//////// All Panorama UI sounds need to start with UIPanorama /////////////////////// // GENERIC/SHARED UI SOUNDS ///////////////////// "UIPanorama.generic_button_rollover" { "channel" "CHAN_STATIC" "volume" "0.1" "soundlevel" "SNDLVL_110dB" "pitch" "140" "wave" "~+UI/panorama/generic_scroll_01.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "0.05" "match_substring" "false" "match_entry" "UIPanorama.submenu_contents_rollover" "match_channel" "false" "match_entity" "false" } } } } "UIPanorama.generic_button_press" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/generic_press_01.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "0.05" "match_substring" "false" "match_entry" "UIPanorama.submenu_contents_rollover" "match_channel" "false" "match_entity" "false" } } } } // generic popup appear sound "UIPanorama.ui_custom_lobby_dialog_slide" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI\panorama\popup_reveal_01.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "0.05" "match_substring" "false" "match_entry" "UIPanorama.ui_custom_lobby_dialog_slide" "match_channel" "false" "match_entity" "false" } } } } // generic popup appear sound "UIPanorama.popup_newweapon" { "channel" "CHAN_STATIC" "volume" "0.3" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI\panorama\popup_newweapon_01.wav" } /////////////////////// // BACKGROUND AMBIENCE - hooked up to .mainmenu-movie in mainmenu.css ///////////////////// "UIPanorama.BG_Cache" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_cache_01.wav" } "UIPanorama.BG_Vertigo" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_vertigo_01.wav" } "UIPanorama.BG_Anubis" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_anubis_01.wav" } "UIPanorama.BG_Dust2" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_dust2_01.wav" } "UIPanorama.BG_Inferno" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_inferno_01.wav" } "UIPanorama.BG_Mirage" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_mirage_01.wav" } "UIPanorama.BG_Mutiny" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_mutiny_01.wav" } "UIPanorama.BG_Nuke" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_nuke_01.wav" } "UIPanorama.BG_Frostbite" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_nuke_01.wav" } "UIPanorama.BG_Overpass" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_overpass_01.wav" } "UIPanorama.BG_Blacksite" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_blacksite_01.wav" } "UIPanorama.BG_Frostbite" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_blacksite_01.wav" } "UIPanorama.BG_Chlorine" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_chlorine_01.wav" } "UIPanorama.BG_Ancient" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_chlorine_01.wav" } "UIPanorama.BG_Swamp" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_swamp_01.wav" } "UIPanorama.BG_Sirocco_Night" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_phoenixfacility_01.wav" } "UIPanorama.BG_cbble" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI/panorama/bg_cobble_night_01.wav" } /////////////////////// // MAIN MENU (TOP MENU) ///////////////////// // hooked up in mainmenu-navbar RadioButton:selected, hover, Button:hover, chat-panel:selected "UIPanorama.mainmenu_rollover" { "channel" "CHAN_STATIC" "volume" "0.3" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/mainmenu_rollover_01.wav" } // hooked up in panorama/scripts/mainmenu_play.js "UIPanorama.mainmenu_press_GO" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI/panorama/mainmenu_press_play_03.wav" } // hooked up in panorama\styles\endofmatch-characters.css "UIPanorama.stats_reveal" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI/panorama/mainmenu_press_play_02.wav" } // hooked up in pano\layout\mainmenu.xml lines 36 "UIPanorama.mainmenu_press_home" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/mainmenu_press_home_01.wav" } // hooked up in pano\layout\mainmenu.xml lines 97 "UIPanorama.mainmenu_press_quit" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/mainmenu_press_quit_02.wav" } // Sounds events beginning with tab_ refer to main menu tabs being activated. // Generally they correspond to the layout filename being loaded. E.g. When // layout/mainmenu_play.xml is loaded, "UIPanorama.tab_mainmenu_play" will // be