从25%增加至30%"
"DOTA_Patch_7_21b_item_hand_of_midas" "炼化的金钱奖励从200减少至180"
"DOTA_Patch_7_21b_antimage" "基础敏捷提升2点"
"DOTA_Patch_7_21b_bane" "力量成长从2.4提升至2.6"
"DOTA_Patch_7_21b_bane_2" "敏捷成长从2.4提升至2.6"
"DOTA_Patch_7_21b_bane_3" "智力成长从2.8减少至2.6"
"DOTA_Patch_7_21b_crystal_maiden_crystal_maiden_freezing_field" "护甲加成从10点提升至20点"
"DOTA_Patch_7_21b_chaos_knight_chaos_knight_chaos_strike" "吸血效果从40%/50%/60%/70%调整为25%/40%/55%/70%"
"DOTA_Patch_7_21b_dark_seer" "基础护甲减少2点"
"DOTA_Patch_7_21b_dark_seer_2" "敏捷成长从1.2提升至1.8"
"DOTA_Patch_7_21b_grimstroke_grimstroke_spirit_walk" "眩晕时间从1.4/2.2/3.0/3.8秒减少至1.0/1.9/2.8/3.7秒"
"DOTA_Patch_7_21b_grimstroke_grimstroke_soul_chain" "减速效果从15/30/45/%减少至10/20/30%"
"DOTA_Patch_7_21b_wisp_wisp_tether" "不再使自身不受减速效果影响"
"DOTA_Patch_7_21b_wisp_wisp_spirits" "不再具有切换的冷却时间"
"DOTA_Patch_7_21b_wisp_wisp_spirits_2" "最短距离从100提升至200"
"DOTA_Patch_7_21b_wisp_wisp_spirits_3" "旋转时间从每圈2.4秒增加至2.7秒"
"DOTA_Patch_7_21b_wisp_wisp_spirits_4" "在施放时不再具有细微的动作打断效果(原本已没有施法前摇)"
"DOTA_Patch_7_21b_wisp_wisp_overcharge" "伤害降低效果从15/20/25/30%减少至5/10/15/20%"
"DOTA_Patch_7_21b_wisp_wisp_relocate" "魔法消耗从100点增加至175点"
"DOTA_Patch_7_21b_wisp_talent" "15级天赋从羁绊提供神杖加成改为+8 生命恢复"
"DOTA_Patch_7_21b_wisp_talent_2" "20级天赋从+16 生命恢复改为羁绊提供神杖加成"
"DOTA_Patch_7_21b_juggernaut_juggernaut_omni_slash" "攻击速度倍率从1.8减少至1.7"
"DOTA_Patch_7_21b_keeper_of_the_light_keeper_of_the_light_will_o_wisp" "第二次施法时闪亮和闪灭的间隔与第一次一致"
"DOTA_Patch_7_21b_leshrac" "敏捷成长从1.7提升至2.3"
"DOTA_Patch_7_21b_lich" "基础移动速度从305减少至295"
"DOTA_Patch_7_21b_lich_lich_sinister_gaze" "持续时间从1.6/1.9/2.2/2.5秒减少至1.3/1.7/2.1/2.5秒"
"DOTA_Patch_7_21b_life_stealer_life_stealer_feast" "百分比从1.75/2.5/3.25/4%减少至1.5/2.25/3/3.75%"
"DOTA_Patch_7_21b_life_stealer" "力量成长从3.6减少至3.2"
"DOTA_Patch_7_21b_lina" "基础智力提升2点"
"DOTA_Patch_7_21b_lycan" "基础护甲提升1点"
"DOTA_Patch_7_21b_magnataur_magnataur_skewer" "减速从25/30/35/40%减少至10/20/30/40%"
"DOTA_Patch_7_21b_magnataur_magnataur_empower" "魔法消耗从30/50/70/90点增加至45/60/75/90点"
"DOTA_Patch_7_21b_magnataur" "力量成长从3.7减少至3.5"
"DOTA_Patch_7_21b_night_stalker" "力量成长从3.6减少至3.2"
"DOTA_Patch_7_21b_omniknight_omniknight_martyr" "持续时间从10秒提升至12秒"
"DOTA_Patch_7_21b_phantom_lancer_phantom_lancer_phantom_edge" "敏捷加成从6/14/22/30点提升至9/18/27/36点"
"DOTA_Patch_7_21b_riki" "基础生命恢复提升1.5"
"DOTA_Patch_7_21b_nevermore" "基础力量提升1点"
"DOTA_Patch_7_21b_nevermore_2" "智力成长从2.0提升至2.2"
"DOTA_Patch_7_21b_slark" "基础护甲提升1点"
"DOTA_Patch_7_21b_sniper" "基础力量提升2点"
"DOTA_Patch_7_21b_sniper_talent" "15级天赋从+15% 榴霰弹减速提升至+20%"
"DOTA_Patch_7_21b_spectre" "基础力量提升2点"
"DOTA_Patch_7_21b_spectre_talent" "10级天赋从+4 全属性提升至+5"
"DOTA_Patch_7_21b_storm_spirit_storm_spirit_static_remnant" "魔法消耗从100点降低至70/80/90/100点"
"DOTA_Patch_7_21b_storm_spirit_storm_spirit_electric_vortex" "冷却时间从22/20/18/16秒降低至16秒"
"DOTA_Patch_7_21b_sven_sven_great_cleave" "分裂从45/60/75/90%减少至30/50/70/90%"
"DOTA_Patch_7_21b_sven_sven_warcry" "移动速度加成从8/12/16/20%减少至5/10/15/20%"
"DOTA_Patch_7_21b_sven_sven_warcry_2" "护盾的基础生命从80/110/140/170点减少至60/90/120/150点"
"DOTA_Patch_7_21b_sven_sven_gods_strength" "冷却时间从80秒增加至100秒"
"DOTA_Patch_7_21b_templar_assassin_templar_assassin_meld" "负面效果现在可以叠加"
"DOTA_Patch_7_21b_shredder" "基础智力提升2点"
"DOTA_Patch_7_21b_shredder_shredder_whirling_death" "属性损失从12/13/14/15%提升至13/14/15/16%"
"DOTA_Patch_7_21b_tiny_tiny_tree_grab" "额外伤害从25/30/35/40%减少至10/20/30/40%"
"DOTA_Patch_7_21b_treant_treant_living_armor" "伤害格挡从25/50/75/100点提升至40/60/80/100点"
"DOTA_Patch_7_21b_ursa" "基础护甲减少2点"
"DOTA_Patch_7_21b_ursa_ursa_overpower" "冷却时间从10秒增加至16/14/12/10秒"
"DOTA_Patch_7_21b_visage_visage_summon_familiars" "佣兽攻击力从30/45/60点减少至20/40/60点"
"DOTA_Patch_7_21b_visage" "力量从24+3.0减少至22+2.8"
"DOTA_Patch_7_21b_warlock" "基础智力提升3点"
"DOTA_Patch_7_21b_warlock_warlock_upheaval" "魔法消耗从100/110/120/130点降低至70/90/110/130点"
"DOTA_Patch_7_21b_weaver_weaver_geminate_attack" "第二次攻击将造成10/20/30/40点额外物理伤害"
"DOTA_Patch_7_21c_General" "反补时敌人获得的经验从30%增加至35%"
"DOTA_Patch_7_21c_item_hand_of_midas" "炼化的金钱奖励从180减少至160"
"DOTA_Patch_7_21c_item_ancient_janggo" "图纸价格从500金增加至600金"
"DOTA_Patch_7_21c_abaddon_abaddon_death_coil" "伤害/治疗从100/150/200/250点提升至120/165/210/255点"
"DOTA_Patch_7_21c_alchemist_alchemist_acid_spray" "作用范围从400/475/550/625提升至475/525/575/625"
"DOTA_Patch_7_21c_ancient_apparition" "智力成长从3提升至3.4"
"DOTA_Patch_7_21c_ancient_apparition_ancient_apparition_ice_blast" "持续时间从9/10/11秒提升至10/11/12秒"
"DOTA_Patch_7_21c_bounty_hunter" "敏捷成长从3.1减少至2.6"
"DOTA_Patch_7_21c_broodmother" "敏捷成长从2.5提升至2.8"
"DOTA_Patch_7_21c_broodmother_talent" "15级天赋从+15 敏捷提升至+20"
"DOTA_Patch_7_21c_chen_chen_divine_favor" "攻击力加成从12/24/36/48点减少至8/16/24/32点"
"DOTA_Patch_7_21c_chen_chen_divine_favor_2" "对非英雄单位的攻击力加成从2倍提升至3倍"
"DOTA_Patch_7_21c_death_prophet_death_prophet_silence" "施法前摇从0.5秒降低至0.4秒"
"DOTA_Patch_7_21c_death_prophet_death_prophet_carrion_swarm" "魔法消耗从105/120/140/165点降低至85/110/135/160点"
"DOTA_Patch_7_21c_death_prophet_talent" "15级天赋从+150 施法距离提升至+175"
"DOTA_Patch_7_21c_elder_titan_elder_titan_ancestral_spirit" "来自非英雄单位的攻击力加成从6/9/12/15点减少至3/7/11/15点"
"DOTA_Patch_7_21c_enchantress_enchantress_impetus" "伤害从16/20/24%提升至16/22/28%"
"DOTA_Patch_7_21c_juggernaut_juggernaut_healing_ward" "移动速度从400减少至350"
"DOTA_Patch_7_21c_kunkka_kunkka_tidebringer" "反补时不再提供加成效果"
"DOTA_Patch_7_21c_life_stealer" "力量成长从3.2减少至2.9"
"DOTA_Patch_7_21c_lina_talent" "20级天赋从+25/2% 炽魂每次叠加提升至+30/2%"
"DOTA_Patch_7_21c_lina_talent_2" "20级天赋从+12% 技能增强提升至+14%"
"DOTA_Patch_7_21c_luna_luna_eclipse" "最大月光数从5/8/11提升至6/9/12"
"DOTA_Patch_7_21c_lycan" "力量成长从3.8减少至3.4"
"DOTA_Patch_7_21c_medusa" "智力成长从2.1提升至2.6"
"DOTA_Patch_7_21c_meepo" "敏捷从23 + 1.6提升至24 + 1.8"
"DOTA_Patch_7_21c_meepo_2" "力量成长从1.6提升至1.8"
"DOTA_Patch_7_21c_mirana" "智力从17 + 1.7提升至19 + 1.9"
"DOTA_Patch_7_21c_monkey_king_monkey_king_mischief" "现在使自身短暂免疫伤害,而不是无敌"
"DOTA_Patch_7_21c_morphling" "力量成长从2.6提升至3.0"
"DOTA_Patch_7_21c_furion_furion_force_of_nature" "树人攻击力从36点减少至27/30/33/36点"
"DOTA_Patch_7_21c_pangolier_pangolier_lucky_shot" "幻象不再继承此效果"
"DOTA_Patch_7_21c_pangolier_pangolier_lucky_shot_2" "减速效果从40%减少至35%"
"DOTA_Patch_7_21c_phantom_assassin" "敏捷成长从3.7减少至3.4"
"DOTA_Patch_7_21c_phantom_lancer_phantom_lancer_phantom_edge" "敏捷加成从9/18/27/36点提升至11/22/33/44点"
"DOTA_Patch_7_21c_queenofpain" "基础智力提升3点(基础攻击力不变)"
"DOTA_Patch_7_21c_queenofpain_queenofpain_sonic_wave" "伤害从320/410/500点提升至340/430/520点"
"DOTA_Patch_7_21c_riki" "基础移动速度提升5点"
"DOTA_Patch_7_21c_sand_king" "基础智力提升3点"
"DOTA_Patch_7_21c_nevermore" "基础力量提升2点"
"DOTA_Patch_7_21c_shadow_shaman_shadow_shaman_shackles" "冷却时间从10秒增加至16/14/12/10秒"
"DOTA_Patch_7_21c_sniper_sniper_headshot" "伤害从20/50/80/110点提升至30/60/90/120点"
"DOTA_Patch_7_21c_sniper_sniper_shrapnel" "充能时间从55秒降低至50秒"
"DOTA_Patch_7_21c_spirit_breaker" "基础生命恢复提升0.75点/秒"
"DOTA_Patch_7_21c_storm_spirit_storm_spirit_electric_vortex" "不再使自身减速"
"DOTA_Patch_7_21c_sven" "力量成长从3.5减少至3.2"
"DOTA_Patch_7_21c_techies" "冷却时间从10秒降低至8秒"
"DOTA_Patch_7_21c_templar_assassin" "敏捷成长从2.6提升至2.8"
"DOTA_Patch_7_21c_templar_assassin_templar_assassin_refraction" "攻击力加成从20/40/60/80点提升至25/50/75/100点"
"DOTA_Patch_7_21c_tidehunter" "力量成长从3.8减少至3.5"
"DOTA_Patch_7_21c_troll_warlord_talent" "20级天赋从+50 攻击力减少至+40"
"DOTA_Patch_7_21c_ursa" "移动速度减少5"
"DOTA_Patch_7_21c_viper" "敏捷成长从3.3减少至2.8"
"DOTA_Patch_7_21c_viper_viper_nethertoxin" "范围伤害不再与自身相互叠加"
"DOTA_Patch_7_21c_viper_viper_nethertoxin_2" "魔法消耗从75点增加至70/80/90/100点"
"DOTA_Patch_7_21c_viper_viper_poison_attack" "减速效果从25/30/35/40%减少至10/20/30/40%"
"DOTA_Patch_7_21c_windrunner_windrunner_shackleshot" "冷却时间从18/16/14/12秒降低至16/14/12/10秒"
"DOTA_Patch_7_21c_windrunner_windrunner_focusfire" "攻击速度加成从400提升至425"
"DOTA_Patch_7_21d_General" "降低了夜魇大野点的拉野难度"
"DOTA_Patch_7_21d_item_aeon_disk" "图纸价格从1250减少至1100"
"DOTA_Patch_7_21d_item_guardian_greaves" "图纸价格从1700增加至1800"
"DOTA_Patch_7_21d_item_rod_of_atos" "冷却时间从16秒增加至18秒"
"DOTA_Patch_7_21d_item_rod_of_atos_2" "施法距离从1150减少至1100"
"DOTA_Patch_7_21d_item_solar_crest" "目标的攻击速度提升/减少从70增加至80"
"DOTA_Patch_7_21d_arc_warden_arc_warden_tempest_double" "持续时间从16/18/20秒提升至16/20/24秒"
"DOTA_Patch_7_21d_arc_warden" "敏捷成长从2.1提升至2.4"
"DOTA_Patch_7_21d_axe" "力量成长从3.2提升至3.4"
"DOTA_Patch_7_21d_broodmother" "基础攻击力提升3点"
"DOTA_Patch_7_21d_centaur_centaur_double_edge" "伤害从40/60/80/100%提升至60/80/100/120%"
"DOTA_Patch_7_21d_centaur_talent" "20级天赋从+50 反伤伤害提升至+70"
"DOTA_Patch_7_21d_chen_chen_divine_favor" "持续时间从14秒减少至8/10/12/14秒"
"DOTA_Patch_7_21d_dragon_knight_dragon_knight_elder_dragon_form" "减速效果从30%提升至40%"
"DOTA_Patch_7_21d_dragon_knight_talent" "10级天赋从-20% 火焰气息降低攻击力提升至-25%"
"DOTA_Patch_7_21d_dragon_knight_talent_2" "15级天赋从+300 生命提升至+350"
"DOTA_Patch_7_21d_dragon_knight_talent_3" "20级天赋从+150 金钱/分提升至+180"
"DOTA_Patch_7_21d_dragon_knight_talent_4" "25级天赋从+1.75秒 神龙摆尾眩晕提升至+2秒"
"DOTA_Patch_7_21d_drow_ranger" "敏捷成长从2.5提升至2.8"
"DOTA_Patch_7_21d_drow_ranger_2" "基础敏捷提升6点(基础攻击力不变)"
"DOTA_Patch_7_21d_earthshaker" "基础护甲提升2点"
"DOTA_Patch_7_21d_enchantress" "基础力量提升1点"
"DOTA_Patch_7_21d_enchantress_2" "基础智力从17提升至19"
"DOTA_Patch_7_21d_gyrocopter" "基础攻击力提升3点"
"DOTA_Patch_7_21d_gyrocopter_talent" "10级天赋从+200 生命提升至+250"
"DOTA_Patch_7_21d_juggernaut_juggernaut_omni_slash" "冷却时间从130秒增加至140秒"
"DOTA_Patch_7_21d_leshrac_leshrac_diabolic_edict" "伤害从11/22/33/44点减少至8/20/32/44点"
"DOTA_Patch_7_21d_life_stealer_life_stealer_rage" "冷却时间从16秒增加至18秒"
"DOTA_Patch_7_21d_lina" "敏捷从16 + 1.5提升至23 + 1.8"
"DOTA_Patch_7_21d_mars" "力量成长从3.6减少至3.2"
"DOTA_Patch_7_21d_mars_mars_spear" "视野范围从500减少至300"
"DOTA_Patch_7_21d_mars_mars_gods_rebuke" "魔法消耗从55/60/65/70点增加至65/70/75/80点"
"DOTA_Patch_7_21d_mars_talent" "20级天赋从+1.5秒 战神迅矛眩晕减少至+1秒"
"DOTA_Patch_7_21d_naga_siren_naga_siren_mirror_image" "幻象承受伤害从400%降低至350%"
"DOTA_Patch_7_21d_omniknight" "基础护甲提升1点"
"DOTA_Patch_7_21d_oracle_oracle_false_promise" "冷却时间从100/65/30秒增加至115/80/45秒"
"DOTA_Patch_7_21d_oracle_oracle_false_promise_2" "魔法消耗从100点增加至100/150/200点"
"DOTA_Patch_7_21d_oracle_oracle_false_promise_3" "施法距离从1000调整为700/850/1000"
"DOTA_Patch_7_21d_pangolier_pangolier_lucky_shot" "不再同时施加沉默和缴械"
"DOTA_Patch_7_21d_pangolier_pangolier_lucky_shot_2" "触发几率从20%减少至17%"
"DOTA_Patch_7_21d_pangolier_pangolier_gyroshell" "魔法消耗从100点增加至100/150/200点"
"DOTA_Patch_7_21d_puck_puck_dream_coil" "无神杖加成时不再抓住技能免疫单位(主要影响新的束缚状态效果)"
"DOTA_Patch_7_21d_puck_talent" "10级天赋从+5 护甲改为+125 施法距离"
"DOTA_Patch_7_21d_puck_talent_2" "10级天赋从+10 智力改为+5 全属性"
"DOTA_Patch_7_21d_pudge_pudge_flesh_heap" "生命恢复加成从3/6/9/12提升至5/8/11/14"
"DOTA_Patch_7_21d_queenofpain" "基础护甲提升1点"
"DOTA_Patch_7_21d_sand_king_sandking_sand_storm" "伤害从20/40/60/80点提升至20/45/70/95点"
"DOTA_Patch_7_21d_sand_king_sandking_burrowstrike" "施法距离从350/450/550/650提升至400/500/600/700"
"DOTA_Patch_7_21d_shadow_shaman" "基础智力减少2点"
"DOTA_Patch_7_21d_silencer_silencer_glaives_of_wisdom" "伤害从25/40/55/70%提升至25/45/65/85%"
"DOTA_Patch_7_21d_skywrath_mage_skywrath_mage_mystic_flare" "伤害从600/1000/1400点提升至700/1150/1600点"
"DOTA_Patch_7_21d_sniper_sniper_shrapnel" "充能时间从50秒降低至40秒"
"DOTA_Patch_7_21d_sniper_sniper_take_aim" "冷却时间从15/12/9/6秒降低至9/8/7/6秒"
"DOTA_Patch_7_21d_spirit_breaker_spirit_breaker_charge_of_darkness" "冷却时间从12秒降低至11秒"
"DOTA_Patch_7_21d_storm_spirit" "智力从22 + 3.7提升至23 + 3.9"
"DOTA_Patch_7_21d_storm_spirit_storm_spirit_static_remnant" "伤害从120/170/220/270点提升至120/175/230/285点"
"DOTA_Patch_7_21d_storm_spirit_storm_spirit_electric_vortex" "牵引距离从140/180/220/260提升至180/220/260/300"
"DOTA_Patch_7_21d_templar_assassin_templar_assassin_meld" "负面效果的持续时间从10秒提升至12秒"
"DOTA_Patch_7_21d_templar_assassin" "敏捷成长从2.8提升至3.2"
"DOTA_Patch_7_21d_ursa" "基础护甲减少1点"
"DOTA_Patch_7_21d_venomancer_venomancer_poison_nova" "神杖加成伤害从60/85/110点提升至75/100/125点"
"DOTA_Patch_7_21d_viper" "敏捷成长从2.8减少至2.5"
"DOTA_Patch_7_21d_viper_viper_nethertoxin" "冷却时间从5秒增加至6秒"
"DOTA_Patch_7_21d_windrunner" "基础力量提升1点"
"DOTA_Patch_7_21d_windrunner_windrunner_focusfire" "攻击速度加成从425提升至450"
"DOTA_Patch_7_21d_zuus" "智力从20 + 3.1提升至21 + 3.3"
"DOTA_Patch_7_21d_zuus_zuus_static_field" "伤害从4/6/8/10%提升至5/7/9/11%"
"DOTA_Patch_7_22_General" "为剩下24名没有神杖加成的英雄添加新的神杖升级效果"
"DOTA_Patch_7_22_General_2" "更新了若干原来的神杖升级效果"
"DOTA_Patch_7_22_General_3" "现在购买2000金的升级图纸后神杖可以被消耗,成为状态效果。神杖状态不会提供属性加成"
"DOTA_Patch_7_22_General_4" "肉山现在会掉落神杖状态消耗品。第三代肉山将随机掉落神杖消耗品或刷新球碎片。第四代肉山两者都会掉落。可以选中肉山查看他的物品栏中来确定掉落的物品。"
"DOTA_Patch_7_22_General_5" "拥有神杖升级效果的英雄脚下添加了全新的视觉特效"
"DOTA_Patch_7_22_General_6" "
"
"DOTA_Patch_7_22_General_7" "玛尔斯加入队长模式"
"DOTA_Patch_7_22_General_8" "艾欧加入队长模式"
"DOTA_Patch_7_22_General_9" "
"
"DOTA_Patch_7_22_General_10" "反补后敌人获得的经验从35%提升至40%"
"DOTA_Patch_7_22_General_11" "死亡损失从50 + 财产总和/40改为财产总和/40"
"DOTA_Patch_7_22_General_12" "
"
"DOTA_Patch_7_22_General_13" "连杀被终结时提供的经验从200->1250增加至400->1800"
"DOTA_Patch_7_22_General_14" "升到5/6级所需经验从600/620减少至580/600"
"DOTA_Patch_7_22_General_15" "19级后每级所需经验增加100"
"DOTA_Patch_7_22_General_16" "远程小兵现在每次更新后(每7.5分钟)提供的经验增加8"
"DOTA_Patch_7_22_General_17" "
"
"DOTA_Patch_7_22_General_18" "攻城小兵的基础攻击间隔从2.7增加至3"
"DOTA_Patch_7_22_General_19" "攻城小兵现在35分钟起产生2个单位,而不是30分钟起"
"DOTA_Patch_7_22_General_20" "攻城小兵无法被支配、魅惑或劝化"
"DOTA_Patch_7_22_General_21" "
"
"DOTA_Patch_7_22_General_22" "三塔起的攻击力从152增加至175"
"DOTA_Patch_7_22_General_23" "一塔的高塔保护的护甲光环从2点增加至3点"
"DOTA_Patch_7_22_General_24" "二塔起的高塔保护的护甲光环从4点增加至5点"
"DOTA_Patch_7_22_General_25" "二塔起在开启防御符文后拥有多重攻击。每次最多额外攻击两个目标。优先攻击最近的单位。"
"DOTA_Patch_7_22_General_26" "
"
"DOTA_Patch_7_22_General_27" "略微调整了天辉优势路大野点的位置和附近的地形"
"DOTA_Patch_7_22_General_28" "减少了天辉优势路区域大野点野怪的追逐时间"
"DOTA_Patch_7_22_General_29" "天辉中路二塔现在往左侧平移(不再拥有右方大野点的视野)"
"DOTA_Patch_7_22_General_30" "调整了天辉中路二塔右侧的树林排布"
"DOTA_Patch_7_22_General_31" "天辉中路中野点现在后方有两层树木"
"DOTA_Patch_7_22_General_32" "调整了若干夜魇野点的野怪刷新区域"
"DOTA_Patch_7_22_General_33" "
"
"DOTA_Patch_7_22_General_34" "现在幻象继承吸血效果"
"DOTA_Patch_7_22_General_35" "现在吸血对敌人的幻象有效(在幻象承受伤害之前结算)"
"DOTA_Patch_7_22_General_36" "
"
"DOTA_Patch_7_22_General_37" "下列物品不再可以共享:回复戒指、恐鳌之戒、贤者面罩、治疗指环、虚无宝石和坚韧球"
"DOTA_Patch_7_22_General_38" "
"
"DOTA_Patch_7_22_General_39" "肉山:基础护甲增加2点"
"DOTA_Patch_7_22_General_40" "肉山:每分钟攻击力提升从4点增加至6点"
"DOTA_Patch_7_22_General_41" "肉山:击杀金钱奖励从150-400改为225-325(平均值不变)"
"DOTA_Patch_7_22_General_42" "肉山:击杀的经验奖励从750减少至400"
"DOTA_Patch_7_22_General_43" "
"
"DOTA_Patch_7_22_General_44" "萨特苦难使者的不洁光环的生命恢复从5.5点/秒减少至5.0"
"DOTA_Patch_7_22_General_45" "在天辉/夜魇军团得到最后一击而将击杀结算给玩家的有效时间从20秒增加至30秒"
"DOTA_Patch_7_22_General_46" "
"
"DOTA_Patch_7_22_General_47" "英雄可以拥有非标准初始攻击速度数值(原来所有英雄为100)"
"DOTA_Patch_7_22_General_48" "亚巴顿:基础攻击速度从100提升至115"
"DOTA_Patch_7_22_General_49" "育母蜘蛛:基础攻击速度从100提升至125"
"DOTA_Patch_7_22_General_50" "水晶室女:基础攻击速度从100提升至115"
"DOTA_Patch_7_22_General_51" "矮人直升机:基础攻击速度从100提升至125"
"DOTA_Patch_7_22_General_52" "米拉娜:基础攻击速度从100提升至115"
"DOTA_Patch_7_22_General_53" "沉默术士:基础攻击速度从100提升至115"
"DOTA_Patch_7_22_General_54" "斯拉克:基础攻击速度从100提升至120"
"DOTA_Patch_7_22_General_55" "剧毒术士:基础攻击速度从100提升至115"
"DOTA_Patch_7_22_General_56" "编织者:基础攻击速度从100提升至120"
"DOTA_Patch_7_22_General_57" "
"
"DOTA_Patch_7_22_General_58" "英雄可以拥有非标准初始基础魔法恢复速率"
"DOTA_Patch_7_22_General_59" "克林克兹:现在拥有0.25点/秒基础魔法恢复"
"DOTA_Patch_7_22_General_60" "巫妖:现在拥有0.75点/秒基础魔法恢复"
"DOTA_Patch_7_22_General_61" "帕格纳:现在拥有0.5点/秒基础魔法恢复"
"DOTA_Patch_7_22_General_62" "影魔:现在拥有0.3点/秒基础魔法恢复"
"DOTA_Patch_7_22_General_63" "工程师:现在拥有1.0点/秒基础魔法恢复"
"DOTA_Patch_7_22_General_64" "修补匠:现在拥有0.25点/秒基础魔法恢复"
"DOTA_Patch_7_22_General_65" "树精卫士:现在拥有0.5点/秒基础魔法恢复"
"DOTA_Patch_7_22_General_66" "编织者:现在拥有0.4点/秒基础魔法恢复"
"DOTA_Patch_7_22_General_67" "宙斯:现在拥有0.25点/秒基础魔法恢复"
"DOTA_Patch_7_22_item_ward_observer" "价格从75减少至50"
"DOTA_Patch_7_22_item_ward_sentry" "价格从100减少至75"
"DOTA_Patch_7_22_item_ward_sentry_2" "现在拥有库存上限(最大10个,起始为4个,补货时间为70秒)"
"DOTA_Patch_7_22_item_ward_observer_2" "摧毁后金钱奖励从100 + 2/分钟提升至100 + 4/分钟"
"DOTA_Patch_7_22_item_ward_observer_3" "摧毁后经验奖励从50 + 4/分钟提升至50 + 6/分钟"
"DOTA_Patch_7_22_item_tome_of_knowledge" "初始的10分钟时商店库存为2本。"
"DOTA_Patch_7_22_item_tome_of_knowledge_2" "现在使用时拥有5分钟冷却时间。"
"DOTA_Patch_7_22_item_skadi" "减速持续时间从近战/远程攻击者分别为5/2.5秒改为统一3秒"
"DOTA_Patch_7_22_item_skadi_2" "被攻击者为近战英雄时减速数值从35%减少至20%"
"DOTA_Patch_7_22_item_skadi_3" "被攻击者为远程英雄时减速数值从35%增加至45%"
"DOTA_Patch_7_22_item_skadi_4" "攻击速度降低数值现在与上述减速数值一致"
"DOTA_Patch_7_22_item_helm_of_the_dominator" "现在需要300金的图纸"
"DOTA_Patch_7_22_item_pipe" "生命恢复光环从3减少至2"
"DOTA_Patch_7_22_item_mekansm" "生命恢复光环从4.5减少至3.5"
"DOTA_Patch_7_22_item_guardian_greaves" "生命恢复光环从4.5减少至3.5"
"DOTA_Patch_7_22_item_guardian_greaves_2" "残血时额外护甲从15点减少至10点"
"DOTA_Patch_7_22_item_mask_of_madness" "移动速度加成从25增加至30"
"DOTA_Patch_7_22_item_rod_of_atos" "力量和敏捷加成从12减少至10"
"DOTA_Patch_7_22_item_ancient_janggo" "魔法恢复从1.5减少至1.25"
"DOTA_Patch_7_22_item_vladmir" "魔法恢复从1.75减少至1.5"
"DOTA_Patch_7_22_item_spirit_vessel" "回复降低效果从70%减少至60%"
"DOTA_Patch_7_22_item_spirit_vessel_2" "每秒造成当前生命值的伤害从5%减少至4%"
"DOTA_Patch_7_22_item_wraith_band" "攻击速度加成从6减少至5"
"DOTA_Patch_7_22_item_bloodstone" "修复多个血精石的魔法恢复增强效果会互相叠加的问题"
"DOTA_Patch_7_22_abaddon" "基础攻击速度从100提升至115"
"DOTA_Patch_7_22_abaddon_2" "重做神杖升级效果。回光返照开启后,只要亚巴顿周围1600范围内队友受到的伤害超过525点就会自动单独向该队友施放迷雾缠绕(神杖仍然提升1秒持续时间)"
"DOTA_Patch_7_22_abaddon_abaddon_death_coil" "施法距离从800减少至500"
"DOTA_Patch_7_22_abaddon_talent" "15级天赋从+75 迷雾缠绕治疗/伤害减少至+60"
"DOTA_Patch_7_22_alchemist" "增加神杖升级效果。装备神杖或拥有人工合成神杖效果时,每赠予队友一把神杖都将额外获得+30点攻击力和+6%技能增强,赠予时间可以为自身装备前。"
"DOTA_Patch_7_22_ancient_apparition_ancient_apparition_ice_vortex" "魔法消耗从50/70/90/110点降低至40/60/80/100点"
"DOTA_Patch_7_22_ancient_apparition_ancient_apparition_ice_blast" "在敌人拥有真实视域时也无法在小地图可见"
"DOTA_Patch_7_22_antimage" "增加神杖升级效果。法力虚空击杀英雄后将使敌方英雄冷却时间最长的技能+70秒冷却时间。冷却时间在敌人复活后生效。眩晕时间提升1秒,若目标在此期间死亡,法力虚空的击杀效果同样生效。"
"DOTA_Patch_7_22_arc_warden" "转身速率从0.6提升至0.7"
"DOTA_Patch_7_22_arc_warden_2" "修复风暴双雄复制体无法激活神符的问题"
"DOTA_Patch_7_22_arc_warden_3" "增加神杖升级效果。提供一个新技能,神符铸就。在前方产生一个随机神符。冷却时间为60秒。可以产生的神符包括赏金神符和强化神符。"
"DOTA_Patch_7_22_arc_warden_talent" "10级天赋从+30 攻击速度提升至+35"
"DOTA_Patch_7_22_arc_warden_talent_2" "20级天赋从-1.5秒 闪光幽魂冷却提升至-2秒"
"DOTA_Patch_7_22_axe" "基础攻击力提升3点"
"DOTA_Patch_7_22_axe_2" "基础护甲提升1点"
"DOTA_Patch_7_22_axe_3" "重做神杖升级效果。现在使战斗饥渴变为400作用范围的点目标技能(负面效果依然使敌人的伤害输出减少30%)"
"DOTA_Patch_7_22_axe_axe_battle_hunger" "对非英雄单位使用时给予半额移速加成"
"DOTA_Patch_7_22_bane_bane_brain_sap" "神杖加成还将使施法前摇降低50%"
"DOTA_Patch_7_22_bane_talent" "20级天赋从+100 虚弱攻击速度降低提升至+125"
"DOTA_Patch_7_22_batrider_batrider_firefly" "冷却时间从34秒增加至40/38/36/34秒"
"DOTA_Patch_7_22_batrider_batrider_flaming_lasso" "神杖升级次目标距离从400提升至450"
"DOTA_Patch_7_22_beastmaster_talent" "15级天赋从+65 野性之斧伤害改为+40 豪猪攻击力"
"DOTA_Patch_7_22_beastmaster_talent_2" "20级天赋从+50 豪猪攻击力改为+75 野性之斧伤害"
"DOTA_Patch_7_22_beastmaster" "重做神杖升级效果。野性之斧没有冷却时间,返回至兽王就可以再次使用。"
"DOTA_Patch_7_22_bloodseeker" "敏捷成长从3.5减少至3.1"
"DOTA_Patch_7_22_bloodseeker_bloodseeker_blood_bath" "魔法消耗从100点降低至70/80/90/100点"
"DOTA_Patch_7_22_bloodseeker_bloodseeker_rupture" "现在又能致死。造成的伤害为移动距离的30/45/60%。"
"DOTA_Patch_7_22_bounty_hunter_bounty_hunter_jinada" "攻击力加成从80/110/140/170点减少至70/100/130/160点"
"DOTA_Patch_7_22_bounty_hunter_bounty_hunter_shuriken_toss" "神杖升级还将使施法距离从400提升至800"
"DOTA_Patch_7_22_bounty_hunter_talent" "20级天赋从+75 投掷飞镖伤害提升至+125"
"DOTA_Patch_7_22_brewmaster" "雷霆一击的伤害从100/175/250/300点减少至90/160/230/300点"
"DOTA_Patch_7_22_brewmaster_brewmaster_primal_split" "神杖升级还将使元素战士+100移动速度"
"DOTA_Patch_7_22_bristleback" "基础护甲提升1点"
"DOTA_Patch_7_22_bristleback_bristleback_warpath" "攻击力加成从18/24/30点提升至22/28/34点"
"DOTA_Patch_7_22_bristleback_bristleback_viscous_nasal_goo" "神杖升级作用范围从750提升至825"
"DOTA_Patch_7_22_broodmother" "基础攻击速度从100提升至125"
"DOTA_Patch_7_22_broodmother_2" "增加神杖升级效果。织网的最大数量从8张提升至20张,移动速度加成从70%提升至100%,并移除移动速度限制。"
"DOTA_Patch_7_22_centaur" "基础护甲提升1点"
"DOTA_Patch_7_22_centaur_talent" "20级天赋从+70 反伤伤害提升至+80"
"DOTA_Patch_7_22_chaos_knight" "力量成长从3.7减少至3.4"
"DOTA_Patch_7_22_chaos_knight_chaos_knight_chaos_bolt" "最低伤害从60/90/120/150点提升至90/110/130/150点"
"DOTA_Patch_7_22_chaos_knight_chaos_knight_chaos_bolt_2" "最高伤害从180/210/240/270点提升至180/220/260/300点"
"DOTA_Patch_7_22_chaos_knight_chaos_knight_chaos_bolt_3" "最短眩晕从1/1/1/2秒调整为1.25/1.5/1.75/2.0秒"
"DOTA_Patch_7_22_chaos_knight_chaos_knight_chaos_bolt_4" "最长眩晕从2/3/4/4秒调整为2.2/2.8/3.4/4秒"
"DOTA_Patch_7_22_chaos_knight_chaos_knight_chaos_bolt_5" "冷却时间从10秒增加至13/12/11/10秒"
"DOTA_Patch_7_22_chaos_knight_chaos_knight_phantasm" "神杖升级还将使幻象承受伤害从260%降低至180%"
"DOTA_Patch_7_22_chen_chen_holy_persuasion" "对劝化的非英雄单位提供+10/15/20/25移动速度"
"DOTA_Patch_7_22_chen_chen_divine_favor" "现在是被动光环。为英雄提供1/2/3/4点/秒生命恢复,8/12/16/20%治疗增强和4/8/12/16点攻击力加成(劝化的非英雄单位享受双倍攻击力加成)"
"DOTA_Patch_7_22_chen_talent" "15级天赋从-7秒 神力恩泽冷却改为+10 神力恩泽攻击力"
"DOTA_Patch_7_22_clinkz" "现在拥有0.25点/秒基础魔法恢复"
"DOTA_Patch_7_22_clinkz_2" "增加神杖升级效果。退出骨隐步时在克林克兹周围产生两个骷髅弓手。骨隐步的加速效果提升30%,并移除移动速度限制。"
"DOTA_Patch_7_22_clinkz_clinkz_burning_army" "基础攻击间隔从1.75/1.6/1.45秒调整为1.6秒"
"DOTA_Patch_7_22_clinkz_clinkz_burning_army_2" "骷髅弓手的攻击力从100%英雄基础攻击力调整为80/100/120%"
"DOTA_Patch_7_22_clinkz_talent" "15级天赋从+30 灼热之箭伤害减少至+20"
"DOTA_Patch_7_22_rattletrap" "基础护甲提升1点"
"DOTA_Patch_7_22_crystal_maiden" "攻击前摇从0.55降低至0.45"
"DOTA_Patch_7_22_crystal_maiden_2" "基础攻击速度从100提升至115"
"DOTA_Patch_7_22_dark_seer" "力量从24减少至21"
"DOTA_Patch_7_22_dark_seer_talent" "20级天赋从400 范围型奔腾改为+100 离子外壳伤害"
"DOTA_Patch_7_22_dark_seer_talent_2" "20级天赋从+15% 冷却时间减少改为+10 护甲"
"DOTA_Patch_7_22_dark_seer_talent_3" "25级天赋从+150 离子外壳伤害改为400 范围型奔腾"
"DOTA_Patch_7_22_dark_willow_talent" "15级天赋从+90 金钱/分提升至+120"
"DOTA_Patch_7_22_dark_willow_talent_2" "20级天赋从+300 暗影之境最大伤害改为-12秒 荆棘迷宫冷却"
"DOTA_Patch_7_22_dark_willow" "增加神杖升级效果。发动普通攻击不再脱离暗影之境。持续时间内每次攻击都带有额外伤害。"
"DOTA_Patch_7_22_dazzle_dazzle_shallow_grave" "神杖升级作用范围从450提升至500"
"DOTA_Patch_7_22_death_prophet_death_prophet_carrion_swarm" "施法前摇从0.5秒降低至0.4秒"
"DOTA_Patch_7_22_death_prophet" "增加神杖升级效果。敌人受到技能作用(地穴虫群、沉默魔法或吸魂巫术)时,或被死亡先知攻击时,会有一只恶灵飞出攻击敌人,造成双倍于平常的伤害,再返回使自身回复生命。这些恶灵施加100%减速效果,持续0.3秒。"
"DOTA_Patch_7_22_disruptor_talent" "15级天赋从-3秒 动能力场冷却提升至-4秒"
"DOTA_Patch_7_22_doom_bringer_doom_bringer_devour" "现在对非英雄单位的等级上限为3/4/5/6"
"DOTA_Patch_7_22_doom_bringer_talent" "25级天赋从+130% 分裂提升至+175%"
"DOTA_Patch_7_22_dragon_knight" "增加神杖升级效果。古龙形态增加第4级,黑龙。获得神杖升级将使古龙形态的等级提升一级。黑龙的腐蚀伤害、溅射伤害和减速数值提升50%。另外攻击距离将提升至600,并且魔法抗性+30%。"
"DOTA_Patch_7_22_drow_ranger_drow_ranger_marksmanship" "不再秒杀远古生物(额外伤害/穿甲依然有效)"
"DOTA_Patch_7_22_drow_ranger_drow_ranger_marksmanship_2" "现在只无视基础护甲,而不是总护甲"
"DOTA_Patch_7_22_elder_titan" "重做神杖升级效果。回音重踏现在会使英雄在持续施法期间获得技能免疫状态,技能每作用一名敌方英雄将使技能免疫状态额外延长2秒。"
"DOTA_Patch_7_22_ember_spirit" "增加神杖升级效果。残焰的施法距离提升为3倍,而且初始移动速度为2倍。最大能量点数从3提升至5。激活残焰不再消耗魔法。"
"DOTA_Patch_7_22_faceless_void" "力量成长从2.1提升至2.4"
"DOTA_Patch_7_22_faceless_void_talent" "10级天赋从+10 力量提升至+12"
"DOTA_Patch_7_22_faceless_void_talent_2" "15级天赋从-1秒 时间漫游冷却提升至-1.5秒"
"DOTA_Patch_7_22_faceless_void_talent_3" "20级天赋从+40 攻击速度提升至+45"
"DOTA_Patch_7_22_grimstroke_grimstroke_spirit_walk" "现在可以对友方技能免疫单位施放"
"DOTA_Patch_7_22_grimstroke" "增加神杖升级效果。提供一个新技能,暗绘。制造目标敌方英雄的墨迹幻象。幻象持续20秒,为技能免疫状态,并获得+30%移动速度。承受200%伤害,继承150%攻击力。冷却时间为35秒。魔法消耗为200点。"
"DOTA_Patch_7_22_gyrocopter" "基础攻击速度从100提升至125"
"DOTA_Patch_7_22_huskar" "基础护甲提升1点"
"DOTA_Patch_7_22_huskar_huskar_berserkers_blood" "生命恢复从20/40/60/80%提升至25/45/65/85%"
"DOTA_Patch_7_22_huskar_huskar_inner_fire" "冷却时间从18/16/14/12秒降低至14/13/12/11秒"
"DOTA_Patch_7_22_invoker" "基础攻击力提升3点"
"DOTA_Patch_7_22_invoker_invoker_exort" "攻击力加成从3/7/11/15/19/23/27减少至2/6/10/14/18/22/26"
"DOTA_Patch_7_22_invoker_talent" "10级天赋从+30 混沌陨石撞击伤害提升至+40"
"DOTA_Patch_7_22_invoker_talent_2" "20级天赋从+35 灵动迅捷攻击力/攻击速度提升至+45"
"DOTA_Patch_7_22_wisp" "加入队长模式"
"DOTA_Patch_7_22_wisp_2" "增加神杖升级效果。现在每秒被动产生幽魂围绕自身(同一时间最多5个)"
"DOTA_Patch_7_22_wisp_wisp_tether" "现在牵引效果在期间受到眩晕作用时将被打断(与伐木锯链类似)"
"DOTA_Patch_7_22_jakiro_jakiro_liquid_fire" "技能效果在目标死亡或攻击被闪避时依然对该区域有效"
"DOTA_Patch_7_22_keeper_of_the_light_keeper_of_the_light_chakra_magic" "现在可以对敌人施放,施加一个负面效果,目标每移动100距离将损失其当前魔法值的4/4.5/5/5.5%。持续5秒(老版本为最大魔法值,而不是当前魔法值。)"
"DOTA_Patch_7_22_keeper_of_the_light" "神杖升级后将使冲击波不需要持续施法(依然提供治疗效果)"
"DOTA_Patch_7_22_lich" "现在拥有0.75点/秒基础魔法恢复"
"DOTA_Patch_7_22_lina" "力量成长从2提升至2.2"
"DOTA_Patch_7_22_lina_2" "转身速率从0.5提升至0.6"
"DOTA_Patch_7_22_lion_lion_finger_of_death" "每次击杀提升伤害从50点减少至40点"
"DOTA_Patch_7_22_legion_commander" "基础护甲提升1点"
"DOTA_Patch_7_22_lone_druid" "力量成长从2.4提升至2.7"
"DOTA_Patch_7_22_lone_druid_lone_druid_true_form" "生命值加成从300/600/900点提升至300/700/1100点"
"DOTA_Patch_7_22_luna" "基础攻击力提升4点"
"DOTA_Patch_7_22_lycan_talent" "15级天赋从+8 野性驱使生命恢复提升至+10"
"DOTA_Patch_7_22_lycan" "增加神杖升级效果。使每次刷新三路小兵中有一路包含两只精灵狼。精灵狼不可控,但他们也被视为狼人的单位。精灵狼的移动速度与线上小兵相同。"
"DOTA_Patch_7_22_magnataur" "初始力量提升2点"
"DOTA_Patch_7_22_magnataur_magnataur_shockwave" "神杖升级最大距离从1725提升至2000"
"DOTA_Patch_7_22_magnataur_magnataur_shockwave_2" "神杖升级速度从1200提升至1500"
"DOTA_Patch_7_22_mars" "加入队长模式"
"DOTA_Patch_7_22_mars_2" "基础攻击力减少4点"
"DOTA_Patch_7_22_mars_3" "基础护甲减少1点"
"DOTA_Patch_7_22_mars_4" "增加神杖升级效果。热血竞技场期间神之谴戒的冷却时间为1.4秒。施放热血竞技场时重置神之谴戒的冷却时间。"
"DOTA_Patch_7_22_mars_mars_arena_of_blood" "伤害从150/200/250点调整为120/185/250点"
"DOTA_Patch_7_22_mars_mars_arena_of_blood_2" "施法前摇从0.1秒增加至0.2秒"
"DOTA_Patch_7_22_mars_talent" "15级天赋从+35 攻击力减少至+30"
"DOTA_Patch_7_22_medusa" "敏捷成长从3.9减少至3.6"
"DOTA_Patch_7_22_medusa_talent" "15级天赋从+30% 秘术异蛇偷取魔法减少至+25%"
"DOTA_Patch_7_22_meepo" "基础攻击力提升2点"
"DOTA_Patch_7_22_meepo_talent" "10级天赋从+7 力量提升至+10"
"DOTA_Patch_7_22_meepo_talent_2" "10级天赋从+10 攻击力提升至+15"
"DOTA_Patch_7_22_meepo_talent_3" "15级天赋从+15% 闪避提升至+20%"
"DOTA_Patch_7_22_mirana" "攻击前摇从0.3增加至0.35"
"DOTA_Patch_7_22_mirana_2" "基础攻击速度从100提升至115"
"DOTA_Patch_7_22_mirana_mirana_starfall" "神杖升级触发间隔从10秒降低至9秒"
"DOTA_Patch_7_22_monkey_king" "增加神杖升级效果。每3.5秒在附近产生一个猴子猴孙。持续12秒。隐身或上树时不会产生。这些猴子猴孙会攻击任何目标(但自身与他们的距离超过500时他们不会攻击建筑)。"
"DOTA_Patch_7_22_morphling" "基础伤害从100点减少至70/80/90/100点"
"DOTA_Patch_7_22_morphling_2" "增加神杖升级效果。变形后获得+35%冷却时间减少,+50%魔法消耗降低和+600施法距离。"
"DOTA_Patch_7_22_morphling_morphling_replicate" "不再具有驱散效果"
"DOTA_Patch_7_22_furion" "基础攻击力减少2点"
"DOTA_Patch_7_22_furion_furion_force_of_nature" "攻击力从27/30/33/36点减少至24/28/32/36点"
"DOTA_Patch_7_22_necrolyte_necrolyte_reapers_scythe" "复活时间增加从15/30/45秒减少至15/25/35秒"
"DOTA_Patch_7_22_night_stalker" "增加神杖升级效果。虚空将施加给周围900范围内所有单位。虚空的眩晕时间从0.1秒提升至0.6秒,冷却时间降低2秒。"
"DOTA_Patch_7_22_nyx_assassin" "基础力量减少1点"
"DOTA_Patch_7_22_nyx_assassin_nyx_assassin_vendetta" "冷却时间从70/60/50秒调整为90/70/50秒"
"DOTA_Patch_7_22_nyx_assassin_talent" "15级天赋从+30 移动速度减少至+25"
"DOTA_Patch_7_22_ogre_magi_ogre_magi_multicast" "双重触发几率从70%提升至75%"
"DOTA_Patch_7_22_ogre_magi_talent" "25级天赋从+275 火焰爆轰伤害提升至+300"
"DOTA_Patch_7_22_omniknight_omniknight_guardian_angel" "神杖升级现在还提供+40点/秒生命恢复(对建筑依然有效)"
"DOTA_Patch_7_22_oracle" "基础攻击间隔从1.4秒增加至1.7秒"
"DOTA_Patch_7_22_oracle_talent" "20级天赋从+50 移动速度减少至+45"
"DOTA_Patch_7_22_obsidian_destroyer" "现在被动提供11/18/25/32%%吸魔效果(所有伤害,并非只有技能)。开启后,吸魔效果为三倍,并且敌人受到技能伤害时会被减速。"
"DOTA_Patch_7_22_pangolier_pangolier_lucky_shot" "不再造成沉默,只会造成缴械。"
"DOTA_Patch_7_22_pangolier_pangolier_lucky_shot_2" "现在降低3/4/5/6点护甲"
"DOTA_Patch_7_22_pangolier" "增加神杖升级效果。甲盾冲击现在会围绕英雄每90度施放一个刺击2次的虚张声势。"
"DOTA_Patch_7_22_phantom_assassin" "增加神杖升级效果。移除魅影无形的施法前摇,并且施放时施加驱散效果。每次击杀英雄时将刷新所有技能的冷却时间。魅影无形的冷却时间降低至12秒。"
"DOTA_Patch_7_22_phantom_lancer" "力量成长从2提升至2.2"
"DOTA_Patch_7_22_phantom_lancer_2" "敏捷成长从3提升至3.2"
"DOTA_Patch_7_22_phoenix" "基础力量提升2点"
"DOTA_Patch_7_22_phoenix_phoenix_supernova" "现在施放时就会刷新所有技能,而不是技能结束时"
"DOTA_Patch_7_22_phoenix_phoenix_supernova_2" "神杖升级现在还使自己在超新星内可以施放烈日炙烤,并且可以转向。"
"DOTA_Patch_7_22_puck" "智力成长从3.1提升至3.5"
"DOTA_Patch_7_22_puck_2" "力量成长从2.2提升至2.4"
"DOTA_Patch_7_22_pudge" "基础智力提升2点"
"DOTA_Patch_7_22_pudge_talent" "15级天赋从+12% 腐烂减速提升至+16%"
"DOTA_Patch_7_22_pugna" "现在拥有0.5点/秒基础魔法恢复"
"DOTA_Patch_7_22_pugna_2" "敏捷成长从1提升至1.3"
"DOTA_Patch_7_22_pugna_pugna_nether_ward" "魔法流失从0.25/0.5/0.75/1提升至0.3/0.6/0.9/1.2"
"DOTA_Patch_7_22_razor_razor_eye_of_the_storm" "神杖升级不再提升攻击频率"
"DOTA_Patch_7_22_razor_razor_eye_of_the_storm_2" "神杖升级现在最多能打击2个不同单位(依然对建筑有效)"
"DOTA_Patch_7_22_riki" "基础攻击力提升3点"
"DOTA_Patch_7_22_rubick" "敏捷成长从19 + 2.1提升至23 + 2.5"
"DOTA_Patch_7_22_silencer" "基础攻击速度从100提升至115"
"DOTA_Patch_7_22_shadow_demon" "智力成长从3.1提升至3.3"
"DOTA_Patch_7_22_nevermore" "现在拥有0.3点/秒基础魔法恢复"
"DOTA_Patch_7_22_nevermore_2" "力量成长从2.3提升至2.5"
"DOTA_Patch_7_22_nevermore_3" "敏捷成长从3.3提升至3.5"
"DOTA_Patch_7_22_shadow_shaman_shadow_shaman_ether_shock" "魔法消耗从95/105/135/160点调整为100/120/140/160点"
"DOTA_Patch_7_22_skywrath_mage_skywrath_mage_ancient_seal" "施法距离从700提升至750"
"DOTA_Patch_7_22_skywrath_mage_skywrath_mage_concussive_shot" "魔法消耗从95点降低至80/85/90/95点"
"DOTA_Patch_7_22_slardar_slardar_sprint" "现在于河道中被动提供5/20/35/50%额外移动速度加成,并移除最大速度限制,而不是4级时移动速度固定为700。"
"DOTA_Patch_7_22_slardar_talent" "25级天赋从+1.25秒 鱼人碎击眩晕改为-4.5秒 鱼人碎击冷却"
"DOTA_Patch_7_22_slardar" "增加神杖升级效果。鱼人碎击现在会产生一个水洼,与河道一样提供加成效果。在水洼或河道中+25点/秒生命恢复,+12点护甲和+40%状态抗性(守卫冲刺在河道中加成效果依然存在)。水洼的作用范围为550。水洼持续25秒。"
"DOTA_Patch_7_22_slark" "基础攻击速度从100提升至120"
"DOTA_Patch_7_22_slark_slark_shadow_dance" "被动生命恢复从3/5/7%提升至5/6/7%"
"DOTA_Patch_7_22_slark_slark_shadow_dance_2" "神杖升级施法距离从325提升至425"
"DOTA_Patch_7_22_spectre" "增加神杖升级效果。提供一个新技能,如影随形。可以对单个目标单位施放鬼影重重。冷却时间为70秒。魔法消耗为180点。"
"DOTA_Patch_7_22_spirit_breaker" "基础生命恢复从0.75提升至1.25"
"DOTA_Patch_7_22_spirit_breaker_spirit_breaker_bulldoze" "状态抗性从30/40/50/60%提升至34/46/58/70%"
"DOTA_Patch_7_22_spirit_breaker_spirit_breaker_bulldoze_2" "移动速度加成从12/18/24/30%提升至14/20/26/32%"
"DOTA_Patch_7_22_spirit_breaker_spirit_breaker_greater_bash" "眩晕时间从1.2/1.4/1.6/1.8秒减少至0.9/1.2/1.5/1.8秒"
"DOTA_Patch_7_22_spirit_breaker_spirit_breaker_greater_bash_2" "攻击力加成从8/16/24/32%调整为14/20/26/32%"
"DOTA_Patch_7_22_spirit_breaker_spirit_breaker_charge_of_darkness" "魔法消耗从100点降低至70/80/90/100点"
"DOTA_Patch_7_22_spirit_breaker_spirit_breaker_nether_strike" "神杖升级施法距离从850提升至950"
"DOTA_Patch_7_22_spirit_breaker_spirit_breaker_nether_strike_2" "神杖升级作用范围从250提升至350"
"DOTA_Patch_7_22_techies" "现在拥有1.0点/秒基础魔法恢复"
"DOTA_Patch_7_22_templar_assassin" "增加神杖升级效果。提供一个新技能,灵能投射。使自己经过2秒持续施法后传送至任意灵能陷阱。不会脱离隐匿效果。冷却时间为30秒。魔法消耗为100点。到达时引爆灵能陷阱。"
"DOTA_Patch_7_22_terrorblade_terrorblade_reflection" "不再对幻象有效"
"DOTA_Patch_7_22_terrorblade" "增加神杖升级效果。施放魔化后向外所有方向上发出一道能量波,击中敌方英雄后将使他们恐惧,持续3秒。能量波在技能施放0.6秒后开始传播,传播速度为1000。技能免疫单位不会被能量波击中。拥有全屏音效。"
"DOTA_Patch_7_22_tidehunter_tidehunter_gush" "神杖升级作用范围从240提升至260"
"DOTA_Patch_7_22_tidehunter_tidehunter_gush_2" "神杖升级距离从1800提升至2200"
"DOTA_Patch_7_22_shredder" "力量成长从2.8提升至3.2"
"DOTA_Patch_7_22_shredder_2" "智力成长从2.4提升至2.7"
"DOTA_Patch_7_22_shredder_3" "基础护甲提升1点"
"DOTA_Patch_7_22_shredder_talent" "10级天赋从+6% 技能增强改为+2.5 魔法恢复"
"DOTA_Patch_7_22_shredder_talent_2" "10级天赋从+25% 经验获取改为+225 生命"
"DOTA_Patch_7_22_shredder_talent_3" "15级天赋从+5 活性护甲最大叠加提升至+8"
"DOTA_Patch_7_22_shredder_talent_4" "15级天赋从+100 攻击力改为+10% 技能增强"
"DOTA_Patch_7_22_shredder_talent_5" "20级天赋从+15 力量提升至+20"
"DOTA_Patch_7_22_tinker" "现在拥有0.25点/秒基础魔法恢复"
"DOTA_Patch_7_22_tinker_2" "智力成长从2.5提升至3.3"
"DOTA_Patch_7_22_tinker_talent" "10级天赋从+6% 技能增强提升至+8%"
"DOTA_Patch_7_22_tinker_talent_2" "10级天赋从+75 施法距离提升至+100"
"DOTA_Patch_7_22_tiny" "智力成长从1.6提升至2.2"
"DOTA_Patch_7_22_tiny_2" "增加神杖升级效果。提供一个新持续施法型技能,树木连掷。每0.4秒将自身525范围内一棵随机树木扔向目标范围。对该区域内敌人造成自身攻击力的120%。目标范围为400。施法距离为1300。最大持续施法时间为2.4秒。冷却时间为12秒。魔法消耗为150点。"
"DOTA_Patch_7_22_tiny_tiny_tree_grab" "冷却时间从27/22/17/12秒降低至25/20/15/10秒"
"DOTA_Patch_7_22_tiny_tiny_grow" "护甲加成从7/16/25点提升至10/18/26点"
"DOTA_Patch_7_22_treant" "现在拥有0.5点/秒基础魔法恢复"
"DOTA_Patch_7_22_treant_treant_natures_guise" "已经重做。现在是对自身施放的技能,施法前摇为0.6秒。不再拥有渐隐延迟或受到伤害时被打断。隐身效果结束后进入冷却。冷却时间为10/8/6/4秒。魔法消耗为30/40/50/60点。"
"DOTA_Patch_7_22_treant_treant_natures_guise_2" "移动速度加成从14/18/22/26%调整为20/22/24/26%"
"DOTA_Patch_7_22_treant_treant_natures_guise_3" "伤害从30/90/150/210点调整为60/110/160/210点"
"DOTA_Patch_7_22_troll_warlord" "增加神杖升级效果。战斗专注的冷却时间降低至35秒,并且可以对友方或敌方英雄施放。对敌人施放时持续时间减半。施法距离为525。"
"DOTA_Patch_7_22_tusk_talent" "20级天赋从+300 雪球速度改为-6秒 寒冰碎片冷却"
"DOTA_Patch_7_22_tusk_talent_2" "25级天赋从-6秒 寒冰碎片冷却改为-7秒 雪球冷却"
"DOTA_Patch_7_22_tusk_talent_3" "25级天赋从12% 普攻触发海象神拳提升至15%(现在使用伪随机概率)"
"DOTA_Patch_7_22_abyssal_underlord_abyssal_underlord_pit_of_malice" "作用范围从375提升至390"
"DOTA_Patch_7_22_abyssal_underlord_abyssal_underlord_pit_of_malice_2" "冷却时间从32/28/24/20秒降低至30/26/22/18秒"
"DOTA_Patch_7_22_undying_undying_soul_rip" "施法前摇从0.45秒降低至0.35秒"
"DOTA_Patch_7_22_undying_undying_tombstone" "僵尸现在会将幻象视为非英雄单位,幻象需攻击2次才能击杀僵尸,而不是1次"
"DOTA_Patch_7_22_undying_undying_tombstone_2" "被非英雄单位/幻象攻击时受到1/4点伤害,而不是1/2点"
"DOTA_Patch_7_22_vengefulspirit_vengefulspirit_nether_swap" "现在拥有0.25秒冷却时间,防止意外施放"
"DOTA_Patch_7_22_venomancer" "基础智力提升2点"
"DOTA_Patch_7_22_venomancer_2" "基础攻击速度从100提升至115"
"DOTA_Patch_7_22_venomancer_talent" "15级天赋从+8% 毒刺减速提升至+12%"
"DOTA_Patch_7_22_visage" "基础魔法抗性从10%提升至25%"
"DOTA_Patch_7_22_visage_visage_summon_familiars" "佣兽生命值从400/550/700点提升至500/600/700点"
"DOTA_Patch_7_22_warlock_warlock_rain_of_chaos" "神杖升级现在会在首个地狱火后0.4秒再产生第二个,而不是同时产生"
"DOTA_Patch_7_22_warlock_warlock_fatal_bonds" "数量从3/4/5/6个调整为6个"
"DOTA_Patch_7_22_warlock_warlock_fatal_bonds_2" "伤害从25%调整为13/17/21/25%"
"DOTA_Patch_7_22_warlock_talent" "25级天赋从+20 地狱火护甲提升至+25"
"DOTA_Patch_7_22_weaver" "现在拥有0.4点/秒基础魔法恢复"
"DOTA_Patch_7_22_weaver_2" "基础攻击速度从100提升至120"
"DOTA_Patch_7_22_windrunner_windrunner_focusfire" "冷却时间从70秒降低至70/50/30/秒"
"DOTA_Patch_7_22_windrunner" "重做神杖升级效果。使风行拥有2点能量点数,移动速度加成提升45%。"
"DOTA_Patch_7_22_windrunner_talent" "10级天赋从+30% 风行减速改为-2秒 束缚击冷却"
"DOTA_Patch_7_22_windrunner_talent_2" "25级天赋从+35% 集中火力短暂眩晕改为-20% 集中火力攻击力降低"
"DOTA_Patch_7_22_winter_wyvern_winter_wyvern_arctic_burn" "神杖升级每秒魔法消耗从40点降低至30点"
"DOTA_Patch_7_22_witch_doctor_witch_doctor_death_ward" "攻击力从75/125/175点提升至85/135/185点"
"DOTA_Patch_7_22_zuus" "现在拥有0.25点/秒基础魔法恢复"
"DOTA_Patch_7_22_zuus_2" "攻击前摇从0.633降低至0.45"
"DOTA_Patch_7_22_zuus_talent" "10级天赋从+6 护甲改为+3 魔法恢复"
"DOTA_Patch_7_22b_clinkz" "基础力量提升2点"
"DOTA_Patch_7_22b_clinkz_clinkz_searing_arrows" "伤害从30/40/50/60点减少至20/30/40/50点"
"DOTA_Patch_7_22b_clinkz_clinkz_searing_arrows_2" "魔法消耗从12点降低至6/8/10/12点"
"DOTA_Patch_7_22b_clinkz_talent" "15级天赋从+20 灼热之箭伤害减少至+15"
"DOTA_Patch_7_22b_dark_willow_dark_willow_shadow_realm" "伤害最大化所需时间从3秒增加至4秒"
"DOTA_Patch_7_22b_dark_willow" "基础攻击间隔从1.3秒增加至1.5秒"
"DOTA_Patch_7_22b_dark_willow_talent" "25级天赋从+200 攻击速度减少至+175"
"DOTA_Patch_7_22b_grimstroke" "神杖升级的暗绘幻象承受伤害从200%增加至350%"
"DOTA_Patch_7_22b_grimstroke_2" "神杖升级的暗绘幻象持续时间从20秒减少至15秒"
"DOTA_Patch_7_22b_necrolyte_necrolyte_heartstopper_aura" "伤害类型由纯粹改为魔法(依然不触发伤害事件)"
"DOTA_Patch_7_22b_lycan" "神杖升级的精灵狼被击杀提供的金钱和经验奖励减半"
"DOTA_Patch_7_22b_lycan_2" "修复在变身期间神杖升级的精灵狼没有致命一击效果的问题"
"DOTA_Patch_7_22b_slark_slark_essence_shift" "4级持续时间从120秒减少至100秒"
"DOTA_Patch_7_22c_item_ring_of_basilius" "攻击力加成从+7提升至+8"
"DOTA_Patch_7_22c_axe" "基础移动速度提升10"
"DOTA_Patch_7_22c_batrider_batrider_flaming_lasso" "冷却时间从100/80/60秒增加至100/90/80秒"
"DOTA_Patch_7_22c_bloodseeker" "基础护甲提升1点"
"DOTA_Patch_7_22c_bristleback" "基础攻击力提升3点"
"DOTA_Patch_7_22c_chaos_knight_chaos_knight_chaos_bolt" "魔法消耗从140点降低至110/120/130/140点"
"DOTA_Patch_7_22c_chen_chen_divine_favor" "不再提供+4/8/12/16点攻击力加成"
"DOTA_Patch_7_22c_chen_chen_divine_favor_2" "现在主动施放为召回效果,取代神圣劝化,冷却时间为60秒"
"DOTA_Patch_7_22c_chen_chen_divine_favor_3" "生命恢复从1/2/3/4点/秒提升至2/3/4/5点/秒"
"DOTA_Patch_7_22c_chen_chen_holy_persuasion" "现在对劝化的单位提供+8/16/24/32点额外攻击力"
"DOTA_Patch_7_22c_chen_chen_penitence" "魔法消耗从70点增加至70/80/90/100点"
"DOTA_Patch_7_22c_chen_talent" "10级天赋从+35% 经验获取减少至+30%"
"DOTA_Patch_7_22c_chen_talent_2" "15级天赋从+10 神力恩泽攻击力改为+20 神圣劝化攻击力"
"DOTA_Patch_7_22c_chen_talent_3" "15级天赋从+7 护甲改为-30秒 神力恩泽冷却"
"DOTA_Patch_7_22c_clinkz_talent" "10级天赋从+5 护甲改为+8 敏捷"
"DOTA_Patch_7_22c_clinkz_talent_2" "10级天赋从+12% 魔法抗性改为+10 力量"
"DOTA_Patch_7_22c_clinkz_talent_3" "15级天赋从+15 力量改为-30秒 燃烧之军冷却"
"DOTA_Patch_7_22c_clinkz_talent_4" "25级天赋从+3秒 扫射持续时间提升至+4秒"
"DOTA_Patch_7_22c_rattletrap_rattletrap_battery_assault" "冷却时间从32/28/24/20秒降低至24/22/20/18秒"
"DOTA_Patch_7_22c_dark_seer_dark_seer_surge" "移动速度加成从30/45/60/75%减少至25/40/55/70%"
"DOTA_Patch_7_22c_dark_seer_talent" "20级天赋从+100 离子外壳伤害减少至+80"
"DOTA_Patch_7_22c_dark_willow_dark_willow_shadow_realm" "最大伤害所需时间从4秒降低至3.5秒"
"DOTA_Patch_7_22c_dark_willow" "基础攻击速度从100提升至115"
"DOTA_Patch_7_22c_dazzle_dazzle_bad_juju" "冷却时间减少从20/35/50%提升至26/38/50%"
"DOTA_Patch_7_22c_dazzle_talent" "10级天赋从+200 生命改为+30% 经验获取"
"DOTA_Patch_7_22c_dragon_knight" "基础智力提升3点"
"DOTA_Patch_7_22c_dragon_knight_talent" "10级天赋从-25% 火焰气息降低攻击力提升至-30%"
"DOTA_Patch_7_22c_dragon_knight_talent_2" "15级天赋从+350 生命提升至+400"
"DOTA_Patch_7_22c_elder_titan_elder_titan_ancestral_spirit" "每个英雄提供攻击力加成从15/30/60/80点提升至20/40/60/80点"
"DOTA_Patch_7_22c_enchantress_enchantress_impetus" "技能射程从550提升至575(与英雄的攻击距离一致)"
"DOTA_Patch_7_22c_enchantress_enchantress_enchant" "冷却时间从22/18/14/10秒降低至20/16/12/8秒"
"DOTA_Patch_7_22c_enigma" "智力成长从3.9减少至3.6"
"DOTA_Patch_7_22c_faceless_void_faceless_void_chronosphere" "作用范围从425提升至450"
"DOTA_Patch_7_22c_faceless_void_faceless_void_time_lock" "几率从10/14/18/22%提升至12/16/20/24%"
"DOTA_Patch_7_22c_huskar_huskar_life_break" "减速效果从40/50/60%提升至60%"
"DOTA_Patch_7_22c_invoker" "基础护甲提升1点"
"DOTA_Patch_7_22c_wisp" "攻击距离从575减少至500"
"DOTA_Patch_7_22c_wisp_2" "基础护甲提升1点"
"DOTA_Patch_7_22c_wisp_3" "力量成长从2.5提升至3"
"DOTA_Patch_7_22c_wisp_wisp_tether" "恢复效果从105/120/135/150%减少至90/110/130/150%"
"DOTA_Patch_7_22c_wisp_wisp_tether_2" "取消羁绊现在拥有0.25秒冷却时间,防止误用"
"DOTA_Patch_7_22c_wisp_wisp_spirits" "不再具有减速效果"
"DOTA_Patch_7_22c_wisp_talent" "10级天赋从+20% 经验获取改为幽魂施加减速"
"DOTA_Patch_7_22c_keeper_of_the_light_keeper_of_the_light_will_o_wisp" "作用范围从675提升至700"
"DOTA_Patch_7_22c_lich" "基础智力提升2点"
"DOTA_Patch_7_22c_lich_lich_sinister_gaze" "冷却时间从30秒降低至30/28/26/24秒"
"DOTA_Patch_7_22c_lich_lich_chain_frost" "伤害从250/375/500点提升至250/400/550点"
"DOTA_Patch_7_22c_lich_talent" "25级天赋从普攻附带50%减速提升至60%"
"DOTA_Patch_7_22c_luna" "基础生命恢复从0提升至0.5"
"DOTA_Patch_7_22c_medusa" "力量成长从1.3提升至1.5"
"DOTA_Patch_7_22c_mirana" "基础生命恢复从0提升至0.4"
"DOTA_Patch_7_22c_mirana_mirana_starfall" "施法前摇从0.5秒降低至0.4秒"
"DOTA_Patch_7_22c_morphling_morphling_waveform" "冷却时间从17/15/13/11秒增加至20/17/14/11秒"
"DOTA_Patch_7_22c_morphling_morphling_waveform_2" "魔法消耗从140/155/160/165点增加至150/155/160/165点"
"DOTA_Patch_7_22c_necrolyte" "竭心光环的每次击杀提供生命恢复从2/3.5/5/6.5点/秒提升至3.5/4.5/5.5/6.5点/秒"
"DOTA_Patch_7_22c_necrolyte_2" "竭心光环的每次击杀提供魔法恢复从3/4/5/6点/秒提升至3.5/4.5/5.5/6.5点/秒"
"DOTA_Patch_7_22c_nyx_assassin_nyx_assassin_spiked_carapace" "持续时间从2.25秒减少至2秒"
"DOTA_Patch_7_22c_nyx_assassin" "基础生命恢复从3.25减少至2.5"
"DOTA_Patch_7_22c_phantom_lancer_phantom_lancer_juxtapose" "幻象继承攻击力从16%提升至18%"
"DOTA_Patch_7_22c_phantom_lancer_talent" "10级天赋从+15% 闪避提升至+20%"
"DOTA_Patch_7_22c_phoenix_phoenix_icarus_dive" "冷却时间从36秒降低至36/34/32/30秒"
"DOTA_Patch_7_22c_phoenix_phoenix_fire_spirits" "释放烈火精灵不再拥有微施法前摇打断效果"
"DOTA_Patch_7_22c_puck" "基础生命恢复从0提升至0.5"
"DOTA_Patch_7_22c_puck_2" "25级梦境缠绕天赋不再需要敌人在帕克的攻击距离内,只要帕克在梦境圈边缘的200距离内"
"DOTA_Patch_7_22c_puck_3" "25级梦境缠绕天赋的攻击间隔从0.6秒增加至0.7秒"
"DOTA_Patch_7_22c_puck_talent" "10级天赋从+5 全属性提升至+6"
"DOTA_Patch_7_22c_puck_talent_2" "10级天赋从+125 施法距离提升至+150"
"DOTA_Patch_7_22c_sand_king" "力量成长从3.2减少至3"
"DOTA_Patch_7_22c_sand_king_2" "沙尘暴的魔法消耗从60点增加至75点"
"DOTA_Patch_7_22c_shadow_shaman" "基础攻击速度从100减少至90"
"DOTA_Patch_7_22c_skywrath_mage_skywrath_mage_concussive_shot" "伤害从70/140/210/280点提升至100/160/220/280点"
"DOTA_Patch_7_22c_skywrath_mage_talent" "10级天赋从+8 智力改为+30% 经验获取"
"DOTA_Patch_7_22c_slardar" "基础生命恢复从0提升至0.5"
"DOTA_Patch_7_22c_sven_sven_storm_bolt" "眩晕时间从1.7/1.8/1.9/2秒减少至1.4/1.6/1.8/2秒"
"DOTA_Patch_7_22c_sven_sven_warcry" "魔法消耗从40点增加至60点"
"DOTA_Patch_7_22c_terrorblade" "力量成长从1.5提升至1.7"
"DOTA_Patch_7_22c_shredder" "基础力量提升2点"
"DOTA_Patch_7_22c_shredder_2" "基础魔法恢复从0提升至0.25"
"DOTA_Patch_7_22c_tinker" "魔法消耗从145/150/165/190点调整为130/150/170/190点"
"DOTA_Patch_7_22c_tinker_talent" "15级天赋从+30 移动速度改为+150 金钱/分"
"DOTA_Patch_7_22c_tinker_talent_2" "15级天赋从+10% 技能吸血提升至+15%"
"DOTA_Patch_7_22c_tinker_talent_3" "20级天赋从+8 机械行军伤害提升至+10"
"DOTA_Patch_7_22c_treant" "基础护甲提升1点"
"DOTA_Patch_7_22c_treant_treant_overgrowth" "持续时间从3.25/4/4.75秒提升至3.5/4.25/5秒"
"DOTA_Patch_7_22c_troll_warlord" "旋风飞斧(近战)的伤害从75/125/175/225点减少至50/100/150/200点"
"DOTA_Patch_7_22c_tusk" "基础移动速度提升5"
"DOTA_Patch_7_22c_abyssal_underlord" "基础护甲提升1点"
"DOTA_Patch_7_22c_undying_undying_soul_rip" "最大单位数量从10/12/14/16个减少至8/10/12/14个"
"DOTA_Patch_7_22c_undying_undying_soul_rip_2" "回复/伤害从18/22/26/30点提升至22/26/30/34点"
"DOTA_Patch_7_22c_undying" "修复+5 墓碑可被攻击次数天赋没有使墓碑生命值正确变化的问题"
"DOTA_Patch_7_22c_undying_2" "修复噬魂回复墓碑生命值错误的问题"
"DOTA_Patch_7_22c_vengefulspirit_vengefulspirit_magic_missile" "冷却时间从10秒降低至9秒"
"DOTA_Patch_7_22c_warlock_warlock_fatal_bonds" "伤害从13/17/21/25%减少至12/16/20/24%"
"DOTA_Patch_7_22c_warlock_talent" "10级天赋从+5% 致命连接伤害减少至+4%"
"DOTA_Patch_7_22c_weaver_weaver_geminate_attack" "额外伤害从10/20/30/40点提升至10/25/40/55点"
"DOTA_Patch_7_22d_batrider_batrider_sticky_napalm" "施法距离从700减少至550/600/650/700"
"DOTA_Patch_7_22d_bloodseeker" "基础护甲提升1点"
"DOTA_Patch_7_22d_bloodseeker_bloodseeker_rupture" "神杖加成后现有拥有0.25秒冷却时间,防止误用"
"DOTA_Patch_7_22d_bounty_hunter" "基础生命恢复从0.5提升至1.25"
"DOTA_Patch_7_22d_bounty_hunter_bounty_hunter_shuriken_toss" "冷却时间从9秒降低至8秒"
"DOTA_Patch_7_22d_centaur_centaur_double_edge" "基础伤害从150/200/250/300点减少至120/180/240/300点"
"DOTA_Patch_7_22d_centaur_centaur_stampede" "魔法消耗从150点增加至150/200/250点"
"DOTA_Patch_7_22d_chen_chen_hand_of_god" "治疗量从300/450/600点减少至250/425/600点"
"DOTA_Patch_7_22d_chen_chen_divine_favor" "主动技能的冷却时间从60秒增加至90/80/70/60秒"
"DOTA_Patch_7_22d_clinkz" "力量成长从1.9提升至2.2"
"DOTA_Patch_7_22d_clinkz_2" "敏捷成长从3减少至2.7"
"DOTA_Patch_7_22d_clinkz_clinkz_burning_army" "产生间隔从0.8秒降低至0.7秒"
"DOTA_Patch_7_22d_dark_seer" "基础移动速度从300减少至295"
"DOTA_Patch_7_22d_dark_seer_2" "基础力量减少1点"
"DOTA_Patch_7_22d_dark_willow_dark_willow_bramble_maze" "冷却时间从25秒降低至20秒"
"DOTA_Patch_7_22d_dazzle_talent" "15级天赋从+125 施法距离提升至+200"
"DOTA_Patch_7_22d_dazzle_talent_2" "15级天赋从+20 暗影波治疗/伤害提升至+30"
"DOTA_Patch_7_22d_disruptor" "攻击距离从600提升至625"
"DOTA_Patch_7_22d_drow_ranger_drow_ranger_marksmanship" "额外伤害现在也算作单次普通物理伤害,可以触发致命一击"
"DOTA_Patch_7_22d_drow_ranger_drow_ranger_marksmanship_2" "额外伤害从120点提升至120/130/140点"
"DOTA_Patch_7_22d_ember_spirit_ember_spirit_searing_chains" "总伤害从90/160/230/300点调整为75/150/225/300点"
"DOTA_Patch_7_22d_ember_spirit" "神杖升级现在使激活残焰的魔法消耗降低至25点,原为0"
"DOTA_Patch_7_22d_ember_spirit_talent" "25级天赋从-25秒 残焰恢复时间减少至-20秒"
"DOTA_Patch_7_22d_enchantress" "基础护甲提升1点"
"DOTA_Patch_7_22d_enchantress_enchantress_natures_attendants" "每个小精灵治疗量从10点提升至10/11/12/13点"
"DOTA_Patch_7_22d_enigma_enigma_black_hole" "魔法消耗从275/375/475点增加至300/400/500点"
"DOTA_Patch_7_22d_enigma_talent" "20级天赋从+70 虚灵体攻击力减少至+60"
"DOTA_Patch_7_22d_enigma_talent_2" "25级天赋从+8 恶魔转化虚灵体减少至+7"
"DOTA_Patch_7_22d_grimstroke_grimstroke_soul_chain" "减速效果从10/20/30%减少至10%"
"DOTA_Patch_7_22d_huskar_huskar_inner_fire" "伤害从100/155/210/265点提升至100/170/240/310点"
"DOTA_Patch_7_22d_invoker_talent" "15级天赋从-12秒 急速冷却冷却提升至-15秒"
"DOTA_Patch_7_22d_invoker_talent_2" "20级天赋从+45 灵动迅捷攻击力/攻速提升至+50"
"DOTA_Patch_7_22d_wisp_talent" "20级天赋从羁绊提供神杖加成改为+15 护甲"
"DOTA_Patch_7_22d_keeper_of_the_light_keeper_of_the_light_chakra_magic" "冷却时间减少从-3/4/5/6秒提升至-4/5/6/7秒"
"DOTA_Patch_7_22d_keeper_of_the_light_keeper_of_the_light_will_o_wisp" "单位移动速度从25提升至35"
"DOTA_Patch_7_22d_lich_lich_sinister_gaze" "冷却时间从30/28/26/24秒降低至30/27/24/21秒"
"DOTA_Patch_7_22d_lich_talent" "20级天赋从+150 施法距离提升至+200"
"DOTA_Patch_7_22d_lich_talent_2" "20级天赋从+2秒 冰霜魔盾持续时间提升至+3秒"
"DOTA_Patch_7_22d_luna_talent" "10级天赋从+15 攻击速度提升至+20"
"DOTA_Patch_7_22d_luna_talent_2" "10级天赋从+300 施法距离提升至+400"
"DOTA_Patch_7_22d_luna_talent_3" "25级天赋从+25% 吸血提升至+30%"
"DOTA_Patch_7_22d_mars_talent" "15级天赋从+30 攻击力减少至+25"
"DOTA_Patch_7_22d_mirana_mirana_leap" "充能时间从60/50/40/30秒降低至45/40/35/30秒"
"DOTA_Patch_7_22d_mirana_mirana_starfall" "神杖升级触发间隔从9秒降低至8秒"
"DOTA_Patch_7_22d_morphling" "属性变换的敏捷和力量加成从4/5/6/7点调整至1/3/5/7点"
"DOTA_Patch_7_22d_ogre_magi_ogre_magi_multicast" "物品触发作用范围从200提升至600"
"DOTA_Patch_7_22d_ogre_magi_ogre_magi_multicast_2" "嗜血术的多重施法作用范围从575提升至700"
"DOTA_Patch_7_22d_ogre_magi_ogre_magi_multicast_3" "多重施法的施法间隔从0.5秒提升至0.6秒"
"DOTA_Patch_7_22d_ogre_magi_talent" "15级天赋从+300 生命提升至+350"
"DOTA_Patch_7_22d_ogre_magi_talent_2" "15级天赋从+90 攻击力提升至+100"
"DOTA_Patch_7_22d_oracle_oracle_fortunes_end" "魔法消耗从75点增加至100点"
"DOTA_Patch_7_22d_phantom_assassin_talent" "10级天赋从+150 生命提升至+200"
"DOTA_Patch_7_22d_phantom_assassin_talent_2" "20级天赋从+20% 魅影无形闪避提升至+25%"
"DOTA_Patch_7_22d_phantom_assassin_talent_3" "25级天赋从+5% 恩赐解脱触发提升至+10%"
"DOTA_Patch_7_22d_phantom_lancer_phantom_lancer_juxtapose" "幻象继承攻击力从18%提升至20%"
"DOTA_Patch_7_22d_pudge_pudge_flesh_heap" "生命恢复从5/8/11/14提升至6/9/12/15"
"DOTA_Patch_7_22d_pudge_talent" "15级天赋从+16% 腐烂减速提升至+20%"
"DOTA_Patch_7_22d_pugna_pugna_life_drain" "伤害从150/225/300点提升至150/250/350点"
"DOTA_Patch_7_22d_riki" "基础生命恢复从3减少至1"
"DOTA_Patch_7_22d_riki_riki_backstab" "渐隐延迟从7.5/6/4.5/3秒降低至6/5/4/3秒"
"DOTA_Patch_7_22d_riki_riki_backstab_2" "现在提供2/3/4/5点/秒生命恢复"
"DOTA_Patch_7_22d_riki_talent" "15级天赋从-7秒 烟幕冷却提升至-8秒"
"DOTA_Patch_7_22d_slardar_talent" "10级天赋从+6 生命恢复提升至+8"
"DOTA_Patch_7_22d_slardar_talent_2" "15级天赋从+300 生命提升至+350"
"DOTA_Patch_7_22d_slardar" "神杖升级的额外生命恢复从25点/秒提升至35点/秒"
"DOTA_Patch_7_22d_spirit_breaker_spirit_breaker_nether_strike" "额外伤害从150/200/250点降低至120/185/250点"
"DOTA_Patch_7_22d_sven" "基础攻击力减少2点"
"DOTA_Patch_7_22d_sven_sven_storm_bolt" "冷却时间从16/15/14/13秒增加至19/17/15/13秒"
"DOTA_Patch_7_22d_sven_sven_warcry" "护盾的基础生命从60/90/120/150点减少至60/80/100/120点"
"DOTA_Patch_7_22d_techies" "基础智力提升3点"
"DOTA_Patch_7_22d_templar_assassin_templar_assassin_refraction" "攻击友方单位时不再提供攻击力加成"
"DOTA_Patch_7_22d_terrorblade_terrorblade_conjure_image" "幻象承受伤害从400%降低至360%"
"DOTA_Patch_7_22d_tinker" "基础智力提升2点"
"DOTA_Patch_7_22d_tinker_tinker_heat_seeking_missile" "冷却时间从25秒降低至18秒"
"DOTA_Patch_7_22d_abyssal_underlord_abyssal_underlord_pit_of_malice" "作用范围从390提升至400"
"DOTA_Patch_7_22d_abyssal_underlord_talent" "10级天赋从+25 移动速度提升至+30"
"DOTA_Patch_7_22d_abyssal_underlord_talent_2" "15级天赋从+100 施法距离提升至+125"
"DOTA_Patch_7_22d_abyssal_underlord_talent_3" "15级天赋从+15 衰退光环英雄死亡攻击力加成改为+7 衰退光环永久攻击力加成"
"DOTA_Patch_7_22d_vengefulspirit" "基础智力提升2点"
"DOTA_Patch_7_22d_vengefulspirit_2" "基础攻击力提升2点"
"DOTA_Patch_7_22d_viper_viper_poison_attack" "损失生命伤害系数从0.25/0.5/0.75/1提升至0.5/0.75/1/1.25"
"DOTA_Patch_7_22d_visage_visage_soul_assumption" "每点灵魂伤害从65点提升至75点"
"DOTA_Patch_7_22d_visage_talent" "20级天赋从+20 灵魂超度每点灵魂伤害提升至+25"
"DOTA_Patch_7_22d_warlock_warlock_fatal_bonds" "冷却时间从24/22/20/18秒增加至36/30/24/18秒"
"DOTA_Patch_7_22d_warlock_warlock_fatal_bonds_2" "不再能连接到肉山"
"DOTA_Patch_7_22d_warlock_warlock_fatal_bonds_3" "在连接时作用于已有致命连接效果的单位的优先级降低(如果范围内没有其他单位那还是会作用于他们)"
"DOTA_Patch_7_22d_zuus" "基础护甲提升1点"
"DOTA_Patch_7_22d_zuus_zuus_static_field" "伤害从5/7/8/11%提升至6/9/10/12%"
"DOTA_Patch_7_22e_General" "落空的负面效果和下坡攻击的落空效果现在都采用伪随机触发"
"DOTA_Patch_7_22e_item_stout_shield" "不再叠加(只有一次格挡机会)"
"DOTA_Patch_7_22e_item_maelstrom" "连环闪电伤害从160点减少至150点"
"DOTA_Patch_7_22e_abaddon_abaddon_frostmourne" "初始负面效果持续时间从4秒提升至5秒"
"DOTA_Patch_7_22e_ancient_apparition" "移动速度从290减少至285"
"DOTA_Patch_7_22e_ancient_apparition_talent" "25级天赋从700 范围型寒冰之足减少至625"
"DOTA_Patch_7_22e_beastmaster_talent" "15级天赋从+40 豪猪攻击力减少至+35"
"DOTA_Patch_7_22e_bloodseeker_bloodseeker_blood_bath" "冷却时间从18/16/14/12秒降低至12秒"
"DOTA_Patch_7_22e_bounty_hunter" "基础攻击力提升3点"
"DOTA_Patch_7_22e_centaur_centaur_hoof_stomp" "冷却时间从13秒增加至22/19/16/13秒"
"DOTA_Patch_7_22e_chen" "基础攻击力减少4点"
"DOTA_Patch_7_22e_dark_seer_dark_seer_ion_shell" "伤害从30/50/70/90点减少至24/46/68/90点"
"DOTA_Patch_7_22e_death_prophet_death_prophet_exorcism" "神杖升级的恶灵伤害从2倍减少至1.75倍"
"DOTA_Patch_7_22e_drow_ranger_talent" "15级天赋从+550 狂风距离/击退改为+30% 狂风致盲"
"DOTA_Patch_7_22e_drow_ranger_talent_2" "15级天赋从+10 敏捷提升至+14"
"DOTA_Patch_7_22e_ember_spirit_ember_spirit_sleight_of_fist" "无法在缠绕状态下施放"
"DOTA_Patch_7_22e_enigma_enigma_midnight_pulse" "伤害从3.75/4.25/4.75/5.25%减少至3.5/4/4.5/5%"
"DOTA_Patch_7_22e_grimstroke" "基础攻击力减少2点"
"DOTA_Patch_7_22e_grimstroke_grimstroke_soul_chain" "不再减缓10%移动速度"
"DOTA_Patch_7_22e_wisp_wisp_tether" "恢复倍数从90/110/130/150%减少至60/90/120/150%"
"DOTA_Patch_7_22e_juggernaut" "剑刃风暴的伤害从90/115/140/160点减少至85/110/135/160点"
"DOTA_Patch_7_22e_lich" "基础智力提升2点"
"DOTA_Patch_7_22e_lich_lich_sinister_gaze" "冷却时间从30/27/24/21秒降低至24/22/20/18秒"
"DOTA_Patch_7_22e_luna_talent" "20级天赋从+8 全属性提升至+10"
"DOTA_Patch_7_22e_luna_talent_2" "20级天赋从+100 月光伤害提升至+125"
"DOTA_Patch_7_22e_luna_talent_3" "25级天赋从+30% 吸血提升至+35%"
"DOTA_Patch_7_22e_lycan" "基础智力提升2点"
"DOTA_Patch_7_22e_lycan_2" "基础力量提升1点"
"DOTA_Patch_7_22e_lycan_lycan_shapeshift" "致命一击效果现在采用伪随机触发"
"DOTA_Patch_7_22e_lycan_talent" "15级天赋从+10 野性驱使生命恢复提升至+13"
"DOTA_Patch_7_22e_lycan_talent_2" "20级天赋从+16% 野性驱使提升至+18%"
"DOTA_Patch_7_22e_mirana" "基础智力提升3点"
"DOTA_Patch_7_22e_mirana_mirana_arrow" "冷却时间从17秒调整为18/17/16/15秒"
"DOTA_Patch_7_22e_mirana_mirana_arrow_2" "基础伤害从50/140/230/320点提升至80/160/240/320点"
"DOTA_Patch_7_22e_morphling" "基础护甲减少1点"
"DOTA_Patch_7_22e_morphling_morphling_replicate" "神杖升级后不再减少35%冷却时间"
"DOTA_Patch_7_22e_morphling_morphling_replicate_2" "神杖升级后可以作用于友军"
"DOTA_Patch_7_22e_morphling_talent" "20级天赋从变形可作用友军改为+15% 冷却时间减少"
"DOTA_Patch_7_22e_necrolyte_necrolyte_heartstopper_aura" "每秒流失最大生命值从0.5/1.1/1.7/2.3%提升至0.6/1.2/1.8/2.4%"
"DOTA_Patch_7_22e_ogre_magi" "智力成长从2.3提升至2.5"
"DOTA_Patch_7_22e_ogre_magi_2" "敏捷成长从1.6提升至1.9"
"DOTA_Patch_7_22e_ogre_magi_talent" "20级天赋从+40 嗜血术攻速加成提升至+60"
"DOTA_Patch_7_22e_omniknight_omniknight_guardian_angel" "持续时间从6/7/8秒减少至5/6.5/8秒"
"DOTA_Patch_7_22e_omniknight_omniknight_martyr" "冷却时间从17/16/15/14秒增加至26/22/18/14秒"
"DOTA_Patch_7_22e_oracle" "移动速度从300减少至295"
"DOTA_Patch_7_22e_obsidian_destroyer_talent" "15级天赋从+25 移动速度改为+350 魔法"
"DOTA_Patch_7_22e_obsidian_destroyer_obsidian_destroyer_sanity_eclipse" "魔法流失从40%减少至30%"
"DOTA_Patch_7_22e_phantom_assassin" "修复窒碍短匕的减速效果持续1/2/3/4秒而不是1.75/2.5/3.25/4秒的问题"
"DOTA_Patch_7_22e_phantom_lancer_phantom_lancer_spirit_lance" "魔法消耗从125/130/135/140点降低至110/120/130/140点"
"DOTA_Patch_7_22e_phantom_lancer_talent" "15级天赋从+250 生命提升至+275"
"DOTA_Patch_7_22e_shadow_demon" "灵魂猎手的魔法消耗从50/70/90/110点增加至80/100/120/140点"
"DOTA_Patch_7_22e_skywrath_mage" "攻击距离从600提升至625"
"DOTA_Patch_7_22e_slardar_slardar_amplify_damage" "施法前摇从0.35秒降低至0.3秒"
"DOTA_Patch_7_22e_slardar_slardar_amplify_damage_2" "施法距离从700提升至700/800/900"
"DOTA_Patch_7_22e_spirit_breaker_spirit_breaker_charge_of_darkness" "冷却时间从11秒增加至17/15/13/11秒"
"DOTA_Patch_7_22e_sven" "基础力量减少1点"
"DOTA_Patch_7_22e_sven_sven_gods_strength" "冷却时间从100秒增加至110秒"
"DOTA_Patch_7_22e_abyssal_underlord_abyssal_underlord_pit_of_malice" "魔法消耗从100/115/130/145点降低至80/100/120/140点"
"DOTA_Patch_7_22e_abyssal_underlord_abyssal_underlord_pit_of_malice_2" "冷却时间从30/26/22/18秒降低至24/22/20/18秒"
"DOTA_Patch_7_22e_vengefulspirit" "基础智力提升2点"
"DOTA_Patch_7_22e_viper" "基础攻击力提升2点"
"DOTA_Patch_7_22e_viper_talent" "10级天赋从+20 攻击速度提升至+25"
"DOTA_Patch_7_22e_viper_talent_2" "15级天赋从+100 攻击距离提升至+125"
"DOTA_Patch_7_22e_visage_visage_grave_chill" "持续时间从3/4/5/6秒提升至6秒"
"DOTA_Patch_7_22e_visage_visage_grave_chill_2" "移动速度变化从32%调整为17/23/29/35%"
"DOTA_Patch_7_22e_visage_visage_grave_chill_3" "攻击速度变化从64调整为34/46/58/70"
"DOTA_Patch_7_22e_weaver" "力量成长从1.8提升至2.0"
"DOTA_Patch_7_22e_skeleton_king" "骷髅兵的生命值从250点减少至175点"
"DOTA_Patch_7_22e_skeleton_king_talent" "15级天赋从+35 骷髅兵攻击力减少至+30"
"DOTA_Patch_7_22e_zuus_zuus_thundergods_wrath" "伤害从225/325/425点提升至250/350/450点"
"DOTA_Patch_7_22e_zuus_zuus_thundergods_wrath_2" "魔法消耗从225/325/450点增加至250/350/450点"
"DOTA_Patch_7_22f_item_ultimate_scepter" "福佑的图纸价格从2000金减少至1800金"
"DOTA_Patch_7_22f_abaddon" "基础攻击速度从115提升至120"
"DOTA_Patch_7_22f_abaddon_2" "基础护甲提升1点"
"DOTA_Patch_7_22f_ancient_apparition_ancient_apparition_cold_feet" "实效距离从740减少至715"
"DOTA_Patch_7_22f_ancient_apparition_ancient_apparition_ice_blast" "魔法消耗从150点增加至175点"
"DOTA_Patch_7_22f_ancient_apparition_talent" "15级天赋从+20 生命恢复减少至+15"
"DOTA_Patch_7_22f_beastmaster_beastmaster_primal_roar" "击退效果现在会摧毁单位撞到的树木"
"DOTA_Patch_7_22f_bloodseeker" "基础移动速度提升5"
"DOTA_Patch_7_22f_bounty_hunter_bounty_hunter_shuriken_toss" "魔法消耗从150点降低至135点"
"DOTA_Patch_7_22f_brewmaster" "基础智力提升1点"
"DOTA_Patch_7_22f_centaur_centaur_return" "伤害从6/9/12/15%减少至6/8/10/12%"
"DOTA_Patch_7_22f_chaos_knight_chaos_knight_reality_rift" "冷却时间从20/15/10/5秒降低至14/11/8/5秒"
"DOTA_Patch_7_22f_chen" "基础移动速度减少5"
"DOTA_Patch_7_22f_chen_chen_divine_favor" "魔法消耗从90/80/70/60点增加至120/100/80/60点"
"DOTA_Patch_7_22f_rattletrap_rattletrap_hookshot" "眩晕时间从1/1.5/2秒提升至1.5/1.75/2秒"
"DOTA_Patch_7_22f_crystal_maiden" "基础护甲减少1点"
"DOTA_Patch_7_22f_dark_seer_dark_seer_vacuum" "伤害从25/50/100/200点提升至50/100/150/200点"
"DOTA_Patch_7_22f_dark_willow_dark_willow_terrorize" "持续时间从4秒减少至3.5/3.75/4秒"
"DOTA_Patch_7_22f_dark_willow_dark_willow_terrorize_2" "冷却时间从100/80/60秒增加至100/90/80秒"
"DOTA_Patch_7_22f_dragon_knight_talent" "20级天赋从+180 金钱/分提升至+210"
"DOTA_Patch_7_22f_dragon_knight_dragon_knight_elder_dragon_form" "神杖加成魔法抗性从+30%提升至+40%"
"DOTA_Patch_7_22f_drow_ranger" "基础力量提升1点"
"DOTA_Patch_7_22f_drow_ranger_2" "基础敏捷提升1点"
"DOTA_Patch_7_22f_drow_ranger_talent" "15级天赋从+30% 狂风致盲提升至+40%"
"DOTA_Patch_7_22f_ember_spirit" "基础护甲减少1点"
"DOTA_Patch_7_22f_elder_titan_elder_titan_echo_stomp" "魔法消耗从100点降低至85/90/95/100点"
"DOTA_Patch_7_22f_enigma" "基础智力提升2点"
"DOTA_Patch_7_22f_grimstroke" "基础攻击力减少4点"
"DOTA_Patch_7_22f_invoker" "基础智力提升1点"
"DOTA_Patch_7_22f_invoker_invoker_cold_snap" "伤害从7->56点提升至8->64点"
"DOTA_Patch_7_22f_juggernaut" "基础敏捷减少2点"
"DOTA_Patch_7_22f_juggernaut_2" "基础力量减少1点"
"DOTA_Patch_7_22f_keeper_of_the_light_keeper_of_the_light_will_o_wisp" "作用范围从700提升至725"
"DOTA_Patch_7_22f_lycan_lycan_feral_impulse" "攻击力加成从12/24/36/48%提升至14/26/38/50%"
"DOTA_Patch_7_22f_lycan_lycan_howl" "生命恢复加成从4/8/12/16提升至6/10/14/18"
"DOTA_Patch_7_22f_luna" "基础攻击力提升2点"
"DOTA_Patch_7_22f_mars" "基础攻击力减少2点"
"DOTA_Patch_7_22f_mars_mars_gods_rebuke" "致命一击从160/200/240/280%减少至150/190/230/270%"
"DOTA_Patch_7_22f_morphling_morphling_waveform" "施法距离从1000调整为700/800/900/1000"
"DOTA_Patch_7_22f_morphling_morphling_replicate" "施法距离从1000减少至700/850/1000"
"DOTA_Patch_7_22f_furion" "智力成长从3.3提升至3.5"
"DOTA_Patch_7_22f_necrolyte" "基础智力提升1点"
"DOTA_Patch_7_22f_necrolyte_necrolyte_death_pulse" "作用范围从475提升至500"
"DOTA_Patch_7_22f_night_stalker" "基础移动速度提升5"
"DOTA_Patch_7_22f_omniknight_omniknight_purification" "冷却时间从14/13/12/11秒增加至17/15/13/11秒"
"DOTA_Patch_7_22f_omniknight_talent" "20级天赋从+5 魔法恢复减少至+4"
"DOTA_Patch_7_22f_obsidian_destroyer_obsidian_destroyer_astral_imprisonment" "冷却时间从22/18/14/10秒增加至24/20/16/12秒"
"DOTA_Patch_7_22f_obsidian_destroyer_obsidian_destroyer_sanity_eclipse" "魔法消耗从175/250/325点增加至200/325/450点"
"DOTA_Patch_7_22f_phantom_assassin" "基础攻击力提升1点"
"DOTA_Patch_7_22f_phantom_assassin_talent" "10级天赋从+200 生命提升至+225"
"DOTA_Patch_7_22f_pudge_pudge_meat_hook" "魔法消耗从140点降低至125/130/135/140点"
"DOTA_Patch_7_22f_skywrath_mage_skywrath_mage_mystic_flare" "伤害从700/1150/1600点提升至750/1175/1600点"
"DOTA_Patch_7_22f_slark" "基础攻击力减少1点"
"DOTA_Patch_7_22f_slark_talent" "20级天赋从+1.25秒 突袭束缚减少至+1秒"
"DOTA_Patch_7_22f_spirit_breaker_spirit_breaker_bulldoze" "魔法消耗从25/30/35/40点增加至30/40/50/60点"
"DOTA_Patch_7_22f_spirit_breaker_spirit_breaker_nether_strike" "伤害从120/185/250点减少至100/175/250点"
"DOTA_Patch_7_22f_sven_sven_storm_bolt" "眩晕时间从1.4/1.6/1.8/2秒减少至1.25/1.5/1.75/2秒"
"DOTA_Patch_7_22f_riki_riki_blink_strike" "施法距离从500/600/700/800提升至600/700/800/900"
"DOTA_Patch_7_22f_riki_talent" "20级天赋从+700 闪烁突袭施法距离减少至+600"
"DOTA_Patch_7_22f_terrorblade" "10级天赋从+10% 闪避提升至+15%"
"DOTA_Patch_7_22f_terrorblade_terrorblade_metamorphosis" "神杖升级恐惧时间从3秒提升至3.75秒"
"DOTA_Patch_7_22f_tinker_talent" "10级天赋从+100 施法距离提升至+125"
"DOTA_Patch_7_22f_tinker_talent_2" "10级天赋从+8% 技能增强提升至+10%"
"DOTA_Patch_7_22f_tinker_talent_3" "15级天赋从+15% 技能吸血改为+11% 魔法消耗/损失降低"
"DOTA_Patch_7_22f_tusk" "基础护甲提升1点"
"DOTA_Patch_7_22f_abyssal_underlord_abyssal_underlord_pit_of_malice" "冷却时间从24/22/20/18秒降低至22/20/18/16秒"
"DOTA_Patch_7_22f_abyssal_underlord" "冷却时间从130/120/110秒降低至130/115/100秒"
"DOTA_Patch_7_22f_vengefulspirit_vengefulspirit_magic_missile" "魔法消耗从110/120/130/140点降低至100/110/120/130点"
"DOTA_Patch_7_22f_viper_talent" "25级天赋从+120 攻击力提升至+160"
"DOTA_Patch_7_22f_weaver" "基础护甲提升1点"
"DOTA_Patch_7_22f_skeleton_king_skeleton_king_mortal_strike" "魔法消耗从30/45/60/75点增加至50/60/70/80点"
"DOTA_Patch_7_22f_skeleton_king_skeleton_king_hellfire_blast" "基础伤害从100点减少至70/80/90/100点"
"DOTA_Patch_7_22f_zuus" "基础智力提升1点"
"DOTA_Patch_7_22g_General" "基础中立生物现在提供的金钱奖励减少5%"
"DOTA_Patch_7_22g_item_bracer" "魔法抗性从6%减少至5%"
"DOTA_Patch_7_22g_item_hand_of_midas" "图纸价格从1650金增加至1750金"
"DOTA_Patch_7_22g_item_chainmail" "护甲从5点减少至4点"
"DOTA_Patch_7_22g_item_phase_boots" "护甲从6点减少至5点"
"DOTA_Patch_7_22g_item_medallion_of_courage" "护甲从7点减少至6点"
"DOTA_Patch_7_22g_item_solar_crest" "护甲从12点减少至10点"
"DOTA_Patch_7_22g_item_solar_crest_2" "图纸价格从300金增加至400金"
"DOTA_Patch_7_22g_item_ward_sentry" "补货时间从70秒增加至85秒"
"DOTA_Patch_7_22g_alchemist_alchemist_goblins_greed" "叠加额外金钱奖励从4减少至3"
"DOTA_Patch_7_22g_alchemist_alchemist_chemical_rage" "不再提供魔法恢复"
"DOTA_Patch_7_22g_alchemist_talent" "15级天赋从+50 攻击力减少至+30"
"DOTA_Patch_7_22g_alchemist_talent_2" "25级天赋从-0.2 化学狂暴基础攻击间隔减少至-0.15"
"DOTA_Patch_7_22g_brewmaster_brewmaster_primal_split" "狂风战士的疾风步破隐伤害从100/160/220点提升至140/200/260点"
"DOTA_Patch_7_22g_broodmother_broodmother_spin_web" "神杖升级从+12 蛛网能量点数减少至+10"
"DOTA_Patch_7_22g_broodmother_broodmother_spin_web_2" "神杖升级移动速度加成从+30%减少至+20%"
"DOTA_Patch_7_22g_chaos_knight_talent" "15级天赋从+12% 冷却时间减少提升至+15%"
"DOTA_Patch_7_22g_chaos_knight_chaos_knight_chaos_strike" "最高致命一击从160/195/230/265%提升至160/200/240/280%"
"DOTA_Patch_7_22g_chen_chen_holy_persuasion" "非英雄单位最高等级从4/5/5/6减少至3/4/5/6"
"DOTA_Patch_7_22g_chen_chen_divine_favor" "治疗增强从8/12/16/20%减少至6/10/14/18%"
"DOTA_Patch_7_22g_chen_chen_divine_favor_2" "魔法消耗从120/100/80/60点增加至140/120/100/80点"
"DOTA_Patch_7_22g_chen_talent" "15级天赋从-30秒 神力恩泽冷却提升至-40秒"
"DOTA_Patch_7_22g_rattletrap" "智力从17 + 1.3提升至18 + 1.5"
"DOTA_Patch_7_22g_rattletrap_2" "基础移动速度从310提升至315"
"DOTA_Patch_7_22g_rattletrap_rattletrap_power_cogs" "击退作用范围提升15"
"DOTA_Patch_7_22g_disruptor_disruptor_static_storm" "最大每秒伤害从200/250/300点提升至200/275/350点"
"DOTA_Patch_7_22g_disruptor_disruptor_static_storm_2" "作用范围从450提升至500"
"DOTA_Patch_7_22g_drow_ranger_talent" "15级天赋从+40% 狂风致盲提升至+50%"
"DOTA_Patch_7_22g_drow_ranger" "攻击速度提升从20/40/60/80%提升至22/44/66/88%"
"DOTA_Patch_7_22g_elder_titan_elder_titan_ancestral_spirit" "冷却时间从17秒增加至23/21/19/17秒"
"DOTA_Patch_7_22g_elder_titan_elder_titan_ancestral_spirit_2" "状态效果可以被驱散"
"DOTA_Patch_7_22g_enchantress" "基础攻击力减少4点"
"DOTA_Patch_7_22g_enchantress_enchantress_natures_attendants" "每秒治疗量从10/11/12/13减少至7/9/11/13"
"DOTA_Patch_7_22g_enchantress_enchantress_impetus" "伤害从16/22/28%减少至14/20/26%"
"DOTA_Patch_7_22g_faceless_void" "敏捷成长从3.2减少至3.0"
"DOTA_Patch_7_22g_faceless_void_faceless_void_chronosphere" "冷却时间从140/130/120秒增加至140秒"
"DOTA_Patch_7_22g_gyrocopter" "神杖升级的侧面机枪攻击间隔从1.1秒增加至1.2秒"
"DOTA_Patch_7_22g_wisp_talent" "10级天赋从幽魂施加减速改为+90 金钱/分"
"DOTA_Patch_7_22g_wisp_talent_2" "15级天赋从+75 幽魂对英雄伤害改为幽魂施加减速"
"DOTA_Patch_7_22g_wisp_talent_3" "20级天赋从+150 金钱/分改为+75 幽魂对英雄伤害"
"DOTA_Patch_7_22g_keeper_of_the_light_keeper_of_the_light_blinding_light" "冷却时间从30/25/20/15秒降低至14秒"
"DOTA_Patch_7_22g_keeper_of_the_light_keeper_of_the_light_blinding_light_2" "施法距离从550/600/650/700提升至575/650/725/800"
"DOTA_Patch_7_22g_keeper_of_the_light_keeper_of_the_light_chakra_magic" "魔法流失从4/4.5/5/5.5%提升至4.5/5/5.5/6%"
"DOTA_Patch_7_22g_keeper_of_the_light_talent" "25级天赋从+2 灵光闪亮次数提升至+3"
"DOTA_Patch_7_22g_kunkka_talent" "15级天赋从+12 生命恢复减少至+10"
"DOTA_Patch_7_22g_kunkka_talent_2" "20级天赋从+25 力量减少至+20"
"DOTA_Patch_7_22g_lycan_lycan_summon_wolves" "神杖升级兵线上精灵狼产生数量从2只提升至3只"
"DOTA_Patch_7_22g_lycan_lycan_summon_wolves_2" "神杖升级兵线上精灵狼击杀金钱从20减少至15"
"DOTA_Patch_7_22g_lycan_lycan_shapeshift" "冷却时间从130/105/80秒增加至110/95/80秒"
"DOTA_Patch_7_22g_mirana_mirana_arrow" "基础伤害从80/160/240/320点减少至40/120/200/280点"
"DOTA_Patch_7_22g_mirana_mirana_arrow_2" "额外伤害从140点提升至180点"
"DOTA_Patch_7_22g_mirana_mirana_invis" "魔法消耗从75点增加至125点"
"DOTA_Patch_7_22g_night_stalker_night_stalker_void" "白天期间不再只造成半额伤害"
"DOTA_Patch_7_22g_ogre_magi" "基础攻击力减少4点"
"DOTA_Patch_7_22g_phantom_lancer_phantom_lancer_juxtapose" "幻象继承攻击力从20%提升至22%"
"DOTA_Patch_7_22g_puck_puck_phase_shift" "不再被缠绕效果禁用"
"DOTA_Patch_7_22g_puck" "灵动之翼现在会被缠绕效果禁用"
"DOTA_Patch_7_22g_puck_2" "敏捷成长从1.7提升至2.2"
"DOTA_Patch_7_22g_puck_talent" "20级天赋从-8秒 新月之痕冷却提升至-9秒"
"DOTA_Patch_7_22g_puck_talent_2" "20级天赋从+40% 幻象法球距离/速度提升至+50%"
"DOTA_Patch_7_22g_tiny" "基础力量减少2点(基础攻击力不变)"
"DOTA_Patch_7_22g_tiny_tiny_tree_channel" "伤害从攻击伤害的120%减少至100%"
"DOTA_Patch_7_22g_tiny_tiny_tree_channel_2" "魔法消耗从150点增加至200点"
"DOTA_Patch_7_22g_tiny_tiny_tree_channel_3" "冷却时间从12秒增加至15秒"
"DOTA_Patch_7_22g_shadow_demon" "灵魂猎手的伤害从25/30/35/40%减少至20/25/30/35%"
"DOTA_Patch_7_22g_shadow_demon_talent" "15级天赋从+30 移动速度减少至+25"
"DOTA_Patch_7_22g_undying_undying_soul_rip" "最大单位数量从8/10/12/14个减少至8/9/10/11个"
"DOTA_Patch_7_22g_undying_undying_soul_rip_2" "每个单位提供伤害/治疗从22/26/30/34点提升至22/29/36/43点"
"DOTA_Patch_7_22g_undying_undying_flesh_golem" "每秒当前生命值伤害从7%提升至9%"
"DOTA_Patch_7_22g_ursa_ursa_earthshock" "伤害从50/100/150/200点提升至75/125/175/225点"
"DOTA_Patch_7_22g_venomancer_venomancer_plague_ward" "基础攻击间隔从1.5秒降低至1.4秒"
"DOTA_Patch_7_22g_venomancer_venomancer_venomous_gale" "持续伤害从10/40/70/100点提升至15/45/75/105点"
"DOTA_Patch_7_22h_General" "基础中立生物现在提供的经验奖励减少5%"
"DOTA_Patch_7_22h_item_phase_boots" "护甲从5点减少至4点"
"DOTA_Patch_7_22h_item_medallion_of_courage" "护甲从6点减少至5点"
"DOTA_Patch_7_22h_item_solar_crest" "护甲从10点减少至8点"
"DOTA_Patch_7_22h_item_ring_of_protection" "边路商店不再出售"
"DOTA_Patch_7_22h_kunkka_kunkka_x_marks_the_spot" "冷却时间从26/20/14/8秒增加至34/26/18/10秒"
"DOTA_Patch_7_22h_kunkka" "幽灵船冷却时间从60/50/40秒增加至70/60/50秒"
"DOTA_Patch_7_22h_mirana_mirana_leap" "攻击速度加成从60/80/100/120减少至25/50/75/100"
"DOTA_Patch_7_22h_mirana_mirana_arrow" "弹道速度从950减少至900"
"DOTA_Patch_7_22h_night_stalker_night_stalker_hunter_in_the_night" "攻击速度加成从30/50/70/90减少至20/40/60/80"
"DOTA_Patch_7_22h_night_stalker_night_stalker_crippling_fear" "持续时间从5/6/7/8秒减少至4/5/6/7秒"
"DOTA_Patch_7_22h_night_stalker_talent" "20级天赋从+50 攻击力减少至+40"
"DOTA_Patch_7_22h_night_stalker_talent_2" "25级天赋从+140 暗夜猎影攻击速度减少至+110"
"DOTA_Patch_7_22h_tiny_tiny_toss" "冷却时间从11秒增加至17/15/13/11秒"
"DOTA_Patch_7_22h_tiny" "山崩伤害从90/160/230/300点减少至75/150/225/300点"
"DOTA_Patch_7_22h_windrunner_talent" "10级天赋从+3 魔法恢复减少至+2"
"DOTA_Patch_7_23a_General" "现在中立物品掉落每个级别总是掉落3件物品,而不是还有几率掉落更多"
"DOTA_Patch_7_23a_General_2" "中立物品掉落不再具有掉落的结束时间,而只有起始时间(现在为第5/15/25/40/70分钟)。总是先掉落更高级别的物品"
"DOTA_Patch_7_23a_General_3" "中立物品掉落几率从10/5/2.5/1.25/……改为9/6/3"
"DOTA_Patch_7_23a_item_iron_talon" "冷却时间从20秒增加至25秒"
"DOTA_Patch_7_23a_item_ocean_heart" "生命/魔法恢复从10/5减少至6/3"
"DOTA_Patch_7_23a_item_ocean_heart_2" "全属性加成从4点提升至5点"
"DOTA_Patch_7_23a_item_keen_optic" "魔法恢复从1.5减少至1.25"
"DOTA_Patch_7_23a_item_repair_kit" " 从第2级变成第3级"
"DOTA_Patch_7_23a_item_helm_of_the_undying" " 从第2级变成第3级"
"DOTA_Patch_7_23a_item_tome_of_aghanim" "已移除"
"DOTA_Patch_7_23a_item_imp_claw" "致命一击伤害从1.6倍减少至1.4倍"
"DOTA_Patch_7_23a_item_imp_claw_2" "攻击力从18点提升至20点"
"DOTA_Patch_7_23a_item_vambrace" "从第3级变成第2级(属性降低至与配件一致)"
"DOTA_Patch_7_23a_item_clumsy_net" "从第3级变成第2级"
"DOTA_Patch_7_23a_item_clumsy_net_2" "魔法恢复从3减少至2"
"DOTA_Patch_7_23a_item_mind_breaker" "法力损毁从30减少至20"
"DOTA_Patch_7_23a_item_mind_breaker_2" "魔法抗性从15%提升至25%"
"DOTA_Patch_7_23a_item_mind_breaker_3" "魔法偷取现在对非英雄单位的数值减半"
"DOTA_Patch_7_23a_item_timeless_relic" "负面效果时间增强从35%减少至25%"
"DOTA_Patch_7_23a_item_timeless_relic_2" "技能增强从10%提升至15%"
"DOTA_Patch_7_23a_item_witless_shako" "现在提供+1000 生命和-400 魔法"
"DOTA_Patch_7_23a_item_spell_prism" "不再拥有主动技能。现在提供20%冷却时间减少,+12 全属性和+4魔法恢复"
"DOTA_Patch_7_23a_item_illusionsts_cape" "现在也提升控制单位的伤害"
"DOTA_Patch_7_23a_item_the_leveller" "不再拥有分裂/溅射效果。现在拥有+25% 粉碎击"
"DOTA_Patch_7_23a_item_seer_stone" "施法距离从500减少至450"
"DOTA_Patch_7_23a_item_seer_stone_2" "视野范围从800减少至450"
"DOTA_Patch_7_23a_item_mirror_shield" "不再拥有75%几率,而是拥有4秒冷却时间"
"DOTA_Patch_7_23a_item_woodland_striders" "生命恢复从50提升至70"
"DOTA_Patch_7_23a_item_demonicon" "冷却时间从75秒增加至90秒"
"DOTA_Patch_7_23a_item_demonicon_2" "持续时间从90秒减少至75秒"
"DOTA_Patch_7_23a_item_demonicon_3" "修复原来的召唤单位不会消失的问题"
"DOTA_Patch_7_23a_item_phoenix_ash" "不再提供+30 全属性"
"DOTA_Patch_7_23a_item_phoenix_ash_2" "生命回复从100%减少至50%"
"DOTA_Patch_7_23a_item_phoenix_ash_3" " 现在触发时刷新所有非大招的技能冷却"
"DOTA_Patch_7_23a_antimage" "敏捷成长从3.2减少至3.0"
"DOTA_Patch_7_23a_antimage_antimage_mana_break" "从2/3/5/4%减少至1/2/3/4%"
"DOTA_Patch_7_23a_crystal_maiden" "基础魔法恢复从1提升至1.5"
"DOTA_Patch_7_23a_crystal_maiden_crystal_maiden_brilliance_aura" "魔法抗性从4/6/8/10%减少至5/6/7/8%"
"DOTA_Patch_7_23a_crystal_maiden_crystal_maiden_brilliance_aura_2" "魔法恢复从1/1.5/2/2.5减少至0.5/1/1.5/2"
"DOTA_Patch_7_23a_drow_ranger_drow_ranger_multishot" "冷却时间从32/28/24/20秒降低至26/24/22/20秒"
"DOTA_Patch_7_23a_drow_ranger_drow_ranger_marksmanship" "光环效果从25/30/35%提升至30/35/40%"
"DOTA_Patch_7_23a_drow_ranger_drow_ranger_marksmanship_2" "回音伤害从40/50/60点提升至70/80/90点"
"DOTA_Patch_7_23a_lone_druid" "熊灵的基础攻击间隔从1.65/1.55/1.45/1.35秒增加至1.7/1.6/1.5/1.4秒"
"DOTA_Patch_7_23a_lone_druid_talent" "25级天赋从-0.5 熊灵基础攻击间隔减少至-0.25"
"DOTA_Patch_7_23a_morphling" " 智力从13 + 1.1提升至15 + 1.5"
"DOTA_Patch_7_23a_morphling_2" "基础力量从20提升至22"
"DOTA_Patch_7_23a_morphling_3" "属性变换的属性加成从1/3/5/7提升至3/5/7/9"
"DOTA_Patch_7_23a_morphling_talent" "10级天赋从+10 敏捷提升至+12"
"DOTA_Patch_7_23a_obsidian_destroyer" "智力从28 + 3.5 提升至30 + 4.2"
"DOTA_Patch_7_23a_obsidian_destroyer_2" "力量从19 + 2.6提升至21 + 2.9"
"DOTA_Patch_7_23a_obsidian_destroyer_obsidian_destroyer_sanity_eclipse" "每点能量提供魔法上限从30/40/50点提升至40/50/60点"
"DOTA_Patch_7_23a_obsidian_destroyer_obsidian_destroyer_sanity_eclipse_2" "伤害系数从0.4/0.5/0.6提升至0.5/0.6/0.7"
"DOTA_Patch_7_23a_razor_razor_eye_of_the_storm" "被动电击伤害从80/110/140点减少至60/100/140点"
"DOTA_Patch_7_23a_razor" "10级天赋从+15 敏捷减少至+10"
"DOTA_Patch_7_23a_undying_undying_flesh_golem" "减速效果从30/35/40%提升至40/45/50%"
"DOTA_Patch_7_23a_undying_undying_flesh_golem_2" "力量加成从30/40/50%提升至40/50/60%"
"DOTA_Patch_7_23a_ursa" "基础护甲减少1点"
"DOTA_Patch_7_23a_ursa_ursa_earthshock" "减速效果从25/35/45/55%减少至10/25/40/55%"
"DOTA_Patch_7_23a_ursa_ursa_enrage" "冷却时间从50/40/30秒增加至70/50/30秒"
"DOTA_Patch_7_23a_vengefulspirit" "基础敏捷从27减少至20(基础攻击力不变)"
"DOTA_Patch_7_23a_vengefulspirit_vengefulspirit_command_aura" "攻击距离加成从60/100/140/180减少至60/90/120/150"
"DOTA_Patch_7_23a_vengefulspirit_talent" "20级天赋从+10 复仇光环属性减少至+8"
"DOTA_Patch_7_23a_vengefulspirit_talent_2" "20级天赋从复仇光环幻象施放技能改为+200 魔法箭伤害"
"DOTA_Patch_7_23a_vengefulspirit_talent_3" " 25级天赋从+400 魔法箭伤害改为复仇光环幻象施放技能"
"DOTA_Patch_7_23b_General" "第1级中立物品现在7分钟后开始掉落,原为5分钟"
"DOTA_Patch_7_23b_General_2" "近战单位的格挡效果现在对玩家控制单位无效"
"DOTA_Patch_7_23b_item_basher" "眩晕伤害从魔法改为物理"
"DOTA_Patch_7_23b_item_abyssal_blade" "眩晕伤害从魔法改为物理"
"DOTA_Patch_7_23b_item_keen_optic" "魔法恢复从1.25减少至1"
"DOTA_Patch_7_23b_item_trusty_shovel" "冷却时间从70秒减少至55秒"
"DOTA_Patch_7_23b_item_trusty_shovel_2" "赏金神符/治疗药膏/回城卷轴/狗头人的发掘几率从25/25/25/25%调整为16/28/28/28%"
"DOTA_Patch_7_23b_item_faded_broach" "移动速度从20提升至25"
"DOTA_Patch_7_23b_item_mango_tree" "现在会产生3个芒果的捆绑包"
"DOTA_Patch_7_23b_item_mango_tree_2" "视野范围从800增加至1200"
"DOTA_Patch_7_23b_item_vampire_fangs" "技能吸血从10%减少至8%"
"DOTA_Patch_7_23b_item_vampire_fangs_2" "吸血从10%增加至14%"
"DOTA_Patch_7_23b_item_vampire_fangs_3" "视野范围从450减少至250"
"DOTA_Patch_7_23b_item_ring_of_aquila" "魔法恢复从0.5点/秒提升至1.25点/秒"
"DOTA_Patch_7_23b_item_pupils_gift" "次属性加成从14点减少至13点"
"DOTA_Patch_7_23b_item_imp_claw" "攻击力从20点提升至24点"
"DOTA_Patch_7_23b_item_imp_claw_2" "致命一击伤害从1.4倍减少至1.3倍"
"DOTA_Patch_7_23b_item_philosophers_stone" "每分钟金钱从75减少至60"
"DOTA_Patch_7_23b_item_mind_breaker" " 重做。被动冷却时间。被动提供+25 攻击速度,普通攻击+25 魔法伤害。下次攻击英雄时施加沉默效果,持续4秒。20秒冷却时间。"
"DOTA_Patch_7_23b_item_third_eye" "现在还提升+7 全属性,物品消失时属性加成也消失"
"DOTA_Patch_7_23b_item_titan_sliver" "攻击力从22%减少至16%"
"DOTA_Patch_7_23b_item_titan_sliver_2" "魔法抗性从22%减少至16%"
"DOTA_Patch_7_23b_item_titan_sliver_3" "状态抗性从22%减少至16%"
"DOTA_Patch_7_23b_item_ninja_gear" "移动速度从+25提升至30"
"DOTA_Patch_7_23b_chaos_knight_chaos_knight_chaos_strike" "最高暴击伤害从140/165/190/215%提升至140/170/200/230%"
"DOTA_Patch_7_23b_crystal_maiden_crystal_maiden_crystal_nova" "冷却时间从11/10/9/8秒增加至14/12/10/8秒"
"DOTA_Patch_7_23b_drow_ranger" "敏捷成长从2.6提升至2.9"
"DOTA_Patch_7_23b_drow_ranger_drow_ranger_marksmanship" "敏捷加成从30/35/40%提升至35/40/45%"
"DOTA_Patch_7_23b_ember_spirit" "敏捷成长从2.1提升至2.6"
"DOTA_Patch_7_23b_huskar" "力量成长从3.1提升至3.4"
"DOTA_Patch_7_23b_juggernaut_talent" "10级天赋从+5 全属性提升至+6"
"DOTA_Patch_7_23b_juggernaut_talent_2" "10级天赋从+20 移动速度提升至+25"
"DOTA_Patch_7_23b_life_stealer_life_stealer_infest" "对英雄的移动速度加成现在与非英雄相同"
"DOTA_Patch_7_23b_life_stealer_life_stealer_infest_2" "生命值加成从750/1000/1250点提升至400/800/1200点"
"DOTA_Patch_7_23b_life_stealer_life_stealer_infest_3" "冷却时间从离开被感染单位开始计算"
"DOTA_Patch_7_23b_life_stealer_life_stealer_infest_4" "神杖升级冷却时间从20秒增加至25秒"
"DOTA_Patch_7_23b_lone_druid" "熊灵的基础攻击间隔从1.7/1.6/1.5/1.4秒增加至1.75/1.65/1.55/1.45秒"
"DOTA_Patch_7_23b_morphling" "基础护甲提升1点"
"DOTA_Patch_7_23b_pugna_pugna_life_drain" "治疗量从150/250/350点提升至175/275/375点"
"DOTA_Patch_7_23b_razor_razor_unstable_current" "移动速度加成从4/6/8/10%(自身为8/12/16/20%)减少至3/5/7/9%(自身为6/10/14/18%)"
"DOTA_Patch_7_23b_riki_riki_backstab" "背刺伤害系数从1/1.5/2提升至1.4/1.8/2.2"
"DOTA_Patch_7_23b_snapfire_snapfire_lil_shredder" "魔法消耗从75点增加至90点"
"DOTA_Patch_7_23b_snapfire_snapfire_lil_shredder_2" "伤害从45/60/75/90点减少至40/55/70/85点"
"DOTA_Patch_7_23b_snapfire_snapfire_lil_shredder_3" "每次攻击速度降低从20/25/30/35减少至15/20/25/30"
"DOTA_Patch_7_23b_snapfire_snapfire_firesnap_cookie" "冷却时间从24/22/20/18秒降低至24/21/18/15秒"
"DOTA_Patch_7_23b_snapfire_snapfire_firesnap_cookie_2" "弹道速度从800提升至1000"
"DOTA_Patch_7_23b_snapfire_snapfire_firesnap_cookie_3" "对自身施放时的施法前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_23b_snapfire_snapfire_firesnap_cookie_4" "现在可以对被缠绕的目标生效"
"DOTA_Patch_7_23b_techies_techies_land_mines" "充能时间从15秒增加至23秒"
"DOTA_Patch_7_23b_techies" "神杖升级的施法距离加成从400减少至300"
"DOTA_Patch_7_23b_treant_treant_natures_grasp" "不能再直接以树木为目标"
"DOTA_Patch_7_23b_treant_treant_natures_grasp_2" "冷却时间从20秒降低至20/19/18/17秒"
"DOTA_Patch_7_23b_treant_treant_leech_seed" "冷却时间从16秒降低至16/15/14/13秒"
"DOTA_Patch_7_23b_treant_treant_overgrowth" "伤害从50/75/100点提升至100点"
"DOTA_Patch_7_23b_vengefulspirit" "力量成长从2.9减少至2.6"
"DOTA_Patch_7_23b_vengefulspirit_vengefulspirit_command_aura" "属性加成从4/8/12/16点减少至4/7/10/13点"
"DOTA_Patch_7_23b_void_spirit_void_spirit_aether_remnant" "伤害从90/150/210/270点减少至80/130/180/230点"
"DOTA_Patch_7_23b_void_spirit_void_spirit_dissimilate" "伤害从140/220/300/380点减少至100/180/260/340点"
"DOTA_Patch_7_23b_void_spirit_void_spirit_resonant_pulse" "冷却时间从14秒增加至16秒"
"DOTA_Patch_7_23b_void_spirit_void_spirit_resonant_pulse_2" "魔法消耗从90/100/110/120点增加至100/110/120/130点"
"DOTA_Patch_7_23b_void_spirit_void_spirit_resonant_pulse_3" "基础护盾吸收从50/100/150/200点减少至40/80/120/160点"
"DOTA_Patch_7_23b_void_spirit_void_spirit_resonant_pulse_4" "伤害从70/130/190/250点减少至70/120/170/220点"
"DOTA_Patch_7_23b_void_spirit_talent" "15级天赋从+150 共鸣脉冲伤害减少至+100"
"DOTA_Patch_7_23c_General" "前哨的经验奖励从25 * 分钟数减少至18"
"DOTA_Patch_7_23c_General_2" "10级经验天赋从20/25/30/40%(原来大多数为25/30%)减少至20%"
"DOTA_Patch_7_23c_General_3" "15级经验天赋从35/40/50%减少至35%"
"DOTA_Patch_7_23c_General_4" "防御符文对小兵的持续时间从7秒减少至4秒"
"DOTA_Patch_7_23c_General_5" "近战英雄的内置伤害格挡现在又对玩家单位生效了(与普通伤害格挡效果的规则相同)"
"DOTA_Patch_7_23c_General_6" "近战英雄的内置伤害格挡从100%格挡8点改为50%格挡16点"
"DOTA_Patch_7_23c_General_7" "近战英雄的内置伤害格挡不再与其他伤害格挡效果叠加"
"DOTA_Patch_7_23c_General_8" "信使物品中被锁定的将不会运送至英雄或返回至储藏处"
"DOTA_Patch_7_23c_General_9" "基础移动速度从275提升至280"
"DOTA_Patch_7_23c_General_10" "中立物品在阵亡单位600范围内存在击杀者的敌人时不再掉落"
"DOTA_Patch_7_23c_item_travel_boots" "现在传送至前哨时也是6秒传送时间"
"DOTA_Patch_7_23c_item_buckler" "图纸价格从250增加至300"
"DOTA_Patch_7_23c_item_bracer" "图纸价格从215减少至210"
"DOTA_Patch_7_23c_item_wraith_band" "图纸价格从215减少至210"
"DOTA_Patch_7_23c_item_null_talisman" "图纸价格从215减少至210"
"DOTA_Patch_7_23c_item_vladmir" "图纸价格从350增加至450"
"DOTA_Patch_7_23c_item_ancient_janggo" "全属性加成从6点减少至4点"
"DOTA_Patch_7_23c_item_ward_sentry" "补货时间从95秒减少至90秒"
