"aghanims_labyrinth_2021" { // This section will look up an id on the left and replace it with the xml on the right. "xml_replacement" { "HUDSkinPreCenterParticlesLeft" "lower_hud_pre_center_particles_left.xml" "HUDSkinPreCenterParticlesRight" "lower_hud_pre_center_particles_right.xml" "HUDSkinFXGlyph" "hud_skin_fx.xml" "HUDSkinFXLeftFlare" "hud_skin_fx.xml" "HUDSkinFXGold" "hud_skin_fx.xml" } // This section will load additional css files into the hud. // Syntax is "element to load extra css on" "relative path" // The string ("[hud]") for element to load extra css on means the hud itself. "css_additions" { "[hud]" "aghanims_labyrinth_2021.css" "topbar" "aghanims_labyrinth_2021.css" "TopBarRadiantTeam" "aghanims_labyrinth_2021.css" "inventory" "aghanims_labyrinth_2021.css" "quickbuy" "aghanims_labyrinth_2021.css" "unitname" "aghanims_labyrinth_2021.css" "RoshanTimer" "aghanims_labyrinth_2021.css" } }