fired. "UIPanorama.tab_mainmenu_play" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/mainmenu_press_play.wav" } "UIPanorama.tab_mainmenu_inventory" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/mainmenu_press_inventory_02.wav" } "UIPanorama.tab_mainmenu_watch" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI/panorama/mainmenu_press_watch_02.wav" } "UIPanorama.tab_mainmenu_overwatch" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI/panorama/mainmenu_press_watch_02.wav" } //Corresponds to file layout/settings/settings.xml. //('/' gets replaced with '_') "UIPanorama.tab_settings_settings" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI/panorama/mainmenu_press_settings_02.wav" } /////////////// // SIDE MENUS /////////////////// // when the slide menu slides into view, hooked up in pano\scripts\friendslist.js line 537 "UIPanorama.sidemenu_slidein" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/sidemenu_slidein_01.wav" } // when a side menu slides out of view hooked up in pano\scripts\friendslist.js line 533 "UIPanorama.sidemenu_slideout" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/sidemenu_slidein_01.wav" } // when the user scrolls over an item in a side menu // hooked up in .friendtile:Hover in friendtile.css //friendlist.css "UIPanorama.sidemenu_rollover" { "channel" "CHAN_STATIC" "volume" "0.4" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/sidemenu_rollover_02.wav" } // when the user clicks on an item in a side menu // hooked up in .friendtile-content.Activeate in friendtile.css // friendlist.css "UIPanorama.sidemenu_select" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/sidemenu_click_01.wav" } //////////////////// // SUBMENUS AND LEVEL SELECT SCREENS /////////////////// // when the submenu slides into view "UIPanorama.submenu_slidein" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_slidein_01.wav" } // rollover sounds across submenu options (competitive vs casual vs arms race etc). "UIPanorama.submenu_rollover" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_scroll_01.wav" } // general submenu content rollover "UIPanorama.submenu_contents_rollover" { "channel" "CHAN_STATIC" "volume" "0.3" "soundlevel" "SNDLVL_110dB" "pitch" "140" "wave" "~+UI/panorama/itemtile_rollover_07.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "0.05" "match_substring" "false" "match_entry" "UIPanorama.submenu_contents_rollover" "match_channel" "false" "match_entity" "false" } } } } //when the user clicks on a major submenu option (competitive vs casual vs arms race etc) "UIPanorama.submenu_select" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_select_01.wav" } //when a dropdown list unfolds, e.g like "Official matchmaking" in the play submenu "UIPanorama.submenu_dropdown_select" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_dropdown_select_01.wav" } //when the user rolls over an item within the dropdown list "UIPanorama.submenu_dropdown_option_rollover" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_dropdown_rollover_01.wav" } //when the user clicks an item within the dropdown list "UIPanorama.submenu_dropdown_option_select" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_dropdown_option_select_01.wav" } // the sound of rolling over all the submenu level options (Dust2 vs Nuke etc) "UIPanorama.submenu_leveloptions_rollover" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_leveloptions_rollover_01.wav" } // the sound of selecting the level item cards (Dust2 vs Nuke etc) "UIPanorama.submenu_leveloptions_select" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_leveloptions_select_01.wav" } // the sound of selecting the level item cards (Dust2 vs Nuke etc) "UIPanorama.submenu_leveloptions_slidein" { "channel" "CHAN_STATIC" "volume" "0.4" "pitch" "PITCH_NORM" "wave" "UI/panorama/submenu_leveloptions_slidein_01.wav" } //////////////////// // Accept Button Panel /////////////////// "UIPanorama.popup_accept_match_person" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "alert" "1" "wave" "UI/menu_accept.wav" } "UIPanorama.popup_accept_match_waitquiet" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "alert" "1" "wave" "UI/panorama/submenu_scroll_01.wav" } "UIPanorama.popup_accept_match_beep" { "channel" "CHAN_STATIC" "volume" "0.8" "soundlevel" "SNDLVL_50dB" "pitch" "PITCH_NORM" "alert" "1" "wave" "UI/competitive_accept_beep.wav" } // Ready dialog pops up, need to click accept "UIPanorama.popup_accept_match_found" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_55dB" "pitch" "PITCH_NORM" "alert" "1" "wave" "UI\panorama\game_ready_02.wav" } // All