"DOTA_Patch_7_23c_item_silver_edge" "攻击力加成从36点提升至40点"
"DOTA_Patch_7_23c_item_grove_bow" "现在提供10攻击速度"
"DOTA_Patch_7_23c_item_grove_bow_2" "负面效果持续时间从10秒减少至6秒"
"DOTA_Patch_7_23c_item_essence_ring" "生命值从375点增加至425点"
"DOTA_Patch_7_23c_item_essence_ring_2" "冷却时间从25秒降低至20秒"
"DOTA_Patch_7_23c_item_vampire_fangs" "吸血从14%增加至15%"
"DOTA_Patch_7_23c_item_enchanted_quiver" "额外伤害从175点提升至225点"
"DOTA_Patch_7_23c_item_imp_claw" "冷却时间从10秒降低至8秒"
"DOTA_Patch_7_23c_item_third_eye" "已移除"
"DOTA_Patch_7_23c_item_spy_gadget" "从第4级变成第3级"
"DOTA_Patch_7_23c_item_mind_breaker" "沉默持续时间从4秒减少至2秒"
"DOTA_Patch_7_23c_item_repair_kit" "现在携带时提供+13 生命恢复"
"DOTA_Patch_7_23c_item_greater_faerie_fire" "使用次数从2次增加至3次"
"DOTA_Patch_7_23c_item_havoc_hammer" "不再增加基础攻击间隔"
"DOTA_Patch_7_23c_item_havoc_hammer_2" "攻击力加成从60点减少至35点"
"DOTA_Patch_7_23c_item_illusionsts_cape" "现在提供+10 力量和+10 敏捷"
"DOTA_Patch_7_23c_abaddon" "基础智力减少3点"
"DOTA_Patch_7_23c_abaddon_2" "基础攻击力减少2点"
"DOTA_Patch_7_23c_bloodseeker_bloodseeker_bloodrage" "回复百分比从16/19/22/25%减少至13/17/21/25%"
"DOTA_Patch_7_23c_clinkz_clinkz_death_pact" "获得生命值从200/300/400/500点提升至250/350/450/550点"
"DOTA_Patch_7_23c_crystal_maiden_crystal_maiden_brilliance_aura" "不再提供魔法抗性"
"DOTA_Patch_7_23c_crystal_maiden_crystal_maiden_crystal_nova" "冷却时间从14/12/10/8秒降低至11/10/9/8秒"
"DOTA_Patch_7_23c_crystal_maiden_talent" "15级天赋从+14% 奥术光环魔法消耗/魔法降低改为+10% 奥术光环魔法抗性"
"DOTA_Patch_7_23c_enchantress" "基础移动速度从315提升至320"
"DOTA_Patch_7_23c_enchantress_2" "基础智力提升3点(基础攻击力不变)"
"DOTA_Patch_7_23c_enchantress_enchantress_bunny_hop" "跳跃距离从400提升至450"
"DOTA_Patch_7_23c_juggernaut" "基础攻击速度从100提升至110"
"DOTA_Patch_7_23c_juggernaut_talent" "15级天赋从+20 攻击速度提升至+25"
"DOTA_Patch_7_23c_kunkka_kunkka_torrent" "减速时间从1.75/2.5/3.25/4秒减少至1/2/3/4秒"
"DOTA_Patch_7_23c_lone_druid_lone_druid_spirit_bear" "基础攻击力减少5点"
"DOTA_Patch_7_23c_magnataur_magnataur_skewer" "神杖升级版的魔法消耗减少50%,原为100%"
"DOTA_Patch_7_23c_magnataur_magnataur_skewer_2" "神杖升级冷却时间从4秒增加至6秒"
"DOTA_Patch_7_23c_mars_mars_bulwark" "正面伤害降低从25/40/55/70%提升至40/50/60/70%"
"DOTA_Patch_7_23c_mars_mars_bulwark_2" "侧面伤害降低从12/20/27/35%提升至20/25/30/35%"
"DOTA_Patch_7_23c_medusa_medusa_mana_shield" "伤害吸收从60%提升至70%"
"DOTA_Patch_7_23c_medusa_medusa_stone_gaze" "移动速度加成从25%提升至35%"
"DOTA_Patch_7_23c_monkey_king" "基础护甲提升1点"
"DOTA_Patch_7_23c_monkey_king_talent" "15级天赋从+75 如意棒法攻击力提升至+100"
"DOTA_Patch_7_23c_furion" "最大攻击力减少4点"
"DOTA_Patch_7_23c_oracle" "基础智力提升5点(基础攻击力不变)"
"DOTA_Patch_7_23c_phoenix" "基础护甲提升1点"
"DOTA_Patch_7_23c_puck" "基础护甲减少2点"
"DOTA_Patch_7_23c_puck_puck_waning_rift" "伤害从100/160/220/280点减少至70/140/210/280点"
"DOTA_Patch_7_23c_puck_puck_dream_coil" "神杖升级的1级眩晕时间现在不会比原来低(1.5秒提升至1.8秒)"
"DOTA_Patch_7_23c_riki" "基础移动速度从315提升至320"
"DOTA_Patch_7_23c_riki_2" "基础生命恢复从2点/秒提升至3点/秒"
"DOTA_Patch_7_23c_riki_riki_tricks_of_the_trade" "伤害从55/70/85/100点提升至70/80/90/100点"
"DOTA_Patch_7_23c_nevermore" "力量成长从2.5提升至2.7"
"DOTA_Patch_7_23c_nevermore_nevermore_requiem" "每波恐惧时间从0.6秒提升至0.8秒"
"DOTA_Patch_7_23c_nevermore_nevermore_requiem_2" "最高恐惧时间从2.2秒提升至2.4秒"
"DOTA_Patch_7_23c_sniper" "敏捷成长从3.1提升至3.4"
"DOTA_Patch_7_23c_templar_assassin_talent" "15级天赋从+25 移动速度减少至+20"
"DOTA_Patch_7_23c_templar_assassin_talent_2" "25级天赋从1.5秒 隐匿击晕减少至1.25秒"
"DOTA_Patch_7_23c_tidehunter_tidehunter_kraken_shell" "伤害格挡从5/10/20/40点提升至12/24/36/48点(内置伤害格挡改动的结果)"
"DOTA_Patch_7_23c_tiny_tiny_tree_grab" "对建筑伤害从50/80/110/140%减少至20/50/80/110%"
"DOTA_Patch_7_23c_treant" "现在拥有内置的自然蔽护技能。只要在3秒内没受到伤害就可以穿行树木。在树林中获得+25%恢复和治疗效果和+15%移动速度。(可以穿行树木后只有在离开树林后才会失去效果)"
"DOTA_Patch_7_23c_treant_2" "神杖还将使树木的重生时间从默认5分钟变成10秒"
"DOTA_Patch_7_23c_treant_treant_living_armor" "现在可以全屏施放"
"DOTA_Patch_7_23c_treant_treant_living_armor_2" "护甲加成从7/10/13/16点减少至4/6/8/10点"
"DOTA_Patch_7_23c_treant_treant_living_armor_3" "现在12秒内完成治疗,原为8秒"
"DOTA_Patch_7_23c_treant_treant_living_armor_4" "总治疗量从60/120/180/240点减少至60/100/140/180点"
"DOTA_Patch_7_23c_treant_talent" "10级天赋从+10% 冷却时间减少改为自然蔽护隐身"
"DOTA_Patch_7_23c_treant_talent_2" "10级天赋从+60 活体护甲治疗改为+50 攻击力"
"DOTA_Patch_7_23c_treant_talent_3" "15级天赋从+90 攻击力改为+60 活体护甲治疗"
"DOTA_Patch_7_23c_treant_talent_4" "20级天赋从获得树木穿行改为+15% 冷却时间减少"
"DOTA_Patch_7_23c_undying_undying_tombstone" "僵尸攻击力从33点提升至36点"
"DOTA_Patch_7_23c_undying_undying_flesh_golem" "每秒伤害从15/25/35点提升至25/35/45点"
"DOTA_Patch_7_23c_ursa" "力量成长从3.3减少至3.1"
"DOTA_Patch_7_23c_ursa_talent" "10级天赋从+3 魔法恢复减少至+2"
"DOTA_Patch_7_23c_vengefulspirit_vengefulspirit_command_aura" "攻击距离加成从60/90/120/150减少至50/75/100/125"
"DOTA_Patch_7_23c_vengefulspirit_vengefulspirit_command_aura_2" "复仇幻象继承攻击力从100%减少至70/80/90/100%"
"DOTA_Patch_7_23c_venomancer_venomancer_poison_sting" "生命恢复降低从30%减少至15/20/25/30%"
"DOTA_Patch_7_23c_venomancer_venomancer_poison_sting_2" "伤害从6/14/22/30点减少至6/12/18/24点"
"DOTA_Patch_7_23d_General" "被动金钱收入不再随着英雄等级而增加"
"DOTA_Patch_7_23d_General_2" "知识之书在10分钟时的初始库存从2本减少至1本"
"DOTA_Patch_7_23d_General_3" "击杀英雄的经验奖励从40 + 当前经验 * 0.14减少至40 + 当前经验 * 0.13"
"DOTA_Patch_7_23d_General_4" "前哨的经验奖励从18 * 分钟数减少至15 * 分钟数"
"DOTA_Patch_7_23d_item_elixer" "已移除"
"DOTA_Patch_7_23d_item_poor_mans_shield" "敏捷加成从6点增加至7点"
"DOTA_Patch_7_23d_item_iron_talon" "伤害从40%增加至50%"
"DOTA_Patch_7_23d_item_clumsy_net" "诱捕的持续时间从2秒减少至1.75秒"
"DOTA_Patch_7_23d_item_clumsy_net_2" "全属性加成从5点增加至6点"
"DOTA_Patch_7_23d_item_nether_shawl" "自身的护甲降低从-4点减少至-3点"
"DOTA_Patch_7_23d_item_greater_faerie_fire" "攻击力加成从30点增加至35点"
"DOTA_Patch_7_23d_item_greater_faerie_fire_2" "治疗量从500点减少至450点"
"DOTA_Patch_7_23d_item_helm_of_the_undying" "已移除"
"DOTA_Patch_7_23d_item_orb_of_destruction" "护甲降低从6点减少至5点"
"DOTA_Patch_7_23d_item_orb_of_destruction_2" "不再无视技能免疫"
"DOTA_Patch_7_23d_item_enchanted_quiver" "额外魔法伤害从225点增加至270点"
"DOTA_Patch_7_23d_item_spy_gadget" "攻击距离加成从125增加至150"
"DOTA_Patch_7_23d_item_illusionsts_cape" "幻象的持续时间从20秒增加至30秒"
"DOTA_Patch_7_23d_item_illusionsts_cape_2" "力量和敏捷加成从10点增加至14点"
"DOTA_Patch_7_23d_item_havoc_hammer" "攻击力加成从35点减少至30点"
"DOTA_Patch_7_23d_item_havoc_hammer_2" "现在会对周围造成伤害,数值为175 + 1 * 自身力量"
"DOTA_Patch_7_23d_item_flicker" "现在提供+30 移动速度"
"DOTA_Patch_7_23d_item_faerie_fire" "售价从125减少至70"
"DOTA_Patch_7_23d_item_faerie_fire_2" "攻击力加成从3点减少至2点"
"DOTA_Patch_7_23d_item_faerie_fire_3" "治疗量从100点减少至85点"
"DOTA_Patch_7_23d_bloodseeker_bloodseeker_rupture" "冷却时间从60秒增加至70秒"
"DOTA_Patch_7_23d_crystal_maiden" "基础魔法恢复从1.5减少至1"
"DOTA_Patch_7_23d_crystal_maiden_crystal_maiden_brilliance_aura" "对自身的加成倍数从2提升至3"
"DOTA_Patch_7_23d_drow_ranger_drow_ranger_multishot" "伤害从95/125/155/185%减少至90/115/140/165%"
"DOTA_Patch_7_23d_drow_ranger_talent" "15级天赋从+14 敏捷减少至+12"
"DOTA_Patch_7_23d_drow_ranger_talent_2" "25级天赋从+50% 冷却时间减少减少至+40%"
"DOTA_Patch_7_23d_lina" "基础攻击力减少2点"
"DOTA_Patch_7_23d_obsidian_destroyer_obsidian_destroyer_sanity_eclipse" "伤害系数从0.5/0.6/0.7减少至0.5"
"DOTA_Patch_7_23d_treant_treant_leech_seed" "魔法消耗从80点增加至110点"
"DOTA_Patch_7_23d_treant_treant_leech_seed_2" "冷却时间从16/15/14/13秒增加至22/19/16/13秒"
"DOTA_Patch_7_23d_treant_treant_overgrowth" "冷却时间从100/85/70秒增加至100秒"
"DOTA_Patch_7_23e_General" "前哨经验现在每10分钟结算,原为每5分钟(数值为20*分钟数-50)"
"DOTA_Patch_7_23e_General_2" "移除两座远离肉山的圣坛(初始冷却时间从5分钟增加至7分钟,冷却时间从5分钟减少至4分钟)"
"DOTA_Patch_7_23e_General_3" "移除所有经验天赋"
"DOTA_Patch_7_23e_abaddon" "经验天赋现在替换为+10 力量"
"DOTA_Patch_7_23e_bane" "经验天赋现在替换为+20% 魔法抗性"
"DOTA_Patch_7_23e_beastmaster" "经验天赋现在替换为+30 攻击力"
"DOTA_Patch_7_23e_bounty_hunter" "经验天赋现在替换为+25 攻击力"
"DOTA_Patch_7_23e_dazzle" "经验天赋现在替换为+2 魔法恢复"
"DOTA_Patch_7_23e_drow_ranger_drow_ranger_marksmanship" "敏捷加成从35/40/45%减少至28/36/44%"
"DOTA_Patch_7_23e_jakiro" "经验天赋现在替换为+350 生命"
"DOTA_Patch_7_23e_keeper_of_the_light" "经验天赋现在替换为+6% 技能增强"
"DOTA_Patch_7_23e_legion_commander" "经验天赋现在替换为+2 魔法恢复"
"DOTA_Patch_7_23e_omniknight" "经验天赋现在替换为+30 移动速度"
"DOTA_Patch_7_23e_oracle" "经验天赋现在替换为+15 智力"
"DOTA_Patch_7_23e_pudge" "经验天赋现在替换为+5 护甲"
"DOTA_Patch_7_23e_shadow_demon" "经验天赋现在替换为+100 施法距离"
"DOTA_Patch_7_23e_shadow_shaman" "经验天赋现在替换为+10% 技能增强"
"DOTA_Patch_7_23e_skywrath_mage" "经验天赋现在替换为+8% 技能吸血"
"DOTA_Patch_7_23e_snapfire_snapfire_lil_shredder" "每次伤害从40/55/70/85点减少至35/50/65/80点"
"DOTA_Patch_7_23e_snapfire_snapfire_mortimer_kisses" "移动速度减缓从25%减少至15/20/25%"
"DOTA_Patch_7_23e_techies" "经验天赋现在替换为+25% 魔法抗性"
"DOTA_Patch_7_23e_tidehunter" "经验天赋现在替换为+4 魔法恢复"
"DOTA_Patch_7_23e_treant" "力量成长从4.1减少至3.7"
"DOTA_Patch_7_23e_treant_treant_overgrowth" "每秒伤害从100点减少至75点"
"DOTA_Patch_7_23e_treant_talent" "25级天赋从700 范围型活体护甲减少至550"
"DOTA_Patch_7_23e_tusk" "经验天赋现在替换为+10 生命恢复"
"DOTA_Patch_7_23e_ursa" "力量成长从3.1减少至2.8"
"DOTA_Patch_7_23e_ursa_ursa_earthshock" "魔法消耗从75点增加至85点"
"DOTA_Patch_7_23e_vengefulspirit" "力量成长从2.6减少至2.4"
"DOTA_Patch_7_23e_vengefulspirit_vengefulspirit_magic_missile" "眩晕时间从1.5/1.6/1.7/1.8秒减少至1.4/1.5/1.6/1.7秒"
"DOTA_Patch_7_23e_visage" "经验天赋现在替换为-3 攻击削弱护甲"
"DOTA_Patch_7_23e_void_spirit" "力量成长从2.8减少至2.6"
"DOTA_Patch_7_23e_void_spirit_2" "基础护甲减少1点"
"DOTA_Patch_7_23e_void_spirit_void_spirit_astral_step" "充能时间从25/20/15秒增加至30/25/20秒"
"DOTA_Patch_7_23e_void_spirit_void_spirit_astral_step_2" "魔法消耗从80/90/100点增加至100点"
"DOTA_Patch_7_23e_warlock" "经验天赋现在替换为+10 护甲"
"DOTA_Patch_7_23e_weaver" "经验天赋现在替换为+8 敏捷"
"DOTA_Patch_7_23e_zuus" "经验天赋现在替换为+250 生命"
"DOTA_Patch_7_23f_General" "计算助攻金钱时经济落后一方的差距小于1k时不会计算金钱奖励"
"DOTA_Patch_7_23f_doom_bringer" "初始力量减少2点"
"DOTA_Patch_7_23f_doom_bringer_doom_bringer_scorched_earth" "伤害从20/35/50/65点减少至15/30/45/60点"
"DOTA_Patch_7_23f_doom_bringer_doom_bringer_scorched_earth_2" "魔法消耗从60/65/70/75点增加至60/70/80/90点"
"DOTA_Patch_7_23f_drow_ranger_drow_ranger_multishot" "魔法消耗从50/60/70/80点增加至50/70/90/110点"
"DOTA_Patch_7_23f_drow_ranger_drow_ranger_multishot_2" "减速持续时间从1/2/3/4秒调整为1.25/2/2.75/3.5秒"
"DOTA_Patch_7_23f_lone_druid" "1级熊灵的基础攻击力减少5点"
"DOTA_Patch_7_23f_obsidian_destroyer_obsidian_destroyer_sanity_eclipse" "伤害系数从0.5减少至0.4"
"DOTA_Patch_7_23f_puck" "基础攻击力减少2点"
"DOTA_Patch_7_23f_puck_2" "修复相位转移会攻击僵尸的问题"
"DOTA_Patch_7_23f_puck_puck_waning_rift" "在英雄被缠绕时施放不再移动英雄(但还是会施放技能)"
"DOTA_Patch_7_23f_puck_talent" "10级天赋从相位转移攻击敌人改为+30 攻击力"
"DOTA_Patch_7_23f_puck_talent_2" "15级天赋从+90 攻击力改为相位转移攻击敌人"
"DOTA_Patch_7_23f_snapfire" "基础护甲减少1点"
"DOTA_Patch_7_23f_snapfire_snapfire_mortimer_kisses" "冷却时间从90秒增加至110秒"
"DOTA_Patch_7_23f_tiny" "基础攻击速度从100减少至90"
"DOTA_Patch_7_23f_tiny_2" "力量成长从4.1减少至3.8"
"DOTA_Patch_7_23f_tiny_tiny_toss" "施法距离从1300减少至1000/1100/1200/1300"
"DOTA_Patch_7_23f_tiny_tiny_tree_grab" "移动速度减少从25增加至30"
"DOTA_Patch_7_23f_treant" "力量成长从3.7减少至3.5"
"DOTA_Patch_7_23f_treant_treant_leech_seed" "减速从26/34/42/50%减少至18/24/30/36%"
"DOTA_Patch_7_23f_treant_treant_overgrowth" "魔法消耗从150/175/200点增加至200/250/300点"
"DOTA_Patch_7_23f_ursa_ursa_earthshock" "在英雄被缠绕时施放不再移动英雄(但还是会施放技能)"
"DOTA_Patch_7_23f_vengefulspirit_vengefulspirit_magic_missile" "冷却时间从9秒增加至12/11/10/9秒"
"DOTA_Patch_7_23f_vengefulspirit_vengefulspirit_nether_swap" "施法前摇从0.3秒增加至0.4秒"
"DOTA_Patch_7_23f_viper_viper_poison_attack" "魔法消耗从20点增加至25点"
"DOTA_Patch_7_24_General" "英雄现在拥有一个中立物品的专属槽位。每个英雄最多能装备一件中立物品。"
"DOTA_Patch_7_24_General_2" "现在泉水里有中立物品储藏处。可用的中立物品现在会储存在这里,而不是掉在地面上。右键点击新界面中可用物品会使其进入英雄储藏处/信使,可以运送至英雄。这个界面也会显示其他已掉落物品的状态和位置。"
"DOTA_Patch_7_24_General_3" "现在右键点击(背包或中立物品槽位里的)中立物品,选择菜单中的选项可以将其传送回泉水里的中立物品储藏处"
"DOTA_Patch_7_24_General_4" "背包槽位数量从4个减少至3个"
"DOTA_Patch_7_24_General_5" "每个级别的中立物品掉落数量从3件增加至4件(几率从9%增加至10%)"
"DOTA_Patch_7_24_General_6" "远古中立生物的掉落几率为3倍"
"DOTA_Patch_7_24_General_7" "
"
"DOTA_Patch_7_24_General_8" "已移除圣坛"
"DOTA_Patch_7_24_General_9" "
"
"DOTA_Patch_7_24_General_10" "前哨已移至主野区"
"DOTA_Patch_7_24_General_11" "前哨的视野从1400飞行视野改为700地面视野(真实视域相同)"
"DOTA_Patch_7_24_General_12" "前哨起始时为相应队伍拥有,随时可以占领(经验奖励还是在10分钟时结算)"
"DOTA_Patch_7_24_General_13" "调整了原来前哨区域地图边缘的树木分布"
"DOTA_Patch_7_24_General_14" "夜魇主野区的一处中级野怪营地移至附近地点"
"DOTA_Patch_7_24_General_15" "
"
"DOTA_Patch_7_24_General_16" "兵线上的赏金神符地点移至副野区"
"DOTA_Patch_7_24_General_17" "
"
"DOTA_Patch_7_24_General_18" "移除所有金钱天赋"
"DOTA_Patch_7_24_General_19" "
"
"DOTA_Patch_7_24_General_20" "虚无之灵和电炎绝手加入队长模式"
"DOTA_Patch_7_24_General_21" "
"
"DOTA_Patch_7_24_General_22" "英雄的1-5级复活时间从6/8/10/14/16秒增加至12/15/18/21/24秒"
"DOTA_Patch_7_24_General_23" "
"
"DOTA_Patch_7_24_General_24" "买活金钱从100 + 财产总和/13增加至200 + 财产总和/12"
"DOTA_Patch_7_24_General_25" "
"
"DOTA_Patch_7_24_General_26" "信使的死亡不再影响被动金钱收入"
"DOTA_Patch_7_24_General_27" "信使的击杀金钱从每名玩家获得25 + 5*等级增加至30 + 7*等级"
"DOTA_Patch_7_24_General_28" "信使的复活时间从50 + 7*等级增加至60 + 7*等级"
"DOTA_Patch_7_24_General_29" "信使的移动速度从280增加至290"
"DOTA_Patch_7_24_General_30" "信使在15级时不再可以放置守卫"
"DOTA_Patch_7_24_General_31" "信使在25级时不再可以使用物品"
"DOTA_Patch_7_24_General_32" "
"
"DOTA_Patch_7_24_General_33" "充能类技能应用自定义界面,而不是使用状态效果"
"DOTA_Patch_7_24_General_34" "
"
"DOTA_Patch_7_24_General_35" "近战英雄攻击侦察和岗哨守卫时拥有额外150攻击距离"
"DOTA_Patch_7_24_General_36" "
"
"DOTA_Patch_7_24_General_37" "5级物品现在60分钟时开始掉落(物品调整如下)"
"DOTA_Patch_7_24_General_38" "
"
"DOTA_Patch_7_24_item_enchanted_mango" "魔法回复量从125点减少至110点"
"DOTA_Patch_7_24_item_quelling_blade" "不再可以对守卫使用(寒铁钢爪和狂战斧相同)"
"DOTA_Patch_7_24_item_tango" "不再可以对守卫使用"
"DOTA_Patch_7_24_item_vladmir" "魔法恢复从1.5减少至1.25"
"DOTA_Patch_7_24_item_void_stone" "魔法恢复从1.75增加至2.25"
"DOTA_Patch_7_24_item_pers" "魔法恢复从2增加至2.25"
"DOTA_Patch_7_24_item_bfury" "攻击力加成从54点提升至60点"
"DOTA_Patch_7_24_item_bfury_2" "分裂伤害对英雄单位从60%增加至70%"
"DOTA_Patch_7_24_item_bfury_3" "分裂伤害对非英雄单位从60%减少至50%"
"DOTA_Patch_7_24_item_maelstrom" "连环闪电伤害从150点减少至140点"
"DOTA_Patch_7_24_item_necronomicon" "魔法恢复从2/2.5/3增加至3/3.5/4"
"DOTA_Patch_7_24_item_desolator" "护甲降低的持续时间从15秒减少至7秒"
"DOTA_Patch_7_24_item_radiance" "攻击力加成从65点减少至60点"
"DOTA_Patch_7_24_item_blade_mail" "攻击力加成从22点增加至28点"
"DOTA_Patch_7_24_item_silver_edge" "攻击力加成从40点提升至45点"
"DOTA_Patch_7_24_item_mask_of_madness" "攻击力从10点提升至15点"
"DOTA_Patch_7_24_item_armlet" "攻击力加成从9点提升至15点"
"DOTA_Patch_7_24_item_lesser_crit" "攻击力加成从38点增加至45点"
"DOTA_Patch_7_24_item_lesser_crit_2" "致命一击伤害从175%减少至160%"
"DOTA_Patch_7_24_item_greater_crit" "攻击力加成从80点增加至88点"
"DOTA_Patch_7_24_item_greater_crit_2" "致命一击伤害从235%减少至225%"
"DOTA_Patch_7_24_item_bloodthorn" "攻击力加成从68点增加至75点"
"DOTA_Patch_7_24_item_bloodthorn_2" "致命一击伤害从175%减少至160%"
"DOTA_Patch_7_24_item_bloodthorn_3" "灵魂撕裂的致命一击伤害从140%减少至130%"
"DOTA_Patch_7_24_item_ironwood_tree" "现在掉落物品,而不是配方图纸"
"DOTA_Patch_7_24_item_ironwood_tree_2" "全属性加成从7点减少至6点"
"DOTA_Patch_7_24_item_arcane_ring" "智力加成从+8增加至+10"
"DOTA_Patch_7_24_item_iron_talon" "不再拥有压制的被动效果"
"DOTA_Patch_7_24_item_iron_talon_2" "现在提供+15攻击速度"
"DOTA_Patch_7_24_item_keen_optic" "魔法恢复从1提升至1.25"
"DOTA_Patch_7_24_item_mango_tree" "视野范围从1200减少至1000"
"DOTA_Patch_7_24_item_mango_tree_2" "芒果现在掉落在较远的地方"
"DOTA_Patch_7_24_item_poor_mans_shield" "伤害格挡从近战/远程的20/10点调整为30/20点"
"DOTA_Patch_7_24_item_trusty_shovel" "生命值加成从150点减少至100点"
"DOTA_Patch_7_24_item_ocean_heart" "生命/魔法恢复从6/3增加至8/4"
"DOTA_Patch_7_24_item_dragon_scale" "烧灼伤害从12点增加至18点"
"DOTA_Patch_7_24_item_clumsy_net" "施法距离从900减少至650"
"DOTA_Patch_7_24_item_clumsy_net_2" "不再无视自身的技能免疫状态"
"DOTA_Patch_7_24_item_essence_ring" "现在直接增加当前/最大生命,并且不视为治疗效果(治疗相关技能不会触发/造成增强)"
"DOTA_Patch_7_24_item_vambrace" "现在掉落物品,而不是配方图纸"
"DOTA_Patch_7_24_item_vambrace_2" "现在可以在不同属性间切换"
"DOTA_Patch_7_24_item_vambrace_3" "从12/6点主/次属性减少至10/5点"
"DOTA_Patch_7_24_item_vampire_fangs" "技能吸血从8%减少至6%"
"DOTA_Patch_7_24_item_enchanted_quiver" "额外魔法伤害从270点增加至300点"
"DOTA_Patch_7_24_item_enchanted_quiver_2" "修复额外伤害对猴子猴孙生效的问题"
"DOTA_Patch_7_24_item_orb_of_destruction" "减速效果从30/15%减少至20/10%"
"DOTA_Patch_7_24_item_craggy_coat" "护甲加成从13点减少至12点"
"DOTA_Patch_7_24_item_mind_breaker" "沉默持续时间从2秒减少至1.5秒"
"DOTA_Patch_7_24_item_spy_gadget" "攻击距离加成从150减少至125"
"DOTA_Patch_7_24_item_repair_kit" "修复建筑不再提供炮火齐射"
"DOTA_Patch_7_24_item_repair_kit_2" "生命恢复从13增加至17"
"DOTA_Patch_7_24_item_havoc_hammer" "浩劫的基础伤害从175点增加至225点"
"DOTA_Patch_7_24_item_flicker" "移动速度从+30提升至40"
"DOTA_Patch_7_24_item_panic_button" "触发生命值从15%增加至20%"
"DOTA_Patch_7_24_item_apex" "从百分比加成改为固定的+75 主属性"
"DOTA_Patch_7_24_item_fusion_rune" "已移除"
"DOTA_Patch_7_24_item_ballista" "攻击距离从+400减少至+250"
"DOTA_Patch_7_24_item_ballista_2" "现在造成+30 纯粹伤害"
"DOTA_Patch_7_24_item_force_boots" "冷却时间从6秒增加至9秒"
"DOTA_Patch_7_24_item_force_boots_2" "移动速度加成从+50%减少至+40%"
"DOTA_Patch_7_24_item_force_boots_3" "推行距离/持续时间从800/0.65减少至600/0.5"
"DOTA_Patch_7_24_item_ex_machina" "刷新物品冷却的冷却时间从30秒增加至45秒"
"DOTA_Patch_7_24_item_ex_machina_2" "护甲从25点减少至20点"
"DOTA_Patch_7_24_item_ex_machina_3" "现在使用需要消耗100点魔法"
"DOTA_Patch_7_24_item_mirror_shield" "冷却时间从4秒增加至8秒"
"DOTA_Patch_7_24_item_pirate_hat" "攻击速度从+250减少至+150"
"DOTA_Patch_7_24_item_pirate_hat_2" "击杀英雄时不再掉落赏金神符"
"DOTA_Patch_7_24_item_pirate_hat_3" "现在从击杀的英雄身上窃取300金"
"DOTA_Patch_7_24_item_seer_stone" "施法距离和视野范围从450减少至350"
"DOTA_Patch_7_24_item_phoenix_ash" "已移除"
"DOTA_Patch_7_24_item_desolator_2" "攻击力加成从100点减少至75点"
"DOTA_Patch_7_24_item_desolator_2_2" "护甲降低从12点减少至10点"
"DOTA_Patch_7_24_item_desolator_2_3" "护甲降低的持续时间从15秒减少至7秒"
"DOTA_Patch_7_24_item_woodland_striders" "生命恢复从70减少至50"
"DOTA_Patch_7_24_item_woodland_striders_2" "树木的持续时间从60秒减少至15秒"
"DOTA_Patch_7_24_item_fallen_sky" "受到伤害时的冷却规则与闪烁匕首相同"
"DOTA_Patch_7_24_item_fallen_sky_2" "现在掉落物品,而不是配方图纸"
"DOTA_Patch_7_24_item_trident" "所有加成从33%减少至30%"
"DOTA_Patch_7_24_item_demonicon" "从三组死灵书单位改为两组,生命值和攻击力均增加50%"
"DOTA_Patch_7_24_item_demonicon_2" "力量和智力加成从35点减少至30点"
"DOTA_Patch_7_24_abaddon" "基础攻击力减少2点"
"DOTA_Patch_7_24_abaddon_abaddon_death_coil" "冷却时间从4.5秒增加至5.5秒"
"DOTA_Patch_7_24_alchemist" "力量成长从2.4提升至2.7"
"DOTA_Patch_7_24_ancient_apparition_ancient_apparition_ice_blast" "斩杀临界值从10/11/12%提升至12/13/14%"
"DOTA_Patch_7_24_ancient_apparition_talent" "10级天赋从+90 金钱/分改为+175 极寒之触攻击距离"
"DOTA_Patch_7_24_axe" "基础移动速度提升5"
"DOTA_Patch_7_24_axe_2" "力量成长从3.4提升至3.6"
"DOTA_Patch_7_24_bounty_hunter" "基础护甲提升1点"
"DOTA_Patch_7_24_brewmaster" "基础护甲提升1点"
"DOTA_Patch_7_24_chaos_knight_chaos_knight_reality_rift" "护甲降低从2/3/4/5点提升至3/4/5/6点"
"DOTA_Patch_7_24_chaos_knight_chaos_knight_phantasm" "幻象承受伤害从350%降低至325%"
"DOTA_Patch_7_24_chaos_knight_talent" "20级天赋从+150 金钱/分改为+10秒 混沌之军持续时间"
"DOTA_Patch_7_24_chen_talent" "20级天赋从+180 金钱/分改为-30秒 上帝之手冷却"
"DOTA_Patch_7_24_clinkz_clinkz_burning_army" "基础攻击力从24/26/28%提升至28%"
"DOTA_Patch_7_24_crystal_maiden_talent" "15级天赋从+150 金钱/分改为-2秒 冰霜新星冷却"
"DOTA_Patch_7_24_dark_seer_dark_seer_surge" "移动速度加成从25/40/55/70%调整为70%"
"DOTA_Patch_7_24_dark_seer_dark_seer_surge_2" "持续时间从6秒减少至3/4/5/6秒"
"DOTA_Patch_7_24_dark_willow_talent" "15级天赋从+120 金钱/分改为+40 作祟伤害"
"DOTA_Patch_7_24_death_prophet" "基础护甲提升1点"
"DOTA_Patch_7_24_death_prophet_2" "基础移动速度提升5"
"DOTA_Patch_7_24_death_prophet_death_prophet_spirit_siphon" "充能时间从60/52/44/36秒降低至45/40/35/30秒"
"DOTA_Patch_7_24_disruptor_disruptor_thunder_strike" "魔法消耗从130点增加至130/140/150/160点"
"DOTA_Patch_7_24_disruptor_disruptor_static_storm" "神杖不再使持续时间从5秒提升至7秒"
"DOTA_Patch_7_24_disruptor_talent" "20级天赋从+180 金钱/分改为动能力场提供真实视域"
"DOTA_Patch_7_24_doom_bringer" "力量成长从4.0减少至3.7"
"DOTA_Patch_7_24_doom_bringer_doom_bringer_scorched_earth" "移动速度加成从12/13/14/15%减少至9/11/13/15%"
"DOTA_Patch_7_24_doom_bringer_doom_bringer_devour" "生命恢复从3/8/33/18减少至1/7/11/15"
"DOTA_Patch_7_24_dragon_knight" "基础移动速度提升10"
"DOTA_Patch_7_24_dragon_knight_dragon_knight_elder_dragon_form" "移动速度加成从30减少至25"
"DOTA_Patch_7_24_drow_ranger_drow_ranger_multishot" "伤害从90/115/140/165%减少至85/110/135/160%"
"DOTA_Patch_7_24_earth_spirit_earth_spirit_stone_caller" "充能时间从30秒降低至25秒"
"DOTA_Patch_7_24_earth_spirit_talent" "20级天赋从+150 金钱/分改为+3.5秒 地磁之握沉默"
"DOTA_Patch_7_24_enigma_enigma_malefice" "伤害从30/50/70/90点提升至30/55/80/105点"
"DOTA_Patch_7_24_enigma_talent" "15级天赋从+150 金钱/分改为+40 憎恶触发伤害"
"DOTA_Patch_7_24_grimstroke" "基础智力提升2点"
"DOTA_Patch_7_24_grimstroke_talent" "10级天赋从+90 金钱/分改为+100 墨涌最大伤害"
"DOTA_Patch_7_24_grimstroke_talent_2" "15级天赋从+125 施法距离提升至+175"
"DOTA_Patch_7_24_grimstroke_talent_3" "15级天赋从+12% 技能增强提升至+15%"
"DOTA_Patch_7_24_wisp_wisp_overcharge" "每秒治疗从0.6/0.8/1/1.2%减少至0.55/0.7/0.85/1%"
"DOTA_Patch_7_24_wisp_wisp_overcharge_2" "冷却时间从16秒增加至22/20/18/16秒"
"DOTA_Patch_7_24_wisp_talent" "15级天赋从+120 金钱/分改为+400 幽魂最大距离"
"DOTA_Patch_7_24_jakiro_jakiro_dual_breath" "现在会立刻造成首次伤害"
"DOTA_Patch_7_24_jakiro_talent" "20级天赋从+150 金钱/分改为+400 冰火交加距离"
"DOTA_Patch_7_24_juggernaut" "基础攻击力提升4点"
"DOTA_Patch_7_24_juggernaut_2" "基础移动速度提升5"
"DOTA_Patch_7_24_lich" "基础攻击力减少2点"
"DOTA_Patch_7_24_lich_lich_frost_nova" "魔法消耗从105/130/155/180点增加至115/140/165/190点"
"DOTA_Patch_7_24_lich_lich_sinister_gaze" "持续时间从1.6/1.9/2.2/2.5秒减少至1.4/1.7/2.0/2.3秒"
"DOTA_Patch_7_24_lion_talent" "15级天赋从+150 金钱/分改为+60 法力吸取"
"DOTA_Patch_7_24_luna_luna_lunar_blessing" "现在影响基础护甲而不是总护甲"
"DOTA_Patch_7_24_luna_luna_lunar_blessing_2" "加成效果从10/15/20/25%提升至15/20/25/30%"
"DOTA_Patch_7_24_lycan" "基础智力提升4点"
"DOTA_Patch_7_24_lycan_lycan_shapeshift" "变身时间从1.5秒降低至1.25秒"
"DOTA_Patch_7_24_magnataur" "最大基础攻击力减少4点"
"DOTA_Patch_7_24_magnataur_magnataur_empower" "分裂伤害从15/25/35/45%减少至10/20/30/40%"
"DOTA_Patch_7_24_magnataur_talent" "10级天赋从+25 攻击速度减少至+20"
"DOTA_Patch_7_24_mars" "力量成长从3.2提升至3.4"
"DOTA_Patch_7_24_mars_mars_gods_rebuke" "减速持续时间从1.5秒提升至2秒"
"DOTA_Patch_7_24_mars_mars_gods_rebuke_2" "对英雄的攻击力加成从25点提升至35点"
"DOTA_Patch_7_24_medusa" "智力成长从3.4提升至4.0"
"DOTA_Patch_7_24_medusa_medusa_stone_gaze" "移动速度加成从35%提升至50%"
"DOTA_Patch_7_24_nyx_assassin_nyx_assassin_vendetta" "破隐伤害从物理改为纯粹"
"DOTA_Patch_7_24_nyx_assassin_nyx_assassin_vendetta_2" "伤害从250/400/550点减少至250/375/500点"
"DOTA_Patch_7_24_nyx_assassin_talent" "10级天赋从+90 金钱/分改为+0.3秒 穿刺眩晕"
"DOTA_Patch_7_24_ogre_magi_talent" "10级天赋从+90 金钱/分改为+20 引燃每秒伤害"
"DOTA_Patch_7_24_omniknight" "基础护甲减少1点"
"DOTA_Patch_7_24_omniknight_2" "力量成长从3.6减少至3.4"
"DOTA_Patch_7_24_omniknight_omniknight_purification" "冷却时间从17/15/13/11秒增加至18/16/14/12秒"
"DOTA_Patch_7_24_omniknight_talent" "10级天赋从+90 金钱/分改为+10 天国恩赐生命恢复"
"DOTA_Patch_7_24_oracle_talent" "15级天赋从+120 金钱/分改为-1秒 涤罪之焰冷却"
"DOTA_Patch_7_24_pangolier_pangolier_shield_crash" "被缠绕时会原地施放"
"DOTA_Patch_7_24_phantom_assassin" "基础攻击力提升3点"
"DOTA_Patch_7_24_phantom_lancer_talent" "15级天赋从+275 生命减少至+250"
"DOTA_Patch_7_24_phantom_lancer_talent_2" "25级天赋从-6秒 神行百变冷却减少至-5秒"
"DOTA_Patch_7_24_phoenix" "攻击距离从500提升至525"
"DOTA_Patch_7_24_phoenix_2" "基础生命恢复提升0.5"
"DOTA_Patch_7_24_phoenix_talent" "10级天赋从+90 金钱/分改为+18% 凤凰冲击减速"
"DOTA_Patch_7_24_puck" "基础攻击力减少3点"
"DOTA_Patch_7_24_puck_talent" "25级天赋从+420 金钱/分改为+425 新月之痕范围和距离"
"DOTA_Patch_7_24_pudge_pudge_dismember" "伤害结算从每1秒改为每0.5秒(总伤害不变)"
"DOTA_Patch_7_24_pudge_talent" "20级天赋从+180 金钱/分改为+1秒 肢解持续时间"
"DOTA_Patch_7_24_pugna" "基础敏捷提升8点"
"DOTA_Patch_7_24_queenofpain" "智力成长从2.9提升至3.4"
"DOTA_Patch_7_24_queenofpain_queenofpain_sonic_wave" "伤害从340/430/520点提升至340/450/560点"
"DOTA_Patch_7_24_rubick_rubick_arcane_supremacy" "负面效果加深从20/28/36/44%减少至16/24/32/40%"
"DOTA_Patch_7_24_shadow_demon_shadow_demon_demonic_purge" "伤害从200/300/400点提升至250/350/450点"
"DOTA_Patch_7_24_silencer_talent" "15级天赋从+120 金钱/分改为+12% 奥术诅咒减速"
"DOTA_Patch_7_24_skywrath_mage_talent" "25级天赋从+300 金钱/分改为奥法鹰隼无视技能免疫"
"DOTA_Patch_7_24_slardar" "基础移动速度提升10"
"DOTA_Patch_7_24_slardar_slardar_bash" "伤害从75/125/175/225点调整为60/115/170/225点"
"DOTA_Patch_7_24_slark_slark_pounce" "神杖升级充能时间从20/16/12/8秒增加至10秒"
"DOTA_Patch_7_24_slark_slark_pounce_2" "神杖升级跳跃距离从1400减少至1200"
"DOTA_Patch_7_24_slark_talent" "15级天赋从+30 攻击速度减少至+25"
"DOTA_Patch_7_24_snapfire" "加入队长模式"
"DOTA_Patch_7_24_snapfire_2" "基础攻击力减少4点"
"DOTA_Patch_7_24_snapfire_3" "修复龙炎饼干能使动能力场、黑洞和时间结界作用下单位移动的问题"
"DOTA_Patch_7_24_spectre" "基础生命恢复从0提升至1.5"
"DOTA_Patch_7_24_spirit_breaker_spirit_breaker_bulldoze" "冷却时间从22秒降低至22/20/18/16秒"
"DOTA_Patch_7_24_sven_sven_storm_bolt" "伤害从80/160/240/320点提升至110/180/250/320点"
"DOTA_Patch_7_24_sven_sven_warcry" "自身移动速度加成从6/10/14/18%提升至10/14/18/22%"
"DOTA_Patch_7_24_sven_sven_warcry_2" "冷却时间从36/32/28/24秒降低至32/28/24/20秒"
"DOTA_Patch_7_24_techies" "爆破起飞!对自身伤害从纯粹改为魔法"
"DOTA_Patch_7_24_techies_talent" "20级天赋从+150 金钱/分改为-28秒 爆破起飞!冷却"
"DOTA_Patch_7_24_terrorblade" "基础移动速度从310提升至315"
"DOTA_Patch_7_24_terrorblade_terrorblade_reflection" "魔晶升级减速效果从20%提升至25%"
"DOTA_Patch_7_24_tidehunter" "基础智力提升2点"
"DOTA_Patch_7_24_tinker_talent" "15级天赋从+150 金钱/分改为+2秒 机械行军持续时间"
"DOTA_Patch_7_24_tiny_tiny_avalanche" "持续时间从1.8秒减少至1.4秒"
"DOTA_Patch_7_24_treant" "力量成长从3.5减少至3.4"
"DOTA_Patch_7_24_treant_treant_natures_grasp" "魔法消耗从60/70/80/90点增加至75/80/85/90点"
"DOTA_Patch_7_24_treant_treant_living_armor" "护甲从4/6/8/10点减少至5/6/7/8点"
"DOTA_Patch_7_24_troll_warlord" "最低基础攻击力提升4点"
"DOTA_Patch_7_24_tusk" "基础生命恢复从0.5提升至1"
"DOTA_Patch_7_24_tusk_talent" "10级天赋从+90 金钱/分改为+0.5秒 海象神拳眩晕"
"DOTA_Patch_7_24_abyssal_underlord_talent" "15级天赋从+7 衰退光环永久攻击力减少至+6"
"DOTA_Patch_7_24_abyssal_underlord_talent_2" "15级天赋从+150 施法距离提升至+200"
"DOTA_Patch_7_24_abyssal_underlord_talent_3" "20级天赋从+70 攻击速度减少至+60"
"DOTA_Patch_7_24_undying" "修复支配头盔光环对僵尸无效的问题"
"DOTA_Patch_7_24_undying_2" "15级天赋的僵尸攻击力现在为基础攻击力"
"DOTA_Patch_7_24_undying_undying_tombstone" "僵尸的嗜血渴望触发临界值生命现在恒定为40%"
"DOTA_Patch_7_24_undying_undying_tombstone_2" "僵尸的嗜血渴望移动速度加成从50%调整至35/40/45/50%"
"DOTA_Patch_7_24_undying_undying_tombstone_3" "僵尸的嗜血渴望攻击速度数值从75调整至50/60/70/80"
"DOTA_Patch_7_24_undying_undying_flesh_golem" "负面效果的持续时间从5秒提升至6秒"
"DOTA_Patch_7_24_undying_undying_flesh_golem_2" "持续时间从30秒提升至40秒"
"DOTA_Patch_7_24_undying_undying_flesh_golem_3" "现在提供+30 移动速度"
"DOTA_Patch_7_24_venomancer_talent" "10级天赋从+90 金钱/分改为+15秒 瘟疫守卫持续时间"
"DOTA_Patch_7_24_visage_visage_soul_assumption" "集聚伤害临界值从110点降低至100点"
"DOTA_Patch_7_24_visage_visage_soul_assumption_2" "魔法消耗从170/160/150/140点降低至150点"
"DOTA_Patch_7_24_void_spirit" "加入队长模式"
"DOTA_Patch_7_24_warlock_warlock_shadow_word" "冷却时间从16秒降低至14秒"
"DOTA_Patch_7_24_weaver_weaver_the_swarm" "攻击间隔从1.25/1.1/0.95/0.8降低至1.15/1.0/0.85/0.7"
"DOTA_Patch_7_24_winter_wyvern" "基础力量从26减少至24"
"DOTA_Patch_7_24_winter_wyvern_winter_wyvern_cold_embrace" "治疗百分比从3/4/5/6%减少至2/3/4/5%"
"DOTA_Patch_7_24_winter_wyvern_winter_wyvern_cold_embrace_2" "基础治疗从14/18/22/26点提升至20/26/32/38点"
"DOTA_Patch_7_24_winter_wyvern_talent" "10级天赋从+90 金钱/分改为+1% 极寒之拥治疗"
"DOTA_Patch_7_24_witch_doctor" "基础护甲提升1点"
"DOTA_Patch_7_24_witch_doctor_talent" "15级天赋从+120 金钱/分改为+100 巫蛊咒术范围"
"DOTA_Patch_7_24b_item_bracer" "魔法抗性从5%减少至4%"
"DOTA_Patch_7_24b_item_desolator" "护甲降低从7点减少至6点"
"DOTA_Patch_7_24b_item_desolator_2" "攻击力加成从50点提升至60点"
"DOTA_Patch_7_24b_item_diffusal_blade" "每次攻击燃烧魔法从50点减少至40点"
"DOTA_Patch_7_24b_item_maelstrom" "连环闪电的弹跳距离从900减少至650"
"DOTA_Patch_7_24b_item_mjollnir" "连环闪电的弹跳距离从900减少至650"
"DOTA_Patch_7_24b_batrider_batrider_flamebreak" "烧灼持续时间从4/5/6/7秒减少至2/4/6/8秒"
"DOTA_Patch_7_24b_enchantress_enchantress_impetus" "魔法消耗从40/45/50/55点增加至65点"
"DOTA_Patch_7_24b_huskar" "力量成长从3.4减少至3.2"
"DOTA_Patch_7_24b_wisp_wisp_overcharge" "生命恢复从0.55/0.7/0.85/1%减少至0.5/0.6/0.7/0.8%"
"DOTA_Patch_7_24b_life_stealer" "基础攻击速度从140减少至130"
"DOTA_Patch_7_24b_life_stealer_2" "基础攻击力减少3点"
"DOTA_Patch_7_24b_nyx_assassin_nyx_assassin_impale" "眩晕时间从1.6/2/2.4/2.8秒减少至1.4/1.8/2.2/2.6秒"
"DOTA_Patch_7_24b_puck_puck_waning_rift" "施法距离从350减少至275"
"DOTA_Patch_7_24b_slardar_slardar_bash" "伤害从60/115/170/225点减少至50/100/150/200点"
"DOTA_Patch_7_24b_slardar_slardar_sprint" "现在使用需要消耗25点魔法"
"DOTA_Patch_7_24b_slardar_slardar_amplify_damage" "护甲降低从10/15/20点减少至8/13/18点"
"DOTA_Patch_7_24b_snapfire_snapfire_firesnap_cookie" "眩晕时间从1.6/1.9/2.2/2.5秒减少至1.6/1.8/2/2.2秒"
"DOTA_Patch_7_24b_snapfire_snapfire_mortimer_kisses" "伤害从200/300/400点减少至160/240/320点"
"DOTA_Patch_7_24b_shredder_shredder_reactive_armor" "单次护甲加成从1/1.1/1.2/1.3点减少至0.9/1/1.1/1.2点"
"DOTA_Patch_7_24b_tiny_tiny_grow" "护甲加成从10/18/26点减少至10/16/22点"
"DOTA_Patch_7_24b_tiny_tiny_toss" "施法距离从1000/1100/1200/1300减少至850/1000/1150/1300"
"DOTA_Patch_7_24b_void_spirit" "基础移动速度从305减少至300"
"DOTA_Patch_7_25_General" "全英雄选择的英雄挑选已经重做。现在为5轮,每轮天辉和夜魇同时选择1名英雄,而且选择的英雄将在下一轮揭晓。如果选择了同一名英雄,后选的玩家将获得额外的时间选择另一名英雄。"
"DOTA_Patch_7_25_General_2" "重做了全英雄选择中禁用英雄的机制。原来只会禁用提议英雄中一半的英雄。现在每次提议都有50%的成功几率。若被禁用的英雄少于10名,将根据玩家的积分水平相应的英雄被禁比率自动禁用英雄。"
"DOTA_Patch_7_25_General_3" "
"
"DOTA_Patch_7_25_General_4" "现在强化神符的初始产生时间为4分钟(后续间隔还是每2分钟)"
"DOTA_Patch_7_25_General_5" "强化神符在40分钟后不再于河道两端同时产生"
"DOTA_Patch_7_25_General_6" "
"
"DOTA_Patch_7_25_General_7" "移除了英雄击杀的团队金钱橡皮筋机制(重做了公式,简化如下)"
"DOTA_Patch_7_25_General_8" "
"
"DOTA_Patch_7_25_General_9" "旧英雄击杀范围金钱:"
"DOTA_Patch_7_25_General_10" "==="
"DOTA_Patch_7_25_General_11" "定义:"
"DOTA_Patch_7_25_General_12" "- 财产总和排名系数 = 1.6 -> 0.4 基于击杀者的财产总和在队伍内排名"
"DOTA_Patch_7_25_General_13" "- 财产总和贫穷系数 = 1.2 -> 0.6 基于阵亡英雄的财产总和在队伍内排名"
"DOTA_Patch_7_25_General_14" "- 翻盘系数 = 1(团队经济落后时),或 0(团队经济领先时)"
"DOTA_Patch_7_25_General_15" "
"
"DOTA_Patch_7_25_General_16" "1名英雄:财产总和贫穷系数 * 财产总和排名系数 * (126 + 4.5 * 阵亡英雄等级 + 翻盘系数 * (阵亡英雄财产总和 * 0.026 +70)/1))"
"DOTA_Patch_7_25_General_17" "
"
"DOTA_Patch_7_25_General_18" "2名英雄:财产总和贫穷系数 * 财产总和排名系数 * (63 + 3.6 * 阵亡英雄等级 + 翻盘系数 * (阵亡英雄财产总和 * 0.026 +70)/2))"
"DOTA_Patch_7_25_General_19" "
"
"DOTA_Patch_7_25_General_20" "3名英雄:财产总和贫穷系数 * 财产总和排名系数 * (31.5 + 2.7 * 阵亡英雄等级 + 翻盘系数 * (阵亡英雄财产总和 * 0.026 +70)/3))"
"DOTA_Patch_7_25_General_21" "
"
"DOTA_Patch_7_25_General_22" "4名英雄:财产总和贫穷系数 * 财产总和排名系数 * (22.5 + 1.8 * 阵亡英雄等级 + 翻盘系数 * (阵亡英雄财产总和 * 0.026 +70)/4))"
"DOTA_Patch_7_25_General_23" "
"
"DOTA_Patch_7_25_General_24" "5名英雄:财产总和贫穷系数 * 财产总和排名系数 * (18 + 0.9 * 阵亡英雄等级 + 翻盘系数 * (阵亡英雄财产总和 * 0.026 +70)/5))"
"DOTA_Patch_7_25_General_25" "
"
"DOTA_Patch_7_25_General_26" "新英雄击杀范围金钱:"
"DOTA_Patch_7_25_General_27" "==="
"DOTA_Patch_7_25_General_28" "(50 + 阵亡英雄财产总和 * 0.03)/英雄数量"
"DOTA_Patch_7_25_General_29" "
"
"DOTA_Patch_7_25_General_30" "连杀被终结时提供的金钱从60->480增加至200->690"
"DOTA_Patch_7_25_General_31" "连杀被终结时提供的经验从400->1800增加至500->2040"
"DOTA_Patch_7_25_General_32" "
"
"DOTA_Patch_7_25_General_33" "队长模式现在每个阶段的禁用数量从3/2/1个改为4/1/1个"
"DOTA_Patch_7_25_General_34" "随机征召的英雄数量从50个减少至40个"
"DOTA_Patch_7_25_General_35" "
"
"DOTA_Patch_7_25_General_36" "现在天辉远古中立生物更容易堆叠"
"DOTA_Patch_7_25_General_37" "第1级中立物品掉落几率从10%增加至14%"
"DOTA_Patch_7_25_General_38" "泉水的攻击力从275点增加至300点"
"DOTA_Patch_7_25_General_39" "中立生物的寒冰盔甲减速从30减少至25"
"DOTA_Patch_7_25_General_40" "中立生物的寒冰盔甲护甲加成从6点减少至5点"
"DOTA_Patch_7_25_General_41" "幻象神符现在激活时机制与幻影斧类似(改变位置,驱散,躲避弹道)"
"DOTA_Patch_7_25_item_tpscroll" "售价从50金增加至90金"
"DOTA_Patch_7_25_item_travel_boots" "不再拥有主动技能"
"DOTA_Patch_7_25_item_travel_boots_2" "装备后将使回城卷轴升级。冷却时间减少至40秒,并且可以对单位使用,并且使用时不会消耗次数。"
"DOTA_Patch_7_25_item_travel_boots_3" "移动速度加成从32/35%增加至38%/44%"
"DOTA_Patch_7_25_item_travel_boots_4" "
"
"DOTA_Patch_7_25_item_javelin" "伤害从100点减少至80点"
"DOTA_Patch_7_25_item_mjollnir" "攻击速度从+75减少至+65"
"DOTA_Patch_7_25_item_mjollnir_2" "
"
"DOTA_Patch_7_25_item_orb_of_venom" "每秒伤害从5点减少至2点"
"DOTA_Patch_7_25_item_orb_of_venom_2" "近战的减速效果从12%增加至15%"
"DOTA_Patch_7_25_item_orb_of_venom_3" "减速时间从3秒减少至2秒"
"DOTA_Patch_7_25_item_orb_of_venom_4" "
"
"DOTA_Patch_7_25_item_ring_of_regen" "售价从250金减少至225金"
"DOTA_Patch_7_25_item_headdress" "合成不再需要铁树枝干"
"DOTA_Patch_7_25_item_headdress_2" "不再提供+3 全属性"
"DOTA_Patch_7_25_item_headdress_3" "生命恢复从2点/秒提升至2.5点/秒"
"DOTA_Patch_7_25_item_sobi_mask" "魔法恢复从0.75点/秒提升至1点/秒"
"DOTA_Patch_7_25_item_sobi_mask_2" "售价从250金减少至225金"
"DOTA_Patch_7_25_item_ring_of_basilius" "合成不再需要铁树枝干"
"DOTA_Patch_7_25_item_ring_of_basilius_2" "不再提供+3 全属性"
"DOTA_Patch_7_25_item_ring_of_basilius_3" "魔法恢复光环从1.25点/秒提升至1.4点/秒"
"DOTA_Patch_7_25_item_buckler" "合成不再需要铁树枝干"
"DOTA_Patch_7_25_item_buckler_2" "不再提供+3 全属性"
"DOTA_Patch_7_25_item_buckler_3" "图纸价格从300金减少至225金"
"DOTA_Patch_7_25_item_buckler_4" "护甲加成从2点增加至2.5点(仅对英雄和玩家单位有效)"
"DOTA_Patch_7_25_item_vladmir" "全属性加成从6点减少至5点"
"DOTA_Patch_7_25_item_vladmir_2" "魔法恢复从1.25点/秒增加至1.5点/秒"
"DOTA_Patch_7_25_item_veil_of_discord" "魔法恢复从1.25点/秒增加至1.5点/秒"
"DOTA_Patch_7_25_item_veil_of_discord_2" "
"
"DOTA_Patch_7_25_item_bloodthorn" "现在需要振奋宝石,取代水晶剑"
"DOTA_Patch_7_25_item_bloodthorn_2" "攻击力从+75减少至+30"
"DOTA_Patch_7_25_item_bloodthorn_3" "攻击速度加成从30提升至85"
"DOTA_Patch_7_25_item_bloodthorn_4" "不再被动触发致命一击"
"DOTA_Patch_7_25_item_bloodthorn_5" "
"
"DOTA_Patch_7_25_item_bfury" "现在需要阔剑和秘银锤,取代恶魔刀锋和图纸"
"DOTA_Patch_7_25_item_broadsword" "售价从1200减少至1000"
"DOTA_Patch_7_25_item_broadsword_2" "攻击力从+18减少至+16"
"DOTA_Patch_7_25_item_broadsword_3" "
"
"DOTA_Patch_7_25_item_lesser_crit" "图纸价格从500金增加至700金"
"DOTA_Patch_7_25_item_lesser_crit_2" "攻击力加成从45点减少至34点"
"DOTA_Patch_7_25_item_lesser_crit_3" "致命一击几率从20%增加至30%"
"DOTA_Patch_7_25_item_lesser_crit_4" "
"
"DOTA_Patch_7_25_item_vanguard" "不再需要200金的图纸"
"DOTA_Patch_7_25_item_crimson_guard" "图纸价格增加200金"
"DOTA_Patch_7_25_item_abyssal_blade" "图纸价格增加200金"
"DOTA_Patch_7_25_item_abyssal_blade_2" "
"
"DOTA_Patch_7_25_item_eagle" "售价从3200金减少至3000金"
"DOTA_Patch_7_25_item_butterfly" "敏捷从35点减少至30点"
"DOTA_Patch_7_25_item_ethereal_blade" "虚化冲击的主属性伤害从200%减少至150%"
"DOTA_Patch_7_25_item_ethereal_blade_2" "虚化冲击的基础伤害从75点增加至125点"
"DOTA_Patch_7_25_item_ethereal_blade_3" "
"
"DOTA_Patch_7_25_item_kaya_and_sange" "魔法损失降低从16%增加至18%"
"DOTA_Patch_7_25_item_kaya_and_sange_2" "技能增强从12%增加至14%"
"DOTA_Patch_7_25_item_yasha_and_kaya" "魔法损失降低从16%增加至18%"
"DOTA_Patch_7_25_item_yasha_and_kaya_2" "技能增强从12%增加至14%"
"DOTA_Patch_7_25_item_yasha_and_kaya_3" "
"
"DOTA_Patch_7_25_item_nullifier" "不再锁闭敌人"
"DOTA_Patch_7_25_item_nullifier_2" "现在持续驱散目标"
"DOTA_Patch_7_25_item_nullifier_3" "持续时间从6秒减少至5秒"
"DOTA_Patch_7_25_item_nullifier_4" "减速从100%,持续0.4秒减少至80%,持续0.5秒"
"DOTA_Patch_7_25_item_nullifier_5" "冷却时间从13秒减少至11秒"
"DOTA_Patch_7_25_item_nullifier_6" "施法距离从600提升至900"
"DOTA_Patch_7_25_item_nullifier_7" "护甲加成从5点增加至8点"
"DOTA_Patch_7_25_item_nullifier_8" "攻击力加成从65点增加至80点"
"DOTA_Patch_7_25_item_nullifier_9" "
"
"DOTA_Patch_7_25_item_force_staff" "施法距离从750减少至550(对敌人为850)"
"DOTA_Patch_7_25_item_hurricane_pike" "对队友的施法距离从800减少至550"
"DOTA_Patch_7_25_item_force_staff_2" "不再为无法驱散"
"DOTA_Patch_7_25_item_glimmer_cape" "施法距离从800减少至550"
"DOTA_Patch_7_25_item_hurricane_pike_2" "不再为无法驱散"
"DOTA_Patch_7_25_item_ward_observer" "视野范围从1600减少至1400"
"DOTA_Patch_7_25_item_holy_locket" "图纸价格从800减少至500"
"DOTA_Patch_7_25_item_necronomicon" "金钱和经验奖励从100/150/200减少至50/100/150"
"DOTA_Patch_7_25_item_necronomicon_2" "图纸价格从1300减少至1250"
"DOTA_Patch_7_25_item_aeon_disk" "冷却时间从115秒减少至105秒"
"DOTA_Patch_7_25_item_silver_edge" "负面效果现在减少50%恢复和治疗"
"DOTA_Patch_7_25_item_silver_edge_2" "
"
"DOTA_Patch_7_25_item_clarity" "持续时间从50秒减少至30秒"
"DOTA_Patch_7_25_item_clarity_2" "魔法恢复从4.5点/秒提升至6点/秒"
"DOTA_Patch_7_25_item_infused_raindrop" "魔法恢复从0.75点/秒提升至0.9点/秒"
"DOTA_Patch_7_25_item_bottle" "售价从650金减少至625金"
"DOTA_Patch_7_25_item_medallion_of_courage" "魔法恢复从0.75点/秒提升至1.25点/秒"
"DOTA_Patch_7_25_item_solar_crest" "魔法恢复从1.5点/秒提升至1.75点/秒"
"DOTA_Patch_7_25_item_ring_of_health" "生命恢复从6点/秒提升至6.5点/秒"
"DOTA_Patch_7_25_item_ring_of_health_2" "售价从850金减少至825金"
"DOTA_Patch_7_25_item_void_stone" "售价从850金减少至825金"
"DOTA_Patch_7_25_item_pers" "生命恢复从6点/秒提升至6.5点/秒"
"DOTA_Patch_7_25_item_hood_of_defiance" "生命恢复从8点/秒提升至8.5点/秒"
"DOTA_Patch_7_25_item_pipe" "生命恢复从8点/秒提升至8.5点/秒"
"DOTA_Patch_7_25_item_pipe_2" "不再提供+3 全属性"
"DOTA_Patch_7_25_item_lotus_orb" "魔法消耗从75点增加至150点"
"DOTA_Patch_7_25_item_helm_of_iron_will" "生命恢复从3.5点/秒提升至5点/秒"
"DOTA_Patch_7_25_item_helm_of_iron_will_2" "售价从900金增加至925金"
"DOTA_Patch_7_25_item_ring_of_tarrasque" "售价从700金减少至600金"
"DOTA_Patch_7_25_item_ring_of_tarrasque_2" "生命恢复从3.75点/秒提升至4.5点/秒"
"DOTA_Patch_7_25_item_tranquil_boots" "生命恢复从16点/秒减少至14点/秒"
"DOTA_Patch_7_25_item_tranquil_boots_2" "
"
"DOTA_Patch_7_25_item_faded_broach" "魔法加成从225点减少至200点"
"DOTA_Patch_7_25_item_iron_talon" "现在对远古生物有效"
"DOTA_Patch_7_25_item_poor_mans_shield" "敏捷加成从7点增加至8点"
"DOTA_Patch_7_25_item_philosophers_stone" "金钱收入从+60增加至+70"
"DOTA_Patch_7_25_item_grove_bow" "攻击速度加成从10提升至15"
"DOTA_Patch_7_25_item_nether_shawl" "魔法抗性从20%提升至25%"
"DOTA_Patch_7_25_item_spider_legs" "转身速率从+30%提升至+50%"
"DOTA_Patch_7_25_item_spider_legs_2" "被动移动速度加成从24%提升至28%"
"DOTA_Patch_7_25_item_repair_kit" "自身生命恢复从+17增加至+20"
"DOTA_Patch_7_25_item_enchanted_quiver" "冷却时间从8秒降低至6秒"
"DOTA_Patch_7_25_item_havoc_hammer" "击退范围从300增加至350"
"DOTA_Patch_7_25_item_havoc_hammer_2" "减速现在也影响攻击速度"
"DOTA_Patch_7_25_item_flicker" "冷却时间从5秒减少至4秒"
"DOTA_Patch_7_25_item_flicker_2" "距离从600减少至450"
"DOTA_Patch_7_25_item_the_leveller" "攻击速度加成从50提升至60"
"DOTA_Patch_7_25_item_minotaur_horn" "技能免疫的持续时间从1.75秒增加至2秒"
"DOTA_Patch_7_25_item_witless_shako" "生命值从1000点增加至1200点"
"DOTA_Patch_7_25_item_seer_stone" "现在提供+10 魔法恢复"
"DOTA_Patch_7_25_item_ballista" "击退的纯粹伤害从30点增加至40点"
"DOTA_Patch_7_25_item_woodland_striders" "生命恢复从50增加至60"
"DOTA_Patch_7_25_item_woodland_striders_2" "
"
"DOTA_Patch_7_25_item_woodland_striders_3" "
"
"DOTA_Patch_7_25_abaddon_talent" "25级天赋从+375 范围型迷雾缠绕提升至+425"
"DOTA_Patch_7_25_alchemist" "敏捷成长从1.2提升至1.5"
"DOTA_Patch_7_25_arc_warden" "基础移动速度从280提升至285"
"DOTA_Patch_7_25_batrider_batrider_firefly" "移动速度加成从5/10/15/20%减少至4/8/12/16%"
"DOTA_Patch_7_25_batrider_batrider_flamebreak" "冲击伤害从50/75/100/125点减少至30/60/90/120点"
"DOTA_Patch_7_25_beastmaster" "基础攻击速度从100提升至110"
"DOTA_Patch_7_25_beastmaster_beastmaster_wild_axes" "伤害类型从物理改为魔法"
"DOTA_Patch_7_25_beastmaster_beastmaster_wild_axes_2" "负面效果的持续时间从10秒提升至12秒"
"DOTA_Patch_7_25_beastmaster_beastmaster_wild_axes_3" "不再无视技能免疫"
"DOTA_Patch_7_25_bloodseeker_bloodseeker_bloodrage" "回复百分比从13/17/21/25%调整为10/15/20/25%"
"DOTA_Patch_7_25_bounty_hunter_bounty_hunter_shuriken_toss" "魔法消耗从135点降低至120/125/130/135点"
"DOTA_Patch_7_25_bounty_hunter" "重做神杖效果。现在投掷飞镖会施加忍术,施法距离提升至650,并且冷却时间降低至6秒。"
"DOTA_Patch_7_25_bounty_hunter_talent" "15级天赋从+50 攻击速度改为+75 投掷飞镖伤害"
"DOTA_Patch_7_25_bounty_hunter_talent_2" "20级天赋从+125 投掷飞镖伤害改为+60 攻击速度"
"DOTA_Patch_7_25_brewmaster_brewmaster_primal_split" "烈火战士的攻击力从80/120/160点提升至80/130/180点"
"DOTA_Patch_7_25_brewmaster_brewmaster_primal_split_2" "烈火战士的永久献祭伤害间隔从1秒降低至0.5秒"
"DOTA_Patch_7_25_brewmaster_talent" "20级天赋从+1500 元素分离单位生命提升至+1750"
"DOTA_Patch_7_25_brewmaster_talent_2" "25级天赋从-65秒 元素分离冷却提升至-75秒"
"DOTA_Patch_7_25_broodmother_talent" "10级天赋从+200 生命提升至+250"
"DOTA_Patch_7_25_chaos_knight_chaos_knight_phantasm" "冷却时间从145秒降低至145/135/125/秒"
"DOTA_Patch_7_25_chaos_knight_chaos_knight_reality_rift" "施法距离从475/550/625/700提升至550/600/650/700"
"DOTA_Patch_7_25_clinkz_clinkz_death_pact" "不再对中立生物等级有要求"
"DOTA_Patch_7_25_clinkz_clinkz_burning_army" "攻击力从28%提升至30%"
"DOTA_Patch_7_25_crystal_maiden_crystal_maiden_freezing_field" "神杖升级冰封禁制触发时间从2.5秒降低至2.0秒"
"DOTA_Patch_7_25_dazzle" "重做神杖效果。每次施放技能时自动对8个敌方单位(最远800距离)发动一次普通攻击。"
"DOTA_Patch_7_25_dark_seer_dark_seer_surge" "移动速度加成从70%改为+250"
"DOTA_Patch_7_25_dark_seer_dark_seer_surge_2" "冷却时间从16/14/12/10秒增加至19/16/13/10秒"
"DOTA_Patch_7_25_dark_seer_talent" "10级天赋从+90 攻击力改为+125 离子外壳作用范围"
"DOTA_Patch_7_25_dazzle_talent" "10级天赋从+75 攻击力减少至+60"
"DOTA_Patch_7_25_death_prophet_death_prophet_exorcism" "现在提供20%移动速度加成"
"DOTA_Patch_7_25_dragon_knight" "基础移动速度增加5点"
"DOTA_Patch_7_25_drow_ranger" "攻击前摇从0.65秒降低至0.55秒"
"DOTA_Patch_7_25_earth_spirit" "敏捷成长从1.5提升至2.4"
"DOTA_Patch_7_25_earth_spirit_talent" "10级天赋从+50 攻击力提升至+65"
"DOTA_Patch_7_25_earth_spirit_talent_2" "10级天赋从+300 巨石翻滚距离提升至+400"
"DOTA_Patch_7_25_earth_spirit_talent_3" "20级天赋从+15% 技能增强提升至+20%"
"DOTA_Patch_7_25_elder_titan_talent" "15级天赋从+15% 魔法抗性提升至+20%"
"DOTA_Patch_7_25_elder_titan_talent_2" "20级天赋从+100 回音重踏伤害提升至+125"
"DOTA_Patch_7_25_ember_spirit_ember_spirit_searing_chains" "冷却时间从14/12/10/8秒降低至11/10/9/8秒"
"DOTA_Patch_7_25_ember_spirit_ember_spirit_searing_chains_2" "魔法消耗从110点调整为80/90/100/110点"
"DOTA_Patch_7_25_ember_spirit_talent" "10级天赋从+275 烈火罩吸收伤害提升至+350"
"DOTA_Patch_7_25_enchantress_enchantress_bunny_hop" "跳跃距离从450提升至500"
"DOTA_Patch_7_25_enigma" "基础智力提升3点"
"DOTA_Patch_7_25_enigma_enigma_black_hole" "伤害从50/100/150点提升至100/150/200点"
"DOTA_Patch_7_25_enigma_talent" "15级天赋从+40 憎恶即时伤害提升至+100"
"DOTA_Patch_7_25_grimstroke_grimstroke_ink_creature" "撕裂伤害从80/170/260/350点提升至120/200/280/360点"
"DOTA_Patch_7_25_grimstroke_talent" "15级天赋从+15% 技能增强提升至+20%"
"DOTA_Patch_7_25_grimstroke_talent_2" "20级天赋从+600 命运之笔施法距离提升至+800"
"DOTA_Patch_7_25_gyrocopter" "攻击后摇从0.97秒降低至0.65秒"
"DOTA_Patch_7_25_gyrocopter_2" "力量成长从2.3提升至2.5"
"DOTA_Patch_7_25_gyrocopter_gyrocopter_flak_cannon" "攻击次数从3/4/5/6次减少至2/3/4/5次"
"DOTA_Patch_7_25_gyrocopter_gyrocopter_flak_cannon_2" "冷却时间从40秒降低至20秒"
"DOTA_Patch_7_25_gyrocopter_gyrocopter_flak_cannon_3" "持续时间从15秒减少至10秒"
"DOTA_Patch_7_25_gyrocopter_gyrocopter_call_down" "第二发导弹的伤害从100/150/200点提升至200/275/350点"
"DOTA_Patch_7_25_gyrocopter_gyrocopter_call_down_2" "冷却时间从55/50/45秒增加至90秒"
"DOTA_Patch_7_25_gyrocopter_talent" "20级天赋从-25秒 召唤飞弹冷却提升至-50秒"
"DOTA_Patch_7_25_huskar_huskar_berserkers_blood" "最大攻击速度从160/220/280/340减少至140/200/260/320"
"DOTA_Patch_7_25_juggernaut" "重做神杖。提供迅风斩。发动一次小型无敌斩,持续0.8秒。施法距离为650。冷却时间为15秒。魔法消耗为100点。"
"DOTA_Patch_7_25_keeper_of_the_light_talent" "10级天赋从+6% 技能增强改为-3秒 致盲之光冷却"
"DOTA_Patch_7_25_keeper_of_the_light_talent_2" "15级天赋从+1 灵光攻击次数改为+2 灵光闪亮次数"
"DOTA_Patch_7_25_keeper_of_the_light_talent_3" "20级天赋从+40% 魔法抗性改为+250 灵光作用范围"
"DOTA_Patch_7_25_keeper_of_the_light_talent_4" "25级天赋从+3 灵光闪亮次数改为+3 灵光可被攻击次数"
"DOTA_Patch_7_25_kunkka_talent" "10级天赋从+6 护甲提升至+7"
"DOTA_Patch_7_25_kunkka_talent_2" "25级天赋从+60% 潮汐使者分裂提升至+80%"
"DOTA_Patch_7_25_legion_commander_talent" "15级天赋从+65 压倒性优势对英雄伤害提升至+80"
"DOTA_Patch_7_25_leshrac" "敏捷成长从2.3提升至2.8"
"DOTA_Patch_7_25_leshrac_2" "攻击后摇从0.77秒降低至0.6秒"
"DOTA_Patch_7_25_leshrac_leshrac_pulse_nova" "启动所需魔法消耗从70/90/110点降低至70点"
"DOTA_Patch_7_25_lina" "攻击前摇从0.75秒降低至0.65秒"
"DOTA_Patch_7_25_lina_2" "攻击后摇从0.78秒降低至0.6秒"
"DOTA_Patch_7_25_lone_druid_talent" "10级天赋从+125 攻击距离改为+30 熊灵移动速度"
"DOTA_Patch_7_25_luna" "基础力量从18提升至21"
"DOTA_Patch_7_25_luna_2" "基础智力从18提升至23"
"DOTA_Patch_7_25_luna_3" "敏捷成长从3.6减少至3.4"
"DOTA_Patch_7_25_lycan_lycan_feral_impulse" "生命恢复从1/3/5/7提升至2/4/6/8"
"DOTA_Patch_7_25_lycan_lycan_shapeshift" "持续时间从18秒提升至22秒"
"DOTA_Patch_7_25_magnataur_magnataur_shockwave" "减速持续时间从0.75秒提升至0.9秒"
"DOTA_Patch_7_25_magnataur_talent" "10级天赋从+200 生命提升至+250"
"DOTA_Patch_7_25_magnataur_talent_2" "15级天赋从+75 震荡波伤害提升至+100"
"DOTA_Patch_7_25_mars_mars_gods_rebuke" "神杖升级后将始终降低冷却时间,而不仅是热血竞技场期间"
"DOTA_Patch_7_25_mars_mars_gods_rebuke_2" "神杖升级冷却时间从1.4秒增加至3.5秒"
"DOTA_Patch_7_25_medusa_talent" "15级天赋从+25% 秘术异蛇魔法获取提升至+40%"
"DOTA_Patch_7_25_mirana" "基础攻击力提升2点"
"DOTA_Patch_7_25_mirana_mirana_arrow" "伤害从40/120/200/280点提升至60/150/240/330点"
"DOTA_Patch_7_25_furion" "攻击后摇从0.77秒降低至0.6秒"
"DOTA_Patch_7_25_furion_furion_wrath_of_nature" "冷却时间从60秒增加至85秒"
"DOTA_Patch_7_25_furion_furion_wrath_of_nature_2" "现在每击杀一个单位将提供+4/5/6点攻击力,持续50秒。"
"DOTA_Patch_7_25_night_stalker" "基础智力提升2点"
"DOTA_Patch_7_25_night_stalker_2" "基础生命恢复提升0.5"
"DOTA_Patch_7_25_night_stalker_3" "基础移动速度从295提升至300"
"DOTA_Patch_7_25_night_stalker_talent" "15级天赋从+15% 吸血提升至+25%"
"DOTA_Patch_7_25_night_stalker_talent_2" "25级天赋从-40秒 黑暗飞升冷却提升至-60秒"
"DOTA_Patch_7_25_ogre_magi" "基础护甲减少1点"
"DOTA_Patch_7_25_phoenix" "基础生命恢复从0.5提升至1"
"DOTA_Patch_7_25_phoenix_2" "基础攻击力提升2点"
"DOTA_Patch_7_25_puck" "基础攻击力减少2点"
"DOTA_Patch_7_25_pudge" "基础生命恢复从0提升至1"
"DOTA_Patch_7_25_pudge_pudge_flesh_heap" "现在提供8/10/12/14%魔法抗性,原为生命恢复"
"DOTA_Patch_7_25_pugna_pugna_nether_ward" "魔法流失从0.3/0.6/0.9/1.2%调整为0.6/0.8/1/1.2%"
"DOTA_Patch_7_25_pugna_pugna_life_drain" "伤害从175/275/375点减少至150/225/300点"
"DOTA_Patch_7_25_pugna_pugna_life_drain_2" "冷却时间从22秒降低至7秒"
"DOTA_Patch_7_25_pugna_pugna_life_drain_3" "神杖加成现在还提升伤害至200/300/400点"
"DOTA_Patch_7_25_pugna_pugna_life_drain_4" "断裂距离从1000减少至900"
"DOTA_Patch_7_25_queenofpain_queenofpain_shadow_strike" "减速效果从20/30/40/50提升至20/35/50/65%"
"DOTA_Patch_7_25_queenofpain_queenofpain_sonic_wave" "冷却时间从135秒降低至125秒"
"DOTA_Patch_7_25_riki_talent" "15级天赋从+35 攻击力减少至+30"
"DOTA_Patch_7_25_rubick_rubick_fade_bolt" "魔法消耗从120/130/140/150点增加至135/140/145/150点"
"DOTA_Patch_7_25_sand_king_sandking_caustic_finale" "减速持续时间从3秒提升至3/3.5/4/4.5秒"
"DOTA_Patch_7_25_sand_king_sandking_caustic_finale_2" "现在还降低攻击速度"
"DOTA_Patch_7_25_sand_king_sandking_epicenter" "每波伤害从110点提升至110/120/130点"
"DOTA_Patch_7_25_shadow_demon_shadow_demon_demonic_purge" "伤害从250/350/450点提升至300/400/500点"
"DOTA_Patch_7_25_silencer" "智力窃取现在为智慧之刃的部分效果,而不是模型内置"
"DOTA_Patch_7_25_silencer_talent" "15级天赋从+12% 奥术诅咒减速提升至+14%"
"DOTA_Patch_7_25_slark_slark_pounce" "神杖升级跳跃距离从1200减少至1100"
"DOTA_Patch_7_25_snapfire_snapfire_scatterblast" "冷却时间从10秒增加至13/12/11/10秒"
"DOTA_Patch_7_25_snapfire" "增加神杖技能,血盆大口。可以吞下一个右方小兵或英雄,朝敌人吐出,对区域内敌人造成1.5秒眩晕,并在地面下留下一团火痰,造成100点每秒伤害,持续3秒。单位在他肚子里可以最多停留3秒。冲击范围为400。冷却时间为40秒。施法距离为150。"
"DOTA_Patch_7_25_sniper" "基础攻击力提升4点"
"DOTA_Patch_7_25_sniper_sniper_headshot" "伤害从30/60/90/120点减少至20/50/80/110点"
"DOTA_Patch_7_25_sniper_sniper_assassinate" "神杖升级施法时间从1秒降低至0.5秒"
"DOTA_Patch_7_25_spectre" "基础生命恢复从1.5提升至2.5"
"DOTA_Patch_7_25_spectre_spectre_haunt_single" "神杖升级冷却时间从70秒降低至35秒"
"DOTA_Patch_7_25_spirit_breaker" "重做神杖效果。暗影冲刺的移动速度提升100,冷却时间降低5秒。"
"DOTA_Patch_7_25_storm_spirit" "基础攻击速度从100提升至110"
"DOTA_Patch_7_25_sven" "基础移动速度增加5点"
"DOTA_Patch_7_25_techies_talent" "25级天赋从+25 地雷移动速度提升至+75"
"DOTA_Patch_7_25_templar_assassin_templar_assassin_trap_teleport" "神杖升级灵能投射技能的施法时间从2秒降低至1秒"
"DOTA_Patch_7_25_terrorblade_terrorblade_metamorphosis" "神杖升级效果现在是魔化期间可用的独立技能。冷却时间为90秒。"
"DOTA_Patch_7_25_terrorblade_talent" "10级天赋从+20 移动速度提升至+25"
"DOTA_Patch_7_25_terrorblade_talent_2" "10级天赋从+15% 闪避提升至+20%"
"DOTA_Patch_7_25_terrorblade_talent_3" "15级天赋从+250 生命提升至+300"
"DOTA_Patch_7_25_terrorblade_talent_4" "15级天赋从+25 攻击速度提升至+30"
"DOTA_Patch_7_25_terrorblade_talent_5" "20级天赋从-8秒 倒影冷却提升至-10秒"
"DOTA_Patch_7_25_tidehunter" "基础力量提升3点"
"DOTA_Patch_7_25_tinker_talent" "10级天赋从+125 施法距离提升至+150"
"DOTA_Patch_7_25_tinker_talent_2" "15级天赋从+2秒 机械行军持续时间提升至+3秒"
"DOTA_Patch_7_25_tiny" "攻击后摇从1秒降低至0.7秒"
"DOTA_Patch_7_25_treant_treant_natures_guise" "恢复增强从25%提升至40%"
"DOTA_Patch_7_25_tusk" "基础移动速度提升5点"
"DOTA_Patch_7_25_tusk_tusk_ice_shards" "伤害从60/120/180/240点提升至70/140/210/280点"
"DOTA_Patch_7_25_undying_undying_tombstone" "僵尸攻击力从36点提升至46点"
"DOTA_Patch_7_25_ursa_ursa_fury_swipes" "伤害从7/14/21/28点提升至10/20/30/40点"
"DOTA_Patch_7_25_ursa_ursa_overpower" "攻击次数从4/5/6/7次减少至3/4/5/6次"
"DOTA_Patch_7_25_ursa_ursa_overpower_2" "冷却时间从16/14/12/10秒降低至16/13/10/7秒"
"DOTA_Patch_7_25_ursa_ursa_overpower_3" "魔法消耗从75点降低至55/60/65/70点"
"DOTA_Patch_7_25_ursa_ursa_enrage" "不再拥有怒意狂击的伤害倍数"
"DOTA_Patch_7_25_ursa_ursa_enrage_2" "持续时间从4秒提升至4/4.5/5秒"
"DOTA_Patch_7_25_ursa_ursa_enrage_3" "冷却时间从70/50/30秒降低至50/40/30秒"
"DOTA_Patch_7_25_ursa_ursa_enrage_4" "现在提供+50%状态抗性"
"DOTA_Patch_7_25_ursa_talent" "25级天赋从激怒获得80%状态抗性改为+3 超强力量攻击次数"
"DOTA_Patch_7_25_vengefulspirit_vengefulspirit_magic_missile" "施法距离从500提升至550"
"DOTA_Patch_7_25_vengefulspirit_vengefulspirit_magic_missile_2" "伤害从100/175/250/325点调整为90/180/270/360点"
"DOTA_Patch_7_25_viper_viper_viper_strike" "伤害从60/100/145点提升至80/120/160点"
"DOTA_Patch_7_25_viper_talent" "10级天赋从+8% 技能吸血提升至+10%"
"DOTA_Patch_7_25_visage" "基础攻击速度从100提升至110"
"DOTA_Patch_7_25_visage_visage_soul_assumption" "收集范围从1375提升至1500"
"DOTA_Patch_7_25_visage_visage_soul_assumption_2" "施法距离从900提升至1000"
"DOTA_Patch_7_25_visage_talent" "25级天赋从-2秒 陵卫斗篷恢复时间改为+6 陵卫斗篷层数"
"DOTA_Patch_7_25_void_spirit" "增加神杖效果。共鸣脉冲变为充能型技能,拥有2点能量点数,对敌人造成沉默,持续2秒。"
"DOTA_Patch_7_25_warlock_warlock_shadow_word" "施法前摇从0.5秒降低至0.4秒"
"DOTA_Patch_7_25_warlock_talent" "10级天赋从+150 施法距离提升至+175"
"DOTA_Patch_7_25_warlock_talent_2" "20级天赋从300 范围型暗言术提升至375"
"DOTA_Patch_7_25_weaver" "基础智力从13提升至16"
"DOTA_Patch_7_25_weaver_2" "智力成长从1.8提升至2.0"
"DOTA_Patch_7_25_weaver_3" "基础魔法恢复从0.4提升至0.75"
"DOTA_Patch_7_25_weaver_weaver_shukuchi" "移动速度加成从+225提升至+220/240/260/280"
"DOTA_Patch_7_25_windrunner" "智力成长从3提升至3.6"
"DOTA_Patch_7_25_winter_wyvern_winter_wyvern_cold_embrace" "现在被视为治疗效果,而不是恢复"
"DOTA_Patch_7_25_witch_doctor" "麻痹药剂的魔法消耗从110/120/130/140点降低至80/100/120/140点"
"DOTA_Patch_7_25_witch_doctor_witch_doctor_death_ward" "神杖升级后不再具有弹跳次数限制"
"DOTA_Patch_7_25_skeleton_king" "吸血效果从6/12/18/24%减少至5/10/15/20%"
"DOTA_Patch_7_25_skeleton_king_2" "吸血和额外伤害对自身的效果为1.5倍"
"DOTA_Patch_7_25_zuus" "基础移动速度从295提升至300"
"DOTA_Patch_7_25_zuus_2" "攻击前摇从0.45秒降低至0.35秒"
"DOTA_Patch_7_25a_bounty_hunter_talent" "15级天赋从+75 投掷飞镖伤害减少至+65"
"DOTA_Patch_7_25a_bounty_hunter_talent_2" "20级天赋从+90 忍术窃取金钱减少至+65"
"DOTA_Patch_7_25a_meepo_meepo_divided_we_stand" "克隆体的经验获取从40%减少至30%"
"DOTA_Patch_7_25a_meepo_talent" "10级天赋从+10 力量减少至+8"
"DOTA_Patch_7_25a_night_stalker" "力量成长从3.2减少至3"
"DOTA_Patch_7_25a_night_stalker_night_stalker_void" "伤害从90/160/255/335点减少至80/160/240/320点"
"DOTA_Patch_7_25a_night_stalker_talent" "25级天赋从+110 暗夜猎影攻击速度减少至+100"
"DOTA_Patch_7_25a_ursa" "移动速度减少5点"
"DOTA_Patch_7_25a_ursa_ursa_fury_swipes" "伤害从10/20/30/40点减少至9/18/27/36点"
"DOTA_Patch_7_25a_ursa_ursa_overpower" "冷却时间从16/13/10/7秒调整为15/13/11/9秒"
"DOTA_Patch_7_25a_visage_visage_gravekeepers_cloak" "最高伤害降低现在固定为80%"
"DOTA_Patch_7_25b_General" "终结连杀的经验奖励从500->2040减少至30*等级 -> 100*等级"
"DOTA_Patch_7_25b_item_ring_of_tarrasque" "售价从600金增加至650金"
"DOTA_Patch_7_25b_item_necronomicon" "魔法消耗从50点增加至150点"
"DOTA_Patch_7_25b_item_trusty_shovel" "回城卷轴捆绑包内数量从2个减少至1个"
"DOTA_Patch_7_25b_lycan" "基础攻击力减少6点"
"DOTA_Patch_7_25b_lycan_talent" "20级天赋从+8秒 变身持续时间减少至+6秒"
"DOTA_Patch_7_25b_lycan_talent_2" "25级天赋从+3 召狼数量减少至+2"
"DOTA_Patch_7_25b_weaver" "敏捷成长从3.6减少至3.1"
"DOTA_Patch_7_25b_weaver_weaver_shukuchi" "移动速度加成从220/240/260/280减少至200/220/240/260"
"DOTA_Patch_7_25c_General" "两名玩家在一轮中选择同一名英雄时,该英雄会被禁用,而该轮重新开始"
"DOTA_Patch_7_25c_General_2" "全英雄选择的英雄选择阶段时间从25秒减少至20秒"
"DOTA_Patch_7_25c_General_3" "
"
"DOTA_Patch_7_25c_General_4" "现在守卫总是能被其拥有者攻击"
"DOTA_Patch_7_25c_General_5" "鹰身女妖风暴法师的魔法值上限从150点减少至125点"
"DOTA_Patch_7_25c_item_ring_of_regen" "生命恢复从2点/秒减少至1.75点/秒"
"DOTA_Patch_7_25c_item_soul_ring" "生命恢复从2.5点/秒减少至2.25点/秒"
"DOTA_Patch_7_25c_item_headdress" "生命恢复从2.5点/秒减少至2点/秒"
"DOTA_Patch_7_25c_item_mekansm" "生命恢复光环从2.5点/秒减少至2点/秒"
"DOTA_Patch_7_25c_item_pipe" "生命恢复光环从2.5点/秒减少至2点/秒"
"DOTA_Patch_7_25c_item_pipe_2" "图纸价格从800金增加至1000金"
"DOTA_Patch_7_25c_item_helm_of_the_dominator" "生命恢复光环从5点/秒减少至4.25点/秒"
"DOTA_Patch_7_25c_item_ring_of_tarrasque" "生命恢复从4.5点/秒减少至4点/秒"
"DOTA_Patch_7_25c_item_necronomicon" "力量加成从10/15/20点减少至6/12/18点"
"DOTA_Patch_7_25c_item_vladmir" "图纸价格从450金增加至550金"
"DOTA_Patch_7_25c_item_vladmir_2" "
"
"DOTA_Patch_7_25c_item_dust" "售价从90金减少至80金"
"DOTA_Patch_7_25c_item_royal_jelly" "生命恢复从2.5点/秒减少至2.25点/秒"
"DOTA_Patch_7_25c_item_royal_jelly_2" "
"
"DOTA_Patch_7_25c_beastmaster_beastmaster_call_of_the_wild_hawk" "不再阻止中立生物营地刷新"
"DOTA_Patch_7_25c_beastmaster_talent" "15级天赋从+35 豪猪攻击力减少至+30"
"DOTA_Patch_7_25c_centaur_centaur_return" "每点能量的攻击力加成从6/8/10/12%减少至4/6/8/10%"
"DOTA_Patch_7_25c_rattletrap" "力量成长从3.7减少至3.5"
"DOTA_Patch_7_25c_death_prophet" "基础攻击力减少2点"
"DOTA_Patch_7_25c_death_prophet_death_prophet_spirit_siphon" "魔法消耗从70点增加至80点"
"DOTA_Patch_7_25c_death_prophet_death_prophet_exorcism" "神杖升级的恶灵攻击力倍数从1.75减少至1.5"
"DOTA_Patch_7_25c_huskar_huskar_berserkers_blood" "攻击速度加成从140/200/260/320减少至130/190/250/310"
"DOTA_Patch_7_25c_huskar_talent" "15级天赋从+10 沸血之矛每秒伤害减少至+8"
"DOTA_Patch_7_25c_keeper_of_the_light_keeper_of_the_light_chakra_magic" "冷却时间减少从4/5/6/7秒减少至3/4/5/6秒"
"DOTA_Patch_7_25c_keeper_of_the_light_talent" "20级天赋从+250 灵光作用范围减少至+200"
"DOTA_Patch_7_25c_lycan_lycan_shapeshift" "冷却时间从110/95/80秒增加至125/110/95秒"
"DOTA_Patch_7_25c_meepo" "基础敏捷从24减少至17(基础攻击力和护甲不变)"
"DOTA_Patch_7_25c_meepo_meepo_divided_we_stand" "等级要求从3/10/18增加至4/11/18"
"DOTA_Patch_7_25c_phantom_lancer" "基础敏捷减少3点"
"DOTA_Patch_7_25c_phoenix_phoenix_fire_spirits" "伤害从20/40/60/80点减少至15/35/55/75点"
"DOTA_Patch_7_25c_phoenix_talent" "15级天赋从+40 烈火精灵每秒伤害减少至+35"
"DOTA_Patch_7_25c_snapfire_snapfire_firesnap_cookie" "伤害从90/160/230/300点减少至70/140/210/280点"
"DOTA_Patch_7_25c_skeleton_king" "基础攻击力减少2点"
"DOTA_Patch_7_25c_skeleton_king_skeleton_king_mortal_strike" "骷髅兵持续时间从90秒减少至60秒"
"DOTA_Patch_7_26_General" "本次更新专注于下列系统性改动。改动后经过一段时间将会有后续的英雄和物品调整。"
"DOTA_Patch_7_26_General_2" "
"
"DOTA_Patch_7_26_General_3" "力量、敏捷和智力属性相应地不再提供魔法抗性、技能增强和移动速度。"
"DOTA_Patch_7_26_General_4" "
"
"DOTA_Patch_7_26_General_5" "击杀金钱奖励降低10%(影响建筑物、小兵、中立生物和英雄)"
"DOTA_Patch_7_26_General_6" "终结连杀的金钱奖励减少50%"
"DOTA_Patch_7_26a_General" "终结连杀的经验奖励从30->100 * 等级减少至20->90 * 等级"
"DOTA_Patch_7_26a_item_boots" "从+15%改为+45"
"DOTA_Patch_7_26a_item_power_treads" "从+15%改为+45"
"DOTA_Patch_7_26a_item_arcane_boots" "从+15%改为+45"
"DOTA_Patch_7_26a_item_phase_boots" "从+15%改为+45"
"DOTA_Patch_7_26a_item_phase_boots_2" "相位的主动效果从+22%减少至+20%"
"DOTA_Patch_7_26a_item_tranquil_boots" "完好状态从+26%改为+75"
"DOTA_Patch_7_26a_item_tranquil_boots_2" "破损状态从+18%改为+50"
"DOTA_Patch_7_26a_item_guardian_greaves" "从+17%改为+50"
"DOTA_Patch_7_26a_item_travel_boots" "从+38/44%改为+110/130"
"DOTA_Patch_7_26a_item_spider_legs" "从+28%改为+65"
"DOTA_Patch_7_26a_item_force_boots" "从+40%改为+115"
"DOTA_Patch_7_26a_item_woodland_striders" "从+50%改为+140"
"DOTA_Patch_7_26a_item_yasha" "从+20改为+8%"
"DOTA_Patch_7_26a_item_manta" "从+20改为+8%"
"DOTA_Patch_7_26a_item_sange_and_yasha" "从+30改为+10%"
"DOTA_Patch_7_26a_item_yasha_and_kaya" "从+30改为+10%"
"DOTA_Patch_7_26a_item_trident" "从+30改为+10%"
"DOTA_Patch_7_26a_item_ancient_janggo" "坚韧的移动速度加成从+13%减少至12%"
"DOTA_Patch_7_26a_item_ancient_janggo_info" "鞋类物品改动的一部分"
"DOTA_Patch_7_26a_item_ancient_janggo_2" "
"
"DOTA_Patch_7_26a_item_spirit_vessel" "提供一个负面效果光环,1200范围内生命恢复、治疗和吸血减少20%"
"DOTA_Patch_7_26a_item_spirit_vessel_info" "不会无视技能免疫"
"DOTA_Patch_7_26a_item_spirit_vessel_2" "灵魂释放的的恢复降低效果从60%减少至35%"
"DOTA_Patch_7_26a_item_spirit_vessel_3" "不再需要风灵之纹(也不再提供移动速度加成)"
"DOTA_Patch_7_26a_item_spirit_vessel_4" "图纸价格从750金增加至1000金"
"DOTA_Patch_7_26a_item_spirit_vessel_5" "
"
"DOTA_Patch_7_26a_item_ring_of_basilius" "图纸价格从150金增加至175金"
"DOTA_Patch_7_26a_item_headdress" "图纸价格从150金增加至200金"
"DOTA_Patch_7_26a_item_soul_ring" "图纸价格从250增加至300"
"DOTA_Patch_7_26a_item_vladmir" "吸血从25%减少至20%"
"DOTA_Patch_7_26a_item_vladmir_2" "图纸价格从550金增加至600金"
"DOTA_Patch_7_26a_item_mekansm" "图纸价格从950金增加至1000金"
"DOTA_Patch_7_26a_item_pipe" "图纸价格从1000金增加至1200金"
"DOTA_Patch_7_26a_item_lotus_orb" "魔法消耗从150点增加至175点"
"DOTA_Patch_7_26a_item_silver_edge" "不再降低恢复效果"
"DOTA_Patch_7_26a_item_skadi" "所有恢复、治疗和吸血效果降低35%"
"DOTA_Patch_7_26a_item_nullifier" "负面状态不再可以驱散"
"DOTA_Patch_7_26a_item_blade_mail" "智力从+10减少至+8"
"DOTA_Patch_7_26a_alchemist_alchemist_goblins_greed" "叠加上限从20/24/28/32减少至18/22/26/30"
"DOTA_Patch_7_26a_alchemist_alchemist_goblins_greed_2" "基础金钱奖励从4减少至3"
"DOTA_Patch_7_26a_alchemist_alchemist_goblins_greed_3" "赏金神符奖励倍数从2/2.5/3/3.5倍减少至1.5/2/2.5/3倍"
"DOTA_Patch_7_26a_batrider_batrider_firefly" "移动速度加成从4/8/12/16%减少至4/7/10/13% 属于鞋类改动的部分"
"DOTA_Patch_7_26a_bounty_hunter_bounty_hunter_track" "自身金钱奖励从150/250/350减少至130/225/320"
"DOTA_Patch_7_26a_bloodseeker_bloodseeker_thirst" "移动速度加成从12/24/36/48%减少至14/24/34/44% 属于鞋类改动的部分"
"DOTA_Patch_7_26a_brewmaster_brewmaster_primal_split" "烈火战士的永久献祭伤害从20/40/60点提升至25/50/75点"
"DOTA_Patch_7_26a_broodmother_broodmother_spin_web" "移动速度加成从25/40/55/70%减少至20/35/50/65% 属于鞋类改动的部分"
"DOTA_Patch_7_26a_chen_chen_divine_favor" "生命恢复从2/3/4/5减少至1.25/2.5/3.75/5"
"DOTA_Patch_7_26a_chaos_knight_chaos_knight_phantasm" "魔法消耗从145/135/125点降低至125点"
"DOTA_Patch_7_26a_clinkz_clinkz_searing_arrows" "伤害从20/30/40/50点提升至30/40/50/60点"
"DOTA_Patch_7_26a_clinkz_clinkz_searing_arrows_2" "魔法消耗从6/8/10/12点增加至9/10/11/12点"
"DOTA_Patch_7_26a_death_prophet" "基础移动速度从315减少至310属于鞋类改动的部分"
"DOTA_Patch_7_26a_death_prophet_death_prophet_exorcism" "移动速度加成从20%减少至16/18/20% 属于鞋类改动的部分"
"DOTA_Patch_7_26a_death_prophet_death_prophet_exorcism_2" "魔法消耗从200/300/400点增加至250/350/450点"
"DOTA_Patch_7_26a_dragon_knight" "力量成长从3.6减少至3.4"
"DOTA_Patch_7_26a_dragon_knight_dragon_knight_elder_dragon_form" "神杖升级不再提升攻击距离"
"DOTA_Patch_7_26a_drow_ranger" "基础护甲提升2点"
"DOTA_Patch_7_26a_ember_spirit_ember_spirit_searing_chains" "冷却时间从12/11/10/8秒增加至13/12/11/10秒"
"DOTA_Patch_7_26a_keeper_of_the_light_keeper_of_the_light_blinding_light" "冷却时间从14秒增加至20/18/16/14秒"
"DOTA_Patch_7_26a_keeper_of_the_light_keeper_of_the_light_will_o_wisp" "冷却时间从120秒增加至130秒"
"DOTA_Patch_7_26a_leshrac_leshrac_pulse_nova" "伤害从100/140/180点提升至100/150/200点"
"DOTA_Patch_7_26a_lone_druid_talent" "25级天赋从-0.25 熊灵基础攻击间隔减少至-0.2"
"DOTA_Patch_7_26a_luna" "攻击前摇从0.46秒降低至0.35秒"
"DOTA_Patch_7_26a_night_stalker" "基础移动速度从300减少至295属于鞋类改动的部分"
"DOTA_Patch_7_26a_ogre_magi_ogre_magi_bloodlust" "移动速度加成从8/10/12/14%减少至7/9/11/13% 属于鞋类改动的部分"
"DOTA_Patch_7_26a_obsidian_destroyer_obsidian_destroyer_arcane_orb" "伤害从5/7/8/11%提升至6/9/10/12%"
"DOTA_Patch_7_26a_phoenix_phoenix_fire_spirits" "冷却时间从45/40/35/30秒增加至51/44/37/30秒"
"DOTA_Patch_7_26a_phoenix_phoenix_supernova" "神杖升级不再可以施放烈日炙烤"
"DOTA_Patch_7_26a_phoenix_talent" "20级天赋从+1.25秒 超新星眩晕改为超新星期间可以施放烈日炙烤"
"DOTA_Patch_7_26a_pugna_pugna_decrepify" "施法距离从700减少至400/500/600/700"
"DOTA_Patch_7_26a_pugna_pugna_nether_ward" "持续时间从30秒减少至18/22/26/30秒"
"DOTA_Patch_7_26a_razor" "基础移动速度从285减少至280属于鞋类改动的部分"
"DOTA_Patch_7_26a_razor_razor_unstable_current" "对友军移动速度加成从3/5/7/9%减少至2/4/6/8% 属于鞋类改动的部分"
"DOTA_Patch_7_26a_slardar" "守卫冲刺的移动速度加成从20/28/36/44%减少至18/26/34/42% 属于鞋类改动的部分"
"DOTA_Patch_7_26a_slardar_2" "守卫冲刺的河道移动速度加成从25/48/66/94%减少至25/45/65/85% 属于鞋类改动的部分"
"DOTA_Patch_7_26a_spirit_breaker_spirit_breaker_bulldoze" "移动速度加成从14/20/26/32%减少至12/18/24/30% 属于鞋类改动的部分"
"DOTA_Patch_7_26a_void_spirit_talent" "10级天赋从+30 攻击力减少至+25"
"DOTA_Patch_7_26a_skeleton_king" "攻击力加成从6/12/18/24点减少至4/10/16/22点"
"DOTA_Patch_7_26b_General" "反补不再提供金钱"
"DOTA_Patch_7_26b_General_2" "反补给予敌人的经验从40%增加至50%"
"DOTA_Patch_7_26b_General_3" "近战小兵的基础击杀金钱增加5金"
"DOTA_Patch_7_26b_General_4" "中立生物基础击杀金钱增加原来的10%"
"DOTA_Patch_7_26b_General_5" "所有天赋现在减弱20%"
"DOTA_Patch_7_26b_General_5_info" "不影响没有数值提升,只是单纯启用的升级效果"
"DOTA_Patch_7_26b_General_6" "一塔现在提供+1点/秒生命恢复光环,二/三/四塔现在提供+3点/秒生命恢复光环"
"DOTA_Patch_7_26b_General_7" "升到9/10/11/12/13级所需经验从780/810/840/870/900增加至890/930/970/1010/1050"
"DOTA_Patch_7_26b_General_8" "可靠金钱现在只计算被动金钱收入"
"DOTA_Patch_7_26b_General_9" "范围金钱从45 + 0.027*财产总和增加至45 + 0.033*财产总和"
"DOTA_Patch_7_26b_General_10" "1-4级中立物品的掉落时间从第7/15/25/40分钟后改为第7/17/27/37分钟"
"DOTA_Patch_7_26b_General_11" "二塔起防御塔生命值增加500点,攻击力增加25点"
"DOTA_Patch_7_26b_item_flask" "持续时间从8秒增加至10秒(总治疗量不变)"
"DOTA_Patch_7_26b_item_gloves" "售价从400金增加至450金"
"DOTA_Patch_7_26b_item_blades_of_attack" "售价从430金增加至450金"
"DOTA_Patch_7_26b_item_ring_of_basilius" "图纸价格从175金增加至200金"
"DOTA_Patch_7_26b_item_hood_of_defiance" "现在需要200金的图纸"
"DOTA_Patch_7_26c_item_royal_jelly" "状态现在也会复制到幻象上"
"DOTA_Patch_7_26c_item_royal_jelly_2" "中立物品:1级"
"DOTA_Patch_7_26c_item_royal_jelly_3" "现在施法距离为全屏"
"DOTA_Patch_7_26c_item_illusionsts_cape" "中立物品:4级"
"DOTA_Patch_7_26c_item_illusionsts_cape_2" "现在卸下物品时幻象会消失"
"DOTA_Patch_7_26c_alchemist_talent" "10级天赋从+20 攻击速度减少至+15"
"DOTA_Patch_7_26c_alchemist_talent_2" "10级天赋从-5.5秒 不稳定化合物冷却提升至-6秒"
"DOTA_Patch_7_26c_alchemist_talent_3" "15级天赋从+25 攻击力减少至+20"
"DOTA_Patch_7_26c_alchemist_talent_4" "15级天赋从+325 生命提升至+350"
"DOTA_Patch_7_26c_alchemist_talent_5" "20级天赋从+325 不稳定化合物伤害提升至+350"
"DOTA_Patch_7_26c_antimage_talent" "25级天赋从-40秒 法力虚空冷却提升至-45秒"
"DOTA_Patch_7_26c_axe" "力量成长从3.6减少至3.4"
"DOTA_Patch_7_26c_axe_talent" "10级天赋从+6 力量提升至+8"
"DOTA_Patch_7_26c_axe_talent_2" "10级天赋从+30 攻击速度改为+20 移动速度"
"DOTA_Patch_7_26c_axe_talent_3" "15级天赋从+25 移动速度改为+35 攻击速度"
"DOTA_Patch_7_26c_axe_talent_4" "15级天赋从+2.5 魔法恢复减少至+2"
"DOTA_Patch_7_26c_axe_talent_5" "25级天赋从+80 狂战士之吼范围提升至+100"
"DOTA_Patch_7_26c_bane_talent" "10级天赋从+75 施法距离改为+15% 魔法抗性"
"DOTA_Patch_7_26c_bane_talent_2" "15级天赋从+15% 魔法抗性改为+125 施法距离"
"DOTA_Patch_7_26c_bane_talent_3" "15级天赋从+6% 技能增强提升至+7%"
"DOTA_Patch_7_26c_bane_talent_4" "20级天赋从+15% 技能增强改为-3秒 噩梦冷却"
"DOTA_Patch_7_26c_batrider_talent" "15级天赋从+2.5秒 烈焰破击持续时间减少至+2秒"
"DOTA_Patch_7_26c_batrider_talent_2" "25级天赋从-7秒 烈焰破击冷却提升至-8秒"
"DOTA_Patch_7_26c_beastmaster" "基础攻击力减少4点"
"DOTA_Patch_7_26c_beastmaster_talent" "15级天赋从+24 豪猪攻击力改为-14秒 召唤战鹰冷却"
"DOTA_Patch_7_26c_beastmaster_talent_2" "20级天赋从+60 野性之斧伤害改为+30 豪猪攻击力"
"DOTA_Patch_7_26c_beastmaster_talent_3" "25级天赋从-16秒召唤战鹰冷却改为+80 野性之斧伤害"
"DOTA_Patch_7_26c_brewmaster_talent" "25级天赋从-60秒 元素分离冷却提升至-65秒"
"DOTA_Patch_7_26c_broodmother_talent" "10级天赋从+200 生命改为+10 敏捷"
"DOTA_Patch_7_26c_broodmother_talent_2" "15级天赋从+15 敏捷改为+30 攻击速度"
"DOTA_Patch_7_26c_broodmother_talent_3" "20级天赋从+40 攻击速度改为+400 生命"
"DOTA_Patch_7_26c_centaur_talent" "10级天赋从+8% 闪避改为+5 生命恢复"
"DOTA_Patch_7_26c_centaur_talent_2" "20级天赋从+16 力量改为-20秒 奔袭冲撞冷却"
"DOTA_Patch_7_26c_centaur_talent_3" "25级天赋从+1.2秒 马蹄践踏眩晕减少至+1秒"
"DOTA_Patch_7_26c_chaos_knight_talent" "10级天赋从+4 全属性提升至+5"
"DOTA_Patch_7_26c_chaos_knight_talent_2" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_26c_clinkz_clinkz_searing_arrows" "伤害从30/40/50/60点减少至25/35/45/55点"
"DOTA_Patch_7_26c_clinkz_talent" "10级天赋从+8 力量提升至+9"
"DOTA_Patch_7_26c_clinkz_talent_2" "10级天赋从+6 敏捷提升至+7"
"DOTA_Patch_7_26c_clinkz_talent_3" "15级天赋从-24秒 燃烧之军冷却提升至-30秒"
"DOTA_Patch_7_26c_clinkz_talent_4" "20级天赋从+275 死亡契约生命提升至+325"
"DOTA_Patch_7_26c_crystal_maiden_talent" "15级天赋从-1.5秒 冰霜新星冷却提升至-2秒"
"DOTA_Patch_7_26c_dark_seer_talent" "10级天赋从+100 离子外壳作用范围改为+60 真空作用范围"
"DOTA_Patch_7_26c_dark_seer_talent_2" "15级天赋从+60 真空作用范围改为+100 离子外壳作用范围"
"DOTA_Patch_7_26c_dark_seer_talent_3" "20级天赋从+65 离子外壳伤害减少至+60"
"DOTA_Patch_7_26c_dark_willow_talent" "10级天赋从+25 攻击力改为+10 智力"
"DOTA_Patch_7_26c_dark_willow_talent_2" "20级天赋从+12% 技能吸血改为+50 攻击力"
"DOTA_Patch_7_26c_dark_willow_talent_3" "25级天赋从+1.2秒 恐吓持续时间提升至+1.3秒"
"DOTA_Patch_7_26c_dark_willow_talent_4" "25级天赋从+140 攻击速度减少至+110"
"DOTA_Patch_7_26c_disruptor_talent" "10级天赋从+175 生命改为+20% 魔法抗性"
"DOTA_Patch_7_26c_doom_bringer_talent" "15级天赋从+16% 闪避改为+3秒 末日持续时间"
"DOTA_Patch_7_26c_doom_bringer_talent_2" "25级天赋从+140% 分裂提升至+150%"
"DOTA_Patch_7_26c_dragon_knight_talent" "10级天赋从+2.5 魔法恢复减少至+2"
"DOTA_Patch_7_26c_dragon_knight_talent_2" "15级天赋从+325 生命提升至+350"
"DOTA_Patch_7_26c_drow_ranger_talent" "10级天赋从+4 全属性提升至+5"
"DOTA_Patch_7_26c_drow_ranger_talent_2" "10级天赋从+15 移动速度改为+40% 狂风致盲"
"DOTA_Patch_7_26c_drow_ranger_talent_3" "15级天赋从+40% 狂风致盲改为+20 移动速度"
"DOTA_Patch_7_26c_elder_titan_talent" "10级天赋从+150 生命改为+8 力量"
"DOTA_Patch_7_26c_elder_titan_talent_2" "25级天赋从+475 回音重踏唤醒伤害减少至+450"
"DOTA_Patch_7_26c_ember_spirit_talent" "10级天赋从+20 攻击力减少至+15"
"DOTA_Patch_7_26c_ember_spirit_talent_2" "20级天赋从+50 无影拳对英雄伤害提升至+65"
"DOTA_Patch_7_26c_ember_spirit_talent_3" "25级天赋从-13秒 残焰恢复时间减少至-12秒"
"DOTA_Patch_7_26c_enigma_talent" "15级天赋从+80 憎恶即时伤害改为+0.25秒 憎恶眩晕"
"DOTA_Patch_7_26c_faceless_void_talent" "20级天赋从+35 攻击速度提升至+40"
"DOTA_Patch_7_26c_grimstroke_talent" "10级天赋从+25 移动速度减少至+20"
"DOTA_Patch_7_26c_gyrocopter_talent" "10级天赋从+15 攻击力减少至+12"
"DOTA_Patch_7_26c_gyrocopter_talent_2" "10级天赋从+200 生命减少至+175"
"DOTA_Patch_7_26c_gyrocopter_talent_3" "15级天赋从+9 火箭弹幕伤害改为-40秒 召唤飞弹冷却"
"DOTA_Patch_7_26c_gyrocopter_talent_4" "20级天赋从-40秒 召唤飞弹冷却改为+12 火箭弹幕伤害"
"DOTA_Patch_7_26c_huskar_talent" "20级天赋从+16 力量改为+40% 狂战士之血力量恢复"
"DOTA_Patch_7_26c_invoker_talent" "10级天赋从+30 混沌陨石撞击伤害提升至+50"
"DOTA_Patch_7_26c_wisp_talent" "20级天赋从+12 护甲改为-25秒 降临冷却"
"DOTA_Patch_7_26c_wisp_talent_2" "25级天赋从-24秒 降临冷却改为+700 生命"
"DOTA_Patch_7_26c_jakiro_talent" "10级天赋从+250 攻击距离提升至+275"
"DOTA_Patch_7_26c_jakiro_talent_2" "15级天赋从+30 冰火交加烧灼伤害减少至+25"
"DOTA_Patch_7_26c_juggernaut" "修复支配头盔在无敌斩期间不会作用于自身的问题"
"DOTA_Patch_7_26c_juggernaut_juggernaut_omni_slash" "现在因找不到有效目标而结束前会等待0.15秒,而不是马上结束"
"DOTA_Patch_7_26c_juggernaut_talent" "15级天赋从+60 剑刃风暴移动速度提升至+80"
"DOTA_Patch_7_26c_juggernaut_talent_2" "25级天赋从+0.8秒 无敌斩持续时间提升至+1秒"
"DOTA_Patch_7_26c_keeper_of_the_light" "基础攻击力减少2点"
"DOTA_Patch_7_26c_kunkka_talent" "20级天赋从+16 力量提升至+18"
"DOTA_Patch_7_26c_kunkka_talent_2" "25级天赋从+65% 潮汐使者分裂提升至+85%"
"DOTA_Patch_7_26c_legion_commander_talent" "10级天赋从+6 力量提升至+7"
"DOTA_Patch_7_26c_legion_commander_talent_2" "15级天赋从+65 压倒性优势对英雄伤害改为-4秒 压倒性优势冷却"
"DOTA_Patch_7_26c_leshrac_leshrac_lightning_storm" "伤害从80/120/160/200点提升至90/130/170/210点"
"DOTA_Patch_7_26c_leshrac_talent" "20级天赋从+325 生命提升至+350"
"DOTA_Patch_7_26c_leshrac_talent_2" "25级天赋从+32 恶魔敕令爆炸次数减少至+30"
"DOTA_Patch_7_26c_lina_talent" "15级天赋从+275 生命值提升至+300"
"DOTA_Patch_7_26c_lion_talent" "15级天赋从+50 法力吸取改为+15% 法力吸取减速"
"DOTA_Patch_7_26c_lone_druid_talent" "25级天赋从+800 真熊形态生命提升至+1000"
"DOTA_Patch_7_26c_lone_druid_talent_2" "25级天赋从-0.16秒 熊灵攻击间隔减少至-0.15秒"
"DOTA_Patch_7_26c_luna_talent" "10级天赋从+325 施法距离提升至+350"
"DOTA_Patch_7_26c_luna_talent_2" "15级天赋从-3秒 月光冷却提升至-3.5秒"
"DOTA_Patch_7_26c_lycan" "基础移动速度从315减少至305"
"DOTA_Patch_7_26c_magnataur_magnataur_shockwave" "冷却时间从14/13/12/11秒降低至13/12/11/10秒"
"DOTA_Patch_7_26c_magnataur_talent" "20级天赋从+400 巨角冲撞距离提升至+425"
"DOTA_Patch_7_26c_mars_mars_spear" "魔法消耗从100点增加至110/120/130/140点"
"DOTA_Patch_7_26c_mars_mars_bulwark" "开关功能会在施放战神迅矛时关闭"
"DOTA_Patch_7_26c_mars_talent" "10级天赋从+6 力量改为+15 攻击力"
"DOTA_Patch_7_26c_mars_talent_2" "10级天赋从+15 移动速度改为-2秒 战神迅矛冷却"
"DOTA_Patch_7_26c_mars_talent_3" "15级天赋从+20 攻击力改为+20 移动速度"
"DOTA_Patch_7_26c_mirana_talent" "15级天赋从-4秒 月神之箭冷却减少至-3.5秒"
"DOTA_Patch_7_26c_mirana_talent_2" "25级天赋从-55秒 月之暗面冷却提升至-60s"
"DOTA_Patch_7_26c_monkey_king_talent" "25级天赋从+80 猴子猴孙护甲提升至+100"
"DOTA_Patch_7_26c_naga_siren_talent" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_26c_naga_siren_talent_2" "10级天赋从+8% 镜像攻击力提升至+9%"
"DOTA_Patch_7_26c_naga_siren_talent_3" "15级天赋从+11 力量提升至+13"
"DOTA_Patch_7_26c_naga_siren_talent_4" "20级天赋从-7秒 诱捕冷却提升至-9秒"
"DOTA_Patch_7_26c_furion_talent" "10级天赋从+20 移动速度改为+15 自然之怒基础伤害"
"DOTA_Patch_7_26c_furion_talent_2" "15级天赋从+3 召唤树人提升至+4"
"DOTA_Patch_7_26c_necrolyte" "力量成长从2.8减少至2.6"
"DOTA_Patch_7_26c_necrolyte_2" "智力成长从2.9减少至2.7"
"DOTA_Patch_7_26c_night_stalker_talent" "25级天赋从-50秒 黑暗飞升冷却提升至-60秒"
"DOTA_Patch_7_26c_ogre_magi_talent" "20级天赋从+50 嗜血术攻击速度减少至+40"
"DOTA_Patch_7_26c_omniknight_talent" "10级天赋从+80 洗礼作用范围改为+20 移动速度"
"DOTA_Patch_7_26c_omniknight_talent_2" "10级天赋从+8 天国恩赐生命恢复提升至+10"
"DOTA_Patch_7_26c_omniknight_talent_3" "15级天赋从+25 移动速度改为-2秒 洗礼冷却"
"DOTA_Patch_7_26c_oracle_talent" "10级天赋从+0.8秒 气运之末最大持续时间改为+0.4秒 气运之末持续时间(影响最大和最小值,不会增加持续施法时间)"
"DOTA_Patch_7_26c_oracle_talent_2" "20级天赋从+35 移动速度改为-20秒 虚妄之诺冷却"
"DOTA_Patch_7_26c_obsidian_destroyer_obsidian_destroyer_equilibrium" "减速效果从11/22/33/44提升至20/30/40/50%"
"DOTA_Patch_7_26c_obsidian_destroyer_obsidian_destroyer_sanity_eclipse" "基础伤害从150/225/300点提升至150/250/350点"
"DOTA_Patch_7_26c_obsidian_destroyer_talent" "15级天赋从+5 护甲提升至+6"
"DOTA_Patch_7_26c_obsidian_destroyer_talent_2" "15级天赋从+275 魔法减少至+250"
"DOTA_Patch_7_26c_obsidian_destroyer_talent_3" "20级天赋从+0.08 神智之蚀伤害系数提升至+0.1"
"DOTA_Patch_7_26c_pangolier_pangolier_swashbuckle" "施法距离从1000减少至900"
"DOTA_Patch_7_26c_pangolier_pangolier_swashbuckle_2" "刺击距离从900提升至1000"
"DOTA_Patch_7_26c_pangolier_talent" "10级天赋从+2.5 魔法恢复减少至+2"
"DOTA_Patch_7_26c_pangolier_talent_2" "10级天赋从+325 虚张声势刺击距离提升至+350"
"DOTA_Patch_7_26c_phantom_assassin_talent" "15级天赋从+20% 分裂提升至+25%"
"DOTA_Patch_7_26c_phantom_assassin_talent_2" "20级天赋从+24% 魅影无形闪避提升至+30%"
"DOTA_Patch_7_26c_phantom_assassin_talent_3" "25级天赋从+8% 恩赐解脱几率改为+100% 恩赐解脱致命一击伤害"
"DOTA_Patch_7_26c_phantom_lancer_talent" "20级天赋从+4 并列幻象上限提升至+5"
"DOTA_Patch_7_26c_phoenix" "基础智力从18减少至16"
"DOTA_Patch_7_26c_phoenix_talent" "15级天赋从+28 烈火精灵每秒伤害减少至+25"
"DOTA_Patch_7_26c_puck_talent" "20级天赋从+40% 幻象法球距离/速度提升至+50%"
"DOTA_Patch_7_26c_razor_talent" "15级天赋从+10 力量提升至+12"
"DOTA_Patch_7_26c_razor_talent_2" "20级天赋从-0.08秒 风暴之眼攻击间隔提升至-0.1秒"
"DOTA_Patch_7_26c_razor_talent_3" "25级天赋从+160 风暴之眼被动伤害提升至+180"
"DOTA_Patch_7_26c_riki_talent" "15级天赋从+25 攻击力减少至+20"
"DOTA_Patch_7_26c_riki_talent_2" "20级天赋从+0.4 背刺系数提升至+0.5"
"DOTA_Patch_7_26c_riki_talent_3" "25级天赋从刀光谍影不显形改为+125 烟幕作用范围"
"DOTA_Patch_7_26c_rubick_talent" "15级天赋从-60 弱化能流降低英雄攻击力提升至-80"
"DOTA_Patch_7_26c_sand_king_talent" "10级天赋从+15 移动速度改为-30 地震降低攻击速度"
"DOTA_Patch_7_26c_sand_king_talent_2" "10级天赋从+150 生命提升至+175"
"DOTA_Patch_7_26c_sand_king_talent_3" "15级天赋从-40 地震降低攻击速度改为+2 地震波数"
"DOTA_Patch_7_26c_sand_king_talent_4" "20级天赋从+3 地震波数改为+25 地震每波伤害"
"DOTA_Patch_7_26c_shadow_demon_talent" "10级天赋从灵魂猎手目标死亡产生幻象改为+12 智力"
"DOTA_Patch_7_26c_shadow_shaman" "基础护甲提升1点"
"DOTA_Patch_7_26c_shadow_shaman_talent" "10级天赋从+150 生命提升至+175"
"DOTA_Patch_7_26c_shadow_shaman_talent_2" "10级天赋从+8% 技能增强改为+100 枷锁总伤害"
"DOTA_Patch_7_26c_shadow_shaman_talent_3" "25级天赋从+32 群蛇守卫攻击力减少至+30"
"DOTA_Patch_7_26c_silencer_talent" "15级天赋从+11% 奥术诅咒减速改为+20 奥术诅咒伤害"
"DOTA_Patch_7_26c_silencer_talent_2" "20级天赋从+24 奥术诅咒伤害改为+15% 奥术诅咒减速"
"DOTA_Patch_7_26c_skywrath_mage_talent" "10级天赋从+6% 技能吸血改为+10 智力"
"DOTA_Patch_7_26c_slark_talent" "10级天赋从+5 敏捷提升至+6"
"DOTA_Patch_7_26c_slark_talent_2" "10级天赋从+8 力量提升至+9"
"DOTA_Patch_7_26c_slark_talent_3" "25级天赋从+0.8秒 暗影之舞持续时间提升至+1秒"
"DOTA_Patch_7_26c_sniper_sniper_shrapnel" "减速从15/20/25/30%减少至12/18/24/30%"
"DOTA_Patch_7_26c_sniper_sniper_assassinate" "神杖升级眩晕时间从1.8秒减少至1.5秒"
"DOTA_Patch_7_26c_sniper_talent" "10级天赋从+20% 冷却时间减少减少至+15%"
"DOTA_Patch_7_26c_sniper_talent_2" "15级天赋从+16% 榴霰弹减速减少至+14%"
"DOTA_Patch_7_26c_spectre_talent" "10级天赋从+4 全属性提升至+5"
"DOTA_Patch_7_26c_spirit_breaker" "基础移动速度从285提升至290"
"DOTA_Patch_7_26c_sven_sven_storm_bolt" "冷却时间从19/17/15/13秒降低至18/16/14/12秒"
"DOTA_Patch_7_26c_sven_talent" "10级天赋从+6 力量提升至+7"
"DOTA_Patch_7_26c_sven_talent_2" "15级天赋从+25 移动速度改为+15% 吸血"
"DOTA_Patch_7_26c_sven_talent_3" "20级天赋从+20% 吸血改为+25 移动速度"
"DOTA_Patch_7_26c_templar_assassin_talent" "10级天赋从12% 闪避改为+15 移动速度"
"DOTA_Patch_7_26c_templar_assassin_talent_2" "10级天赋从+20 攻击速度减少至+15"
"DOTA_Patch_7_26c_templar_assassin_talent_3" "15级天赋从+15 移动速度改为+15% 闪避"
"DOTA_Patch_7_26c_templar_assassin_talent_4" "25级天赋从+3秒 折光次数提升至+4"
"DOTA_Patch_7_26c_terrorblade_talent" "20级天赋从-8秒 倒影冷却改为+8秒 惑幻持续时间"
"DOTA_Patch_7_26c_terrorblade_talent_2" "25级天赋从-28秒 魂断冷却提升至-32秒"
"DOTA_Patch_7_26c_treant_talent" "10级天赋从+40 攻击力提升至+60"
"DOTA_Patch_7_26c_treant_talent_2" "20级天赋从+30 寄生种子伤害/治疗提升至+40"
"DOTA_Patch_7_26c_treant_talent_3" "25级天赋从+80 疯狂生长每秒伤害提升至+100"
"DOTA_Patch_7_26c_ursa" "力量成长从2.8减少至2.6"
"DOTA_Patch_7_26c_ursa_talent" "10级天赋从+1.5 魔法恢复改为+20秒 怒意狂击重置时间"
"DOTA_Patch_7_26c_ursa_talent_2" "10级天赋从+6 力量改为+175 生命"
"DOTA_Patch_7_26c_ursa_talent_3" "15级天赋从+20秒 怒意狂击重置时间改为+2 魔法恢复"
"DOTA_Patch_7_26c_ursa_talent_4" "20级天赋从+13 怒意狂击伤害减少至+12"
"DOTA_Patch_7_26c_abyssal_underlord" "力量成长从3.3减少至3.0"
"DOTA_Patch_7_26c_abyssal_underlord_talent" "10级天赋从+25 移动速度减少至+20"
"DOTA_Patch_7_26c_abyssal_underlord_talent_2" "15级天赋从+150 施法距离提升至+175"
"DOTA_Patch_7_26c_undying_talent" "25级天赋从-1.5秒 腐朽冷却提升至-2秒"
"DOTA_Patch_7_26c_viper_viper_nethertoxin" "最大每秒伤害从60/80/100/120点提升至80/100/120/140点"
"DOTA_Patch_7_26c_void_spirit" "移动速度从300减少至295"
"DOTA_Patch_7_26c_void_spirit_talent" "10级天赋从+20 攻击力减少至+15"
"DOTA_Patch_7_26c_void_spirit_talent_2" "20级天赋从+12% 技能增强提升至+14%"
"DOTA_Patch_7_26c_windrunner_talent" "10级天赋从-1.5秒 束缚击冷却提升至-2秒"
"DOTA_Patch_7_26c_winter_wyvern_talent" "10级天赋从+0.8% 极寒之拥治疗提升至+1%"
"DOTA_Patch_7_26c_skeleton_king" "力量成长从3.2减少至3.0"
"DOTA_Patch_7_26c_skeleton_king_talent" "10级天赋从+1.2秒 冥火爆击减速改为-1秒 冥火爆击冷却"
"DOTA_Patch_7_26c_skeleton_king_talent_2" "20级天赋从1.8倍 骷髅兵产生数量改为+6 骷髅兵产生数量"
"DOTA_Patch_7_26c_zuus_talent" "10级天赋从+2.5 魔法恢复减少至+2"
"DOTA_Patch_7_27_General" "击杀英雄的基础经验奖励从40增加至100"
"DOTA_Patch_7_27_General_2" "击杀英雄的金钱奖励从99 + 7.2 * 等级增加至120 + 8 * 等级"
"DOTA_Patch_7_27_General_3" "助攻金钱奖励从45 + 0.033*财产总和调整为30 + 0.038*财产总和"
"DOTA_Patch_7_27_General_4" "被动金钱收入从85增加至95"
"DOTA_Patch_7_27_General_5" "赏金神符的金钱现在是可靠金钱"
"DOTA_Patch_7_27_General_6" "摧毁防御塔的金钱奖励从一塔/二塔/三塔/四塔的180调整为120/140/160/180"
"DOTA_Patch_7_27_General_7" "堆野的金钱奖励从35%增加至40%"
"DOTA_Patch_7_27_General_8" "
"
"DOTA_Patch_7_27_General_9" "中路野怪营地从中型改为小型"
"DOTA_Patch_7_27_General_10" "移除潜行者营地"
"DOTA_Patch_7_27_General_11" "调整了双方前哨附近低地的树木布局,防止在低地不需要摧毁树木就可以持续施法"
"DOTA_Patch_7_27_General_12" "移除了天辉中路一塔右侧的一棵树木,使树林的道路畅通"
"DOTA_Patch_7_27_General_13" "天辉神秘商店右方的野怪营地从中型改为大型"
"DOTA_Patch_7_27_General_14" "天辉上路二塔右方的大型野怪营地与主野区的远古营地互换"
"DOTA_Patch_7_27_General_15" "减小了天辉优势路大型野怪营地的刷野范围"
"DOTA_Patch_7_27_General_16" "增大了天辉优势路小型野怪营地的刷野范围"
"DOTA_Patch_7_27_General_17" "减小了夜魇优势路小型野怪营地的刷野范围"
"DOTA_Patch_7_27_General_18" "
"
"DOTA_Patch_7_27_General_19" "前哨在敌方队伍摧毁任意一座二塔前无法被敌人占领"
"DOTA_Patch_7_27_General_20" "前哨现在会显示持续施法的敌人"
"DOTA_Patch_7_27_General_21" "前哨的视野范围在按住Alt键后会显示"
"DOTA_Patch_7_27_General_22" "
"
"DOTA_Patch_7_27_General_23" "所有线上小兵在靠近敌方小兵,野怪或一塔1550范围内才会被英雄仇恨影响。这在5分钟攻城单位产生前持续有效。"
"DOTA_Patch_7_27_General_24" "
