"gravel" { "friction" "0.8" } "snow" { "friction" "0.8" "stepleft" "Snow.StepLeft" "stepright" "Snow.StepRight" } "metalgrate" { "friction" "0.8" "stepleft" "Metalgrate.StepLeft" "stepright" "Metalgrate.StepRight" } "metalvehicle" { "base" "metal" "thickness" "0.1" "density" "2700" "elasticity" "0.2" "friction" "0.8" "audioreflectivity" "0.33" "audioroughnessfactor" "0.1" "audioHardMinVelocity" "500" // 500 "impactHardThreshold" "0.5" "impacthard" "SolidMetal.ImpactHard" "impactsoft" "SolidMetal.ImpactSoft" "scraperough" "SolidMetal.ScrapeRough" "scrapesmooth" "SolidMetal.ScrapeSmooth" "gamematerial" "M" } "brass_bell_large" { "bulletimpact" "BrassBell.C" } "brass_bell_medium" { "bulletimpact" "BrassBell.D" } "brass_bell_small" { "bulletimpact" "BrassBell.E" } "brass_bell_smallest" { "bulletimpact" "BrassBell.F" } "hay" { "base" "wood" "stepleft" "Grass.StepLeft" "stepright" "Grass.StepRight" }