players accepted, match starting "UIPanorama.popup_accept_match_confirmed" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_50dB" "pitch" "PITCH_NORM" "alert" "1" "wave" "UI/mm_success_lets_roll.wav" } ///////////////////////// ///// INVENTORY //////////////////////// "UIPanorama.inventory_item_rollover" { "channel" "CHAN_STATIC" "volume" "0.3" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/itemtile_plastic_rollover_15.wav" } "UIPanorama.inventory_item_select" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/inventory_item_select_01.wav" } // equip weapon "UIPanorama.inventory_item_popupSelect" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/itemtile_click_02.wav" } "UIPanorama.inventory_new_item" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/inventory_new_item_01.wav" } "UIPanorama.inventory_new_item_scroll" { "channel" "CHAN_STATIC" "volume" "0.4" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI\panorama\inventory_new_item_scroll_01.wav" } "UIPanorama.inventory_new_item_accept" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "+UI\panorama\inventory_new_item_accept_01.wav" } "UIPanorama.inventory_inspect_gloves" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/item_showcase_sticker_01.wav" } "UIPanorama.inventory_inspect_sticker" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/item_showcase_sticker_01.wav" } "UIPanorama.inventory_inspect_container" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/item_showcase_sticker_01.wav" } "UIPanorama.inventory_inspect_weapon" { "channel" "CHAN_STATIC" "volume" "0.25" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI\panorama\inspect_weapon_01.wav" } "UIPanorama.inventory_inspect_knife" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI/panorama/item_showcase_knife_01.wav" } "UIPanorama.inventory_inspect_graffiti" { "channel" "CHAN_STATIC" "volume" "0.6" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/item_showcase_coin_02.wav" } "UIPanorama.inventory_inspect_coin" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/item_showcase_coin_02.wav" } "UIPanorama.inventory_inspect_musicKit" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI/panorama/item_showcase_sticker_01.wav" } "UIPanorama.inventory_inspect_close" { "channel" "CHAN_STATIC" "volume" "0.9" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI/panorama/inventory_item_close_01.wav" } "UIPanorama.inventory_inspect_sellOnMarket" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/coin_pickup_01.wav" } "UIPanorama.coin_startRotate" { "channel" "CHAN_STATIC" "volume" "0.1, 0.3" "soundlevel" "SNDLVL_110dB" "pitch" "98, 101" "rndwave" { "wave" "UI\panorama\rotate_weapon_01.wav" "wave" "UI\panorama\rotate_weapon_02.wav" "wave" "UI\panorama\rotate_weapon_03.wav" "wave" "UI\panorama\rotate_weapon_06.wav" "wave" "UI\panorama\rotate_weapon_07.wav" "wave" "UI\panorama\rotate_weapon_08.wav" "wave" "UI\panorama\rotate_weapon_09.wav" } } "UIPanorama.knife_startRotate" { "channel" "CHAN_STATIC" "volume" "0.1, 0.3" "soundlevel" "SNDLVL_110dB" "pitch" "98, 101" "rndwave" { "wave" "UI\panorama\rotate_weapon_01.wav" "wave" "UI\panorama\rotate_weapon_02.wav" "wave" "UI\panorama\rotate_weapon_03.wav" "wave" "UI\panorama\rotate_weapon_06.wav" "wave" "UI\panorama\rotate_weapon_07.wav" "wave" "UI\panorama\rotate_weapon_08.wav" "wave" "UI\panorama\rotate_weapon_09.wav" } } "UIPanorama.equip_musicKit" { "channel" "CHAN_STATIC" "volume" "0.1, 0.3" "soundlevel" "SNDLVL_110dB" "pitch" "98, 101" "rndwave" { "wave" "UI\panorama\rotate_weapon_01.wav" "wave" "UI\panorama\rotate_weapon_02.wav" "wave" "UI\panorama\rotate_weapon_03.wav" "wave" "UI\panorama\rotate_weapon_06.wav" "wave" "UI\panorama\rotate_weapon_07.wav" "wave" "UI\panorama\rotate_weapon_08.wav" "wave" "UI\panorama\rotate_weapon_09.wav" } } ///////////////////////////////// ///// STICKERS //////////////////////////////// "UIPanorama.sticker_applySticker" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/item_sticker_select.wav" } "UIPanorama.sticker_nextPosition" { "channel" "CHAN_STATIC" "volume" "0.1, 0.25" "soundlevel" "SNDLVL_55dB" "pitch" "107, 110" "wave" "UI/sticker_apply.wav" } "UIPanorama.sticker_applyConfirm" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/item_sticker_apply_confirm.wav" } ////////////////////////////////// //////// WEAPONS //////////////////////////////// "UIPanorama.weapon_startRotate" { "channel" "CHAN_STATIC" "volume" "0.1, 