"water_flood_finished_loop" { "channel" "CHAN_STATIC" "volume" "0.150000" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/water/water_flow_loop1.wav" } "container_sparks" { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100,120" "soundlevel" "SNDLVL_140db" "rndwave" { "wave" "ambient/energy/weld1.wav" "wave" "ambient/energy/weld2.wav" } } "floodgate_move_short" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/floodgate_move_short1.wav" } "floodgate_stop" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/floodgate_stop1.wav" } "floodgate_klaxon" { "channel" "CHAN_STATIC" "volume" "0.800000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "common/null.wav" } "water_flood_in" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/playonce/water/water_pump_drainin1.wav" } "pipe_water_drip" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "100" "soundlevel" "SNDLVL_80dB" "wave" "ambient/water/drip_loop1.wav" } "train_move" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/playonce/machines/train_freight_loop1.wav" } "train_wheels" { "channel" "CHAN_STATIC" "volume" "1.000000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" "ambient/machines/razor_train_wheels_loop1.wav" } "boxcar_door_move" { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "doors/door_metal_gate_move1.wav" } "boxcar_door_stop1" { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "doors/door_metal_thin_open1.wav" } "boxcar_door_stop2" { "channel" "CHAN_STATIC" "volume" "0.900000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "doors/door_metal_thin_close2.wav" } "heli_pass" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "ambient/playonce/machines/heli_pass_quick1.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "update_default" "source_info" { "source" "entity" } } } } "helicopter_main" { "channel" "CHAN_STATIC" "volume" "1.00000" "pitch" "105" "soundlevel" "SNDLVL_110dB" "wave" ")vehicles\loud_helicopter_lp_01.wav" } "helicopter_sweetner" { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "100" "soundlevel" "SNDLVL_100dB" "wave" ")vehicles\loud_helicopter_sweeten_lp_01.wav" } "helicopter_main_training" { "channel" "CHAN_STATIC" "volume" "0.80000" "pitch" "105" "soundlevel" "SNDLVL_100dB" "wave" ")vehicles\loud_helicopter_lp_01.wav" } "helicopter_sweetner_training" { "channel" "CHAN_STATIC" "volume" "0.1500000" "pitch" "100" "soundlevel" "SNDLVL_90dB" "wave" ")vehicles\loud_helicopter_sweeten_lp_01.wav" } "body_fall_1" { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "physics/body/body_medium_impact_hard1.wav" } "substation_generators" { "channel" "CHAN_VOICE" "volume" "0.400000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_80dB" "wave" "ambient/atmosphere/indoor2.wav" } "CoopCompound.ExplodeDistant1" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")weapons/flashbang/flashbang_explode1_distant.wav" "wave" ")weapons/flashbang/flashbang_explode2_distant.wav" } } "CoopCompound.ExplodeDistant2" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_150dB" "rndwave" { "wave" ")weapons/molotov/molotov_detonate_1_distant.wav" "wave" ")weapons/molotov/molotov_detonate_2_distant.wav" "wave" ")weapons/molotov/molotov_detonate_3_distant.wav" } }