"
"DOTA_Patch_7_27_General_25" "击杀信使的奖励从30 + 7 * 等级减少至25 + 5 * 等级"
"DOTA_Patch_7_27_General_26" "信使升级为飞行形态的等级要求从5级减少至4级"
"DOTA_Patch_7_27_General_27" "信使的移动速度在运送消耗品时减少15%"
"DOTA_Patch_7_27_General_28" "
"
"DOTA_Patch_7_27_General_29" "护甲公式现在为 护甲 * 0.06 /( 1 + 护甲 * 0.06)"
"DOTA_Patch_7_27_General_30" "每点敏捷提供护甲从0.16点稍微增加至1/6点"
"DOTA_Patch_7_27_General_31" "
"
"DOTA_Patch_7_27_General_32" "一塔的攻击速度增加(攻击间隔从1.0秒减少至0.9秒,基础攻击速度从100增加至110)"
"DOTA_Patch_7_27_General_33" "一塔的攻击力从110点减少至90点(结合上条改动,每秒伤害不变)"
"DOTA_Patch_7_27_General_34" "二塔起防御塔的攻击速度增加(攻击间隔从0.95秒减少至0.9秒,基础攻击速度从100增加至110)"
"DOTA_Patch_7_27_General_35" "二塔起防御塔的攻击力从210点减少至172点(结合上条改动,每秒伤害不变)"
"DOTA_Patch_7_27_General_36" "攻城单位的生命值增加60点"
"DOTA_Patch_7_27_General_37" "
"
"DOTA_Patch_7_27_General_38" "全英雄选择的挑选规则已经重做。现在双方队伍每回合挑选两名英雄,然后才对对方显示,原来为一名。最终回合挑选一名。(所以从1/1/1/1/1改为2/2/1)"
"DOTA_Patch_7_27_General_39" "全英雄选择的英雄禁用数量从10名增加至12名"
"DOTA_Patch_7_27_General_40" "全英雄选择的前两轮英雄挑选时间额外增加5秒"
"DOTA_Patch_7_27_General_41" "队长模式的禁用数量从三轮禁用阶段的4/1/1改为2/3/2"
"DOTA_Patch_7_27_General_42" "队长模式的每次挑选和禁用时间从35秒减少至30秒"
"DOTA_Patch_7_27_General_43" "队长模式的首选阶段从天辉/夜魇/夜魇/天辉改为天辉/夜魇/天辉/夜魇(天辉先选的情况下)"
"DOTA_Patch_7_27_General_44" "队长模式的第三个禁用阶段从夜魇/天辉改为天辉/夜魇/天辉/夜魇"
"DOTA_Patch_7_27_General_45" "随机征召的英雄数量从40个减少至33个"
"DOTA_Patch_7_27_General_46" "
"
"DOTA_Patch_7_27_General_47" "泉水的攻击现在具有怒意狂击的机制,每次攻击的伤害提升3点"
"DOTA_Patch_7_27_General_48" "附近有敌人导致中立物品不会掉落的范围从900增加至1200"
"DOTA_Patch_7_27_General_49" "英雄真身传送时击杀附近野怪将不再掉落中立物品"
"DOTA_Patch_7_27_General_50" "中立物品在米波主身不在附近时不会掉落给米波的克隆体"
"DOTA_Patch_7_27_General_51" "吸血增强效果现在为非线性叠加,原来为线性"
"DOTA_Patch_7_27_General_52" "生命恢复增强效果现在为非线性叠加,原来为线性"
"DOTA_Patch_7_27_General_53" "治疗增强效果现在为非线性叠加,原来为线性"
"DOTA_Patch_7_27_General_54" "技能吸血增强效果现在为非线性叠加,原来为线性"
"DOTA_Patch_7_27_item_necronomicon" "不再提供射手光环(死灵单位的移动速度/攻击速度增加,与原来有光环时相同)"
"DOTA_Patch_7_27_item_necronomicon_2" "攻击类型从穿刺改为英雄,伤害数值进行相应调整,对非英雄单位伤害减少57%,对建筑减少10%,对英雄增加26%"
"DOTA_Patch_7_27_item_necronomicon_3" "魔法恢复从3/3.5/4减少至2/3/4"
"DOTA_Patch_7_27_item_necronomicon_4" "遗愿的伤害不再无视技能免疫"
"DOTA_Patch_7_27_item_necronomicon_5" "
"
"DOTA_Patch_7_27_item_necronomicon_6" "
"
"DOTA_Patch_7_27_item_helm_of_the_dominator" "不再提供攻击力和恢复光环"
"DOTA_Patch_7_27_item_helm_of_the_dominator_2" "支配现在还会给予非英雄单位一个状态效果,提供+40 基础攻击力,+12 生命恢复和+4 魔法恢复"
"DOTA_Patch_7_27_item_helm_of_the_dominator_3" "冷却时间从60秒减少至45秒"
"DOTA_Patch_7_27_item_helm_of_the_dominator_4" "配方现在为铁意头盔,王冠和725金的图纸"
"DOTA_Patch_7_27_item_helm_of_the_dominator_5" "被动加成现在为+6 护甲,+6 生命恢复和+6 全属性"
"DOTA_Patch_7_27_item_helm_of_the_dominator_6" "
"
"DOTA_Patch_7_27_item_helm_of_the_dominator_7" "
"
"DOTA_Patch_7_27_item_vladmir" "现在需要吸血面具,攻击之爪,王者之戒和600金的图纸(总价格从2300增加至2375)"
"DOTA_Patch_7_27_item_vladmir_2" "不再提供+3 护甲光环"
"DOTA_Patch_7_27_item_vladmir_3" "不再提供+5 全属性"
"DOTA_Patch_7_27_item_vladmir_4" "吸血光环从20%减少至15%"
"DOTA_Patch_7_27_item_vladmir_5" "现在提供+18% 攻击力光环"
"DOTA_Patch_7_27_item_vladmir_6" "魔法恢复从1.5点/秒增加至2点/秒"
"DOTA_Patch_7_27_item_vladmir_7" "
"
"DOTA_Patch_7_27_item_vladmir_8" "
"
"DOTA_Patch_7_27_item_ancient_janggo" "现在需要王冠,贤者面罩,风灵之纹和600金的图纸"
"DOTA_Patch_7_27_item_ancient_janggo_2" "不再提供+20 攻击速度光环"
"DOTA_Patch_7_27_item_ancient_janggo_3" "现在提供+6 全属性,+1.5 魔法恢复和+20 移动速度"
"DOTA_Patch_7_27_item_ancient_janggo_4" "主动效果的攻击速度加成从+35增加至+45"
"DOTA_Patch_7_27_item_ancient_janggo_5" "主动效果的移动速度加成从+12%增加至+13%"
"DOTA_Patch_7_27_item_ancient_janggo_6" "
"
"DOTA_Patch_7_27_item_ancient_janggo_7" "
"
"DOTA_Patch_7_27_item_buckler" "护甲光环从2.5点减少至2点"
"DOTA_Patch_7_27_item_mekansm" "现在需要玄冥盾牌,原为锁子甲(总价格不变)"
"DOTA_Patch_7_27_item_mekansm_2" "现在提供+3 护甲光环"
"DOTA_Patch_7_27_item_mekansm_3" "对自身的护甲加成从+6减少至+4"
"DOTA_Patch_7_27_item_mekansm_4" "不再提供+4 全属性"
"DOTA_Patch_7_27_item_guardian_greaves" "现在提供+3 护甲光环"
"DOTA_Patch_7_27_item_guardian_greaves_2" "不再提供+5 全属性"
"DOTA_Patch_7_27_item_guardian_greaves_3" "对自身的护甲加成从+6减少至+4"
"DOTA_Patch_7_27_item_guardian_greaves_4" "
"
"DOTA_Patch_7_27_item_guardian_greaves_5" "
"
"DOTA_Patch_7_27_item_crimson_guard" "不再提供+3 全属性"
"DOTA_Patch_7_27_item_crimson_guard_2" "冷却时间从46秒减少至40秒"
"DOTA_Patch_7_27_item_crimson_guard_3" "
"
"DOTA_Patch_7_27_item_crimson_guard_4" "
"
"DOTA_Patch_7_27_item_blade_mail" "现在需要500金的图纸,原为法师长袍"
"DOTA_Patch_7_27_item_blade_mail_2" "不再提供+8 智力"
"DOTA_Patch_7_27_item_blade_mail_3" "护甲加成从6点增加至7点"
"DOTA_Patch_7_27_item_blade_mail_4" "现在拥有被动效果,每次反弹20 + 攻击伤害的20%"
"DOTA_Patch_7_27_item_blade_mail_5" "主动效果的反弹伤害从100%减少至80%"
"DOTA_Patch_7_27_item_blade_mail_6" "
"
"DOTA_Patch_7_27_item_blade_mail_7" "
"
"DOTA_Patch_7_27_item_blitz_knuckles" "全新基础物品。售价为1000金,提供+35 攻击速度"
"DOTA_Patch_7_27_item_monkey_king_bar" "现在需要闪电指套,原为短棍"
"DOTA_Patch_7_27_item_monkey_king_bar_2" "攻击力加成从52点减少至42点"
"DOTA_Patch_7_27_item_monkey_king_bar_3" "攻击速度加成从+10增加至+35"
"DOTA_Patch_7_27_item_monkey_king_bar_4" "
"
"DOTA_Patch_7_27_item_monkey_king_bar_5" "
"
"DOTA_Patch_7_27_item_oblivion_staff" "攻击力加成从10点提升至15点"
"DOTA_Patch_7_27_item_orchid" "魔法恢复从5.5减少至4"
"DOTA_Patch_7_27_item_orchid_2" "智力加成从+25减少至+20"
"DOTA_Patch_7_27_item_orchid_3" "图纸价格从775金减少至475金(总价格从3875金减少至3475金)"
"DOTA_Patch_7_27_item_orchid_4" "
"
"DOTA_Patch_7_27_item_orchid_5" "
"
"DOTA_Patch_7_27_item_shadow_amulet" "价格从1400金减少至1000金"
"DOTA_Patch_7_27_item_shadow_amulet_2" "不再提供+20 攻击速度"
"DOTA_Patch_7_27_item_glimmer_cape" "现在由暗影护符,抗魔斗篷和加速手套合成"
"DOTA_Patch_7_27_item_invis_sword" "现在由暗影护符,闪电指套和阔剑合成"
"DOTA_Patch_7_27_item_invis_sword_2" "攻击速度加成从30增加至35"
"DOTA_Patch_7_27_item_invis_sword_3" "攻击力加成从27点减少至25点"
"DOTA_Patch_7_27_item_invis_sword_4" "
"
"DOTA_Patch_7_27_item_invis_sword_5" "
"
"DOTA_Patch_7_27_item_echo_sabre" "减速现在只有英雄本体才能触发"
"DOTA_Patch_7_27_item_silver_edge" "现在需要回音战刃,原为极限法球"
"DOTA_Patch_7_27_item_silver_edge_2" "现在提供+40 攻击力,+45 攻击速度,+12 力量,+10 智力和+1.5 魔法恢复(继承配件的其他加成)"
"DOTA_Patch_7_27_item_silver_edge_3" "
"
"DOTA_Patch_7_27_item_silver_edge_4" "
"
"DOTA_Patch_7_27_item_bracer" "力量/敏捷/智力加成从6/3/3减少至5/2/2"
"DOTA_Patch_7_27_item_bracer_2" "不再提供+4% 魔法抗性"
"DOTA_Patch_7_27_item_bracer_3" "现在提供+3 攻击力和+0.75 生命恢复"
"DOTA_Patch_7_27_item_wraith_band" "敏捷/力量/智力加成从6/3/3减少至5/2/2"
"DOTA_Patch_7_27_item_wraith_band_2" "现在提供+1.5 护甲和+5 攻击速度"
"DOTA_Patch_7_27_item_null_talisman" "智力/力量/敏捷加成从6/3/3减少至5/2/2"
"DOTA_Patch_7_27_item_null_talisman_2" "现在提供+0.6 魔法恢复和+3% 技能增强"
"DOTA_Patch_7_27_item_null_talisman_3" "
"
"DOTA_Patch_7_27_item_null_talisman_4" "
"
"DOTA_Patch_7_27_item_ring_of_regen" "生命恢复从1.75减少至1.5"
"DOTA_Patch_7_27_item_ring_of_regen_2" "售价从225金减少至175金"
"DOTA_Patch_7_27_item_sobi_mask" "魔法恢复从1减少至0.6"
"DOTA_Patch_7_27_item_sobi_mask_2" "售价从225金减少至175金"
"DOTA_Patch_7_27_item_ring_of_protection" "售价从150金增加至175金"
"DOTA_Patch_7_27_item_ring_of_basilius" "图纸价格从200金增加至250金(总价格还是425金)"
"DOTA_Patch_7_27_item_headdress" "图纸价格从200金增加至250金(总价格还是425金)"
"DOTA_Patch_7_27_item_buckler_2" "图纸价格从225金减少至200金(总价格还是375金)"
"DOTA_Patch_7_27_item_urn_of_shadows" "图纸价格从310金增加至345金(总价格还是840金)"
"DOTA_Patch_7_27_item_pipe" "图纸价格从1200金增加至1250金(总价格还是3425金)"
"DOTA_Patch_7_27_item_tranquil_boots" "未破损时移动速度加成从75减少至70(总价格从975减少至925)"
"DOTA_Patch_7_27_item_tranquil_boots_2" "破损时移动速度加成从50减少至45(总价格从975减少至925)"
"DOTA_Patch_7_27_item_tranquil_boots_3" "
"
"DOTA_Patch_7_27_item_tranquil_boots_4" "
"
"DOTA_Patch_7_27_item_kaya" "不再提供+12% 魔法损失降低"
"DOTA_Patch_7_27_item_kaya_2" "现在提供+24% 魔法恢复增强"
"DOTA_Patch_7_27_item_yasha_and_kaya" "不再提供+18% 魔法损失降低"
"DOTA_Patch_7_27_item_yasha_and_kaya_2" "现在提供+30% 魔法恢复增强"
"DOTA_Patch_7_27_item_kaya_and_sange" "不再提供+18% 魔法损失降低"
"DOTA_Patch_7_27_item_kaya_and_sange_2" "现在提供+30% 魔法恢复增强"
"DOTA_Patch_7_27_item_bloodstone" "不再提供+12% 魔法损失降低"
"DOTA_Patch_7_27_item_bloodstone_2" "
"
"DOTA_Patch_7_27_item_bloodstone_3" "
"
"DOTA_Patch_7_27_item_yasha_and_kaya_3" "技能增强从14%提升至16%"
"DOTA_Patch_7_27_item_kaya_and_sange_3" "技能增强从14%提升至16%"
"DOTA_Patch_7_27_item_kaya_and_sange_4" "
"
"DOTA_Patch_7_27_item_kaya_and_sange_5" "
"
"DOTA_Patch_7_27_item_sange" "不再提供技能吸血增强(升级物品相同)"
"DOTA_Patch_7_27_item_kaya_3" "现在提供24% 技能吸血增强"
"DOTA_Patch_7_27_item_kaya_and_sange_6" "现在提供30% 技能吸血增强"
"DOTA_Patch_7_27_item_yasha_and_kaya_4" "现在提供30% 技能吸血增强"
"DOTA_Patch_7_27_item_bloodstone_4" "现在提供30% 技能吸血增强"
"DOTA_Patch_7_27_item_bloodstone_5" "
"
"DOTA_Patch_7_27_item_bloodstone_6" "
"
"DOTA_Patch_7_27_item_soul_booster" "现在提供+10% 魔法抗性"
"DOTA_Patch_7_27_item_bloodstone_7" "现在提供+10% 魔法抗性"
"DOTA_Patch_7_27_item_octarine_core" "现在提供+10% 魔法抗性"
"DOTA_Patch_7_27_item_octarine_core_2" "
"
"DOTA_Patch_7_27_item_octarine_core_3" "
"
"DOTA_Patch_7_27_item_bloodstone_8" "冷却时间从250秒减少至85秒"
"DOTA_Patch_7_27_item_bloodstone_9" "
"
"DOTA_Patch_7_27_item_bloodstone_10" "
"
"DOTA_Patch_7_27_item_voodoo_mask" "全新基础物品。提供+12% 技能吸血(对非英雄单位为2.5%)。售价为900金。"
"DOTA_Patch_7_27_item_octarine_core_4" "现在需要振魂石,巫毒面具和900金的图纸(总价格从5900金减少至5000金)"
"DOTA_Patch_7_27_item_octarine_core_5" "不再提供智力加成"
"DOTA_Patch_7_27_item_octarine_core_6" "
"
"DOTA_Patch_7_27_item_octarine_core_7" "
"
"DOTA_Patch_7_27_item_veil_of_discord" "属性加成从+9减少至+4"
"DOTA_Patch_7_27_item_veil_of_discord_2" "图纸价格从1150金减少至650金"
"DOTA_Patch_7_27_item_veil_of_discord_3" "冷却时间从20秒增加至25秒"
"DOTA_Patch_7_27_item_veil_of_discord_4" "技能增强从20%减少至18%"
"DOTA_Patch_7_27_item_veil_of_discord_5" "
"
"DOTA_Patch_7_27_item_veil_of_discord_6" "
"
"DOTA_Patch_7_27_item_holy_locket" "现在可以对友方单位目标施放魔棒的主动效果。施法距离为500"
"DOTA_Patch_7_27_item_holy_locket_2" "
"
"DOTA_Patch_7_27_item_holy_locket_3" "
"
"DOTA_Patch_7_27_item_soul_ring" "现在需要2个力量手套,守护指环和350金的图纸(总价格不变)"
"DOTA_Patch_7_27_item_soul_ring_2" "现在提供+6 力量和+2 护甲"
"DOTA_Patch_7_27_item_soul_ring_3" "不再提供+2.25 生命恢复"
"DOTA_Patch_7_27_item_soul_ring_4" "
"
"DOTA_Patch_7_27_item_soul_ring_5" "
"
"DOTA_Patch_7_27_item_hyperstone" "攻击速度加成从55增加至60"
"DOTA_Patch_7_27_item_assault" "攻击速度光环加成从+25增加至+30"
"DOTA_Patch_7_27_item_assault_2" "不再提供+5 全属性"
"DOTA_Patch_7_27_item_bloodthorn" "攻击速度加成从85增加至90"
"DOTA_Patch_7_27_item_bloodthorn_2" "
"
"DOTA_Patch_7_27_item_bloodthorn_3" "
"
"DOTA_Patch_7_27_item_bfury" "现在需要大剑,原为秘银锤"
"DOTA_Patch_7_27_item_bfury_2" "攻击力加成从60点减少至55点"
"DOTA_Patch_7_27_item_bfury_3" "魔法恢复从3.75减少至3.25"
"DOTA_Patch_7_27_item_bfury_4" "
"
"DOTA_Patch_7_27_item_bfury_5" "
"
"DOTA_Patch_7_27_item_broadsword" "攻击力加成从16点减少至15点"
"DOTA_Patch_7_27_item_lesser_crit" "攻击力加成从34点减少至32点"
"DOTA_Patch_7_27_item_lesser_crit_2" "图纸价格从700金减少至500金"
"DOTA_Patch_7_27_item_lesser_crit_3" "
"
"DOTA_Patch_7_27_item_lesser_crit_4" "
"
"DOTA_Patch_7_27_item_cloak" "价格从550金减少至450金"
"DOTA_Patch_7_27_item_hood_of_defiance" "图纸价格从200金增加至300金(总价格不变)"
"DOTA_Patch_7_27_item_hood_of_defiance_2" "
"
"DOTA_Patch_7_27_item_hood_of_defiance_3" "
"
"DOTA_Patch_7_27_item_satanic" "现在需要500金的图纸"
"DOTA_Patch_7_27_item_satanic_2" "
"
"DOTA_Patch_7_27_item_satanic_3" "
"
"DOTA_Patch_7_27_item_meteor_hammer" "冷却时间从28秒减少至24秒"
"DOTA_Patch_7_27_item_meteor_hammer_2" "眩晕时间从2秒减少至1.75秒"
"DOTA_Patch_7_27_item_meteor_hammer_3" "现在需要坚韧球,王冠和250金的图纸"
"DOTA_Patch_7_27_item_meteor_hammer_4" "现在提供+8 全属性,+6.5 生命恢复和+2.5 魔法恢复"
"DOTA_Patch_7_27_item_meteor_hammer_5" "
"
"DOTA_Patch_7_27_item_meteor_hammer_6" "
"
"DOTA_Patch_7_27_item_spirit_vessel" "不再拥有治疗降低光环"
"DOTA_Patch_7_27_item_spirit_vessel_2" "灵魂释放的生命恢复从30增加至40"
"DOTA_Patch_7_27_item_spirit_vessel_3" "灵魂释放的每秒伤害从25点增加至35点"
"DOTA_Patch_7_27_item_spirit_vessel_4" "敌人的治疗效果降低从-35%增加至-45%"
"DOTA_Patch_7_27_item_shivas_guard" "霜冷光环现在还会对范围内施加25%的治疗降低效果"
"DOTA_Patch_7_27_item_shivas_guard_2" "图纸价格从650金增加至750金"
"DOTA_Patch_7_27_item_shivas_guard_3" "
"
"DOTA_Patch_7_27_item_shivas_guard_4" "
"
"DOTA_Patch_7_27_item_dagon" "配方现在为力量腰带,精灵布带,法师长袍和1300金的图纸"
"DOTA_Patch_7_27_item_dagon_2" "现在提供+6/8/10/12/14 全属性"
"DOTA_Patch_7_27_item_dagon_3" "
"
"DOTA_Patch_7_27_item_dagon_4" "
"
"DOTA_Patch_7_27_item_heart" "不再提供+10 生命恢复和生命/治疗增强"
"DOTA_Patch_7_27_item_heart_2" "现在被动提供1% 生命恢复"
"DOTA_Patch_7_27_item_heart_3" "在脱离战斗时提供+50% 生命恢复增强"
"DOTA_Patch_7_27_item_heart_4" "力量加成从+45减少至+40"
"DOTA_Patch_7_27_item_heart_5" "图纸价格从400金增加至650金"
"DOTA_Patch_7_27_item_heart_6" "
"
"DOTA_Patch_7_27_item_heart_7" "
"
"DOTA_Patch_7_27_item_skadi" "治疗效果降低从35%增加至40%"
"DOTA_Patch_7_27_item_skadi_2" "减速效果从20/45(近战/远程目标)增加至25/50"
"DOTA_Patch_7_27_item_skadi_3" "
"
"DOTA_Patch_7_27_item_skadi_4" "
"
"DOTA_Patch_7_27_item_quelling_blade" "价格从150金减少至130金"
"DOTA_Patch_7_27_item_quelling_blade_2" "近战单位的伤害加成从18点减少至15点"
"DOTA_Patch_7_27_item_quelling_blade_3" "远程单位的伤害加成从5点增加至6点"
"DOTA_Patch_7_27_item_quelling_blade_4" "
"
"DOTA_Patch_7_27_item_quelling_blade_5" "
"
"DOTA_Patch_7_27_item_sphere" "图纸价格从1200金减少至900金"
"DOTA_Patch_7_27_item_abyssal_blade" "施法距离从600减少至550"
"DOTA_Patch_7_27_item_heavens_halberd" "闪避从25%减少至20%"
"DOTA_Patch_7_27_item_dragon_lance" "敏捷加成从+12增加至+14"
"DOTA_Patch_7_27_item_hand_of_midas" "炼金的经验倍数从185%增加至210%"
"DOTA_Patch_7_27_item_refresher" "冷却时间从195秒减少至180秒"
"DOTA_Patch_7_27_item_ultimate_orb" "价格从2150金减少至2050金"
"DOTA_Patch_7_27_item_infused_raindrop" "魔法恢复从0.9减少至0.8"
"DOTA_Patch_7_27_item_nullifier" "弹道速度从750增加至1000"
"DOTA_Patch_7_27_item_ultimate_scepter" "福佑的图纸价格从1800金减少至1600金"
"DOTA_Patch_7_27_item_aether_lens" "图纸价格从600金减少至550金"
"DOTA_Patch_7_27_item_travel_boots_2" "回城卷轴的冷却时间从40秒减少至30秒"
"DOTA_Patch_7_27_item_travel_boots_2_2" "
"
"DOTA_Patch_7_27_item_travel_boots_2_3" "
"
"DOTA_Patch_7_27_item_smoke_of_deceit" "价格从80金减少至50金"
"DOTA_Patch_7_27_item_ward_sentry" "补货时间从90秒减少至85秒"
"DOTA_Patch_7_27_item_tome_of_knowledge" "价格从150金减少至75金"
"DOTA_Patch_7_27_item_tome_of_knowledge_2" "
"
"DOTA_Patch_7_27_item_tome_of_knowledge_3" "
"
"DOTA_Patch_7_27_item_gloves" "从商店分类的“其他”移至“装备”,与其他攻击速度物品一致"
"DOTA_Patch_7_27_item_gloves_2" "
"
"DOTA_Patch_7_27_item_gloves_3" "
"
"DOTA_Patch_7_27_item_gloves_4" "
"
"DOTA_Patch_7_27_item_gloves_5" "
"
"DOTA_Patch_7_27_item_mango_tree" "芒果的拾取范围从默认150改为300"
"DOTA_Patch_7_27_item_mango_tree_2" "现在拥有小地图图标"
"DOTA_Patch_7_27_item_mango_tree_3" "同级别其他消耗品物品掉落后不再掉落"
"DOTA_Patch_7_27_item_iron_talon" "主动效果的伤害从50%减少至40%"
"DOTA_Patch_7_27_item_royal_jelly" "同级别其他消耗品物品掉落后不再掉落"
"DOTA_Patch_7_27_item_broom_handle" "攻击距离从+35增加至+50"
"DOTA_Patch_7_27_item_faded_broach" "移动速度从25减少至20"
"DOTA_Patch_7_27_item_arcane_ring" "护甲加成从+3点减少至+2点"
"DOTA_Patch_7_27_item_arcane_ring_2" "
"
"DOTA_Patch_7_27_item_vampire_fangs" "夜间视野从250增加至300"
"DOTA_Patch_7_27_item_philosophers_stone" "攻击力降低从-35点减少至-30点"
"DOTA_Patch_7_27_item_essence_ring" "冷却时间从20秒增加至25秒"
"DOTA_Patch_7_27_item_clumsy_net" "施法距离从650减少至600"
"DOTA_Patch_7_27_item_clumsy_net_2" "提供的+6 全属性减少至+5"
"DOTA_Patch_7_27_item_clumsy_net_3" "
"
"DOTA_Patch_7_27_item_greater_faerie_fire" "同级别其他消耗品物品掉落后不再掉落"
"DOTA_Patch_7_27_item_greater_faerie_fire_2" "攻击力加成从35点增加至40点"
"DOTA_Patch_7_27_item_repair_kit" "同级别其他消耗品物品掉落后不再掉落"
"DOTA_Patch_7_27_item_repair_kit_2" "现在拥有60秒冷却时间"
"DOTA_Patch_7_27_item_repair_kit_3" "生命恢复从+20增加至+25"
"DOTA_Patch_7_27_item_spider_legs" "冷却时间从10秒增加至12秒"
"DOTA_Patch_7_27_item_enchanted_quiver" "修复风暴双雄会永久获得+400 攻击距离的问题"
"DOTA_Patch_7_27_item_enchanted_quiver_2" "冷却时间从6秒减少至5秒"
"DOTA_Patch_7_27_item_orb_of_destruction" "护甲降低从-5减少至-4"
"DOTA_Patch_7_27_item_orb_of_destruction_2" "减速效果从20/10%(近战/远程目标)增加至25/15%"
"DOTA_Patch_7_27_item_mind_breaker" "冷却时间从20秒减少至15秒"
"DOTA_Patch_7_27_item_titan_sliver" "基础攻击力加成从+16%增加至+20%"
"DOTA_Patch_7_27_item_titan_sliver_2" "状态抗性加成从+16%减少至+12%"
"DOTA_Patch_7_27_item_paladin_sword" "攻击力加成从17点增加至20点"
"DOTA_Patch_7_27_item_paladin_sword_2" "吸血效果从17%减少至16%"
"DOTA_Patch_7_27_item_paladin_sword_3" "高级治疗的增强效果从17%减少至14%"
"DOTA_Patch_7_27_item_paladin_sword_4" "
"
"DOTA_Patch_7_27_item_princes_knife" "冷却时间从12秒减少至10秒"
"DOTA_Patch_7_27_item_flicker" "现在拥有最短200距离的闪烁距离"
"DOTA_Patch_7_27_item_flicker_2" "最大距离从450减少至400"
"DOTA_Patch_7_27_item_illusionsts_cape" "幻象的承受伤害从150%增加至200%"
"DOTA_Patch_7_27_item_havoc_hammer" "浩劫的作用范围从350增加至400"
"DOTA_Patch_7_27_item_havoc_hammer_2" "浩劫的基础伤害从225点增加至275点"
"DOTA_Patch_7_27_item_panic_button" "回春的治疗量从300点增加至400点"
"DOTA_Patch_7_27_item_panic_button_2" "
"
"DOTA_Patch_7_27_item_pirate_hat" "击杀时不再窃取金钱"
"DOTA_Patch_7_27_item_pirate_hat_2" "可以主动施放,以100%的成功率挖掘赏金神符。冷却时间为40秒"
"DOTA_Patch_7_27a_item_helm_of_the_dominator" "对非英雄单位的攻击力加成从+40减少至+25"
"DOTA_Patch_7_27a_item_helm_of_the_dominator_2" "图纸价格增加250金"
"DOTA_Patch_7_27a_item_monkey_king_bar" "现在需要350金的图纸"
"DOTA_Patch_7_27b_General" "下列物品不再可以拆分:深渊之刃、雷神之锤、白银之锋和炎阳纹章"
"DOTA_Patch_7_27b_item_echo_sabre" "现在可以拆分"
"DOTA_Patch_7_27b_item_veil_of_discord" "现在可以施加于无敌单位"
"DOTA_Patch_7_27b_item_monkey_king_bar" "图纸价格从350金增加至550金"
"DOTA_Patch_7_27b_item_orchid" "攻击速度加成从30减少至25"
"DOTA_Patch_7_27b_item_hand_of_midas" "图纸价格从1850金降低至1750金"
"DOTA_Patch_7_27b_abaddon_abaddon_death_coil" "施法距离从500提升至575"
"DOTA_Patch_7_27b_abaddon" "基础生命恢复从0提升至0.5"
"DOTA_Patch_7_27b_abaddon_talent" "20级天赋从+70 攻击力提升至+80"
"DOTA_Patch_7_27b_abaddon_talent_2" "25级天赋从340 范围型迷雾缠绕提升至375"
"DOTA_Patch_7_27b_alchemist_alchemist_unstable_concoction" "作用范围从200提升至250"
"DOTA_Patch_7_27b_alchemist_talent" "20级天赋从+350 不稳定化合物伤害提升至+400"
"DOTA_Patch_7_27b_alchemist_talent_2" "25级天赋从+40 化学狂暴生命恢复提升至+50"
"DOTA_Patch_7_27b_ancient_apparition_ancient_apparition_ice_vortex" "魔法消耗从40/60/80/100点降低至40/55/70/85点"
"DOTA_Patch_7_27b_ancient_apparition_talent" "10级天赋从+140 极寒之触攻击距离提升至+175"
"DOTA_Patch_7_27b_ancient_apparition_talent_2" "20级天赋从+65 极寒之触伤害提升至+70"
"DOTA_Patch_7_27b_antimage" "敏捷成长从3减少至2.8"
"DOTA_Patch_7_27b_antimage_talent" "10级天赋从+10 力量减少至+9"
"DOTA_Patch_7_27b_antimage_talent_2" "25级天赋从-45秒 法力虚空冷却提升至-50秒"
"DOTA_Patch_7_27b_arc_warden" "基础护甲提升1点"
"DOTA_Patch_7_27b_arc_warden_2" "敏捷从15 + 2.4提升至16 + 2.5"
"DOTA_Patch_7_27b_arc_warden_arc_warden_spark_wraith" "持续时间从50秒减少至45秒"
"DOTA_Patch_7_27b_arc_warden_talent" "10级天赋从+6% 冷却时间减少改为+350 乱流施法距离"
"DOTA_Patch_7_27b_arc_warden_talent_2" "10级天赋从+30 攻击速度改为+200 生命"
"DOTA_Patch_7_27b_arc_warden_talent_3" "15级天赋从+325 乱流施法距离改为+15% 冷却时间减少"
"DOTA_Patch_7_27b_arc_warden_talent_4" "15级天赋从+250 生命改为+50 攻击速度"
"DOTA_Patch_7_27b_axe_axe_culling_blade" "斩杀临界值从250/325/400点提升至250/350/450点"
"DOTA_Patch_7_27b_axe_talent" "10级天赋从+8 力量改为+25 攻击速度"
"DOTA_Patch_7_27b_axe_talent_2" "15级天赋从+35 攻击速度改为攻击触发反击螺旋"
"DOTA_Patch_7_27b_axe_talent_3" "20级天赋从攻击触发反击螺旋改为+150 淘汰之刃斩杀临界值"
"DOTA_Patch_7_27b_bane" "基础属性从23减少至22"
"DOTA_Patch_7_27b_bane_bane_brain_sap" "魔法消耗从90/115/140/165点增加至110/130/150/170点"
"DOTA_Patch_7_27b_bane_talent" "15级天赋从+7% 技能增强提升至+9%"
"DOTA_Patch_7_27b_bane_talent_2" "20级天赋从+40 移动速度减少至+30"
"DOTA_Patch_7_27b_batrider" "敏捷成长从1.5提升至1.8"
"DOTA_Patch_7_27b_batrider_batrider_sticky_napalm" "转身速率减少从70%减少至40/50/60/70%"
"DOTA_Patch_7_27b_batrider_talent" "15级天赋从+2秒 烈焰破击烧灼时间改为+5 粘性燃油伤害"
"DOTA_Patch_7_27b_batrider_talent_2" "25级天赋从-8秒 烈焰破击冷却提升至-10秒"
"DOTA_Patch_7_27b_batrider_batrider_flaming_lasso" "神杖升级次目标距离从450提升至550"
"DOTA_Patch_7_27b_beastmaster_beastmaster_call_of_the_wild_boar" "魔法消耗从50点增加至60/65/70/75点"
"DOTA_Patch_7_27b_beastmaster_beastmaster_wild_axes" "魔法消耗从80/85/90/95点降低至80点"
"DOTA_Patch_7_27b_beastmaster_talent" "15级天赋从-14秒召唤战鹰冷却改为+200 召唤战鹰视野"
"DOTA_Patch_7_27b_beastmaster_talent_2" "20级天赋从+400 生命提升至+450"
"DOTA_Patch_7_27b_beastmaster_talent_3" "25级天赋从+80 野性之斧伤害提升至+100"
"DOTA_Patch_7_27b_bloodseeker" "智力从18 + 1.7提升至21 + 2.0"
"DOTA_Patch_7_27b_bloodseeker_bloodseeker_bloodrage" "已经重做。攻击速度提升50/80/110/140,技能增强提升6/12/18/24%。每秒流失2.4/2.6/2.8/3%最大生命。可以对自身或友方英雄施放(对友军提供的攻击速度减半)。持续8秒。冷却时间为14/12/10/8秒。魔法消耗为25/30/35/40点。不会致死。"
"DOTA_Patch_7_27b_bloodseeker_bloodseeker_bloodrage_2" "施放时不会打断移动状态"
"DOTA_Patch_7_27b_bloodseeker_bloodseeker_thirst" "不再提供攻击速度"
"DOTA_Patch_7_27b_bloodseeker_bloodseeker_thirst_2" "现在击杀非英雄单位时治疗6/9/12/15%最大生命值,击杀英雄时治疗12/18/24/30%最大生命值。若300范围内有敌方英雄或非英雄单位死亡时获得半额治疗量。"
"DOTA_Patch_7_27b_bloodseeker_talent" "10级天赋从+5 护甲提升至+6"
"DOTA_Patch_7_27b_bloodseeker_talent_2" "10级天赋从+20 攻击速度改为+30 血怒攻击速度"
"DOTA_Patch_7_27b_bloodseeker_talent_3" "15级天赋从+60 血祭伤害提升至+75"
"DOTA_Patch_7_27b_bounty_hunter" "基础魔法恢复从0提升至0.5点/秒"
"DOTA_Patch_7_27b_bounty_hunter_2" "攻击力浮动从48-62调整为51-59"
"DOTA_Patch_7_27b_bounty_hunter_bounty_hunter_track" "魔法消耗从65点减少至60点"
"DOTA_Patch_7_27b_bounty_hunter_talent" "10级天赋从+20 攻击力改为+40 忍术攻击力"
"DOTA_Patch_7_27b_bounty_hunter_talent_2" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_27b_brewmaster_brewmaster_thunder_clap" "不再对非英雄单位采用独立的数值"
"DOTA_Patch_7_27b_brewmaster_brewmaster_cinder_brew" "魔法消耗从80点降低至50/60/70/80点"
"DOTA_Patch_7_27b_brewmaster_brewmaster_cinder_brew_2" "伤害从100/160/220/280点调整为75/150/225/300点"
"DOTA_Patch_7_27b_brewmaster_brewmaster_cinder_brew_3" "降低了施法动作后摇(从0.67秒降低至0.4秒)"
"DOTA_Patch_7_27b_brewmaster_brewmaster_primal_split" "大地战士的移动速度从325提升至330/350/370"
"DOTA_Patch_7_27b_brewmaster_brewmaster_primal_split_2" "狂风战士的攻击力从20/40/60点提升至30/50/70点"
"DOTA_Patch_7_27b_brewmaster_brewmaster_primal_split_3" "狂风战士的魔法值从500/750/750点提升至900点"
"DOTA_Patch_7_27b_brewmaster_brewmaster_primal_split_4" "降低了烈火战士的攻击动作后摇(从0.57秒降低至0.3秒)"
"DOTA_Patch_7_27b_brewmaster_talent" "10级天赋从+150 生命提升至+175"
"DOTA_Patch_7_27b_brewmaster_talent_2" "25级天赋从+140% 醉拳致命一击伤害减少至+120%"
"DOTA_Patch_7_27b_broodmother" "敏捷成长从2.8提升至3.2"
"DOTA_Patch_7_27b_broodmother_2" "减速效果从16/26/36/46%提升至20/30/40/50%"
"DOTA_Patch_7_27b_broodmother_broodmother_spawn_spiderlings" "生命值从280点提升至320点"
"DOTA_Patch_7_27b_broodmother_broodmother_spawn_spiderlings_2" "魔法抗性从40%减少至25%"
"DOTA_Patch_7_27b_centaur_centaur_return" "不再拥有提供攻击力加成的主动效果"
"DOTA_Patch_7_27b_centaur_centaur_return_2" "现在还反弹力量值的20/25/30/35%作为伤害"
"DOTA_Patch_7_27b_centaur_centaur_return_3" "基础伤害从16/36/56/76点减少至15/30/45/60点"
"DOTA_Patch_7_27b_centaur_centaur_return_4" "现在对防御塔造成的伤害减半"
"DOTA_Patch_7_27b_centaur_centaur_double_edge" "冷却时间从5秒降低至4秒"
"DOTA_Patch_7_27b_centaur_centaur_hoof_stomp" "冷却时间从22/19/16/13秒降低至15/14/13/12秒"
"DOTA_Patch_7_27b_centaur_centaur_hoof_stomp_2" "伤害从80/110/140/170点提升至100/150/200/250点"
"DOTA_Patch_7_27b_centaur_centaur_hoof_stomp_3" "眩晕时间从2/2.25/2.5/2.75秒减少至1.7/2.0/2.3/2.6秒"
"DOTA_Patch_7_27b_centaur_centaur_hoof_stomp_4" "魔法消耗从115/120/125/130点降低至100/110/120/130点"
"DOTA_Patch_7_27b_centaur_talent" "15级天赋从+25 基础攻击力改为+40 攻击力"
"DOTA_Patch_7_27b_centaur_talent_2" "20级天赋从+70 反伤伤害减少至+50"
"DOTA_Patch_7_27b_chaos_knight_chaos_knight_chaos_strike" "现在拥有30%几率触发,而不是采用冷却时间"
"DOTA_Patch_7_27b_chaos_knight_chaos_knight_phantasm" "冷却时间从125秒降低至75秒"
"DOTA_Patch_7_27b_chaos_knight_chaos_knight_phantasm_2" "幻象数量从3个减少至1/2/3/个"
"DOTA_Patch_7_27b_chaos_knight_chaos_knight_phantasm_3" "幻象继承攻击力从40/70/100%提升至100%"
"DOTA_Patch_7_27b_chaos_knight_chaos_knight_phantasm_4" "幻象不再拥有25%额外魔法抗性"
"DOTA_Patch_7_27b_chaos_knight_chaos_knight_phantasm_5" "魔法消耗从125/200/275点降低至75/125/175点"
"DOTA_Patch_7_27b_chaos_knight_talent" "15级天赋从+12% 冷却时间减少提升至+14%"
"DOTA_Patch_7_27b_chaos_knight_talent_2" "25级天赋从+1.5秒 混乱之箭最大眩晕改为+1秒 混乱之箭最短/最长眩晕"
"DOTA_Patch_7_27b_chaos_knight_talent_3" "25级天赋从-1.5秒 混沌一击冷却改为+10% 混沌一击触发几率"
"DOTA_Patch_7_27b_clinkz" "智力成长从1.7提升至2.2"
"DOTA_Patch_7_27b_clinkz_2" "攻击前摇从0.7秒降低至0.4秒"
"DOTA_Patch_7_27b_clinkz_3" "扫射现在是基础技能。提供110/140/170/200攻击速度,被远程单位攻击时100%闪避。持续3/4/5/6秒。冷却时间为34/30/26/22秒。魔法消耗为40/50/60/70点。"
"DOTA_Patch_7_27b_clinkz_clinkz_searing_arrows" "伤害从25/35/45/55点提升至30/40/50/60点"
"DOTA_Patch_7_27b_clinkz_clinkz_searing_arrows_2" "魔法消耗从9/10/11/12点增加至12点"
"DOTA_Patch_7_27b_clinkz_clinkz_wind_walk" "现在提供隐身和15/30/45/60%移动速度加成。施放技能不会使隐身结束。持续25/30/35/40秒。冷却时间为20/19/18/17秒。"
"DOTA_Patch_7_27b_clinkz_clinkz_burning_army" "现在是神杖技能。沿着1300的直线召唤5个骷髅弓手。骷髅弓手拥有1000点生命,但是受到2次英雄攻击就会死亡,继承30%英雄攻击力。冷却时间为90秒,魔法消耗为150点。"
"DOTA_Patch_7_27b_clinkz_clinkz_death_pact" "已经重做,现在是终极技能。消化一个友方或敌方非英雄单位,其生命值的一定百分比转化为最大生命值和攻击力。目标当前生命值的6/10/14%为攻击力加成,60/80/100%为最大生命值加成。持续65秒。冷却时间为80/70/60秒。魔法消耗为100点。施法距离为900。"
"DOTA_Patch_7_27b_clinkz_talent" "10级天赋从+9 力量改为+1.75 魔法恢复"
"DOTA_Patch_7_27b_clinkz_talent_2" "10级天赋从+7 敏捷改为骨隐步结束时召唤1个燃烧之军骷髅弓手"
"DOTA_Patch_7_27b_clinkz_talent_3" "15级天赋从+12 灼热之箭伤害提升至+25"
"DOTA_Patch_7_27b_clinkz_talent_4" "15级天赋从-30秒 燃烧之军冷却改为-10秒 骨隐步冷却"
"DOTA_Patch_7_27b_clinkz_talent_5" "20级天赋从+100 攻击距离提升至+125"
"DOTA_Patch_7_27b_clinkz_talent_6" "20级天赋从+325 死亡契约生命改为击杀重置死亡契约冷却"
"DOTA_Patch_7_27b_clinkz_talent_7" "25级天赋从+3秒 骨隐步攻击速度改为+50/5% 死亡契约生命/攻击力"
"DOTA_Patch_7_27b_rattletrap_rattletrap_rocket_flare" "视野持续时间从10秒减少至8秒"
"DOTA_Patch_7_27b_rattletrap_talent" "15级天赋从+12 力量改为+1 能量齿轮承受攻击次数"
"DOTA_Patch_7_27b_crystal_maiden" "基础移动速度从275提升至280"
"DOTA_Patch_7_27b_crystal_maiden_2" "基础智力提升2点(基础攻击力不变)"
"DOTA_Patch_7_27b_crystal_maiden_crystal_maiden_freezing_field" "作用范围从835减少至810"
"DOTA_Patch_7_27b_crystal_maiden_crystal_maiden_freezing_field_2" "神杖升级延迟时间从2秒降低至1.75秒"
"DOTA_Patch_7_27b_crystal_maiden_talent" "15级天赋从-2秒 冰霜新星冷却提升至-3秒"
"DOTA_Patch_7_27b_crystal_maiden_talent_2" "15级天赋从+8% 奥术光环魔法抗性减少至+6%"
"DOTA_Patch_7_27b_dark_seer" "基础敏捷从12提升至18"
"DOTA_Patch_7_27b_dark_seer_2" "基础护甲减少1点"
"DOTA_Patch_7_27b_dark_seer_dark_seer_vacuum" "魔法消耗从100/130/160/190点降低至60/90/120/150点"
"DOTA_Patch_7_27b_dark_seer_dark_seer_vacuum_2" "伤害从50/100/150/200点提升至100/150/200/250点"
"DOTA_Patch_7_27b_dark_seer_dark_seer_vacuum_3" "冷却时间从60/50/40/30秒精修至60.0/50.0/40.0/30.0秒"
"DOTA_Patch_7_27b_dark_seer_dark_seer_wall_of_replica" "减速时间从0.75秒提升至1秒"
"DOTA_Patch_7_27b_dark_seer_talent" "10级天赋从+10% 闪避改为+75 离子外壳作用范围"
"DOTA_Patch_7_27b_dark_seer_talent_2" "15级天赋从+100 离子外壳作用范围改为离子外壳提供400点最大生命值(没有治疗效果,生命百分比保持不变)"
"DOTA_Patch_7_27b_dark_seer_talent_3" "15级天赋从+10 生命恢复改为+25% 复制之墙继承攻击力"
"DOTA_Patch_7_27b_dark_willow_dark_willow_cursed_crown" "作用范围从325提升至360"
"DOTA_Patch_7_27b_dark_willow_dark_willow_terrorize" "杰克斯的回归速度从500提升至600"
"DOTA_Patch_7_27b_dark_willow_talent" "10级天赋从+10 智力改为+0.4秒 诅咒王冠眩晕"
"DOTA_Patch_7_27b_dark_willow_talent_2" "15级天赋从+30 移动速度改为-2秒 暗影之境冷却"
"DOTA_Patch_7_27b_dazzle_talent" "10级天赋从+1.5 魔法恢复提升至+1.75"
"DOTA_Patch_7_27b_dazzle_talent_2" "15级天赋从+24 暗影波治疗/伤害提升至+30"
"DOTA_Patch_7_27b_dazzle_talent_3" "25级天赋从+0.4 邪能降低护甲提升至+0.5"
"DOTA_Patch_7_27b_death_prophet_death_prophet_carrion_swarm" "施法前摇从0.4秒降低至0.2秒"
"DOTA_Patch_7_27b_death_prophet_talent" "20级天赋从-2.5秒 地穴虫群冷却提升至-3秒"
"DOTA_Patch_7_27b_death_prophet_talent_2" "25级天赋从+6 驱使恶灵数量提升至+8"
"DOTA_Patch_7_27b_disruptor_disruptor_kinetic_field" "作用范围从340提升至350"
"DOTA_Patch_7_27b_disruptor_disruptor_glimpse" "修复恶念瞥视不计算阵亡英雄处于泉水时间的问题"
"DOTA_Patch_7_27b_disruptor_talent" "10级天赋从+20% 魔法抗性改为-2秒 动能力场冷却"
"DOTA_Patch_7_27b_disruptor_talent_2" "15级天赋从-3秒 动能力场冷却改为+1.5秒 静态风暴持续时间"
"DOTA_Patch_7_27b_doom_bringer" "基础护甲提升1点"
"DOTA_Patch_7_27b_doom_bringer_2" "攻击距离从175提升至200"
"DOTA_Patch_7_27b_doom_bringer_doom_bringer_devour" "金钱奖励从20/80/140/200提升至50/100/150/200"
"DOTA_Patch_7_27b_doom_bringer_doom_bringer_devour_2" "生命恢复从3/7/11/15点/秒减少至2/6/10/14点/秒"
"DOTA_Patch_7_27b_doom_bringer_doom_bringer_scorched_earth" "降低了施法动作后摇(从1.27秒降低至0.83秒)"
"DOTA_Patch_7_27b_doom_bringer_talent" "10级天赋从+16 焦土伤害改为+2秒 末日持续时间"
"DOTA_Patch_7_27b_doom_bringer_talent_2" "15级天赋从+3秒 末日持续时间改为+30 焦土伤害"
"DOTA_Patch_7_27b_drow_ranger" "基础攻击力浮动从49-60调整为51-58"
"DOTA_Patch_7_27b_drow_ranger_2" "基础移动速度从285提升至290"
"DOTA_Patch_7_27b_drow_ranger_3" "基础护甲提升1点"
"DOTA_Patch_7_27b_drow_ranger_talent" "10级天赋从+40% 狂风致盲提升至+50%"
"DOTA_Patch_7_27b_drow_ranger_talent_2" "15级天赋从+20 移动速度改为-6秒 数箭齐发冷却"
"DOTA_Patch_7_27b_earth_spirit" "基础力量从21提升至22"
"DOTA_Patch_7_27b_earth_spirit_earth_spirit_rolling_boulder" "碰撞范围从150提升至160"
"DOTA_Patch_7_27b_earth_spirit_earth_spirit_magnetize" "伤害从50/75/100点调整为40/80/120点"
"DOTA_Patch_7_27b_earth_spirit_earth_spirit_petrify" "现在可以对自身施放(可以用巨石冲击踢自己)"
"DOTA_Patch_7_27b_earthshaker_earthshaker_fissure" "持续时间从8秒减少至6.5/7/7.5/8秒"
"DOTA_Patch_7_27b_earthshaker_earthshaker_enchant_totem" "降低了施法动作后摇(从0.57秒降低至0.38秒)"
"DOTA_Patch_7_27b_earthshaker_talent" "10级天赋从+25 攻击力改为+20 基础攻击力"
"DOTA_Patch_7_27b_elder_titan" "基础力量提升2点"
"DOTA_Patch_7_27b_elder_titan_2" "修复回音重踏在施法前摇阶段取消后还会完成整个施法动作的问题"
"DOTA_Patch_7_27b_elder_titan_elder_titan_ancestral_spirit" "回归速度从800提升至900"
"DOTA_Patch_7_27b_elder_titan_elder_titan_ancestral_spirit_2" "在前一个状态消失前新的游魂施放并回归不再刷新当前状态"
"DOTA_Patch_7_27b_elder_titan_talent" "10级天赋从+8 力量改为+20 攻击速度"
"DOTA_Patch_7_27b_elder_titan_talent_2" "20级天赋从+55 攻击速度改为+100% 分裂"
"DOTA_Patch_7_27b_ember_spirit_ember_spirit_flame_guard" "每秒伤害从30/40/50/60点减少至25/35/45/55点"
"DOTA_Patch_7_27b_enchantress" "智力成长从3.6提升至3.8"
"DOTA_Patch_7_27b_enchantress_2" "转身速率从0.5提升至0.6"
"DOTA_Patch_7_27b_enchantress_3" "神杖现在还提供+150 攻击距离"
"DOTA_Patch_7_27b_enchantress_enchantress_natures_attendants" "治疗间隔从每1秒改为每0.5秒"
"DOTA_Patch_7_27b_enchantress_talent" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_27b_enigma_enigma_malefice" "伤害从30/55/80/105点调整为40/60/80/100点"
"DOTA_Patch_7_27b_enigma_talent" "10级天赋从+12% 魔法抗性改为+4秒 午夜凋零持续时间"
"DOTA_Patch_7_27b_enigma_talent_2" "10级天赋从+150 虚灵体攻击距离改为+135 虚灵体生命"
"DOTA_Patch_7_27b_enigma_talent_3" "15级天赋从+0.25秒 憎恶眩晕提升至+0.35秒"
"DOTA_Patch_7_27b_enigma_talent_4" "25级天赋从+6 恶魔转化虚灵体减少至+5"
"DOTA_Patch_7_27b_faceless_void_faceless_void_time_walk" "神杖升级作用范围从250提升至350"
"DOTA_Patch_7_27b_faceless_void_talent" "15级天赋从-1.2秒 时间漫游冷却改为+275 时间漫游施法距离"
"DOTA_Patch_7_27b_faceless_void_talent_2" "20级天赋从+350 时间漫游施法距离改为-1.75秒 时间漫游冷却"
"DOTA_Patch_7_27b_grimstroke" "攻击距离从550提升至575"
"DOTA_Patch_7_27b_grimstroke_talent" "10级天赋从+20 移动速度改为+100 施法距离"
"DOTA_Patch_7_27b_grimstroke_talent_2" "15级天赋从+150 施法距离改为+20% 墨涌移动速度"
"DOTA_Patch_7_27b_grimstroke_talent_3" "20级天赋从+650 命运之笔施法距离提升至+800"
"DOTA_Patch_7_27b_gyrocopter" "基础智力从19提升至21"
"DOTA_Patch_7_27b_gyrocopter_gyrocopter_homing_missile" "发射时间从3秒降低至2.5秒"
"DOTA_Patch_7_27b_gyrocopter_talent" "10级天赋从+12 攻击力提升至+16"
"DOTA_Patch_7_27b_gyrocopter_talent_2" "10级天赋从+175 生命提升至+200"
"DOTA_Patch_7_27b_gyrocopter_talent_3" "20级天赋从+12 火箭弹幕伤害提升至+16"
"DOTA_Patch_7_27b_gyrocopter_gyrocopter_flak_cannon" "冷却时间从20秒减少至18秒"
"DOTA_Patch_7_27b_huskar" "敏捷成长从1.4提升至1.8"
"DOTA_Patch_7_27b_huskar_2" "基础攻击力提升2点"
"DOTA_Patch_7_27b_huskar_huskar_inner_fire" "击退距离从550减少至400"
"DOTA_Patch_7_27b_huskar_huskar_life_break" "不再对肉山造成伤害"
"DOTA_Patch_7_27b_huskar_talent" "25级天赋从+150 攻击距离提升至+175"
"DOTA_Patch_7_27b_invoker" "基础攻击力提升2点"
"DOTA_Patch_7_27b_invoker_invoker_forge_spirit" "基础攻击间隔从1.5秒降低至1.35秒"
"DOTA_Patch_7_27b_invoker_invoker_forge_spirit_2" "灼烧攻击不再需要魔法"
"DOTA_Patch_7_27b_invoker_invoker_invoke" "不再触发像魔棒充能等施法事件"
"DOTA_Patch_7_27b_invoker_talent" "10级天赋从+50 混沌陨石撞击伤害改为+30% 混沌陨石伤害"
"DOTA_Patch_7_27b_wisp" "基础移动速度从280提升至320"
"DOTA_Patch_7_27b_jakiro_jakiro_dual_breath" "魔法消耗从135/140/155/170点增加至140/150/160/170点"
"DOTA_Patch_7_27b_jakiro_jakiro_ice_path" "魔法消耗从90点增加至100点"
"DOTA_Patch_7_27b_jakiro_talent" "10级天赋从+275 攻击距离提升至+325"
"DOTA_Patch_7_27b_jakiro_talent_2" "15级天赋从+275 生命改为-1秒 冰封路径冷却"
"DOTA_Patch_7_27b_juggernaut_juggernaut_omni_slash" "现在提供+40攻击速度"
"DOTA_Patch_7_27b_juggernaut_juggernaut_omni_slash_2" "攻击速度倍率从1.7减少至1.6"
"DOTA_Patch_7_27b_juggernaut_talent" "15级天赋从+80 剑刃风暴移动速度提升至+100"
"DOTA_Patch_7_27b_juggernaut_talent_2" "20级天赋从+100 剑刃风暴每秒伤害提升至+140"
"DOTA_Patch_7_27b_keeper_of_the_light_keeper_of_the_light_illuminate" "持续施法时间从2/3/4/5秒降低至2/2.7/3.4/4.1秒(总伤害不变)"
"DOTA_Patch_7_27b_keeper_of_the_light_keeper_of_the_light_will_o_wisp" "闪亮期间不再丢弃间隔期间的指令,也不再阻止指令进入执行队列"
"DOTA_Patch_7_27b_keeper_of_the_light_talent" "20级天赋从+250 查克拉魔法回复魔法改为-4秒 查克拉魔法冷却"
"DOTA_Patch_7_27b_kunkka_talent" "25级天赋从+85% 潮汐使者分裂提升至+110%"
"DOTA_Patch_7_27b_legion_commander" "基础力量减少1点"
"DOTA_Patch_7_27b_legion_commander_legion_commander_duel" "攻击力加成从10/18/26点提升至10/20/30点"
"DOTA_Patch_7_27b_legion_commander_talent" "15级天赋从-4秒 压倒性优势冷却提升至-6秒"
"DOTA_Patch_7_27b_legion_commander_talent_2" "25级天赋从275 范围型强攻提升至400"
"DOTA_Patch_7_27b_legion_commander_talent_3" "25级天赋从+32 决斗攻击力加成减少至+30"
"DOTA_Patch_7_27b_leshrac" "基础攻击力提升3点"
"DOTA_Patch_7_27b_leshrac_2" "攻击距离从600减少至575"
"DOTA_Patch_7_27b_leshrac_3" "力量成长从2.3提升至2.5"
"DOTA_Patch_7_27b_leshrac_leshrac_pulse_nova" "神杖升级的闪电风暴间隔从每1.75秒降低至每1.5秒"
"DOTA_Patch_7_27b_leshrac_talent" "10级天赋从+200 魔法改为+40 撕裂大地作用范围"
"DOTA_Patch_7_27b_leshrac_talent_2" "20级天赋从+350 生命改为+1秒 闪电风暴减速"
"DOTA_Patch_7_27b_leshrac_talent_3" "25级天赋从+2.5秒 闪电风暴减速改为+175 闪电风暴伤害"
"DOTA_Patch_7_27b_lich_talent" "10级天赋从+15 移动速度改为+60 寒霜爆发范围伤害"
"DOTA_Patch_7_27b_lich_talent_2" "10级天赋从+150 生命改为+100 施法距离"
"DOTA_Patch_7_27b_lich_talent_3" "20级天赋从+150 施法距离改为+100 连环霜冻伤害"
"DOTA_Patch_7_27b_lich_talent_4" "20级天赋从+2.5秒 冰霜魔盾持续时间提升至+4秒"
"DOTA_Patch_7_27b_life_stealer" "最低基础攻击力从42点提升至46点"
"DOTA_Patch_7_27b_life_stealer_talent" "10级天赋从+25 攻击速度提升至+30"
"DOTA_Patch_7_27b_life_stealer_talent_2" "10级天赋从+150 生命提升至+200"
"DOTA_Patch_7_27b_life_stealer_talent_3" "20级天赋从+40% 撕裂伤口治疗改为-4秒 撕裂伤口冷却"
"DOTA_Patch_7_27b_lina_lina_laguna_blade" "伤害从450/650/850点提升至500/700/900点"
"DOTA_Patch_7_27b_lina_lina_dragon_slave" "降低了施法动作后摇(从0.53秒降低至0.38秒)"
"DOTA_Patch_7_27b_lina_talent" "20级天赋从+24/1.5% 炽魂每次叠加提升至+30/1.5%"
"DOTA_Patch_7_27b_lion" "基础攻击速度从100提升至115"
"DOTA_Patch_7_27b_lion_2" "基础护甲提升1点"
"DOTA_Patch_7_27b_lion_talent" "10级天赋从+75 施法距离改为+15% 法力吸取减速"
"DOTA_Patch_7_27b_lion_talent_2" "15级天赋从+15% 法力吸取减速改为+150 施法距离"
"DOTA_Patch_7_27b_lion_talent_3" "15级天赋从+150 死亡之指伤害改为-2秒 裂地尖刺冷却"
"DOTA_Patch_7_27b_lion_talent_4" "20级天赋从+400 生命改为+20 死亡之指每次击杀伤害"
"DOTA_Patch_7_27b_lone_druid" "力量成长从2.7减少至2.5"
"DOTA_Patch_7_27b_lone_druid_lone_druid_savage_roar" "施法效果不再复制到无法施法的目标上"
"DOTA_Patch_7_27b_lone_druid_lone_druid_spirit_bear" "熊灵每级提升的攻击力现在为基础攻击力,而不是攻击力加成"
"DOTA_Patch_7_27b_lone_druid_lone_druid_spirit_bear_2" "反冲伤害从10%最大生命值提升至20%"
"DOTA_Patch_7_27b_lone_druid_lone_druid_spirit_bear_3" "缠绕之爪不再对非英雄单位具有独立的持续时间"
"DOTA_Patch_7_27b_lone_druid_lone_druid_true_form" "护甲加成从10/15/20点减少至8/10/12点"
"DOTA_Patch_7_27b_lone_druid_talent" "25级天赋从-0.15秒 熊灵攻击间隔减少至-0.1秒"
"DOTA_Patch_7_27b_luna" "基础攻击力提升3点"
"DOTA_Patch_7_27b_luna_luna_lunar_blessing" "加成效果从15/20/25/30%调整为10/18/26/34%"
"DOTA_Patch_7_27b_luna_luna_lunar_blessing_2" "不再提升护甲"
"DOTA_Patch_7_27b_luna_luna_moon_glaive" "弹射次数从1/2/3/6调整为3/4/5/6"
"DOTA_Patch_7_27b_luna_luna_moon_glaive_2" "每次弹射减少伤害从35%调整为52/46/40/34%"
"DOTA_Patch_7_27b_magnataur_magnataur_empower" "攻击力加成从10/15/20/25%调整为11/18/25/32%"
"DOTA_Patch_7_27b_magnataur_magnataur_shockwave" "减速效果从60%提升至75%"
"DOTA_Patch_7_27b_magnataur_magnataur_skewer" "冷却时间从26/24/22/20秒降低至22/20/18/16秒"
"DOTA_Patch_7_27b_magnataur_magnataur_skewer_2" "作用范围从135提升至145"
"DOTA_Patch_7_27b_magnataur_talent" "10级天赋从+15 攻击速度改为+20 攻击力"
"DOTA_Patch_7_27b_magnataur_talent_2" "15级天赋从+100 震荡波伤害提升至+140"
"DOTA_Patch_7_27b_mars" "基础智力从17提升至20"
"DOTA_Patch_7_27b_mars_mars_arena_of_blood" "成形时间从0.6秒降低至0.3秒"
"DOTA_Patch_7_27b_mars_talent" "10级天赋从-2秒 战神迅矛冷却提升至-3秒"
"DOTA_Patch_7_27b_medusa" "基础力量从15提升至17"
"DOTA_Patch_7_27b_medusa_2" "基础智力从19提升至23"
"DOTA_Patch_7_27b_medusa_medusa_split_shot" "现在对主目标的箭矢也具有攻击力降低效果,与分裂箭矢相同"
"DOTA_Patch_7_27b_medusa_medusa_split_shot_2" "现在可以开关"
"DOTA_Patch_7_27b_medusa_medusa_split_shot_3" "额外箭矢数量从3提升至4"
"DOTA_Patch_7_27b_medusa_medusa_split_shot_4" "分裂箭矢的额外距离从100提升至150"
"DOTA_Patch_7_27b_medusa_medusa_split_shot_5" "伤害从30/45/60/75%提升至50/60/70/80%"
"DOTA_Patch_7_27b_medusa_medusa_mystic_snake" "施法前摇从0.4秒降低至0.2秒"
"DOTA_Patch_7_27b_medusa_medusa_mystic_snake_2" "冷却时间从11秒降低至10秒"
"DOTA_Patch_7_27b_mirana_mirana_invis" "移动速度加成从15%减少至9/12/15%"
"DOTA_Patch_7_27b_mirana_mirana_arrow" "冷却时间从18/17/16/15秒增加至19/18/17/16秒"
"DOTA_Patch_7_27b_mirana_mirana_leap" "跳跃距离从550提升至575"
"DOTA_Patch_7_27b_mirana_talent" "15级天赋从+65 跳跃攻击速度提升至+75"
"DOTA_Patch_7_27b_monkey_king" "基础护甲提升3点"
"DOTA_Patch_7_27b_monkey_king_monkey_king_jingu_mastery" "伤害从60/90/120/150点减少至40/70/100/130点"
"DOTA_Patch_7_27b_monkey_king_monkey_king_jingu_mastery_2" "计数持续时间从10秒减少至7/8/9/10秒"
"DOTA_Patch_7_27b_monkey_king_talent" "10级天赋从+15 攻击速度提升至+20"
"DOTA_Patch_7_27b_monkey_king_talent_2" "10级天赋从+325 丛林之舞视野范围提升至+400"
"DOTA_Patch_7_27b_monkey_king_talent_3" "15级天赋从+80 如意棒法攻击力提升至+100"
"DOTA_Patch_7_27b_monkey_king_monkey_king_wukongs_command" "攻击间隔从1.2秒降低至1.1秒"
"DOTA_Patch_7_27b_naga_siren" "移动速度从320提升至330"
"DOTA_Patch_7_27b_naga_siren_naga_siren_ensnare" "施法前摇从0.6秒降低至0.5秒"
"DOTA_Patch_7_27b_naga_siren_naga_siren_song_of_the_siren" "神杖升级现在还将降低20秒冷却时间"
"DOTA_Patch_7_27b_furion" "基础护甲减少2点"
"DOTA_Patch_7_27b_furion_furion_force_of_nature" "树人的金钱/经验奖励从16/20降低至8/12"
"DOTA_Patch_7_27b_furion_talent" "10级天赋从+25 攻击力减少至+20"
"DOTA_Patch_7_27b_furion_talent_2" "10级天赋从+15 自然之怒基础伤害提升至+25"
"DOTA_Patch_7_27b_furion_talent_3" "15级天赋从+8 护甲改为+25 攻击速度"
"DOTA_Patch_7_27b_furion_talent_4" "20级天赋从+30 攻击速度改为+8 护甲"
"DOTA_Patch_7_27b_necrolyte_talent" "25级天赋从-2秒 死亡脉冲冷却提升至-2.5秒"
"DOTA_Patch_7_27b_night_stalker_talent" "10级天赋从+150 魔法改为+45 虚空伤害"
"DOTA_Patch_7_27b_night_stalker_talent_2" "10级天赋从+150 生命改为+7% 暗夜猎影移动速度"
"DOTA_Patch_7_27b_nyx_assassin_nyx_assassin_impale" "伤害从80/140/200/260点提升至100/160/220/280点"
"DOTA_Patch_7_27b_nyx_assassin_talent" "10级天赋从+6% 技能增强提升至+8%"
"DOTA_Patch_7_27b_ogre_magi" "敏捷成长从1.9减少至1.5"
"DOTA_Patch_7_27b_ogre_magi_ogre_magi_unrefined_fireblast" "魔法消耗从60%降低至45%"
"DOTA_Patch_7_27b_omniknight" "基础移动速度从300提升至305"
"DOTA_Patch_7_27b_omniknight_omniknight_purification" "施法距离从400提升至550"
"DOTA_Patch_7_27b_omniknight_omniknight_degen_aura" "不再降低攻击速度"
"DOTA_Patch_7_27b_omniknight_omniknight_degen_aura_2" "作用范围从300提升至375"
"DOTA_Patch_7_27b_omniknight_talent" "20级天赋从-10% 退化光环减速提升至-15%"
"DOTA_Patch_7_27b_omniknight_talent_2" "20级天赋从+3 魔法恢复改为-3秒 天国恩赐冷却"
"DOTA_Patch_7_27b_omniknight_talent_3" "25级天赋从-6.5秒 天国恩赐冷却改为-60秒 守护天使冷却"
"DOTA_Patch_7_27b_oracle_oracle_purifying_flames" "施法前摇从0.3秒降低至0.15秒"
"DOTA_Patch_7_27b_oracle_talent" "15级天赋从-0.8秒 涤罪之焰冷却提升至-1秒"
"DOTA_Patch_7_27b_oracle_talent_2" "25级天赋从-4秒 命运敕令冷却改为-1.5秒 气运之末最大持续施法时间"
"DOTA_Patch_7_27b_obsidian_destroyer_obsidian_destroyer_equilibrium" "减速持续时间从1.75秒提升至2秒"
"DOTA_Patch_7_27b_obsidian_destroyer_obsidian_destroyer_equilibrium_2" "主动效果的持续时间从6秒提升至8秒"
"DOTA_Patch_7_27b_obsidian_destroyer_obsidian_destroyer_arcane_orb" "魔法消耗从110/140/170/200点降低至80/120/160/200点"
"DOTA_Patch_7_27b_obsidian_destroyer_obsidian_destroyer_astral_imprisonment" "现在拥有施法范围指示,显示伤害区域"
"DOTA_Patch_7_27b_obsidian_destroyer_obsidian_destroyer_astral_imprisonment_2" "施法距离从225/300/375/450提升至300/350/400/450"
"DOTA_Patch_7_27b_obsidian_destroyer_talent" "25级天赋从+12% 技能吸血提升至+20%"
"DOTA_Patch_7_27b_phantom_assassin" "基础攻击力提升3点"
"DOTA_Patch_7_27b_phantom_assassin_phantom_assassin_blur" "神杖升级冷却时间从12秒降低至10秒"
"DOTA_Patch_7_27b_phantom_assassin_talent" "10级天赋从+12 攻击力改为-1秒 窒碍短匕冷却"
"DOTA_Patch_7_27b_phantom_assassin_talent_2" "15级天赋从+25% 分裂改为+350 幻影突袭施法距离"
"DOTA_Patch_7_27b_phantom_assassin_talent_3" "20级天赋从+30% 魅影无形闪避提升至+35%"
"DOTA_Patch_7_27b_phantom_lancer" "攻击力浮动从48-70减少至52-66(平均攻击力不变)"
"DOTA_Patch_7_27b_phantom_lancer_phantom_lancer_spirit_lance" "伤害从100/150/200/250点提升至100/160/220/280点"
"DOTA_Patch_7_27b_phantom_lancer_talent" "15级天赋从+100 灵魂之矛伤害改为-1秒 灵魂之矛冷却"
"DOTA_Patch_7_27b_phantom_lancer_talent_2" "20级天赋从+5 并列最大幻象数改为+4% 并列幻象攻击力"
"DOTA_Patch_7_27b_phoenix_phoenix_fire_spirits" "魔法消耗从80/90/100/110点增加至120点"
"DOTA_Patch_7_27b_phoenix_phoenix_supernova" "承受攻击次数从5/8/11次平衡为6/8/10次"
"DOTA_Patch_7_27b_phoenix_talent" "10级天赋从+14% 凤凰冲击减速提升至+18%"
"DOTA_Patch_7_27b_phoenix_talent_2" "15级天赋从+400 生命值提升至+500"
"DOTA_Patch_7_27b_puck_talent" "25级天赋梦境缠绕快速攻击的攻击间隔从0.85秒降低至0.75秒"
"DOTA_Patch_7_27b_puck_talent_2" "25级天赋从+350 新月之痕范围/距离减少至+300"
"DOTA_Patch_7_27b_pudge" "基础生命恢复从1提升至2"
"DOTA_Patch_7_27b_pudge_2" "力量成长从4减少至3.2"
"DOTA_Patch_7_27b_pudge_pudge_meat_hook" "冷却时间从27/22/17/12秒降低至21/18/15/12秒"
"DOTA_Patch_7_27b_pudge_pudge_rot" "减速效果从11/18/24/32提升至14/20/26/32%"
"DOTA_Patch_7_27b_pudge_pudge_flesh_heap" "力量增加从1/1.5/2/2.5提升至1.5/2/2.5/3"
"DOTA_Patch_7_27b_pudge_talent" "10级天赋从+28 腐烂伤害提升至+30"
"DOTA_Patch_7_27b_queenofpain" "力量成长从2.3减少至2.2"
"DOTA_Patch_7_27b_queenofpain_queenofpain_shadow_strike" "魔法消耗从110点增加至110/120/130/140点"
"DOTA_Patch_7_27b_queenofpain_queenofpain_shadow_strike_2" "初始伤害从50/75/100/125点减少至30/60/90/120点"
"DOTA_Patch_7_27b_queenofpain_queenofpain_sonic_wave" "魔法消耗从250/360/500点增加至250/400/550点"
"DOTA_Patch_7_27b_razor" "力量成长从2.6提升至2.8"
"DOTA_Patch_7_27b_razor_2" "敏捷成长从2.1提升至2.3"
"DOTA_Patch_7_27b_razor_razor_plasma_field" "冷却时间从14秒增加至13/12/11/10秒"
"DOTA_Patch_7_27b_razor_razor_static_link" "不再使自身被缴械,或通过连接进行不可见的攻击,而是可以在移动时攻击(与风行者类似)。默认情况下会攻击连接的目标,但也可以攻击不同的目标。"
"DOTA_Patch_7_27b_razor_razor_unstable_current" "不再提供2/4/6/8%的移动速度光环"
"DOTA_Patch_7_27b_razor_razor_unstable_current_2" "移动速度加成从6/10/14/18%调整为8/12/16/20%"
"DOTA_Patch_7_27b_razor_razor_eye_of_the_storm" "不再具有被动效果"
"DOTA_Patch_7_27b_razor_razor_eye_of_the_storm_2" "每次打击伤害从40/55/70点提升至60/75/90点"
"DOTA_Patch_7_27b_razor_talent" "25级天赋从+180 风暴之眼被动伤害改为+1 风暴之眼目标"
"DOTA_Patch_7_27b_rubick" "基础攻击速度从100提升至110"
"DOTA_Patch_7_27b_rubick_2" "攻击力浮动从47-57调整为49-55"
"DOTA_Patch_7_27b_rubick_rubick_fade_bolt" "攻击力降低从英雄和非英雄单位的固定数值改为10/18/26/34%基础攻击力"
"DOTA_Patch_7_27b_rubick_rubick_fade_bolt_2" "伤害从80/160/240/320点提升至100/175/250/325点"
"DOTA_Patch_7_27b_rubick_rubick_fade_bolt_3" "魔法消耗从135/140/145/150点降低至120/130/140/150点"
"DOTA_Patch_7_27b_rubick_talent" "10级天赋从+50 攻击力改为+50 基础攻击力"
"DOTA_Patch_7_27b_rubick_talent_2" "15级天赋从-80 弱化能流降低英雄攻击力改为弱化能流窃取英雄攻击力"
"DOTA_Patch_7_27b_sand_king_sandking_caustic_finale" "已经重做。现在攻击敌人会施加一个负面效果,使敌人被减速10/15/20/25%,持续5秒。若目标在5秒负面效果时间内阵亡则产生爆炸,对500范围内敌人造成70/90/110/130 + 10/14/18/22%目标最大生命值的伤害。"
"DOTA_Patch_7_27b_sand_king_talent" "10级天赋从+30 地震降低攻击速度改为+20 地震每波伤害"
"DOTA_Patch_7_27b_sand_king_talent_2" "15级天赋从+2 地震波数改为+8% 腐尸毒减速"
"DOTA_Patch_7_27b_sand_king_talent_3" "20级天赋从+8 护甲改为-2秒 掘地穿刺冷却"
"DOTA_Patch_7_27b_sand_king_talent_4" "20级天赋从+25 地震每波伤害改为+20 生命恢复"
"DOTA_Patch_7_27b_sand_king_talent_5" "25级天赋从+40 生命恢复改为+4 地震波数"
"DOTA_Patch_7_27b_shadow_demon_talent" "10级天赋从+12 智力提升至+15"
"DOTA_Patch_7_27b_nevermore" "基础攻击力提升4点"
"DOTA_Patch_7_27b_nevermore_nevermore_necromastery" "最大灵魂数量从12/20/28/36个减少至11/14/17/20个(神杖升级为25个)"
"DOTA_Patch_7_27b_nevermore_nevermore_necromastery_2" "每个灵魂提供攻击力从2点改为1/2/3/4点"
"DOTA_Patch_7_27b_nevermore_nevermore_necromastery_3" "击杀英雄时不再额外获得灵魂"
"DOTA_Patch_7_27b_nevermore_nevermore_requiem" "现在每1个灵魂施放一道魔能,原为2个"
"DOTA_Patch_7_27b_nevermore_talent" "20级天赋从+2 攻击力/灵魂提升至+3"
"DOTA_Patch_7_27b_shadow_shaman" "基础智力从19提升至25(基础攻击力保持不变)"
"DOTA_Patch_7_27b_shadow_shaman_shadow_shaman_mass_serpent_ward" "击杀奖励金钱从26-38减少至28-36"
"DOTA_Patch_7_27b_shadow_shaman_talent" "10级天赋从+100 枷锁总伤害提升至+140"
"DOTA_Patch_7_27b_shadow_shaman_talent_2" "15级天赋从-4秒 妖术冷却提升至-4.5秒"
"DOTA_Patch_7_27b_shadow_shaman_talent_3" "25级天赋从+320 苍穹震击伤害提升至+340"
"DOTA_Patch_7_27b_silencer_silencer_curse_of_the_silent" "攻击力从16/24/32/40点提升至16/26/36/46点"
"DOTA_Patch_7_27b_silencer_silencer_global_silence" "冷却时间从130/120/110秒增加至130/115/100秒"
"DOTA_Patch_7_27b_silencer_talent" "15级天赋从+20 奥术诅咒伤害提升至+30"
"DOTA_Patch_7_27b_silencer_talent_2" "20级天赋从+15% 奥术诅咒减速提升至+20%"
"DOTA_Patch_7_27b_silencer_talent_3" "25级天赋从+1.5秒 全领域静默持续时间改为+30% 冷却时间减少"
"DOTA_Patch_7_27b_skywrath_mage_talent" "15级天赋从-7秒 远古封印冷却提升至-8秒"
"DOTA_Patch_7_27b_slardar_slardar_amplify_damage" "护甲降低从8/13/18点提升至10/15/20点"
"DOTA_Patch_7_27b_slardar_talent" "20级天赋从+800 视野改为-4 侵蚀雾霭护甲"
"DOTA_Patch_7_27b_slardar_talent_2" "25级天赋从-3.5秒 鱼人碎击冷却提升至-4秒"
"DOTA_Patch_7_27b_slark" "基础攻击速度从120减少至115"
"DOTA_Patch_7_27b_snapfire_snapfire_scatterblast" "现在还会降低100攻击速度"
"DOTA_Patch_7_27b_snapfire_snapfire_lil_shredder" "不再降低敌人的攻击速度"
"DOTA_Patch_7_27b_snapfire_snapfire_lil_shredder_2" "现在每次攻击降低1点护甲,持续4秒"
"DOTA_Patch_7_27b_snapfire_snapfire_lil_shredder_3" "伤害从35/50/65/80点减少至20/40/60/80点"
"DOTA_Patch_7_27b_snapfire_talent" "15级天赋从+48 电光石火伤害提升至+60"
"DOTA_Patch_7_27b_snapfire_talent_2" "25级天赋从电光石火施加2.5秒缴械改为3 霹雳铁手齐射"
"DOTA_Patch_7_27b_sniper_sniper_shrapnel" "伤害从20/40/60/80点减少至20/35/50/65点"
"DOTA_Patch_7_27b_sniper_sniper_assassinate" "神杖升级眩晕时间从1.5秒减少至1/1.25/1.5秒"
"DOTA_Patch_7_27b_spectre" "基础生命恢复从2.5减少至1.5"
"DOTA_Patch_7_27b_spectre_spectre_haunt_single" "可以对技能免疫单位施放"
"DOTA_Patch_7_27b_spectre_spectre_haunt" "幻象不再为固定400移动速度"
"DOTA_Patch_7_27b_spectre_spectre_haunt_2" "幻象不再经过1秒延迟才开始行动"
"DOTA_Patch_7_27b_spectre_spectre_desolate" "伤害从20/30/40/50点提升至30/40/50/60点"
"DOTA_Patch_7_27b_spectre_spectre_desolate_2" "搜索友军范围从500降低至425"
"DOTA_Patch_7_27b_spectre_spectre_desolate_3" "不再减少视野"
"DOTA_Patch_7_27b_spirit_breaker_spirit_breaker_charge_of_darkness" "施法前摇从0.47秒降低至0.3秒"
"DOTA_Patch_7_27b_spirit_breaker_talent" "15级天赋从+30 攻击力提升至+40"
"DOTA_Patch_7_27b_storm_spirit" "敏捷成长从1.5提升至1.7"
"DOTA_Patch_7_27b_storm_spirit_storm_spirit_ball_lightning" "每飞行100距离的消耗从12 + 0.7%降低至10 + 0.65%"
"DOTA_Patch_7_27b_sven" "基础移动速度从315提升至325"
"DOTA_Patch_7_27b_sven_2" "风暴之拳带驱散的天赋现在能对龙卷风下单位施放,并将其驱散"
"DOTA_Patch_7_27b_sven_sven_warcry" "不再提供12/16/20/24点攻击力加成"
"DOTA_Patch_7_27b_sven_sven_warcry_2" "现在也对友军提供移动速度加成"
"DOTA_Patch_7_27b_sven_sven_warcry_3" "移动速度加成从10/14/18/22%减少至8/12/16/20%"
"DOTA_Patch_7_27b_sven_sven_warcry_4" "魔法消耗从60点降低至30/40/50/60点"
"DOTA_Patch_7_27b_sven_sven_great_cleave" "跳跃距离从650提升至700"
"DOTA_Patch_7_27b_sven_sven_gods_strength" "不再提供10/20/30点力量"
"DOTA_Patch_7_27b_sven_sven_gods_strength_2" "攻击力加成从80/120/160%提升至110/160/210%"
"DOTA_Patch_7_27b_sven_sven_gods_strength_3" "持续时间从25秒提升至40秒"
"DOTA_Patch_7_27b_sven_talent" "25级天赋从+32 神之力量力量改为+50% 神之力量攻击力"
"DOTA_Patch_7_27b_templar_assassin_templar_assassin_meld" "护甲降低从2/4/6/8点调整为5/6/7/8点"
"DOTA_Patch_7_27b_templar_assassin_templar_assassin_meld_2" "冷却时间从6秒增加至12/10/8/6秒"
"DOTA_Patch_7_27b_templar_assassin_talent" "25级天赋从+4 折光次数提升至+6"
"DOTA_Patch_7_27b_terrorblade_terrorblade_metamorphosis" "不再降低自身移动速度"
"DOTA_Patch_7_27b_terrorblade_talent" "10级天赋从+20 移动速度减少至+15"
"DOTA_Patch_7_27b_tidehunter" "基础力量提升2点"
"DOTA_Patch_7_27b_tidehunter_tidehunter_kraken_shell" "伤害格挡从12/24/36/48点提升至14/26/38/50点"
"DOTA_Patch_7_27b_tidehunter_talent" "20级天赋从+24 海妖外壳格挡提升至+30"
"DOTA_Patch_7_27b_shredder" "基础力量提升1点"
"DOTA_Patch_7_27b_shredder_2" "基础魔法恢复从0.25提升至0.5"
"DOTA_Patch_7_27b_shredder_talent" "10级天赋从+2 魔法恢复减少至+1.75"
"DOTA_Patch_7_27b_shredder_talent_2" "15级天赋从+5 活性护甲最大叠加提升至+8"
"DOTA_Patch_7_27b_tiny" "基础生命恢复从0提升至1"
"DOTA_Patch_7_27b_tiny_tiny_toss" "持续时间从1.3秒提升至1.4秒"
"DOTA_Patch_7_27b_tiny_tiny_avalanche" "初始弹道不再是固定0.5秒到达目的地,而是弹道速度为1200"
"DOTA_Patch_7_27b_tiny_tiny_tree_grab" "不再使小小降低30移动速度"
"DOTA_Patch_7_27b_tiny_tiny_tree_grab_2" "现在拥有5次攻击次数限制"
"DOTA_Patch_7_27b_tiny_tiny_tree_grab_3" "对单位的伤害加成从10/20/30/40%调整为25%"
"DOTA_Patch_7_27b_tiny_tiny_tree_grab_4" "对建筑伤害从20/50/80/110%提升至90/120/150/180%"
"DOTA_Patch_7_27b_tiny_tiny_tree_grab_5" "溅射伤害从30/40/50/60%提升至40/60/80/100%"
"DOTA_Patch_7_27b_tiny_tiny_grow" "攻击力加成从30/45/60点调整为25/50/75点"
"DOTA_Patch_7_27b_tiny_talent" "15级天赋从+325 生命改为+3 抓树攻击次数"
"DOTA_Patch_7_27b_tiny_talent_2" "20级天赋从+16 力量提升至+18"
"DOTA_Patch_7_27b_treant_treant_leech_seed" "现在重新变成对敌施放的技能。每波造成16/32/48/64点伤害,并治疗650范围内友军相同数值。持续5秒,每秒1波。减缓敌方目标8/14/20/26%移动速度。冷却时间为18/16/14/12秒。魔法消耗为110/120/130/140点。施法距离为400"
"DOTA_Patch_7_27b_treant_treant_eyes_in_the_forest" "现在拥有3点能量,充能时间为40秒"
"DOTA_Patch_7_27b_troll_warlord_talent" "15级天赋从+3 热血战魂最大叠加改为+5 热血战魂攻击速度"
"DOTA_Patch_7_27b_troll_warlord_talent_2" "15级天赋从+70 旋风飞斧伤害提升至+90"
"DOTA_Patch_7_27b_tusk" "基础护甲提升1点"
"DOTA_Patch_7_27b_tusk_tusk_snowball" "每个友方英雄增加雪球伤害从20/30/40/50点提升至20/40/60/80点"
"DOTA_Patch_7_27b_tusk_talent" "25级天赋从-6秒 雪球冷却提升至-8秒"
"DOTA_Patch_7_27b_abyssal_underlord" "攻击距离从150提升至175"
"DOTA_Patch_7_27b_abyssal_underlord_abyssal_underlord_atrophy_aura" "不再提供永久攻击力加成"
"DOTA_Patch_7_27b_abyssal_underlord_abyssal_underlord_atrophy_aura_2" "非英雄单位阵亡提供攻击力从5点调整为4/5/6/7点"
"DOTA_Patch_7_27b_abyssal_underlord_abyssal_underlord_atrophy_aura_3" "攻击力加成持续时间从30/40/50/60秒提升至30/45/60/75秒"
"DOTA_Patch_7_27b_abyssal_underlord_abyssal_underlord_firestorm" "施法前摇从0.6秒降低至0.5秒"
"DOTA_Patch_7_27b_abyssal_underlord_abyssal_underlord_firestorm_2" "作用范围从400提升至400/430/460/490"
"DOTA_Patch_7_27b_abyssal_underlord_abyssal_underlord_firestorm_3" "负面效果不再对远古单位无效(依然对肉山无效)"
"DOTA_Patch_7_27b_abyssal_underlord_abyssal_underlord_pit_of_malice" "冷却时间从22/20/18/16秒降低至18/17/16/15秒"
"DOTA_Patch_7_27b_abyssal_underlord_talent" "10级天赋从+20 移动速度改为+5 护甲"
"DOTA_Patch_7_27b_abyssal_underlord_talent_2" "10级天赋从+14 火焰风暴伤害改为+12% 魔法抗性"
"DOTA_Patch_7_27b_abyssal_underlord_talent_3" "15级天赋从+5 衰退光环永久攻击力改为-3秒 火焰风暴冷却"
"DOTA_Patch_7_27b_abyssal_underlord_talent_4" "15级天赋从+175 施法距离改为+100 怨念深渊作用范围"
"DOTA_Patch_7_27b_undying_undying_flesh_golem" "负面效果不再造成持续伤害或提升僵尸的伤害"
"DOTA_Patch_7_27b_undying_undying_flesh_golem_2" "负面效果现在使目标承受的所有伤害增加25/30/35%"
"DOTA_Patch_7_27b_ursa_ursa_earthshock" "减速从10/25/40/55%减少至10/20/30/40%"
"DOTA_Patch_7_27b_ursa_ursa_earthshock_2" "冷却时间从6/8/7/9秒增加至11/10/9/8秒"
"DOTA_Patch_7_27b_ursa_ursa_enrage" "冷却时间从50/40/30秒增加至70/50/30秒"
"DOTA_Patch_7_27b_ursa_talent" "20级天赋从+1.2秒 激怒持续时间改为-3秒 震撼大地冷却"
"DOTA_Patch_7_27b_vengefulspirit_vengefulspirit_wave_of_terror" "视野范围从300提升至350"
"DOTA_Patch_7_27b_vengefulspirit_talent" "20级天赋从+6 复仇光环属性改为+100 复仇光环攻击距离"
"DOTA_Patch_7_27b_vengefulspirit_talent_2" "20级天赋从+160 魔法箭伤害提升至+200"
"DOTA_Patch_7_27b_venomancer" "基础移动速度从275提升至280"
"DOTA_Patch_7_27b_venomancer_venomancer_poison_sting" "伤害从6/12/18/24点提升至8/16/24/32点"
"DOTA_Patch_7_27b_venomancer_venomancer_poison_sting_2" "不再降低恢复效果"
"DOTA_Patch_7_27b_venomancer_venomancer_plague_ward" " 生命值从75/200/325/450点提升至120/230/340/450点"
"DOTA_Patch_7_27b_venomancer_venomancer_poison_nova" "神杖升级冷却时间从140/120/60秒降低至100/80/60秒(无神杖是140/120/100秒)"
"DOTA_Patch_7_27b_venomancer_talent" "10级天赋从+12秒 瘟疫守卫持续时间提升至+15秒"
"DOTA_Patch_7_27b_viper" "基础攻击力提升2点"
"DOTA_Patch_7_27b_viper_2" "智力从15 + 1.8提升至17 + 2.0"
"DOTA_Patch_7_27b_visage" "攻击弹道速度从900提升至1000"
"DOTA_Patch_7_27b_visage_visage_soul_assumption" "魔法消耗从150点降低至135/140/145/150点"
"DOTA_Patch_7_27b_visage_talent" "15级天赋从-2.5 护甲削弱提升至-3"
"DOTA_Patch_7_27b_void_spirit_void_spirit_resonant_pulse" "神杖升级的充能时间从16秒增加至18秒"
"DOTA_Patch_7_27b_warlock_warlock_shadow_word" "施法距离从450/550/650/750提升至450/600/750/900"
"DOTA_Patch_7_27b_weaver_weaver_shukuchi" "移动速度加成从200/220/240/260提升至200/230/260/290"
"DOTA_Patch_7_27b_weaver_weaver_time_lapse" "神杖升级冷却时间从16秒增加至20秒"
"DOTA_Patch_7_27b_weaver_weaver_time_lapse_2" "神杖升级施法距离从1000减少至600"
"DOTA_Patch_7_27b_weaver_talent" "10级天赋从+6 敏捷改为+15 攻击力"
"DOTA_Patch_7_27b_weaver_talent_2" "15级天赋从+15 法力损毁提升至+20"
"DOTA_Patch_7_27b_windrunner_windrunner_focusfire" "现在下达停止指令会暂停射击。右键点击目标则会恢复。"
"DOTA_Patch_7_27b_winter_wyvern_winter_wyvern_winters_curse" "冷却时间从80秒增加至90秒"
"DOTA_Patch_7_27b_witch_doctor_talent" "20级天赋从+1 巫蛊咒术爆发次数改为+15% 巫蛊咒术爆发伤害"
"DOTA_Patch_7_27b_skeleton_king" "基础攻击力提升3点"
"DOTA_Patch_7_27b_skeleton_king_2" "不再提供攻击力和对自身加强的效果机制"
"DOTA_Patch_7_27b_skeleton_king_3" "吸血效果从5/10/15/20%提升至8/16/24/32%"
"DOTA_Patch_7_27b_skeleton_king_4" "现在对远程英雄具有半额效果"
"DOTA_Patch_7_27b_skeleton_king_skeleton_king_mortal_strike" "骷髅兵的攻击力从30-35提升至35-40"
"DOTA_Patch_7_27b_zuus" "基础移动速度从300提升至310"
"DOTA_Patch_7_27b_zuus_zuus_arc_lightning" "伤害从70/95/120/145点提升至75/100/125/150点"
"DOTA_Patch_7_27b_zuus_zuus_lightning_bolt" "魔法消耗从90/105/120/135点增加至125/130/135/140点"
"DOTA_Patch_7_27b_zuus_zuus_thundergods_wrath" "伤害从250/350/450点提升至300/400/500点"
"DOTA_Patch_7_27b_zuus_zuus_thundergods_wrath_2" "冷却时间从90秒增加至120秒"
"DOTA_Patch_7_27b_zuus_zuus_cloud" "冷却时间从35秒增加至45秒"
"DOTA_Patch_7_27b_zuus_talent" "10级天赋从+2 魔法恢复减少至+1.75"
"DOTA_Patch_7_27b_zuus_talent_2" "25级天赋从+225 施法距离提升至+275"
"DOTA_Patch_7_27c_item_blade_mail" "护甲加成从+7减少至+6"
"DOTA_Patch_7_27c_bloodseeker_bloodseeker_bloodrage" "对自身伤害百分比从2.4/2.6/2.8/3%减少至2.2/2.4/2.6/2.8%"
"DOTA_Patch_7_27c_bloodseeker_bloodseeker_bloodrage_2" "魔法消耗从25/30/35/40点降低至25点"
"DOTA_Patch_7_27c_bloodseeker_bloodseeker_thirst" "击杀非英雄单位的生命回复从6/9/12/15%提升至8/12/16/20%"
"DOTA_Patch_7_27c_bloodseeker_bloodseeker_blood_bath" "伤害从125/175/225/275点调整为120/180/240/300点"
"DOTA_Patch_7_27c_bloodseeker_talent" "15级天赋从+225 生命改为+15% 吸血"
"DOTA_Patch_7_27c_bloodseeker_talent_2" "20级天赋从+20% 吸血改为+400 生命"
"DOTA_Patch_7_27c_broodmother_broodmother_spawn_spiderlings" "寄生蜘蛛的魔法抗性从40%减少至25%"
"DOTA_Patch_7_27c_broodmother_broodmother_spawn_spiderlings_2" "寄生蜘蛛的生命值从100点提升至120点"
"DOTA_Patch_7_27c_broodmother_talent" "10级天赋从+100 孵化蜘蛛伤害减少至+80"
"DOTA_Patch_7_27c_broodmother_talent_2" "20级天赋从+25 小蜘蛛攻击力减少至+18"
"DOTA_Patch_7_27c_chaos_knight" "基础护甲提升1点"
"DOTA_Patch_7_27c_clinkz_clinkz_searing_arrows" "伤害从30/40/50/60点减少至24/36/48/60点"
"DOTA_Patch_7_27c_clinkz" "攻击速度加成从110/140/170/200减少至90/120/150/180"
"DOTA_Patch_7_27c_clinkz_clinkz_death_pact" "获得生命值从60/80/100%减少至40/70/100%"
"DOTA_Patch_7_27c_clinkz_clinkz_death_pact_2" "攻击力加成从6/10/14%减少至4/9/14%"
"DOTA_Patch_7_27c_razor" "智力成长从1.8提升至2.2"
"DOTA_Patch_7_27c_razor_2" "敏捷成长从2.3提升至2.6"
"DOTA_Patch_7_27c_razor_3" "基础移动速度从280提升至285"
"DOTA_Patch_7_27c_razor_razor_unstable_current" "移动速度加成从8/12/16/20%提升至12/16/20/24%"
"DOTA_Patch_7_27c_spectre_spectre_desolate" "伤害从30/40/50/60点减少至24/36/48/60点"
"DOTA_Patch_7_27c_abyssal_underlord_abyssal_underlord_atrophy_aura" "作用范围从1200减少至900"
"DOTA_Patch_7_27c_abyssal_underlord_abyssal_underlord_pit_of_malice" "施法距离从750减少至675"
"DOTA_Patch_7_27c_abyssal_underlord_abyssal_underlord_firestorm" "施法距离从750减少至675"
"DOTA_Patch_7_27c_abyssal_underlord_talent" "15级天赋从+100 怨念深渊作用范围减少至+75"
"DOTA_Patch_7_27c_abyssal_underlord_talent_2" "25级天赋从+20% 火焰风暴对建筑伤害减少至+15%"
"DOTA_Patch_7_27d_item_ancient_janggo" "全属性加成从6点减少至4点"
"DOTA_Patch_7_27d_item_heavens_halberd" "现在需要400金的图纸"
"DOTA_Patch_7_27d_item_soul_ring" "图纸价格从350金减少至275金"
"DOTA_Patch_7_27d_item_helm_of_the_dominator" "最低生命值从1500点减少至1000点"
"DOTA_Patch_7_27d_item_helm_of_the_dominator_2" "现在对被支配的非英雄单位提供+4 护甲"
"DOTA_Patch_7_27d_arc_warden_arc_warden_tempest_double" "不再打破诡计之雾效果"
"DOTA_Patch_7_27d_arc_warden_talent" "10级天赋从+350 乱流施法距离减少至+300"
"DOTA_Patch_7_27d_bane_bane_brain_sap" "魔法消耗从110/130/150/170点增加至120/140/160/180点"
"DOTA_Patch_7_27d_broodmother_broodmother_spin_web" "移动速度加成从20/35/50/65%调整为25/35/45/55%"
"DOTA_Patch_7_27d_broodmother_broodmother_spin_web_2" "神杖加成移动速度加成从30/50/70/90%调整为35/50/65/80%"
"DOTA_Patch_7_27d_rattletrap" "基础移动速度从315减少至310"
"DOTA_Patch_7_27d_rattletrap_rattletrap_rocket_flare" "视野持续时间从8秒减少至6秒"
"DOTA_Patch_7_27d_rattletrap_talent" "15级天赋从+1 能量齿轮可被攻击次数提升至+2"
"DOTA_Patch_7_27d_dark_seer_dark_seer_surge" "现在效果类似极速,而不是提供移动速度加成"
"DOTA_Patch_7_27d_dark_seer_talent" "15级天赋从离子外壳提供400点最大生命值减少至350"
"DOTA_Patch_7_27d_doom_bringer_doom_bringer_scorched_earth" "持续时间从16秒减少至15秒"
"DOTA_Patch_7_27d_doom_bringer_doom_bringer_devour" "生命恢复从2/6/10/14减少至1/5/9/13"
"DOTA_Patch_7_27d_doom_bringer_talent" "10级天赋从+13% 焦土移动速度减少至+10%"
"DOTA_Patch_7_27d_enchantress_enchantress_enchant" "最大生命值加成从200/400/800/1200点减少至200/300/400/500点"
"DOTA_Patch_7_27d_enchantress_enchantress_enchant_2" "现在提供+2/4/6/8 护甲"
"DOTA_Patch_7_27d_faceless_void" "基础力量从24减少至22"
"DOTA_Patch_7_27d_faceless_void_2" "时间锁定的额外伤害从25/30/35/40点减少至20/25/30/35点"
"DOTA_Patch_7_27d_faceless_void_3" "25级回到过去天赋现在可以被破坏效果禁用"
"DOTA_Patch_7_27d_magnataur_magnataur_empower" "对自身的加成倍数从100%减少至75%"
"DOTA_Patch_7_27d_magnataur_talent" "10级天赋从+200 生命改为+0.3秒 震荡波减速"
"DOTA_Patch_7_27d_magnataur_talent_2" "20级天赋从+8 护甲改为+350 生命"
"DOTA_Patch_7_27d_phoenix" "基础攻击力减少2点"
"DOTA_Patch_7_27d_phoenix_2" "力量成长从3.7减少至3.5"
"DOTA_Patch_7_27d_phoenix_phoenix_sun_ray" "冷却时间从26秒增加至30秒"
"DOTA_Patch_7_27d_rubick" "基础攻击速度从110减少至100"
"DOTA_Patch_7_27d_spectre_spectre_spectral_dagger" "伤害从90/140/190/240点减少至75/130/185/240点"
"DOTA_Patch_7_27d_spectre_spectre_desolate" "伤害从24/36/48/60点减少至15/30/45/60点"
"DOTA_Patch_7_27d_spectre_spectre_haunt" "冷却时间从180/150/120秒增加至180/160/140秒"
"DOTA_Patch_7_27d_tiny" "基础移动速度从310减少至300"
"DOTA_Patch_7_27d_abyssal_underlord_abyssal_underlord_firestorm" "施法距离从675调整为600/625/650/675"
"DOTA_Patch_7_27d_abyssal_underlord_abyssal_underlord_pit_of_malice" "冷却时间从18/17/16/15秒增加至21/19/17/15秒"
"DOTA_Patch_7_27d_abyssal_underlord_abyssal_underlord_pit_of_malice_2" "缠绕时间从0.9/1.2/1.5/1.8秒提升至1.2/1.4/1.6/1.8秒"
"DOTA_Patch_7_27d_abyssal_underlord_abyssal_underlord_atrophy_aura" "非英雄单位阵亡提供攻击力加成从4/5/6/7点调整为2/4/6/8点"
"DOTA_Patch_7_27d_abyssal_underlord_talent" "15级天赋从-3秒 火焰风暴冷却提升至-4秒"
"DOTA_Patch_7_27d_venomancer_venomancer_plague_ward" "魔法消耗从20点增加至20/22/24/26点"
"DOTA_Patch_7_27d_venomancer_venomancer_plague_ward_2" "击杀金钱从14-17金增加至15/17/19/21金"
"DOTA_Patch_7_27d_venomancer_venomancer_poison_sting" "伤害从8/16/24/32点减少至6/14/22/30点"
"DOTA_Patch_7_27d_venomancer_venomancer_poison_sting_2" "减速从11/13/15/17%减少至9/11/13/15%"
"DOTA_Patch_7_27d_zuus" "基础力量从21减少至19"
"DOTA_Patch_7_27d_zuus_2" "基础魔法恢复从0.25减少至0"
"DOTA_Patch_7_27d_zuus_talent" "10级天赋从+1.75 魔法恢复减少至+1.5"
"DOTA_Patch_7_27d_bloodseeker" "基础攻击力提升2点"
"DOTA_Patch_7_27d_bloodseeker_bloodseeker_bloodrage" "最大生命值流失从2.2/2.4/2.6/2.8%降低至2.2/2.3/2.4/2.5%"
"DOTA_Patch_7_27d_bloodseeker_bloodseeker_bloodrage_2" "技能增强从6/12/18/24%提升至15/20/25/30%"
"DOTA_Patch_7_27d_bristleback" "基础攻击力从47-57改为52-58"
"DOTA_Patch_7_27d_chaos_knight" "基础敏捷从14提升至18"
"DOTA_Patch_7_27d_dragon_knight" "基础力量提升2点"
"DOTA_Patch_7_27d_leshrac" "基础力量从18提升至20"
"DOTA_Patch_7_27d_leshrac_leshrac_pulse_nova" "作用范围从450提升至475"
"DOTA_Patch_7_27d_luna" "基础护甲提升2点"
"DOTA_Patch_7_27d_mars" "智力从20 + 1.4提升至21 + 1.6"
"DOTA_Patch_7_27d_mars_2" "基础魔法恢复从0提升至0.5"
"DOTA_Patch_7_27d_medusa" "基础攻击力提升2点"
"DOTA_Patch_7_27d_medusa_medusa_stone_gaze" "魔法消耗从200点降低至100点"
"DOTA_Patch_7_27d_monkey_king_monkey_king_boundless_strike" "眩晕时间从0.4/0.8/1.2/1.6秒提升至0.7/1/1.3/1.6秒"
"DOTA_Patch_7_27d_omniknight" "基础移动速度从305提升至310"
"DOTA_Patch_7_27d_obsidian_destroyer_obsidian_destroyer_arcane_orb" "伤害从6/8/10/12%提升至7.5/9/10.5/12%"
"DOTA_Patch_7_27d_silencer_silencer_last_word" "伤害从80/120/160/200点提升至120/160/200/240点"
"DOTA_Patch_7_27d_ursa_ursa_overpower" "魔法消耗从55/60/65/70点降低至40/50/60/70点"
"DOTA_Patch_7_27d_ursa_talent" "10级天赋从+175 生命改为+1.5 魔法恢复"
"DOTA_Patch_7_27d_ursa_talent_2" "15级天赋从+2 魔法恢复改为+300 生命"
"DOTA_Patch_7_28a_alchemist_alchemist_goblins_greed" "叠加持续时间从40秒减少至36秒"
"DOTA_Patch_7_28a_arc_warden" "基础力量从25减少至23"
"DOTA_Patch_7_28a_arc_warden_talent" "10级天赋从+250 乱流施法距离减少至+200"
"DOTA_Patch_7_28a_arc_warden_talent_2" "20级天赋从+150 闪光幽魂伤害减少至+125"
"DOTA_Patch_7_28a_axe_axe_counter_helix" "魔晶攻击速度加成从20提升至25"
"DOTA_Patch_7_28a_batrider" "基础移动速度从290提升至295"
"DOTA_Patch_7_28a_bounty_hunter_bounty_hunter_track" "魔晶视野范围从800减少至600"
"DOTA_Patch_7_28a_broodmother_broodmother_silken_bola" "魔晶升级现在造成每秒75点伤害"
"DOTA_Patch_7_28a_clinkz_talent" "15级天赋从-10秒 骨隐步冷却减少至-7秒"
"DOTA_Patch_7_28a_clinkz_clinkz_death_pact" "攻击力加成从4/9/14%减少至4/8/12%"
"DOTA_Patch_7_28a_enigma_talent" "15级天赋从+10% 冷却时间减少减少至+8%"
"DOTA_Patch_7_28a_invoker_invoker_ice_wall" "魔晶墙体长度提升320距离"
"DOTA_Patch_7_28a_juggernaut_juggernaut_swift_slash" "冷却时间从15秒增加至20秒"
"DOTA_Patch_7_28a_juggernaut_juggernaut_swift_slash_2" "施法距离从650减少至600"
"DOTA_Patch_7_28a_juggernaut_juggernaut_blade_fury" "魔晶攻击伤害现在为75%,原为100%"
"DOTA_Patch_7_28a_keeper_of_the_light_keeper_of_the_light_illuminate" "最大伤害从200/300/400/500点提升至225/325/425/525点"
"DOTA_Patch_7_28a_keeper_of_the_light_keeper_of_the_light_chakra_magic" "魔法回复量从80/160/240/320点提升至100/180/260/340点"
"DOTA_Patch_7_28a_keeper_of_the_light_keeper_of_the_light_radiant_bind" "冷却时间从22/20/18/16秒调整为23/20/17/14秒"
"DOTA_Patch_7_28a_keeper_of_the_light_talent" "15级天赋从-6秒 致盲之光冷却提升至-8秒"
"DOTA_Patch_7_28a_kunkka_kunkka_tidal_wave" "魔法消耗从150点降低至75点"
"DOTA_Patch_7_28a_kunkka_kunkka_tidal_wave_2" "冷却时间从16秒降低至14秒"
"DOTA_Patch_7_28a_leshrac_leshrac_greater_lightning_storm" "不再使自身受到的伤害增加"
"DOTA_Patch_7_28a_legion_commander_legion_commander_duel" "魔晶升级压倒性优势施放间隔从1.5秒增加至2秒"
"DOTA_Patch_7_28a_legion_commander_legion_commander_duel_2" "魔晶升级压倒性优势首次施放现在会立刻出现"
"DOTA_Patch_7_28a_life_stealer" "基础攻击力提升3点"
"DOTA_Patch_7_28a_life_stealer_life_stealer_ghoul_frenzy" "减速效果从6/12/18/24提升至10/15/20/25%"
"DOTA_Patch_7_28a_life_stealer_life_stealer_rage" "移动速度加成从15%提升至15/16/17/18%"
"DOTA_Patch_7_28a_life_stealer_life_stealer_open_wounds" "魔晶升级魔法消耗从125点降低至75点"
"DOTA_Patch_7_28a_lion_lion_mana_drain" "魔晶攻击速度降低从90提升至120"
"DOTA_Patch_7_28a_lone_druid_lone_druid_savage_roar" "魔晶升级加成效果持续时间从4秒提升至5秒"
"DOTA_Patch_7_28a_lycan_talent" "15级天赋从+10% 冷却时间减少减少至8%"
"DOTA_Patch_7_28a_luna_luna_lucent_beam" "魔晶升级眩晕时间从1.1秒提升至1.2秒"
"DOTA_Patch_7_28a_mirana_talent" "15级天赋从-3.5秒 月神之箭冷却减少至-3秒"
"DOTA_Patch_7_28a_mirana_talent_2" "20级天赋从+10% 技能增强减少至+8%"
"DOTA_Patch_7_28a_monkey_king" "魔晶升级的丛林之舞冷却时间从0.3秒增加至0.4秒"
"DOTA_Patch_7_28a_furion_furion_wrath_of_nature" "神杖升级缠绕持续时间从最高3秒提升至3.4秒(最低1.2秒提升至1.6秒)"
"DOTA_Patch_7_28a_nyx_assassin_nyx_assassin_impale" "魔法消耗从95/115/135/155点调整为105/120/135/150点"
"DOTA_Patch_7_28a_nyx_assassin_nyx_assassin_vendetta" "魔法消耗从140/200/260点增加至160/220/280点"
"DOTA_Patch_7_28a_ogre_magi" "基础攻击力减少3点"
"DOTA_Patch_7_28a_ogre_magi_ogre_magi_ignite" "魔法消耗从100点增加至110点"
"DOTA_Patch_7_28a_omniknight_omniknight_hammer_of_purity" "魔晶升级基础伤害从25点提升至50点"
"DOTA_Patch_7_28a_obsidian_destroyer" "基础移动速度从310提升至315"
"DOTA_Patch_7_28a_obsidian_destroyer_obsidian_destroyer_arcane_orb" "伤害从14%提升至16%"
"DOTA_Patch_7_28a_obsidian_destroyer_obsidian_destroyer_arcane_orb_2" "冷却时间从6/4/2/0秒降低至4/3/2/0秒"
"DOTA_Patch_7_28a_obsidian_destroyer_obsidian_destroyer_sanity_eclipse" "作用范围从375/475/575提升至400/500/600"
"DOTA_Patch_7_28a_obsidian_destroyer_talent" "15级天赋从+6 护甲提升至+8"
"DOTA_Patch_7_28a_obsidian_destroyer_talent_2" "25级天赋从+20% 技能吸血提升至+30%"
"DOTA_Patch_7_28a_phantom_assassin_phantom_assassin_phantom_strike" "攻击速度加成从100/125/150/175减少至75/100/125/150"
"DOTA_Patch_7_28a_phantom_lancer_phantom_lancer_spirit_lance" "魔晶升级幻象继承攻击力从+20%提升至+30%"
"DOTA_Patch_7_28a_pudge_pudge_dismember" "魔晶升级现在总是降低7秒冷却时间,原为对队友施放时减半"
"DOTA_Patch_7_28a_riki_riki_poison_dart" "冷却时间从20秒降低至15秒"
"DOTA_Patch_7_28a_rubick_rubick_arcane_supremacy" "施法距离从75/125/175/225提升至100/150/200/250"
"DOTA_Patch_7_28a_shadow_shaman_shadow_shaman_shackles" "魔晶升级守卫持续时间从8秒减少至7秒"
"DOTA_Patch_7_28a_slark" "魔法消耗从100点降低至50点"
"DOTA_Patch_7_28a_slark_2" "冷却时间从20秒降低至12秒"
"DOTA_Patch_7_28a_slark_3" "持续时间从4秒提升至6秒"
"DOTA_Patch_7_28a_snapfire_talent" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_28a_sniper_sniper_concussive_grenade" "魔晶升级现在造成125点伤害"
"DOTA_Patch_7_28a_spirit_breaker" "幽冥一击的魔晶效果不再改变施法行为"
"DOTA_Patch_7_28a_spirit_breaker_2" "魔晶升级的幽冥一击现在成功施放后会提供2秒技能免疫"
"DOTA_Patch_7_28a_templar_assassin_templar_assassin_psionic_trap" "沉默持续时间从2.5秒提升至3秒"
"DOTA_Patch_7_28a_terrorblade_terrorblade_demon_zeal" "魔晶升级移动速度从25提升至50"
"DOTA_Patch_7_28a_terrorblade_terrorblade_demon_zeal_2" "魔晶升级持续时间从6秒提升至7秒"
"DOTA_Patch_7_28a_shredder_shredder_flamethrower" "魔晶升级每秒伤害从75点提升至90点"
"DOTA_Patch_7_28a_shredder_shredder_flamethrower_2" "魔晶升级减速效果从20%提升至25%"
"DOTA_Patch_7_28a_tinker_tinker_defense_matrix" "魔晶升级伤害护盾生命值从200点提升至275点"
"DOTA_Patch_7_28a_tinker_tinker_defense_matrix_2" "持续时间从10秒提升至12秒"
"DOTA_Patch_7_28a_tusk_tusk_frozen_sigil" "移动速度从310提升至340"
"DOTA_Patch_7_28a_tusk_tusk_frozen_sigil_2" "魔晶升级移动速度减缓从-20提升至-30"
"DOTA_Patch_7_28a_vengefulspirit" "力量成长从2.4提升至2.6"
"DOTA_Patch_7_28a_vengefulspirit_vengefulspirit_wave_of_terror" "伤害从60/80/100/120点提升至70/90/110/130点"
"DOTA_Patch_7_28a_vengefulspirit_vengefulspirit_command_aura" "攻击力加成从8/16/24/32%提升至11/18/25/32%"
"DOTA_Patch_7_28a_vengefulspirit_vengefulspirit_nether_swap" "冷却时间从60/45/30/秒降低至40/30//50秒"
"DOTA_Patch_7_28a_viper_viper_poison_attack" "魔晶升级最大叠加次数从+2提升至+3"
"DOTA_Patch_7_28a_visage_visage_silent_as_the_grave" "神杖升级不再提供飞行视野"
"DOTA_Patch_7_28a_skeleton_king_skeleton_king_mortal_strike" "伤害从150/190/230/270%减少至140/180/220/260%"
"DOTA_Patch_7_28a_zuus_zuus_static_field" "伤害从6/8/10/12%减少至4/6/8/10%"
"DOTA_Patch_7_28b_item_orb_of_corrosion" "现在需要100金的图纸"
"DOTA_Patch_7_28b_item_falcon_blade" "魔法恢复从1.6点/秒增加至1.8点/秒"
"DOTA_Patch_7_28b_item_falcon_blade_2" "生命值从150点增加至175点"
"DOTA_Patch_7_28b_item_cloak" "售价从450金增加至500金"
"DOTA_Patch_7_28b_item_swift_blink" "加成状态效果可以使英雄突破移动速度上限"
"DOTA_Patch_7_28b_item_swift_blink_2" "移动速度加成从30%增加至40%"
"DOTA_Patch_7_28b_item_swift_blink_3" "攻击力和攻击速度加成从40增加至50"
"DOTA_Patch_7_28b_item_satanic" "攻击力加成从45点增加至55点"
"DOTA_Patch_7_28b_item_chipped_vest" "反弹伤害从26/13增加至28/17"
"DOTA_Patch_7_28b_item_bullwhip" "移动速度变化从16%增加至20%"
"DOTA_Patch_7_28b_item_bullwhip_2" "移动速度变化持续时间从5秒减少至4秒"
"DOTA_Patch_7_28b_item_cloak_of_flames" "护甲从5点减少至4点"
"DOTA_Patch_7_28b_item_cloak_of_flames_2" "作用范围从400减少至375"
"DOTA_Patch_7_28b_item_cloak_of_flames_3" "幻象造成每秒30点伤害,而不是45点(这已在近期一次改动后生效)"
"DOTA_Patch_7_28b_item_psychic_headband" "冷却时间从30秒减少至20秒"
"DOTA_Patch_7_28b_item_book_of_shadows" "冷却时间从25秒减少至15秒"
"DOTA_Patch_7_28b_nyx_assassin" "基础移动速度从315减少至310"
"DOTA_Patch_7_28b_nyx_assassin_nyx_assassin_vendetta" "魔晶升级移动速度加成从+40%减少至+25%"
"DOTA_Patch_7_28b_nyx_assassin_nyx_assassin_vendetta_2" "魔法消耗从160/220/280点增加至180/240/300点"
"DOTA_Patch_7_28b_lycan_lycan_summon_wolves" "致残技能从3级移至4级"
"DOTA_Patch_7_28b_lycan_lycan_summon_wolves_2" "隐身技能从4级移至3级"
"DOTA_Patch_7_28b_lycan_lycan_feral_impulse" "攻击力加成从14/26/38/50%减少至12/22/32/42%"
"DOTA_Patch_7_28b_puck_puck_dream_coil" "冷却时间从70/65/60秒增加至80/75/70秒"
"DOTA_Patch_7_28b_puck_talent" "20级天赋从-7秒 新月之痕冷却减少至-6秒"
"DOTA_Patch_7_28b_monkey_king" "基础力量从19减少至18"
"DOTA_Patch_7_28b_monkey_king_2" "最大攻击力从57点减少至55点"
"DOTA_Patch_7_28b_monkey_king_monkey_king_wukongs_command" "神杖升级产生间隔从每3.5秒增加至4秒"
"DOTA_Patch_7_28b_batrider_batrider_sticky_napalm" "现在对远古生物造成半额伤害"
"DOTA_Patch_7_28b_skeleton_king" "基础攻击力减少2点"
"DOTA_Patch_7_28b_skeleton_king_skeleton_king_vampiric_aura" "魔法消耗从50/60/70/80点增加至65/70/75/80点"
"DOTA_Patch_7_28b_skeleton_king_skeleton_king_reincarnation" "魔法消耗从160点增加至180点"
"DOTA_Patch_7_28b_beastmaster" "基础攻击力减少2点"
"DOTA_Patch_7_28b_riki" "基础生命恢复从3点/秒减少至2.5点/秒"
"DOTA_Patch_7_28b_shredder_shredder_whirling_death" "魔法消耗从70点增加至80点"
"DOTA_Patch_7_28b_shredder_talent" "10级天赋从+1.75 魔法恢复减少至+1.5"
"DOTA_Patch_7_28b_ogre_magi_ogre_magi_ignite" "伤害从26/34/42/50点减少至20/30/40/50点"
"DOTA_Patch_7_28b_life_stealer" "基础攻击力提升3点"
"DOTA_Patch_7_28b_life_stealer_life_stealer_feast" "最大生命值吸取从1.6/2.2/2.8/3.4%提升至1.8/2.4/3.0/3.6%"
"DOTA_Patch_7_28b_obsidian_destroyer" "基础护甲提升2点"
"DOTA_Patch_7_28b_obsidian_destroyer_2" "敏捷成长从1.3提升至1.6"
"DOTA_Patch_7_28b_obsidian_destroyer_3" "基础移动速度从315提升至325"
"DOTA_Patch_7_28b_obsidian_destroyer_4" "基础生命恢复从0提升至1点/秒"
"DOTA_Patch_7_28b_obsidian_destroyer_obsidian_destroyer_equilibrium" "触发几率从25%增加至30%"
"DOTA_Patch_7_28b_obsidian_destroyer_obsidian_destroyer_astral_imprisonment" "伤害从120/190/260/330点提升至120/200/280/360点"
"DOTA_Patch_7_28b_obsidian_destroyer_obsidian_destroyer_astral_imprisonment_2" "最大魔法值窃取从14/16/18/20%提升至16/18/20/22%"
"DOTA_Patch_7_28b_obsidian_destroyer_obsidian_destroyer_sanity_eclipse" "基础伤害从200/275/350点提升至200/300/400点"
"DOTA_Patch_7_28b_obsidian_destroyer_talent" "15级天赋从+8 护甲改为+30 移动速度"
"DOTA_Patch_7_28b_obsidian_destroyer_talent_2" "20级天赋从+0.1 神智之蚀伤害系数提升至+0.15"
"DOTA_Patch_7_28b_obsidian_destroyer_talent_3" "25级天赋从+1.6 奥术天球伤害提升至+2%"
"DOTA_Patch_7_28b_slark" "攻击速度加成从50提升至75"
"DOTA_Patch_7_28b_slark_2" "冷却时间从12秒降低至9秒"
"DOTA_Patch_7_28b_tusk_tusk_frozen_sigil" "魔晶升级可被攻击次数从3次提升至4次"
"DOTA_Patch_7_28b_tusk_tusk_frozen_sigil_2" "移动速度/攻击速度降低从30%/30提升至35%/35"
"DOTA_Patch_7_28b_wisp_wisp_tether" "魔晶升级移动速度从+5%提升至+10%"
"DOTA_Patch_7_28b_invoker_invoker_ice_wall" "魔晶升级施法距离从900提升至1100"
"DOTA_Patch_7_28b_templar_assassin_templar_assassin_psionic_trap" "魔晶升级最大陷阱数量还将提升4个"
"DOTA_Patch_7_28b_terrorblade_terrorblade_demon_zeal" "魔晶升级魔法消耗从25%降低至20%"
"DOTA_Patch_7_28b_terrorblade_terrorblade_demon_zeal_2" "魔晶升级近战加成从50%提升至100%"
"DOTA_Patch_7_28b_bloodseeker_bloodseeker_bloodrage" "魔晶升级伤害从1.5%提升至2%"
"DOTA_Patch_7_28b_riki_riki_poison_dart" "魔晶升级减速效果从25%提升至30%"
"DOTA_Patch_7_28b_riki_riki_poison_dart_2" "冷却时间从15秒降低至12秒"
"DOTA_Patch_7_28b_riki_riki_poison_dart_3" "魔法消耗从125点降低至85点"
"DOTA_Patch_7_28b_sniper_sniper_concussive_grenade" "魔晶升级魔法消耗从75点降低至50点"
"DOTA_Patch_7_28b_sniper_sniper_concussive_grenade_2" "魔晶升级冷却时间从20秒降低至16秒"
"DOTA_Patch_7_28b_magnataur_magnataur_horn_toss" "魔晶升级落地伤害从150点提升至200点"
"DOTA_Patch_7_28b_dragon_knight_dragon_knight_fireball" "魔晶升级魔法消耗从150点降低至100点"
"DOTA_Patch_7_28b_rattletrap_rattletrap_jetpack" "魔晶升级冷却时间从25秒降低至20秒"
"DOTA_Patch_7_28b_rattletrap_rattletrap_jetpack_2" "魔晶升级移动速度从15提升至22%"
"DOTA_Patch_7_28b_rattletrap_rattletrap_jetpack_3" "魔晶升级魔法消耗从150点降低至75点"
"DOTA_Patch_7_28b_omniknight_talent" "10级天赋从+20 移动速度改为+40 基础攻击力"
"DOTA_Patch_7_28b_omniknight_talent_2" "15级天赋从+70 攻击力改为+30 移动速度"
"DOTA_Patch_7_28b_ogre_magi_ogre_magi_smash" "魔晶升级魔法消耗从125点降低至75点"
"DOTA_Patch_7_28b_ogre_magi_ogre_magi_smash_2" "冷却时间从18秒降低至16秒"
"DOTA_Patch_7_28b_dark_seer_dark_seer_normal_punch" "幻象继承攻击力从25%提升至40%"
"DOTA_Patch_7_28b_dark_seer_dark_seer_normal_punch_2" "最大眩晕时间从2秒提升至2.25秒"
"DOTA_Patch_7_28b_abaddon_abaddon_frostmourne" "魔晶升级减速效果从+6%提升至+10%"
"DOTA_Patch_7_28b_treant_treant_natures_guise" "魔晶升级现在还将使自身在树林中移动速度加成+15%"
"DOTA_Patch_7_28b_broodmother_broodmother_silken_bola" "魔晶升级缠绕时间从2秒提升至2.5秒"
"DOTA_Patch_7_28b_drow_ranger_drow_ranger_frost_arrows" "魔晶升级每次叠加还将+5 伤害"
"DOTA_Patch_7_28b_huskar_huskar_inner_fire" "魔晶升级减速效果从35%提升至40%"
"DOTA_Patch_7_28b_huskar_huskar_inner_fire_2" "魔晶升级冷却时间从-2秒提升至-3秒"
"DOTA_Patch_7_28b_naga_siren_naga_siren_rip_tide" "魔晶升级减速效果从30%提升至40%"
"DOTA_Patch_7_28b_naga_siren_naga_siren_rip_tide_2" "魔晶升级减速时间从3秒提升至4秒"
"DOTA_Patch_7_28b_naga_siren_naga_siren_rip_tide_3" "魔晶升级主动效果不再造成额外100点伤害"
"DOTA_Patch_7_28b_naga_siren_naga_siren_rip_tide_4" "魔晶升级减甲效果提升2点"
"DOTA_Patch_7_28b_disruptor_disruptor_thunder_strike" "魔晶升级作用范围从+160提升至+260"
"DOTA_Patch_7_28b_winter_wyvern_winter_wyvern_splinter_blast" "魔晶升级现在还将使造成的伤害提升80点"
"DOTA_Patch_7_28b_shredder_shredder_flamethrower" "魔晶升级减速效果从25%提升至30%"
"DOTA_Patch_7_28b_phantom_lancer_phantom_lancer_spirit_lance" "魔晶升级现在还将使施法距离提升200"
"DOTA_Patch_7_28b_alchemist_alchemist_berserk_potion" "魔晶升级冷却时间从45秒降低至35秒"
"DOTA_Patch_7_28b_grimstroke" "施法距离从700提升至950"
"DOTA_Patch_7_28b_grimstroke_2" "总伤害从240点提升至320点"
"DOTA_Patch_7_28b_grimstroke_3" "减速效果从20%提升至25%"
"DOTA_Patch_7_28b_skywrath_mage_skywrath_mage_ancient_seal" " 魔晶升级状态抗性降低从40%提升至50%"
"DOTA_Patch_7_28b_pudge_pudge_dismember" "魔晶升级冷却时间从-7秒提升至-10秒"
"DOTA_Patch_7_28b_lich_lich_ice_spire" "魔晶升级生命值从300点提升至600点"
"DOTA_Patch_7_28b_lich_lich_ice_spire_2" "魔晶升级作用范围从500提升至600"
"DOTA_Patch_7_28b_axe_axe_counter_helix" "魔晶升级攻击速度加成从25提升至35"
"DOTA_Patch_7_28b_visage_visage_stone_form_self_cast" "魔晶升级魔法消耗从300点降低至200点"
"DOTA_Patch_7_28c_batrider_batrider_sticky_napalm" "现在对所有非英雄单位造成的伤害减少50%。"
"DOTA_Patch_7_28c_beastmaster" "基础攻击速度从110减少至100"
"DOTA_Patch_7_28c_beastmaster_beastmaster_call_of_the_wild_boar" "移动速度从350减少至320/330/340/350"
"DOTA_Patch_7_28c_earthshaker_earthshaker_fissure" "魔晶升级的复制效果眩晕时间减半"
"DOTA_Patch_7_28c_keeper_of_the_light_keeper_of_the_light_recall" "生效延迟从3秒增加至5/4/3秒"
"DOTA_Patch_7_28c_lycan_lycan_summon_wolves" "持续时间从55秒减少至50秒"
"DOTA_Patch_7_28c_morphling_morphling_replicate" "冷却时间从160/100/40秒调整为140/100/60秒"
"DOTA_Patch_7_28c_morphling_morphling_replicate_2" "神杖升级施法距离从600减少至300"
"DOTA_Patch_7_28c_morphling_morphling_replicate_3" "神杖升级现在还使变形降低20秒冷却时间"
"DOTA_Patch_7_28c_furion" "大树人的基础攻击间隔从1.0增加至1.4"
"DOTA_Patch_7_28c_nyx_assassin_nyx_assassin_vendetta" "不再施加破坏效果"
"DOTA_Patch_7_28c_nyx_assassin_nyx_assassin_vendetta_2" "冷却时间从90/70/50秒增加至90/75/60秒"
"DOTA_Patch_7_28c_obsidian_destroyer" "移动速度从325减少至320"
"DOTA_Patch_7_28c_obsidian_destroyer_2" "基础护甲减少1点"
"DOTA_Patch_7_28c_obsidian_destroyer_obsidian_destroyer_arcane_orb" "冷却时间从4/3/2/0秒增加至6/4/2/0秒"
"DOTA_Patch_7_28c_obsidian_destroyer_obsidian_destroyer_astral_imprisonment" "魔法消耗从120点增加至150点"
"DOTA_Patch_7_28c_puck" "基础攻击力范围从46-57减少至46-54"
"DOTA_Patch_7_28c_puck_puck_waning_rift" "伤害从70/140/210/280点减少至70/130/190/250点"
"DOTA_Patch_7_28c_puck_puck_dream_coil" "神杖升级破碎眩晕时间从2/3.25/4.5秒减少至2/3/4秒"
"DOTA_Patch_7_28c_shadow_shaman_shadow_shaman_shackles" "魔晶升级施法距离从+150减少至+125"
"DOTA_Patch_7_28c_riki_riki_tricks_of_the_trade" "神杖升级不再提升持续时间"
"DOTA_Patch_7_28c_riki_talent" "25级天赋从-6秒 绝杀秘技冷却减少至-4秒"
"DOTA_Patch_7_28c_void_spirit" "基础攻击力减少2点"
"DOTA_Patch_7_28c_skeleton_king_skeleton_king_hellfire_blast" "冷却时间从14/12/10/8秒增加至17/14/11/8秒"