0.3" "soundlevel" "SNDLVL_110dB" "pitch" "98, 101" "rndwave" { "wave" "UI\panorama\rotate_weapon_01.wav" "wave" "UI\panorama\rotate_weapon_02.wav" "wave" "UI\panorama\rotate_weapon_03.wav" "wave" "UI\panorama\rotate_weapon_06.wav" "wave" "UI\panorama\rotate_weapon_07.wav" "wave" "UI\panorama\rotate_weapon_08.wav" "wave" "UI\panorama\rotate_weapon_09.wav" } } "UIPanorama.weapon_showSolo" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/submenu_select_01.wav" } "UIPanorama.weapon_showOnChar" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/submenu_select_01.wav" } "UIPanorama.weapon_select_char_ctm_sas" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/vo/sas/Affirmative01.wav" "wave" "player/vo/sas/Affirmative02.wav" "wave" "player/vo/sas/Affirmative03.wav" "wave" "player/vo/sas/Affirmative04.wav" } } "UIPanorama.weapon_select_char_tm_leet_variantc" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/vo/leet/Affirmative01.wav" "wave" "player/vo/leet/Affirmative02.wav" "wave" "player/vo/leet/Affirmative03.wav" } } "UIPanorama.weapon_select_char_tm_leet_variantb" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/vo/leet/Affirmative01.wav" "wave" "player/vo/leet/Affirmative02.wav" "wave" "player/vo/leet/Affirmative03.wav" } } "UIPanorama.weapon_select_char_tm_leet_variantd" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/vo/leet/Affirmative01.wav" "wave" "player/vo/leet/Affirmative02.wav" "wave" "player/vo/leet/Affirmative03.wav" } } "UIPanorama.weapon_select_char_tm_phoenix" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/vo/phoenix/Affirmative01.wav" "wave" "player/vo/phoenix/Affirmative02.wav" "wave" "player/vo/phoenix/Affirmative03.wav" } } "UIPanorama.weapon_selectDashboard" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/submenu_select_01.wav" } "UIPanorama.weapon_selectReplace" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/submenu_select_01.wav" } /////////////////////////////// ///// CONTAINERS ///////////////////////////// "UIPanorama.container_weapon_open" { "channel" "CHAN_STATIC" "volume" "1" "pitch" "PITCH_NORM" //"wave" "~+UI/panorama/submenu_select_01.wav" "wave" "UI/panorama/case_unlock_01.wav" } "UIPanorama.container_graffiti_open" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "PITCH_NORM" //"wave" "~+UI/panorama/submenu_select_01.wav" "wave" "UI/panorama/case_unlock_immediate_01.wav" } "UIPanorama.container_sticker_open" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "PITCH_NORM" //"wave" "~+UI/panorama/submenu_select_01.wav" "wave" "UI/panorama/case_unlock_immediate_01.wav" } "UIPanorama.container_music_open" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "PITCH_NORM" //"wave" "~+UI/panorama/submenu_select_01.wav" "wave" "UI/panorama/case_unlock_immediate_01.wav" } "UIPanorama.container_sticker_ticker" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "PITCH_NORM" "wave" "+UI/item_scroll_sticker_01.wav" } "UIPanorama.container_sticker_reveal" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI/panorama/item_showcase_sticker_01.wav" } "UIPanorama.container_weapon_ticker" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "PITCH_NORM" "wave" "+UI/csgo_ui_crate_item_scroll.wav" "soundentry_version" "2" //Don't allow an inspect sound when we're revealing the item. "operator_stacks" { "start_stack" { "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "2.0" "input_duration" "2.0" "match_substring" "true" "match_entry" "UIPanorama.inventory_inspect_close" "match_channel" "false" "match_entity" "false" } "block_entries2" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "2.0" "input_duration" "2.0" "match_substring" "true" "match_entry" "UIPanorama.ui_custom_lobby_dialog_slide" "match_channel" "false" "match_entity" "false" } } } } "UIPanorama.container_weapon_fall" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "delay_msec" "250" "wave" "UI\panorama\case_drop_01.wav" } "UIPanorama.container_weapon_purchaseKey" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI\panorama\case_purchase_key_01.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "0.05" "match_substring" "false" "match_entry" "UIPanorama.container_weapon_purchaseKey" "match_channel" "false" "match_entity" "false" } } } } "UIPanorama.container_weapon_unlock" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI\panorama\case_unlock_01.wav" } "UIPanorama.container_graffiti_ticker" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "PITCH_NORM" "wave" "+UI/item_scroll_sticker_01.wav" } "UIPanorama.container_graffiti_reveal" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_select_01.wav" } "UIPanorama.container_countdown" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "UI/panorama/capsule_countdown_01.wav" } ///////////////////////// ///// STORE PANEL //////////////////////// "UIPanorama.store_item_rollover" { "channel" "CHAN_STATIC" "volume" "0.4" "soundlevel" "SNDLVL_110dB" "pitch" "140" "wave" "~UI\panorama\itemtile_rollover_09.wav" } "UIPanorama.store_item_rolloff" { "channel" "CHAN_STATIC" "volume" "0.4" "soundlevel" "SNDLVL_110dB" "pitch" "140" "wave" "~UI\panorama\itemtile_rollover_09.wav" } ///////////////////////////// ///// RADIAL MENU LOADOUT //////////////////////////// "UIPanorama.loadout_sector_scroll" { "channel" "CHAN_STATIC" "volume" "0.4" "soundlevel" "SNDLVL_110dB" "pitch" "140" "wave" "~UI\panorama\itemtile_rollover_09.wav" } "UIPanorama.loadout_sector_scroll_cannot_select" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI\panorama\itemtile_rollover_03.wav" } "UIPanorama.loadout_sector_select" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI\panorama\itemtile_click_02.wav" } "UIPanorama.loadout_sector_select_unselectable" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "80" "wave" "~+UI\panorama\itemtile_rollover_03.wav" } "UIPanorama.loadout_sector_open" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI\panorama\itemtile_click_02.wav" } ///////////////////////// //// TAG RENAMING ////////////////////////// "UIPanorama.rename_select" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_select_01.wav" } "UIPanorama.rename_teletype" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_110dB" "pitch" "150" "wave" "~+UI\panorama\itemtile_rollover_03.wav" //"rndwave" //{ //"wave" "UI\csgo_ui_contract_type1.wav" //"wave" "UI\csgo_ui_contract_type2.wav" //"wave" "UI\csgo_ui_contract_type3.wav" //"wave" "UI\csgo_ui_contract_type4.wav" //"wave" "UI\csgo_ui_contract_type5.wav" //"wave" "UI\csgo_ui_contract_type6.wav" //"wave" "UI\csgo_ui_contract_type7.wav" //"wave" "UI\csgo_ui_contract_type8.wav" //"wave" "UI\csgo_ui_contract_type9.wav" //} } "UIPanorama.rename_purchaseSuccess" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI\store_item_activated.wav" } /////////////////////////////// ////// SETTINGS SCREEN ////////////////////////////// "UIPanorama.findingGame_scroll" { "channel" "CHAN_STATIC" "volume" "0.3" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI\panorama\generic_scroll_01.wav" } "UIPanorama.findingGame_settings_select" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_select_01.wav" } "UIPanorama.findingGame_cancel_select" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_select_01.wav" } ////////////////////// //// Exit Popup ////////////////////////// "UIPanorama.exitPopup_scroll" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI\panorama\rollover_popup_scroll_01.wav" } "UIPanorama.exitPopup_confirm" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "~+UI/panorama/submenu_select_01.wav" } ///////////////////////// // GAME OVER SCREENS //////////////////////// "UIPanorama.gameover_show" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "UI\panorama\gameover_showpanel_01.wav" } // xp ticker "UIPanorama.XP.Ticker" { "channel" "CHAN_STATIC" "pitch" "PITCH_NORM" "volume" "0.3" "wave" "UI/xp_remaining.wav" } // base xp "UIPanorama.XP.Milestone_01" { "channel" "CHAN_STATIC" "pitch" "PITCH_NORM" "volume" "0.25" "wave" "UI/xp_milestone_01.wav" } // bonus xp "UIPanorama.XP.Milestone_02" { "channel" "CHAN_STATIC" "pitch" "PITCH_NORM" "volume" "0.25" "wave" "UI/xp_milestone_02.wav" } // bonus xp 2 "UIPanorama.XP.Milestone_03" { "channel" "CHAN_STATIC" "pitch" "PITCH_NORM" "volume" "0.25" "wave" "UI/xp_milestone_04.wav" } // bonus xp 3 "UIPanorama.XP.Milestone_04" { "channel" "CHAN_STATIC" "pitch" "PITCH_NORM" "volume" "0.25" "wave" "UI/xp_milestone_05.wav" } // bonus xp 3 "UIPanorama.XP.BarFull" { "channel" "CHAN_STATIC" "pitch" "PITCH_NORM" "volume" "0.5" "delay_msec" "700" "wave" "UI/coin_pickup_01.wav" } // new rank "UIPanorama.XP.NewRank" { "channel" "CHAN_STATIC" "pitch" "PITCH_NORM" "volume" "0.8" "delay_msec" "1000" "wave" "UI/xp_levelup.wav" } "UIPanorama.XP.NewSkillGroup" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "UI\panorama\gameover_newskillgroup_01.wav" } // rank down "UIPanorama.XP.RankDown" { "channel" "CHAN_STATIC" "pitch" "PITCH_NORM" "volume" "1" "wave" "UI/xp_rankdown_02.wav" } ////////////////////// //// ITEM DROPS /////////////////////// "UIPanorama.ItemDropCommon" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_110dB" "volume" "0.6" "pitch" "PITCH_NORM" "wave" "+~ui/panorama/case_awarded_0_common_01.wav" } "UIPanorama.ItemDropUncommon" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_110dB" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "+~ui/panorama/case_awarded_1_uncommon_01.wav" } "UIPanorama.ItemDropRare" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_110dB" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "+~ui/panorama/panorama/case_awarded_2_rare_01.wav" } "UIPanorama.ItemDropMythical" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_110dB" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "+~ui/panorama/case_awarded_3_mythical_01.wav" } "UIPanorama.ItemDropLegendary" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_110dB" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "+~ui/panorama/case_awarded_4_legendary_01.wav" } "UIPanorama.ItemDropAncient" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_110dB" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "+~ui/panorama/case_awarded_5_ancient_01.wav" } "UIPanorama.ItemRevealSingle" { "channel" "CHAN_ITEM" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "ui/panorama/case_awarded_0_common_01.wav" } "UIPanorama.ItemRevealSingleLocalPlayer" { "channel" "CHAN_ITEM" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "ui/panorama/case_awarded_0_common_01.wav" } "UIPanorama.ItemRevealRarityCommon" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "ui/panorama/case_reveal_rare_01.wav" "soundentry_version" "2" //Don't allow an inspect sound when we're revealing the item. "operator_stacks" { "start_stack" { "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "1.0" "match_substring" "true" "match_entry" "UIPanorama.inventory_inspect" "match_channel" "false" "match_entity" "false" } } } } "UIPanorama.ItemRevealRarityUncommon" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "ui/panorama/case_reveal_mythical_01.wav" "soundentry_version" "2" //Don't allow an inspect sound when we're revealing the item. "operator_stacks" { "start_stack" { "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "1.0" "match_substring" "true" "match_entry" "UIPanorama.inventory_inspect" "match_channel" "false" "match_entity" "false" } } } } "UIPanorama.ItemRevealRarityRare" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "ui/panorama/case_reveal_legendary_01.wav" "soundentry_version" "2" //Don't allow an inspect sound when we're revealing the item. "operator_stacks" { "start_stack" { "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "1.0" "match_substring" "true" "match_entry" "UIPanorama.inventory_inspect" "match_channel" "false" "match_entity" "false" } } } } "UIPanorama.ItemRevealRarityMythical" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "ui/panorama/case_reveal_ancient_01.wav" "soundentry_version" "2" //Don't allow an inspect sound when we're revealing the item. "operator_stacks" { "start_stack" { "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "1.0" "match_substring" "true" "match_entry" "UIPanorama.inventory_inspect" "match_channel" "false" "match_entity" "false" } } } } "UIPanorama.ItemRevealRarityLegendary" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "ui/panorama/case_reveal_ancient_01.wav" "soundentry_version" "2" //Don't allow an inspect sound when we're revealing the item. "operator_stacks" { "start_stack" { "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "1.0" "match_substring" "true" "match_entry" "UIPanorama.inventory_inspect" "match_channel" "false" "match_entity" "false" } } } } "UIPanorama.ItemRevealRarityAncient" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "ui/panorama/case_reveal_ancient_01.wav" "soundentry_version" "2" //Don't allow an inspect sound when we're revealing the item. "operator_stacks" { "start_stack" { "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "1.0" "match_substring" "true" "match_entry" "UIPanorama.inventory_inspect" "match_channel" "false" "match_entity" "false" } } } } ///////////////////////////////// // PLAY MENU ///////////////////////////////// // Mouse over a buymenu item "UIPanorama.buymenu_mouseover" { "channel" "CHAN_STATIC" "volume" "0.4" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" //"wave" "UI/buttonrollover.wav" "wave" "~UI\panorama\itemtile_rollover_09.wav" } // Delving