"DOTA_Patch_7_28c_skeleton_king_skeleton_king_vampiric_aura" "骷髅兵基础攻击力减少3点"
"DOTA_Patch_7_29_General" "地形已进行多项改动"
"DOTA_Patch_7_29_General_2" "增加圣水神符。在2和4分钟时上下强化神符点各产生一个。使用时立刻回复100点生命和80点魔法。可以用于灌满魔瓶。从6分钟开始,强化神符像平常一样只会在一处产生。"
"DOTA_Patch_7_29_General_3" "增加+2 属性,可在升级后选择(用于原来1-26级没有升级技能的7级中),可以按任意顺序升级(点击天赋树圆圈升级)。如果没有其他可选方案,会自动选择属性点。"
"DOTA_Patch_7_29_General_4" "30级不再获得所有未选择天赋。现在27/28/29/30级会获得未选择的10/15/20/25级天赋"
"DOTA_Patch_7_29_General_5" "前哨不再于10/20/30/等分钟时提供经验值"
"DOTA_Patch_7_29_General_6" "前哨现在处于控制下会提供每分钟经验(经验值=2*分钟数)。控制两座前哨不会提供额外经验,与原有规则类似。"
"DOTA_Patch_7_29_General_7" "注:"
"DOTA_Patch_7_29_General_8" "与上一个版本相比,10/20/30/40分钟时每位玩家获得的经验从150/500/1050/1800改为110/420/930/1640。"
"DOTA_Patch_7_29_General_9" "经验会在整分钟时提供"
"DOTA_Patch_7_29_General_10" "游戏开始后从第1至10分钟获得的经验值为2/4/6/8/10/12/14/16/18/20"
"DOTA_Patch_7_29_General_11" " 首批之后的赏金神符奖励减少10%"
"DOTA_Patch_7_29_General_12" "赏金神符不再于河道中产生。神符奖励的金钱现在会自动随着时间通过每分钟金钱提供。"
"DOTA_Patch_7_29_General_13" "赏金神符现在每3分钟在相应的野区产生(总神符数量从4个减少至2个)"
"DOTA_Patch_7_29_General_14" "赏金神符在新的产生后也不会消失,现在新神符会产生于上一个未拾取的神符旁边"
"DOTA_Patch_7_29_General_15" "0分钟时,赏金神符会产生于野区,还有强化神符的地点(游戏开始时为4个)"
"DOTA_Patch_7_29_General_16" "多个施法距离和移动速度相关天赋/物品/技能已被替换,或下调(收录于下列物品和英雄版块中)"
"DOTA_Patch_7_29_General_17" "击杀英雄的助攻金钱现在根据两个队伍之间的财产总和差异进行调整。例如,己方落后5 000金钱,而敌人的财产总和为50 000金,那么助攻金钱会增加10%。"
"DOTA_Patch_7_29_General_18" "现在游戏开始时英雄携带的回城卷轴数量为1张,原为3张"
"DOTA_Patch_7_29_General_19" "现在英雄阵亡时获得1张回城卷轴"
"DOTA_Patch_7_29_General_20" "回城卷轴的价格从90金增加至100金"
"DOTA_Patch_7_29_General_21" "拥有1.0转身速率的英雄现在为0.9转身速率"
"DOTA_Patch_7_29_General_22" "拥有0.5转身速率的英雄现在为0.6转身速率"
"DOTA_Patch_7_29_General_23" "转身速率对转身时间的效果提升20%"
"DOTA_Patch_7_29_General_24" "阿哈利姆神杖:现在肉山掉落版本需要手动使用才会被消耗(消耗后才具有效果)"
"DOTA_Patch_7_29_General_25" "阿哈利姆魔晶:现在肉山第二次死亡时掉落,而且只有这一次掉落(使用机制与掉落的神杖相同)"
"DOTA_Patch_7_29_General_26" "建筑传送范围从575增加至800(影响回城卷轴和远行鞋)"
"DOTA_Patch_7_29_General_27" "前哨的传送基础时间从6秒减少至5秒"
"DOTA_Patch_7_29_General_28" "前哨的视野范围从700减少至500"
"DOTA_Patch_7_29_General_29" "队长模式的初始挑选阶段从1-2-1-2改为1-2-2-1"
"DOTA_Patch_7_29_General_30" "森海飞霞加入队长模式"
"DOTA_Patch_7_29_General_31" "信使在肉山巢穴内不再具有视野"
"DOTA_Patch_7_29_General_32" "对于放置在野怪刷新范围内的守卫,任何友方英雄都可以反补"
"DOTA_Patch_7_29_General_33" "远古中立生物的护甲提升1点(远古傀儡除外)"
"DOTA_Patch_7_29_General_34" "中立物品现在会飞向击杀的英雄,而不是在阵亡单位脚下产生"
"DOTA_Patch_7_29_General_35" "匹配比赛中英雄禁用数量增加6个(仍然基于概率)"
"DOTA_Patch_7_29_General_36" "买活所需金钱从200 + 财产总和/12减少至200 + 财产总和/13"
"DOTA_Patch_7_29_General_37" "信使的复活时间从60 + 7*等级减少至60 + 6*等级"
"DOTA_Patch_7_29_General_38" "偷塔保护的伤害降低从40%增加至50%"
"DOTA_Patch_7_29_General_39" "英雄对英雄的物品转移范围从150增加至300"
"DOTA_Patch_7_29_General_40" "树木的重生间隔从5分钟减少至3分钟"
"DOTA_Patch_7_29_General_41" "下列技能不再摧毁树木:裂地沟壑、蜥蜴绝吻、陨星锤、烈焰焚身。"
"DOTA_Patch_7_29_General_42" "下列技能的树木摧毁范围减少:野性之斧、能量齿轮、真空、激活残焰、降临、羁绊、致盲之光、巨角冲撞、神行百变、隔空取物、龙炎饼干、喷吐、网虫腿、爆破起飞!、投掷、雪球、强力击、灵光。"
"DOTA_Patch_7_29_item_tango" "分享的树之祭祀现在40秒后消失。决策阶段界面中树之祭祀的分享已被移除。"
"DOTA_Patch_7_29_item_necronomicon" "物品已移除"
"DOTA_Patch_7_29_item_satanic" "冷却时间从35秒减少至25秒"
"DOTA_Patch_7_29_item_satanic_2" "不洁狂热无法被驱散"
"DOTA_Patch_7_29_item_satanic_3" "不洁狂热现在施放时具有弱驱散效果"
"DOTA_Patch_7_29_item_bfury" "魔法恢复从3.25减少至2.75"
"DOTA_Patch_7_29_item_bfury_2" "对非英雄单位的分裂伤害从50%减少至40%"
"DOTA_Patch_7_29_item_meteor_hammer" "眩晕时间从1.75秒减少至1.5秒"
"DOTA_Patch_7_29_item_meteor_hammer_2" "对建筑每秒伤害从50点增加至60点"
"DOTA_Patch_7_29_item_abyssal_blade" "不再具有闪烁效果。现在为近战技能。"
"DOTA_Patch_7_29_item_abyssal_blade_2" "图纸价格从1750金减少至1550金(随着活力之球降价的改动,总价格便宜了300金)"
"DOTA_Patch_7_29_item_tranquil_boots" "移动速度从70减少至65"
"DOTA_Patch_7_29_item_cyclone" "施法距离从575减少至550"
"DOTA_Patch_7_29_item_wind_waker" "施法距离从575减少至550"
"DOTA_Patch_7_29_item_travel_boots" "移动速度从110减少至100"
"DOTA_Patch_7_29_item_travel_boots_2" "移动速度从130减少至120"
"DOTA_Patch_7_29_item_swift_blink" "不再突破移动速度上限"
"DOTA_Patch_7_29_item_aether_lens" "施法距离加成从250减少至225"
"DOTA_Patch_7_29_item_octarine_core" "施法距离加成从250减少至225"
"DOTA_Patch_7_29_item_ward_sentry" "售价从75金减少至50金"
"DOTA_Patch_7_29_item_ward_sentry_2" "真实视域的范围从1000减少至900"
"DOTA_Patch_7_29_item_manta" "近战幻象承受伤害从350%减少至300%"
"DOTA_Patch_7_29_item_manta_2" "远程幻象承受伤害从400%减少至300%(与近战相同)"
"DOTA_Patch_7_29_item_manta_3" "远程英雄装备时冷却时间从45秒减少至30秒(与近战相同)"
"DOTA_Patch_7_29_item_helm_of_iron_will" "护甲加成从5点增加至6点"
"DOTA_Patch_7_29_item_armlet" "护甲加成从5点增加至6点"
"DOTA_Patch_7_29_item_armlet_2" "开启后生命流失从50点减少至40点"
"DOTA_Patch_7_29_item_energy_booster" "售价从900金减少至800金"
"DOTA_Patch_7_29_item_vitality_booster" "价格从1100金减少至1000金"
"DOTA_Patch_7_29_item_heart" "图纸价格从900金增加至1300金"
"DOTA_Patch_7_29_item_aether_lens_2" "图纸价格从550金增加至650金"
"DOTA_Patch_7_29_item_aeon_disk" "图纸价格从1100金增加至1200金"
"DOTA_Patch_7_29_item_black_king_bar" "冷却时间从70秒增加至75秒"
"DOTA_Patch_7_29_item_black_king_bar_2" "持续时间从10/9/8/7/6/5秒调整为9/8/7/6秒"
"DOTA_Patch_7_29_item_clarity" "持续时间从30秒减少至25秒(180点魔法减少至150点)"
"DOTA_Patch_7_29_item_bottle" "售价从625金增加至675金"
"DOTA_Patch_7_29_item_bottle_2" "魔法回复量从75点减少至65点"
"DOTA_Patch_7_29_item_bottle_3" "生命回复量从125点减少至115点"
"DOTA_Patch_7_29_item_headdress" "现在向持有者提供+0.5点/秒生命恢复"
"DOTA_Patch_7_29_item_ring_of_basilius" "魔法恢复从1.4点/秒减少至1点/秒"
"DOTA_Patch_7_29_item_ring_of_basilius_2" "现在向持有者提供+0.6点/秒魔法恢复"
"DOTA_Patch_7_29_item_buckler" "现在向持有者提供+1点护甲"
"DOTA_Patch_7_29_item_buckler_2" "图纸价格从200金增加至250金(与其他前期光环类物品一致)"
"DOTA_Patch_7_29_item_pipe" "生命恢复光环从2点/秒增加至2.5点/秒"
"DOTA_Patch_7_29_item_mekansm" "生命恢复光环从2点/秒增加至2.5点/秒"
"DOTA_Patch_7_29_item_veil_of_discord" "魔法恢复光环从1.5点/秒提升至1.75点/秒"
"DOTA_Patch_7_29_item_vladmir" "魔法恢复光环从1.4点/秒提升至1.75点/秒"
"DOTA_Patch_7_29_item_vladmir_2" "图纸价格从600金减少至500金(总价格从2750金减少至2700金)"
"DOTA_Patch_7_29_item_force_staff" "回复戒指替换为毛毛帽(+150点生命,替换生命恢复)"
"DOTA_Patch_7_29_item_force_staff_2" "图纸价格从1000金减少至950金(总价格从2175金增加至2200金)"
"DOTA_Patch_7_29_item_hurricane_pike" "现在+200 生命,原为+2.5 生命恢复"
"DOTA_Patch_7_29_item_hurricane_pike_2" "智力加成从13点增加至15点"
"DOTA_Patch_7_29_item_diffusal_blade" "破法的燃烧魔法造成伤害从80%增加至100%"
"DOTA_Patch_7_29_item_diffusal_blade_2" "近战英雄幻象每次攻击燃烧魔法从16点减少至12点"
"DOTA_Patch_7_29_item_diffusal_blade_3" "敏捷加成从20点增加至24点"
"DOTA_Patch_7_29_item_diffusal_blade_4" "智力加成从10点增加至12点"
"DOTA_Patch_7_29_item_solar_crest" "配方改为勇气勋章、王冠、风灵之纹和900金的图纸(便宜了1150金)"
"DOTA_Patch_7_29_item_solar_crest_2" "护甲加成从+8减少至+6"
"DOTA_Patch_7_29_item_solar_crest_3" "全属性加成从10点减少至5点"
"DOTA_Patch_7_29_item_solar_crest_4" "日耀的护甲变化从8点减少至6点"
"DOTA_Patch_7_29_item_solar_crest_5" "日耀的攻击速度变化从80减少至65"
"DOTA_Patch_7_29_item_vanguard" "格挡几率从50%增加至60%"
"DOTA_Patch_7_29_item_abyssal_blade_3" "格挡几率从50%增加至60%"
"DOTA_Patch_7_29_item_crimson_guard" "格挡几率从50%增加至60%"
"DOTA_Patch_7_29_item_slippers" "价格从145金减少至140金"
"DOTA_Patch_7_29_item_gauntlets" "价格从145金减少至140金"
"DOTA_Patch_7_29_item_mantle" "价格从145金减少至140金"
"DOTA_Patch_7_29_item_bracer" "生命恢复从0.75点/秒增加至1点/秒"
"DOTA_Patch_7_29_item_sange_and_yasha" "攻击速度加成从16减少至12"
"DOTA_Patch_7_29_item_yasha_and_kaya" "攻击速度加成从16减少至12"
"DOTA_Patch_7_29_item_kaya" "魔法恢复增强从+24%增加至+50%"
"DOTA_Patch_7_29_item_kaya_and_sange" "魔法恢复增强从+30%增加至+50%"
"DOTA_Patch_7_29_item_yasha_and_kaya_2" "魔法恢复增强从+30%增加至+50%"
"DOTA_Patch_7_29_item_dragon_lance" "敏捷加成从14点增加至16点"
"DOTA_Patch_7_29_item_mekansm_2" "魔法消耗从200点减少至100点"
"DOTA_Patch_7_29_item_mage_slayer" "图纸价格从600金减少至400金"
"DOTA_Patch_7_29_item_blade_mail" "图纸价格从675金减少至575金"
"DOTA_Patch_7_29_item_echo_sabre" "力量加成从12点增加至15点"
"DOTA_Patch_7_29_item_helm_of_the_dominator" "击杀金钱奖励从200金减少至100金"
"DOTA_Patch_7_29_item_helm_of_the_dominator_2" "支配单位的移动速度从425减少至380(也影响升级物品)"
"DOTA_Patch_7_29_item_helm_of_the_overlord" "2级支配头盔重命名为统御头盔,并且作为独立物品加入商店界面"
"DOTA_Patch_7_29_item_helm_of_the_overlord_2" "现在可以支配最多2个单位(150金击杀金钱奖励)"
"DOTA_Patch_7_29_item_invis_sword" "冷却时间从28秒减少至25秒"
"DOTA_Patch_7_29_item_silver_edge" "魔法恢复从3点/秒增加至4点/秒"
"DOTA_Patch_7_29_item_silver_edge_2" "智力加成从10点增加至15点"
"DOTA_Patch_7_29_item_rapier" "不再提供克敌机先"
"DOTA_Patch_7_29_item_rapier_2" "攻击力加成从300点增加至350点"
"DOTA_Patch_7_29_item_monkey_king_bar" "触发几率从75%增加至80%"
"DOTA_Patch_7_29_item_mjollnir" "连环闪电的伤害从170点增加至180点"
"DOTA_Patch_7_29_item_mjollnir_2" "静电冲击的伤害从200点增加至225点"
"DOTA_Patch_7_29_item_soul_ring" "图纸价格从275金减少至225金"
"DOTA_Patch_7_29_item_quelling_blade" "额外伤害从13点减少至12点"
"DOTA_Patch_7_29_item_witch_blade" "附带毒素的攻击现在具有克敌机先效果"
"DOTA_Patch_7_29_item_shivas_guard" "冷却时间从30秒减少至27秒"
"DOTA_Patch_7_29_item_urn_of_shadows" "魔法恢复从1.5点/秒减少至1.4点/秒"
"DOTA_Patch_7_29_item_sheepstick" "冷却时间从22秒减少至20秒"
"DOTA_Patch_7_29_item_talisman_of_evasion" "价格从1400金减少至1300金"
"DOTA_Patch_7_29_item_veil_of_discord_2" "施法距离从1000增加至1200"
"DOTA_Patch_7_29_item_veil_of_discord_3" "冷却时间从25秒减少至22秒"
"DOTA_Patch_7_29_item_holy_locket" "被动获得能量点数的时间间隔从15秒减少至10秒"
"DOTA_Patch_7_29_item_infused_raindrop" "最低触发伤害从50点增加至75点"
"DOTA_Patch_7_29_item_wind_waker_2" "冷却时间从23秒减少至18秒"
"DOTA_Patch_7_29_item_dagon" "施法距离从600/650/700/750/800增加至700/750/800/850/900"
"DOTA_Patch_7_29_item_dagon_2" "图纸价格从1300金减少至1250金"
"DOTA_Patch_7_29_item_rod_of_atos" "弹道速度从1500增加至1750"
"DOTA_Patch_7_29_item_gungir" "弹道速度从1500增加至1750"
"DOTA_Patch_7_29_item_bloodthorn" "图纸价格从1000金减少至800金"
"DOTA_Patch_7_29_item_enchanted_mango" "现在可以出售"
"DOTA_Patch_7_29_item_smoke_of_deceit" "现在会被泉水驱散效果"
"DOTA_Patch_7_29_item_royal_jelly" "物品已移除"
"DOTA_Patch_7_29_item_broom_handle" "攻击力加成从12点增加至14点"
"DOTA_Patch_7_29_item_ocean_heart" "河道中生命/魔法恢复从8/4增加至10/5"
"DOTA_Patch_7_29_item_chipped_vest" "生命恢复从3.5点/秒提升至5点/秒"
"DOTA_Patch_7_29_item_chipped_vest_2" "反弹伤害从28/17点增加至30/20点"
"DOTA_Patch_7_29_item_trusty_shovel" "现在会挖出魔法芒果,原为回城卷轴"
"DOTA_Patch_7_29_item_imp_claw" "攻击力加成从24点增加至26点"
"DOTA_Patch_7_29_item_philosophers_stone" "每分钟金钱从+70增加至+80"
"DOTA_Patch_7_29_item_pupils_gift" "次属性从+13增加至+14"
"DOTA_Patch_7_29_item_grove_bow" "魔法抗性降低从12%增加至15%"
"DOTA_Patch_7_29_item_bullwhip" "移动速度变化从20%减少至18%"
"DOTA_Patch_7_29_item_bullwhip_2" "冷却时间从12秒减少至11秒"
"DOTA_Patch_7_29_item_bullwhip_3" "魔法恢复从3点/秒减少至2.5点/秒"
"DOTA_Patch_7_29_item_quicksilver_amulet" "被动移动速度从5%减少至4%"
"DOTA_Patch_7_29_item_quicksilver_amulet_2" "技能冷却提供的移动速度从5%减少至4%"
"DOTA_Patch_7_29_item_quicksilver_amulet_3" "技能冷却提供的攻击速度从15增加至20"
"DOTA_Patch_7_29_item_quicksilver_amulet_4" "攻击弹道和攻击动作速度从+30%增加至+40%"
"DOTA_Patch_7_29_item_mind_breaker" "沉默持续时间从1.5秒增加至1.75秒"
"DOTA_Patch_7_29_item_mind_breaker_2" "冷却时间从15秒减少至12秒"
"DOTA_Patch_7_29_item_psychic_headband" "智力加成从+12%增加至+16%"
"DOTA_Patch_7_29_item_elven_tunic" "移动速度加成从8%减少至7%"
"DOTA_Patch_7_29_item_spider_legs" "主动效果的移动速度加成从+24%减少至+22%"
"DOTA_Patch_7_29_item_paladin_sword" "现在提供+8% 技能吸血"
"DOTA_Patch_7_29_item_spy_gadget" "攻击和施法距离从135减少至125"
"DOTA_Patch_7_29_item_illusionsts_cape" "幻象的攻击力提升从8%减少至6%"
"DOTA_Patch_7_29_item_spell_prism" "全属性加成从+12减少至+6"
"DOTA_Patch_7_29_item_flicker" "移动速度加成从40减少至35"
"DOTA_Patch_7_29_item_flicker_2" "现在总是会向前方随机方向闪烁,闪烁距离为200至600之间的随机数值"
"DOTA_Patch_7_29_item_the_leveller" "现在提供+5 护甲"
"DOTA_Patch_7_29_item_the_leveller_2" "攻击速度加成从60减少至50"
"DOTA_Patch_7_29_item_ninja_gear" "移动速度加成从+30减少至+25"
"DOTA_Patch_7_29_item_ninja_gear_2" "敏捷加成从20点增加至24点"
"DOTA_Patch_7_29_item_trickster_cloak" "不再打断持续施法类技能"
"DOTA_Patch_7_29_item_trickster_cloak_2" "主动效果现在可以被驱散"
"DOTA_Patch_7_29_item_trickster_cloak_3" "隐身状态现在提供相位移动状态"
"DOTA_Patch_7_29_item_trickster_cloak_4" "现在拥有0.2秒渐隐时间"
"DOTA_Patch_7_29_item_penta_edged_sword" "近战攻击距离从+80增加至+100"
"DOTA_Patch_7_29_item_penta_edged_sword_2" "残废的触发几率从20%增加至25%"
"DOTA_Patch_7_29_item_ex_machina" "冷却时间从30秒减少至25秒"
"DOTA_Patch_7_29_item_force_boots" "现在还提供+30 生命恢复"
"DOTA_Patch_7_29_item_seer_stone" "揭示的冷却时间从70秒减少至60秒"
"DOTA_Patch_7_29_item_seer_stone_2" "揭示现在提供目的地的真实视域"
"DOTA_Patch_7_29_item_seer_stone_3" "揭示的持续时间从5秒增加至6秒"
"DOTA_Patch_7_29_item_demonicon" "冷却时间从90秒减少至80秒"
"DOTA_Patch_7_29_item_demonicon_2" "单位的攻击力从+50%增加至+75%"
"DOTA_Patch_7_29_item_book_of_shadows" "冷却时间从15秒减少至8秒"
"DOTA_Patch_7_29_abaddon" "基础生命恢复从0.5点/秒提升至1点/秒"
"DOTA_Patch_7_29_abaddon_2" "魔晶升级现在还会使迷雾缠绕和无光之盾降低1秒冷却时间。"
"DOTA_Patch_7_29_abaddon_abaddon_death_coil" "施法后摇从0.67秒降低至0.4秒"
"DOTA_Patch_7_29_abaddon_abaddon_death_coil_2" "治疗/伤害从120/165/210/255点调整为110/160/210/260点"
"DOTA_Patch_7_29_abaddon_abaddon_death_coil_3" "对自身伤害现在为50%的伤害数值,原为固定数值"
"DOTA_Patch_7_29_abaddon_abaddon_aphotic_shield" "施法后摇从0.5秒降低至0.33秒"
"DOTA_Patch_7_29_abaddon_abaddon_aphotic_shield_2" "魔法消耗从100/105/110/115点增加至100/110/120/130点"
"DOTA_Patch_7_29_abaddon_abaddon_borrowed_time" "神杖升级的持续时间从6/7/8秒提升至7/8/9秒"
"DOTA_Patch_7_29_abaddon_talent" "15级天赋从+50 迷雾缠绕治疗/伤害提升至+55"
"DOTA_Patch_7_29_abaddon_talent_2" "20级天赋从+8 护甲提升至+9"
"DOTA_Patch_7_29_abaddon_talent_3" "25级天赋从425 范围型迷雾缠绕提升至500"
"DOTA_Patch_7_29_alchemist_alchemist_goblins_greed" "最高额外金钱从18/21/24/27减少至15/18/21/24"
"DOTA_Patch_7_29_ancient_apparition_ancient_apparition_ice_vortex" "魔法消耗从40/55/70/85点降低至40/50/60/70点"
"DOTA_Patch_7_29_ancient_apparition_ancient_apparition_ice_vortex_2" "冷却时间从4秒增加至7/6/5/4秒"
"DOTA_Patch_7_29_ancient_apparition_ancient_apparition_chilling_touch" "神杖升级现在会降低50%魔法消耗"
"DOTA_Patch_7_29_antimage_antimage_mana_void" "魔法消耗从125/200/275点调整为100/200/300点"
"DOTA_Patch_7_29_antimage_antimage_blink" "神杖升级闪烁碎片的幻象承受伤害从250%降低至200%"
"DOTA_Patch_7_29_antimage_antimage_blink_2" "神杖升级闪烁碎片的幻象继承伤害从50%提升至75%"
"DOTA_Patch_7_29_antimage" "重做魔晶升级效果。现在闪烁+300距离,冷却时间减少2秒。"
"DOTA_Patch_7_29_antimage_talent" "15级天赋从+300 闪烁施法距离改为+0.6% 最大魔法值燃烧"
"DOTA_Patch_7_29_antimage_talent_2" "20级天赋从-2秒 闪烁冷却改为+1秒 法力虚空眩晕"
"DOTA_Patch_7_29_arc_warden_arc_warden_magnetic_field" "魔晶升级魔法抗性从20%提升至40%"
"DOTA_Patch_7_29_arc_warden_arc_warden_magnetic_field_2" "魔晶升级现在还减缓20%敌人移动速度"
"DOTA_Patch_7_29_arc_warden_talent" "10级天赋从+200 乱流施法距离减少至+175"
"DOTA_Patch_7_29_arc_warden_talent_2" "10级天赋从+200 生命提升至+225"
"DOTA_Patch_7_29_axe" "攻击前摇从0.5秒降低至0.4秒"
"DOTA_Patch_7_29_axe_axe_berserkers_call" "神杖升级冷却时间减少从2秒提升至3秒"
"DOTA_Patch_7_29_axe_axe_counter_helix" "魔晶升级现在还使触发几率提升10%"
"DOTA_Patch_7_29_axe_talent" "10级天赋从+1.75 魔法恢复减少至+1.5"
"DOTA_Patch_7_29_axe_talent_2" "10级天赋从+25 攻击速度改为+9 力量"
"DOTA_Patch_7_29_bane_bane_brain_sap" "施法后摇从0.84秒降低至0.5秒"
"DOTA_Patch_7_29_bane_bane_enfeeble" "攻击力降低从25/35/45/55%提升至45/50/55/60%"
"DOTA_Patch_7_29_bane_bane_enfeeble_2" "生命回复降低从25/35/45/55%提升至45/50/55/60%"
"DOTA_Patch_7_29_bane_bane_enfeeble_3" "冷却时间从20/16/12/8秒调整为28/21/14/7秒"
"DOTA_Patch_7_29_bane_bane_enfeeble_4" "施法距离从1100调整为800/900/1000/1100"
"DOTA_Patch_7_29_bane_bane_enfeeble_5" "持续时间从8秒提升至8/9/10/11秒"
"DOTA_Patch_7_29_bane" "重做魔晶升级效果。蚀脑变为550范围型技能。次级目标的治疗效果为25%"
"DOTA_Patch_7_29_bane_2" "重做神杖升级效果。魔爪的冷却时间减少45秒,魔爪将产生两个不可控制的幻象,幻象也会对目标持续施放魔爪。幻象承受700%伤害。"
"DOTA_Patch_7_29_bane_talent" "15级天赋从+12% 技能增强改为-3秒 蚀脑冷却"
"DOTA_Patch_7_29_bane_talent_2" "15级天赋从+100 施法距离改为+5% 魔爪吸取最大魔法"
"DOTA_Patch_7_29_batrider_batrider_flamebreak" "施法后摇从0.63秒降低至0.4秒"
"DOTA_Patch_7_29_batrider_batrider_flamebreak_2" "距离从1500减少至1300"
"DOTA_Patch_7_29_batrider_batrider_flamebreak_3" "多个负面效果不再叠加,不过会延长持续时间"
"DOTA_Patch_7_29_batrider_batrider_flaming_lasso" "施法后摇从0.63秒降低至0.4秒"
"DOTA_Patch_7_29_batrider_batrider_flaming_lasso_2" "每秒伤害从20/40/60点提升至35/55/75点"
"DOTA_Patch_7_29_batrider" "重做魔晶升级效果。烈焰破击拥有2点能量点数,并且击中时施加一次粘性燃油的效果。"
"DOTA_Patch_7_29_batrider_talent" "10级天赋从+4 护甲提升至+6"
"DOTA_Patch_7_29_batrider_talent_2" "20级天赋从2 烈焰破击能量点数改为+20% 魔法抗性"
"DOTA_Patch_7_29_beastmaster" "基础护甲提升1点"
"DOTA_Patch_7_29_beastmaster_2" "魔晶升级俯冲炸弹不再提供自由战鹰控制"
"DOTA_Patch_7_29_beastmaster_3" "魔晶升级俯冲炸弹现在具有1200施法距离"
"DOTA_Patch_7_29_beastmaster_4" "魔晶升级俯冲炸弹的眩晕时间从1秒提升至2秒"
"DOTA_Patch_7_29_beastmaster_5" "魔晶升级俯冲炸弹伤害从175点提升至250点"
"DOTA_Patch_7_29_beastmaster_6" "魔晶升级俯冲炸弹现在可以对信使施放"
"DOTA_Patch_7_29_beastmaster_7" "魔晶升级还会使野性呼唤战鹰减少15秒冷却时间"
"DOTA_Patch_7_29_beastmaster_beastmaster_wild_axes" "神杖升级现在还会使伤害+40"
"DOTA_Patch_7_29_beastmaster_beastmaster_wild_axes_2" "魔法消耗从80点降低至65点"
"DOTA_Patch_7_29_beastmaster_beastmaster_primal_roar" "移动速度加成持续时间从3秒提升至3/3.5/4秒"
"DOTA_Patch_7_29_beastmaster_talent" "10级天赋从+25 攻击力提升至+30"
"DOTA_Patch_7_29_beastmaster_talent_2" "15级天赋从+6 护甲改为+300 兽王控制单位生命"
"DOTA_Patch_7_29_beastmaster_talent_3" "20级天赋从+50 野性之斧伤害改为-35秒 原始咆哮冷却"
"DOTA_Patch_7_29_beastmaster_talent_4" "25级天赋从+20 野性之心攻击速度提升至+30"
"DOTA_Patch_7_29_beastmaster_talent_5" "25级天赋从+350 兽王控制单位生命改为+4% 野性之斧每次伤害叠加"
"DOTA_Patch_7_29_bloodseeker_bloodseeker_bloodrage" "施法后摇从0.63秒降低至0.4秒"
"DOTA_Patch_7_29_bloodseeker_bloodseeker_rupture" "现在施放时造成的伤害为10%目标当前生命"
"DOTA_Patch_7_29_bloodseeker_bloodseeker_rupture_2" "伤害从36/48/60%减少至33/44/55%"
"DOTA_Patch_7_29_bloodseeker_talent" "10级天赋从+6 护甲提升至+7"
"DOTA_Patch_7_29_bloodseeker_talent_2" "15级天赋从+75 血祭伤害提升至+85"
"DOTA_Patch_7_29_bounty_hunter_bounty_hunter_wind_walk" "减速不再无视技能免疫"
"DOTA_Patch_7_29_bounty_hunter" "重做魔晶升级效果。暗影步现在隐身时提供40%伤害降低。破隐攻击对目标造成1秒眩晕。冷却时间减少5秒。"
"DOTA_Patch_7_29_brewmaster" "基础移动速度从305提升至310"
"DOTA_Patch_7_29_brewmaster_brewmaster_drunken_brawler" "被动闪避从6/12/18/24%提升至10/15/20/25%"
"DOTA_Patch_7_29_brewmaster_brewmaster_primal_split" "分离时间从0.65秒降低至0.55秒"
"DOTA_Patch_7_29_brewmaster_brewmaster_primal_split_2" "狂风战士的生命值从1000/1400/1800点提升至1000/1500/2000点"
"DOTA_Patch_7_29_brewmaster_brewmaster_primal_split_3" "烈火战士的生命值从1300点提升至1300/1450/1600点"
"DOTA_Patch_7_29_brewmaster_brewmaster_primal_split_4" "大地战士的生命值从1400/2200/3000提升至1400/2300/3200点"
"DOTA_Patch_7_29_brewmaster_brewmaster_primal_split_5" "虚无战士的生命值从1200/1400/1600点提升至1200/1500/1800点"
"DOTA_Patch_7_29_brewmaster_brewmaster_primal_split_6" "魔晶升级灵体脉冲的冷却时间从20秒降低至12秒"
"DOTA_Patch_7_29_brewmaster_brewmaster_primal_split_7" "魔晶升级虚无战士的灵体脉冲施法前摇从0.25秒降低至0.15秒"
"DOTA_Patch_7_29_brewmaster_talent" "10级天赋从+1秒 雷霆一击减速改为+200 雷霆一击作用范围"
"DOTA_Patch_7_29_brewmaster_talent_2" "10级天赋从+12 攻击力提升至+15"
"DOTA_Patch_7_29_bristleback" "基础魔法恢复从0提升至0.25点/秒"
"DOTA_Patch_7_29_bristleback_bristleback_quill_spray" "基础伤害从20/40/60/80点提升至25/45/65/85点"
"DOTA_Patch_7_29_bristleback_bristleback_quill_spray_2" "叠加伤害从30/32/34/36点减少至28/30/32/34点"
"DOTA_Patch_7_29_bristleback_bristleback_viscous_nasal_goo" "每次叠加护甲降低从1.4/1.9/2.4/2.9点提升至1.5/2/2.5/3点"
"DOTA_Patch_7_29_bristleback_bristleback_viscous_nasal_goo_2" "神杖升级会移除施法前摇"
"DOTA_Patch_7_29_bristleback_talent" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_29_bristleback_talent_2" "10级天赋从+2.5 魔法恢复减少至+2"
"DOTA_Patch_7_29_bristleback_talent_3" "15级天赋从+15 攻击速度提升至+20"
"DOTA_Patch_7_29_broodmother" "基础敏捷提升4点"
"DOTA_Patch_7_29_broodmother_2" "麻痹之咬已被移除。"
"DOTA_Patch_7_29_broodmother_3" "孵化蜘蛛的负面效果持续时间从5秒提升至20秒"
"DOTA_Patch_7_29_broodmother_4" "孵化蜘蛛的负面效果可以叠加(产生多组小蜘蛛)"
"DOTA_Patch_7_29_broodmother_5" "重做魔晶升级效果。丝质重器变为550作用范围的技能,并且落空几率提升至80%"
"DOTA_Patch_7_29_broodmother_broodmother_spin_web" "数量/能量点数从2/4/6/8提升至3/5/7/9"
"DOTA_Patch_7_29_broodmother_broodmother_spin_web_2" "移动速度加成从25/35/45/55%减少至18/30/42/54%"
"DOTA_Patch_7_29_broodmother_broodmother_spin_web_3" "充能时间从45秒降低至40秒"
"DOTA_Patch_7_29_broodmother_broodmother_insatiable_hunger" "现在是基础技能。"
"DOTA_Patch_7_29_broodmother_broodmother_insatiable_hunger_2" "魔法消耗从100点降低至50/60/70/80点"
"DOTA_Patch_7_29_broodmother_broodmother_insatiable_hunger_3" "攻击力从60/100/140点减少至35/40/45/50点"
"DOTA_Patch_7_29_broodmother_broodmother_insatiable_hunger_4" "吸血从60/100/140%调整为70/80/90/100%"
"DOTA_Patch_7_29_broodmother_broodmother_insatiable_hunger_5" "冷却时间从45秒降低至40/35/30/25秒"
"DOTA_Patch_7_29_broodmother_broodmother_insatiable_hunger_6" "持续时间从14秒减少至8/10/12/14秒"
"DOTA_Patch_7_29_broodmother_broodmother_spawn_spiderlings" "现在是终极技能"
"DOTA_Patch_7_29_broodmother_broodmother_spawn_spiderlings_2" "冷却时间从11/10/9/8秒调整为9/8/7秒"
"DOTA_Patch_7_29_broodmother_broodmother_spawn_spiderlings_3" "伤害从70/140/210/280点提升至300/370/440点"
"DOTA_Patch_7_29_broodmother_broodmother_spawn_spiderlings_4" "孵化数量从1/2/3/4只调整为3/4/5只"
"DOTA_Patch_7_29_broodmother_broodmother_spawn_spiderlings_5" "施法距离从700提升至900"
"DOTA_Patch_7_29_broodmother_broodmother_silken_bola" "现在是基础技能,不再具有缠绕效果"
"DOTA_Patch_7_29_broodmother_broodmother_silken_bola_2" "减缓敌人25/35/45/55%移动速度,持续6秒"
"DOTA_Patch_7_29_broodmother_broodmother_silken_bola_3" "现在使敌人40%的攻击落空"
"DOTA_Patch_7_29_broodmother_broodmother_silken_bola_4" "造成100/120/140/160点即时伤害"
"DOTA_Patch_7_29_broodmother_broodmother_silken_bola_5" "对目标的攻击每次造成+5/6/7/8点魔法伤害"
"DOTA_Patch_7_29_broodmother_broodmother_silken_bola_6" "消耗70/75/80/85点魔法,拥有24/20/16/12秒冷却时间"
"DOTA_Patch_7_29_broodmother_broodmother_silken_bola_7" "施法距离为750"
"DOTA_Patch_7_29_centaur_centaur_hoof_stomp" "作用范围从315提升至330"
"DOTA_Patch_7_29_centaur_centaur_double_edge" "施法前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_29_centaur_centaur_double_edge_2" "魔晶升级减速效果从15%提升至25%"
"DOTA_Patch_7_29_centaur_centaur_double_edge_3" "魔晶升级加成效果持续时间从12秒提升至15秒"
"DOTA_Patch_7_29_centaur_centaur_return" "反弹伤害的力量百分比从20/25/30/35%提升至20/26/32/38%"
"DOTA_Patch_7_29_centaur_centaur_stampede" "冷却时间从110/100/90秒降低至90秒"
"DOTA_Patch_7_29_centaur_centaur_stampede_2" "伤害从200/250/300%减少至150/225/300%"
"DOTA_Patch_7_29_centaur_centaur_stampede_3" "神杖升级现在还会使持续时间提升1秒"
"DOTA_Patch_7_29_centaur_talent" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_29_centaur_talent_2" "10级天赋从+5 生命恢复提升至+6"
"DOTA_Patch_7_29_centaur_talent_3" "15级天赋从+1秒 奔袭冲撞持续时间改为+6 护甲"
"DOTA_Patch_7_29_chaos_knight_chaos_knight_chaos_bolt" "施法后摇从0.73秒降低至0.4秒"
"DOTA_Patch_7_29_chaos_knight_chaos_knight_chaos_bolt_2" "魔晶升级幻象现在总是持续6秒,而不是眩晕时间内。"
"DOTA_Patch_7_29_chaos_knight_talent" "15级天赋从+14% 冷却时间减少改为+35% 分裂"
"DOTA_Patch_7_29_chaos_knight_talent_2" "20级天赋从+8秒 混沌之军幻象持续时间改为+0.5秒 混乱之箭最短/最长眩晕"
"DOTA_Patch_7_29_chaos_knight_talent_3" "25级天赋从+1秒 混乱之箭最短/最长眩晕改为+10秒 混沌之军持续时间"
"DOTA_Patch_7_29_chen" "基础魔法恢复从0提升至0.5点/秒"
"DOTA_Patch_7_29_chen_chen_hand_of_god" "治疗量从250/425/600点提升至275/450/625点"
"DOTA_Patch_7_29_chen_chen_divine_favor" "魔晶升级魔法消耗从200点降低至100点"
"DOTA_Patch_7_29_chen_chen_divine_favor_2" "魔晶升级施法距离从500提升至600"
"DOTA_Patch_7_29_chen_chen_divine_favor_3" "魔晶升级冷却时间从35秒降低至25秒"
"DOTA_Patch_7_29_chen_talent" "10级天赋从+175 施法距离改为250 赎罪造成伤害"
"DOTA_Patch_7_29_chen_talent_2" "20级天赋从+800 神圣劝化单位生命上限提升至+1200"
"DOTA_Patch_7_29_chen_talent_3" "20级天赋从-24秒 上帝之手冷却提升至-40秒"
"DOTA_Patch_7_29_clinkz" "力量从14 + 2.2调整为16 + 2.0"
"DOTA_Patch_7_29_clinkz_2" "魔法消耗从40/50/60/70点增加至70点"
"DOTA_Patch_7_29_clinkz_clinkz_wind_walk" "魔晶升级骷髅弓手的持续时间从60秒减少至45秒"
"DOTA_Patch_7_29_clinkz_clinkz_burning_army" "神杖升级产生间隔从0.7秒降低至0.5秒"
"DOTA_Patch_7_29_clinkz_clinkz_burning_army_2" "神杖升级冷却时间从90秒降低至80秒"
"DOTA_Patch_7_29_clinkz_talent" "15级天赋从+25 灼热之箭伤害提升至+30"
"DOTA_Patch_7_29_rattletrap_talent" "10级天赋从+4 护甲提升至+5"
"DOTA_Patch_7_29_rattletrap_talent_2" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_29_rattletrap_rattletrap_jetpack" "魔晶升级移动速度加成从22%减少至20%"
"DOTA_Patch_7_29_rattletrap_rattletrap_jetpack_2" "魔晶升级冷却时间从20秒降低至16秒"
"DOTA_Patch_7_29_crystal_maiden" "重做魔晶效果。现在极寒领域期间可以移动、施法和攻击。技能期间移动速度减少75%,极寒领域会跟随英雄移动。控制和沉默效果依然会打断技能。"
"DOTA_Patch_7_29_crystal_maiden_talent" "10级天赋从+75 施法距离改为+125 冰霜新星作用范围"
"DOTA_Patch_7_29_dark_seer_dark_seer_ion_shell" "伤害间隔从0.1秒增加至0.15秒"
"DOTA_Patch_7_29_dark_seer_dark_seer_ion_shell_2" "伤害从24/46/68/90点提升至30/50/70/90点"
"DOTA_Patch_7_29_dark_seer_dark_seer_ion_shell_3" "魔法消耗从100/110/120/130点增加至110/120/130/140点"
"DOTA_Patch_7_29_dark_seer_dark_seer_ion_shell_4" "神杖升级最大生命值从350点减少至300点"
"DOTA_Patch_7_29_dark_seer_dark_seer_vacuum" "施法后摇从0.7秒降低至0.4秒"
"DOTA_Patch_7_29_dark_seer_dark_seer_normal_punch" "魔晶升级最大威力所需距离从1500降低至900"
"DOTA_Patch_7_29_dark_seer_dark_seer_normal_punch_2" "魔晶升级幻象继承攻击力从40%提升至80%"
"DOTA_Patch_7_29_dark_seer_dark_seer_normal_punch_3" "魔晶升级幻象承受伤害从300%降低至200%"
"DOTA_Patch_7_29_dark_seer_talent" "10级天赋从+60 真空作用范围改为+6 护甲"
"DOTA_Patch_7_29_dark_seer_talent_2" "15级天赋从+6 护甲改为+100 真空作用范围"
"DOTA_Patch_7_29_dark_seer_talent_3" "20级天赋从+1秒 复制之墙减速改为-30秒 复制之强冷却"
"DOTA_Patch_7_29_dark_willow" "基础生命恢复从0提升至0.5点/秒"
"DOTA_Patch_7_29_dark_willow_dark_willow_shadow_realm" "冷却时间从32/26/20/14秒降低至26/22/18/14秒"
"DOTA_Patch_7_29_dark_willow_dark_willow_bramble_maze" "伤害从125/150/175/200点调整为120/160/200/240点"
"DOTA_Patch_7_29_dark_willow_dark_willow_bramble_maze_2" "施法距离从1100/1200/1300/1400减少至1000/1100/1200/1300"
"DOTA_Patch_7_29_dark_willow_dark_willow_terrorize" "施法距离从1300减少至1200"
"DOTA_Patch_7_29_dark_willow_dark_willow_cursed_crown" "魔晶升级还会减少1秒生效延迟"
"DOTA_Patch_7_29_dark_willow_talent" "15级天赋从+125 施法距离改为+160 诅咒王冠作用范围"
"DOTA_Patch_7_29_dazzle" "转身速率从0.6提升至0.7"
"DOTA_Patch_7_29_dazzle_2" "重做魔晶升级效果。现在剧毒之触会对受作用的目标施加妖术,持续1.25秒。"
"DOTA_Patch_7_29_dazzle_3" "15级天赋从+35 攻击速度提升至+60"
"DOTA_Patch_7_29_dazzle_dazzle_poison_touch" "现在击中后立刻造成第一次伤害"
"DOTA_Patch_7_29_dazzle_dazzle_shadow_wave" "神杖升级治疗量从+60提升至+100"
"DOTA_Patch_7_29_dazzle_dazzle_shadow_wave_2" "神杖升级伤害从+80提升至+100"
"DOTA_Patch_7_29_dazzle_dazzle_shallow_grave" "施法前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_29_dazzle_dazzle_shallow_grave_2" "冷却时间从42/34/26/18秒降低至36/30/24/18秒"
"DOTA_Patch_7_29_dazzle_talent" "15级天赋从+150 施法距离改为250 薄葬结束时治疗"
"DOTA_Patch_7_29_death_prophet" "攻击前摇从0.56秒降低至0.5秒"
"DOTA_Patch_7_29_death_prophet_2" "基础攻击力从51-63减少至47-57"
"DOTA_Patch_7_29_death_prophet_3" "基础移动速度从335减少至320"
"DOTA_Patch_7_29_death_prophet_4" "重做魔晶升级效果。吸魂巫术的能量点数提升1点,敌人连续4秒受到吸魂巫术作用后会被恐惧2秒。"
"DOTA_Patch_7_29_death_prophet_death_prophet_carrion_swarm" "施法后摇从0.87秒降低至0.5秒"
"DOTA_Patch_7_29_death_prophet_talent" "15级天赋从+150 施法距离改为+6% 移动速度"
"DOTA_Patch_7_29_death_prophet_talent_2" "20级天赋从-3秒 地穴虫群冷却提升至-3.5秒"
"DOTA_Patch_7_29_disruptor_disruptor_thunder_strike" "魔晶升级作用范围从500提升至650"
"DOTA_Patch_7_29_disruptor_disruptor_thunder_strike_2" "魔晶升级现在总是会提升作用范围,而不只是对友军施放时"
"DOTA_Patch_7_29_disruptor_disruptor_thunder_strike_3" "魔晶升级对友军加成效果持续时间从1秒提升至1.25秒"
"DOTA_Patch_7_29_disruptor_disruptor_glimpse" "冷却时间从60/46/32/18秒降低至48/38/28/18秒"
"DOTA_Patch_7_29_disruptor_talent" "15级天赋从+1.5秒 静态风暴持续时间提升至+2秒"
"DOTA_Patch_7_29_disruptor_talent_2" "15级天赋从+125 施法距离改为+275 恶念瞥视到达时伤害"
"DOTA_Patch_7_29_disruptor_talent_3" "20级天赋从动能力场提供真实视域改为+2秒 动能力场持续时间"
"DOTA_Patch_7_29_disruptor_talent_4" "25级天赋从-8秒 恶念瞥视冷却提升至-11秒"
"DOTA_Patch_7_29_disruptor_talent_5" "25级天赋从+3秒 动能力场持续时间改为+275 静态风暴作用范围"
"DOTA_Patch_7_29_doom_bringer" "基础护甲从0提升至3点"
"DOTA_Patch_7_29_doom_bringer_2" "基础攻击力从54-70提升至58-68"
"DOTA_Patch_7_29_doom_bringer_3" "基础攻击间隔从2.0秒降低至1.9秒"
"DOTA_Patch_7_29_doom_bringer_doom_bringer_devour" "不再提供生命恢复"
"DOTA_Patch_7_29_doom_bringer_doom_bringer_devour_2" "施法后摇从0.93秒降低至0.5秒"
"DOTA_Patch_7_29_doom_bringer_doom_bringer_devour_3" "金钱奖励从50/100/150/200提升至60/120/180/240"
"DOTA_Patch_7_29_doom_bringer_doom_bringer_scorched_earth" "施法后摇从0.83秒降低至0.5秒"
"DOTA_Patch_7_29_doom_bringer_doom_bringer_doom" "施法后摇从0.73秒降低至0.4秒"
"DOTA_Patch_7_29_doom_bringer_doom_bringer_doom_2" "神杖升级不再减少冷却时间"
"DOTA_Patch_7_29_doom_bringer_doom_bringer_doom_3" "神杖升级现在还会使持续时间提升6秒"
"DOTA_Patch_7_29_doom_bringer_talent" "10级天赋从+3秒 末日持续时间改为+12% 魔法抗性"
"DOTA_Patch_7_29_doom_bringer_talent_2" "10级天赋从+10% 焦土移动速度改为+20 焦土伤害"
"DOTA_Patch_7_29_doom_bringer_talent_3" "15级天赋从+30 焦土伤害改为-10秒 焦土冷却"
"DOTA_Patch_7_29_doom_bringer_talent_4" "15级天赋从+120 吞噬金钱奖励改为吞噬可作用远古"
"DOTA_Patch_7_29_doom_bringer_talent_5" "20级天赋从吞噬可作用远古改为+15% 焦土移动速度"
"DOTA_Patch_7_29_dragon_knight_dragon_knight_fireball" "魔晶升级现在可以在近战形态下使用。使用时施法距离为600(古龙形态下为1400)"
"DOTA_Patch_7_29_dragon_knight_dragon_knight_dragon_tail" "魔法消耗从100点降低至70/80/90/100点"
"DOTA_Patch_7_29_dragon_knight_dragon_knight_dragon_tail_2" "冷却时间从12/11/10/9秒增加至16/14/12/10秒"
"DOTA_Patch_7_29_dragon_knight_dragon_knight_dragon_tail_3" "伤害从50/75/100/125点提升至70/100/130/160点"
"DOTA_Patch_7_29_dragon_knight_talent" "10级天赋从-24% 火焰气息降低攻击力提升至-30%"
"DOTA_Patch_7_29_dragon_knight_talent_2" "10级天赋从+2 魔法恢复改为+15 攻击力"
"DOTA_Patch_7_29_dragon_knight_talent_3" "15级天赋从+25 攻击力改为+0.5秒 神龙摆尾眩晕"
"DOTA_Patch_7_29_dragon_knight_talent_4" "20级天赋从+15% 冷却时间减少改为+150 古龙形态攻击距离"
"DOTA_Patch_7_29_dragon_knight_talent_5" "25级天赋从1.8倍龙族血统护甲/生命恢复改为+12 龙族血统护甲/生命恢复"
"DOTA_Patch_7_29_dragon_knight_talent_6" "25级天赋从+1.6秒 神龙摆尾眩晕改为+375 古龙形态期间范围型神龙摆尾"
"DOTA_Patch_7_29_drow_ranger_drow_ranger_frost_arrows" "魔晶升级减速效果从25%提升至40%"
"DOTA_Patch_7_29_drow_ranger_drow_ranger_frost_arrows_2" "魔晶升级现在可以影响非英雄单位"
"DOTA_Patch_7_29_drow_ranger" "攻击前摇从0.55秒降低至0.5秒"
"DOTA_Patch_7_29_drow_ranger_drow_ranger_wave_of_silence" "魔法消耗从90点降低至70点"
"DOTA_Patch_7_29_drow_ranger_talent" "15级天赋从-6秒 数箭齐发冷却提升至-8秒"
"DOTA_Patch_7_29_earthshaker_earthshaker_enchant_totem" "不再具有克敌机先"
"DOTA_Patch_7_29_earthshaker_earthshaker_enchant_totem_2" "攻击落空不再消耗技能效果"
"DOTA_Patch_7_29_earthshaker_earthshaker_enchant_totem_3" "神杖升级跳跃距离从1100减少至950"
"DOTA_Patch_7_29_earthshaker_earthshaker_enchant_totem_4" "神杖升级现在使强化图腾的攻击具有+40%分裂效果"
"DOTA_Patch_7_29_earthshaker_talent" "15级天赋从+6 护甲提升至+7"
"DOTA_Patch_7_29_earth_spirit_earth_spirit_boulder_smash" "减速从60%减少至50%"
"DOTA_Patch_7_29_earth_spirit_earth_spirit_geomagnetic_grip" "残岩的拉扯速度从1000减少至900(与巨石冲击相同)"
"DOTA_Patch_7_29_earth_spirit_earth_spirit_stone_caller" "视野范围从400减少至375"
"DOTA_Patch_7_29_earth_spirit_earth_spirit_petrify" "神杖升级伤害从300点提升至450点"
"DOTA_Patch_7_29_earth_spirit_earth_spirit_petrify_2" "神杖升级作用范围从300提升至450"
"DOTA_Patch_7_29_earth_spirit_earth_spirit_rolling_boulder" "距离从800减少至750"
"DOTA_Patch_7_29_earth_spirit_earth_spirit_rolling_boulder_2" "经过残岩的距离从1600减少至1500"
"DOTA_Patch_7_29_earth_spirit_earth_spirit_rolling_boulder_3" "伤害从70/80/90/100点提升至70/90/110/130点"
"DOTA_Patch_7_29_earth_spirit_talent" "10级天赋从+50 攻击力提升至+60"
"DOTA_Patch_7_29_earth_spirit_talent_2" "15级天赋从+6 护甲提升至+8"
"DOTA_Patch_7_29_earth_spirit_talent_3" "20级天赋从+16% 技能增强提升至+18%"
"DOTA_Patch_7_29_elder_titan_elder_titan_earth_splitter" "冷却时间从100秒增加至120/110/100秒"
"DOTA_Patch_7_29_elder_titan_elder_titan_earth_splitter_2" "生效延迟从3.14秒降低至2.8秒"
"DOTA_Patch_7_29_elder_titan_elder_titan_echo_stomp" "魔法消耗从85/90/95/100点增加至100点"
"DOTA_Patch_7_29_ember_spirit_ember_spirit_searing_chains" "施法后摇从0.87秒降低至0.5秒"
"DOTA_Patch_7_29_ember_spirit_ember_spirit_flame_guard" "施法后摇从1.07秒降低至0.6秒"
"DOTA_Patch_7_29_ember_spirit_ember_spirit_flame_guard_2" "持续时间从8/12/16/20秒提升至11/14/17/20秒"
"DOTA_Patch_7_29_ember_spirit_ember_spirit_fire_remnant" "魔晶升级现在会使自身击杀敌方英雄后恢复一点能量点数,而不是产生一个残焰(自身阵亡的情况除外)"
"DOTA_Patch_7_29_ember_spirit_ember_spirit_fire_remnant_2" "施法距离从1500减少至1400"
"DOTA_Patch_7_29_ember_spirit_ember_spirit_fire_remnant_3" "神杖升级施法距离从4500减少至3500"
"DOTA_Patch_7_29_ember_spirit_talent" "15级天赋从+0.8秒 炎阳索束缚提升至+1秒"
"DOTA_Patch_7_29_enchantress_enchantress_untouchable" "攻击速度降低从100/140/180提升至120/160/200"
"DOTA_Patch_7_29_enchantress_enchantress_natures_attendants" "小精灵数量从4/6/8/10个调整为8个"
"DOTA_Patch_7_29_enchantress_enchantress_natures_attendants_2" "每个精灵的治疗量从7/9/11/13点调整为4/8/12/16点"
"DOTA_Patch_7_29_enchantress_enchantress_natures_attendants_3" "持续时间从11秒提升至12秒"
"DOTA_Patch_7_29_enigma_enigma_demonic_conversion" "冷却时间从35秒增加至50/45/40/35秒"
"DOTA_Patch_7_29_enigma_talent" "15级天赋从+150 午夜凋零作用范围提升至+200"
"DOTA_Patch_7_29_faceless_void" "基础护甲提升1点"
"DOTA_Patch_7_29_faceless_void_faceless_void_time_dilation" "施法后摇从0.77秒降低至0.4秒"
"DOTA_Patch_7_29_faceless_void_faceless_void_time_dilation_2" "现在每个技能冷却造成10/11/12/13点每秒伤害"
"DOTA_Patch_7_29_faceless_void_faceless_void_time_dilation_3" "冷却时间从40/34/28/22秒降低至28/24/20/16秒"
"DOTA_Patch_7_29_faceless_void_faceless_void_time_dilation_4" "持续时间从8/10/12/14秒减少至8/9/10/11秒"
"DOTA_Patch_7_29_faceless_void_faceless_void_time_dilation_5" "冷却速度降低从75%减少至60%"
"DOTA_Patch_7_29_faceless_void_faceless_void_time_dilation_6" "魔法消耗从75点调整为60/70/80/90点"
"DOTA_Patch_7_29_faceless_void_faceless_void_time_lock" "额外伤害从10/15/20/25点提升至15/20/25/30点"
"DOTA_Patch_7_29_faceless_void_faceless_void_chronosphere" "施法后摇从0.7秒降低至0.35秒"
"DOTA_Patch_7_29_faceless_void_faceless_void_chronosphere_2" "作用范围从450提升至500"
"DOTA_Patch_7_29_faceless_void_faceless_void_chronosphere_3" "施法距离从600减少至500"
"DOTA_Patch_7_29_faceless_void_faceless_void_time_walk" "施法距离从675减少至650"
"DOTA_Patch_7_29_faceless_void_faceless_void_time_walk_2" "魔晶升级施法距离从+200提升至+400"
"DOTA_Patch_7_29_faceless_void_faceless_void_time_walk_3" "魔晶升级回归技能现在拥有独立的快捷键"
"DOTA_Patch_7_29_faceless_void_talent" "10级天赋从+8 力量提升至+9"
"DOTA_Patch_7_29_faceless_void_talent_2" "10级天赋从+12 攻击力改为+7 敏捷"
"DOTA_Patch_7_29_faceless_void_talent_3" "15级天赋从+250 时间漫游施法距离改为+300 生命"
"DOTA_Patch_7_29_faceless_void_talent_4" "20级天赋从-1.75秒 时间漫游冷却提升至-2秒"
"DOTA_Patch_7_29_grimstroke_grimstroke_ink_creature" "每秒伤害从6/14/22/30点提升至10/20/30/40点"
"DOTA_Patch_7_29_grimstroke_grimstroke_soul_chain" "束缚作用范围从550提升至600"
"DOTA_Patch_7_29_grimstroke" "重做魔晶升级效果。墨涌造成的伤害增加50%,并且治疗目标,治疗量为墨涌造成伤害的50%。结束时目标会受到一次强驱散效果。"
"DOTA_Patch_7_29_grimstroke_talent" "10级天赋从-4秒 墨涌冷却提升至-6秒"
"DOTA_Patch_7_29_grimstroke_talent_2" "10级天赋从+100 施法距离改为+50 幻影之拥每秒伤害"
"DOTA_Patch_7_29_gyrocopter_gyrocopter_flak_cannon" "攻击次数从2/3/4/5次提升至3/4/5/6次"
"DOTA_Patch_7_29_gyrocopter_gyrocopter_flak_cannon_2" "冷却时间从18秒增加至24/22/20/18秒"
"DOTA_Patch_7_29_hoodwink_hoodwink_acorn_shot" "额外伤害从100% + 20/40/60/80点调整为65% + 50/75/100/125点"
"DOTA_Patch_7_29_hoodwink_hoodwink_acorn_shot_2" "初始弹道沿用攻击者的弹道速度(弹射攻击的弹道速度减半)"
"DOTA_Patch_7_29_hoodwink_hoodwink_acorn_shot_3" "种下的树不再具有树之祭祀的特殊效果"
"DOTA_Patch_7_29_hoodwink_hoodwink_acorn_shot_4" "现在可以设为自动施放,总是产生对地施放的效果"
"DOTA_Patch_7_29_hoodwink_hoodwink_bushwhack" "作用范围从275减少至250"
"DOTA_Patch_7_29_hoodwink_hoodwink_bushwhack_2" "伤害从90/180/270/360点减少至75/150/225/300点"
"DOTA_Patch_7_29_hoodwink_hoodwink_bushwhack_3" "眩晕时间从1.3/1.6/1.9/2.2秒提升至1.4/1.7/2.0/2.3秒"
"DOTA_Patch_7_29_hoodwink_hoodwink_bushwhack_4" "修复野地奇袭期间的单位阵亡有时会摧毁树木,解放野地奇袭作用下的其他单位"
"DOTA_Patch_7_29_hoodwink_hoodwink_scurry" "主动效果的移动速度加成从25/30/35/40%减少至20/25/30/35%"
"DOTA_Patch_7_29_hoodwink_hoodwink_scurry_2" "充能时间从30/25/20/15秒降低至30/24/18/12秒"
"DOTA_Patch_7_29_hoodwink_hoodwink_sharpshooter" "最高伤害从600/1000/1400点减少至550/900/1250点"
"DOTA_Patch_7_29_hoodwink_hoodwink_sharpshooter_2" "现在具有20%最低威力,会随蓄力提升至最大效果"
"DOTA_Patch_7_29_hoodwink_hoodwink_sharpshooter_3" "魔法消耗从150点调整为125/175/225点"
"DOTA_Patch_7_29_hoodwink_hoodwink_sharpshooter_4" "减速效果从50%减少至30/40/50%"
"DOTA_Patch_7_29_hoodwink_hoodwink_sharpshooter_5" "最大负面效果持续时间从6秒减少至5秒"
"DOTA_Patch_7_29_hoodwink_hoodwink_sharpshooter_6" "不再提供沿途的视野"
"DOTA_Patch_7_29_hoodwink" "增加阿哈利姆神杖效果。获得新主动技能——猎手旋镖。向敌方目标掷出一把沿弧线飞行的回旋镖。击中后会飞回至森海飞霞。回旋镖对沿途击中的敌人造成350点伤害,并且施加一个猎手印记,使受到作用的敌人被减速20%,承受的技能伤害增加25%,并且状态抗性降低25%,持续7秒。冷却时间:18。魔法消耗:125"
"DOTA_Patch_7_29_hoodwink_2" "增加阿哈利姆魔晶效果。获得新主动技能——诱敌奇术。森海飞霞向目标地点派出一个具有密林奔走效果的诱敌幻象。幻象被攻击或受到指向性技能作用后就会消失,并在原地种下一棵树,对附近的敌方英雄施加效果较弱的野地奇袭。幻象持续12秒。冷却时间:60。魔法消耗:50"
"DOTA_Patch_7_29_huskar_huskar_inner_fire" "击退持续时间从0.6秒提升至1秒"
"DOTA_Patch_7_29_huskar_huskar_inner_fire_2" "魔晶升级可以使技能在被控制时施放(不会移除控制效果)"
"DOTA_Patch_7_29_huskar_huskar_burning_spear" "消耗的当前生命值从4%降低至3%"
"DOTA_Patch_7_29_huskar" "力量成长从3.2提升至3.4"
"DOTA_Patch_7_29_huskar_talent" "25级天赋从+200 攻击距离改为+25% 技能吸血"
"DOTA_Patch_7_29_invoker_invoker_quas" "生命恢复从1/3/5/7/9/11/13减少至1/2/3/4/5/6/7"
"DOTA_Patch_7_29_invoker_invoker_quas_2" "现在每级提供+2 力量(祈求者没有属性点等级)"
"DOTA_Patch_7_29_invoker_invoker_exort" "攻击力加成从2/6/10/14/18/22/26点减少至2/4/6/8/10/12/14点"
"DOTA_Patch_7_29_invoker_invoker_exort_2" "现在每级提供+2 智力"
"DOTA_Patch_7_29_invoker_invoker_wex" "现在每级提供+2 敏捷"
"DOTA_Patch_7_29_invoker" "重做魔晶升级效果。在混沌陨石的施法地点两侧额外有两枚流星着陆。冷却时间减少15秒。"
"DOTA_Patch_7_29_invoker_talent" "15级天赋从+40 寒冰之墙每秒伤害提升至+60"
"DOTA_Patch_7_29_wisp_wisp_tether" "施法距离从1800减少至1600"
"DOTA_Patch_7_29_wisp_wisp_tether_2" "不再突破最大移动速度"
"DOTA_Patch_7_29_wisp_wisp_tether_3" "魔晶升级现在会在羁绊连接时眩晕,而不是羁绊断裂后。7秒内同个单位不会受到两次作用。"
"DOTA_Patch_7_29_wisp_wisp_spirits" "最大距离从700减少至650"
"DOTA_Patch_7_29_wisp_wisp_spirits_2" "碰撞伤害从10/20/30/40点减少至10/15/20/25点"
"DOTA_Patch_7_29_wisp_talent" "10级天赋从+35 攻击力减少至+30"
"DOTA_Patch_7_29_wisp_talent_2" "10级天赋从+4 生命恢复提升至+5"
"DOTA_Patch_7_29_wisp_talent_3" "15级天赋从+325 幽魂最大距离减少至+300"
"DOTA_Patch_7_29_wisp_talent_4" "15级天赋从+10% 技能吸血提升至+15%"
"DOTA_Patch_7_29_wisp_talent_5" "20级天赋从-25秒 降临冷却提升至-30秒"
"DOTA_Patch_7_29_wisp_talent_6" "25级天赋从+700 生命提升至+900"
"DOTA_Patch_7_29_wisp" "25级攻击天赋现在只会在艾欧可以攻击时才会发动(眩晕/缴械/等等状态下不会攻击)"
"DOTA_Patch_7_29_jakiro" "基础敏捷从10提升至15"
"DOTA_Patch_7_29_jakiro_jakiro_dual_breath" "两次吐息之间的延迟从0.3秒降低至0.2秒"
"DOTA_Patch_7_29_jakiro_jakiro_liquid_ice" "魔晶升级现在还会立刻使目标眩晕0.4秒"
"DOTA_Patch_7_29_jakiro_jakiro_liquid_ice_2" "魔晶升级减速从30%减少至20%"
"DOTA_Patch_7_29_jakiro_jakiro_macropyre" "神杖升级不再使伤害从100/140/180点提升至125/175/225点"
"DOTA_Patch_7_29_jakiro_jakiro_macropyre_2" "神杖升级现在使技能变为纯粹伤害,并且无视技能免疫"
"DOTA_Patch_7_29_jakiro_talent" "15级天赋从-1.5秒 冰封路径冷却改为-50 液态火攻击速度"
"DOTA_Patch_7_29_jakiro_talent_2" "15级天赋从+25 冰火交加伤害改为+325 生命"
"DOTA_Patch_7_29_jakiro_talent_3" "20级天赋从-50 液态火攻击速度改为+0.5秒 冰封路径持续时间"
"DOTA_Patch_7_29_jakiro_talent_4" "20级天赋从+325 冰火交加距离改为+30 烈焰焚身伤害"
"DOTA_Patch_7_29_jakiro_talent_5" "25级天赋从烈焰焚身为纯粹伤害且无视技能免疫改为2倍 冰火交加伤害和距离"
"DOTA_Patch_7_29_jakiro_talent_6" "25级天赋从+1秒 冰封路径持续时间改为改为-2.5秒 冰封路径冷却"
"DOTA_Patch_7_29_juggernaut_juggernaut_omni_slash" "现在提供技能免疫"
"DOTA_Patch_7_29_juggernaut_juggernaut_omni_slash_2" "攻击速度倍率从1.6减少至1.5"
"DOTA_Patch_7_29_juggernaut_juggernaut_swift_slash" "魔法消耗从100点增加至125点"
"DOTA_Patch_7_29_juggernaut_juggernaut_swift_slash_2" "施法距离从600减少至550"
"DOTA_Patch_7_29_keeper_of_the_light" "基础力量从16提升至18"
"DOTA_Patch_7_29_keeper_of_the_light_2" "重做魔晶升级效果。现在灵魂形态下会获得召回技能"
"DOTA_Patch_7_29_keeper_of_the_light_keeper_of_the_light_spirit_form" "不再提供召回"
"DOTA_Patch_7_29_keeper_of_the_light_keeper_of_the_light_spirit_form_2" "现在使冲击波具有治疗效果,治疗量为伤害的30/40/50%"
"DOTA_Patch_7_29_keeper_of_the_light_talent" "15级天赋从+200 施法距离改为2 炎阳之缚能量点数"
"DOTA_Patch_7_29_keeper_of_the_light_talent_2" "15级天赋从-8秒 炎阳之缚冷却改为-4秒 查克拉魔法冷却"
"DOTA_Patch_7_29_keeper_of_the_light_talent_3" "20级天赋从-4秒 查克拉魔法冷却改为查克拉魔法施加驱散"
"DOTA_Patch_7_29_keeper_of_the_light_talent_4" "25级天赋从+160 冲击波伤害提升至+180"
"DOTA_Patch_7_29_kunkka" "基础生命恢复从0.25点/秒提升至0.75点/秒"
"DOTA_Patch_7_29_kunkka_2" "敏捷成长从1.3提升至1.6"
"DOTA_Patch_7_29_kunkka_kunkka_torrent" "施法距离从1500减少至1300"
"DOTA_Patch_7_29_kunkka_kunkka_tidal_wave" "魔晶升级现在会使受到作用的单位被牵引时无法攻击"
"DOTA_Patch_7_29_kunkka_kunkka_tidal_wave_2" "魔晶升级现在会从身后900距离开始,原为600"
"DOTA_Patch_7_29_kunkka_kunkka_tidal_wave_3" "魔晶升级冷却时间从14秒降低至12秒"
"DOTA_Patch_7_29_kunkka_kunkka_tidal_wave_4" "魔晶升级伤害从225点提升至250点"
"DOTA_Patch_7_29_kunkka_talent" "10级天赋从+150 施法距离改为+0.4秒 洪流滞空/眩晕"
"DOTA_Patch_7_29_kunkka_talent_2" "15级天赋从+8 生命恢复改为+14 力量"
"DOTA_Patch_7_29_kunkka_talent_3" "20级天赋从+20 力量改为+70% 潮汐使者分裂"
"DOTA_Patch_7_29_kunkka_talent_4" "25级天赋从+140% 潮汐使者分裂改为-2秒 潮汐使者冷却"
"DOTA_Patch_7_29_legion_commander_legion_commander_overwhelming_odds" "作用范围从330增加至330/340/350/360"
"DOTA_Patch_7_29_legion_commander_talent" "15级天赋从-9秒 压倒性优势冷却改为+75 压倒性优势每个英雄提供伤害"
"DOTA_Patch_7_29_legion_commander_legion_commander_duel" "神杖升级不再提供技能免疫"
"DOTA_Patch_7_29_legion_commander_legion_commander_duel_2" "神杖升级非决斗单位的伤害减免效果从100%减少至50%"
"DOTA_Patch_7_29_legion_commander_legion_commander_duel_3" "神杖升级降低20秒冷却时间"
"DOTA_Patch_7_29_legion_commander" "重做魔晶升级效果。强攻会施加技能免疫状态,持续1.75秒。冷却时间减少3秒。"
"DOTA_Patch_7_29_leshrac_leshrac_lightning_storm" "施法前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_29_leshrac_leshrac_pulse_nova" "作用范围从475增加至525"
"DOTA_Patch_7_29_leshrac_leshrac_split_earth" "魔晶升级脉冲次数从2次提升至3次"
"DOTA_Patch_7_29_leshrac_talent" "15级天赋从+12 力量改为+100 闪电风暴伤害"
"DOTA_Patch_7_29_leshrac_talent_2" "20级天赋从+1秒 闪电风暴减速改为+20 力量"
"DOTA_Patch_7_29_leshrac_talent_3" "25级天赋从+175 闪电风暴伤害改为+30% 魔法抗性"
"DOTA_Patch_7_29_lich_lich_frost_nova" "魔法消耗从115/140/165/190点降低至115/135/155/175点"
"DOTA_Patch_7_29_lich_lich_frost_nova_2" "主目标伤害从50/100/150/200点减少至40/80/120/160点"
"DOTA_Patch_7_29_lich_lich_frost_nova_3" "范围伤害从75/100/125/150点提升至80/120/160/200点"
"DOTA_Patch_7_29_lich_lich_chain_frost" "魔法消耗从200/325/500点增加至200/350/500点"
"DOTA_Patch_7_29_lich_lich_ice_spire" "魔晶升级生命值从600点提升至800点"
"DOTA_Patch_7_29_lich_lich_ice_spire_2" "魔晶升级作用范围从600提升至750"
"DOTA_Patch_7_29_lich_lich_ice_spire_3" "魔晶升级减速效果从20%提升至30%"
"DOTA_Patch_7_29_lich_talent" "10级天赋从+90 寒霜爆发范围伤害改为+125 寒霜爆发作用范围/伤害"
"DOTA_Patch_7_29_lich_talent_2" "10级天赋从+100 施法距离改为+10% 冰霜魔盾伤害降低"
"DOTA_Patch_7_29_life_stealer" "基础攻击力减少3点"
"DOTA_Patch_7_29_life_stealer_life_stealer_feast" "现在对目标造成0.6/0.8/1/1.2%最大生命值的伤害"
"DOTA_Patch_7_29_life_stealer_life_stealer_open_wounds" "魔晶升级现在还会使所有对目标的英雄攻击造成2%目标最大生命值的伤害"
"DOTA_Patch_7_29_life_stealer_life_stealer_open_wounds_2" "魔晶升级冷却时间从25秒降低至15秒"
"DOTA_Patch_7_29_life_stealer_life_stealer_infest" "神杖升级对英雄持续时间从4秒提升至5秒"
"DOTA_Patch_7_29_life_stealer_life_stealer_infest_2" "神杖升级冷却时间从25秒降低至20秒"
"DOTA_Patch_7_29_life_stealer_talent" "10级天赋从+200 生命改为+20 移动速度"
"DOTA_Patch_7_29_life_stealer_talent_2" "15级天赋从+20 移动速度改为+325 生命"
"DOTA_Patch_7_29_life_stealer_talent_3" "20级天赋从+8% 尸鬼狂怒减速提升至+10%"
"DOTA_Patch_7_29_lina_lina_light_strike_array" "伤害从80/120/160/200点提升至80/130/180/230点"
"DOTA_Patch_7_29_lina_lina_laguna_blade" "魔晶升级现在会移除伤害生效的延迟效果"
"DOTA_Patch_7_29_lina_lina_laguna_blade_2" "魔晶升级施法距离从+150提升至+250"
"DOTA_Patch_7_29_lina_talent" "10级天赋从+75 施法距离改为-2秒 龙破斩冷却"
"DOTA_Patch_7_29_lina_talent_2" "25级天赋从-5秒 龙破斩冷却改为-25秒 神灭斩冷却"
"DOTA_Patch_7_29_lion_lion_mana_drain" "冷却时间从16/12/8/4秒调整为15/12/9/6秒"
"DOTA_Patch_7_29_lion_lion_mana_drain_2" "断裂距离从1200减少至1100"
"DOTA_Patch_7_29_lion" "重做魔晶升级效果。使法力吸取可以作用最多三个敌人。持续施法期间为技能免疫状态。"
"DOTA_Patch_7_29_lion_talent" "10级天赋从+15% 法力吸取减速改为+15 移动速度"
"DOTA_Patch_7_29_lion_talent_2" "15级天赋从+125 施法距离改为+70 每次死亡之指击杀增加生命上限"
"DOTA_Patch_7_29_lion_talent_3" "20级天赋从+2 法力吸取多个目标改为法力吸取使友军回魔"
"DOTA_Patch_7_29_lone_druid" "远程形态的基础攻击间隔从1.7秒降低至1.6秒"
"DOTA_Patch_7_29_lone_druid_lone_druid_savage_roar" "魔晶升级现在还会对自身和熊灵施加弱驱散"
"DOTA_Patch_7_29_lone_druid_lone_druid_savage_roar_2" "魔晶升级现在还会使双方同时施放野蛮咆哮,不论两边是否可以施法"
"DOTA_Patch_7_29_luna_luna_eclipse" "施法前摇从0.6秒降低至0.5秒"
"DOTA_Patch_7_29_luna_luna_lucent_beam" "魔晶升级不再提升眩晕时间"
"DOTA_Patch_7_29_luna_luna_lucent_beam_2" "魔晶升级不再提供移动速度加成"
"DOTA_Patch_7_29_luna_luna_lucent_beam_3" "魔晶升级现在会对目标地点500范围内最多2个随机目标发动一次攻击。这些攻击同样具有月刃的弹射效果。魔法消耗降低50点。"
"DOTA_Patch_7_29_luna_talent" "10级天赋从+350 施法距离改为+0.4秒 月光眩晕"
"DOTA_Patch_7_29_lycan" "敏捷成长从1提升至1.4"
"DOTA_Patch_7_29_lycan_2" "攻击后摇从0.55秒降低至0.25秒"
"DOTA_Patch_7_29_lycan_lycan_summon_wolves" "魔法消耗从145点降低至125/130/135/140点"
"DOTA_Patch_7_29_lycan_lycan_feral_impulse" "攻击力加成从12/22/32/42%提升至12/24/36/48%"
"DOTA_Patch_7_29_lycan_lycan_shapeshift" "变身时间从1.25秒降低至1.1秒"
"DOTA_Patch_7_29_lycan_lycan_shapeshift_2" "移动速度加成从650减少至550"
"DOTA_Patch_7_29_lycan_lycan_shapeshift_3" "持续时间从22秒提升至28秒"
"DOTA_Patch_7_29_lycan_lycan_shapeshift_4" "现在提升狼人150/250/350点生命"
"DOTA_Patch_7_29_lycan_lycan_wolf_bite" "现在变身只会对目标有效,而不是目标及其控制下单位"
"DOTA_Patch_7_29_lycan_lycan_wolf_bite_2" "现在可以对类英雄单位施放,如熊灵和地狱火"
"DOTA_Patch_7_29_lycan_talent" "15级天赋从+75 变身移动速度改为+175 召狼生命值"
"DOTA_Patch_7_29_magnataur_magnataur_empower" "攻击力加成从11/18/25/32%提升至12/20/28/36%"
"DOTA_Patch_7_29_magnataur_magnataur_shockwave" "魔法消耗从90/100/110/120点降低至80/90/100/110点"
"DOTA_Patch_7_29_magnataur_magnataur_skewer" "伤害从70/140/210/280点提升至70/150/230/310点"
"DOTA_Patch_7_29_magnataur_magnataur_skewer_2" "速度从950减少至900"
"DOTA_Patch_7_29_magnataur_magnataur_reverse_polarity" "魔法消耗从200/250/300点减少至150/225/300点"
"DOTA_Patch_7_29_magnataur_magnataur_horn_toss" "魔晶升级落地眩晕时间从0.25秒提升至0.75秒"
"DOTA_Patch_7_29_magnataur_talent" "10级天赋从+0.3秒 震荡波减速提升至+0.5秒"
"DOTA_Patch_7_29_magnataur_talent_2" "15级天赋从-5秒 巨角冲撞冷却提升至-7秒"
"DOTA_Patch_7_29_magnataur_talent_3" "15级天赋从+10 力量提升至+12"
"DOTA_Patch_7_29_mars" "智力成长从1.6提升至2.2"
"DOTA_Patch_7_29_mars_2" "敏捷成长从1.9减少至1.7"
"DOTA_Patch_7_29_mars_mars_gods_rebuke" "对英雄的攻击力加成从35点减少至20/25/30/35点"
"DOTA_Patch_7_29_mars_mars_bulwark" "神杖升级攻击附带减速从20%提升至30%"
"DOTA_Patch_7_29_mars_mars_arena_of_blood" "伤害从100/175/250点减少至100/160/220点"
"DOTA_Patch_7_29_mars_talent" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_29_mars_talent_2" "15级天赋从+6 护甲提升至+8"
"DOTA_Patch_7_29_mars_talent_3" "25级天赋从+120 热血竞技场生命恢复提升至+180"
"DOTA_Patch_7_29_medusa" "基础生命恢复从0点/秒提升至0.25点/秒"
"DOTA_Patch_7_29_medusa_2" "智力成长从4减少至3.6"
"DOTA_Patch_7_29_medusa_medusa_mana_shield" "现在被动提供+100/150/200/250 魔法"
"DOTA_Patch_7_29_medusa_medusa_mystic_snake" "神杖升级石化持续时间从1 +0.3/弹跳调整为1.5 + 0.2/弹跳"
"DOTA_Patch_7_29_medusa_talent" "15级天赋从+32% 秘术异蛇魔法获取提升至+35%"
"DOTA_Patch_7_29_meepo" "碰撞体积从24减少至8"
"DOTA_Patch_7_29_meepo_2" "重做魔晶升级效果。现在直接对2000距离内的友军施放忽悠可以传送至他们身边。"
"DOTA_Patch_7_29_meepo_meepo_poof" "作用范围从375提升至400"
"DOTA_Patch_7_29_meepo_meepo_poof_2" "伤害从70/90/110/130点减少至60/80/100/120点"
"DOTA_Patch_7_29_meepo_meepo_petrify" "神杖升级持续时间从3.5秒提升至4秒"
"DOTA_Patch_7_29_meepo_meepo_petrify_2" "神杖升级生命回复从25%提升至40%"
"DOTA_Patch_7_29_meepo_talent" "10级天赋从+15 攻击力改为+20 基础攻击力"
"DOTA_Patch_7_29_meepo_talent_2" "15级天赋从+35 忽悠伤害提升至+50"
"DOTA_Patch_7_29_meepo_talent_3" "25级天赋从+325 生命提升至+375"
"DOTA_Patch_7_29_monkey_king" "基础生命恢复从1.5点/秒减少至1点/秒"
"DOTA_Patch_7_29_monkey_king_2" "修复猴子猴孙的战士在攻击落空后无视攻击间隔再次攻击的问题"
"DOTA_Patch_7_29_monkey_king_monkey_king_tree_dance" "地面到树木的施法距离从1000减少至900"
"DOTA_Patch_7_29_monkey_king_monkey_king_boundless_strike" "施法距离从1200减少至1100"
"DOTA_Patch_7_29_monkey_king_monkey_king_wukongs_command" "神杖升级猴子猴孙不再攻击肉山"
"DOTA_Patch_7_29_monkey_king_monkey_king_wukongs_command_2" "神杖升级猴子猴孙在齐天大圣阵亡后消失"
"DOTA_Patch_7_29_monkey_king_talent" "15级天赋从+475 丛林之舞施法距离减少至+450"
"DOTA_Patch_7_29_monkey_king_talent_2" "20级天赋从+350 乾坤之跃伤害改为-7秒 棒击大地冷却"
"DOTA_Patch_7_29_monkey_king_talent_3" "25级天赋从+200 猴子猴孙护甲改为乾坤之跃无冷却"
"DOTA_Patch_7_29_morphling" "智力从15 + 1.5提升至19 + 1.8"
"DOTA_Patch_7_29_morphling_2" "属性变换现在需要消耗每秒10点魔法来变换属性"
"DOTA_Patch_7_29_morphling_3" "属性变换的变换速率从1/4/10/25调整为3/6/12/24"
"DOTA_Patch_7_29_morphling_4" "变体攻击的魔法消耗从80点降低至50/60/70/80点"
"DOTA_Patch_7_29_morphling_5" "魔晶升级变体攻击不再移除3秒冷却时间"
"DOTA_Patch_7_29_morphling_6" "魔晶升级变体攻击现在使眩晕时间提升1秒"
"DOTA_Patch_7_29_morphling_morphling_waveform" "魔法消耗从150/155/160/165点降低至140点"
"DOTA_Patch_7_29_morphling_talent" "10级天赋从+10 敏捷改为+15% 魔法抗性"
"DOTA_Patch_7_29_morphling_talent_2" "10级天赋从+275 波浪形态距离减少至+250"
"DOTA_Patch_7_29_morphling_talent_3" "15级天赋从+30 攻击速度改为+15 敏捷"
"DOTA_Patch_7_29_morphling_talent_4" "20级天赋从+12% 冷却时间减少改为+20 力量"
"DOTA_Patch_7_29_morphling_talent_5" "25级天赋从+30 力量改为眩晕时可变换属性"
"DOTA_Patch_7_29_naga_siren_naga_siren_ensnare" "冷却时间从14秒增加至23/20/17/14秒"
"DOTA_Patch_7_29_naga_siren_naga_siren_ensnare_2" "持续时间从2/3/4/5秒提升至2.75/3.5/4.25/5秒"
"DOTA_Patch_7_29_naga_siren_naga_siren_ensnare_3" "施法距离从650调整为575/600/625/650"
"DOTA_Patch_7_29_naga_siren_naga_siren_ensnare_4" "神杖升级冷却时间减少从-5秒提升至-6秒"
"DOTA_Patch_7_29_naga_siren_naga_siren_rip_tide" "魔晶升级不再拥有主动效果。"
"DOTA_Patch_7_29_naga_siren_naga_siren_rip_tide_2" "魔晶升级护甲降低从-2点提升至-4点"
"DOTA_Patch_7_29_naga_siren_naga_siren_rip_tide_3" "魔晶升级现在触发时还造成20%减速"
"DOTA_Patch_7_29_naga_siren_talent" "25级天赋从+25% 闪避改为-10秒 镜像冷却"
"DOTA_Patch_7_29_furion_furion_force_of_nature" "攻击力从22/26/30/34点调整为18/24/30/36点"
"DOTA_Patch_7_29_furion_furion_teleportation" "冷却时间从50/40/30/20秒增加至65/50/35/20秒"
"DOTA_Patch_7_29_furion_furion_wrath_of_nature" "基础伤害从110/140/170点提升至115/150/185点"
"DOTA_Patch_7_29_furion_furion_wrath_of_nature_2" "每次弹跳增加伤害从11%减少至10%"
"DOTA_Patch_7_29_furion_furion_wrath_of_nature_3" "神杖升级缠绕时间从1.6/3.4秒提升至2.0/3.8秒"
"DOTA_Patch_7_29_furion_talent" "10级天赋从+25 自然之怒基础伤害提升至+30"
"DOTA_Patch_7_29_furion_talent_2" "25级天赋从2倍 树人生命/攻击力提升至2.5倍"
"DOTA_Patch_7_29_necrolyte" "攻击前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_29_necrolyte_2" "攻击弹道速度从900提升至1200"
"DOTA_Patch_7_29_necrolyte_necrolyte_death_seeker" "重做魔晶升级效果。不再额外造成50%伤害/治疗。现在对敌方或友方目标施加虚无效果,持续2.5秒。对敌人将降低25%魔法抗性。魔法消耗:100。冷却时间:14。"
"DOTA_Patch_7_29_necrolyte_necrolyte_sadist" "减速效果从6/12/18/24提升至12/16/20/24%"
"DOTA_Patch_7_29_necrolyte_necrolyte_heartstopper_aura" "击杀提供恢复从3.5/4.5/5.5/6.5提升至4/5/6/7"
"DOTA_Patch_7_29_necrolyte_necrolyte_heartstopper_aura_2" "恢复持续时间从7秒提升至8秒"
"DOTA_Patch_7_29_necrolyte_necrolyte_reapers_scythe" "施法前摇从0.55秒降低至0.45秒"
"DOTA_Patch_7_29_night_stalker_night_stalker_hunter_in_the_night" "魔晶升级不再限制对玩家单位施放(无法影响地狱火或熊灵等特殊单位)"
"DOTA_Patch_7_29_night_stalker_night_stalker_hunter_in_the_night_2" "魔晶升级现在可以在白天对非远古单位施放"
"DOTA_Patch_7_29_night_stalker_night_stalker_hunter_in_the_night_3" "魔晶升级治疗量从25%提升至35%"
"DOTA_Patch_7_29_night_stalker_talent" "10级天赋从+4 护甲提升至+6"
"DOTA_Patch_7_29_night_stalker_talent_2" "20级天赋从+30 移动速度改为-4秒 伤残恐惧冷却"
"DOTA_Patch_7_29_nyx_assassin_nyx_assassin_vendetta" "现在提供+50%攻击动作速度"
"DOTA_Patch_7_29_nyx_assassin_nyx_assassin_burrow" "神杖升级伤害降低从40%提升至50%"
"DOTA_Patch_7_29_nyx_assassin_talent" "20级天赋从+140 穿刺伤害减少至+130"
"DOTA_Patch_7_29_nyx_assassin_talent_2" "20级天赋从+75% 尖刺外壳伤害改为-3.5秒 尖刺外壳冷却"
"DOTA_Patch_7_29_ogre_magi_ogre_magi_smash" "魔晶升级伤害降低从70%提升至85%"
"DOTA_Patch_7_29_ogre_magi_ogre_magi_smash_2" "魔晶升级魔法消耗从75点降低至50点"
"DOTA_Patch_7_29_ogre_magi_ogre_magi_ignite" "施法前摇从0.45秒降低至0.35秒"
"DOTA_Patch_7_29_ogre_magi_ogre_magi_bloodlust" "魔法消耗从65点降低至50/55/60/65点"
"DOTA_Patch_7_29_ogre_magi_talent" "10级天赋从+75 施法距离改为-1秒 火焰爆轰冷却"
"DOTA_Patch_7_29_ogre_magi_talent_2" "20级天赋从+40 嗜血术攻速加成减少至+30"
"DOTA_Patch_7_29_ogre_magi_talent_3" "20级天赋从+30 力量减少至+25"
"DOTA_Patch_7_29_omniknight" "基础力量提升2点"
"DOTA_Patch_7_29_omniknight_2" "基础移动速度从310提升至315"
"DOTA_Patch_7_29_omniknight_omniknight_martyr" "力量加成从7/14/21/28点提升至8/16/24/32点"
"DOTA_Patch_7_29_omniknight_omniknight_hammer_of_purity" "伤害从50 + 150%调整为60 + 115%"
"DOTA_Patch_7_29_omniknight_omniknight_hammer_of_purity_2" "冷却时间从6秒减少至4秒"
"DOTA_Patch_7_29_omniknight_omniknight_hammer_of_purity_3" "魔法消耗从30点降低至20点"
"DOTA_Patch_7_29_omniknight_talent" "10级天赋从+40 基础攻击力提升至+50"
"DOTA_Patch_7_29_oracle" "智力成长从4.0减少至3.8"
"DOTA_Patch_7_29_oracle_oracle_fortunes_end" "伤害从120/150/180/210点调整为100/160/220/280点"
"DOTA_Patch_7_29_oracle_oracle_false_promise" "魔晶升级渐隐延迟从0.3秒降低至0.15秒"
"DOTA_Patch_7_29_oracle_oracle_false_promise_2" "冷却时间从115/80/45秒调整为120/90/60秒"
"DOTA_Patch_7_29_oracle_talent" "15级天赋从+125 施法距离改为+15 虚妄之诺护甲"
"DOTA_Patch_7_29_oracle_talent_2" "15级天赋从-1秒 涤罪之焰冷却提升至-1.25秒"
"DOTA_Patch_7_29_oracle_talent_3" "20级天赋从-50% 涤罪之焰对友军伤害改为+30% 涤罪之焰对敌军伤害"
"DOTA_Patch_7_29_oracle_talent_4" "25级天赋从-1.5秒 气运之末最大施法时间改为气运之末直接生效"
"DOTA_Patch_7_29_obsidian_destroyer_obsidian_destroyer_equilibrium" "魔晶升级现在具有0.75秒施法时间,原为1.5秒持续施法"
"DOTA_Patch_7_29_obsidian_destroyer_obsidian_destroyer_equilibrium_2" "魔晶升级现在交换100%生命/魔法,原为75%"
"DOTA_Patch_7_29_obsidian_destroyer_obsidian_destroyer_astral_imprisonment" "施法前摇从0.25秒增加至0.3秒"
"DOTA_Patch_7_29_obsidian_destroyer_obsidian_destroyer_astral_imprisonment_2" "神杖升级不再提升150施法距离"
"DOTA_Patch_7_29_obsidian_destroyer_obsidian_destroyer_astral_imprisonment_3" "神杖升级现在还会提升140点伤害"
"DOTA_Patch_7_29_obsidian_destroyer_obsidian_destroyer_astral_imprisonment_4" "神杖升级现在还会在400范围内造成伤害"
"DOTA_Patch_7_29_pangolier_pangolier_swashbuckle" "施法距离从900减少至850"
"DOTA_Patch_7_29_pangolier_pangolier_gyroshell" "速度从600减少至550"
"DOTA_Patch_7_29_pangolier_pangolier_gyroshell_2" "持续时间从8秒提升至10秒"
"DOTA_Patch_7_29_pangolier_pangolier_gyroshell_3" "伤害从200/275/350点减少至180/260/340点"
"DOTA_Patch_7_29_pangolier_pangolier_shield_crash" "魔法消耗从80/90/110/110点降低至60/70/80/90点"
"DOTA_Patch_7_29_pangolier_pangolier_shield_crash_2" "伤害降低从9/12/15/18%提升至12/14/16/18%"
"DOTA_Patch_7_29_pangolier_talent" "10级天赋从+2 魔法恢复减少至+1.5"
"DOTA_Patch_7_29_phantom_assassin_phantom_assassin_stifling_dagger" "施法距离从525/750/975/1200减少至550/750/950/1150"
"DOTA_Patch_7_29_phantom_assassin_phantom_assassin_fan_of_knives" "魔晶升级伤害从12%提升至16%"
"DOTA_Patch_7_29_phantom_assassin_phantom_assassin_fan_of_knives_2" "魔晶升级魔法消耗从125点降低至50点"
"DOTA_Patch_7_29_phantom_assassin_phantom_assassin_fan_of_knives_3" "魔晶升级击中时间现在与弹道的视觉效果一致"
"DOTA_Patch_7_29_phantom_assassin_talent" "10级天赋从-1秒 窒碍短匕冷却提升至-1.25秒"
"DOTA_Patch_7_29_phantom_assassin_talent_2" "15级天赋从+300 幻影突袭施法距离减少至+250"
"DOTA_Patch_7_29_phantom_lancer" "基础攻击力范围从52-66调整为54-64"
"DOTA_Patch_7_29_phantom_lancer_phantom_lancer_doppelwalk" "施法距离从600减少至575"
"DOTA_Patch_7_29_phantom_lancer_phantom_lancer_phantom_edge" "冲锋距离从600/700/800/900减少至600/675/750/825"
"DOTA_Patch_7_29_phantom_lancer_phantom_lancer_spirit_lance" "魔晶升级幻象继承攻击力从+30%提升至+50%"
"DOTA_Patch_7_29_phantom_lancer_talent" "15级天赋从-2秒 灵魂之矛冷却提升至-3秒"
"DOTA_Patch_7_29_phantom_lancer_talent_2" "20级天赋从+350 幻影冲锋距离减少至+300"
"DOTA_Patch_7_29_phantom_lancer_talent_3" "20级天赋从+4% 并列攻击力提升至+5%"
"DOTA_Patch_7_29_phoenix_phoenix_sun_ray" "最大生命值伤害从1.5/3.25/5/6.75%减少至1/2.75/4.5/6.25%"
"DOTA_Patch_7_29_phoenix_phoenix_sun_ray_2" "施法距离从1300减少至1200"
"DOTA_Patch_7_29_phoenix_phoenix_supernova" "作用范围从1300减少至1200"
"DOTA_Patch_7_29_phoenix" "重做魔晶升级效果。现在烈日炙烤会使敌人减速12%,并且超新星期间可以施放。"
"DOTA_Patch_7_29_phoenix_talent" "20级天赋从+1100 凤凰冲击施法距离减少至+1000"
"DOTA_Patch_7_29_phoenix_talent_2" "20级天赋从超新星期间可以施放烈日炙烤改为+0.5秒 超新星眩晕"
"DOTA_Patch_7_29_puck_puck_phase_shift" "冷却时间从6秒增加至7.5/7/6.5/6秒"
"DOTA_Patch_7_29_puck_puck_waning_rift" "冷却时间从16/15/14/13秒增加至19/17/15/13秒"
"DOTA_Patch_7_29_puck_talent" "10级天赋从+150 施法距离改为+0.75秒 新月之痕沉默"
"DOTA_Patch_7_29_puck_talent_2" "20级天赋从+50% 幻象法球距离/速度改为-4秒 幻象法球冷却"
"DOTA_Patch_7_29_puck_talent_3" "25级天赋从+275 新月之痕范围/距离减少至+250"
"DOTA_Patch_7_29_pudge" "基础护甲提升1点"
"DOTA_Patch_7_29_pudge_2" "攻击距离从150提升至175"
"DOTA_Patch_7_29_pudge_pudge_meat_hook" "冷却时间从21/18/15/12秒降低至18/16/14/12秒"
"DOTA_Patch_7_29_pudge_pudge_dismember" "魔晶升级对友军的施法距离从160提升至400"
"DOTA_Patch_7_29_pudge_pudge_rot" "神杖升级作用范围从450提升至475"
"DOTA_Patch_7_29_pudge_pudge_rot_2" "神杖升级伤害从+80提升至+100"
"DOTA_Patch_7_29_pugna" "基础攻击力从43-51提升至45-52"
"DOTA_Patch_7_29_pugna_pugna_nether_blast" "生效延迟从0.9秒降低至0.8秒"
"DOTA_Patch_7_29_pugna_pugna_life_drain" "魔晶升级次级汲取产生间隔从1.75秒降低至1.5秒"
"DOTA_Patch_7_29_pugna_talent" "25级天赋从+1.5 幽冥守卫伤害系数提升至+1.75"
"DOTA_Patch_7_29_queenofpain" "基础攻击力从45-53调整为46-52"
"DOTA_Patch_7_29_queenofpain_queenofpain_blink" "冷却时间从15/12/9/6秒降低至12/10/8/6秒"
"DOTA_Patch_7_29_queenofpain_queenofpain_blink_2" "距离从1300减少至1075/1150/1225/1300"
"DOTA_Patch_7_29_queenofpain_queenofpain_blink_3" "魔晶升级沉默持续时间从1.5秒提升至1.75秒"
"DOTA_Patch_7_29_queenofpain_queenofpain_sonic_wave" "神杖升级伤害从390/500/610点提升至420/560/680点"
"DOTA_Patch_7_29_queenofpain_talent" "20级天赋从+25% 技能吸血提升至+30%"
"DOTA_Patch_7_29_queenofpain_talent_2" "25级天赋从+200 超声冲击波改为-2秒 闪烁冷却"
"DOTA_Patch_7_29_razor_razor_static_link" "状态持续时间从18秒减少至15/16/17/18秒"
"DOTA_Patch_7_29_razor_razor_unstable_current" "魔晶升级伤害从120点提升至150点"
"DOTA_Patch_7_29_razor_talent" "10级天赋从+8 敏捷提升至+9"
"DOTA_Patch_7_29_razor_talent_2" "15级天赋从+12 力量提升至+14"
"DOTA_Patch_7_29_riki_riki_blink_strike" "现在为发动的攻击提供+50%攻击动作速度"
"DOTA_Patch_7_29_riki_riki_tricks_of_the_trade" "攻击伤害从70/80/90/100%减少至50%"
"DOTA_Patch_7_29_riki_riki_tricks_of_the_trade_2" "现在使敏捷提升55/70/85/100%"
"DOTA_Patch_7_29_riki_riki_poison_dart" "魔晶升级持续时间从3秒提升至4秒"
"DOTA_Patch_7_29_riki_riki_poison_dart_2" "魔晶升级睡眠效果不再使目标无敌。现在他们受到200点伤害后自动醒来。"
"DOTA_Patch_7_29_riki_talent" "10级天赋从+6 生命恢复改为+8 力量"
"DOTA_Patch_7_29_riki_talent_2" "15级天赋从+20 攻击力改为8% 刀光谍影隐身时移动速度"
"DOTA_Patch_7_29_riki_talent_3" "20级天赋从+475 闪烁突袭施法距离改为-4秒 闪烁突袭充能时间"
"DOTA_Patch_7_29_riki_talent_4" "25级天赋从+125 烟幕作用范围提升至+175"
"DOTA_Patch_7_29_rubick_rubick_telekinesis" "魔晶升级投掷距离从60%提升至85%"
"DOTA_Patch_7_29_rubick_rubick_telekinesis_2" "冷却时间从34/30/26/22秒降低至28/26/24/22秒"
"DOTA_Patch_7_29_rubick_talent" "10级天赋从+150 生命改为+175 隔空取物着陆伤害"
"DOTA_Patch_7_29_rubick_talent_2" "15级天赋从+100 施法距离改为+0.6秒 隔空取物滞空"
"DOTA_Patch_7_29_sand_king_sandking_burrowstrike" "神杖升级施法距离从1400减少至1300"
"DOTA_Patch_7_29_sand_king_sandking_epicenter" "魔晶升级在附近没有敌人时不会触发效果"
"DOTA_Patch_7_29_sand_king_sandking_epicenter_2" "魔晶升级作用范围从400提升至475"
"DOTA_Patch_7_29_sand_king_talent" "10级天赋从+175 生命提升至+200"
"DOTA_Patch_7_29_sand_king_talent_2" "15级天赋从+15% 腐尸毒减速提升至+20%"
"DOTA_Patch_7_29_sand_king_talent_3" "20级天赋从+20 生命恢复提升至+25"
"DOTA_Patch_7_29_sand_king_talent_4" "25级天赋从+4 地震波数提升至+5"
"DOTA_Patch_7_29_shadow_demon" "智力从21 + 3.3提升至22 + 3.6"
"DOTA_Patch_7_29_shadow_demon_talent" "10级天赋从+15 智力改为+15% 暗影剧毒伤害"
"DOTA_Patch_7_29_shadow_demon_talent_2" "10级天赋从+75 施法距离改为+10 力量"
"DOTA_Patch_7_29_shadow_demon_talent_3" "15级天赋从+20% 暗影剧毒伤害改为+200 邪恶净化伤害"
"DOTA_Patch_7_29_shadow_demon_talent_4" "15级天赋从+20 移动速度提升至+25"
"DOTA_Patch_7_29_shadow_demon_talent_5" "20级天赋从-5秒 灵魂猎手冷却提升至-6秒"
"DOTA_Patch_7_29_shadow_demon_talent_6" "25级天赋从+400 邪恶净化伤害改为-30秒 邪恶净化冷却"
"DOTA_Patch_7_29_nevermore" "基础攻击间隔从1.7秒减少至1.6秒"
"DOTA_Patch_7_29_nevermore_2" "基础护甲提升1点"
"DOTA_Patch_7_29_nevermore_3" "重做魔晶升级效果。现在魔王降临会降低14%魔法抗性"
"DOTA_Patch_7_29_nevermore_nevermore_necromastery" "死亡时损失的灵魂数量从50%降低至40%"
"DOTA_Patch_7_29_shadow_shaman_talent" "15级天赋从+100 施法距离改为+75 群蛇守卫攻击距离"
"DOTA_Patch_7_29_shadow_shaman_talent_2" "25级天赋从+340 苍穹震击伤害提升至+370"
"DOTA_Patch_7_29_silencer_silencer_last_word" "魔法消耗从115点降低至100/105/110/115点"
"DOTA_Patch_7_29_silencer_silencer_curse_of_the_silent" "伤害从16/26/36/46点减少至16/24/32/40点"
"DOTA_Patch_7_29_silencer_silencer_curse_of_the_silent_2" "负面效果延迟时伤害效果不再暂停"
"DOTA_Patch_7_29_silencer_silencer_glaives_of_wisdom" "修复魔晶升级的伤害行为(原先对次级目标减少了过多非智慧之刃的伤害)"
"DOTA_Patch_7_29_silencer_talent" "10级天赋从+5 护甲提升至+6"
"DOTA_Patch_7_29_skywrath_mage" "基础攻击力提升2点"
"DOTA_Patch_7_29_skywrath_mage_2" "重做魔晶升级效果。每次施放技能时获得+5 智力和+1 护甲,持续35秒。叠加效果相互独立。"
"DOTA_Patch_7_29_skywrath_mage_skywrath_mage_concussive_shot" "冷却时间从18/16/14/12秒降低至15/14/13/12秒"
"DOTA_Patch_7_29_skywrath_mage_skywrath_mage_arcane_bolt" "伤害系数从1.6减少至1.4"
"DOTA_Patch_7_29_skywrath_mage_skywrath_mage_arcane_bolt_2" "基础伤害从60/80/100/120点提升至60/85/110/135点"
"DOTA_Patch_7_29_skywrath_mage_talent" "10级天赋从+15 移动速度改为+175 生命"
"DOTA_Patch_7_29_skywrath_mage_talent_2" "25级天赋从+480 神秘之耀伤害减少至+450"
"DOTA_Patch_7_29_slardar_slardar_slithereen_crush" "魔晶升级现在会在造成伤害前施加负面效果"
"DOTA_Patch_7_29_slardar_slardar_slithereen_crush_2" "魔晶升级现在还会提升75作用范围"
"DOTA_Patch_7_29_slardar" "守卫冲刺不再突破最大移动速度"
"DOTA_Patch_7_29_slardar_2" "守卫冲刺的河道中移动速度加成从10/20/30/40%调整为25%"
"DOTA_Patch_7_29_slardar_slardar_bash" "现在对非英雄单位造成双倍伤害"
"DOTA_Patch_7_29_slardar_talent" "10级天赋从+6 生命恢复提升至+7"
"DOTA_Patch_7_29_slardar_talent_2" "15级天赋从+275 生命提升至+325"
"DOTA_Patch_7_29_slark_slark_shadow_dance" "移动速度加成从20/35/50%调整为24/36/48%"
"DOTA_Patch_7_29_slark" "重做魔晶升级效果。获得深海护罩。在目标地点创造300作用范围的云雾,持续3秒。范围内所有友军为隐藏状态,并且获得生命恢复和移动速度加成。施法距离:800。冷却时间:75。魔法消耗:75"
"DOTA_Patch_7_29_slark_talent" "10级天赋从+7 敏捷提升至+8"
"DOTA_Patch_7_29_slark_talent_2" "15级天赋从+15% 吸血提升至+18%"
"DOTA_Patch_7_29_snapfire" "基础护甲提升1点"
"DOTA_Patch_7_29_snapfire_2" "基础智力从18点提升至21点"
"DOTA_Patch_7_29_snapfire_snapfire_lil_shredder" "伤害从20/40/60/80点提升至20/45/70/95点"
"DOTA_Patch_7_29_snapfire_snapfire_lil_shredder_2" "魔法消耗从75/80/85/90点调整为50/60/70/80点"
"DOTA_Patch_7_29_snapfire_snapfire_lil_shredder_3" "护甲降低的持续时间从4秒提升至5秒"
"DOTA_Patch_7_29_snapfire_snapfire_scatterblast" "魔晶升级眩晕时间从1.5秒提升至2秒"
"DOTA_Patch_7_29_snapfire_snapfire_firesnap_cookie" "跳跃距离从450减少至425"
"DOTA_Patch_7_29_snapfire_snapfire_firesnap_cookie_2" "冷却时间从24/21/18/15秒降低至21/19/17/15秒"
"DOTA_Patch_7_29_snapfire_talent" "15级天赋从+60 电光石火伤害提升至+75"
"DOTA_Patch_7_29_sniper_sniper_take_aim" "主动效果重做。不再为下一次攻击提供双倍射程。现在持续4秒,提供克敌机先和+30%爆头几率。自身移动速度降低30%。冷却时间:35/30/25/20。魔法消耗:50"
"DOTA_Patch_7_29_sniper_sniper_concussive_grenade" "现在使狙击手朝目标方向后退450距离"
"DOTA_Patch_7_29_sniper_sniper_concussive_grenade_2" "施法距离从550提升至600"
"DOTA_Patch_7_29_sniper_talent" "25级天赋从+5 榴霰弹能量点数提升至+6"
"DOTA_Patch_7_29_spectre" "基础护甲提升1点"
"DOTA_Patch_7_29_spectre_spectre_desolate" "伤害从15/30/45/60点提升至18/32/46/60点"
"DOTA_Patch_7_29_spectre_spectre_spectral_dagger" "施法距离从2000减少至1800"
"DOTA_Patch_7_29_spectre_spectre_haunt_single" "冷却时间从35秒降低至30秒"
"DOTA_Patch_7_29_spectre_spectre_dispersion" "魔晶升级现在可以对8秒内对自身造成伤害的任意敌方英雄施放。可以对地面施放,找到最近的有效目标。"
"DOTA_Patch_7_29_spectre_spectre_dispersion_2" "魔晶升级魔法消耗从150点降低至50点。"
"DOTA_Patch_7_29_spirit_breaker_spirit_breaker_nether_strike" "施法前摇从1.2秒降低至1秒"
"DOTA_Patch_7_29_spirit_breaker_spirit_breaker_bulldoze" "移动速度加成从12/18/24/30%减少至10/16/22/28%"
"DOTA_Patch_7_29_spirit_breaker_talent" "25级天赋从+650 生命提升至+800"
"DOTA_Patch_7_29_storm_spirit_storm_spirit_ball_lightning" "飞行速度从1250/1875/2500调整为1400/1850/2300"
"DOTA_Patch_7_29_storm_spirit_storm_spirit_overload" "弹射天赋不再施加给拥有魔晶效果的友军,只有风暴之灵才具有天赋效果"
"DOTA_Patch_7_29_storm_spirit_storm_spirit_overload_2" "弹射天赋现在使次级攻击造成75%伤害,原为100%"
"DOTA_Patch_7_29_storm_spirit" "魔晶升级电子狂欢现在是超负荷的主动效果,而不是另外的快捷键"
"DOTA_Patch_7_29_storm_spirit_talent" "10级天赋从+24 超负荷伤害改为+200 生命"
"DOTA_Patch_7_29_storm_spirit_talent_2" "15级天赋从+375 生命改为+25 攻击速度"
"DOTA_Patch_7_29_storm_spirit_talent_3" "20级天赋从+25 攻击速度改为-1.25秒 残影冷却"
"DOTA_Patch_7_29_storm_spirit_talent_4" "25级天赋从球状闪电每600距离自动施放残影降低至550"
"DOTA_Patch_7_29_sven_sven_storm_bolt" "魔晶升级现在还会减少4秒冷却时间"
"DOTA_Patch_7_29_sven_sven_storm_bolt_2" "神杖升级施法距离从950减少至900"
"DOTA_Patch_7_29_sven_sven_gods_strength" "攻击力加成从100/140/180%提升至100/150/200%"
"DOTA_Patch_7_29_sven_talent" "10级天赋从+2.5 魔法恢复改为+15 攻击速度"
"DOTA_Patch_7_29_sven_talent_2" "10级天赋从+7 力量改为+3秒 战吼持续时间"
"DOTA_Patch_7_29_sven_talent_3" "15级天赋从+4秒 战吼持续时间改为+25% 巨力挥舞分裂"
"DOTA_Patch_7_29_sven_talent_4" "25级天赋从+1秒 风暴之拳眩晕提升至+1.25秒"
"DOTA_Patch_7_29_sven_talent_5" "20级天赋从-4秒 风暴之拳冷却改为+10 战吼护甲"
"DOTA_Patch_7_29_techies" "基础移动速度从310提升至320"
"DOTA_Patch_7_29_techies_2" "施法前摇从1秒降低至0.75秒"
"DOTA_Patch_7_29_techies_techies_minefield_sign" "不再可以放置于泉水区域内"
"DOTA_Patch_7_29_techies_techies_suicide" "魔晶升级施法距离从+600减少至+300"
"DOTA_Patch_7_29_techies_techies_suicide_2" "魔晶升级眩晕范围从200提升至400(与伤害范围相同)"
"DOTA_Patch_7_29_techies_techies_suicide_3" "魔晶升级眩晕时间从1.5秒提升至1.75秒"
"DOTA_Patch_7_29_techies_talent" "15级天赋从+240 爆破起飞!伤害提升至+300"
"DOTA_Patch_7_29_techies_talent_2" "15级天赋从+5 魔法恢复减少至+4"
"DOTA_Patch_7_29_templar_assassin_templar_assassin_meld" "魔法消耗从50点降低至35/40/45/50点"
"DOTA_Patch_7_29_templar_assassin_templar_assassin_meld_2" "伤害从50/100/150/200点提升至80/120/160/200点"
"DOTA_Patch_7_29_templar_assassin_templar_assassin_meld_3" "冷却时间从12/10/8/6秒增加至15/12/9/6秒"
"DOTA_Patch_7_29_templar_assassin_templar_assassin_psionic_trap" "魔晶升级最短/最长沉默持续时间从0.5/3秒提升至1.5/3.5秒"
"DOTA_Patch_7_29_templar_assassin_templar_assassin_psionic_trap_2" "魔晶升级视野范围从400提升至525"
"DOTA_Patch_7_29_templar_assassin_templar_assassin_psionic_trap_3" "施法距离从2000减少至1800"
"DOTA_Patch_7_29_templar_assassin_templar_assassin_trap_teleport" "神杖升级魔法消耗从100点降低至50点"
"DOTA_Patch_7_29_templar_assassin_templar_assassin_trap_teleport_2" "神杖升级冷却时间从15秒降低至10秒"
"DOTA_Patch_7_29_templar_assassin_talent" "10级天赋从+20 移动速度改为+80 灵能之刃攻击距离"
"DOTA_Patch_7_29_templar_assassin_talent_2" "10级天赋从+15 攻击速度提升至+20"
"DOTA_Patch_7_29_templar_assassin_talent_3" "15级天赋从+160 灵能陷阱伤害提升至+180"
"DOTA_Patch_7_29_templar_assassin_talent_4" "25级天赋从+6 折光次数提升至+8"
"DOTA_Patch_7_29_terrorblade" "基础生命恢复从0提升至1点/秒"
"DOTA_Patch_7_29_terrorblade_2" "基础攻击力提升4点"
"DOTA_Patch_7_29_terrorblade_3" "基础护甲减少2点"
"DOTA_Patch_7_29_terrorblade_terrorblade_metamorphosis" "攻击力加成从20/40/60/80点减少至15/30/45/60点"
"DOTA_Patch_7_29_terrorblade_terrorblade_metamorphosis_2" "攻击距离加成从400减少至340/360/380/400"
"DOTA_Patch_7_29_terrorblade_terrorblade_reflection" "幻象继承攻击力从40/60/80/100%提升至55/70/85/100%"
"DOTA_Patch_7_29_terrorblade_terrorblade_reflection_2" "减速效果从25%调整为15/20/25/30%"
"DOTA_Patch_7_29_terrorblade_terrorblade_reflection_3" "持续时间从3.25/4/4.75/5.5秒调整为5秒"
"DOTA_Patch_7_29_terrorblade_terrorblade_reflection_4" "冷却时间从22/20/18/16秒增加至28/24/20/16秒"
"DOTA_Patch_7_29_terrorblade_terrorblade_reflection_5" "魔法消耗从50点降低至35/40/45/50点"
"DOTA_Patch_7_29_terrorblade_talent" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_29_tidehunter_tidehunter_gush" "魔法消耗从90/100/110/120点调整为100/105/110/115点"
"DOTA_Patch_7_29_shredder" "基础护甲提升1点"
"DOTA_Patch_7_29_shredder_shredder_reactive_armor" "持续时间从10/13/16/19秒减少至10/12/14/16秒"
"DOTA_Patch_7_29_shredder_shredder_reactive_armor_2" "每次叠加生命回复从1/1.1/1.2/1.3减少至0.7/0.9/1.1/1.3"
"DOTA_Patch_7_29_shredder_shredder_timber_chain" "施法距离从800/1000/1200/1400减少至800/950/1100/1250"
"DOTA_Patch_7_29_shredder_shredder_timber_chain_2" "行进速度从1900/2200/2500/2800提升至2200/2400/2600/2800"
"DOTA_Patch_7_29_shredder_shredder_flamethrower" "魔晶升级不再对远古生物无效"
"DOTA_Patch_7_29_shredder_shredder_flamethrower_2" "魔晶升级现在可以影响建筑,造成40%伤害"
"DOTA_Patch_7_29_shredder_shredder_whirling_death" "负面效果持续时间从14秒调整为12/13/14/15秒"
"DOTA_Patch_7_29_shredder_shredder_chakram" "神杖升级每秒伤害提升20点"
"DOTA_Patch_7_29_shredder_talent" "15级天赋从+8 活性护甲叠加次数改为+6 活性护甲叠加/持续时间"
"DOTA_Patch_7_29_tinker_tinker_defense_matrix" "魔晶升级状态抗性从40%提升至50%"
"DOTA_Patch_7_29_tinker_tinker_defense_matrix_2" "魔晶升级护盾生命值从275点提升至350点"
"DOTA_Patch_7_29_tinker_tinker_defense_matrix_3" "魔晶升级持续时间从12秒提升至15秒"
"DOTA_Patch_7_29_tinker_tinker_laser" "神杖升级当前生命值减少从20%减少至15%"
"DOTA_Patch_7_29_tinker_tinker_rearm" "施法前摇从0.53秒降低至0"
"DOTA_Patch_7_29_tinker_tinker_rearm_2" "魔法消耗从100/200/300点增加至100/210/320点"
"DOTA_Patch_7_29_tinker_tinker_rearm_3" "持续施法时间从3/1.5/0.75秒增加至3.5/2/1.25秒"
"DOTA_Patch_7_29_tinker_tinker_heat_seeking_missile" "魔法消耗从80/100/120/140点降低至80/95/110/125点"
"DOTA_Patch_7_29_tinker_talent" "10级天赋从+125 施法距离改为+8% 魔法消耗/损失降低"
"DOTA_Patch_7_29_tinker_talent_2" "15级天赋从+9% 魔法消耗/损失降低改为+1 热导飞弹"
"DOTA_Patch_7_29_tiny" "基础生命恢复从1点/秒提升至1.5点/秒"
"DOTA_Patch_7_29_tiny_2" "重做魔晶升级效果。现在抓树没有使用次数限制。"
"DOTA_Patch_7_29_tiny_tiny_tree_grab" "魔法消耗从50点降低至40点"
"DOTA_Patch_7_29_tiny_tiny_grow" "护甲加成从10/16/22点提升至12/18/24点"
"DOTA_Patch_7_29_tiny_tiny_tree_channel" "施法距离从1300减少至1200"
"DOTA_Patch_7_29_tiny_tiny_toss_tree" "施法距离从1300减少至1200"
"DOTA_Patch_7_29_tiny_tiny_toss" "施法距离从850/1000/1150/1300调整为900/1000/1100/1200"
"DOTA_Patch_7_29_tiny_talent" "10级天赋从+25 攻击力改为+10 力量"
"DOTA_Patch_7_29_tiny_talent_2" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_29_tiny_talent_3" "15级天赋从+5 抓树攻击次数改为+15% 抓树对单位额外伤害"
"DOTA_Patch_7_29_tiny_talent_4" "20级天赋从+18 力量改为+15% 状态抗性"
"DOTA_Patch_7_29_treant_treant_natures_guise" "魔晶升级现在靠近树木时还会获得隐身效果"
"DOTA_Patch_7_29_treant_treant_leech_seed" "魔法消耗从110/120/130/140点降低至80/90/100/110点"
"DOTA_Patch_7_29_treant_treant_living_armor" "施法前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_29_treant_talent" "10级天赋从+60 攻击力改为+1.75 魔法恢复"
"DOTA_Patch_7_29_treant_talent_2" "10级天赋从自然蔽护隐身改为-5秒 自然卷握冷却"
"DOTA_Patch_7_29_treant_talent_3" "15级天赋从+24 自然卷握伤害提升至+30"
"DOTA_Patch_7_29_treant_talent_4" "20级天赋从+12% 冷却时间减少改为+8 活体护甲额外护甲"
"DOTA_Patch_7_29_treant_talent_5" "25级天赋450范围型护甲现在对非英雄单位有效"
"DOTA_Patch_7_29_troll_warlord_troll_warlord_berserkers_rage" "护甲加成从6调整为4/5/6/7点"
"DOTA_Patch_7_29_troll_warlord" "旋风飞斧(远程)的魔法消耗从50点增加至60点"
"DOTA_Patch_7_29_troll_warlord_2" "旋风飞斧(远程)的距离从1000减少至950"
"DOTA_Patch_7_29_troll_warlord_3" "重做魔晶升级效果。获得横行无忌。根据巨魔战将所处的形态,使地图上所有友方英雄获得+70 攻击速度,或+25% 状态抗性,持续5秒。远程形态提供攻击速度,近战形态提供状态抗性。冷却时间:80。魔法消耗:75。"
"DOTA_Patch_7_29_troll_warlord_troll_warlord_battle_trance" "移动速度加成从30/35/40%减少至25/30/35%"
"DOTA_Patch_7_29_troll_warlord_talent" "10级天赋从+200 生命提升至+225"
"DOTA_Patch_7_29_troll_warlord_talent_2" "10级天赋从+8 敏捷减少至+7"
"DOTA_Patch_7_29_tusk" "基础生命恢复从1点/秒减少至0.75点/秒"
"DOTA_Patch_7_29_tusk_2" "海象神拳的攻击动作速度提升40%"
"DOTA_Patch_7_29_tusk_tusk_tag_team" "伤害从25/50/75/100点减少至20/45/70/95点"
"DOTA_Patch_7_29_tusk_tusk_snowball" "施法距离从1250减少至1150"
"DOTA_Patch_7_29_tusk_tusk_ice_shards" "施法距离从2000减少至1800"
"DOTA_Patch_7_29_tusk_tusk_ice_shards_2" "魔法消耗从100/105/110/115点降低至100点"
"DOTA_Patch_7_29_tusk_tusk_frozen_sigil" "魔晶升级不再减少攻击速度"
"DOTA_Patch_7_29_tusk_tusk_frozen_sigil_2" "魔晶升级摧毁所需攻击次数从4次提升至6次"
"DOTA_Patch_7_29_tusk_tusk_frozen_sigil_3" "魔晶升级视野范围从400提升至650"
"DOTA_Patch_7_29_tusk_tusk_frozen_sigil_4" "魔晶升级移动速度从340提升至375"
"DOTA_Patch_7_29_tusk_tusk_frozen_sigil_5" "魔晶升级魔法消耗从100点降低至70点"
"DOTA_Patch_7_29_tusk_tusk_frozen_sigil_6" "魔晶升级减速效果从35%提升至40%"
"DOTA_Patch_7_29_abyssal_underlord" "攻击距离从175提升至200"
"DOTA_Patch_7_29_abyssal_underlord_2" "神杖升级现在还使作用范围从600提升至900"
"DOTA_Patch_7_29_abyssal_underlord_3" "神杖升级不再减少冷却时间"
"DOTA_Patch_7_29_abyssal_underlord_4" "神杖升级现在拥有2点能量点数"
"DOTA_Patch_7_29_abyssal_underlord_abyssal_underlord_firestorm" "作用范围从400/430/460/490调整为425"
"DOTA_Patch_7_29_abyssal_underlord_abyssal_underlord_firestorm_2" "魔晶升级不再提供治疗效果"
"DOTA_Patch_7_29_abyssal_underlord_abyssal_underlord_firestorm_3" "魔晶升级现在还增加3波火焰风暴"
"DOTA_Patch_7_29_abyssal_underlord_talent" "10级天赋从+2 火焰风暴波数改为+125 火焰风暴作用范围"
"DOTA_Patch_7_29_abyssal_underlord_talent_2" "20级天赋从+50 攻击速度提升至+60"
"DOTA_Patch_7_29_abyssal_underlord_talent_3" "25级天赋从15% 火焰风暴对建筑伤害改为40% 衰退光环对友方英雄加成"
"DOTA_Patch_7_29_undying" "敏捷成长从0.8提升至1.2"
"DOTA_Patch_7_29_undying_undying_decay" "魔法消耗从85/95/105/115点降低至85/90/95/100点"
"DOTA_Patch_7_29_undying_undying_decay_2" "现在对非英雄单位造成双倍伤害"
"DOTA_Patch_7_29_undying_undying_flesh_golem" "幻象不再施加负面效果"
"DOTA_Patch_7_29_undying_talent" "10级天赋从+40秒 腐朽持续时间改为+5 护甲"
"DOTA_Patch_7_29_undying_talent_2" "10级天赋从+125 施法距离改为-15秒 墓碑冷却"
"DOTA_Patch_7_29_undying_talent_3" "15级天赋从+10 噬魂伤害/治疗提升至+12"
"DOTA_Patch_7_29_ursa" "重做魔晶升级效果。震撼大地会对自身施加激怒效果,持续1.5秒。冷却时间减少2秒。"
"DOTA_Patch_7_29_ursa_talent" "10级天赋从+1.5 魔法恢复提升至+1.75"
"DOTA_Patch_7_29_ursa_talent_2" "15级天赋从+12 敏捷减少至+10"
"DOTA_Patch_7_29_ursa_talent_3" "20级天赋从-3秒 震撼大地冷却改为+10% 激怒状态抗性"
"DOTA_Patch_7_29_vengefulspirit" "基础攻击力从41-49提升至44-50"
"DOTA_Patch_7_29_vengefulspirit_2" "基础移动速度从290提升至295"
"DOTA_Patch_7_29_vengefulspirit_vengefulspirit_command_aura" "神杖升级移动速度加成从30%减少至25%"
"DOTA_Patch_7_29_vengefulspirit_vengefulspirit_wave_of_terror" "作用范围从300增加至325"
"DOTA_Patch_7_29_vengefulspirit_vengefulspirit_wave_of_terror_2" "魔晶升级窃取攻击力从25%减少至20%"
"DOTA_Patch_7_29_vengefulspirit_vengefulspirit_wave_of_terror_3" "魔晶升级现在还窃取20%敌人基础护甲"
"DOTA_Patch_7_29_vengefulspirit_talent" "10级天赋从-1 恐怖波动护甲改为+10 敏捷"
"DOTA_Patch_7_29_vengefulspirit_talent_2" "15级天赋从+12 敏捷改为-2 恐怖波动护甲"
"DOTA_Patch_7_29_vengefulspirit_talent_3" "20级天赋从+125 施法距离改为-15秒 移形换位冷却"
"DOTA_Patch_7_29_venomancer" "基础攻击力从42-44提升至44-47"
"DOTA_Patch_7_29_venomancer_venomancer_poison_sting" "减速从9/11/13/15%减少至8/10/12/14%"
"DOTA_Patch_7_29_venomancer_venomancer_poison_nova" "作用范围从575增加至630"
"DOTA_Patch_7_29_venomancer_venomancer_poison_nova_2" "持续时间从18秒提升至20秒"
"DOTA_Patch_7_29_venomancer_talent" "10级天赋从+15秒 瘟疫守卫持续时间改为+100 攻击距离"
"DOTA_Patch_7_29_venomancer_talent_2" "15级天赋从+100 攻击距离改为+12% 技能吸血"
"DOTA_Patch_7_29_venomancer_talent_3" "15级天赋从-10% 毒刺减速减少至-8%"
"DOTA_Patch_7_29_venomancer_talent_4" "20级天赋从+12% 技能吸血改为-1.5秒 瘟疫守卫冷却"
"DOTA_Patch_7_29_viper_viper_poison_attack" "魔法消耗从25点调整为20/22/24/26点"
"DOTA_Patch_7_29_viper_viper_poison_attack_2" "魔晶升级护甲降低从1.5点减少至1点"
"DOTA_Patch_7_29_viper_viper_poison_attack_3" "魔晶升级现在还可以作用于建筑,造成40%毒素伤害。"
"DOTA_Patch_7_29_viper_viper_viper_strike" "魔法消耗从125/175/225点调整为100/150/200点"
"DOTA_Patch_7_29_viper_talent" "25级天赋从毒性攻击影响建筑改为2倍 腐蚀皮肤减速和魔抗"
"DOTA_Patch_7_29_viper_talent_2" "15级天赋从+5 腐蚀皮肤各属性改为+300 生命"
"DOTA_Patch_7_29_visage" "攻击前摇从0.46秒降低至0.4秒"
"DOTA_Patch_7_29_visage_2" "基础护甲提升1点"
"DOTA_Patch_7_29_visage_visage_soul_assumption" "魔法消耗从135/140/145/150点降低至125点"
"DOTA_Patch_7_29_visage_visage_gravekeepers_cloak" "魔晶升级魔法消耗从200点降低至125点"
"DOTA_Patch_7_29_visage_visage_gravekeepers_cloak_2" "魔晶升级治疗量从25%提升至35%"
"DOTA_Patch_7_29_visage_talent" "10级天赋从+75 施法距离改为-3秒 黄泉颤抖冷却"
"DOTA_Patch_7_29_void_spirit_void_spirit_dissimilate" "魔晶升级伤害从+125提升至+200"
"DOTA_Patch_7_29_void_spirit_void_spirit_aether_remnant" "施法距离从1000减少至850"
"DOTA_Patch_7_29_void_spirit_void_spirit_astral_step" "施法距离从700/900/1100减少至700/850/1000"
"DOTA_Patch_7_29_void_spirit_void_spirit_astral_step_2" "充能时间从30/25/20秒降低至28/23/18秒"
"DOTA_Patch_7_29_void_spirit_void_spirit_resonant_pulse" "魔法消耗从100/110/120/130点增加至115/120/125/130点"
"DOTA_Patch_7_29_void_spirit_void_spirit_resonant_pulse_2" "冷却时间从16秒增加至18秒"
"DOTA_Patch_7_29_void_spirit_talent" "20级天赋从-5秒 太虚之径充能时间减少至-4秒"
"DOTA_Patch_7_29_warlock" "魔晶升级暗言术的移动速度变化从20%减少至10%"
"DOTA_Patch_7_29_warlock_warlock_shadow_word" "魔晶升级现在还使暗言术变为450范围型技能"
"DOTA_Patch_7_29_warlock_warlock_upheaval" "施法前摇从0.5秒降低至0.4秒"
"DOTA_Patch_7_29_warlock_warlock_upheaval_2" "作用范围从650减少至500/550/600/650"
"DOTA_Patch_7_29_warlock_warlock_upheaval_3" "最大减速效果从84%调整为40/60/80/100%"
"DOTA_Patch_7_29_warlock_warlock_upheaval_4" "每秒减速效果从7/14/21/28%调整为12/17/22/27%"
"DOTA_Patch_7_29_warlock_warlock_upheaval_5" "最大持续时间从16秒减少至10/12/14/16秒"
"DOTA_Patch_7_29_warlock_warlock_rain_of_chaos" "神杖升级产生间隔从0.4秒降低至0.2秒"
"DOTA_Patch_7_29_warlock_talent" "10级天赋从+150 施法距离改为+50 地狱火移动速度"
"DOTA_Patch_7_29_warlock_talent_2" "15级天赋从-5.5秒 暗言术冷却减少至-5秒"
"DOTA_Patch_7_29_warlock_talent_3" "15级天赋从+8 护甲改为+40 剧变每秒伤害"