into a submenu "UIPanorama.buymenu_select" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" //"wave" "UI/buttonrollover.wav" "wave" "~+UI\panorama\inventory_item_select_01.wav" } // Buy a buymenu item "UIPanorama.buymenu_purchase" { "channel" "CHAN_STATIC" "volume" "0.4" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" //"wave" "~+UI\panorama\itemtile_click_02.wav" "wave" "+UI\panorama\radial_menu_buy_03.wav" } // fail to buy an item "UIPanorama.buymenu_failure" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "UI\weapon_cant_buy.wav" } /// END: Garret added these /////////////////// //// CHAT WHEEL ALERT SOUND ////////////////// "PanoramaUI.Chatwheel.Alert" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "volume" "1" "wave" "UI/panorama/chatwheel_alert_01.wav" } "PanoramaUI.Ping.Alert" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "volume" "1" "wave" "UI/panorama/ping_alert_01.wav" } "PanoramaUI.Ping.Alert.Negative" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "volume" "1" "wave" "UI/panorama/ping_alert_negative.wav" } ////////////// // LOBBY SOUNDS /////////////////// "PanoramaUI.Lobby.Joined" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "volume" "1" "alert" "1" "wave" "UI/lobby_notification_joined.wav" } "PanoramaUI.Lobby.GotInvited" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "volume" "1" "alert" "1" "wave" "UI/panorama/lobby_error_01.wav" } "PanoramaUI.Lobby.Left" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "volume" "1" "alert" "1" "wave" "UI/lobby_notification_left.wav" } "PanoramaUI.Lobby.Chat" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "volume" "1" "alert" "1" "wave" "UI/lobby_notification_chat.wav" } "PanoramaUI.Lobby.Error" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "volume" "1" "alert" "1" "wave" "UI/panorama/lobby_error_01.wav" } ////////////// // XRAY SOUND /////////////////// "UIPanorama.XrayStart" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "100" "wave" "+UI/panorama/xray_01.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "CS_limit_start" "block_entries" { "operator" "sys_block_entries" "execute_once" "true" "input_active" "1.0" "input_duration" "0.05" "match_substring" "false" "match_entry" "UIPanorama.XrayStart" "match_channel" "false" "match_entity" "false" } } } } //////////////////// //CARD SOUNDS /////////////////// // Cards are dealt drawn "UIPanorama.cards_draw" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "+UI\panorama\cards_draw_one_01.wav" "wave" "+UI\panorama\cards_draw_one_02.wav" "wave" "+UI\panorama\cards_draw_one_03.wav" "wave" "+UI\panorama\cards_draw_one_04.wav" } } // Card is rolled over "UIPanorama.cards_rollover" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI\panorama\cards_rollover_01.wav" } // Card is rolled over "UIPanorama.cards_select" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI\panorama\cards_select_01.wav" } //////////////////// // END ROUND REPORT /////////////////// //looping sound, needs to be told to stop somewhere. "UIPanorama.round_report_line_down" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI\panorama\round_report_line_down_01.wav" } //looping sound, needs to be told to stop somewhere. "UIPanorama.round_report_line_up" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI\panorama\round_report_line_up_01.wav" } //player icon lands and odds have lowered "UIPanorama.round_report_odds_dn" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI\panorama\round_report_odds_dn_01.wav" } //player icon lands and odds have not changed or reported "UIPanorama.round_report_odds_none" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI\panorama\round_report_odds_none_01.wav" } //player icon lands and odds have increased "UIPanorama.round_report_odds_up" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI\panorama\round_report_odds_up_01.wav" } //player team lost title banner lands "UIPanorama.round_report_round_lost" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI\panorama\round_report_round_lost_01.wav" } //player team won title banner lands "UIPanorama.round_report_round_won" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_110dB" "pitch" "PITCH_NORM" "wave" "+UI\panorama\round_report_round_won_01.wav" } //////////////////// //OLD - DO NOT USE /////////////////// "UIPanorama.null" // stub { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/null.wav" }