"DOTA_Patch_7_29_warlock_talent_4" "20级天赋从500 范围型暗言术改为+25 暗言术治疗/伤害"
"DOTA_Patch_7_29_weaver_weaver_shukuchi" "不再突破最大移动速度"
"DOTA_Patch_7_29_weaver_weaver_shukuchi_2" "现在总是在极速状态下移动"
"DOTA_Patch_7_29_weaver_talent" "10级天赋从+15 攻击力改为+0.2 虫群降低护甲"
"DOTA_Patch_7_29_weaver_talent_2" "20级天赋从+0.4 虫群降低护甲改为+35 攻击力"
"DOTA_Patch_7_29_weaver_talent_3" "20级天赋从+4 虫群可攻击次数减少至+3"
"DOTA_Patch_7_29_weaver_talent_4" "25级天赋从+160 缩地移动速度改为2 缩地能量点数"
"DOTA_Patch_7_29_windrunner_windrunner_shackleshot" "魔法消耗从70/85/100/115点降低至70/80/90/100点"
"DOTA_Patch_7_29_windrunner_windrunner_powershot" "魔晶升级现在还会减少1.5秒冷却时间"
"DOTA_Patch_7_29_windrunner_windrunner_powershot_2" "斩杀临界值不再随着强力击的持续施法变化"
"DOTA_Patch_7_29_windrunner_windrunner_windrun" "神杖升级不会突破移动速度上限(依然提供2点能量点数)"
"DOTA_Patch_7_29_windrunner_windrunner_windrun_2" "神杖升级现在被动提供30%闪避"
"DOTA_Patch_7_29_windrunner_windrunner_windrun_3" "神杖升级现在提供极速状态,而不是使移动速度加成从60%提升至100%"
"DOTA_Patch_7_29_winter_wyvern" "基础护甲提升1点"
"DOTA_Patch_7_29_winter_wyvern_winter_wyvern_arctic_burn" "冷却时间从50/40/30/20秒降低至42/36/28/20秒"
"DOTA_Patch_7_29_winter_wyvern_winter_wyvern_winters_curse" "现在范围内没有敌人超过2.5秒后效果结束"
"DOTA_Patch_7_29_winter_wyvern_winter_wyvern_winters_curse_2" "冷却时间从90秒降低至80秒"
"DOTA_Patch_7_29_winter_wyvern_winter_wyvern_winters_curse_3" "持续时间从4/4.75/5.5秒提升至4.5/5/5.5秒"
"DOTA_Patch_7_29_winter_wyvern_winter_wyvern_winters_curse_4" "诅咒作用范围从500提升至525"
"DOTA_Patch_7_29_winter_wyvern_winter_wyvern_winters_curse_5" "攻击速度加成从55提升至65"
"DOTA_Patch_7_29_winter_wyvern_winter_wyvern_cold_embrace" "魔晶升级不再使碎裂冲击+80点伤害"
"DOTA_Patch_7_29_winter_wyvern_winter_wyvern_cold_embrace_2" "魔晶升级现在还会减少5秒冷却时间"
"DOTA_Patch_7_29_winter_wyvern_talent" "10级天赋从+1% 极寒之拥治疗提升至+1.5%"
"DOTA_Patch_7_29_winter_wyvern_talent_2" "20级天赋从-4秒 极寒之拥冷却改为+100 碎裂冲击伤害"
"DOTA_Patch_7_29_witch_doctor_witch_doctor_paralyzing_cask" "对英雄伤害从50点提升至50/60/70/80点"
"DOTA_Patch_7_29_witch_doctor_talent" "10级天赋从+5 护甲改为+200 生命"
"DOTA_Patch_7_29_witch_doctor_talent_2" "15级天赋从+80 巫蛊咒术作用范围提升至+100"
"DOTA_Patch_7_29_witch_doctor_talent_3" "25级天赋从+1.2% 巫毒疗法最大生命提升至+1.5%"
"DOTA_Patch_7_29_skeleton_king_talent" "10级天赋从-1秒 冥火爆击冷却改为+0.5秒 冥火爆击眩晕"
"DOTA_Patch_7_29_skeleton_king_talent_2" "15级天赋从+12 力量改为+25 移动速度"
"DOTA_Patch_7_29_skeleton_king_talent_3" "20级天赋从+30 移动速度改为+16 力量"
"DOTA_Patch_7_29_zuus" "基础护甲提升1点"
"DOTA_Patch_7_29_zuus_zuus_static_field" "魔晶升级冷却时间从14秒降低至11秒"
"DOTA_Patch_7_29_zuus_talent" "10级天赋从+200 生命改为+20 移动速度"
"DOTA_Patch_7_29_zuus_talent_2" "15级天赋从+25 移动速度改为+350 生命"
"DOTA_Patch_7_29_zuus_talent_3" "25级天赋从+275 施法距离改为+50% 技能吸血"
"DOTA_Patch_7_29b_antimage" "基础护甲提升1点"
"DOTA_Patch_7_29b_batrider" "基础攻击力提升3点"
"DOTA_Patch_7_29b_beastmaster_beastmaster_wild_axes" "神杖升级伤害加成从+40减少至+30"
"DOTA_Patch_7_29b_bounty_hunter_bounty_hunter_wind_walk" "魔晶升级伤害降低从40%减少至35%"
"DOTA_Patch_7_29b_broodmother_broodmother_insatiable_hunger" "吸血效果在攻击友军时不再生效"
"DOTA_Patch_7_29b_broodmother_broodmother_spawn_spiderlings" "孵化数量从3/4/5提升至4/5/6"
"DOTA_Patch_7_29b_dazzle_talent" "15级天赋从+250 薄葬结束时治疗减少至+225"
"DOTA_Patch_7_29b_death_prophet_death_prophet_carrion_swarm" "魔法消耗从85/110/135/160点降低至80/95/110/125点"
"DOTA_Patch_7_29b_doom_bringer_doom_bringer_devour" "冷却时间和持续时间从70秒降低至60秒"
"DOTA_Patch_7_29b_doom_bringer_doom_bringer_doom" "每秒伤害从25/40/55点提升至30/45/60点"
"DOTA_Patch_7_29b_drow_ranger_drow_ranger_frost_arrows" "减速从15/30/45/60%减少至10/25/40/55%"
"DOTA_Patch_7_29b_elder_titan_elder_titan_earth_splitter" "生效延迟从2.8秒降低至2.7182秒"
"DOTA_Patch_7_29b_ember_spirit_ember_spirit_sleight_of_fist" "对非英雄单位的伤害减少从50%降低至40%"
"DOTA_Patch_7_29b_grimstroke_grimstroke_spirit_walk" "魔晶升级额外伤害从+50%减少至+40%"
"DOTA_Patch_7_29b_grimstroke_grimstroke_spirit_walk_2" "魔晶升级治疗从50%减少至40%"
"DOTA_Patch_7_29b_grimstroke_talent" "10级天赋从-6秒 墨涌冷却减少至-5秒"
"DOTA_Patch_7_29b_hoodwink" "力量成长从1.8提升至2.0"
"DOTA_Patch_7_29b_hoodwink_hoodwink_acorn_shot" "伤害从65%提升至75%"
"DOTA_Patch_7_29b_hoodwink_talent" "10级天赋从-3秒 野地奇袭冷却提升至-4秒"
"DOTA_Patch_7_29b_hoodwink_talent_2" "10级天赋从+175 生命提升至+200"
"DOTA_Patch_7_29b_hoodwink_talent_3" "15级天赋从+14 敏捷提升至+16"
"DOTA_Patch_7_29b_huskar" "敏捷从15 + 1.8减少至13 + 1.6"
"DOTA_Patch_7_29b_huskar_huskar_berserkers_blood" "最大力量恢复从25/45/65/85%减少至20/40/60/80%"
"DOTA_Patch_7_29b_huskar_huskar_life_break" "冷却时间从12秒增加至16/14/12秒"
"DOTA_Patch_7_29b_huskar_talent" "15级天赋从+6 沸血之矛每秒伤害减少至+5"
"DOTA_Patch_7_29b_huskar_talent_2" "20级天赋从+40% 狂战士之血力量恢复减少至+35%"
"DOTA_Patch_7_29b_invoker" "魔晶升级两侧陨石与主陨石相隔距离从225减少至200"
"DOTA_Patch_7_29b_keeper_of_the_light_keeper_of_the_light_spirit_form" "冷却时间从90/80/70秒降低至80/75/70秒"
"DOTA_Patch_7_29b_kunkka" "基础移动速度从300提升至305"
"DOTA_Patch_7_29b_kunkka_2" "基础护甲提升1点"
"DOTA_Patch_7_29b_kunkka_kunkka_x_marks_the_spot" "冷却时间从38/30/22/14秒降低至24/20/16/12秒"
"DOTA_Patch_7_29b_kunkka_talent" "15级天赋从+14 力量提升至+16"
"DOTA_Patch_7_29b_legion_commander_legion_commander_press_the_attack" "魔晶升级冷却时间减少从-3秒减少至-2秒"
"DOTA_Patch_7_29b_life_stealer" "基础攻击力减少2点"
"DOTA_Patch_7_29b_life_stealer_life_stealer_feast" "最大生命值吸取从1.8/2.4/3/3.6%减少至1.6/2.2/2.8/3.4%"
"DOTA_Patch_7_29b_lina" "敏捷成长从1.8提升至2.1"
"DOTA_Patch_7_29b_lina_lina_light_strike_array" "魔法消耗从100/110/120/130点降低至100/105/110/115点"
"DOTA_Patch_7_29b_lina_lina_light_strike_array_2" "作用范围从225提升至250"
"DOTA_Patch_7_29b_lina_lina_fiery_soul" "持续时间从10秒提升至12秒"
"DOTA_Patch_7_29b_lina_talent" "10级天赋从-2秒 龙破斩冷却提升至-2.5秒"
"DOTA_Patch_7_29b_lone_druid_lone_druid_savage_roar" "持续时间从1.2/1.6/2/2.4秒提升至1.4/1.8/2.2/2.6秒"
"DOTA_Patch_7_29b_lone_druid" "熊灵的每级生命值增加从75点提升至90点"
"DOTA_Patch_7_29b_lone_druid_talent" "20级天赋从-40秒 真熊形态冷却提升至-50秒"
"DOTA_Patch_7_29b_lycan" "基础护甲提升1点"
"DOTA_Patch_7_29b_lycan_2" "敏捷成长从1.4提升至1.7"
"DOTA_Patch_7_29b_lycan_3" "智力成长从1.4提升至1.7"
"DOTA_Patch_7_29b_lycan_lycan_summon_wolves" "致残现在还减缓15%移动速度"
"DOTA_Patch_7_29b_lycan_lycan_summon_wolves_2" "生命值从300/350/400/450点提升至325/375/425/475点"
"DOTA_Patch_7_29b_lycan_lycan_shapeshift" "生命值加成从150/250/350点提升至200/300/400点"
"DOTA_Patch_7_29b_lycan_talent" "15级天赋从+175 召狼生命值提升至+200"
"DOTA_Patch_7_29b_lycan_talent_2" "15级天赋从8% 冷却时间减少提升至12%"
"DOTA_Patch_7_29b_lycan_talent_3" "20级天赋从+25% 野性驱使攻击力提升至+30%"
"DOTA_Patch_7_29b_lycan_talent_4" "20级天赋从+5秒 变身持续时间提升至+6秒"
"DOTA_Patch_7_29b_nyx_assassin_talent" "20级天赋从-3.5秒 尖刺外壳冷却改为+0.6秒 尖刺外壳眩晕"
"DOTA_Patch_7_29b_magnataur_magnataur_reverse_polarity" "伤害从50/125/200点提升至75/150/225点"
"DOTA_Patch_7_29b_medusa" "智力成长从3.6减少至3.4"
"DOTA_Patch_7_29b_monkey_king_monkey_king_tree_dance" "魔晶升级冷却时间从0.4秒降低至0.3秒"
"DOTA_Patch_7_29b_monkey_king_monkey_king_wukongs_command" "冷却时间从130/110/90秒降低至120/100/80秒"
"DOTA_Patch_7_29b_monkey_king_talent" "15级天赋从+100 如意棒法攻击力提升至+130"
"DOTA_Patch_7_29b_furion" "基础移动速度从290提升至295"
"DOTA_Patch_7_29b_furion_furion_force_of_nature" "树人攻击力从18/24/30/36点提升至18/26/34/42点"
"DOTA_Patch_7_29b_phantom_assassin" "基础攻击力提升2点"
"DOTA_Patch_7_29b_phantom_assassin_talent" "10级天赋从-1.5秒 窒碍短匕冷却提升至-2秒"
"DOTA_Patch_7_29b_phantom_assassin_talent_2" "10级天赋从+150 生命提升至+175"
"DOTA_Patch_7_29b_phantom_lancer" "基础攻击力减少2点"
"DOTA_Patch_7_29b_phantom_lancer_2" "基础护甲减少1点"
"DOTA_Patch_7_29b_phantom_lancer_phantom_lancer_spirit_lance" "魔晶升级灵魂之矛不再提升200施法距离"
"DOTA_Patch_7_29b_phantom_lancer_phantom_lancer_spirit_lance_2" "魔晶升级幻象继承攻击力从+50%减少至+40%"
"DOTA_Patch_7_29b_phantom_lancer_phantom_lancer_spirit_lance_3" "魔晶升级弹射距离从900减少至750"
"DOTA_Patch_7_29b_phantom_lancer_phantom_lancer_phantom_edge" "敏捷加成从11/22/33/44点减少至10/20/30/40点"
"DOTA_Patch_7_29b_phantom_lancer_talent" "10级天赋从+16% 闪避改为+150 生命"
"DOTA_Patch_7_29b_phantom_lancer_talent_2" "15级天赋从+200 生命改为+16% 闪避"
"DOTA_Patch_7_29b_puck_talent" "10级天赋从+30 攻击力减少至+25"
"DOTA_Patch_7_29b_rubick_rubick_telekinesis" "眩晕时间从1/1.25/1.5/1.75秒提升至1.2/1.4/1.6/1.8秒"
"DOTA_Patch_7_29b_shadow_demon_shadow_demon_disruption" "幻象持续时间从8/10/12/14秒提升至11/12/13/14秒"
"DOTA_Patch_7_29b_shadow_demon_shadow_demon_demonic_purge" "魔法消耗从200点降低至150/175/200点"
"DOTA_Patch_7_29b_sniper_sniper_take_aim" "主动效果移动速度惩罚从30%降低至25%"
"DOTA_Patch_7_29b_sven_sven_gods_strength" "攻击力加成从100/150/200%提升至120/160/200%"
"DOTA_Patch_7_29b_techies" "基础攻击速度从100减少至90"
"DOTA_Patch_7_29b_techies_techies_suicide" "自杀死亡后不再获得回城卷轴(对自杀的综合性改动)"
"DOTA_Patch_7_29b_techies_talent" "15级天赋从+4 魔法恢复减少至+3"
"DOTA_Patch_7_29b_templar_assassin_templar_assassin_meld" "冷却时间从15/12/9/6秒降低至11/9/7/5秒"
"DOTA_Patch_7_29b_templar_assassin_talent" "10级天赋从+80 灵能之刃攻击距离提升至+100"
"DOTA_Patch_7_29b_terrorblade_terrorblade_sunder" "魔法消耗从200/100/50点降低至150/100/50点"
"DOTA_Patch_7_29b_shredder_shredder_flamethrower" "魔晶升级负面效果持续时间从3秒减少至2秒"
"DOTA_Patch_7_29b_ursa" "敏捷成长从2.4提升至2.6"
"DOTA_Patch_7_29b_ursa_ursa_earthshock" "魔晶升级冷却时间从-2秒减少至-1秒"
"DOTA_Patch_7_29b_weaver" "基础智力从16提升至20"
"DOTA_Patch_7_29b_weaver_2" "基础敏捷从14提升至17"
"DOTA_Patch_7_29b_weaver_3" "攻击前摇从0.64秒降低至0.55秒"
"DOTA_Patch_7_29b_weaver_talent" "15级天赋从+11 力量提升至+12"
"DOTA_Patch_7_29b_winter_wyvern_winter_wyvern_arctic_burn" "魔法消耗从90点增加至100点"
"DOTA_Patch_7_29b_winter_wyvern_winter_wyvern_winters_curse" "冷却时间从80秒增加至90/85/80秒"
"DOTA_Patch_7_29c_General" "圣水神符的回复从100/80点生命/魔法减少至80/80点"
"DOTA_Patch_7_29c_item_solar_crest" "攻击速度变化从65减少至55"
"DOTA_Patch_7_29c_item_ring_of_basilius" "对自身的额外魔法恢复从+0.6减少至+0.5"
"DOTA_Patch_7_29c_item_sange_and_yasha" "恢复增强从30%减少至25%"
"DOTA_Patch_7_29c_item_kaya_and_sange" "恢复增强从30%减少至25%"
"DOTA_Patch_7_29c_item_ward_sentry" "补货时间从85秒降低至75秒"
"DOTA_Patch_7_29c_batrider" "基础移动速度从295提升至300"
"DOTA_Patch_7_29c_batrider_2" "攻击距离从375提升至400"
"DOTA_Patch_7_29c_beastmaster_beastmaster_wild_axes" "神杖升级不再提供伤害加成"
"DOTA_Patch_7_29c_beastmaster_beastmaster_inner_beast" "攻击速度从10/20/30/40提升至15/25/35/45"
"DOTA_Patch_7_29c_beastmaster_talent" "15级天赋从+300 兽王控制单位生命提升至+350"
"DOTA_Patch_7_29c_beastmaster_talent_2" "20级天赋从+30 豪猪攻击力提升至+35"
"DOTA_Patch_7_29c_beastmaster_talent_3" "20级天赋从-35秒 原始咆哮冷却减少至-30秒"
"DOTA_Patch_7_29c_broodmother_broodmother_spin_web" "神杖升级不再突破移动速度上限"
"DOTA_Patch_7_29c_centaur_centaur_hoof_stomp" "冷却时间从15/14/13/12秒增加至18/16/14/12秒"
"DOTA_Patch_7_29c_centaur_talent" "10级天赋从+6 生命恢复减少至+5"
"DOTA_Patch_7_29c_dawnbreaker" "敏捷从20 + 2.4减少至14 + 1.7"
"DOTA_Patch_7_29c_dawnbreaker_dawnbreaker_celestial_hammer" "魔法消耗从110点增加至110/120/130/140点"
"DOTA_Patch_7_29c_dawnbreaker_talent" "10级天赋从+8 力量减少至+7"
"DOTA_Patch_7_29c_grimstroke_grimstroke_spirit_walk" "移动速度加成从12/14/16/18%减少至10/12/14/16%"
"DOTA_Patch_7_29c_grimstroke_grimstroke_spirit_walk_2" "眩晕时间从1/1.9/2.8/3.7秒调整为1.1/1.9/2.7/3.5秒"
"DOTA_Patch_7_29c_grimstroke_talent" "15级天赋从+20% 墨涌移动速度减少至+16%"
"DOTA_Patch_7_29c_hoodwink_hoodwink_bushwhack" "作用范围从250提升至265"
"DOTA_Patch_7_29c_hoodwink_hoodwink_bushwhack_2" "眩晕时间从1.4/1.7/2/2.3秒提升至1.5/1.8/2.1/2.4秒"
"DOTA_Patch_7_29c_hoodwink_hoodwink_bushwhack_3" "弹道速度从1000提升至1200"
"DOTA_Patch_7_29c_invoker_invoker_wex" "攻击速度加成从2/4/6/8/10/12/14减少至1/2/3/4/5/6/7"
"DOTA_Patch_7_29c_keeper_of_the_light_keeper_of_the_light_spirit_form" "冲击波治疗从30/40/50%提升至30/45/60%"
"DOTA_Patch_7_29c_keeper_of_the_light_keeper_of_the_light_spirit_form_2" "冷却时间从80/75/70秒降低至70秒"
"DOTA_Patch_7_29c_kunkka" "基础移动速度从305提升至315"
"DOTA_Patch_7_29c_lycan" "基础移动速度从305提升至315"
"DOTA_Patch_7_29c_lycan_talent" "10级天赋从+15 攻击力提升至+20"
"DOTA_Patch_7_29c_magnataur" "智力成长从1.7提升至2.1"
"DOTA_Patch_7_29c_monkey_king_monkey_king_boundless_strike" "眩晕时间从0.7/1/1.3/1.6秒提升至1/1.2/1.4/1.6秒"
"DOTA_Patch_7_29c_monkey_king_monkey_king_boundless_strike_2" "冷却时间从22秒调整为23/22/21/20秒"
"DOTA_Patch_7_29c_monkey_king_monkey_king_tree_dance" "夜间视野从400提升至600"
"DOTA_Patch_7_29c_monkey_king_talent" "10级天赋从+400 丛林之舞视野改为+50% 丛林之舞视野"
"DOTA_Patch_7_29c_morphling" "敏捷成长从4.3减少至4.1"
"DOTA_Patch_7_29c_nyx_assassin_nyx_assassin_vendetta" "魔晶升级不再突破移动速度上限"
"DOTA_Patch_7_29c_puck_puck_dream_coil" "冷却时间从80/75/70秒增加至80秒"
"DOTA_Patch_7_29c_puck_puck_dream_coil_2" "破碎伤害从300/400/500点减少至200/300/400点(神杖升级伤害减少至300/450/600点)"
"DOTA_Patch_7_29c_queenofpain_queenofpain_scream_of_pain" "作用范围从525提升至550"
"DOTA_Patch_7_29c_queenofpain_queenofpain_scream_of_pain_2" "魔法消耗从80/100/120/140点调整为85/100/115/130点"
"DOTA_Patch_7_29c_queenofpain_talent" "10级天赋从+9 力量提升至+11"
"DOTA_Patch_7_29c_snapfire_snapfire_lil_shredder" "魔法消耗从50/60/70/80点增加至50/65/80/95点"
"DOTA_Patch_7_29c_snapfire_snapfire_lil_shredder_2" "加成状态持续时间从8秒减少至6秒"
"DOTA_Patch_7_29c_terrorblade" "基础力量从15提升至16"
"DOTA_Patch_7_29c_terrorblade_talent" "15级天赋从+25 攻击速度提升至+30"
"DOTA_Patch_7_29c_terrorblade_talent_2" "15级天赋从+250 生命提升至+275"
"DOTA_Patch_7_29c_shredder_shredder_flamethrower" "魔晶升级冷却时间从15秒增加至18秒"
"DOTA_Patch_7_29d_General" "修复单位曾无法找到前进的路线时不会恢复到正常的寻路状态的问题(如困在天辉上路高地塔旁边的树林里)"
"DOTA_Patch_7_29d_item_vanguard" "伤害格挡从70/35点减少至64/32点"
"DOTA_Patch_7_29d_item_sange" "吸血和生命恢复增强从24%减少至20%"
"DOTA_Patch_7_29d_item_sange_and_yasha" "吸血和生命恢复增强从25%减少至22%"
"DOTA_Patch_7_29d_item_kaya_and_sange" "吸血和生命恢复增强从25%减少至22%"
"DOTA_Patch_7_29d_item_heavens_halberd" "吸血和生命恢复增强从24%减少至20%"
"DOTA_Patch_7_29d_item_solar_crest" "日耀的攻击速度提升/降低从55减少至50"
"DOTA_Patch_7_29d_ancient_apparition_ancient_apparition_ice_vortex" "魔法抗性降低从15/20/25/30%减少至12/16/20/24%"
"DOTA_Patch_7_29d_ancient_apparition_ancient_apparition_ice_blast" "伤害从250/350/450点减少至250/325/400点"
"DOTA_Patch_7_29d_axe_axe_berserkers_call" "冷却时间从16/14/12/10秒增加至17/15/13/11秒"
"DOTA_Patch_7_29d_axe_axe_counter_helix" "魔晶升级的触发几率提升从10%减少至5%"
"DOTA_Patch_7_29d_bristleback_talent" "10级天赋从+20 移动速度改为+15 攻击力"
"DOTA_Patch_7_29d_bristleback_bristleback_viscous_nasal_goo" "神杖升级的作用范围从950减少至900"
"DOTA_Patch_7_29d_bristleback_bristleback_viscous_nasal_goo_2" "冷却时间从1.5秒增加至1.75秒"
"DOTA_Patch_7_29d_broodmother_broodmother_spin_web" "阿哈利姆魔晶不再降低织网的充能时间"
"DOTA_Patch_7_29d_broodmother_talent" "15级天赋从15% 冷却时间降低改为-15秒 织网充能时间"
"DOTA_Patch_7_29d_broodmother_talent_2" "20级天赋从+18 小蜘蛛攻击力减少至+15"
"DOTA_Patch_7_29d_broodmother_broodmother_insatiable_hunger" "吸血效果从70%/80%/90%/100%减少至40%/60%/80%/100%"
"DOTA_Patch_7_29d_centaur" "基础攻击速度从100减少至90"
"DOTA_Patch_7_29d_centaur_centaur_stampede" "冷却时间从90秒增加至100秒"
"DOTA_Patch_7_29d_centaur_talent" "15级天赋从+6 护甲减少至+5 护甲"
"DOTA_Patch_7_29d_dark_willow_dark_willow_cursed_crown" "魔晶升级的冷却时间降低从3秒减少至2秒"
"DOTA_Patch_7_29d_dark_willow_talent" "20级天赋从-8秒 荆棘迷宫冷却减少至-7秒"
"DOTA_Patch_7_29d_faceless_void" "基础力量从22减少至20"
"DOTA_Patch_7_29d_invoker_invoker_cold_snap" "触发冷却时间从0.77->0.57秒增加至0.83->0.62秒"
"DOTA_Patch_7_29d_invoker_invoker_alacrity" "攻击力/攻击速度从10->115减少至10->94"
"DOTA_Patch_7_29d_medusa_talent" "15级天赋从+35% 秘术异蛇魔法获取改为-1.5秒 秘术异蛇冷却"
"DOTA_Patch_7_29d_medusa_talent_2" "20级天赋从-3秒 秘术异蛇冷却改为+35% 秘术异蛇魔法获取"
"DOTA_Patch_7_29d_medusa_medusa_mystic_snake" "神杖升级的基础石化时间从1.5秒减少至1.3秒"
"DOTA_Patch_7_29d_snapfire_snapfire_firesnap_cookie" "眩晕时间从1.6/1.8/2.0/2.2秒减少至1.3/1.6/1.9/2.2秒"
"DOTA_Patch_7_29d_snapfire_snapfire_lil_shredder" "每次攻击降低护甲从1点减少至0.75点"
"DOTA_Patch_7_29d_shredder_shredder_timber_chain" "施放伐木锯链后买活不再使自身传送至阵亡的地点。"
"DOTA_Patch_7_29d_tiny" "基础移动速度从300减少至295"
"DOTA_Patch_7_29d_tiny_tiny_toss" "被投掷后买活不再使自身传送至阵亡的地点。"
"DOTA_Patch_7_29d_warlock" "基础力量从26减少至24"
"DOTA_Patch_7_29d_warlock_warlock_shadow_word" "持续时间从12秒减少至10秒"
"DOTA_Patch_7_29d_warlock_warlock_shadow_word_2" "治疗/伤害从15/25/35/45点提升至18/27/36/45点"
"DOTA_Patch_7_29d_skeleton_king_skeleton_king_vampiric_aura" "魔法消耗从65/70/75/80点增加至70/80/90/100点"
"DOTA_Patch_7_29d_skeleton_king_skeleton_king_mortal_strike" "冷却时间从4秒增加至5.5/5/4.5/4秒"
"DOTA_Patch_7_30_General" "队长模式的第二个挑选阶段从夜魇/天辉/夜魇/天辉改为夜魇/天辉/天辉/夜魇(天辉先选的情况下)"
"DOTA_Patch_7_30_General_2" "多个致命一击触发效果现在结算时会从最强效果开始,直到最弱的,并且产生触发后就会停止结算。(这样下来每秒伤害不变,但是不容易出现连续暴击,或多次攻击未暴击的情况)"
"DOTA_Patch_7_30_General_3" "按百分比减少冷却时间的效果不再叠加(纯数值的冷却时间减少效果依然叠加)"
"DOTA_Patch_7_30_General_4" "基础生命恢复为0的所有英雄的生命恢复效果提升至0.25"
"DOTA_Patch_7_30_General_5" "圣水神符的治疗效果从80点生命减少至40点生命"
"DOTA_Patch_7_30_General_6" "肉山第二次死亡时不再掉落奶酪"
"DOTA_Patch_7_30_General_7" "中立生物现在每级掉落5件中立物品"
"DOTA_Patch_7_30_item_aeon_disk" "生命值加成从300点减少至250点"
"DOTA_Patch_7_30_item_aeon_disk_2" "永恒之盘每触发一次,冷却时间增加20秒,最高达到165秒。冷却时间:105/125/145/165秒"
"DOTA_Patch_7_30_item_abyssal_blade" "重击的额外伤害从100点增加至120点"
"DOTA_Patch_7_30_item_aether_lens" "魔法恢复从3.0点/秒减少至2.5点/秒"
"DOTA_Patch_7_30_item_arcane_blink" "技能冷却时间减少从25%增加至30%"
"DOTA_Patch_7_30_item_arcane_boots" "补魔的魔法回复量从160点增加至175点"
"DOTA_Patch_7_30_item_bottle" "生命回复量从115点减少至110点"
"DOTA_Patch_7_30_item_bottle_2" "魔法回复量从65点减少至60点"
"DOTA_Patch_7_30_item_bottle_3" "回复时间从2.5秒增加至2.7秒"
"DOTA_Patch_7_30_item_ancient_janggo" "力量和智力加成从6点增加至7点"
"DOTA_Patch_7_30_item_enchanted_mango" "售价从70金减少至65金"
"DOTA_Patch_7_30_item_cyclone" "魔法恢复从3.5点/秒减少至2.5点/秒"
"DOTA_Patch_7_30_item_falcon_blade" "攻击力加成从10点增加至12点"
"DOTA_Patch_7_30_item_falcon_blade_2" "生命值加成从175点增加至200点"
"DOTA_Patch_7_30_item_gungir" "智力加成从20点增加至24点"
"DOTA_Patch_7_30_item_gungir_2" "力量和敏捷加成从12点增加至14点"
"DOTA_Patch_7_30_item_gungir_3" "弹道速度从1750增加至1900"
"DOTA_Patch_7_30_item_helm_of_the_overlord" "重做配方。现在需要支配头盔、弗拉迪米尔的祭品和1000金的图纸(总价从6000金增加至6050金)"
"DOTA_Patch_7_30_item_helm_of_the_overlord_2" "全属性加成从20点减少至8点"
"DOTA_Patch_7_30_item_helm_of_the_overlord_3" "现在只能支配一个单位"
"DOTA_Patch_7_30_item_helm_of_the_overlord_4" "被支配单位的移动速度从380增加至400"
"DOTA_Patch_7_30_item_helm_of_the_overlord_5" "被支配单位的攻击力加成从25点增加至80点"
"DOTA_Patch_7_30_item_helm_of_the_overlord_6" "被支配单位的护甲加成从4点增加至8点"
"DOTA_Patch_7_30_item_helm_of_the_overlord_7" "现在还提供弗拉迪米尔光环(+3护甲、+1.75点/秒魔法恢复、+18%攻击力、+15%吸血,作用范围为1200)"
"DOTA_Patch_7_30_item_hurricane_pike" "飓风之力的持续时间从5秒增加至6秒"
"DOTA_Patch_7_30_item_hurricane_pike_2" "飓风之力的最大攻击次数从4次增加至5次"
"DOTA_Patch_7_30_item_mage_slayer" "重做配方:现在需要空明杖 + 抗魔斗篷 + 400金图纸。(总价格从3250金减少至2400金)"
"DOTA_Patch_7_30_item_mage_slayer_2" "提供+20% 魔法抗性,+20 攻击力,+10 智力,+15 攻击速度和2点/秒魔法恢复。"
"DOTA_Patch_7_30_item_rod_of_atos" "智力加成从20点增加至24点"
"DOTA_Patch_7_30_item_rod_of_atos_2" "力量和敏捷加成从10点增加至12点"
"DOTA_Patch_7_30_item_rod_of_atos_3" "弹道速度从1750增加至1900"
"DOTA_Patch_7_30_item_sange" "状态抗性加成从+16%减少至+12%"
"DOTA_Patch_7_30_item_ward_sentry" "补货时间从75秒减少至70秒"
"DOTA_Patch_7_30_item_ward_sentry_2" "持续时间从8分钟减少至7分钟"
"DOTA_Patch_7_30_item_silver_edge" "重做配方。现在需要影刃 + 水晶剑 + 350金图纸。(总价从5650金减少至5300金)"
"DOTA_Patch_7_30_item_silver_edge_2" "现在提供+60 攻击力,+40 攻击速度,和30%几率造成160%致命一击伤害。"
"DOTA_Patch_7_30_item_silver_edge_3" "破隐一击必定造成160%致命一击伤害,和175点额外伤害"
"DOTA_Patch_7_30_item_smoke_of_deceit" "最大库存数量从2个增加至3个(初始库存数量依然是2个)"
"DOTA_Patch_7_30_item_wind_waker" "图纸价格从1600金减少至1300金(总价格从7125金减少至6825金)"
"DOTA_Patch_7_30_item_witch_blade" "毒素伤害从1倍智力值减少至0.75倍"
"DOTA_Patch_7_30_item_witch_blade_2" "持续时间从3秒提升至4秒"
"DOTA_Patch_7_30_item_witch_blade_3" "修复巫师之刃对技能免疫目标永久拥有克敌机先效果的问题"
"DOTA_Patch_7_30_item_faded_broach" "物品已移除"
"DOTA_Patch_7_30_item_ironwood_tree" "物品已移除"
"DOTA_Patch_7_30_item_imp_claw" "物品已移除"
"DOTA_Patch_7_30_item_illusionsts_cape" "物品已移除"
"DOTA_Patch_7_30_item_minotaur_horn" "物品已移除"
"DOTA_Patch_7_30_item_orb_of_destruction" "物品已移除"
"DOTA_Patch_7_30_item_ballista" "物品已移除"
"DOTA_Patch_7_30_item_unstable_wand" "全新第1级物品"
"DOTA_Patch_7_30_item_unstable_wand_2" "提供+6 全属性"
"DOTA_Patch_7_30_item_unstable_wand_3" "主动:小猪出动!将拥有者变成一头猪,持续4秒,并且提供+10%移动速度。冷却时间:25秒。魔法消耗:50"
"DOTA_Patch_7_30_item_pogo_stick" "全新第1级物品"
"DOTA_Patch_7_30_item_pogo_stick_2" "提供200点魔法"
"DOTA_Patch_7_30_item_pogo_stick_3" "主动:跳跃。使自身向前推进300距离。冷却时间:30秒"
"DOTA_Patch_7_30_item_pogo_stick_4" "受到来自玩家的伤害时进入3秒的冷却时间"
"DOTA_Patch_7_30_item_misericorde" "全新第2级物品"
"DOTA_Patch_7_30_item_misericorde_2" "提供+10 伤害和+10 攻击速度"
"DOTA_Patch_7_30_item_misericorde_3" "被动:暗黑之仁。攻击敌人时,敌人每损失10%生命值都会额外受到+7 伤害"
"DOTA_Patch_7_30_item_paintball" "全新第2级物品"
"DOTA_Patch_7_30_item_paintball_2" "提供+20 移动速度"
"DOTA_Patch_7_30_item_paintball_3" "主动:暗影烙印。向900范围内一个敌人投掷一个炸弹,造成自身的攻击伤害,并施加一个负面效果,获得该单位的视野,并造成每秒20点伤害,持续7秒。冷却时间:20秒。魔法消耗:25"
"DOTA_Patch_7_30_item_black_powder_bag" "全新第3级物品"
"DOTA_Patch_7_30_item_black_powder_bag_2" "提供8点护甲"
"DOTA_Patch_7_30_item_black_powder_bag_3" "被动:一触即发。一旦被300范围内的英雄攻击就会爆炸,对300范围内所有敌人造成300点伤害,并施加100%致盲效果,持续2.5秒。冷却时间:20秒"
"DOTA_Patch_7_30_item_ascetic_cap" "全新第4级物品"
"DOTA_Patch_7_30_item_ascetic_cap_2" "提供300点生命和10点/秒生命恢复"
"DOTA_Patch_7_30_item_ascetic_cap_3" "被动:坚韧不拔。持有者被施加来自玩家控制单位的负面效果就会获得50%状态抗性,持续3秒。冷却时间为30秒"
"DOTA_Patch_7_30_item_heavy_blade" "全新第4级物品"
"DOTA_Patch_7_30_item_heavy_blade_2" "被动地使英雄在攻击时额外造成魔法伤害,数值为目标最大魔法值的4%"
"DOTA_Patch_7_30_item_heavy_blade_3" "主动:驱散。驱散300范围内所有敌人和友军。施法距离:500。魔法消耗:75。冷却时间:20秒"
"DOTA_Patch_7_30_item_force_field" "全新第5级物品"
"DOTA_Patch_7_30_item_force_field_2" "+5 护甲,+20% 魔法抗性"
"DOTA_Patch_7_30_item_force_field_3" "被动向900范围内所有友军提供+5护甲和+20%魔法抗性"
"DOTA_Patch_7_30_item_force_field_4" "主动:巨盾。900范围内受作用的友方单位在接下来5秒内获得35%伤害反弹。冷却时间:20秒(不会作用于幻象)"
"DOTA_Patch_7_30_item_chipped_vest" "生命恢复从5点/秒减少至4点/秒"
"DOTA_Patch_7_30_item_mysterious_hat" "生命值加成从100点减少至75点"
"DOTA_Patch_7_30_item_possessed_mask" "吸血量从7%调整为每次攻击获得7点生命"
"DOTA_Patch_7_30_item_trusty_shovel" "挖掘的冷却时间从55秒减少至50秒"
"DOTA_Patch_7_30_item_enchanted_quiver" "额外伤害从300点减少至200点"
"DOTA_Patch_7_30_item_enchanted_quiver_2" "冷却时间从5秒减少至4秒"
"DOTA_Patch_7_30_item_ceremonial_robe" "敌人没有持有者视野时负面效果不再对其可见"
"DOTA_Patch_7_30_item_flicker" "冷却时间从4秒增加至5秒"
"DOTA_Patch_7_30_item_flicker_2" "现在持有者在过去3秒内受到伤害时会原地闪烁"
"DOTA_Patch_7_30_item_spider_legs" "不再视为鞋类物品"
"DOTA_Patch_7_30_item_spider_legs_2" "移动速度加成从65减少至25"
"DOTA_Patch_7_30_item_stormcrafter" "持有者对目标为隐身时不再触发风暴宝器"
"DOTA_Patch_7_30_item_fallen_sky" "施法距离从1600减少至1200"
"DOTA_Patch_7_30_abaddon" "力量从23 + 3.0减少至22 + 2.8"
"DOTA_Patch_7_30_abaddon_abaddon_aphotic_shield" "施法距离从500提升至550"
"DOTA_Patch_7_30_abaddon_talent" "20级天赋从+15% 冷却时间减少改为+100 无光之盾伤害吸收"
"DOTA_Patch_7_30_abaddon_talent_2" "25级天赋从+180 无光之盾伤害吸收改为-1 魔霭诅咒所需攻击次数"
"DOTA_Patch_7_30_alchemist_alchemist_unstable_concoction" "冷却时间从16秒降低至13秒"
"DOTA_Patch_7_30_alchemist_alchemist_unstable_concoction_2" "魔法消耗从90/100/110/120点调整为100点"
"DOTA_Patch_7_30_alchemist_alchemist_berserk_potion" "现在额外提供30移动速度加成"
"DOTA_Patch_7_30_alchemist_talent" "10级天赋从-6秒 不稳定化合物冷却改为+125 不稳定化合物作用范围"
"DOTA_Patch_7_30_ancient_apparition_ancient_apparition_cold_feet" "冷却时间从10/9/8/7秒增加至12/11/10/9秒"
"DOTA_Patch_7_30_ancient_apparition_ancient_apparition_ice_blast" "冷却时间从40秒增加至60/50/40秒"
"DOTA_Patch_7_30_ancient_apparition_talent" "15级天赋从+12 生命恢复改为+150 寒霜之足失效距离"
"DOTA_Patch_7_30_antimage" "力量成长从1.3提升至1.6"
"DOTA_Patch_7_30_antimage_2" "重做魔晶升级效果:法术反制现在还被动提供900范围的攻击性光环,降低敌人10%魔法伤害。对300范围内敌人的效果为三倍。"
"DOTA_Patch_7_30_antimage_antimage_blink" "神杖升级技能闪烁碎片现在有3点能量点数(充能时间为25秒)"
"DOTA_Patch_7_30_antimage_talent" "10级天赋从+15 攻击速度改为-1秒 闪烁冷却"
"DOTA_Patch_7_30_antimage_talent_2" "15级天赋从+8 护甲改为+0.7秒 法力虚空眩晕"
"DOTA_Patch_7_30_antimage_talent_3" "20级天赋从+1秒 法力虚空眩晕改为+250 闪烁距离"
"DOTA_Patch_7_30_arc_warden_arc_warden_magnetic_field" "魔晶升级减速效果从20%提升至30%"
"DOTA_Patch_7_30_arc_warden_talent" "15级天赋从+12% 冷却时间减少改为+8 护甲"
"DOTA_Patch_7_30_arc_warden_talent_2" "15级天赋从+40 攻击速度改为+40 磁场攻击速度"
"DOTA_Patch_7_30_arc_warden_talent_3" "20级天赋从+100 攻击距离改为+40 乱流每秒伤害"
"DOTA_Patch_7_30_axe" "重做魔晶升级效果:现在使反击螺旋施加一个持续6秒的可叠加状态,减少20%攻击力,并且反击螺旋的触发几率提升10%"
"DOTA_Patch_7_30_axe_talent" "10级天赋从+9 力量改为+12% 魔法抗性"
"DOTA_Patch_7_30_axe_talent_2" "15级天赋从+300 生命改为+30 反击螺旋伤害"
"DOTA_Patch_7_30_bane_bane_brain_sap" "魔法消耗从120/140/160/180点降低至100/120/140/160点"
"DOTA_Patch_7_30_bane_bane_brain_sap_2" "施法距离从600提升至625"
"DOTA_Patch_7_30_bane_bane_nightmare" "现在对受到噩梦作用的敌方目标造成每秒15/20/25/30点纯粹伤害"
"DOTA_Patch_7_30_bane_bane_fiends_grip" "施法前摇从0.4秒降低至0.2秒"
"DOTA_Patch_7_30_batrider_batrider_sticky_napalm" "额外伤害从6/12/18/24点提升至7/14/21/28点"
"DOTA_Patch_7_30_batrider_batrider_firefly" "伤害从10/30/50/70点调整为20/35/50/65点"
"DOTA_Patch_7_30_batrider_batrider_firefly_2" "冷却时间从40/38/36/34秒增加至46/42/38/34秒"
"DOTA_Patch_7_30_beastmaster_beastmaster_call_of_the_wild_boar" "攻击力从16/32/48/64点提升至20/35/50/65点"
"DOTA_Patch_7_30_beastmaster_beastmaster_call_of_the_wild_hawk" "视野从600/700/800/900提升至750/800/850/900"
"DOTA_Patch_7_30_beastmaster" "阿哈利姆魔晶升级野性呼唤战鹰现在能以单位为目标,使战鹰向目标方向移动,进入施法距离后施放俯冲炸弹"
"DOTA_Patch_7_30_bloodseeker_bloodseeker_thirst" "现在反补回复一半数值"
"DOTA_Patch_7_30_bloodseeker_bloodseeker_thirst_2" "触发生命值从75%增加至80%"
"DOTA_Patch_7_30_bloodseeker_talent" "10级天赋从+7 护甲改为+10% 血怒技能增强"
"DOTA_Patch_7_30_bloodseeker_talent_2" "15级天赋从+15% 吸血改为+10% 割裂初始生命值伤害"
"DOTA_Patch_7_30_bounty_hunter_bounty_hunter_shuriken_toss" "冷却时间从8秒降低至5秒"
"DOTA_Patch_7_30_bounty_hunter_bounty_hunter_shuriken_toss_2" "伤害从150/225/300/375点减少至80/120/160/200点"
"DOTA_Patch_7_30_bounty_hunter_bounty_hunter_shuriken_toss_3" "魔法消耗从120/125/130/135点降低至50/60/70/80点"
"DOTA_Patch_7_30_bounty_hunter_bounty_hunter_shuriken_toss_4" "施法距离从400调整为375/425/475/525"
"DOTA_Patch_7_30_bounty_hunter_bounty_hunter_shuriken_toss_5" "神杖升级不再减少冷却时间"
"DOTA_Patch_7_30_bounty_hunter_bounty_hunter_shuriken_toss_6" "神杖升级施法距离从650提升至700"
"DOTA_Patch_7_30_bounty_hunter_bounty_hunter_track" "现在还会使投掷飞镖造成1.4/1.7/2.0倍伤害"
"DOTA_Patch_7_30_bounty_hunter_bounty_hunter_jinada" "现在可以开关技能来控制是否触发。"
"DOTA_Patch_7_30_bounty_hunter_talent" "10级天赋从+20 移动速度改为+2秒 暗影步减速"
"DOTA_Patch_7_30_bounty_hunter_talent_2" "15级天赋从+275 生命改为50% 追踪术提升友军移动速度"
"DOTA_Patch_7_30_bounty_hunter_talent_3" "20级天赋从+50 攻击速度改为追踪术提供目标周围地面视野"
"DOTA_Patch_7_30_bounty_hunter_talent_4" "25级天赋从40% 闪避改为2 投掷飞镖能量点数"
"DOTA_Patch_7_30_brewmaster_brewmaster_drunken_brawler" "被动闪避几率从10/15/20/25%提升至15/20/25/30%"
"DOTA_Patch_7_30_brewmaster" "虚无战士的基础攻击力从45-55/65-75/85-95减少至45-55/55-65/65-75"
"DOTA_Patch_7_30_brewmaster_2" "虚无战士的基础攻击间隔从1.35秒降低至1.2/1.0/0.8秒"
"DOTA_Patch_7_30_brewmaster_3" "虚无战士现在继承酒仙的攻击特效(如漩涡的连环闪电,斯嘉蒂之眼的霜冻攻击,碎颅锤的重击等等)"
"DOTA_Patch_7_30_bristleback_bristleback_viscous_nasal_goo" "基础减速从20%减少至15%"
"DOTA_Patch_7_30_bristleback_bristleback_viscous_nasal_goo_2" "神杖升级作用范围从900减少至800"
"DOTA_Patch_7_30_bristleback_bristleback_viscous_nasal_goo_3" "神杖升级叠加上限从8减少至7"
"DOTA_Patch_7_30_bristleback_bristleback_warpath" "叠加持续时间从14秒提升至16秒"
"DOTA_Patch_7_30_broodmother_broodmother_spin_web" "现在育母蜘蛛和小蜘蛛根据自身生命值获得移动速度加成。(生命值为100%时获得全额加成,低于20%时加成为0%)"
"DOTA_Patch_7_30_broodmother_broodmother_spawn_spiderlings" "魔法消耗从100点增加至120点"
"DOTA_Patch_7_30_broodmother_broodmother_spawn_spiderlings_2" "伤害从300/370/440点减少至240/320/400点"
"DOTA_Patch_7_30_broodmother_broodmother_sticky_snare" "重做神杖升级效果。以矢量为目标。育母蜘蛛创造出900宽度的隐形蛛网线,需要2秒成形。敌方英雄穿过网线会使其显形,受到0.25秒100%减速后被缠绕。他们也会在战争迷雾中处于可见状态,并且受到每秒100点伤害,持续4秒。只要有人被网线绊倒,育母蜘蛛的队友就会在小地图上发现。多个英雄可以在同根网线上被绊倒,直到持续时间结束,但幻象不会触发。最多只有5个陷阱生效,施放时无法重叠。2点能量点数。魔法消耗:100。冷却时间:20秒。施法距离:600"
"DOTA_Patch_7_30_broodmother_talent" "20级天赋从+15 小蜘蛛攻击力改为+50% 小蜘蛛对建筑伤害"
"DOTA_Patch_7_30_centaur_centaur_hoof_stomp" "眩晕时间从1.7/2.0/2.3/2.6秒减少至1.6/1.9/2.2/2.5秒"
"DOTA_Patch_7_30_centaur_centaur_stampede" "力量值伤害系数从1.5/2.25/3提升至1.75/2.5/3.25"
"DOTA_Patch_7_30_centaur_centaur_stampede_2" "减速持续时间从2.3秒提升至2.5秒"
"DOTA_Patch_7_30_chaos_knight" "力量成长从3.4减少至3.2"
"DOTA_Patch_7_30_chaos_knight_chaos_knight_reality_rift" "冷却时间从15/12/9/6秒增加至18/14/10/6秒"
"DOTA_Patch_7_30_chaos_knight_chaos_knight_chaos_strike" "吸血效果从25/40/55/70%减少至24/36/48/60%"
"DOTA_Patch_7_30_chaos_knight_chaos_knight_chaos_strike_2" "最高暴击伤害从140/170/200/230%提升至140/175/210/245%"
"DOTA_Patch_7_30_chaos_knight_chaos_knight_phantasm" "修复混沌之军的强幻象效果可以被驱散的问题(该问题导致被驱散后幻象可以被秒杀)"
"DOTA_Patch_7_30_chaos_knight_talent" "10级天赋从+20 移动速度改为+200 实相裂隙牵引目标距离"
"DOTA_Patch_7_30_chaos_knight_talent_2" "10级天赋从+5 全属性改为+20% 混沌一击吸血"
"DOTA_Patch_7_30_chaos_knight_talent_3" "15级天赋从+35% 分裂改为-3秒 混乱之箭冷却"
"DOTA_Patch_7_30_chen_chen_divine_favor" "光环不再提供治疗增强"
"DOTA_Patch_7_30_chen_chen_divine_favor_2" "光环现在还提供2/3/4/5点护甲"
"DOTA_Patch_7_30_chen_chen_holy_persuasion" "重做魔晶升级效果。神圣劝化能以远古中立生物为目标,数量上限与上帝之手的等级相同。(原神杖效果)"
"DOTA_Patch_7_30_chen_chen_hand_of_god" "重做神杖升级效果。上帝之手现在施加强驱散效果"
"DOTA_Patch_7_30_clinkz_clinkz_strafe" "新技能。炽烈火雨持续施法1.5/1.9/2.3/2.7秒,向目标方向最多750/800/850/900距离内射出3/4/5/6支箭矢,对击中的所有敌方单位造成60%攻击伤害,并施加攻击特效。箭矢宽度:200。冷却时间:28/24/20/16秒。魔法消耗:40/50/60/70点"
"DOTA_Patch_7_30_clinkz_clinkz_searing_arrows" "魔法消耗从12点减少至10点"
"DOTA_Patch_7_30_clinkz" "扫射已移除"
"DOTA_Patch_7_30_clinkz_clinkz_wind_walk" "施放技能时不再保持隐身状态"
"DOTA_Patch_7_30_clinkz_clinkz_death_pact" "骨隐步期间施放不会脱离隐身状态"
"DOTA_Patch_7_30_clinkz_talent" "10级天赋从+8 敏捷改为+12% 魔法抗性"
"DOTA_Patch_7_30_clinkz_talent_2" "15级天赋从-7秒 骨隐步冷却减少至-5秒"
"DOTA_Patch_7_30_clinkz_talent_3" "20级天赋从-10秒 扫射冷却改为+2 炽烈火雨箭矢"
"DOTA_Patch_7_30_rattletrap_rattletrap_overclocking" "移动速度加成从40%减少至30%"
"DOTA_Patch_7_30_rattletrap_talent" "10级天赋从+20 移动速度改为+60 能量齿轮燃烧魔法"
"DOTA_Patch_7_30_rattletrap_talent_2" "10级天赋从+5 护甲改为-2秒 照明火箭冷却"
"DOTA_Patch_7_30_crystal_maiden" "基础攻击速度从115减少至100"
"DOTA_Patch_7_30_crystal_maiden_crystal_maiden_crystal_nova" "魔法消耗从130/145/160/175点降低至115/135/155/175点"
"DOTA_Patch_7_30_crystal_maiden_crystal_maiden_freezing_field" "现在冰爆的更加均匀地分布在作用范围之内"
"DOTA_Patch_7_30_crystal_maiden_crystal_maiden_freezing_field_2" "魔晶升级现在还会使冰爆总数提升20%"
"DOTA_Patch_7_30_dark_seer_dark_seer_surge" "修复对自身施法的行为与范围型奔腾天赋不一致的问题"
"DOTA_Patch_7_30_dark_seer_dark_seer_wall_of_replica" "持续时间从45秒减少至30秒"
"DOTA_Patch_7_30_dark_seer_dark_seer_normal_punch" "现在具有克敌机先效果"
"DOTA_Patch_7_30_dark_seer_dark_seer_normal_punch_2" "幻象持续时间从5秒提升至8秒"
"DOTA_Patch_7_30_dark_seer_dark_seer_normal_punch_3" "最高伤害从250点提升至300点"
"DOTA_Patch_7_30_dark_seer_talent" "10级天赋从+75 离子外壳作用范围改为+20% 复制之墙幻象攻击力"
"DOTA_Patch_7_30_dark_seer_talent_2" "15级天赋从+25% 复制之墙幻象攻击力改为+75 离子外壳作用范围"
"DOTA_Patch_7_30_dark_seer_talent_3" "20级天赋从+60 离子外壳伤害减少至+50"
"DOTA_Patch_7_30_dark_seer_talent_4" "20级天赋从-30秒 复制之墙冷却提升至-35秒"
"DOTA_Patch_7_30_dark_willow_dark_willow_cursed_crown" "眩晕时间从1.75/2.25/2.75/3.25秒减少至1.5/2.0/2.5/3.0秒"
"DOTA_Patch_7_30_dark_willow_talent" "10级天赋从+0.6秒 诅咒王冠眩晕减少至+0.5秒"
"DOTA_Patch_7_30_dark_willow_talent_2" "20级天赋从+50 攻击力改为+2秒 暗影之境持续时间"
"DOTA_Patch_7_30_dawnbreaker_dawnbreaker_fire_wreath" "不再无视限制移动类技能(如动能力场)"
"DOTA_Patch_7_30_dawnbreaker_dawnbreaker_fire_wreath_2" "星破天惊期间被缠绕不再会中止,只是移动被打断。"
"DOTA_Patch_7_30_dawnbreaker_dawnbreaker_fire_wreath_3" "增加阿哈利姆魔晶升级效果。星破天惊期间获得技能免疫状态"
"DOTA_Patch_7_30_dawnbreaker_dawnbreaker_solar_guardian" "增加阿哈利姆神杖升级效果。天光现世的持续施法时间降低至1秒。升空后可以再次施放天光现世,使自己提前落地。破晓辰星在空中时天光现世将向区域内友军提供+60%闪避,每次脉冲治疗从45/70/95点提升至60/90/120点,总升空时间提升3.5秒"
"DOTA_Patch_7_30_dawnbreaker_talent" "10级天赋从+7 力量改为+15% 上界重锤减速"
"DOTA_Patch_7_30_dawnbreaker_talent_2" "10级天赋从+20 移动速度改为+30 星破天惊挥击伤害"
"DOTA_Patch_7_30_dawnbreaker_talent_3" "15级天赋从+20 攻击力改为+40% 熠熠生辉致命一击伤害"
"DOTA_Patch_7_30_dawnbreaker_talent_4" "20级天赋从+40% 熠熠生辉致命一击伤害改为-1 熠熠生辉所需攻击"
"DOTA_Patch_7_30_dawnbreaker_talent_5" "20级天赋从2 星破天惊能量点数改为+150 天光现世作用范围"
"DOTA_Patch_7_30_dawnbreaker_talent_6" "25级天赋从+200 天光现世作用范围改为2 星破天惊能量点数"
"DOTA_Patch_7_30_dazzle" "基础敏捷从21减少至20"
"DOTA_Patch_7_30_dazzle_dazzle_poison_touch" "现在只有戴泽攻击目标时才会刷新持续时间"
"DOTA_Patch_7_30_dazzle_dazzle_poison_touch_2" "基础减速效果从14/16/18/20%提升至16/18/20/22%"
"DOTA_Patch_7_30_dazzle_dazzle_poison_touch_3" "现在每次刷新后减速效果提升2/2.5/3/3.5%"
"DOTA_Patch_7_30_dazzle_dazzle_shallow_grave" "魔法消耗从150点降低至120/130/140/150点"
"DOTA_Patch_7_30_dazzle_talent" "15级天赋从+225 薄葬结束时治疗改为+20 力量"
"DOTA_Patch_7_30_dazzle_talent_2" "20级天赋从+30 移动速度改为+250 薄葬结束时治疗"
"DOTA_Patch_7_30_death_prophet" "基础力量从19提升至21"
"DOTA_Patch_7_30_death_prophet_death_prophet_silence" "现在向目标区域发出一个速度为1000的弹道,击中时沉默范围内的单位"
"DOTA_Patch_7_30_death_prophet_death_prophet_silence_2" "施法前摇从0.4秒降低至0.2秒"
"DOTA_Patch_7_30_death_prophet_death_prophet_exorcism" "冷却时间从145秒增加至150秒"
"DOTA_Patch_7_30_death_prophet_talent" "15级天赋从+6% 移动速度改为-2秒 地穴虫群冷却"
"DOTA_Patch_7_30_death_prophet_talent_2" "15级天赋从+0.8% 吸魂巫术最大生命值提升至1%"
"DOTA_Patch_7_30_death_prophet_talent_3" "20级天赋从-3.5秒 地穴虫群冷却改为+20% 吸魂巫术减速"
"DOTA_Patch_7_30_disruptor_disruptor_kinetic_field" "成形延迟从1.2秒降低至1.0秒"
"DOTA_Patch_7_30_disruptor_disruptor_thunder_strike" "每次打击的减速时间从0.1秒提升至0.1/0.2/0.3/0.4秒"
"DOTA_Patch_7_30_doom_bringer" "智力成长从2.1减少至1.7"
"DOTA_Patch_7_30_doom_bringer_doom_bringer_devour" "金钱奖励从60/120/160/240减少至60/110/160/210"
"DOTA_Patch_7_30_doom_bringer_doom_bringer_scorched_earth" "冷却时间从50/45/40/35秒降低至35秒"
"DOTA_Patch_7_30_doom_bringer_doom_bringer_scorched_earth_2" "伤害从15/30/45/60点提升至18/32/46/60点"
"DOTA_Patch_7_30_doom_bringer_doom_bringer_scorched_earth_3" "持续时间从15秒调整为10/12/14/16秒"
"DOTA_Patch_7_30_doom_bringer_doom_bringer_infernal_blade" "烧灼基础伤害从16/20/24/28点提升至16/24/32/40点"
"DOTA_Patch_7_30_doom_bringer_talent" "15级天赋从-10秒 焦土冷却减少至-8秒"
"DOTA_Patch_7_30_doom_bringer_talent_2" "25级天赋从+2.4% 阎刃伤害减少至+2.1%"
"DOTA_Patch_7_30_dragon_knight_dragon_knight_dragon_tail" "眩晕时间从2.5/2.75/3.0/3.25秒减少至2.25/2.5/2.75/3秒"
"DOTA_Patch_7_30_dragon_knight_dragon_knight_dragon_blood" "生命恢复从4/8/12/16减少至3/6/9/12"
"DOTA_Patch_7_30_dragon_knight_dragon_knight_elder_dragon_form" "古龙形态黑龙的溅射伤害从115%减少至100%"
"DOTA_Patch_7_30_dragon_knight_dragon_knight_elder_dragon_form_2" "古龙形态黑龙的魔法抗性加成从40%减少至20%"
"DOTA_Patch_7_30_dragon_knight_dragon_knight_fireball" "每秒伤害从80点减少至60点"
"DOTA_Patch_7_30_dragon_knight_dragon_knight_fireball_2" "伤害效果现在粘滞2秒"
"DOTA_Patch_7_30_drow_ranger_drow_ranger_marksmanship" "额外伤害从50/70/90点减少至40/60/80点"
"DOTA_Patch_7_30_drow_ranger_drow_ranger_frost_arrows" "神杖升级分裂箭矢不再消耗魔法"
"DOTA_Patch_7_30_drow_ranger_talent" "10级天赋从+5 全属性改为+15 霜冻之箭额外伤害"
"DOTA_Patch_7_30_drow_ranger_talent_2" "15级天赋从+10 敏捷改为+250 狂风宽度"
"DOTA_Patch_7_30_drow_ranger_talent_3" "25级天赋从+30% 冷却时间减少改为+2 数箭齐发波数"
"DOTA_Patch_7_30_earth_spirit_earth_spirit_stone_caller" "充能时间从25秒降低至20秒"
"DOTA_Patch_7_30_earth_spirit_talent" "10级天赋从+60 攻击力改为+2秒 磁化持续时间"
"DOTA_Patch_7_30_earth_spirit_talent_2" "15级天赋从+8 护甲改为+300 巨石冲击击飞距离"
"DOTA_Patch_7_30_earthshaker" "移动速度从310提升至315"
"DOTA_Patch_7_30_earthshaker_2" "智力从16 + 1.8提升至18 + 2.1"
"DOTA_Patch_7_30_earthshaker_talent" "10级天赋从+20 基础攻击力提升至+30"
"DOTA_Patch_7_30_earthshaker_talent_2" "10级天赋从+200 魔法改为+80 沟壑伤害"
"DOTA_Patch_7_30_earthshaker_talent_3" "15级天赋从+7 护甲改为+50 余震伤害"
"DOTA_Patch_7_30_earthshaker_talent_4" "25级天赋从+40% 魔法抗性改为+200 余震作用范围"
"DOTA_Patch_7_30_elder_titan_elder_titan_echo_stomp" "伤害从70/100/130/160点减少至70/90/110/130点"
"DOTA_Patch_7_30_elder_titan_elder_titan_ancestral_spirit" "持续时间从8秒提升至10秒"
"DOTA_Patch_7_30_ember_spirit_ember_spirit_searing_chains" "每秒伤害从50/75/90/100点调整为50/70/90/110点"
"DOTA_Patch_7_30_ember_spirit_ember_spirit_flame_guard" "伤害吸收从80/220/360/500点提升至110/240/370/500点"
"DOTA_Patch_7_30_ember_spirit_ember_spirit_fire_remnant" "阿哈利姆神杖升级最大行进距离从3500减少至3000"
"DOTA_Patch_7_30_ember_spirit_talent" "20级天赋从+8% 技能增强改为+1 炎阳索缚敌"
"DOTA_Patch_7_30_enchantress_enchantress_enchant" "施法距离从700减少至500/550/600/650"
"DOTA_Patch_7_30_enchantress_talent" "10级天赋从+12% 魔法抗性减少至+10%"
"DOTA_Patch_7_30_enchantress_talent_2" "15级天赋从+40 攻击力提升至+45"
"DOTA_Patch_7_30_enchantress_talent_3" "15级天赋从+6 自然之助小精灵减少至+5"
"DOTA_Patch_7_30_enigma_enigma_midnight_pulse" "多个效果不再叠加"
"DOTA_Patch_7_30_enigma_enigma_black_hole" "神杖升级现在造成额外5%纯粹伤害,原为当前等级的午夜凋零"
"DOTA_Patch_7_30_enigma_talent" "10级天赋从+135 虚灵体生命改为+20 虚灵体攻击速度"
"DOTA_Patch_7_30_enigma_talent_2" "15级天赋从+8% 冷却时间减少改为+30 憎恶每次伤害"
"DOTA_Patch_7_30_faceless_void_faceless_void_chronosphere" "冷却时间从160秒降低至160/150/140秒"
"DOTA_Patch_7_30_faceless_void_talent" "10级天赋从+7 敏捷改为+6 时间膨胀每秒伤害"
"DOTA_Patch_7_30_faceless_void_talent_2" "10级天赋从+9 力量改为+0.5秒 时间漫游回溯有效时间"
"DOTA_Patch_7_30_faceless_void_talent_3" "15级天赋从+300 生命改为-1.5秒 时间漫游冷却"
"DOTA_Patch_7_30_faceless_void_talent_4" "15级天赋从+55 时间锁定伤害改为+7% 时间膨胀冷却技能造成减速"
"DOTA_Patch_7_30_faceless_void_talent_5" "20级天赋从+40 攻击速度改为+120 时间结界内攻击速度"
"DOTA_Patch_7_30_faceless_void_talent_6" "20级天赋从-20秒 时间漫游冷却改为+70 时间锁定伤害"
"DOTA_Patch_7_30_grimstroke_grimstroke_dark_artistry" "每个目标提高伤害从16/24/32/40点提升至18/27/36/45点"
"DOTA_Patch_7_30_grimstroke_grimstroke_spirit_walk" "持续时间从3秒提升至4秒"
"DOTA_Patch_7_30_gyrocopter" "敏捷成长从3.6减少至3.3"
"DOTA_Patch_7_30_gyrocopter_2" "智力成长从2.1提升至2.4"
"DOTA_Patch_7_30_gyrocopter_gyrocopter_homing_missile" "重做魔晶升级效果。追踪导弹现在不断发射700作用范围的火箭弹幕,从施放1秒后开始。火箭弹幕优先以追踪导弹的目标为目标"
"DOTA_Patch_7_30_gyrocopter_gyrocopter_flak_cannon" "距离从1250减少至1000"
"DOTA_Patch_7_30_gyrocopter_gyrocopter_call_down" "冷却时间从90秒降低至90/75/60秒"
"DOTA_Patch_7_30_gyrocopter_talent" "10级天赋从+16 攻击力改为+300 高射火炮范围"
"DOTA_Patch_7_30_gyrocopter_talent_2" "15级天赋从-40秒 召唤飞弹冷却改为+2 高射火炮攻击次数"
"DOTA_Patch_7_30_gyrocopter_talent_3" "25级天赋从3 追踪导弹能量点数改为-6秒 高射火炮冷却"
"DOTA_Patch_7_30_gyrocopter_talent_4" "25级天赋从全屏召唤飞弹改为空袭。使召唤飞弹以矢量为目标,沿矢量方向发动3次召唤飞弹的攻击,距离为500,每波相隔0.75秒。次级召唤飞弹造成50%伤害"
"DOTA_Patch_7_30_hoodwink" "移动速度从320减少至310"
"DOTA_Patch_7_30_hoodwink_hoodwink_bushwhack" "现在负面效果期间以0.3秒为间隔持续造成伤害。(英雄被放下后伤害停止)"
"DOTA_Patch_7_30_hoodwink_hoodwink_decoy" "现在朝攻击幻象的单位扔出一个较弱的野地奇袭,并在其地点产生一棵树"
"DOTA_Patch_7_30_hoodwink_hoodwink_decoy_2" "冷却时间从40秒降低至25秒"
"DOTA_Patch_7_30_hoodwink_hoodwink_decoy_3" "眩晕时间从1秒提升至2秒"
"DOTA_Patch_7_30_hoodwink_hoodwink_hunters_boomerang" "可以对地面施放"
"DOTA_Patch_7_30_hoodwink_talent" "10级天赋从+200 生命改为+1秒 密林奔走持续时间"
"DOTA_Patch_7_30_hoodwink_talent_2" "15级天赋从+16 敏捷改为+2 爆栗出击弹射"
"DOTA_Patch_7_30_huskar" "移动速度从290提升至295"
"DOTA_Patch_7_30_huskar_huskar_inner_fire" "魔晶升级不再降低50%治疗效果"
"DOTA_Patch_7_30_huskar_huskar_inner_fire_2" "魔晶升级效果现在会治疗哈斯卡,数值为对英雄造成伤害的50%,对非英雄造成伤害的10%"
"DOTA_Patch_7_30_huskar_talent" "10级天赋从+175 生命改为+1秒 心炎持续时间"
"DOTA_Patch_7_30_huskar_talent_2" "10级天赋从+12 攻击力改为+2秒 牺牲减速"
"DOTA_Patch_7_30_huskar_talent_3" "25级天赋从+25% 技能吸血改为+16% 牺牲伤害"
"DOTA_Patch_7_30_invoker" "基础移动速度从280减少至275"
"DOTA_Patch_7_30_invoker_invoker_tornado" "滞空时间从0.8 ->2.9秒调整为0.85->2.6秒"
"DOTA_Patch_7_30_invoker_invoker_chaos_meteor" "撞击伤害从57.5->180点调整为52->185点"
"DOTA_Patch_7_30_invoker_invoker_chaos_meteor_2" "烧灼伤害从11.5->36点调整为10->38点"
"DOTA_Patch_7_30_invoker_invoker_deafening_blast" "伤害从40->320点减少至20->300点"
"DOTA_Patch_7_30_invoker_invoker_deafening_blast_2" "击退持续时间从0.25->2.0秒减少至0.2->1.6秒"
"DOTA_Patch_7_30_invoker_talent" "15级天赋从+60 寒冰之墙每秒伤害改为+1 熔炉精灵护甲降低"
"DOTA_Patch_7_30_invoker_talent_2" "25级天赋从+2 熔炉精灵削弱护甲改为2.5倍 冰/雷/火被动加成"
"DOTA_Patch_7_30_wisp" "最大羁绊距离从900提升至1000"
"DOTA_Patch_7_30_wisp_wisp_tether" "治疗增强倍数从0.6/0.8/1.0/1.2提升至0.7/0.9/1.1/1.3"
"DOTA_Patch_7_30_jakiro_jakiro_dual_breath" "施法前摇从0.55秒降低至0.35秒"
"DOTA_Patch_7_30_jakiro_jakiro_liquid_fire" "烧灼伤害从12/16/20/24点提升至15/20/25/30点"
"DOTA_Patch_7_30_jakiro_jakiro_macropyre" "冷却时间从60秒增加至80/70/60秒"
"DOTA_Patch_7_30_juggernaut_juggernaut_blade_fury" "伤害从85/110/135/160点提升至90/115/140/165点"
"DOTA_Patch_7_30_juggernaut_juggernaut_healing_ward" "移动速度从350减少至325"
"DOTA_Patch_7_30_juggernaut_talent" "10级天赋从+20 移动速度改为+75 剑刃风暴作用范围"
"DOTA_Patch_7_30_keeper_of_the_light" "基础护甲提升1点"
"DOTA_Patch_7_30_keeper_of_the_light_keeper_of_the_light_illuminate" "积聚时间从2/2.7/3.4/4.1秒调整为3秒"
"DOTA_Patch_7_30_keeper_of_the_light_keeper_of_the_light_chakra_magic" "冷却时间从20/18/16/14秒降低至18/16/14/12秒"
"DOTA_Patch_7_30_kunkka_kunkka_torrent" "移动速度减缓从-35%调整为-25/-30/-35/-40%"
"DOTA_Patch_7_30_kunkka_kunkka_tidebringer" "分裂伤害从165%减少至150%"
"DOTA_Patch_7_30_kunkka_kunkka_tidebringer_2" "攻击力加成从25/50/75/100点提升至30/60/90/120点"
"DOTA_Patch_7_30_kunkka" "幽灵船舰队的产生间隔从3.35秒增加至3.5秒"
"DOTA_Patch_7_30_legion_commander_legion_commander_press_the_attack" "修正魔晶升级25级范围型技能与对自身施放的相互作用"
"DOTA_Patch_7_30_legion_commander_talent" "10级天赋从+7 力量改为+200 决斗施法距离"
"DOTA_Patch_7_30_legion_commander_talent_2" "10级天赋从+1.5 魔法恢复改为+100 压倒性优势作用范围"
"DOTA_Patch_7_30_legion_commander_talent_3" "15级天赋从+20 攻击速度改为+40 强攻生命恢复"
"DOTA_Patch_7_30_leshrac_leshrac_diabolic_edict" "现在造成纯粹伤害"
"DOTA_Patch_7_30_leshrac_leshrac_diabolic_edict_2" "不再对防御塔造成额外伤害"
"DOTA_Patch_7_30_leshrac_leshrac_diabolic_edict_3" "每次爆炸伤害从8/20/32/44点减少至7/14/21/28点"
"DOTA_Patch_7_30_leshrac_talent" "10级天赋从+4 护甲改为+1.75 魔法恢复"
"DOTA_Patch_7_30_leshrac_talent_2" "25级天赋从+30% 魔法抗性改为闪电风暴可弹跳两次(自身跳跃结束后才会开始弹跳)"
"DOTA_Patch_7_30_lich_lich_frost_nova" "魔法消耗从115/135/155/175点降低至110/130/150/170点"
"DOTA_Patch_7_30_lich_lich_sinister_gaze" "施法距离从500/525/550/575提升至600"
"DOTA_Patch_7_30_lich_lich_sinister_gaze_2" "魔法消耗从120/130/140/150点降低至80点"
"DOTA_Patch_7_30_lich_lich_sinister_gaze_3" "神杖升级现在还能使自身在持续施放阴邪凝视期间施放其他技能"
"DOTA_Patch_7_30_lich_lich_chain_frost" "初始弹道速度从850提升至1050"
"DOTA_Patch_7_30_lich_talent" "15级天赋从+100 攻击力改为+0.5秒 阴邪凝视持续时间"
"DOTA_Patch_7_30_life_stealer" "移动速度从325减少至320"
"DOTA_Patch_7_30_life_stealer_life_stealer_infest" "不再能以不朽尸王的僵尸为目标"
"DOTA_Patch_7_30_life_stealer_life_stealer_infest_2" "魔法消耗从100/150/200点减少至100/125/150点"
"DOTA_Patch_7_30_life_stealer_life_stealer_infest_3" "神杖升级现在还会对敌人施加缴械效果"
"DOTA_Patch_7_30_life_stealer_life_stealer_infest_4" "神杖升级现在还会在感染后马上造成伤害"
"DOTA_Patch_7_30_life_stealer_talent" "10级天赋从+20 移动速度改为+10% 狂暴移动速度加成"
"DOTA_Patch_7_30_lina" "基础攻击力提升2点"
"DOTA_Patch_7_30_lina_lina_fiery_soul" "攻击速度加成从40/60/80/100减少至30/50/70/90"
"DOTA_Patch_7_30_lion" "基础护甲减少1点"
"DOTA_Patch_7_30_lion_lion_impale" "行进距离从900减少至850(施法距离不变,只是减少了额外长度)"
"DOTA_Patch_7_30_lion_lion_finger_of_death" "神杖升级伤害从725/875/1025点减少至700/825/950点"
"DOTA_Patch_7_30_lion_talent" "10级天赋从+70 攻击力减少至+60"
"DOTA_Patch_7_30_lone_druid_lone_druid_savage_roar" "修复魔晶升级向友军提供40攻击速度,而不是60的问题"
"DOTA_Patch_7_30_lone_druid_lone_druid_spirit_link" "攻击速度从15/30/45/60提升至16/34/52/70"
"DOTA_Patch_7_30_lone_druid_lone_druid_true_form" "缠绕之爪的触发几率从20%提升至30%。(只影响德鲁伊)"
"DOTA_Patch_7_30_lone_druid_lone_druid_true_form_2" "粉碎击的额外伤害从10/20/30/40%15/30/45/60%(只影响德鲁伊)"
"DOTA_Patch_7_30_luna_luna_lucent_beam" "冷却时间从6秒增加至9/8/7/6秒"
"DOTA_Patch_7_30_luna_luna_lucent_beam_2" "魔晶升级搜索范围从500减少至325"
"DOTA_Patch_7_30_luna_luna_moon_glaive" "伤害衰减百分比从50/44/38/32%增加至56/50/44/38%"
"DOTA_Patch_7_30_luna_talent" "10级天赋从+15 攻击速度改为-8% 月刃伤害衰减"
"DOTA_Patch_7_30_luna_talent_2" "15级天赋从+25 移动速度改为-20秒 月蚀冷却"
"DOTA_Patch_7_30_luna_talent_3" "20级天赋从+8 全属性改为全屏月之祝福"
"DOTA_Patch_7_30_luna_talent_4" "25级天赋从+30% 吸血改为+35 月之祝福攻击力"
"DOTA_Patch_7_30_lycan_lycan_howl" "持续时间从5/6/7/8秒提升至8秒"
"DOTA_Patch_7_30_lycan_lycan_howl_2" "冷却时间从18秒调整为22/20/18/16秒"
"DOTA_Patch_7_30_lycan" "魔晶升级精灵狼现在拥有低攻击优先级(只有他们在仇恨范围内是唯一单位时才会获得敌人的仇恨)"
"DOTA_Patch_7_30_lycan_2" "魔晶升级精灵狼可以致残防御塔(不影响普通精灵狼)"
"DOTA_Patch_7_30_lycan_talent" "10级天赋从+20 攻击力改为+20 召狼攻击力"
"DOTA_Patch_7_30_lycan_talent_2" "15级天赋从+12% 冷却时间减少改为-20秒 变身冷却"
"DOTA_Patch_7_30_magnataur_magnataur_skewer" "伤害从70/150/220/310点提升至80/170/260/350点"
"DOTA_Patch_7_30_magnataur_magnataur_empower" "持续时间从40秒减少至35秒"
"DOTA_Patch_7_30_magnataur_talent" "10级天赋从+20 攻击力改为+10秒 授予力量持续时间"
"DOTA_Patch_7_30_mars_mars_spear" "冷却时间从14秒降低至14/13/12/11秒"
"DOTA_Patch_7_30_mars_mars_arena_of_blood" "冷却时间从90/75/60秒增加至90秒"
"DOTA_Patch_7_30_mars_talent" "10级天赋从+15 攻击力改为+1.5秒 神之谴戒减速"
"DOTA_Patch_7_30_mars_talent_2" "10级天赋从+20 移动速度改为-10% 护身甲盾移速损失"
"DOTA_Patch_7_30_mars_talent_3" "15级天赋从+8 护甲改为+100 战神迅矛伤害"
"DOTA_Patch_7_30_mars_talent_4" "20级天赋从+160 战神迅矛伤害改为+10%/5%护身甲盾正面/侧面伤害降低"
"DOTA_Patch_7_30_medusa_medusa_mystic_snake" "弹跳范围从475减少至450"
"DOTA_Patch_7_30_medusa_medusa_mana_shield" "每点魔法吸收伤害从1.6/1.9/2.2/2.5减少至1.3/1.7/2.1/2.5"
"DOTA_Patch_7_30_meepo" "力量成长从1.8减少至1.6"
"DOTA_Patch_7_30_meepo_2" "敏捷成长从1.8减少至1.6"
"DOTA_Patch_7_30_meepo_meepo_poof" "伤害从60/80/100/120点减少至45/60/75/90点"
"DOTA_Patch_7_30_meepo_meepo_poof_2" "现在造成纯粹伤害"
"DOTA_Patch_7_30_meepo_meepo_divided_we_stand" "重做魔晶升级效果。任意米波在300范围内还存在其他米波时都能施放分则能成,使附近的米波将自身扔向900距离内的目标,造成100点伤害并减缓目标50%移动速度。冷却时间:18/16/14秒。魔法消耗:100(每个米波拥有独立的冷却时间)"
"DOTA_Patch_7_30_meepo_talent" "15级天赋从+50 忽悠伤害减少至+40"
"DOTA_Patch_7_30_mirana_mirana_arrow" "最长眩晕时间从3.5/4/4.5/5秒减少至3.2/3.8/4.4/5秒"
"DOTA_Patch_7_30_mirana_mirana_arrow_2" "视野范围从500减少至400"
"DOTA_Patch_7_30_mirana_talent" "10级天赋从+15 攻击力改为-2秒 月神之箭冷却"
"DOTA_Patch_7_30_mirana_talent_2" "10级天赋从+150 生命改为+100 跳跃距离"
"DOTA_Patch_7_30_mirana_talent_3" "15级天赋从-3秒 月神之箭冷却改为月之暗面提供20%闪避(月之暗面期间闪避总是生效,即使单位显形)"
"DOTA_Patch_7_30_mirana_talent_4" "20级天赋从+8% 技能增强改为-25秒 月之暗面冷却"
"DOTA_Patch_7_30_mirana_talent_5" "25级天赋从-60秒 月之暗面冷却改为+180 群星风暴伤害"
"DOTA_Patch_7_30_monkey_king_monkey_king_tree_dance" "施法前摇从0.3秒降低至0.1秒"
"DOTA_Patch_7_30_monkey_king_monkey_king_tree_dance_2" "行进速度从700提升至800"
"DOTA_Patch_7_30_monkey_king_monkey_king_jingu_mastery" "吸血效果从15/30/45/60%提升至25/40/55/70%"
"DOTA_Patch_7_30_monkey_king_monkey_king_mischief" "重做魔晶升级效果:现在使七十二变的冷却时间降低至8秒,无敌时间提升至0.5秒,并且变形时躲避弹道。七十二变不再使自身移动速度低于当前形态"
"DOTA_Patch_7_30_monkey_king_talent" "10级天赋从+20 攻击速度改为+0.3秒 棒击大地眩晕"
"DOTA_Patch_7_30_monkey_king_talent_2" "20级天赋从+40% 棒击大地致命一击伤害改为+2 如意棒法攻击次数"
"DOTA_Patch_7_30_morphling_morphling_waveform" "魔法消耗从140点降低至130点"
"DOTA_Patch_7_30_morphling_morphling_adaptive_strike_agi" "基础伤害从70/80/90/100点减少至40/50/60/70点"
"DOTA_Patch_7_30_morphling_morphling_replicate" "变形在变体精灵没有魔晶/神杖时不再获得魔晶/神杖类技能"
"DOTA_Patch_7_30_naga_siren" "敏捷成长从3.5减少至3.3"
"DOTA_Patch_7_30_naga_siren_2" "重做魔晶升级效果:现在使海妖之歌每秒治疗友军5%最大生命值"
"DOTA_Patch_7_30_naga_siren_naga_siren_rip_tide" "伤害从30/40/50/60点提升至30/45/60/75点"
"DOTA_Patch_7_30_naga_siren_talent" "10级天赋从+9% 镜像攻击力改为+8 敏捷"
"DOTA_Patch_7_30_naga_siren_talent_2" "15级天赋从+10 敏捷改为+13% 镜像攻击力"
"DOTA_Patch_7_30_naga_siren_talent_3" "15级天赋从+13 力量提升至+15"
"DOTA_Patch_7_30_naga_siren_talent_4" "20级天赋从-30秒 海妖之歌冷却改为+10% 激流几率"
"DOTA_Patch_7_30_naga_siren_talent_5" "25级天赋从-5 激流削弱护甲提升至-6"
"DOTA_Patch_7_30_furion" "基础魔法恢复从0提升至0.5点/秒"
"DOTA_Patch_7_30_furion_furion_sprout" "修复摧毁魔晶升级发芽树木不会产生大树人的多种情况"
"DOTA_Patch_7_30_furion_furion_sprout_2" "视野范围从500减少至250"
"DOTA_Patch_7_30_furion_furion_force_of_nature" "树人的基础生命恢复从0.5提升至2.5"
"DOTA_Patch_7_30_furion_furion_wrath_of_nature" "每个单位击杀提供攻击力从4/5/6点提升至6点"
"DOTA_Patch_7_30_furion_talent" "20级天赋从20% 技能冷却改为75% 发芽内单位攻击落空几率"
"DOTA_Patch_7_30_necrolyte" "力量成长从2.6减少至2.3"
"DOTA_Patch_7_30_necrolyte_necrolyte_death_pulse" "伤害从100/150/200/250点提升至100/160/220/280点"
"DOTA_Patch_7_30_necrolyte_necrolyte_death_pulse_2" "治疗从60/80/100/120点提升至60/85/110/135点"
"DOTA_Patch_7_30_necrolyte_necrolyte_sadist" "自身恢复效果增强从75%减少至45/55/65/75%"
"DOTA_Patch_7_30_necrolyte_talent" "10级天赋从+25 攻击力改为+100 死神镰刀施法距离"
"DOTA_Patch_7_30_night_stalker" "基础攻击力提升2点"
"DOTA_Patch_7_30_night_stalker_night_stalker_darkness" "冷却时间从140/130/120秒增加至150/140/130秒"
"DOTA_Patch_7_30_night_stalker_talent" "10级天赋从+6 护甲改为+10秒 黑暗飞升持续时间"
"DOTA_Patch_7_30_night_stalker_talent_2" "15级天赋从+12 力量改为+50 黑暗飞升攻击力"
"DOTA_Patch_7_30_night_stalker_talent_3" "20级天赋从+35 攻击力改为+25 力量"
"DOTA_Patch_7_30_nyx_assassin" "基础力量从18减少至17"
"DOTA_Patch_7_30_nyx_assassin_2" "基础敏捷从19减少至18"
"DOTA_Patch_7_30_nyx_assassin_3" "基础生命恢复从2.5点/秒减少至2.0点/秒"
"DOTA_Patch_7_30_nyx_assassin_nyx_assassin_burrow" "生命和魔法恢复从1.5%减少至1%"
"DOTA_Patch_7_30_ogre_magi" "力量成长从3.5减少至3.3"
"DOTA_Patch_7_30_ogre_magi_2" "魔晶升级烈火护盾不再被非英雄单位触发"
"DOTA_Patch_7_30_ogre_magi_ogre_magi_smash" "修复对友军再次施放烈火护盾不会刷新使用次数的问题"
"DOTA_Patch_7_30_ogre_magi_ogre_magi_fireblast" "伤害从60/120/180/240点提升至70/130/190/250点"
"DOTA_Patch_7_30_ogre_magi_ogre_magi_unrefined_fireblast" "魔法消耗从30%当前魔法增加至35%"
"DOTA_Patch_7_30_ogre_magi_ogre_magi_ignite" "魔法消耗从110点降低至80/90/100/110点"
"DOTA_Patch_7_30_ogre_magi_talent" "20级天赋从+30 嗜血术攻击速度减少至+25"
"DOTA_Patch_7_30_omniknight" "力量从24 + 3.4减少至23 + 3.1"
"DOTA_Patch_7_30_omniknight_2" "敏捷成长从1.8提升至2.0"
"DOTA_Patch_7_30_omniknight_omniknight_martyr" "力量加成从8/16/24/32点提升至8/18/28/38点"
"DOTA_Patch_7_30_omniknight_omniknight_guardian_angel" "冷却时间从160/150/140秒降低至160/140/120秒"
"DOTA_Patch_7_30_omniknight_omniknight_hammer_of_purity" "击中时不再治疗全能骑士"
"DOTA_Patch_7_30_omniknight_omniknight_hammer_of_purity_2" "不再可以对非英雄单位施放"
"DOTA_Patch_7_30_omniknight_omniknight_hammer_of_purity_3" "现在对敌方英雄施加一个负面效果,使其伤害输出降低60%,持续4秒"
"DOTA_Patch_7_30_omniknight_omniknight_hammer_of_purity_4" "魔法消耗从20点增加至40点"
"DOTA_Patch_7_30_omniknight_omniknight_hammer_of_purity_5" "冷却时间从4秒增加至10秒"
"DOTA_Patch_7_30_oracle" "基础护甲提升1点"
"DOTA_Patch_7_30_oracle_oracle_purifying_flames" "冷却时间从2.25秒增加至2.5秒"
"DOTA_Patch_7_30_oracle_oracle_false_promise" "持续时间从8/9/10秒减少至7/8.5/10秒"
"DOTA_Patch_7_30_obsidian_destroyer_obsidian_destroyer_arcane_orb" "现在对肉山有效"
"DOTA_Patch_7_30_obsidian_destroyer_obsidian_destroyer_astral_imprisonment" "修复星体禁锢的负面效果没有正确显示的问题"
"DOTA_Patch_7_30_obsidian_destroyer_obsidian_destroyer_astral_imprisonment_2" "重做魔晶升级效果:使星体禁锢额外获得+5% 魔法值窃取。另外友军在星体禁锢期间能以40%移动速度进行移动(他们为可见状态,但无法成为目标,也不能执行其他任何动作)"
"DOTA_Patch_7_30_pangolier_pangolier_shield_crash" "现在对敌人造成25/30/35/40%减速,持续3秒"
"DOTA_Patch_7_30_pangolier_pangolier_shield_crash_2" "击中每名英雄减少伤害从12/14/16/18%提升至15/16/17/18%"
"DOTA_Patch_7_30_pangolier_pangolier_shield_crash_3" "伤害降低持续时间从10秒调整为5/7/9/11秒"
"DOTA_Patch_7_30_pangolier_pangolier_shield_crash_4" "冷却时间从18/16/14/12秒降低至16/14/12/10秒"
"DOTA_Patch_7_30_pangolier_pangolier_lucky_shot" "不再对敌人造成减速"
"DOTA_Patch_7_30_pangolier_pangolier_lucky_shot_2" "护甲降低从3/4/5/6点提升至4/5/6/7点"
"DOTA_Patch_7_30_phantom_assassin_phantom_assassin_stifling_dagger" "减速时间从1.75/2.5/3.25/4秒提升至2.2/2.8/3.4/4秒"
"DOTA_Patch_7_30_phantom_assassin_talent" "10级天赋从+175 生命改为+1秒 幻影突袭持续时间"
"DOTA_Patch_7_30_phantom_lancer_phantom_lancer_juxtapose" "神杖升级冷却时间从60秒降低至40秒"
"DOTA_Patch_7_30_phantom_lancer_phantom_lancer_juxtapose_2" "神杖升级还将使幻象数量上限提升2个"
"DOTA_Patch_7_30_phoenix_phoenix_icarus_dive" "冲击长度从1400减少至1100/1200/1300/1400"
"DOTA_Patch_7_30_phoenix_phoenix_sun_ray" "每秒最大生命值治疗从0.625/1.25/1.875/2.5%减少至0.5/1.0/1.5/2.0%"
"DOTA_Patch_7_30_phoenix_phoenix_fire_spirits" "作用范围从175提升至200"
"DOTA_Patch_7_30_puck" "基础攻击力减少1点"
"DOTA_Patch_7_30_puck_puck_phase_shift" "冷却时间从7.5/7.0/6.5/6.0秒增加至8/7.5/7/6.5秒"
"DOTA_Patch_7_30_puck_puck_dream_coil" "不再具有初始眩晕效果(还是会打断回城卷轴,因为有束缚效果)"
"DOTA_Patch_7_30_puck_talent" "10级天赋从+25 攻击力改为+300 幻象法球距离"
"DOTA_Patch_7_30_pudge_pudge_meat_hook" "魔法消耗从125/130/135/140点调整为135点"
"DOTA_Patch_7_30_pudge_pudge_meat_hook_2" "现在秒杀碰到的任何非英雄非远古单位"
"DOTA_Patch_7_30_pudge_pudge_dismember" "魔晶升级对友军的施法距离从400减少至300"
"DOTA_Patch_7_30_pugna_pugna_nether_ward" "不再具有损失魔法值的光环"
"DOTA_Patch_7_30_pugna_pugna_nether_ward_2" "现在每次触发还会回复2次可攻击次数"
"DOTA_Patch_7_30_pugna_talent" "15级天赋从-0.8秒 幽冥爆轰冷却提升至-1秒"
"DOTA_Patch_7_30_queenofpain" "基础攻击力提升3点"
"DOTA_Patch_7_30_queenofpain_queenofpain_shadow_strike" "现在每次造成后续伤害时会使痛苦女王回复10/20/30/40点生命。非英雄单位提供50%回复效果"
"DOTA_Patch_7_30_queenofpain_queenofpain_shadow_strike_2" "后续每次伤害从30/50/70/90点减少至20/40/60/80点"
"DOTA_Patch_7_30_queenofpain_talent" "15级天赋从+10% 冷却时间减少改为+2 暗影突袭伤害次数(持续时间不变,伤害间隔变短)"
"DOTA_Patch_7_30_queenofpain_talent_2" "20级天赋从+30% 技能吸血改为+120 痛苦尖叫伤害"
"DOTA_Patch_7_30_razor_razor_eye_of_the_storm" "现在造成伤害前先施加减甲效果"
"DOTA_Patch_7_30_razor_talent" "10级天赋从+175 生命改为+30 等离子场伤害"
"DOTA_Patch_7_30_razor_talent_2" "20级天赋从+8 护甲改为+6秒 静电连接吸取时间"
"DOTA_Patch_7_30_riki_riki_blink_strike" "伤害从25/50/75/100点提升至40/60/80/100点"
"DOTA_Patch_7_30_riki_riki_tricks_of_the_trade" "每次攻击伤害从50%减少至40%"
"DOTA_Patch_7_30_riki_riki_tricks_of_the_trade_2" "神杖升级攻击次数从4次提升至5次"
"DOTA_Patch_7_30_riki_riki_poison_dart" "施法距离从1200减少至1000"
"DOTA_Patch_7_30_riki_riki_poison_dart_2" "魔法消耗从85点降低至75点"
"DOTA_Patch_7_30_rubick_rubick_spell_steal" "冷却时间从26/20/14秒降低至20/15/10秒"
"DOTA_Patch_7_30_rubick_rubick_spell_steal_2" "弹道速度从900提升至1200"
"DOTA_Patch_7_30_rubick_talent" "10级天赋从弱化能流暂借英雄攻击力改为+10% 弱化能流降低攻击力"
"DOTA_Patch_7_30_rubick_talent_2" "15级天赋从+100 基础攻击力改为-25% 窃取魔法的冷却时间"
"DOTA_Patch_7_30_sand_king" "力量成长从3.0减少至2.7"
"DOTA_Patch_7_30_sand_king_sandking_epicenter" "魔晶升级现在还提供地震波+20点伤害"
"DOTA_Patch_7_30_sand_king_talent" "10级天赋从+20 地震每波伤害改为+20 沙尘暴每秒伤害"
"DOTA_Patch_7_30_sand_king_talent_2" "15级天赋从+30 沙尘暴每秒伤害改为+150 沙尘暴作用范围"
"DOTA_Patch_7_30_sand_king_talent_3" "20级天赋从+25 生命恢复改为+120 腐尸毒伤害"
"DOTA_Patch_7_30_shadow_demon_shadow_demon_disruption" "施法距离从600提升至650"
"DOTA_Patch_7_30_shadow_demon_shadow_demon_shadow_poison" "叠加伤害从20/35/50/65点调整为24/36/48/60点"
"DOTA_Patch_7_30_shadow_demon" "现在灵魂猎手每作用到一名英雄都将暂时使暗影恶魔获得5/7/9/11%技能增强"
"DOTA_Patch_7_30_nevermore_nevermore_necromastery" "重做魔晶升级效果。支配死灵现在是攻击特效,会消耗1个灵魂,使下次攻击造成170%致命一击伤害,冷却时间为3秒。另外,击杀敌人会额外获得1个灵魂"
"DOTA_Patch_7_30_nevermore_nevermore_requiem" "减速效果从25%调整为20/25/30%"
"DOTA_Patch_7_30_nevermore_talent" "10级天赋从+20 攻击速度提升至+25"
"DOTA_Patch_7_30_nevermore_talent_2" "10级天赋从+6% 技能增强提升至+8%"
"DOTA_Patch_7_30_nevermore_talent_3" "15级天赋从+25 移动速度改为+80 毁灭阴影伤害"
"DOTA_Patch_7_30_nevermore_talent_4" "20级天赋从+120 毁灭阴影伤害改为+0.3秒 魂之挽歌每道魔能恐惧/减速(最大效果2.4 ->3.3)"
"DOTA_Patch_7_30_nevermore_talent_5" "25级天赋从+30% 冷却时间减少改为-40秒 魂之挽歌冷却"
"DOTA_Patch_7_30_shadow_shaman_shadow_shaman_mass_serpent_ward" "冷却时间从120秒调整为130/120/110秒"
"DOTA_Patch_7_30_shadow_shaman_shadow_shaman_mass_serpent_ward_2" "魔法消耗从200/350/600点降低至200/350/550点"
"DOTA_Patch_7_30_shadow_shaman_talent" "10级天赋从+175 生命改为-3秒 妖术冷却"
"DOTA_Patch_7_30_shadow_shaman_talent_2" "15级天赋从-5秒 妖术冷却改为+1秒 枷锁持续时间"
"DOTA_Patch_7_30_shadow_shaman_talent_3" "15级天赋从+75 群蛇守卫攻击距离提升至+100"
"DOTA_Patch_7_30_shadow_shaman_talent_4" "20级天赋从+2秒 枷锁持续时间改为妖术施加破坏效果"
"DOTA_Patch_7_30_silencer" "力量成长从2.7减少至2.4"
"DOTA_Patch_7_30_silencer_silencer_curse_of_the_silent" "现在目标被沉默时造成双倍伤害和减速"
"DOTA_Patch_7_30_silencer_silencer_curse_of_the_silent_2" "惩罚持续时间从5秒减少至3秒"
"DOTA_Patch_7_30_silencer_talent" "10级天赋从+6 护甲改为+15 奥术诅咒伤害"
"DOTA_Patch_7_30_silencer_talent_2" "15级天赋从+30 奥术诅咒伤害改为+100 攻击距离"
"DOTA_Patch_7_30_silencer_talent_3" "15级天赋从+2 智力窃取改为+10% 奥术诅咒减速"
"DOTA_Patch_7_30_silencer_talent_4" "20级天赋从+100 攻击距离改为+400 生命"
"DOTA_Patch_7_30_silencer_talent_5" "20级天赋从+20% 奥术诅咒减速改为+1.5 遗言智力差倍数"
"DOTA_Patch_7_30_silencer_talent_6" "25级天赋从+30% 冷却时间减少改为遗言锁闭物品"
"DOTA_Patch_7_30_skywrath_mage_skywrath_mage_arcane_bolt" "基础伤害从60/85/110/135点提升至75/95/115/135点"
"DOTA_Patch_7_30_skywrath_mage_skywrath_mage_concussive_shot" "减速效果从30/35/40/45%调整为40%"
"DOTA_Patch_7_30_skywrath_mage_skywrath_mage_mystic_flare" "持续时间从2.4秒降低至2.2秒"
"DOTA_Patch_7_30_slardar_slardar_sprint" "冷却时间从17秒增加至32/27/22/17秒"
"DOTA_Patch_7_30_slardar_slardar_sprint_2" "移动速度加成从16/24/32/40%提升至25/30/35/40%"
"DOTA_Patch_7_30_slardar_slardar_slithereen_crush" "伤害从80/140/200/260点调整为70/140/210/280点"
"DOTA_Patch_7_30_slardar_talent" "10级天赋从+20 攻击力改为-3秒 守卫冲刺冷却"
"DOTA_Patch_7_30_slardar_talent_2" "10级天赋从+7 生命恢复改为+10% 鱼人碎击攻击/移动速度降低"
"DOTA_Patch_7_30_slardar_talent_3" "20级天赋从+25% 吸血改为+100 鱼人碎击伤害"
"DOTA_Patch_7_30_slark_slark_dark_pact" "对自身伤害从50%降低至30%"
"DOTA_Patch_7_30_slark_slark_shadow_dance" "冷却时间从80/65/50秒降低至75/60/45秒"
"DOTA_Patch_7_30_slark_talent" "10级天赋从+9 力量改为-1秒 黑暗契约冷却"
"DOTA_Patch_7_30_slark_talent_2" "15级天赋从+18% 吸血改为+50 暗影之舞攻击速度"
"DOTA_Patch_7_30_slark_talent_3" "15级天赋从+20 攻击速度改为+80 黑暗契约伤害"
"DOTA_Patch_7_30_slark_talent_4" "20级天赋从+120 黑暗契约伤害改为+1 能量转移敏捷获取"
"DOTA_Patch_7_30_snapfire" "力量成长从3.3提升至3.5"
"DOTA_Patch_7_30_snapfire_snapfire_firesnap_cookie" "魔法消耗从110点降低至100点"
"DOTA_Patch_7_30_snapfire_snapfire_mortimer_kisses" "烧灼伤害从50/75/100点提升至60/80/100点"
"DOTA_Patch_7_30_snapfire_snapfire_mortimer_kisses_2" "冷却时间从110秒调整为120/110/100秒"
"DOTA_Patch_7_30_snapfire_talent" "10级天赋从+20 移动速度改为+1秒 电光石火减速"
"DOTA_Patch_7_30_sniper_sniper_shrapnel" "伤害从20/35/50/65点提升至25/40/55/70点"
"DOTA_Patch_7_30_sniper_sniper_take_aim" "不再具有克敌机先"
"DOTA_Patch_7_30_sniper_sniper_take_aim_2" "主动效果的自身减速从25%增加至45%/40%/35%/30%"
"DOTA_Patch_7_30_sniper_sniper_take_aim_3" "主动效果的爆头几率从70%提升至100%"
"DOTA_Patch_7_30_sniper_sniper_take_aim_4" "冷却时间从35/30/25/20秒降低至20/18/16/14秒"
"DOTA_Patch_7_30_sniper_sniper_take_aim_5" "魔法消耗从50点降低至25点"
"DOTA_Patch_7_30_sniper_sniper_take_aim_6" "持续时间从4秒减少至3秒"
"DOTA_Patch_7_30_sniper_sniper_concussive_grenade" "击退距离从450提升至475"
"DOTA_Patch_7_30_sniper_sniper_concussive_grenade_2" "自身震退距离从425提升至475"
"DOTA_Patch_7_30_sniper_talent" "10级天赋从+15% 冷却时间减少改为+1秒 瞄准持续时间"
"DOTA_Patch_7_30_spectre_spectre_spectral_dagger" "负面状态现在可以驱散"
"DOTA_Patch_7_30_spectre_spectre_haunt_single" "修复可以对类英雄单位施放的问题"
"DOTA_Patch_7_30_spectre" "重做魔晶升级效果:使折射每吸收300点伤害就朝伤害的最后来源方向放出一把幽鬼之刃。最多每7秒放出一把,只有在受到700范围内来自玩家的伤害时才会触发"
"DOTA_Patch_7_30_spectre_talent" "10级天赋从+5 生命恢复改为-5秒 幽鬼之刃冷却"
"DOTA_Patch_7_30_spectre_talent_2" "15级天赋从-8秒 幽鬼之刃冷却改为+100 幽鬼之刃伤害"
"DOTA_Patch_7_30_spirit_breaker" "力量从29 + 3.1减少至27 + 3.0"
"DOTA_Patch_7_30_spirit_breaker_spirit_breaker_charge_of_darkness" "魔法消耗从70/80/90/100点增加至100点"
"DOTA_Patch_7_30_spirit_breaker_spirit_breaker_charge_of_darkness_2" "神杖升级不再提供175移动速度加成"
"DOTA_Patch_7_30_spirit_breaker_spirit_breaker_charge_of_darkness_3" "神杖升级现在无视技能免疫,并且施法前摇降低至0.1秒"
"DOTA_Patch_7_30_spirit_breaker_spirit_breaker_greater_bash" "现在对非英雄单位造成1.5倍伤害"
"DOTA_Patch_7_30_spirit_breaker_talent" "15级天赋从+10 生命恢复改为-4秒 威吓冷却"
"DOTA_Patch_7_30_spirit_breaker_talent_2" "20级天赋从-5.5秒 威吓冷却改为+200 暗影冲刺移动速度"
"DOTA_Patch_7_30_spirit_breaker_talent_3" "20级天赋从+12% 巨力重击伤害改为+10% 巨力重击几率"
"DOTA_Patch_7_30_spirit_breaker_talent_4" "25级天赋从+20% 巨力重击几率改为+25% 巨力重击伤害"
"DOTA_Patch_7_30_storm_spirit_storm_spirit_static_remnant" "伤害从120/175/230/285点提升至120/180/240/300点"
"DOTA_Patch_7_30_storm_spirit_storm_spirit_ball_lightning" "施法消耗从30 + 8%降低至25 + 7.5%"
"DOTA_Patch_7_30_storm_spirit_talent" "10级天赋从+200 生命改为+40 残影伤害"
"DOTA_Patch_7_30_storm_spirit_talent_2" "15级天赋从+65 残影伤害改为+250 生命"
"DOTA_Patch_7_30_sven_sven_great_cleave" "伤害从30/50/70/90%调整为25/50/75/100%"
"DOTA_Patch_7_30_sven_sven_storm_bolt" "施法前摇从0.3秒降低至0.2秒"
"DOTA_Patch_7_30_techies_techies_land_mines" "伤害从200/400/600/800点减少至200/380/560/740点"
"DOTA_Patch_7_30_techies_techies_land_mines_2" "对建筑伤害从25%提升至30%"
"DOTA_Patch_7_30_templar_assassin_templar_assassin_psi_blades" "飞溅距离系数从2减少至1.5"
"DOTA_Patch_7_30_templar_assassin_templar_assassin_psi_blades_2" "现在对首个目标后的每个敌人造成的飞溅伤害都会递减5%"
"DOTA_Patch_7_30_templar_assassin_templar_assassin_trap_teleport" "持续施法时间从1秒增加至1.5秒"
"DOTA_Patch_7_30_templar_assassin_templar_assassin_trap_teleport_2" "圣堂刺客被缠绕或束缚时不再可以传送"
"DOTA_Patch_7_30_templar_assassin_talent" "10级天赋从+100 灵能之刃距离改为+110 灵能陷阱伤害"
"DOTA_Patch_7_30_templar_assassin_talent_2" "15级天赋从+180 灵能陷阱伤害改为+120 灵能之刃距离"
"DOTA_Patch_7_30_terrorblade" "敏捷成长从4.8减少至4.4"
"DOTA_Patch_7_30_terrorblade_terrorblade_metamorphosis" "持续时间从40/44/48/52秒减少至36/40/44/48秒"
"DOTA_Patch_7_30_terrorblade_terrorblade_demon_zeal" "现在还对恐怖利刃施加一个弱驱散效果"
"DOTA_Patch_7_30_terrorblade_talent" "10级天赋从+20 移动速度改为+2秒 倒影持续时间"
"DOTA_Patch_7_30_terrorblade_talent_2" "25级天赋从+240 魔化攻击距离改为+20秒 魔化持续时间"
"DOTA_Patch_7_30_tidehunter" "基础魔法恢复从0提升至0.5点/秒"
"DOTA_Patch_7_30_tidehunter_tidehunter_gush" "护甲降低从4/5/6/7点减少至3/4/5/6点"
"DOTA_Patch_7_30_tidehunter_tidehunter_anchor_smash" "攻击力加成从45/90/135/180点减少至40/85/130/175点"
"DOTA_Patch_7_30_tidehunter_tidehunter_kraken_shell" "临界值累计时间从6秒提升至7秒"
"DOTA_Patch_7_30_tidehunter_talent" "10级天赋从+20 移动速度改为+10% 巨浪减速"
"DOTA_Patch_7_30_tidehunter_talent_2" "10级天赋从+1.75 魔法恢复改为-100 海妖外壳伤害临界值"
"DOTA_Patch_7_30_tidehunter_talent_3" "25级天赋从+200 攻击力改为攻击有50%几率触发锚击"
"DOTA_Patch_7_30_tidehunter_talent_4" "25级天赋从+20% 冷却时间减少改为+1秒 毁灭眩晕"
"DOTA_Patch_7_30_shredder_shredder_whirling_death" "伤害从80/120/160/200点减少至60/100/140/180点"
"DOTA_Patch_7_30_shredder_shredder_whirling_death_2" "树倒额外伤害从12/18/24/30点调整为8/16/24/32点"
"DOTA_Patch_7_30_shredder_shredder_whirling_death_3" "负面效果持续时间从12/13/14/15秒提升至13/14/15/16秒"
"DOTA_Patch_7_30_shredder_shredder_timber_chain" "伤害从100/140/180/220点减少至70/120/170/220点"
"DOTA_Patch_7_30_shredder_shredder_timber_chain_2" "修复伐木锯链的施法距离略长于其长度,导致伐木锯链有时候落空的问题"
"DOTA_Patch_7_30_shredder_talent" "20级天赋从+12% 冷却时间减少改为+3% 锯齿飞轮减速"
"DOTA_Patch_7_30_tinker_tinker_laser" "现在在250范围内溅射100%伤害(只有主目标被致盲/获得缩小光线效果)"
"DOTA_Patch_7_30_tinker_tinker_laser_2" "神杖升级施法距离加成从400减少至300"
"DOTA_Patch_7_30_tinker_tinker_laser_3" "缩小光线的生命值减少从15%减少至10%"
"DOTA_Patch_7_30_tinker_tinker_defense_matrix" "防御矩阵现在是基础技能"
"DOTA_Patch_7_30_tinker_tinker_defense_matrix_2" "魔法消耗从100点降低至70/80/90/100点"
"DOTA_Patch_7_30_tinker_tinker_defense_matrix_3" "伤害吸收从350点减少至100/180/240/320点"
"DOTA_Patch_7_30_tinker_tinker_defense_matrix_4" "状态抗性从50%减少至20/30/40/50%"
"DOTA_Patch_7_30_tinker_tinker_defense_matrix_5" "施法距离从400提升至600"
"DOTA_Patch_7_30_tinker_tinker_defense_matrix_6" "冷却时间从30秒降低至12秒"
"DOTA_Patch_7_30_tinker_tinker_rearm" "魔法消耗从100/210/320点调整为130/210/290点"
"DOTA_Patch_7_30_tinker_tinker_keen_teleport" "新的再装填子技能。持续施法4.5/4/3.5秒后传送至一座友方建筑。2级能以单位为目标,3级能以英雄为目标。魔法消耗:75"
"DOTA_Patch_7_30_tinker" "现在是魔晶技能"
"DOTA_Patch_7_30_tinker_2" "魔法消耗从130/150/170/190点增加至190点"
"DOTA_Patch_7_30_tinker_3" "机器人的爆炸伤害从16/24/32/40点调整为30点"
"DOTA_Patch_7_30_tinker_talent" "10级天赋从+8% 技能增强改为+2秒 激光致盲持续时间"
"DOTA_Patch_7_30_tinker_talent_2" "15级天赋从+2.5秒 机械行军持续时间改为-0.5秒 基恩载具持续施法"
"DOTA_Patch_7_30_tinker_talent_3" "20级天赋从+8 机械行军伤害改为+150 防御矩阵伤害吸收"
"DOTA_Patch_7_30_tinker_talent_4" "20级天赋从+8 护甲改为+10% 技能增强"
"DOTA_Patch_7_30_tiny_tiny_toss_tree" "投掷溅射伤害从150%提升至200%"
"DOTA_Patch_7_30_tiny_tiny_grow" "攻击速度降低从20/35/50降低至20/30/40"
"DOTA_Patch_7_30_treant" "基础移动速度从280提升至285"
"DOTA_Patch_7_30_treant_treant_natures_grasp" "持续时间从12秒减少至9/10/11/12秒"
"DOTA_Patch_7_30_treant_talent" "10级天赋从+1.75 魔法恢复改为+36 活体护甲治疗"
"DOTA_Patch_7_30_treant_talent_2" "15级天赋从+48 活体护甲治疗改为+15% 寄生种子减速"
"DOTA_Patch_7_30_troll_warlord_troll_warlord_whirling_axes_ranged" "伤害从75点提升至90点"
"DOTA_Patch_7_30_troll_warlord_troll_warlord_battle_trance" "冷却时间从90秒降低至90/80/70秒"
"DOTA_Patch_7_30_troll_warlord_talent" "10级天赋从+225 生命改为+7 狂战士之怒护甲"
"DOTA_Patch_7_30_troll_warlord_talent_2" "10级天赋从+7 敏捷改为+25 狂战士之怒移动速度"
"DOTA_Patch_7_30_tusk_tusk_ice_shards" "重做魔晶升级效果:寒冰碎片中央200范围内的敌人将被减速40%,受到每秒60点伤害。寒冰碎片的长度提升300"
"DOTA_Patch_7_30_tusk_tusk_snowball" "每个友方英雄增加雪球伤害从20/40/60/80点提升至25/50/75/100点"
"DOTA_Patch_7_30_tusk_talent" "10级天赋从+8 生命恢复改为+25 摔角行家伤害"
"DOTA_Patch_7_30_abyssal_underlord" "基础移动速度从295减少至290"
"DOTA_Patch_7_30_abyssal_underlord_abyssal_underlord_firestorm" "魔法消耗从100/110/120/130点增加至110/120/130/140点"
"DOTA_Patch_7_30_abyssal_underlord_abyssal_underlord_dark_portal" "重做神杖升级效果:获得新技能恶魔之扉。施法距离为4000,施放后在孽主身旁创造一个传送门,目标地点也创造一个传送门。友军可点击任意传送门,经过2秒持续施法后传送至另一个传送门。传送门无法被摧毁,持续20秒,只能施放在可以放置守卫的地点。"
"DOTA_Patch_7_30_abyssal_underlord_talent" "20级天赋从+60 攻击速度改为+1% 火焰风暴伤害"
"DOTA_Patch_7_30_abyssal_underlord_talent_2" "20级天赋从+20 生命恢复改为+12% 衰退光环降低攻击力"
"DOTA_Patch_7_30_abyssal_underlord_talent_3" "25级天赋从+40% 衰退光环对友方英雄加成提升至+50%"
"DOTA_Patch_7_30_undying_undying_soul_rip" "魔法消耗从100/110/120/130点降低至85/100/115/130点"
"DOTA_Patch_7_30_undying_undying_flesh_golem" "移动速度加成从30提升至30/40/50"
"DOTA_Patch_7_30_undying_undying_flesh_golem_2" "重做魔晶升级效果:现在使血肉傀儡的冷却时间降低30秒,并且不朽尸王每次攻击都会产生1个僵尸"
"DOTA_Patch_7_30_undying_talent" "10级天赋从+5 护甲改为+50 腐朽伤害"
"DOTA_Patch_7_30_ursa" "基础力量从24提升至25"
"DOTA_Patch_7_30_ursa_ursa_earthshock" "冷却时间从11/10/9/8秒增加至14/12/10/8秒"
"DOTA_Patch_7_30_ursa_ursa_earthshock_2" "魔晶升级不再降低1秒冷却时间"
"DOTA_Patch_7_30_vengefulspirit_vengefulspirit_nether_swap" "现在对敌人造成50点伤害"
"DOTA_Patch_7_30_vengefulspirit_vengefulspirit_nether_swap_2" "移形换位现在使复仇之魂和交换的友军所受伤害降低30/40/50%,持续3秒"
"DOTA_Patch_7_30_venomancer" "敏捷从26 + 3.2减少至24 + 3.0"
"DOTA_Patch_7_30_venomancer_talent" "10级天赋从+100 攻击距离改为+175 生命"
"DOTA_Patch_7_30_venomancer_venomancer_poison_nova" "伤害从40/65/90点调整为20/30/40 + 2/2.75/3.5%最大生命值"
"DOTA_Patch_7_30_venomancer_venomancer_poison_nova_2" "神杖升级伤害从75/100/125点调整为20/30/40 + 3/3.75/4.5%最大生命值"
"DOTA_Patch_7_30_viper_viper_poison_attack" "魔法消耗从20/22/24/26点降低至18/20/22/24点"
"DOTA_Patch_7_30_viper_viper_nethertoxin" "最高伤害从80/100/120/140点减少至50/75/100/125点"
"DOTA_Patch_7_30_viper_talent" "15级天赋从+100 攻击距离改为+70 幽冥剧毒最高伤害"
"DOTA_Patch_7_30_visage_visage_grave_chill" "移动速度吸取从17/23/29/35%减少至15/20/25/30%"
"DOTA_Patch_7_30_visage_visage_soul_assumption" "集聚伤害范围从1500提升至1800"
"DOTA_Patch_7_30_visage_visage_summon_familiars" "冷却时间从130秒降低至130/120/110秒"
"DOTA_Patch_7_30_visage_visage_summon_familiars_2" "护甲从0/1/2点提升至0/2/4点"
"DOTA_Patch_7_30_visage_visage_summon_familiars_3" "转身速率从0.5提升至0.9"
"DOTA_Patch_7_30_void_spirit_void_spirit_aether_remnant" "魔法消耗从85/90/95/100点降低至75/80/85/90点"
"DOTA_Patch_7_30_void_spirit_void_spirit_aether_remnant_2" "牵引持续时间从1.2/1.4/1.6/1.8秒提升至1.4/1.6/1.8/2.0秒"
"DOTA_Patch_7_30_void_spirit_void_spirit_astral_step" "印记伤害从150/200/250点提升至150/250/350点"
"DOTA_Patch_7_30_void_spirit_talent" "10级天赋从+15 攻击力改为+60 残阴伤害"
"DOTA_Patch_7_30_warlock_talent" "15级天赋从+40 剧变每秒伤害改为+10 剧变每秒向友军提供攻击速度(最大70)"
"DOTA_Patch_7_30_weaver_weaver_the_swarm" "行进速度从600提升至750"
"DOTA_Patch_7_30_weaver_weaver_the_swarm_2" "现在无视伤害格挡"
"DOTA_Patch_7_30_weaver_weaver_geminate_attack" "现在可以开关技能来控制是否触发。"
"DOTA_Patch_7_30_weaver_talent" "10级天赋从+0.2 虫群护甲降低改为+9 力量"
"DOTA_Patch_7_30_weaver_talent_2" "15级天赋从+12 力量改为+2 虫群可攻击次数"
"DOTA_Patch_7_30_weaver_talent_3" "20级天赋从+35 攻击力改为+90 连击攻击伤害"
"DOTA_Patch_7_30_weaver_talent_4" "20级天赋从+3 虫群可攻击次数改为+0.5 虫群削弱护甲"
"DOTA_Patch_7_30_windrunner_windrunner_gale_force" "重做魔晶升级效果:现在获得新技能狂风之力。以矢量为目标:召唤一阵强风,将1000范围内所有敌人向目标方向每秒推行250距离,持续3秒(单位仍可移动,攻击和施放技能,不会打断持续施法)。魔法消耗:150。冷却时间:40秒"
"DOTA_Patch_7_30_windrunner_talent" "15级天赋从+100 攻击距离改为风行不可驱散"
"DOTA_Patch_7_30_windrunner_talent_2" "25级天赋从+25% 冷却时间减少改为集中火力击杀减少20秒冷却时间"
"DOTA_Patch_7_30_winter_wyvern" "敏捷成长从1.9减少至1.7"
"DOTA_Patch_7_30_winter_wyvern_winter_wyvern_arctic_burn" "攻击距离加成从350/425/500/575调整为350/400/450/500"
"DOTA_Patch_7_30_winter_wyvern_winter_wyvern_arctic_burn_2" "移动速度减缓从22/28/34/40%减少至16/24/32/40%"
"DOTA_Patch_7_30_winter_wyvern_winter_wyvern_winters_curse" "施法距离从800减少至700"
"DOTA_Patch_7_30_winter_wyvern_winter_wyvern_cold_embrace" "魔晶升级冷却时间减少从5秒减少至4秒"
"DOTA_Patch_7_30_winter_wyvern_winter_wyvern_cold_embrace_2" "治疗百分比从2/3/4/5%减少至1.75/2.5/3.25/4%"
"DOTA_Patch_7_30_winter_wyvern_talent" "10级天赋从+50 攻击力减少至+35"
"DOTA_Patch_7_30_winter_wyvern_talent_2" "10级天赋从+1.5% 极寒之拥治疗改为+25 极寒之拥基础治疗"
"DOTA_Patch_7_30_winter_wyvern_talent_3" "15级天赋从+275 生命改为+2秒 严寒烧灼负面效果"
"DOTA_Patch_7_30_winter_wyvern_talent_4" "15级天赋从+400 夜晚视野改为+400 碎裂冲击作用范围"
"DOTA_Patch_7_30_witch_doctor_witch_doctor_paralyzing_cask" "对非英雄单位的伤害从50/70/125/150点调整为75点"
"DOTA_Patch_7_30_witch_doctor_witch_doctor_paralyzing_cask_2" "对英雄伤害从50/60/70/80点减少至40点"
"DOTA_Patch_7_30_witch_doctor_witch_doctor_paralyzing_cask_3" "每次弹跳额外造成10/15/20/25点伤害"
"DOTA_Patch_7_30_witch_doctor_talent" "10级天赋从+60 攻击力改为-25% 巫毒疗法每秒消耗魔法"
"DOTA_Patch_7_30_witch_doctor_talent_2" "10级天赋从+200 生命改为+75 巫蛊咒术作用范围"
"DOTA_Patch_7_30_witch_doctor_talent_3" "15级天赋从+100 巫蛊咒术作用范围改为+300 生命"
"DOTA_Patch_7_30_skeleton_king_skeleton_king_reincarnation" "冷却时间从200/120/40秒增加至200/130/60秒"
"DOTA_Patch_7_30_skeleton_king_talent" "10级天赋从+0.5秒 冥火爆击眩晕改为+20 移动速度"
"DOTA_Patch_7_30_skeleton_king_talent_2" "15级天赋从+25 移动速度改为+0.7秒 冥火爆击眩晕"
"DOTA_Patch_7_30_skeleton_king_talent_3" "20级天赋从+16 力量改为+25% 分裂"
"DOTA_Patch_7_30_zuus_zuus_lightning_bolt" "魔法消耗从125/130/135/140点降低至120/125/130/135点"
"DOTA_Patch_7_30_zuus_zuus_lightning_bolt_2" "视野持续时间从4.5秒提升至5秒"
"DOTA_Patch_7_30_zuus_zuus_static_field" "魔晶升级主动效果的魔法消耗从100点降低至75点"
"DOTA_Patch_7_30_zuus_zuus_static_field_2" "魔晶升级主动效果现在提供宙斯附近900范围的顺畅视野,持续3秒"
"DOTA_Patch_7_30_zuus_zuus_cloud" "持续时间从35秒减少至30秒"
"DOTA_Patch_7_30_zuus_zuus_cloud_2" "雷击间隔从2.25秒增加至2.5秒"
"DOTA_Patch_7_30_zuus_zuus_cloud_3" "摧毁金钱奖励从100金增加至125金"
"DOTA_Patch_7_30_zuus_talent" "25级天赋从+50% 技能吸血改为325 范围型雷击"
"DOTA_Patch_7_30b_item_helm_of_the_overlord" "图纸价格从1000金增加至1250金(总价格从6050金增加至6300金)"
"DOTA_Patch_7_30b_item_silver_edge" "图纸价格从350金增加至500金(总价格从5300金增加至5450金)"
"DOTA_Patch_7_30b_beastmaster_talent" "15级天赋从+350 兽王控制单位生命减少至+250"
"DOTA_Patch_7_30b_broodmother" "敏捷成长从3提升至3.4"
"DOTA_Patch_7_30b_broodmother_broodmother_insatiable_hunger" "攻击力加成从35/40/45/50点提升至35/45/55/65点"
"DOTA_Patch_7_30b_lycan_lycan_howl" "护甲降低从5/6/7/8点减少至4/5/6/7点"
"DOTA_Patch_7_30b_lycan_talent" "10级天赋从+20 召狼攻击力减少至+15"
"DOTA_Patch_7_30b_silencer_talent" "15级天赋从+10% 奥术诅咒减速减少至+8%"
"DOTA_Patch_7_30b_silencer_talent_2" "20级天赋从+1.5 遗言智力差系数减少至+1.2"
"DOTA_Patch_7_30b_slark_slark_dark_pact" "魔法消耗从60点增加至75点"
"DOTA_Patch_7_30b_slark_talent" "15级天赋从+80 黑暗契约伤害减少至+70"
"DOTA_Patch_7_30c_General" "破晓辰星加入队长模式"
"DOTA_Patch_7_30c_General_2" "堆叠中立生物的击杀金钱和经验减少15%(堆叠者的金钱奖励不变)"
"DOTA_Patch_7_30c_General_3" "远古黑龙:火球的魔法消耗从100点增加至200点"
"DOTA_Patch_7_30c_General_4" "远古雷肤兽:暴怒的魔法消耗从50点增加至75点"
"DOTA_Patch_7_30c_General_5" "远古雷肤兽:猛击的魔法消耗从90点增加至150点"
"DOTA_Patch_7_30c_item_echo_sabre" "魔法恢复加成从2.25减少至1.75"
"DOTA_Patch_7_30c_item_echo_sabre_2" "力量加成从15点至13点"
"DOTA_Patch_7_30c_item_echo_sabre_3" "修复虚张声势的攻击和扔树不会使其进入冷却的问题"
"DOTA_Patch_7_30c_item_monkey_king_bar" "攻击速度加成从35增加至45"
"DOTA_Patch_7_30c_item_silver_edge" "冷却时间从18秒增加至20秒"
"DOTA_Patch_7_30c_item_sange_and_yasha" "状态抗性从25%减少至22%"
"DOTA_Patch_7_30c_item_kaya_and_sange" "状态抗性从25%减少至22%"
"DOTA_Patch_7_30c_item_helm_of_iron_will" "售价从925金增加至950金"
"DOTA_Patch_7_30c_item_relic" "售价从3800金减少至3750金"
"DOTA_Patch_7_30c_item_armlet" "图纸价格从650金减少至625金(总价不变)"
"DOTA_Patch_7_30c_item_crimson_guard" "图纸价格从950金减少至875金(总价从3700金减少至3650金)"
"DOTA_Patch_7_30c_item_helm_of_the_dominator" "总价从2350金增加至2375金"
"DOTA_Patch_7_30c_item_helm_of_the_overlord" "图纸价格从1250金减少至1225金(总价不变)"
"DOTA_Patch_7_30c_item_helm_of_the_overlord_2" "全属性加成从+8减少至+7"
"DOTA_Patch_7_30c_item_helm_of_the_overlord_3" "生命恢复加成从+8减少至+7"
"DOTA_Patch_7_30c_item_helm_of_the_overlord_4" "护甲加成从+8减少至+7"
"DOTA_Patch_7_30c_item_helm_of_the_overlord_5" "支配单位的击杀奖励从200金增加至250金"
"DOTA_Patch_7_30c_item_ascetic_cap" "状态抗性加成从50%减少至40%"
"DOTA_Patch_7_30c_item_ascetic_cap_2" "生命值加成从300点减少至250点"
"DOTA_Patch_7_30c_item_black_powder_bag" "护甲加成从8点减少至7点"
"DOTA_Patch_7_30c_item_black_powder_bag_2" "致盲持续时间从2.5秒减少至2秒"
"DOTA_Patch_7_30c_item_apex" "主属性加成从75点减少至70点"
"DOTA_Patch_7_30c_item_giants_ring" "力量加成从40点减少至35点"
"DOTA_Patch_7_30c_item_giants_ring_2" "移动速度加成从60减少至50"
"DOTA_Patch_7_30c_item_spy_gadget" "施法距离加成从125减少至110"
"DOTA_Patch_7_30c_item_spy_gadget_2" "攻击距离加成从125减少至110"
"DOTA_Patch_7_30c_item_heavy_blade" "净化现在是单体技能"
"DOTA_Patch_7_30c_abaddon_talent" "20级天赋从+9 护甲改为-8秒 回光返照冷却"
"DOTA_Patch_7_30c_ancient_apparition_talent" "10级天赋从+175 极寒之触攻击距离提升至+200"
"DOTA_Patch_7_30c_ancient_apparition_talent_2" "15级天赋从+150 霜寒之足失效距离提升至+200"
"DOTA_Patch_7_30c_ancient_apparition_talent_3" "20级天赋从+70 极寒之触伤害提升至+80"
"DOTA_Patch_7_30c_ancient_apparition_talent_4" "25级天赋从500 范围型寒霜之足减少至450"
"DOTA_Patch_7_30c_alchemist" "基础攻击力从49-58调整为52-58"
"DOTA_Patch_7_30c_alchemist_alchemist_chemical_rage" "魔法消耗从50/100/150点降低至50/75/100点"
"DOTA_Patch_7_30c_arc_warden" "力量从23 + 2.8减少至22 +2.6"
"DOTA_Patch_7_30c_arc_warden_2" "基础敏捷从16提升至20(基础攻击力不变)"
"DOTA_Patch_7_30c_arc_warden_arc_warden_spark_wraith" "阿哈利姆神杖升级的次级闪光幽魂启动延迟从3秒降低至2秒"
"DOTA_Patch_7_30c_arc_warden_talent" "25级天赋从+25% 吸血提升至35%"
"DOTA_Patch_7_30c_bane" "力量成长从2.6减少至2.5"
"DOTA_Patch_7_30c_bane_2" "敏捷成长从2.6减少至2.5"
"DOTA_Patch_7_30c_bane_3" "智力成长从2.6减少至2.5"
"DOTA_Patch_7_30c_bane_talent" "10级天赋从+15% 魔法抗性减少至+12%"
"DOTA_Patch_7_30c_bane_talent_2" "25级天赋从+5.5秒 魔爪持续时间减少至+5秒"
"DOTA_Patch_7_30c_batrider_batrider_sticky_napalm" "不再增加仙灵榴弹的伤害"
"DOTA_Patch_7_30c_batrider_batrider_sticky_napalm_2" "持续时间从8秒减少至7秒"
"DOTA_Patch_7_30c_batrider" "基础视野从1200/800增加至1600/800"
"DOTA_Patch_7_30c_batrider_batrider_flamebreak" "每秒伤害从20点减少至15点"
"DOTA_Patch_7_30c_batrider_batrider_firefly" "额外视野从200/400/600/800减少至100/200/300/400"
"DOTA_Patch_7_30c_batrider_batrider_firefly_2" "冷却时间从46/42/38/34秒增加至52/46/40/34秒"
"DOTA_Patch_7_30c_beastmaster" "基础攻击力减少2点"
"DOTA_Patch_7_30c_beastmaster_beastmaster_primal_roar" "冷却时间从90/80/70秒调整为100/80/60秒"
"DOTA_Patch_7_30c_beastmaster_talent" "10级天赋从+20 移动速度改为+1.75 魔法消耗"
"DOTA_Patch_7_30c_beastmaster_talent_2" "15级天赋从+3 魔法消耗改为+30 移动速度"
"DOTA_Patch_7_30c_beastmaster_talent_3" "15级天赋从+250 兽王控制单位生命改为+2.5% 野性之斧每次伤害加深"
"DOTA_Patch_7_30c_beastmaster_talent_4" "20级天赋从-30秒 原始咆哮冷却改为+250 兽王控制单位生命"
"DOTA_Patch_7_30c_beastmaster_talent_5" "25级天赋从+4% 野性之斧每次伤害加深改为-30秒 原始咆哮冷却"
"DOTA_Patch_7_30c_bloodseeker" "敏捷成长从3.4减少至3.1"
"DOTA_Patch_7_30c_bloodseeker_2" "修复15级天赋的额外割裂伤害不会施加给已被割裂单位的问题"
"DOTA_Patch_7_30c_bloodseeker_talent" "10级天赋从+10% 血怒技能增强减少至+8%"
"DOTA_Patch_7_30c_bounty_hunter_bounty_hunter_jinada" "攻击力加成从70/100/130/160点调整为60/100/140/180点"
"DOTA_Patch_7_30c_brewmaster_talent" "25级天赋从+80% 醉拳致命一击伤害提升至+90%"
"DOTA_Patch_7_30c_broodmother_broodmother_spin_web" "移动速度加成从20%生命时0%加成 -> 100%生命时100%加成调整为1点生命时0%加成 -> 100%生命时100%加成"
"DOTA_Patch_7_30c_broodmother_broodmother_silken_bola" "额外攻击伤害从5/6/7/8点提升至6/7/8/9点"
"DOTA_Patch_7_30c_chaos_knight" "基础移动速度从320提升至325"
"DOTA_Patch_7_30c_chaos_knight_chaos_knight_chaos_strike" "混沌一击的触发几率从30%提升至33.33%"
"DOTA_Patch_7_30c_chaos_knight_chaos_knight_reality_rift" "护甲降低从3/4/5/6点提升至4/5/6/7点"
"DOTA_Patch_7_30c_chen_chen_divine_favor" "护甲光环从2/3/4/5点减少至1/2/3/4点"
"DOTA_Patch_7_30c_chen_chen_divine_favor_2" "生命恢复光环从1.25/2.5/3.75/5提升至1.5/3/4.5/6"
"DOTA_Patch_7_30c_chen_talent" "10级天赋从+175 生命提升至+200"
"DOTA_Patch_7_30c_centaur_centaur_double_edge" "伤害范围从190提升至220"
"DOTA_Patch_7_30c_centaur_talent" "20级天赋从-20秒 奔袭冲撞冷却提升至-25秒"
"DOTA_Patch_7_30c_clinkz" "敏捷成长从2.7减少至2.5"
"DOTA_Patch_7_30c_clinkz_2" "攻击距离从625减少至600"
"DOTA_Patch_7_30c_clinkz_clinkz_strafe" "冷却时间从28/24/20/16秒增加至30/26/22/18秒"
"DOTA_Patch_7_30c_clinkz_clinkz_strafe_2" "施法前摇从0增加至0.2秒"
"DOTA_Patch_7_30c_clinkz_clinkz_strafe_3" "魔法消耗从40/50/60/70点增加至40/55/70/85点"
"DOTA_Patch_7_30c_clinkz_clinkz_wind_walk" "魔晶升级的骷髅弓手持续时间从45秒减少至30秒"
"DOTA_Patch_7_30c_clinkz_clinkz_death_pact" "生命值加成从40%/70%/100%减少至30%/55%/80%"
"DOTA_Patch_7_30c_clinkz_clinkz_burning_army" "持续时间从20秒提升至30秒"
"DOTA_Patch_7_30c_crystal_maiden_crystal_maiden_frostbite" "魔法消耗从140/145/150/155点降低至125/135/145/155点"
"DOTA_Patch_7_30c_dark_seer_dark_seer_ion_shell" "阿哈利姆神杖升级的生命值加成从300点减少至275点"
"DOTA_Patch_7_30c_dark_seer_talent" "20级天赋从-35秒 复制之墙冷却提升至-40秒"
"DOTA_Patch_7_30c_dark_seer_talent_2" "25级天赋从320 范围型奔腾提升至350"
"DOTA_Patch_7_30c_dazzle" "基础攻击距离从550提升至575"
"DOTA_Patch_7_30c_dazzle_talent" "20级天赋从+36 剧毒之触每秒伤害提升至+40"
"DOTA_Patch_7_30c_death_prophet" "智力成长从3.5减少至3.3"
"DOTA_Patch_7_30c_death_prophet_2" "敏捷成长从1.4提升至1.8"
"DOTA_Patch_7_30c_death_prophet_3" "基础魔法恢复从0提升至0.5点/秒"
"DOTA_Patch_7_30c_death_prophet_4" "基础移动速度从320提升至325"
"DOTA_Patch_7_30c_disruptor_talent" "25级天赋从+275 静态风暴范围减少至+250"
"DOTA_Patch_7_30c_disruptor_talent_2" "25级天赋从-11秒 恶念瞥视冷却提升至-12秒"
"DOTA_Patch_7_30c_dragon_knight_dragon_knight_elder_dragon_form" "黑龙的魔法抗性从20%提升至25%"
"DOTA_Patch_7_30c_dragon_knight_dragon_knight_elder_dragon_form_2" "冷却时间从115秒降低至115/110/105/100秒"
"DOTA_Patch_7_30c_dragon_knight_dragon_knight_fireball" "每秒伤害从60点提升至65点"
"DOTA_Patch_7_30c_dragon_knight" "基础攻击力提升1点"
"DOTA_Patch_7_30c_drow_ranger_drow_ranger_multishot" "现在施加霜冻之箭的额外伤害"
"DOTA_Patch_7_30c_earthshaker_earthshaker_enchant_totem" "阿哈利姆神杖升级的滞空时间从1秒降低至0.8秒"
"DOTA_Patch_7_30c_earthshaker_earthshaker_enchant_totem_2" "施法前摇从0.69秒降低至0.6秒"
"DOTA_Patch_7_30c_ember_spirit" "敏捷成长从2.6提升至2.9"
"DOTA_Patch_7_30c_ember_spirit_2" "基础生命恢复从0.5提升至0.75"
"DOTA_Patch_7_30c_enchantress_enchantress_impetus" "魔法消耗从65点降低至55点"
"DOTA_Patch_7_30c_grimstroke_talent" "20级天赋从+800 命运之笔施法距离提升至+1000"
"DOTA_Patch_7_30c_grimstroke_talent_2" "25级天赋从+40% 命运之笔伤害提升至+50%"
"DOTA_Patch_7_30c_gyrocopter_gyrocopter_homing_missile" "魔晶升级的火箭弹幕范围从700提升至725"
"DOTA_Patch_7_30c_hoodwink_hoodwink_acorn_shot" "减速时间从0.25秒提升至0.35秒"
"DOTA_Patch_7_30c_hoodwink_talent" "25级天赋不再使一箭穿心造成纯粹伤害"
"DOTA_Patch_7_30c_huskar_talent" "20级天赋从+35% 狂战士之血生命恢复减少至30%"
"DOTA_Patch_7_30c_huskar_talent_2" "25级天赋从+16% 牺牲伤害提升至+20%"
"DOTA_Patch_7_30c_jakiro" "力量成长从3.0减少至2.8"
"DOTA_Patch_7_30c_jakiro_2" "智力成长从2.8提升至3.0"
"DOTA_Patch_7_30c_jakiro_jakiro_macropyre" "伤害从100/140/180点提升至110/155/200点"
"DOTA_Patch_7_30c_keeper_of_the_light_keeper_of_the_light_illuminate" "冷却时间从11秒增加至13秒"
"DOTA_Patch_7_30c_keeper_of_the_light_keeper_of_the_light_illuminate_2" "伤害从225/325/425/525点减少至200/300/400/500点"
"DOTA_Patch_7_30c_keeper_of_the_light_keeper_of_the_light_illuminate_3" "行进速度从1050减少至900"
"DOTA_Patch_7_30c_keeper_of_the_light_keeper_of_the_light_spirit_form" "移动速度加成从20/25/30%减少至15/20/25%"
"DOTA_Patch_7_30c_life_stealer" "敏捷从18 + 2.4提升至19 + 2.6"
"DOTA_Patch_7_30c_lina_lina_light_strike_array" "冷却时间从10/9/8/7秒增加至13/11/9/7秒"
"DOTA_Patch_7_30c_lina_talent" "25级天赋从+150 攻击距离减少至+125"
"DOTA_Patch_7_30c_lina_lina_laguna_blade" "魔晶升级现在还降低100点魔法消耗"
"DOTA_Patch_7_30c_luna_luna_lucent_beam" "阿哈利姆魔晶升级现在会发动1次攻击,原为2次"
"DOTA_Patch_7_30c_luna_luna_lucent_beam_2" "阿哈利姆魔晶升级的攻击搜索范围从325提升至500"
"DOTA_Patch_7_30c_luna_luna_eclipse" "冷却时间从140秒降低至140/130/120秒"
"DOTA_Patch_7_30c_lycan_lycan_feral_impulse" "攻击力加成从12/24/36/48%减少至11/22/33/44%"
"DOTA_Patch_7_30c_lycan_lycan_feral_impulse_2" "生命恢复加成从2/4/6/8减少至1/3/5/7"
"DOTA_Patch_7_30c_lycan_talent" "10级天赋从+15 召狼攻击力减少至+13"
"DOTA_Patch_7_30c_lycan_talent_2" "10级天赋从+8 野性驱使生命恢复提升至+10"
"DOTA_Patch_7_30c_lycan_talent_3" "15级天赋从-20秒 变身冷却减少至-15秒"
"DOTA_Patch_7_30c_lycan_talent_4" "20级天赋从+30% 野性驱使攻击力减少至+25%"
"DOTA_Patch_7_30c_mirana_talent" "15级天赋从+75 跳跃攻击速度提升至+80"
"DOTA_Patch_7_30c_mirana_talent_2" "20级天赋从-25秒 月之暗面冷却减少至-20"
"DOTA_Patch_7_30c_mirana_talent_3" "25级天赋从+180 群星风暴伤害提升至+200"
"DOTA_Patch_7_30c_monkey_king_monkey_king_boundless_strike" "致命一击伤害从150/175/200/225%减少至135/165/195/225%"
"DOTA_Patch_7_30c_monkey_king_monkey_king_tree_dance" "冷却时间从1秒增加至1.45/1.3/1.15/1秒"
"DOTA_Patch_7_30c_naga_siren_talent" "20级天赋从+10% 激流几率提升至+12%"
"DOTA_Patch_7_30c_naga_siren_talent_2" "25级天赋从-6 激流降低护甲提升至-7"
"DOTA_Patch_7_30c_naga_siren" "基础力量从22减少至21"
"DOTA_Patch_7_30c_furion" "基础魔法恢复从0.5提升至0.75"
"DOTA_Patch_7_30c_night_stalker" "基础生命恢复从2.25减少至2.0"
"DOTA_Patch_7_30c_night_stalker_talent" "15级天赋从+50 黑暗飞升攻击力减少至+40"
"DOTA_Patch_7_30c_night_stalker_talent_2" "20级天赋从+25 力量减少至+20"
"DOTA_Patch_7_30c_omniknight_omniknight_martyr" "现在可以被驱散"
"DOTA_Patch_7_30c_omniknight_omniknight_degen_aura" "减速效果从10/18/26/34%提升至10/19/28/37%"
"DOTA_Patch_7_30c_omniknight_omniknight_guardian_angel" "魔法消耗从125/175/250点增加至150/200/250点"
"DOTA_Patch_7_30c_omniknight_talent" "20级天赋从-3秒 天国恩赐冷却减少至-2秒"
"DOTA_Patch_7_30c_pangolier_pangolier_shield_crash" "减速效果从25/30/35/40%减少至20/25/30/35%"
"DOTA_Patch_7_30c_pangolier_pangolier_shield_crash_2" "魔法消耗从60/70/80/90点增加至75/85/95/105点"
"DOTA_Patch_7_30c_pangolier_pangolier_gyroshell" "冷却时间从70秒增加至80/75/70秒"
"DOTA_Patch_7_30c_pangolier_talent" "25级天赋从-28秒 地雷滚滚冷却减少至-25秒"
"DOTA_Patch_7_30c_phantom_assassin" "基础生命恢复从0.25提升至0.75"
"DOTA_Patch_7_30c_phantom_assassin_phantom_assassin_blur" "闪避效果从15/25/35/45%提升至20/30/40/50%"
"DOTA_Patch_7_30c_phantom_lancer_talent" "15级天赋从-3秒 灵魂之矛冷却减少至-2秒"
"DOTA_Patch_7_30c_puck_puck_illusory_orb" "冷却时间从13/12/11/10秒降低至12/11/10/9秒"
"DOTA_Patch_7_30c_pugna_pugna_life_drain" "阿哈利姆神杖升级的伤害/治疗从200/300/400点提升至250/325/400点"
"DOTA_Patch_7_30c_rubick" "基础魔法恢复从0提升至0.5"
"DOTA_Patch_7_30c_rubick_rubick_fade_bolt" "攻击力降低从10/18/26/34%提升至14/21/28/35%"
"DOTA_Patch_7_30c_rubick_rubick_fade_bolt_2" "每次弹跳伤害递减从8%降低至7%"
"DOTA_Patch_7_30c_sand_king_sandking_burrowstrike" "冷却时间从12/14/13/11秒增加至15/14/13/12秒"
"DOTA_Patch_7_30c_sand_king_sandking_burrowstrike_2" "施法距离从400/500/600/700减少至425/500/575/650"
"DOTA_Patch_7_30c_sand_king_sandking_caustic_finale" "修复爆炸效果不会对幻象造成伤害的问题"
"DOTA_Patch_7_30c_shadow_demon_shadow_demon_disruption" "冷却时间从27/24/21/18秒增加至29/26/23/20秒"
"DOTA_Patch_7_30c_shadow_demon_shadow_demon_shadow_poison" "魔法消耗从35/40/45/50点调整为45点"
"DOTA_Patch_7_30c_nevermore_nevermore_necromastery" "魔晶升级的致命一击伤害从170%提升至190%"
"DOTA_Patch_7_30c_nevermore_talent" "15级天赋从+80 毁灭阴影伤害提升至+100"
"DOTA_Patch_7_30c_nevermore_talent_2" "20级天赋从+0.3秒 每道魔能恐惧/减速提升至+0.4秒"
"DOTA_Patch_7_30c_nevermore_talent_3" "25级天赋从-40秒 魂之挽歌冷却提升至-50秒"
"DOTA_Patch_7_30c_shadow_shaman" "基础生命恢复从0.25提升至1"
"DOTA_Patch_7_30c_shadow_shaman_talent" "15级天赋从+100 群蛇守卫攻击距离提升至+120"
"DOTA_Patch_7_30c_shadow_shaman_talent_2" "25级天赋从+370 苍穹震击伤害提升至+380"
"DOTA_Patch_7_30c_silencer_silencer_glaives_of_wisdom" "智力窃取持续时间从10/20/30/40秒调整为15/20/25/30秒"
"DOTA_Patch_7_30c_slardar_slardar_sprint" "冷却时间从32/27/22/17秒降低至29/25/21/17秒"
"DOTA_Patch_7_30c_slardar_talent" "20级天赋从+100 鱼人碎击伤害提升至+125"
"DOTA_Patch_7_30c_slark" "基础攻击速度从115减少至110"
"DOTA_Patch_7_30c_slark_talent" "25级天赋从+65秒 能量转移持续时间减少至+55秒"
"DOTA_Patch_7_30c_snapfire" "基础生命恢复从0.25提升至0.75"
"DOTA_Patch_7_30c_snapfire_snapfire_mortimer_kisses" "持续时间从6秒降低至5.5秒"
"DOTA_Patch_7_30c_sven" "基础攻击间隔从1.8秒增加至1.9秒"
"DOTA_Patch_7_30c_sven_sven_storm_bolt" "伤害从110/180/250/320点减少至95/170/245/320点"
"DOTA_Patch_7_30c_sven_sven_gods_strength" "持续时间从40秒减少至35秒"
"DOTA_Patch_7_30c_terrorblade" "力量成长从1.7提升至2.0"
"DOTA_Patch_7_30c_shredder" "基础攻击力提升1点"
"DOTA_Patch_7_30c_shredder_shredder_whirling_death" "树倒额外伤害从8/16/24/32点提升至11/18/25/32点"
"DOTA_Patch_7_30c_shredder_talent" "20级天赋从+3% 锯齿飞轮减速提升至+4%"
"DOTA_Patch_7_30c_tiny" "力量从28 + 3.8提升至30 + 4.0"
"DOTA_Patch_7_30c_tiny_talent" "25级天赋从3 投掷能量点数减少至2"
"DOTA_Patch_7_30c_tusk_tusk_snowball" "冷却时间从21/20/19/18秒降低至21/19/17/15秒"
"DOTA_Patch_7_30c_tusk_tusk_walrus_punch" "致命一击伤害从350%提升至350%/375%/400%"
"DOTA_Patch_7_30c_tusk_talent" "25级天赋从-10秒 雪球冷却减少至-8秒"
"DOTA_Patch_7_30c_abyssal_underlord_abyssal_underlord_dark_portal" "冷却时间从130秒降低至110秒"
"DOTA_Patch_7_30c_abyssal_underlord_talent" "10级天赋从+125 火焰风暴作用范围减少至+100"
"DOTA_Patch_7_30c_abyssal_underlord_talent_2" "20级天赋从+12% 衰退光环攻击力降低提升至+15%"
"DOTA_Patch_7_30c_undying" "基础魔法恢复从0提升至0.25"
"DOTA_Patch_7_30c_undying_talent" "10级天赋从+50 腐朽伤害提升至+55"
"DOTA_Patch_7_30c_ursa_talent" "25级天赋从+480 震撼大地作用范围提升至500"
"DOTA_Patch_7_30c_vengefulspirit" "敏捷成长从3.8减少至3.4"
"DOTA_Patch_7_30c_vengefulspirit_vengefulspirit_command_aura" "阿哈利姆神杖升级的幻象额外移动速度从25%减少至12%"
"DOTA_Patch_7_30c_vengefulspirit_vengefulspirit_command_aura_2" "阿哈利姆神杖升级的幻象现在拥有英雄的血条显示"
"DOTA_Patch_7_30c_venomancer_talent" "25级天赋从2.6倍 瘟疫守卫生命/攻击力减少至2.5倍"
"DOTA_Patch_7_30c_venomancer" "敏捷成长从3.0减少至2.8"
"DOTA_Patch_7_30c_viper" "敏捷成长从2.5提升至2.7"
"DOTA_Patch_7_30c_viper_viper_poison_attack" "魔法抗性降低从3/5/7/9%提升至4/6/8/10%"
"DOTA_Patch_7_30c_void_spirit_talent" "10级天赋从+60 残阴伤害减少至+50"
"DOTA_Patch_7_30c_void_spirit_talent_2" "10级天赋从+2.5 魔法消耗减少至+1.75"
"DOTA_Patch_7_30c_void_spirit_talent_3" "25级天赋从2.5秒 异化造成眩晕减少至2秒"
"DOTA_Patch_7_30c_warlock_warlock_upheaval" "冷却时间从50/46/42/38秒降低至35秒"
"DOTA_Patch_7_30c_weaver" "基础生命恢复从1提升至1.25"
"DOTA_Patch_7_30c_weaver_weaver_shukuchi" "魔法消耗从70点降低至60点"
"DOTA_Patch_7_30c_witch_doctor_witch_doctor_death_ward" "攻击力从85/135/185点提升至85/140/195点"
"DOTA_Patch_7_30c_witch_doctor_witch_doctor_voodoo_switcheroo" "魔法消耗从250点降低至150点"
"DOTA_Patch_7_30c_witch_doctor_witch_doctor_voodoo_switcheroo_2" "冷却时间从70秒降低至40秒"
"DOTA_Patch_7_30c_skeleton_king_skeleton_king_hellfire_blast" "每秒持续伤害从10/30/50/70点提升至20/40/60/80点"
"DOTA_Patch_7_30c_skeleton_king_skeleton_king_hellfire_blast_2" "即时伤害从70/80/90/100点调整为60/80/100/120点"
"DOTA_Patch_7_30c_zuus_zuus_lightning_bolt" "现在点地施放会在范围内没有英雄时对范围内最近的非英雄敌方单位施放"
"DOTA_Patch_7_30d_item_overwhelming_blink" "闪烁造成伤害从200 +100%力量值调整为100 + 150%力量值"
"DOTA_Patch_7_30d_item_pogo_stick" "冷却时间从30秒减少至20秒"
"DOTA_Patch_7_30d_item_pogo_stick_2" "拥有者被缠绕或束缚时不再可以施放"
"DOTA_Patch_7_30d_item_misericorde" "每缺失10%生命造成额外伤害从7点增加至8点"
"DOTA_Patch_7_30d_item_nether_shawl" "护甲降低从-3减少至-2"
"DOTA_Patch_7_30d_item_nether_shawl_2" "魔法抗性加成从25%减少至20%"
"DOTA_Patch_7_30d_item_nether_shawl_3" "技能增强从8%减少至6%"
"DOTA_Patch_7_30d_item_mirror_shield" "全属性加成从16点减少至10点"
"DOTA_Patch_7_30d_item_ex_machina" "护甲加成从25点减少至20点"
"DOTA_Patch_7_30d_item_fallen_sky" "生效延迟从0.5秒增加至1秒"
"DOTA_Patch_7_30d_bane_bane_nightmare" "每秒伤害从15/20/25/30点调整为5/15/25/35点"
"DOTA_Patch_7_30d_bane_bane_brain_sap" "冷却时间从14/13/12/11秒增加至17/15/13/11秒"
"DOTA_Patch_7_30d_batrider" "基础攻击力减少2点"
"DOTA_Patch_7_30d_beastmaster_beastmaster_call_of_the_wild_hawk" "魔晶升级冷却时间减少从15秒减少至7秒"
"DOTA_Patch_7_30d_bristleback_bristleback_warpath" "叠加持续时间从16秒提升至16/18/20秒"
"DOTA_Patch_7_30d_broodmother_broodmother_spin_web" "能量点数从3/5/7/9点提升至4/6/8/10点"
"DOTA_Patch_7_30d_broodmother_broodmother_spawn_spiderlings" "伤害从240/320/400点提升至260/340/420点"
"DOTA_Patch_7_30d_clinkz_clinkz_strafe" "伤害从60%攻击伤害提升至65%"
"DOTA_Patch_7_30d_clinkz_talent" "20级天赋从+2 灼热火雨箭矢提升至+3"
"DOTA_Patch_7_30d_rattletrap" "基础护甲提升1点"
"DOTA_Patch_7_30d_dawnbreaker_dawnbreaker_fire_wreath" "挥击额外攻击伤害从25/35/45/55点减少至20/30/40/50点"
"DOTA_Patch_7_30d_dawnbreaker_dawnbreaker_fire_wreath_2" "撞地额外攻击力从40/65/90/115点调整为30/60/90/120点"
"DOTA_Patch_7_30d_dawnbreaker_dawnbreaker_celestial_hammer" "减速效果从35%调整为24/28/32/36%"
"DOTA_Patch_7_30d_dazzle" "基础护甲提升1点"
"DOTA_Patch_7_30d_death_prophet_death_prophet_spirit_siphon" "每秒吸取基础生命值从14点提升至16点"
"DOTA_Patch_7_30d_gyrocopter_gyrocopter_flak_cannon" "魔法消耗从50点增加至50/60/70/80点"
"DOTA_Patch_7_30d_mars_mars_gods_rebuke" "魔法消耗从80点增加至90点"
"DOTA_Patch_7_30d_monkey_king_monkey_king_wukongs_command" "攻击间隔从1.1秒增加至1.2秒"
"DOTA_Patch_7_30d_naga_siren_naga_siren_mirror_image" "冷却时间从40/36/32/28秒降低至40/35/30/25秒"
"DOTA_Patch_7_30d_night_stalker_talent" "25级天赋从-60秒 黑暗飞升冷却减少至-50秒"
"DOTA_Patch_7_30d_pangolier" "基础移动速度从305减少至300"
"DOTA_Patch_7_30d_phantom_assassin_phantom_assassin_fan_of_knives" "冷却时间从20秒降低至15秒"
"DOTA_Patch_7_30d_pugna_pugna_nether_blast" "施法距离从400提升至450"
"DOTA_Patch_7_30d_riki_riki_smoke_screen" "落空几率从20/35/50/65%提升至30/45/60/75%"
"DOTA_Patch_7_30d_silencer_silencer_curse_of_the_silent" "沉默时效果倍数从2倍减少至1.7倍"
"DOTA_Patch_7_30d_silencer_silencer_last_word" "神杖升级作用范围从650减少至500"
"DOTA_Patch_7_30d_sven" "基础护甲减少1点"
"DOTA_Patch_7_30d_shredder_shredder_chakram" "经过伤害从100/140/180点提升至110/155/200点"
"DOTA_Patch_7_30d_tinker_tinker_rearm" "魔法消耗从130/210/290点增加至150/225/300点"
"DOTA_Patch_7_30d_tinker_tinker_heat_seeking_missile" "伤害从125/200/275/350点减少至115/190/265/340点"
"DOTA_Patch_7_30d_tiny_tiny_toss" "伤害从90/160/230/300点减少至80/150/220/290点"
"DOTA_Patch_7_30d_tiny_tiny_tree_grab" "冷却时间从16/14/12/10秒增加至19/16/13/10秒"
"DOTA_Patch_7_30d_tiny_tiny_tree_grab_2" "对单位的额外伤害从25%减少至20%"
"DOTA_Patch_7_30d_undying_undying_tombstone" "可被英雄攻击次数从4/5/6/7次提升至5/6/7/8次"
"DOTA_Patch_7_30d_ursa_ursa_fury_swipes" "每次额外伤害从9/18/27/36点提升至10/19/28/37点"
"DOTA_Patch_7_30d_vengefulspirit" "敏捷成长从3.4减少至3.2"
"DOTA_Patch_7_30d_warlock_warlock_fatal_bonds" "魔法消耗从140点降低至110/120/130/140点"
"DOTA_Patch_7_30d_warlock_warlock_rain_of_chaos" "地狱火的基础生命从1000/2000/3000点提升至1200/2100/3000点"
"DOTA_Patch_7_30d_warlock_warlock_rain_of_chaos_2" "神杖升级的地狱火基础生命从750/1500/2250点提升至800/1600/2400点"
"DOTA_Patch_7_30d_weaver" "基础攻击力从53-63调整为54-60"
"DOTA_Patch_7_30d_weaver_weaver_the_swarm" "魔晶升级冷却时间减少从4秒减少至2秒"
"DOTA_Patch_7_30d_winter_wyvern_winter_wyvern_arctic_burn" "冷却时间从42/36/28/20秒降低至38/32/26/20秒"
"DOTA_Patch_7_30d_skeleton_king_skeleton_king_mortal_strike" "致命一击伤害从140/180/220/260%提升至150/190/230/270%"
"DOTA_Patch_7_30d_zuus_zuus_static_field" "伤害不再被视为生命移除(神圣一跳现在可以使闪烁匕首进入冷却,并且影响能被伤害效果中断的效果,如治疗药膏)"
"DOTA_Patch_7_30d_zuus_zuus_thundergods_wrath" "伤害从300/400/500点提升至300/425/550点"
"DOTA_Patch_7_30e_General" "小型野怪营地的击杀经验减少10%"
"DOTA_Patch_7_30e_item_bfury" "攻击力加成从55点增加至60点"
"DOTA_Patch_7_30e_item_bfury_2" "压制的额外伤害从18点减少至15点"
"DOTA_Patch_7_30e_item_bottle" "神符的储存时间从120秒减少至90秒"
"DOTA_Patch_7_30e_item_crimson_guard" "图纸价格从875金减少至800金"
"DOTA_Patch_7_30e_item_echo_sabre" "冷却时间从5秒增加至6秒"
"DOTA_Patch_7_30e_item_paintball" "不再造成自身攻击力的伤害"
"DOTA_Patch_7_30e_item_paintball_2" "每秒伤害从20点增加至35点"
"DOTA_Patch_7_30e_item_falcon_blade" "图纸价格从225金增加至250金"
"DOTA_Patch_7_30e_item_guardian_greaves" "图纸价格从1600金减少至1500金"
"DOTA_Patch_7_30e_item_heart" "图纸价格从1300金减少至1200金"
"DOTA_Patch_7_30e_item_helm_of_iron_will" "售价从950金增加至975金"
"DOTA_Patch_7_30e_item_holy_locket" "治疗增强从35%减少至30%"
"DOTA_Patch_7_30e_item_hurricane_pike" "图纸价格从450金减少至350金"
"DOTA_Patch_7_30e_item_sphere" "全属性加成从14点增加至16点"
"DOTA_Patch_7_30e_item_mage_slayer" "负面效果的持续时间从4秒增加至6秒"
"DOTA_Patch_7_30e_item_mage_slayer_2" "攻击速度加成从15增加至20"
"DOTA_Patch_7_30e_item_mjollnir" "攻击速度加成从65增加至70"
"DOTA_Patch_7_30e_item_psychic_headband" "不再触发林肯法球(与凌厉长鞭类似)"
"DOTA_Patch_7_30e_item_satanic" "攻击力加成从55点减少至45点"
"DOTA_Patch_7_30e_item_invis_sword" "攻击力加成从25点减少至20点"
"DOTA_Patch_7_30e_item_silver_edge" "攻击力加成从60点减少至52点"
"DOTA_Patch_7_30e_item_silver_edge_2" "攻击速度加成从40减少至35"
"DOTA_Patch_7_30e_item_basher" "图纸价格从900金减少至825金"
"DOTA_Patch_7_30e_item_swift_blink" "攻击速度和攻击力加成从50减少至45"
"DOTA_Patch_7_30e_item_veil_of_discord" "不再加深基于攻击的法术,如分裂、溅射、伤害反弹等等"
"DOTA_Patch_7_30e_item_vladmir" "图纸价格从500金减少至400金"
"DOTA_Patch_7_30e_item_helm_of_the_overlord" "图纸价格从1225金增加至1325金"
"DOTA_Patch_7_30e_item_witch_blade" "智力加成从12点增加至14点"
"DOTA_Patch_7_30e_item_wraith_band" "护甲加成从1.5点增加至2点"
"DOTA_Patch_7_30e_alchemist" "力量成长从2.7提升至2.9"
"DOTA_Patch_7_30e_axe_axe_battle_hunger" "减速/加速从12%提升至12/13/14/15%"
"DOTA_Patch_7_30e_bane" "基础攻击力减少2点"
"DOTA_Patch_7_30e_bane_bane_nightmare" "冷却时间从22/19/16/13秒增加至24/21/18/15秒"
"DOTA_Patch_7_30e_bane_talent" "10级天赋从+6 护甲减少至+5"
"DOTA_Patch_7_30e_broodmother" "基础移动速度从275提升至280"
"DOTA_Patch_7_30e_broodmother_broodmother_spin_web" "充能时间从40秒降低至30秒"
"DOTA_Patch_7_30e_broodmother_talent" "15级天赋从-15秒 织网充能时间减少至-10秒"
"DOTA_Patch_7_30e_chen" "基础攻击力提升2点"
"DOTA_Patch_7_30e_chen_chen_hand_of_god" "魔法消耗从250/350/450点降低至200/300/400点"
"DOTA_Patch_7_30e_chen_chen_penitence" "魔法消耗从70/80/90/100点降低至70/75/80/85点"
"DOTA_Patch_7_30e_doom_bringer_doom_bringer_doom" "施法距离从550减少至500"
"DOTA_Patch_7_30e_drow_ranger" "基础移动速度从290提升至295"
"DOTA_Patch_7_30e_drow_ranger_drow_ranger_marksmanship" "敏捷加成从25/35/45%提升至30/40/50%"
"DOTA_Patch_7_30e_earthshaker_earthshaker_fissure" "魔法消耗从110/130/150/170点增加至125/140/155/170点"
"DOTA_Patch_7_30e_earthshaker_earthshaker_enchant_totem" "神杖升级不再使远程英雄拥有分裂效果"
"DOTA_Patch_7_30e_elder_titan_elder_titan_ancestral_spirit" "每个英雄提供移动速度加成从7%调整为5/6/7/8%"
"DOTA_Patch_7_30e_elder_titan_elder_titan_ancestral_spirit_2" "每个英雄提供攻击力加成从20/40/60/80点减少至14/36/58/80点"
"DOTA_Patch_7_30e_elder_titan_elder_titan_ancestral_spirit_3" "视野范围从400减少至350"
"DOTA_Patch_7_30e_ember_spirit_ember_spirit_activate_fire_remnant" "施法前摇从0增加至0.1秒"
"DOTA_Patch_7_30e_ember_spirit_ember_spirit_fire_remnant" "神杖升级不再减少魔法消耗"
"DOTA_Patch_7_30e_grimstroke_grimstroke_spirit_walk" "效果持续时间从4秒降低至3秒"
"DOTA_Patch_7_30e_wisp_wisp_tether" "魔晶升级攻击速度加成从10减少至8%"
"DOTA_Patch_7_30e_wisp_talent" "10级天赋从+5 生命恢复减少至+4"
"DOTA_Patch_7_30e_wisp_talent_2" "20级天赋从-30秒 降临冷却减少至-25秒"
"DOTA_Patch_7_30e_keeper_of_the_light_keeper_of_the_light_radiant_bind" "魔法抗性降低从15/20/25/30%提升至16/22/28/34%"
"DOTA_Patch_7_30e_keeper_of_the_light_keeper_of_the_light_spirit_form" "冲击波治疗从30/45/60%提升至40/50/60%"
"DOTA_Patch_7_30e_lina_lina_dragon_slave" "冷却时间从8秒增加至9秒"
"DOTA_Patch_7_30e_lina_lina_fiery_soul" "移动速度加成从5/6/7/8%减少至4/5/6/7%"
"DOTA_Patch_7_30e_lina_talent" "10级天赋从-2.5秒 龙破斩冷却提升至-3.5秒"
"DOTA_Patch_7_30e_lina_talent_2" "10级天赋从+30 攻击力减少至+25"
"DOTA_Patch_7_30e_lion_lion_impale" "魔法消耗从70/100/130/160点增加至85/110/135/160点"
"DOTA_Patch_7_30e_lycan_lycan_wolf_bite" "神杖升级冷却时间现在与变身一致(80秒调整为125/110/95秒)"
"DOTA_Patch_7_30e_lycan_lycan_wolf_bite_2" "神杖升级现在使目标的攻击距离固定为150"
"DOTA_Patch_7_30e_magnataur_magnataur_horn_toss" "魔晶升级现在对目标施加100%移动速度减缓和100攻击速度降低,原为眩晕(持续时间从0.75秒调整为1.25秒)"
"DOTA_Patch_7_30e_magnataur_magnataur_horn_toss_2" "魔晶升级伤害现在会在技能开始时造成,原为结束时"
"DOTA_Patch_7_30e_magnataur_magnataur_skewer" "距离从900/1000/1100/1200减少至900/975/1050/1125"
"DOTA_Patch_7_30e_magnataur_talent" "20级天赋从+425 巨角冲撞距离减少至+375"
"DOTA_Patch_7_30e_medusa_talent" "20级天赋从+35% 秘术异蛇获取魔法减少至+30%"
"DOTA_Patch_7_30e_medusa" "敏捷成长从3.6减少至3.4"
"DOTA_Patch_7_30e_monkey_king" "基础移动速度从305减少至300"
"DOTA_Patch_7_30e_monkey_king_monkey_king_primal_spring" "冷却时间从19/17/15/13秒增加至20/18/16/14秒"
"DOTA_Patch_7_30e_monkey_king_monkey_king_boundless_strike" "冷却时间从23/22/21/20秒增加至28/26/24/22秒"
"DOTA_Patch_7_30e_morphling" "敏捷成长从4.1减少至3.9"
"DOTA_Patch_7_30e_morphling_morphling_replicate" "神杖升级不再减少冷却时间"
"DOTA_Patch_7_30e_omniknight" "基础护甲提升1点"
"DOTA_Patch_7_30e_omniknight_omniknight_degen_aura" "减速从10/19/28/37%提升至14/22/30/38%"
"DOTA_Patch_7_30e_obsidian_destroyer_obsidian_destroyer_equilibrium" "恢复魔法百分比从20/30/40/50%提升至30/40/50/60%"
"DOTA_Patch_7_30e_obsidian_destroyer_talent" "10级天赋从+15 攻击速度提升至+20"
"DOTA_Patch_7_30e_pudge_pudge_meat_hook" "魔法消耗从135点降低至110点"
"DOTA_Patch_7_30e_pudge_pudge_dismember" "魔晶升级友军恢复从6%减少至5%"
"DOTA_Patch_7_30e_pugna_pugna_nether_blast" "施法距离从450提升至500"
"DOTA_Patch_7_30e_pugna_talent" "10级天赋从+175 生命提升至+200"
"DOTA_Patch_7_30e_pugna_talent_2" "10级天赋从+15 移动速度提升至+20"
"DOTA_Patch_7_30e_snapfire_snapfire_scatterblast" "魔晶升级眩晕时间从2秒减少至1.5秒"
"DOTA_Patch_7_30e_spectre_spectre_haunt_single" "神杖升级冷却时间从30秒增加至40秒"
"DOTA_Patch_7_30e_spectre_talent" "10级天赋从-5秒 幽鬼之刃冷却减少至-4秒"
"DOTA_Patch_7_30e_spirit_breaker" "基础力量提升1点"
"DOTA_Patch_7_30e_spirit_breaker_2" "基础移动速度从290提升至295"
"DOTA_Patch_7_30e_spirit_breaker_spirit_breaker_nether_strike" "伤害从100/175/250点提升至125/200/275点"
"DOTA_Patch_7_30e_storm_spirit" "基础攻击力减少2点"
"DOTA_Patch_7_30e_storm_spirit_storm_spirit_electric_vortex" "冷却时间从16秒增加至22/20/18/16秒"
"DOTA_Patch_7_30e_tidehunter_tidehunter_anchor_smash" "魔法消耗从30/40/50/60点增加至40/50/60/70点"
"DOTA_Patch_7_30e_tinker_tinker_heat_seeking_missile" "魔法消耗从80/95/110/125点增加至95/105/115/125点"
"DOTA_Patch_7_30e_tinker_tinker_laser" "神杖升级施法距离加成从+300减少至+200"
"DOTA_Patch_7_30e_tiny_tiny_toss_tree" "对单位的额外伤害从25%减少至20%(现在与抓树一致)"
"DOTA_Patch_7_30e_tiny_tiny_toss_tree_2" "溅射现在等于抓树的溅射数值(从200%调整为40/60/80/100%)"
"DOTA_Patch_7_30e_tiny_tiny_tree_grab" "对建筑额外伤害从90/120/150/180%减少至70/100/130/160%"
"DOTA_Patch_7_30e_tiny_talent" "15级天赋从+30% 抓树对单位额外伤害减少至+20%(原先描述为15%,但造成的伤害为双倍)"
"DOTA_Patch_7_30e_void_spirit_void_spirit_dissimilate" "施法前摇从0.2秒增加至0.3秒"
"DOTA_Patch_7_30e_void_spirit_void_spirit_dissimilate_2" "魔晶升级额外伤害从200点减少至175点"
"DOTA_Patch_7_30e_void_spirit_talent" "20级天赋从+14% 技能增强减少至+12%"
"DOTA_Patch_7_30e_void_spirit_talent_2" "25级天赋从2秒 异化造成眩晕减少至1.75秒"
"DOTA_Patch_7_30e_warlock_warlock_shadow_word" "施法距离从450/600/750/900提升至600/700/800/900"
"DOTA_Patch_7_30e_weaver" "基础魔法恢复从0.75点/秒减少至0.5点/秒"
"DOTA_Patch_7_30e_weaver_weaver_time_lapse" "神杖升级施法距离从600减少至500"
"DOTA_Patch_7_30e_weaver_talent" "10级天赋从+60 缩地伤害减少至+50"
"DOTA_Patch_7_30e_zuus" "基础移动速度从310提升至315"
"DOTA_Patch_7_30e_zuus_zuus_lightning_bolt" "眩晕时间从0.2秒提升至0.3秒"
"DOTA_Patch_7_31_General" "基础击杀英雄金钱奖励从120 + L*8增加至125 + L*8,其中L为英雄等级"
"DOTA_Patch_7_31_General_2" "重做终结连杀金钱奖励公式"
"DOTA_Patch_7_31_General_2_info" "旧:
连杀金钱 =(35x-5),其中x = 当前连杀数
新:
连杀金钱 =(5x^2 + 5x),其中 x = 当前连杀数
连杀金钱从
100/135/170/205/240/275/310/345
变为
60/100/150/210/280/360/450/550"
"DOTA_Patch_7_31_General_3" "重做终结连杀经验奖励公式"
"DOTA_Patch_7_31_General_3_info" "旧:
连杀经验 = 10(x-1)* L,其中 x = 当前连杀数,且L = 英雄等级。
新:
连杀经验 =(x^2 - x + 8)* L,其中 x = 当前连杀数 L = 英雄等级
连杀奖励从
20/30/40/50/60/70/80/90 * L
变为
14/20/28/38/50/64/80/98 * L"
"DOTA_Patch_7_31_General_4" "
"
"DOTA_Patch_7_31_General_5" "冷却时间减少现在采用非线性叠加"
"DOTA_Patch_7_31_General_6" "三角区的赏金神符移至主野区"
"DOTA_Patch_7_31_General_7" "天辉和夜魇的劣势路防御塔向远离基地的方向移动320距离"
"DOTA_Patch_7_31_General_8" "
"
"DOTA_Patch_7_31_General_9" "英雄在泉水复活后,未下达指令前只要基地内有至少一名敌方英雄,他将处于无敌状态"
"DOTA_Patch_7_31_General_10" "击杀奖励金钱现在会显示击杀者的金钱奖励和范围金钱的拆分情况"
"DOTA_Patch_7_31_General_11" "下列技能在持续时间内会持续显示隐身单位:寒冬诅咒、残阴、狂战士之怒(诱捕)、枷锁、生命汲取、肢解、气运之末、阴邪凝视、炎阳索、残岩魔咒、阿托斯之棍、缚灵索、黑暗巨魔的诱捕"
"DOTA_Patch_7_31_General_12" "
"
"DOTA_Patch_7_31_General_13" "攻击和护甲类型现在通过技能表现出来。大多数伤害保持不变,只有非英雄对非英雄和非英雄对防御塔有例外情况"
"DOTA_Patch_7_31_General_14" "增加新技能:穿刺。穿刺单位对非英雄单位造成150%额外伤害,对标准单位造成的伤害减少50%"
"DOTA_Patch_7_31_General_15" "增加新技能:坚锐。坚锐单位对其他坚锐单位造成150%额外伤害,受到来自英雄的伤害减少50%,来自非英雄单位的伤害减少30%"
"DOTA_Patch_7_31_General_16" "增加新技能:绵力。绵力单位对英雄造成的伤害减少25%"
"DOTA_Patch_7_31_General_17" "穿刺、坚锐和绵力无法被窃取(如吞噬)"
"DOTA_Patch_7_31_General_18" "
"
"DOTA_Patch_7_31_General_19" "远程小兵及其升级版本全部拥有穿刺技能"
"DOTA_Patch_7_31_General_20" "所有建筑和攻城单位现在拥有坚锐技能"
"DOTA_Patch_7_31_General_21" "近战小兵及其升级版本全部拥有绵力技能"
"DOTA_Patch_7_31_General_22" "群蛇守卫和瘟疫守卫现在拥有穿刺技能"
"DOTA_Patch_7_31_General_23" "虚灵体,树人和狼人的精灵狼不再拥有基础攻击类型。"
"DOTA_Patch_7_31_General_23_info" "这意味着他们攻击力数值相近的情况下对英雄造成的伤害比原来高"
"DOTA_Patch_7_31_General_24" "中立生物现在都拥有标准攻击类型。大多数中立生物都调整了攻击力,使净伤害近似不变。"
"DOTA_Patch_7_31_General_25" "原来拥有穿刺攻击类型的大多数中立生物现在拥有穿刺技能。"
"DOTA_Patch_7_31_General_25_info" "例外情况:萨特放逐者、巨狼和远古黑蜉蝣"
"DOTA_Patch_7_31_General_26" "
"
"DOTA_Patch_7_31_General_27" "中立物品在被拾取之前会透过战争迷雾向所属的一方显示。"
"DOTA_Patch_7_31_General_28" "中立生物现在每隔7.5分钟就会升级一次,每次增加30点生命,0.5点护甲,3点基础攻击力,5攻击速度,1击杀金钱,5击杀经验,最多升级30次(最后一次升级在225分钟,升级间隔与线上小兵相同)"
"DOTA_Patch_7_31_General_29" "中立生物的基础攻击间隔增加至2秒,而基础攻击速度也已进行相应调整来抵消。此项改动主要是让中立生物不被攻击速度降低效果影响过大"
"DOTA_Patch_7_31_General_30" "
"
"DOTA_Patch_7_31_General_31" "全新远古生物营地:远古寒冰萨满和2个远古霜害傀儡"
"DOTA_Patch_7_31_General_32" "全新大型生物营地:2个斗松掠夺者"
"DOTA_Patch_7_31_item_revenants_brooch_Title" "全新物品"
"DOTA_Patch_7_31_item_revenants_brooch" "需要巫师之刃、神秘法杖和800金的图纸(总价6200金)"
"DOTA_Patch_7_31_item_revenants_brooch_2" "+45 智力"
"DOTA_Patch_7_31_item_revenants_brooch_3" "+40 攻击速度"
"DOTA_Patch_7_31_item_revenants_brooch_4" "+8 护甲"
"DOTA_Patch_7_31_item_revenants_brooch_5" "+300 弹道速度"
"DOTA_Patch_7_31_item_revenants_brooch_6" "主动:接下来的5次攻击拥有克敌机先,并造成魔法伤害。可以攻击虚无状态的单位。15秒后主动效果消失。魔法消耗:250。冷却时间:45秒"
"DOTA_Patch_7_31_item_revenants_brooch_6_info" "对建筑无效。技能免疫状态下的敌人在开启时不会受到伤害"
"DOTA_Patch_7_31_item_revenants_brooch_7" "被动:下次攻击会施加毒素,造成25%减速,持续4秒,每秒造成1倍智力的伤害。每9秒只会触发一次"
"DOTA_Patch_7_31_item_wraith_pact_Title" "全新物品"
"DOTA_Patch_7_31_item_wraith_pact" "需要弗拉迪米尔的祭品,精气之球,400金的图纸(总价4200金)"
"DOTA_Patch_7_31_item_wraith_pact_2" "+250 生命"
"DOTA_Patch_7_31_item_wraith_pact_3" "+250 魔法"
"DOTA_Patch_7_31_item_wraith_pact_4" "被动:弗拉迪米尔的祭品。向1200范围内友军提供15%吸血,18%攻击力加成,1.75点/秒魔法恢复和3点护甲"
"DOTA_Patch_7_31_item_wraith_pact_5" "主动:可以在350范围内产生一个图腾,减少900范围内所有敌人25%攻击和技能伤害,并造成每秒25点伤害。图腾具有150移动速度。持续25秒或5次英雄攻击(10次非英雄攻击)。魔法消耗:100。冷却时间:60秒"
"DOTA_Patch_7_31_item_boots_of_bearing_Title" "全新物品"
"DOTA_Patch_7_31_item_boots_of_bearing" "需要静谧之鞋,韧鼓和1500金的图纸(总价4125金)"
"DOTA_Patch_7_31_item_boots_of_bearing_2" "+8 力量"
"DOTA_Patch_7_31_item_boots_of_bearing_3" "+8 智力"
"DOTA_Patch_7_31_item_boots_of_bearing_4" "+65 移动速度"
"DOTA_Patch_7_31_item_boots_of_bearing_5" "+15 生命恢复"
"DOTA_Patch_7_31_item_boots_of_bearing_6" "8点能量点数。每3分钟获得一点能量点数"
"DOTA_Patch_7_31_item_boots_of_bearing_7" "主动:消耗一点能量点数,使1200范围内友军获得+50 攻击速度和15% 移动速度,持续6秒。在最初2秒内友军不会被其他技能减速。不与韧鼓的主动效果叠加"
"DOTA_Patch_7_31_item_boots_of_bearing_8" "被动:迅捷光环:向1200范围内友军提供+20 移动速度。不与韧鼓的光环叠加。"
"DOTA_Patch_7_31_item_bloodstone_Title" "物品重做"
"DOTA_Patch_7_31_item_bloodstone" "旧:"
"DOTA_Patch_7_31_item_bloodstone_2" "需要巫毒面具,慧光和振魂石(5750金)"
"DOTA_Patch_7_31_item_bloodstone_3" "+16 智力"
"DOTA_Patch_7_31_item_bloodstone_4" "+425 生命"
"DOTA_Patch_7_31_item_bloodstone_5" "+425 魔法"
"DOTA_Patch_7_31_item_bloodstone_6" "+8% 技能增强"
"DOTA_Patch_7_31_item_bloodstone_7" "+15% 技能吸血(英雄)"
"DOTA_Patch_7_31_item_bloodstone_8" "+3% 技能吸血(非英雄)"
"DOTA_Patch_7_31_item_bloodstone_9" "+100% 魔法恢复增强"
"DOTA_Patch_7_31_item_bloodstone_10" "+30% 技能吸血增强"
"DOTA_Patch_7_31_item_bloodstone_11" "主动:血之契约。在2秒内将30%最大魔法值转化为生命回复。冷却时间为85秒。消耗30%最大魔法"
"DOTA_Patch_7_31_item_bloodstone_12" "被动:魔力源泉。每点能量提供0.2点/秒魔法恢复和0.35%技能增强。附近有敌方英雄阵亡时获得1点能量。阵亡将失去3点能量。初始拥有14点能量。"
"DOTA_Patch_7_31_item_bloodstone_13" "新:"
"DOTA_Patch_7_31_item_bloodstone_14" "需要巫毒面具,振魂石和900金的图纸(总价4600金)"
"DOTA_Patch_7_31_item_bloodstone_15" "+550 生命"
"DOTA_Patch_7_31_item_bloodstone_16" "+550 魔法"
"DOTA_Patch_7_31_item_bloodstone_17" "+25% 技能吸血(英雄)"
"DOTA_Patch_7_31_item_bloodstone_18" "+5% 技能吸血(非英雄)"
"DOTA_Patch_7_31_item_bloodstone_19" "主动:血之契约。血精石的技能吸血变为双倍,而且造成伤害的相同百分比将转化为魔法。持续6秒。施法需消耗10%生命。施放后获得精疲力竭的负面效果,将无视额外的血之契约效果,持续40秒。冷却时间:40秒"
"DOTA_Patch_7_31_item_orchid_Title" "物品重做"
"DOTA_Patch_7_31_item_orchid" "旧:"
"DOTA_Patch_7_31_item_orchid_2" "需要2根空明杖和475金的图纸(3475金)"
"DOTA_Patch_7_31_item_orchid_3" "+20 智力"
"DOTA_Patch_7_31_item_orchid_4" "+30 攻击力"
"DOTA_Patch_7_31_item_orchid_5" "+25 攻击速度"
"DOTA_Patch_7_31_item_orchid_6" "+4 魔法恢复"
"DOTA_Patch_7_31_item_orchid_7" "主动:灵魂燃烧。沉默目标单位5秒,沉默结束后沉默期间所受伤害的30%将以额外魔法伤害的形式结算。魔法消耗:100。冷却时间:18秒"
"DOTA_Patch_7_31_item_orchid_8" "新:"
"DOTA_Patch_7_31_item_orchid_9" "需要闪电指套,大剑和虚无宝石(总价3175金)"
"DOTA_Patch_7_31_item_orchid_10" "+40 攻击速度"
"DOTA_Patch_7_31_item_orchid_11" "+30 攻击力"
"DOTA_Patch_7_31_item_orchid_12" "+3 魔法恢复"
"DOTA_Patch_7_31_item_orchid_13" "主动:灵魂燃烧。沉默目标单位5秒,沉默结束后沉默期间所受伤害的30%将以额外魔法伤害的形式结算。魔法消耗:100。冷却时间:18秒"
"DOTA_Patch_7_31_item_bloodthorn_Title" "物品重做"
"DOTA_Patch_7_31_item_bloodthorn" "旧:"
"DOTA_Patch_7_31_item_bloodthorn_2" "需要紫怨,振奋宝石和800金的图纸(总价6275金)"
"DOTA_Patch_7_31_item_bloodthorn_3" "+25 智力"
"DOTA_Patch_7_31_item_bloodthorn_4" "+90 攻击速度"
"DOTA_Patch_7_31_item_bloodthorn_5" "+30 攻击力"
"DOTA_Patch_7_31_item_bloodthorn_6" "+5.5 魔法恢复"
"DOTA_Patch_7_31_item_bloodthorn_7" "主动:灵魂撕裂。沉默目标单位5秒,沉默结束后沉默期间所受伤害的30%将以额外魔法伤害的形式结算。对被沉默目标的所有普通攻击均具有克敌机先效果,并且100%造成130%伤害"
"DOTA_Patch_7_31_item_bloodthorn_8" "新:"
"DOTA_Patch_7_31_item_bloodthorn_9" "需要紫怨,法师克星和925金的图纸(总价6500金)"
"DOTA_Patch_7_31_item_bloodthorn_10" "+20 智力"
"DOTA_Patch_7_31_item_bloodthorn_11" "+60 攻击速度"
"DOTA_Patch_7_31_item_bloodthorn_12" "+50 攻击力"
"DOTA_Patch_7_31_item_bloodthorn_13" "+5 魔法恢复"
"DOTA_Patch_7_31_item_bloodthorn_14" "+20% 魔法抗性"
"DOTA_Patch_7_31_item_bloodthorn_15" "主动:灵魂撕裂。沉默目标单位5秒,沉默结束后沉默期间所受伤害的30%将以额外魔法伤害的形式结算。对被沉默目标的所有普通攻击均具有克敌机先效果,并且100%造成130%伤害。"
"DOTA_Patch_7_31_item_bloodthorn_16" "被动:法师克星。攻击敌人时施加一个负面效果,使目标造成的技能伤害降低35%,持续6秒。"
"DOTA_Patch_7_31_item_ethereal_blade_Title" "物品重做"
"DOTA_Patch_7_31_item_ethereal_blade" "旧:"
"DOTA_Patch_7_31_item_ethereal_blade_2" "需要鹰歌弓,幽魂权杖(总价4300金)"
"DOTA_Patch_7_31_item_ethereal_blade_3" "+40 敏捷"
"DOTA_Patch_7_31_item_ethereal_blade_4" "+10 力量"
"DOTA_Patch_7_31_item_ethereal_blade_5" "+10 智力"
"DOTA_Patch_7_31_item_ethereal_blade_6" "主动:虚化冲击。将目标单位转化为虚无状态,使他们对物理伤害免疫,但是无法攻击,并且受到的魔法伤害增加40%。对友军持续4秒,对敌人持续4秒。冷却时间:20秒"
"DOTA_Patch_7_31_item_ethereal_blade_7" "敌方目标还会被减速80%,并且受到125 + 1.5倍自身主属性的魔法伤害"
"DOTA_Patch_7_31_item_ethereal_blade_8" "新:"
"DOTA_Patch_7_31_item_ethereal_blade_9" "需要慧光,幽魂权杖和1100金的图纸(总价4650金)"
"DOTA_Patch_7_31_item_ethereal_blade_10" "+25 智力"
"DOTA_Patch_7_31_item_ethereal_blade_11" "+5 敏捷"
"DOTA_Patch_7_31_item_ethereal_blade_12" "+5 力量"
"DOTA_Patch_7_31_item_ethereal_blade_13" "+24% 技能吸血增强"
"DOTA_Patch_7_31_item_ethereal_blade_14" "+12% 技能增强"
"DOTA_Patch_7_31_item_ethereal_blade_15" "+75% 魔法恢复增强"
"DOTA_Patch_7_31_item_ethereal_blade_16" "主动:虚化冲击。将目标单位转化为虚无状态,使他们对物理伤害免疫,但是无法攻击,并且受到的魔法伤害增加40%。对友军持续4秒,对敌人持续4秒。冷却时间:22秒"
"DOTA_Patch_7_31_item_ethereal_blade_17" "敌方目标还会被减速80%,并且受到50 + 1.5倍目标主属性的魔法伤害"
"DOTA_Patch_7_31_item_aghanims_shard" "现在15分钟起可以购买"
"DOTA_Patch_7_31_item_arcane_blink" "主动效果不再提供冷却时间减少"
"DOTA_Patch_7_31_item_arcane_blink_2" "主动效果现在提供25%魔法消耗减少和20%负面状态增强"
"DOTA_Patch_7_31_item_armlet" "每秒生命流失从40点增加至45点"
"DOTA_Patch_7_31_item_blade_mail" "图纸价格从575金减少至550金(总价格从2125金减少至2100金)"
"DOTA_Patch_7_31_item_travel_boots" "移动速度加成从100减少至90"
"DOTA_Patch_7_31_item_travel_boots_2" "移动速度加成从120减少至110"
"DOTA_Patch_7_31_item_travel_boots_2_2" "现在额外减少1秒传送持续施法时间"
"DOTA_Patch_7_31_item_bottle" "使用魔瓶会移除黏滞的泉水状态(离开泉水后只能免费使用一次魔瓶)"
"DOTA_Patch_7_31_item_bracer" "现在25分钟后加成为双倍"
"DOTA_Patch_7_31_item_null_talisman" "不再提供3%技能增强"
"DOTA_Patch_7_31_item_null_talisman_2" "现在提供4%魔法消耗减少"
"DOTA_Patch_7_31_item_null_talisman_3" "现在25分钟后加成为双倍"
"DOTA_Patch_7_31_item_wraith_band" "现在25分钟后加成为双倍"
"DOTA_Patch_7_31_item_crimson_guard" "冷却时间从40秒减少至35秒"
"DOTA_Patch_7_31_item_crimson_guard_2" "主动效果的伤害格挡量从70点增加至75点"
"DOTA_Patch_7_31_item_desolator" "攻击力加成从55点减少至50点"
"DOTA_Patch_7_31_item_desolator_2" "现在带有腐蚀效果的敌方英雄阵亡后将获得+2 攻击力,最多25点"
"DOTA_Patch_7_31_item_ancient_janggo" "现在施放时不会打断持续施法"
"DOTA_Patch_7_31_item_dust" "现在施法时对显形的敌人造成25点伤害"
"DOTA_Patch_7_31_item_diffusal_blade" "配方重做。现在需要欢欣之刃 + 法师长袍 + 1050金图纸(总价从3150金减少至2500金)"
"DOTA_Patch_7_31_item_diffusal_blade_2" "敏捷加成从24点减少至15点"
"DOTA_Patch_7_31_item_diffusal_blade_3" "智力加成从12点减少至10点"
"DOTA_Patch_7_31_item_diffusal_blade_4" "近战幻象燃烧魔法量从12点减少至8点"
"DOTA_Patch_7_31_item_skadi" "全属性加成从25点减少至22点"
"DOTA_Patch_7_31_item_skadi_2" "生命值加成从200点增加至220点"
"DOTA_Patch_7_31_item_skadi_3" "魔法值加成从200点增加至220点"
"DOTA_Patch_7_31_item_force_staff" "冷却时间从23秒减少至20秒"
"DOTA_Patch_7_31_item_gem" "现在拥有主动技能。获得300距离内300范围的真实视域,持续4秒。冷却时间为12秒(注:不会获得该区域的视野,只有隐形单位/守卫的视野)"
"DOTA_Patch_7_31_item_gem_2" "丢在地面时不再显示隐形单位。"
"DOTA_Patch_7_31_item_ghost" "冷却时间从20秒增加至22秒"
"DOTA_Patch_7_31_item_glimmer_cape" "主动效果的魔法抗性加成从45%增加至50%"
"DOTA_Patch_7_31_item_flask" "持续时间从10秒增加至13秒"
"DOTA_Patch_7_31_item_flask_2" "每秒治疗从40点减少至30点(总治疗量从400点减少至390点)"
"DOTA_Patch_7_31_item_holy_locket" "魔法值加成从325点减少至300点"
"DOTA_Patch_7_31_item_hood_of_defiance" "魔法抗性从20%减少至18%"
"DOTA_Patch_7_31_item_hood_of_defiance_2" "绝缘的抵挡量从325点增加至350点"
"DOTA_Patch_7_31_item_hood_of_defiance_3" "魔法消耗从75点减少至50点"
"DOTA_Patch_7_31_item_hurricane_pike" "冷却时间从23秒减少至20秒"
"DOTA_Patch_7_31_item_hurricane_pike_2" "施法距离从550增加至650"
"DOTA_Patch_7_31_item_hurricane_pike_3" "对敌人的施法距离从400增加至450"
"DOTA_Patch_7_31_item_hurricane_pike_4" "攻击距离从140增加至150"
"DOTA_Patch_7_31_item_hurricane_pike_5" "对友军的推行速度从1200增加至1500"
"DOTA_Patch_7_31_item_kaya_and_sange" "状态抗性加成从22%减少至20%"
"DOTA_Patch_7_31_item_meteor_hammer" "魔法消耗从125点减少至100点"
"DOTA_Patch_7_31_item_meteor_hammer_2" "对单位的每秒伤害从90点减少至60点"
"DOTA_Patch_7_31_item_meteor_hammer_3" "眩晕时间从1.5秒减少至1.25秒"
"DOTA_Patch_7_31_item_meteor_hammer_4" "冲击范围从315增加至400"
"DOTA_Patch_7_31_item_nullifier" "现在无视技能免疫"
"DOTA_Patch_7_31_item_nullifier_2" "不再对敌人造成减速"
"DOTA_Patch_7_31_item_nullifier_3" "不再需要消耗魔法"
"DOTA_Patch_7_31_item_pipe" "洞察光环的魔法抗性从10%增加至12%"
"DOTA_Patch_7_31_item_quelling_blade" "售价从130金减少至100金(狂战斧的总价减少至4100金)"
"DOTA_Patch_7_31_item_quelling_blade_2" "压制的额外伤害从12/6点减少至8/4点"
"DOTA_Patch_7_31_item_radiance" "配方重做:现在需要圣者遗物和闪避护符(总价从5100金减少至5050金)"
"DOTA_Patch_7_31_item_radiance_2" "现在可以拆分。"
"DOTA_Patch_7_31_item_radiance_3" "现在提供15%闪避"
"DOTA_Patch_7_31_item_radiance_4" "致盲效果从17%减少至10%"
"DOTA_Patch_7_31_item_radiance_5" "拥有者脱离世界后(如暗影恶魔的崩裂禁锢)不再可以开关"
"DOTA_Patch_7_31_item_refresher" "魔法恢复从12点/秒减少至7点/秒"
"DOTA_Patch_7_31_item_refresher_2" "冷却时间从160秒增加至170秒"
"DOTA_Patch_7_31_item_sange_and_yasha" "状态抗性加成从22%减少至20%"
"DOTA_Patch_7_31_item_satanic" "冷却时间从25秒增加至30秒"
"DOTA_Patch_7_31_item_soul_ring" "图纸价格从225金增加至245金(总价格从680金增加至700金)"
"DOTA_Patch_7_31_item_swift_blink" "主动效果不再提供攻击力和攻击速度"
"DOTA_Patch_7_31_item_swift_blink_2" "主动效果现在提供35点敏捷"
"DOTA_Patch_7_31_item_trusty_shovel" "生命值加成从100点减少至75点"
"DOTA_Patch_7_31_item_arcane_ring" "智力加成从10点减少至8点"
"DOTA_Patch_7_31_item_pogo_stick" "冷却时间从20秒减少至15秒"
"DOTA_Patch_7_31_item_broom_handle" "护甲加成从3点增加至4点"
"DOTA_Patch_7_31_item_broom_handle_2" "攻击力加成从14点减少至8点"
"DOTA_Patch_7_31_item_quicksilver_amulet" "移动速度加成从4%减少至3%"
"DOTA_Patch_7_31_item_ring_of_aquila" "攻击力加成从7点减少至3点"
"DOTA_Patch_7_31_item_essence_ring" "魔法恢复加成从2.5减少至2"
"DOTA_Patch_7_31_item_grove_bow" "攻击速度加成从15增加至20"
"DOTA_Patch_7_31_item_misericorde" "每缺失10%生命造成额外伤害从8点增加至10点"
"DOTA_Patch_7_31_item_pupils_gift" "次属性加成从14点增加至15点"
"DOTA_Patch_7_31_item_paintball" "每秒伤害从35点增加至40点"
"DOTA_Patch_7_31_item_paintball_2" "主动效果不再对双方提供视野"
"DOTA_Patch_7_31_item_spider_legs" "移动速度加成从22%减少至18%"
"DOTA_Patch_7_31_item_spider_legs_2" "主动效果的持续时间从3秒提升至3.5秒"
"DOTA_Patch_7_31_item_enchanted_quiver" "额外伤害从200点增加至225点"
"DOTA_Patch_7_31_item_enchanted_quiver_2" "攻击距离加成从400减少至350"
"DOTA_Patch_7_31_item_quickening_charm" "冷却时间减少从12%减少至10%"
"DOTA_Patch_7_31_item_quickening_charm_2" "生命恢复从9点/秒增加至10点/秒"
"DOTA_Patch_7_31_item_ceremonial_robe" "魔法值加成从350点减少至250点"
"DOTA_Patch_7_31_item_psychic_headband" "智力加成从16%减少至15%"
"DOTA_Patch_7_31_item_psychic_headband_2" "通灵推行的施法距离从800减少至600"
"DOTA_Patch_7_31_item_paladin_sword" "攻击力加成从20点减少至16点"
"DOTA_Patch_7_31_item_spy_gadget" "攻击距离加成从110减少至100"
"DOTA_Patch_7_31_item_spy_gadget_2" "施法距离加成从110减少至100"
"DOTA_Patch_7_31_item_black_powder_bag" "触发/爆炸范围从300增加至400"
"DOTA_Patch_7_31_item_black_powder_bag_2" "爆炸伤害从300点减少至250点"
"DOTA_Patch_7_31_item_ascetic_cap" "生命恢复从10点/秒增加至15点/秒"
"DOTA_Patch_7_31_item_timeless_relic" "负面效果时间增强从25%减少至20%"
"DOTA_Patch_7_31_item_the_leveller" "攻击速度加成从50减少至40"
"DOTA_Patch_7_31_item_spell_prism" "冷却时间减少从18%减少至12%"
"DOTA_Patch_7_31_item_spell_prism_2" "全属性加成从6点增加至8点"
"DOTA_Patch_7_31_item_ninja_gear" "敏捷加成从24点增加至25点"
"DOTA_Patch_7_31_item_ninja_gear_2" "主动效果的移动速度加成从15%增加至20%"
"DOTA_Patch_7_31_item_heavy_blade" "现在额外提供20攻击速度"
"DOTA_Patch_7_31_item_book_of_shadows" "全属性加成从12点增加至13点"
"DOTA_Patch_7_31_item_fallen_sky" "力量加成从20点减少至15点"
"DOTA_Patch_7_31_item_fallen_sky_2" "智力加成从20点减少至15点"
"DOTA_Patch_7_31_item_fallen_sky_3" "对建筑的每秒伤害从50点增加至60点"
"DOTA_Patch_7_31_item_fallen_sky_4" "对单位的每秒伤害从90点减少至60点"
"DOTA_Patch_7_31_item_pirate_hat" "现在额外提供15移动速度加成"
"DOTA_Patch_7_31_item_force_field" "巨盾现在只会作用于英雄"
"DOTA_Patch_7_31_item_force_field_2" "巨盾的伤害反弹比例从35%增加至40%"
"DOTA_Patch_7_31_npc_dota_neutral_ice_shaman_Title" "全新中立生物"
"DOTA_Patch_7_31_npc_dota_neutral_ice_shaman" "远程 - 500攻击距离"
"DOTA_Patch_7_31_npc_dota_neutral_ice_shaman_2" "1500点生命 / 400点魔法"
"DOTA_Patch_7_31_npc_dota_neutral_ice_shaman_3" "58-62攻击力"
"DOTA_Patch_7_31_npc_dota_neutral_ice_shaman_4" "290移动速度"
"DOTA_Patch_7_31_npc_dota_neutral_ice_shaman_5" "3点护甲"
"DOTA_Patch_7_31_npc_dota_neutral_ice_shaman_6" "30%魔法抗性"
"DOTA_Patch_7_31_npc_dota_neutral_ice_shaman_7" "78-82金钱奖励和124经验奖励"
"DOTA_Patch_7_31_npc_dota_neutral_ice_shaman_8" "6级"
"DOTA_Patch_7_31_npc_dota_neutral_ice_shaman_9" "技能:冰火炸弹:寒冰萨满向一个敌方单位或建筑扔出一个炸弹,造成每秒50点伤害,持续8秒。对建筑只造成25%伤害。距离:700。魔法消耗:100。冷却时间:30秒"
"DOTA_Patch_7_31_npc_dota_neutral_frostbitten_golem_Title" "全新中立生物"
"DOTA_Patch_7_31_npc_dota_neutral_frostbitten_golem" "近战"
"DOTA_Patch_7_31_npc_dota_neutral_frostbitten_golem_2" "900点生命"
"DOTA_Patch_7_31_npc_dota_neutral_frostbitten_golem_3" "29-31攻击力"
"DOTA_Patch_7_31_npc_dota_neutral_frostbitten_golem_4" "300移动速度"
"DOTA_Patch_7_31_npc_dota_neutral_frostbitten_golem_5" "7点护甲"
"DOTA_Patch_7_31_npc_dota_neutral_frostbitten_golem_6" "30%魔法抗性"
"DOTA_Patch_7_31_npc_dota_neutral_frostbitten_golem_7" "39-45金钱奖励和95经验奖励"
"DOTA_Patch_7_31_npc_dota_neutral_frostbitten_golem_8" "5级"
"DOTA_Patch_7_31_npc_dota_neutral_frostbitten_golem_9" "技能:时间扭曲光环。1200范围内提供10%冷却时间减少(注:所有中立生物光环在非玩家控制时作用范围为800)"
"DOTA_Patch_7_31_npc_dota_neutral_warpine_raider_Title" "全新中立生物"
"DOTA_Patch_7_31_npc_dota_neutral_warpine_raider" "近战"
"DOTA_Patch_7_31_npc_dota_neutral_warpine_raider_2" "850点生命 / 300点魔法"
"DOTA_Patch_7_31_npc_dota_neutral_warpine_raider_3" "39-41攻击力"
"DOTA_Patch_7_31_npc_dota_neutral_warpine_raider_4" "310移动速度"
"DOTA_Patch_7_31_npc_dota_neutral_warpine_raider_5" "6点护甲"
"DOTA_Patch_7_31_npc_dota_neutral_warpine_raider_6" "30%魔法抗性"
"DOTA_Patch_7_31_npc_dota_neutral_warpine_raider_7" "50-52金钱奖励和76经验奖励"
"DOTA_Patch_7_31_npc_dota_neutral_warpine_raider_8" "5级"
"DOTA_Patch_7_31_npc_dota_neutral_warpine_raider_9" "技能:松果出击。向一个单位扔出一颗松果,造成100%减速,持续1秒并造成100点伤害。可以弹射至附近敌人,最多4次(弹射3次)。距离:500。魔法消耗:100。冷却时间:15秒"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_taskmaster" "攻击力从14-15增加至19-21"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_taskmaster_2" "护甲增加1点"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_taskmaster_3" "金钱奖励从20-25金调整为21-23金"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_taskmaster_4" "经验奖励从28增加至30"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_taskmaster_5" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_taskmaster_6" "基础攻击速度从100增加至200"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_taskmaster_7" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_tunneler" "攻击力从14-15增加至17-18"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_tunneler_2" "金钱奖励从14-18金调整为14-16金"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_tunneler_3" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_tunneler_4" "基础攻击速度从100增加至200"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_tunneler_5" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_tunneler_6" "全新被动技能:偷窃武器。每到第三次攻击狗头人士兵就会缴械目标,持续3秒。技能处于冷却时攻击计数不会增加。冷却时间:9秒"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_tunneler_7" "模型大小增加了10%"
"DOTA_Patch_7_31_npc_dota_neutral_kobold" "移动速度从270增加至290"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_2" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_3" "基础攻击速度从100增加至200"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_4" "金钱奖励从6-8金减少至5-7金"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_5" "经验奖励从17减少至14"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_6" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_kobold_7" "全新被动技能:淘金光环。1200范围内友方英雄每分钟获得20金"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_berserker" "现在拥有穿刺技能"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_berserker_2" "基础攻击间隔从1.6秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_berserker_3" "基础攻击速度从100增加至125"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_berserker_4" "金钱奖励从20-23金减少至19-21金"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_berserker_5" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_berserker_6" "全新被动技能:破坏。丘陵巨魔狂战士攻击单位时就会施加破坏效果,持续3秒。冷却时间:10秒"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_high_priest" "现在拥有穿刺技能"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_high_priest_2" "基础攻击速度从100增加至125"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_high_priest_3" "基础攻击间隔从1.8秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_high_priest_4" "金钱奖励从19-22金增加至20-22金"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_high_priest_5" "经验奖励从26增加至28"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_high_priest_6" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_high_priest_7" "不再拥有魔法光环"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_high_priest_8" "全新被动技能:治疗增强光环。向1150范围内所有友军提供20%治疗增强"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_high_priest_9" "治疗的魔法消耗从5点增加至60点"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_high_priest_10" "治疗的冷却时间从0.5秒增加至10秒"
"DOTA_Patch_7_31_npc_dota_neutral_forest_troll_high_priest_11" "治疗的回血量从15点增加至100点"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin" "现在拥有穿刺技能"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin_2" "生命值从370点增加至400点"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin_3" "攻击力加成从30-36点减少至30-32点"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin_4" "基础攻击间隔从1.6秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin_5" "基础攻击速度从100增加至125"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin_6" "金钱奖励从19-22金减少至18-20金"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin_7" "经验奖励从28增加至30"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin_8" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin_9" "淬毒武器不再造成每秒2点伤害"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin_10" "淬毒武器的持续时间从20秒减少至10秒"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin_11" "淬毒武器对英雄的持续时间从10秒减少至2秒"
"DOTA_Patch_7_31_npc_dota_neutral_gnoll_assassin_12" "淬毒武器现在减少75%生命恢复"
"DOTA_Patch_7_31_npc_dota_neutral_ghost" "现在拥有穿刺技能"
"DOTA_Patch_7_31_npc_dota_neutral_ghost_2" "护甲增加1点"
"DOTA_Patch_7_31_npc_dota_neutral_ghost_3" "基础攻击间隔从1.2秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_ghost_4" "基础攻击速度从100增加至165"
"DOTA_Patch_7_31_npc_dota_neutral_ghost_5" "金钱奖励从28-34金调整为25-27金"
"DOTA_Patch_7_31_npc_dota_neutral_ghost_6" "经验奖励从44减少至42"
"DOTA_Patch_7_31_npc_dota_neutral_ghost_7" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_fel_beast" "基础攻击间隔从1.5秒增加至2秒"
"DOTA_Patch_7_31_npc_dota_neutral_fel_beast_2" "基础攻击速度从100增加至135"
"DOTA_Patch_7_31_npc_dota_neutral_fel_beast_3" "金钱奖励从17-20金减少至14-15金"
"DOTA_Patch_7_31_npc_dota_neutral_fel_beast_4" "经验奖励从28减少至26"
"DOTA_Patch_7_31_npc_dota_neutral_fel_beast_5" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_fel_beast_6" "现在拥有200点魔法"
"DOTA_Patch_7_31_npc_dota_neutral_fel_beast_7" "全新技能:烦扰。沉默一个单位,持续3秒。魔法消耗:75。距离:600。冷却时间:15秒"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_scout" "现在拥有穿刺技能"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_scout_2" "攻击力从28-37减少至28-34"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_scout_3" "基础攻击间隔从1.6秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_scout_4" "基础攻击速度从100增加至125"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_scout_5" "金钱奖励从21-24金减少至16-18金"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_scout_6" "经验奖励从28减少至26"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_scout_7" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_scout_8" "现在拥有200点魔法"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_scout_9" "全新技能:起飞。可以开关,开启后获得飞行状态,失去50%移动速度。鹰身女妖侦察者在飞行时被缴械。每秒消耗2.5%最大魔法。初始魔法消耗:20"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_storm" "现在拥有穿刺技能"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_storm_2" "攻击力从30-37减少至30-36"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_storm_3" "生命值从550点减少至500点"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_storm_4" "基础攻击间隔从1.6秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_storm_5" "基础攻击速度从100增加至125"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_storm_6" "金钱奖励从29-33金减少至27-29金"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_storm_7" "经验奖励从44减少至42"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_storm_8" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_harpy_storm_9" "现在会对低血量的单位施放连锁闪电"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem" "攻击力从29-33减少至24-26"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_2" "生命值从800点减少至750点"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_3" "魔法抗性从50%减少至30%"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_4" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_5" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_6" "金钱奖励从24-27金减少至24-26金"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_7" "经验奖励从44减少至42"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_8" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_9" "投石现在对非英雄单位造成双倍伤害"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_10" "现在会偶尔对玩家控制的非英雄单位施放投石。多个傀儡不会接连施放投石。"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_split" "攻击力从9-10增加至10-14"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_split_2" "生命值从240点增加至250点"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_split_3" "魔法抗性从50%减少至30%"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_split_4" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_split_5" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_split_6" "金钱奖励从8-13金减少至8-12金"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_split_7" "经验奖励从17增加至18"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_split_8" "投石现在对非英雄单位造成双倍伤害"
"DOTA_Patch_7_31_npc_dota_neutral_mud_golem_split_9" "现在会偶尔对玩家控制的非英雄单位施放投石。多个傀儡不会接连施放投石。"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_mauler" "攻击力从24-27减少至22-24"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_mauler_2" "生命值从850点减少至800点"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_mauler_3" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_mauler_4" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_mauler_5" "金钱奖励从18-38金调整为24-28金"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_mauler_6" "经验奖励从31增加至32"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_mauler_7" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_mauler_8" "全新技能:食人魔重击!。食人魔缓慢蓄力2.8秒后出击,对前方200范围内所有单位造成3秒眩晕和200 + 8%目标当前生命的伤害。冷却时间:12秒。无魔法消耗"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_mauler_9" "现在偶尔会在营地内施放食人魔重击!。多个食人魔不会接连施放技能。"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_magi" "攻击力从24-27减少至18-20"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_magi_2" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_magi_3" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_magi_4" "金钱奖励从28-36金调整为30-34金"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_magi_5" "经验奖励从47增加至48"
"DOTA_Patch_7_31_npc_dota_neutral_ogre_magi_6" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_trickster" "攻击力从7-10增加至10-12"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_trickster_2" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_trickster_3" "经验奖励从31减少至24"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_trickster_4" "金钱奖励从12-14金增加至14-16金"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_trickster_5" "基础攻击间隔从1.7秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_trickster_6" "基础攻击速度从100增加至125"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_trickster_7" "现在处于营地内时攻击英雄5秒后会施放净化"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_soulstealer" "攻击力从24-27减少至21-23"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_soulstealer_2" "护甲增加1点"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_soulstealer_3" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_soulstealer_4" "经验奖励从47减少至46"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_soulstealer_5" "基础攻击间隔从1.7秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_soulstealer_6" "基础攻击速度从100增加至125"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_soulstealer_7" "现在拥有魔法光环技能,向1200范围内友军提供2.5点/秒魔法恢复"
"DOTA_Patch_7_31_npc_dota_neutral_alpha_wolf" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_alpha_wolf_2" "金钱奖励从30-36金增加至34-36金"
"DOTA_Patch_7_31_npc_dota_neutral_alpha_wolf_3" "经验奖励从66减少至60"
"DOTA_Patch_7_31_npc_dota_neutral_alpha_wolf_4" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_alpha_wolf_5" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_giant_wolf" "攻击力从29-33减少至15-17"
"DOTA_Patch_7_31_npc_dota_neutral_giant_wolf_2" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_giant_wolf_3" "金钱奖励从18-21金增加至20-24金"
"DOTA_Patch_7_31_npc_dota_neutral_giant_wolf_4" "经验奖励从47减少至40"
"DOTA_Patch_7_31_npc_dota_neutral_giant_wolf_5" "基础攻击间隔从1.45秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_giant_wolf_6" "基础攻击速度从100增加至125"
"DOTA_Patch_7_31_npc_dota_neutral_giant_wolf_7" "现在拥有200点魔法"
"DOTA_Patch_7_31_npc_dota_neutral_giant_wolf_8" "全新技能:恫吓。减少300范围内所有敌人50%攻击力,持续4秒。魔法消耗:50。冷却时间:16秒"
"DOTA_Patch_7_31_npc_dota_neutral_giant_wolf_9" "现在处于营地内会在残血时对附近敌人施放恫吓"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_outrunner" "攻击力从18-21减少至18-20"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_outrunner_2" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_outrunner_3" "攻击前摇从0.5秒减少至0.3秒"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_outrunner_4" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_outrunner_5" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_outrunner_6" "经验奖励从31增加至32"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_outrunner_7" "金钱奖励从16-19金增加至18-20金"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_outrunner_8" "魔抗光环对英雄的魔法抗性加成从10%增加至15%"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_outrunner_9" "魔抗光环对非英雄单位的魔法抗性加成从20%增加至30%"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_khan" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_khan_2" "基础攻击间隔从1.5秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_khan_3" "基础攻击速度从100增加至135"
"DOTA_Patch_7_31_npc_dota_neutral_centaur_khan_4" "金钱奖励从53-62金增加至56-62金"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_hellcaller" "护甲增加2点"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_hellcaller_2" "金钱奖励从62-73金减少至62-68金"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_hellcaller_3" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_hellcaller_4" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_satyr_hellcaller_5" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_ursa_warrior" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_ursa_warrior_2" "基础攻击间隔从1.55秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_ursa_warrior_3" "基础攻击速度从100增加至135"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_ursa_warrior_4" "金钱奖励从61-79金调整为64-68金"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_ursa_warrior_5" "不再拥有迅猛光环"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_ursa_warrior_6" "全新被动技能:临死之痛:神力。地狱熊怪粉碎者阵亡时,700范围内所有友军获得+50% 基础攻击力,持续5秒"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_champion" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_champion_2" "金钱奖励从36-44金减少至32-40金"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_champion_3" "基础攻击间隔从1.5秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_champion_4" "基础攻击速度从100增加至135"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_champion_5" "不再拥有魔抗光环"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_champion_6" "现在拥有迅猛光环"
"DOTA_Patch_7_31_npc_dota_neutral_polar_furbolg_champion_7" "全新被动技能:临死之痛:神速。地狱熊怪阵亡时,700范围内所有友军获得+100% 攻击速度,持续5秒"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin" "攻击力从20-25减少至18-20"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_2" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_3" "金钱奖励从12-16金增加至18-20金"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_4" "经验奖励从19增加至26"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_5" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_6" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_7" "现在拥有200点魔法"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_8" "现在拥有飓风技能"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_9" "飓风的持续施法时间从40秒减少至15秒"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_10" "飓风的魔法消耗从200点减少至100点"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_11" "飓风的冷却时间从70秒减少至40秒"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_12" "飓风现在持续施法被打断后持续5秒"
"DOTA_Patch_7_31_npc_dota_neutral_wildkin_13" "只要枭兽撕裂者在营地内被英雄击杀,附近的枭兽有33%几率对攻击者施放飓风"
"DOTA_Patch_7_31_npc_dota_neutral_enraged_wildkin" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_enraged_wildkin_2" "金钱奖励从54-70金增加至60-66金"
"DOTA_Patch_7_31_npc_dota_neutral_enraged_wildkin_3" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_enraged_wildkin_4" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_enraged_wildkin_5" "不再拥有飓风技能"
"DOTA_Patch_7_31_npc_dota_neutral_enraged_wildkin_6" "全新主动技能:风飑。以矢量为目标。选定一个单位和方向为目标。该单位会在0.5秒内沿着该方向被推行400距离。距离:400。魔法消耗:100。冷却时间:30秒"
"DOTA_Patch_7_31_npc_dota_neutral_enraged_wildkin_7" "只有被攻击后才会对附近追击英雄的其他英雄施放风飑,将其向相反方向推去。"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_warlord" "护甲增加3点"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_warlord_2" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_warlord_3" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_warlord_4" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_warlord_5" "金钱奖励从43-50金减少至42-48金"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_warlord_6" "亡灵复生不再需要附近有尸体"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_warlord_7" "亡灵复生召唤的骷髅战士数量从2个增加至3个"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_warlord_8" "不再拥有诱捕技能"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_warlord_9" "最大魔法值从550点减少至250点"
"DOTA_Patch_7_31_npc_dota_dark_troll_warlord_skeleton_warrior" "攻击力从24-25减少至11-13"
"DOTA_Patch_7_31_npc_dota_dark_troll_warlord_skeleton_warrior_2" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_dark_troll_warlord_skeleton_warrior_3" "金钱奖励从6-12金减少至4-6金"
"DOTA_Patch_7_31_npc_dota_dark_troll_warlord_skeleton_warrior_4" "经验奖励从12减少至4"
"DOTA_Patch_7_31_npc_dota_dark_troll_warlord_skeleton_warrior_5" "全新被动技能:团结。骷髅战士附近1200范围内的友军获得3点攻击力加成。这个光环可以叠加"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll" "现在拥有穿刺技能"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_2" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_3" "金钱奖励从21-26金减少至20-24金"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_4" "经验奖励从47减少至42"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_5" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_6" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_7" "现在拥有诱捕技能"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_8" "基础魔法值从0点增加至200点"
"DOTA_Patch_7_31_npc_dota_neutral_dark_troll_9" "有时会对攻击它的目标施放诱捕"
"DOTA_Patch_7_31_npc_dota_neutral_black_dragon" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_black_dragon_2" "攻击前摇从0.94秒减少至0.5秒"
"DOTA_Patch_7_31_npc_dota_neutral_black_dragon_3" "攻击后摇从0.56秒减少至0.5秒"
"DOTA_Patch_7_31_npc_dota_neutral_black_dragon_4" "攻击力从48-81调整为62-68"
"DOTA_Patch_7_31_npc_dota_neutral_black_dragon_5" "金钱奖励从108-137金减少至78-82金"
"DOTA_Patch_7_31_npc_dota_neutral_black_dragon_6" "魔法抗性从50%减少至30%"
"DOTA_Patch_7_31_npc_dota_neutral_black_dragon_7" "基础攻击间隔从1.5秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_black_dragon_8" "基础攻击速度从100增加至135"
"DOTA_Patch_7_31_npc_dota_neutral_black_drake" "攻击力从34-45减少至20-22"
"DOTA_Patch_7_31_npc_dota_neutral_black_drake_2" "护甲增加2点"
"DOTA_Patch_7_31_npc_dota_neutral_black_drake_3" "攻击前摇从0.94秒减少至0.5秒"
"DOTA_Patch_7_31_npc_dota_neutral_black_drake_4" "攻击后摇从0.56秒减少至0.5秒"
"DOTA_Patch_7_31_npc_dota_neutral_black_drake_5" "魔法抗性从0%提升至25%"
"DOTA_Patch_7_31_npc_dota_neutral_black_drake_6" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_black_drake_7" "基础攻击间隔从1.8秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_black_drake_8" "基础攻击速度从100增加至120"
"DOTA_Patch_7_31_npc_dota_neutral_black_drake_9" "经验奖励从50增加至95"
"DOTA_Patch_7_31_npc_dota_neutral_black_drake_10" "金钱奖励从26-33金增加至39-45金"
"DOTA_Patch_7_31_npc_dota_neutral_black_drake_11" "全新被动技能:魔法加深光环。1200范围内敌方单位受到的魔法伤害增加5%"
"DOTA_Patch_7_31_npc_dota_neutral_granite_golem" "魔法抗性从50%减少至30%"
"DOTA_Patch_7_31_npc_dota_neutral_granite_golem_2" "金钱奖励从78-88金减少至78-82金"
"DOTA_Patch_7_31_npc_dota_neutral_granite_golem_3" "生命值从1700点减少至1500点"
"DOTA_Patch_7_31_npc_dota_neutral_granite_golem_4" "攻击力从77-87调整为80-84"
"DOTA_Patch_7_31_npc_dota_neutral_granite_golem_5" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_granite_golem_6" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_rock_golem" "攻击力从29-33减少至22-24"
"DOTA_Patch_7_31_npc_dota_neutral_rock_golem_2" "魔法抗性从50%减少至30%"
"DOTA_Patch_7_31_npc_dota_neutral_rock_golem_3" "基础攻击间隔从1.35秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_rock_golem_4" "基础攻击速度从100增加至150"
"DOTA_Patch_7_31_npc_dota_neutral_rock_golem_5" "全新被动技能:弱化光环。1200范围内敌方英雄的护甲减少2点"
"DOTA_Patch_7_31_npc_dota_neutral_big_thunder_lizard" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_big_thunder_lizard_2" "基础攻击间隔从1.8秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_big_thunder_lizard_3" "基础攻击速度从100增加至120"
"DOTA_Patch_7_31_npc_dota_neutral_big_thunder_lizard_4" "魔法抗性从50%减少至30%"
"DOTA_Patch_7_31_npc_dota_neutral_big_thunder_lizard_5" "生命值从1400点增加至1700点"
"DOTA_Patch_7_31_npc_dota_neutral_big_thunder_lizard_6" "攻击前摇从0.5秒减少至0.3秒"
"DOTA_Patch_7_31_npc_dota_neutral_big_thunder_lizard_7" "攻击后摇从0.5秒减少至0.3秒"
"DOTA_Patch_7_31_npc_dota_neutral_big_thunder_lizard_8" "金钱奖励从64-71金增加至78-82金"
"DOTA_Patch_7_31_npc_dota_neutral_small_thunder_lizard" "攻击力从41-48减少至32-34"
"DOTA_Patch_7_31_npc_dota_neutral_small_thunder_lizard_2" "转身速率从0.5增加至0.9"
"DOTA_Patch_7_31_npc_dota_neutral_small_thunder_lizard_3" "生命值从800点增加至850点"
"DOTA_Patch_7_31_npc_dota_neutral_small_thunder_lizard_4" "魔法抗性从50%减少至30%"
"DOTA_Patch_7_31_npc_dota_neutral_small_thunder_lizard_5" "攻击前摇从0.5秒减少至0.3秒"
"DOTA_Patch_7_31_npc_dota_neutral_small_thunder_lizard_6" "攻击后摇从0.5秒减少至0.3秒"
"DOTA_Patch_7_31_npc_dota_neutral_small_thunder_lizard_7" "金钱奖励从44-51金减少至39-45金"
"DOTA_Patch_7_31_npc_dota_neutral_small_thunder_lizard_8" "基础攻击间隔从1.8秒增加至2.0秒"
"DOTA_Patch_7_31_npc_dota_neutral_small_thunder_lizard_9" "基础攻击速度从100增加至120"
"DOTA_Patch_7_31_abaddon" "力量成长从2.8减少至2.6"
"DOTA_Patch_7_31_abaddon_2" "基础魔法恢复从0提升至0.25"
"DOTA_Patch_7_31_abaddon_3" "重做魔晶。迷雾缠绕在击中时造成亚巴顿的攻击伤害(施加攻击特效),并且魔霭诅咒的基础减速提升10%"
"DOTA_Patch_7_31_abaddon_talent" "15级天赋从+55 迷雾缠绕治疗/伤害减少至+50"
"DOTA_Patch_7_31_abaddon_talent_2" "25级天赋从500 范围型迷雾缠绕减少至400"
"DOTA_Patch_7_31_alchemist_alchemist_unstable_concoction" "调制时炼金术士获得5/10/15/20%移动速度加成"
"DOTA_Patch_7_31_alchemist_alchemist_unstable_concoction_2" "爆炸现在会对作用范围内敌方非英雄单位造成伤害"
"DOTA_Patch_7_31_ancient_apparition_ancient_apparition_cold_feet" "现在每隔0.5秒造成一次伤害,原为1秒。(总伤害不变)"
"DOTA_Patch_7_31_ancient_apparition_ancient_apparition_ice_vortex" "减速从15/20/25/30%调整为16/19/22/25%"
"DOTA_Patch_7_31_ancient_apparition_ancient_apparition_ice_vortex_2" "魔法伤害加深从12/16/20/24%调整为16/19/22/25%"
"DOTA_Patch_7_31_ancient_apparition_ancient_apparition_chilling_touch" "冷却时间从15/11/7/3秒降低至12/9/6/3秒"
"DOTA_Patch_7_31_ancient_apparition_ancient_apparition_chilling_touch_2" "魔法消耗从30/45/60/75点降低至30/40/50/60点"
"DOTA_Patch_7_31_ancient_apparition_ancient_apparition_chilling_touch_3" "伤害从50/90/130/170点减少至40/80/120/160点"
"DOTA_Patch_7_31_ancient_apparition_talent" "20级天赋从-6% 冰霜漩涡降低移动速度/魔法抗性减少至-5%"
"DOTA_Patch_7_31_antimage" "基础力量从23减少至21"
"DOTA_Patch_7_31_antimage_antimage_mana_break" "现在可以与净魂之刃的破法叠加"
"DOTA_Patch_7_31_antimage_antimage_mana_break_2" "现在目标没有魔法后移动速度会被额外减缓10/20/30/40%,持续0.75秒。(幻象也拥有此效果)"
"DOTA_Patch_7_31_arc_warden" "敏捷成长从2.5提升至3.0"
"DOTA_Patch_7_31_arc_warden_arc_warden_spark_wraith" "伤害从100/170/240/310点提升至100/180/260/340点"
"DOTA_Patch_7_31_arc_warden_arc_warden_tempest_double" "现在与天穹守望者相距超过2000距离后受到-50%攻击伤害的惩罚"
"DOTA_Patch_7_31_arc_warden_talent" "15级天赋从+8 护甲改为+2秒 乱流持续时间"
"DOTA_Patch_7_31_arc_warden_talent_2" "25级天赋从+35% 吸血改为风暴双雄复制体拥有50%冷却时间减少"
"DOTA_Patch_7_31_axe_axe_battle_hunger" "现在造成物理伤害"
"DOTA_Patch_7_31_axe_axe_battle_hunger_2" "伤害从16/24/32/40点调整为10/15/20/25 + 1倍斧王护甲值"
"DOTA_Patch_7_31_axe_axe_battle_hunger_3" "不再使斧王获得移动速度加成"
"DOTA_Patch_7_31_axe_axe_battle_hunger_4" "现在只会在敌人不面向斧王时造成减速"
"DOTA_Patch_7_31_axe_axe_battle_hunger_5" "减速从12/13/14/15%调整为8/17/26/35%"
"DOTA_Patch_7_31_axe_axe_counter_helix" "魔晶升级的负面效果现在会使作用下的单位攻击斧王时,斧王受到的攻击伤害被降低。(这会让刃甲反弹全额伤害,因为伤害输出没有减少)"
"DOTA_Patch_7_31_axe_axe_culling_blade" "击杀一名敌方英雄会使斧王永久获得+1/1.5/2点护甲加成"
"DOTA_Patch_7_31_axe_axe_culling_blade_2" "冷却时间从75/65/55秒增加至100/85/70秒"
"DOTA_Patch_7_31_axe_axe_culling_blade_3" "魔法消耗从60/120/180点调整为100/125/150点"
"DOTA_Patch_7_31_axe_axe_culling_blade_4" "移动速度加成从30%调整为20/25/30%"
"DOTA_Patch_7_31_axe_axe_culling_blade_5" "攻击速度加成从30调整为20/30/40"
"DOTA_Patch_7_31_axe_axe_culling_blade_6" "现在伤害为纯粹且无视技能免疫"
"DOTA_Patch_7_31_axe_axe_culling_blade_7" "伤害从150/250/300点提升至250/350/450点"
"DOTA_Patch_7_31_axe_talent" "10级天赋从+12% 魔法抗性改为+20 移动速度"
"DOTA_Patch_7_31_axe_talent_2" "15级天赋从+25 移动速度改为+10% 战斗饥渴减速"
"DOTA_Patch_7_31_axe_talent_3" "20级天赋从+20 生命恢复改为+1 淘汰之刃击杀永久提升护甲(注:该效果具有追溯性)"
"DOTA_Patch_7_31_axe_talent_4" "20级天赋从+150 淘汰之刃斩杀血量改为+150 淘汰之刃伤害/斩杀血量"
"DOTA_Patch_7_31_axe_talent_5" "25级天赋从+100 战斗饥渴每秒伤害改为2倍 战斗饥渴护甲倍数"
"DOTA_Patch_7_31_bane_bane_enfeeble" "不再降低施法速度"
"DOTA_Patch_7_31_bane_bane_enfeeble_2" "现在降低30%施法距离"
"DOTA_Patch_7_31_bane_bane_fiends_grip" "伤害从80/120/160点减少至70/110/150点"
"DOTA_Patch_7_31_bane_talent" "25级天赋从+150 蚀脑伤害/治疗提升至+200"
"DOTA_Patch_7_31_batrider" "基础护甲提升1点"
"DOTA_Patch_7_31_batrider_2" "重做魔晶。燃烧枷锁不再缴械自身。攻击会施加1次粘性燃油的叠加效果。"
"DOTA_Patch_7_31_batrider_batrider_flamebreak" "魔法消耗从110/120/130/140点降低至110/115/120/125点"
"DOTA_Patch_7_31_batrider_batrider_flaming_lasso" "魔法消耗从225点降低至175/200/225点"
"DOTA_Patch_7_31_batrider_talent" "10级天赋从+5% 技能增强改为+75 粘性燃油作用范围"
"DOTA_Patch_7_31_batrider_talent_2" "10级天赋从+6 护甲改为+75 烈焰破击击退距离"
"DOTA_Patch_7_31_batrider_talent_3" "15级天赋从+250 生命改为-10秒 燃烧枷锁冷却"
"DOTA_Patch_7_31_batrider_talent_4" "15级天赋从+5 粘性燃油伤害改为+25 移动速度"
"DOTA_Patch_7_31_batrider_talent_5" "20级天赋从+30 移动速度改为2 烈焰破击能量点数"
"DOTA_Patch_7_31_batrider_talent_6" "20级天赋从+20% 魔法抗性改为+6 粘性燃油伤害"
"DOTA_Patch_7_31_batrider_talent_7" "25级天赋从-35秒 燃烧枷锁冷却改为烈焰破击施加2层粘性燃油"
"DOTA_Patch_7_31_beastmaster" "基础攻击力减少2点"
"DOTA_Patch_7_31_beastmaster_talent" "15级天赋从+30 移动速度改为+25 兽王控制单位移动速度"
"DOTA_Patch_7_31_bloodseeker" "新的神杖升级技能:血雾。血魔将他的鲜血洒向一片区域,每秒受到5%最大生命的纯粹伤害,对450范围内敌人造成5%最大生命的伤害,并减速25%。血雾开启时,焦渴的治疗提升50%。冷却时间:4秒。处于冷却时无法关闭"
"DOTA_Patch_7_31_bloodseeker_talent" "20级天赋从+400 生命改为+15% 技能吸血"
"DOTA_Patch_7_31_bloodseeker_talent_2" "25级天赋从-4秒 血祭冷却改为2 割裂能量点数"
"DOTA_Patch_7_31_bounty_hunter" "基础移动速度从320提升至325"
"DOTA_Patch_7_31_bounty_hunter_bounty_hunter_wind_walk" "冷却时间从15秒增加至18/17/16/15秒"
"DOTA_Patch_7_31_bounty_hunter_talent" "10级天赋从+2秒 暗影步减速改为+10% 暗影步减速"
"DOTA_Patch_7_31_brewmaster_brewmaster_cinder_brew" "施放余烬佳酿现在还会让酒仙自己浸泡在他的佳酿中。酒仙不会获得负面效果"
"DOTA_Patch_7_31_brewmaster_brewmaster_drunken_brawler" "技能重做。酒仙根据他操控的元素获得三种拳法,可以自由切换,酒仙处于余烬佳酿作用下拳法将提供更强的效果"
"DOTA_Patch_7_31_brewmaster_brewmaster_drunken_brawler_2" "大地拳法提供1/3/5/7点护甲和5/10/15/20%魔法抗性。酒仙在余烬佳酿作用下效果为三倍"
"DOTA_Patch_7_31_brewmaster_brewmaster_drunken_brawler_3" "狂风拳法提供15/20/25/30%闪避和5/7/9/11%移动速度。酒仙在余烬佳酿作用下效果为三倍"
"DOTA_Patch_7_31_brewmaster_brewmaster_drunken_brawler_4" "烈火拳法提供24%几率造成145/160/175/190%致命一击伤害。酒仙在余烬佳酿作用下几率为三倍"
"DOTA_Patch_7_31_brewmaster_brewmaster_primal_split" "魔晶升级不再使虚无战士继承酒仙的攻击特效"
"DOTA_Patch_7_31_brewmaster_brewmaster_primal_split_2" "魔晶升级现在会提供虚无拳法:提供20%状态抗性,并且攻击施加25%减速,持续2秒。酒仙在余烬佳酿作用下效果为三倍"
"DOTA_Patch_7_31_brewmaster_talent" "25级天赋从+90% 醉拳致命一击伤害改为余烬佳酿点燃时施加恐惧(持续1.5秒)"
"DOTA_Patch_7_31_bristleback" "基础移动速度从290提升至295"
"DOTA_Patch_7_31_bristleback_2" "力量成长从2.9减少至2.5"
"DOTA_Patch_7_31_bristleback_bristleback_warpath" "最大叠加次数从5/7/8次提升至6/9/10次"
"DOTA_Patch_7_31_bristleback_talent" "10级天赋从+2 魔法恢复减少至+1.5"
"DOTA_Patch_7_31_bristleback_talent_2" "25级天赋从+13% 技能吸血减少至+12%"
"DOTA_Patch_7_31_bristleback_talent_3" "25级天赋从+24 战意叠加攻击力提升至+25"
"DOTA_Patch_7_31_broodmother_broodmother_sticky_snare" "现在只要施放在有蛛网的地方就能无视施法距离。(与织网的行为相同)"
"DOTA_Patch_7_31_broodmother_broodmother_spawn_spiderlings" "小蜘蛛持续时间从60秒减少至40/45/50秒"
"DOTA_Patch_7_31_broodmother_broodmother_spawn_spiderlings_2" "小蜘蛛的攻击力从所有等级均14点提升至14/17/20"
"DOTA_Patch_7_31_broodmother_broodmother_spawn_spiderlings_3" "小蜘蛛的毒刺不再造成每秒伤害"
"DOTA_Patch_7_31_broodmother_broodmother_spawn_spiderlings_4" "小蜘蛛的毒刺减速从8%调整为6/8/10%"
"DOTA_Patch_7_31_broodmother_talent" "10级天赋从+10 敏捷改为+3 织网数量上限(注:不会影响能量点数)"
"DOTA_Patch_7_31_broodmother_talent_2" "15级天赋从+30 攻击速度改为+16 敏捷"
"DOTA_Patch_7_31_broodmother_talent_3" "20级天赋从+50% 小蜘蛛对建筑伤害改为+15% 丝质重器减速"
"DOTA_Patch_7_31_centaur" "力量成长从4.6减少至4.0"
"DOTA_Patch_7_31_centaur_2" "基础护甲提升1点"
"DOTA_Patch_7_31_centaur_centaur_hoof_stomp" "伤害从100/150/200/250点提升至120/180/240/300点"
"DOTA_Patch_7_31_centaur_centaur_double_edge" "魔晶升级现在会在造成伤害前施加力量加成效果"
"DOTA_Patch_7_31_centaur_centaur_stampede" "神杖升级伤害降低从40%减少至20/25/30%"
"DOTA_Patch_7_31_centaur_centaur_stampede_2" "神杖升级现在负面效果的持续时间内束缚作用下的敌人"
"DOTA_Patch_7_31_centaur_talent" "15级天赋从+5 护甲改为+15 力量"
"DOTA_Patch_7_31_centaur_talent_2" "20级天赋从+50 反伤伤害减少至+45"
"DOTA_Patch_7_31_chaos_knight_chaos_knight_chaos_strike" "对非英雄单位造成1.5倍伤害"
"DOTA_Patch_7_31_chen_chen_holy_persuasion" "移动速度加成从10/15/20/25提升至10/20/30/40"
"DOTA_Patch_7_31_chen_chen_hand_of_god" "治疗量从275/400/625点减少至200/300/400点"
"DOTA_Patch_7_31_chen_chen_hand_of_god_2" "现在额外施加20/30/40点每秒治疗,持续10秒"
"DOTA_Patch_7_31_chen_talent" "25级天赋从+280 上帝之手治疗改为+200/+10 上帝之手治疗/持续治疗"
"DOTA_Patch_7_31_clinkz_clinkz_strafe" "持续施法时间从1.5/1.9/2.3/2.7秒降低至1.2/1.6/2.0/2.4秒"
"DOTA_Patch_7_31_clinkz_talent" "10级天赋从+1.75 魔法恢复改为+20 灼热之箭伤害"
"DOTA_Patch_7_31_clinkz_talent_2" "10级天赋从+12% 魔法抗性改为-3秒 骨隐步冷却"
"DOTA_Patch_7_31_clinkz_talent_3" "15级天赋从+30 灼热之箭伤害改为死亡契约获得野怪技能)(只会窃取第一个技能)"
"DOTA_Patch_7_31_clinkz_talent_4" "15级天赋从-5秒 骨隐步冷却改为+25% 死亡契约生命"
"DOTA_Patch_7_31_clinkz_talent_5" "25级天赋从+50/5% 死亡契约生命/攻击力改为+25% 炽烈火雨伤害"
"DOTA_Patch_7_31_rattletrap_talent" "20级天赋从+100 照明火箭伤害改为能量齿轮束缚受困单位"
"DOTA_Patch_7_31_crystal_maiden_crystal_maiden_crystal_nova" "攻击速度降低从20/30/40/50提升至30/45/60/75"
"DOTA_Patch_7_31_crystal_maiden_crystal_maiden_brilliance_aura" "现在水晶室女施放技能(物品无效)时还会使1200范围内所有友军获得6/12/18/24点魔法"
"DOTA_Patch_7_31_crystal_maiden_talent" "10级天赋从+200 生命提升至+250"
"DOTA_Patch_7_31_crystal_maiden_talent_2" "15级天赋从+6% 奥术光环魔法抗性改为+20 奥术光环施法回复魔法"
"DOTA_Patch_7_31_dawnbreaker_dawnbreaker_fire_wreath" "魔法消耗从80点增加至100点"
"DOTA_Patch_7_31_dawnbreaker_dawnbreaker_fire_wreath_2" "挥击范围从360减少至300"
"DOTA_Patch_7_31_dawnbreaker_dawnbreaker_fire_wreath_3" "撞击范围从250提升至300"
"DOTA_Patch_7_31_dawnbreaker_dawnbreaker_fire_wreath_4" "挥击伤害从20/30/40/50点提升至25/40/55/70点"
"DOTA_Patch_7_31_dawnbreaker_dawnbreaker_fire_wreath_5" "撞击伤害从30/60/90/120点减少至25/40/55/70点"
"DOTA_Patch_7_31_dawnbreaker_dawnbreaker_fire_wreath_6" "魔晶升级现在还使破晓辰星可以自由移动。(挥舞时依然锁定方向)"
"DOTA_Patch_7_31_dawnbreaker_dawnbreaker_celestial_hammer" "炽烈之径范围和弹道范围从150提升至200"
"DOTA_Patch_7_31_dawnbreaker_dawnbreaker_celestial_hammer_2" "会合的撞击范围从250减少至200"
"DOTA_Patch_7_31_dawnbreaker_dawnbreaker_luminosity" "对友军的治疗百分比从35%提升至50%"
"DOTA_Patch_7_31_dawnbreaker_talent" "10级天赋从+30 挥击伤害改为+25 挥击/撞击伤害"
"DOTA_Patch_7_31_dawnbreaker_talent_2" "15级天赋从+40% 熠熠生辉致命一击提升至+50%"
"DOTA_Patch_7_31_dark_seer" "力量从20 + 3.1调整为22 + 2.6"
"DOTA_Patch_7_31_dark_seer_2" "智力成长从3.1减少至2.7"
"DOTA_Patch_7_31_dark_seer_dark_seer_ion_shell" "持续时间从25秒调整为21/24/27/30秒"
"DOTA_Patch_7_31_dark_seer_dark_seer_ion_shell_2" "神杖升级额外持续时间从20秒减少至15秒"
"DOTA_Patch_7_31_dark_seer_dark_seer_ion_shell_3" "现在可以对类英雄单位施放。"
"DOTA_Patch_7_31_dark_seer_dark_seer_normal_punch" "幻象持续时间从8秒减少至6秒"
"DOTA_Patch_7_31_dark_willow" "基础生命恢复从0.5提升至0.75"
"DOTA_Patch_7_31_dark_willow_dark_willow_bramble_maze" "现在所有等级均为每0.5秒造成50点伤害。(总伤害从120/160/200/240点调整为100/150/200/250点)"
"DOTA_Patch_7_31_dark_willow_dark_willow_bramble_maze_2" "现在会提供被缠绕目标的真实视域"
"DOTA_Patch_7_31_dark_willow_dark_willow_shadow_realm" "现在具有0.3秒渐入时间"
"DOTA_Patch_7_31_dark_willow_dark_willow_cursed_crown" "魔晶升级不再降低2秒冷却时间"
"DOTA_Patch_7_31_dark_willow_dark_willow_bedlam" "每转一圈的时间从1.8秒降低至1.5秒"
"DOTA_Patch_7_31_dark_willow_dark_willow_bedlam_2" "伤害从75/125/175点减少至70/120/170点"
"DOTA_Patch_7_31_dark_willow_talent" "15级天赋从+32 作祟伤害减少至+30"
"DOTA_Patch_7_31_dark_willow_talent_2" "25级天赋从+110 攻击速度减少至+100"
"DOTA_Patch_7_31_dazzle_dazzle_poison_touch" "冷却时间从24/22/20/18秒降低至24/21/18/15秒"
"DOTA_Patch_7_31_dazzle_dazzle_shallow_grave" "现在目标每缺失10%生命都会获得2/4/6/8%治疗增强"
"DOTA_Patch_7_31_dazzle_dazzle_shadow_wave" "魔法消耗从90/100/110/120点降低至90点"
"DOTA_Patch_7_31_dazzle_dazzle_shadow_wave_2" "冷却时间从14/12/10/8秒调整为12/11/10/9秒"
"DOTA_Patch_7_31_dazzle" "现在拥有2个终极技能,善咒和邪能"
"DOTA_Patch_7_31_dazzle_2" "重做神杖:善咒现在还减少50%戴泽所有物品的冷却时间,并且可以对友军施放,重置他们的物品冷却时间。冷却时间为180秒。魔法消耗为250点"
"DOTA_Patch_7_31_dazzle_dazzle_good_juju" "被动技能。戴泽每次施放技能都会使他的所有技能冷却减少1/1.5/2秒"
"DOTA_Patch_7_31_dazzle_dazzle_bad_juju" "只要一个单位受到戴泽的一个技能作用,他就会失去/获得1/2/3点护甲,持续8/10/12秒。可以主动使用,对1200范围内所有敌人造成30/40/50点伤害,治疗所有友军30/40/50点生命。魔法消耗为50/75/100点。冷却时间:15秒"
"DOTA_Patch_7_31_dazzle_talent" "15级天赋从+20 力量改为+50 暗影波治疗/伤害"
"DOTA_Patch_7_31_death_prophet_death_prophet_spirit_siphon" "魔晶升级恐惧所需时间从4秒降低至3秒"
"DOTA_Patch_7_31_disruptor_disruptor_thunder_strike" "每次打击伤害从45/70/95/120点减少至35/60/85/110点"
"DOTA_Patch_7_31_disruptor_disruptor_thunder_strike_2" "魔晶升级不再可以对友军施放。现在每次打击都会使风雷之击作用范围内的所有友军获得50攻击速度和25%移动速度加成,持续1.5秒。(作用范围:450)"
"DOTA_Patch_7_31_disruptor_disruptor_glimpse" "魔法消耗从100点降低至55/70/85/100点"
"DOTA_Patch_7_31_disruptor_disruptor_glimpse_2" "冷却时间从48/38/28/18秒降低至24/22/20/18秒"
"DOTA_Patch_7_31_doom_bringer_doom_bringer_devour" "金钱奖励从60/110/160/210减少至50/100/150/200"
"DOTA_Patch_7_31_doom_bringer_doom_bringer_devour_2" "现在消化期间提供1/3/5/7点护甲"
"DOTA_Patch_7_31_doom_bringer_doom_bringer_infernal_blade" "烧灼伤害从16/24/32/40 + 1.25/2.5/3.75/5%最大生命调整为20/30/40/50 + 1/2/3/4%最大生命"
"DOTA_Patch_7_31_doom_bringer_doom_bringer_doom" "魔法消耗从150/200/250点增加至150/225/300点"
"DOTA_Patch_7_31_dragon_knight_dragon_knight_breathe_fire" "伤害从90/170/240/300点调整为80/160/240/320点"
"DOTA_Patch_7_31_dragon_knight_dragon_knight_fireball" "每秒伤害从65点提升至80点"
"DOTA_Patch_7_31_dragon_knight_talent" "20级天赋从+150 古龙形态攻击距离提升至+175"
"DOTA_Patch_7_31_dragon_knight_talent_2" "25级天赋从375 范围型神龙摆尾提升至400"
"DOTA_Patch_7_31_drow_ranger" "基础力量从18减少至16"
"DOTA_Patch_7_31_drow_ranger_drow_ranger_multishot" "射程倍数从2倍减少至1.75倍"
"DOTA_Patch_7_31_drow_ranger_drow_ranger_wave_of_silence" "提供10%移动速度加成,持续3/4/5/6秒"
"DOTA_Patch_7_31_earthshaker_talent" "15级天赋从+25 移动速度改为+50% 强化图腾攻击力"
"DOTA_Patch_7_31_earth_spirit" "力量成长从4.4减少至3.8"
"DOTA_Patch_7_31_earth_spirit_2" "基础生命恢复从0.25点/秒提升至1.0点/秒"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_boulder_smash" "伤害从105/170/235/300点提升至120/180/240/300点"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_boulder_smash_2" "击飞单位距离从480/600/680/800提升至500/600/700/800"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_boulder_smash_3" "施法前摇从0.01秒降低至0"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_rolling_boulder" "施法前摇从0.01秒降低至0"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_rolling_boulder_2" "魔法消耗从50点增加至70点"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_rolling_boulder_3" "翻滚延迟从0.6秒降低至0.5秒"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_rolling_boulder_4" "翻滚速度从800提升至1000"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_rolling_boulder_5" "经过残岩的翻滚速度倍数从2倍减少至1.6倍"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_rolling_boulder_6" "伤害从70/90/110/130点调整为30 + 100%力量"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_geomagnetic_grip" "施法前摇从0.01秒增加至0.1秒"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_geomagnetic_grip_2" "魔法消耗从100点降低至75点"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_magnetize" "施法前摇从0.01秒增加至0.2秒"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_petrify" "施法距离从125提升至175"
"DOTA_Patch_7_31_earth_spirit_earth_spirit_petrify_2" "现在对友军施放时施法距离为500"
"DOTA_Patch_7_31_elder_titan" "基础魔法恢复从0提升至0.25"
"DOTA_Patch_7_31_elder_titan_2" "灵体游魂增加一个子技能,移动灵体游魂。将游魂朝目标地点移动。(这与选中游魂再右键点击该地点相同)"
"DOTA_Patch_7_31_elder_titan_talent" "10级天赋从+20 攻击速度提升至+25"
"DOTA_Patch_7_31_elder_titan_talent_2" "10级天赋从+15 移动速度改为+2% 灵体游魂触碰英雄移速"
"DOTA_Patch_7_31_ember_spirit_ember_spirit_sleight_of_fist" "不再减少对非英雄单位造成的伤害"
"DOTA_Patch_7_31_ember_spirit_ember_spirit_sleight_of_fist_2" "冷却时间从18/14/10/6秒降低至15/12/9/6秒"
"DOTA_Patch_7_31_ember_spirit_ember_spirit_sleight_of_fist_3" "对英雄的伤害加成从40/80/120/160点调整为60/90/120/150点"
"DOTA_Patch_7_31_ember_spirit_ember_spirit_flame_guard" "现在吸收70%受到的魔法伤害"
"DOTA_Patch_7_31_ember_spirit_ember_spirit_flame_guard_2" "伤害吸收量从110/240/370/500点减少至85/190/295/400点(受到121/271/421/571点伤害后护盾失效)"
"DOTA_Patch_7_31_ember_spirit_talent" "10级天赋从+280 烈火罩伤害吸收减少至+200"
"DOTA_Patch_7_31_ember_spirit_ember_spirit_fire_remnant" "施法前摇从0增加至0.1秒"
"DOTA_Patch_7_31_enchantress" "敏捷成长从1.8提升至2.1"
"DOTA_Patch_7_31_enchantress_enchantress_impetus" "魔法消耗从55点降低至50点"
"DOTA_Patch_7_31_enchantress_enchantress_impetus_2" "现在对非英雄单位和幻象造成双倍伤害"
"DOTA_Patch_7_31_enchantress_enchantress_natures_attendants" "魔法消耗从170/160/150/140点降低至140点"
"DOTA_Patch_7_31_enigma_enigma_demonic_conversion" "虚灵体的转身速率从0.5提升至0.9"
"DOTA_Patch_7_31_enigma_enigma_demonic_conversion_2" "虚灵体的攻击前摇从0.3秒降低至0.2秒"
"DOTA_Patch_7_31_enigma_enigma_demonic_conversion_3" "虚灵体的攻击距离从450提升至500"
"DOTA_Patch_7_31_enigma_enigma_midnight_pulse" "现在基于当前生命值造成伤害"
"DOTA_Patch_7_31_enigma_enigma_midnight_pulse_2" "每秒伤害从4.75/5.5/6.25/7%最大生命调整为6/8/10/12%当前生命"
"DOTA_Patch_7_31_enigma_enigma_black_hole" "魔晶升级外缘作用范围从1200减少至1000"
"DOTA_Patch_7_31_faceless_void" "基础生命恢复从0.5点/秒提升至1点/秒"
"DOTA_Patch_7_31_grimstroke_grimstroke_dark_artistry" "基础伤害从120/180/240/300点减少至100/160/220/280点"
"DOTA_Patch_7_31_grimstroke_grimstroke_dark_artistry_2" "每个单位提高伤害从18/27/36/45点提升至20/30/40/50点"
"DOTA_Patch_7_31_grimstroke_grimstroke_dark_artistry_3" "施法前摇从0.8秒降低至0.6秒"
"DOTA_Patch_7_31_grimstroke_grimstroke_dark_artistry_4" "弹道速度从2400减少至2000"
"DOTA_Patch_7_31_gyrocopter_gyrocopter_homing_missile" "伤害从100/175/250/325点调整为90/180/270/360点"
"DOTA_Patch_7_31_gyrocopter_gyrocopter_homing_missile_2" "眩晕时间从2.25/2.5/2.75/3秒减少至1.8/2.2/2.6/3秒"
"DOTA_Patch_7_31_gyrocopter_gyrocopter_flak_cannon" "冷却时间从24/22/20/18秒调整为20秒"
"DOTA_Patch_7_31_hoodwink_hoodwink_acorn_shot" "初始弹道速度从1800提升至2100"
"DOTA_Patch_7_31_hoodwink_hoodwink_acorn_shot_2" "不再享受两次施法距离加成"
"DOTA_Patch_7_31_hoodwink_hoodwink_scurry" "被动闪避从8/16/24/32%调整为15/20/25/30%"
"DOTA_Patch_7_31_hoodwink_talent" "20级天赋从-3 攻击削弱护甲提升至-4"
"DOTA_Patch_7_31_hoodwink_talent_2" "25级天赋从一箭穿心无视技能免疫改为+135 野地奇袭作用范围"
"DOTA_Patch_7_31_huskar" "力量从21 + 3.4减少至20 + 3.3"
"DOTA_Patch_7_31_huskar_huskar_berserkers_blood" "现在还会根据哈斯卡的生命值提供最多10/15/20/25%魔法抗性"
"DOTA_Patch_7_31_invoker" "基础移动速度从275提升至285"
"DOTA_Patch_7_31_invoker_invoker_wex" "移动速度加成从1 -> 7%减少至0.8 -> 5.6%"
"DOTA_Patch_7_31_invoker_invoker_alacrity" "魔法消耗从60点增加至100点"
"DOTA_Patch_7_31_invoker_invoker_ice_wall" "魔法消耗从175点降低至125点"
"DOTA_Patch_7_31_invoker_invoker_forge_spirit" "每次攻击降低护甲从1点调整为0.8->1.5。(受火元素影响)"
"DOTA_Patch_7_31_invoker_invoker_forge_spirit_2" "灼烧攻击不再拥有20点护甲的上限,而是20次叠加次数上限。(最高降低护甲从20点调整为16->30点)"
"DOTA_Patch_7_31_invoker_invoker_ghost_walk" "移动速度加成从-30 -> 40调整为-15 -> 20"
"DOTA_Patch_7_31_invoker_talent" "15级天赋从+1 熔炉精灵削弱护甲改为+50 熔炉精灵攻击速度"
"DOTA_Patch_7_31_invoker_talent_2" "20级天赋从+35 灵动迅捷攻击力/攻击速度减少至+30"
"DOTA_Patch_7_31_invoker_talent_3" "25级天赋从2.5倍 冰/雷/火被动效果提升至3倍"
"DOTA_Patch_7_31_wisp_wisp_tether" "恢复倍数从70/90/110/130%调整为75/90/105/120%"
"DOTA_Patch_7_31_wisp_wisp_spirits" "神杖升级现在还会使幽魂击中敌方英雄后施加15%减速,持续0.3秒"
"DOTA_Patch_7_31_wisp_wisp_overcharge" "冷却时间从22/20/18/16秒增加至25/22/19/16秒"
"DOTA_Patch_7_31_wisp_wisp_overcharge_2" "技能增强从10/12/14/18%减少至6/10/12/14%"
"DOTA_Patch_7_31_wisp_talent" "10级天赋从+30 攻击力改为+15 羁绊单位攻击力"
"DOTA_Patch_7_31_wisp_talent_2" "15级天赋从+15% 技能吸血改为+6% 羁绊移动速度"
"DOTA_Patch_7_31_wisp_talent_3" "15级天赋从+300 幽魂最大距离改为+45 幽魂伤害"
"DOTA_Patch_7_31_wisp_talent_4" "20级天赋从+60 幽魂伤害改为+0.2% 过载最大生命值恢复"
"DOTA_Patch_7_31_wisp_talent_5" "25级天赋从+900 生命改为+400 羁绊单位生命"
"DOTA_Patch_7_31_wisp" "重做魔晶。被动提供10%技能吸血。过载的技能增强提升10%,并且艾欧的当前技能吸血也会共享给羁绊单位"
"DOTA_Patch_7_31_jakiro" "基础力量从27减少至25"
"DOTA_Patch_7_31_jakiro_jakiro_ice_path" "冷却时间从12/11/10/9秒增加至21/17/13/9秒"
"DOTA_Patch_7_31_jakiro_jakiro_ice_path_2" "眩晕时间从1/1.5/2/2.5秒提升至1.6/1.9/2.2/2.5秒"
"DOTA_Patch_7_31_jakiro_jakiro_dual_breath" "现在会造成10次伤害,原为11次(持续时间不变)"
"DOTA_Patch_7_31_jakiro_jakiro_liquid_fire" "冷却时间从20/15/10/4秒降低至16/12/8/4秒"
"DOTA_Patch_7_31_jakiro_jakiro_macropyre" "施法前摇从0.55秒降低至0.4秒"
"DOTA_Patch_7_31_jakiro_jakiro_macropyre_2" "神杖升级持续时间从30秒减少至25秒"
"DOTA_Patch_7_31_juggernaut_juggernaut_healing_ward" "魔法消耗从140点降低至140/130/120/110点"
"DOTA_Patch_7_31_juggernaut_juggernaut_omni_slash" "冷却时间从140秒降低至130秒"
"DOTA_Patch_7_31_juggernaut_talent" "15级天赋从+30 攻击速度改为+1秒 剑刃风暴持续时间"
"DOTA_Patch_7_31_juggernaut_talent_2" "20级天赋从+8 护甲改为+40% 剑舞吸血"
"DOTA_Patch_7_31_juggernaut_talent_3" "20级天赋从+160 剑刃风暴每秒伤害减少至+150"
"DOTA_Patch_7_31_keeper_of_the_light_keeper_of_the_light_illuminate" "作用范围从375提升至400"
"DOTA_Patch_7_31_keeper_of_the_light_keeper_of_the_light_illuminate_2" "施法前摇从0.3秒降低至0"
"DOTA_Patch_7_31_keeper_of_the_light_keeper_of_the_light_illuminate_3" "最大视野从1125提升至1125/1275/1425/1575"
"DOTA_Patch_7_31_keeper_of_the_light_keeper_of_the_light_spirit_form" "冷却时间从70秒降低至65秒"
"DOTA_Patch_7_31_keeper_of_the_light_keeper_of_the_light_blinding_light" "击退持续时间从0.4秒提升至0.8秒"
"DOTA_Patch_7_31_kunkka_kunkka_x_marks_the_spot" "施法距离从400/600/800/1000提升至550/700/850/1000"
"DOTA_Patch_7_31_kunkka_kunkka_x_marks_the_spot_2" "冷却时间从24/20/16/12秒增加至30/24/22/12秒"
"DOTA_Patch_7_31_kunkka_talent" "15级天赋从+16 力量改为25% X标记移动速度。(对敌人为减速,对友军为加速)"
"DOTA_Patch_7_31_legion_commander_legion_commander_overwhelming_odds" "基础伤害从40/60/80/100点调整为35/65/95/125点"
"DOTA_Patch_7_31_legion_commander_legion_commander_overwhelming_odds_2" "英雄提供伤害从30/60/90/120点提升至35/65/95/125点"
"DOTA_Patch_7_31_legion_commander" "重做魔晶。压倒性优势每击中一名英雄就会使军团指挥官获得4点护甲,击中一个非英雄单位则是0.5点护甲。压倒性优势的持续时间提升8秒。"
"DOTA_Patch_7_31_legion_commander_talent" "20级天赋从+30 移动速度改为250 范围型强攻"
"DOTA_Patch_7_31_legion_commander_talent_2" "25级天赋从400 范围型强攻改为强攻提供2秒技能免疫"
"DOTA_Patch_7_31_leshrac" "基础攻击力提升3点"
"DOTA_Patch_7_31_leshrac_leshrac_greater_lightning_storm" "拉席克获得技能免疫状态不再中止虚无主义"
"DOTA_Patch_7_31_lich" "基础敏捷从15提升至17"
"DOTA_Patch_7_31_lich_2" "智力成长从4.1减少至3.6"
"DOTA_Patch_7_31_lich_3" "转身速率从0.6提升至0.7"
"DOTA_Patch_7_31_lich_lich_frost_nova" "攻击速度降低从30提升至30/40/50/60%"
"DOTA_Patch_7_31_lich_lich_frost_shield" "现在施法0.1秒后造成首次伤害/减速(总伤害/持续时间不变)"
"DOTA_Patch_7_31_lich_lich_chain_frost" "魔法消耗从200/350/500点减少至180/300/420点"
"DOTA_Patch_7_31_life_stealer_life_stealer_rage" "冷却时间从18秒增加至21/20/19/18秒"
"DOTA_Patch_7_31_life_stealer_life_stealer_open_wounds" "现在对撕裂伤害作用下的目标造成500点伤害后,伤口将会恶化,将效果传染至700范围内随机其他敌人。以英雄优先"
"DOTA_Patch_7_31_life_stealer_life_stealer_open_wounds_2" "持续时间从8秒减少至7秒"
"DOTA_Patch_7_31_lina_lina_fiery_soul" "最大叠加次数从3次提升至7次"
"DOTA_Patch_7_31_lina_lina_fiery_soul_2" "叠加持续时间从12秒提升至15秒"
"DOTA_Patch_7_31_lina_lina_fiery_soul_3" "单次移动速度加成从4/5/6/7%减少至1.5/2/2.5/3%"
"DOTA_Patch_7_31_lina_lina_fiery_soul_4" "单次攻击速度加成从30/50/70/90减少至10/20/30/40"
"DOTA_Patch_7_31_lina_lina_fiery_soul_5" "现在每次技能对敌人造成伤害时获得一次叠加效果"
"DOTA_Patch_7_31_lina" "重做魔晶。每层炽魂叠加效果能使莉娜的法术多造成10点伤害。"
"DOTA_Patch_7_31_lina_talent" "20级天赋从+30/2% 炽魂每层叠加减少至+15/1%"
"DOTA_Patch_7_31_lion_lion_finger_of_death" "魔法消耗从200/420/650点减少至200/400/600点"
"DOTA_Patch_7_31_lion_lion_finger_of_death_2" "神杖升级冷却时间从100/60/20秒降低至80/50/20秒"
"DOTA_Patch_7_31_lion_lion_mana_drain" "现在会显示隐身单位"
"DOTA_Patch_7_31_lone_druid_lone_druid_spirit_bear" "熊灵基础攻击力提升8点"
"DOTA_Patch_7_31_lone_druid_lone_druid_spirit_bear_2" "缠绕之爪的缠绕时间从0.75/1.5/2.25/3秒调整为1/1.6/2.2/2.8秒"
"DOTA_Patch_7_31_lone_druid_lone_druid_spirit_bear_3" "缠绕之爪的缠绕伤害间隔从0.25秒降低至0.2秒"
"DOTA_Patch_7_31_lone_druid_lone_druid_spirit_bear_4" "缠绕之爪现在施加效果时立刻造成伤害"
"DOTA_Patch_7_31_lone_druid_lone_druid_spirit_bear_5" "缠绕之爪的缠绕每秒伤害从60点调整为30/40/50/60点(总伤害从45/90/135/180点减少至36/72/120/180)"
"DOTA_Patch_7_31_lone_druid_lone_druid_spirit_link" "现在还使德鲁伊和熊灵互相共享10/15/20/25%护甲"
"DOTA_Patch_7_31_lone_druid_lone_druid_true_form" "施放真熊形态时阵亡不会使技能进入冷却"
"DOTA_Patch_7_31_luna_luna_lucent_beam" "魔晶升级现在会在附近没有英雄时以最近的非英雄单位为目标"
"DOTA_Patch_7_31_luna_talent" "15级天赋从-3.5秒 月光冷却减少至-3秒"
"DOTA_Patch_7_31_luna_talent_2" "15级天赋从-20秒 月蚀冷却提升至-25秒"
"DOTA_Patch_7_31_luna_talent_3" "20级天赋全屏月之祝福现在还提供200额外夜间视野"
"DOTA_Patch_7_31_lycan_lycan_feral_impulse" "攻击力加成从11/22/33/44%减少至10/20/30/40%"
"DOTA_Patch_7_31_lycan_lycan_shapeshift" "持续时间从28秒减少至25秒"
"DOTA_Patch_7_31_lycan_talent" "10级天赋从+13 召狼攻击力减少至+10"
"DOTA_Patch_7_31_lycan_talent_2" "10级天赋从+10 野性驱使生命恢复改为+20% 嗥叫降低攻击力"
"DOTA_Patch_7_31_lycan_talent_3" "25级天赋从+32% 变身致命一击概率减少至+30%"
"DOTA_Patch_7_31_magnataur_magnataur_shockwave" "重做神杖。震荡波的距离提升150,作用范围提升50。震荡波现在1.5秒后会爆发,造成额外50%震荡波基础伤害,并施加一个负面效果,造成减速并降低50%基础护甲。受到作用的单位会在5秒内逐渐恢复。"
"DOTA_Patch_7_31_magnataur_talent" "20级天赋从+350 生命改为+125 震荡波伤害"
"DOTA_Patch_7_31_marci_marci_companion_run" "不再可以对敌方单位施放"
"DOTA_Patch_7_31_marci_marci_companion_run_2" "友军移动速度加成从35%提升至45%"
"DOTA_Patch_7_31_marci_marci_unleash" "脉冲伤害从60/130/200点减少至50/100/150点"
"DOTA_Patch_7_31_marci" "增加阿哈利姆神杖升级效果。怒拳破的冷却时间降低10秒。怒拳破生效期玛西的技能都会触发怒拳破的脉冲效果"
"DOTA_Patch_7_31_marci_2" "增加阿哈利姆魔晶升级效果。回身踢可以设为自动施放,将目标单位扔出,而不是弹离。"
"DOTA_Patch_7_31_mars" "力量成长从3.4提升至3.7"
"DOTA_Patch_7_31_mars_mars_spear" "冷却时间从14/13/12/11秒增加至15/14/13/12秒"
"DOTA_Patch_7_31_mars_mars_arena_of_blood" "战矛伤害从100/160/220点减少至100/150/200点"
"DOTA_Patch_7_31_mars_mars_arena_of_blood_2" "无法再从垂直方向逃脱"
"DOTA_Patch_7_31_medusa_medusa_mystic_snake" "魔法消耗从140/150/160/170点降低至140点"
"DOTA_Patch_7_31_medusa_medusa_cold_blooded" "现在会被破坏效果禁用"
"DOTA_Patch_7_31_medusa_medusa_cold_blooded_2" "施法者超过2000距离之外不再触发"
"DOTA_Patch_7_31_medusa_talent" "10级天赋从+15 攻击力改为+20 攻击速度"
"DOTA_Patch_7_31_medusa_talent_2" "10级天赋从+15% 闪避改为+0.5 魔法盾吸收伤害"
"DOTA_Patch_7_31_medusa_talent_3" "15级天赋从+30 攻击速度改为-12% 分裂箭减少攻击力"
"DOTA_Patch_7_31_medusa_talent_4" "20级天赋从+30 秘术异蛇魔法获取改为+2 秘术异蛇弹跳次数"
"DOTA_Patch_7_31_mirana" "敏捷从18 + 3.7调整为24 + 3.4"
"DOTA_Patch_7_31_mirana_2" "基础护甲减少1点(初始护甲不变)"
"DOTA_Patch_7_31_mirana_3" "基础攻击速度从115减少至110"
"DOTA_Patch_7_31_mirana_4" "基础攻击力从27-32减少至24-30(攻击力平均数提升3.5)"
"DOTA_Patch_7_31_mirana_mirana_starfall" "魔法消耗从80/105/130/155点降低至80/95/110/125点"
"DOTA_Patch_7_31_mirana_mirana_leap" "重做魔晶。提供+1 跳跃能量点数。塞根向前猛扑,对米拉娜前方500范围内锥形区域的敌人造成150点伤害,并减速30%,持续2.5秒"
"DOTA_Patch_7_31_meepo_meepo_divided_we_stand" "克隆体不再享受两次动力鞋的属性加成"
"DOTA_Patch_7_31_meepo_meepo_divided_we_stand_2" "克隆体不再享受两次属性点的属性加成"
"DOTA_Patch_7_31_meepo_meepo_divided_we_stand_3" "魔晶升级魔法消耗从100点降低至75点"
"DOTA_Patch_7_31_meepo_meepo_divided_we_stand_4" "被动使所有米波获得5/10/15%魔法抗性加成"
"DOTA_Patch_7_31_meepo" "力量成长从1.6提升至2.2"
"DOTA_Patch_7_31_meepo_2" "敏捷成长从1.6提升至2.4"
"DOTA_Patch_7_31_meepo_3" "智力成长从1.6提升至1.9"
"DOTA_Patch_7_31_meepo_meepo_earthbind" "魔法消耗从100点降低至70/80/90/100点"
"DOTA_Patch_7_31_meepo_meepo_petrify" "魔法消耗从150点降低至125点"
"DOTA_Patch_7_31_meepo_meepo_petrify_2" "冷却时间从40秒增加至50秒"
"DOTA_Patch_7_31_meepo_meepo_petrify_3" "回血量从40%提升至60%"
"DOTA_Patch_7_31_meepo_talent" "10级天赋从+20 基础攻击力改为+30 忽悠伤害"
"DOTA_Patch_7_31_meepo_talent_2" "15级天赋从+40 忽悠伤害改为攻击地之束缚目标具有克敌机先"
"DOTA_Patch_7_31_monkey_king_monkey_king_tree_dance" "上树后视野从800/600减少至700/500"
"DOTA_Patch_7_31_monkey_king_monkey_king_wukongs_command" "神杖升级现在还会使猴子猴孙可以累积如意棒法效果。"
"DOTA_Patch_7_31_morphling_morphling_replicate" "重做神杖。变形会窃取被复制英雄20%全属性。若被复制英雄的主属性为力量,变形还会偷取35%状态抗性。若是敏捷则偷取50攻击速度,若是智力则偷取20%技能增强。变形的冷却时间减少20秒。"
"DOTA_Patch_7_31_naga_siren_naga_siren_rip_tide" "伤害从30/45/60/75点调整为40/50/60/70点"
"DOTA_Patch_7_31_naga_siren_naga_siren_rip_tide_2" "不再以几率随机触发"
"DOTA_Patch_7_31_naga_siren_naga_siren_rip_tide_3" "现在娜迦海妖及镜像每5次攻击触发一次"
"DOTA_Patch_7_31_naga_siren_talent" "10级天赋从+8 敏捷改为+20 激流伤害"
"DOTA_Patch_7_31_naga_siren_talent_2" "20级天赋从+12% 激流几率改为-1 激流所需攻击次数"
"DOTA_Patch_7_31_furion" "转身速率从0.6提升至0.9"
"DOTA_Patch_7_31_furion_furion_force_of_nature" "魔法消耗从130/140/150/160点调整为150点"
"DOTA_Patch_7_31_furion_furion_force_of_nature_2" "树人的攻击力从16-20/24-28/32-36/40-44减少至15-18/21-25/28-32/35-39"
"DOTA_Patch_7_31_furion_furion_wrath_of_nature" "魔法消耗从175/225/275点降低至150/175/200点"
"DOTA_Patch_7_31_furion_talent" "10级天赋从+20 攻击力改为-8秒 自然的呼唤冷却"
"DOTA_Patch_7_31_furion_talent_2" "20级天赋从+75% 发芽致盲提升至+100%"
"DOTA_Patch_7_31_furion_talent_3" "20级天赋从+8 护甲改为发芽束缚目标"
"DOTA_Patch_7_31_necrolyte_necrolyte_reapers_scythe" "不再增加敌人的复活时间"
"DOTA_Patch_7_31_necrolyte_necrolyte_reapers_scythe_2" "死神镰刀现在击杀敌人后瘟疫法师永久获得+3/6/9点/秒生命恢复和+1/2/3点/秒魔法恢复"
"DOTA_Patch_7_31_night_stalker" "敏捷成长从2.3减少至2.2"
"DOTA_Patch_7_31_night_stalker_night_stalker_crippling_fear" "施法前摇从0.2秒降低至0"
"DOTA_Patch_7_31_night_stalker_talent" "10级天赋从+45 虚空伤害提升至+50"
"DOTA_Patch_7_31_night_stalker_talent_2" "10级天赋从+10秒 黑暗飞升持续时间减少至+8秒"
"DOTA_Patch_7_31_night_stalker_talent_3" "15级天赋从+40 黑暗飞升攻击力减少至+35"
"DOTA_Patch_7_31_night_stalker_talent_4" "20级天赋从-4秒 伤残恐惧冷却提升至-5秒"
"DOTA_Patch_7_31_night_stalker_talent_5" "25级天赋从+80 暗夜猎影攻击速度提升至+100"
"DOTA_Patch_7_31_nyx_assassin_nyx_assassin_impale" "冷却时间从14秒增加至17/16/15/14秒"
"DOTA_Patch_7_31_nyx_assassin_nyx_assassin_mana_burn" "冷却时间从28/20/12/4秒降低至20/15/10/5秒"
"DOTA_Patch_7_31_nyx_assassin_nyx_assassin_mana_burn_2" "魔法消耗从100点降低至70/80/90/100点"
"DOTA_Patch_7_31_nyx_assassin_nyx_assassin_mana_burn_3" "智力值倍数从3.5/4/4.5/5倍减少至2.3/3.2/4.1/5倍"
"DOTA_Patch_7_31_nyx_assassin_nyx_assassin_vendetta" "魔晶升级现在会使目标受到的技能伤害增加17%,原为降低魔法抗性"
"DOTA_Patch_7_31_nyx_assassin_nyx_assassin_vendetta_2" "魔晶升级现在会在造成伤害前施加负面效果"
"DOTA_Patch_7_31_nyx_assassin_talent" "15级天赋从+20 移动速度改为+0.5 法力燃烧智力倍数"
"DOTA_Patch_7_31_nyx_assassin_talent_2" "25级天赋从+80 敏捷改为300 范围型法力燃烧"
"DOTA_Patch_7_31_ogre_magi_ogre_magi_fireblast" "魔法消耗从70/80/90/100点增加至70/85/100/115点"
"DOTA_Patch_7_31_ogre_magi_ogre_magi_ignite" "冷却时间从15秒增加至17秒"
"DOTA_Patch_7_31_ogre_magi_talent" "15级天赋从+275 生命减少至+250"
"DOTA_Patch_7_31_ogre_magi_talent_2" "20级天赋从+25 力量提升至+30"
"DOTA_Patch_7_31_ogre_magi_talent_3" "25级天赋从20% 普攻击晕1.5秒改为17% 普攻触发火焰爆轰"
"DOTA_Patch_7_31_omniknight" "智力从15 + 1.8提升至16 + 2.1"
"DOTA_Patch_7_31_omniknight_2" "重做魔晶。获得退化光环。全能骑士附近400范围内敌人被减速40%"
"DOTA_Patch_7_31_omniknight_omniknight_martyr" "施法距离从500提升至700"
"DOTA_Patch_7_31_omniknight_omniknight_martyr_2" "不再提供状态抗性"
"DOTA_Patch_7_31_omniknight_omniknight_martyr_3" "现在对友军施放时还会施加给全能骑士"
"DOTA_Patch_7_31_omniknight_omniknight_martyr_4" "每驱散一个负面状态都会额外提供3/4/5/6点力量和生命恢复"
"DOTA_Patch_7_31_omniknight_omniknight_degen_aura" "不再是基础技能"
"DOTA_Patch_7_31_omniknight_omniknight_hammer_of_purity" "现在是基础技能"
"DOTA_Patch_7_31_omniknight_omniknight_hammer_of_purity_2" "魔法消耗现在为50/60/70/80点"
"DOTA_Patch_7_31_omniknight_omniknight_hammer_of_purity_3" "不再是攻击特效"
"DOTA_Patch_7_31_omniknight_omniknight_hammer_of_purity_4" "现在施法距离为350"
"DOTA_Patch_7_31_omniknight_omniknight_hammer_of_purity_5" "现在为1200速度的弹道"
"DOTA_Patch_7_31_omniknight_omniknight_hammer_of_purity_6" "现在具有0.3秒施法前摇"
"DOTA_Patch_7_31_omniknight_omniknight_hammer_of_purity_7" "伤害从60 + 115%基础攻击力调整为50/75/100/125 + 60/70/80/90%基础攻击力"
"DOTA_Patch_7_31_omniknight_omniknight_hammer_of_purity_8" "不再具有伤害降低效果"
"DOTA_Patch_7_31_omniknight_omniknight_hammer_of_purity_9" "现在使目标减速14/22/30/38%"
"DOTA_Patch_7_31_omniknight_omniknight_hammer_of_purity_10" "负面效果的持续时间从4秒提升至5秒"
"DOTA_Patch_7_31_omniknight_talent" "10级天赋从+10 天国恩赐生命恢复改为+4秒 天国恩赐持续时间"
"DOTA_Patch_7_31_omniknight_talent_2" "15级天赋从+30 移动速度改为-30秒 守护天使冷却"
"DOTA_Patch_7_31_omniknight_talent_3" "20级天赋从+15% 退化光环减速改为+4 天国恩赐每次叠加力量/生命恢复"
"DOTA_Patch_7_31_omniknight_talent_4" "20级天赋从-2秒 天国恩赐冷却改为-4秒 纯洁之锤冷却"
"DOTA_Patch_7_31_omniknight_talent_5" "25级天赋从-60秒 守护天使冷却改为+75% 纯洁之锤伤害"
"DOTA_Patch_7_31_omniknight_omniknight_guardian_angel" "神杖升级不再提供40点/秒生命恢复"
"DOTA_Patch_7_31_omniknight_omniknight_guardian_angel_2" "神杖升级现在提供40%状态抗性"
"DOTA_Patch_7_31_oracle_oracle_fates_edict" "冷却时间从16/13/10/7秒增加至17/14/11/8秒"
"DOTA_Patch_7_31_oracle_oracle_fates_edict_2" "持续时间从3.0/3.5/4.0/4.5秒提升至3.5/4.0/4.5/5.0秒"
"DOTA_Patch_7_31_oracle_oracle_purifying_flames" "魔法消耗从80/85/90/95点降低至80点"
"DOTA_Patch_7_31_oracle_oracle_rain_of_destiny" "重做神杖。获得新技能,天命之雨。在650范围内降下大雨,持续10秒。站在该区域的敌人受到每秒50点伤害,并且-25%治疗增强。每秒治疗友军50点生命,并且具有25%治疗增强。冷却时间:40秒。魔法消耗:150"
"DOTA_Patch_7_31_obsidian_destroyer_obsidian_destroyer_arcane_orb" "当前魔法值伤害系数从16%减少至13/14/15/16%"
"DOTA_Patch_7_31_obsidian_destroyer_obsidian_destroyer_equilibrium" "最大魔法值恢复从30/40/50/60%减少至25/35/45/55%"
"DOTA_Patch_7_31_pangolier_pangolier_swashbuckle" "伤害从24/42/60/78点提升至25/45/65/85点"
"DOTA_Patch_7_31_pangolier_pangolier_lucky_shot" "护甲降低从4/5/6/7点调整为2/4/6/8点"
"DOTA_Patch_7_31_pangolier_pangolier_lucky_shot_2" "持续时间从2/3/4/5秒调整为2.5/3/3.5/4秒"
"DOTA_Patch_7_31_pangolier_talent" "20级天赋从+18 力量提升至+20"
"DOTA_Patch_7_31_pangolier_talent_2" "25级天赋从-2.5秒 虚张声势冷却提升至-3秒"
"DOTA_Patch_7_31_phantom_assassin_phantom_assassin_phantom_strike" "魔法消耗从35/40/45/50点增加至35/45/55/65点"
"DOTA_Patch_7_31_phantom_assassin_talent" "15级天赋从+12% 吸血提升至+15%"
"DOTA_Patch_7_31_phantom_assassin_talent_2" "20级天赋从-3 攻击削弱护甲改为+20% 窒碍短匕攻击伤害"
"DOTA_Patch_7_31_phantom_lancer_phantom_lancer_phantom_edge" "冷却时间从16/12/8/4秒降低至13/10/7/4秒"
"DOTA_Patch_7_31_phantom_lancer_talent" "10级天赋从+15 攻击速度改为+2.5秒 幻影冲锋敏捷加成持续时间"
"DOTA_Patch_7_31_phantom_lancer_talent_2" "15级天赋从+16% 闪避改为+15 力量"
"DOTA_Patch_7_31_phoenix" "力量成长从3.5提升至3.6"
"DOTA_Patch_7_31_phoenix_2" "敏捷成长从1.3提升至1.5"
"DOTA_Patch_7_31_phoenix_phoenix_icarus_dive" "移动速度减缓从19/22/25/28%减少至16/19/22/25%"
"DOTA_Patch_7_31_phoenix_phoenix_fire_spirits" "冷却时间从51/44/37/30秒调整为50/40/30/20秒"
"DOTA_Patch_7_31_phoenix_phoenix_fire_spirits_2" "魔法消耗从120点降低至100点"
"DOTA_Patch_7_31_phoenix_talent" "10级天赋从+24% 凤凰冲击减速提升至+25%"
"DOTA_Patch_7_31_phoenix_talent_2" "20级天赋从+1000 凤凰冲击施法距离改为+1.5% 烈日炙烤最大生命值伤害"
"DOTA_Patch_7_31_phoenix_talent_3" "25级天赋从+1.5% 烈日炙烤最大生命值伤害改为+1000 凤凰冲击施法距离"
"DOTA_Patch_7_31_puck_puck_phase_shift" "最大持续施法时间从0.75/1.5/2.25/3.257秒提升至1/1.75/2.5/3.25秒"
"DOTA_Patch_7_31_puck_puck_phase_shift_2" "重做魔晶。相位转移会攻击帕克的攻击距离 + 200范围内所有敌人"
"DOTA_Patch_7_31_puck_puck_waning_rift" "冷却时间从19/17/15/13秒降低至16/15/14/13秒"
"DOTA_Patch_7_31_puck_puck_waning_rift_2" "重做神杖。新月之痕现在额外具有150作用范围和距离,并且在0.5秒内击退敌人400距离(不会打断)。显示区域内隐形的单位和守卫,持续5秒。"
"DOTA_Patch_7_31_puck_puck_dream_coil" "冷却时间从80秒降低至75秒"
"DOTA_Patch_7_31_puck_talent" "10级天赋从+300 幻象法球距离改为-2秒 幻象法球冷却"
"DOTA_Patch_7_31_puck_talent_2" "15级天赋从相位转移攻击敌人改为-10秒 梦境缠绕冷却"
"DOTA_Patch_7_31_puck_talent_3" "15级天赋从+12% 技能增强改为+100 新月之痕伤害"
"DOTA_Patch_7_31_puck_talent_4" "20级天赋从-4秒 幻象法球冷却改为+1秒 梦境缠绕破碎眩晕"
"DOTA_Patch_7_31_puck_talent_5" "25级天赋的梦境缠绕快速攻击频率从0.75秒降低至0.6秒(最多攻击次数8 -> 10)"
"DOTA_Patch_7_31_puck_talent_6" "25级天赋从+250 新月之痕范围和距离改为梦境缠绕无视技能免疫"
"DOTA_Patch_7_31_pudge" "基础护甲减少1点"
"DOTA_Patch_7_31_pudge_2" "智力成长从1.5提升至1.8"
"DOTA_Patch_7_31_pudge_pudge_flesh_heap" "不再提供魔法抗性"
"DOTA_Patch_7_31_pudge_pudge_flesh_heap_2" "力量加成从1.5/2/2.5/3点减少至1.1/1.4/1.7/2.0点"
"DOTA_Patch_7_31_pudge_pudge_flesh_heap_3" "现在可以主动施放,格挡5/10/15/20点所有类型伤害,持续7秒。魔法消耗为50点。冷却时间为30/25/20/15秒。可以在持续施法期间施放。"
"DOTA_Patch_7_31_pudge_pudge_dismember" "魔晶升级冷却时间减少从10秒减少至5秒"
"DOTA_Patch_7_31_pugna_pugna_decrepify" "魔法消耗从60点增加至80点"
"DOTA_Patch_7_31_pugna_pugna_decrepify_2" "持续施法期间可以施放"
"DOTA_Patch_7_31_pugna_pugna_nether_ward" "敌人施放技能时不再回复2点生命"
"DOTA_Patch_7_31_pugna_pugna_nether_ward_2" "光环会减少敌人10/15/20/25%技能伤害"
"DOTA_Patch_7_31_pugna_pugna_life_drain" "重做魔晶。生命汲取可以对幽冥守卫施放,使生命汲取可以折射至守卫生效范围内所有敌方英雄,造成70%伤害。守卫被摧毁后效果将会中断。另外,幽冥守卫的施法距离提升350"
"DOTA_Patch_7_31_queenofpain_queenofpain_blink" "魔晶升级伤害从175点减少至125点"
"DOTA_Patch_7_31_queenofpain_queenofpain_scream_of_pain" "魔法消耗从85/100/115/130点增加至100/110/120/130点"
"DOTA_Patch_7_31_queenofpain_queenofpain_sonic_wave" "伤害从340/450/560点减少至310/430/550点"
"DOTA_Patch_7_31_razor_razor_static_link" "无法对已被连接的单位施放"
"DOTA_Patch_7_31_razor_talent" "20级天赋从+6秒 静电连接吸取持续时间改为+21% 风暴涌动移动速度"
"DOTA_Patch_7_31_razor_talent_2" "25级天赋从+1 风暴之眼目标改为2 静电连接能量点数"
"DOTA_Patch_7_31_riki" "力量成长从2.4提升至2.6"
"DOTA_Patch_7_31_riki_riki_smoke_screen" "魔法消耗从75点调整为65/70/75/80点"
"DOTA_Patch_7_31_riki_riki_blink_strike" "现在还会使敌人减速100%,持续0.2/0.4/0.6/0.8秒"
"DOTA_Patch_7_31_riki_riki_tricks_of_the_trade" "魔法消耗从50点增加至55点"
"DOTA_Patch_7_31_riki_talent" "10级天赋从+8 力量改为+75 烟幕范围"
"DOTA_Patch_7_31_riki_talent_2" "10级天赋从+20 攻击速度改为+0.3秒 闪烁突袭减速"
"DOTA_Patch_7_31_riki_talent_3" "25级天赋从+175 烟幕范围改为绝杀秘技施加弱驱散。(被缠绕/束缚时也可以施放)"
"DOTA_Patch_7_31_riki_riki_poison_dart" "现在可以被驱散"
"DOTA_Patch_7_31_rubick_rubick_telekinesis" "滞空时间从0.8/1.2/1.6/2.0秒提升至1.2/1.5/1.8/2.1秒"
"DOTA_Patch_7_31_rubick_rubick_spell_steal" "冷却时间从20/15/10秒降低至20/12/4秒"
"DOTA_Patch_7_31_rubick_rubick_spell_steal_2" "神杖升级不再减少冷却时间"
"DOTA_Patch_7_31_rubick_rubick_spell_steal_3" "神杖升级现在允许窃取2个技能。(注:若窃取的技能拥有子技能,如烈日炙烤,该技能会占据两个技能栏位。)"
"DOTA_Patch_7_31_rubick_rubick_spell_steal_4" "不再可以窃取修补匠的再装填"
"DOTA_Patch_7_31_sand_king" "基础护甲提升1点"
"DOTA_Patch_7_31_sand_king_sandking_sand_storm" "伤害间隔从0.5秒降低至0.2秒"
"DOTA_Patch_7_31_sand_king_sandking_sand_storm_2" "魔法消耗从75点调整为70/75/80/85点"
"DOTA_Patch_7_31_sand_king_talent" "10级天赋从+200 生命改为+12% 腐尸毒减速"
"DOTA_Patch_7_31_sand_king_talent_2" "15级天赋从+20% 腐尸毒减速改为+100 腐尸毒伤害"
"DOTA_Patch_7_31_sand_king_talent_3" "20级天赋从+120 腐尸毒伤害改为+100 地震作用范围"
"DOTA_Patch_7_31_shadow_demon_shadow_demon_demonic_cleanse" "现在是魔晶提供的次级技能。在持续时间内对目标友方单位重复施加弱驱散,移除负面效果。在持续时间结束时该单位受到治疗效果。崩裂禁锢中的单位依然可以受到邪恶净愈的效果。"
"DOTA_Patch_7_31_shadow_demon_shadow_demon_demonic_cleanse_2" "神杖升级还会提供邪恶净愈的能量点数"
"DOTA_Patch_7_31_nevermore_talent" "10级天赋从+8% 技能增强改为+25 毁灭阴影连中伤害"
"DOTA_Patch_7_31_nevermore_nevermore_necromastery" "魔晶升级现在还会使目标恐惧0.5秒"
"DOTA_Patch_7_31_nevermore_nevermore_requiem" "现在造成伤害后还对敌人施加-5/10/15%魔法抗性的负面效果。"
"DOTA_Patch_7_31_shadow_shaman_shadow_shaman_shackles" "伤害从60/160/260/360点减少至60/130/200/270点"
"DOTA_Patch_7_31_shadow_shaman_shadow_shaman_shackles_2" "现在持续时间内还会治疗暗影萨满60/130/200/270点生命"
"DOTA_Patch_7_31_shadow_shaman_shadow_shaman_mass_serpent_ward" "非英雄单位摧毁群蛇守卫所需的攻击次数从2次提升至4次。(防御塔和英雄还是2次)"
"DOTA_Patch_7_31_silencer_silencer_curse_of_the_silent" "魔法消耗从125/130/135/140点增加至130/140/150/160点"
"DOTA_Patch_7_31_silencer_silencer_glaives_of_wisdom" "魔晶升级现在还会使窃取阵亡敌人的智力值提升2点"
"DOTA_Patch_7_31_silencer_talent" "10级天赋从+15 奥术诅咒伤害减少至+12"
"DOTA_Patch_7_31_silencer_talent_2" "20级天赋从+400 生命改为-20秒 全领域静默冷却"
"DOTA_Patch_7_31_skywrath_mage_skywrath_mage_arcane_bolt" "智力伤害系数从1.4倍提升至1.5倍"
"DOTA_Patch_7_31_skywrath_mage_skywrath_mage_concussive_shot" "伤害从100/160/220/280点提升至120/180/240/300点"
"DOTA_Patch_7_31_skywrath_mage_skywrath_mage_ancient_seal" "魔法抗性降低从30/35/40/45%减少至20/25/30/35%"
"DOTA_Patch_7_31_skywrath_mage_skywrath_mage_mystic_flare" "伤害从750/1175/1600点提升至800/1200/1600点"
"DOTA_Patch_7_31_slardar" "守卫冲刺的被动河道移速加成从25%减少至15%"
"DOTA_Patch_7_31_slardar_slardar_amplify_damage" "目标会在身后留下一道水迹,持续8秒"
"DOTA_Patch_7_31_slardar_talent" "20级天赋从+125 鱼人碎击伤害提升至+150"
"DOTA_Patch_7_31_slark" "基础力量从21减少至20"
"DOTA_Patch_7_31_slark_slark_pounce" "现在抓住时造成40点伤害"
"DOTA_Patch_7_31_slark_slark_pounce_2" "束缚作用范围从95提升至120"
"DOTA_Patch_7_31_slark_talent" "10级天赋从+8 敏捷改为+0.5秒 突袭束缚"
"DOTA_Patch_7_31_slark_talent_2" "15级天赋从+50 暗影之舞攻击速度改为+1.5% 暗影之舞生命恢复"
"DOTA_Patch_7_31_slark_talent_3" "20级天赋从+0.8秒 突袭束缚改为+75 暗影之舞攻击速度"
"DOTA_Patch_7_31_slark_talent_4" "25级天赋从+55秒 能量转移持续时间减少至+50秒"
"DOTA_Patch_7_31_snapfire_snapfire_scatterblast" "伤害从80/150/220/290点调整为100/160/220/280点"
"DOTA_Patch_7_31_snapfire_snapfire_scatterblast_2" "冷却时间从13/12/11/10秒增加至16/14/12/10秒"
"DOTA_Patch_7_31_snapfire_snapfire_scatterblast_3" "魔法消耗从80/90/100/110点调整为85/90/95/100点"
"DOTA_Patch_7_31_snapfire_snapfire_scatterblast_4" "魔晶升级现在会提升35%平射伤害,原为125点伤害"
"DOTA_Patch_7_31_snapfire_snapfire_scatterblast_5" "魔晶升级眩晕时间从1.5秒减少至1.4秒"
"DOTA_Patch_7_31_snapfire_snapfire_lil_shredder" "护甲降低从0.75点减少至0.5点"
"DOTA_Patch_7_31_snapfire_snapfire_gobble_up" "魔法消耗从150点降低至120点"
"DOTA_Patch_7_31_snapfire_talent" "10级天赋从+200 生命改为+0.3秒 龙炎饼干眩晕"
"DOTA_Patch_7_31_snapfire_talent_2" "10级天赋从+1秒 电光石火减速改为龙炎饼干回复125点生命"
"DOTA_Patch_7_31_snapfire_talent_3" "15级天赋从龙炎饼干回复200点生命改为+2 霹雳铁手攻击次数"
"DOTA_Patch_7_31_snapfire_talent_4" "15级天赋从+75 电光石火伤害提升至+80"
"DOTA_Patch_7_31_sniper_sniper_take_aim" "魔法消耗从25点增加至50点"
"DOTA_Patch_7_31_sniper_sniper_concussive_grenade" "冷却时间从16秒降低至10秒"
"DOTA_Patch_7_31_sniper_sniper_concussive_grenade_2" "冲击伤害从125点减少至25点"
"DOTA_Patch_7_31_spectre_spectre_desolate" "搜索友军范围从425降低至400"
"DOTA_Patch_7_31_spectre_spectre_desolate_2" "伤害从18/32/46/60点提升至21/34/47/60点"
"DOTA_Patch_7_31_spectre_spectre_haunt" "魔法消耗从150/200/250点降低至150/175/200点"
"DOTA_Patch_7_31_spectre_talent" "20级天赋从+400 生命减少至+350"
"DOTA_Patch_7_31_spectre_talent_2" "20级天赋从+14% 幽鬼之刃减速/加速减少至+12%"
"DOTA_Patch_7_31_spirit_breaker_spirit_breaker_charge_of_darkness" "魔法消耗从100点增加至120点"
"DOTA_Patch_7_31_spirit_breaker_spirit_breaker_bulldoze" "移动速度加成从10/16/22/28%减少至10/15/20/25%"
"DOTA_Patch_7_31_spirit_breaker_spirit_breaker_bulldoze_2" "状态抗性从34/46/58/70%调整为35/45/55/65%"
"DOTA_Patch_7_31_spirit_breaker_spirit_breaker_greater_bash" "伤害从14/20/26/32%调整为15/20/25/30%"
"DOTA_Patch_7_31_spirit_breaker_talent" "20级天赋从+200 暗影冲刺移动速度减少至+175"
"DOTA_Patch_7_31_storm_spirit" "敏捷成长从1.7提升至1.9"
"DOTA_Patch_7_31_storm_spirit_2" "基础魔法恢复从0提升至0.5点/秒"
"DOTA_Patch_7_31_storm_spirit_3" "基础攻击速度从110提升至115"
"DOTA_Patch_7_31_storm_spirit_talent" "10级天赋从+40 残影伤害改为+20 攻击速度"
"DOTA_Patch_7_31_storm_spirit_talent_2" "10级天赋从+2.5 魔法恢复减少至+1.75"
"DOTA_Patch_7_31_storm_spirit_talent_3" "15级天赋从+25 攻击速度改为+50 残影伤害"
"DOTA_Patch_7_31_sven" "敏捷成长从2.0提升至2.2"
"DOTA_Patch_7_31_sven_sven_storm_bolt" "神杖升级现在还驱散目标"
"DOTA_Patch_7_31_sven_sven_warcry" "重做魔晶。战吼无法驱散,并且向1200范围内所有友军被动提供5点护甲"
"DOTA_Patch_7_31_sven_talent" "15级天赋从+15% 吸血改为-15秒 神之力量冷却"
"DOTA_Patch_7_31_sven_talent_2" "20级天赋从+25 移动速度改为+8% 战吼移动速度"
"DOTA_Patch_7_31_techies" "静滞陷阱已移除"
"DOTA_Patch_7_31_techies_2" "遥控炸弹已移除"
"DOTA_Patch_7_31_techies_3" "基础移动速度从320减少至300"
"DOTA_Patch_7_31_techies_4" "基础攻击力提升12点"
"DOTA_Patch_7_31_techies_5" "基础护甲减少2点"
"DOTA_Patch_7_31_techies_6" "基础攻击速度从90提升至100"
"DOTA_Patch_7_31_techies_techies_sticky_bomb" "全新基础技能。向最远1000距离外的目标250范围区域抛出一个粘性炸弹。如果炸弹落在一个敌方英雄身旁,炸弹会粘上去,减缓其25/35/45/55%移动速度。3秒后炸弹会爆炸,对附近300范围内造成90/180/270/360点伤害。魔法消耗:100/115/130/145。冷却时间:12/10/8/6秒"
"DOTA_Patch_7_31_techies_techies_reactive_tazer" "全新基础技能。工程师放出电荷,使自身获得15/20/25/30%移动速度加成,持续6秒。攻击工程师的敌人被缴械,持续3秒。效果结束时,电荷将使400范围内所有敌人缴械。魔法消耗:60。冷却时间:28/24/20/16秒"
"DOTA_Patch_7_31_techies_techies_reactive_tazer_2" "重做神杖。活性电击现在可以对500范围内友军施放,并且最终爆炸时造成300点伤害"
"DOTA_Patch_7_31_techies_techies_land_mines" "现在是工程师的终极技能"
"DOTA_Patch_7_31_techies_techies_land_mines_2" "魔法消耗从110/130/150/170点调整为110/140/170点"
"DOTA_Patch_7_31_techies_techies_land_mines_3" "充能时间从23秒降低至19/17/15秒"
"DOTA_Patch_7_31_techies_techies_land_mines_4" "地雷之间的最小距离从400降低至350"
"DOTA_Patch_7_31_techies_techies_land_mines_5" "引爆延迟从1.6秒降低至1秒"
"DOTA_Patch_7_31_techies_techies_land_mines_6" "启动延迟从1.75秒降低至1秒"
"DOTA_Patch_7_31_techies_techies_land_mines_7" "引爆范围从400提升至500"
"DOTA_Patch_7_31_techies_techies_land_mines_8" "施法距离从100提升至400"
"DOTA_Patch_7_31_techies_techies_land_mines_9" "伤害从200/380/560/740点调整为400/575/750点"
"DOTA_Patch_7_31_techies_techies_land_mines_10" "地雷对150范围内目标造成全额伤害,对边缘的敌人造成的伤害降低至50%"
"DOTA_Patch_7_31_techies_techies_land_mines_11" "地雷只会在范围内存在可伤害的目标时才会引爆。(技能免疫状态的敌人会使地雷显形,而且无法攻击,但是地雷不会引爆)"
"DOTA_Patch_7_31_techies_techies_land_mines_12" "地雷现在对作用范围内所有敌人施加持续5秒的负面效果,降低10/15/20%魔法抗性。(多个地雷会刷新负面状态)"
"DOTA_Patch_7_31_techies_techies_suicide" "冷却时间从35秒调整为45/40/35/30秒"
"DOTA_Patch_7_31_techies_techies_suicide_2" "对自身伤害从50%降低至50/45/40/35%"
"DOTA_Patch_7_31_techies_techies_suicide_3" "伤害从300/400/500/600点减少至275/350/425/500点"
"DOTA_Patch_7_31_techies_techies_suicide_4" "无法在束缚状态下施放"
"DOTA_Patch_7_31_techies_techies_suicide_5" "不再对工程师造成致死伤害"
"DOTA_Patch_7_31_techies_talent" "15级天赋从+300 爆破起飞!伤害减少至+200"
"DOTA_Patch_7_31_techies_talent_2" "20级天赋从+40 移动速度改为+100 粘性炸弹伤害"
"DOTA_Patch_7_31_techies_talent_3" "20级天赋从-22秒 爆破起飞!冷却减少至-15秒"
"DOTA_Patch_7_31_techies_talent_4" "25级天赋从+60 地雷移动速度改为-0.8秒 感应地雷启动延迟"
"DOTA_Patch_7_31_templar_assassin_templar_assassin_psi_blades" "飞溅距离从1.5倍攻击距离调整为550/600/650/700"
"DOTA_Patch_7_31_templar_assassin_talent" "15级天赋从+120 灵能之刃攻击距离改为+120 灵能之刃攻击/飞溅距离"
"DOTA_Patch_7_31_templar_assassin_talent_2" "15级天赋从+15% 闪避提升至+20%"
"DOTA_Patch_7_31_templar_assassin_talent_3" "25级天赋从+8 折光次数减少至+7"
"DOTA_Patch_7_31_terrorblade" "敏捷成长从4.4减少至4.0"
"DOTA_Patch_7_31_terrorblade_2" "基础攻击速度从100提升至110"
"DOTA_Patch_7_31_terrorblade_terrorblade_conjure_image" "魔法消耗从70/75/80/85点降低至55/65/75/85点"
"DOTA_Patch_7_31_terrorblade_terrorblade_metamorphosis" "持续时间从36/40/44/48秒调整为35/40/45/50秒"
"DOTA_Patch_7_31_terrorblade_talent" "10级天赋从+16% 闪避改为+10% 惑幻继承攻击力"
"DOTA_Patch_7_31_terrorblade_talent_2" "15级天赋从+30 攻击速度改为+15% 倒影减速"
"DOTA_Patch_7_31_terrorblade_talent_3" "15级天赋从+275 生命提升至+300"
"DOTA_Patch_7_31_terrorblade_talent_4" "20级天赋从+8 全属性提升至+10"
"DOTA_Patch_7_31_terrorblade_talent_5" "20级天赋从+8秒 惑幻持续时间提升至+10秒"
"DOTA_Patch_7_31_tidehunter_tidehunter_kraken_shell" "伤害格挡量从18/30/42/54点调整为15/30/45/60点"
"DOTA_Patch_7_31_tidehunter_tidehunter_anchor_smash" "魔晶升级攻击力加成从90点减少至75点"
"DOTA_Patch_7_31_shredder_shredder_whirling_death" "伤害从60/100/140/180点提升至80/120/160/200点"
"DOTA_Patch_7_31_shredder_shredder_whirling_death_2" "主属性减少从13/14/15/16%减少至12%"
"DOTA_Patch_7_31_shredder_shredder_whirling_death_3" "冷却时间从6秒增加至7.5/7/6.5/6秒"
"DOTA_Patch_7_31_shredder_shredder_flamethrower" "冷却时间从18秒增加至20秒"
"DOTA_Patch_7_31_shredder_shredder_flamethrower_2" "每秒伤害从90点减少至80点"
"DOTA_Patch_7_31_tinker" "基础攻击力减少2点"
"DOTA_Patch_7_31_tinker_tinker_defense_matrix" "状态抗性从20/30/40/50%减少至10/20/30/40%"
"DOTA_Patch_7_31_tinker_tinker_rearm" "持续施法时间从3.5/2/1.25秒增加至3.5/2.5/1.5秒"
"DOTA_Patch_7_31_tinker_tinker_laser" "伤害从80/160/240/320点减少至75/150/225/300点"
"DOTA_Patch_7_31_tinker_tinker_warp_grenade" "魔晶提供的全新技能。向一个敌人扔出一枚榴弹,造成50点伤害,将其向远离修补匠的方向传送600距离,并且施法和攻击距离减少40%,持续3秒。魔法消耗:150。冷却时间:15秒。施法距离:700。弹道速度:1900"
"DOTA_Patch_7_31_tinker_talent" "15级天赋从-0.5秒 基恩载具持续施法改为+125 防御矩阵伤害吸收"
"DOTA_Patch_7_31_tinker_talent_2" "20级天赋从+150 防御矩阵伤害吸收改为-0.5秒 基恩载具持续施法"
"DOTA_Patch_7_31_tiny_tiny_avalanche" "每个间隔的眩晕时间从0.2秒提升至0.3秒"
"DOTA_Patch_7_31_tiny_tiny_avalanche_2" "对被投掷单位的伤害倍数从2.5倍减少至2倍"
"DOTA_Patch_7_31_tiny_tiny_toss" "伤害从80/150/220/290点调整为75/150/225/300点"
"DOTA_Patch_7_31_tiny_tiny_toss_2" "不再对被投掷单位造成30%额外伤害"
"DOTA_Patch_7_31_tiny_tiny_toss_3" "抓取范围从275提升至300"
"DOTA_Patch_7_31_tiny_tiny_grow" "另外使投掷获得100/200/300点额外伤害"
"DOTA_Patch_7_31_tiny_tiny_grow_2" "抓着树木时攻击力加成提升50%"
"DOTA_Patch_7_31_tiny_tiny_tree_grab" "对单位额外伤害从20%调整为20点"
"DOTA_Patch_7_31_tiny_tiny_tree_grab_2" "对建筑额外伤害从70/100/130/160%减少至55/70/85/100%"
"DOTA_Patch_7_31_tiny_tiny_toss_tree" "现在还会使敌人的移动速度和攻击速度降低20%,持续2秒"
"DOTA_Patch_7_31_tiny_talent" "15级天赋从+20 抓树对单位额外伤害改为+50% 长大抓树时攻击力加成"
"DOTA_Patch_7_31_treant_treant_living_armor" "冷却时间从26/22/18/14秒增加至30/25/20/15秒"
"DOTA_Patch_7_31_treant_treant_living_armor_2" "持续时间从12秒提升至15/20/25/30秒"
"DOTA_Patch_7_31_treant_treant_living_armor_3" "护甲加成从5/6/7/8点调整为3/6/9/12点"
"DOTA_Patch_7_31_treant_treant_living_armor_4" "总治疗量从60/100/140/180点调整为45/80/125/180点"
"DOTA_Patch_7_31_troll_warlord_troll_warlord_battle_trance" "现在提供相位移动状态"
"DOTA_Patch_7_31_troll_warlord_talent" "20级天赋从+20% 闪避改为-15秒 战斗专注冷却"
"DOTA_Patch_7_31_troll_warlord_talent_2" "25级天赋从+2秒 战斗专注持续时间改为旋风飞斧无视技能免疫"
"DOTA_Patch_7_31_tusk" "基础移动速度从315减少至310"
"DOTA_Patch_7_31_tusk_tusk_ice_shards" "伤害从70/140/210/280点提升至75/150/225/300点"
"DOTA_Patch_7_31_tusk_tusk_snowball" "伤害从80/120/160/200点提升至80/140/200/260点"
"DOTA_Patch_7_31_tusk_tusk_walrus_punch" "冷却时间从36/24/12秒降低至20/15/10秒"
"DOTA_Patch_7_31_tusk_tusk_walrus_punch_2" "魔法消耗从50/75/100点调整为75点"
"DOTA_Patch_7_31_tusk_tusk_walrus_punch_3" "致命一击伤害从350/375/400%减少至300/350/400%"
"DOTA_Patch_7_31_tusk_tusk_walrus_kick" "冷却时间从8秒增加至12秒"
"DOTA_Patch_7_31_tusk_tusk_walrus_kick_2" "现在飞踢非英雄单位时冷却时间减少50%"
"DOTA_Patch_7_31_tusk_tusk_walrus_kick_3" "现在还对落地点250范围内所有其他单位造成350点伤害"
"DOTA_Patch_7_31_tusk_tusk_walrus_kick_4" "现在以单位和矢量为目标"
"DOTA_Patch_7_31_tusk_talent" "10级天赋从+0.4秒 海象神拳!眩晕提升至+0.5秒"
"DOTA_Patch_7_31_tusk_talent_2" "20级天赋从+80% 海象神拳!致命一击伤害减少至+75%"
"DOTA_Patch_7_31_abyssal_underlord_abyssal_underlord_firestorm" "魔晶升级不再减少施法前摇"
"DOTA_Patch_7_31_abyssal_underlord_abyssal_underlord_firestorm_2" "魔晶升级现在还会使每波火雨及烧灼间隔和持续时间减少25%"
"DOTA_Patch_7_31_abyssal_underlord" "黑暗之门已移除"
"DOTA_Patch_7_31_abyssal_underlord_abyssal_underlord_dark_portal" "现在是孽主的终极技能。打开2个传送门,一个在孽主身旁,另一个在目标地点,施法距离为全地图。目标地点必须与孽主相距超过2000距离。英雄可以对一个传送门持续施法3秒,传送至另一端。友军穿过传送门后会暂时获得10/20/30%减伤效果和10/20/30%移动速度加成,持续5/6/7秒。施放恶魔之扉会使孽主立刻开始传送。魔法消耗:100。冷却时间:140/120/100"
"DOTA_Patch_7_31_abyssal_underlord_abyssal_underlord_dark_portal_2" "重做神杖。恶魔之扉在两个传送门下各产生一个怨念深渊。怨念深渊对其中的敌人造成40%减速"
"DOTA_Patch_7_31_undying_undying_soul_rip" "有效单位数上限从8/9/10/11个调整为10个"
"DOTA_Patch_7_31_undying_undying_soul_rip_2" "每个单位提供伤害/治疗量从19/26/33/40点调整为15/25/35/45点。(总伤害/治疗量从152/234/330/440点调整为150/250/350/450点)"
"DOTA_Patch_7_31_undying_undying_soul_rip_3" "魔法消耗从85/100/115/130点调整为90/100/110/120点"
"DOTA_Patch_7_31_undying_undying_soul_rip_4" "冷却时间从24/18/12/6秒降低至18/14/10/6秒"
"DOTA_Patch_7_31_undying_undying_flesh_golem" "魔晶升级冷却时间减少从30秒提升至35秒"
"DOTA_Patch_7_31_ursa_talent" "25级天赋从+500 震撼大地范围改为-3秒 震撼大地冷却"
"DOTA_Patch_7_31_ursa_talent_2" "20级天赋从+10% 激怒状态抗性提升至+15%"
"DOTA_Patch_7_31_vengefulspirit_vengefulspirit_magic_missile" "重做魔晶。可以弹射一次至一个敌人,以英雄优先。施法距离提升100。"
"DOTA_Patch_7_31_venomancer" "基础攻击力提升4点"
"DOTA_Patch_7_31_venomancer_venomancer_poison_sting" "施加负面状态时不再造成伤害"
"DOTA_Patch_7_31_venomancer_venomancer_poison_sting_2" "每秒伤害从6/14/22/30点提升至8/16/24/32点。(总伤害从36/126/264/450点调整为40/128/264/448点)"
"DOTA_Patch_7_31_venomancer_venomancer_poison_nova" "作用范围从885调整为850/900/950"
"DOTA_Patch_7_31_venomancer_venomancer_poison_nova_2" "行进速度从500提升至550"
"DOTA_Patch_7_31_venomancer_talent" "25级天赋从+640 剧毒新星范围改为剧毒新星减少100攻击速度"
"DOTA_Patch_7_31_viper_talent" "10级天赋从+8% 技能吸血改为+13 腐蚀皮肤伤害"
"DOTA_Patch_7_31_viper_talent_2" "15级天赋从+70 幽冥剧毒最高改为+40 幽冥剧毒最低/最高伤害"
"DOTA_Patch_7_31_viper_talent_3" "20级天赋从+70 攻击力改为+8% 毒性攻击魔法抗性降低"
"DOTA_Patch_7_31_visage_visage_summon_familiars" "佣兽的视野范围从390提升至400"
"DOTA_Patch_7_31_visage_visage_summon_familiars_2" "佣兽的攻击触发范围从250提升至400"
"DOTA_Patch_7_31_visage_talent" "10级天赋从+25 攻击力改为+8 维萨吉和佣兽攻击力"
"DOTA_Patch_7_31_visage_talent_2" "15级天赋从+3 攻击削弱护甲改为+1.5 维萨吉和佣兽攻击削弱护甲(不同来源的腐蚀效果叠加,所以维萨吉 + 2只佣兽攻击一个敌人可以-4.5点护甲)"
"DOTA_Patch_7_31_visage_talent_3" "20级天赋从+40 佣兽移动速度改为+30 维萨吉和佣兽移动速度"
"DOTA_Patch_7_31_visage_talent_4" "25级天赋从+5 陵卫斗篷叠加层数改为陵卫斗篷光环还提供+10 护甲"
"DOTA_Patch_7_31_void_spirit_void_spirit_astral_step" "最大距离从700/850/1000提升至800/900/1000"
"DOTA_Patch_7_31_void_spirit_void_spirit_dissimilate" "魔晶升级额外伤害从175点减少至135点。(4级伤害从515点减少至475点)"
"DOTA_Patch_7_31_warlock_warlock_upheaval" "魔法消耗从70/90/110/130点降低至70/80/90/100点"
"DOTA_Patch_7_31_warlock_talent" "10级天赋从+50 地狱火移动速度改为+2秒 暗言术持续时间"
"DOTA_Patch_7_31_warlock_talent_2" "15级天赋从-5秒 暗言术冷却减少至-4秒"
"DOTA_Patch_7_31_weaver_weaver_the_swarm" "摧毁所需的英雄攻击次数从4次减少至3/3/4/4次"
"DOTA_Patch_7_31_weaver_weaver_shukuchi" "冷却时间从12/10/8/6秒增加至15/12/9/6秒"
"DOTA_Patch_7_31_weaver_weaver_time_lapse" "神杖升级不再减少冷却时间"
"DOTA_Patch_7_31_windrunner_windrunner_gale_force" "魔晶升级施法距离为1500"
"DOTA_Patch_7_31_windrunner_windrunner_gale_force_2" "魔晶升级冷却时间从40秒降低至30秒"
"DOTA_Patch_7_31_windrunner_windrunner_focusfire" "攻击力降低从50/40/30%调整为30%"
"DOTA_Patch_7_31_windrunner_windrunner_focusfire_2" "攻击速度加成从+475调整为+300/400/500"
"DOTA_Patch_7_31_windrunner_windrunner_windrun" "重做神杖。风行不可驱散,减速提升20%,并且受到作用的敌人被致盲40%"
"DOTA_Patch_7_31_windrunner_talent" "10级天赋从+1.5 魔法恢复改为-5% 强力击每个单位减少伤害"
"DOTA_Patch_7_31_windrunner_talent_2" "15级天赋从+100 强力击伤害改为-4秒 风行冷却"
"DOTA_Patch_7_31_windrunner_talent_3" "15级天赋从风行不可驱散改为+225 风行作用范围"
"DOTA_Patch_7_31_winter_wyvern_winter_wyvern_winters_curse" "施法距离从700提升至700/750/800"
"DOTA_Patch_7_31_witch_doctor_witch_doctor_paralyzing_cask" "对非英雄单位的眩晕时间从5秒减少至1秒"
"DOTA_Patch_7_31_witch_doctor_witch_doctor_paralyzing_cask_2" "对非英雄单位的伤害从75点调整为2倍对英雄伤害。"
"DOTA_Patch_7_31_witch_doctor_witch_doctor_death_ward" "冷却时间从80秒降低至70秒"
"DOTA_Patch_7_31_skeleton_king" "基础敏捷从18减少至16"
"DOTA_Patch_7_31_skeleton_king_skeleton_king_vampiric_aura" "吸血从10/18/26/34%减少至9/16/23/30%"
"DOTA_Patch_7_31_skeleton_king_skeleton_king_vampiric_aura_2" "冥魂大帝控制下的单位完成击杀并且位于冥魂大帝1200范围内也会获得骷髅兵能量点数"
"DOTA_Patch_7_31_skeleton_king_skeleton_king_reincarnation" "神杖升级延迟死亡的友方英雄现在拥有仅友军可见的血条"
"DOTA_Patch_7_31_zuus_zuus_arc_lightning" "魔法消耗从80点增加至80/85/90/95点"
"DOTA_Patch_7_31_zuus_zuus_arc_lightning_2" "伤害从75/100/125/150点提升至80/110/140/170点"
"DOTA_Patch_7_31_zuus_zuus_static_field" "不再是基础技能"
"DOTA_Patch_7_31_zuus_zuus_static_field_2" "现在是魔晶升级技能。只要宙斯攻击一个敌人,或对其施放技能,都会造成9%当前生命值的伤害"
"DOTA_Patch_7_31_zuus_zuus_heavenly_jump" "现在是基础技能。宙斯作出神圣一跳,震击700/800/900/1000范围内最近的可见敌人(以英雄优先),减缓其100%移动速度、100攻击速度并使施法时间增加50%,持续1/1.5/2/2.5秒。宙斯获得附近900范围的顺畅视野,持续3秒。被束缚时无法施放。魔法消耗:50/60/70/80。冷却时间:25/20/15/10秒"
"DOTA_Patch_7_31_zuus_talent" "15级天赋从+1.2% 静电场伤害改为+1 神圣一跳目标"
"DOTA_Patch_7_31b_General" "魔法消耗减少现在采用非线性叠加"
"DOTA_Patch_7_31b_item_boots_of_bearing" "坚韧的不被减速持续时间从2秒减少至1.5秒"
"DOTA_Patch_7_31b_item_orchid" "现在需要300金的图纸(血棘的总价格也增加300金)"
"DOTA_Patch_7_31b_item_misericorde" "因缺失生命而增加的伤害现在为物理,原为魔法"
"DOTA_Patch_7_31b_batrider_batrider_sticky_napalm" "魔晶升级现在攻击时拥有50%几率施加粘性燃油"
"DOTA_Patch_7_31b_batrider_batrider_flaming_lasso" "魔法消耗从175/200/225点降低至150/175/200点"
"DOTA_Patch_7_31b_batrider" "基础移动速度从300提升至310"
"DOTA_Patch_7_31b_batrider_talent" "15级天赋从+25 移动速度减少至+20"
"DOTA_Patch_7_31b_huskar" "敏捷从13 + 1.6减少至10 + 1.5"
"DOTA_Patch_7_31b_huskar_huskar_inner_fire" "冷却时间从14/13/12/11秒增加至17/15/13/11秒"
"DOTA_Patch_7_31b_huskar_talent" "15级天赋从+5 沸血之矛每秒伤害减少至+4"
"DOTA_Patch_7_31b_lina" "敏捷成长从2.1提升至2.4"
"DOTA_Patch_7_31b_lina_2" "智力成长从3.7提升至3.8"
"DOTA_Patch_7_31b_lina_lina_light_strike_array" "伤害从80/130/180/230点提升至100/150/200/250点"
"DOTA_Patch_7_31b_lina_lina_laguna_blade" "魔法消耗从250/400/550点降低至150/300/450点"
"DOTA_Patch_7_31b_lone_druid_lone_druid_spirit_link" "攻击速度加成从16/34/52/70减少至16/32/48/64"
"DOTA_Patch_7_31b_lone_druid_lone_druid_spirit_link_2" "共享护甲从10/15/20/25%减少至8/12/16/20%"
"DOTA_Patch_7_31b_lone_druid_talent" "15级天赋从-10秒 野蛮咆哮冷却减少至-8秒"
"DOTA_Patch_7_31b_lycan_lycan_summon_wolves" "攻击力从24-28/32-36/40-44/48-52减少至17-20/23-26/29-32/35-38"
"DOTA_Patch_7_31b_lycan_lycan_summon_wolves_2" "魔晶升级精灵狼的攻击力从48-52减少至35-38"
"DOTA_Patch_7_31b_meepo" "敏捷成长从2.4减少至2.2"
"DOTA_Patch_7_31b_meepo_talent" "10级天赋+6力量不再使克隆体享受两次加成"
"DOTA_Patch_7_31b_morphling" "基础移动速度从280提升至285"
"DOTA_Patch_7_31b_morphling_2" "转身速率从0.6提升至0.7"
"DOTA_Patch_7_31b_naga_siren_naga_siren_rip_tide" "触发攻击次数从5次增加至6次"
"DOTA_Patch_7_31b_naga_siren_naga_siren_rip_tide_2" "现在娜迦海妖和她的幻象合计攻击6次后娜迦海妖和她的所有幻象都会触发(被多个激流击中的敌人只会受到1次伤害)"
"DOTA_Patch_7_31b_naga_siren_naga_siren_rip_tide_3" "伤害从40/50/60/70点减少至40/45/50/55点"
"DOTA_Patch_7_31b_naga_siren_talent" "10级天赋从+20 激流伤害提升至+30"
"DOTA_Patch_7_31b_puck" "基础魔法恢复从0提升至0.5点/秒"
"DOTA_Patch_7_31b_puck_2" "转身速率从0.8提升至0.9"
"DOTA_Patch_7_31b_puck_puck_waning_rift" "最大距离从300提升至400"
"DOTA_Patch_7_31b_pudge_pudge_flesh_heap" "不再可以被驱散"
"DOTA_Patch_7_31b_pudge_pudge_flesh_heap_2" "冷却时间从30/25/20/15秒降低至20/18/16/14秒"
"DOTA_Patch_7_31b_pudge_pudge_flesh_heap_3" "持续时间从7秒调整为5/6/7/8秒"
"DOTA_Patch_7_31b_pudge_pudge_flesh_heap_4" "魔法消耗从50点降低至35/40/45/50点"
"DOTA_Patch_7_31b_pudge_talent" "25级天赋从+1.5 腐肉堆积叠加力量改为1.6倍腐肉堆积和伤害格挡"
"DOTA_Patch_7_31b_riki_riki_blink_strike" "魔法消耗从50点增加至50/55/60/65点"
"DOTA_Patch_7_31b_riki" "基础移动速度从320减少至315"
"DOTA_Patch_7_31b_riki_riki_poison_dart" "魔晶升级睡眠时间从4秒减少至3秒"
"DOTA_Patch_7_31b_storm_spirit_storm_spirit_electric_vortex" "冷却时间从22/20/18/16秒降低至20/18/16/14秒"
"DOTA_Patch_7_31b_terrorblade_terrorblade_metamorphosis" "冷却时间从155秒降低至150秒"
"DOTA_Patch_7_31b_terrorblade_terrorblade_reflection" "作用范围从475提升至500"
"DOTA_Patch_7_31b_terrorblade_terrorblade_conjure_image" "幻象承受伤害从320%降低至300%"
"DOTA_Patch_7_31b_tiny_tiny_grow" "护甲加成从12/18/24点减少至10/15/20点"
"DOTA_Patch_7_31b_tiny_tiny_grow_2" "抓树时攻击力加成从50%减少至40/45/50%"
"DOTA_Patch_7_31b_tiny_talent" "15级天赋从+50% 抓树时长大攻击力加成减少至+40%"
"DOTA_Patch_7_31b_undying_undying_tombstone" "僵尸攻击力从44-48减少至33-36"
"DOTA_Patch_7_31b_techies_techies_suicide" "现在基于工程师的当前生命值对自身造成伤害,原为最大生命值"
"DOTA_Patch_7_31b_techies_techies_suicide_2" "对自身的伤害从50/45/40/35%降低至35/30/25/20%"
"DOTA_Patch_7_31b_techies_techies_suicide_3" "对敌人的伤害从275/350/425/500点减少至200/300/400/500点"
"DOTA_Patch_7_31b_techies_techies_suicide_4" "冷却时间从45/40/35/30秒降低至39/36/33/30秒"
"DOTA_Patch_7_31b_techies_techies_sticky_bomb" "爆炸现在还对爆炸范围内的敌人造成15/25/35/45%减速,持续2秒"
"DOTA_Patch_7_31b_techies_talent" "20级天赋从+100 粘性炸弹伤害改为+125 粘性炸弹抓取/爆炸范围"
"DOTA_Patch_7_31b_techies_techies_reactive_tazer" "缴械时间从3秒调整为2.4/2.7/3.0/3.3秒"
"DOTA_Patch_7_31b_zuus_zuus_heavenly_jump" "现在造成20/50/75/100点伤害"
"DOTA_Patch_7_31b_zuus_zuus_heavenly_jump_2" "现在施加减速/伤害前获得视野"
"DOTA_Patch_7_31c_item_desolator" "灵魂窃取的最高攻击力从25点减少至20点"
"DOTA_Patch_7_31c_item_skadi" "对近战英雄的移动/攻击速度降低从25%/25调整为20%/30"
"DOTA_Patch_7_31c_item_skadi_2" "对远程英雄的移动/攻击速度降低从50%/50调整为40%/60"
"DOTA_Patch_7_31c_item_spirit_vessel" "图纸价格从1000金增加至1100金"
"DOTA_Patch_7_31c_item_satanic" "攻击力加成从45点减少至38点"
"DOTA_Patch_7_31c_item_urn_of_shadows" "图纸价格从335金增加至375金"
"DOTA_Patch_7_31c_item_vladmir" "图纸价格从400金减少至250金"
"DOTA_Patch_7_31c_item_helm_of_the_overlord" "光环的吸血效果从15%增加至18%"
"DOTA_Patch_7_31c_item_helm_of_the_overlord_2" "光环的魔法恢复从1.75点/秒增加至2点/秒"
"DOTA_Patch_7_31c_item_wraith_pact" "弗拉迪米尔光环的作用范围从900增加至1200"
"DOTA_Patch_7_31c_item_wraith_pact_2" "怨灵报复的伤害降低从25%增加至30%"
"DOTA_Patch_7_31c_item_wraith_pact_3" "怨灵报复的每秒伤害从25点增加至30点"
"DOTA_Patch_7_31c_item_wraith_pact_4" "施放怨灵报复会删除之前产生的任何图腾"
"DOTA_Patch_7_31c_item_wraith_pact_5" "光环的吸血效果从15%增加至18%"
"DOTA_Patch_7_31c_item_wraith_pact_6" "光环的魔法恢复从1.75点/秒增加至2点/秒"
"DOTA_Patch_7_31c_npc_dota_neutral_harpy_scout" "起飞的每秒消耗最大魔法从2.5%增加至4%"
"DOTA_Patch_7_31c_npc_dota_neutral_harpy_scout_2" "视野范围从1800/1800减少至1200/800"
"DOTA_Patch_7_31c_npc_dota_neutral_dark_troll_warlord" "亡灵复生的冷却时间从18秒增加至20秒"
"DOTA_Patch_7_31c_npc_dota_neutral_dark_troll_warlord_2" "亡灵复生的持续时间从40秒减少至35秒"
"DOTA_Patch_7_31c_npc_dota_dark_troll_warlord_skeleton_warrior" "护甲从1点减少至0"
"DOTA_Patch_7_31c_arc_warden" "基础攻击力从47-57提升至51-57"
"DOTA_Patch_7_31c_axe" "基础生命恢复从2.75点/秒减少至2.5点/秒"
"DOTA_Patch_7_31c_axe_axe_berserkers_call" "护甲加成从30点减少至25点"
"DOTA_Patch_7_31c_bane_bane_fiends_grip" "最长持续施法时间从6秒减少至5/5.5/6秒"
"DOTA_Patch_7_31c_bloodseeker_bloodseeker_blood_mist" "神杖升级对己伤害现在为魔法,原为纯粹"
"DOTA_Patch_7_31c_bloodseeker_bloodseeker_blood_mist_2" "神杖升级对敌伤害从5%提升至7%"
"DOTA_Patch_7_31c_bloodseeker_bloodseeker_blood_mist_3" "神杖升级冷却时间从4秒降低至3秒"
"DOTA_Patch_7_31c_broodmother_broodmother_spin_web" "魔法消耗从50点降低至40点"
"DOTA_Patch_7_31c_chaos_knight_chaos_knight_chaos_bolt" "魔晶升级施法距离加成从300减少至150"
"DOTA_Patch_7_31c_chaos_knight_chaos_knight_chaos_strike" "不再对类英雄单位和肉山造成额外伤害"
"DOTA_Patch_7_31c_chen_chen_hand_of_god" "冷却时间从160/140/120秒降低至150/130/110秒"
"DOTA_Patch_7_31c_chen" "基础移动速度从300提升至305"
"DOTA_Patch_7_31c_crystal_maiden_crystal_maiden_freezing_field" "冰爆伤害范围从300提升至320"
"DOTA_Patch_7_31c_crystal_maiden_crystal_maiden_freezing_field_2" "移动速度减缓从30%提升至40%"
"DOTA_Patch_7_31c_crystal_maiden_crystal_maiden_freezing_field_3" "冷却时间从110/100/90秒降低至90秒"
"DOTA_Patch_7_31c_death_prophet_death_prophet_spirit_siphon" "魔晶升级恐惧时间从2秒减少至1.5秒"
"DOTA_Patch_7_31c_death_prophet_death_prophet_spirit_siphon_2" "每秒吸取基础生命从16点减少至10/12/14/16点"
"DOTA_Patch_7_31c_death_prophet_death_prophet_exorcism" "现在对建筑造成50%伤害"
"DOTA_Patch_7_31c_disruptor_disruptor_thunder_strike" "魔法消耗从130/140/150/160点降低至125/130/135/140点"
"DOTA_Patch_7_31c_dragon_knight_dragon_knight_fireball" "魔晶升级每秒伤害从80点减少至75点"
"DOTA_Patch_7_31c_earthshaker_earthshaker_fissure" "魔法消耗从125/140/155/170点降低至120/130/140/150点"
"DOTA_Patch_7_31c_ember_spirit_ember_spirit_sleight_of_fist" "伤害从60/90/120/150点减少至45/80/115/150点"
"DOTA_Patch_7_31c_enchantress_enchantress_enchant" "只能支配最高4/5/6/6级的非英雄生物"
"DOTA_Patch_7_31c_enigma" "虚灵体的魔法抗性从50%增加至60%"
"DOTA_Patch_7_31c_enigma_2" "虚灵体的击杀金钱从20-26减少至18-24"
"DOTA_Patch_7_31c_enigma_3" "虚灵体的击杀经验从12减少至10"
"DOTA_Patch_7_31c_huskar_huskar_berserkers_blood" "最大生命恢复的力量百分比加成从20%/40%/60%/80%减少至16%/34%/52%/70%"
"DOTA_Patch_7_31c_keeper_of_the_light_keeper_of_the_light_chakra_magic" "魔法回复量从100/180/260/340点减少至80/160/240/320点"
"DOTA_Patch_7_31c_keeper_of_the_light_keeper_of_the_light_blinding_light" "击退持续时间从0.8秒减少至0.6秒"
"DOTA_Patch_7_31c_keeper_of_the_light" "基础移动速度从330减少至320"
"DOTA_Patch_7_31c_lycan" "基础攻击速度从100提升至110"
"DOTA_Patch_7_31c_lycan_lycan_summon_wolves" "攻击力从17-20/23-26/29-32/35-38提升至20-23/26-29/32-34/38-40"
"DOTA_Patch_7_31c_lycan_lycan_summon_wolves_2" "魔晶升级的兵线精灵狼攻击力从35-38提升至38-40"
"DOTA_Patch_7_31c_medusa_medusa_split_shot" "伤害从50/60/70/80%减少至45/55/65/75%"
"DOTA_Patch_7_31c_medusa_medusa_stone_gaze" "魔法消耗从100点增加至150点"
"DOTA_Patch_7_31c_necrolyte_necrolyte_reapers_scythe" "永久生命恢复从3/6/9减少至2/4/6"
"DOTA_Patch_7_31c_necrolyte_necrolyte_death_seeker" "冷却时间从14秒增加至16秒"
"DOTA_Patch_7_31c_necrolyte_necrolyte_death_seeker_2" "魔法消耗从100点增加至125点"
"DOTA_Patch_7_31c_necrolyte_necrolyte_death_pulse" "治疗量从60/85/110/135点减少至55/80/105/130点"
"DOTA_Patch_7_31c_nyx_assassin_nyx_assassin_impale" "魔法消耗从105/120/135/150点降低至100/110/120/130点"
"DOTA_Patch_7_31c_nyx_assassin_nyx_assassin_impale_2" "尖刺范围从125提升至140"
"DOTA_Patch_7_31c_omniknight_omniknight_martyr" "魔法消耗从80/90/100/110点增加至95/105/115/125点"
"DOTA_Patch_7_31c_phoenix_phoenix_icarus_dive" "每秒伤害从10/30/50/70点提升至15/35/55/75点"
"DOTA_Patch_7_31c_primal_beast_primal_beast_onslaught" "具有穿透战争迷雾的音效"
"DOTA_Patch_7_31c_primal_beast_primal_beast_uproar" "每层叠加攻击力从15/25/35/45点减少至10/20/30/40点"
"DOTA_Patch_7_31c_primal_beast_primal_beast_uproar_2" "每层叠加的移动速度减缓从10%减少至8%"
"DOTA_Patch_7_31c_primal_beast_primal_beast_uproar_3" "最低触发伤害从35点增加至50点"
"DOTA_Patch_7_31c_primal_beast_primal_beast_trample" "基础伤害从20/35/50/65点减少至12/28/44/60点"
"DOTA_Patch_7_31c_primal_beast_primal_beast_trample_2" "攻击力百分比从40%减少至35%"
"DOTA_Patch_7_31c_primal_beast_talent" "20级天赋从+30% 踏攻击力系数减少至+25%"
"DOTA_Patch_7_31c_primal_beast_primal_beast_rock_throw" "魔晶升级伤害从275点提升至300点。"
"DOTA_Patch_7_31c_pudge_pudge_dismember" "每秒伤害从60/90/120点调整为80/100/120点"
"DOTA_Patch_7_31c_pugna_pugna_decrepify" "施法距离从400/500/600/700减少至400/475/550/625"
"DOTA_Patch_7_31c_pugna_pugna_decrepify_2" "冷却时间从15/12/9/6秒增加至16/13/10/7秒"
"DOTA_Patch_7_31c_pugna_pugna_nether_ward" "作用范围从1600减少至1400"
"DOTA_Patch_7_31c_pugna" "20级天赋从+1.5秒 衰老持续时间减少至+1秒"
"DOTA_Patch_7_31c_sand_king_sandking_sand_storm" "每秒伤害从20/45/70/95点调整为25/45/65/85点"
"DOTA_Patch_7_31c_sand_king_sandking_sand_storm_2" "魔法消耗从70/75/80/85点增加至85点"
"DOTA_Patch_7_31c_sand_king_talent" "10级天赋从+20 沙尘暴每秒伤害减少至+15"
"DOTA_Patch_7_31c_sand_king_talent_2" "15级天赋从+150 沙尘暴作用范围减少至+125"
"DOTA_Patch_7_31c_sand_king_talent_3" "25级天赋从40% 沙尘暴致盲/减速减少至35%"
"DOTA_Patch_7_31c_sand_king_sandking_epicenter" "魔晶升级地震波额外伤害从20点减少至10点"
"DOTA_Patch_7_31c_slark_slark_dark_pact" "魔法消耗从75点降低至65点"
"DOTA_Patch_7_31c_slark_slark_dark_pact_2" "伤害从75/150/225/300点调整为90/160/230/300点"
"DOTA_Patch_7_31c_storm_spirit_storm_spirit_overload" "伤害从40/60/80/100点减少至30/50/70/90点"
"DOTA_Patch_7_31c_storm_spirit" "基础护甲减少1点"
"DOTA_Patch_7_31c_storm_spirit_2" "10级天赋从+1.75 魔法恢复减少至+1.5"
"DOTA_Patch_7_31c_spectre" "基础生命恢复从1.5点/秒提升至2.0点/秒"
"DOTA_Patch_7_31c_spectre_2" "基础敏捷从23提升至25"
"DOTA_Patch_7_31c_spectre_spectre_dispersion" "最小和最大范围从300-700提升至400-800"
"DOTA_Patch_7_31c_sven_sven_warcry" "移动速度加成从8%/12%/16%/20%提升至10%/14%/18%/22%"
"DOTA_Patch_7_31c_sven_sven_warcry_2" "魔晶升级被动护甲从5点提升至7点"
"DOTA_Patch_7_31c_sven_sven_storm_bolt" "眩晕时间从1.25/1.5/1.75/2.0秒调整为1.4/1.6/1.8/2.0秒"
"DOTA_Patch_7_31c_sven_sven_storm_bolt_2" "魔法消耗从110/120/130/140点降低至110/115/120/125点"
"DOTA_Patch_7_31c_templar_assassin_templar_assassin_refraction" "攻击力加成从25/50/75/100点减少至25/45/65/85点"
"DOTA_Patch_7_31c_troll_warlord_troll_warlord_berserkers_rage" "近战形态的基础攻击间隔从1.45秒降低至1.4秒"
"DOTA_Patch_7_31c_troll_warlord_troll_warlord_battle_trance" "修复巨魔战将有时不能正确获得战争迷雾中目标的视野。"
"DOTA_Patch_7_31c_shredder_shredder_whirling_death" "属性损失从12%减少至10%"
"DOTA_Patch_7_31c_shredder_shredder_whirling_death_2" "属性损失持续时间从13/14/15/16秒减少至12/13/14/15秒"
"DOTA_Patch_7_31c_tinker" "基础力量从18提升至19"
"DOTA_Patch_7_31c_tinker_tinker_laser" "魔法消耗从110/130/150/170点降低至105/120/135/150点"
"DOTA_Patch_7_31c_tiny_tiny_tree_grab" "对建筑额外伤害从55/70/85/100%减少至40/55/70/85%"
"DOTA_Patch_7_31c_tiny_tiny_grow" "抓树时攻击力加成倍数从40/45/50%减少至20/30/40%"
"DOTA_Patch_7_31c_tiny_talent" "15级天赋从+40% 长大抓树时攻击力改为+10% 状态抗性"
"DOTA_Patch_7_31c_tiny_talent_2" "20级天赋从+15% 状态抗性改为+40% 长大抓树时攻击力"
"DOTA_Patch_7_31c_tiny_tiny_toss_tree" "减速效果现在对树木连掷同样生效。"
"DOTA_Patch_7_31c_warlock_warlock_rain_of_chaos" "地狱火的生命值从1200/2100/3000点提升至1400/2300/3200(阿哈利姆神杖升级生命值从800/1600/2400点提升至900/1700/2600点)"
"DOTA_Patch_7_31c_winter_wyvern_winter_wyvern_arctic_burn" "持续时间从8秒提升至10秒"
"DOTA_Patch_7_31c_winter_wyvern_winter_wyvern_splinter_blast" "次级弹道速度从650提升至800"
"DOTA_Patch_7_31c_witch_doctor_witch_doctor_maledict" "每秒伤害从7/14/21/28点提升至12/18/24/30点"
"DOTA_Patch_7_31c_undying_undying_tombstone" "施法距离从600减少至500"
"DOTA_Patch_7_31c_undying_undying_tombstone_2" "僵尸的产生间隔从4/3.5/3/2.5秒增加至4/3.6/3.2/2.8秒"
"DOTA_Patch_7_31c_zuus_zuus_heavenly_jump" "跳跃距离从450提升至500"
"DOTA_Patch_7_31c_zuus_zuus_arc_lightning" "伤害从80/110/140/170点提升至90/120/150/180点"
"DOTA_Patch_7_31c_zuus_zuus_lightning_bolt" "施法前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_31d_General" "玛西加入队长模式"
"DOTA_Patch_7_31d_General_2" "现在肉山在近战范围内没有其他单位时会攻击守卫型单位"
"DOTA_Patch_7_31d_General_3" "肉山的攻击会秒杀任何守卫型单位"
"DOTA_Patch_7_31d_General_4" "萨特窃神者:魔法光环从2.5点/秒减少至2点/秒"
"DOTA_Patch_7_31d_item_bracer" "生命恢复从1点/秒减少至0.75点/秒"
"DOTA_Patch_7_31d_item_null_talisman" "不再提供4%魔法消耗减少"
"DOTA_Patch_7_31d_item_null_talisman_2" "现在提供+3%最大魔法值"
"DOTA_Patch_7_31d_item_null_talisman_3" "魔法恢复从0.6点/秒增加至0.75点/秒"
"DOTA_Patch_7_31d_item_flask" "持续时间现在对友军减半。"
"DOTA_Patch_7_31d_item_flask_2" "售价从110金减少至100金"
"DOTA_Patch_7_31d_item_black_king_bar" "冷却时间从75秒增加至90秒"
"DOTA_Patch_7_31d_item_butterfly" "敏捷加成从30点增加至35点"
"DOTA_Patch_7_31d_item_crimson_guard" "伤害格挡从70/35点增加至75/50点"
"DOTA_Patch_7_31d_item_sphere" "冷却时间从12秒增加至14秒"
"DOTA_Patch_7_31d_item_satanic" "主动效果的吸血从200%减少至175%"
"DOTA_Patch_7_31d_item_eternal_shroud" "魔法抗性从20%增加至25%"
"DOTA_Patch_7_31d_item_eternal_shroud_2" "法衣的冷却时间从60秒减少至45秒"
"DOTA_Patch_7_31d_item_bloodstone" "技能吸血从25%增加至30%"
"DOTA_Patch_7_31d_item_bloodstone_2" "血之契约的冷却时间从40秒减少至30秒"
"DOTA_Patch_7_31d_item_revenants_brooch" "冷却时间从45秒减少至25秒"
"DOTA_Patch_7_31d_item_revenants_brooch_2" "现在会在攻击次数清零后开始冷却"
"DOTA_Patch_7_31d_item_revenants_brooch_3" "魔法消耗从250点增加至300点"
"DOTA_Patch_7_31d_item_revenants_brooch_4" "击中技能免疫目标时不再消耗攻击次数"
"DOTA_Patch_7_31d_item_revenants_brooch_5" "现在可以在主动效果生效时施放英灵胸针,移除所有剩余的攻击次数并开始冷却"
"DOTA_Patch_7_31d_item_wraith_pact" "模型大小增加50%"
"DOTA_Patch_7_31d_item_wraith_pact_2" "摧毁所需攻击次数从5次减少至4次"
"DOTA_Patch_7_31d_item_wraith_pact_3" "摧毁后金钱奖励从20增加至100"
"DOTA_Patch_7_31d_item_wraith_pact_4" "施放后会自动跟随施法者"
"DOTA_Patch_7_31d_alchemist_alchemist_berserk_potion" "魔晶升级魔法消耗从125点降低至100点"
"DOTA_Patch_7_31d_alchemist_alchemist_chemical_rage" "持续时间从25秒提升至30秒"
"DOTA_Patch_7_31d_alchemist_alchemist_chemical_rage_2" "冷却时间从55秒增加至60秒"
"DOTA_Patch_7_31d_bristleback_bristleback_viscous_nasal_goo" "施法距离从600提升至650"
"DOTA_Patch_7_31d_bristleback_bristleback_bristleback" "伤害吸收触发值从210点降低至200点"
"DOTA_Patch_7_31d_centaur_centaur_hoof_stomp" "眩晕时间从1.6/1.9/2.2/2.5秒提升至2/2.2/2.4/2.6秒"
"DOTA_Patch_7_31d_chaos_knight_chaos_knight_chaos_bolt" "伤害从90-180/110-220/130-260/150-300点减少至60-120/90-180/120-240/150-300点"
"DOTA_Patch_7_31d_chaos_knight_chaos_knight_chaos_strike" "吸血效果从24%/36%/48%/60%减少至20%/30%/40%/50%"
"DOTA_Patch_7_31d_rattletrap_rattletrap_battery_assault" "对非英雄单位造成2倍伤害"
"DOTA_Patch_7_31d_crystal_maiden" "基础力量从18减少至17"
"DOTA_Patch_7_31d_crystal_maiden_crystal_maiden_frostbite" "施法距离从550提升至600"
"DOTA_Patch_7_31d_crystal_maiden_crystal_maiden_crystal_nova" "减速持续时间从4.5秒提升至5秒"
"DOTA_Patch_7_31d_dark_seer" "基础敏捷从18提升至19"
"DOTA_Patch_7_31d_dark_seer_dark_seer_surge" "魔法消耗从50点降低至35/40/45/50点"
"DOTA_Patch_7_31d_dark_seer_dark_seer_vacuum" "伤害从40/110/180/250点提升至100/150/200/250点"
"DOTA_Patch_7_31d_dark_willow_dark_willow_shadow_realm" "冷却时间从26/22/18/14秒降低至20/18/16/14秒"
"DOTA_Patch_7_31d_dawnbreaker" "力量成长从3.6减少至3.4"
"DOTA_Patch_7_31d_dawnbreaker_dawnbreaker_luminosity" "致命一击伤害从120/140/160/180%提升至125/150/175/200%"
"DOTA_Patch_7_31d_dawnbreaker_dawnbreaker_solar_guardian" "冷却时间从120/110/100秒降低至120/105/90秒"
"DOTA_Patch_7_31d_dazzle_dazzle_poison_touch" "魔晶升级妖术持续时间从1.75秒提升至2秒"
"DOTA_Patch_7_31d_dazzle_dazzle_bad_juju" "每点能量的伤害/治疗从30/40/50点提升至40/50/60点"
"DOTA_Patch_7_31d_disruptor_disruptor_static_storm" "持续时间从5秒提升至6秒"
"DOTA_Patch_7_31d_dragon_knight_dragon_knight_fireball" "魔晶升级持续时间从10秒减少至8秒"
"DOTA_Patch_7_31d_dragon_knight_dragon_knight_fireball_2" "魔晶升级作用范围从450减少至350"
"DOTA_Patch_7_31d_dragon_knight" "基础敏捷减少3点"
"DOTA_Patch_7_31d_drow_ranger_talent" "25级天赋从+2 数箭齐发波数提升至+3"
"DOTA_Patch_7_31d_earthshaker_earthshaker_aftershock" "眩晕时间从0.6/0.9/1.2/1.5秒提升至0.9/1.1/1.3/1.5秒"
"DOTA_Patch_7_31d_elder_titan_elder_titan_ancestral_spirit" "触碰小兵的移动速度加成从1%提升至1.5%"
"DOTA_Patch_7_31d_elder_titan_elder_titan_earth_splitter" "冷却时间从120/110/100秒降低至100秒"
"DOTA_Patch_7_31d_ember_spirit" "基础力量从21提升至22"
"DOTA_Patch_7_31d_ember_spirit_ember_spirit_sleight_of_fist" "施法距离从700减少至650"
"DOTA_Patch_7_31d_enigma_enigma_demonic_conversion" "冷却时间从50/45/40/35秒增加至60/52/44/36秒"
"DOTA_Patch_7_31d_faceless_void_faceless_void_time_walk" "神杖升级的作用范围从350提升至400"
"DOTA_Patch_7_31d_faceless_void_faceless_void_time_lock" "第二次攻击的延迟从0.33秒提升至0.4秒"
"DOTA_Patch_7_31d_grimstroke_grimstroke_spirit_walk" "作用范围从400减少至375"
"DOTA_Patch_7_31d_grimstroke_grimstroke_spirit_walk_2" "冷却时间从30/25/20/15秒增加至30/26/22/18秒"
"DOTA_Patch_7_31d_huskar_huskar_inner_fire" "伤害从100/170/240/310点调整为120/180/240/300点"
"DOTA_Patch_7_31d_wisp_wisp_overcharge" "攻击速度加成从50/70/90/110调整为25/55/85/115"
"DOTA_Patch_7_31d_keeper_of_the_light_keeper_of_the_light_illuminate" "伤害从200/300/400/500点减少至185/290/395/500点"
"DOTA_Patch_7_31d_legion_commander_legion_commander_moment_of_courage" "冷却时间从2.3/1.8/1.3/0.8秒降低至1.9/1.5/1.1/0.7秒"
"DOTA_Patch_7_31d_legion_commander_talent" "15级天赋从+75 压倒性优势英雄提供伤害提升至+100"
"DOTA_Patch_7_31d_leshrac_leshrac_lightning_storm" "目标数量从4/6/8/10个提升至5/7/9/11个"
"DOTA_Patch_7_31d_leshrac_leshrac_lightning_storm_2" "伤害从90/130/170/210点调整为70/120/170/220点"
"DOTA_Patch_7_31d_lich_lich_frost_nova" "魔法消耗从110/130/150/170点降低至110/120/130/140点"
"DOTA_Patch_7_31d_life_stealer_life_stealer_feast" "对敌的最大生命值伤害从0.6/0.8/1/1.2%提升至0.8/1/1.2/1.4%"
"DOTA_Patch_7_31d_lina_lina_fiery_soul" "叠加持续时间从15秒提升至18秒"
"DOTA_Patch_7_31d_lina_lina_fiery_soul_2" "魔晶升级额外伤害从10点提升至15点"
"DOTA_Patch_7_31d_lion_lion_impale" "弹道速度从1600提升至1800"
"DOTA_Patch_7_31d_lion_lion_voodoo" "冷却时间从30/24/18/12秒降低至24/20/16/12秒"
"DOTA_Patch_7_31d_luna_luna_lucent_beam" "伤害从75/150/225/300点提升至80/160/240/320点"
"DOTA_Patch_7_31d_luna_talent" "25级天赋从+0.2秒 月蚀月光眩晕提升至+0.25秒"
"DOTA_Patch_7_31d_lycan_lycan_shapeshift" "致命一击伤害从150/175/200%提升至160/190/220%"
"DOTA_Patch_7_31d_magnataur_magnataur_skewer" "减速效果从10/20/30/40%提升至20/30/40/50%"
"DOTA_Patch_7_31d_magnataur_magnataur_shockwave" "神杖升级爆发降低护甲从50%提升至75%"
"DOTA_Patch_7_31d_magnataur_magnataur_shockwave_2" "神杖升级爆发伤害从50%提升至75%"
"DOTA_Patch_7_31d_magnataur_magnataur_shockwave_3" "神杖升级减速从50%提升至75%"
"DOTA_Patch_7_31d_marci_marci_unleash" "冷却时间从110/90/70秒降低至100/80/60秒"
"DOTA_Patch_7_31d_marci_marci_grapple" "摔扔距离从350减少至300"
"DOTA_Patch_7_31d_marci_marci_grapple_2" "修复被抓起的敌人在被眩晕前1帧内可以施放技能的问题。"
"DOTA_Patch_7_31d_mars" "基础攻击力减少3点"
"DOTA_Patch_7_31d_mars_mars_spear" "眩晕时间从1.6/2.0/2.4/2.8秒减少至1.4/1.8/2.2/2.6秒"
"DOTA_Patch_7_31d_night_stalker_night_stalker_void" "魔法消耗从80/90/100/110点增加至90/100/110/120点"
"DOTA_Patch_7_31d_omniknight_talent" "20级天赋从-4秒 纯洁之锤冷却提升至-6秒"
"DOTA_Patch_7_31d_omniknight_omniknight_hammer_of_purity" "基础攻击力额外伤害从60/70/80/90%调整为55/70/85/100%"
"DOTA_Patch_7_31d_pangolier_pangolier_shield_crash" "冷却时间从16/14/12/10秒增加至18/16/14/12秒"
"DOTA_Patch_7_31d_pangolier_pangolier_rollup" "持续时间从4秒减少至2.75秒"
"DOTA_Patch_7_31d_phantom_lancer_phantom_lancer_doppelwalk" "冷却时间从25/20/15/10秒降低至19/16/13/10秒"
"DOTA_Patch_7_31d_phantom_lancer_talent" "20级天赋从+5% 并列攻击力提升至+8%"
"DOTA_Patch_7_31d_pudge" "基础攻击力提升3点"
"DOTA_Patch_7_31d_pudge_pudge_flesh_heap" "伤害格挡从5/10/15/20点提升至7/14/21/28点"
"DOTA_Patch_7_31d_pudge_talent" "10级天赋从-14% 腐烂减速提升至-16%"
"DOTA_Patch_7_31d_pugna_pugna_nether_ward" "伤害系数从1/1.25/1.5/1.75减少至0.75/1/1.25/1.5"
"DOTA_Patch_7_31d_pugna_pugna_nether_ward_2" "伤害降低从10/15/20/25%减少至8/12/16/20%"
"DOTA_Patch_7_31d_riki_riki_tricks_of_the_trade" "冷却时间从21/18/15/12秒降低至18/16/14/12秒"
"DOTA_Patch_7_31d_silencer" "力量成长从2.4减少至2.2"
"DOTA_Patch_7_31d_silencer_silencer_curse_of_the_silent" "魔法消耗从130/140/150/160点降低至130/135/140/145点"
"DOTA_Patch_7_31d_silencer_talent" "20级天赋从-20秒 全领域静默冷却提升至-25秒"
"DOTA_Patch_7_31d_shadow_demon_shadow_demon_shadow_poison" "直接伤害从26/34/42/50点提升至30/40/50/60点"
"DOTA_Patch_7_31d_nevermore_nevermore_requiem" "最大恐惧时间从2.4秒提升至2.7秒(每道的恐惧时间从0.8秒提升至0.9秒)"
"DOTA_Patch_7_31d_sniper_sniper_assassinate" "伤害从320/485/650点提升至320/510/700点"
"DOTA_Patch_7_31d_slark" "基础攻击力从53-61提升至55-61"
"DOTA_Patch_7_31d_slark_slark_essence_shift" "持续时间从15/30/60/100秒调整为20/40/60/80秒"
"DOTA_Patch_7_31d_sven" "基础攻击速度从100提升至110"
"DOTA_Patch_7_31d_techies_techies_sticky_bomb" "爆炸后减速时间从2秒提升至2.5秒"
"DOTA_Patch_7_31d_techies" "感应地雷的金钱奖励从25金减少至15金"
"DOTA_Patch_7_31d_techies_2" "感应地雷的魔法抗性降低从10/15/20%提升至15/20/25%"
"DOTA_Patch_7_31d_terrorblade_terrorblade_metamorphosis" "攻击力加成从15/30/45/60点提升至30/40/50/60点"
"DOTA_Patch_7_31d_shredder" "基础力量从24提升至25"
"DOTA_Patch_7_31d_shredder_shredder_timber_chain" "最大距离/施法距离从800/950/1100/1250减少至750/900/1050/1200"
"DOTA_Patch_7_31d_tinker_tinker_defense_matrix" "施法距离从600提升至650"
"DOTA_Patch_7_31d_tinker_tinker_warp_grenade" "魔法消耗从150点降低至100点"
"DOTA_Patch_7_31d_tusk_tusk_snowball" "速度从600/625/650/675提升至625/650/675/700"
"DOTA_Patch_7_31d_tusk_tusk_tag_team" "减速持续时间从0.4秒提升至0.5秒"
"DOTA_Patch_7_31d_ursa_ursa_earthshock" "减速效果从16/24/32/40%提升至22/28/34/40%"
"DOTA_Patch_7_31d_vengefulspirit" "基础攻击力提升2点"
"DOTA_Patch_7_31d_visage_visage_soul_assumption" "每点能量的伤害从75点减少至70点"
"DOTA_Patch_7_31d_warlock" "基础移动速度从290提升至300"
"DOTA_Patch_7_31d_warlock_warlock_upheaval" "最大减速效果从40/60/80/100%提升至55/70/85/100%"
"DOTA_Patch_7_31d_warlock_warlock_rain_of_chaos" "施法距离从1200减少至1000"
"DOTA_Patch_7_31d_weaver_weaver_geminate_attack" "额外伤害从10/25/40/55点提升至15/30/45/60点"
"DOTA_Patch_7_31d_windrunner_windrunner_gale_force" "魔晶升级推行速度从250减少至240"
"DOTA_Patch_7_31d_witch_doctor_witch_doctor_death_ward" "冷却时间从70秒降低至60秒"
"DOTA_Patch_7_31d_witch_doctor_talent" "20级天赋从+15% 巫蛊咒术爆发伤害提升至+20%"
"DOTA_Patch_7_31d_zuus_zuus_heavenly_jump" "持续时间从1/1.5/2/2.5秒提升至1.6/1.9/2.2/2.5秒"
"DOTA_Patch_7_32_General" "獸加入队长模式"
"DOTA_Patch_7_32_General_2" "修改了每级所需经验值。"
"DOTA_Patch_7_32_General_2_info" "旧与新:
2级 230 240
3级 370 400
4级 480 520
5级 580 600
6级 600 680
7级 720 760
8级 750 800
9级 890 900
10级 930 1000
11级 970 1100
12级 1010 1200
13级 1050 1300
14级 1225 1400
15级 1250 1500
16级 1275 1600
17级 1300 1700
18级 1325 1800
19级 1500 1900
20级 1590 2000
21级 1600 2200
22级 1850 2400
23级 2100 2600
24级 2350 2800
25级 2600 3000
26级 3500 4000
27级 4500 5000
28级 5500 6000
29级 6500 7000
30级 7500 8000
"
"DOTA_Patch_7_32_General_3" "终结连杀的经验从x^2 - x + 8调整为1.25x^2 - 2.5x + 10 "
"DOTA_Patch_7_32_General_3_info" "旧与新:
连杀3人 14x等级 13.75x等级
连杀4人 20x等级 20x等级
连杀5人 28x等级 28.75x等级
连杀6人 38x等级 40x等级
连杀7人 50x等级 53.75x等级
连杀8人 64x等级 70x等级
连杀9人 80x等级 88.75x等级
连杀10人 98x等级 110x等级
"
"DOTA_Patch_7_32_General_4" "增加了士兵旗手。从2分钟开始每隔一波兵的其中一个近战兵会被替换为旗手。旗手拥有40%魔法抗性和鼓舞光环,向700范围内所有友军提供+3点/秒生命恢复。击杀敌方的旗手可以使自身和1200范围内所有友方英雄获得额外金钱,数额等于100%近战兵击杀金钱。反补不会获得金钱,不会被恶魔转化等英雄技能反补。"
"DOTA_Patch_7_32_General_5" "夜魇的斜坡现在更深入野区(位置和之前一样,但是肉山附近的高地势变少了)"
"DOTA_Patch_7_32_General_6" "夜魇方的前哨移至离河道更远处(顺应斜坡更深入的改动)"
"DOTA_Patch_7_32_General_7" "赏金神符点移至离河道更远处(顺应斜坡更深入的改动)"
"DOTA_Patch_7_32_General_8" "重做了夜魇主野区右边中型野怪营地附近的树木"
"DOTA_Patch_7_32_General_9" "前哨的基础传送持续施法时间从5秒增加至6秒"
"DOTA_Patch_7_32_General_10" "移除了中路附近的小型野怪营地"
"DOTA_Patch_7_32_General_11" "现在防御符文会在一方每个级别的防御塔首次被摧毁时刷新。(如首座一塔被摧毁时刷新一次,首座二塔被摧毁时刷新一次,首座三塔被摧毁时刷新一次)"
"DOTA_Patch_7_32_General_12" "现在泉水的无敌效果会在复活时施加,不论附近是否有敌方英雄"
"DOTA_Patch_7_32_General_13" "每分钟被动金钱减少15%"
"DOTA_Patch_7_32_General_14" "遗迹的护甲从13点增加至23点"
"DOTA_Patch_7_32_General_15" "遗迹的偷塔保护生命恢复从90点生命/秒增加至180点/秒"
"DOTA_Patch_7_32_item_black_king_bar" "天神下凡现在拥有50点魔法消耗"
"DOTA_Patch_7_32_item_blade_mail" "持续时间从4.5秒增加至5.5秒"
"DOTA_Patch_7_32_item_bloodstone" "图纸价格从900金减少至700金(总价格从4600金减少至4400金)"
"DOTA_Patch_7_32_item_bloodstone_2" "主动效果的技能吸血倍数从2增加至2.5"
"DOTA_Patch_7_32_item_dragon_lance" "现在需要欢欣之刃、力量腰带、450金图纸(总价不变)"
"DOTA_Patch_7_32_item_dragon_lance_2" "攻击距离从+140增加至+150"
"DOTA_Patch_7_32_item_dragon_lance_3" "敏捷加成从+16减少至+15"
"DOTA_Patch_7_32_item_cyclone" "现在先净化,再施加龙卷风的效果"
"DOTA_Patch_7_32_item_falcon_blade" "攻击力加成从+12增加至+14"
"DOTA_Patch_7_32_item_force_staff" "生命值加成从150点增加至175点"
"DOTA_Patch_7_32_item_force_staff_2" "冷却时间从20秒减少至19秒"
"DOTA_Patch_7_32_item_glimmer_cape" "施法距离从550增加至600"
"DOTA_Patch_7_32_item_glimmer_cape_2" "魔法抗性从15%增加至20%"
"DOTA_Patch_7_32_item_glimmer_cape_3" "渐隐时间从0.6秒减少至0.5秒"
"DOTA_Patch_7_32_item_guardian_greaves" "图纸价格增加50金(总价格从5100金减少至5050金)"
"DOTA_Patch_7_32_item_guardian_greaves_2" "主动施放的治疗量从300点增加至350点"
"DOTA_Patch_7_32_item_hand_of_midas" "对中立生物使用时,如果中立物品还未达到数量上限则必掉落一件"
"DOTA_Patch_7_32_item_heavens_halberd" "施法距离从600增加至650"
"DOTA_Patch_7_32_item_helm_of_the_overlord" "攻击英雄的吸血效果从18%增加至20%"
"DOTA_Patch_7_32_item_helm_of_the_overlord_2" "现在攻击非英雄单位的吸血效果为50%数值(10%)"
"DOTA_Patch_7_32_item_hurricane_pike" "冷却时间从20秒减少至19秒"
"DOTA_Patch_7_32_item_mage_slayer" "魔法抗性从20%增加至25%"
"DOTA_Patch_7_32_item_mask_of_madness" "攻击英雄的吸血效果从20%增加至24%"
"DOTA_Patch_7_32_item_mask_of_madness_2" "现在攻击非英雄单位的吸血效果为50%数值(12%)"
"DOTA_Patch_7_32_item_mekansm" "图纸价格从900金减少至800金(总价格从1875金减少至1775金)"
"DOTA_Patch_7_32_item_mekansm_2" "冷却时间从65秒减少至50秒"
"DOTA_Patch_7_32_item_lifesteal" "攻击英雄的吸血效果从15%增加至18%"
"DOTA_Patch_7_32_item_lifesteal_2" "现在攻击非英雄单位的吸血效果为50%数值(9%)"
"DOTA_Patch_7_32_item_nullifier" "护甲加成从8点增加至10点"
"DOTA_Patch_7_32_item_nullifier_2" "否决的冷却时间从11秒减少至10秒"
"DOTA_Patch_7_32_item_pipe" "洞察光环的魔法抗性从12%增加至15%"
"DOTA_Patch_7_32_item_radiance" "灼烧的丢失几率从10%增加至15%"
"DOTA_Patch_7_32_item_refresher" "冷却时间从170秒增加至180秒"
"DOTA_Patch_7_32_item_refresher_2" "魔法消耗从300点增加至350点"
"DOTA_Patch_7_32_item_refresher_shard" "魔法消耗从0增加至200点"
"DOTA_Patch_7_32_item_satanic" "攻击英雄的吸血效果从25%增加至30%"
"DOTA_Patch_7_32_item_satanic_2" "不洁狂热的额外吸血从150%减少至145%(主动施放时总吸血效果还是175%)"
"DOTA_Patch_7_32_item_satanic_3" "现在攻击非英雄单位的吸血效果为50%数值(15%)"
"DOTA_Patch_7_32_item_shadow_amulet" "现在具有15秒持续时间"
"DOTA_Patch_7_32_item_vladmir" "攻击英雄的吸血效果从15%增加至20%"
"DOTA_Patch_7_32_item_vladmir_2" "现在攻击非英雄单位的吸血效果为50%数值(10%)"
"DOTA_Patch_7_32_item_wind_waker" "现在先净化,再施加龙卷风的效果"
"DOTA_Patch_7_32_item_witch_blade" "智力加成从+14减少至+12"
"DOTA_Patch_7_32_item_wraith_pact" "攻击英雄的吸血效果从18%增加至24%"
"DOTA_Patch_7_32_item_wraith_pact_2" "现在攻击非英雄单位的吸血效果为50%数值(12%)"
"DOTA_Patch_7_32_item_seeds_of_serenity_Title" "全新第1级物品"
"DOTA_Patch_7_32_item_seeds_of_serenity" "+100 生命"
"DOTA_Patch_7_32_item_seeds_of_serenity_2" "主动:盎然生机。对350范围的地面施放。对作用范围内所有友方单位提供+8点/秒生命恢复。持续14秒。冷却时间:40秒"
"DOTA_Patch_7_32_item_lance_of_pursuit_Title" "全新第1级物品"
"DOTA_Patch_7_32_item_lance_of_pursuit" "+200 魔法"
"DOTA_Patch_7_32_item_lance_of_pursuit_2" "被动:追逼。攻击背离英雄的敌人时将获得+15攻击力,并且施加12%/6%减速(近战/远程),持续1秒。"
"DOTA_Patch_7_32_item_occult_bracelet_Title" "全新第1级物品"
"DOTA_Patch_7_32_item_occult_bracelet" "+5 全属性"
"DOTA_Patch_7_32_item_occult_bracelet_2" "被动:埃罗莎仪式。每次佩戴者被攻击时都会获得一个0.5点/秒魔法恢复的叠加效果,最多叠加5次。每个叠加效果持续10秒。"
"DOTA_Patch_7_32_item_chipped_vest" "物品已移除"
"DOTA_Patch_7_32_item_keen_optic" "物品已移除"
"DOTA_Patch_7_32_item_ocean_heart" "物品已移除"
"DOTA_Patch_7_32_item_eye_of_the_vizier_Title" "全新第2级物品"
"DOTA_Patch_7_32_item_eye_of_the_vizier" "+125 施法距离,-20% 最大魔法值"
"DOTA_Patch_7_32_item_specialists_array_Title" "全新第2级物品"
"DOTA_Patch_7_32_item_specialists_array" "+8 全属性,+10 攻击力"
"DOTA_Patch_7_32_item_specialists_array_2" "被动:破裂攻击。下次攻击会向攻击范围内2个额外目标发射弹道。只对远程英雄生效,不会触发攻击特效。冷却时间12秒。"
"DOTA_Patch_7_32_item_dagger_of_ristul_Title" "全新第2级物品"
"DOTA_Patch_7_32_item_dagger_of_ristul" "+10 攻击速度"
"DOTA_Patch_7_32_item_dagger_of_ristul_2" "主动:浸血。消耗100点生命值,暂时获得40点攻击力。持续8秒。冷却时间30秒。"
"DOTA_Patch_7_32_item_essence_ring" "物品已移除"
"DOTA_Patch_7_32_item_paintball" "物品已移除"
"DOTA_Patch_7_32_item_quicksilver_amulet" "物品已移除"
"DOTA_Patch_7_32_item_ogre_seal_totem_Title" "全新第3级物品"
"DOTA_Patch_7_32_item_ogre_seal_totem" "+12 力量"
"DOTA_Patch_7_32_item_ogre_seal_totem_2" "主动:食人魔海豹扑打。像食人魔海豹一样向前扑打2次,每次扑打对225范围内敌人造成150点伤害和持续1秒的100%减速。扑跳距离:400。魔法消耗75点。冷却时间40秒。会摧毁树木。"
"DOTA_Patch_7_32_item_paladin_sword" "现在攻击非英雄单位的吸血效果为50%数值(8%)"
"DOTA_Patch_7_32_item_spider_legs" "物品已移除"
"DOTA_Patch_7_32_item_the_leveller" "物品已移除"
"DOTA_Patch_7_32_item_havoc_hammer" "物品回归"
"DOTA_Patch_7_32_item_ex_machina" "魔法消耗从0点增加至350点"
"DOTA_Patch_7_32_item_mirror_shield" "冷却时间从8秒增加至12秒"
"DOTA_Patch_7_32_abaddon_abaddon_aphotic_shield" "魔法消耗从100/110/120/130点降低至85/100/115/130点"
"DOTA_Patch_7_32_abaddon_abaddon_borrowed_time" "神杖升级作用范围从1600减少至1200"
"DOTA_Patch_7_32_abaddon_talent" "10级天赋从+15 移动速度改为+15% 魔霭诅咒减速"
"DOTA_Patch_7_32_alchemist" "现在向友军赠送阿哈利姆神杖会直接使炼金术士获得攻击力和技能增强加成,即使炼金术士自身还未拥有神杖。"
"DOTA_Patch_7_32_alchemist_talent" "10级天赋从+15 攻击速度改为+1 酸性喷雾降低护甲"
"DOTA_Patch_7_32_alchemist_talent_2" "15级天赋从+350 生命改为酸性喷雾向友军提供护甲"
"DOTA_Patch_7_32_alchemist_talent_3" "15级天赋从+20 攻击力改为贪魔的贪婪叠加效果+1 攻击力(最高24点攻击力)"
"DOTA_Patch_7_32_alchemist_talent_4" "20级天赋从+25% 分裂改为-0.1秒 化学狂暴基础攻击间隔"
"DOTA_Patch_7_32_ancient_apparition_ancient_apparition_ice_vortex" "魔晶升级攻击速度降低数值现在与移动速度减缓一致"
"DOTA_Patch_7_32_ancient_apparition_ancient_apparition_ice_vortex_2" "作用范围从275提升至300"
"DOTA_Patch_7_32_ancient_apparition_ancient_apparition_ice_vortex_3" "持续时间从16秒减少至14秒"
"DOTA_Patch_7_32_ancient_apparition_ancient_apparition_chilling_touch" "减速持续时间从0.5秒提升至0.7/0.8/0.9/1秒"
"DOTA_Patch_7_32_ancient_apparition_talent" "10级天赋从+8% 技能增强改为+40 寒霜之足每秒伤害"
"DOTA_Patch_7_32_antimage_antimage_blink" "魔法消耗从60点降低至45点"
"DOTA_Patch_7_32_antimage_antimage_blink_2" "距离从925/1000/1075/1150调整为750/900/1050/1200"
"DOTA_Patch_7_32_antimage_antimage_blink_3" "冷却时间从15/12/9/6秒降低至12/10/8/6秒"
"DOTA_Patch_7_32_antimage_antimage_counterspell" "魔法消耗从45/50/55/60点降低至45点"
"DOTA_Patch_7_32_antimage" "神杖升级闪烁碎片的魔法消耗从50点降低至45点"
"DOTA_Patch_7_32_antimage_talent" "15级天赋从+0.7秒 法力虚空眩晕改为+150 法力虚空作用范围"
"DOTA_Patch_7_32_arc_warden_arc_warden_flux" "减速效果从20/30/40/50%减少至14/21/28/35%"
"DOTA_Patch_7_32_arc_warden_arc_warden_flux_2" "减速效果现在会持续存在(附近有友军时依然不会受到伤害)"
"DOTA_Patch_7_32_axe" "力量成长从3.4减少至2.8"
"DOTA_Patch_7_32_axe_2" "敏捷成长从2.2减少至2.0"
"DOTA_Patch_7_32_axe_axe_berserkers_call" "施法前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_32_axe_axe_battle_hunger" "减速效果从8/17/26/35%提升至11/19/27/35%"
"DOTA_Patch_7_32_axe_axe_counter_helix" "魔晶升级最大叠加次数从5次提升至6次"
"DOTA_Patch_7_32_axe_axe_counter_helix_2" "魔晶升级伤害降低从20%减少至15%"
"DOTA_Patch_7_32_axe_axe_culling_blade" "施法距离从150提升至175"
"DOTA_Patch_7_32_axe_talent" "10级天赋从+1.5 魔法恢复改为+8 狂战士之怒护甲"
"DOTA_Patch_7_32_axe_talent_2" "10级天赋从+20 移动速度改为战斗饥渴每作用一个目标提供+10% 移动速度"
"DOTA_Patch_7_32_bane_talent" "10级天赋从+12% 魔法抗性改为+20% 虚弱降低施法距离"
"DOTA_Patch_7_32_bane_talent_2" "10级天赋从+5 护甲改为噩梦伤害会治疗祸乱之源这包括祸乱之源攻击噩梦作用下敌人的攻击伤害"
"DOTA_Patch_7_32_batrider_batrider_sticky_napalm" "现在击中时额外造成6/12/18/24点伤害(该伤害也会随着叠加层数的增多而增加)"
"DOTA_Patch_7_32_batrider_batrider_sticky_napalm_2" "持续时间从7秒减少至6秒"
"DOTA_Patch_7_32_batrider_batrider_sticky_napalm_3" "作用范围从375/400/425/450降低至375"
"DOTA_Patch_7_32_batrider_batrider_sticky_napalm_4" "额外伤害从7/14/21/28点减少至6/12/18/24点"
"DOTA_Patch_7_32_batrider_batrider_sticky_napalm_5" "魔晶升级现在每隔一次攻击施加一次粘性燃油"
"DOTA_Patch_7_32_batrider_batrider_firefly" "刷新这个技能会重置持续时间,而不是产生第二条路径"
"DOTA_Patch_7_32_beastmaster_beastmaster_wild_axes" "施法前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_32_beastmaster_beastmaster_call_of_the_wild_boar" "减速效果从10/20/30/40%减少至10/18/26/34%"
"DOTA_Patch_7_32_beastmaster_beastmaster_call_of_the_wild_hawk" "魔晶升级现在可以使技能设为自动施放。设置后所有战鹰会立刻自动对视野范围内首个可见目标施放俯冲炸弹,不论战鹰是在飞行或者静止状态下"
"DOTA_Patch_7_32_beastmaster_beastmaster_call_of_the_wild_hawk_2" "魔晶升级冷却时间减少从7秒提升至10秒"
"DOTA_Patch_7_32_beastmaster_beastmaster_call_of_the_wild_hawk_3" "俯冲炸弹现在会造成2.5秒缠绕,而不是2秒眩晕"
"DOTA_Patch_7_32_beastmaster_beastmaster_call_of_the_wild_hawk_4" "俯冲炸弹的施法距离从1200减少至900"
"DOTA_Patch_7_32_beastmaster_beastmaster_inner_beast" "攻击速度加成从15/25/35/45减少至10/20/30/40"
"DOTA_Patch_7_32_beastmaster_beastmaster_drums_of_slom" "重做神杖升级效果。提供新技能,斯洛姆战鼓。兽王开始敲击他的战鼓,而且速度不断加快。每次敲鼓会对600范围内敌人造成110点伤害,并且自身和控制下单位回复对英雄造成伤害的25%、对非英雄造成伤害的5%。兽王被眩晕或沉默时战鼓不会造成伤害,也不会具有回复效果。持续时间:6秒。冷却时间:50秒。魔法消耗:100"
"DOTA_Patch_7_32_beastmaster_talent" "10级天赋从+1.75 魔法恢复改为+10 野性之心攻击速度"
"DOTA_Patch_7_32_beastmaster_talent_2" "25级天赋从+30 野性之心攻击速度改为-5秒 野性之斧冷却"
"DOTA_Patch_7_32_bloodseeker_bloodseeker_bloodrage" "魔晶升级敌人最大生命值的伤害/治疗从2%减少至1.8%"
"DOTA_Patch_7_32_bloodseeker_bloodseeker_thirst" "最大移动速度加成从14/24/34/44%调整为16/24/32/40%"
"DOTA_Patch_7_32_bloodseeker_bloodseeker_blood_mist" "移动速度减缓从25%提升至30%"
"DOTA_Patch_7_32_bloodseeker_bloodseeker_blood_mist_2" "不再对技能免疫状态下的血魔造成伤害"
"DOTA_Patch_7_32_bloodseeker_talent" "10级天赋从+30 血怒攻击速度减少至+25"
"DOTA_Patch_7_32_bloodseeker_talent_2" "25级天赋从+14% 焦渴最大移速提升至+18%"
"DOTA_Patch_7_32_bounty_hunter_bounty_hunter_shuriken_toss" "短暂眩晕时间从0.1秒提升至0.2秒"
"DOTA_Patch_7_32_bounty_hunter_bounty_hunter_wind_walk" "重做魔晶升级效果。暗影步拥有2点能量点数,并且可以对友方英雄施放。对友方英雄施放时赏金猎人不会脱离隐身效果。友方英雄的渐隐时间始终为1秒。充能时间:15/14/13/12秒"
"DOTA_Patch_7_32_bounty_hunter_talent" "15级天赋从+50 投掷飞镖伤害改为暗影步破隐一击沉默2秒"
"DOTA_Patch_7_32_brewmaster_brewmaster_primal_companion" "重做神杖升级效果。提供新技能:元素伙伴。根据酒仙的当前醉拳拳法制造一个元素分离的元素战士。如果元素战士与酒仙的距离超过1600就会被沉默,并且被减速50%。如果元素战士受到来自英雄或英雄控制单位的伤害,3秒内无法召唤新的元素战士。如果元素战士阵亡,技能进入70秒的冷却状态。同一时间只能存在一个元素战士。所有通过元素伙伴召唤的元素战士的技能冷却时间为双倍。如果酒仙使用元素分离,现有的元素战士将会消失。冷却时间:20秒。魔法消耗:50"
"DOTA_Patch_7_32_brewmaster_brewmaster_primal_split" "现在重新召唤元素战士不会使他们的技能刷新(即使刷新了元素分离,若没有经过所需时间则技能会处于冷却状态)"
"DOTA_Patch_7_32_brewmaster_talent" "15级天赋从+350 生命改为+1x 醉拳浸酒后加成倍数"
"DOTA_Patch_7_32_brewmaster_talent_2" "20级天赋从+1400 元素战士生命减少至+1200"
"DOTA_Patch_7_32_bristleback_bristleback_viscous_nasal_goo" "神杖升级作用范围从800改为粘稠鼻液的当前施法距离"
"DOTA_Patch_7_32_bristleback_bristleback_warpath" "每层叠加攻击力从25/30/35点减少至20/25/30点"
"DOTA_Patch_7_32_bristleback_talent" "15级天赋从+20 攻击速度改为+150 粘稠鼻液施法距离"
"DOTA_Patch_7_32_bristleback_talent_2" "15级天赋从+200 生命改为+8%/+4% 钢毛后背背后/侧面伤害减少"
"DOTA_Patch_7_32_bristleback_talent_3" "25级天赋从+25 战意叠加攻击力减少至+18"
"DOTA_Patch_7_32_broodmother" "基础移动速度从280提升至285"
"DOTA_Patch_7_32_broodmother_broodmother_insatiable_hunger" "重做魔晶升级效果。提升2秒持续时间。开启极度饥渴后,攻击力加成每1秒提升12点。"
"DOTA_Patch_7_32_broodmother_broodmother_spin_web" "现在使转身速率额外提升0.2"
"DOTA_Patch_7_32_broodmother_broodmother_spin_web_2" "移动速度加成从18/30/42/54%减少至18/28/38/48%"
"DOTA_Patch_7_32_broodmother_broodmother_silken_bola" "丢失几率从40%提升至40/45/50/55%"
"DOTA_Patch_7_32_broodmother_talent" "15级天赋从+16 敏捷改为+130 小蜘蛛生命"
"DOTA_Patch_7_32_broodmother_talent_2" "20级天赋从+400 生命改为+25 敏捷"
"DOTA_Patch_7_32_broodmother_talent_3" "20级天赋从+15% 丝质重器减速改为400 范围型丝质重器"
"DOTA_Patch_7_32_broodmother_talent_4" "25级天赋从+350 小蜘蛛生命改为+35% 丝质重器减速/丢失几率"
"DOTA_Patch_7_32_broodmother_talent_5" "25级天赋从+50 极度饥渴攻击力/吸血改为-0.3秒 极度饥渴期间基础攻击间隔"
"DOTA_Patch_7_32_centaur" "基础护甲减少3点"
"DOTA_Patch_7_32_centaur_2" "基础生命恢复从0.25提升至4"
"DOTA_Patch_7_32_centaur_centaur_return" "伤害从15/30/45/60点减少至15/25/35/45点"
"DOTA_Patch_7_32_centaur_centaur_stampede" "伤害从175/250/325%力量值调整为200/250/300%"
"DOTA_Patch_7_32_centaur_centaur_stampede_2" "减速持续时间从2.5秒提升至3秒"
"DOTA_Patch_7_32_centaur_centaur_mount" "重做神杖升级效果。提供新技能:便车。半人马将一名友军抛入他身后的一辆便车中。友军在便车内依然可以施法和攻击,不过无法移动,也无法成为敌人的目标。非指向性效果依然可以影响便车内的友军。便车内近战英雄的攻击距离提升200。魔法消耗:75。冷却时间:60秒。持续时间:8秒。施法距离:300"
"DOTA_Patch_7_32_chaos_knight_talent" "10级天赋从+200 实相裂隙牵引距离提升至+225"
"DOTA_Patch_7_32_chaos_knight_talent_2" "10级天赋从+20% 混沌一击吸血提升至+22%"
"DOTA_Patch_7_32_chaos_knight_talent_3" "15级天赋从+12 力量改为-75% 混沌之军幻象承受伤害"
"DOTA_Patch_7_32_chen_chen_penitence" "对友军的攻击速度加成从30/60/90/120减少至25/50/75/100"
"DOTA_Patch_7_32_chen_chen_holy_persuasion" "重做神杖升级效果。劝化单位获得一个新的主动技能,殉道。该单位可以牺牲自己,对选定的任意友军施放一个单体的上帝之手。施法距离为全地图。冷却时间:8秒(所有生物之间共用)"
"DOTA_Patch_7_32_chen_talent" "10级天赋从+200 生命改为-2秒 神圣劝化传送延迟"
"DOTA_Patch_7_32_chen_talent_2" "15级天赋从+16 神圣劝化攻击力加成减少至+12"
"DOTA_Patch_7_32_chen_talent_3" "25级天赋从+3 神圣劝化单位上限和能量点数改为上帝之手施加强驱散"
"DOTA_Patch_7_32_clinkz_clinkz_strafe" "箭矢数量从3/4/5/6提升至6"
"DOTA_Patch_7_32_clinkz_clinkz_strafe_2" "箭矢伤害从65%减少至50/55/60/65%"
"DOTA_Patch_7_32_clinkz_clinkz_strafe_3" "持续施法时间从1.2/1.6/2.0/2.4秒调整为2.0秒"
"DOTA_Patch_7_32_clinkz_clinkz_wind_walk" "魔法消耗从75增加至80点"
"DOTA_Patch_7_32_clinkz_talent" "15级天赋从+25% 死亡契约生命减少至+20%"
"DOTA_Patch_7_32_rattletrap_rattletrap_overclocking" "重做神杖升级效果。施放时不再刷新发条技师的所有技能,也不会提供移动和攻击速度加成。超速运转生效时,发条技师的所有技能更为强力:弹幕冲击对作用范围内所有敌人造成伤害和眩晕。能量齿轮在发条技师位于其中时提升发条技师250攻击速度。照明火箭的冷却时间降低至3秒,并且对照明火箭的目标区域两侧额外发射2枚照明火箭。发射钩爪的眩晕作用范围和持续时间提升50%。超速运转结束后,发条技师被眩晕3秒。加成效果持续时间:13秒。冷却时间:50秒"
"DOTA_Patch_7_32_rattletrap_talent" "10级天赋从+60 能量齿轮魔法损失改为-2秒 能量齿轮冷却"
"DOTA_Patch_7_32_crystal_maiden_crystal_maiden_brilliance_aura" "水晶室女施法时不再使友方英雄回复魔法"
"DOTA_Patch_7_32_crystal_maiden_crystal_maiden_brilliance_aura_2" "水晶室女附近1200范围内友军获得2倍魔法恢复。"
"DOTA_Patch_7_32_crystal_maiden_crystal_maiden_brilliance_aura_3" "魔法恢复加成从0.5/1/1.5/2减少至0.6/0.9/1.2/1.5"
"DOTA_Patch_7_32_crystal_maiden_crystal_maiden_brilliance_aura_4" "自身的加成倍数从3提升至4"
"DOTA_Patch_7_32_crystal_maiden_crystal_maiden_freezing_field" "冷却时间从90秒增加至100秒"
"DOTA_Patch_7_32_crystal_maiden_talent" "15级天赋从+20 奥术光环每次施法回魔改为+125 冰封禁制施法距离"
"DOTA_Patch_7_32_dark_seer_dark_seer_ion_shell" "施法距离从600提升至800"
"DOTA_Patch_7_32_dark_seer_dark_seer_surge" "重做魔晶升级效果。奔腾单位的身后留下一道路径,作用范围为150,持续7秒,对附近的敌人造成50%减速,并且每0.5秒造成35点伤害。可以设为自动施放,禁止留下路径。"
"DOTA_Patch_7_32_dark_seer_dark_seer_normal_punch" "现在技能由神杖提供"
"DOTA_Patch_7_32_dark_seer_dark_seer_normal_punch_2" "幻象攻击力与当前等级的复制之墙相同"
"DOTA_Patch_7_32_dark_seer_dark_seer_normal_punch_3" "最低伤害从10点提升至50点"
"DOTA_Patch_7_32_dark_seer_dark_seer_normal_punch_4" "最高伤害从300点提升至450点"
"DOTA_Patch_7_32_dark_seer_dark_seer_normal_punch_5" "幻象产生延迟从0.7秒降低至0.25秒"
"DOTA_Patch_7_32_dark_seer_dark_seer_normal_punch_6" "冷却时间从14秒降低至9秒"
"DOTA_Patch_7_32_dark_seer_talent" "10级天赋从+6 护甲改为+50 离子外壳作用范围"
"DOTA_Patch_7_32_dark_seer_talent_2" "15级天赋从+75 离子外壳作用范围改为离子外壳提供+225 生命值上限"
"DOTA_Patch_7_32_dark_seer_talent_3" "25级天赋从平行光墙改为2 离子外壳能量点数"
"DOTA_Patch_7_32_dark_willow_dark_willow_bramble_maze" "产生延迟从0.5秒降低至0.3秒"
"DOTA_Patch_7_32_dark_willow_dark_willow_cursed_crown" "魔法消耗从80/100/120/140点降低至80/90/100/110点"
"DOTA_Patch_7_32_dark_willow_talent" "25级天赋从+1.5秒 恐吓持续时间改为作祟无视技能免疫"
"DOTA_Patch_7_32_dawnbreaker" "基础护甲减少1点"
"DOTA_Patch_7_32_dawnbreaker_dawnbreaker_fire_wreath" "拥有魔晶后施放星破天惊时破晓辰星会开始朝目标区域移动,而不是站在原地。依然拥有自由移动"
"DOTA_Patch_7_32_dawnbreaker_dawnbreaker_celestial_hammer" "施法前摇从0.25秒降低至0.2秒"
"DOTA_Patch_7_32_dawnbreaker_dawnbreaker_celestial_hammer_2" "施法距离从1000/1100/1200/1300减少至700/900/1100/1300"
"DOTA_Patch_7_32_dawnbreaker_dawnbreaker_solar_guardian" "神杖升级现在可以使目标区域以200速度移动"
"DOTA_Patch_7_32_dazzle_dazzle_shallow_grave" "持续时间从4/4.5/5/5.5秒减少至3.5/4/4.5/5秒"
"DOTA_Patch_7_32_dazzle_dazzle_shadow_wave" "治疗/伤害从80/100/120/140点减少至60/85/110/135点"
"DOTA_Patch_7_32_dazzle_talent" "15级天赋从+60 攻击速度改为+350 对剧毒之触作用下敌人的攻击距离"
"DOTA_Patch_7_32_dazzle_talent_2" "20级天赋从+250 薄葬结束时治疗减少至+225"
"DOTA_Patch_7_32_death_prophet" "敏捷从14 + 1.8提升至16 + 2.0"
"DOTA_Patch_7_32_death_prophet_2" "基础移动速度从325减少至285"
"DOTA_Patch_7_32_death_prophet_death_prophet_spirit_siphon" "不再造成最大生命值百分比的伤害"
"DOTA_Patch_7_32_death_prophet_death_prophet_spirit_siphon_2" "伤害从10/12/14/16点提升至20/40/60/80点"
"DOTA_Patch_7_32_death_prophet_death_prophet_exorcism" "现在被动提供+12/16/20%移动速度"
"DOTA_Patch_7_32_death_prophet_talent" "15级天赋从+1% 吸魂巫术最大生命值伤害改为+30 吸魂巫术伤害/治疗"
"DOTA_Patch_7_32_disruptor_disruptor_glimpse" "现在到达时造成伤害,伤害数值基于起点和终点之间的距离。0距离时伤害最低,为50点,1400距离时伤害最高,为150/200/250/300点"
"DOTA_Patch_7_32_disruptor_talent" "15级天赋从+275 恶念瞥视到达伤害改为+250 恶念瞥视最大伤害"
"DOTA_Patch_7_32_doom_bringer" "敏捷从11 + 0.9提升至15 + 1.5"
"DOTA_Patch_7_32_doom_bringer_doom_bringer_devour" "死亡时不再被驱散"
"DOTA_Patch_7_32_doom_bringer_doom_bringer_doom" "重做神杖升级效果。目标附近325范围内敌人也会受到末日的作用。可以对自身施放,作用于施法者周围的敌人"
"DOTA_Patch_7_32_doom_bringer_talent" "10级天赋从+12% 魔法抗性改为吞噬提供15% 魔法抗性"
"DOTA_Patch_7_32_doom_bringer_talent_2" "15级天赋从-8秒 焦土冷却改为+10% 焦土移动速度"
"DOTA_Patch_7_32_doom_bringer_talent_3" "20级天赋从+15% 焦土移动速度改为-35秒 末日冷却"
"DOTA_Patch_7_32_doom_bringer_talent_4" "20级天赋从+30 末日每秒伤害改为-12秒 焦土冷却"
"DOTA_Patch_7_32_doom_bringer_talent_5" "25级天赋从+150% 分裂改为末日施加破坏"
"DOTA_Patch_7_32_dragon_knight_dragon_knight_breathe_fire" "魔法消耗从90/100/110/120点降低至90/95/100/105点"
"DOTA_Patch_7_32_dragon_knight_dragon_knight_breathe_fire_2" "攻击力降低从25%提升至30%"
"DOTA_Patch_7_32_dragon_knight_dragon_knight_elder_dragon_form" "移动速度加成从25提升至25/30/35"
"DOTA_Patch_7_32_dragon_knight_talent" "20级天赋从+20 力量改为+75% 古龙形态下火焰气息伤害/施法距离"
"DOTA_Patch_7_32_drow_ranger_drow_ranger_multishot" "箭矢伤害从85/110/135/160%提升至100/120/140/160%"
"DOTA_Patch_7_32_drow_ranger_talent" "10级天赋从+50% 狂风致盲改为+15% 狂风对自身移动速度加成"
"DOTA_Patch_7_32_drow_ranger_talent_2" "15级天赋从+250 狂风宽度改为狂风使隐身单位显形不会使守卫显形"
"DOTA_Patch_7_32_drow_ranger_talent_3" "20级天赋从+28% 数箭齐发伤害减少至+25%"
"DOTA_Patch_7_32_earth_spirit_earth_spirit_boulder_smash" "现在选取单位为目标的规则与选取残岩类似。施放时会选择最近的实体来击飞,优先选择范围内的残岩,然后是最近的单位。"
"DOTA_Patch_7_32_earth_spirit_talent" "15级天赋从+300 巨石冲击击飞距离改为+20 磁化每秒伤害"
"DOTA_Patch_7_32_earth_spirit_talent_2" "20级天赋从+18% 技能增强改为地磁之握可作用友军"
"DOTA_Patch_7_32_earth_spirit_talent_3" "25级天赋从地磁之握可作用友军改为+25% 技能增强"
"DOTA_Patch_7_32_earthshaker_earthshaker_fissure" "冷却时间从21/19/17/15秒降低至18/17/16/15秒"
"DOTA_Patch_7_32_earthshaker_talent" "10级天赋从+80 沟壑伤害提升至+90"
"DOTA_Patch_7_32_earthshaker_talent_2" "10级天赋从+30 基础攻击力提升至+40"
"DOTA_Patch_7_32_elder_titan" "基础敏捷从14提升至16"
"DOTA_Patch_7_32_elder_titan_elder_titan_echo_stomp" "伤害从70/90/110/130点提升至75/100/125/150点"
"DOTA_Patch_7_32_elder_titan_talent" "15级天赋从+15% 魔法抗性改为+75 回音重踏伤害"
"DOTA_Patch_7_32_elder_titan_talent_2" "20级天赋从+100 回音重踏伤害改为+100 自然秩序作用范围"
"DOTA_Patch_7_32_ember_spirit" "敏捷成长从2.9提升至3.2"
"DOTA_Patch_7_32_ember_spirit_2" "基础移动速度从305减少至300"
"DOTA_Patch_7_32_ember_spirit_3" "基础生命恢复从0.75提升至1.25"
"DOTA_Patch_7_32_ember_spirit_4" "转身速率从0.6提升至0.8"
"DOTA_Patch_7_32_ember_spirit_ember_spirit_flame_guard" "魔法消耗从80/90/100/110点降低至65/80/95/110点"
"DOTA_Patch_7_32_ember_spirit_ember_spirit_activate_fire_remnant" "魔法消耗从150点降低至100/125/150点"
"DOTA_Patch_7_32_ember_spirit_ember_spirit_fire_remnant" "冷却时间从0增加至0.5秒"
"DOTA_Patch_7_32_enchantress_enchantress_natures_attendants" "持续时间从12秒减少至9/10/11/12秒"
"DOTA_Patch_7_32_enchantress_enchantress_little_friends" "重做魔晶升级效果。提供新技能:密友。目标附近1200范围内所有敌方、友方和中立非英雄单位会攻击目标,并且具有100攻击速度加成和100%移动速度加成,持续6秒。魔法消耗:75。冷却时间:20秒。施法距离:600。无法以建筑为目标。目标不会被英雄或幻象攻击。"
"DOTA_Patch_7_32_enchantress_enchantress_bunny_hop" "冷却时间从5秒降低至4秒"
"DOTA_Patch_7_32_enchantress_talent" "10级天赋从+20 移动速度改为自然之助期间+30 移动速度"
"DOTA_Patch_7_32_enigma_enigma_malefice" "重做魔晶升级效果。憎恶的眩晕时间提升0.35秒,并且每次对敌方英雄造成伤害时都会产生一个虚灵体,该虚灵体攻击一定次数后不会分裂,不过会刷新持续时间"
"DOTA_Patch_7_32_enigma_enigma_black_hole" "重做神杖升级效果。造成3.5%最大生命的额外伤害,并且以175距离的速度牵引1200范围内所有敌人。额外范围内被牵引的单位依然可以移动"
"DOTA_Patch_7_32_enigma_talent" "10级天赋从+0.35秒 憎恶眩晕改为+50 黑洞每秒伤害"
"DOTA_Patch_7_32_enigma_talent_2" "15级天赋从+200 午夜凋零作用范围改为+350 生命"
"DOTA_Patch_7_32_enigma_talent_3" "20级天赋从+400 生命改为+200 午夜凋零作用范围"
"DOTA_Patch_7_32_faceless_void_faceless_void_time_walk" "距离从650提升至650/700/750/800"
"DOTA_Patch_7_32_faceless_void_faceless_void_time_walk_2" "魔晶升级距离加成从400减少至300"
"DOTA_Patch_7_32_faceless_void_talent" "15级天赋从+7% 时间膨胀冷却技能减速提升至+10%"
"DOTA_Patch_7_32_grimstroke_grimstroke_dark_artistry" "减速持续时间从1.5秒提升至1.75秒"
"DOTA_Patch_7_32_grimstroke_grimstroke_soul_chain" "冷却时间从100/75/50秒降低至90/70/50秒"
"DOTA_Patch_7_32_grimstroke_talent" "15级天赋从+15% 技能增强改为+20% 缚魂法术伤害"
"DOTA_Patch_7_32_gyrocopter_gyrocopter_rocket_barrage" "火箭伤害从7/12/17/22点调整为6/12/18/24点"
"DOTA_Patch_7_32_gyrocopter_gyrocopter_rocket_barrage_2" "魔法消耗从90点降低至75/80/85/90点"
"DOTA_Patch_7_32_gyrocopter_talent" "10级天赋从+300 高射火炮范围改为火箭弹幕期间+30 移动速度"
"DOTA_Patch_7_32_gyrocopter_talent_2" "20级天赋从+30 移动速度改为+40 高射火炮伤害"
"DOTA_Patch_7_32_hoodwink_hoodwink_acorn_shot" "初始弹道速度从2100提升至2200"
"DOTA_Patch_7_32_hoodwink_hoodwink_bushwhack" "弹道速度从1200提升至1300"
"DOTA_Patch_7_32_hoodwink_hoodwink_hunters_boomerang" "现在由魔晶提供。伤害从350点减少至200点。技能伤害增加从25%减少至20%。不再降低状态抗性"
"DOTA_Patch_7_32_hoodwink_hoodwink_decoy" "现在由神杖提供。施放时,森海飞霞进入隐身状态,移动速度提升15%,并且产生一个自身的诱饵,开始准备发射一箭穿心,目标为3000范围内最近的可见敌人。如果被攻击,或者成为技能的目标,诱饵会被摧毁,并且向攻击者放出较弱的野地奇袭。如果诱饵未被攻击,将在瞄准的方向发射一箭穿心,造成60%伤害"
"DOTA_Patch_7_32_hoodwink_talent" "10级天赋从-4秒 野地奇袭冷却减少至-3秒"
"DOTA_Patch_7_32_hoodwink_talent_2" "10级天赋从+1秒 密林奔走持续时间改为+40% 密林奔走开启时闪避"
"DOTA_Patch_7_32_hoodwink_talent_3" "15级天赋从密林奔走伪装迷彩改为+60 野地奇袭伤害"
"DOTA_Patch_7_32_huskar" "基础护甲提升1点"
"DOTA_Patch_7_32_huskar_huskar_inner_fire" "修复阿哈利姆魔晶错误地提供+65 伤害的问题"
"DOTA_Patch_7_32_huskar_huskar_berserkers_blood" "生命恢复的最大力量百分比从16/34/52/70%提升至25/40/55/70%"
"DOTA_Patch_7_32_huskar_huskar_life_break" "神杖升级施法距离从850减少至750"
"DOTA_Patch_7_32_huskar_talent" "10级天赋从+1秒 心炎持续时间减少至+0.75秒"
"DOTA_Patch_7_32_huskar_talent_2" "20级天赋从-3秒 牺牲冷却时间提升至-4秒"
"DOTA_Patch_7_32_invoker_invoker_deafening_blast" "伤害从20->260点提升至60->300点"
"DOTA_Patch_7_32_invoker_invoker_ghost_walk" "冷却时间从45秒降低至35秒"
"DOTA_Patch_7_32_invoker_invoker_ghost_walk_2" "持续时间从100秒减少至60秒"
"DOTA_Patch_7_32_invoker_invoker_ghost_walk_3" "减速的作用范围从400提升至450"
"DOTA_Patch_7_32_invoker_invoker_ghost_walk_4" "魔法消耗从200点降低至175点"
"DOTA_Patch_7_32_invoker_invoker_sun_strike" "伤害从100->475点提升至120->480点"
"DOTA_Patch_7_32_invoker_talent" "10级天赋从+40% 混沌陨石伤害改为-6秒 强袭飓风冷却"
"DOTA_Patch_7_32_invoker_talent_2" "10级天赋从-24秒 幽冥漫步冷却改为+20% 电磁脉冲法力燃烧"
"DOTA_Patch_7_32_invoker_talent_3" "20级天赋从-10秒 强袭飓风冷却改为+80% 混沌陨石伤害"
"DOTA_Patch_7_32_wisp_wisp_tether" "生命/魔法恢复倍数从75/90/105/120%减少至60/80/100/120%"
"DOTA_Patch_7_32_wisp_wisp_spirits" "魔法消耗从120/130/140/150点降低至100/110/120/130点"
"DOTA_Patch_7_32_wisp_wisp_overcharge" "攻击速度从25/55/85/115调整为35/60/85/110"
"DOTA_Patch_7_32_wisp_talent" "10级天赋从+4 生命恢复改为+15% 羁绊对敌减速"
"DOTA_Patch_7_32_wisp_talent_2" "15级天赋从+45 幽魂对英雄伤害提升至+55"
"DOTA_Patch_7_32_jakiro" "力量成长从2.8减少至2.5"
"DOTA_Patch_7_32_jakiro_jakiro_ice_path" "现在路径在地面上持续2.6/2.9/3.2/3.5秒(最大眩晕依然是1.6/1.9/2.2/2.5秒)"
"DOTA_Patch_7_32_jakiro_jakiro_ice_path_2" "冷却时间从21/18/13/9秒降低至18/15/12/9秒"
"DOTA_Patch_7_32_jakiro_jakiro_liquid_ice" "每秒最大生命值伤害从2.5%减少至2%"
"DOTA_Patch_7_32_jakiro_talent" "10级天赋+6% 技能增强改为+10%/10 冰火交加移动/攻击速度降低"
"DOTA_Patch_7_32_jakiro_talent_2" "10级天赋从+325 攻击距离减少至+275"
"DOTA_Patch_7_32_juggernaut" "基础移动速度从305减少至300"
"DOTA_Patch_7_32_juggernaut_juggernaut_blade_fury" "魔晶升级移动速度从100减少至75"
"DOTA_Patch_7_32_juggernaut_juggernaut_healing_ward" "治疗作用范围从500减少至400"
"DOTA_Patch_7_32_juggernaut_talent" "25级天赋从+475 生命改为+2 治疗守卫摧毁所需攻击次数"
"DOTA_Patch_7_32_keeper_of_the_light_keeper_of_the_light_spirit_form" "冷却时间从65秒增加至85秒"
"DOTA_Patch_7_32_keeper_of_the_light_keeper_of_the_light_spirit_form_2" "冲击波治疗从40/50/60%提升至50/60/70%"
"DOTA_Patch_7_32_keeper_of_the_light_talent" "10级天赋从+20 移动速度改为-2秒 冲击波冷却"
"DOTA_Patch_7_32_kunkka_kunkka_torrent" "伤害从75/150/225/300点提升至80/160/240/320点"
"DOTA_Patch_7_32_kunkka_kunkka_torrent_2" "移动速度减缓从25%/30%/35%/40%提升至40%"
"DOTA_Patch_7_32_kunkka_talent" "10级天赋从+0.4秒 洪流升空/眩晕改为+25% X标记移动速度"
"DOTA_Patch_7_32_kunkka_talent_2" "10级天赋从+30 攻击力改为潮汐使者施加1秒60%减速"
"DOTA_Patch_7_32_kunkka_talent_3" "15级天赋从+25% X标记移动速度改为+45 攻击力"
"DOTA_Patch_7_32_kunkka_talent_4" "15级天赋从+100 洪流伤害改为+30% 洪流升空/眩晕时间"
"DOTA_Patch_7_32_legion_commander_legion_commander_overwhelming_odds" "魔晶升级非英雄单位提供的护甲加成从0.5点提升至1点"
"DOTA_Patch_7_32_legion_commander_legion_commander_overwhelming_odds_2" "魔晶升级英雄提供的护甲加成从4点提升至5点"
"DOTA_Patch_7_32_legion_commander_legion_commander_duel" "施法距离从150提升至200/250/300"
"DOTA_Patch_7_32_legion_commander_talent" "10级天赋从+200 决斗施法距离改为+8 决斗攻击力加成"
"DOTA_Patch_7_32_legion_commander_talent_2" "20级天赋从+8% 勇气之霎几率提升至+10%"
"DOTA_Patch_7_32_legion_commander_talent_3" "25级天赋从+30 决斗攻击力加成改为+50% 勇气之霎吸血"
"DOTA_Patch_7_32_leshrac" "基础攻击力提升2点"
"DOTA_Patch_7_32_leshrac_leshrac_pulse_nova" "现在每秒魔法消耗从施法1秒后开始结算,而不是施法后马上开始(启动魔法消耗依然会结算)"
"DOTA_Patch_7_32_leshrac_leshrac_pulse_nova_2" "每秒消耗魔法从20/40/60点增加至25/45/65点"
"DOTA_Patch_7_32_leshrac_talent" "25级天赋从+30 恶魔敕令爆炸次数减少至+25"
"DOTA_Patch_7_32_lich_lich_sinister_gaze" "持续时间从1.4/1.7/2/2.3秒调整为1.3/1.7/2.1/2.5秒"
"DOTA_Patch_7_32_lich_lich_sinister_gaze_2" "魔法消耗从80点降低至50/60/70/80点"
"DOTA_Patch_7_32_lich_lich_sinister_gaze_3" "魔法吸取从共10/15/20/25%调整为每秒10%"
"DOTA_Patch_7_32_lich_lich_ice_spire" "现在寒冰尖柱需要5次英雄攻击或10次非英雄单位的攻击才会被摧毁"
"DOTA_Patch_7_32_lich_lich_ice_spire_2" "对寒冰尖柱施放冰霜魔盾后魔盾每次造成伤害都会使尖柱回复1次英雄攻击次数"
"DOTA_Patch_7_32_life_stealer_life_stealer_ghoul_frenzy" "攻击速度加成从20/30/40/50提升至25/40/55/70"
"DOTA_Patch_7_32_life_stealer_talent" "10级天赋从+30 攻击速度改为+150 感染伤害"
"DOTA_Patch_7_32_life_stealer_talent_2" "10级天赋从+10% 狂暴移动速度提升至+12%"
"DOTA_Patch_7_32_life_stealer_talent_3" "20级天赋从+10% 尸鬼狂暴减速提升至+15%"
"DOTA_Patch_7_32_life_stealer_talent_4" "20级天赋从+16% 闪避改为+15% 感染目标移动速度/生命"
"DOTA_Patch_7_32_lina_lina_flame_cloak" "重做神杖升级效果。提供腾焰斗篷。莉娜获得飞行移动状态,法术伤害提升30%,魔法抗性提升35%。冷却时间:25秒。无法被驱散。"
"DOTA_Patch_7_32_lina_talent" "25级天赋从+125 攻击距离改为神灭斩为纯粹伤害且无视技能免疫"
"DOTA_Patch_7_32_lion" "转身速率从0.6提升至0.8"
"DOTA_Patch_7_32_lion_talent" "10级天赋从+60 攻击力改为+65 裂地尖刺伤害"
"DOTA_Patch_7_32_lion_talent_2" "10级天赋从+15 移动速度改为+10% 法力吸取减速"
"DOTA_Patch_7_32_lion_talent_3" "15级天赋从-2秒 裂地尖刺冷却改为法力吸取可作用友军"
"DOTA_Patch_7_32_lion_talent_4" "20级天赋从法力吸取作用友军改为-2秒 妖术冷却"
"DOTA_Patch_7_32_lion_talent_5" "25级天赋从+800 裂地尖刺距离改为法力吸取造成150%吸魔量伤害"
"DOTA_Patch_7_32_lone_druid_lone_druid_savage_roar" "持续时间从1.4/1.8/2.2/2.6秒减少至1.1/1.6/2.1/2.6秒"
"DOTA_Patch_7_32_luna_luna_lucent_beam" "重做魔晶。每次月光击中一名敌方英雄时,露娜的攻击力提升15点,持续12秒。"
"DOTA_Patch_7_32_luna_luna_lunar_blessing" "现在夜间时作用范围为全地图"
"DOTA_Patch_7_32_luna_luna_lunar_blessing_2" "攻击力加成从5/15/25/35点调整为6/14/20/28点"
"DOTA_Patch_7_32_luna_talent" "15级天赋从-3秒 月光冷却减少至-2秒"
"DOTA_Patch_7_32_luna_talent_2" "20级天赋从全屏月之祝福且+200 夜间视野改为施放月光时发射2个月刃(对月蚀的月光无效)"
"DOTA_Patch_7_32_lycan" "基础移动速度从315减少至305"
"DOTA_Patch_7_32_lycan_lycan_summon_wolves" "魔法抗性从70%减少至40/50/60/70%"
"DOTA_Patch_7_32_lycan_lycan_summon_wolves_2" "现在致残效果可以叠加"
"DOTA_Patch_7_32_lycan_lycan_summon_wolves_3" "永久隐身的渐隐延迟从1.7秒增加至2秒"
"DOTA_Patch_7_32_lycan_lycan_howl" "现在夜晚期间施放的效果为全地图"
"DOTA_Patch_7_32_lycan_talent" "25级天赋从+30% 变身致命一击概率改为嗥叫降低总攻击力"
"DOTA_Patch_7_32_magnataur" "基础魔法恢复从0提升至0.5点/秒"
"DOTA_Patch_7_32_magnataur_magnataur_reverse_polarity" "冷却时间从130秒降低至120秒"
"DOTA_Patch_7_32_magnataur_magnataur_horn_toss" "减速持续时间从1.25秒提升至2秒"
"DOTA_Patch_7_32_magnataur_talent" "15级天赋从+12 力量改为两极反转每击中一名英雄+12 力量(加成持续时间:15秒)"
"DOTA_Patch_7_32_marci_marci_grapple" "现在减速20/30/40/50%,持续3秒,而不是眩晕"
"DOTA_Patch_7_32_marci_marci_grapple_2" "摔扔距离从300减少至275"
"DOTA_Patch_7_32_marci_marci_companion_run" "现在眩晕落地区域内敌人0.9/1.3/1.7/2.1秒"
"DOTA_Patch_7_32_marci_marci_companion_run_2" "友军的移动速度加成从45%减少至25/30/35/40%"
"DOTA_Patch_7_32_marci_marci_companion_run_3" "落地伤害从90/160/230/300点减少至75/150/225/300点"
"DOTA_Patch_7_32_marci_marci_companion_run_4" "落地效果的作用范围从375减少至250"
"DOTA_Patch_7_32_marci_marci_unleash" "脉冲不再对敌人造成减速"
"DOTA_Patch_7_32_marci_marci_unleash_2" "现在每次出拳还会减缓打击目标30%移动速度,持续2秒"
"DOTA_Patch_7_32_marci_marci_unleash_3" "现在每次出拳还会降低打击目标60/80/100攻击速度,持续2秒"
"DOTA_Patch_7_32_marci_marci_unleash_4" "不再对玛西施加弱驱散"
"DOTA_Patch_7_32_marci_marci_unleash_5" "神杖升级现在还会在施放时对玛西施加弱驱散"
"DOTA_Patch_7_32_marci_marci_unleash_6" "神杖升级冷却时间减少从10秒提升至20秒"
"DOTA_Patch_7_32_marci_talent" "10级天赋从+2 魔法恢复改为+60 过肩摔伤害"
"DOTA_Patch_7_32_marci_talent_2" "10级天赋从+5 护甲改为+125 回身踢施法/跳跃距离"
"DOTA_Patch_7_32_marci_talent_3" "15级天赋从+200 回身踢施法/跳跃距离改为-3秒 回身踢冷却"
"DOTA_Patch_7_32_marci_talent_4" "15级天赋从+0.5秒 过肩摔眩晕改为+15% 健体术吸血"
"DOTA_Patch_7_32_marci_talent_5" "20级天赋从+30 移动速度改为+15% 怒拳破移动速度"
"DOTA_Patch_7_32_marci_talent_6" "20级天赋从+25% 健体术吸血改为+0.7秒 回身踢眩晕"
"DOTA_Patch_7_32_mars_mars_spear" "魔法消耗从110/120/130/140点降低至100/110/120/130点"
"DOTA_Patch_7_32_mars_mars_gods_rebuke" "减速持续时间从2秒提升至2.5秒"
"DOTA_Patch_7_32_mars_mars_bulwark" "主动效果的改向不再是以玛尔斯为圆心的作用范围。现在仅在弹道目标位于玛尔斯身后的锥形区域内或在他身边100范围内才会生效"
"DOTA_Patch_7_32_mars_mars_bulwark_2" "改向的作用范围从800提升至900"
"DOTA_Patch_7_32_mars_mars_arena_of_blood" "战矛伤害从100/150/200点调整为75/150/225点"
"DOTA_Patch_7_32_mars_mars_arena_of_blood_2" "修复飞行单位有时可以从竞技场中逃脱的问题"
"DOTA_Patch_7_32_mars_talent" "10级天赋从-10% 护身甲盾移动速度惩罚改为+30% 护身甲盾开启后改向几率"
"DOTA_Patch_7_32_mars_talent_2" "10级天赋从+1.5秒 神之谴戒减速改为+100 神之谴戒距离"
"DOTA_Patch_7_32_medusa_medusa_stone_gaze" "物理伤害加深从40/45/50%调整为35/45/55%"
"DOTA_Patch_7_32_medusa_talent" "10级天赋从+20 攻击速度改为+15% 秘术异蛇降低转身速率和移动速度"
"DOTA_Patch_7_32_medusa_talent_2" "15级天赋从+12% 分裂箭伤害减少至+10%"
"DOTA_Patch_7_32_medusa_talent_3" "15级天赋从-1.5秒 秘术异蛇冷却提升至-2秒"
"DOTA_Patch_7_32_meepo" "力量成长从2.2提升至2.5"
"DOTA_Patch_7_32_meepo_meepo_earthbind" "冷却时间从26/20/14/8秒降低至16/14/12/10秒"
"DOTA_Patch_7_32_meepo_meepo_ransack" "从非英雄单位的生命窃取从4/6/8/10点减少至3/5/7/9点"
"DOTA_Patch_7_32_meepo_meepo_petrify" "现在没有持续施法时间,立刻生效"
"DOTA_Patch_7_32_meepo_meepo_petrify_2" "冷却时间从50秒降低至40秒"
"DOTA_Patch_7_32_meepo_meepo_petrify_3" "生命回复从60%减少至40%"
"DOTA_Patch_7_32_meepo_talent" "25级天赋从+375 生命改为囤积狂鼠(中立物品槽位可以装备任意物品)"
"DOTA_Patch_7_32_mirana" "敏捷成长从3.4减少至3.1"
"DOTA_Patch_7_32_mirana_mirana_starfall" "次级目标的搜索范围从425提升至650"
"DOTA_Patch_7_32_mirana_mirana_leap" "加速持续时间从2.5秒提升至4秒"
"DOTA_Patch_7_32_mirana_mirana_leap_2" "魔晶升级弹道末端范围从300提升至450"
"DOTA_Patch_7_32_mirana_mirana_leap_3" "魔晶升级弹道速度从1200提升至1800"
"DOTA_Patch_7_32_mirana_talent" "10级天赋从+100 跳跃距离提升至+125"
"DOTA_Patch_7_32_mirana_talent_2" "20级天赋从+20 法力损毁改为+35 攻击力"
"DOTA_Patch_7_32_monkey_king_monkey_king_boundless_strike" "重做魔晶升级效果。可以设为自动施放,在金箍棒击中地面时快速跃至另一端。"
"DOTA_Patch_7_32_monkey_king_talent" "10级天赋从+50% 丛林之舞视野范围改为+0.2秒 七十二变伤害免疫"
"DOTA_Patch_7_32_morphling_morphling_morph_agi" "重做魔晶升级效果。现在被眩晕时也可以进行属性变换,并且敏捷加成提升6点"
"DOTA_Patch_7_32_morphling_morphling_morph_agi_2" "每秒变换属性从3/6/12/24点调整为5/10/15/20点"
"DOTA_Patch_7_32_morphling_morphling_morph_agi_3" "每秒消耗魔法从10点调整为5/10/15/20点"
"DOTA_Patch_7_32_morphling_morphling_morph_str" "重做魔晶升级效果。现在被眩晕时也可以进行属性变换,并且力量加成提升6点"
"DOTA_Patch_7_32_morphling_morphling_morph_str_2" "每秒变换属性从3/6/12/24点调整为5/10/15/20点"
"DOTA_Patch_7_32_morphling_morphling_morph_str_3" "每秒消耗魔法从10点调整为5/10/15/20点"
"DOTA_Patch_7_32_morphling_morphling_replicate" "神杖升级窃取状态抗性从35%提升至40%"
"DOTA_Patch_7_32_morphling_morphling_replicate_2" "神杖升级窃取攻击速度从50提升至70"
"DOTA_Patch_7_32_morphling_morphling_replicate_3" "神杖升级窃取技能增强从20%提升至25%"
"DOTA_Patch_7_32_morphling_talent" "20级天赋从+20 力量改为+1秒 变体打击眩晕"
"DOTA_Patch_7_32_morphling_talent_2" "25级天赋从眩晕时可属性变换改为+35 力量"
"DOTA_Patch_7_32_naga_siren_naga_siren_ensnare" "冷却时间从23/20/17/14秒降低至21/18/15/12秒"
"DOTA_Patch_7_32_naga_siren_naga_siren_ensnare_2" "神杖升级不再降低诱捕的冷却时间,不过依然可以对技能免疫或睡眠中单位施放"
"DOTA_Patch_7_32_naga_siren_naga_siren_ensnare_3" "神杖升级现在还会提升50%弹道速度"
"DOTA_Patch_7_32_naga_siren_naga_siren_ensnare_4" "神杖升级施法距离加成从+400改为+50% 当前施法距离"
"DOTA_Patch_7_32_naga_siren_naga_siren_rip_tide" "魔晶升级不再对击中的敌人造成减速"
"DOTA_Patch_7_32_naga_siren_naga_siren_reel_in" "重做神杖升级效果。提供新技能:捕捞。娜迦海妖持续施法最多5秒,将1400范围内诱捕作用下所有单位以150的速度向她牵引。"
"DOTA_Patch_7_32_naga_siren_talent" "10级天赋从+20 移动速度改为-2秒 诱捕冷却"
"DOTA_Patch_7_32_naga_siren_talent_2" "20级天赋从-1 激流所需攻击次数改为+500 海妖之歌作用范围"
"DOTA_Patch_7_32_furion_furion_curse_of_the_forest" "重做魔晶升级效果。提供新技能:青森诅咒。对1200范围内所有非隐身的敌方英雄施加一个诅咒,使他们在战争迷雾中显形,并且根据250范围内树木的数量造成持续伤害。在此情况下树人也被视为树木。每棵树木减缓7%移动速度,并造成每秒15点伤害。持续时间:6秒。冷却时间:20秒。魔法消耗:80。"
"DOTA_Patch_7_32_necrolyte_necrolyte_reapers_scythe" "冷却时间从120秒降低至110秒"
"DOTA_Patch_7_32_necrolyte_necrolyte_reapers_scythe_2" "魔法消耗从200/350/500点增加至250/375/500点"
"DOTA_Patch_7_32_necrolyte_talent" "10级天赋从+8 生命改为+2秒 竭心光环恢复时间"
"DOTA_Patch_7_32_necrolyte_talent_2" "20级天赋从+15% 魔法抗性改为+15% 幽魂护罩自身恢复增强"
"DOTA_Patch_7_32_night_stalker_night_stalker_void" "神杖升级眩晕时间从0.8秒提升至1秒"
"DOTA_Patch_7_32_night_stalker_night_stalker_crippling_fear" "夜晚的持续时间从4/5/6/7秒调整为4.5/5/5.5/6秒"
"DOTA_Patch_7_32_night_stalker_talent" "15级天赋从+10% 暗夜猎影移动速度改为+15% 暗夜猎影状态抗性"
"DOTA_Patch_7_32_nyx_assassin_nyx_assassin_impale" "施法距离从700提升至750"
"DOTA_Patch_7_32_nyx_assassin_nyx_assassin_vendetta" "冷却时间从90/75/60秒降低至80/70/60秒"
"DOTA_Patch_7_32_nyx_assassin_talent" "15级天赋从+250 生命改为+0.5秒 尖刺外壳反弹持续时间"
"DOTA_Patch_7_32_ogre_magi" "基础生命恢复从3.25减少至0.25"
"DOTA_Patch_7_32_ogre_magi_2" "基础护甲从5点减少至4点"
"DOTA_Patch_7_32_ogre_magi_3" "基础攻击力提升20点"
"DOTA_Patch_7_32_ogre_magi_ogre_magi_ignite" "现在施加0.1秒后造成首次伤害(总伤害次数少1次)"
"DOTA_Patch_7_32_omniknight_omniknight_martyr" "现在施放时同时驱散全能骑士及其目标"
"DOTA_Patch_7_32_omniknight_omniknight_hammer_of_purity" "魔法消耗从50/60/70/80点降低至40/45/50/55点"
"DOTA_Patch_7_32_omniknight_omniknight_hammer_of_purity_2" "基础攻击力额外伤害从55/70/85/100%提升至60/80/100/120%"
"DOTA_Patch_7_32_omniknight_omniknight_guardian_angel" "持续时间从5/6.5/8秒减少至5/6/7秒"
"DOTA_Patch_7_32_omniknight_talent" "20级天赋从+4 天国恩赐每个负面效果力量/生命恢复减少至+3"
"DOTA_Patch_7_32_oracle_oracle_purifying_flames" "魔法消耗从80点降低至75点"
"DOTA_Patch_7_32_oracle_oracle_false_promise" "冷却时间从120/90/60秒降低至110/85/60秒"
"DOTA_Patch_7_32_oracle_oracle_rain_of_destiny" "每秒治疗/伤害从50点提升至60点"
"DOTA_Patch_7_32_oracle_talent" "10级天赋从+0.4秒 气运之末持续时间提升至+0.5秒"
"DOTA_Patch_7_32_oracle_talent_2" "10级天赋从+12 智力改为+10 虚妄之诺护甲"
"DOTA_Patch_7_32_oracle_talent_3" "15级天赋从+15 虚妄之诺护甲改为+80 气运之末伤害"
"DOTA_Patch_7_32_obsidian_destroyer_talent" "15级天赋从+250 魔法改为+100 星体禁锢施法距离"
"DOTA_Patch_7_32_obsidian_destroyer_talent_2" "25级天赋从30% 技能吸血改为-60秒 神智之蚀冷却"
"DOTA_Patch_7_32_pangolier_pangolier_swashbuckle" "魔法消耗从80/90/100/110点降低至75/80/85/90点"
"DOTA_Patch_7_32_pangolier_pangolier_shield_crash" "持续时间从5/7/9/11秒减少至5秒"
"DOTA_Patch_7_32_pangolier_pangolier_shield_crash_2" "击中每名英雄减少伤害从15/16/17/18%提升至20%"
"DOTA_Patch_7_32_pangolier_pangolier_lucky_shot" "触发几率从17%减少至15%"
"DOTA_Patch_7_32_pangolier_pangolier_lucky_shot_2" "现在石鳞剑士的技能造成伤害时也会触发"
"DOTA_Patch_7_32_pangolier_talent" "10级天赋从+1.5 魔法恢复改为+3 幸运一击护甲降低"
"DOTA_Patch_7_32_pangolier_talent_2" "20级天赋从+20 力量改为+5% 甲盾冲击每名英雄降低伤害"
"DOTA_Patch_7_32_pangolier_talent_3" "25级天赋从-25秒 地雷滚滚冷却减少至-20秒"
"DOTA_Patch_7_32_phantom_assassin_phantom_assassin_phantom_strike" "现在持续时间内提供10/15/20/25%吸血"
"DOTA_Patch_7_32_phantom_assassin_talent" "15级天赋从+15% 吸血改为+25% 魅影无形闪避"
"DOTA_Patch_7_32_phantom_assassin_talent_2" "20级天赋从+25% 魅影无形闪避改为+60 幻影突袭攻击速度"
"DOTA_Patch_7_32_phantom_lancer" "基础生命恢复从1.5提升至2.0"
"DOTA_Patch_7_32_phantom_lancer_talent" "10级天赋从+150 生命改为+50 灵魂之矛伤害"
"DOTA_Patch_7_32_phoenix" "基础生命恢复提升1"
"DOTA_Patch_7_32_phoenix_phoenix_fire_spirits" "每秒伤害从15/35/55/75点提升至20/40/60/80点"
"DOTA_Patch_7_32_phoenix_talent" "15级天赋从+25 烈火精灵每秒伤害减少至+20"
"DOTA_Patch_7_32_primal_beast" "基础生命恢复从0提升至0.25"
"DOTA_Patch_7_32_primal_beast_primal_beast_uproar" "增加神杖升级效果。咤在1.25秒延迟后释放出3波弹道,每波每层叠加效果有2个弹道。每个弹道对敌人造成100点伤害,并且施加破坏效果,持续2.5秒。"
"DOTA_Patch_7_32_primal_beast_primal_beast_uproar_2" "现在可以在持续施法时使用"
"DOTA_Patch_7_32_primal_beast_primal_beast_rock_throw" "现在会分裂成3个较小的碎石,产生于第一个石头后方600距离。"
"DOTA_Patch_7_32_primal_beast_talent" "10级天赋从+2 魔法恢复改为+90 突伤害"
"DOTA_Patch_7_32_primal_beast_talent_2" "10级天赋从+12% 魔法抗性改为+20% 踏期间魔法抗性"
"DOTA_Patch_7_32_primal_beast_talent_3" "15级天赋从+120 突伤害改为施放咤时驱散自身"
"DOTA_Patch_7_32_primal_beast_talent_4" "15级天赋从+3 咤每层叠加护甲改为-5秒 踏冷却"
"DOTA_Patch_7_32_primal_beast_talent_5" "20级天赋从施放咤时驱散自身改为+4 咤每层叠加护甲"
"DOTA_Patch_7_32_primal_beast_talent_6" "25级天赋从+50% 技能吸血改为捶无视技能免疫"
"DOTA_Patch_7_32_puck_talent" "10级天赋从-2秒 幻象法球冷却改为+50 幻象法球伤害"
"DOTA_Patch_7_32_puck_talent_2" "15级天赋从+100 新月之痕伤害减少至+75"
"DOTA_Patch_7_32_puck_talent_3" "20级天赋从-6秒 新月之痕冷却减少至-4秒"
"DOTA_Patch_7_32_puck_talent_4" "20级天赋从+1秒 梦境缠绕眩晕改为+150 梦境缠绕初始/破碎伤害"
"DOTA_Patch_7_32_pudge_pudge_rot" "神杖升级额外作用范围从225减少至200"
"DOTA_Patch_7_32_pudge_pudge_flesh_heap" "魔法消耗从35/40/45/50点增加至35/50/65/80点"
"DOTA_Patch_7_32_pudge_talent" "25级天赋从1.6倍 腐肉堆积力量/伤害格挡减少至1.5倍"
"DOTA_Patch_7_32_pugna_pugna_nether_ward" "不再减少技能伤害"
"DOTA_Patch_7_32_pugna_pugna_nether_ward_2" "基础伤害从50点提升至50/60/70/80点"
"DOTA_Patch_7_32_pugna_pugna_life_drain" "重做神杖升级效果。冷却时间减少50%。以敌方英雄为目标时,帕格纳每秒降低他们8%伤害输出,最高可达到75%,并且自身的伤害输出提升,最高可达到100%。对幽冥守卫施放时速率为4%。负面效果持续8秒。"
"DOTA_Patch_7_32_queenofpain_queenofpain_shadow_strike" "重做神杖升级效果。暗影突袭的初始伤害提升80点,并且施加给目标附近325范围内所有敌人。暗影突袭效果结束后或重新施加给敌方英雄时,目标将放出痛苦尖叫,伤害附近所有敌人。幻象或者英雄阵亡不会触发效果。"
"DOTA_Patch_7_32_queenofpain_talent" "15级天赋从+2 暗影突袭伤害次数改为-0.7秒 暗影突袭伤害间隔"
"DOTA_Patch_7_32_queenofpain_talent_2" "20级天赋从525 范围型暗影突袭改为-60秒 超声冲击波冷却"
"DOTA_Patch_7_32_queenofpain_talent_3" "25级天赋从18秒 法术抵挡改为+200 超声冲击波伤害"
"DOTA_Patch_7_32_razor" "基础移动速度从290减少至280"
"DOTA_Patch_7_32_razor_razor_static_link" "加成效果的持续时间从15/16/17/18秒减少至9/12/15/18秒"
"DOTA_Patch_7_32_razor_razor_static_link_2" "可以对已拥有静电连接负面效果的目标施放。技能仍然无法对正与雷泽连接的敌人施放。"
"DOTA_Patch_7_32_razor_razor_unstable_current" "重做魔晶升级效果。现在始终会打击最多3个有效目标,即使攻击者/施法者处于技能免疫状态。施法和攻击的目标选择规则一致(仅可见敌人)"
"DOTA_Patch_7_32_razor_talent" "25级天赋从+80 攻击速度改为0.8秒延迟后再施放一个等离子场"
"DOTA_Patch_7_32_razor_talent_2" "25级天赋从2 静电连接能量点数改为静电连接窃取攻击速度"
"DOTA_Patch_7_32_riki_riki_blink_strike" "额外伤害从40/60/80/100点减少至40/55/70/85点"
"DOTA_Patch_7_32_riki_riki_backstab" "现在攻击非英雄单位时敏捷伤害系数加倍"
"DOTA_Patch_7_32_riki_talent" "10级天赋从+0.3秒 闪烁突袭减速提升至+0.4秒"
"DOTA_Patch_7_32_riki_talent_2" "10级天赋从+75 烟幕范围减少至+60"
"DOTA_Patch_7_32_rubick" "基础护甲提升1点"
"DOTA_Patch_7_32_rubick_rubick_telekinesis" "魔法消耗从125点降低至110点"
"DOTA_Patch_7_32_rubick_rubick_fade_bolt" "每次跳跃降低伤害从7%减少至6%"
"DOTA_Patch_7_32_sand_king_sandking_burrowstrike" "施法距离从425/500/575/650提升至500/550/600/650"
"DOTA_Patch_7_32_sand_king_talent" "10级天赋从+10% 腐尸毒减速改为+0.3秒 掘地穿刺眩晕"
"DOTA_Patch_7_32_sand_king_talent_2" "10级天赋从+15 沙尘暴每秒伤害提升至+20"
"DOTA_Patch_7_32_shadow_demon" "灵魂猎手替换为散播"
"DOTA_Patch_7_32_shadow_demon_shadow_demon_disseminate" "只要目标受到伤害,目标附近600范围内所有敌人,若目标为敌人那也包括目标自身,他们都将受到该伤害的20%/25%/30%/35%。可以对敌方或友方目标施放。敌人被崩裂禁锢隐藏时效果暂停。持续时间6秒。冷却时间:30/26/22/18秒。魔法消耗:100。施法距离:700/800/900/1000"
"DOTA_Patch_7_32_shadow_demon_talent" "20级天赋从-6秒 灵魂猎手冷却改为+10% 散播共享伤害"
"DOTA_Patch_7_32_nevermore" "基础攻击力提升2点"
"DOTA_Patch_7_32_nevermore_nevermore_shadowraze1" "连续击中时还会施加一个可叠加的负面效果,降低30%转身速率和15%移动速度(从第二次击中开始)"
"DOTA_Patch_7_32_nevermore_nevermore_requiem" "神杖升级还会降低30秒冷却时间"
"DOTA_Patch_7_32_nevermore_talent" "25级天赋从-50秒 魂之挽歌冷却改为毁灭阴影施加攻击伤害"
"DOTA_Patch_7_32_nevermore_talent_2" "25级天赋从-4 魔王降临护甲改为-5秒 毁灭阴影冷却"
"DOTA_Patch_7_32_shadow_shaman" "基础攻击力从71-78减少至65-72"
"DOTA_Patch_7_32_shadow_shaman_shadow_shaman_shackles" "施法距离从400提升至450"
"DOTA_Patch_7_32_shadow_shaman_shadow_shaman_shackles_2" "魔晶升级施法距离加成从125减少至75"
"DOTA_Patch_7_32_shadow_shaman_shadow_shaman_mass_serpent_ward" "转身速率从0.5提升至1"
"DOTA_Patch_7_32_silencer" "基础攻击速度从115减少至100"
"DOTA_Patch_7_32_silencer_2" "基础攻击间隔从1.7秒降低至1.6秒"
"DOTA_Patch_7_32_silencer_silencer_curse_of_the_silent" "沉默期间伤害倍数从1.7减少至1.5"
"DOTA_Patch_7_32_silencer_silencer_curse_of_the_silent_2" "每次施法的惩罚延长时间从3秒减少至2秒"
"DOTA_Patch_7_32_silencer_silencer_glaives_of_wisdom" "重做魔晶升级效果。现在智慧之刃每4次攻击就会沉默敌人1.75秒。另外每次攻击和击杀窃取的智力值均提升2点"
"DOTA_Patch_7_32_silencer_silencer_last_word" "智力差倍数从1.5/2/2.5/3减少至1/1.5/2/2.5"
"DOTA_Patch_7_32_silencer_silencer_last_word_2" "智力差倍数现在对没有智力值的单位有效(将他们看作0)"
"DOTA_Patch_7_32_silencer_talent" "15级天赋从+100 攻击距离改为-25秒 全领域静默冷却"
"DOTA_Patch_7_32_silencer_talent_2" "15级天赋从+8% 奥术诅咒减速改为+0.8 遗言智力差倍数"
"DOTA_Patch_7_32_silencer_talent_3" "20级天赋从-25秒 全领域静默冷却改为+10% 智慧之刃伤害"
"DOTA_Patch_7_32_silencer_talent_4" "20级天赋从+1.2 遗言智力差倍数改为奥术诅咒不可驱散"
"DOTA_Patch_7_32_silencer_talent_5" "25级天赋从+15% 智慧之刃伤害改为+2 智慧之刃弹射"
"DOTA_Patch_7_32_skywrath_mage_skywrath_mage_arcane_bolt" "魔法消耗从90点增加至95点"
"DOTA_Patch_7_32_skywrath_mage_skywrath_mage_shield_of_the_scion" "重做魔晶升级效果。每次天怒法师通过技能对英雄造成魔法伤害时,他都会获得一个状态效果,提供2点额外智力和0.5点额外护甲。每次施法的叠加效果相互独立。"
"DOTA_Patch_7_32_skywrath_mage_talent" "10级天赋从+10 智力减少至+8"
"DOTA_Patch_7_32_slardar_slardar_sprint" "现在处于河道中被动获得2/4/6/8点/秒生命恢复和1/2/3/4点护甲"
"DOTA_Patch_7_32_slardar_slardar_sprint_2" "神杖升级护甲加成从10点提升至11点"
"DOTA_Patch_7_32_slardar_slardar_slithereen_crush" "魔法消耗从90/100/110/120点调整为100点"
"DOTA_Patch_7_32_slardar_slardar_slithereen_crush_2" "现在会产生一个250范围的水洼,持续3/4/5/6秒(神杖升级还是会产生一个更大的水洼)"
"DOTA_Patch_7_32_slardar_talent" "10级天赋从+10% 鱼人碎击减速改为+0.2秒 鱼人碎击眩晕"
"DOTA_Patch_7_32_slardar_talent_2" "15级天赋从+60 深海重击伤害减少至+50"
"DOTA_Patch_7_32_slark" "敏捷成长从1.7减少至1.5"
"DOTA_Patch_7_32_slark_2" "基础攻击速度从110提升至120"
"DOTA_Patch_7_32_slark_slark_pounce" "不再造成直接伤害"
"DOTA_Patch_7_32_slark_slark_pounce_2" "现在施加0/1/2/3次能量转移叠加效果"
"DOTA_Patch_7_32_slark_slark_shadow_dance" "每秒生命恢复从5/6/7%最大生命调整为60/90/120点生命"
"DOTA_Patch_7_32_slark_talent" "15级天赋从+1.5% 暗影之舞生命恢复改为+40 暗影之舞生命恢复"
"DOTA_Patch_7_32_snapfire_snapfire_firesnap_cookie" "重做魔晶升级效果。龙炎饼干的跳跃距离提升175,并且目标单位会留下一团蜥蜴绝吻的炎洼"
"DOTA_Patch_7_32_snapfire_snapfire_firesnap_cookie_2" "弹道速度从1000提升至1100"
"DOTA_Patch_7_32_snapfire_snapfire_firesnap_cookie_3" "眩晕时间从1.3/1.6/1.9/2.5秒提升至1.4/1.8/2.2/2.5秒"
"DOTA_Patch_7_32_snapfire_talent" "10级天赋从+0.3秒 龙炎饼干眩晕改为+60 电光石火伤害"
"DOTA_Patch_7_32_snapfire_talent_2" "15级天赋从+80 电光石火伤害改为-4秒 龙炎饼干冷却"
"DOTA_Patch_7_32_snapfire_talent_3" "20级天赋从+20% 蜥蜴绝吻减速改为+60 蜥蜴绝吻冲击伤害"
"DOTA_Patch_7_32_sniper_sniper_concussive_grenade" "现在被缠绕或束缚时无法施放"
"DOTA_Patch_7_32_sniper_talent" "10级天赋从+15 攻击力改为+30 爆头伤害"
"DOTA_Patch_7_32_spectre" "智力成长从1.9减少至1.7"
"DOTA_Patch_7_32_spectre_spectre_spectral_dagger" "伤害从75/130/185/240点减少至70/120/170/220点"
"DOTA_Patch_7_32_spectre_spectre_spectral_dagger_2" "对400范围内没有友军的目标施加一次荒芜伤害"
"DOTA_Patch_7_32_spirit_breaker" "基础魔法恢复从0提升至0.5点/秒"
"DOTA_Patch_7_32_spirit_breaker_spirit_breaker_charge_of_darkness" "眩晕时间从1.2/1.6/2.0/2.4秒提升至1.5/1.8/2.1/2.4秒"
"DOTA_Patch_7_32_spirit_breaker_spirit_breaker_planar_pocket" "重做魔晶升级效果。提供新技能:位面空洞。巴拉森使空间的结构扭曲,自身魔法抗性提升25%,并且900范围内敌方对友方英雄的首个指向性技能将改变方向朝他飞去。改向的技能击中他后魔法抗性加成会消失。持续时间:6秒。冷却时间:20秒。魔法消耗:75"
"DOTA_Patch_7_32_storm_spirit" "敏捷成长从1.9提升至2.6"
"DOTA_Patch_7_32_storm_spirit_2" "基础生命恢复从0.25提升至0.5"
"DOTA_Patch_7_32_storm_spirit_storm_spirit_overload" "魔晶升级不再使友方英雄享受攻击弹射天赋的效果"
"DOTA_Patch_7_32_storm_spirit_talent" "25级天赋从球状闪电每550距离释放残影降低至500"
"DOTA_Patch_7_32_sven" "基础生命恢复从0.25提升至0.75"
"DOTA_Patch_7_32_sven_sven_storm_bolt" "现在神杖升级可以设为自动施放。设置后斯温不会随着风暴之拳行进。"
"DOTA_Patch_7_32_sven_sven_warcry" "持续时间从8秒提升至9秒"
"DOTA_Patch_7_32_sven_sven_warcry_2" "魔法消耗从30/40/50/60点降低至30/35/40/45点"
"DOTA_Patch_7_32_sven_sven_gods_strength" "冷却时间从110秒降低至105/100/95秒"
"DOTA_Patch_7_32_techies_techies_sticky_bomb" "减速持续时间从2.5秒提升至3秒"
"DOTA_Patch_7_32_techies_techies_reactive_tazer" "现在对攻击的敌人施加弱驱散"
"DOTA_Patch_7_32_techies_techies_reactive_tazer_2" "神杖升级现在还会对攻击该作用下友军的敌人造成伤害"
"DOTA_Patch_7_32_techies_techies_minefield_sign" "冷却时间从360秒降低至60秒"
"DOTA_Patch_7_32_techies_techies_minefield_sign_2" "持续时间从180秒减少至60秒"
"DOTA_Patch_7_32_techies_techies_minefield_sign_3" "施法时间从0增加至1秒"
"DOTA_Patch_7_32_techies_techies_minefield_sign_4" "现在会使500范围内的地雷处于无敌状态"
"DOTA_Patch_7_32_templar_assassin_templar_assassin_refraction" "魔法消耗从100点降低至85/90/95/100点"
"DOTA_Patch_7_32_templar_assassin_talent" "10级天赋从+20 攻击速度改为+25 折光攻击力"
"DOTA_Patch_7_32_templar_assassin_talent_2" "15级天赋从+20% 闪避改为被控制时可以施放折光"
"DOTA_Patch_7_32_terrorblade" "转身速率从0.6提升至0.8"
"DOTA_Patch_7_32_terrorblade_2" "基础生命恢复从1提升至1.5"
"DOTA_Patch_7_32_terrorblade_terrorblade_sunder" "魔法消耗从150/100/50点降低至100/75/50点"
"DOTA_Patch_7_32_terrorblade_talent" "10级天赋从+2秒 倒影持续时间改为-3秒 倒影冷却"
"DOTA_Patch_7_32_tidehunter_tidehunter_kraken_shell" "伤害格挡从15/30/45/60点提升至16/34/52/70点"
"DOTA_Patch_7_32_tidehunter_tidehunter_arm_of_the_deep" "重做魔晶升级效果。提供新技能:深海触须。向目标方向释放一波触须。触须造成50%毁灭伤害和眩晕,行进距离为75%毁灭作用范围。冷却时间:20秒。魔法消耗:80"
"DOTA_Patch_7_32_tidehunter_talent" "10级天赋从-100 海妖外壳伤害临界值改为+50 锚击攻击力"
"DOTA_Patch_7_32_tidehunter_talent_2" "15级天赋从+20% 锚击降低攻击力提升至+25%"
"DOTA_Patch_7_32_tidehunter_talent_3" "20级天赋从+30 海妖外壳伤害格挡提升至+40"
"DOTA_Patch_7_32_tidehunter_talent_4" "20级天赋从-4 巨浪降低护甲改为锚击可作用建筑"
"DOTA_Patch_7_32_shredder" "力量成长从3.2提升至3.5"
"DOTA_Patch_7_32_shredder_shredder_reactive_armor" "最大叠加次数从6/12/18/24提升至10/20/30/40"
"DOTA_Patch_7_32_shredder_shredder_reactive_armor_2" "英雄攻击会提供2层活性护甲叠加效果"
"DOTA_Patch_7_32_shredder_shredder_reactive_armor_3" "每次叠加的生命恢复加成从0.7/0.9/1.1/1.3减少至0.4/0.5/0.6/0.7(最大生命恢复从4.2/10.8/19.8/31.2点生命/秒减少至4/10/18/28点生命/秒)"
"DOTA_Patch_7_32_shredder_shredder_reactive_armor_4" "每次叠加的护甲加成从0.9/1/1.1/1.2减少至0.5/0.6/0.7/0.8(最大护甲从5.4/12/19.8/28.8点调整为5/12/21/32点)"
"DOTA_Patch_7_32_shredder_shredder_chakram" "魔法消耗从80/140/200点降低至75/125/175点"
"DOTA_Patch_7_32_shredder_shredder_chakram_2" "每秒魔法消耗从16/23/30点降低至14/22/30点"
"DOTA_Patch_7_32_shredder_shredder_chakram_2_2" "魔法消耗从80/140/200点降低至75/125/175点"
"DOTA_Patch_7_32_tinker_tinker_laser" "魔法消耗从105/120/135/150点降低至95/110/125/140点"
"DOTA_Patch_7_32_tinker_tinker_rearm" "持续施法时间从3.5/2.5/1.5秒降低至3.25/2.25/1.25秒"
"DOTA_Patch_7_32_tinker_tinker_rearm_2" "魔法消耗从150/225/300点降低至130/185/240点"
"DOTA_Patch_7_32_tinker_tinker_rearm_3" "现在拥有8/7/6秒冷却时间,也会重置再装填如果再装填被打断,将进入冷却状态"
"DOTA_Patch_7_32_tinker_talent" "20级天赋从+10% 技能增强改为防御矩阵提供25%冷却时间减少"
"DOTA_Patch_7_32_tiny_tiny_toss" "魔法消耗从90/100/110/120点增加至110/120/130/140点"
"DOTA_Patch_7_32_tiny_tiny_toss_2" "施法距离从900/1000/1100/1200减少至800/900/1000/1100"
"DOTA_Patch_7_32_tiny_tiny_grow" "不再以固定数值减少攻击速度"
"DOTA_Patch_7_32_tiny_tiny_grow_2" "现在减少30%攻击速度。这也会影响所有物品和技能加成效果。减少效果不会随着长大的等级而变化。"
"DOTA_Patch_7_32_tiny_tiny_grow_3" "攻击力加成从30/70/110点提升至50/100/150点"
"DOTA_Patch_7_32_treant" "敏捷成长从2.0减少至1.8"
"DOTA_Patch_7_32_treant_treant_living_armor" "修改了技能说明,现在会显示每秒治疗,而不是总治疗量"
"DOTA_Patch_7_32_treant_treant_living_armor_2" "提供每秒3/4/5/6点生命"
"DOTA_Patch_7_32_treant_treant_living_armor_3" "护甲加成从3/6/9/12点提升至6/8/10/12点"
"DOTA_Patch_7_32_treant_treant_natures_guise" "移动速度加成从+15%减少至+12%"
"DOTA_Patch_7_32_treant_talent" "10级天赋从+36 活体护甲治疗改为+2 活体护甲每秒治疗"
"DOTA_Patch_7_32_treant_talent_2" "25级天赋从+100 疯狂生长每秒伤害改为疯狂生长不可驱散"
"DOTA_Patch_7_32_troll_warlord_troll_warlord_berserkers_rage" "诱捕现在无视技能免疫"
"DOTA_Patch_7_32_troll_warlord_talent" "10级天赋从+7 狂战士之怒护甲改为+2秒 旋风飞斧负面状态"
"DOTA_Patch_7_32_troll_warlord_talent_2" "20级天赋从+30 攻击力改为+10 狂战士之怒护甲"
"DOTA_Patch_7_32_troll_warlord_talent_3" "20级天赋从-15秒 战斗专注冷却改为+15% 战斗专注移动速度加成"
"DOTA_Patch_7_32_tusk" "基础生命恢复从0.75提升至1.0"
"DOTA_Patch_7_32_tusk_2" "基础魔法恢复从0提升至0.5点/秒"
"DOTA_Patch_7_32_tusk_tusk_snowball" "眩晕时间从0.5/0.75/1/1.25秒提升至0.8/1.0/1.2/1.4秒"
"DOTA_Patch_7_32_tusk_tusk_walrus_kick" "现在会被林肯法球抵挡"
"DOTA_Patch_7_32_abyssal_underlord_abyssal_underlord_firestorm" "最大生命值的烧灼伤害从1/2/3/4%调整为1.5/2/2.5/3%"
"DOTA_Patch_7_32_abyssal_underlord_abyssal_underlord_firestorm_2" "冷却时间从12秒增加至15/14/13/12秒"
"DOTA_Patch_7_32_abyssal_underlord_abyssal_underlord_dark_portal" "冷却时间从140/120/100秒降低至120/110/100秒"
"DOTA_Patch_7_32_abyssal_underlord_abyssal_underlord_dark_portal_2" "伤害降低从10/20/30%提升至14/22/30%"
"DOTA_Patch_7_32_undying" "力量成长从2.8减少至2.4"
"DOTA_Patch_7_32_undying_undying_decay" "负面/加成效果消失时不再修改生命值(敌人不会获得生命,不朽尸王也不会损失生命)"
"DOTA_Patch_7_32_undying_undying_decay_2" "施法前摇从0.45秒降低至0.3秒"
"DOTA_Patch_7_32_undying_undying_decay_3" "伤害从20/50/80/110点调整为0/40/80/120点"
"DOTA_Patch_7_32_undying_undying_soul_rip" "施法前摇从0.35秒降低至0.3秒"
"DOTA_Patch_7_32_undying_undying_tombstone" "魔法消耗从120/130/140/150点增加至120/140/160/180点"
"DOTA_Patch_7_32_undying_undying_tombstone_2" "施法前摇从0.45秒增加至0.6秒"
"DOTA_Patch_7_32_undying_talent" "10级天赋从+55 腐朽伤害提升至+60"
"DOTA_Patch_7_32_undying_talent_2" "15级天赋从+25 墓碑僵尸攻击力减少至+22"
"DOTA_Patch_7_32_undying_talent_3" "20级天赋从-1.5秒 腐朽冷却提升至-2秒"
"DOTA_Patch_7_32_ursa_ursa_earthshock" "魔法消耗从85点增加至95点"
"DOTA_Patch_7_32_ursa_talent" "15级天赋从+10 敏捷改为震撼大地施加2层怒意狂击"
"DOTA_Patch_7_32_ursa_talent_2" "15级天赋从+350 生命改为+10% 激怒状态抗性"
"DOTA_Patch_7_32_ursa_talent_3" "20级天赋从+15% 激怒状态抗性改为-2秒 震撼大地冷却"
"DOTA_Patch_7_32_ursa_talent_4" "25级天赋从-3秒 震撼大地冷却改为施放激怒时对700范围内友军提供半额加成"
"DOTA_Patch_7_32_vengefulspirit_vengefulspirit_magic_missile" "施法距离从575/600/625/650提升至650"
"DOTA_Patch_7_32_vengefulspirit_vengefulspirit_magic_missile_2" "魔晶升级不再对魔法箭提供施法距离加成"
"DOTA_Patch_7_32_vengefulspirit_vengefulspirit_magic_missile_3" "魔晶升级弹射范围现在与当前施法距离一致"
"DOTA_Patch_7_32_vengefulspirit_vengefulspirit_wave_of_terror" "伤害从70/90/110/130点提升至85/100/115/130点"
"DOTA_Patch_7_32_vengefulspirit_talent" "10级天赋从+12% 魔法抗性改为+150 移形换位对敌人伤害"
"DOTA_Patch_7_32_vengefulspirit_talent_2" "10级天赋从+10 敏捷改为+125 魔法箭施法距离"
"DOTA_Patch_7_32_vengefulspirit_talent_3" "15级天赋从-2.75秒 魔法箭冷却减少至-2秒"
"DOTA_Patch_7_32_venomancer_venomancer_plague_ward" "魔法消耗从20/22/24/26点增加至21/24/27/30点"
"DOTA_Patch_7_32_venomancer_venomancer_latent_poison" "重做魔晶升级效果。提供新技能:蛰毒。对目标施加一个弱毒素,减速10%并造成每秒20点伤害,持续7秒。如果该毒素被驱散,目标将受到300点伤害并被眩晕2秒。魔法消耗:75。冷却时间:20秒。距离:600。施法前摇:0.2秒。弹道速度:1200"
"DOTA_Patch_7_32_venomancer_talent" "10级天赋从+175 生命改为+20% 毒刺降低生命恢复"
"DOTA_Patch_7_32_venomancer_talent_2" "10级天赋从-6秒 瘴气冷却减少至-5秒"
"DOTA_Patch_7_32_venomancer_talent_3" "15级天赋从12% 技能吸血改为-1秒 瘟疫守卫冷却"
"DOTA_Patch_7_32_venomancer_talent_4" "20级天赋从-1.5秒 瘟疫守卫冷却改为瘴气产生2个瘟疫守卫"
"DOTA_Patch_7_32_viper_viper_poison_attack" "魔法消耗从18/20/22/24点增加至24点"
"DOTA_Patch_7_32_viper_viper_nethertoxin" "持续时间从8秒减少至6.5/7/7.5/8秒"
"DOTA_Patch_7_32_viper_viper_corrosive_skin" "神杖升级现在会使冥界亚龙附近500范围内敌人所受的伤害和减速效果加倍。另外腐蚀皮肤在施加负面效果时立刻造成第一次伤害"
"DOTA_Patch_7_32_viper_viper_nose_dive" "重做神杖升级效果。提供极恶俯冲。冥界亚龙冲向地面,对500范围内敌人造成4秒缴械,并且1200范围内所有敌人均被溅上腐蚀皮肤的酸液。冷却时间:20秒。施法距离:300。行进速度:500。魔法消耗:75。施法前摇:0.3秒"
"DOTA_Patch_7_32_viper_talent" "10级天赋从+20 攻击速度改为+5% 毒性攻击魔法抗性降低"
"DOTA_Patch_7_32_viper_talent_2" "15级天赋从+300 生命改为+12% 腐蚀皮肤魔法抗性"
"DOTA_Patch_7_32_viper_talent_3" "20级天赋从+8% 毒性攻击魔法抗性降低改为+25% 毒性攻击伤害/减速"
"DOTA_Patch_7_32_viper_talent_4" "25级天赋从2倍 腐蚀皮肤减速/魔抗改为-50% 蝮蛇突袭冷却/魔耗"
"DOTA_Patch_7_32_visage_visage_soul_assumption" "魔法消耗从125点增加至135点"
"DOTA_Patch_7_32_visage_visage_summon_familiars" "佣兽的攻击距离从160提升至180"
"DOTA_Patch_7_32_visage_visage_stone_form_self_cast" "眩晕作用范围从350提升至375"
"DOTA_Patch_7_32_visage_visage_silent_as_the_grave" "额外攻击伤害从30%减少至25%"
"DOTA_Patch_7_32_visage_talent" "10级天赋从+8 维萨吉和佣兽攻击力减少至+6"
"DOTA_Patch_7_32_visage_talent_2" "15级天赋从+1.5 维萨吉和佣兽削弱护甲减少至+1"
"DOTA_Patch_7_32_visage_talent_3" "20级天赋从+30 维萨吉和佣兽移动速度减少至+25"
"DOTA_Patch_7_32_void_spirit_void_spirit_aether_remnant" "重做魔晶升级效果。残阴的冷却时间减少2秒,观察距离提升150,并且残阴被非英雄单位触发后依然存在(会对非英雄单位造成一次伤害,但不会消失)"
"DOTA_Patch_7_32_void_spirit_void_spirit_aether_remnant_2" "现在会作用于最接近残阴的单位,而不是最接近中心线的单位"
"DOTA_Patch_7_32_void_spirit_void_spirit_aether_remnant_3" "不再打断使目标位置改变的效果(如燃烧枷锁、捶)"
"DOTA_Patch_7_32_void_spirit_talent" "15级天赋从+80 共鸣脉冲伤害改为增加异化外圈"
"DOTA_Patch_7_32_void_spirit_talent_2" "20级天赋从+12% 技能增强改为+120 共鸣脉冲伤害"
"DOTA_Patch_7_32_void_spirit_talent_3" "25级天赋从异化眩晕1.75秒改为异化缠绕2秒"
"DOTA_Patch_7_32_warlock_warlock_shadow_word" "治疗/伤害从18/27/36/45点减少至15/25/35/45点"
"DOTA_Patch_7_32_warlock_warlock_shadow_word_2" "魔晶升级不再提供移动速度变化效果"
"DOTA_Patch_7_32_warlock_warlock_upheaval" "每秒减速效果从12/17/22/27%减少至10/15/20/25%"
"DOTA_Patch_7_32_warlock_warlock_upheaval_2" "现在造成伤害,伤害量逐渐增加,从每秒10点最高可达30/50/70/90点"
"DOTA_Patch_7_32_warlock_warlock_upheaval_3" "施法距离从1200减少至900"
"DOTA_Patch_7_32_warlock_talent" "10级天赋从+2秒 暗言术持续时间改为+75 剧变作用范围"
"DOTA_Patch_7_32_weaver_weaver_shukuchi" "重做魔晶升级效果。缩地对敌人造成伤害时也会在他们身上留下一个标记,持续6秒。触发连击时,该标记附近1200范围内敌人也会被连击的第二次攻击击中"
"DOTA_Patch_7_32_windrunner" "力量成长从3.0减少至2.6"
"DOTA_Patch_7_32_windrunner_windrunner_windrun" "神杖升级不再使风行不可驱散"
"DOTA_Patch_7_32_windrunner_windrunner_windrun_2" "神杖升级现在会提供隐身效果,攻击或施法不会脱离隐身。风行者在隐身时攻击会在自身位置产生一个较轻的风行效果"
"DOTA_Patch_7_32_windrunner_windrunner_windrun_3" "减速/致盲效果在敌人进入技能免疫状态后不再粘滞"
"DOTA_Patch_7_32_windrunner_talent" "10级天赋从-5% 强力击伤害降低改为+200 风行作用范围"
"DOTA_Patch_7_32_windrunner_talent_2" "15级天赋从+225 风行作用范围改为-10% 强力击伤害降低"
"DOTA_Patch_7_32_windrunner_talent_3" "15级天赋从-4秒 风行冷却减少至-2秒"
"DOTA_Patch_7_32_windrunner_talent_4" "25级天赋从风行提供隐身效果改为风行不可驱散"
"DOTA_Patch_7_32_winter_wyvern" "力量从24 + 2.6减少至22 + 2.5"
"DOTA_Patch_7_32_winter_wyvern_winter_wyvern_arctic_burn" "飞行持续时间从10秒减少至7/8/9/10秒"
"DOTA_Patch_7_32_winter_wyvern_winter_wyvern_cold_embrace" "施法距离从1000减少至850/900/950/1000"
"DOTA_Patch_7_32_witch_doctor" "基础攻击距离从600减少至550"
"DOTA_Patch_7_32_witch_doctor_witch_doctor_paralyzing_cask" "初始弹道速度从1000提升至1200"
"DOTA_Patch_7_32_witch_doctor_witch_doctor_paralyzing_cask_2" "施法距离从700减少至600"
"DOTA_Patch_7_32_witch_doctor_witch_doctor_voodoo_restoration" "作用范围从500提升至500/550/600/650"
"DOTA_Patch_7_32_witch_doctor_witch_doctor_voodoo_restoration_2" "治疗从16/24/32/40点减少至10/20/30/40点"
"DOTA_Patch_7_32_witch_doctor_witch_doctor_voodoo_restoration_3" "现在对敌人造成伤害,数值与治疗量相同"
"DOTA_Patch_7_32_witch_doctor_witch_doctor_death_ward" "现在具有50%额外必中(无视闪避的几率)。另外对巫毒变身术有效。"
"DOTA_Patch_7_32_witch_doctor_witch_doctor_voodoo_switcheroo" "持续时间从2秒提升至3秒"
"DOTA_Patch_7_32_witch_doctor_talent" "25级天赋从+1.5% 巫毒疗法最大生命值治疗改为+1.5% 巫毒疗法最大生命值治疗/伤害"
"DOTA_Patch_7_32_skeleton_king" "基础生命恢复从0.25提升至0.5"
"DOTA_Patch_7_32_skeleton_king_skeleton_king_vampiric_aura" "骷髅兵的持续时间从60秒减少至40秒"
"DOTA_Patch_7_32_skeleton_king_talent" "10级天赋从+15 攻击速度改为+25% 骷髅兵持续时间/-25% 吸血灵魂冷却"
"DOTA_Patch_7_32_skeleton_king_talent_2" "10级天赋从+20 移动速度改为+8% 吸血灵魂吸血"
"DOTA_Patch_7_32_zuus_zuus_heavenly_jump" "冷却时间从25/20/15/10秒增加至26/22/18/14秒"
"DOTA_Patch_7_32_zuus_zuus_heavenly_jump_2" "减速从100%减少至80%"
"DOTA_Patch_7_32_zuus_zuus_heavenly_jump_3" "减速时间从1.6/1.9/2.2/2.5秒减少至1.6秒"
"DOTA_Patch_7_32_zuus_zuus_static_field" "当前生命值伤害从9%减少至8%"
"DOTA_Patch_7_32_zuus_talent" "10级天赋从+20 移动速度改为+250 生命"
"DOTA_Patch_7_32_zuus_talent_2" "10级天赋从+1.25 魔法恢复改为-4秒 神圣一跳冷却"
"DOTA_Patch_7_32_zuus_talent_3" "15级天赋从+350 生命改为神圣一跳后1.6秒内+30 移动速度"
"DOTA_Patch_7_32b_General" "修复行家阵列有时候会额外攻击一个目标的问题"
"DOTA_Patch_7_32b_General_2" "修复天穹守望者的风暴双雄在召唤时会获得泉水无敌效果的问题"
"DOTA_Patch_7_32b_General_3" "修复酒仙的20级天赋+1200 元素战士生命不对元素伙伴的战士生效的问题"
"DOTA_Patch_7_32b_General_4" "修复半人马战行者的便车友方单位不会受到时间结界影响的问题"
"DOTA_Patch_7_32b_General_5" "修复半人马战行者的便车可以对非英雄单位施放的问题"
"DOTA_Patch_7_32b_General_6" "修复末日使者的末日会在施法前摇期间目标获得无敌状态时进入冷却状态的问题"
"DOTA_Patch_7_32b_General_7" "修复大地之灵的巨石冲击有时会击飞最远的目标,而不是最近单位的问题"
"DOTA_Patch_7_32b_General_8" "修复大地之灵的残岩在没有魔晶时也会提供视野的问题"
"DOTA_Patch_7_32b_General_9" "修复上古巨神的自然秩序范围天赋不对魔法抗性光环范围生效的问题"
"DOTA_Patch_7_32b_General_10" "修复艾欧的羁绊在与另一个单位相连时无法升级技能的问题"
"DOTA_Patch_7_32b_General_11" "修复玛尔斯的热血竞技场可以让部分飞行类技能将敌人带出场外的问题"
"DOTA_Patch_7_32b_General_12" "修复獸的捶在目标被友军嘲讽时终止的问题"
"DOTA_Patch_7_32b_General_13" "修复暗影恶魔的散播可以对技能免疫状态下单位施放的问题"
"DOTA_Patch_7_32b_General_14" "修正沉默术士的奥术诅咒不可驱散天赋与黑皇杖的相互作用"
"DOTA_Patch_7_32b_General_15" "修复裂魂人的位面空洞会使部分友军的技能,如崩裂禁锢改向的问题"
"DOTA_Patch_7_32b_General_16" "修复裂魂人的位面空洞在技能于施法前摇期间取消时也会触发的问题"
"DOTA_Patch_7_32b_General_17" "修正剧毒术士的蛰毒与风暴宝器、天国恩赐、黑皇杖的相互作用"
"DOTA_Patch_7_32b_General_18" "修复剧毒术士的毒刺相关天赋仅对瘟疫守卫生效的问题"
"DOTA_Patch_7_32b_General_19" "修复术士的混乱之祭缺少施放时0.5秒眩晕延迟的问题"
"DOTA_Patch_7_32b_item_bracer" "攻击力加成从3点减少至2点"
"DOTA_Patch_7_32b_item_wraith_band" "攻击速度加成从5增加至6"
"DOTA_Patch_7_32b_item_urn_of_shadows" "灵魂释放的施法距离从950减少至750"
"DOTA_Patch_7_32b_item_spirit_vessel" "灵魂释放的施法距离从950减少至750"
"DOTA_Patch_7_32b_item_soul_ring" "图纸价格从245金增加至400金"
"DOTA_Patch_7_32b_item_occult_bracelet" "全属性加成从+5减少至+3"
"DOTA_Patch_7_32b_item_specialists_array" "全属性加成从+8减少至+5"
"DOTA_Patch_7_32b_item_ogre_seal_totem" "力量加成从+12减少至+10"
"DOTA_Patch_7_32b_alchemist" "力量从25 + 2.9减少至23 + 2.7"
"DOTA_Patch_7_32b_alchemist_alchemist_unstable_concoction" "移动速度加成从5/10/15/20%减少至4/8/12/16%"
"DOTA_Patch_7_32b_antimage_antimage_mana_break" "魔法耗尽时移动速度减缓从10/20/30/40%提升至25/30/35/40%"
"DOTA_Patch_7_32b_batrider_batrider_firefly" "额外视野从100/200/300/400减少至50/100/150/200"
"DOTA_Patch_7_32b_batrider_batrider_flaming_lasso" "持续时间从3/3.5/4秒减少至2.5/3/3.5秒"
"DOTA_Patch_7_32b_batrider_talent" "10级天赋从+75 粘性燃油范围减少至+50"
"DOTA_Patch_7_32b_batrider_talent_2" "20级天赋从+6 粘性燃油伤害改为+4.5秒 火焰飞行持续时间"
"DOTA_Patch_7_32b_batrider_talent_3" "25级天赋从+5.5秒 火焰飞行时间改为+10 粘性燃油伤害"
"DOTA_Patch_7_32b_beastmaster_beastmaster_drums_of_slom" "冷却时间从50秒降低至40秒"
"DOTA_Patch_7_32b_beastmaster_beastmaster_drums_of_slom_2" "不再拥有可以中止技能的子技能"
"DOTA_Patch_7_32b_beastmaster_talent" "10级天赋从+10 野性之心攻击速度改为+2.5% 野性之斧伤害"
"DOTA_Patch_7_32b_beastmaster_talent_2" "15级天赋从+2.5% 野性之斧伤害改为+10 野性之心攻击速度"
"DOTA_Patch_7_32b_bounty_hunter" "基础护甲提升1点"
"DOTA_Patch_7_32b_bounty_hunter_bounty_hunter_jinada" "冷却时间从12/9/6/3秒降低至9/7/5/3秒"
"DOTA_Patch_7_32b_brewmaster_brewmaster_primal_split" "现在施放时会刷新所有元素战士的冷却时间"
"DOTA_Patch_7_32b_broodmother_broodmother_spin_web" "最低移动速度加成从0%提升至50%"
"DOTA_Patch_7_32b_chen_chen_penitence" "移动速度减缓从18/24/30/36%减少至12/20/28/36%"
"DOTA_Patch_7_32b_chen_chen_hand_of_god" "持续时间从10秒减少至8秒"
"DOTA_Patch_7_32b_chen_talent" "20级天赋从-40秒 上帝之手冷却减少至-30秒"
"DOTA_Patch_7_32b_centaur" "基础生命恢复提升1"
"DOTA_Patch_7_32b_centaur_centaur_mount" "冷却时间从60秒降低至45秒"
"DOTA_Patch_7_32b_clinkz_clinkz_strafe" "魔法消耗从40/55/70/85点增加至45/60/75/90点"
"DOTA_Patch_7_32b_rattletrap" "基础生命恢复从0.25点/秒提升至0.5点/秒"
"DOTA_Patch_7_32b_rattletrap_rattletrap_battery_assault" "魔法消耗从100点降低至90点"
"DOTA_Patch_7_32b_rattletrap_rattletrap_hookshot" "魔法消耗从150点降低至100/125/150点"
"DOTA_Patch_7_32b_rattletrap_rattletrap_overclocking" "魔法消耗从150点降低至90点"
"DOTA_Patch_7_32b_dawnbreaker" "基础攻击力减少2点"
"DOTA_Patch_7_32b_dawnbreaker_dawnbreaker_celestial_hammer" "战锤伤害从60/90/120/150点减少至50/80/110/140点"
"DOTA_Patch_7_32b_dawnbreaker_talent" "10级天赋从+15% 上界重锤减速减少至+12%"
"DOTA_Patch_7_32b_dawnbreaker_talent_2" "10级天赋从+25 星破天惊挥击/撞击伤害减少至+18"
"DOTA_Patch_7_32b_dazzle_talent" "15级天赋从+50 暗影波治疗/伤害减少至+45"
"DOTA_Patch_7_32b_dazzle_talent_2" "20级天赋从+225 薄葬结束时治疗减少至+200"
"DOTA_Patch_7_32b_dazzle_talent_3" "20级天赋从+40 剧毒之触每秒伤害提升至+45"
"DOTA_Patch_7_32b_dazzle_talent_4" "25级天赋从+32% 剧毒之触减速提升至+40%"
"DOTA_Patch_7_32b_death_prophet_death_prophet_carrion_swarm" "魔法消耗从80/95/110/125点降低至80/90/100/110点"
"DOTA_Patch_7_32b_death_prophet_death_prophet_spirit_siphon" "每秒伤害从20/40/60/80点提升至25/50/75/100点"
"DOTA_Patch_7_32b_death_prophet_death_prophet_exorcism" "魔法消耗从250/350/450点降低至200/300/400点"
"DOTA_Patch_7_32b_death_prophet_death_prophet_silence" "弹道速度从1000提升至1200"
"DOTA_Patch_7_32b_dragon_knight_dragon_knight_dragon_blood" "生命恢复加成从3/6/9/12提升至4/7/10/13"
"DOTA_Patch_7_32b_dragon_knight_dragon_knight_dragon_blood_2" "护甲加成从3/6/9/12点提升至4/7/10/13点"
"DOTA_Patch_7_32b_drow_ranger_drow_ranger_frost_arrows" "额外伤害从5/10/15/20点提升至6/12/18/24点"
"DOTA_Patch_7_32b_drow_ranger_drow_ranger_frost_arrows_2" "魔法消耗从12点降低至9/10/11/12点"
"DOTA_Patch_7_32b_earth_spirit_earth_spirit_rolling_boulder" "魔法消耗从70点降低至50点"
"DOTA_Patch_7_32b_enigma" "基础护甲减少1点"
"DOTA_Patch_7_32b_enigma_talent" "10级天赋从+20 虚灵体攻击速度减少至+12"
"DOTA_Patch_7_32b_enigma_talent_2" "20级天赋从+50 虚灵体攻击力减少至+40"
"DOTA_Patch_7_32b_hoodwink_hoodwink_hunters_boomerang" "施法距离从1000减少至900"
"DOTA_Patch_7_32b_keeper_of_the_light_keeper_of_the_light_radiant_bind" "魔法抗性降低从16/22/28/34%提升至20/25/30/35%"
"DOTA_Patch_7_32b_kunkka_kunkka_torrent" "魔法消耗从90/100/110/120点调整为100点"
"DOTA_Patch_7_32b_legion_commander_talent" "25级天赋从强攻提供2秒技能免疫减少至1.5秒"
"DOTA_Patch_7_32b_leshrac" "力量成长从2.5提升至2.8"
"DOTA_Patch_7_32b_lich_lich_frost_shield" "持续时间从6秒调整为5/6/7/8秒"
"DOTA_Patch_7_32b_lich_lich_ice_spire" "现在被摧毁时对自身施放一次寒霜爆发(持续时间结束时不会触发)"
"DOTA_Patch_7_32b_lich_lich_ice_spire_2" "25级天赋冰霜魔盾提供+50 生命恢复不再治疗寒冰尖柱"
"DOTA_Patch_7_32b_life_stealer_life_stealer_feast" "最大生命值伤害从0.8/1.0/1.2/1.4%提升至0.8/1.1/1.4/1.7%"
"DOTA_Patch_7_32b_marci" "基础移动速度从310提升至315"
"DOTA_Patch_7_32b_marci_2" "力量成长从3.3提升至3.6"
"DOTA_Patch_7_32b_marci_marci_companion_run" "落地范围从250提升至275"
"DOTA_Patch_7_32b_marci_marci_guardian" "持续时间从6秒提升至7秒"
"DOTA_Patch_7_32b_marci_marci_unleash" "狂怒连技的间隔从1.75秒降低至1.5秒"
"DOTA_Patch_7_32b_mars_mars_gods_rebuke" "对英雄的攻击力加成从20/25/30/35点减少至5/10/15/20点"
"DOTA_Patch_7_32b_mars_mars_bulwark" "神杖升级士兵在玛尔斯被眩晕或缴械时无法攻击"
"DOTA_Patch_7_32b_mars_mars_arena_of_blood" "魔法消耗从150/175/200点增加至150/200/250点"
"DOTA_Patch_7_32b_medusa_medusa_mana_shield" "被动魔法值加成从100/150/200/250点提升至120/180/240/300点"
"DOTA_Patch_7_32b_meepo_meepo_poof" "伤害从45/60/75/90点调整为40/60/80/100点"
"DOTA_Patch_7_32b_meepo_meepo_divided_we_stand" "魔法抗性加成从5/10/15%提升至10/15/20%"
"DOTA_Patch_7_32b_morphling" "基础魔法恢复从0提升至0.5"
"DOTA_Patch_7_32b_morphling_2" "基础生命恢复从0.25提升至0.5"
"DOTA_Patch_7_32b_morphling_morphling_adaptive_strike_agi" "基础伤害从40/50/60/70点提升至55/65/75/85点"
"DOTA_Patch_7_32b_morphling_morphling_adaptive_strike_agi_2" "魔法消耗从50/60/70/80点降低至40/50/60/70点"
"DOTA_Patch_7_32b_morphling_morphling_adaptive_strike_str" "魔法消耗从50/60/70/80点降低至40/50/60/70点"
"DOTA_Patch_7_32b_naga_siren" "攻击速度从100提升至110"
"DOTA_Patch_7_32b_naga_siren_naga_siren_mirror_image" "施法前摇从0.65秒降低至0.4秒"
"DOTA_Patch_7_32b_naga_siren_naga_siren_mirror_image_2" "无敌时间从0.3秒提升至0.5秒"
"DOTA_Patch_7_32b_naga_siren_naga_siren_ensnare" "施法前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_32b_naga_siren_naga_siren_song_of_the_siren" "魔晶升级现在还会使持续时间提升1秒"
"DOTA_Patch_7_32b_furion" "基础攻击间隔从1.7秒降低至1.5秒"
"DOTA_Patch_7_32b_phantom_assassin" "力量从21 + 2.2减少至19 + 2"
"DOTA_Patch_7_32b_phantom_assassin_2" "敏捷成长从3.4减少至3.2"
"DOTA_Patch_7_32b_phantom_assassin_3" "基础攻击力减少1点"
"DOTA_Patch_7_32b_phantom_assassin_talent" "10级天赋从+1秒 幻影突袭持续时间减少至+0.5秒"
"DOTA_Patch_7_32b_phantom_lancer_phantom_lancer_spirit_lance" "减速持续时间从3.25秒提升至3.75秒"
"DOTA_Patch_7_32b_phantom_lancer_talent" "20级天赋从+8% 并列攻击力提升至+10%"
"DOTA_Patch_7_32b_primal_beast" "基础移动速度从305提升至310"
"DOTA_Patch_7_32b_primal_beast_primal_beast_trample" "基础伤害从12/28/44/60点提升至15/30/45/60点"
"DOTA_Patch_7_32b_primal_beast_primal_beast_pulverize" "魔法消耗从100/115/130点降低至100点"
"DOTA_Patch_7_32b_primal_beast_primal_beast_rock_throw" "伤害从300点提升至325点"
"DOTA_Patch_7_32b_puck_puck_illusory_orb" "魔法消耗从80/100/120/140点增加至110/120/130/140点"
"DOTA_Patch_7_32b_puck_puck_illusory_orb_2" "行进速度从651减少至550"
"DOTA_Patch_7_32b_pudge_pudge_flesh_heap" "伤害格挡从7/14/21/28点调整为8/14/20/26点"
"DOTA_Patch_7_32b_pugna_pugna_nether_blast" "伤害从100/175/250/325点提升至100/180/260/340点"
"DOTA_Patch_7_32b_pugna_pugna_life_drain" "每秒伤害从150/225/300点提升至160/240/320点"
"DOTA_Patch_7_32b_queenofpain_queenofpain_shadow_strike" "魔法消耗从110/120/130/140点增加至125/135/145/155点"
"DOTA_Patch_7_32b_razor_razor_unstable_current" "移动速度加成从12/16/20/24%减少至6/12/18/24%"
"DOTA_Patch_7_32b_rubick_talent" "10级天赋从+10% 弱化能流攻击力降低提升至+12%"
"DOTA_Patch_7_32b_rubick_talent_2" "20级天赋从-4秒 弱化能流冷却提升至-5秒"
"DOTA_Patch_7_32b_silencer_silencer_curse_of_the_silent" "移动速度减缓从9/12/15/18%提升至10/15/20/25%"
"DOTA_Patch_7_32b_silencer_silencer_glaives_of_wisdom" "智力窃取持续时间从15/20/25/30秒提升至20/25/30/35秒"
"DOTA_Patch_7_32b_tiny" "基础移动速度从295减少至285"
"DOTA_Patch_7_32b_abyssal_underlord_abyssal_underlord_firestorm" "每波伤害从25/40/55/70点提升至30/50/70/90点"
"DOTA_Patch_7_32b_undying_undying_decay" "神杖升级力量窃取从10点减少至8点"
"DOTA_Patch_7_32b_undying_undying_tombstone" "冷却时间从85/80/75/70秒增加至90/85/80/75秒"
"DOTA_Patch_7_32b_visage_visage_grave_chill" "魔法消耗从90增加至100点"
"DOTA_Patch_7_32b_visage_visage_grave_chill_2" "攻击速度窃取从34/46/58/70减少至25/40/55/70"
"DOTA_Patch_7_32b_void_spirit_void_spirit_resonant_pulse" "每击中一名英雄的额外吸收从30/45/60/75提升至30/50/70/90"
"DOTA_Patch_7_32b_void_spirit_void_spirit_resonant_pulse_2" "护盾现在再次施放会提升吸收量而不是重置"
"DOTA_Patch_7_32b_windrunner_talent" "15级天赋从-2秒 风行冷却提升至-3秒"
"DOTA_Patch_7_32b_witch_doctor_witch_doctor_death_ward" "攻击力从85/140/195点提升至90/150/210点"
"DOTA_Patch_7_32c_General" "修复部分中立生物在夜间本应睡觉时会施放技能的问题(半人马、地狱熊怪、食人魔拳手和远古雷肤兽)"
"DOTA_Patch_7_32c_General_2" "修复玄奥手镯在未装备时不会移除魔法恢复效果的问题"
"DOTA_Patch_7_32c_General_3" "修复半人马战行者的便车在半人马垂直方向发生位移或被移出地图时会被驱散的问题。(这会影响隔空取物、烈焰破击、投掷等技能)"
"DOTA_Patch_7_32c_General_4" "修复黑暗贤者在没有神杖时普通一拳会保留的问题"
"DOTA_Patch_7_32c_General_5" "修复死亡先知可以在吸魂巫术的目标受到驱散效果后再次对其施加吸魂巫术的问题。"
"DOTA_Patch_7_32c_General_6" "修正阿哈利姆神杖升级的末日与窃取的末日之间的相互作用"
"DOTA_Patch_7_32c_General_7" "修复阿哈利姆神杖升级的末日会对范围内高状态抗性的单位造成额外伤害的问题"
"DOTA_Patch_7_32c_General_8" "修复大地之灵的巨石翻滚伤害无视技能免疫的问题"
"DOTA_Patch_7_32c_General_9" "修复大地之灵的魔晶不会即时提供+4 残岩能量点数的问题"
"DOTA_Patch_7_32c_General_10" "修复大地之灵在巨石翻滚期间双击残岩会在英雄身后放置残岩的问题"
"DOTA_Patch_7_32c_General_11" "修复大地之灵的巨石冲击会以尸体为目标的问题"
"DOTA_Patch_7_32c_General_12" "修复上古巨神的灵体游魂穿过技能免疫状态下敌人后不会获得相应效果的问题"
"DOTA_Patch_7_32c_General_13" "修复灰烬之灵在激活残焰的飞行期间只能向地图右侧施放残焰的问题"
"DOTA_Patch_7_32c_General_14" "修复森海飞霞种下的树碰撞体积过大,会导致野地奇袭有时候看上去本该击中却会落空的问题"
"DOTA_Patch_7_32c_General_15" "修复噬魂鬼的25级狂暴天赋没有正确生效的问题"
"DOTA_Patch_7_32c_General_16" "优化了狼人的嗥叫在夜间的效果"
"DOTA_Patch_7_32c_General_17" "修复玛尔斯的士兵会在玛尔斯受到缠绕、沉默等效果时停止攻击的问题。(现在只有玛尔斯被眩晕或缴械时停止)"
"DOTA_Patch_7_32c_General_18" "修复米波的幻象不会获得囤积狂鼠中立物品槽位内物品的问题"
"DOTA_Patch_7_32c_General_19" "修复米波的克隆体在泉水内无敌时会无视发送给所有单位的指令"
"DOTA_Patch_7_32c_General_20" "修复齐天大圣的魔晶效果还会提供一些老的加成效果的问题"
"DOTA_Patch_7_32c_General_21" "修复凤凰的烈火精灵数值没有更新至7.32版本的问题"
"DOTA_Patch_7_32c_General_22" "修正獸与恶念瞥视和X标记的相互作用"
"DOTA_Patch_7_32c_General_23" "修复力丸在闪烁突袭后若目标在移动时不会立刻攻击的问题"
"DOTA_Patch_7_32c_General_24" "修复拉比克拥有阿哈利姆魔晶后窃取敌法师的法术反制后会永久获得魔晶光环的问题"
"DOTA_Patch_7_32c_General_25" "修复裂魂人的位面空洞被麻痹药剂、投掷飞镖和连环霜冻击中后会产生2个弹跳弹道的问题"
"DOTA_Patch_7_32c_General_26" "修复巨牙海民受到裂魂人的位面空洞作用后失去雪球技能的问题"
"DOTA_Patch_7_32c_General_27" "修正拉比克隔空取物的冷却时间与冷却时间减少效果和对友军施放隔空取物的相互作用"
"DOTA_Patch_7_32c_General_28" "修复若干技能的作用范围指示效果错误的问题"
"DOTA_Patch_7_32c_General_29" "修正并阐明了若干技能的描述说明"
"DOTA_Patch_7_32c_item_bloodstone" "开启时不再消耗生命值"
"DOTA_Patch_7_32c_item_refresher" "现在和刷新碎片共享冷却时间"
"DOTA_Patch_7_32c_item_refresher_2" "在背包内将停止冷却"
"DOTA_Patch_7_32c_item_refresher_shard" "现在和刷新球共享冷却时间"
"DOTA_Patch_7_32c_item_refresher_shard_2" "在背包内将停止冷却"
"DOTA_Patch_7_32c_item_refresher_shard_3" "冷却时间从200秒减少至180秒"
"DOTA_Patch_7_32c_item_eye_of_the_vizier" "最大魔法值减少从-20%减少至-15%"
"DOTA_Patch_7_32c_item_dagger_of_ristul" "攻击速度从10增加至15"
"DOTA_Patch_7_32c_npc_dota_neutral_satyr_soulstealer" "魔法恢复光环从2.0点/秒减少至1.75点/秒"
"DOTA_Patch_7_32c_npc_dota_neutral_satyr_soulstealer_2" "燃烧魔法值从100点调整为20 + 2x 智力值"
"DOTA_Patch_7_32c_axe" "基础攻击力提升3点"
"DOTA_Patch_7_32c_axe_talent" "15级天赋从+10% 战斗饥渴减速提升至+12%"
"DOTA_Patch_7_32c_batrider_batrider_sticky_napalm" "施法距离从550/600/650/700调整为600"
"DOTA_Patch_7_32c_batrider_batrider_flamebreak" "击退距离从300减少至250"
"DOTA_Patch_7_32c_batrider_talent" "10级天赋从+75 烈焰破击击退距离减少至+50"
"DOTA_Patch_7_32c_bloodseeker_talent" "15级天赋从+10% 割裂初始伤害减少至+8%"
"DOTA_Patch_7_32c_bloodseeker_talent_2" "20级天赋从+475 割裂施法距离减少至+425"
"DOTA_Patch_7_32c_bounty_hunter" "基础攻击力提升3点"
"DOTA_Patch_7_32c_brewmaster_brewmaster_cinder_brew" "点燃后总伤害从75/150/225/300点提升至80/160/240/320点"
"DOTA_Patch_7_32c_broodmother_broodmother_spin_web" "生命恢复加成从3/5/7/9提升至5/7/9/11"
"DOTA_Patch_7_32c_chen_chen_holy_persuasion" "攻击力加成从8/16/24/32点减少至4/10/16/22点"
"DOTA_Patch_7_32c_chen_chen_divine_favor" "生命恢复加成从1.5/3/4.5/6减少至1/2/3/4"
"DOTA_Patch_7_32c_chen_talent" "10级天赋从赎罪造成250点伤害减少至225点"
"DOTA_Patch_7_32c_dark_seer_dark_seer_surge" "冷却时间从19/16/13/9秒降低至18/15/12/9秒"
"DOTA_Patch_7_32c_dark_seer_talent" "15级天赋从+225 离子外壳额外生命值提升至+250"
"DOTA_Patch_7_32c_dawnbreaker_dawnbreaker_fire_wreath" "魔晶升级星破天惊期间移动速度减少25%,最低为215"
"DOTA_Patch_7_32c_dawnbreaker_dawnbreaker_luminosity" "攻击英雄的治疗量从30/40/50/60%减少至35/40/45/50%"
"DOTA_Patch_7_32c_death_prophet_death_prophet_carrion_swarm" "冷却时间从8/7/6/5秒增加至9/8/7/6秒"
"DOTA_Patch_7_32c_death_prophet_death_prophet_spirit_siphon" "充能时间从36/34/32/30秒增加至38秒"
"DOTA_Patch_7_32c_death_prophet_death_prophet_exorcism" "开启后移动速度加成从12/16/20%减少至8/12/16%"
"DOTA_Patch_7_32c_drow_ranger" "基础移动速度从295提升至300"
"DOTA_Patch_7_32c_elder_titan_elder_titan_echo_stomp" "魔晶升级现在还会减少2秒冷却时间"
"DOTA_Patch_7_32c_enigma_enigma_demonic_conversion" "虚灵体的魔法抗性从60%减少至30/40/50/60%"
"DOTA_Patch_7_32c_enigma_enigma_midnight_pulse" "每秒伤害从6/8/10/12%减少至5/7/9/11%"
"DOTA_Patch_7_32c_enigma_talent" "15级天赋从+350 生命减少至+250"
"DOTA_Patch_7_32c_faceless_void_faceless_void_time_walk" "魔晶升级距离加成从300减少至150"
"DOTA_Patch_7_32c_faceless_void_faceless_void_time_dilation" "每个冷却技能的每秒伤害从10/11/12/13点减少至7/9/11/13点"
"DOTA_Patch_7_32c_faceless_void_talent" "15级天赋从-1.5秒 时间漫游冷却减少至-1秒"
"DOTA_Patch_7_32c_faceless_void_talent_2" "20级天赋从+120 时间结界内攻击速度减少至+95"
"DOTA_Patch_7_32c_grimstroke_grimstroke_ink_creature" "幻影飞向目标的行进速度从750提升至850"
"DOTA_Patch_7_32c_grimstroke_grimstroke_ink_creature_2" "幻影飞回天涯墨客的行进速度从750提升至1150"
"DOTA_Patch_7_32c_gyrocopter_gyrocopter_flak_cannon" "冷却时间从20秒降低至18秒"
"DOTA_Patch_7_32c_gyrocopter_gyrocopter_flak_cannon_2" "魔法消耗从50/60/70/80点降低至40/50/60/70点"
"DOTA_Patch_7_32c_keeper_of_the_light_keeper_of_the_light_blinding_light" "伤害从100点提升至100/140/180点"
"DOTA_Patch_7_32c_lich" "基础生命恢复从0.25提升至0.5"
"DOTA_Patch_7_32c_lich_talent" "10级天赋从+125 寒霜爆发范围和伤害提升至+150"
"DOTA_Patch_7_32c_lina" "基础护甲减少1点"
"DOTA_Patch_7_32c_lina_talent" "10级天赋从+25 攻击力减少至+20"
"DOTA_Patch_7_32c_lion_lion_voodoo" "施法距离从500提升至550"
"DOTA_Patch_7_32c_magnataur_magnataur_shockwave" "伤害从75/150/225/300点提升至90/160/230/300点"
"DOTA_Patch_7_32c_magnataur_talent" "15级天赋从+12 两极反转每击中一名英雄增加力量提升至+16"
"DOTA_Patch_7_32c_marci_marci_grapple" "摔扔距离从275减少至250"
"DOTA_Patch_7_32c_marci_marci_grapple_2" "不再能将单位从黑洞和时间结界内扔出"
"DOTA_Patch_7_32c_marci_marci_companion_run" "冷却时间从17/15/13/12秒增加至24/20/16/12秒"
"DOTA_Patch_7_32c_marci_marci_unleash" "移动速度和攻击速度降低效果不再无视技能免疫"
"DOTA_Patch_7_32c_meepo_meepo_divided_we_stand" "魔晶升级投掷的减速从50%提升至60%"
"DOTA_Patch_7_32c_meepo_meepo_divided_we_stand_2" "魔晶升级的投掷伤害从100点提升至120点"
"DOTA_Patch_7_32c_meepo_meepo_petrify" "回复的最大生命值从40%提升至50%"
"DOTA_Patch_7_32c_furion_furion_wrath_of_nature" "魔法消耗从150/175/200点降低至130/160/190点"
"DOTA_Patch_7_32c_furion_furion_curse_of_the_forest" "冷却时间从20秒降低至18秒"
"DOTA_Patch_7_32c_night_stalker_night_stalker_darkness" "冷却时间从150/140/130秒降低至140/135/130秒"
"DOTA_Patch_7_32c_omniknight_omniknight_martyr" "基础力量加成从8/18/28/38点减少至8/16/24/32点"
"DOTA_Patch_7_32c_omniknight_omniknight_hammer_of_purity" "冷却时间从10秒增加至16/14/12/10秒"
"DOTA_Patch_7_32c_oracle_oracle_fortunes_end" "最短缠绕时间从0.5秒提升至0.75秒"
"DOTA_Patch_7_32c_oracle_oracle_fortunes_end_2" "最长缠绕时间从2.5秒提升至2.75秒"
"DOTA_Patch_7_32c_obsidian_destroyer_obsidian_destroyer_astral_imprisonment" "冷却时间从24/20/16/12秒降低至18/16/14/12秒"
"DOTA_Patch_7_32c_phantom_assassin" "转身速率从0.6提升至0.8"
"DOTA_Patch_7_32c_phantom_assassin_phantom_assassin_phantom_strike" "攻击速度加成从75/100/125/150提升至80/110/140/170"
"DOTA_Patch_7_32c_phantom_lancer_phantom_lancer_spirit_lance" "施法距离从525/600/675/750提升至600/650/700/750"
"DOTA_Patch_7_32c_phantom_lancer_phantom_lancer_spirit_lance_2" "移动速度减缓从10/18/26/34%提升至14/21/28/35%"
"DOTA_Patch_7_32c_primal_beast_primal_beast_uproar" "被动攻击力加成从10/15/20/25点减少至6/12/18/24点"
"DOTA_Patch_7_32c_pudge_talent" "15级天赋从+10% 技能吸血减少至+8%"
"DOTA_Patch_7_32c_pugna_pugna_nether_ward" "伤害系数从0.75/1/1.25/1.5提升至1/1.2/1.4/1.6"
"DOTA_Patch_7_32c_riki_riki_smoke_screen" "作用范围从300/325/350/375提升至375"
"DOTA_Patch_7_32c_rubick_rubick_telekinesis" "为着陆技能增加指示效果,可以预览单位的落地点"
"DOTA_Patch_7_32c_sand_king_sandking_caustic_finale" "移动速度减缓从10/15/20/25%提升至14/18/22/26%"
"DOTA_Patch_7_32c_shadow_demon_shadow_demon_disruption" "冷却时间从29/26/23/20秒降低至26/24/22/20秒"
"DOTA_Patch_7_32c_shadow_demon_shadow_demon_disseminate" "散播的物理伤害现在会无视伤害格挡。"
"DOTA_Patch_7_32c_shadow_demon_talent" "10级天赋从+10 力量提升至+12"
"DOTA_Patch_7_32c_nevermore_nevermore_shadowraze1" "连中的移动速度减缓效果从15%减少至12/13/14/15%"
"DOTA_Patch_7_32c_silencer" "基础护甲提升1点"
"DOTA_Patch_7_32c_silencer_silencer_curse_of_the_silent" "现在施加40/60/80/100点瞬间爆发伤害"
"DOTA_Patch_7_32c_slardar_slardar_sprint" "河道中的移动速度加成从15%提升至18%"
"DOTA_Patch_7_32c_slardar_slardar_bash" "眩晕时间从1.0/1.1/1.2/1.3秒提升至1.3秒"
"DOTA_Patch_7_32c_slark_slark_depth_shroud" "作用范围从300减少至250"
"DOTA_Patch_7_32c_slark_talent" "10级天赋从-1秒 黑暗契约冷却减少至-0.5秒"
"DOTA_Patch_7_32c_spirit_breaker_spirit_breaker_charge_of_darkness" "施法前摇从0.3秒降低至0.1秒"
"DOTA_Patch_7_32c_spirit_breaker_spirit_breaker_charge_of_darkness_2" "神杖升级不再降低施法前摇"
"DOTA_Patch_7_32c_spirit_breaker_spirit_breaker_planar_pocket" "现在敌人的技能以裂魂人为目标时不再触发改向"
"DOTA_Patch_7_32c_techies_techies_reactive_tazer" "移动速度加成从15/20/25/30%提升至18/22/26/30%"
"DOTA_Patch_7_32c_tidehunter_tidehunter_ravage" "伤害从200/300/400点提升至250/350/450点"
"DOTA_Patch_7_32c_tidehunter_tidehunter_gush" "负面效果的持续时间从4秒提升至4.5秒"
"DOTA_Patch_7_32c_undying_undying_decay" "魔法消耗从85/90/95/100点增加至100点"
"DOTA_Patch_7_32c_undying_undying_tombstone" "僵尸的移动速度减缓从7%减少至5%"
"DOTA_Patch_7_32c_undying_undying_tombstone_2" "视野范围从1800减少至1500"
"DOTA_Patch_7_32c_venomancer_venomancer_venomous_gale" "魔法消耗从125点降低至95/105/115/125点"
"DOTA_Patch_7_32c_venomancer_venomancer_latent_poison" "施法距离从600提升至800"
"DOTA_Patch_7_32c_venomancer_venomancer_latent_poison_2" "弹道速度从1200提升至1800"
"DOTA_Patch_7_32c_viper_viper_poison_attack" "单次的移动速度减缓从6/8/10/12%减少至3/6/9/12%"
"DOTA_Patch_7_32c_visage_visage_grave_chill" "冷却时间从16/14/12/10秒增加至17/15/13/11秒"
"DOTA_Patch_7_32c_visage_visage_gravekeepers_cloak" "作用范围从1200减少至900"
"DOTA_Patch_7_32c_visage_visage_gravekeepers_cloak_2" "魔晶升级回复的最大生命值从35%减少至25%"
"DOTA_Patch_7_32c_visage_visage_summon_familiars" "佣兽的移动速度从430减少至420"
"DOTA_Patch_7_32c_visage_talent" "20级天赋从+25 维萨吉和佣兽移动速度减少至+20"
"DOTA_Patch_7_32c_warlock_warlock_rain_of_chaos" "冷却时间从170秒降低至160秒"
"DOTA_Patch_7_32c_warlock_talent" "15级天赋从剧变每秒提升友军10攻击速度提升至12"
"DOTA_Patch_7_32c_windrunner_windrunner_focusfire" "攻击速度加成从300/400/500提升至350/425/500"
"DOTA_Patch_7_32c_windrunner_talent" "15级天赋从+10% 强力击伤害降低提升至+15%"
"DOTA_Patch_7_32c_skeleton_king_skeleton_king_hellfire_blast" "伤害从60/80/100/120点提升至75/90/105/120点"
"DOTA_Patch_7_32c_skeleton_king_talent" "15级天赋从+24 骷髅兵攻击力提升至+26"
"DOTA_Patch_7_32d_General" "士兵棋手对范围内友军的金钱奖励增加10金"
"DOTA_Patch_7_32d_General_2" "修复天涯墨客的阿哈利姆魔晶升级墨涌的治疗效果在持续伤害期间没有施加的问题"
"DOTA_Patch_7_32d_General_3" "修复矮人直升机的25级天赋3连召唤飞弹在范围内存在的单位数量越多,造成伤害越低的问题"
"DOTA_Patch_7_32d_General_4" "修复光之守卫灵魂形态下冲击波与冷却时间减少效果没有正确相互作用的问题"
"DOTA_Patch_7_32d_General_5" "修复军团指挥官的25级勇气之霎天赋还会提供决斗施法距离加成的问题"
"DOTA_Patch_7_32d_General_6" "修复巫妖在持续施放神杖升级阴邪凝视时寒冰尖柱的施法距离为全地图的问题"
"DOTA_Patch_7_32d_General_7" "修复寒冰尖柱被摧毁后线上小兵不会移动的问题"
"DOTA_Patch_7_32d_General_8" "修复噬魂鬼的神杖升级感染可以无视敌人林肯法球的问题"
"DOTA_Patch_7_32d_General_9" "修复沙王的第15道地震波作用范围为825,而不是850的问题"
"DOTA_Patch_7_32d_General_10" "修复巨牙海民的海象神拳!有时候被激活后不会进入冷却状态的问题"
"DOTA_Patch_7_32d_General_11" "修复孽主的恶魔之扉可以被死亡先知的驱使恶灵摧毁的问题"
"DOTA_Patch_7_32d_General_12" "修复剧毒术士选择25级天赋2.5倍瘟疫守卫生命值/攻击力后4个级别的瘟疫守卫生命值/攻击力数值错误的问题"
"DOTA_Patch_7_32d_General_13" "修复寒冬飞龙的碎裂冲击对中立生物施放时,弹道可以被隐身但已显形的敌人躲避的问题"
"DOTA_Patch_7_32d_General_14" "修复冥魂大帝的吸血灵魂召唤骷髅兵期间受到驱散效果会导致召唤骷髅兵中止的问题"
"DOTA_Patch_7_32d_General_15" "修复若干技能的施法距离显示范围错误或缺失的问题"
"DOTA_Patch_7_32d_General_16" "修正并阐明若干技能的描述说明"
"DOTA_Patch_7_32d_item_blade_mail" "主动效果的伤害反弹从80%增加至85%"
"DOTA_Patch_7_32d_item_blade_mail_2" "主动效果的伤害反弹在施放时不再打断持续施法"
"DOTA_Patch_7_32d_item_bloodstone" "生命值加成从+550减少至+500"
"DOTA_Patch_7_32d_item_bloodstone_2" "魔法值加成从+550减少至+500"
"DOTA_Patch_7_32d_item_boots_of_bearing" "总价从4125金减少至4075金"
"DOTA_Patch_7_32d_item_crimson_guard" "护甲加成从+6点增加至+8点"
"DOTA_Patch_7_32d_item_ancient_janggo" "图纸价格从550金减少至500金(总价格从1700金减少至1650金)"
"DOTA_Patch_7_32d_item_guardian_greaves" "卫士光环提升生命恢复的血量临界值从20%增加至25%"
"DOTA_Patch_7_32d_item_guardian_greaves_2" "图纸价格从1550金减少至1450金(总价格从5050金减少至4950金)"
"DOTA_Patch_7_32d_item_pipe" "法术绝缘的伤害量从400点增加至450点"
"DOTA_Patch_7_32d_item_veil_of_discord" "全属性加成从+4增加至+5"
"DOTA_Patch_7_32d_item_wraith_pact" "守卫的光环不再减少魔法或纯粹伤害(还是会影响攻击和技能的物理伤害)"
"DOTA_Patch_7_32d_alchemist_alchemist_acid_spray" "魔法消耗从130/140/150/160点降低至130点"
"DOTA_Patch_7_32d_alchemist_alchemist_goblins_greed" "赏金神符奖励倍数从1.5/2/2.5/3倍提升至1.8/2.2/2.6/3倍"
"DOTA_Patch_7_32d_alchemist_talent" "15级天赋从贪魔的贪婪叠加效果+1攻击力提升至+1.5"
"DOTA_Patch_7_32d_arc_warden_arc_warden_spark_wraith" "阿哈利姆神杖升级的第二个闪光幽魂持续时间从45秒减少至15秒"
"DOTA_Patch_7_32d_arc_warden_talent" "10级天赋从+225 生命减少至+200"
"DOTA_Patch_7_32d_arc_warden_talent_2" "25级天赋从+50% 风暴双雄复制体冷却时间减少减少至+40%"
"DOTA_Patch_7_32d_axe_talent" "10级天赋从战斗饥渴每作用一个敌人+10%移动速度提升至+12%"
"DOTA_Patch_7_32d_bounty_hunter_bounty_hunter_wind_walk" "现在击中时额外减少16/24/32/40攻击速度"
"DOTA_Patch_7_32d_bristleback" "基础生命恢复从0.25提升至1"
"DOTA_Patch_7_32d_broodmother_broodmother_spawn_spiderlings" "小蜘蛛的视野范围从700减少至400"
"DOTA_Patch_7_32d_broodmother_broodmother_sticky_snare" "缠绕时间从4秒减少至3秒"
"DOTA_Patch_7_32d_chaos_knight_chaos_knight_chaos_strike" "致命一击最低值从120%提升至125%"
"DOTA_Patch_7_32d_chaos_knight_talent" "20级天赋从+0.5秒 混乱之箭最长/最短眩晕提升至+0.75秒"
"DOTA_Patch_7_32d_crystal_maiden_crystal_maiden_brilliance_aura" "近距离范围之外的友军魔法恢复从0.6/0.9/1.2/1.5减少至0.4/0.6/0.8/1.0"
"DOTA_Patch_7_32d_dark_willow_dark_willow_bramble_maze" "每次伤害从50点提升至50/55/60/65点"
"DOTA_Patch_7_32d_dazzle_dazzle_poison_touch" "持续时间从4/5/6/7秒提升至5/6/7/8秒"
"DOTA_Patch_7_32d_dazzle_dazzle_poison_touch_2" "魔法消耗从110/120/130/140点增加至125/130/135/140点"
"DOTA_Patch_7_32d_death_prophet_death_prophet_carrion_swarm" "伤害从75/150/225/300点提升至85/160/235/310点"
"DOTA_Patch_7_32d_death_prophet_talent" "10级天赋从+12% 魔法抗性提升至+14%"
"DOTA_Patch_7_32d_disruptor_disruptor_glimpse" "魔法消耗从55/70/85/100点增加至70/85/100/115点"
"DOTA_Patch_7_32d_disruptor_talent" "25级天赋从+250 静态风暴作用范围减少至+200"
"DOTA_Patch_7_32d_doom_bringer_doom_bringer_scorched_earth" "每秒伤害从18/32/46/60点提升至20/35/50/65点"
"DOTA_Patch_7_32d_dragon_knight" "基础攻击力提升2点"
"DOTA_Patch_7_32d_dragon_knight_dragon_knight_elder_dragon_form" "冷却时间从115/110/105秒降低至105秒"
"DOTA_Patch_7_32d_drow_ranger_drow_ranger_wave_of_silence" "冷却时间从16/15/14/13秒增加至19/17/15/13秒"
"DOTA_Patch_7_32d_earth_spirit_earth_spirit_stone_caller" "充能时间从20秒降低至18秒"
"DOTA_Patch_7_32d_earth_spirit_talent" "10级天赋从+2秒 磁化持续时间提升至+3秒"
"DOTA_Patch_7_32d_enigma_enigma_demonic_conversion" "虚灵体的攻击距离从500减少至425/450/475/500"
"DOTA_Patch_7_32d_grimstroke_grimstroke_spirit_walk" "移动速度加成从10/12/14/16%提升至12%/14%/16%/18%"
"DOTA_Patch_7_32d_grimstroke_grimstroke_dark_portrait" "可以对技能免疫状态下敌人施放。"
"DOTA_Patch_7_32d_grimstroke_talent" "15级天赋从+20% 缚魂法术伤害提升至+25%"
"DOTA_Patch_7_32d_gyrocopter_talent" "15级天赋从+2 高射火炮攻击次数提升至+3"
"DOTA_Patch_7_32d_keeper_of_the_light" "转身速率从0.6提升至0.7"
"DOTA_Patch_7_32d_keeper_of_the_light_2" "基础攻击力提升2点"
"DOTA_Patch_7_32d_kunkka_kunkka_ghostship" "宽度从425提升至450"
"DOTA_Patch_7_32d_kunkka_kunkka_ghostship_2" "朗姆酒移动速度加成从12%提升至15%"
"DOTA_Patch_7_32d_legion_commander_talent" "20级天赋从+10% 勇气之霎触发几率提升至+12%"
"DOTA_Patch_7_32d_leshrac_leshrac_split_earth" "阿哈利姆魔晶升级的额外作用范围从+75减少至+60"
"DOTA_Patch_7_32d_leshrac_leshrac_pulse_nova" "现在关闭后拥有1秒冷却时间"
"DOTA_Patch_7_32d_leshrac_leshrac_pulse_nova_2" "伤害从100/150/200点减少至90/140/190点"
"DOTA_Patch_7_32d_leshrac_talent" "10级天赋从+1.75 魔法恢复减少至+1.5"
"DOTA_Patch_7_32d_lion_lion_impale" "伤害从80/140/200/260点提升至95/150/205/260点"
"DOTA_Patch_7_32d_lion_talent" "20级天赋从-2秒 妖术冷却提升至-3秒"
"DOTA_Patch_7_32d_marci_marci_companion_run" "施法和跳跃距离从800减少至450/550/650/750"
"DOTA_Patch_7_32d_marci_marci_companion_run_2" "跳跃速度从2000减少至1700"
"DOTA_Patch_7_32d_marci_marci_guardian" "吸血效果从35/40/45/50%减少至30/35/40/45%"
"DOTA_Patch_7_32d_mars_mars_bulwark" "主动开启后移速惩罚从20%减少至18%"
"DOTA_Patch_7_32d_mars_talent" "20级天赋从+10%/5% 护身甲盾伤害降低提升至+12%/6%"
"DOTA_Patch_7_32d_medusa_medusa_mystic_snake" "施法距离从700提升至750"
"DOTA_Patch_7_32d_medusa_medusa_mystic_snake_2" "现在每次弹跳后弹道速度提升15%"
"DOTA_Patch_7_32d_monkey_king_monkey_king_wukongs_command" "护甲加成从12/18/24点提升至14/19/24点"
"DOTA_Patch_7_32d_monkey_king_monkey_king_wukongs_command_2" "施法前摇从1.2秒降低至1.0秒"
"DOTA_Patch_7_32d_morphling_morphling_waveform" "冷却时间从20/17/14/12秒增加至21/18/15/12秒"
"DOTA_Patch_7_32d_morphling_morphling_replicate" "神杖升级不再减少冷却时间"
"DOTA_Patch_7_32d_morphling_talent" "25级天赋从2 波浪形态能量点数改为-40% 波浪形态冷却时间"
"DOTA_Patch_7_32d_naga_siren" "力量成长从2.8减少至2.6"
"DOTA_Patch_7_32d_naga_siren_2" "基础护甲减少1点"
"DOTA_Patch_7_32d_furion_furion_teleportation" "冷却时间从65/50/35/20秒降低至62/48/34/20秒"
"DOTA_Patch_7_32d_furion_furion_curse_of_the_forest" "持续时间从6秒提升至7秒"
"DOTA_Patch_7_32d_necrolyte_necrolyte_sadist" "魔法伤害增加从40%降低至25%"
"DOTA_Patch_7_32d_nyx_assassin_nyx_assassin_spiked_carapace" "眩晕时间从0.6/1.2/1.8/2.4秒减少至0.5/1.0/1.5/2.0秒"
"DOTA_Patch_7_32d_ogre_magi" "基础生命恢复从0.25提升至0.75"
"DOTA_Patch_7_32d_pangolier_talent" "15级天赋从2.5秒 滚动时甲盾冲击冷却增加至3秒"
"DOTA_Patch_7_32d_phantom_assassin" "基础生命恢复从0.75提升至1"
"DOTA_Patch_7_32d_phantom_assassin_phantom_assassin_phantom_strike" "魔法消耗从35/45/55/65点降低至35/40/45/50点"
"DOTA_Patch_7_32d_primal_beast_primal_beast_onslaught" "伤害从110/200/290/380点减少至95/190/285/380点"
"DOTA_Patch_7_32d_primal_beast_primal_beast_onslaught_2" "现在如果獸在奔跑时被眩晕将会中止奔跑"
"DOTA_Patch_7_32d_puck_puck_dream_coil" "初始伤害从125/200/275点提升至150/230/310点"
"DOTA_Patch_7_32d_pudge" "基础生命恢复从2减少至1.75"
"DOTA_Patch_7_32d_pudge_pudge_flesh_heap" "冷却时间从20/18/16/14秒增加至20/19/18/17秒"
"DOTA_Patch_7_32d_pugna_pugna_nether_blast" "施法距离从500提升至600"
"DOTA_Patch_7_32d_queenofpain_queenofpain_shadow_strike" "现在阿哈利姆神杖升级后可以对地施放"
"DOTA_Patch_7_32d_queenofpain_queenofpain_shadow_strike_2" "阿哈利姆神杖升级作用范围从375提升至400"
"DOTA_Patch_7_32d_queenofpain_queenofpain_sonic_wave" "冷却时间从125秒降低至110/100/90秒"
"DOTA_Patch_7_32d_queenofpain_talent" "20级天赋从-60秒 超声冲击波冷却减少至-40秒"
"DOTA_Patch_7_32d_razor_razor_unstable_current" "阿哈利姆魔晶升级伤害从150点提升至175点"
"DOTA_Patch_7_32d_razor_talent" "10级天赋从+9 敏捷提升至+12"
"DOTA_Patch_7_32d_rubick" "基础攻击力提升3点"
"DOTA_Patch_7_32d_sand_king" "基础攻击力从23-33提升至25-33"
"DOTA_Patch_7_32d_sand_king_sandking_caustic_finale" "负面效果的持续时间从5秒提升至6秒"
"DOTA_Patch_7_32d_shadow_demon_shadow_demon_disseminate" "作用范围从600提升至675"
"DOTA_Patch_7_32d_nevermore_talent" "20级天赋从+0.4秒 每道魔能恐惧/减速减少至+0.3秒"
"DOTA_Patch_7_32d_shadow_shaman_shadow_shaman_ether_shock" "魔法消耗从100/120/140/160点降低至100/115/130/145点"
"DOTA_Patch_7_32d_shadow_shaman_talent" "10级天赋从+140 枷锁总伤害提升至+155"
"DOTA_Patch_7_32d_silencer_silencer_curse_of_the_silent" "作用范围从425减少至340/360/380/400"
"DOTA_Patch_7_32d_snapfire_talent" "10级天赋从+60 电光石火伤害提升至+70"
"DOTA_Patch_7_32d_sniper_sniper_shrapnel" "魔法消耗从50增加至75点"
"DOTA_Patch_7_32d_sniper_sniper_shrapnel_2" "作用范围从450减少至400"
"DOTA_Patch_7_32d_storm_spirit" "基础魔法恢复从0.5提升至0.6"
"DOTA_Patch_7_32d_sven_sven_warcry" "阿哈利姆魔晶升级光环护甲从7点减少至6点"
"DOTA_Patch_7_32d_techies_techies_sticky_bomb" "施法前摇从0.2秒降低至0.1秒"
"DOTA_Patch_7_32d_templar_assassin_templar_assassin_psionic_trap" "完全充能所需时间从4秒降低至3.5秒"
"DOTA_Patch_7_32d_terrorblade_terrorblade_reflection" "冷却时间从28/24/20/16秒降低至25/22/19/16秒"
"DOTA_Patch_7_32d_shredder_shredder_flamethrower" "持续时间从7秒提升至8秒"
"DOTA_Patch_7_32d_shredder_talent" "25级天赋从+10% 死亡旋风降低属性提升至+12%"
"DOTA_Patch_7_32d_tiny_tiny_avalanche" "作用范围从325/350/375/400降低至325/340/355/370"
"DOTA_Patch_7_32d_tiny_tiny_tree_channel" "冷却时间从15秒增加至17秒"
"DOTA_Patch_7_32d_treant_treant_leech_seed" "每秒伤害/治疗从16/32/48/64点提升至20/35/50/65点"
"DOTA_Patch_7_32d_treant_treant_leech_seed_2" "施法前摇从0.4秒降低至0.3秒"
"DOTA_Patch_7_32d_treant_treant_leech_seed_3" "施法距离从400提升至400/450/500/550"
"DOTA_Patch_7_32d_treant_treant_overgrowth" "每秒伤害从75点提升至85点"
"DOTA_Patch_7_32d_troll_warlord" "基础敏捷从21提升至23"
"DOTA_Patch_7_32d_troll_warlord_talent" "20级天赋从+15% 战斗专注移动速度提升至+20%"
"DOTA_Patch_7_32d_undying_talent" "15级天赋从+12 噬魂伤害/治疗减少至+10"
"DOTA_Patch_7_32d_undying_talent_2" "15级天赋从+22 墓碑僵尸攻击力减少至+20"
"DOTA_Patch_7_32d_viper_viper_nethertoxin" "魔法消耗从85点降低至70点"
"DOTA_Patch_7_32d_viper_viper_nose_dive" "施法距离从300提升至375"
"DOTA_Patch_7_32d_viper_talent" "10级天赋从+13 腐蚀皮肤每秒伤害提升至+18"
"DOTA_Patch_7_32d_viper_talent_2" "15级天赋从+12% 腐蚀皮肤魔法抗性提升至+15%"
"DOTA_Patch_7_32d_visage_visage_gravekeepers_cloak" "阿哈利姆魔晶升级冷却时间从60秒增加至65秒"
"DOTA_Patch_7_32d_warlock_warlock_upheaval" "每秒最大伤害从30/50/70/90点提升至35/60/85/110点"
"DOTA_Patch_7_32d_warlock_warlock_rain_of_chaos" "地狱火护甲从6/9/12点提升至8/12/14点"
"DOTA_Patch_7_32d_windrunner" "基础攻击力提升2点"
"DOTA_Patch_7_32d_windrunner_2" "基础魔法恢复提升0.25"
"DOTA_Patch_7_32d_windrunner_talent" "10级天赋从+200 风行作用范围提升至+225"
"DOTA_Patch_7_32d_skeleton_king_skeleton_king_hellfire_blast" "弹道速度从1000提升至1200"
"DOTA_Patch_7_32d_skeleton_king_skeleton_king_vampiric_aura" "现在骷髅兵以冥火爆击作用下敌人为目标时会获得额外25移动和攻击速度"
}